Created
February 4, 2010 09:11
-
-
Save rkachowski/294466 to your computer and use it in GitHub Desktop.
gameboy rom to try clear screen in apa mode
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#include <gb/gb.h> | |
#include <gb/drawing.h> | |
void main() | |
{ | |
int x =0; | |
int y =0; | |
int clean = 0; | |
UBYTE blankTile[] = | |
{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, | |
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00 | |
}; | |
UWORD idx; | |
//whoopty | |
color(BLACK,BLACK,M_FILL); | |
box(0,0,GRAPHICS_WIDTH-1,GRAPHICS_HEIGHT-1,M_FILL); | |
while(1) | |
{ | |
UBYTE joy = joypad(); | |
if ( joy & J_A )//clear screen | |
{ | |
if(clean ==0) | |
{ | |
disable_interrupts(); | |
for(idx=0; idx < 0xFF; idx++) | |
set_bkg_data(idx, 0x01, blankTile); | |
enable_interrupts(); | |
clean =1; | |
} | |
} | |
if ( joy & J_RIGHT)//scroll right | |
{ | |
color(BLACK,BLACK,M_NOFILL); | |
line(x,y,x,GRAPHICS_HEIGHT-1); | |
if(x<GRAPHICS_WIDTH-1) | |
x+=1; | |
clean =0; | |
} | |
if ( joy & J_LEFT)//scroll left | |
{ | |
color(WHITE,WHITE,M_NOFILL); | |
line(x,y,x,GRAPHICS_HEIGHT-1); | |
if(x>0) | |
x-=1; | |
clean =0; | |
} | |
if ( joy & J_B)//black screen | |
{ | |
color(BLACK,BLACK,M_FILL); | |
box(0,0,GRAPHICS_WIDTH-1,GRAPHICS_HEIGHT-1,M_FILL); | |
clean =0; | |
} | |
wait_vbl_done(); | |
} | |
waitpad(J_START); // other keys are J_A, J_UP, J_SELECT, etc. | |
} |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment