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@HugsLibRecordKeeper
Created July 30, 2020 16:12
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Rimworld output log published using HugsLib
Log uploaded on Thursday, July 30, 2020, 6:12:18 PM
Loaded mods:
Harmony(brrainz.harmony): 0Harmony(2.0.2), HarmonyMod(1.0.2)
Core(Ludeon.RimWorld): (no assemblies)
Royalty(Ludeon.RimWorld.Royalty): (no assemblies)
HugsLib(UnlimitedHugs.HugsLib)[ov:7.2.1]: 0Harmony(av:2.0.2,fv:1.2.0.1), HugsLib(av:1.0.0,fv:7.2.1)
Mod Manager(fluffy.modmanager)[mv:2.11.893]: 0ColourPicker(2.0.0.43090), FluffyUI(1.0.0.40302), ModManager(av:2.0.0,fv:2.11.901), SemVer(1.2.2), YamlDotNet(av:8.0.0,fv:8.1.0)
Allow Tool(UnlimitedHugs.AllowTool): AllowTool(av:3.6.0,fv:3.8.4)
[JPT] Human Resources(JPT.HumanResources): HumanResources(av:1.0.0,fv:0.15.3)
Achtung!(brrainz.achtung)[mv:3.0.4.0]: 0Harmony(av:2.0.2,fv:1.2.0.1), 0MultiplayerAPI(av:0.2.0,fv:0.1.0), AchtungMod(3.0.4)
Camera+(brrainz.cameraplus)[mv:2.0.3.0]: 0Harmony(av:2.0.2,fv:1.2.0.1), CameraPlus(2.0.3)
EdB Prepare Carefully(EdB.PrepareCarefully)[mv:1.1.9]: 0Harmony(av:2.0.2,fv:2.0.0.8), EdBPrepareCarefully(av:1.1.1,fv:1.1.9)
Prepare Landing(neitsa.PrepareLanding)[ov:1.0.1][mv:1.0.1]: PrepareLanding(1.0.1)
CM Color Coded Mood Bar [1.1](CrashM.ColorCodedMoodBar.11): 0Harmony(av:2.0.2,fv:2.0.0.8), 1SettingsHelper(av:0.19.1.36477,fv:0.19.1), ClassLibrary(0.0.0)
Silent Doors(Mittsies170.SilentHDoors): (no assemblies)
Expanded Prosthetics and Organ Engineering - Forked(vat.epoeforked)[mv:3.3.4]: EPIA(1.0.0)
EPOE-Forked: Royalty DLC expansion(vat.epoeforkedroyalty): (no assemblies)
EPOE-Forked: Remove workbench patch(tarojun.epoeforked.removeworkbench): (no assemblies)
Cyber Fauna 1.1(Daniledman.CyberFauna): (no assemblies)
RimHUD(Jaxe.RimHUD): 0Harmony(av:2.0.2,fv:1.2.0.1), RimHUD(1.6.6)
Interaction Bubbles(Jaxe.Bubbles): 0Harmony(av:2.0.2,fv:2.0.0.8), Bubbles(1.6.1)
Better ModMismatch Window(Madeline.ModMismatchFormatter)[mv:1.1.3]: ModMisMatchWindowPatch(1.0.0)
QualityBuilder(hatti.qualitybuilder): 0Harmony(av:2.0.2,fv:1.2.0.1), QualityBuilder(av:1.0.14,fv:1.0.14)
Quarry 1.1(Ogliss.TheWhiteCrayon.Quarry): 0Harmony(av:2.0.2,fv:2.0.0.10), 0MultiplayerAPI(av:0.2.0,fv:0.1.0), Quarry(1.0.0)
Quality Cooldown(dninemfive.qualitycooldown): (no assemblies)
Level Up!(Krafs.LevelUp): 0Harmony(av:2.0.2,fv:1.2.0.1), LevelUp(av:2.0.2,fv:2.0.3)
Tilled Soil(GT.Sam.TilledSoil): (no assemblies)
[1.1] Psychology (unofficial)(Community.Psychology.UnofficialUpdate)[mv:1.0.6]: Psychology(av:18.11.18,fv:18.11.18), UnityEngine.InputLegacyModule(0.0.0), UnityEngine.SharedInternalsModule(0.0.0), UnityEngine.TextRenderingModule(0.0.0)
Realistic Rooms(crlsniper.realisticrooms): (no assemblies)
Dubs Mint Menus(Dubwise.DubsMintMenus)[mv:1.2.644]: 0Harmony(av:2.0.2,fv:2.0.0.9), DubsMintMenus(av:1.2.7410.43197,fv:1.0.0)
Dubs Performance Analyzer(Dubwise.DubsPerformanceAnalyzer): 0Harmony(av:2.0.2,fv:2.0.0.8), PerformanceAnalyzer(av:1.0.0,fv:1.0.0)
[FSF] Filth Vanishes With Rain And Time(FrozenSnowFox.FilthVanishesWithRainAndTime): (no assemblies)
Vanilla Weapons Expanded(VanillaExpanded.VWE)[mv:1.0.5.0]: 0Harmony(av:2.0.2,fv:2.0.0.7), CompOversizedWeapon(1.18.0), ExplosiveTrailsEffect(1.0.7140.31563), NoCamShakeExplosions(1.0.0), OPToxic(1.0.0), SmokingGun(1.0.0), Submunition(1.0.0)
Vanilla Weapons Expanded - Laser(VanillaExpanded.VWEL)[mv:1.1.0]: 0Harmony(av:2.0.2,fv:2.0.0.7), CompOversizedWeapon(1.18.0), RRO(1.0.0), VanillaWeaponsExpandedLaser(1.0.0)
Vanilla Weapons Expanded - Quickdraw(VanillaExpanded.VWEQ)[mv:1.1.0]: 0Harmony(av:2.0.2,fv:2.0.0.1), CompOversizedWeapon(1.18.0)
Rebalanced Laser Weapons (Vanilla Weapons Expanded)(Primus.RebalancedVWELaser)[mv:1.1.0]: (no assemblies)
Vanilla Armour Expanded(VanillaExpanded.VARME)[mv:1.2.0]: 0Harmony(av:2.0.2,fv:2.0.0.7), AdvancedShieldBelts(1.0.0), Camouflage(1.0.0)
Vanilla Apparel Expanded(VanillaExpanded.VAPPE)[mv:1.2.0]: (no assemblies)
Vanilla Factions Expanded - Core - Now with Faction Discovery!(OskarPotocki.VanillaFactionsExpanded.Core)[mv:1.1.5.0]: VanillaStorytellersExpanded(1.0.0), VFECore(1.1.7)
Vanilla Factions Expanded - Insectoids(OskarPotocki.VFE.Insectoid): CompOversizedWeapon(1.18.0), InsectoidBioengineering(1.0.0), VFEI(1.0.0)
Vanilla Factions Expanded - Medieval(OskarPotocki.VanillaFactionsExpanded.MedievalModule)[mv:1.0.5.0]: CompOversizedWeapon(1.18.0), LoadOnDemand(1.0.7401.39015), VFEMedieval(1.0.6)
Vanilla Factions Expanded - Settlers(OskarPotocki.VanillaFactionsExpanded.SettlersModule)[mv:1.1.0.0]: VanillaWeaponsExpandedLaser(1.0.0), VFE_Settlers(1.0.0), VanillaFactionsExpandedSettlers(1.0.0 [no FileVersionInfo])
Vanilla Animals Expanded — Arid Shrubland(VanillaExpanded.VAEAS)[mv:1.1.0]: 0Harmony(av:2.0.2,fv:2.0.0.7), VAEShrubland(1.0.0)
Vanilla Animals Expanded — Australia(VanillaExpanded.VAEAU)[mv:1.0.2]: 0Harmony(av:2.0.2,fv:2.0.0.7), ModCheck(0.0.0), NocturnalAnimals(1.0.0)
Vanilla Animals Expanded — Boreal Forest(VanillaExpanded.VAEBF)[mv:1.0.0]: 0Harmony(av:2.0.2,fv:2.0.0.7), ModCheck(0.0.0)
Vanilla Animals Expanded — Cats and Dogs(VanillaExpanded.VAECD)[mv:1.0.1]: 0Harmony(av:2.0.2,fv:2.0.0.3), ModCheck(0.0.0)
Vanilla Animals Expanded — Desert(VanillaExpanded.VAED)[mv:1.0.0]: (no assemblies)
Vanilla Animals Expanded — Extreme Desert(VanillaExpanded.VAEED)[mv:1.0.0]: (no assemblies)
Vanilla Animals Expanded — Ice Sheet(VanillaExpanded.VAEIS)[mv:1.0.1]: 0Harmony(av:2.0.2,fv:2.0.0.7), AEXPAnimalBehaviours(1.0.0), ModCheck(0.0.0)
Vanilla Animals Expanded — Tropical Rainforest(VanillaExpanded.VAETR)[mv:1.0.2]: 0Harmony(av:2.0.2,fv:2.0.0.7), ModCheck(0.0.0), NocturnalAnimals(1.0.0)
Vanilla Animals Expanded — Tropical Swamp(VanillaExpanded.VAETS)[mv:1.0.1]: 0Harmony(av:2.0.2,fv:2.0.0.7), ModCheck(0.0.0), NocturnalAnimals(1.0.0)
Vanilla Animals Expanded — Tundra(VanillaExpanded.VAET)[mv:1.0.3]: 0Harmony(av:2.0.2,fv:2.0.0.7), ModCheck(0.0.0)
Vanilla Cooking Expanded(VanillaExpanded.VCookE): ItemProcessor(1.0.0), VanillaCookingExpanded(1.0.0)
Vanilla Cooking Expanded - Stews(VanillaExpanded.VCookEStews): (no assemblies)
Vanilla Cooking Expanded - Sushi(VanillaExpanded.VCookESushi): VanillaSushiExpanded(1.0.0)
Vanilla Fishing Expanded(VanillaExpanded.VCEF): VCE-Fishing(1.0.0)
Vanilla Furniture Expanded(VanillaExpanded.VFECore)[mv:1.1.0]: 0Harmony(av:2.0.2,fv:2.0.0.7), AOMoreFurniture(1.0.0)
Vanilla Furniture Expanded - Art(VanillaExpanded.VFEArt)[mv:1.0.3]: 0Harmony(av:2.0.2,fv:2.0.0.7), ToggleBuildingDefOnPower(1.0.0)
Vanilla Furniture Expanded - Farming(VanillaExpanded.VFEFarming)[mv:1.0.1.0]: 0Harmony(av:2.0.2,fv:2.0.0.7), VFEF(1.0.0)
Vanilla Furniture Expanded - Medical Module(VanillaExpanded.VFEMedical)[mv:1.1.0]: 0Harmony(av:2.0.2,fv:2.0.0.7), AOMoreMedical(1.0.0)
Vanilla Furniture Expanded - Power(VanillaExpanded.VFEPower): VanillaPowerExpanded(1.0.0)
Vanilla Furniture Expanded - Production(VanillaExpanded.VFEProduction)[mv:1.0.3.0]: 0Harmony(av:2.0.2,fv:2.0.0.7), VFEProduction(1.0.0)
Vanilla Furniture Expanded - Props and Decor(VanillaExpanded.VFEPropsandDecor): (no assemblies)
Vanilla Furniture Expanded - Security(VanillaExpanded.VFESecurity)[mv:1.1.1.0]: ExplosiveTrailsEffect(1.0.7140.31563), NoCamShakeExplosions(1.0.0), VFESecurity(1.1.2.2)
Vanilla Furniture Expanded - Spacer Module(VanillaExpanded.VFESpacer): MFSpacer(1.0.0)
Vanilla Hair Expanded(VanillaExpanded.VHE)[mv:1.0.3]: 0Harmony(av:2.0.2,fv:2.0.0.7), VanillaHairExpanded(1.2.0)
Vanilla Plants Expanded(VanillaExpanded.VPlantsE): VanillaPlantsExpanded(1.0.0)
Vanilla Storytellers Expanded - Empress Evil(VSE.EmpressEvil): (no assemblies)
Vanilla Storytellers Expanded - Perry Persistent(VSE.PerryPersistent): (no assemblies)
Vanilla Textures Expanded(VanillaExpanded.VTEXE)[mv:1.0.0]: VanillaTexturesExpanded(1.0.1)
ToolBox(Nif.ToolBox)[mv:1.0.0.0]: ToolBox(1.0.0)
Architect Expanded - Fences(Nif.ArchitectExpanded.Fences): BuildLib(1.0.0)
Rimworld: Spartan Foundry(HALO.RSF): 0Harmony(av:2.0.2,fv:2.0.0.3), AdvancedShieldBelts(1.0.0)
OgreStack(Ogre.OgreStack): OgreStack(1.0.0)
Pawn Rules(Jaxe.PawnRules): 0Harmony(av:2.0.2,fv:1.2.0.1), PawnRules(1.4.3)
[FSF] Complex Jobs(FrozenSnowFox.ComplexJobs): (no assemblies)
ShowModDesignators(erdelf.ShowModDesignators): ShowModDesignators(1.0.0)
Where is my weapon?(tammybee.whereismyweapon): 0Harmony(av:2.0.2,fv:1.1.0), WhereIsMyWeapon(1.0.0)
More Practical Traits(BOXrsxx.MorePracticalTraits): MorePracticalTraits(1.0.0)
Better Pawn Control(VouLT.BetterPawnControl)[ov:2.0.4]: $HugsLibChecker(0.5.0), BetterPawnControl(av:1.9.2,fv:1.0.0)
DocPawnOverhaul(drzhivago.docpawnoverhaul)[mv:1.1.0.3]: (no assemblies)
PawnTargetFix(fed1sPlay.PawnTargetFix): PawnTargetFix(1.0.0)
Simple sidearms(PeteTimesSix.SimpleSidearms): SimpleSidearms(1.4.5)
ED-Embrasures(Jaxxa.ED.Embrasures)[mv:1.0.0.0]: 0Harmony(av:2.0.2,fv:2.0.0.5), ED-Embrasures(1.0.0)
Mad Skills(ratys.madskills)[mv:1.2.3.1]: 0Harmony(av:2.0.2,fv:2.0.0.5), MadSkills(0.0.0)
Hunt for Me(aRandomKiwi.HuntForMe): aRandomKiwi_HuntForMe(3.3.2)
Tribal Headgear Retexturing(densevoid.tribalheadgear)[mv:1.0.2]: (no assemblies)
[WD] Expanded Floors(Wemd.ExpandedFloors): (no assemblies)
Better Workbench Management(falconne.BWM): $HugsLibChecker(0.5.0), ImprovedWorkbenches(1.1.18)
[KV] Save Storage, Outfit, Crafting, Drug, & Operation Settings - 1.1(savestoragesettings.kv.rw): 0Harmony(av:2.0.2,fv:1.2.0.1), SaveStorageSettings(1.0.0)
Supreme Melee(ChJees.SupremeMelee): 0Harmony(av:2.0.2,fv:2.0.0.4), SupremeMelee(1.0.0)
Bionic icons(automatic.bionicicons): BionicIcons(1.0.0)
Skilled Stonecutting(PinoChemicali.SkilledStonecutting): (no assemblies)
Blueprints(fluffy.blueprints)[mv:2.16.131]: BetterKeybinding(1.0.0), Blueprints(av:2.0.0,fv:2.16.131)
Metal Don't Burn(neceros.metaldontburn): (no assemblies)
ED-EnhancedOptions(Jaxxa.ED.EnhancedOptions): ED-EnhancedOptions(1.0.0)
Un-Limited(Grimm.Unlimited)[mv:0.1.2.4]: (no assemblies)
[WD] Reinforced Doors(Wemd.ReinforcedDoors): (no assemblies)
ResearchPal(notfood.ResearchPal)[mv:1.1.3.0]: 0MultiplayerAPI(av:0.2.0,fv:0.1.0), ResearchTree(av:3.0.0,fv:3.13.503)
[KV] RimFridge - 1.1(rimfridge.kv.rw)[ov:1.1.0.5]: 0Harmony(av:2.0.2,fv:2.0.0.9), RimFridge(1.1.0.1)
[KV] Show Hair With Hats or Hide All Hats - 1.1(showhair.kv.rw): 0Harmony(av:2.0.2,fv:1.2.0.1), ShowHair(1.0.0)
[SF] Priority treatment 1.1(Shotgunfrenzy.PriorityTreatment): (no assemblies)
Pharmacist(fluffy.pharmacist)[mv:2.8.139]: Pharmacist(av:2.0.0,fv:2.8.139)
Defensive Positions(UnlimitedHugs.DefensivePositions): 0MultiplayerAPI(av:0.2.0,fv:0.1.0), DefensivePositions(av:1.7.0,fv:1.9.1)
Therapy(Orion.Therapy): Therapy(av:1.0.0,fv:1.1.3)
Trade Ships Drop Spot(smashphil.dropspot)[mv:1.0.0]: 0Harmony(av:2.0.2,fv:1.2.0.1), DropSpot(1.0.0)
[FSF] No Default Shelf Storage(FrozenSnowFox.NoDefaultShelfStorage): (no assemblies)
Yayo's Combat 2(com.yayo.combat2): yayoCombat(1.0.0)
Dire Raids(pyrce.dire.raids)[ov:1.1.0]: DireRaids(0.18.2)
Field Medic [1.0+](Flyfire2002.FieldMedic): 0Harmony(av:2.0.2,fv:1.0.9.1), FieldMedic(1.0.0)
[SYR] Set Up Camp(syrchalis.setupcamp): 0MultiplayerAPI(av:0.2.0,fv:0.1.0), SetUpCamp(1.0.0)
Combat Update 1.1(Daniledman.CombatUpdate): (no assemblies)
Damage Indicators [1.1](CaesarV6.DamageIndicators): DamageMotes(1.0.0)
Textile Stats(Revolus.TextileStats)[mv:2020.4.17]: Revolus.TextileStats(av:2020.4.17,fv:2020.4.17)
TradeHelper(TimmyLiang.TradeHelper): TradeHelper(0.0.0)
Backup Power(fluffy.backuppower)[mv:1.8.159]: BackupPower(av:1.0.0,fv:1.9.160)
Awesome Inventory(NotooShabby.AwesomeInventory): AwesomeInventory.Base(av:1.0.7507.42509,fv:1.0.0), NotooShabby.RimWorldUtility(av:1.0.7507.42509,fv:1.0.0), AwesomeInventoryCommon1.1(av:1.0.7507.42509,fv:1.0.0), AwesomeInventoryVanilla1.1(av:1.0.7507.42510,fv:1.0.0)
Save Our Ship 2(kentington.saveourship2): ShipsHaveInsides(0.0.0)
Alpha Ships(sarg.alphaships): (no assemblies)
Enhanced Combat Sounds(Arekan.EnhancedCombatSounds)[mv:1.1.0]: 0Harmony(av:2.0.2,fv:2.0.1), EnhancedCombatSounds(1.0.0)
[XND] Memorable Auroras(XeoNovaDan.MemorableAuroras)[mv:1.0.2.1]: MemorableAuroras(2.0.0.1)
Change map edge limit(kapitanoczywisty.changemapedge): ChangeMapEdge(1.0.0)
[KIR]Drop Pod Raids are Spacer Tech[1.0, 1.1](Kirby.DropPodsAreSpacerTech): (no assemblies)
Jewelry(kikohi.jewelry): Jewelry(1.0.0)
LWM's Deep Storage(LWM.DeepStorage)[mv:1.1.0.12]: IHoldMultipleThings(av:0.1.0,fv:1.0.0), LWM.DeepStorage(1.0.0.24638)
[JDS] Simply Storage(JangoDsoul.SimplyStorage)[mv:1.0.7]: (no assemblies)
MendAndRecycle(notfood.MendAndRecycle)[mv:1.0.1.0]: MendAndRecycle(0.0.0)
Numbers(Mehni.Numbers)[mv:1.0.4]: 0Harmony(av:2.0.2,fv:1.2.0.1), Numbers(av:1.0.0,fv:1.1.0)
Rimsenal - Rimhair(rimsenal.hair): (no assemblies)
Room Food(Uuugggg.RoomFood): 0Harmony(av:2.0.2,fv:2.0.0.6), Room_Food(1.0.0)
Toggle Harvest(Jaxe.ToggleHarvest): 0Harmony(av:2.0.2,fv:1.2.0.1), ToggleHarvest(1.3.0)
Vanilla Events Expanded(VanillaExpanded.VEE)[mv:1.1.0]: 0Harmony(av:2.0.2,fv:2.0.0.7), VEE(1.0.0)
WeaponStats(bodlosh.WeaponStats): 0Harmony(av:2.0.2,fv:1.2.0.1), WeaponsTab(1.0.7451.30540)
Preemptive Strike (v1.1 Fork)(LtBob.PreemptiveStrike.Rimworld): PreemptiveStrike(1.1.5)
Quality Of Building(sdknm2.QualityOfBuilding): QualityOfBuilding(1.0.0)
Cybernetic Warfare and Special Weapons (Continued)(Mlie.CyberneticWarfare)[mv:1.0.3.0]: 0Harmony(av:2.0.2,fv:1.2.0.1), LoadOnDemand(av:1.0.7401.39015,fv:1.0.7134.41673), CompOversizedWeapon(1.18.0), CyberneticWarfare(1.0.0), EnergyWeapons(1.0.0), ExtraStatParts(1.0.0)
H.C_ThrumboReskin(H.C_ThrumboReskin): (no assemblies)
Map Reroll(UnlimitedHugs.MapReroll): $HugsLibChecker(0.5.0), MapReroll(av:2.4.0,fv:2.5.2)
Beautiful Bodies(mireia.bodies): (no assemblies)
Animals are fun(Revolus.AnimalsAreFun)[mv:2020.5.30.0]: Revolus.AnimalsAreFun(2020.5.30)
[KV] More Trait Slots - 1.1(moretraitslots.kv.rw): 0Harmony(av:2.0.2,fv:1.2.0.1), More Trait Slots(1.0.7383.37601)
Psychology Imprisonment Patch(NekoBoiNick.Psychology.ImprisonmentPatch)[mv:1.1.2]: PsychologyImprisonmentPatch(av:1.1.2,fv:1.1.2)
[KV] Change Dresser - 1.1(changedresser.kv.rw): 0Harmony(av:2.0.2,fv:1.2.0.1), ChangeDresser(1.0.0), MendingChangeDresserPatch(1.0.0), SaveStorageSettingsUtil(1.0.0)
Active Harmony patches:
ActiveDropPod.PodOpen: PRE: MapReroll.Patches.ActiveDropPod_PodOpen_Patch.RecordPodContents
Alert_HunterLacksRangedWeapon.get_HuntersWithoutRangedWeapon: post: SimpleSidearms.intercepts.Alert_HunterLacksRangedWeapon_HuntersWithoutRangedWeapon_Postfix.HuntersWithoutRangedWeapon
Alert_Thought.GetReport: PRE: DubsAnalyzer.H_Alert_Clothing.AlertCheck post: DubsAnalyzer.H_Alert_Clothing.PostCheck
AlertsReadout.AlertsReadoutOnGUI: PRE: DubsAnalyzer.H_AlertsReadoutUpdate.AlertsReadoutOnGUI
AlertsReadout.CheckAddOrRemoveAlert: PRE: DubsAnalyzer.H_AlertsReadoutUpdate.CheckAddOrRemoveAlert
Area.MarkDirty: PRE: DubsAnalyzer.H_JobDriver_BuildRoof.SetDirty
ArmorUtility.ApplyArmor: TRANS: VFECore.Patch_ArmorUtility+ApplyArmor.Transpiler
ArmorUtility.GetPostArmorDamage: PRE: VFECore.Patch_ArmorUtility+GetPostArmorDamage.Prefix
AttackTargetFinder.BestAttackTarget: TRANS: VFESecurity.Patch_AttackTargetFinder+manual_BestAttackTarget.Transpiler
AttackTargetFinder.BestShootTargetFromCurrentPosition: TRANS: VFESecurity.Patch_AttackTargetFinder+BestShootTargetFromCurrentPosition.Transpiler
AttackTargetFinder.GetShootingTargetScore: PRE: PawnTargetFix.AttackTargetFinder_GetShootingTargetScore.GetShootingTargetScoreFix
AutoUndrafter.AutoUndraftTick: post: SimpleSidearms.intercepts.AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTick
BackCompatibility.BackCompatibleDefName: PRE: VFEMedieval.Patch_BackCompatibility+BackCompatibleDefName.Prefix
BattleLog.Add: post: Bubbles.Patch.Verse_BattleLog_Add.Postfix
BeachMaker.Init: PRE: [10]MapReroll.Patches.DeterministicGenerationPatcher.DeterministicBeachSetup post: [-10]MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
BeautyUtility.CellBeauty: PRE: LWM.DeepStorage.PatchBeautyUtilityCellBeauty.Prefix
Bill.DoInterface: PRE: ImprovedWorkbenches.Bill_DoInterface_Detour.Prefix post: ImprovedWorkbenches.Bill_DoInterface_Detour.Postfix
Bill.IsFixedOrAllowedIngredient: PRE: HumanResources.Bill_IsFixedOrAllowedIngredient.Prefix, HumanResources.Bill_IsFixedOrAllowedIngredient.Prefix
Bill.PawnAllowedToStartAnew: PRE: HumanResources.Bill_PawnAllowedToStartAnew.Prefix, HumanResources.Bill_PawnAllowedToStartAnew.Prefix
Bill.get_LabelCap: PRE: ImprovedWorkbenches.Bill_LabelCap_Detour.Prefix
BillRepeatModeUtility.MakeConfigFloatMenu: PRE: ImprovedWorkbenches.BillRepeatModeUtility_MakeConfigFloatMenu_Detour.Prefix
BillStack.Delete: PRE: ImprovedWorkbenches.BillStack_Delete_Detour.Prefix
BillStack.DoListing: PRE: DubsMintMenus.Patch_BillStack_DoListing.Prefix, ImprovedWorkbenches.BillStack_DoListing_Detour.Prefix post: ImprovedWorkbenches.BillStack_DoListing_Detour.Postfix
BillUtility.MakeNewBill: post: ImprovedWorkbenches.Detours.BillUtility_MakeNewBill_Detour.Postfix
Bill_Production.Clone: post: ImprovedWorkbenches.ExtendedBillData_Clone.Postfix
Bill_Production.DoConfigInterface: PRE: ImprovedWorkbenches.Bill_Production_DoConfigInterface_Detour.Prefix post: ImprovedWorkbenches.Bill_Production_DoConfigInterface_Detour.Postfix
Bill_Production.ExposeData: post: ImprovedWorkbenches.ExtendedBillData_ExposeData.Postfix
Bill_Production.get_RepeatInfoText: PRE: ImprovedWorkbenches.Bill_Production_RepeatInfoText_Detour.Prefix
Blueprint_Install.get_Graphic: post: QualityOfBuilding.QualityOfBuildingBlueprint_InstallPatch.Postfix
BodyPartDef.GetMaxHealth: post: VFEI.HarmonyPatches.BodyPartDef_GetMaxHealth_PostFix
Building.ClaimableBy: post: SaveOurShip2.FixOutdoorTemp+NoClaimingEnemyShip.Nope
Building.DeSpawn: PRE: [800]LWM.DeepStorage.Patch_Building_DeSpawn_For_Building_Storage.Prefix
Building.Destroy: PRE: ImprovedWorkbenches.Building_Destroy_Detour.Prefix, SaveOurShip2.FixOutdoorTemp+NotifyCombatManager.ShipPartIsDestroyed
Building.GetGizmos: post: SaveStorageSettings.Patch_Building_GetGizmos.Postfix
