Created
March 3, 2012 19:28
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When I switch to the home screen and back to my app, this is my log output.
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V/SDL ( 3377): onResume() | |
I/ActivityManager( 1396): Displayed activity org.libsdl.app/.SDLActivity: 478 ms (total 478 ms) | |
W/IInputConnectionWrapper( 1509): showStatusIcon on inactive InputConnection | |
V/SDL ( 3377): surfaceCreated() | |
V/SDL ( 3377): surfaceChanged() | |
V/SDL ( 3377): pixel format unknown -1 | |
V/SDL ( 3377): Window size:480x270 | |
I/SDL ( 3377): SDL_Android_Init() | |
I/SDL ( 3377): SDL_Android_Init() finished! | |
V/SDL ( 3377): Creating new EGL Surface | |
I/SDL ( 3377): [STUB] GL_SetSwapInterval | |
I/SDL ( 3377): [STUB] GL_GetSwapInterval | |
W/SDL/APP ( 3377): +++++ INIT DONE +++++ | |
W/SDL/APP ( 3377): Unhandled event type=512 | |
D/PhoneWindow( 3377): couldn't save which view has focus because the focused view org.libsdl.app.SDLSurface@44b215e8 has no id. | |
V/SDL ( 3377): onPause() | |
E/libEGL ( 3377): call to OpenGL ES API with no current context (logged once per thread) | |
W/SDL/APP ( 3377): Unhandled event type=512 | |
W/SDL/APP ( 3377): Unhandled event type=512 | |
W/SDL/APP ( 3377): Unhandled event type=512 | |
I/ActivityManager( 1396): Starting activity: Intent { act=android.intent.action.MAIN cat=[android.intent.category.HOME] flg=0x10200000 cmp=com.lge.launcher/.Launcher } | |
I/WindowManager( 1396): Setting rotation to 0, animFlags=1 | |
I/ActivityManager( 1396): Config changed: { scale=1.0 imsi=310/260 loc=en_US touch=3 keys=1/1/2 nav=1/1 orien=1 layout=18 uiMode=17 seq=81} | |
V/SDL ( 3377): surfaceDestroyed() | |
W/IInputConnectionWrapper( 3377): showStatusIcon on inactive InputConnection | |
W/InputManagerService( 1396): Starting input on non-focused client com.android.internal.view.IInputMethodClient$Stub$Proxy@44ec6690 (uid=10087 pid=3377) | |
I/ActivityManager( 1396): Starting activity: Intent { act=android.intent.action.MAIN cat=[android.intent.category.LAUNCHER] flg=0x10200000 cmp=org.libsdl.app/.SDLActivity bnds=[243,338][317,417] } | |
I/WindowManager( 1396): Setting rotation to 1, animFlags=1 | |
I/ActivityManager( 1396): Config changed: { scale=1.0 imsi=310/260 loc=en_US touch=3 keys=1/1/2 nav=1/1 orien=2 layout=18 uiMode=17 seq=82} | |
V/SDL ( 3377): onResume() | |
D/[brighthy_log]( 1495): [BRIGHTHY] Enter ACTION_CONFIGURATION_CHANGED | |
W/SDL/APP ( 3377): Unhandled event type=512 | |
W/SDL/APP ( 3377): Unhandled event type=512 | |
W/SDL/APP ( 3377): Unhandled event type=512 | |
E/Surface ( 3377): surface (id=1, identity=733) is invalid, err=-19 (No such device) | |
E/Surface ( 3377): surface (id=1, identity=733) is invalid, err=-19 (No such device) | |
E/Surface ( 3377): surface (id=1, identity=733) is invalid, err=-19 (No such device) | |
E/Surface ( 3377): surface (id=1, identity=733) is invalid, err=-19 (No such device) | |
E/Surface ( 3377): surface (id=1, identity=733) is invalid, err=-19 (No such device) | |
E/Adreno200-EGL( 3377): egliSwapWindowSurface: unable to dequeue native buffer | |
V/SDL ( 3377): surfaceCreated() | |
V/SDL ( 3377): Creating new EGL Surface | |
E/SDL ( 3377): Old EGL Context doesnt work, trying with a new one | |
E/Surface ( 3377): surface (id=1, identity=733) is invalid, err=-19 (No such device) | |
E/Adreno200-EGL( 3377): eglLockWindowSurface: unable to dequeue native buffer | |
E/Surface ( 3377): surface (id=1, identity=733) is invalid, err=-19 (No such device) | |
E/Adreno200-EGL( 3377): eglLockWindowSurface: unable to dequeue native buffer | |
