Created
December 3, 2019 15:58
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Rimworld output log published using HugsLib
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Log uploaded on Tuesday, December 03, 2019, 4:59:29 PM | |
Loaded mods: | |
Core: (no assemblies) | |
HugsLib[ov:6.1.3]: 0Harmony(1.2.0.1), HugsLib(av:1.0.0.0,fv:6.1.3) | |
JecsTools: 0Harmony(1.0.9.1), 0JecsTools(1.0.8.0), AbilityUser(1.18.0.0), AbilityUserAI(1.18.0.0), CompActivatableEffect(1.18.0.0), CompAnimated(1.18.0.0), CompBalloon(1.18.0.0), CompBigBox(1.18.0.0), CompDeflector(1.18.0.0), CompDelayedSpawner(1.18.0.0), CompExtraSounds(1.18.0.0), CompInstalledPart(1.18.0.0), CompLumbering(1.18.0.0), CompOverlays(1.18.0.0), CompOversizedWeapon(1.18.0.0), CompSlotLoadable(1.18.0.0), CompToggleDef(1.18.0.0), CompVehicle(1.17.0.1), PawnShields(1.0.0.0), ThinkNodes(1.0.0.0) | |
RuntimeGC: RuntimeGC(20.0.15.1) | |
Camouflage and Stealth: 0Harmony(1.2.0.1), 0MultiplayerAPI(0.1.0.0), CompCamo(1.0.0.0), Observer(1.0.0.0), StealthBox(1.0.0.0) | |
Doors Expanded: 0Harmony(1.0.9.1), DoorsExpanded(1.18.0.0) | |
Moody: Moody(2.4.2.0) | |
Ammunition: 0Harmony(1.0.9.1), Ammunition(1.0.0.0) | |
Humanoid Alien Races 2.0: 0Harmony(1.2.0.3), AlienRace(1.0.0.0) | |
Children, school and learning: 0Harmony(1.2.0.1), Children(1.0.0.0), ChildrenHelperClasses(1.0.0.0) | |
Alien Children Compatibility: 0Harmony(1.2.0.1), AlienChildrenCompatibility(1.0.0.0) | |
[KV] Faction Control - 1.0: 0Harmony(1.2.0.1), FactionControl(1.0.6885.42591) | |
Story Framework: 0Harmony(1.2.0.1), StoryFramework(1.0.0.0) | |
Sparkling Worlds - Full Mod: SparklingWorldsBlueMoon(1.0.0.0), SparklingWorldsCore(1.0.0.0), SparklingWorldsEvents(1.0.0.0), SparklingWorldsMAD(1.0.0.0), SparklingWorldsMechanites(1.0.0.0) | |
Vanilla Factions Expanded - Core: 0Harmony(1.2.0.1), VFECore(1.1.5.0) | |
Giddy-up! Core[ov:1.1.6]: GiddyUpCore(0.0.0.0) | |
Giddy-up! Battle Mounts[ov:1.0.2]: Battlemounts(0.0.0.0), DependencyChecker(1.0.0.0) | |
Miscellaneous 'CORE': ColonistKeys(1.0.0.0), CommonMisc(1.0.0.0) | |
Buildable Terrain v1: (no assemblies) | |
Ugh You Got Me: 0Harmony(1.2.0.1), UghYouGotMe(1.0.6864.6526) | |
Dubs Mint Menus: 0Harmony(1.2.0.1), DubsMintMenus(1.2.7240.1178) | |
Realistic Rooms: (no assemblies) | |
Allow Tool: $HugsLibChecker(0.5.0.0), AllowTool(av:3.6.0.0,fv:3.6.1) | |
Veinminer R1.0: Veinminer(1.0.0.0) | |
Bricks Don't Vanish: 0Harmony(1.2.0.1), BricksDontVanish(1.0.0.0) | |
ED-Embrasures: 0Harmony(1.2.0.1), ED-Embrasures(1.0.0.0) | |
QualityBuilder: 0Harmony(1.2.0.1), QualityBuilder(1.0.8.0) | |
[KV] Trading Spot - 1.0: TradingSpot(1.0.0.0) | |
Herd Migration Revival: (no assemblies) | |
[XND] Adjustable Predator Count: 0Harmony(1.2.0.1), 1SettingsHelper(0.19.1.36477), AdjustablePredatorCount(1.1.0.0) | |
[SYR] Set Up Camp: 0Harmony(1.2.0.1), SetUpCamp(1.0.0.0) | |
Where's the gravel? - Grayscale Edition: (no assemblies) | |
[FSF] Encounter Map Resources: (no assemblies) | |
More Steel: (no assemblies) | |
[FSF] Growable Grass: (no assemblies) | |
DeadMansClothing: 0Harmony(1.1.0.0), DeadMansClothing(1.0.2.0) | |
ItemListSelector: ItemListSelector(1.0.0.0) | |
Storage Solutions: (no assemblies) | |
Plantable Wild Berries: (no assemblies) | |
Androids: 0Harmony(1.2.0.3), Androids(1.0.0.0) | |
Incident Person Stat: 0Harmony(1.2.0.1), IncidentPersonStat(1.0.0.0) | |
[v1.0]-LinkableDoors: LinkableDoors(1.0.0.0) | |
The Price Is Right: 0Harmony(1.2.0.1), The_Price_Is_Right(1.0.0.0) | |
Black Labs: (no assemblies) | |
[CP] Chicken Mitchell - Hairstyles (1.0): (no assemblies) | |
Double Population: (no assemblies) | |
Camera+: 0Harmony(1.2.0.1), CameraPlus(1.4.6.0) | |
No "Ate Without A Table": (no assemblies) | |
Travel through water: (no assemblies) | |
[1.0] Tend Whenever: 0Harmony(1.0.9.1), TendWhenever[B18](1.0.0.0) | |
Non-Deadly Smokeleaf: (no assemblies) | |
no disturbed sleep: (no assemblies) | |
1.0 - Imprisonment On The Go! (Make Pawns Prisoners Without Beds): 0Harmony(1.0.9.1), MakePawnsPrisoners(1.0.0.0) | |
Respect the Scars [1.0]: (no assemblies) | |
Tables+: (no assemblies) | |
Dismiss Trader: 0Harmony(1.2.0.1), Dismiss_Trader(0.1.1.0) | |
Misc. Bees'n'Honey: BeeAndHoney(1.0.0.0) | |
[1.0] Wild Animal Sex V4.1: WildAnimalSex(1.0.0.0) | |
Locks: 0Harmony(1.0.9.1), Locks(1.0.0.0) | |
MendAndRecycle: MendAndRecycle(1.0.6942.32740) | |
Snap Out!: 0MultiplayerAPI(0.1.0.0), 0Harmony(1.2.0.1), 1SettingsHelper(1.0.0.0), SnapOut(1.0.0.0) | |
Selling prisoners with no guilt: (no assemblies) | |
More Faction Interaction: 0Harmony(1.2.0.1), MoreFactionInteraction(av:0.1.0.8,fv:1.0.10.0) | |
Avoid Friendly Fire: $HugsLibChecker(0.5.0.0), AvoidFriendlyFire(1.0.6.0) | |
Quarry 1.0: Quarry(0.19.0.0) | |
Simple sidearms[ov:1.3.2]: SimpleSidearms(1.0.0.0) | |
Tilled Soil: (no assemblies) | |
Color Coded Mood Bar: 0Harmony(1.2.0.1), ColoredMoodBar(1.0.0.0) | |
Statue of Colonist: 0Harmony(1.2.0.1), StatueOfColonist(1.0.0.0) | |
Toggle Harvest: 0Harmony(1.2.0.1), ToggleHarvest(1.1.0.0) | |
Hay is Kibble: (no assemblies) | |
Nature is Beautiful v2.5 [1.0]: ModCheck(1.8.1.0), RimworldAssemblyTemplate(1.0.6845.25806) | |
Predator Hunt Alert: 0Harmony(1.2.0.1), PredatorHuntAlert(1.0.0.0) | |
Selectable Sculpture Graphic: 0Harmony(1.2.0.1), SelectableSculptureGraphic(1.0.0.0) | |
[RF] Pawns are Capable! [1.0]: 0Harmony(1.2.0.1), Pawns are Capable!(1.0.6916.16774) | |
[RF] Tribal Raiders [1.0]: 0Harmony(1.2.0.1), Rainbeau's Tribal Raiders(1.0.6854.32958) | |
More Slaves [1.0]: StockGenerator_Slaves_Patch(1.0.0.0) | |
We Had a Trader? (Continued): WeHadATrader(0.0.0.0) | |
Blueprints: Blueprints(av:2.0.0.0,fv:2.7.102) | |
[CP] Detailed Body Textures II (1.0): (no assemblies) | |
Plant Growth Sync: 0Harmony(1.1.0.0), PlantGrowthSync(1.0.0.0) | |
[XND] Visible Pants: 0Harmony(1.2.0.1), VisiblePants(2.2.0.0) | |
Mad Skills: 0Harmony(1.2.0.1), MadSkills(0.0.0.0) | |
[FSF] Simply Soil: (no assemblies) | |
RunAndGun[ov:1.1.2]: RunAndGun(1.18.3.0) | |
Hospitality: $HugsLibChecker(0.5.0.0), Hospitality(av:1.0.0.0,fv:1.0.32) | |
[T] MoreFloors: (no assemblies) | |
No Barrack Penalty Buff: (no assemblies) | |
[RF] Fishing [1.0]: Rainbeau's Fishing(1.0.6909.28204) | |
Fishing Nets: GTU_Processor(1.0.0.0), GT_Animation(1.0.0.0), GT_ExplicitTerrainAffordance(1.0.0.0) | |
Shoo!: 0Harmony(1.1.0.0), Shoo!(1.0.0.0) | |
Giddy-up! Caravan[ov:1.1.0]: DependencyChecker(1.0.0.0), GiddyUpCaravan(0.0.0.0) | |
[RF] Archipelagos [1.0]: 0Harmony(1.2.0.1), Rainbeau's Archipelagos(1.0.6913.21058) | |
Camping Stuff: Nandonalt_CampingStuff(1.0.0.0) | |
Mass Graves: 0Harmony(1.2.0.1), MassGraves(1.0.0.0) | |
ez infestation: (no assemblies) | |
Misc. MapGenerator: MapGenerator(1.0.0.0) | |
Misc. MapGen FactionBase: MapGeneratorFactionBase(1.0.0.0) | |
RenameColony: 0Harmony(1.2.0.1), RenameColony(1.0.0.0) | |
Horses (1.0): (no assemblies) | |
Spidercamp's Dog Pack (1.0): (no assemblies) | |
Sheep (1.0): (no assemblies) | |
[KV] More Trait Slots - 1.0: 0Harmony(1.2.0.1), More Trait Slots(1.0.6902.37574) | |
Disable Sappers: (no assemblies) | |
Variable Population: $HugsLibChecker(0.5.0.0), VariablePopulation(1.1.0.0) | |
Religions of Rimworld: Religion(1.0.0.0) | |
Donkeys: (no assemblies) | |
Soaking Wet is a Good Thing: (no assemblies) | |
Large Prison Camp: Rimworld(av:1.0.0.0,fv:1.1.0.0) | |
Roof Support 1.0: (no assemblies) | |
Death Rattle: DeathRattle(18.10.30.0) | |
Hold Open Opens Doors: $HugsLibChecker(0.5.0.0), Hold_Open_Opens_Doors(1.0.0.6) | |
[RF] Wild Cultivation [1.0]: 0Harmony(1.2.0.1), Rainbeau's Wild Cultivation(1.0.6871.35676) | |
RimStory: 0Harmony(1.2.0.1), 1SettingsHelper(0.19.1.36477), RimStory(1.0.0.0) | |
Open Door Manually: 0Harmony(1.2.0.1), OpenDoorManually(1.0.0.0) | |
Cut plants before building: 0Harmony(1.2.0.1), CutPlantsBeforeBuilding(1.0.0.0) | |
Share The Load: 0Harmony(1.2.0.1), Share_The_Load(1.0.0.0) | |
[1.0] Palisades: (no assemblies) | |
[1.0] Palisades Embrasures Patch : (no assemblies) | |
Kidnapped colonist camp: Kid(1.3.0.0) | |
No Carried Food: (no assemblies) | |
Dubs Mint Minimap: 0Harmony(1.2.0.1), DubsMintMinimap(1.1.7215.27355) | |
Beer is Alright: (no assemblies) | |
Drop on Water Revived: (no assemblies) | |
Days Matter[ov:1.0.0]: $HugsLibChecker(0.5.0.0), RimWorldDaysMatter(1.0.0.0) | |
[CP] I Need Nourishment! - Slower Malnutrition (1.0): RimworldMalnutritionPatch(0.0.0.0) | |
Pawn Badge: $HugsLibChecker(0.5.0.0), RR_PawnBadge(1.0.0.0) | |
Pawn Badge - (MISC) Job Icons: (no assemblies) | |
[1.0] Thanks For All The Fish[ov:1.0.0]: AllTheFish(0.19.0.0) | |
Prisoner Arena: 0Harmony(1.2.0.1), RimWorldExampleProjectDLL(0.15.1.0) | |
Vanilla Animals Expanded — Livestock: 0Harmony(1.2.0.1), AnimalVariations(1.0.6991.8182), ModCheck(1.8.1.0) | |
RimQuest: 0Harmony(1.0.9.1), RimQuest(0.0.0.0) | |
Grazing Lands: 0Harmony(1.2.0.2), GrazingLands(1.0.0.0) | |
DeepRim: 0Harmony(1.2.0.1), DeepRim(0.0.0.0) | |
Roads of the Rim: 0Harmony(1.2.0.1), RoadsOfTheRim(1.0.7224.23719), UnityEngine(0.0.0.0) | |
More Furniture [1.0]: (no assemblies) | |
RimWriter - Books, Scrolls, Tablets, and Libraries: 0Harmony(1.0.9.1), RimWriter(1.1.0.7) | |
[sd] medicaddons: sd_medicaddons(1.0.6870.40283) | |
Expanded Roofing: 0Harmony(1.2.0.1), 1SettingsHelper(0.19.1.36477), ExpandedRoofing(1.0.2.42130) | |
Misc. Incidents: Incidents(1.0.3.0), TacticalComputer(1.0.0.0) | |
Simply More Bridges: 0Harmony(1.1.0.0), SimplyMoreBridges(1.0.0.0) | |
Apparello 2: (no assemblies) | |
Door Mat R1.0: RimWorld-DoorMat(1.0.0.0) | |
[XND] Profitable Weapons: 0Harmony(1.2.0.1), 1SettingsHelper(0.19.1.36477), ProfitableWeapons(1.2.7.0) | |
Let's Trade! [1.0]: (no assemblies) | |
FashionRIMsta: (no assemblies) | |
Quest Tab: 0Harmony(1.0.9.1), Merthsoft.QuestTab(1.0.0.0) | |
Vanilla Furniture Expanded - Security: 0Harmony(1.2.0.1), ExplosiveTrailsEffect(1.0.7140.31563), NoCamShakeExplosions(1.0.0.0), VFESecurity(1.0.5.2) | |
Go Explore!: LetsGoExplore(av:0.1.0.1,fv:1.0.0.0) | |
PrisonerRansom: 0Harmony(1.1.0.0), PrisonerRansom(1.0.6744.33716) | |
Tribal Signal Fire: TribalSignalFire(0.0.3.0) | |
Fertile Planet: (no assemblies) | |
Mine Tech: Mine Tech(1.0.0.0) | |
OgreStack: OgreStack(1.0.0.0) | |
Star Wars - Factions: 0Harmony(1.0.9.1), SWFactions(1.17.0.3) | |
Project Fallout v1.8b: AntiMateriel(0.6.0.0), Healing(1.0.6878.3548), CaffineRimworld(1.0.6046.27265) | |
More Crashed Ship Parts: 0Harmony(1.2.0.1), MoreCrashedShipParts(1.0.0.0) | |
[WD] More Mini-Turrets 1.0: (no assemblies) | |
Brain In a Jar: (no assemblies) | |
Landmines: Landmines(1.0.0.0) | |
[PS] Reconditioning Pod: PS_ReconPod(1.0.0.0) | |
Plasteel Surgery: PlasteelSurgery(1.0.0.0) | |
Fences And Floors: (no assemblies) | |
Backup Generators: $HugsLibChecker(0.5.0.0), 0Harmony(1.0.9.1), BackupGenerators(1.0.6866.29426) | |
Smoked meat: (no assemblies) | |
Orbital Animal Traders: (no assemblies) | |
Charged weapons for pirates: (no assemblies) | |
Plasma Weaponry: (no assemblies) | |
[1.0]-FuelBurning: FuelBurning(1.0.0.0) | |
Meteors: MeteorIncident(1.0.0.0) | |
Mod Medicine Patch: 0Harmony(1.0.9.1), Mod Medicine Patch(1.73.0.0) | |
Glitter Tech: (no assemblies) | |
Craftable Glitter Tech Weapons and Apparels: (no assemblies) | |
AI Uplifting Assistant [1.0]: (no assemblies) | |
[KV] RimFridge - 1.0: 0Harmony(1.2.0.1), RimFridge(1.0.0.0) | |
MiningCo. Alert speaker: MiningCo. AlertSpeaker(1.0.0.0) | |
More Mechanoids: MoreMechanoids(1.0.1.0) | |
Raiderpedes: (no assemblies) | |
RT Fuse: 0Harmony(1.2.0.1), RT_Fuse(1.0.0.0) | |
RT Solar Flare Shield: 0Harmony(1.2.0.1), RT_SolarFlareShield(1.0.0.0) | |
MiningCo. MiningHelmet: MiningCo. MiningHelmet(1.0.0.0) | |
Galaxy News Radio: (no assemblies) | |
More vanilla factions: (no assemblies) | |
Bulk Components: (no assemblies) | |
Replica Vanometric Power Cells: (no assemblies) | |
Concrete Walls: (no assemblies) | |
[1.0] Chemfuel From Hay: (no assemblies) | |
Invisible Conduit: 0Harmony(1.1.0.0), GoAwaySmallWire(1.0.0.0) | |
Uranium is Green: (no assemblies) | |
Wall Light: $HugsLibChecker(0.5.0.0), WallLight(1.0.0.0) | |
MiningCo. Projector: MiningCo. Projector(1.0.0.0) | |
[sd] advanced powergeneration: sd_adv_powergen(1.0.6938.22941) | |
Various Space Ship Chunk: 0Harmony(1.2.0.1), ShipChunkTranspiler(0.1.1.0) | |
SF [1.0] Orbital Trader Transponder: CompUseEffect_CallTrader(0.1.1.0) | |
Frontline - Bunkers: (no assemblies) | |
Frontline - Additional Guns for Bunkers: (no assemblies) | |
Frontline - Trenches: (no assemblies) | |
Frontline - Additional Guns for Trenches: (no assemblies) | |
Cargo Pod Transport[1.0]: 0Harmony(1.2.0.1), Helicopter(1.0.0.0) | |
Chill Out, Body Purist [1.0]: (no assemblies) | |
[WD] Black Marine Armor 1.0: (no assemblies) | |
Stronger Tool Cabinets (1.0): (no assemblies) | |
Mechanoids Feel Chill Now 1.0: (no assemblies) | |
Fueled Nuclear Power Generators: (no assemblies) | |
MiningCo. DrillTurret: MiningCo. DrillTurret(1.0.0.0) | |
More Batteries: (no assemblies) | |
Rimlaser: 0Harmony(1.2.0.1), Rimlaser(1.0.345.849) | |
[RF] Concrete [1.0]: 0Harmony(1.2.0.1), RFF Concrete(1.0.6871.34943) | |
Toxic Fallout Protection Suit: (no assemblies) | |
Industrial Age - Objects and Furniture: 0Harmony(1.0.9.1), IndustrialAgeObjects(1.1.0.7) | |
[KV] Impassable Map Maker - 1.0: 0Harmony(1.2.0.1), ImpassableMapMaker(1.0.0.0) | |
Furnace: (no assemblies) | |
LongRangePodLauncher: (no assemblies) | |
T-45b Power Armor (1.0): (no assemblies) | |
[CP] Prisoner Outfit (1.0): GraphicApparelDetour(1.19.0.0) | |
A Dog Said... Animal Prosthetics: (no assemblies) | |
RIMkea: (no assemblies) | |
Wall Vitals Monitor: (no assemblies) | |
[RF] Advanced Bridges [1.0]: Rainbeau's Advanced Bridges(1.0.6889.23495) | |
MiningCo. MMS: MiningCo. MMS(1.0.0.0) | |
[CP] Portable Power Generator (1.0): (no assemblies) | |
[SYR] Scar Removal: SyrScarRemoval(1.0.0.0) | |
MiningCo. Spaceship: MiningCo. Spaceship(1.0.0.0) | |
Vault [1.0]: (no assemblies) | |
Commercial Server: (no assemblies) | |
F@#king Drop Pods: FuckingDropPods(1.0.0.0) | |
[KIR]Playable Outlander Settlers [V1.0]: (no assemblies) | |
Simple Slavery[1.0]: SimpleSlavery(1.0.0.0) | |
What the hack?![ov:1.2.0]: $HugsLibChecker(0.5.0.0), WhatTheHack(1.0.0.0) | |
Harvest Everything!: 0Harmony(1.2.0.1), Harvest Everything(1.0.0.0) | |
Misc. MAI: AIPawn(1.0.2.0) | |
Shield Generators by Frontier Developments: 0Harmony(1.2.0.1), FrontierDevelopments-Shields(1.2.1.2231) | |
Misc. Robots: AIRobot(1.0.4.0) | |
Misc. Robots++: (no assemblies) | |
Prisoner Harvesting: (no assemblies) | |
Definitely More Cannons: (no assemblies) | |
Tech Advancing: 0Harmony(1.0.9.1), 0MultiplayerAPI(0.1.0.0), TechAdvancing(1.0.0.0) | |
More Components: (no assemblies) | |
In-wall coolers and vents [1.0]: InwallCoolersAndVents(1.0.6826.40526) | |
Misc. Endgame: EndGame(1.0.5.0) | |
GlitterNet[ov:1.2.0]: $HugsLibChecker(0.5.0.0), GlitterNet(1.0.0.0) | |
Additional Joy Objects Classic: AdditionalJoyObjects(1.0.0.0) | |
Defensive Machine Gun Turret Pack: (no assemblies) | |
SRTS: 0Harmony(1.2.0.1), Helicopter(1.0.0.0) | |
Advanced Shield Belts: AdvancedShieldBelts(1.0.0.0) | |
Cryptorestore Caskets (1.0): CryptoRestore(1.0.0.0) | |
[XND] Proper Shotguns: 0Harmony(1.2.0.1), ProperShotguns(1.1.2.0) | |
Life Support: 0Harmony(1.2.0.1), LifeSupport(0.0.0.0) | |
Questionable Ethics Enhanced: 0Harmony(1.2.0.1), QuestionableEthicsEnhanced(av:1.0.0.0,fv:1.0.3.0) | |
Tier 2 Temperature: StandingAirConditioner(1.0.0.0) | |
Directly abandon settlement: 不需要废弃基地(1.0.0.0) | |
SF Cave Life: (no assemblies) | |
[WD] Expanded Floors 1.0: (no assemblies) | |
ZARS Tribalism: 0Harmony(1.0.9.1), Tribal Essentials(1.0.6553.41296) | |
Vanilla Animals Expanded — Cats and Dogs: 0Harmony(1.2.0.1), AnimalVariations(1.0.6991.8182), ModCheck(1.8.1.0) | |
Simple Search Bar: 0Harmony(1.2.0.2), SimpleSearchBar(1.0.0.2) | |
No Tremendous saddness with death of prisoner: (no assemblies) | |
Vanilla Animals Expanded — Desert: (no assemblies) | |
Vanilla Animals Expanded — Extreme Desert: (no assemblies) | |
Vanilla Animals Expanded — Arid Shrubland: 0Harmony(1.2.0.1), VAEShrubland(1.0.0.0) | |
Large Faction Bases: LargeFactionBase(1.0.0.0) | |
Statue Of Colonist Alien Race Patch: 0Harmony(1.2.0.1), StatueOfColonistAlienRacePatch(1.0.0.0) | |
Vanilla Furniture Expanded: AOMoreFurniture(1.0.0.0) | |
Royal Thrumbos: (no assemblies) | |
DeepRim Power Transfer: (no assemblies) | |
Vanilla Apparel Expanded: (no assemblies) | |
Vanilla Armour Expanded: 0Harmony(1.0.9.1), Camouflage(1.0.0.0), D9UsefulAI(1.0.0.0) | |
Vanilla Weapons Expanded: 0Harmony(1.0.9.1), CompOversizedWeapon(1.18.0.0), ExplosiveTrailsEffect(1.0.7140.31563), NoCamShake(1.0.0.0), SmokingGun(1.0.0.0), Submunition(1.0.0.0), OPToxic(1.0.0.0) | |
War Crimes Expanded: WarCrimesExpanded(1.0.0.0) | |
Raids For Me: 0Harmony(1.2.0.1), RaidsForMe(1.0.2.0) | |
