Created
June 2, 2012 10:38
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INFO: Multi-processor system detected. Run with -multithreaded argument to enable multithreading (EXPERIMENTAL). | |
INFO: Starting VDrift: 2011-10-22-release, Version: 140-g30ed983, O/S: Mac OS | |
INFO: Home directory: /Users/timothyfurlong | |
INFO: Settings file: /Users/timothyfurlong/Library/Preferences/VDrift/VDrift.config | |
INFO: Data directory: /Users/timothyfurlong/Documents/Development/VDrift/Dev/Timo6/vdrift/vdrift-mac/build/Debug/VDrift.app/Contents/Resources/data | |
DATA_DIR: /Users/timothyfurlong/Documents/Development/VDrift/Dev/Timo6/vdrift/vdrift-mac/build/Debug/VDrift.app/Contents/Resources/data | |
INFO: Temporary directory: /Users/timothyfurlong/Library/Preferences/VDrift/tmp | |
INFO: Log file: /Users/timothyfurlong/Library/Preferences/VDrift/log.txt | |
INFO: Disabling antialiasing | |
INFO: Display change was successful: 1600x900x32 24z fullscreen=0 | |
INFO: GL Renderer: Intel HD Graphics 3000 OpenGL Engine | |
INFO: GL Vendor: Intel Inc. | |
INFO: GL Version: 2.1 APPLE-7.18.18 | |
INFO: Initialized GLEW 1.7.0 | |
ERROR: Graphics card or driver does not support required GL_VERSION_3_3 | |
ERROR: Initialization of GL3 failed; that's OK, falling back to GL 1 or 2 | |
ERROR: You don't have an NVIDIA or ATI/AMD card. This game may not run correctly or at all. | |
INFO: Video card information: | |
Vendor: Intel Inc. | |
Renderer: Intel HD Graphics 3000 OpenGL Engine | |
Version: 2.1 APPLE-7.18.18 | |
Maximum texture size: 8192 | |
Maximum varying floats: 60 | |
Using GLEW 1.7.0 | |
INFO: Maximum color attachments: 8 | |
INFO: Maximum draw buffers (1 required): 8 | |
INFO: Texture units: 8 full, 16 partial | |
INFO: Loaded shader package simple | |
INFO: Loaded shader package simple, variant simple_premult | |
INFO: Loaded shader package simple, variant simple_gamma_premult | |
INFO: Loaded shader package simple, variant simple_gamma | |
INFO: Loaded shader package simple, variant simplecar | |
INFO: Loaded shader package tonemap | |
INFO: ----- Start Shader Link Log for /Users/timothyfurlong/Documents/Development/VDrift/Dev/Timo6/vdrift/vdrift-mac/build/Debug/VDrift.app/Contents/Resources/data/shaders/gbufferfill/vertex.glsl and /Users/timothyfurlong/Documents/Development/VDrift/Dev/Timo6/vdrift/vdrift-mac/build/Debug/VDrift.app/Contents/Resources/data/shaders/gbufferfill/fragment.glsl ----- | |
INFO: WARNING: Output of vertex shader 'V' not read by fragment shader | |
INFO: ----- End Shader Link Log ----- | |
INFO: Loaded shader package gbufferfill | |
INFO: ----- Start Shader Link Log for /Users/timothyfurlong/Documents/Development/VDrift/Dev/Timo6/vdrift/vdrift-mac/build/Debug/VDrift.app/Contents/Resources/data/shaders/gbufferfill/vertex.glsl and /Users/timothyfurlong/Documents/Development/VDrift/Dev/Timo6/vdrift/vdrift-mac/build/Debug/VDrift.app/Contents/Resources/data/shaders/gbufferfill/fragment.glsl ----- | |
INFO: WARNING: Output of vertex shader 'V' not read by fragment shader | |
INFO: ----- End Shader Link Log ----- | |
INFO: Loaded shader package gbufferfill, variant gbufferfillcar | |
INFO: ----- Start Shader Link Log for /Users/timothyfurlong/Documents/Development/VDrift/Dev/Timo6/vdrift/vdrift-mac/build/Debug/VDrift.app/Contents/Resources/data/shaders/lightaccumulate/vertex.glsl and /Users/timothyfurlong/Documents/Development/VDrift/Dev/Timo6/vdrift/vdrift-mac/build/Debug/VDrift.app/Contents/Resources/data/shaders/lightaccumulate/fragment.glsl ----- | |
INFO: WARNING: Output of vertex shader 'tu0coord' not read by fragment shader | |
INFO: ----- End Shader Link Log ----- | |
INFO: Loaded shader package lightaccumulate, variant lightaccumulate_initial | |