Building.PreApplyDamage: post: VFESecurity.Patch_Building+PreApplyDamage.Postfix
BuildingProperties.get_IsMortar: post: SaveOurShip2.FixOutdoorTemp+TorpedoesCanBeLoaded.CheckThisOneToo
Building_Casket.Tick: PRE: SaveOurShip2.FixOutdoorTemp+EggsDontHatch.Nope
Building_CommsConsole.GetCommTargets: post: PreemptiveStrike.Harmony.Patch_Building_CommsConsole_GetCommTargets.PostFix
Building_CryptosleepCasket.EjectContents: post: SaveOurShip2.FixOutdoorTemp+UpdateCasketGraphicsB.UpdateIt
Building_CryptosleepCasket.FindCryptosleepCasketFor: PRE: SaveOurShip2.FixOutdoorTemp+AllowCrittersleepCaskets.BlockExecution post: SaveOurShip2.FixOutdoorTemp+AllowCrittersleepCaskets.CrittersCanSleepToo
Building_CryptosleepCasket.GetFloatMenuOptions: PRE: SaveOurShip2.FixOutdoorTemp+CantEnterCryptonest.Nope post: SaveOurShip2.FixOutdoorTemp+CantEnterCryptonest.AlsoNope
Building_CryptosleepCasket.TryAcceptThing: post: SaveOurShip2.FixOutdoorTemp+UpdateCasketGraphicsA.UpdateIt
Building_Grave.Notify_CorpseBuried: post: Psychology.Harmony.Building_Grave_NotifyCorpseBuried_Patch.FillGraveThought, Psychology.Harmony.Building_Grave_NotifyCorpseBuriedFuneralHook.PlanFuneral
Building_Storage.GetGizmos: post: SaveStorageSettings.Patch_BuildingStorage_GetGizmos.Postfix
Building_Storage.Notify_ReceivedThing: post: LWM.DeepStorage.PatchDisplay_Notify_ReceivedThing.Postfix
Building_Storage.SpawnSetup: post: LWM.DeepStorage.PatchDisplay_SpawnSetup.Postfix
Building_Trap.CheckSpring: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchBuildingTrap.CheckSpringPrefix
Building_Trap.Spring: TRANS: VFESecurity.Patch_Building_Trap+Spring.Transpiler
Building_TurretGun.BurstCooldownTime: post: VanillaFactionsExpandedSettlers.VFES_Building_TurretGun_BurstCooldownTime_RapidFire_Patch.BurstCooldownTime_RapidFire_Postfix
Building_TurretGun.DrawExtraSelectionOverlays: post: VFESecurity.Patch_Building_TurretGun+DrawExtraSelectionOverlays.Postfix
Building_TurretGun.OrderAttack: post: VFESecurity.Patch_Building_TurretGun+OrderAttack.Postfix
Building_TurretGun.TryStartShootSomething: PRE: VFESecurity.Patch_Building_TurretGun+TryStartShootSomething.Prefix
CameraDriver.ApplyPositionToGameObject: TRANS: CameraPlus.CameraDriver_ApplyPositionToGameObject_Patch.Transpiler
CameraDriver.CalculateCurInputDollyVect: post: CameraPlus.CameraDriver_CalculateCurInputDollyVect_Patch.Postfix
CameraDriver.Update: TRANS: CameraPlus.CameraDriver_Update_Patch.Transpiler
CameraDriver.get_CurrentViewRect: TRANS: CameraPlus.CameraDriver_CurrentViewRect_Patch.Transpiler
CameraDriver.get_CurrentZoom: PRE: CameraPlus.CameraDriver_CurrentZoom_Patch.Prefix
Caravan.AddPawn: PRE: [800]ChangeDresser.Patch_Caravan_AddPawn.Prefix
Caravan.GetGizmos: post: Syrchalis_SetUpCamp.GetGizmosPatch.GetGizmosPostfix, SaveOurShip2.OtherGizmoFix.AddTheStuffToTheYieldReturnedEnumeratorThingy
CaravanEnterMapUtility.Enter: PRE: MapReroll.Patches.CaravanEnterMapUtility_Enter_Patch.RecordPlayerAddedMapThings
CaravanExitMapUtility.ExitMapAndCreateCaravan: PRE: [800]ChangeDresser.Patch_CaravanExitMapUtility_ExitMapAndCreateCaravan.Prefix
CaravanFormingUtility.StopFormingCaravan: post: [800]ChangeDresser.Patch_CaravanFormingUtility_StopFormingCaravan.Postfix
CaravanUIUtility.AddPawnsSections: PRE: SaveOurShip2.UIFix.replaceit
CastPositionFinder.TryFindCastPosition: TRANS: VFESecurity.Patch_CastPositionFinder+TryFindCastPosition.Transpiler
CellFinderLoose.TryFindSkyfallerCell: PRE: PreemptiveStrike.Harmony.Patch_CellFinderLoose_TryFindSkyfallerCell.PreFix
CharacterCardUtility.DrawCharacterCard: TRANS: Psychology.Harmony.CharacterCardUtility_ButtonPatch.AddPsycheDisplay
ChildRelationUtility.ChanceOfBecomingChildOf: post: Psychology.Harmony.ChildRelationUtility_ChanceOfBecomingChildOf_Patch.KinseyFactor
ColonistBarColonistDrawer.DrawColonist: PRE: MoodBarPatch.MoodPatch.Prefix
ColonistBarColonistDrawer.DrawGroupFrame: post: SaveOurShip2.FixOutdoorTemp+ShipIconOnPawnBar.DrawShip
ColonistSaver.SaveToFile: TRANS: Psychology.Harmony.Optional.PresetSaverPatch.SavePawnRef
Command.GizmoOnGUI: post: AllowTool.Patches.Command_GizmoOnGUI_Patch.InterceptInteraction TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
Command_LoadToTransporter.ProcessInput: PRE: VFEI.HarmonyPatches.ProcessInput_PreFix
CompDeepDrill.CanDrillNow: PRE: DubsAnalyzer.H_CompDeepDrill.Prefix
CompEquippable.GetVerbsCommands: post: VFECore.Patch_CompEquippable+GetVerbsCommands.Postfix
CompEquippable.get_PrimaryVerb: post: CyberneticWarfare.Patch_CompEquippable+Patch_PrimaryVerb.Postfix
CompGlower.PostSpawnSetup: PRE: VFEI.HarmonyPatches.PostSpawnSetup_PreFix
CompGlower.ReceiveCompSignal: PRE: GasNetwork.CompGlower_ReceiveCompSignal.Prefix, GasNetwork.CompGlower_ReceiveCompSignal.Prefix post: VFEI.HarmonyPatches.ReceiveCompSignal_PostFix
CompGlower.get_ShouldBeLitNow: post: GasNetwork.CompGlower_ShouldBeLit.Postfix, VanillaPowerExpanded.VPE_CompGlower_ShouldBeLitNow_Patch.NotLitIfNoGas, GasNetwork.CompGlower_ShouldBeLit.Postfix, VanillaPowerExpanded.VPE_CompGlower_ShouldBeLitNow_Patch.NotLitIfNoGas
CompRefuelable.Refuel: PRE: PreemptiveStrike.Things.CompRefuelable_Refule_p1.Prefix
CompSchedule.RecalculateAllowed: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchCompSchedule.RecalculateAllowedPrefix
CompShipPart.CompGetGizmosExtra: PRE: SaveOurShip2.FixOutdoorTemp+NoGizmoInSpace.CheckBiome post: SaveOurShip2.FixOutdoorTemp+NoGizmoInSpace.ReturnEmpty
CompSpawnerPawn.TrySpawnPawn: post: SaveOurShip2.FixOutdoorTemp+SpaceCreaturesAreHungry.HungerLevel
CompTechprint.CompFloatMenuOptions: PRE: HumanResources.CompTechprint_CompFloatMenuOptions.Prefix, HumanResources.CompTechprint_CompFloatMenuOptions.Prefix
CompTransporter.CompGetGizmosExtra: post: VFEI.HarmonyPatches.CompGetGizmosExtra_Fix
CompUsable.FloatMenuOptionLabel: post: LWM.DeepStorage.MakeArtifactsActivateLabelNameArtifact.Postfix
CompUseEffect_FinishRandomResearchProject.CanBeUsedBy: post: VanillaStorytellersExpanded.Patch_CompUseEffect_FinishRandomResearchProject+CanBeUsedBy.Postfix
CompUseEffect_FinishRandomResearchProject.DoEffect: post: VanillaStorytellersExpanded.Patch_CompUseEffect_FinishRandomResearchProject+DoEffect.Postfix
CompressibilityDeciderUtility.IsSaveCompressible: post: LWM.DeepStorage.Patch_IsSaveCompressible.Postfix
CoverUtility.BaseBlockChance: post: VFESecurity.Patch_CoverUtility+BaseBlockChance_Thing.Postfix
CoverUtility.CalculateCoverGiverSet: post: VFESecurity.Patch_CoverUtility+CalculateCoverGiverSet.Postfix
CoverUtility.CalculateOverallBlockChance: post: VFESecurity.Patch_CoverUtility+CalculateOverallBlockChance.Postfix
DamageWorker.ExplosionAffectCell: PRE: VFESecurity.Patch_DamageWorker+ExplosionAffectCell.Prefix
DamageWorker_AddInjury.ApplyToPawn: post: CyberneticWarfare.Patch_DamageWorker_AddInjury+Patch_ApplyToPawn.Postfix
DebugWindowsOpener.DevToolStarterOnGUI: post: RPG_Inventory_Remake_Common.UnitTest.UnitTestButton.Draw TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
DefGenerator.GenerateImpliedDefs_PostResolve: post: RTMadSkills.ModSettingsDefJockey.Postfix
DefGenerator.GenerateImpliedDefs_PreResolve: post: Numbers.Numbers.Columndefs
DefOfHelper.EnsureInitializedInCtor: PRE: Room_Food.Mod.EnsureInitializedInCtorPrefix
DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
DesignationCategoryDef.ResolveDesignators: post: AllowTool.Patches.DesignationCategoryDef_ResolveDesignators_Patch.InjectAllowToolDesignators
Designator_Build.SelectedUpdate: post: GasNetwork.Designator_Build_SelectedUpdate.Postfix, GasNetwork.Designator_Build_SelectedUpdate.Postfix
Designator_Install.SelectedUpdate: post: GasNetwork.Designator_Install_SelectedUpdate.Postfix, GasNetwork.Designator_Install_SelectedUpdate.Postfix
Dialog_BillConfig.DoWindowContents: PRE: HumanResources.Dialog_BillConfig_DoWindowContents.Prefix, HumanResources.Dialog_BillConfig_DoWindowContents.Prefix post: HumanResources.Dialog_BillConfig_DoWindowContents.Postfix, HumanResources.Dialog_BillConfig_DoWindowContents.Postfix, ImprovedWorkbenches.BillConfig_DoWindowContents_Patch.DrawFilters
Dialog_FormCaravan.AddPawnsToTransferables: PRE: Psychology.Harmony.Dialog_FormCaravan_AddPawnsToTransferables_Patch.DoWindowContentsDisbandCaravans
Dialog_FormCaravan.CalculateAndRecacheTransferables: post: TradeHelper.Main+CaravanPatch2.Postfix
Dialog_FormCaravan.DoWindowContents: PRE: TradeHelper.Main+CaravanPatch.Prefix post: TradeHelper.Main+CaravanPatch.Postfix
Dialog_FormCaravan.PostOpen: PRE: ChangeDresser.Patch_Dialog_FormCaravan_PostOpen.Prefix
Dialog_LoadTransporters.AddPawnsToTransferables: PRE: SaveOurShip2.FixOutdoorTemp+TransportPrisoners_Patch.DownedPawns_AddToTransferables
Dialog_ManageDrugPolicies.DoWindowContents: post: SaveStorageSettings.Patch_Dialog_Dialog_ManageDrugPolicies.Postfix
Dialog_ManageOutfits.DoWindowContents: post: SaveStorageSettings.Patch_Dialog_ManageOutfits_DoWindowContents.Postfix
Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
Dialog_Trade.Close: post: ChangeDresser.Patch_Window_PreClose.Postfix
Dialog_Trade.DoWindowContents: PRE: TradeHelper.Main+TradePatch.Prefix post: TradeHelper.Main+TradePatch.Postfix
DropCellFinder.RandomDropSpot: PRE: PreemptiveStrike.Harmony.Patch_DropCellFinder_RandomDropSpot.Prefix
DropCellFinder.TradeDropSpot: PRE: DropSpot.DropSpotHarmony.CustomDropSpotTradeShips
DropPodIncoming.Impact: PRE: SaveOurShip2.IncomingPodFix.PatchThat
DropPodLeaving.LeaveMap: PRE: SaveOurShip2.LeavingPodFix.PatchThat
DropPodUtility.MakeDropPodAt: PRE: SaveOurShip2.TravelingPodFix.PatchThat
DrugPolicyDatabase.GenerateStartingDrugPolicies: post: VFEMedieval.Patch_DrugPolicyDatabase+GenerateStartingDrugPolicies.Postfix
EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
EquipmentUtility.CanEquip: PRE: HumanResources.EquipmentUtility_CanEquip.Prefix, HumanResources.EquipmentUtility_CanEquip.Prefix
ExitMapGrid.get_MapUsesExitGrid: post: SaveOurShip2.FixOutdoorTemp+InSpaceNoOneCanHearYouRunAway.NoEscape
Faction.RelationWith: PRE: SaveOurShip2.FixOutdoorTemp+FactionRelationsAcrossWorlds.RunOriginalMethod post: SaveOurShip2.FixOutdoorTemp+FactionRelationsAcrossWorlds.ReturnDummy
Faction.TryMakeInitialRelationsWith: PRE: VFEI.HarmonyPatches.Faction_TryMakeInitialRelationsWith_Prefix
FactionGenerator.GenerateFactionsIntoWorld: PRE: SaveOurShip2.FixOutdoorTemp+DontRegenerateHiddenFactions.PossiblyReplace post: SaveOurShip2.FixOutdoorTemp+DontRegenerateHiddenFactions.Replace TRANS: VanillaStorytellersExpanded.Patch_FactionGenerator+GenerateFactionsIntoWorld.Transpiler
FactionManager.FirstFactionOfDef: post: SaveOurShip2.FixOutdoorTemp+OnlyThisPlanetsFirstFactions.FilterTheFactions
FactionManager.RecacheFactions: PRE: DubsAnalyzer.H_FactionManager.Prefix, SaveOurShip2.FixOutdoorTemp+NoRecache.CheckFlag
FactionManager.get_AllFactions: post: SaveOurShip2.FixOutdoorTemp+OnlyThisPlanetsFactions.FilterTheFactions
FactionManager.get_AllFactionsInViewOrder: post: SaveOurShip2.FixOutdoorTemp+OnlyThisPlanetsFactionsInViewOrder.FilterTheFactions
FactionManager.get_AllFactionsListForReading: post: SaveOurShip2.FixOutdoorTemp+OnlyThisPlanetsFactionsForReading.FilterTheFactions
FactionManager.get_AllFactionsVisible: post: SaveOurShip2.FixOutdoorTemp+OnlyThisPlanetsVisibleFactions.FilterTheFactions
FactionManager.get_AllFactionsVisibleInViewOrder: post: SaveOurShip2.FixOutdoorTemp+OnlyThisPlanetsFactionsVisibleInViewOrder.FilterTheFactions
Fire.DoComplexCalcs: post: SaveOurShip2.FixOutdoorTemp+CannotBurnInSpace.extinguish
FloatMenuMakerMap.AddHumanlikeOrders: PRE: [800]LWM.DeepStorage.Patch_AddHumanlikeOrders.Prefix post: VFECore.Patch_FloatMenuMakerMap+AddHumanlikeOrders_Fix.Postfix, FieldMedic.FloatMenuMakerMap_Modify_AddHumanlikeOrders.AddMenuItems, AwesomeInventory.Common.HarmonyPatches.AddHumanlikeOrders_AwesomeInventory_Patch.Postfix, AwesomeInventory.HarmonyPatches.AddPickupOption.Postfix, SimpleSidearms.intercepts.FloatMenuMakerMap_AddHumanLikeOrders_Postfix.AddHumanlikeOrders, SaveOurShip2.FixOutdoorTemp+EggFix.FillThatNest, [0]LWM.DeepStorage.Patch_AddHumanlikeOrders.Postfix TRANS: LWM.DeepStorage.Patch_AddHumanlikeOrders.Transpiler
FloatMenuMakerMap.AddJobGiverWorkOrders: PRE: AchtungMod.FloatMenuMakerMap_AddJobGiverWorkOrders_Patch.Prefix post: AchtungMod.FloatMenuMakerMap_AddJobGiverWorkOrders_Patch.Postfix TRANS: AchtungMod.FloatMenuMakerMap_AddJobGiverWorkOrders_Patch.Transpiler
FloatMenuMakerMap.CanTakeOrder: post: SaveOurShip2.OrderFix.CommandTheDamnShuttle
FloatMenuMakerMap.ChoicesAtFor: post: AchtungMod.FloatMenuMakerMap_ChoicesAtFor_Patch.Postfix
FoodRestriction.Allows: post: PawnRules.Patch.RimWorld_FoodRestriction_Allows+ByThingDef.Postfix
FoodRestriction.Allows: post: PawnRules.Patch.RimWorld_FoodRestriction_Allows+ByThing.Postfix
FoodUtility.<>c__DisplayClass12_0.<BestFoodSourceOnMap>b__0: TRANS: VanillaCookingExpanded.HarmonyPatches.H_FoodUtility_TryFindBestFoodSourceFor.Transpiler
FoodUtility.<>c__DisplayClass12_0.<BestFoodSourceOnMap>b__1: TRANS: VanillaCookingExpanded.HarmonyPatches.H_FoodUtility_TryFindBestFoodSourceFor.Transpiler
FoodUtility.<>c__DisplayClass12_0.<BestFoodSourceOnMap>b__2: TRANS: VanillaCookingExpanded.HarmonyPatches.H_FoodUtility_TryFindBestFoodSourceFor.Transpiler
FoodUtility.BestFoodInInventory: TRANS: VanillaCookingExpanded.HarmonyPatches.H_FoodUtility_BestFoodInInventory.Transpiler
FoodUtility.BestFoodSourceOnMap: PRE: Room_Food.FoodFinder.Prefix
FoodUtility.ThoughtsFromIngesting: post: Psychology.Harmony.FoodUtility_AddPickyThoughts_Patch.AddPickyThoughtsPatch
FoodUtility.TryFindBestFoodSourceFor: post: RimFridge.Patch_FoodUtility_TryFindBestFoodSourceFor.Postfix
FoodUtility.WillEat: post: PawnRules.Patch.RimWorld_FoodUtility_WillEat+ByThing.Postfix
FoodUtility.WillEat: post: PawnRules.Patch.RimWorld_FoodUtility_WillEat+ByThingDef.Postfix
ForbidUtility.InAllowedArea: post: AchtungMod.ForbidUtility_InAllowedArea_Patch.Postfix
ForbidUtility.IsForbidden: PRE: AchtungMod.ForbidUtility_IsForbidden_Patch.Prefix
Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, CameraPlus.Game_FinalizeInit_Patch.Postfix, AchtungMod.Game_FinalizeInit_Patch.Postfix, RimHUD.Patch.Verse_Game_FinalizeInit.Postfix, PawnRules.Patch.Verse_Game_FinalizeInit.Postfix
Game.InitNewGame: post: ShowHair.Patch_Game_InitNewGame.Postfix TRANS: VFECore.Patch_Game+InitNewGame.Transpiler
Game.LoadGame: PRE: SaveOurShip2.FixOutdoorTemp+LoadPreviousWorlds.PurgeIt post: SaveOurShip2.GameLoadHelper.Postfix
Game.UpdatePlay: PRE: SaveOurShip2.MapUpdateHelper.Prefix post: SaveOurShip2.SectionThreadWaiter.Postfix
GameComponentUtility.LoadedGame: post: VFECore.Patch_GameComponentUtility+LoadedGame.Postfix, RimFridge.Patch_GameComponentUtility_LoadedGame.Postfix
GameComponentUtility.StartedNewGame: post: RimFridge.Patch_GameComponentUtility_StartedNewGame.Postfix
GameConditionManager.ConditionIsActive: post: SaveOurShip2.FixOutdoorTemp+SpacecraftAreHardenedAgainstSolarFlares.Nope
GameConditionManager.get_ElectricityDisabled: post: SaveOurShip2.FixOutdoorTemp+SpacecraftAreAlsoHardenedInOnePointOne.PowerOn
GameCondition_Aurora.GameConditionTick: post: MemorableAuroras.Patch_GameCondition_Aurora+GameConditionTick.Postfix
GameDataSaveLoader.SaveGame: PRE: [9999]ModMisMatchWindowPatch.HarmonyPatches.Prefix_SaveGame post: ModMisMatchWindowPatch.HarmonyPatches.Postfix_SaveGame
GenConstruct.BlocksConstruction: PRE: AchtungMod.GenConstruct_BlocksConstruction_Patch.Prefix TRANS: GasNetwork.Patches.GenConstruct_BlocksConstruction.Transpiler, GasNetwork.Patches.GenConstruct_BlocksConstruction.Transpiler
GenConstruct.CanConstruct: post: PawnRules.Patch.RimWorld_GenConstruct_CanConstruct.Postfix
GenConstruct.CanPlaceBlueprintOver: post: BuildLib.Patch_GenConstruct+Postfix_CanPlaceBlueprintOver.Postfix TRANS: GasNetwork.Patches.GenConstruct_CanPlaceBlueprintOver.Transpiler, GasNetwork.Patches.GenConstruct_CanPlaceBlueprintOver.Transpiler
GenDraw.DrawNoBuildEdgeLines: PRE: ChangeMapEdge.ChangeMapEdgeHarmony.DrawNoBuildEdgeLines_Prefix
GenDraw.DrawNoZoneEdgeLines: PRE: ChangeMapEdge.ChangeMapEdgeHarmony.DrawNoZoneEdgeLines_Prefix
GenGrid.Impassable: TRANS: VFESecurity.Patch_GenGrid+Impassable.Transpiler
GenGrid.InNoBuildEdgeArea: PRE: ChangeMapEdge.ChangeMapEdgeHarmony.IgnoreFunction post: ChangeMapEdge.ChangeMapEdgeHarmony.InNoBuildEdgeArea_Postfix
GenGrid.InNoZoneEdgeArea: PRE: ChangeMapEdge.ChangeMapEdgeHarmony.IgnoreFunction post: ChangeMapEdge.ChangeMapEdgeHarmony.InNoZoneEdgeArea_Postfix
GenGrid.Standable: TRANS: VFESecurity.Patch_GenGrid+Standable.Transpiler
GenMapUI.DrawPawnLabel: PRE: [10000]CameraPlus.GenMapUI_DrawPawnLabel_Patch.Prefix
GenMapUI.DrawThingLabel: PRE: [10000]CameraPlus.GenMapUI_DrawThingLabel_Patch.Prefix TRANS: CameraPlus.GenMapUI_DrawThingLabel_Patch.Transpiler
GenPlace.TryPlaceDirect: PRE: LWM.DeepStorage.Patch_TryPlaceDirect.Prefix post: LWM.DeepStorage.Patch_TryPlaceDirect.Postfix
GenSpawn.Spawn: TRANS: LWM.DeepStorage.Patch_GenSpawn_Spawn.Transpiler
GenSpawn.SpawningWipes: post: BuildLib.Patch_GenSpawn+Postfix_SpawningWipes.Postfix, SaveOurShip2.FixOutdoorTemp+ConduitWipe.PerhapsNoConduitHere TRANS: GasNetwork.Patches.GenSpawn_SpawningWipes.Transpiler, GasNetwork.Patches.GenSpawn_SpawningWipes.Transpiler
GenStep_Settlement.ScatterAt: PRE: VFEI.HarmonyPatches.InsectoidSettlementGen_Prefix, [0]VFE_Settlers.Utilities.Harmony.ScatterAt_PreFix TRANS: VFECore.Patch_GenStep_Settlement+ScatterAt.Transpiler
GenStep_Terrain.GenerateRiver: PRE: [10]MapReroll.Patches.DeterministicGenerationPatcher.DeterministicRiverSetup post: [-10]MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
GenTemperature.ComfortableTemperatureRange: PRE: DubsAnalyzer.H_ComfortableTemperatureRange.Prefix post: DubsAnalyzer.H_ComfortableTemperatureRange.Postfix
GenTemperature.TryGetTemperatureForCell: post: RimFridge.Patch_GenTemperature_TryGetDirectAirTemperatureForCell.Postfix
GenUI.ThingsUnderMouse: TRANS: LWM.DeepStorage.Patch_GenUI_ThingsUnderMouse.Transpiler
GizmoGridDrawer.DrawGizmoGrid: PRE: DubsAnalyzer.H_DrawInspectGizmoGridFor.Cacher
GlobalControls.TemperatureString: post: SaveOurShip2.FixOutdoorTemp+ShowBreathability.CheckO2
GraphicUtility.ExtractInnerGraphicFor: post: QualityOfBuilding.QualityOfBuildingGraphicUtilityPatch.Postfix
Graphic_Random.SubGraphicFor: post: QualityOfBuilding.QualityOfBuildingGraphicRandomPatch.Postfix
HaulAIUtility.HaulToCellStorageJob: TRANS: LWM.DeepStorage.Patch_HaulToCellStorageJob.Transpiler
HaulAIUtility.PawnCanAutomaticallyHaulFast: PRE: AchtungMod.HaulAIUtility_PawnCanAutomaticallyHaulFast_Patch.Prefix
HealthAIUtility.FindBestMedicine: PRE: Pharmacist.HealthAIUtility_FindBestMedicine.Prefix
HealthCardUtility.DrawHealthSummary: PRE: [800]SaveStorageSettings.Patch_HealthCardUtility_DrawHealthSummary.Prefix
HealthCardUtility.DrawPawnHealthCard: PRE: DubsMintMenus.Patch_HealthCardUtility.Prefix, Psychology.Harmony.HealthCardUtility_DrawPawnHealthCardPatch.AddPsychologyRecipes post: DubsMintMenus.Patch_HealthCardUtility.Postfix
Hediff_Injury.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
Hediff_MissingPart.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
ITab.get_PaneTopY: PRE: RimHUD.Patch.RimWorld_ITab_PaneTopY.Prefix
ITab_Bills.FillTab: PRE: DubsMintMenus.HarmonyPatches.Prefix
ITab_Bills.TabUpdate: PRE: ImprovedWorkbenches.ITab_Bills_TabUpdate_Detour.Prefix
ITab_Pawn_Gear.InterfaceDrop: PRE: SimpleSidearms.intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop
ITab_Pawn_Gear.TryDrawOverallArmor: TRANS: VFECore.Patch_ITab_Pawn_Gear+TryDrawOverallArmor.Transpiler
ITab_Pawn_Health.FillTab: PRE: DubsMintMenus.Patch_ITab_Pawn_Health.Prefix
ITab_Shells.get_SelStoreSettingsParent: post: SaveOurShip2.FixOutdoorTemp+TorpedoesHaveShellTab.CheckThisOneThree
ImpactSoundUtility.PlayImpactSound: PRE: EnhancedCombatSounds.HarmonyPatches+PatchImpactSounds.Prefix
IncidentWorker.TryExecute: PRE: PreemptiveStrike.Harmony.Patch_IncidentWorker_TryExecute.Prefix post: PreemptiveStrike.Harmony.Patch_IncidentWorker_TryExecute.Postfix
IncidentWorker_Alphabeavers.TryExecuteWorker: PRE: PreemptiveStrike.Harmony.Patch_IncidentWorker_Alphabeavers_TryExecuteWorker.Prefix
IncidentWorker_FarmAnimalsWanderIn.TryExecuteWorker: PRE: PreemptiveStrike.Harmony.Patch_IncidentWorker_FarmAnimalsWanderIn_TryExecuteWorker.Prefix
IncidentWorker_HerdMigration.TryExecuteWorker: PRE: PreemptiveStrike.Harmony.Patch_IncidentWorker_HerdMigration_TryExecuteWorker.Prefix
IncidentWorker_Infestation.TryExecuteWorker: PRE: VFEI.HarmonyPatches.IncidentWorker_Infestation_Prefix, PreemptiveStrike.Harmony.Patch_Infestation_TryExecuteWorker.PreFix
IncidentWorker_MakeGameCondition.TryExecuteWorker: PRE: PreemptiveStrike.Harmony.Patch_MakeGameCondition_TryExecuteWorker.PreFix
IncidentWorker_ManhunterPack.TryExecuteWorker: PRE: PreemptiveStrike.Harmony.Patch_IncidentWorker_ManhunterPack_TryExecuteWorker.Prefix
IncidentWorker_MeteoriteImpact.TryExecuteWorker: PRE: PreemptiveStrike.Harmony.Patch_MeteoriteImpact_TryExecuteWorker.PreFix
IncidentWorker_RaidEnemy.TryExecuteWorker: PRE: PreemptiveStrike.Harmony.Patch_RaidEnemy_TryExecuteWorker.Prefix
IncidentWorker_ResourcePodCrash.TryExecuteWorker: PRE: PreemptiveStrike.Harmony.Patch_ResourcePod_TryExecuteWorker.PreFix
IncidentWorker_ShipChunkDrop.TryExecuteWorker: PRE: PreemptiveStrike.Harmony.Patch_ShipChunkDrop_TryExecuteWorker.PreFix
IncidentWorker_ThrumboPasses.TryExecuteWorker: PRE: PreemptiveStrike.Harmony.Patch_IncidentWorker_ThrumboPasses_TryExecuteWorker.Prefix
IncidentWorker_TraderCaravanArrival.CanFireNowSub: post: SaveOurShip2.FixOutdoorTemp+NoTradersInSpace.Nope
IncidentWorker_TraderCaravanArrival.TryExecuteWorker: PRE: PreemptiveStrike.Harmony.Patch_IncidentWorker_TraderCaravanArrival_TryExecuteWorker.Prefix
IncidentWorker_TransportPodCrash.TryExecuteWorker: PRE: PreemptiveStrike.Harmony.Patch_TransportPod_TryExecuteWorker.PreFix
IncidentWorker_TravelerGroup.TryExecuteWorker: PRE: PreemptiveStrike.Harmony.Patch_IncidentWorker_TravelerGroup_TryExecuteWorker.Prefix
IncidentWorker_VisitorGroup.TryExecuteWorker: PRE: PreemptiveStrike.Harmony.Patch_IncidentWorker_VisitorGroup_TryExecuteWorker.Prefix
IncidentWorker_WandererJoin.TryExecuteWorker: TRANS: VFECore.Patch_IncidentWorker_WandererJoin+TryExecuteWorker.Transpiler
InfestationCellFinder.TryFindCell: PRE: PreemptiveStrike.Harmony.Patch_InfestationCellFinder_TryFindCell.Prefix
InspectGizmoGrid.DrawInspectGizmoGridFor: PRE: DubsAnalyzer.H_DrawInspectGizmoGridFor.Prefix post: DubsAnalyzer.H_DrawInspectGizmoGridFor.Postfix TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair, Blueprints.Patch_InspectGizmoGrid_DrawInspectGizmoGridFor.Transpiler, Blueprints.Patch_InspectGizmoGrid_DrawInspectGizmoGridFor.Transpiler
InspectPaneFiller.DoPaneContentsFor: PRE: RimHUD.Patch.RimWorld_InspectPaneFiller_DoPaneContentsFor.Prefix
InspectPaneUtility.DoTabs: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_DoTabs.Prefix
InspectPaneUtility.InspectPaneOnGUI: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_InspectPaneOnGUI.Prefix
InspectPaneUtility.PaneSizeFor: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_PaneSizeFor.Prefix
InspectPaneUtility.PaneWidthFor: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_PaneWidthFor.Prefix
InteractionUtility.CanInitiateRandomInteraction: post: Psychology.Harmony.InteractionUtility_CanInitiate_Patch.PsychologyAddonsForCanInitiate
InteractionUtility.CanReceiveRandomInteraction: post: Psychology.Harmony.InteractionUtility_CanReceive_Patch.PsychologyAddonsForCanReceive
InteractionUtility.TryGetRandomVerbForSocialFight: post: Psychology.Harmony.InteractionUtility_SocialFightVerb_Patch.RemoveBiting
InteractionWorker_Breakup.Interacted: PRE: Psychology.Harmony.InteractionWorker_Breakup_Interacted_Patch.NewInteracted
InteractionWorker_Breakup.RandomSelectionWeight: PRE: Psychology.Harmony.InteractionWorker_RandomSelectionWeight_Patch.NewSelectionWeight
InteractionWorker_DeepTalk.RandomSelectionWeight: PRE: Psychology.Harmony.InteractionWorker_DeepTalk_SelectionWeightPatch.PsychologyException
InteractionWorker_MarriageProposal.AcceptanceChance: PRE: Psychology.Harmony.InteractionWorker_MarriageProposal_AcceptanceChancePatch.PsychologyException
InteractionWorker_MarriageProposal.Interacted: TRANS: Psychology.Harmony.InteractionWorker_MarriageProposal_InteractedPatch.BlindfoldedSurgery
InteractionWorker_MarriageProposal.RandomSelectionWeight: post: Psychology.Harmony.InteractionWorker_MarriageProposal_SelectionWeightPatch._RandomSelectionWeight
InteractionWorker_RecruitAttempt.DoRecruit: PRE: Psychology.Harmony.InteractionWorker_RecruitAttempt_DoRecruitPatch.AddCapturedThoughts, [200]NekoBoiNick.PsychologyImprisonmentPatch.RecruitAttemptPatch.RemoveCapturedThoughts
InteractionWorker_RomanceAttempt.BreakLoverAndFianceRelations: PRE: Psychology.Harmony.InteractionWorker_RomanceAttempt_BreakRelationsPatch.BreakRelations
InteractionWorker_RomanceAttempt.Interacted: PRE: [600]Psychology.Harmony.InteractionWorker_RomanceAttempt_InteractedLearnSexualityPatch.LearnSexuality post: Psychology.Harmony.InteractionWorker_RomanceAttempt_InteractedHandleThoughtsPatch.HandleNewThoughts
InteractionWorker_RomanceAttempt.RandomSelectionWeight: PRE: PawnRules.Patch.RimWorld_InteractionWorker_RomanceAttempt_RandomSelectionWeight.Prefix post: [0]Psychology.Harmony.InteractionWorker_RomanceAttempt_SelectionWeightPatch.PsychologyException
InteractionWorker_RomanceAttempt.SuccessChance: PRE: PawnRules.Patch.RimWorld_InteractionWorker_RomanceAttempt_SuccessChance.Prefix post: [0]Psychology.Harmony.InteractionWorker_RomanceAttempt_SuccessChancePatch.NewSuccessChance
InteractionWorker_RomanceAttempt.TryAddCheaterThought: post: Psychology.Harmony.InteractionWorker_RomanceAttempt_CheaterThoughtPatch.AddCodependentThought
JobDriver_ApplyTechprint.TryMakePreToilReservations: PRE: HumanResources.JobDriver_ApplyTechprint_TryMakePreToilReservations.Prefix, HumanResources.JobDriver_ApplyTechprint_TryMakePreToilReservations.Prefix
JobDriver_AttackMelee.TryMakePreToilReservations: post: SimpleSidearms.intercepts.JobDriver_AttackMelee_TryMakePreToilReservations.Postfix
JobDriver_BuildRoof.DoEffect: post: DubsAnalyzer.H_JobDriver_BuildRoof.DoEffectPostfix
JobDriver_CarryToCryptosleepCasket.MakeNewToils: PRE: SaveOurShip2.FixOutdoorTemp+JobDriverFix.BlockExecution post: SaveOurShip2.FixOutdoorTemp+JobDriverFix.FillThatCasket
JobDriver_ConstructFinishFrame.MakeNewToils: post: QualityBuilder._JobDriver_ConstructFinishFrame.Postfix
JobDriver_Deconstruct.MakeNewToils: post: QualityBuilder._JobDriver_Deconstruct.Postfix
JobDriver_Wait.CheckForAutoAttack: post: AllowTool.Patches.JobDriverWait_CheckForAutoAttack_Patch.DoPartyHunting
JobGiver_AIDefendPawn.TryFindShootingPosition: TRANS: VFESecurity.Patch_JobGiver_AIDefendPawn+TryFindShootingPosition.Transpiler
JobGiver_AIDefendPoint.TryFindShootingPosition: TRANS: VFESecurity.Patch_JobGiver_AIDefendPoint+TryFindShootingPosition.Transpiler
JobGiver_AIFightEnemies.TryFindShootingPosition: TRANS: VFESecurity.Patch_JobGiver_AIFightEnemies+TryFindShootingPosition.Transpiler
JobGiver_ConfigurableHostilityResponse.TryGetAttackNearbyEnemyJob: TRANS: VFESecurity.Patch_JobGiver_ConfigurableHostilityResponse+TryGetAttackNearbyEnemyJob.Transpiler
JobGiver_DoLovin.TryGiveJob: post: Psychology.Harmony.JobGiver_DoLovin_JobPatch.CancelJob
JobGiver_DropUnusedInventory.Drop: PRE: AwesomeInventory.HarmonyPatches.JobGiver_DropUnusedInventory_Patch.Prefix, SimpleSidearms.intercepts.JobGiver_DropUnusedInventory_Drop.Prefix
JobGiver_GetRest.GetPriority: post: Psychology.Harmony.JobGiver_GetRest_PriorityPatch.InsomniacPriority TRANS: NocturnalAnimals.Patch_JobGiver_GetRest+Patch_GetPriority.Transpiler
JobGiver_OptimizeApparel.TryGiveJob: post: AwesomeInventory.HarmonyPatches.JobGiver_OptimizeApparel_TryGiveJob_Patch.Postfix, ChangeDresser.Patch_JobGiver_OptimizeApparel.Postfix
JobGiver_PickUpOpportunisticWeapon.ShouldEquip: PRE: HumanResources.JobGiver_PickUpOpportunisticWeapon_ShouldEquip.Prefix, HumanResources.JobGiver_PickUpOpportunisticWeapon_ShouldEquip.Prefix
JobUtility.TryStartErrorRecoverJob: TRANS: AchtungMod.Errors_To_Warnings_Patch.Transpiler
LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
LetterStack.LettersOnGUI: PRE: RimHUD.Patch.Verse_LetterStack_LettersOnGUI.Prefix, SaveOurShip2.FixOutdoorTemp+ShipCombatOnGUI.DrawShipRange
LetterStack.ReceiveLetter: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchLetterStack.ReceiveLetterPrefix
ListerBuildingsRepairable.UpdateBuilding: PRE: DubsAnalyzer.H_ListerBuildingsRepairable.Prefix
ListerHaulables.ListerHaulablesTick: TRANS: LWM.DeepStorage.Patch_ListerHaulablesTick.Transpiler
Listing_ResourceReadout.DoCategory: PRE: DubsMintMenus.HarmonyPatches+Patch_DoCategory.Prefix
Listing_ResourceReadout.DoThingDef: PRE: DubsMintMenus.HarmonyPatches+Patch_DoThingDef.Prefix
Listing_TreeThingFilter.Visible: post: HumanResources.Listing_TreeThingFilter_Visible.Postfix, HumanResources.Listing_TreeThingFilter_Visible.Postfix
LovePartnerRelationUtility.ChangeSpouseRelationsToExSpouse: PRE: Psychology.Harmony.LovePartnerRelationUtility_PolygamousSpousePatch.PolygamousException
LovePartnerRelationUtility.GetLovinMtbHours: post: [0]Psychology.Harmony.LovePartnerRelationUtility_GetLovinMtbHours.PsychologyFormula
LovePartnerRelationUtility.LovePartnerRelationGenerationChance: post: [0]Psychology.Harmony.LovePartnerRelationUtility_GenerationChancePatch.PsychologyFormula
MainButtonDef.get_Icon: post: VanillaTexturesExpanded.Patch_MainButtonDef+get_Icon.Postfix
MainButtonWorker.DoButton: TRANS: VanillaTexturesExpanded.Patch_MainButtonWorker+DoButton.Transpiler
MainButtonsRoot.MainButtonsOnGUI: PRE: DubsMintMenus.HarmonyPatches+Patch_MainButtonsOnGUI.Prefix
MainMenuDrawer.DoMainMenuControls: TRANS: ModManager.Patch_Replace_Page_ModsConfig.Transpiler
MainMenuDrawer.Init: PRE: SaveOurShip2.FixOutdoorTemp+SelectiveWorldGenCancel.CancelFlag
MainTabWindow_Inspect.get_PaneTopY: PRE: RimHUD.Patch.RimWorld_MainTabWindow_Inspect_PaneTopY.Prefix
MainTabWindow_Research.DrawRightRect: TRANS: VanillaStorytellersExpanded.Patch_MainTabWindow_Research+DrawRightRect.Transpiler
MainTabWindow_ResearchTree.DoWindowContents: post: HumanResources.ResearchTree_Patches.DoWindowContents_Postfix
MainTabsRoot.HandleLowPriorityShortcuts: PRE: DubsMintMenus.HarmonyPatches+Patch_InterfaceTryActivate.Prefix
MainTabsRoot.ToggleTab: PRE: DubsMintMenus.HarmonyPatches+Patch_MainTabsRoot.Prefix post: EnhancedDevelopment.EnhancedOptions.Detours.PatchMainTabsRoot.SetDrawStatusPostfix
Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
Map.get_Biome: PRE: SaveOurShip2.SpaceBiomeGetter.interceptBiome post: SaveOurShip2.SpaceBiomeGetter.getSpaceBiome
MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
MapDrawer.DrawMapMesh: PRE: SaveOurShip2.RenderPlanetBehindMap.PreDraw
MapGenerator.GenerateMap: TRANS: MapReroll.Patches.MapGenerator_GenerateMap_Patch.RecordUsedMapGenerator
MapInterface.MapInterfaceOnGUI_AfterMainTabs: PRE: RimHUD.Patch.Verse_MapInterface_MapInterfaceOnGUI_AfterMainTabs.Prefix
MapInterface.MapInterfaceOnGUI_BeforeMainTabs: PRE: DubsAnalyzer.H_KeyPresses.pertwee post: Bubbles.Patch.RimWorld_MapInterface_MapInterfaceOnGUI_BeforeMainTabs.Postfix
MapInterface.Notify_SwitchedMap: post: RimHUD.Patch.Verse_MapInterface_Notify_SwitchedMap.Postfix, SaveOurShip2.MapChangeHelper.Postfix
MapParent.RecalculateHibernatableIncidentTargets: post: SaveOurShip2.FixOutdoorTemp+GiveMeRaidsPlease.RaidsAreFunISwear
MapPawns.DeRegisterPawn: PRE: SaveOurShip2.FixOutdoorTemp+MapPawnRegisterPatch.Prefix
MapTemperature.get_OutdoorTemp: post: SaveOurShip2.FixOutdoorTemp.GetSpaceTemp
MapTemperature.get_SeasonalTemp: post: SaveOurShip2.FixOutdoorTemp+FixSeasonalTemp.getSpaceTemp
MassUtility.Capacity: post: SaveOurShip2.FixShuttleCarryCap.RealCarryWeight
MemoryUtility.ClearAllMapsAndWorld: PRE: RimHUD.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix, Bubbles.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix, DubsMintMenus.HarmonyPatches+Patch_ClearAllMapsAndWorld.Prefix, PawnRules.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix, ToggleHarvest.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix
MentalBreaker.MentalBreakerTick: post: AchtungMod.MentalBreaker_MentalBreakerTick_Patch.Postfix
MentalBreaker.TryDoRandomMoodCausedMentalBreak: post: Psychology.Harmony.MentalBreaker_AnxietyPatch.AddAnxiety
MentalStateWorker_BingingDrug.StateCanOccur: post: Psychology.Harmony.MentalStateWorker_BingingDrugPatch.DrugFreeDisable
MentalState_SocialFighting.PostEnd: post: Psychology.Harmony.MentalState_SocialFighting_ThoughtPatch.WhoWon TRANS: Psychology.Harmony.MentalState_SocialFighting_PersonalityPatch.AddPersonalityHook
ModLister.RebuildModList: post: CrossPromotionModule.CrossPromotion.ModLister_RebuildModList_Postfix
ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
MoteMaker.ThrowText: PRE: CameraPlus.MoteMaker_ThrowText_Patch.Prefix
MusicManagerPlay.MusicUpdate: PRE: DubsAnalyzer.H_MusicUpdate.Prefix
Need_Outdoors.NeedInterval: TRANS: Psychology.Harmony.Need_OutdoorsPatch.OutdoorsyModifier
Need_Rest.NeedInterval: post: Psychology.Harmony.Need_Rest_IntervalDreamPatch.CauseDream, Psychology.Harmony.Need_Rest_IntervalInsomniacPatch.MakeInsomniacLessRestful
NeedsCardUtility.DrawThoughtGroup: PRE: Therapy.Patches.NeedsCardUtility_Patch+DrawThoughtGroup.DrawTherapyIcon
NegativeInteractionUtility.NegativeInteractionChanceFactor: post: Psychology.Harmony.NegativeInteractionUtility_ChancePatch.NewFormula
Object.Equals: TRANS: VanillaCookingExpanded.HarmonyPatches.H_FoodUtility_TryFindBestFoodSourceFor.Transpiler
Object.Finalize: TRANS: VanillaCookingExpanded.HarmonyPatches.H_FoodUtility_TryFindBestFoodSourceFor.Transpiler
Object.GetHashCode: TRANS: VanillaCookingExpanded.HarmonyPatches.H_FoodUtility_TryFindBestFoodSourceFor.Transpiler
Object.ToString: TRANS: VanillaCookingExpanded.HarmonyPatches.H_FoodUtility_TryFindBestFoodSourceFor.Transpiler
Outfit.ExposeData: post: AwesomeInventory.HarmonyPatches.Outfit_ExposeData.Postfix
OutfitDatabase.TryDelete: post: AwesomeInventory.Common.HarmonyPatches.OutfitDatabase_TryDelete.Postfix, ChangeDresser.Patch_OutfitDatabase_TryDelete.Postfix
OverlayDrawer.DrawAllOverlays: TRANS: GasNetwork.Patches.OverlayDrawer_DrawAllOverlays.Transpiler, GasNetwork.Patches.OverlayDrawer_DrawAllOverlays.Transpiler
Page.CanDoBack: post: SaveOurShip2.FixOutdoorTemp+NoGoingBackWhenMakingANewScenario.Nope
PageUtility.StitchedPages: post: PrepareLanding.Patches.PageUtilityPatch.StitchedPagesPostFix
Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.PrepareCarefullyButtonPatch.Postfix
Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.ClearOriginalScenarioPatch.Postfix
Page_ModsConfig.DoWindowContents: TRANS: CrossPromotionModule.CrossPromotion.Page_ModsConfig_DoWindowContents_Transpiler
Page_ModsConfig.PostClose: post: CrossPromotionModule.CrossPromotion.Page_ModsConfig_PostClose_Postfix
Page_SelectScenario.BeginScenarioConfiguration: PRE: SaveOurShip2.FixOutdoorTemp+DoNotWipeGame.UseTheFlag
Page_SelectStartingSite.CanDoNext: PRE: SaveOurShip2.FixOutdoorTemp+LetMeLandOnMyOwnBase.Nope post: SaveOurShip2.FixOutdoorTemp+LetMeLandOnMyOwnBase.CanLandPlz
PanelBackstory.DrawPanelContent: post: Psychology.Harmony.Optional.PanelBackstoryPatch.AddPsycheEditButton
PathFinder.FindPath: TRANS: VFESecurity.Patch_PathFinder+FindPath.Transpiler
PathGrid.CalculatedCostAt: TRANS: [800]VFESecurity.Patch_PathGrid+CalculatedCostAt.Transpiler
Pawn.CheckAcceptArrest: TRANS: Psychology.Harmony.Pawn_ArrestPatch.SwapArrestChance
Pawn.DeSpawn: PRE: ImprovedWorkbenches.Detours.Pawn_DeSpawn_Detour.Prefix post: AchtungMod.Pawn_DeSpawn_Patch.Postfix
Pawn.GetGizmos: post: AllowTool.Patches.Pawn_GetGizmos_Patch.InsertPartyHuntGizmo, VanillaWeaponsExpandedLaser.HarmonyPatches.VWEL_Pawn_GetGizmos_WeaponGizmoGetter_Patch.GetGizmos_PostFix, PawnRules.Patch.Verse_Pawn_GetGizmos.Postfix, SaveStorageSettings.Patch_Pawn_GetGizmos.Postfix, CyberneticWarfare.Patch_Pawn+Patch_GetGizmos.Postfix, ChangeDresser.Patch_Pawn_GetGizmos.Postfix, SimpleSidearms.intercepts.Pawn_GetGizmos_Postfix.GetGizmos, SaveOurShip2.ShuttleGizmoFix.GetAllTheGizmos
Pawn.GetInspectString: post: AchtungMod.Pawn_GetInspectString_Patch.Postfix
Pawn.Kill: PRE: [800]ChangeDresser.Patch_Pawn_Kill.Prefix, VFE_Settlers.Utilities.Harmony.Kill_PreFix, EnhancedCombatSounds.HarmonyPatches+PatchKillSounds.Prefix post: [800]ChangeDresser.Patch_Pawn_Kill.Postfix, PawnRules.Patch.Verse_Pawn_Kill.Postfix
Pawn.PreApplyDamage: PRE: VFEMedieval.Patch_Pawn+PreApplyDamage.Prefix, SupremeMelee.HarmonyPatches.Patch_Pawn_PreApplyDamage
Pawn.PreTraded: post: Psychology.Harmony.Pawn_PreTradedPatch.BleedingHeartThought
Pawn.SetFaction: PRE: PawnRules.Patch.Verse_Pawn_SetFaction.Prefix post: VFECore.Patch_Pawn+SetFaction.Postfix
Pawn.SpawnSetup: post: ImprovedWorkbenches.Detours.Pawn_SpawnSetup_Detour.Postfix
Pawn.TickRare: post: VFE_Settlers.Utilities.Harmony.TickRare_PostFix
PawnApparelGenerator.GenerateStartingApparelFor: post: VFECore.Patch_PawnApparelGenerator+PossibleApparelSet+GenerateStartingApparelFor.Postfix
PawnApparelGenerator.PossibleApparelSet.CoatButNoShirt: TRANS: VFECore.Patch_PawnApparelGenerator+PossibleApparelSet+manual_CoatButNoShirt.Transpiler
PawnColumnWorker.DoHeader: TRANS: Numbers.Numbers.UseWordWrapOnHeaders
PawnColumnWorker.HeaderClicked: PRE: Numbers.Numbers.RightClickToRemoveHeader
PawnColumnWorker_FoodRestriction.Compare: PRE: PawnRules.Patch.RimWorld_PawnColumnWorker_FoodRestriction_Compare.Prefix
PawnColumnWorker_FoodRestriction.DoAssignFoodRestrictionButtons: PRE: PawnRules.Patch.RimWorld_PawnColumnWorker_FoodRestriction_DoAssignFoodRestrictionButtons.Prefix
PawnColumnWorker_FoodRestriction.DoHeader: PRE: PawnRules.Patch.RimWorld_PawnColumnWorker_FoodRestriction_DoHeader.Prefix
PawnColumnWorker_Label.DoCell: post: Numbers.Numbers.AddHighlightToLabel_PostFix TRANS: Numbers.Numbers.AddHighlightToLabel_Transpiler
PawnColumnWorker_Text.DoCell: TRANS: Numbers.Numbers.CentreCell
PawnDiedOrDownedThoughtsUtility.AppendThoughts_ForHumanlike: post: Psychology.Harmony.PawnDiedOrDownedThoughtUtility_AppendThoughtsPatch.AppendPsychologyThoughts
PawnGenerator.GenerateGearFor: post: VFECore.Patch_PawnGenerator+GenerateGearFor.Postfix, SimpleSidearms.intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor
PawnGenerator.GeneratePawn: post: PawnRules.Patch.Verse_PawnGenerator_GeneratePawn+ByOther.Postfix
PawnGenerator.GeneratePawn: post: PawnRules.Patch.Verse_PawnGenerator_GeneratePawn+ByRequest.Postfix
PawnGenerator.GeneratePawnRelations: PRE: SaveOurShip2.FixOutdoorTemp+FixThatPawnGenerationBug3.DisableMethod
PawnGenerator.GenerateTraits: PRE: [800]Psychology.Harmony.PawnGenerator_GenerateTraitsPatch.KinseyException post: Psychology.Harmony.PawnGenerator_GenerateTraitsSiblingsPatch.TaraiSiblings TRANS: [700]MoreTraitSlots.PawnGenerator_GenerateTraits.Transpiler
PawnGenerator.TryGenerateNewPawnInternal: TRANS: VanillaHairExpanded.Patch_PawnGenerator+TryGenerateNewPawnInternal.Transpiler
PawnGraphicSet.MatsBodyBaseAt: TRANS: VFECore.Patch_PawnGraphicSet+MatsBodyBaseAt.Transpiler
PawnGraphicSet.ResolveAllGraphics: post: VFECore.Patch_PawnGraphicSet+ResolveAllGraphics.Postfix, VanillaHairExpanded.Patch_PawnGraphicSet+ResolveAllGraphics.Postfix
PawnGroupMakerUtility.GeneratePawns: PRE: PreemptiveStrike.Harmony.Patch_PawnGroupMakerUtility_GeneratePawns.Prefix
PawnGroupMakerUtility.TryGetRandomFactionForCombatPawnGroup: PRE: SaveOurShip2.FixOutdoorTemp+NoRaidsFromPreviousPlanets.DisableMethod post: SaveOurShip2.FixOutdoorTemp+NoRaidsFromPreviousPlanets.Replace
PawnHairChooser.<>c__DisplayClass0_0.<RandomHairDefFor>b__0: PRE: VanillaHairExpanded.Patch_PawnHairChooser+manual_RandomHairDefFor.Prefix
PawnObserver.ObserveSurroundingThings: TRANS: Psychology.Harmony.PawnObserver_ObserveSurroundingPatch.DesensitizeViaCorpse
PawnRelationWorker_Sibling.GenerateParent: PRE: Psychology.Harmony.PawnRelationWorker_Sibling_GenerateParentPatch.KinseyException
PawnRenderer.BodyAngle: PRE: Therapy.Patches.PawnRenderer_Patch+BodyAngle.Replacement
PawnRenderer.CarryWeaponOpenly: post: SimpleSidearms.intercepts.PawnRenderer_CarryWeaponOpenly_Postfix.CarryWeaponOpenly
PawnRenderer.DrawEquipment: TRANS: VFECore.Patch_PawnRenderer+DrawEquipment.Transpiler
PawnRenderer.DrawEquipmentAiming: PRE: CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix, VanillaWeaponsExpandedLaser.HarmonyPatches.CYA_PawnRenderer_Draw_EquipmentAiming_GunDrawing_Patch.Prefix
PawnRenderer.RenderPawnAt: PRE: Therapy.Patches.PawnRenderer_Patch+RenderPawnAt.Prefix
PawnRenderer.RenderPawnAt: PRE: [10000]CameraPlus.PawnRenderer_RenderPawnAt_Patch.Prefix post: CameraPlus.PawnRenderer_RenderPawnAt_Patch.Postfix
PawnRenderer.RenderPawnInternal: PRE: ShowHair.Patch_PawnRenderer_RenderPawnInternal.Prefix post: ShowHair.Patch_PawnRenderer_RenderPawnInternal.Postfix TRANS: VFECore.Patch_PawnRenderer+RenderPawnInternal.Transpiler, VanillaHairExpanded.Patch_PawnRenderer+RenderPawnInternal.Transpiler, ShowHair.Patch_PawnRenderer_RenderPawnInternal.Transpiler
PawnTable.PawnTableOnGUI: TRANS: Numbers.Numbers.MakeHeadersReOrderable
PawnUIOverlay.DrawPawnGUIOverlay: PRE: [10000]CameraPlus.PawnUIOverlay_DrawPawnGUIOverlay_Patch.Prefix, Camouflage.VAE_PawnUIOverlay_Patch.GhillieException TRANS: CameraPlus.PawnUIOverlay_DrawPawnGUIOverlay_Patch.Transpiler
PawnUtility.TrySpawnHatchedOrBornPawn: post: PawnRules.Patch.RimWorld_PawnUtility_TrySpawnHatchedOrBornPawn.Postfix
Pawn_ApparelTracker.ApparelChanged: post: AwesomeInventory.HarmonyPatches.Pawn_ApparelTracker_ApparelChanged_Patch.Postfix
Pawn_ApparelTracker.Notify_ApparelAdded: PRE: ChangeDresser.Patch_Pawn_ApparelTracker_Notify_ApparelAdded.Prefix
Pawn_ApparelTracker.Notify_ApparelRemoved: post: ChangeDresser.Patch_Pawn_ApparelTracker_Notify_ApparelRemoved.Postfix
Pawn_ApparelTracker.TakeWearoutDamageForDay: post: DubsAnalyzer.H_Alert_Clothing.UpdateFlag
Pawn_ApparelTracker.TryDrop: post: DubsAnalyzer.H_Alert_Clothing.UpdateFlag
Pawn_ApparelTracker.Wear: post: DubsAnalyzer.H_Alert_Clothing.UpdateFlag
Pawn_CarryTracker.get_CarriedThing: post: AwesomeInventory.HarmonyPatches.Pawn_CarryTracker_CarriedThing_AwesomeInventory_Patch.Postfix
Pawn_DraftController.GetGizmos: post: ChangeDresser.Patch_Pawn_DraftController_GetGizmos.Postfix, DefensivePositions.DraftController_GetGizmos_Patch.InsertDefensivePositionGizmo
Pawn_DraftController.set_Drafted: post: AllowTool.Patches.DraftController_Drafted_Patch.NotifyPawnUndrafted, AwesomeInventory.HarmonyPatches.Pawn_DraftController_Drafted.Postfix, ChangeDresser.Patch_Pawn_DraftController.Postfix, SimpleSidearms.intercepts.Pawn_DraftController_Drafted_Setter_Postfix.DraftedSetter
Pawn_EquipmentTracker.AddEquipment: PRE: VFECore.Patch_Pawn_EquipmentTracker+AddEquipment.Prefix post: SimpleSidearms.intercepts.Pawn_EquipmentTracker_AddEquipment.AddEquipment_Postfix
Pawn_EquipmentTracker.DropAllEquipment: PRE: WhereIsMyWeapon.Patch_Pawn_EquipmentTracker_DropAllEquipment.Prefix
Pawn_EquipmentTracker.MakeRoomFor: PRE: VFECore.Patch_Pawn_EquipmentTracker+MakeRoomFor.Prefix
Pawn_EquipmentTracker.TryDropEquipment: post: VFECore.Patch_Pawn_EquipmentTracker+TryDropEquipment.Postfix, SimpleSidearms.intercepts.Pawn_EquipmentTracker_TryDropEquipment.TryDropEquipment_Postfix
Pawn_FilthTracker.GainFilth: post: SaveOurShip2.FixOutdoorTemp+RadioactiveAshIsRadioactive.OhNoISteppedInIt
Pawn_FoodRestrictionTracker.get_Configurable: PRE: PawnRules.Patch.RimWorld_Pawn_FoodRestrictionTracker_Configurable.Prefix
Pawn_FoodRestrictionTracker.get_CurrentFoodRestriction: PRE: PawnRules.Patch.RimWorld_Pawn_FoodRestrictionTracker_CurrentFoodRestriction.Prefix
Pawn_GuestTracker.SetGuestStatus: PRE: PawnRules.Patch.RimWorld_Pawn_GuestTracker_SetGuestStatus.Prefix
Pawn_HealthTracker.CheckForStateChange: post: VFECore.Patch_Pawn_HealthTracker+CheckForStateChange.Postfix
Pawn_HealthTracker.HealthTick: post: WhereIsMyWeapon.Patch_Pawn_HealthTracker_HealthTick.Postfix
Pawn_HealthTracker.MakeDowned: PRE: WhereIsMyWeapon.Patch_Pawn_HealthTracker_MakeDowned.Prefix, SimpleSidearms.intercepts.Pawn_HealthTracker_MakeDowned.MakeDowned_Prefix post: WhereIsMyWeapon.Patch_Pawn_HealthTracker_MakeDowned.Postfix, EnhancedCombatSounds.HarmonyPatches+PatchDownSounds.Postfix
Pawn_HealthTracker.MakeUndowned: post: WhereIsMyWeapon.Patch_Pawn_HealthTracker_MakeUndowned.Postfix
Pawn_InventoryTracker.DropAllNearPawn: PRE: WhereIsMyWeapon.Patch_Pawn_InventoryTracker_DropAllNearPawn.Prefix
Pawn_InventoryTracker.get_FirstUnloadableThing: post: SimpleSidearms.intercepts.Pawn_InventoryTracker_FirstUnloadableThing.Postfix TRANS: AwesomeInventory.HarmonyPatches.Pawn_InventoryTracker_FirstUnloadableThing_Patch.Transpiler
Pawn_JobTracker.ClearQueuedJobs: PRE: AwesomeInventory.HarmonyPatches.Pawn_JobTracker_CleanQueuedJobs.Prefix
Pawn_JobTracker.EndCurrentJob: PRE: Psychology.Harmony.Pawn_JobTracker_EndCurrentJobPatch.HeavySleeperTrait TRANS: AchtungMod.Pawn_JobTracker_EndCurrentJob_Patch.Transpiler
Pawn_JobTracker.ShouldStartJobFromThinkTree: post: AchtungMod.Pawn_JobTracker_ShouldStartJobFromThinkTree_Patch.Postfix
Pawn_JobTracker.TryTakeOrderedJob: PRE: HumanResources.Pawn_JobTracker_TryTakeOrderedJob.Prefix, HumanResources.Pawn_JobTracker_TryTakeOrderedJob.Prefix
Pawn_MindState.GetGizmos: post: aRandomKiwi.HFM.Pawn_MindState_Patch+GetGizmos.Listener
Pawn_MindState.Notify_DamageTaken: PRE: aRandomKiwi.HFM.Pawn_MindState_Patch+Notify_DamageTaken.Replacement
Pawn_OutfitTracker.set_CurrentOutfit: post: AwesomeInventory.HarmonyPatches.Pawn_OutfitTracker_CurrentOutfit.Postfix
Pawn_Ownership.get_OwnedRoom: post: SaveOurShip2.FixOutdoorTemp+RoyaltyBedroomFix.ShipsCanBeRooms
Pawn_PathFollower.SetupMoveIntoNextCell: post: SaveOurShip2.FixOutdoorTemp+SpaceZoomies.GoFast
Pawn_PathFollower.TryRecoverFromUnwalkablePosition: TRANS: AchtungMod.Pawn_PathFollower_TryRecoverFromUnwalkablePosition_Patch.Transpiler
Pawn_RelationsTracker.Notify_RescuedBy: post: Psychology.Harmony.Notify_RescuedBy_BleedingHeartPatch.AddBleedingHeartThought
Pawn_RelationsTracker.SecondaryLovinChanceFactor: post: Psychology.Harmony.Pawn_RelationsTracker_LovinChancePatch.PsychologyFormula
Pawn_StoryTracker.get_TitleShort: post: Psychology.Harmony.Pawn_StoryTracker_MayorLabel.SetMayorLabel
Pawn_TraderTracker.ColonyThingsWillingToBuy: post: ChangeDresser.Patch_TradeShip_ColonyThingsWillingToBuy.Postfix
PawnsArrivalModeWorkerUtility.SplitIntoRandomGroupsNearMapEdge: PRE: PreemptiveStrike.Harmony.Patch_PawnsArrivalModeWorkerUtility_SplitIntoRandomGroupsNearMapEdge.Prefix
PawnsArrivalModeWorker_CenterDrop.TryResolveRaidSpawnCenter: post: PreemptiveStrike.Harmony.Patch_CenterDrop_TryResolveRaidSpawnCenter.PostFix
PawnsArrivalModeWorker_EdgeDrop.TryResolveRaidSpawnCenter: post: PreemptiveStrike.Harmony.Patch_EdgeDrop_TryResolveRaidSpawnCenter.PostFix
PawnsArrivalModeWorker_EdgeDropGroups.TryResolveRaidSpawnCenter: post: PreemptiveStrike.Harmony.Patch_EdgeDropGroups_TryResolveRaidSpawnCenter.PostFix
PawnsArrivalModeWorker_EdgeWalkIn.TryResolveRaidSpawnCenter: post: PreemptiveStrike.Harmony.Patch_EdgeWalkIn_TryResolveRaidSpawnCenter.Postfix
PawnsArrivalModeWorker_EdgeWalkInGroups.TryResolveRaidSpawnCenter: post: PreemptiveStrike.Harmony.Patch_EdgeWalkInGroups_TryResolveRaidSpawnCenter.Postfix
PawnsArrivalModeWorker_RandomDrop.TryResolveRaidSpawnCenter: post: PreemptiveStrike.Harmony.Patch_RandomDrop_TryResolveRaidSpawnCenter.PostFix
Plant.PlantCollected: PRE: VanillaPlantsExpanded.VanillaCookingExpanded_Plant_PlantCollected_Patch.RemoveTilled
Plant.TickLong: post: SaveOurShip2.FixOutdoorTemp+KillThePlantsInSpace.extinguish
Plant.get_Resting: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchPlant.RestingGetterPrefix
PlantToGrowSettableUtility.SetPlantToGrowCommand: PRE: DubsMintMenus.Patch_SetPlantToGrowCommand.Prefix
PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
PlayLog.Add: post: Bubbles.Patch.Verse_PlayLog_Add.Postfix
PlaySettings.DoPlaySettingsGlobalControls: post: RimHUD.Patch.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix, Bubbles.Patch.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix
PreLoadUtility.CheckVersionAndLoad: PRE: Madeline.ModMismatchFormatter.MetaHeaderUtility.UpdateLastAccessedSaveFileInLoadSelection
PresetLoaderVersion4.LoadPawn: post: Psychology.Harmony.Optional.PresetLoaderPatch.AddPsyche
PresetSaver.SaveToFile: TRANS: Psychology.Harmony.Optional.PresetSaverPatch.SavePawnRef
PriorityWork.GetGizmos: post: AchtungMod.PriorityWork_GetGizmos_Patch.Postfix
Projectile.Launch: post: SaveOurShip2.FixOutdoorTemp+TransferAmplifyBonus.OneMoreFactor
Projectile.get_StartingTicksToImpact: PRE: yayoCombat.yayoStartingTicksToImpact.Prefix, yayoCombat.yayoStartingTicksToImpact.Prefix
ProviderHair.GetHairs: post: VanillaHairExpanded.Patch_EdBPrepareCarefully_ProviderHair+manual_GetHairs.Postfix
QuestNode_GetFaction.IsGoodFaction: PRE: VFEI.HarmonyPatches.QuestNode_GetFaction_IsGoodFaction_Prefix
QuestNode_GetMap.IsAcceptableMap: post: SaveOurShip2.FixOutdoorTemp+NoQuestsInSpace.Fixpost
RCellFinder.TryFindRandomExitSpot: post: SaveOurShip2.FixOutdoorTemp+NoPrisonBreaksInSpace.NoExits
RaidStrategyWorker_Siege.MakeLordJob: PRE: VFECore.Patch_RaidStrategyWorker_Siege+MakeLordJob.Prefix
Rand.EnsureStateStackEmpty: PRE: MapReroll.Patches.Rand_EnsureStateStackEmpty_Patch.OptionalStackChecks
ReachabilityUtility.CanReach: PRE: RimFridge.Patch_ReachabilityUtility_CanReach.Prefix
RecipeWorkerCounter.CountProducts: post: ChangeDresser.Patch_RecipeWorkerCounter_CountProducts.Postfix, ImprovedWorkbenches.RecipeWorkerCounter_CountProducts_Detour.Postfix
Recipe_InstallArtificialBodyPart.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallArtificialBodyPart_ApplyPatch.BleedingHeartThought
Recipe_InstallImplant.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallImplant_ApplyPatch.BleedingHeartThought
Recipe_InstallNaturalBodyPart.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallNaturalBodyPart_ApplyPatch.BleedingHeartThought
Recipe_Surgery.CheckSurgeryFail: post: Psychology.Harmony.Recipe_Surgery_FailPatch.BleedingHeartThought
RecordsUtility.Notify_BillDone: post: Psychology.Harmony.RecordsUtility_BillDonePatch.BleedingHeartThought
Region.Allows: post: SaveOurShip2.FixOutdoorTemp+VacuumIsNotFun.AccurateAssessmentOfDanger
RelationsUtility.TryDevelopBondRelation: PRE: PawnRules.Patch.RimWorld_RelationsUtility_TryDevelopBondRelation.Prefix
ReorderableWidget.Reorderable: TRANS: Numbers.Numbers.ReorderWidgetFromEventToInputTranspiler
ResearchManager.ApplyTechprint: PRE: HumanResources.ResearchManager_ApplyTechprint.Prefix, HumanResources.ResearchManager_ApplyTechprint.Prefix
ResearchManager.DebugSetAllProjectsFinished: post: HumanResources.ResearchManager_Patches.DebugSetAllProjectsFinished_Postfix, HumanResources.ResearchManager_Patches.DebugSetAllProjectsFinished_Postfix
ResearchManager.ExposeData: PRE: DubsMintMenus.HarmonyPatches+Patch_ResearchManager.Prefix
ResearchManager.FinishProject: PRE: ResearchPal.HarmonyPatches_Queue+DoCompletionDialog.Prefix, DubsMintMenus.HarmonyPatches+Patch_FinishProject.Prefix post: HumanResources.ResearchManager_Patches.FinishProject_Postfix, DubsMintMenus.HarmonyPatches+Patch_FinishProject.Postfix, HumanResources.ResearchManager_Patches.FinishProject_Postfix
ResearchManager.ResearchPerformed: PRE: ResearchPal.HarmonyPatches_Queue+ResearchPerformed.Prefix post: ResearchPal.HarmonyPatches_Queue+ResearchPerformed.Postfix
ResearchNode..ctor: post: HumanResources.ResearchTree_Patches.ResearchNode_Postfix
ResearchNode.BuildingPresent: post: HumanResources.ResearchTree_Patches.BuildingPresent_Postfix
ResearchNode.Draw: TRANS: VanillaStorytellersExpanded.Patch_FluffyResearchTree_ResearchNode+manual_Draw.Transpiler
ResearchNode.MissingFacilities: post: HumanResources.ResearchTree_Patches.MissingFacilities_Postfix
ResearchNode.get_Available: post: VanillaStorytellersExpanded.Patch_FluffyResearchTree_ResearchNode+manual_get_Available.Postfix
ResearchProjectDef.HasTag: post: VFECore.Patch_ResearchProjectDef+HasTag.Postfix
ResearchProjectDef.get_CanStartNow: post: VanillaStorytellersExpanded.Patch_ResearchProjectDef+get_CanStartNow.Postfix
ResearchProjectDef.get_PlayerHasAnyAppropriateResearchBench: post: HumanResources.ResearchProjectDef_PlayerHasAnyAppropriateResearchBench.Postfix, HumanResources.ResearchProjectDef_PlayerHasAnyAppropriateResearchBench.Postfix
ReservationManager.CanReserve: post: ChangeDresser.Patch_ReservationManager_CanReserve.Postfix
ReservationManager.LogCouldNotReserveError: TRANS: AchtungMod.Errors_To_Warnings_Patch.Transpiler
ReservationManager.Reserve: TRANS: AchtungMod.ReservationManager_Reserve_Patch.Transpiler
ResourceReadout.DoReadoutCategorized: PRE: DubsMintMenus.HarmonyPatches+Patch_DoReadoutCategorized.Prefix
ResourceReadout.ResourceReadoutOnGUI: PRE: DubsMintMenus.HarmonyPatches+Patch_ResourceReadoutOnGUI.Prefix
ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators, VFESecurity.Patch_ReverseDesignatorDatabase+InitDesignators.Postfix
RoofCollapseCellsFinder.ConnectsToRoofHolder: post: SaveOurShip2.FixOutdoorTemp+NoRoofCollapseInSpace.ZeroGee
RoofCollapseUtility.WithinRangeOfRoofHolder: post: SaveOurShip2.FixOutdoorTemp+NoRoofCollapseInSpace2.ZeroGee
RoofGrid.GetCellExtraColor: post: SaveOurShip2.FixOutdoorTemp+ShowHullTilesOnRoofGrid.HullsAreColorful
RoofGrid.SetRoof: PRE: DubsAnalyzer.H_JobDriver_BuildRoof.SetDirty
Room.Notify_ContainedThingSpawnedOrDespawned: PRE: SaveOurShip2.FixOutdoorTemp+AirlockBugFix.FixTheAirlockBug
RoomGroupTempTracker.EqualizeTemperature: post: SaveOurShip2.FixOutdoorTemp+ExposedToVacuum.setShipTemp
RoomGroupTempTracker.ThinRoofEqualizationTempChangePerInterval: post: SaveOurShip2.FixOutdoorTemp+TemperatureDoesntDiffuseFastInSpaceToo.RadiativeHeatTransferOnly
