NVIDIA announces the release of PhysX SDK V3.1 PhysX-3.1 is available for download at the website below: NVIDIA PhysX Developer Support The PhysX SDK 4 Oct 2011 New PxCloth cloth solver in SDK 3.1 is a rewrite of the PhysX 2.x deformables, oriented on clothing simulation. It is promised to offer better NVIDIA PhysX. NVIDIA has released a new version of its PhysX SDK. This version 3.1 brings the following changes: 6 Oct 2011 List of publicly available free binary PhysX SDKs includes SDK for Windows PC, Download PhysX SDK 3.1 at Developer Support Center. 1 Nov 2011 2.7 PhysX plug-in for 3ds Max – New Features Overview: General: Additional PhysX SDK 3.1 solver. Plug-in now features two different 17 Mar 2016 24 Jan 2017 While PhysX SDK 2.x is based on patchwork design and old code base, . PhysX SDK 3.1, Oct 4, 2011, Includes large number of bug fixes, 2 Dec 2011 Updated PhysX 3.1.1, which adresses many issues found in SDK 3.1.0, is now available for download. nvidia-physx. Update [11.01.2012]: While the PhysX SDK is designed primarily for game developers, it is also used by researchers, educators, and simulation application developers who need real 7 окт 2011 Компания NVIDIA обновила свой передовой физический движок PhysX, выпустив SDK версии 3.1. В общее число наборов SDK для
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