[CP] Get to the Chopper! - Aircraft mod [1.0]: 0Harmony(1.2.0.1), RH_AerospatialeGazelleHelicopter(1.0.0.0), RH_C130RoaringDownTheStrip(1.0.0.0), RH_CH53SeaStallion(1.0.0.0), RH_ChinookHelicopter(1.0.0.0), RH_DeLoreanTimeMachine(1.0.0.0), RH_EmbraerPhenomPrivateJet(1.0.0.0), RH_MH6HelicopterHelo(1.0.0.0), RH_MV22OspreyHelicopter(1.0.0.0), RH_UH1HueyHelicopter(1.0.0.0), RH_MH6Helicopter(1.0.0.0) | |
SRTS Expanded: 0Harmony(1.2.0.1), SRTS(1.0.0.0) | |
[CP] The DOOM Kit - Classic (1.0): 0Harmony(1.0.9.1), GraphicApparelDetour(1.19.0.0) | |
[CP] DOOM (1.0): 0Harmony(1.2.0.1), GraphicApparelDetour(1.19.0.0) | |
[CP] Retro Joy (1.0): (no assemblies) | |
Vanilla Furniture Expanded - Spacer Module: MFSpacer(1.0.0.0) | |
[RH] Faction: Task Force 141 (1.0): 0Harmony(1.0.9.1), CPGearTechFix(1.0.0.0), GraphicApparelDetour(1.19.0.0) | |
[RH] Faction: Umbra Company (1.0): 0Harmony(1.2.0.1), CPGearTechFix(1.0.0.0), GraphicApparelDetour(1.19.0.0) | |
[CP] Metal Gear Solid - CQC Takedown (1.0): 0Harmony(1.0.9.1), CPAbilityUser(1.18.0.0), CPAbilityUserAI(1.18.0.0), CQCTakedown(0.0.0.0) | |
[CP] Rimmu-Nation - Weapons (1.0): 0Harmony(1.0.9.1), CPWeaponExt(1.0.0.0), RNPortalTurret(1.0.0.0) | |
[RH] Faction: Militaires Sans Frontieres (1.0): 0Harmony(1.0.9.1), AnestheticGunMod_Bullets(0.0.0.0), AnestheticGunMod_HediffGiver(0.0.0.0), CPBackpacks(1.0.0.0), CPGearTechFix(1.0.0.0), GraphicApparelDetour(1.19.0.0), MSFBuddies(1.0.0.0), MSFRescue(1.0.0.0) | |
The Brotherhood Compendium: 0Harmony(1.0.9.1), CompOversizedWeapon(1.18.0.0), FlameWeapons(0.6.0.0) | |
[CP] Rimmu-Nation - Clothing (1.0): 0Harmony(1.0.9.1), CPBackpacks(1.0.0.0), CPGearTechFix(1.0.0.0), GraphicApparelDetour(1.19.0.0) | |
[CP] British Military Kit (1.0): 0Harmony(1.0.9.1), CPBackpacks(1.0.0.0), CPGearTechFix(1.0.0.0), GraphicApparelDetour(1.19.0.0) | |
[RH] Faction: Elite Crew (1.0): 0Harmony(1.0.9.1), CPBackpacks(1.0.0.0), CPGearTechFix(1.0.0.0), GraphicApparelDetour(1.19.0.0) | |
[RH] Faction: Last Man Mercs (1.0): 0Harmony(1.2.0.1), CPGearTechFix(1.0.0.0), DeathSpawningComp(1.0.0.0), GraphicApparelDetour(1.19.0.0), NoRogueRobots(1.0.0.0) | |
Harvest Organs Post Mortem: Autopsy(4.1.1.0) | |
Rimatomics: 0Harmony(1.2.0.1), 0MultiplayerAPI(0.1.0.0), Rimatomics(1.6.7197.25130) | |
[RH] Faction: The Ghosts (1.0): 0Harmony(1.0.9.1), CPBackpacks(1.0.0.0), CPGearTechFix(1.0.0.0), GraphicApparelDetour(1.19.0.0) | |
Rah's Bionics and Surgery Expansion: RBSE(1.0.0.0), ScarRemoving(1.0.0.0) | |
[FSF] Improved Vanometric Power Cells: (no assemblies) | |
[CP] Red Horse Furniture (1.0): 0Harmony(1.2.0.1), GraphicApparelDetour(1.19.0.0), RedHorse(0.0.0.0), ReinforcementCall(1.0.0.0) | |
Rimefeller: 0Harmony(1.2.0.1), 0MultiplayerAPI(0.1.0.0), Rimefeller(1.2.7175.25675) | |
Release Animals into Wild: Release Animals into Wild(1.0.0.0) | |
[RH] The Ghosts - A Dog Said.. Patch (1.0): (no assemblies) | |
Universal Robot: (no assemblies) | |
Vanilla Furniture Expanded - Medical Module: AOMoreMedical(1.0.0.0) | |
Everybody Gets One: 0Harmony(1.2.0.1), Everybody_Gets_One(1.0.0.0) | |
Jewelry: jewelry(1.1.0.0) | |
Advanced Parka Mod [ENG/GER]: (no assemblies) | |
Beautiful Water: 0Harmony(1.2.0.1), ModCheck(1.8.1.0) | |
Statue of Animal: 0Harmony(1.2.0.1), StatueOfAnimal(1.0.0.0) | |
Dual Wield: $HugsLibChecker(0.5.0.0), DualWield(1.0.0.0) | |
Stackable Chunks [1.0]: $HugsLibChecker(0.5.0.0), StackChunksSettings(1.0.0.0) | |
More Sculpture: (no assemblies) | |
Plant Human: PlantHuman(1.0.0.0) | |
Large Outpost: Large(1.0.0.0) | |
Fences And No Floors: (no assemblies) | |
Colony Leadership: Nandonalt_ColonyLeadership(1.0.0.0) | |
[1.0] RPG Style Inventory: Sandy_Detailed_RPG_Inventory(1.0.7134.33100) | |
Grass Is Hay: (no assemblies) | |
Early Industrial Societies: (no assemblies) | |
Xen's Taming Fixer: 0Harmony(1.0.9.1), TameFixer(1.0.0.0) | |
More Pack Animals: (no assemblies) | |
Gems: (no assemblies) | |
Slave Outfits [1.0]: SlaveOutfits(1.0.0.0) | |
Tradable Stone Blocks: (no assemblies) | |
Muh Eggs! [1.0]: (no assemblies) | |
Ushanka! 1.0.0: (no assemblies) | |
Supply and Demand: 0Harmony(1.2.0.1), SupplyAndDemand(1.0.0.0) | |
[1.0] Razor Wire (With Damage): (no assemblies) | |
[SYR] Neuter: 0Harmony(1.2.0.1), SyrNeuter(1.0.0.0) | |
Pack Mules Extended: (no assemblies) | |
Suppression: SuppressionMod(1.0.0.0) | |
【1.0】Animal straw bed: (no assemblies) | |
Medicines+: (no assemblies) | |
Tradeable AI Persona Core: (no assemblies) | |
ActiveResponseTraining: (no assemblies) | |
Skilled Stonecutting: (no assemblies) | |
Carcinoma spreads: (no assemblies) | |
Wandering Caravans [v2.4.1]: WanderingCaravans(1.0.7161.27652) | |
Fallout Vault Structures & Floors: (no assemblies) | |
AnimalCollabProj: AnimalVariations(1.0.6991.8182) | |
Star Wars - Fully Functional Lightsabers: 0Harmony(1.0.9.1), SWSaber(1.17.0.3) | |
Thrumbo Extension: (no assemblies) | |
[sd] chicken nest: (no assemblies) | |
ED-Laser Drill: ED-LaserDrill(1.0.0.0) | |
MiningCo. ForceField: MiningCo. ForceField(1.0.0.0) | |
MiningCo. LaserFence: MiningCo. LaserFence(1.0.0.0) | |
High Tech Laboratory Facilities (Continued): (no assemblies) | |
Locks (DoorsExpanded): 0Harmony(1.2.0.1), LocksDoorsExpanded(1.0.0.0) | |
Draft Notice - A Radio Add-On for RedHorse Furniture: (no assemblies) | |
Tacticool Lyrics - A Radio Patch for RedHorse Furniture: (no assemblies) | |
SF [v1.0] Rain Removes All Filth: (no assemblies) | |
Snowy Trees: 0Harmony(1.2.0.1), Nandonalt_SnowyTrees(1.0.0.0) | |
Westerado: Drinks(1.0.0.0) | |
[1.0] Advanced Animal Frameworks 3.4: 0Harmony(1.1.0.0), AnimalJobs(1.0.0.0), AnimalVehicles(1.0.0.0), AnimalWeaponFramework(1.0.0.0) | |
Westerado Wilderness: (no assemblies) | |
[1.0] Trading Economy Mod 3.1: WalkingProblemUpdateNote(1.0.0.0) | |
Better ModMismatch Window: 0Harmony(1.2.0.1), ModMisMatchWindowPatch(1.0.0.0) | |
Relations Tab: Fluffy_Relations(av:2.0.0.0,fv:2.3.68) | |
Mercenaries For Me: 0Harmony(1.2.0.1), MercenariesForMe(1.5.22.0) | |
Map Reroll: $HugsLibChecker(0.5.0.0), MapReroll(2.4.0.0) | |
Guards For Me: 0Harmony(1.2.0.1), GuardsForMe(2.1.3.0) | |
Vertibird Transport: 0Harmony(1.2.0.1), VertibirdHelo(1.0.0.0), VertihawkHelo(1.0.0.0) | |
Dynamic Diplomacy: DynamicDiplomacy(1.0.0.0) | |
Weaponry: 0Harmony(1.1.0.0), Weaponry(1.0.0.0) | |
Last Visited: 0Harmony(1.2.0.1), Last Visited(1.0.0.0) | |
Vanilla Furniture Expanded - Production: VFEProduction(1.0.0.0) | |
Vault-Tec - Handy things for your vault!: 0Harmony(1.2.0.1), NutrientPasteTiers(1.0.0.0) | |
NPDTiers - The Nutrient Paste Expansion Mod: 0Harmony(1.2.0.1), NutrientPasteTiers(1.0.0.0) | |
Preemptive Strike: 0Harmony(1.2.0.1), PreemptiveStrike(1.1.5.0) | |
Vanilla Animals Expanded — Ice Sheet: 0Harmony(1.2.0.1), AEXPAnimalBehaviours(1.0.0.0), ModCheck(1.8.1.0) | |
Vanilla Animals Expanded — Boreal Forest: 0Harmony(1.2.0.1), ModCheck(1.8.1.0) | |
Vanilla Animals Expanded — Tundra: 0Harmony(1.2.0.1), ModCheck(1.8.1.0) | |
Prison Labor: 0Harmony(1.2.0.1), PrisonLabor(0.10.7240.31018) | |
Vanilla Factions Expanded - Medieval: 0Harmony(1.2.0.1), CompOversizedWeapon(1.18.0.0), LoadOnDemand(1.0.7184.15751), VFEMedieval(1.0.5.0) | |
A Petition for Provisions: 0Harmony(1.2.0.1), ItemRequests(1.0.0.0) | |
Power Tab: 0Harmony(1.2.0.1), Source(1.0.0.0) | |
The Wasteland Compendium: 0Harmony(1.0.9.1), CompOversizedWeapon(1.18.0.0) | |
Save Our Ship 2: ShipsHaveInsides(0.0.0.0) | |
Save Our Ship 2 - Rimatomics Compatibility Patch: RimatomicsInSpace(0.0.0.0) | |
Save Our Ship 2 - What The Hack Compatibility Patch: (no assemblies) | |
Character Editor: 0Harmony(1.1.0.0), CharacterEditor(1.0.0.0) | |
NoMoreAutoroof: 0Harmony(1.2.0.1), NoMoreAutoroof(1.0.0.0) | |
Vanilla Weapons Expanded - Quickdraw: 0Harmony(1.0.9.1), CompOversizedWeapon(1.18.0.0) | |
Vanilla Animals Expanded — Tropical Rainforest: 0Harmony(1.2.0.1), ModCheck(1.8.1.0), NocturnalAnimals(1.0.0.0) | |
Vanilla Animals Expanded — Tropical Swamp: 0Harmony(1.2.0.1), ModCheck(1.8.1.0) | |
Xenohumans - Gen-spliced Xenos on the Rim: (no assemblies) | |
[1.0] Android tiers: 0Harmony(1.2.0.1), AndroidsAtlasTiers(1.0.0.0) | |
More Vanilla Turrets 1.0: (no assemblies) | |
Zabrak Race: (no assemblies) | |
RimEffect - Asari of the Rims: (no assemblies) | |
Star Wars Races: 0Harmony(1.2.0.1), StarWarsRaces(1.0.0.0) | |
Mass Muffect Races 1.0: (no assemblies) | |
Quarians!: (no assemblies) | |
Mass Muffect Harder Raids: (no assemblies) | |
Geth: Dalek(1.0.0.0) | |
Vanilla Hair Expanded: 0Harmony(1.2.0.1), VanillaHairExpanded(1.0.1.0) | |
Power++: 0Harmony(1.2.0.1), Power++(1.7.6.2) | |
[1.0] Android tiers - Gynoids: (no assemblies) | |
[1.0] Android Resurrection Kit: 0Harmony(1.0.9.1), AndroidResurrectionKit(1.0.0.0) | |
Android Tiers++ Extension: 0Harmony(1.2.0.1), Android Tiers++(1.0.3.0) | |
More Trade Ships: (no assemblies) | |
More Trade Ships - Double Population: (no assemblies) | |
MinifyEverything: 0Harmony(1.0.9.1), MinifyEverything(1.0.6819.23400) | |
[CP] The Gunny Storyteller (1.0): (no assemblies) | |
[CP] Jarhead - Military Sounds (1.0): (no assemblies) | |
[CP] Spec Ops: The Line (1.0): 0Harmony(1.0.9.1), CPBackpacks(1.0.0.0), CPGearTechFix(1.0.0.0), CPHairFix(1.0.0.0), GraphicApparelDetour(1.19.0.0), MSFHostility(1.0.0.0), SOTLRescue(1.0.0.0) | |
Easier Expectations: (no assemblies) | |
VGP Vegetable Garden: ModFinder(1.0.0.0) | |
VGP Garden Fabrics: ModFinder(1.0.0.0) | |
VGP Xtra Trees and Flowers: (no assemblies) | |
VGP More Veggies: ModFinder(1.0.0.0) | |
VGP Garden Canning: Canning(1.0.0.0), ModFinder(1.0.0.0) | |
VGP Garden Medicine: ModFinder(1.0.0.0) | |
VGP Garden Resources: (no assemblies) | |
VGP Garden Drinks: Drinks(1.0.0.0) | |
VGP_CoffeeTeaDrugs: (no assemblies) | |
VGP Soylent Production: (no assemblies) | |
VGP Garden Gourmet: ModFinder(1.0.0.0) | |
[RH] Faction: Cordis Die (1.0): 0Harmony(1.0.9.1), CPGearTechFix(1.0.0.0), GraphicApparelDetour(1.19.0.0) | |
[CP] Metal Gear Solid (1.0): 0Harmony(1.0.9.1), AnestheticGunMod_Bullets(0.0.0.0), AnestheticGunMod_HediffGiver(0.0.0.0), GraphicApparelDetour(1.19.0.0), MGSRescue(1.0.0.0), MSFBaddies(1.0.0.0) | |
[FSF] Rain Washes Away Filth: (no assemblies) | |
Active Harmony patches: | |
<>c__DisplayClass6_0.<DoBill>b__1: TRANS: ProfitableWeapons.HarmonyPatches.Transpile_MendAndReycle_JobDriver_Mend_MendToil_TickAction | |
<>c__Iterator0.MoveNext: TRANS: SimpleSlavery.BRAU_Patches.BreakRiskAlertUtility_Transpiler0 | |
<>c__Iterator1.MoveNext: TRANS: SimpleSlavery.BRAU_Patches.BreakRiskAlertUtility_Transpiler1 | |
<>c__Iterator2.MoveNext: TRANS: SimpleSlavery.BRAU_Patches.BreakRiskAlertUtility_Transpiler2 | |
<AffectedPawns>c__Iterator0.MoveNext: TRANS: SimpleSlavery.Alert_Thought_Patch.Alert_Thought_Transpiler | |
<CompGetGizmosExtra>c__Iterator0.<>m__0: TRANS: WhatTheHack.Harmony.CompLongRangeMineralScanner_CompGetGizmosExtra.Transpiler | |
<EnsureRequiredEnemies>c__AnonStorey1.<>m__1: post: AlienRace.HarmonyPatches.EnsureRequiredEnemiesPostfix | |
<GetBuildingResourcesLeaveCalculator>c__AnonStorey0.<>m__0: post: RTBricksDontVanish.Patch_GBRLC_Deconstruct.Postfix | |
<GotoCastPosition>c__AnonStorey1.<>m__0: TRANS: VFESecurity.Patch_Toils_Combat+manual_GoToCastPosition_initAction.Transpiler | |
<MakeNewToils>c__AnonStorey1.<>m__0: TRANS: TD_Enhancement_Pack.JobDriver_DoBill_Patch.Transpiler | |
<MakeNewToils>c__AnonStorey1.<>m__1: TRANS: RTBricksDontVanish.Patch_MakeNewToils.Transpiler | |
<RandomHairDefFor>c__AnonStorey0.<>m__0: PRE: VanillaHairExpanded.Patch_PawnHairChooser+manual_RandomHairDefFor.Prefix | |
ActiveDropPod.PodOpen: PRE: Helicopter.HarmonyTest_dp.Prefix, RH_AerospatialeGazelleHelicopter.HarmonyTest_dp.Prefix, RH_C130RoaringDownTheStrip.HarmonyTest_dp.Prefix, RH_CH53SeaStallion.HarmonyTest_dp.Prefix, RH_ChinookHelicopter.HarmonyTest_dp.Prefix, RH_DeLoreanTimeMachine.HarmonyTest_dp.Prefix, RH_EmbraerPhenomPrivateJet.HarmonyTest_dp.Prefix, RH_MH6HelicopterHelo.HarmonyTest_dp.Prefix, RH_MV22OspreyHelicopter.HarmonyTest_dp.Prefix, RH_UH1HueyHelicopter.HarmonyTest_dp.Prefix, RH_UH60Helicopter.HarmonyTest_dp.Prefix, SRTS.HarmonyTest_dp.Prefix, VertibirdHelo.HarmonyTest_dp.Prefix, VertihawkHelo.HarmonyTest_dp.Prefix, MapReroll.Patches.ActiveDropPod_PodOpen_Patch.RecordPodContents | |
AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix post: AlienRace.HarmonyPatches.CanBingeNowPostfix | |
AgeInjuryUtility.GenerateRandomOldAgeInjuries: PRE: AlienRace.HarmonyPatches.GenerateRandomOldAgeInjuriesPrefix | |
AgeInjuryUtility.RandomHediffsToGainOnBirthday: post: AlienRace.HarmonyPatches.RandomHediffsToGainOnBirthdayPostfix | |
Alert.DrawAt: PRE: PredatorHuntAlert.Patch_Alert_DrawAt.Prefix post: PredatorHuntAlert.Patch_Alert_DrawAt.Postfix | |
Alert_Boredom.GetReport: PRE: Androids.HarmonyPatches.CompatPatch_Boredom_GetReport | |
Alert_ColonistNeedsRescuing.NeedsRescue: post: aRandomKiwi.ATPP.Alert_ColonistNeedsRescuing_Patch+ColonistsNeedingRescue_Patch.Listener | |
Alert_LifeThreateningHediff.GetExplanation: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
Alert_NeedColonistBeds.NeedColonistBeds: PRE: aRandomKiwi.ATPP.Alert_NeedColonistBeds_Patch+NeedColonistBeds_Patch.Listener | |
Alert_PasteDispenserNeedsHopper.GetReport: PRE: NutrientPasteTiers.NPDHarmony.BadDispenserReportModified | |
Alert_ShieldUserHasRangedWeapon.GetReport: PRE: D9UsefulAI.ShieldHarmony+GenericFix.GenericPrefix | |
AlienComp.PostSpawnSetup: PRE: StatueOfColonistAlienRacePatch.AlienComp_PostSpawnSetup_Patch.Prefix | |
Apparel.Notify_PawnKilled: post: DeadMansClothing.Apparel_Patch.Postfix | |
ApparelGraphicRecordGetter.TryGetGraphicApparel: TRANS: JecsTools.HarmonyPatches.CutOutComplexApparel_Transpiler | |
ApparelProperties.GetInterferingBodyPartGroups: TRANS: AlienRace.HarmonyPatches.GetInterferingBodyPartGroupsTranspiler | |
ApparelUtility.CanWearTogether: post: JecsTools.HarmonyPatches.Post_CanWearTogether, CompCamo.CanWearTogether_ACPostPatch.PostFix, StealthBox.CanWearTogether_PostPatch.PostFix | |
ApparelUtility.HasPartsToWear: post: WhatTheHack.Harmony.ApparelUtility_HasPartsToWear.Postfix | |
AreaAllowedGUI.DoAreaSelector: PRE: Children.ChildrenHarmony+AreaAllowedGUI_DoAreaSelector_Patch.AreaAllowedGUI_Pre | |
AreaManager.AddStartingAreas: post: PrisonLabor.HarmonyPatches.Patches_LaborArea.AddLaborAreaPatch.Postfix, Children.ChildrenHarmony+AreaManager_AddStartingAreas_Patch.AddStartingAreas_Post | |
ArmorUtility.ApplyArmor: PRE: JecsTools.HarmonyPatches.ApplyProperDamage TRANS: VFECore.Patch_ArmorUtility+ApplyArmor.Transpiler | |
ArmorUtility.GetPostArmorDamage: PRE: VFECore.Patch_ArmorUtility+GetPostArmorDamage.Prefix post: JecsTools.HarmonyPatches.Post_GetPostArmorDamage | |
AttackTargetFinder.BestAttackTarget: PRE: AvoidFriendlyFire.AttackTargetFinder_BestAttackTarget_Patch.Prefix post: [0]CompCamo.BestAttackTarget_CamoPostPatch.PostFix TRANS: VFESecurity.Patch_AttackTargetFinder+manual_BestAttackTarget.Transpiler | |
AttackTargetFinder.BestShootTargetFromCurrentPosition: TRANS: VFESecurity.Patch_AttackTargetFinder+BestShootTargetFromCurrentPosition.Transpiler | |
AttackTargetFinder.CanSee: post: [800]CompCamo.CanSee_CamoPostPatch.PostFix | |
AttackTargetFinder.GetShootingTargetScore: post: FrontierDevelopments.Shields.Harmony.Harmony_AttackTargetFinder+Patch_GetShootingTargetScore.Postfix | |
AutoBuildRoofAreaSetter.TryGenerateAreaNow: PRE: NoMoreAutoroof.AutoBuildRoofAreaSetter_AutoBuildRoofAreaSetterTick_First.TryGenerateAreaNow_Fix post: CutPlantsBeforeBuilding.Patch_AutoBuildRoofAreaSetter_TryGenerateAreaNow.Postfix | |
AutoUndrafter.AutoUndraftTick: post: SimpleSidearms.intercepts.AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTick | |
BackCompatibility.BackCompatibleDefName: PRE: Rimefeller.HarmonyPatches+Harmony_BackCompatibleDefName.Prefix, Rimefeller.HarmonyPatches+Harmony_BackCompatibleDefName.Prefix, VFEMedieval.Patch_BackCompatibility+BackCompatibleDefName.Prefix | |
BackCompatibility.BillMedicalResolvingCrossRefs: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
BackCompatibility.HediffResolvingCrossRefs: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
BaseGenUtility.IsCheapWallStuff: post: Rimefeller.HarmonyPatches+Harmony_IsCheapWallStuff.Postfix, Rimefeller.HarmonyPatches+Harmony_IsCheapWallStuff.Postfix | |
BattleLogEntry_DamageTaken.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
BattleLogEntry_ExplosionImpact.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
BattleLogEntry_MeleeCombat.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
BattleLogEntry_RangedImpact.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
BeachMaker.Init: PRE: [10]MapReroll.Patches.DeterministicGenerationPatcher.DeterministicBeachSetup post: [-10]MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState | |
Bill.ExposeData: post: PrisonLabor.HarmonyPatches.Patches_BillAssignation.Patch_ExposeBillGroup.Postfix | |
Bill.PawnAllowedToStartAnew: PRE: AnimalJobsPatch.HarmonyPatches.PawnAllowedToStartAnew_Prefix post: AlienRace.HarmonyPatches.PawnAllowedToStartAnewPostfix, Children.ChildrenHarmony+Bill_Patch.PawnAllowedToStartAnew | |