RoomGroupTempTracker.WallEqualizationTempChangePerInterval: post: SaveOurShip2.FixOutdoorTemp+TemperatureDoesntDiffuseFastInSpace.RadiativeHeatTransferOnly
Root.OnGUI: post: HugsLib.Patches.Root_OnGUI_Patch.OnGUIHookUnfiltered
Root.Start: post: PawnRules.Patch.Verse_Root_Start.Postfix
Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
SaveRecordPawnV4.ExposeData: post: Psychology.Harmony.Optional.SaveRecordPawnV4Patch.ExposePsycheData
SavedGameLoaderNow.LoadGameFromSaveFileNow: post: [0]ShowHair.Patch_SavedGameLoader_LoadGameFromSaveFileNow.Postfix
ScenPart_CustomAnimal.ExposeData: post: MapReroll.Compat_PrepareCarefully.CustomAnimalExposeDataPostfix
Scenario.PostWorldGenerate: PRE: SaveOurShip2.FixOutdoorTemp+SelectiveWorldGeneration.Replace
Scenario.get_Category: PRE: SaveOurShip2.FixOutdoorTemp+FixThatBugInParticular.NoLongerUndefined
ScribeMetaHeaderUtility.TryCreateDialogsForVersionMismatchWarnings: PRE: [9999]ModMisMatchWindowPatch.HarmonyPatches.Prefix_TryCreateDialogForVersionMismatchWarnings
ScribeSaver.InitSaving: PRE: ChangeDresser.Patch_ScribeSaver_InitSaving.Prefix
SectionLayer.DrawLayer: PRE: SaveOurShip2.HideLightingLayersInSpace.ShouldDraw
SectionLayer.FinalizeMesh: PRE: SaveOurShip2.GenerateSpaceSubMesh.GenerateMesh
SectionLayer_Snow.SnowDepthColor: PRE: DubsAnalyzer.H_SectionLayer_Snow.Prefix
SectionLayer_SunShadows.Regenerate: TRANS: [800]VFESecurity.Patch_SectionLayer_SunShadows+manual_Regenerate.Transpiler
SectionLayer_Terrain.Regenerate: post: SaveOurShip2.SectionRegenerateHelper.Postfix
SectionLayer_Things.Regenerate: TRANS: LWM.DeepStorage.PatchDisplay_SectionLayer_Things_Regenerate.Transpiler
SelectionDrawer.DrawSelectionOverlays: post: AchtungMod.SelectionDrawer_DrawSelectionOverlays_Patch.Postfix
Selector.HandleMapClicks: PRE: AchtungMod.Selector_HandleMapClicks_Patch.Prefix, LWM.DeepStorage.Patch_HandleMapClicks.Prefix
Selector.Select: post: ImprovedWorkbenches.Open_Bills_Tab_On_Select.Postfix, LWM.DeepStorage.Open_DS_Tab_On_Select.Postfix
Selector.SelectAllMatchingObjectUnderMouseOnScreen: PRE: LWM.DeepStorage.Make_DoubleClick_Work.Prefix post: LWM.DeepStorage.Make_DoubleClick_Work.Postfix
Selector.SelectUnderMouse: PRE: LWM.DeepStorage.Make_Select_Under_Mouse_Use_SortForDeepStorage.Prefix post: LWM.DeepStorage.Make_Select_Under_Mouse_Use_SortForDeepStorage.Postfix
SettleInExistingMapUtility.SettleCommand: post: SaveOurShip2.FixOutdoorTemp+NoSpaceSettle.Nope
Settlement.GetCaravanGizmos: post: VFE_Settlers.Utilities.Harmony.GetCaravanGizmos_PostFix
SettlementAbandonUtility.Abandon: PRE: [800]ChangeDresser.Patch_SettlementAbandonUtility_Abandon.Prefix
SettlementDefeatUtility.IsDefeated: post: VFEI.HarmonyPatches.Defeated_Postfix
ShieldBelt.CheckPreAbsorbDamage: post: DamageMotes.ShieldBelt_Patch.Postfix
ShipCountdown.CountdownEnded: PRE: SaveOurShip2.SaveShip.SaveShipAndRemoveItemStacks
ShipCountdown.InitiateCountdown: PRE: SaveOurShip2.InitShipRefs.SaveStatics
ShipUtility.LaunchFailReasons: PRE: SaveOurShip2.FindLaunchFailReasons.DisableOriginalMethod post: SaveOurShip2.FindLaunchFailReasons.FindLaunchFailReasonsReally
ShipUtility.ShipBuildingsAttachedTo: PRE: SaveOurShip2.FindAllTheShipParts.DisableOriginalMethod post: SaveOurShip2.FindAllTheShipParts.FindShipPartsReally
ShortCircuitUtility.DoShortCircuit: PRE: SaveOurShip2.FixOutdoorTemp+NoShortCircuitCapacitors.disableEventQuestionMark post: SaveOurShip2.FixOutdoorTemp+NoShortCircuitCapacitors.tellThePlayerTheDayWasSaved
SkillRecord.Interval: PRE: RTMadSkills.Patch_SkillRecordInterval.Prefix
SkillRecord.Learn: TRANS: LevelUp.SkillRecordLearnPatch.LearnTranspilerPatch
SkillRecord.LearnRateFactor: post: RTMadSkills.Patch_LearningSaturation.Postfix
SkillUI.GetSkillDescription: post: RTMadSkills.Patch_LearningSaturationUI.Postfix
Skyfaller.HitRoof: PRE: SaveOurShip2.FixOutdoorTemp+ShuttleBayAcceptsShuttle.NoHitRoof
Skyfaller.Tick: PRE: VFESecurity.Patch_Skyfaller+Patch_Tick.Prefix
Stance_Warmup.StanceTick: post: SimpleSidearms.intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick
StatCalculator.canCarrySidearmInstance: PRE: HumanResources.SimpleSidearms_Patches.canCarrySidearmÌnstance_Prefix
StatExtension.GetStatValue: post: ToggleBuildingDefOnPower.VFEA_StatExtension_GetStatValue_Patch.Postfix
StatWorker.GetExplanationUnfinalized: TRANS: VFECore.Patch_StatWorker+GetExplanationUnfinalized.Transpiler
StatWorker.GetValueUnfinalized: TRANS: VFECore.Patch_StatWorker+GetValueUnfinalized.Transpiler
StatWorker.ShouldShowFor: post: VFECore.Patch_StatWorker+ShouldShowFor.Postfix
StoreUtility.IsGoodStoreCell: post: LWM.DeepStorage.Patch_IsGoodStoreCell.Postfix
StoreUtility.NoStorageBlockersIn: PRE: LWM.DeepStorage.Patch_NoStorageBlockersIn.Prefix
StoreUtility.TryFindBestBetterStoreCellFor: TRANS: LWM.DeepStorage.Patch_TryFindBestBetterStoreCellFor.Transpiler
TendUtility.DoTend: post: Psychology.Harmony.TendUtility_TendPatch.BleedingHeartThought
TerrainGrid.CanRemoveTopLayerAt: post: VFESecurity.Patch_TerrainGrid+CanRemoveTopLayerAt.Postfix
TerrainGrid.DoTerrainChangedEffects: post: SaveOurShip2.FixOutdoorTemp+RecreateShipTile.NoClearTilesPlease
TerrainPatchMaker.Init: PRE: [10]MapReroll.Patches.DeterministicGenerationPatcher.DeterministicPatchesSetup post: [-10]MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
Thing.BlocksPawn: post: VFESecurity.Patch_Thing+BlocksPawn.Postfix
Thing.DeSpawn: PRE: LWM.DeepStorage.Cleanup_For_DeepStorage_Thing_At_DeSpawn.Prefix TRANS: VFESecurity.Patch_Thing+DeSpawn.Transpiler
Thing.DrawGUIOverlay: PRE: LWM.DeepStorage.Add_DSU_GUI_Overlay.Prefix
Thing.GetInspectTabs: post: AwesomeInventory.HarmonyPatches.Thing_GetInspectTabs_Patch.Postfix
Thing.Ingested: PRE: VanillaCookingExpanded.HarmonyPatches.H_Thing_Ingested.Prefix post: VanillaCookingExpanded.HarmonyPatches.H_Thing_Ingested.Postfix
Thing.Notify_ColorChanged: PRE: QualityOfBuilding.QualityOfBuildingColorChangePatch.Prefix
Thing.SpawnSetup: TRANS: VFESecurity.Patch_Thing+SpawnSetup.Transpiler
Thing.SplitOff: post: AwesomeInventory.Common.HarmonyPatches.Thing_RPGI_Patch.SplitOff_Postfix
Thing.TakeDamage: post: DamageMotes.DamageMotes_Patch.Postfix
Thing.get_DefaultGraphic: post: CompOversizedWeapon.HarmonyCompOversizedWeapon.get_Graphic_PostFix
Thing.get_DrawPos: post: LWM.DeepStorage.Ensure_Top_Item_In_DSU_Draws_Correctly.Postfix
Thing.get_Graphic: post: [0]VFESecurity.Patch_Thing+get_Graphic.Postfix
ThingDef.SpecialDisplayStats: post: VFECore.Patch_ThingDef+SetFaction.Postfix, NocturnalAnimals.Patch_ThingDef+Patch_SpecialDisplayStats.Postfix
ThingFilterUI.DoThingFilterConfigWindow: PRE: HumanResources.ThingFilterUI_DoThingFilterConfigWindow.Prefix, HumanResources.ThingFilterUI_DoThingFilterConfigWindow.Prefix post: HumanResources.ThingFilterUI_DoThingFilterConfigWindow.Postfix, HumanResources.ThingFilterUI_DoThingFilterConfigWindow.Postfix
ThingListGroupHelper.Includes: PRE: HumanResources.ThingListGroupHelper_Includes.Prefix, HumanResources.ThingListGroupHelper_Includes.Prefix post: SaveOurShip2.FixOutdoorTemp+ReactorsCanBeRefueled.CheckClass
ThingOverlays.ThingOverlaysOnGUI: post: AchtungMod.ThingOverlays_ThingOverlaysOnGUI_Patch.Postfix
ThingOwner.NotifyAdded: post: HumanResources.ThingOwner_NotifyAdded.Postfix, AwesomeInventory.HarmonyPatches.ThingOwner_RPGI_Patch.NotifyAdded_Postfix, HumanResources.ThingOwner_NotifyAdded.Postfix
ThingOwner.NotifyAddedAndMergedWith: post: AwesomeInventory.HarmonyPatches.ThingOwner_RPGI_Patch.NotifyAddedAndMergedWith_Postfix
ThingOwner.NotifyRemoved: post: AwesomeInventory.HarmonyPatches.ThingOwner_RPGI_Patch.NotifyRemoved_Postfix
ThingOwner.TryAddOrTransfer: PRE: HumanResources.ThingOwner_TryAddOrTransfer.Prefix, HumanResources.ThingOwner_TryAddOrTransfer.Prefix
ThingOwnerUtility.GetAllThingsRecursively: PRE: SaveOurShip2.FixOutdoorTemp+FixThatPawnGenerationBug2.DisableMethod
ThingOwnerUtility.GetAllThingsRecursively: PRE: SaveOurShip2.FixOutdoorTemp+FixThatPawnGenerationBug.DisableMethod post: SaveOurShip2.FixOutdoorTemp+FixThatPawnGenerationBug.ReturnEmptyList
ThingSelectionUtility.SelectableByMapClick: post: Camouflage.VAE_ThingSelectionUtility_Patch.GhillieException
ThingUtility.CheckAutoRebuildOnDestroyed: post: QualityBuilder.Patch_ThingUtillity.Postfix
ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
ThingWithComps.Print: PRE: QualityOfBuilding.QualityOfBuildingPrintPatch.Prefix
ThoughtUtility.GiveThoughtsForPawnExecuted: post: Psychology.Harmony.ThoughtUtility_ExecutedPatch.BleedingHeartThoughts
ThoughtUtility.GiveThoughtsForPawnOrganHarvested: post: Psychology.Harmony.ThoughtUtility_OrganHarvestedPatch.BleedingHeartThoughts
ThoughtWorker_AlwaysActive.CurrentStateInternal: post: Psychology.Harmony.ThoughtWorker_AlwaysActivePatch.AlwaysActiveDepression
ThoughtWorker_AnnoyingVoice.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_AnnoyingVoicePatch.Disable
ThoughtWorker_ChemicalInterestVsTeetotaler.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_ChemicalInterestVsTeetotalerPatch.Disable
ThoughtWorker_CreepyBreathing.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_CreepyBreathingPatch.Disable
ThoughtWorker_Dark.CurrentStateInternal: post: VFEI.HarmonyPatches.ThoughtWorker_Dark_PostFix
ThoughtWorker_Disfigured.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_DisfiguredPatch.Disable
ThoughtWorker_HardWorkerVsLazy.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_HardWorkerVsLazyPatch.Disable
ThoughtWorker_Hediff.CurrentStateInternal: post: Psychology.Harmony.ThoughtWorker_HediffPsychology.MethadoneHigh
ThoughtWorker_Pretty.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_PrettyPatch.Disable
ThoughtWorker_PsychicDrone.CurrentStateInternal: post: VFESecurity.Patch_ThoughtWorker_PsychicDrone+CurrentStateInternal.Postfix
ThoughtWorker_TeetotalerVsChemicalInterest.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_TeetotalerVsChemicalInterestPatch.Disable
ThoughtWorker_Ugly.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_UglyPatch.Disable
TickManager.DoSingleTick: post: SaveOurShip2.FixOutdoorTemp+CombatTick.RunCombatManager
TileFinder.TryFindNewSiteTile: PRE: SaveOurShip2.FixOutdoorTemp+NoQuestsNearTileZero.DisableOriginalMethod post: SaveOurShip2.FixOutdoorTemp+NoQuestsNearTileZero.CheckNonZeroTile
TimeControls.DoTimeControlsGUI: PRE: CameraPlus.TimeControls_DoTimeControlsGUI_Patch.Prefix, EnhancedDevelopment.EnhancedOptions.Detours.TimeControls.DoTimeControlsGUI
TimeSlower.SignalForceNormalSpeed: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchTimeSlower.PreventRunningPrefix
TimeSlower.SignalForceNormalSpeedShort: PRE: EnhancedDevelopment.EnhancedOptions.Detours.PatchTimeSlower.PreventRunningPrefix
TimedForcedExit.ForceReform: PRE: SaveOurShip2.FixOutdoorTemp+ReEntryIsFatal.BurnEmUp
TimedForcedExit.StartForceExitAndRemoveMapCountdown: post: SaveOurShip2.FixOutdoorTemp+ReEntryTime.SetTime
Toil..ctor: post: SimpleSidearms.intercepts.Toil_ctor_Postfix._ctor
Toils_Combat.<>c__DisplayClass1_0.<GotoCastPosition>b__0: TRANS: VFESecurity.Patch_Toils_Combat+manual_GoToCastPosition_initAction.Transpiler
Toils_Construct.MakeSolidThingFromBlueprintIfNecessary: PRE: QualityBuilder._Toils_Construct.Prefix
Toils_Haul.<>c__DisplayClass1_0.<StartCarryThing>b__0: TRANS: LWM.DeepStorage.Patch_StartCarryThing_Delegate.Transpiler
Toils_Haul.PlaceHauledThingInCell: post: AllowTool.Patches.ToilsHaul_PlaceInCell_Patch.ClearHaulUrgently, LWM.DeepStorage.Patch_PlaceHauledThingInCell_Toil.Postfix
Tornado.CellImmuneToDamage: post: VFESecurity.Patch_Tornado+CellImmuneToDamage.Postfix
TradeDeal.Reset: PRE: ChangeDresser.Patch_TradeDeal_Reset.Prefix
TradeShip.ColonyThingsWillingToBuy: post: RimFridge.Patch_PassingShip_TryOpenComms.Postfix, ChangeDresser.Patch_PassingShip_TryOpenComms.Postfix
TradeUI.DrawTradeableRow: post: TradeHelper.Main+TradePatch4.Postfix
TraderCaravanUtility.GetTraderCaravanRole: post: VFECore.Patch_TraderCaravanUtility+GetTraderCaravanRole.Postfix
TraitSet.GainTrait: PRE: Psychology.Harmony.TraitSet_GainTraitPatch.KinseyException
TransferableOneWayWidget.DoRow: post: TradeHelper.Main+CaravanPatch3.Postfix
TransferableUtility.CanStack: PRE: SaveOurShip2.FixOutdoorTemp+MechsCannotStack.Nope
TransportPodsArrivalActionUtility.DropTravelingTransportPods: PRE: SaveOurShip2.FixOutdoorTemp+ShuttleBayArrivalPrecision.LandInBay
TransportPodsArrivalAction_GiveToCaravan.StillValid: PRE: SaveOurShip2.MakeSureNotToLoseYourShuttle.DisableMaybe post: SaveOurShip2.MakeSureNotToLoseYourShuttle.AlwaysTrue
TravelingTransportPods.get_End: post: SaveOurShip2.ToSpaceship.EndAtShip
TravelingTransportPods.get_Start: post: SaveOurShip2.FromSpaceship.StartAtShip
TravelingTransportPods.get_TraveledPctStepPerTick: post: SaveOurShip2.FixOutdoorTemp+InstantShuttleArrival.CloseRangeBoardingAction
Tree.Initialize: post: HumanResources.ResearchTree_Patches.TreeInitialized_Postfix
Tree.PopulateNodes: PRE: HumanResources.ResearchTree_Patches.PopulateNodes_Prefix post: HumanResources.ResearchTree_Patches.PopulateNodes_Postfix
Trigger_UrgentlyHungry.ActivateOn: PRE: SaveOurShip2.FixOutdoorTemp+MechsDontEat.DisableMaybe post: SaveOurShip2.FixOutdoorTemp+MechsDontEat.Okay
TurretTop.DrawTurret: PRE: VanillaWeaponsExpandedLaser.HarmonyPatches.CYA_TuretTop_DrawTurret_LaserTurret_Patch.Prefix, [0]VFESecurity.Patch_TurretTop+DrawTurret.Prefix
Tutor.TutorOnGUI: PRE: RimHUD.Patch.RimWorld_Tutor_TutorOnGUI.Prefix
UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_OnGUI_Patch.OnGUIHook
UIRoot_Entry.UIRootOnGUI: PRE: DubsAnalyzer.H_KeyPresses.OnGUI
UIRoot_Play.UIRootOnGUI: PRE: DubsAnalyzer.H_KeyPresses.OnGUI
Verb.Available: post: VFECore.Patch_Verb+Available.Postfix, VFESecurity.Patch_Verb+Available.Postfix
Verb.TryFindShootLineFromTo: TRANS: VFESecurity.Patch_Verb+TryFindShootLineFromTo.Transpiler
Verb.TryStartCastOn: PRE: [100]VanillaWeaponsExpandedLaser.HarmonyPatches.VWEL_Verb_Shoot_TryStartCastOn_RapidFire_Patch.TryStartCastOn_RapidFire_Prefix, [100]VanillaFactionsExpandedSettlers.HarmonyPatches.VFES_Verb_Shoot_TryStartCastOn_RapidFire_Patch.TryStartCastOn_RapidFire_Prefix post: [401]VanillaWeaponsExpandedLaser.HarmonyPatches.VWEL_Verb_Shoot_TryStartCastOn_RapidFire_Patch.TryStartCastOn_RapidFire_Postfix
VerbProperties.DrawRadiusRing: TRANS: VFESecurity.Patch_VerbProperties+DrawRadiusRing.Transpiler
Verb_LaunchProjectile.TryCastShot: PRE: yayoCombat.yyShotReport+yayoTryCastShot.Prefix, yayoCombat.yyShotReport+yayoTryCastShot.Prefix
Verb_MeleeAttack.SoundMiss: post: DamageMotes.Verb_MeleeAttack_Patch.Postfix
Verb_MeleeAttack.TryCastShot: post: SimpleSidearms.intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot
Verb_ShootOneUse.SelfConsume: post: SimpleSidearms.intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume
VersionControl.DrawInfoInCorner: post: HarmonyMod.VersionControl_DrawInfoInCorner_Patch.Postfix
WITab_Caravan_Gear.IsVisibleWeapon: post: VFEMedieval.Patch_WITab_Caravan_Gear+IsVisibleWeapon.Postfix
WealthWatcher.ForceRecount: post: ChangeDresser.HarmonyPatches+Patch_WealthWatcher_ForceRecount.Postfix
WeaponAssingment.equipSpecificWeapon: PRE: HumanResources.SimpleSidearms_Patches.equipSpecificWeapon_Prefix
Widgets.ButtonImage: PRE: ImprovedWorkbenches.Widgets_ButtonImage_Detour.Prefix
WildAnimalSpawner.<SpawnRandomWildAnimalAt>b__13_0: TRANS: VAEShrubland.Patch_WildAnimalSpawner+manual_SpawnWildAnimalAt_predicate.Transpiler
WindowResizer.DoResizeControl: post: ModManager.Patch_WindowResizer_DoResizeControl.Postfix
WorkGiver_BuildRoof.PotentialWorkCellsGlobal: PRE: DubsAnalyzer.H_JobDriver_BuildRoof.Prefix
WorkGiver_ConstructDeliverResources.FindNearbyNeeders: TRANS: AchtungMod.WorkGiver_ConstructDeliverResources_FindNearbyNeeders_Patch.Transpiler
WorkGiver_ConstructDeliverResources.ShouldRemoveExistingFloorFirst: post: SaveOurShip2.FixOutdoorTemp+DontRemoveShipFloors.CheckShipFloor
WorkGiver_ConstructFinishFrames.JobOnThing: PRE: HumanResources.WorkGiver_ConstructFinishFrames_JobOnThing.Prefix, HumanResources.WorkGiver_ConstructFinishFrames_JobOnThing.Prefix post: QualityBuilder._WorkGiver_ConstructFinishFrames.Postfix
WorkGiver_DoBill.GetMedicalCareCategory: PRE: Pharmacist.Properties.WorkGiver_DoBill_GetMedicalCareCategory.Prefix
WorkGiver_DoBill.TryFindBestBillIngredients: PRE: HumanResources.WorkGiver_DoBill_TryFindBestBillIngredients.Prefix, HumanResources.WorkGiver_DoBill_TryFindBestBillIngredients.Prefix post: HumanResources.WorkGiver_DoBill_TryFindBestBillIngredients.Postfix, ChangeDresser.HarmonyPatches+Patch_WorkGiver_DoBill_TryFindBestBillIngredients.Postfix, MendingChangeDresserPatch.Patch_WorkGiver_DoBill_TryFindBestBillIngredients.Postfix, HumanResources.WorkGiver_DoBill_TryFindBestBillIngredients.Postfix
WorkGiver_GrowerHarvest.HasJobOnCell: post: ToggleHarvest.Patch.RimWorld_WorkGiver_GrowerHarvest_HasJobOnCell.Postfix
WorkGiver_GrowerSow.JobOnCell: post: HumanResources.WorkGiver_GrowerSow_JobOnCell.Postfix, HumanResources.WorkGiver_GrowerSow_JobOnCell.Postfix
WorkGiver_InteractAnimal.HasFoodToInteractAnimal: PRE: PawnRules.Patch.RimWorld_WorkGiver_InteractAnimal_HasFoodToInteractAnimal.Prefix post: PawnRules.Patch.RimWorld_WorkGiver_InteractAnimal_HasFoodToInteractAnimal.Postfix
WorkGiver_InteractAnimal.TakeFoodForAnimalInteractJob: PRE: PawnRules.Patch.RimWorld_WorkGiver_InteractAnimal_TakeFoodForAnimalInteractJob.Prefix post: PawnRules.Patch.RimWorld_WorkGiver_InteractAnimal_TakeFoodForAnimalInteractJob.Postfix
WorkGiver_Repair.HasJobOnThing: TRANS: AchtungMod.WorkGiver_Repair_HasJobOnThing_Patch.Transpiler
WorkshopItems.Notify_Installed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Installed.Prefix
WorkshopItems.Notify_Subscribed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Subscribed.Prefix post: CrossPromotionModule.CrossPromotion.WorkshopItems_Notify_Subscribed_Postfix
WorkshopItems.Notify_Unsubscribed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Unsubscribed.Prefix
World.GetUniqueLoadID: post: SaveOurShip2.FixOutdoorTemp+FixLoadID.NewID
