Massive
Multiplayer
Online
Ephemeral
Key
Value
Storage
It's meant to be run on a simple Heroku instance, and anyone can pitch in key/value pairs
Besides the obvious effects of anyone being able to access and modify the data, everything is stored in memory with no hard persistance. This is by design.
So, whenever the instances restarts or goes down, so does everything in it. This is subject to change in the future.
You store a value associated with a key. That's it.
The app contains instructions on how to move data in and out.
Basically just use HTTP methods and you're golden.