BillRepeatModeUtility.MakeConfigFloatMenu: TRANS: TD_Enhancement_Pack.MakeConfigFloatMenu_Patch.Transpiler | |
BillStack.AddBill: post: QEthics.HarmonyPatches+AddBill_Patch.AddBillPostfix | |
BillStack.Delete: post: QEthics.HarmonyPatches+DeleteBill_Patch.DeleteBillPostfix, PrisonLabor.HarmonyPatches.Patches_BillAssignation.Patch_RemoveBillFromUtility.Postfix | |
BillStack.DoListing: PRE: DubsMintMenus.Patch_BillStack_DoListing.Prefix | |
BillUtility.GetWorkgiver: PRE: QEthics.HarmonyPatches+GetWorkgiver_Patch.GetWorkgiver_Prefix | |
Bill_Medical.Notify_DoBillStarted: PRE: WhatTheHack.Harmony.Bill_Medical_Notify_DoBillStarted.Prefix | |
Bill_Medical.ShouldDoNow: post: WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix | |
Bill_Medical.set_Part: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
Bill_Production.CanUnpause: PRE: TD_Enhancement_Pack.CanUnpause_Patch.Prefix | |
Bill_Production.DoConfigInterface: TRANS: TD_Enhancement_Pack.DoConfigInterface_Patch.Transpiler | |
Bill_Production.ShouldDoNow: PRE: TD_Enhancement_Pack.ShouldDoNow_Patch.Prefix | |
Bill_Production.get_RepeatInfoText: PRE: TD_Enhancement_Pack.RepeatInfoText_Patch.Prefix | |
BiomeDef.CommonalityOfAnimal: post: AdjustablePredatorCount.Patch_BiomeDef+Patch_CommonalityOfAnimal.Postfix | |
Blueprint.Draw: post: StatueOfColonist.Blueprint_Draw_Patch.Postfix, StatueOfAnimal.Blueprint_Draw_Patch.Postfix | |
Blueprint_Install.MakeSolidThing: post: StoryFramework.StoryPatches+BuildPatch2.Postfix | |
Blueprint_Install.TryReplaceWithSolidThing: post: MinifyEverything.MinifyEverything.AfterInstall | |
Bombardment.CreateRandomExplosion: TRANS: FrontierDevelopments.Shields.Harmony.Harmony_Bombardment+Patch_CreateRandomExplosion.Transpiler | |
Bombardment.StartRandomFire: TRANS: FrontierDevelopments.Shields.Harmony.Harmony_Bombardment+Patch_StartRandomFire.Transpiler | |
Bombardment.Tick: post: FrontierDevelopments.Shields.Harmony.Harmony_Bombardment+Patch_Tick.Postfix | |
Building.GetGizmos: post: HOOD.Patch_Building.Postfix, HOOD.Patch_Building.Postfix | |
Building.PreApplyDamage: post: VFESecurity.Patch_Building+PreApplyDamage.Postfix | |
Building_Bed.GetCurOccupant: PRE: WhatTheHack.Harmony.Building_Bed_GetCurOccupant.Prefix | |
Building_Bed.GetGizmos: post: Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_AssignBed.Patch_AssignPrisonersToBed.Transpiler | |
Building_Bed.GetSleepingSlotPos: post: WhatTheHack.Harmony.Building_Bed_GetSleepingSlotPos.Postfix | |
Building_Bed.get_AssigningCandidates: PRE: WhatTheHack.Harmony.Building_Bed_AssigningCandidates.Prefix post: AlienRace.HarmonyPatches.AssigningCandidatesPostfix TRANS: PrisonLabor.HarmonyPatches.Patches_AssignBed.Patch_MakePrisonersCandidates.Transpiler | |
Building_Bed.get_MaxAssignedPawnsCount: post: WhatTheHack.Harmony.Building_Bed_get_MaxAssignedPawnsCount.Postfix | |
Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix | |
Building_Casket.Tick: PRE: SaveOurShip2.EggsDontHatch.Nope | |
Building_CommsConsole.GetCommTargets: post: PreemptiveStrike.Harmony.Patch_Building_CommsConsole_GetCommTargets.PostFix | |
Building_CommsConsole.GetFloatMenuOptions: post: aRandomKiwi.MFM.Building_CommsConsole_GetFloatMenuOption_Patch+GetFloatMenuOptions.Listener | |
Building_CryptosleepCasket.EjectContents: post: SaveOurShip2.UpdateCasketGraphicsB.UpdateIt | |
Building_CryptosleepCasket.FindCryptosleepCasketFor: PRE: SaveOurShip2.AllowCrittersleepCaskets.BlockExecution post: SaveOurShip2.AllowCrittersleepCaskets.CrittersCanSleepToo | |
Building_CryptosleepCasket.GetFloatMenuOptions: PRE: SaveOurShip2.CantEnterCryptonest.Nope post: SaveOurShip2.CantEnterCryptonest.AlsoNope | |
Building_CryptosleepCasket.TryAcceptThing: post: SaveOurShip2.UpdateCasketGraphicsA.UpdateIt | |
Building_Door.CanPhysicallyPass: PRE: DoorsExpanded.HarmonyPatches.CanPhysicallyPass | |
Building_Door.DeSpawn: post: Locks.HarmonyPatches.Patch_RemoveLockData.Postfix | |
Building_Door.DoorOpen: PRE: DoorsExpanded.HarmonyPatches.InvisDoorOpen | |
Building_Door.DoorTryClose: PRE: DoorsExpanded.HarmonyPatches.InvisDoorTryClose | |
Building_Door.ExposeData: post: Locks.HarmonyPatches.Patch_AddLockDataToSave.Postfix | |
Building_Door.GetGizmos: TRANS: Locks.HarmonyPatches.Patch_AddLockGizmoToDoors.Transpiler | |
Building_Door.Notify_PawnApproaching: post: DoorsExpanded.HarmonyPatches.InvisDoorNotifyApproaching | |
Building_Door.PawnCanOpen: PRE: Hospitality.Harmony.Building_Door_Patch+PawnCanOpen.Prefix post: Shoo.PawnCanOpen.Postfix TRANS: Locks.HarmonyPatches.Patch_InjectLockCheck.Transpiler, LocksDoorsExpanded.HarmonyPatches.Patch_InjectLockCheck.Transpiler | |
Building_Door.StartManualCloseBy: PRE: DoorsExpanded.HarmonyPatches.InvisDoorManualClose | |
Building_Door.StartManualOpenBy: post: DoorsExpanded.HarmonyPatches.InvisDoorManualOpen | |
Building_Door.get_BlockedOpenMomentary: post: GiddyUpCore.Harmony.Building_Door_get_BlockedOpenMomentary.Postfix | |
Building_Door.get_FreePassage: PRE: DoorsExpanded.HarmonyPatches.get_FreePassage | |
Building_DoorExpanded.DeSpawn: post: LocksDoorsExpanded.HarmonyPatches.Patch_RemoveLockData.Postfix | |
Building_DoorExpanded.ExposeData: post: LocksDoorsExpanded.HarmonyPatches.Patch_AddLockDataToSave.Postfix | |
Building_DoorExpanded.GetGizmos: TRANS: LocksDoorsExpanded.HarmonyPatches.Patch_AddLockGizmoToDoors.Transpiler | |
Building_Grave.Notify_CorpseBuried: post: RimStory.Harmony.CorpseBuried.Postfix | |
Building_Grave.get_StorageTabVisible: PRE: MassGraves.Harmony_Storage_Tab_Visible.Prefix | |
Building_NutrientPasteDispenser.AdjacentReachableHopper: PRE: NutrientPasteTiers.NPDHarmony.AdjacentReachableHopperCustom | |
Building_NutrientPasteDispenser.FindFeedInAnyHopper: PRE: NutrientPasteTiers.NPDHarmony.FindFeedInAnyCustomHopper | |
Building_NutrientPasteDispenser.HasEnoughFeedstockInHoppers: PRE: NutrientPasteTiers.NPDHarmony.HasEnoughFeedstockInCustomHoppers | |
Building_NutrientPasteDispenser.TryDispenseFood: PRE: NutrientPasteTiers.NPDHarmony.TryDispenseCustomFood | |
Building_NutrientPasteDispenser.get_DispensableDef: PRE: NutrientPasteTiers.NPDHarmony.DispensableDefCustom | |
Building_Railgun.get_WorldRange: post: RimworldMod.RailgunsInSpace.InfiniteRange | |
Building_StatueOfColonist.CopyStatueOfColonistFromPreset: post: StatueOfColonistAlienRacePatch.Building_StatueOfColonist_CopyStatueOfColonistFromPreset_Patch.Postfix | |
Building_StatueOfColonist.ResolveGraphics: PRE: StatueOfColonistAlienRacePatch.Building_StatueOfColonist_ResolveGraphics_Patch.Prefix | |
Building_Trap.Spring: TRANS: VFESecurity.Patch_Building_Trap+Spring.Transpiler | |
Building_Turret.PreApplyDamage: TRANS: VFESecurity.Patch_Building_Turret+PreApplyDamage.Transpiler | |
Building_TurretGun.DrawExtraSelectionOverlays: post: VFESecurity.Patch_Building_TurretGun+DrawExtraSelectionOverlays.Postfix, WhatTheHack.Harmony.Building_TurretGun_DrawExtraSelectionOverlays.Postfix | |
Building_TurretGun.OrderAttack: post: VFESecurity.Patch_Building_Turret+OrderAttack.Postfix, VFESecurity.Patch_Building_TurretGun+OrderAttack.Postfix | |
Building_TurretGun.Tick: post: WhatTheHack.Harmony.Building_TurretGun_Tick.Postfix | |
Building_TurretGun.TryStartShootSomething: PRE: VFESecurity.Patch_Building_Turret+TryStartShootSomething.Prefix, VFESecurity.Patch_Building_TurretGun+TryStartShootSomething.Prefix | |
Building_TurretGun.get_CanSetForcedTarget: post: WhatTheHack.Harmony.Building_TurretGun_get_CanSetForcedTarget.Postfix | |
Bullet.Impact: PRE: SuppressionMod.Patch_Bullet_Impact.BulletImpactStuff | |
CE_JobGiver_TakeAndEquip_TryGiveJob.Stub: TRANS: WhatTheHack.Harmony.CE_JobGiver_TakeAndEquip_TryGiveJob.Transpiler | |
CameraDriver.ApplyPositionToGameObject: TRANS: CameraPlus.CameraDriver_ApplyPositionToGameObject_Patch.Transpiler | |
CameraDriver.OnGUI: TRANS: CameraPlus.CameraDriver_OnGUI_Patch.Transpiler | |
CameraDriver.Update: post: CameraPlus.CameraDriver_Update_Patch.Postfix TRANS: CameraPlus.CameraDriver_Update_Patch.Transpiler | |
CameraDriver.get_CurrentViewRect: TRANS: CameraPlus.CameraDriver_CurrentViewRect_Patch.Transpiler | |
CameraDriver.get_CurrentZoom: PRE: CameraPlus.CameraDriver_CurrentZoom_Patch.Prefix | |
CameraJumper.TryJumpAndSelect: PRE: PredatorHuntAlert.Patch_CameraJumper_TryJumpAndSelect.Prefix | |
Caravan.AddPawn: PRE: CompVehicle.HarmonyCompVehicle.AddVehiclePawnsToCaravan | |
Caravan.GetGizmos: post: Syrchalis_SetUpCamp.SetUpCamp.GetGizmosPostfix, JecsTools.HarmonyCaravanPatches.GetGizmos_Jobs, RoadsOfTheRim.Patch_Caravan_GetGizmos.Postfix, Helicopter.HarmonyTest_BB.Postfix, RH_AerospatialeGazelleHelicopter.HarmonyTest_BB.Postfix, RH_C130RoaringDownTheStrip.HarmonyTest_BB.Postfix, RH_CH53SeaStallion.HarmonyTest_BB.Postfix, RH_ChinookHelicopter.HarmonyTest_BB.Postfix, RH_DeLoreanTimeMachine.HarmonyTest_BB.Postfix, RH_EmbraerPhenomPrivateJet.HarmonyTest_BB.Postfix, RH_MH6HelicopterHelo.HarmonyTest_BB.Postfix, RH_MV22OspreyHelicopter.HarmonyTest_BB.Postfix, RH_UH1HueyHelicopter.HarmonyTest_BB.Postfix, RH_UH60Helicopter.HarmonyTest_BB.Postfix, SRTS.HarmonyTest_BB.Postfix, VertibirdHelo.HarmonyTest_BB.Postfix, VertihawkHelo.HarmonyTest_BB.Postfix, SaveOurShip2.OtherGizmoFix.AddTheStuffToTheYieldReturnedEnumeratorThingy | |
Caravan.GetInspectString: post: JecsTools.HarmonyCaravanPatches.GetInspectString_Jobs, CompVehicle.HarmonyCompVehicle.GetInspectString_PostFix, RoadsOfTheRim.Patch_Caravan_GetInspectString.Postfix | |
Caravan.Tick: post: WhatTheHack.Harmony.Caravan_Tick.Postfix | |
Caravan.get_NightResting: PRE: Androids.HarmonyPatches.Patch_Caravan_NightResting post: aRandomKiwi.ATPP.Caravan_Patch+NightResting_Patch.Listener | |
CaravanArrivalAction_AttackSettlement.GetFloatMenuOptions: post: aRandomKiwi.MFM.CaravanArrivalAction_AttackSettlement_Patch+GetFloatMenuOptions.Listener | |
CaravanEnterMapUtility.Enter: PRE: CompVehicle.HarmonyCompVehicle.Enter_PreFix, MapReroll.Patches.CaravanEnterMapUtility_Enter_Patch.RecordPlayerAddedMapThings | |
CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: CompVehicle.HarmonyCompVehicle.CanExit_PostFix | |
CaravanFormingUtility.AllSendablePawns: TRANS: WhatTheHack.Harmony.CaravanFormingUtility_AllSendablePawns.Transpiler | |
CaravanTicksPerMoveUtility.GetTicksPerMove: PRE: GiddyUpCaravan.Harmony.CaravanTicksPerMoveUtility_GetTicksPerMove.Prefix post: CompVehicle.HarmonyCompVehicle.GetTicksPerMove_PostFix TRANS: GiddyUpCaravan.Harmony.CaravanTicksPerMoveUtility_GetTicksPerMove.Transpiler | |
CaravanUIUtility.AddPawnsSections: PRE: SaveOurShip2.UIFix.replaceit post: CompVehicle.HarmonyCompVehicle.AddPawnsSections_PostFix, WhatTheHack.Harmony.CaravanUIUtility_AddPawnsSections.Postfix | |
Caravan_NeedsTracker.TrySatisfyPawnNeeds: PRE: CompVehicle.HarmonyCompVehicle.TrySatisfyFuelNeeds | |
Caravan_PathFollower.CostToMove: post: GiddyUpCaravan.Harmony.Caravan_PathFollower_CostToMove.Postfix | |
CastPositionFinder.CastPositionPreference: TRANS: FrontierDevelopments.Shields.Harmony.Harmony_CastPositionFinder+Patch_CastPositionPreference.Transpiler | |
CastPositionFinder.TryFindCastPosition: PRE: [800]CompCamo.TryFindCastPosition_CamoPostPatch.PreFix TRANS: VFESecurity.Patch_CastPositionFinder+TryFindCastPosition.Transpiler | |
CellFinderLoose.TryFindSkyfallerCell: PRE: PreemptiveStrike.Harmony.Patch_CellFinderLoose_TryFindSkyfallerCell.PreFix | |
CharacterCardUtility.DrawCharacterCard: TRANS: [700]MoreTraitSlots.CharacterCardUtility_DrawCharacterCard.Transpiler, PawnsAreCapable.CharacterCardUtility_DrawCharacterCard.Transpiler, PrisonLabor.HarmonyPatches.Patches_RenamingPrisoners.Patch_RenamePrisoners+EnableRenamingPrisoners.Transpiler, WhatTheHack.Harmony.CharacterCardUtility_DrawCharacterCard.Transpiler | |
CollectionsMassCalculator.CapacityLeftAfterTradeableTransfer: PRE: SRTS.StartUp.SRTSMassCapacityCaravan | |
ColonistBarColonistDrawer.DrawColonist: PRE: MoodBarPatch.MoodPatch.Prefix post: RR_PawnBadge.RimWorld_ColonistBarColonistDrawer_DrawColonist.Postfix, RR_PawnBadge.RimWorld_ColonistBarColonistDrawer_DrawColonist.Postfix | |
Command.GizmoOnGUI: post: AllowTool.Patches.Command_GizmoOnGUI_Patch.InterceptInteraction TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon | |
Command_SetPlantToGrow.IsPlantAvailable: post: StoryFramework.StoryPatches+Grow_Patch.Postfix | |
CompDrug.PostIngested: post: AlienRace.HarmonyPatches.PostIngestedPostfix | |
CompEquippable.GetVerbsCommands: post: VFECore.Patch_CompEquippable+GetVerbsCommands.Postfix | |
CompFlickable.DoFlick: post: aRandomKiwi.PPP.CompFlickable_Patch+PowerNetGraphics_PrintWirePieceConnecting_Patch.Listener | |
CompFoodPoisonable.PostIngested: PRE: BlueLeakTest.AndroidsFoodPoisonOverride.Prefix | |
CompForbiddable.PostDraw: PRE: DoorsExpanded.HarmonyPatches.DontDrawInvisDoorForbiddenIcons | |
CompHibernatable.Startup: post: WhatTheHack.Harmony.CompHibernatable_Startup.Postfix | |
CompLongRangeMineralScanner.FoundMinerals: PRE: WhatTheHack.Harmony.CompLongRangeMineralScanner_Foundminerals.Prefix | |
CompOrbitalBeam.CheckSpawnSustainer: PRE: aRandomKiwi.PPP.CompOrbitalBeam_Patch+CompOrbitalBeam_CheckSpawnSustainer_Patch.Listener | |
CompOrbitalBeam.PostDraw: PRE: aRandomKiwi.PPP.CompOrbitalBeam_Patch+CompOrbitalBeam_PostDraw_Patch.Listener | |
CompPowerPlantSolar.get_RoofedPowerOutputFactor: TRANS: ExpandedRoofing.HarmonyPatches.TransparentRoofOutputFactorFix | |
CompPowerTrader.SetUpPowerVars: post: aRandomKiwi.PPP.CompPowerTrader_Patch+SetUpPowerVars_Patch.Listener, aRandomKiwi.ATPP.CompPowerTrader_Patch+SetUpPowerVars_Patch.Listener | |
CompProperties_Refuelable.SpecialDisplayStats: PRE: WhatTheHack.Harmony.CompProperties_Refuelable_SpecialDisplayStats.Prefix | |
CompQuality.PostPostGeneratedForTrader: PRE: MoreFactionInteraction.HarmonyPatches.CompQuality_TradeQualityIncreaseDestructivePreFix | |
CompRefuelable.Refuel: PRE: PreemptiveStrike.Things.CompRefuelable_Refule_p1.Prefix | |
CompRefuelable.Refuel: post: WhatTheHack.Harmony.CompRefuelable_MechanoidData_Refuel.Postfix | |
CompRottable.CompInspectStringExtra: PRE: NutrientPasteTiers.NPDHarmony.CompInspectStringCustomHopper | |
CompRottable.Tick: PRE: NutrientPasteTiers.NPDHarmony.HopperTick | |
CompShipPart.CompGetGizmosExtra: PRE: SaveOurShip2.NoGizmoInSpace.CheckBiome post: SaveOurShip2.NoGizmoInSpace.ReturnEmpty | |
CompSpawnerHives.CanSpawnHiveAt: post: Rimatomics.HarmonyPatches+Harmony_CanSpawnHiveAt.Postfix | |
CompSpawnerMechanoidsOnDamaged.<TrySpawnMechanoids>m__1: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixer, NoRogueRobots.Patches.Postfix | |
CompTargetEffect_PsychicShock.DoEffectOn: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
CompTemperatureRuinable.DoTicks: PRE: RimFridge.Patch_CompTemperatureRuinable_DoTicks.Prefix | |
CompUseEffect_FinishRandomResearchProject.CanBeUsedBy: post: VFECore.Patch_CompUseEffect_FinishRandomResearchProject+CanBeUsedBy.Postfix | |
CompUseEffect_FinishRandomResearchProject.DoEffect: post: VFECore.Patch_CompUseEffect_FinishRandomResearchProject+DoEffect.Postfix | |
CompUseEffect_FixWorstHealthCondition.DoEffect: PRE: DeathRattle.Harmony.CompUseEffect_FixWorstHealthCondition_DestroyedOrganPatch.PrioritizeDestroyedOrgans | |
CompUseEffect_FixWorstHealthCondition.get_HandCoverageAbsWithChildren: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
Corpse.ButcherProducts: PRE: AlienRace.HarmonyPatches.ButcherProductsPrefix post: aRandomKiwi.ATPP.Corpse_Patch+ButcherProducts_Patch.Listener | |
Corpse.GetInspectString: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
Corpse.GiveObservedThought: post: aRandomKiwi.ATPP.Corpse_Patch+GiveObservedThought_Patch.Listener | |
Corpse.IngestedCalculateAmounts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
Corpse.get_IngestibleNow: post: aRandomKiwi.ATPP.Corpse_Patch+IngestibleNow_Patch.Listener | |
CoverUtility.BaseBlockChance: post: VFESecurity.Patch_CoverUtility+BaseBlockChance_Thing.Postfix | |
CoverUtility.CalculateCoverGiverSet: post: VFESecurity.Patch_CoverUtility+CalculateCoverGiverSet.Postfix | |
CoverUtility.CalculateOverallBlockChance: post: VFESecurity.Patch_CoverUtility+CalculateOverallBlockChance.Postfix | |
DamageWorker.ExplosionAffectCell: PRE: VFESecurity.Patch_DamageWorker+ExplosionAffectCell.Prefix | |
DamageWorker_AddInjury.ApplySmallPawnDamagePropagation: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
DamageWorker_AddInjury.FinalizeAndAddInjury: post: CompVehicle.HarmonyCompVehicle.TryInjureVehicleOccupants | |
DamageWorker_Blunt.<StunChances>m__1: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
DamageWorker_Blunt.<StunChances>m__6: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
DamageWorker_Blunt.ApplySpecialEffectsToPart: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
DaysWorthOfFoodCalculator.ApproxDaysWorthOfFood: PRE: Androids.HarmonyPatches.Patch_DaysWorthOfFoodCalculator_ApproxDaysWorthOfFood, WhatTheHack.Harmony.DaysWorthOfFoodCalculator_ApproxDaysWorthOfFood.Prefix | |