World.HasCaves: PRE: MapReroll.Patches.World_HasCaves_Patch.ConsistentRerollCaves
World.NaturalRockTypesIn: post: PrepareLanding.Patches.PatchNaturalRockTypesIn.NaturalRockTypesInPostFix
WorldGenStep_Factions.GenerateFresh: PRE: SaveOurShip2.FixOutdoorTemp+SelectiveWorldGenerationToo.DontReplace post: SaveOurShip2.FixOutdoorTemp+SelectiveWorldGenerationToo.LoadNow
WorldGenStep_Terrain.GenerateGridIntoWorld: post: PrepareLanding.Patches.PatchGenerateGridIntoWorld.GenerateGridIntoWorldPostFix
WorldGenerator.GenerateWorld: PRE: PrepareLanding.Patches.PatchGenerateWorld.GenerateWorldPrefix post: PrepareLanding.Patches.PatchGenerateWorld.GenerateWorldPostFix
WorldGrid.RawDataToTiles: PRE: SaveOurShip2.FixOutdoorTemp+FixWorldLoadBug.SelectiveLoad
WorldInterface.WorldInterfaceOnGUI: post: PrepareLanding.Patches.PatchWorldInterfaceOnGui.WorldInterfaceOnGuiPostFix
WorldInterface.WorldInterfaceUpdate: post: PrepareLanding.Patches.PatchWorldInterfaceUpdate.WorldInterfaceUpdatePostFix
WorldObject.ExposeData: PRE: DubsAnalyzer.H_FactionManager.PrefixWorldObj
WorldObjectsHolder.AddToCache: post: PreemptiveStrike.Harmony.Patch_WorldObjectsHolder_AddToCache.Postfix
WorldObjectsHolder.Recache: PRE: PreemptiveStrike.Harmony.Patch_WorldObjectsHolder_Recache.Prefix
WorldObjectsHolder.Remove: post: VFESecurity.Patch_WorldObjectsHolder+Remove.Postfix
WorldObjectsHolder.RemoveFromCache: post: PreemptiveStrike.Harmony.Patch_WorldObjectsHolder_RemoveFromCache.Postfix
Zone_Growing.ExposeData: post: ToggleHarvest.Patch.RimWorld_Zone_Growing_ExposeData.Postfix
Zone_Growing.GetGizmos: post: ToggleHarvest.Patch.RimWorld_Zone_Growing_GetGizmos.Postfix
Zone_Stockpile.GetGizmos: post: SaveStorageSettings.Patch_Zone_Stockpile_GetGizmos.Postfix
Harmony versions present: 2.0.2.0: net.pardeike.rimworld.lib.harmony, net.pardeike.rimworld.mods.achtung, brrainz-crosspromotion; 2.0.1.0: net.pardeike.rimworld.mod.camera+, rimworld.ogliss.CyberneticWarfare.wargearweapon, kentington.saveourship2, JPT.HumanResources, kikohi.vfe.insectoid, Fluffy.GasNetwork, com.vanillapowerexpanded, DrCarlLuo.Rimworld.PreemptiveStrike, OskarPotocki.VFECore, fed1s.rimworld.PawnTargetFix, mehni.rimworld.numbers, falconne.BWM, Community.Psychology.UnofficialUpdate, Krafs.LevelUp, rimworld.psychology.prepare_carefully_patch, OskarPotocki.VanillaStorytellersExpanded, arekan.EnhancedCombatSounds, VanillaCookingExpanded, com.vanillaplantsexpanded, Syrchalis.Rimworld.SetUpCamp, TimmyLiang.TradeHelper, QualityOfBuilding, NekoBoiNick.Psychology.ImprisonmentPatch; 2.0.0.9: NotooShabby.Rimworld.UnitTest, NotoShabby.rimworld.mod.RPGInventoryRemake, Dubwise.DubsMintMenus, com.rimfridge.rimworld.mod; 2.0.0.8: UnlimitedHugs.HugsLib, RimHUD, PawnRules, com.changedresser.rimworld.mod, PeteTimesSix.SimpleSidearms, LWM.DeepStorage, Dubwise.DubsOptimizer, OskarPotocki.VanillaFurnitureExpanded.Security, fluffy.modmanager, EnhancedDevelopment.WarningOptions, limetreesnake.settlers, Nif.ArchitectExpanded.Fences, rimworld.ResearchPal, EdB.PrepareCarefully, com.showhair.rimworld.mod, com.github.bc.rimworld.mod.moodbar, Bubbles, ToggleHarvest, Dubwise.DubsProfiler, jecstools.jecrell.comps.oversized, FieldMedic, OskarPotocki.VFEMedieval, OskarPotocki.VanillaTexturesExpanded, com.tammybee.whereismyweapon, rimworld.randomKiwi.hfm, rimworld.dropspottradeships.smashphil, com.yayo.combat2, com.CaesarV6.DamageMotes.Patch, XeoNovaDan.MemorableAuroras, UnlimitedHugs.DefensivePositions, neitsa.PrepareLanding, Orion.Therapy, UnlimitedHugs.MapReroll; 2.0.0.7: UnlimitedHugs.AllowTool, com.ogliss.rimworld.mod.VanillaWeaponsExpandedLaser, de.hatti.rimworld.mod.qualitybuilder, fluffy.pharmacist, com.mendingchangedresserpatch.rimworld.mod, OskarPotocki.VanillaHairExpanded, com.rimworld.mod.moretraitslots; 2.0.0.6: com.savestoragesettings.rimworld.mod, fluffy.blueprints, Uuugggg.rimworld.Room_Food.main; 2.0.0.5: io.github.ratysz.madskills, com.ogliss.rimworld.mod.ToggleBuildingDefOnPower; 2.0.0.4: chjees.suprememelee, rimworld.kapitanoczywisty.changemapedge; 2.0.0.3: com.ogliss.rimworld.mod.VanillaArmorsExpanded, Madeline.ModMismatchWindowPatch; 2.0.0.2: XeoNovaDan.NocturnalAnimals, OskarPotocki.VAEShrubland
Platform information: (hidden, use publishing options to include)
Log file contents:
Mono path[0] = '[Rimworld_dir]/RimWorldWin64_Data/Managed'
Mono config path = '[Rimworld_dir]/MonoBleedingEdge/etc'
Initialize engine version: 2019.2.17f1 (8e603399ca02)
[XR] Discovering subsystems at path [Rimworld_dir]/RimWorldWin64_Data/UnitySubsystems
GfxDevice: [Renderer information redacted]
Begin MonoManager ReloadAssembly
RimWorld 1.1.2654 rev672
Mod Dennis Fixes: targetVersion field is obsolete, use supportedVersions instead.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Mod Dennis Fixes is missing supported versions list in About.xml! (example: <supportedVersions><li>1.0</li></supportedVersions>)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Mod Dennis Fixes is missing packageId in About.xml! (example: <packageId>AuthorName.ModName.Specific</packageId>)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Mod Don't Shave Your Head 1.0: targetVersion field is obsolete, use supportedVersions instead.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Mod Don't Shave Your Head 1.0 is missing supported versions list in About.xml! (example: <supportedVersions><li>1.0</li></supportedVersions>)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Mod Don't Shave Your Head 1.0 is missing packageId in About.xml! (example: <packageId>AuthorName.ModName.Specific</packageId>)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Mod Don't Shave Your Head 1.0 <packageId> (NoImageAvailableTHDarkHInquisitor107.DonOtHShaveHYourHHeadH1V0) is not in valid format.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Mod RimJobWorld is missing packageId in About.xml! (example: <packageId>AuthorName.ModName.Specific</packageId>)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Mod Silent Doors is missing packageId in About.xml! (example: <packageId>AuthorName.ModName.Specific</packageId>)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[HugsLib] version 7.2.1
[HugsLib] early-initializing AllowTool
DubsMintMenus v1.2.644
VFEI - Harmony patches applied
[Pawn Rules v1.4.3] Initialized
[MadSkills]: settings initialized, multiplier is 0.5, not tiered, daily XP threshold is 12000, saturated XP multiplier is 0.2, Great Memory trait is altered.
[MadSkills]: settings initialized, multiplier is 0.5, not tiered, daily XP threshold is 12000, saturated XP multiplier is 0.2, Great Memory trait is altered.
[MadSkills]: settings initialized, multiplier is 0.5, not tiered, daily XP threshold is 12000, saturated XP multiplier is 0.2, Great Memory trait is altered.
LWM Deep Storage: activated compatibility patch for Vanilla Cooking Expanded
[MadSkills]: changed behavior of Great Memory trait.
Translation data for language English has 48 errors. Generate translation report for more info.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[HumanResources] Deriving from ResearchPal.
[HumanResources] Simple Sidearms detected! Integrating...
[PrepareLanding] MonoController Initialization
[PrepareLanding] WorldLayerBehaviour Static Initialization
[CMColorCodedMoodBar] CMColorCodedMoodBar initialized
[RimHUD v1.6.6] Initialized
[Bubbles v1.6.1] Initialized
Patching Madeline.ModMismatchWindow
ArmorUtility.ApplyArmor transpiler start (1 match todo)
FactionGenerator.GenerateFactionsIntoWorld match 1 of 1
FactionGenerator.GenerateFactionsIntoWorld match 1 of 1
MainTabWindow_Research.DrawRightRect transpiler start (1 match todo)
MainTabWindow_Research.DrawRightRect match 1 of 1
MainTabWindow_Research.DrawRightRect match 1 of 1
FluffyResearchTree.ResearchNode.manual_Draw transpiler start (1 match todo)
FluffyResearchTree.ResearchNode.manual_Draw match 1 of 1
FluffyResearchTree.ResearchNode.manual_Draw finalise
EnhancedDevelopment.Embrasures.Patcher(): Starting.
EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Skipping Applying Patch: Embrasures
EnhancedDevelopment.Embrasures.Patcher(): Complete.
SaveStorageSettings: Harmony Patches:
Postfix:
Building.GetGizmos(IEnumerable<Gizmo>)
Zone_Stockpile.GetGizmos(IEnumerable<Gizmo>)
Dialog_ManageOutfits.DoWindowContents(Rect)
Dialog_ManageDrugPolicies.DoWindowContents(Rect)
Building_Storage.GetGizmos
EnhancedOptions.Patcher.Patcher(): Starting Patching.
EnhancedOptions.Patcher.Patcher(): Completed Patching.
Show Hair Harmony Patches:
Transpiler:
PawnRenderer.RenderPawnInternal
Postfix:
PawnRenderer.RenderPawnInternal
Game.InitNewGame
SavedGameLoader.LoadGameFromSaveFile
[FieldMedic] patched get_BleedRate for Verse.Hediff_Injury
[FieldMedic] patched get_BleedRate for Verse.Hediff_MissingPart
[FieldMedic] inited
Damage Indicators initialized.
[TradeHelper] Loaded.
[Quality Of Building] patched
MoreTraitSlots Harmony Patches:
Prefix:
PawnGenerator.GenerateTraits [HarmonyPriority(Priority.VeryHigh)]
Psychology Imprisonment Patch successfully loaded
MendingChangeDresserPatch Harmony Patches:
Postfix:
WorkGiver_DoBill.TryFindBestBillIngredients - Priority Last
OnLevelWasLoaded was found on ModInitializerComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
(Filename: C:\buildslave\unity\build\Runtime/Mono/MonoScriptCache.cpp Line: 355)
[PrepareLanding] MonoController Start
[PrepareLanding] WorldLayerBehaviour Start
ResearchPal :: Preparing research nodes
ResearchPal :: redundant prerequisites for Ship computer core: Starflight basics
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ResearchPal :: redundant prerequisites for Ship navigation: Starflight basics
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ResearchPal :: redundant prerequisites for Shuttle bay: Starflight basics
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ResearchPal :: redundant prerequisites for Cargo Shuttle: Starflight basics
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ResearchPal :: redundant prerequisites for Reconnaissance drones: Radio detection and ranging
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ResearchPal :: ShipEngine has a lower techlevel than (one of) it's prerequisites
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ResearchPal :: ShipPilotSeat has a lower techlevel than (one of) it's prerequisites
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ResearchPal :: ShuttlePersonal has a lower techlevel than (one of) it's prerequisites
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ResearchPal :: Reducing crossings
ResearchPal :: Finalizing layout
ResearchPal :: Restoring queue
[PrepareLanding] In constructor.
ArmorUtility.ApplyArmor transpiler start (1 match todo)
FactionGenerator.GenerateFactionsIntoWorld match 1 of 1
FactionGenerator.GenerateFactionsIntoWorld match 1 of 1
[HugsLib] initializing JPT_HumanResources, PrepareLanding, Psychology, BetterPawnControl, PeteTimesSix.SimpleSidearms, ImprovedWorkbenches, DefensivePositions, Therapy, yayoCombat, DireRaids, ShipInteriorMod2, ChangeMapEdge, LWM_DeepStorage, MapReroll
[PrepareLanding] Initializing.
[PrepareLanding] Preset folder is at: C:/Users/<redacted>/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\PrepareLanding
[PrepareLanding] Preset template folder is at: D:\Games\Steam\steamapps\workshop\content\294100\1095331978\Presets
[HumanResources] No relevant skills could be calculated for PES_JoyRadio. It won't be known by anyone.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[HumanResources] No relevant skills could be calculated for PES_SearchLight. It won't be known by anyone.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[HumanResources] No relevant skills could be calculated for PES_SkyIDL. It won't be known by anyone.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[HumanResources] No relevant skills could be calculated for PES_SkyIDS. It won't be known by anyone.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[HumanResources] This is what we know: 227 technologies processed, 35 basic crops, 52 basic weapons + 13 that require training.
[PrepareLanding] OnDefsLoaded
[PrepareLanding] GameOptions.OnDefLoaded().
[DireRaids] Settings loaded:
pointMultiplier: 3
baseChange: 1.8
minRefireDays: 60
minThreatPoints: 2000
minPopulation: 1
[MapReroll] Applied Prepare Carefully compatibility layer. Note: removing Prepare Carefully after starting a new game will now cause errors, but these can be safely ignored.
[RimHUD v1.6.6] Integrated with Interaction Bubbles
[RimHUD v1.6.6] Integrated with Pawn Rules
[OgreStack]: Modify Stack Sizes Complete
Unloading 5 Unused Serialized files (Serialized files now loaded: 1)
Unloading 261 unused Assets to reduce memory usage. Loaded Objects now: 21073.
Total: 518.936100 ms (FindLiveObjects: 1.331500 ms CreateObjectMapping: 1.149300 ms MarkObjects: 516.198600 ms DeleteObjects: 0.256400 ms)
Loading game from file Autosave-3 with mods:
- brrainz.harmony
- Ludeon.RimWorld
- Ludeon.RimWorld.Royalty
- UnlimitedHugs.HugsLib
- fluffy.modmanager
- UnlimitedHugs.AllowTool
- JPT.HumanResources
- brrainz.achtung
- brrainz.cameraplus
- EdB.PrepareCarefully
- neitsa.PrepareLanding
- CrashM.ColorCodedMoodBar.11
- Mittsies170.SilentHDoors
- vat.epoeforked
- vat.epoeforkedroyalty
- tarojun.epoeforked.removeworkbench
- Daniledman.CyberFauna
- Jaxe.RimHUD
- Jaxe.Bubbles
- Madeline.ModMismatchFormatter
- hatti.qualitybuilder
- Ogliss.TheWhiteCrayon.Quarry
- dninemfive.qualitycooldown
- Krafs.LevelUp
- GT.Sam.TilledSoil
- Community.Psychology.UnofficialUpdate
- crlsniper.realisticrooms
- Dubwise.DubsMintMenus
- Dubwise.DubsPerformanceAnalyzer
- FrozenSnowFox.FilthVanishesWithRainAndTime
- VanillaExpanded.VWE
- VanillaExpanded.VWEL
- VanillaExpanded.VWEQ
- Primus.RebalancedVWELaser
- VanillaExpanded.VARME
- VanillaExpanded.VAPPE
- OskarPotocki.VanillaFactionsExpanded.Core
- OskarPotocki.VFE.Insectoid
- OskarPotocki.VanillaFactionsExpanded.MedievalModule
- OskarPotocki.VanillaFactionsExpanded.SettlersModule
- VanillaExpanded.VAEAS
- VanillaExpanded.VAEAU
- VanillaExpanded.VAEBF
- VanillaExpanded.VAECD
- VanillaExpanded.VAED
- VanillaExpanded.VAEED
- VanillaExpanded.VAEIS
- VanillaExpanded.VAETR
- VanillaExpanded.VAETS
- VanillaExpanded.VAET
- VanillaExpanded.VCookE
- VanillaExpanded.VCookEStews
- VanillaExpanded.VCookESushi
- VanillaExpanded.VCEF
- VanillaExpanded.VFECore
- VanillaExpanded.VFEArt
- VanillaExpanded.VFEFarming
- VanillaExpanded.VFEMedical
- VanillaExpanded.VFEPower
- VanillaExpanded.VFEProduction
- VanillaExpanded.VFEPropsandDecor
- VanillaExpanded.VFESecurity
- VanillaExpanded.VFESpacer
- VanillaExpanded.VHE
- VanillaExpanded.VPlantsE
- VSE.EmpressEvil
- VSE.PerryPersistent
- VanillaExpanded.VTEXE
- Nif.ToolBox
- Nif.ArchitectExpanded.Fences
- HALO.RSF
- Ogre.OgreStack
- Jaxe.PawnRules
- FrozenSnowFox.ComplexJobs
- erdelf.ShowModDesignators
- tammybee.whereismyweapon
- BOXrsxx.MorePracticalTraits
- VouLT.BetterPawnControl
- drzhivago.docpawnoverhaul
- fed1sPlay.PawnTargetFix
- PeteTimesSix.SimpleSidearms
- Jaxxa.ED.Embrasures
- ratys.madskills
- aRandomKiwi.HuntForMe
- densevoid.tribalheadgear
- Wemd.ExpandedFloors
- falconne.BWM
- savestoragesettings.kv.rw
- ChJees.SupremeMelee
- automatic.bionicicons
- PinoChemicali.SkilledStonecutting
- fluffy.blueprints
- neceros.metaldontburn
- Jaxxa.ED.EnhancedOptions
- Grimm.Unlimited
- Wemd.ReinforcedDoors
- notfood.ResearchPal
- rimfridge.kv.rw
- showhair.kv.rw
- Shotgunfrenzy.PriorityTreatment
- fluffy.pharmacist
- UnlimitedHugs.DefensivePositions
- Orion.Therapy
- smashphil.dropspot
- FrozenSnowFox.NoDefaultShelfStorage
- com.yayo.combat2
- pyrce.dire.raids
- Flyfire2002.FieldMedic
- syrchalis.setupcamp
- Daniledman.CombatUpdate
- CaesarV6.DamageIndicators
- Revolus.TextileStats
- TimmyLiang.TradeHelper
- fluffy.backuppower
- NotooShabby.AwesomeInventory
- kentington.saveourship2
- sarg.alphaships
- Arekan.EnhancedCombatSounds
- XeoNovaDan.MemorableAuroras
- kapitanoczywisty.changemapedge
- Kirby.DropPodsAreSpacerTech
- kikohi.jewelry
- LWM.DeepStorage
- JangoDsoul.SimplyStorage
- notfood.MendAndRecycle
- Mehni.Numbers
- rimsenal.hair
- Uuugggg.RoomFood
- Jaxe.ToggleHarvest
- VanillaExpanded.VEE
- bodlosh.WeaponStats
- LtBob.PreemptiveStrike.Rimworld
- sdknm2.QualityOfBuilding
- Mlie.CyberneticWarfare
- H.C_ThrumboReskin
- UnlimitedHugs.MapReroll
- mireia.bodies
- Revolus.AnimalsAreFun
- moretraitslots.kv.rw
- NekoBoiNick.Psychology.ImprisonmentPatch
- changedresser.kv.rw
QualityBuilder added property to '264' things
SaveableFromNode exception: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.ThingOwner`1[T].ExposeData () [0x00097] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
at Verse.ScribeExtractor.SaveableFromNode[T] (System.Xml.XmlNode subNode, System.Object[] ctorArgs) [0x001ca] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
Subnode:
<rewards><li Class="Apparel"><def>Apparel_GreatDress</def><id>Apparel_GreatDress967448</id><health>100</health><stackCount>1</stackCount><stuff>AEXP_MuskOxWool</stuff><questTags IsNull="True" /><quality>Excellent</quality></li><li Class="Apparel"><def>Apparel_Corset</def><id>Apparel_Corset967451</id><health>150</health><stackCount>1</stackCount><stuff>Leather_Heavy</stuff><questTags IsNull="True" /><quality>Excellent</quality></li><li Class="Apparel"><def>VFEM_Apparel_PlateHelmetHeavy</def><id>VFEM_Apparel_PlateHelmetHeavy967450</id><health>300</health><stackCount>1</stackCount><stuff>Steel</stuff><questTags IsNull="True" /><quality>Legendary</quality></li><li Class="Apparel"><def>VAE_Apparel_Gambeson</def><id>VAE_Apparel_Gambeson967449</id><health>225</health><stackCount>1</stackCount><stuff>Leather_Elephant</stuff><questTags IsNull="True" /><quality>Masterwork</quality></li></rewards>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Vanilla Expanded - Settings loaded
[HumanResources] Found 2 weapons and 0 techs on the starting scenario.
