This is from the intro to threejs docs creating a scene. In the tutorial I was working on I was using CubeGeometry which I think now doesn't work and BoxGeometry works.
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August 29, 2015 14:05
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rotating box w/ threejs
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// doing the example from the Docs to learn | |
var scene = new THREE.Scene(); | |
var camera = new THREE.PerspectiveCamera(75,window.innerWidth/window.innerHeight,1,1000); | |
var renderer = new THREE.WebGLRenderer(); | |
renderer.setSize( window.innerWidth, window.innerHeight ); | |
// tried this a little different from the example in docs | |
document.getElementById("webgl-container").appendChild(renderer.domElement); | |
// This is where introtowebgl uses CubeGeometry | |
var geometry = new THREE.BoxGeometry(1,1,1); | |
var material = new THREE.MeshBasicMaterial({color:0x00ff20}); | |
var cube = new THREE.Mesh(geometry,material); | |
console.log(cube.rotation); | |
scene.add(cube); | |
camera.position.z = 3; | |
function render (){ | |
requestAnimationFrame(render); | |
cube.rotation.x +=.01; | |
cube.rotation.y += .04; | |
renderer.render(scene,camera); | |
} | |
render(); | |
//console.log(this) | |
/* | |
var scene = new THREE.Scene(); | |
var camera = new THREE.PerspectiveCamera( 75, window.innerWidth/window.innerHeight, 0.1, 1000 ); | |
var renderer = new THREE.WebGLRenderer(); | |
renderer.setSize( window.innerWidth, window.innerHeight ); | |
document.body.appendChild( renderer.domElement ); | |
var geometry = new THREE.CubeGeometry( 1, 1, 1 ); | |
var material = new THREE.MeshBasicMaterial( { color: 0x00ff00 } ); | |
var cube = new THREE.Mesh( geometry, material ); | |
scene.add( cube ); | |
camera.position.z = 5; | |
var render = function () { | |
requestAnimationFrame( render ); | |
cube.rotation.x += 0.1; | |
cube.rotation.y += 0.1; | |
renderer.render(scene, camera); | |
}; | |
render(); | |
*/ |
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<!DOCTYPE html> | |
<html> | |
<head> | |
<title>Intro to WebGL with three.js</title> | |
</head> | |
<body> | |
<div id="webgl-container"></div> | |
<script src="//cdnjs.cloudflare.com/ajax/libs/three.js/r68/three.js"></script> | |
<script src="cuber.js"></script> | |
</body> | |
</html> |
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