INFO: ----- Start Shader Link Log for /Users/timothyfurlong/Documents/Development/VDrift/Dev/Timo6/vdrift/vdrift-mac/build/Debug/VDrift.app/Contents/Resources/data/shaders/lightaccumulate/vertex.glsl and /Users/timothyfurlong/Documents/Development/VDrift/Dev/Timo6/vdrift/vdrift-mac/build/Debug/VDrift.app/Contents/Resources/data/shaders/lightaccumulate/fragment.glsl ----- | |
INFO: WARNING: Output of vertex shader 'tu0coord' not read by fragment shader | |
INFO: ----- End Shader Link Log ----- | |
INFO: Loaded shader package lightaccumulate, variant lightaccumulate_omni | |
INFO: Loaded shader package depthgen | |
INFO: Loaded shader package depthgen, variant depthgennoalpha | |
INFO: Loaded shader package distancefield | |
INFO: Loaded shader package deferredskybox | |
INFO: Loaded shader package deferredskyboxblend | |
INFO: Loaded shader package softparticle | |
INFO: Loaded shader package ppdepthadjust | |
INFO: Loaded shader package ppdepthadjust, variant ppcopy | |
INFO: Loaded shader package ppdepthadjust, variant ppcopy_gamma | |
INFO: Loaded shader package deferredshadows | |
INFO: ----- Start Shader Link Log for /Users/timothyfurlong/Documents/Development/VDrift/Dev/Timo6/vdrift/vdrift-mac/build/Debug/VDrift.app/Contents/Resources/data/shaders/ssao/vertex.glsl and /Users/timothyfurlong/Documents/Development/VDrift/Dev/Timo6/vdrift/vdrift-mac/build/Debug/VDrift.app/Contents/Resources/data/shaders/ssao/fragment.glsl ----- | |
INFO: WARNING: Output of vertex shader 'eyespace_view_direction' not read by fragment shader | |
INFO: ----- End Shader Link Log ----- | |
INFO: Loaded shader package ssao | |
INFO: Loaded shader package ssao_blur | |
INFO: Loaded shader package deferredaa | |
INFO: Successfully enabled shaders | |
INFO: Initialized render output: full_scene_depth (FBO) | |
INFO: Initialized render output: full_scene_color (FBO) | |
INFO: Initialized render output: full_scene_tonemapped (FBO) | |
INFO: Initialized render output: normal_xy (FBO) | |
INFO: Initialized render output: material_properties (FBO) | |
INFO: Initialized render output: diffuse_albedo (FBO) | |
INFO: Initialized render output: log_luminance (FBO) | |
INFO: Initialized render output: log_luminance_tiny (FBO) | |
INFO: Maximum anisotropy: 16 | |
INFO: 0 joysticks found. | |
INFO: Loading car controls from: /Users/timothyfurlong/Library/Preferences/VDrift/controls.config | |
INFO: Sound initialization information: | |
INFO: Obtained audio device: | |
Frequency: 44100 | |
Format: 32784 | |
Bits per sample: 16 | |
Channels: 2 | |
Silence: 0 | |
Samples: 2048 | |
Size: 8192 | |
Sound initialization successful | |
INFO: Loaded fonts successfully | |
INFO: Loaded GUI successfully | |
INFO: Loading track from path: /Users/timothyfurlong/Documents/Development/VDrift/Dev/Timo6/vdrift/vdrift-mac/build/Debug/VDrift.app/Contents/Resources/data/tracks/garage | |
INFO: Loaded surfaces file, 7 surfaces. | |
INFO: Track timing sectors: 2 | |
ERROR: Failed to load roof_shingles.png from:, /Users/timothyfurlong/Library/Preferences/VDrift/tracks/garage/objects, /Users/timothyfurlong/Documents/Development/VDrift/Dev/Timo6/vdrift/vdrift-mac/build/Debug/VDrift.app/Contents/Resources/data/tracks/garage/objects, /Users/timothyfurlong/Documents/Development/VDrift/Dev/Timo6/vdrift/vdrift-mac/build/Debug/VDrift.app/Contents/Resources/data/carparts, /Users/timothyfurlong/Documents/Development/VDrift/Dev/Timo6/vdrift/vdrift-mac/build/Debug/VDrift.app/Contents/Resources/data/trackparts | |
ERROR: Error loading track (deferred): garage | |
ERROR: Error loading garage. | |
INFO: Got quit message from GUI. Shutting down... | |
INFO: Shutting down... | |
INFO: Exiting |
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