DebugTools_Health.Options_Damage_BodyParts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
DebugTools_Health.Options_Hediff_BodyParts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow | |
DebugWindowsOpener.DrawButtons: PRE: Rimefeller.DebugButtonsPatch.Prefix, Rimefeller.DebugButtonsPatch.Prefix post: Rimefeller.DebugButtonsPatch.Postfix, Rimefeller.DebugButtonsPatch.Postfix TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons | |
DefGenerator.GenerateImpliedDefs_PostResolve: post: RTMadSkills.ModSettingsDefJockey.Postfix, [0]FrontierDevelopments.Shields.Module.CrashLandingModule.Module+Patch_GenerateImpliedDefs_PostResolve.Postfix | |
DefGenerator.GenerateImpliedDefs_PreResolve: PRE: Rimefeller.HarmonyPatches+Harmony_GenerateImpliedDefs_PreResolve.Prefix, Rimefeller.HarmonyPatches+Harmony_GenerateImpliedDefs_PreResolve.Prefix | |
DefOfHelper.EnsureInitializedInCtor: PRE: The_Price_Is_Right.Mod.EnsureInitializedInCtorPrefix | |
DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration | |
Designator.CanDesignateThing: post: AlienRace.HarmonyPatches.CanDesignateThingTamePostfix | |
Designator_AreaBuildRoof.DesignateSingleCell: post: CutPlantsBeforeBuilding.Patch_Designator_AreaBuildRoof_DesignateSingleCell.Postfix | |
Designator_Build.DesignateSingleCell: post: CutPlantsBeforeBuilding.Patch_Designator_Build_DesignateSingleCell.Postfix | |
Designator_Build.get_Visible: PRE: MassGraves.Harmony_Designator_Build.Prefix post: StoryFramework.StoryPatches+DesignatorBuild_Patch.Postfix, Rimatomics.HarmonyPatches+Harmony_Designator_Build_Visible.Postfix, SaveOurShip2.UnlockBuildings.Unlock | |
Designator_Install.DesignateSingleCell: post: CutPlantsBeforeBuilding.Patch_Designator_Install_DesignateSingleCell.Postfix | |
Designator_Install.DrawGhost: PRE: StatueOfColonist.Designator_Install_DrawGhost_Patch.Prefix, StatueOfAnimal.Designator_Install_DrawGhost_Patch.Prefix | |
Designator_PlantsCut.IconReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseIcon_Patch.NeverChangeIcon | |
Designator_PlantsCut.LabelCapReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseLabel_Patch.NeverChangeLabel | |
Designator_RemoveBridge.CanDesignateCell: post: RoadsOfTheRim.Patch_Designator_RemoveBridge_CanDesignateCell.Postfix TRANS: SimplyMoreBridges.Harmony_Designator_RemoveBridge_CanDesignateCell.Transpiler | |
Designator_ZoneAdd_Growing.CanDesignateCell: PRE: RWC_Code.Designator_ZoneAdd_Growing_RWC.CanDesignateCellPrefix post: RWC_Code.Designator_ZoneAdd_Growing_RWC.CanDesignateCellPostfix | |
DestroyedSettlement.ShouldRemoveMapNow: post: Rimatomics.HarmonyPatches+Harmony_DestroyedSettlement_ShouldRemoveMapNow.Postfix | |
Dialog_AdvancedGameConfig.DoWindowContents: post: CharacterEditor.PRMod.AddMapSizeSlider | |
Dialog_BillConfig..ctor: post: SimpleSearchBar.HarmonyPatches.ResetKeyword | |
Dialog_BillConfig.DoWindowContents: TRANS: TD_Enhancement_Pack.Dialog_BillConfig_Patch.Transpiler, PrisonLabor.HarmonyPatches.Patches_GUI.GUI_Bill.Patch_BillCheckbox.Transpiler | |
Dialog_DebugActionsMenu.<DoListingItems_MapTools>m__5A: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
Dialog_DebugActionsMenu.DoListingItems_MapTools: post: PrisonLabor.HarmonyPatches.DevTools.Postfix | |
Dialog_FormCaravan.<DoWindowContents>m__0: post: SimpleSearchBar.HarmonyPatches.ResetKeyword | |
Dialog_FormCaravan.<DoWindowContents>m__1: post: SimpleSearchBar.HarmonyPatches.ResetKeyword | |
Dialog_FormCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.CheckForErrors_PreFix | |
Dialog_FormCaravan.CountToTransferChanged: post: WhatTheHack.Harmony.Dialog_FormCaravan_CountToTransferChanged.Postfix | |
Dialog_FormCaravan.DoBottomButtons: TRANS: WhatTheHack.Harmony.Dialog_FormCaravan_DoBottomButtons.Transpiler | |
Dialog_FormCaravan.PostOpen: post: SimpleSearchBar.HarmonyPatches.ResetKeyword | |
Dialog_FormCaravan.TryFormAndSendCaravan: post: WhatTheHack.Harmony.Dialog_FormCaravan_TryFormAndSendCaravan.Postfix | |
Dialog_FormCaravan.TryReformCaravan: PRE: WhatTheHack.Harmony.Dialog_FormCaravan_TryReformCaravan.Prefix | |
Dialog_LoadTransporters.<DoWindowContents>m__0: post: SimpleSearchBar.HarmonyPatches.ResetKeyword | |
Dialog_LoadTransporters.<DoWindowContents>m__1: post: SimpleSearchBar.HarmonyPatches.ResetKeyword | |
Dialog_LoadTransporters.AddPawnsToTransferables: PRE: Helicopter.HarmonyTest_C.Prefix, RH_AerospatialeGazelleHelicopter.HarmonyTest_C.Prefix, RH_C130RoaringDownTheStrip.HarmonyTest_C.Prefix, RH_CH53SeaStallion.HarmonyTest_C.Prefix, RH_ChinookHelicopter.HarmonyTest_C.Prefix, RH_DeLoreanTimeMachine.HarmonyTest_C.Prefix, RH_EmbraerPhenomPrivateJet.HarmonyTest_C.Prefix, RH_MH6HelicopterHelo.HarmonyTest_C.Prefix, RH_MV22OspreyHelicopter.HarmonyTest_C.Prefix, RH_UH1HueyHelicopter.HarmonyTest_C.Prefix, RH_UH60Helicopter.HarmonyTest_C.Prefix, SRTS.HarmonyTest_C.Prefix, SRTS.HarmonyTest_TS+HarmonyTest_C.Prefix, VertibirdHelo.HarmonyTest_C.Prefix, VertihawkHelo.HarmonyTest_C.Prefix, SaveOurShip2.TransportPrisoners_Patch.DownedPawns_AddToTransferables | |
Dialog_LoadTransporters.CheckForErrors: TRANS: SRTS.StartUp.ErrorOnNoPawns | |
Dialog_LoadTransporters.CountToTransferChanged: post: WhatTheHack.Harmony.Dialog_LoadTransporters_CountToTransferChanged.Postfix | |
Dialog_LoadTransporters.PostOpen: post: SimpleSearchBar.HarmonyPatches.ResetKeyword | |
Dialog_LoadTransporters.TryAccept: post: WhatTheHack.Harmony.Dialog_LoadTransporters_TryAccept.Postfix | |
Dialog_ManageFoodRestrictions..ctor: post: SimpleSearchBar.HarmonyPatches.ResetKeyword | |
Dialog_ManageOutfits..ctor: post: SimpleSearchBar.HarmonyPatches.ResetKeyword | |
Dialog_NamePawn..ctor: post: Children.ChildrenHarmony+Dialog_NamePawn_PatchLoad.ConstructorExtended | |
Dialog_NamePawn.DoWindowContents: PRE: PrisonLabor.HarmonyPatches.Patches_RenamingPrisoners.Patch_RenamePrisoners+StoreOldName.Prefix, Children.ChildrenHarmony+Dialog_NamePawn_PatchDL.DoWindowContentsExtended | |
Dialog_Negotiation.DoWindowContents: post: ItemRequests.NodeTreeExtension.InitDatabase | |
Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton | |
Dialog_SplitCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.DontSplitCaravansWithVehicles | |
Dialog_SplitCaravan.CountToTransferChanged: post: WhatTheHack.Harmony.Dialog_SplitCaravan_CountToTransferChanged.Postfix | |
Dialog_Trade.CacheTradeables: post: aRandomKiwi.MFM.Dialog_Trade_Patch+CacheTradeables.Listener | |
Dialog_Trade.DoWindowContents: TRANS: SimpleSearchBar.HarmonyPatches.Dialog_Trade_DoWindowContentsTranspiler | |
Dialog_Trade.FillMainRect: TRANS: SimpleSearchBar.HarmonyPatches.Dialog_Trade_FillMainRectTranspiler | |
Dialog_Trade.PostOpen: post: SimpleSearchBar.HarmonyPatches.ResetKeyword, aRandomKiwi.MFM.Dialog_Trade_Patch+Dialog_Trade_PostOpen_Postfix.PostOpen | |
Dialog_Trade.SetupPlayerCaravanVariables: post: Helicopter.HarmonyTest_trade.Postfix, RH_AerospatialeGazelleHelicopter.HarmonyTest_trade.Postfix, RH_C130RoaringDownTheStrip.HarmonyTest_trade.Postfix, RH_CH53SeaStallion.HarmonyTest_trade.Postfix, RH_ChinookHelicopter.HarmonyTest_trade.Postfix, RH_DeLoreanTimeMachine.HarmonyTest_trade.Postfix, RH_EmbraerPhenomPrivateJet.HarmonyTest_trade.Postfix, RH_MH6HelicopterHelo.HarmonyTest_trade.Postfix, RH_MV22OspreyHelicopter.HarmonyTest_trade.Postfix, RH_UH1HueyHelicopter.HarmonyTest_trade.Postfix, RH_UH60Helicopter.HarmonyTest_trade.Postfix, SRTS.HarmonyTest_trade.Postfix, VertibirdHelo.HarmonyTest_trade.Postfix, VertihawkHelo.HarmonyTest_trade.Postfix | |
Dialog_Trade.get_MassUsage: TRANS: SRTS.StartUp.SRTSMassUsageCaravan | |
DropCellFinder.CanPhysicallyDropInto: TRANS: FrontierDevelopments.Shields.Harmony.Harmony_DropCellFinder+Patch_CanPhysicallyDropInto.Transpiler | |
DropCellFinder.RandomDropSpot: PRE: PreemptiveStrike.Harmony.Patch_DropCellFinder_RandomDropSpot.Prefix | |
DropPodIncoming.Impact: PRE: SaveOurShip2.IncomingPodFix.PatchThat | |
DropPodLeaving.LeaveMap: PRE: SaveOurShip2.LeavingPodFix.PatchThat | |
DropPodUtility.MakeDropPodAt: PRE: Helicopter.HarmonyTest.Prefix, RH_AerospatialeGazelleHelicopter.HarmonyTest.Prefix, RH_C130RoaringDownTheStrip.HarmonyTest.Prefix, RH_CH53SeaStallion.HarmonyTest.Prefix, RH_ChinookHelicopter.HarmonyTest.Prefix, RH_DeLoreanTimeMachine.HarmonyTest.Prefix, RH_EmbraerPhenomPrivateJet.HarmonyTest.Prefix, RH_MH6HelicopterHelo.HarmonyTest.Prefix, RH_MV22OspreyHelicopter.HarmonyTest.Prefix, RH_UH1HueyHelicopter.HarmonyTest.Prefix, RH_UH60Helicopter.HarmonyTest.Prefix, SRTS.HarmonyTest.Prefix, VertibirdHelo.HarmonyTest.Prefix, VertihawkHelo.HarmonyTest.Prefix, SaveOurShip2.TravelingPodFix.PatchThat | |
DrugPolicyDatabase.GenerateStartingDrugPolicies: post: VFEMedieval.Patch_DrugPolicyDatabase+GenerateStartingDrugPolicies.Postfix | |
EdificeGrid.Register: PRE: DoorsExpanded.HarmonyPatches.RegisterDoorExpanded, WhatTheHack.Harmony.EdificeGrid_Register.Prefix | |
EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons | |
EditWindow_TweakValues.DoWindowContents: TRANS: AlienRace.HarmonyPatches.TweakValuesTranspiler | |
EnableRenamingPrisoners.IsColonistOrPrisonerOfColony: post: WhatTheHack.Harmony.PrisonLabour.PrisonLabor_Patch_RenamePrisoners.Postfix | |
ExitMapGrid.get_MapUsesExitGrid: post: SaveOurShip2.InSpaceNoOneCanHearYouRunAway.NoEscape | |
ExpectationsUtility.CurrentExpectationFor: post: Hospitality.Harmony.ExpectationsUtility_Patch+CurrentExpectationForPawn.Postfix | |
Explosion.AffectCell: TRANS: FrontierDevelopments.Shields.Harmony.Harmony_Explosion+Patch_AffectCell.Transpiler | |
Ext_Pawn_EquipmentTracker.MakeRoomForOffHand: post: VFECore.Patch_DualWield_Ext_Pawn_EquipmentTracker+manual_MakeRoomForOffHand.Postfix | |
Faction.CheckNaturalTendencyToReachGoodwillThreshold: PRE: FactionControl.Patch_Faction_CheckNaturalTendencyToReachGoodwillThreshold.Prefix | |
Faction.CommFloatMenuOption: post: aRandomKiwi.MFM.Faction_Patch+MakeDowned.Listener | |
Faction.FactionTick: TRANS: AlienRace.HarmonyPatches.FactionTickTranspiler | |
Faction.Notify_MemberDied: PRE: JecsTools.HarmonyPatches.Notify_MemberDied | |
Faction.Notify_MemberExitedMap: PRE: Hospitality.Harmony.Faction_Patch+Notify_MemberExitedMap.Prefix | |
Faction.Notify_RelationKindChanged: post: aRandomKiwi.PPP.Faction_Patch+Faction_Notify_RelationKindChanged_Patch.Listener, MoreFactionInteraction.HarmonyPatches.Notify_RelationKindChanged | |
Faction.RelationWith: PRE: SaveOurShip2.FactionRelationsAcrossWorlds.RunOriginalMethod post: SaveOurShip2.FactionRelationsAcrossWorlds.ReturnDummy | |
Faction.TryAffectGoodwillWith: post: Rimatomics.HarmonyPatches+Harmony_TryAffectGoodwillWith.Postfix | |
Faction.TryMakeInitialRelationsWith: post: AlienRace.HarmonyPatches.TryMakeInitialRelationsWithPostfix | |
Faction.get_Color: PRE: FactionControl.Patch_Faction_get_Color.Prefix | |
FactionDialogMaker.FactionDialogFor: post: PrisonerRansom.ReplacementCode.FactionDialogForPostFix, aRandomKiwi.PPP.FactionDialogMaker_Patch+FactionDialogFor.Listener, RoadsOfTheRim.Patch_FactionDialogMaker_FactionDialogFor.Postfix, aRandomKiwi.RFM.FactionDialogMaker_Patch+FactionDialogFor.Listener, ItemRequests.DialogWindow.AddOption, BlueLeakTest.AndroidFactionDialogOverride.Postfix, Hospitality.Harmony.FactionDialogMaker_Patch+FactionDialogFor.Postfix | |
FactionGenerator.EnsureRequiredEnemies: PRE: FactionControl.FactionGenerator_EnsureRequiredEnemies.Prefix | |
FactionGenerator.GenerateFactionsIntoWorld: PRE: FactionControl.FactionGenerator_GenerateFactionsIntoWorld.Prefix, TribalRaiders_Code.FactionGenerator_GenerateFactionsIntoWorld.Prefix, SaveOurShip2.DontRegenerateHiddenFactions.PossiblyReplace post: SaveOurShip2.DontRegenerateHiddenFactions.Replace TRANS: VFECore.Patch_FactionGenerator+GenerateFactionsIntoWorld.Transpiler | |
FactionManager.FirstFactionOfDef: post: SaveOurShip2.OnlyThisPlanetsFirstFactions.FilterTheFactions | |
FactionManager.RecacheFactions: PRE: SaveOurShip2.NoRecache.CheckFlag | |
FactionManager.get_AllFactions: post: SaveOurShip2.OnlyThisPlanetsFactions.FilterTheFactions | |
FactionManager.get_AllFactionsInViewOrder: post: SaveOurShip2.OnlyThisPlanetsFactionsInViewOrder.FilterTheFactions | |
FactionManager.get_AllFactionsListForReading: post: SaveOurShip2.OnlyThisPlanetsFactionsForReading.FilterTheFactions | |
FactionManager.get_AllFactionsVisible: post: SaveOurShip2.OnlyThisPlanetsVisibleFactions.FilterTheFactions | |
FactionManager.get_AllFactionsVisibleInViewOrder: post: SaveOurShip2.OnlyThisPlanetsFactionsVisibleInViewOrder.FilterTheFactions | |
FactionUtility.IsPoliticallyProper: post: Hospitality.Harmony.FactionUtility_Patch+IsPoliticallyProper.Postfix | |
Fire.DoComplexCalcs: post: SaveOurShip2.CannotBurnInSpace.extinguish | |
FloatMenuMakerMap.AddDraftedOrders: post: BattleMounts.Harmony.FloatMenuMakerMap_AddDraftedOrders.Postfix | |
FloatMenuMakerMap.AddHumanlikeOrders: PRE: PrisonLabor.HarmonyPatches.Triggers+AddHumanlikeOrders.Prefix post: JecsTools._HumanlikeOrdersUtility.AddHumanlikeOrders_PostFix, CompVehicle.HarmonyCompVehicle.DontRescueVehiclesInFloatMenus, AlienRace.HarmonyPatches.AddHumanlikeOrdersPostfix, Dismiss_Trader.HarmonyPatches.FloatMenuMakerMap_AddHumanlikeOrdersToDismissTraders_PostFix, RimQuest.HarmonyPatches.AddHumanlikeOrders, ItemRequests.FulfillRequestFloatMenuOption.ModifyTradeOption, SimpleSidearms.intercepts.FloatMenuMakerMap_AddHumanLikeOrders_Postfix.AddHumanlikeOrders, DualWield.Harmony.FloatMenuMakerMap_AddHumanlikeOrders.Postfix, SaveOurShip2.EggFix.FillThatNest TRANS: PawnsAreCapable.FloatMenuMakerMap_AddHumanlikeOrders.Transpiler, VFECore.Patch_FloatMenuMakerMap+AddHumanlikeOrders.Transpiler | |
FloatMenuMakerMap.AddJobGiverWorkOrders: PRE: WhatTheHack.Harmony.FloatMenuMakerMap_AddJobGiverWorkOrders.Prefix TRANS: PawnsAreCapable.FloatMenuMakerMap_AddUndraftedOrders.Transpiler | |
FloatMenuMakerMap.AddUndraftedOrders: post: Children.ChildrenHarmony+FloatMenuMakerMap_Patch.AddUndraftedOrders_Post | |
FloatMenuMakerMap.CanTakeOrder: post: SaveOurShip2.OrderFix.CommandTheDamnShuttle | |
FloatMenuMakerMap.ChoicesAtFor: PRE: [100]PawnsAreCapable.FloatMenuMakerMap_ChoicesAtFor.Prefix post: [700]PawnsAreCapable.FloatMenuMakerMap_ChoicesAtFor.Postfix, WhatTheHack.Harmony.FloatMenuMakerMap_ChoicesAtFor.Postfix | |
FloatMenuMakerMap_AddHumanlikeOrders.Postfix: TRANS: VFECore.Patch_DualWield_Harmony_FloatMenuMakerMap_AddHumanlikeOrders+manual_Postfix.Transpiler | |
FloatMenuUtility.GetMeleeAttackAction: TRANS: PawnsAreCapable.FloatMenuUtility_GetMeleeAttackAction.Transpiler | |
FoodUtility.BestFoodSourceOnMap: PRE: Hospitality.Harmony.FoodUtility_Patch+BestFoodSourceOnMap.Prefix TRANS: PrisonLabor.HarmonyPatches.Patches_Food.AddCustomFoodReservation.Transpiler | |
FoodUtility.GetBodyPartNutrition: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
FoodUtility.IsFoodSourceOnMapSociallyProper: TRANS: PrisonLabor.HarmonyPatches.Patches_Food.FoodUtility_IsFoodSourceOnMapSociallyProper.Transpiler | |
FoodUtility.ThoughtsFromIngesting: post: AlienRace.HarmonyPatches.ThoughtsFromIngestingPostfix | |
FoodUtility.WillIngestStackCountOf: PRE: Androids.HarmonyPatches.CompatPatch_WillIngestStackCountOf | |
ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement | |
ForbidUtility.InAllowedArea: post: Hospitality.Harmony.ForbidUtility_Patch+InAllowedArea.Postfix | |
ForbidUtility.IsForbidden: TRANS: PrisonLabor.HarmonyPatches.Patches_PermissionFix.Patch_ItemIsForbidden.Transpiler | |
ForbidUtility.IsForbiddenToPass: post: DoorsExpanded.HarmonyPatches.IsForbiddenToPass_PostFix | |
ForbidUtility.SetForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+SetForbidden.Prefix | |
Frame.CompleteConstruction: PRE: AnimalJobsPatch.HarmonyPatches.CompleteConstruction_Prefix post: StoryFramework.StoryPatches+BuildPatch.Postfix | |
Frame.FailConstruction: post: RTBricksDontVanish.Patch_FailConstruction.Postfix TRANS: RTBricksDontVanish.Patch_FailConstruction.Transpiler | |
Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook | |
Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook | |
Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, CameraPlus.Game_FinalizeInit_Patch.Postfix, SnapOut.Mod.FinalizeInit_Postfix, SnapOut.Mod.FinalizeInit_Postfix, ExpandedRoofing.HarmonyPatches.GameInited | |
Game.InitNewGame: TRANS: VFECore.Patch_Game+InitNewGame.Transpiler | |
Game.LoadGame: PRE: PrisonLabor.HarmonyPatches.Triggers+UpgradeSave.Prefix, SaveOurShip2.LoadPreviousWorlds.PurgeIt post: Rimefeller.HarmonyPatches+Harmony_FinalizeInit.Postfix, Rimefeller.HarmonyPatches+Harmony_FinalizeInit.Postfix | |
GameComponentUtility.LoadedGame: post: BackupGenerators.Patch_GameComponentUtility_LoadedGame.Postfix, RimFridge.Patch_GameComponentUtility_LoadedGame.Postfix | |
GameComponentUtility.StartedNewGame: post: BackupGenerators.Patch_GameComponentUtility_StartedNewGame.Postfix, RimFridge.Patch_GameComponentUtility_StartedNewGame.Postfix | |
GameCondition.Init: post: RimStory.Harmony.IncidentWorkerHookLong.Postfix | |