E/Surface ( 3377): surface (id=1, identity=733) is invalid, err=-19 (No such device) | |
E/Adreno200-EGL( 3377): eglLockWindowSurface: unable to dequeue native buffer | |
E/Adreno200-EGL( 3377): egliSwapWindowSurface: oglSwapBuffer failed | |
E/Surface ( 3377): surface (id=1, identity=733) is invalid, err=-19 (No such device) | |
E/Adreno200-EGL( 3377): eglLockWindowSurface: unable to dequeue native buffer | |
E/Surface ( 3377): surface (id=1, identity=733) is invalid, err=-19 (No such device) | |
E/Adreno200-EGL( 3377): eglLockWindowSurface: unable to dequeue native buffer | |
E/Surface ( 3377): surface (id=1, identity=733) is invalid, err=-19 (No such device) | |
E/Adreno200-EGL( 3377): eglLockWindowSurface: unable to dequeue native buffer | |
E/Adreno200-EGL( 3377): egliSwapWindowSurface: oglSwapBuffer failed | |
E/Surface ( 3377): surface (id=1, identity=733) is invalid, err=-19 (No such device) | |
E/Adreno200-EGL( 3377): eglLockWindowSurface: unable to dequeue native buffer | |
E/Surface ( 3377): surface (id=1, identity=733) is invalid, err=-19 (No such device) | |
E/Adreno200-EGL( 3377): eglLockWindowSurface: unable to dequeue native buffer | |
E/Surface ( 3377): surface (id=1, identity=733) is invalid, err=-19 (No such device) | |
E/Adreno200-EGL( 3377): eglLockWindowSurface: unable to dequeue native buffer | |
E/Adreno200-EGL( 3377): egliSwapWindowSurface: oglSwapBuffer failed | |
E/Surface ( 3377): surface (id=1, identity=733) is invalid, err=-19 (No such device) | |
E/Adreno200-EGL( 3377): eglLockWindowSurface: unable to dequeue native buffer | |
E/Surface ( 3377): surface (id=1, identity=733) is invalid, err=-19 (No such device) | |
E/Adreno200-EGL( 3377): eglLockWindowSurface: unable to dequeue native buffer | |
V/SDL ( 3377): surfaceChanged() | |
V/SDL ( 3377): pixel format unknown -1 | |
V/SDL ( 3377): Window size:480x270 | |
E/Surface ( 3377): using an invalid surface id=1, identity=733 should be 736 | |
E/Adreno200-EGL( 3377): eglLockWindowSurface: unable to dequeue native buffer | |
E/Surface ( 3377): using an invalid surface id=1, identity=733 should be 736 | |
E/Adreno200-EGL( 3377): eglLockWindowSurface: unable to dequeue native buffer | |
E/Surface ( 3377): using an invalid surface id=1, identity=733 should be 736 | |
E/Adreno200-EGL( 3377): eglLockWindowSurface: unable to dequeue native buffer | |
E/Surface ( 3377): using an invalid surface id=1, identity=733 should be 736 |
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#include <SDL.h> | |
#include <lua.h> | |
#include <lualib.h> | |
#include <lauxlib.h> | |
#include <limits.h> | |
#include <string.h> | |
void sdl_derp(void) { | |
SDL_Init(SDL_INIT_EVERYTHING); | |
int w = 640; | |
int h = 480; | |
int done = 0, color = 0; | |
SDL_Window * window = SDL_CreateWindow("SDL 2.0 Demo", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, w, h, 0); | |
SDL_Renderer * renderer = SDL_CreateRenderer(window, -1, 0); | |
SDL_Log("+++++ INIT DONE +++++"); | |
while (!done) { | |
SDL_Event event; | |
while (SDL_PollEvent(&event)!=0) { | |
if (event.type==SDL_QUIT) { | |
done = 1; | |
break; | |
} else { | |
SDL_Log("Unhandled event type=%d", event.type); | |
} | |
} | |
SDL_SetRenderDrawColor(renderer, 0xFF, color, color, 0xFF); | |
color = (color+1)&0xFF; | |
SDL_RenderClear(renderer); | |
SDL_RenderPresent(renderer); | |
SDL_Delay(20); | |
} | |
SDL_Log("+++++ FINISHED +++++"); | |
SDL_Quit(); | |
} | |
int SDL_main(int argc, char * argv[]) { | |
sdl_derp(); | |
return 0; | |
} |
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