Null key while loading dictionary of Verse.Pawn and System.Int32. label=knownSexualities
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not resolve reference to object with loadID FoodRestriction_-1 of type RimWorld.FoodRestriction. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Policy:0 Pawn: Dennis Outfit: Anything Food: DrugPolicy: HostilityResponse: Attack LoadoutId: 0 MapID: 1 curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not resolve reference to object with loadID FoodRestriction_-1 of type RimWorld.FoodRestriction. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Policy:0 Pawn: Cora Outfit: Anything Food: DrugPolicy: HostilityResponse: Attack LoadoutId: 0 MapID: 1 curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not resolve reference to object with loadID FoodRestriction_-1 of type RimWorld.FoodRestriction. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Policy:0 Pawn: Rhino Outfit: Anything Food: DrugPolicy: HostilityResponse: Attack LoadoutId: 0 MapID: 1 curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not resolve reference to object with loadID FoodRestriction_-1 of type RimWorld.FoodRestriction. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Policy:0 Pawn: Purple Outfit: Anything Food: DrugPolicy: HostilityResponse: Flee LoadoutId: 0 MapID: 1 curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not resolve reference to object with loadID FoodRestriction_-1 of type RimWorld.FoodRestriction. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Policy:0 Pawn: Hawk Outfit: Anything Food: DrugPolicy: HostilityResponse: Attack LoadoutId: 0 MapID: 1 curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not resolve reference to object with loadID FoodRestriction_-1 of type RimWorld.FoodRestriction. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Policy:0 Pawn: Carcaga Outfit: Anything Food: DrugPolicy: HostilityResponse: Attack LoadoutId: 0 MapID: 1 curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not resolve reference to object with loadID FoodRestriction_-1 of type RimWorld.FoodRestriction. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Policy:0 Pawn: Blue Outfit: Anything Food: DrugPolicy: HostilityResponse: Attack LoadoutId: 0 MapID: 1 curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not resolve reference to object with loadID FoodRestriction_-1 of type RimWorld.FoodRestriction. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Policy:0 Pawn: Alex Outfit: Anything Food: DrugPolicy: HostilityResponse: Attack LoadoutId: 0 MapID: 1 curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not resolve reference to object with loadID FoodRestriction_-1 of type RimWorld.FoodRestriction. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Policy:0 Pawn: Rin Outfit: Anything Food: DrugPolicy: HostilityResponse: Attack LoadoutId: 0 MapID: 1 curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not resolve reference to object with loadID FoodRestriction_-1 of type RimWorld.FoodRestriction. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Policy:0 Pawn: Bibra Outfit: Anything Food: DrugPolicy: HostilityResponse: Attack LoadoutId: 0 MapID: 1 curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[PrepareLanding] WorldLoaded (from save).
[PrepareLanding] OnWorldLoaded
QualityBuilder added to orders category.
Unloading 0 Unused Serialized files (Serialized files now loaded: 1)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 28482.
Total: 645.811800 ms (FindLiveObjects: 1.253000 ms CreateObjectMapping: 1.784800 ms MarkObjects: 642.727800 ms DeleteObjects: 0.045900 ms)
[PrepareLanding] Prefilter: 204749 tiles in WorldGrid.tiles
Exception in RimWorld.ThinkNode_ConditionalColonist TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
at HumanResources.HarmonyPatches.CheckKnownWeapons (Verse.Pawn pawn, Verse.Thing thing) [0x00001] in <534dd973ab3740f18ef61ee9a76e58fa>:0
at HumanResources.SimpleSidearms_Patches.equipSpecificWeapon_Prefix (Verse.Pawn pawn, Verse.ThingWithComps weapon) [0x00033] in <534dd973ab3740f18ef61ee9a76e58fa>:0
at (wrapper dynamic-method) SimpleSidearms.utilities.WeaponAssingment.SimpleSidearms.utilities.WeaponAssingment.equipSpecificWeapon_Patch1(Verse.Pawn,Verse.ThingWithComps,bool,bool)
at SimpleSidearms.utilities.WeaponAssingment.equipBestWeaponFromInventoryByPreference (Verse.Pawn pawn, SimpleSidearms.Globals+DroppingModeEnum drop, System.Nullable`1[T] modeOverride, Verse.Pawn target) [0x00070] in <5a2ff91a1eef49959bb87409a99ac288>:0
at SimpleSidearms.rimworld.JobGiver_QuicklySwitchWeapons.TryGiveJobStatic (Verse.Pawn pawn, System.Boolean inCombat) [0x0005a] in <5a2ff91a1eef49959bb87409a99ac288>:0
at SimpleSidearms.rimworld.JobGiver_QuicklySwitchWeapons.TryGiveJob (Verse.Pawn pawn) [0x00001] in <5a2ff91a1eef49959bb87409a99ac288>:0
at Verse.AI.ThinkNode_JobGiver.TryIssueJobPackage (Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x00000] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
at Verse.AI.ThinkNode_Priority.TryIssueJobPackage (Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x00022] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
QualityBuilder added property to '0' things
Unloading 7101 unused Assets to reduce memory usage. Loaded Objects now: 21832.
Total: 787.311300 ms (FindLiveObjects: 1.633800 ms CreateObjectMapping: 2.424200 ms MarkObjects: 772.499900 ms DeleteObjects: 10.753100 ms)
Loading game from file The Green Mesa People with mods:
- brrainz.harmony
- Ludeon.RimWorld
- Ludeon.RimWorld.Royalty
- UnlimitedHugs.HugsLib
- fluffy.modmanager
- UnlimitedHugs.AllowTool
- JPT.HumanResources
- brrainz.achtung
- brrainz.cameraplus
- EdB.PrepareCarefully
- neitsa.PrepareLanding
- CrashM.ColorCodedMoodBar.11
- Mittsies170.SilentHDoors
- vat.epoeforked
- vat.epoeforkedroyalty
- tarojun.epoeforked.removeworkbench
- Daniledman.CyberFauna
- Jaxe.RimHUD
- Jaxe.Bubbles
- Madeline.ModMismatchFormatter
- hatti.qualitybuilder
- Ogliss.TheWhiteCrayon.Quarry
- dninemfive.qualitycooldown
- Krafs.LevelUp
- GT.Sam.TilledSoil
- Community.Psychology.UnofficialUpdate
- crlsniper.realisticrooms
- Dubwise.DubsMintMenus
- Dubwise.DubsPerformanceAnalyzer
- FrozenSnowFox.FilthVanishesWithRainAndTime
- VanillaExpanded.VWE
- VanillaExpanded.VWEL
- VanillaExpanded.VWEQ
- Primus.RebalancedVWELaser
- VanillaExpanded.VARME
- VanillaExpanded.VAPPE
- OskarPotocki.VanillaFactionsExpanded.Core
- OskarPotocki.VFE.Insectoid
- OskarPotocki.VanillaFactionsExpanded.MedievalModule
- OskarPotocki.VanillaFactionsExpanded.SettlersModule
- VanillaExpanded.VAEAS
- VanillaExpanded.VAEAU
- VanillaExpanded.VAEBF
- VanillaExpanded.VAECD
- VanillaExpanded.VAED
- VanillaExpanded.VAEED
- VanillaExpanded.VAEIS
- VanillaExpanded.VAETR
- VanillaExpanded.VAETS
- VanillaExpanded.VAET
- VanillaExpanded.VCookE
- VanillaExpanded.VCookEStews
- VanillaExpanded.VCookESushi
- VanillaExpanded.VCEF
- VanillaExpanded.VFECore
- VanillaExpanded.VFEArt
- VanillaExpanded.VFEFarming
- VanillaExpanded.VFEMedical
- VanillaExpanded.VFEPower
- VanillaExpanded.VFEProduction
- VanillaExpanded.VFEPropsandDecor
- VanillaExpanded.VFESecurity
- VanillaExpanded.VFESpacer
- VanillaExpanded.VHE
- VanillaExpanded.VPlantsE
- VSE.EmpressEvil
- VSE.PerryPersistent
- VanillaExpanded.VTEXE
- Nif.ToolBox
- Nif.ArchitectExpanded.Fences
- HALO.RSF
- Ogre.OgreStack
- Jaxe.PawnRules
- FrozenSnowFox.ComplexJobs
- erdelf.ShowModDesignators
- tammybee.whereismyweapon
- BOXrsxx.MorePracticalTraits
- VouLT.BetterPawnControl
- drzhivago.docpawnoverhaul
- fed1sPlay.PawnTargetFix
- PeteTimesSix.SimpleSidearms
- Jaxxa.ED.Embrasures
- ratys.madskills
- aRandomKiwi.HuntForMe
- densevoid.tribalheadgear
- Wemd.ExpandedFloors
- falconne.BWM
- savestoragesettings.kv.rw
- ChJees.SupremeMelee
- automatic.bionicicons
- PinoChemicali.SkilledStonecutting
- fluffy.blueprints
- neceros.metaldontburn
- Jaxxa.ED.EnhancedOptions
- Grimm.Unlimited
- Wemd.ReinforcedDoors
- notfood.ResearchPal
- rimfridge.kv.rw
- showhair.kv.rw
- Shotgunfrenzy.PriorityTreatment
- fluffy.pharmacist
- UnlimitedHugs.DefensivePositions
- Orion.Therapy
- smashphil.dropspot
- FrozenSnowFox.NoDefaultShelfStorage
- com.yayo.combat2
- pyrce.dire.raids
- Flyfire2002.FieldMedic
- syrchalis.setupcamp
- Daniledman.CombatUpdate
- CaesarV6.DamageIndicators
- Revolus.TextileStats
- TimmyLiang.TradeHelper
- fluffy.backuppower
- NotooShabby.AwesomeInventory
- kentington.saveourship2
- sarg.alphaships
- Arekan.EnhancedCombatSounds
- XeoNovaDan.MemorableAuroras
- kapitanoczywisty.changemapedge
- Kirby.DropPodsAreSpacerTech
- kikohi.jewelry
- LWM.DeepStorage
- JangoDsoul.SimplyStorage
- notfood.MendAndRecycle
- Mehni.Numbers
- rimsenal.hair
- Uuugggg.RoomFood
- Jaxe.ToggleHarvest
- VanillaExpanded.VEE
- bodlosh.WeaponStats
- LtBob.PreemptiveStrike.Rimworld
- sdknm2.QualityOfBuilding
- Mlie.CyberneticWarfare
- H.C_ThrumboReskin
- UnlimitedHugs.MapReroll
- mireia.bodies
- Revolus.AnimalsAreFun
- moretraitslots.kv.rw
- NekoBoiNick.Psychology.ImprisonmentPatch
- changedresser.kv.rw
SaveableFromNode exception: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.ThingOwner`1[T].ExposeData () [0x00097] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
at Verse.ScribeExtractor.SaveableFromNode[T] (System.Xml.XmlNode subNode, System.Object[] ctorArgs) [0x001ca] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
Subnode:
<rewards><li Class="Apparel"><def>Apparel_GreatDress</def><id>Apparel_GreatDress967448</id><health>100</health><stackCount>1</stackCount><stuff>AEXP_MuskOxWool</stuff><questTags IsNull="True" /><quality>Excellent</quality></li><li Class="Apparel"><def>Apparel_Corset</def><id>Apparel_Corset967451</id><health>150</health><stackCount>1</stackCount><stuff>Leather_Heavy</stuff><questTags IsNull="True" /><quality>Excellent</quality></li><li Class="Apparel"><def>VFEM_Apparel_PlateHelmetHeavy</def><id>VFEM_Apparel_PlateHelmetHeavy967450</id><health>300</health><stackCount>1</stackCount><stuff>Steel</stuff><questTags IsNull="True" /><quality>Legendary</quality></li><li Class="Apparel"><def>VAE_Apparel_Gambeson</def><id>VAE_Apparel_Gambeson967449</id><health>225</health><stackCount>1</stackCount><stuff>Leather_Elephant</stuff><questTags IsNull="True" /><quality>Masterwork</quality></li></rewards>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Vanilla Expanded - Settings loaded
[HumanResources] Found 2 weapons and 0 techs on the starting scenario.
Null key while loading dictionary of Verse.Pawn and System.Int32. label=knownSexualities
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not resolve reference to object with loadID FoodRestriction_-1 of type RimWorld.FoodRestriction. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Policy:0 Pawn: Dennis Outfit: Anything Food: DrugPolicy: HostilityResponse: Attack LoadoutId: 0 MapID: 1 curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not resolve reference to object with loadID FoodRestriction_-1 of type RimWorld.FoodRestriction. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Policy:0 Pawn: Cora Outfit: Anything Food: DrugPolicy: HostilityResponse: Attack LoadoutId: 0 MapID: 1 curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not resolve reference to object with loadID FoodRestriction_-1 of type RimWorld.FoodRestriction. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Policy:0 Pawn: Rhino Outfit: Anything Food: DrugPolicy: HostilityResponse: Attack LoadoutId: 0 MapID: 1 curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not resolve reference to object with loadID FoodRestriction_-1 of type RimWorld.FoodRestriction. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Policy:0 Pawn: Purple Outfit: Anything Food: DrugPolicy: HostilityResponse: Flee LoadoutId: 0 MapID: 1 curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not resolve reference to object with loadID FoodRestriction_-1 of type RimWorld.FoodRestriction. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Policy:0 Pawn: Hawk Outfit: Anything Food: DrugPolicy: HostilityResponse: Attack LoadoutId: 0 MapID: 1 curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not resolve reference to object with loadID FoodRestriction_-1 of type RimWorld.FoodRestriction. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Policy:0 Pawn: Carcaga Outfit: Anything Food: DrugPolicy: HostilityResponse: Attack LoadoutId: 0 MapID: 1 curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not resolve reference to object with loadID FoodRestriction_-1 of type RimWorld.FoodRestriction. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Policy:0 Pawn: Blue Outfit: Anything Food: DrugPolicy: HostilityResponse: Attack LoadoutId: 0 MapID: 1 curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not resolve reference to object with loadID FoodRestriction_-1 of type RimWorld.FoodRestriction. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Policy:0 Pawn: Alex Outfit: Anything Food: DrugPolicy: HostilityResponse: Attack LoadoutId: 0 MapID: 1 curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not resolve reference to object with loadID FoodRestriction_-1 of type RimWorld.FoodRestriction. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Policy:0 Pawn: Rin Outfit: Anything Food: DrugPolicy: HostilityResponse: Attack LoadoutId: 0 MapID: 1 curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not resolve reference to object with loadID FoodRestriction_-1 of type RimWorld.FoodRestriction. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Policy:0 Pawn: Bibra Outfit: Anything Food: DrugPolicy: HostilityResponse: Attack LoadoutId: 0 MapID: 1 curPathRelToParent=
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[PrepareLanding] WorldLoaded (from save).
[PrepareLanding] OnWorldLoaded
Unloading 0 Unused Serialized files (Serialized files now loaded: 1)
[HumanResources] Rhino tried to learn a null project.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[HumanResources] Alex tried to learn a null project.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 28892.
Total: 930.358800 ms (FindLiveObjects: 1.291900 ms CreateObjectMapping: 2.333700 ms MarkObjects: 926.115400 ms DeleteObjects: 0.615600 ms)
[PrepareLanding] Prefilter: 204749 tiles in WorldGrid.tiles
Exception in RimWorld.ThinkNode_ConditionalColonist TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
at HumanResources.HarmonyPatches.CheckKnownWeapons (Verse.Pawn pawn, Verse.Thing thing) [0x00001] in <534dd973ab3740f18ef61ee9a76e58fa>:0
at HumanResources.SimpleSidearms_Patches.equipSpecificWeapon_Prefix (Verse.Pawn pawn, Verse.ThingWithComps weapon) [0x00033] in <534dd973ab3740f18ef61ee9a76e58fa>:0
at (wrapper dynamic-method) SimpleSidearms.utilities.WeaponAssingment.SimpleSidearms.utilities.WeaponAssingment.equipSpecificWeapon_Patch1(Verse.Pawn,Verse.ThingWithComps,bool,bool)
at SimpleSidearms.utilities.WeaponAssingment.equipBestWeaponFromInventoryByPreference (Verse.Pawn pawn, SimpleSidearms.Globals+DroppingModeEnum drop, System.Nullable`1[T] modeOverride, Verse.Pawn target) [0x00070] in <5a2ff91a1eef49959bb87409a99ac288>:0
at SimpleSidearms.rimworld.JobGiver_QuicklySwitchWeapons.TryGiveJobStatic (Verse.Pawn pawn, System.Boolean inCombat) [0x0005a] in <5a2ff91a1eef49959bb87409a99ac288>:0
at SimpleSidearms.rimworld.JobGiver_QuicklySwitchWeapons.TryGiveJob (Verse.Pawn pawn) [0x00001] in <5a2ff91a1eef49959bb87409a99ac288>:0
at Verse.AI.ThinkNode_JobGiver.TryIssueJobPackage (Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x00000] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
at Verse.AI.ThinkNode_Priority.TryIssueJobPackage (Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x00022] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
PS=- __instance.def= RaidEnemy
Constructed TargetInfo with cell=(0, 0, 0) and a null map.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Constructed TargetInfo with cell=(0, 0, 0) and a null map.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Constructed TargetInfo with cell=(0, 0, 0) and a null map.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Constructed TargetInfo with cell=(0, 0, 0) and a null map.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Constructed TargetInfo with cell=(0, 0, 0) and a null map.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception in RimWorld.ThinkNode_ConditionalColonist TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
at HumanResources.HarmonyPatches.CheckKnownWeapons (Verse.Pawn pawn, Verse.Thing thing) [0x00001] in <534dd973ab3740f18ef61ee9a76e58fa>:0
at HumanResources.SimpleSidearms_Patches.equipSpecificWeapon_Prefix (Verse.Pawn pawn, Verse.ThingWithComps weapon) [0x00033] in <534dd973ab3740f18ef61ee9a76e58fa>:0
at (wrapper dynamic-method) SimpleSidearms.utilities.WeaponAssingment.SimpleSidearms.utilities.WeaponAssingment.equipSpecificWeapon_Patch1(Verse.Pawn,Verse.ThingWithComps,bool,bool)
at SimpleSidearms.utilities.WeaponAssingment.equipBestWeaponFromInventoryByPreference (Verse.Pawn pawn, SimpleSidearms.Globals+DroppingModeEnum drop, System.Nullable`1[T] modeOverride, Verse.Pawn target) [0x00070] in <5a2ff91a1eef49959bb87409a99ac288>:0
at SimpleSidearms.rimworld.JobGiver_QuicklySwitchWeapons.TryGiveJobStatic (Verse.Pawn pawn, System.Boolean inCombat) [0x0005a] in <5a2ff91a1eef49959bb87409a99ac288>:0
at SimpleSidearms.rimworld.JobGiver_QuicklySwitchWeapons.TryGiveJob (Verse.Pawn pawn) [0x00001] in <5a2ff91a1eef49959bb87409a99ac288>:0
at Verse.AI.ThinkNode_JobGiver.TryIssueJobPackage (Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x00000] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
at Verse.AI.ThinkNode_Priority.TryIssueJobPackage (Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x00022] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception in RimWorld.ThinkNode_ConditionalColonist TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
at HumanResources.HarmonyPatches.CheckKnownWeapons (Verse.Pawn pawn, Verse.Thing thing) [0x00001] in <534dd973ab3740f18ef61ee9a76e58fa>:0
at HumanResources.SimpleSidearms_Patches.equipSpecificWeapon_Prefix (Verse.Pawn pawn, Verse.ThingWithComps weapon) [0x00033] in <534dd973ab3740f18ef61ee9a76e58fa>:0
at (wrapper dynamic-method) SimpleSidearms.utilities.WeaponAssingment.SimpleSidearms.utilities.WeaponAssingment.equipSpecificWeapon_Patch1(Verse.Pawn,Verse.ThingWithComps,bool,bool)
at SimpleSidearms.utilities.WeaponAssingment.equipBestWeaponFromInventoryByPreference (Verse.Pawn pawn, SimpleSidearms.Globals+DroppingModeEnum drop, System.Nullable`1[T] modeOverride, Verse.Pawn target) [0x00070] in <5a2ff91a1eef49959bb87409a99ac288>:0
at SimpleSidearms.rimworld.JobGiver_QuicklySwitchWeapons.TryGiveJobStatic (Verse.Pawn pawn, System.Boolean inCombat) [0x0005a] in <5a2ff91a1eef49959bb87409a99ac288>:0
at SimpleSidearms.rimworld.JobGiver_QuicklySwitchWeapons.TryGiveJob (Verse.Pawn pawn) [0x00001] in <5a2ff91a1eef49959bb87409a99ac288>:0
at Verse.AI.ThinkNode_JobGiver.TryIssueJobPackage (Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x00000] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
at Verse.AI.ThinkNode_Priority.TryIssueJobPackage (Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x00022] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception in RimWorld.ThinkNode_ConditionalColonist TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
at HumanResources.HarmonyPatches.CheckKnownWeapons (Verse.Pawn pawn, Verse.Thing thing) [0x00001] in <534dd973ab3740f18ef61ee9a76e58fa>:0
at HumanResources.SimpleSidearms_Patches.equipSpecificWeapon_Prefix (Verse.Pawn pawn, Verse.ThingWithComps weapon) [0x00033] in <534dd973ab3740f18ef61ee9a76e58fa>:0
at (wrapper dynamic-method) SimpleSidearms.utilities.WeaponAssingment.SimpleSidearms.utilities.WeaponAssingment.equipSpecificWeapon_Patch1(Verse.Pawn,Verse.ThingWithComps,bool,bool)
at SimpleSidearms.utilities.WeaponAssingment.equipBestWeaponFromInventoryByPreference (Verse.Pawn pawn, SimpleSidearms.Globals+DroppingModeEnum drop, System.Nullable`1[T] modeOverride, Verse.Pawn target) [0x00070] in <5a2ff91a1eef49959bb87409a99ac288>:0
at SimpleSidearms.rimworld.JobGiver_QuicklySwitchWeapons.TryGiveJobStatic (Verse.Pawn pawn, System.Boolean inCombat) [0x0005a] in <5a2ff91a1eef49959bb87409a99ac288>:0
at SimpleSidearms.rimworld.JobGiver_QuicklySwitchWeapons.TryGiveJob (Verse.Pawn pawn) [0x00001] in <5a2ff91a1eef49959bb87409a99ac288>:0
at Verse.AI.ThinkNode_JobGiver.TryIssueJobPackage (Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x00000] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
at Verse.AI.ThinkNode_Priority.TryIssueJobPackage (Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x00022] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception in RimWorld.ThinkNode_ConditionalColonist TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
at HumanResources.HarmonyPatches.CheckKnownWeapons (Verse.Pawn pawn, Verse.Thing thing) [0x00001] in <534dd973ab3740f18ef61ee9a76e58fa>:0
at HumanResources.SimpleSidearms_Patches.equipSpecificWeapon_Prefix (Verse.Pawn pawn, Verse.ThingWithComps weapon) [0x00033] in <534dd973ab3740f18ef61ee9a76e58fa>:0
at (wrapper dynamic-method) SimpleSidearms.utilities.WeaponAssingment.SimpleSidearms.utilities.WeaponAssingment.equipSpecificWeapon_Patch1(Verse.Pawn,Verse.ThingWithComps,bool,bool)