GameConditionManager.ConditionIsActive: post: SaveOurShip2.SpacecraftAreHardenedAgainstSolarFlares.Nope | |
GameEnder.IsPlayerControlledWithFreeColonist: post: CompVehicle.HarmonyCompVehicle.CanEndGame | |
GameInitData.PrepForMapGen: PRE: AlienRace.HarmonyPatches.PrepForMapGenPrefix post: PawnsAreCapable.GameInitData_PrepForMapGen.Postfix | |
GameRules.DesignatorAllowed: post: AlienRace.HarmonyPatches.DesignatorAllowedPostfix | |
GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: Androids.HarmonyPatches.CompatPatch_ShouldGuestKeepAttendingGathering, MOARANDROIDS.Patches.GatheringsUtility_Patch+ShouldGuestKeepAttendingGathering.Prefix, Hospitality.Harmony.GatheringsUtility_Patch+ShouldGuestKeepAttendingGathering.Prefix | |
GenConstruct.BlocksConstruction: PRE: Share_The_Load.PawnBlockConstruction.Prefix, RFFConcrete_Code.GenConstruct_BlocksConstruction.Prefix, TribalEssentials_Code.GenConstruct_BlocksConstruction.Prefix post: JecsTools.HarmonyPatches.BlocksConstruction_PostFix TRANS: ExpandedRoofing.HarmonyPatches.FixClearBuildingArea | |
GenConstruct.CanBuildOnTerrain: post: RoadsOfTheRim.Patch_GenConstruct_CanBuildOnTerrain.Postfix | |
GenConstruct.CanConstruct: PRE: AnimalJobsPatch.HarmonyPatches.CanConstruct_Prefix post: AlienRace.HarmonyPatches.CanConstructPostfix | |
GenConstruct.CanPlaceBlueprintAt: post: RoadsOfTheRim.Patch_GenConstruct_CanPlaceBlueprintAt.Postfix, SimplyMoreBridges.Harmony_GenConstruct_CanPlaceBlueprintAt.Postfix, WhatTheHack.Harmony.GenConstruct_CanPlaceBlueprintAt.Postfix | |
GenConstruct.CanPlaceBlueprintOver: PRE: RFFConcrete_Code.GenConstruct_CanPlaceBlueprintOver.Prefix, TribalEssentials_Code.GenConstruct_CanPlaceBlueprintOver.Prefix | |
GenConstruct.HandleBlockingThingJob: PRE: AnimalJobsPatch.HarmonyPatches.HandleBlockingThingJob_Prefix TRANS: Share_The_Load.HandleAllBlockingThings.Transpiler | |
GenDate.DayOfQuadrum: post: RimWorldDaysMatter.DaysMatter+GenDateDayOfQuadrumPatch.FixDayOfQuadrum | |
GenDate.Quadrum: post: RimWorldDaysMatter.DaysMatter+GenDateQuadrumPatch.FixQuadrum | |
GenGrid.CanBeSeenOver: post: DoorsExpanded.HarmonyPatches.CanBeSeenOver | |
GenGrid.Impassable: TRANS: VFESecurity.Patch_GenGrid+Impassable.Transpiler | |
GenGrid.InBounds: PRE: FrontierDevelopments.Harmony.Harmony_GenGrid+Patch_InBounds_IntVec3.Prefix | |
GenGrid.InBounds: PRE: FrontierDevelopments.Harmony.Harmony_GenGrid+Patch_InBounds_Vector3.Prefix | |
GenGrid.Standable: post: WhatTheHack.Harmony.GenGrid_Standable.Postfix TRANS: VFESecurity.Patch_GenGrid+Standable.Transpiler | |
GenHostility.HostileTo: post: aRandomKiwi.GFM.GenHostility_Patch+GenHostility_HostileTOFaction.Listener | |
GenHostility.HostileTo: post: aRandomKiwi.GFM.GenHostility_Patch+GenHostility_HostileTO.Listener | |
GenHostility.IsPredatorHostileTo: post: aRandomKiwi.GFM.GenHostility_Patch+GenHostility_IsPredatorHostileTo2.Listener | |
GenHostility.IsPredatorHostileTo: post: aRandomKiwi.GFM.GenHostility_Patch+GenHostility_IsPredatorHostileTo.Listener | |
GenLabel.BestKindLabel: post: SimpleSlavery.GenLabel_BKL_Patch.BestKindLabel_Patch | |
GenLeaving.<GetBuildingResourcesLeaveCalculator>m__6: post: RTBricksDontVanish.Patch_GBRLC_FailConstruction.Postfix | |
GenLeaving.DoLeavingsFor: PRE: RFFConcrete_Code.GenLeaving_DoLeavingsFor_Walls.Prefix | |
GenLeaving.DoLeavingsFor: PRE: RFFConcrete_Code.GenLeaving_DoLeavingsFor_Floors.Prefix | |
GenMapUI.DrawPawnLabel: PRE: [10000]CameraPlus.GenMapUI_DrawPawnLabel_Patch.Prefix | |
GenMapUI.DrawThingLabel: PRE: [10000]CameraPlus.GenMapUI_DrawThingLabel_Patch.Prefix TRANS: CameraPlus.GenMapUI_DrawThingLabel_Patch.Transpiler | |
GenPath.ShouldNotEnterCell: post: DoorsExpanded.HarmonyPatches.ShouldNotEnterCellInvisDoors | |
GenRecipe.MakeRecipeProducts: post: StoryFramework.StoryPatches+CraftPatch.Postfix, Autopsy.MakeRecipeProductsPatch.Postfix | |
GenSpawn.Spawn: PRE: WhatTheHack.Harmony.GenSpawn_Spawn.Prefix post: WhatTheHack.Harmony.GenSpawn_Spawn.Postfix TRANS: WhatTheHack.Harmony.GenSpawn_Spawn.Transpiler | |
GenSpawn.SpawnBuildingAsPossible: PRE: DoorsExpanded.HarmonyPatches.HeronSpawnBuildingAsPossible | |
GenSpawn.SpawningWipes: PRE: RFFConcrete_Code.GenSpawn_SpawningWipes.Prefix, TribalEssentials_Code.GenSpawn_SpawningWipes.Prefix post: JecsTools.HarmonyPatches.SpawningWipes_PostFix, DoorsExpanded.HarmonyPatches.InvisDoorsDontWipe | |
GenSpawn.WipeExistingThings: PRE: DoorsExpanded.HarmonyPatches.WipeExistingThings | |
GenStep_ElevationFertility.Generate: post: ImpassableMapMaker.Patch_GenStep_Terrain.Postfix | |
GenStep_Settlement.ScatterAt: TRANS: VFECore.Patch_GenStep_Settlement+ScatterAt.Transpiler | |
GenStep_Terrain.GenerateRiver: PRE: [10]MapReroll.Patches.DeterministicGenerationPatcher.DeterministicRiverSetup post: [-10]MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState | |
GenStep_Terrain.TerrainFrom: PRE: RA_Code.GenStep_Terrain_TerrainFrom.Prefix | |
GhostDrawer.DrawGhostThing: PRE: DoorsExpanded.HarmonyPatches.HeronDoorGhostHandler | |
Gizmo_CaravanInfo.GizmoOnGUI: post: WhatTheHack.Harmony.Gizmo_CaravanInfo_GizmoOnGUI.Postfix | |
GlobalControls.TemperatureString: post: SaveOurShip2.ShowBreathability.CheckO2 | |
GlowGrid.GameGlowAt: TRANS: ExpandedRoofing.HarmonyPatches.PlantLightingFix | |
GrammarUtility.RulesForPawn: post: AlienRace.HarmonyPatches.RulesForPawnPostfix | |
Graphic_Random.SubGraphicFor: PRE: SelectableSculptureGraphic.Graphic_Random_SubGraphicFor_Patch.SetGraphic | |
Graphics.DrawMeshImpl: PRE: StatueOfColonist.Graphics_DrawMeshImpl_Patch.Prefix, StatueOfAnimal.Graphics_DrawMeshImpl_Patch.Prefix | |
HarmonyPatches.AddQuestGiverTwo: (no patches) | |
HarmonyPatches.DrawAddons: PRE: AnimalGear.AlienChildrenCompatibilityHarmony+Alien_DrawAddons_Patch.DrawAddons_Pre | |
HarmonyPatches.GetPawnHairMesh: PRE: AnimalGear.AlienChildrenCompatibilityHarmony+Alien_GetPawnHairMesh_Patch.GetPawnHairMesh_Pre | |
HarmonyPatches.GetPawnMesh: PRE: AnimalGear.AlienChildrenCompatibilityHarmony+Alien_GetPawnMesh_Patch.GetPawnMesh_Pre | |
HaulAIUtility.PawnCanAutomaticallyHaulFast: TRANS: PrisonLabor.HarmonyPatches.Patches_Food.ReservedByPrisonerPatch.Transpiler | |
HealthAIUtility.FindBestMedicine: PRE: Androids.HarmonyPatches.Patch_HealthAIUtility_FindBestMedicine post: aRandomKiwi.ATPP.HealthAIUtility_Patch+FindBestMedicine_Patch.Listener | |
HealthCardUtility.DrawHediffRow: TRANS: BlueLeakTest.HealthCardUtility_DrawHediffRow.Transpiler | |
HealthCardUtility.DrawOverviewTab: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler, BlueLeakTest.AndroidLabelOverwrite.Transpiler | |
HealthCardUtility.DrawPawnHealthCard: PRE: DubsMintMenus.Patch_HealthCardUtility.Prefix post: DubsMintMenus.Patch_HealthCardUtility.Postfix | |
HealthCardUtility.GetTooltip: TRANS: BlueLeakTest.HealthCardUtility_GetTooltip.Transpiler | |
HealthUtility.AdjustSeverity: PRE: Androids.HarmonyPatches.Patch_HealthUtility_AdjustSeverity | |
HealthUtility.GetGeneralConditionLabel: PRE: CompVehicle.HarmonyCompVehicle.ReplaceConditionLabel | |
HealthUtility.ShouldRandomSurgeryInjuriesAvoidDestroying: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
Hediff.Tick: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
Hediff.get_Label: post: Children.ChildrenHarmony+Hediff_Label_Patch.Label_Post | |
Hediff.set_Part: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
HediffComp_Discoverable.CheckDiscovered: PRE: Children.ChildrenHarmony+HediffComp_Discoverable_Patch.Hediff_Pregnant_CheckDiscoveredPre, Children.ChildrenHarmony+HediffComp_Discoverable_CheckDiscovered_Patch.CheckDiscovered_Pre | |
HediffGiver.TryApply: PRE: Children.ChildrenHarmony+HediffGiver_TryApply.HediffGiver_TryApply_Prefix | |
HediffGiver_Hypothermia.OnIntervalPassed: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
HediffSet.<get_HasHead>m__0: post: AlienRace.HarmonyPatches.HasHeadPostfix | |
HediffSet.AddDirect: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
HediffSet.CacheMissingPartsCommonAncestors: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
HediffSet.CalculatePain: PRE: Androids.HarmonyPatches.CompatPatch_CalculatePain, BlueLeakTest.EstimatePainGivenOverride.Prefix | |
HediffSet.GetFirstHediffOfDef: post: aRandomKiwi.ATPP.Pawn_HealthTracker_Patch+GetFirstHediffOfDef.Listener | |
HediffSet.get_HasHead: PRE: AlienRace.HarmonyPatches.HasHeadPrefix | |
HediffStatsUtility.SpecialDisplayStats: post: WhatTheHack.Harmony.HediffStatsUtility_SpecialDisplayStats.Postfix | |
HediffWithComps.get_Visible: PRE: Children.ChildrenHarmony+HediffWithComps_Preg_Patch.Visible_Pre | |
Hediff_Pregnant.DoBirthSpawn: PRE: Children.ChildrenHarmony+Hediff_Pregnant_Patch2.Pawn_DoBirthSpawn_Pre | |
Hediff_Pregnant.Miscarry: post: Children.ChildrenHarmony+Hediff_Pregnant_Patch.Hediff_Pregnant_MiscarryDone | |
Hive.SpawnSetup: PRE: SaveOurShip2.SpecialInsectsInSpace.NewBugs | |
Hive.TrySpawnPawn: post: SaveOurShip2.InsectsAreHungry.HungerLevel | |
ILInstruction.GetSize: TRANS: AlienRace.HarmonyPatches.HarmonySizeBugFix | |
ITab_Bills.FillTab: PRE: DubsMintMenus.HarmonyPatches.Prefix | |
ITab_Pawn_Character.get_IsVisible: PRE: WhatTheHack.Harmony.ITab_Pawn_Character_IsVisible.Prefix | |
ITab_Pawn_Gear.DrawThingRow: post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix | |
ITab_Pawn_Gear.InterfaceDrop: PRE: CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix, SimpleSidearms.intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop, Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix, WhatTheHack.Harmony.ITab_Pawn_Gear_InterfaceDrop.Prefix | |
ITab_Pawn_Gear.TryDrawOverallArmor: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler, VFECore.Patch_ITab_Pawn_Gear+TryDrawOverallArmor.Transpiler | |
ITab_Pawn_Gear.get_IsVisible: post: AnimalWeaponPatch.HarmonyPatches.IsVisible_Prefix | |
ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix | |
ITab_Pawn_Health.FillTab: PRE: DubsMintMenus.Patch_ITab_Pawn_Health.Prefix | |
ITab_Pawn_Prisoner.get_IsVisible: post: SimpleSlavery.PrisonerTab_IsVisible_Patch.IsVisible_Patch | |
ITab_Pawn_Visitor.FillTab: TRANS: PrisonLabor.HarmonyPatches.Patches_GUI.GUI_PrisonerTab.Patch_AddScrollToPrisonerTab.Transpiler, PrisonLabor.HarmonyPatches.Patches_GUI.GUI_PrisonerTab.Patch_ExtendVistorRect.Transpiler, PrisonLabor.HarmonyPatches.Patches_GUI.GUI_PrisonerTab.Patch_PrisonerTab.Transpiler, SimpleSlavery.ITab_PawnVisitor_FillTab_Patch.FillTab_Transpiler | |
IncidentWorker.TryExecute: PRE: PreemptiveStrike.Harmony.Patch_IncidentWorker_TryExecute.Prefix post: RimStory.Harmony.IncidentWorkerHookShort.Postfix, PreemptiveStrike.Harmony.Patch_IncidentWorker_TryExecute.Postfix | |
IncidentWorker_Alphabeavers.TryExecuteWorker: PRE: PreemptiveStrike.Harmony.Patch_IncidentWorker_Alphabeavers_TryExecuteWorker.Prefix | |
IncidentWorker_Ambush.DoExecute: TRANS: Battlemounts.Harmony.IncidentWorker_Ambush_DoExecute.Transpiler | |
IncidentWorker_FarmAnimalsWanderIn.TryExecuteWorker: PRE: PreemptiveStrike.Harmony.Patch_IncidentWorker_FarmAnimalsWanderIn_TryExecuteWorker.Prefix | |
IncidentWorker_HerdMigration.TryExecuteWorker: PRE: PreemptiveStrike.Harmony.Patch_IncidentWorker_HerdMigration_TryExecuteWorker.Prefix | |
IncidentWorker_Infestation.TryExecuteWorker: PRE: PreemptiveStrike.Harmony.Patch_Infestation_TryExecuteWorker.PreFix | |
IncidentWorker_MakeGameCondition.TryExecuteWorker: PRE: PreemptiveStrike.Harmony.Patch_MakeGameCondition_TryExecuteWorker.PreFix | |
IncidentWorker_ManhunterPack.TryExecuteWorker: PRE: PreemptiveStrike.Harmony.Patch_IncidentWorker_ManhunterPack_TryExecuteWorker.Prefix | |
IncidentWorker_MeteoriteImpact.TryExecuteWorker: PRE: PreemptiveStrike.Harmony.Patch_MeteoriteImpact_TryExecuteWorker.PreFix | |
IncidentWorker_QuestDownedRefugee.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_QuestDownedRefugee_Patch.Prefix | |
IncidentWorker_QuestPrisonerRescue.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_QuestPrisonerRescue_Patch.Prefix | |
IncidentWorker_Raid.TryExecuteWorker: TRANS: [800]WhatTheHack.Harmony.IncidentWorker_Raid_TryExecuteWorker.Transpiler, Battlemounts.Harmony.IncidentWorker_Raid_TryExecuteWorker.Transpiler | |
IncidentWorker_RaidEnemy.FactionCanBeGroupSource: PRE: FactionControl.IncidentWorker_RaidEnemy_FactionCanBeGroupSource.Prefix | |
IncidentWorker_RaidEnemy.TryExecuteWorker: PRE: PreemptiveStrike.Harmony.Patch_RaidEnemy_TryExecuteWorker.Prefix post: RimStory.Harmony.RaidHook.Postfix | |
IncidentWorker_RaidEnemy.TryResolveRaidFaction: PRE: WhatTheHack.Harmony.IncidentWorker_RaidEnemy_TryResolveRaidFaction.Prefix | |
IncidentWorker_RefugeeChased.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_RefugeeChased_Patch.Prefix | |
IncidentWorker_ResourcePodCrash.TryExecuteWorker: PRE: PreemptiveStrike.Harmony.Patch_ResourcePod_TryExecuteWorker.PreFix | |
IncidentWorker_ShipChunkDrop.SpawnChunk: TRANS: ShipChunkDrop_Transpiler.HarmonyPatches.IncidentWorker_ShipChunkDrop_SpawnChunk_Transpiler | |
IncidentWorker_ShipChunkDrop.TryExecuteWorker: PRE: PreemptiveStrike.Harmony.Patch_ShipChunkDrop_TryExecuteWorker.PreFix | |
IncidentWorker_ShortCircuit.TryExecuteWorker: PRE: WhatTheHack.Harmony.IncidentWorker_ShortCircuit_TryExcecuteWorker.Prefix | |
IncidentWorker_ThrumboPasses.TryExecuteWorker: PRE: PreemptiveStrike.Harmony.Patch_IncidentWorker_ThrumboPasses_TryExecuteWorker.Prefix | |
IncidentWorker_TraderCaravanArrival.CanFireNowSub: post: SaveOurShip2.NoTradersInSpace.Nope | |
IncidentWorker_TraderCaravanArrival.TryExecuteWorker: PRE: PreemptiveStrike.Harmony.Patch_IncidentWorker_TraderCaravanArrival_TryExecuteWorker.Prefix TRANS: GiddyUpCaravan.Harmony.IncidentWorker_TraderCaravanArrival_TryExecuteWorker.Transpiler | |
IncidentWorker_TransportPodCrash.TryExecuteWorker: PRE: PreemptiveStrike.Harmony.Patch_TransportPod_TryExecuteWorker.PreFix | |
IncidentWorker_TravelerGroup.TryExecuteWorker: PRE: PreemptiveStrike.Harmony.Patch_IncidentWorker_TravelerGroup_TryExecuteWorker.Prefix TRANS: GiddyUpCaravan.Harmony.IncidentWorker_TravelerGroup_TryExecuteWorker.Transpiler | |
IncidentWorker_VisitorGroup.TryConvertOnePawnToSmallTrader: PRE: GiddyUpCaravan.Harmony.IncidentWorker_VisitorGroup_TryConvertOnePawnToSmallTrader.Prefix post: RimQuest.HarmonyPatches.AddQuestGiver | |
IncidentWorker_VisitorGroup.TryExecuteWorker: PRE: PreemptiveStrike.Harmony.Patch_IncidentWorker_VisitorGroup_TryExecuteWorker.Prefix TRANS: GiddyUpCaravan.Harmony.IncidentWorker_VisitorGroup_TryExecuteWorker.Transpiler | |
IncidentWorker_WandererJoin.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_WandererJoin_Patch.Prefix TRANS: VFECore.Patch_IncidentWorker_WandererJoin+TryExecuteWorker.Transpiler | |
InfestationCellFinder.GetScoreAt: post: Rimatomics.HarmonyPatches+Harmony_GetScoreAt.Postfix TRANS: ExpandedRoofing.HarmonyPatches.ThickRoofInfestationFix | |
InfestationCellFinder.TryFindCell: PRE: PreemptiveStrike.Harmony.Patch_InfestationCellFinder_TryFindCell.Prefix | |
InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair | |
InspectPaneUtility.ToggleTab: post: SimpleSearchBar.HarmonyPatches.ResetKeyword | |
InspirationHandler.InspirationHandlerTick: PRE: Androids.HarmonyPatches.CompatPatch_InspirationHandlerTick | |
InteractionUtility.CanInitiateInteraction: PRE: Androids.HarmonyPatches.CompatPatch_CanInitiateInteraction, Androids.HarmonyPatches.CompatPatch_CanDoInteraction | |
InteractionUtility.CanReceiveInteraction: PRE: Androids.HarmonyPatches.CompatPatch_CanDoInteraction | |
InteractionWorker_Breakup.RandomBreakupReason: post: RimStory.Harmony.RandomBreakup.Postfix | |
InteractionWorker_RecruitAttempt.DoRecruit: PRE: StoryFramework.StoryPatches+RecruitPatch.Prefix post: StoryFramework.StoryPatches+RecruitPatch.Postfix, RimStory.Harmony.DoRecruitHook.Postfix | |
InteractionWorker_RecruitAttempt.DoRecruit: post: aRandomKiwi.MFM.InteractionWorker_RecruitAttempt_Patch+DoRecruit.Listener | |
InterceptedIncident_HumanCrowd_Neutral.ExecuteNow: post: PreemptiveStrike.Harmony.Compatibility.RimQuest.PES_TradeCaravanPostFix | |
ItemAvailability.ThingsAvailableAnywhere: PRE: Share_The_Load.DeliverAsMuchAsPossible.Prefix | |
JobArrestLeader.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver.Cleanup: PRE: BattleMounts.Harmony.Jobdriver_Cleanup+JobDriver_Cleanup.Prefix | |
JobDriver.DriverTick: PRE: Hospitality.Harmony.JobDriver_Patch+DriverTick.Prefix | |
JobDriver.SetupToils: post: RunAndGun.Harmony.JobDriver_SetupToils.Postfix | |
JobDriver_Ability.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_ActuallyRecover.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_AffectFloor.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_AffectFloor.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_AffectFloor.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_AffectRoof.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_AffectRoof.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_AffectRoof.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_ArtyWait.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_AssembleVehicle.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_AttackMelee.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix, SimpleSidearms.intercepts.JobDriver_AttackMelee_TryMakePreToilReservations.Postfix | |
JobDriver_AttackStatic.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_AttendFuneral.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_AttendWorship.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_AutoPlayListenGramophone.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_AutoPlayListenToMusicPlayer.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_BeatFire.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_BoardMedicalSpaceship.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_BoardSpaceship.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_BrowseItems.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_BuildSnowman.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_BuyItem.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_CalmDown.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_CarryDownedPawn.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_CarryToCryptonest.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_CarryToCryptosleepCasket.MakeNewToils: PRE: SaveOurShip2.JobDriverFix.BlockExecution post: SaveOurShip2.JobDriverFix.FillThatCasket | |
JobDriver_CarryToCryptosleepCasket.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_CarryToHackingTable.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_CastAbilitySelf.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_CastAbilitySelf.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_CastAbilityVerb.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_CastAbilityVerb.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_CastDeflectVerb.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_CastVerbOnce.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_CatchFish.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_ChangeHairstyle.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_ChangeLaserColor.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_ChatWithPrisoner.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_ChatWithPrisoner.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_ChatWithPrisoner.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_ChatWithPrisoner.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_Cheer.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_CheerForFighter.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_ClaimBed.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_CleanFilth.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_CleanOil.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_ClearHackingTable.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_ClearSnow.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_ConstructFinishFrame.MakeNewToils: post: QualityBuilder._JobDriver_ConstructFinishFrame.Postfix | |
JobDriver_ConstructFinishFrame.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_ConstructFinishFrame.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_ControlMechanoid.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_ControlMechanoid_Goto.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_Deconstruct.MakeNewToils: post: QualityBuilder._JobDriver_Deconstruct.Postfix | |
JobDriver_DeployTent.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_DepositIntoGrower.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_DismissTrader.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_Dismount.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_DoBill.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_DoBill.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_DoBill.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_DoBill.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_DropEquipment.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix, aRandomKiwi.MFM.JobDriver_DropEquipment_Patch+TryMakePreToilReservations.Listener | |
JobDriver_EmancipateSlave.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_EmptyAutoclave.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_EmptyProcessor.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_EnslavePrisoner.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_EnterCryptosleepCasket.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_EnterCryptosleepCasket.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_EnterCryptosleepCasket.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_EnterTransporter.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_Equip.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix, aRandomKiwi.MFM.JobDriver_Equip_Patch+TryMakePreToilReservations.Listener | |
JobDriver_EquipOffHand.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_EquipShield.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_EquipSidearm.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_EquipSidearmCombat.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_Execute.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_ExtinguishSelf.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_ExtractGrowerProduct.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_ExtractProductFromGrower.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_FetchAmmunitionCase.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_FillAndroidPrinter.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_FillAutoclave.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_FillConstructor.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_FillFermentingBarrel.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_FillProcessor.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_FillUniversalFermenter.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_FillUniversalFermenter.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix, StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_FillWineBarrel.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_FinishOff.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_FixBrokenDownBuilding.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_Flee.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_Flee.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_FleeADS.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_Flick.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_FlickWireless.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_Follow.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_FollowClose.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_FoodDeliver.GetReport: post: NutrientPasteTiers.NPDHarmony.GetReportModified | |
JobDriver_FoodDeliver.MakeNewToils: post: PrisonLabor.HarmonyPatches.Patches_Food.ReserveFoodForPrisonerAfterDropping.Postfix | |
JobDriver_FoodDeliver.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_FoodFeedPatient.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_FreeWrite.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_FulfillItemRequestWithFaction.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_GatherAnimalBodyResources.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_GatherAnimalBodyResources.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_GatherAnimalBodyResources.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_GatherSlotItem.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_GiveToPackAnimal.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_GoForWalk.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_GoReloadBattery.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_GoToSafety.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_Goto.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_GotoCellAndDraft.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_GotoDraft.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_GotoTarget.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_GrowerMaintenance.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_HackLabConsole.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_HackRogueAI.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_HackSatellite.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_HarvestHoney.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_HaulCorpseToPublicPlace.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_HaulPrisoner.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_HaulToCell.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_HaulToContainer.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_HaulToProc.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_HaulToTransporter.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_Hibernate.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_HoldWorship.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_Hunt.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_Ignite.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_Imprison.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix | |
JobDriver_Ingest.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_InstallPart.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_Insult.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_InteractAnimal.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_InteractAnimal.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_InteractAnimal.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_Kill.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_LayDown.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_LayEgg.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_ListenToGramophone.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_ListenToMusicPlayer.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_LoadFuelModule.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_LoadGrower.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_LoadMagazine.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_LoadPassenger.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_LoadSilo.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_LoadUnfinishedBuilding.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_Lovin.GenerateRandomMinTicksToNextLovin: post: Children.ChildrenHarmony+JobDriver_Lovin_Patch.JobDriver_Lovin_Done | |
JobDriver_Lovin.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_Maintain.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_MaintainGrower.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_ManTurret.FindAmmoForTurret: PRE: VFESecurity.Patch_JobDriver_ManTurret+FindAmmoForTurret.Prefix | |
JobDriver_ManTurret.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_MarryAdjacentPawn.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_Mate.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_MechanoidAbility.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_MechanoidAbility.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_Mechanoid_Rest.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_Mend.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_Mine.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_MineQuarry.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_Mine_Tweak.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_Mount.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_Mount_BattleMount.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_Mounted.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_Mounted_BattleMount.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_NewMate.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_Nuzzle.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_Objective.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_OfferHelp.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_OfferHelp.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_Open.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_Open.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_Open.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_OperateDeepDrill.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_OperateDrillTurret.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_OperateResourceConsole.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_OperateScanner.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_OperateScannerSpace.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_PES_InstallUpgrade.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_PES_OperateSentryArray.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_PES_StandGuard.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_PackTent.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_PerformMaintenance.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_PerformRoofMaintenance.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_PersuadeAI.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_PlaceNoCostFrame.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_PlantCut_Tweak.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_PlantHarvest_Tweak.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_PlantSow.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_PlantWork.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_PlantWork.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_PlantWork.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_PlantWork.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_PlantWork.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_PlayBilliards.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_PlayGramophone.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_PlayInstrument.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_PlayMusicPlayer.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_PredatorHunt.CheckWarnPlayer: PRE: PredatorHuntAlert.JobDriver_PredatorHunt_CheckWarnPlayer_Patch.Replace | |
JobDriver_PredatorHunt.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_PrepareCaravan_GatherItems.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_PrepareCaravan_GatherPawns.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_PushButton.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_QuestWithPawn.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_ReadABook.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_RearmTrap.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_RechargeEnergy.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_RechargeEnergyFromConsumable.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_ReconstructorSW.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_RefillFuelEnergySource.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_Refuel.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_Refuel.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_RefuelAtomic.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_RelaxAlone.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_Release.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_ReleasePrisoner.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_RemoveApparel.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_RemoveBuilding.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_RemoveBuilding.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_RemoveBuilding.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_RemoveBuilding.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_RemoveFuelModule.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_Repair.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_RepairSatellite.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_RepairTent.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_Research.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_Resurrect.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_ResurrectAndroid1.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_ResurrectAndroid2.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_ResurrectAndroid3.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_ReturnBook.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_RimatomicsResearch.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_SalvageGenome.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_SedateAndRescueAIPawn.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_SedatePawn.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_ShackleSlave.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_Shoo.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_SingleInteraction.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_SitFacingBuilding.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_SitFacingBuilding.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_SitFacingBuilding.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_SitFacingBuilding.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_Skygaze.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_Slaughter.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_SmoothWall.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_SnappingOut.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_SocialRelax.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_Spectate.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_SpectateMatch.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_StandAndBeSociallyActive.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_Strip.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_Supervise.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_SuperviseConstruction.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_SuperviseDrilling.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_SuperviseResearch.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_SwitchLaserFence.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_TakeAndExitMap.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_TakeAndExitMap.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_TakeBeerOutOfFermentingBarrel.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_TakeInventory.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_TakeProductOutOfUniversalFermenter.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_TakeProductOutOfUniversalFermenter.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix, StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_TakeToBed.CheckMakeTakeePrisoner: post: SimpleSlavery.JobDriver_TakeToBed_Patch.TakeToBed_Postfix | |