at SimpleSidearms.utilities.WeaponAssingment.equipBestWeaponFromInventoryByPreference (Verse.Pawn pawn, SimpleSidearms.Globals+DroppingModeEnum drop, System.Nullable`1[T] modeOverride, Verse.Pawn target) [0x00070] in <5a2ff91a1eef49959bb87409a99ac288>:0
at SimpleSidearms.rimworld.JobGiver_QuicklySwitchWeapons.TryGiveJobStatic (Verse.Pawn pawn, System.Boolean inCombat) [0x0005a] in <5a2ff91a1eef49959bb87409a99ac288>:0
at SimpleSidearms.rimworld.JobGiver_QuicklySwitchWeapons.TryGiveJob (Verse.Pawn pawn) [0x00001] in <5a2ff91a1eef49959bb87409a99ac288>:0
at Verse.AI.ThinkNode_JobGiver.TryIssueJobPackage (Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x00000] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
at Verse.AI.ThinkNode_Priority.TryIssueJobPackage (Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x00022] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Constructed TargetInfo with cell=(0, 0, 0) and a null map.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Constructed TargetInfo with cell=(0, 0, 0) and a null map.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Constructed TargetInfo with cell=(0, 0, 0) and a null map.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Constructed TargetInfo with cell=(0, 0, 0) and a null map.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Constructed TargetInfo with cell=(0, 0, 0) and a null map.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Constructed TargetInfo with cell=(0, 0, 0) and a null map.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Constructed TargetInfo with cell=(0, 0, 0) and a null map.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Constructed TargetInfo with cell=(0, 0, 0) and a null map.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Constructed TargetInfo with cell=(0, 0, 0) and a null map.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ReequipAndRetake:spelopede
Exception in RimWorld.ThinkNode_ConditionalColonist TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
at HumanResources.HarmonyPatches.CheckKnownWeapons (Verse.Pawn pawn, Verse.Thing thing) [0x00001] in <534dd973ab3740f18ef61ee9a76e58fa>:0
at HumanResources.SimpleSidearms_Patches.equipSpecificWeapon_Prefix (Verse.Pawn pawn, Verse.ThingWithComps weapon) [0x00033] in <534dd973ab3740f18ef61ee9a76e58fa>:0
at (wrapper dynamic-method) SimpleSidearms.utilities.WeaponAssingment.SimpleSidearms.utilities.WeaponAssingment.equipSpecificWeapon_Patch1(Verse.Pawn,Verse.ThingWithComps,bool,bool)
at SimpleSidearms.utilities.WeaponAssingment.equipBestWeaponFromInventoryByPreference (Verse.Pawn pawn, SimpleSidearms.Globals+DroppingModeEnum drop, System.Nullable`1[T] modeOverride, Verse.Pawn target) [0x00070] in <5a2ff91a1eef49959bb87409a99ac288>:0
at SimpleSidearms.rimworld.JobGiver_QuicklySwitchWeapons.TryGiveJobStatic (Verse.Pawn pawn, System.Boolean inCombat) [0x0005a] in <5a2ff91a1eef49959bb87409a99ac288>:0
at SimpleSidearms.rimworld.JobGiver_QuicklySwitchWeapons.TryGiveJob (Verse.Pawn pawn) [0x00001] in <5a2ff91a1eef49959bb87409a99ac288>:0
at Verse.AI.ThinkNode_JobGiver.TryIssueJobPackage (Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x00000] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
at Verse.AI.ThinkNode_Priority.TryIssueJobPackage (Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x00022] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
PS=- __instance.def= PsychicDrone
PS=- __instance.def= Disease_SleepingSickness
Exception in RimWorld.ThinkNode_ConditionalColonist TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
at HumanResources.HarmonyPatches.CheckKnownWeapons (Verse.Pawn pawn, Verse.Thing thing) [0x00001] in <534dd973ab3740f18ef61ee9a76e58fa>:0
at HumanResources.SimpleSidearms_Patches.equipSpecificWeapon_Prefix (Verse.Pawn pawn, Verse.ThingWithComps weapon) [0x00033] in <534dd973ab3740f18ef61ee9a76e58fa>:0
at (wrapper dynamic-method) SimpleSidearms.utilities.WeaponAssingment.SimpleSidearms.utilities.WeaponAssingment.equipSpecificWeapon_Patch1(Verse.Pawn,Verse.ThingWithComps,bool,bool)
at SimpleSidearms.utilities.WeaponAssingment.equipBestWeaponFromInventoryByPreference (Verse.Pawn pawn, SimpleSidearms.Globals+DroppingModeEnum drop, System.Nullable`1[T] modeOverride, Verse.Pawn target) [0x00070] in <5a2ff91a1eef49959bb87409a99ac288>:0
at SimpleSidearms.rimworld.JobGiver_QuicklySwitchWeapons.TryGiveJobStatic (Verse.Pawn pawn, System.Boolean inCombat) [0x0005a] in <5a2ff91a1eef49959bb87409a99ac288>:0
at SimpleSidearms.rimworld.JobGiver_QuicklySwitchWeapons.TryGiveJob (Verse.Pawn pawn) [0x00001] in <5a2ff91a1eef49959bb87409a99ac288>:0
at Verse.AI.ThinkNode_JobGiver.TryIssueJobPackage (Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x00000] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
at Verse.AI.ThinkNode_Priority.TryIssueJobPackage (Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x00022] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception in RimWorld.ThinkNode_ConditionalColonist TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
at HumanResources.HarmonyPatches.CheckKnownWeapons (Verse.Pawn pawn, Verse.Thing thing) [0x00001] in <534dd973ab3740f18ef61ee9a76e58fa>:0
at HumanResources.SimpleSidearms_Patches.equipSpecificWeapon_Prefix (Verse.Pawn pawn, Verse.ThingWithComps weapon) [0x00033] in <534dd973ab3740f18ef61ee9a76e58fa>:0
at (wrapper dynamic-method) SimpleSidearms.utilities.WeaponAssingment.SimpleSidearms.utilities.WeaponAssingment.equipSpecificWeapon_Patch1(Verse.Pawn,Verse.ThingWithComps,bool,bool)
at SimpleSidearms.utilities.WeaponAssingment.equipBestWeaponFromInventoryByPreference (Verse.Pawn pawn, SimpleSidearms.Globals+DroppingModeEnum drop, System.Nullable`1[T] modeOverride, Verse.Pawn target) [0x00070] in <5a2ff91a1eef49959bb87409a99ac288>:0
at SimpleSidearms.rimworld.JobGiver_QuicklySwitchWeapons.TryGiveJobStatic (Verse.Pawn pawn, System.Boolean inCombat) [0x0005a] in <5a2ff91a1eef49959bb87409a99ac288>:0
at SimpleSidearms.rimworld.JobGiver_QuicklySwitchWeapons.TryGiveJob (Verse.Pawn pawn) [0x00001] in <5a2ff91a1eef49959bb87409a99ac288>:0
at Verse.AI.ThinkNode_JobGiver.TryIssueJobPackage (Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x00000] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
at Verse.AI.ThinkNode_Priority.TryIssueJobPackage (Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x00022] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception in RimWorld.ThinkNode_ConditionalColonist TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
at HumanResources.HarmonyPatches.CheckKnownWeapons (Verse.Pawn pawn, Verse.Thing thing) [0x00001] in <534dd973ab3740f18ef61ee9a76e58fa>:0
at HumanResources.SimpleSidearms_Patches.equipSpecificWeapon_Prefix (Verse.Pawn pawn, Verse.ThingWithComps weapon) [0x00033] in <534dd973ab3740f18ef61ee9a76e58fa>:0
at (wrapper dynamic-method) SimpleSidearms.utilities.WeaponAssingment.SimpleSidearms.utilities.WeaponAssingment.equipSpecificWeapon_Patch1(Verse.Pawn,Verse.ThingWithComps,bool,bool)
at SimpleSidearms.utilities.WeaponAssingment.equipBestWeaponFromInventoryByPreference (Verse.Pawn pawn, SimpleSidearms.Globals+DroppingModeEnum drop, System.Nullable`1[T] modeOverride, Verse.Pawn target) [0x00070] in <5a2ff91a1eef49959bb87409a99ac288>:0
at SimpleSidearms.rimworld.JobGiver_QuicklySwitchWeapons.TryGiveJobStatic (Verse.Pawn pawn, System.Boolean inCombat) [0x0005a] in <5a2ff91a1eef49959bb87409a99ac288>:0
at SimpleSidearms.rimworld.JobGiver_QuicklySwitchWeapons.TryGiveJob (Verse.Pawn pawn) [0x00001] in <5a2ff91a1eef49959bb87409a99ac288>:0
at Verse.AI.ThinkNode_JobGiver.TryIssueJobPackage (Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x00000] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
at Verse.AI.ThinkNode_Priority.TryIssueJobPackage (Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x00022] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception in RimWorld.ThinkNode_ConditionalColonist TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
at HumanResources.HarmonyPatches.CheckKnownWeapons (Verse.Pawn pawn, Verse.Thing thing) [0x00001] in <534dd973ab3740f18ef61ee9a76e58fa>:0
at HumanResources.SimpleSidearms_Patches.equipSpecificWeapon_Prefix (Verse.Pawn pawn, Verse.ThingWithComps weapon) [0x00033] in <534dd973ab3740f18ef61ee9a76e58fa>:0
at (wrapper dynamic-method) SimpleSidearms.utilities.WeaponAssingment.SimpleSidearms.utilities.WeaponAssingment.equipSpecificWeapon_Patch1(Verse.Pawn,Verse.ThingWithComps,bool,bool)
at SimpleSidearms.utilities.WeaponAssingment.equipBestWeaponFromInventoryByPreference (Verse.Pawn pawn, SimpleSidearms.Globals+DroppingModeEnum drop, System.Nullable`1[T] modeOverride, Verse.Pawn target) [0x00070] in <5a2ff91a1eef49959bb87409a99ac288>:0
at SimpleSidearms.rimworld.JobGiver_QuicklySwitchWeapons.TryGiveJobStatic (Verse.Pawn pawn, System.Boolean inCombat) [0x0005a] in <5a2ff91a1eef49959bb87409a99ac288>:0
at SimpleSidearms.rimworld.JobGiver_QuicklySwitchWeapons.TryGiveJob (Verse.Pawn pawn) [0x00001] in <5a2ff91a1eef49959bb87409a99ac288>:0
at Verse.AI.ThinkNode_JobGiver.TryIssueJobPackage (Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x00000] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
at Verse.AI.ThinkNode_Priority.TryIssueJobPackage (Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x00022] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception in RimWorld.ThinkNode_ConditionalColonist TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
at HumanResources.HarmonyPatches.CheckKnownWeapons (Verse.Pawn pawn, Verse.Thing thing) [0x00001] in <534dd973ab3740f18ef61ee9a76e58fa>:0
at HumanResources.SimpleSidearms_Patches.equipSpecificWeapon_Prefix (Verse.Pawn pawn, Verse.ThingWithComps weapon) [0x00033] in <534dd973ab3740f18ef61ee9a76e58fa>:0
at (wrapper dynamic-method) SimpleSidearms.utilities.WeaponAssingment.SimpleSidearms.utilities.WeaponAssingment.equipSpecificWeapon_Patch1(Verse.Pawn,Verse.ThingWithComps,bool,bool)
at SimpleSidearms.utilities.WeaponAssingment.equipBestWeaponFromInventoryByPreference (Verse.Pawn pawn, SimpleSidearms.Globals+DroppingModeEnum drop, System.Nullable`1[T] modeOverride, Verse.Pawn target) [0x00070] in <5a2ff91a1eef49959bb87409a99ac288>:0
at SimpleSidearms.rimworld.JobGiver_QuicklySwitchWeapons.TryGiveJobStatic (Verse.Pawn pawn, System.Boolean inCombat) [0x0005a] in <5a2ff91a1eef49959bb87409a99ac288>:0
at SimpleSidearms.rimworld.JobGiver_QuicklySwitchWeapons.TryGiveJob (Verse.Pawn pawn) [0x00001] in <5a2ff91a1eef49959bb87409a99ac288>:0
at Verse.AI.ThinkNode_JobGiver.TryIssueJobPackage (Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x00000] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
at Verse.AI.ThinkNode_Priority.TryIssueJobPackage (Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x00022] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ReequipAndRetake:Riku
Exception in RimWorld.ThinkNode_ConditionalColonist TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
at HumanResources.HarmonyPatches.CheckKnownWeapons (Verse.Pawn pawn, Verse.Thing thing) [0x00001] in <534dd973ab3740f18ef61ee9a76e58fa>:0
at HumanResources.SimpleSidearms_Patches.equipSpecificWeapon_Prefix (Verse.Pawn pawn, Verse.ThingWithComps weapon) [0x00033] in <534dd973ab3740f18ef61ee9a76e58fa>:0
at (wrapper dynamic-method) SimpleSidearms.utilities.WeaponAssingment.SimpleSidearms.utilities.WeaponAssingment.equipSpecificWeapon_Patch1(Verse.Pawn,Verse.ThingWithComps,bool,bool)
at SimpleSidearms.utilities.WeaponAssingment.equipBestWeaponFromInventoryByPreference (Verse.Pawn pawn, SimpleSidearms.Globals+DroppingModeEnum drop, System.Nullable`1[T] modeOverride, Verse.Pawn target) [0x00070] in <5a2ff91a1eef49959bb87409a99ac288>:0
at SimpleSidearms.rimworld.JobGiver_QuicklySwitchWeapons.TryGiveJobStatic (Verse.Pawn pawn, System.Boolean inCombat) [0x0005a] in <5a2ff91a1eef49959bb87409a99ac288>:0
at SimpleSidearms.rimworld.JobGiver_QuicklySwitchWeapons.TryGiveJob (Verse.Pawn pawn) [0x00001] in <5a2ff91a1eef49959bb87409a99ac288>:0
at Verse.AI.ThinkNode_JobGiver.TryIssueJobPackage (Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x00000] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
at Verse.AI.ThinkNode_Priority.TryIssueJobPackage (Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x00022] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception in RimWorld.ThinkNode_ConditionalColonist TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
at HumanResources.HarmonyPatches.CheckKnownWeapons (Verse.Pawn pawn, Verse.Thing thing) [0x00001] in <534dd973ab3740f18ef61ee9a76e58fa>:0
at HumanResources.SimpleSidearms_Patches.equipSpecificWeapon_Prefix (Verse.Pawn pawn, Verse.ThingWithComps weapon) [0x00033] in <534dd973ab3740f18ef61ee9a76e58fa>:0
at (wrapper dynamic-method) SimpleSidearms.utilities.WeaponAssingment.SimpleSidearms.utilities.WeaponAssingment.equipSpecificWeapon_Patch1(Verse.Pawn,Verse.ThingWithComps,bool,bool)
at SimpleSidearms.utilities.WeaponAssingment.equipBestWeaponFromInventoryByPreference (Verse.Pawn pawn, SimpleSidearms.Globals+DroppingModeEnum drop, System.Nullable`1[T] modeOverride, Verse.Pawn target) [0x00070] in <5a2ff91a1eef49959bb87409a99ac288>:0
at SimpleSidearms.rimworld.JobGiver_QuicklySwitchWeapons.TryGiveJobStatic (Verse.Pawn pawn, System.Boolean inCombat) [0x0005a] in <5a2ff91a1eef49959bb87409a99ac288>:0
at SimpleSidearms.rimworld.JobGiver_QuicklySwitchWeapons.TryGiveJob (Verse.Pawn pawn) [0x00001] in <5a2ff91a1eef49959bb87409a99ac288>:0
at Verse.AI.ThinkNode_JobGiver.TryIssueJobPackage (Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x00000] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
at Verse.AI.ThinkNode_Priority.TryIssueJobPackage (Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x00022] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
-=PS=- It's a quest! Bailout! MAYDAY!
Exception in RimWorld.ThinkNode_ConditionalColonist TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
at HumanResources.HarmonyPatches.CheckKnownWeapons (Verse.Pawn pawn, Verse.Thing thing) [0x00001] in <534dd973ab3740f18ef61ee9a76e58fa>:0
at HumanResources.SimpleSidearms_Patches.equipSpecificWeapon_Prefix (Verse.Pawn pawn, Verse.ThingWithComps weapon) [0x00033] in <534dd973ab3740f18ef61ee9a76e58fa>:0
at (wrapper dynamic-method) SimpleSidearms.utilities.WeaponAssingment.SimpleSidearms.utilities.WeaponAssingment.equipSpecificWeapon_Patch1(Verse.Pawn,Verse.ThingWithComps,bool,bool)
at SimpleSidearms.utilities.WeaponAssingment.equipBestWeaponFromInventoryByPreference (Verse.Pawn pawn, SimpleSidearms.Globals+DroppingModeEnum drop, System.Nullable`1[T] modeOverride, Verse.Pawn target) [0x00070] in <5a2ff91a1eef49959bb87409a99ac288>:0
at SimpleSidearms.rimworld.JobGiver_QuicklySwitchWeapons.TryGiveJobStatic (Verse.Pawn pawn, System.Boolean inCombat) [0x0005a] in <5a2ff91a1eef49959bb87409a99ac288>:0
at SimpleSidearms.rimworld.JobGiver_QuicklySwitchWeapons.TryGiveJob (Verse.Pawn pawn) [0x00001] in <5a2ff91a1eef49959bb87409a99ac288>:0
at Verse.AI.ThinkNode_JobGiver.TryIssueJobPackage (Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x00000] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
at Verse.AI.ThinkNode_Priority.TryIssueJobPackage (Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x00022] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception in RimWorld.ThinkNode_ConditionalColonist TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
at HumanResources.HarmonyPatches.CheckKnownWeapons (Verse.Pawn pawn, Verse.Thing thing) [0x00001] in <534dd973ab3740f18ef61ee9a76e58fa>:0
at HumanResources.SimpleSidearms_Patches.equipSpecificWeapon_Prefix (Verse.Pawn pawn, Verse.ThingWithComps weapon) [0x00033] in <534dd973ab3740f18ef61ee9a76e58fa>:0
at (wrapper dynamic-method) SimpleSidearms.utilities.WeaponAssingment.SimpleSidearms.utilities.WeaponAssingment.equipSpecificWeapon_Patch1(Verse.Pawn,Verse.ThingWithComps,bool,bool)
at SimpleSidearms.utilities.WeaponAssingment.equipBestWeaponFromInventoryByPreference (Verse.Pawn pawn, SimpleSidearms.Globals+DroppingModeEnum drop, System.Nullable`1[T] modeOverride, Verse.Pawn target) [0x00070] in <5a2ff91a1eef49959bb87409a99ac288>:0
at SimpleSidearms.rimworld.JobGiver_QuicklySwitchWeapons.TryGiveJobStatic (Verse.Pawn pawn, System.Boolean inCombat) [0x0005a] in <5a2ff91a1eef49959bb87409a99ac288>:0
at SimpleSidearms.rimworld.JobGiver_QuicklySwitchWeapons.TryGiveJob (Verse.Pawn pawn) [0x00001] in <5a2ff91a1eef49959bb87409a99ac288>:0
at Verse.AI.ThinkNode_JobGiver.TryIssueJobPackage (Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x00000] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
at Verse.AI.ThinkNode_Priority.TryIssueJobPackage (Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x00022] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception in RimWorld.ThinkNode_ConditionalColonist TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
at HumanResources.HarmonyPatches.CheckKnownWeapons (Verse.Pawn pawn, Verse.Thing thing) [0x00001] in <534dd973ab3740f18ef61ee9a76e58fa>:0
at HumanResources.SimpleSidearms_Patches.equipSpecificWeapon_Prefix (Verse.Pawn pawn, Verse.ThingWithComps weapon) [0x00033] in <534dd973ab3740f18ef61ee9a76e58fa>:0
at (wrapper dynamic-method) SimpleSidearms.utilities.WeaponAssingment.SimpleSidearms.utilities.WeaponAssingment.equipSpecificWeapon_Patch1(Verse.Pawn,Verse.ThingWithComps,bool,bool)
at SimpleSidearms.utilities.WeaponAssingment.equipBestWeaponFromInventoryByPreference (Verse.Pawn pawn, SimpleSidearms.Globals+DroppingModeEnum drop, System.Nullable`1[T] modeOverride, Verse.Pawn target) [0x00070] in <5a2ff91a1eef49959bb87409a99ac288>:0
at SimpleSidearms.rimworld.JobGiver_QuicklySwitchWeapons.TryGiveJobStatic (Verse.Pawn pawn, System.Boolean inCombat) [0x0005a] in <5a2ff91a1eef49959bb87409a99ac288>:0
at SimpleSidearms.rimworld.JobGiver_QuicklySwitchWeapons.TryGiveJob (Verse.Pawn pawn) [0x00001] in <5a2ff91a1eef49959bb87409a99ac288>:0
at Verse.AI.ThinkNode_JobGiver.TryIssueJobPackage (Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x00000] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
at Verse.AI.ThinkNode_Priority.TryIssueJobPackage (Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x00022] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception in RimWorld.ThinkNode_ConditionalColonist TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
at HumanResources.HarmonyPatches.CheckKnownWeapons (Verse.Pawn pawn, Verse.Thing thing) [0x00001] in <534dd973ab3740f18ef61ee9a76e58fa>:0
at HumanResources.SimpleSidearms_Patches.equipSpecificWeapon_Prefix (Verse.Pawn pawn, Verse.ThingWithComps weapon) [0x00033] in <534dd973ab3740f18ef61ee9a76e58fa>:0
at (wrapper dynamic-method) SimpleSidearms.utilities.WeaponAssingment.SimpleSidearms.utilities.WeaponAssingment.equipSpecificWeapon_Patch1(Verse.Pawn,Verse.ThingWithComps,bool,bool)
at SimpleSidearms.utilities.WeaponAssingment.equipBestWeaponFromInventoryByPreference (Verse.Pawn pawn, SimpleSidearms.Globals+DroppingModeEnum drop, System.Nullable`1[T] modeOverride, Verse.Pawn target) [0x00070] in <5a2ff91a1eef49959bb87409a99ac288>:0
at SimpleSidearms.rimworld.JobGiver_QuicklySwitchWeapons.TryGiveJobStatic (Verse.Pawn pawn, System.Boolean inCombat) [0x0005a] in <5a2ff91a1eef49959bb87409a99ac288>:0
at SimpleSidearms.rimworld.JobGiver_QuicklySwitchWeapons.TryGiveJob (Verse.Pawn pawn) [0x00001] in <5a2ff91a1eef49959bb87409a99ac288>:0
at Verse.AI.ThinkNode_JobGiver.TryIssueJobPackage (Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x00000] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
at Verse.AI.ThinkNode_Priority.TryIssueJobPackage (Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x00022] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception ticking Slick (at (144, 0, 172)): System.NullReferenceException: Object reference not set to an instance of an object
at HumanResources.HarmonyPatches.CheckKnownWeapons (Verse.Pawn pawn, Verse.Thing thing) [0x00001] in <534dd973ab3740f18ef61ee9a76e58fa>:0
at HumanResources.SimpleSidearms_Patches.equipSpecificWeapon_Prefix (Verse.Pawn pawn, Verse.ThingWithComps weapon) [0x00033] in <534dd973ab3740f18ef61ee9a76e58fa>:0
at (wrapper dynamic-method) SimpleSidearms.utilities.WeaponAssingment.SimpleSidearms.utilities.WeaponAssingment.equipSpecificWeapon_Patch1(Verse.Pawn,Verse.ThingWithComps,bool,bool)
at SimpleSidearms.utilities.WeaponAssingment.equipBestWeaponFromInventoryByPreference (Verse.Pawn pawn, SimpleSidearms.Globals+DroppingModeEnum drop, System.Nullable`1[T] modeOverride, Verse.Pawn target) [0x00070] in <5a2ff91a1eef49959bb87409a99ac288>:0
at SimpleSidearms.intercepts.AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTick (RimWorld.AutoUndrafter __instance, Verse.Pawn ___pawn) [0x00064] in <5a2ff91a1eef49959bb87409a99ac288>:0
at (wrapper dynamic-method) RimWorld.AutoUndrafter.RimWorld.AutoUndrafter.AutoUndraftTick_Patch1(RimWorld.AutoUndrafter)
at RimWorld.Pawn_DraftController.DraftControllerTick () [0x00000] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
at Verse.Pawn.Tick () [0x00191] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
at Verse.TickList.Tick () [0x0015c] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
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