JobDriver_TakeToBed.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_TakeWineOutOfWineBarrel.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_TendPatient.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_TendPawnOnGround.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_TendPrisonerOnGround.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_ToggleLock.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_ToggleLock.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_TradeWithCargoSpaceship.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_TradeWithPawn.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_TransferToMedibay.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_TurnOffGramophone.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_TurnOffMusicPlayer.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_UninstallPart.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_UnloadInventory.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_UnloadPlutonium.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_UnloadYourInventory.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_UpgradeBuilding.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_UseBrainTemplate.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_UseCommsConsole.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_UseCommsConsoleUSFM.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_UseConsole.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_UseItem.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_UseMissionBoardRC.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_UseOrbitalRelayConsole.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_UseReactorConsole.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_UseRedPhoneRC.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_UseSignalFire.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_VisitJoyThing.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_VisitJoyThing.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_VisitJoyThing.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_VisitSickPawn.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_Vomit.MakeNewToils: PRE: Androids.HarmonyPatches.CompatPatch_VomitJob, BlueLeakTest.DeclineVomitJob.Prefix | |
JobDriver_Vomit.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_WPAnimalWeaponEquip.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_WPConstructFinishFrame.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_WPDoBill.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_WPFoodFeedPatient.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_WPGatherAnimalBodyResources.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_WPGatherAnimalBodyResources.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_WPGatherAnimalBodyResources.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_WPOperateDeepDrill.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_WPPlantSow.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_WPRemoveBuilding.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_WPRemoveBuilding.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_WPRepair.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_WPTendPatient.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_Wait.CheckForAutoAttack: post: AllowTool.Patches.JobDriverWait_CheckForAutoAttack_Patch.DoPartyHunting TRANS: DualWield.Harmony.Jobdriver_Wait_CheckForAutoAttack.Transpiler | |
JobDriver_Wait.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_Wait.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_Wait.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_WatchBuilding.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_WatchBuilding.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_WatchBuilding.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_WatchBuilding.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_WatchBuilding.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_WatchBuilding.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_WatchBuilding.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_WatchBuilding.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_WatchBuilding.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_WatchBuilding.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_WatchBuilding.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_WatchBuilding.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JobDriver_Wear.Notify_Starting: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
JobDriver_Wear.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix, aRandomKiwi.MFM.JobDriver_Wear_Patch+TryMakePreToilReservations.Listener | |
JobDriver_Wear.TryUnequipSomething: PRE: WhatTheHack.Harmony.JobDriver_Wear_TryUnequipSomething.Prefix TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
JobGiver_AIDefendPawn.TryFindShootingPosition: TRANS: VFESecurity.Patch_JobGiver_AIDefendPawn+TryFindShootingPosition.Transpiler | |
JobGiver_AIDefendPoint.TryFindShootingPosition: TRANS: VFESecurity.Patch_JobGiver_AIDefendPoint+TryFindShootingPosition.Transpiler | |
JobGiver_AIFightEnemies.TryFindShootingPosition: TRANS: VFESecurity.Patch_JobGiver_AIFightEnemies+TryFindShootingPosition.Transpiler | |
JobGiver_ConfigurableHostilityResponse.TryGetAttackNearbyEnemyJob: TRANS: VFESecurity.Patch_JobGiver_ConfigurableHostilityResponse+TryGetAttackNearbyEnemyJob.Transpiler | |
JobGiver_EatInPartyArea.TryGiveJob: PRE: Androids.HarmonyPatches.CompatPatch_EatInPartyAreaTryGiveJob | |
JobGiver_GetFood.TryGiveJob: post: PredatorHuntAlert.JobGiver_GetFood_TryGiveJob_Patch.AlertTargetedByPredator, aRandomKiwi.ATPP.JobGiver_GetFood_Patch+TryGiveJob_Patch.Listener | |
JobGiver_GetJoy.TryGiveJob: PRE: Androids.HarmonyPatches.CompatPatch_GetJoyTryGiveJob | |
JobGiver_GetRest.GetPriority: TRANS: NocturnalAnimals.Patch_JobGiver_GetRest+Patch_GetPriority.Transpiler | |
JobGiver_Haul.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveJob_PreFix | |
JobGiver_Manhunter.TryGiveJob: TRANS: DoorsExpanded.HarmonyPatches.JobGiver_Manhunter_TryGiveJob_Transpiler | |
JobGiver_OptimizeApparel.ApparelScoreGain: post: AlienRace.HarmonyPatches.ApparelScoreGainPostFix TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
JobGiver_OptimizeApparel.TryGiveJob: post: SimpleSlavery.OptimizeApparel_Patch.TryGiveJob_Patch | |
JobGiver_Orders.TryGiveJob: post: CompVehicle.HarmonyCompVehicle.PreventWaitAttackError | |
JobGiver_PickUpOpportunisticWeapon.TryGiveJob: post: Ammunition.HarmonyAmmunition.TryGiveJob_PostFix | |
JobGiver_PrepareCaravan_GatherItems.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveItemJob_PreFix | |
JobGiver_PrisonerEscape.TryGiveJob: TRANS: PrisonLabor.HarmonyPatches.Patches_Escaping.Patch_EscapingPrisoner.Transpiler | |
JobGiver_SatisfyChemicalNeed.DrugValidator: post: AlienRace.HarmonyPatches.DrugValidatorPostfix | |
JobGiver_SeekAllowedArea.TryGiveJob: PRE: aRandomKiwi.GFM.JobGiver_SeekAllowedArea_Patch+JobGiver_SeekAllowedArea_TryGiveJob.Listener | |
JobGiver_SocialFighting.TryGiveJob: post: UghYouGotMe.Marvs_MentalState_PleaseJustGiveUpWhenSocialFighting.Postfix | |
JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Harmony.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix post: WhatTheHack.Harmony.JobGiver_Work_PawnCanUseWorkGiver.Postfix | |
JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Harmony.JobGiver_Work_Patch+TryIssueJobPackage.Prefix TRANS: ExpandedRoofing.FixFinishFrameBuildOrder.Transpiler, PrisonLabor.HarmonyPatches.Patches_LaborArea.Patch_LaborForbid.Transpiler | |
Job_Learn.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
Job_Teach.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix | |
LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange | |
ListerBuildingsRepairable.Notify_BuildingRepaired: post: ExpandedRoofing.HarmonyPatches.BuildingRepairedPostfix | |
ListerFilthInHomeArea.Notify_HomeAreaChanged: PRE: Children.ChildrenHarmony+Notify_HomeAreaChanged_Patch.Notify_HomeAreaChanged_Pre | |
Listing_ResourceReadout.DoThingDef: post: ItemListSelector.Patch_RecourceReadout.Postfix | |
Listing_TreeThingFilter.DoCategory: TRANS: SimpleSearchBar.HarmonyPatches.DoCategoryTranspiler | |
Listing_TreeThingFilter.Visible: post: SimpleSearchBar.HarmonyPatches.VisiblePostfix | |
LoadedModManager.ApplyPatches: PRE: ModCheck.VanillaPatching.Prefix post: ModCheck.VanillaPatching.Postfix TRANS: ModCheck.VanillaPatching.Transpiler | |
LoadedModManager.GetSettingsFilename: PRE: FactionControl.LoadedModManager_GetSettingsFilename.Prefix | |
LordToil_PrepareCaravan_GatherAnimals.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadAnimalDuties | |
LordToil_PrepareCaravan_GatherItems.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemToil | |
LordToil_PrepareCaravan_GatherItems.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemDuties | |
LordToil_PrepareCaravan_GatherSlaves.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadSlaveDuties | |
LordToil_PrepareCaravan_Leave.UpdateAllDuties: PRE: GiddyUpCaravan.Harmony.Lordtoil_PrepareCaravan_Leave_UpdateAllDuties.Prefix | |
LordToil_Siege.CanBeBuilder: PRE: WhatTheHack.Harmony.LordToil_Siege_CanBeBuilder.Prefix | |
LordToil_Siege.LordToilTick: TRANS: VFESecurity.Patch_LordToil_Siege+LordToilTick.Transpiler | |
LordToil_Siege.SetAsBuilder: TRANS: VFESecurity.Patch_LordToil_Siege+SetAsBuilder.Transpiler | |
LovePartnerRelationUtility.HasAnyLovePartner: PRE: WhatTheHack.Harmony.LovePartnerRelationUtility_HasAnyLovePartner.Prefix | |
MainButtonsRoot.DoButtons: PRE: Merthsoft.QuestTab.Patches.MainButtonsRoot_DoButtons.Prefix | |
MainButtonsRoot.MainButtonsOnGUI: PRE: DubsMintMenus.HarmonyPatches+Patch_MainButtonsOnGUI.Prefix | |
MainMenuDrawer.DoMainMenuControls: post: aRandomKiwi.MFM.DoMainMenuControls_Patch.Postfix | |
MainMenuDrawer.Init: PRE: SaveOurShip2.SelectiveWorldGenCancel.CancelFlag post: CameraPlus.CrossPromotion.MainMenuDrawer_Init_Postfix | |
MainMenuDrawer.MainMenuOnGUI: post: ModCheck.DoneLoading.Postfix | |
MainTabWindow_PawnTable.SetDirty: PRE: PrisonLabor.HarmonyPatches.Patches_GUI.GUI_WorkTab.Patch_PawnTableSetDirtyFix.Prefix | |
MainTabWindow_Research.DrawLeftRect: PRE: TechAdvancing.TA_Research_Menu_Patch.Prefix | |
MainTabWindow_Research.DrawRightRect: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler, VFECore.Patch_MainTabWindow_Research+DrawRightRect.Transpiler | |
MainTabWindow_Research.ViewSize: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler | |
MainTabsRoot.HandleLowPriorityShortcuts: PRE: DubsMintMenus.HarmonyPatches+Patch_InterfaceTryActivate.Prefix | |
MainTabsRoot.ToggleTab: PRE: DubsMintMenus.HarmonyPatches+Patch_MainTabsRoot.Prefix | |
Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook | |
Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook, PrisonLabor.HarmonyPatches.Triggers+Patch_ShowNews.Postfix | |
Map.MapPostTick: PRE: PrisonLabor.HarmonyPatches.Triggers+InsiprationTracker.Prefix | |
Map.get_Biome: PRE: SaveOurShip2.SpaceBiomeGetter.interceptBiome post: DeepRim.HarmonyPatches.MapBiomePostfix, SaveOurShip2.SpaceBiomeGetter.getSpaceBiome | |
MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook | |
MapDrawer.DrawMapMesh: PRE: SaveOurShip2.RenderPlanetBehindMap.PreDraw post: FrontierDevelopments.Shields.Harmony.Harmony_MapDrawer+Patch_DrawMapMesh.Postfix | |
MapDrawer.MapMeshDirty: PRE: DubsMintMinimap.MainTabWindow_MiniMap+Harmony_MapMeshDirty.Prefix | |
MapGenerator.GenerateMap: TRANS: MapReroll.Patches.MapGenerator_GenerateMap_Patch.RecordUsedMapGenerator | |
MapInterface.MapInterfaceOnGUI_BeforeMainTabs: PRE: DubsMintMinimap.MainTabWindow_MiniMap+Harmony_MapInterfaceOnGUI_BeforeMainTabs.Prefix | |
MapParent.RecalculateHibernatableIncidentTargets: post: WhatTheHack.Harmony.MapParent_RecalculateHibernatableIncidentTargets.Postfix, SaveOurShip2.GiveMeRaidsPlease.RaidsAreFunISwear | |
MapPawns.get_FreeColonistsSpawnedCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns | |
MapPawns.get_FreeColonistsSpawnedOrInPlayerEjectablePodsCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns | |
MapTemperature.get_OutdoorTemp: post: SaveOurShip2.FixOutdoorTemp.getSpaceTemp | |
MapTemperature.get_SeasonalTemp: post: SaveOurShip2.FixSeasonalTemp.getSpaceTemp | |
MassUtility.Capacity: PRE: WhatTheHack.Harmony.MassUtility_Capacity.Prefix post: CompVehicle.HarmonyCompVehicle.Capacity_PostFix, CPBackpacks.HarmonyBackpacks.Capacity_PostFix, GiddyUpCaravan.Harmony.MassUtility_Capacity.Postfix, WhatTheHack.Harmony.MassUtility_Capacity.Postfix, SaveOurShip2.FixShuttleCarryCap.RealCarryWeight | |
MedicalCareUtility.AllowsMedicine: PRE: ModMedicinePatch.AllowsMedicine._Prefix post: ModMedicinePatch.AllowsMedicine._Postfix | |
MedicalCareUtility.GetLabel: PRE: ModMedicinePatch.GetLabel._Prefix post: ModMedicinePatch.GetLabel._Postfix | |
MedicalCareUtility.MedicalCareSelectButton: PRE: ModMedicinePatch.MedicalCareSelectButton._Prefix, aRandomKiwi.ATPP.MedicalCareUtility_Patch+MedicalCareSelectButton_Patch.Listener | |
MedicalCareUtility.MedicalCareSetter: PRE: ModMedicinePatch.MedicalCareSetter._Prefix, aRandomKiwi.ATPP.MedicalCareUtility_Patch+MedicalCareSetter_Patch.Listener post: ModMedicinePatch.MedicalCareSetter._Postfix | |
MedicalRecipesUtility.SpawnNaturalPartIfClean: PRE: aRandomKiwi.MFM.MedicalRecipesUtility_Patch+SpawnThingsFromHediffs_SpawnNaturalPartIfClean.Listener post: QEthics.HarmonyPatches+SpawnNaturalPartIfClean_Patch.SpawnNaturalPartIfCleanPostfix | |
MedicalRecipesUtility.SpawnThingsFromHediffs: PRE: aRandomKiwi.MFM.MedicalRecipesUtility_Patch+SpawnThingsFromHediffs_SpawnThingsFromHediffs.Listener | |
MemoryThoughtHandler.TryGainMemory: PRE: AlienRace.HarmonyPatches.TryGainMemoryPrefix, aRandomKiwi.ATPP.MemoryThoughtHandler_Patch+TryGainMemory_Patch.Listener post: SimpleSlavery.MemoryThoughtHandler_Patch.TryGainMemory_Postfix, Children.ChildrenHarmony+MemoryThoughtHandler_Avali_Lovin_Patch.MemoryThoughtHandler_TryGainMemory_Done | |
MemoryThoughtHandler.TryGainMemoryFast: PRE: aRandomKiwi.ATPP.MemoryThoughtHandler_Patch+TryGainMemoryFast.Listener | |
MemoryUtility.ClearAllMapsAndWorld: PRE: DubsMintMenus.HarmonyPatches+Patch_ClearAllMapsAndWorld.Prefix, ToggleHarvest.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix | |
MentalBreakWorker.TryStart: TRANS: SimpleSlavery.MentalBreakWorker_TryStart_Patch.TryStart_Transpiler | |
MentalStateHandler.TryStartMentalState: PRE: PrisonLabor.HarmonyPatches.Patches_TreatmentTinkering.Patch_ReduceChanceForMentalBreak.Prefix, Hospitality.Harmony.MentalStateHandler_Patch+TryStartMentalState.Prefix post: aRandomKiwi.GFM.MentalStateHandler_Patch+TryStartMentalState.Listener, RunAndGun.Harmony.MentalStateHandler_TryStartMentalState.Postfix | |
MentalState_SocialFighting.get_ShouldStop: PRE: UghYouGotMe.Marvs_MentalState_PleaseJustGiveUpWhenSocialFighting.Prefix | |
MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix | |
MinifyUtility.Uninstall: PRE: WhatTheHack.Harmony.MinifyUtility_Uninstall.Prefix | |
ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement | |
ModMetaData.get_VersionCompatible: post: MultiVersionModFix.VersionCompatible_Postfix | |
ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode | |
MoteMaker.ThrowText: PRE: CameraPlus.MoteMaker_ThrowText_Patch.Prefix | |
Need.get_LabelCap: post: aRandomKiwi.ATPP.Need_Patch+get_LabelCap.Listener | |
Need_Food.GetTipString: post: aRandomKiwi.ATPP.Need_Patch+GetTipString_Patch.Listener | |
Need_Food.get_MalnutritionSeverityPerInterval: post: RimworldMalnutritionPatch.HarmonyPatches.get_MalnutritionSeverityPerInterval | |
Need_Food.get_MaxLevel: PRE: Children.ChildrenHarmony+Need_Food_Patch.MaxLevel_Pre | |
Need_Food.get_Starving: post: Androids.HarmonyPatches.Patch_Need_Food_Starving_Get | |
PS_JobDriver_Decondition.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
PS_JobDriver_ManageConditioning.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
PS_JobDriver_RefreshConditioning.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
PS_JobDriver_UseReconPod.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
Page.CanDoBack: post: SaveOurShip2.NoGoingBackWhenMakingANewScenario.Nope | |
Page_ConfigureStartingPawns.CanDoNext: post: AlienRace.HarmonyPatches.CanDoNextStartPawnPostfix | |
Page_ConfigureStartingPawns.DrawPortraitArea: post: CharacterEditor.PRMod.AddCharacterEditorButton | |
Page_ModsConfig.DoWindowContents: TRANS: CameraPlus.CrossPromotion.Page_ModsConfig_DoWindowContents_Transpiler | |
Page_ModsConfig.PostClose: post: CameraPlus.CrossPromotion.Page_ModsConfig_PostClose_Postfix | |
Page_SelectScenario.BeginScenarioConfiguration: PRE: SaveOurShip2.DoNotWipeGame.UseTheFlag | |
Page_SelectStartingSite.CanDoNext: PRE: SaveOurShip2.LetMeLandOnMyOwnBase.Nope post: SaveOurShip2.LetMeLandOnMyOwnBase.CanLandPlz | |
PartyUtility.EnoughPotentialGuestsToStartParty: PRE: Androids.HarmonyPatches.Patch_PartyUtility_EnoughPotentialGuestsToStartParty | |
PartyUtility.ShouldPawnKeepPartying: PRE: Androids.HarmonyPatches.Patch_PartyUtility_ShouldPawnKeepPartying | |
PathFinder.FindPath: TRANS: VFESecurity.Patch_PathFinder+FindPath.Transpiler | |
PathFinder.IsDestroyable: post: DoorsExpanded.HarmonyPatches.IsDestroyable_PostFix | |
PathGrid.CalculatedCostAt: TRANS: [800]VFESecurity.Patch_PathGrid+CalculatedCostAt.Transpiler | |
Pawn.ButcherProducts: post: aRandomKiwi.ATPP.Pawn_Patch+ButcherProducts_Patch.Listener | |
Pawn.ChangeKind: PRE: AlienRace.HarmonyPatches.ChangeKindPrefix | |
Pawn.CheckAcceptArrest: TRANS: SimpleSlavery.Pawn_CheckAcceptArrest_Patch.CheckArrest_Transpiler | |
Pawn.CurrentlyUsableForBills: post: CompVehicle.HarmonyCompVehicle.CantUseMovingVehicles, WhatTheHack.Harmony.Pawn_CurrentlyUsableForBills.Postfix | |
Pawn.DropAndForbidEverything: PRE: WhatTheHack.Harmony.Pawn_DropAndForbidEverything.Prefix | |
Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix | |
Pawn.ExposeData: post: PrisonLabor.HarmonyPatches.Patches_RenamingPrisoners.Patch_RenamePrisoners+SaveOldName.Postfix, PrisonLabor.HarmonyPatches.Patches_Escaping.Patch_EscapeTracker+Patch_ExposeData.Postfix | |
Pawn.GetGizmos: post: AllowTool.Patches.Pawn_GetGizmos_Patch.InsertPartyHuntGizmo, CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix, Androids.HarmonyPatches.Patch_Pawn_GetGizmos, SimpleSidearms.intercepts.Pawn_GetGizmos_Postfix.GetGizmos, RunAndGun.Harmony.Pawn_DraftController_GetGizmos_Patch.Postfix, SimpleSlavery.Pawn_GetGizmos_Patch.Pawn_GetGizmos_Postfix, WhatTheHack.Harmony.Pawn_GetGizmos.Postfix, SaveOurShip2.ShuttleGizmoFix.GetAllTheGizmos | |
Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix | |
Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix | |
Pawn.Kill: PRE: StoryFramework.StoryPatches+KillPawnPatch.Prefix, RimStory.Harmony.ColonistDied.Prefix, aRandomKiwi.ATPP.Pawn_Patch+Kill.Listener, WhatTheHack.Harmony.Pawn_Kill.Prefix post: StoryFramework.StoryPatches+KillPawnPatch.Postfix, TechAdvancing.TA_OnKill_Event.Postfix, Rimatomics.HarmonyPatches+Harmony_Pawn_Kill.Postfix, aRandomKiwi.MFM.Pawn_Patch+Kill.Listener, AvoidFriendlyFire.Pawn_Kill_Patch.Postfix | |
Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix, SimpleSlavery.Pawn_PostApplyDamage_Patch.Beaten | |
Pawn.PreApplyDamage: PRE: VFEMedieval.Patch_Pawn+PreApplyDamage.Prefix | |
Pawn.PreKidnapped: post: aRandomKiwi.ATPP.Pawn_Patch+PreKidnapped_Patch.Listener | |
Pawn.PreTraded: post: SimpleSlavery.Pawn_PreTraded_Patch.PreTraded_Patch | |
Pawn.SetFaction: PRE: TechAdvancing.TA_OnNewPawn_Event.Prefix, PrisonLabor.HarmonyPatches.Patches_WorkSettings.Patch_ResetWorktableWhenRecruited.Prefix, Hospitality.Harmony.Pawn_Patch+SetFaction.Prefix post: AlienRace.HarmonyPatches.SetFactionPostfix, VFECore.Patch_Pawn+SetFaction.Postfix, TechAdvancing.TA_PostOnNewPawn_Event.Postfix, Children.ChildrenHarmony+Pawn_SetFaction_Patch.SetFactionExtended | |
Pawn.Tick: post: PawnShields.HarmonyPatches.Patch_Pawn_Tick, VisiblePants.Patch_Pawn+Patch_Tick.Postfix, PrisonLabor.HarmonyPatches.Patches_Escaping.Patch_EscapeTracker+Patch_Tick.Postfix, DualWield.Harmony.Pawn_Tick.Postfix | |
Pawn.TickRare: post: Ammunition.HarmonyAmmunition.TickRare_PostFix | |
Pawn.TicksPerMove: post: RunAndGun.Harmony.Pawn_TicksPerMove.Postfix, [200]GiddyUpCaravan.Harmony.Pawn_TicksPerMove.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Restraints.Patch_RestrainsPatch.Transpiler | |
Pawn.TryStartAttack: post: DualWield.Harmony.Pawn_TryStartAttack.Postfix | |
Pawn.VerifyReservations: PRE: Hospitality.Harmony.Pawn_Patch+VerifyReservations.Prefix | |
Pawn.get_CurrentEffectiveVerb: post: DualWield.Harmony.Pawn_get_CurrentEffectiveVerb.Postfix | |
Pawn.get_IsColonistPlayerControlled: PRE: WhatTheHack.Harmony.Pawn_get_IsColonistPlayerControlled.Prefix post: CompVehicle.HarmonyCompVehicle.IncludeVehiclesInIsColonistPlayerControlled | |
PawnApparelGenerator.CanUsePair: post: [800]CPGearTechFix.CanUsePair_PostPatch.PostFix | |
PawnApparelGenerator.GenerateStartingApparelFor: PRE: AlienRace.HarmonyPatches.GenerateStartingApparelForPrefix post: [800]CompCamo.GenerateStartingApparelFor_CamoPostPatch.PostFix, JecsTools.HarmonyPatches.GenerateStartingApparelFor_PostFix, AlienRace.HarmonyPatches.GenerateStartingApparelForPostfix, VFECore.Patch_PawnApparelGenerator+PossibleApparelSet+GenerateStartingApparelFor.Postfix | |
PawnApparelGenerator.GenerateWorkingPossibleApparelSetFor: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
PawnBanishUtility.ShowBanishPawnConfirmationDialog: PRE: aRandomKiwi.MFM.PawnBanishUtility_Patch+ShowBanishPawnConfirmationDialog.Listener | |
PawnBioAndNameGenerator.FillBackstorySlotShuffled: PRE: AlienRace.HarmonyPatches.FillBackstoryInSlotShuffledPrefix | |
PawnBioAndNameGenerator.GeneratePawnName: PRE: AlienRace.HarmonyPatches.GeneratePawnNamePrefix | |
PawnBioAndNameGenerator.GetBackstoryCategoriesFor: post: TribalRaiders_Code.PawnBioAndNameGenerator_GetBackstoryCategoriesFor.Postfix TRANS: AlienRace.HarmonyPatches.GetBackstoryCategoriesForTranspiler | |
PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo: post: AlienRace.HarmonyPatches.GiveAppropriateBioAndNameToPostfix | |
PawnBioAndNameGenerator.TryGetRandomUnusedSolidBioFor: post: AlienRace.HarmonyPatches.TryGetRandomUnusedSolidBioForPostfix | |
PawnCapacitiesHandler.CapableOf: post: WhatTheHack.Harmony.PawnCapacitiesHandler_CapableOf.Postfix | |
PawnCapacitiesHandler.GetLevel: post: Children.ChildrenHarmony+PawnCapacitiesHandler_Patch.GetLevel_Done | |
PawnCapacityDef.GetLabelFor: PRE: BlueLeakTest.GetLabelForAndroidCapacity.Prefix | |
PawnCapacityUtility.CalculateLimbEfficiency: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
PawnCapacityUtility.CalculateTagEfficiency: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
PawnCapacityWorker_BloodFiltration.CalculateCapacityLevel: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
PawnCapacityWorker_Sight.CalculateCapacityLevel: post: [800]Observer.CalculateCapacityLevel_PostPatch.PostFix | |
PawnColumnDefgenerator.ImpliedPawnColumnDefs: post: WhatTheHack.Harmony.PawnColumnDefGenerator_ImpliedPawnColumnDefs.Postfix | |
PawnColumnWorker_AllowedArea.DoCell: TRANS: PrisonLabor.HarmonyPatches.Patches_WorkSettings.DisableAreaRestrictionsForPrisoners.Transpiler | |
PawnColumnWorker_Label.DoCell: PRE: PrisonLabor.HarmonyPatches.Patches_GUI.GUI_WorkTab.ChangeWorkTabPrisonerLabelColor.Prefix | |
PawnComponentsUtility.AddAndRemoveDynamicComponents: PRE: AnimalWeaponPatch.HarmonyPatches.AddAndRemoveDynamicComponents_Prefix post: WhatTheHack.Harmony.PawnComponentsUtility_AddAndRemoveDynamicComponents.Postfix | |
PawnComponentsUtility.AddComponentsForSpawn: PRE: AnimalWeaponPatch.HarmonyPatches.AddComponentsForSpawn_Prefix post: DualWield.Harmony.PawnComponentsUtility_AddComponentsForSpawn.Postfix | |
PawnComponentsUtility.CreateInitialComponents: PRE: AnimalWeaponPatch.HarmonyPatches.CreateInitialComponents_Prefix | |
PawnDiedOrDownedThoughtsUtility.AppendThoughts_ForHumanlike: PRE: Androids.HarmonyPatches.CompatPatch_AppendThoughts_ForHumanlike, aRandomKiwi.ATPP.PawnDiedOrDownedThoughtsUtility_Patch+AppendThoughts_ForHumanlike_Patch.Listener | |
PawnDownedWiggler.WigglerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldWiggle | |
PawnGenerator.GenerateBodyType: post: AlienRace.HarmonyPatches.GenerateBodyTypePostfix | |
PawnGenerator.GenerateGearFor: post: PawnShields.HarmonyPatches.Patch_PawnGenerator_GenerateGearFor, AlienRace.HarmonyPatches.GenerateGearForPostfix, VFECore.Patch_PawnGenerator+GenerateGearFor.Postfix, SimpleSidearms.intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor, SimpleSlavery.PawnGenerator_GP_Patch.GeneratePawn_Patch | |
PawnGenerator.GenerateInitialHediffs: post: AlienRace.HarmonyPatches.GenerateInitialHediffsPostfix | |
PawnGenerator.GeneratePawn: PRE: AlienRace.HarmonyPatches.GeneratePawnPrefix post: JecsTools.HarmonyPatches.Post_GeneratePawn, Ammunition.HarmonyAmmunition.GeneratePawn_PostFix | |
PawnGenerator.GeneratePawnRelations: PRE: AlienRace.HarmonyPatches.GeneratePawnRelationsPrefix, SaveOurShip2.FixThatPawnGenerationBug3.DisableMethod | |
PawnGenerator.GenerateRandomAge: PRE: AlienRace.HarmonyPatches.GenerateRandomAgePrefix post: Children.ChildrenHarmony+PawnGenerator_Gen_Patch.PawnGenerator_Gen_Done | |
PawnGenerator.GenerateSkills: post: PawnsAreCapable.PawnGenerator_GenerateSkills.Postfix | |
PawnGenerator.GenerateTraits: PRE: AlienRace.HarmonyPatches.GenerateTraitsPrefix TRANS: [700]MoreTraitSlots.PawnGenerator_GenerateTraits.Transpiler, AlienRace.HarmonyPatches.GenerateTraitsTranspiler | |
PawnGenerator.RedressPawn: post: Ammunition.HarmonyAmmunition.RedressPawn_PostFix | |
PawnGenerator.TryGenerateNewPawnInternal: PRE: Androids.HarmonyPatches.Patch_PawnGenerator_TryGenerateNewPawnInternal post: Androids.HarmonyPatches.Patch_PawnGenerator_TryGenerateNewPawnInternal_Post TRANS: VanillaHairExpanded.Patch_PawnGenerator+TryGenerateNewPawnInternal.Transpiler | |
PawnGraphicSet.MatsBodyBaseAt: TRANS: VFECore.Patch_PawnGraphicSet+MatsBodyBaseAt.Transpiler | |
PawnGraphicSet.ResolveAllGraphics: PRE: AlienRace.HarmonyPatches.ResolveAllGraphicsPrefix post: VFECore.Patch_PawnGraphicSet+ResolveAllGraphics.Postfix, VanillaHairExpanded.Patch_PawnGraphicSet+ResolveAllGraphics.Postfix | |
PawnGroupKindWorker.GeneratePawns: post: AbilityUser.AbilityUserMod.GeneratePawns_PostFix, CPAbilityUser.StandaloneAbilityUserMod.GeneratePawns_PostFix | |
PawnGroupKindWorker_Trader.GenerateGuards: post: RimQuest.HarmonyPatches.AddQuestGiverTwo | |
PawnGroupMakerUtility.GeneratePawns: PRE: PreemptiveStrike.Harmony.Patch_PawnGroupMakerUtility_GeneratePawns.Prefix post: JecsTools.HarmonyPatches.GeneratePawns | |
PawnGroupMakerUtility.TryGetRandomFactionForCombatPawnGroup: PRE: SaveOurShip2.NoRaidsFromPreviousPlanets.DisableMethod post: SaveOurShip2.NoRaidsFromPreviousPlanets.Replace | |
PawnHairChooser.RandomHairDefFor: PRE: [800]CPHairFix.RandomHairDefFor_PrePatch.PreFix, AlienRace.HarmonyPatches.RandomHairDefForPrefix | |
PawnInventoryGenerator.GenerateInventoryFor: post: SWSaber.HarmonyPatches.GenerateInventoryFor_PostFix | |
PawnNameColorUtility.PawnNameColorOf: PRE: Hospitality.Harmony.PawnNameColorUtility_Patch+PawnNameColorOf.Prefix post: AvoidFriendlyFire.PawnNameColorUtility_PawnNameColorOf_Patch.Postfix | |
PawnPathUtility.TryFindLastCellBeforeBlockingDoor: PRE: DoorsExpanded.HarmonyPatches.ManhunterJobGiverFix | |
PawnRelationDef.GetGenderSpecificLabel: PRE: AlienRace.HarmonyPatches.GetGenderSpecificLabelPrefix | |
PawnRelationWorker_Child.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceChildPostfix | |
PawnRelationWorker_ExLover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExLoverPostfix | |
PawnRelationWorker_ExSpouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExSpousePostfix | |
PawnRelationWorker_Fiance.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceFiancePostfix | |
PawnRelationWorker_Lover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceLoverPostfix | |
PawnRelationWorker_Parent.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceParentPostfix | |
PawnRelationWorker_Sibling.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSiblingPostfix | |
PawnRelationWorker_Spouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSpousePostfix | |
PawnRenderer.BaseHeadOffsetAt: post: AlienRace.HarmonyPatches.BaseHeadOffsetAtPostfix, AnimalGear.AlienChildrenCompatibilityHarmony+AlienPawnRenderer_BaseHeadOffsetAtPostfix_Patch.BaseHeadOffsetAtPostfix_Post, SuppressionMod.Patch_Verse_PawnRenderer_BaseHeadOffsetAt.OffsetSuppressedHead | |
PawnRenderer.CarryWeaponOpenly: post: aRandomKiwi.GFM.PawnRenderer_Patch+CarryWeaponOpenly.Listener | |
PawnRenderer.DrawEquipment: TRANS: VFECore.Patch_PawnRenderer+DrawEquipment.Transpiler | |
PawnRenderer.DrawEquipmentAiming: PRE: CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix, Rimlaser.PatchGunDrawing.Prefix, DualWield.Harmony.PawnRenderer_DrawEquipmentAiming.Prefix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix | |
PawnRenderer.LayingFacing: TRANS: AlienRace.HarmonyPatches.PostureTranspiler | |
PawnRenderer.RenderPawnAt: PRE: [10000]CameraPlus.PawnRenderer_RenderPawnAt_Patch.Prefix post: CameraPlus.PawnRenderer_RenderPawnAt_Patch.Postfix, PawnShields.HarmonyPatches.Patch_PawnRenderer_RenderPawnAt, RimQuest.HarmonyPatches.RenderPawnAt, DualWield.Harmony.PawnRenderer_RenderPawnAt.Postfix TRANS: AlienRace.HarmonyPatches.PostureTranspiler | |
PawnRenderer.RenderPawnInternal: PRE: Children.ChildrenHarmony+PawnRenderer_RenderPawnInternal_Patch.PawnRenderer_RenderPawnInternal_Pre, SuppressionMod.Patch_Verse_PawnRenderer_RenderPawnInternal.TestMethod post: Androids.HarmonyPatches.Patch_PawnRenderer_RenderPawnInternal TRANS: AlienRace.HarmonyPatches.RenderPawnInternalTranspiler, VFECore.Patch_PawnRenderer+RenderPawnInternal.Transpiler, VanillaHairExpanded.Patch_PawnRenderer+RenderPawnInternal.Transpiler | |
PawnRenderer.RenderPortrait: post: SimpleSlavery.PR_RP_Patch.RenderPortrait_Patch | |
PawnUIOverlay.DrawPawnGUIOverlay: PRE: Camouflage.VAE_PawnUIOverlay_Patch.GhillieException, AvoidFriendlyFire.PawnUIOverlay_DrawPawnGUIOverlay_Patch.Prefix post: RimQuest.HarmonyPatches.DrawPawnGUIOverlay, WhatTheHack.Harmony.PawnUIOverlay_DrawPawnGUIOverlay.Postfix | |
PawnUtility.FertileMateTarget: post: SyrNeuter.FertileMateTargetPatch.FertileMateTarget_Postfix | |
PawnUtility.HumanFilthChancePerCell: PRE: Androids.HarmonyPatches.Patch_PawnUtility_HumanFilthChancePerCell | |
PawnUtility.IsTravelingInTransportPodWorldObject: post: CompVehicle.HarmonyCompVehicle.PreventAssigningRandomFaction | |
PawnUtility.Mated: PRE: SyrNeuter.MatedPatch.Mated_Prefix | |
PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix | |
PawnUtility.TrySpawnHatchedOrBornPawn: post: Children.ChildrenHarmony+PawnUtility_Patch.TrySpawnHatchedOrBornPawnExtended | |
PawnWeaponGenerator.Reset: post: SimpleSidearms.intercepts.PawnWeaponGenerator_Reset_Postfix.Reset | |
PawnWeaponGenerator.TryGenerateWeaponFor: PRE: AlienRace.HarmonyPatches.TryGenerateWeaponForPrefix, AnimalWeaponPatch.HarmonyPatches.TryGenerateWeaponFor_Prefix post: AlienRace.HarmonyPatches.TryGenerateWeaponForPostfix, DualWield.Harmony.PawnWeaponGenerator_TryGenerateWeaponFor.Postfix | |
Pawn_AgeTracker.BirthdayBiological: PRE: AlienRace.HarmonyPatches.BirthdayBiologicalPrefix | |
Pawn_AgeTracker.ExposeData: PRE: RimWorldDaysMatter.DaysMatter+PawnAgeTrackerExposeDataPatch.PreFix post: RimWorldDaysMatter.DaysMatter+PawnAgeTrackerExposeDataPatch.PostFix | |
Pawn_AgeTracker.RecalculateLifeStageIndex: post: AlienRace.HarmonyPatches.RecalculateLifeStageIndexPostfix, Children.ChildrenHarmony+Pawn_AgeTracker_Patch.RecalculateLifeStageIndex_Done | |
Pawn_AgeTracker.get_BirthDayOfSeasonZeroBased: post: RimWorldDaysMatter.DaysMatter+PawnAgeTrackerBirthDayOfSeasonZeroBasedPatch.Fix | |
Pawn_ApparelTracker.ApparelChanged: post: [800]CompCamo.ApparelChanged_CamoPostPatch.PostFix | |
Pawn_ApparelTracker.CanWearWithoutDroppingAnything: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
Pawn_ApparelTracker.Notify_ApparelAdded: post: AbilityUser.AbilityUserMod.Notify_ApparelAdded_PostFix, CPAbilityUser.StandaloneAbilityUserMod.Notify_ApparelAdded_PostFix | |
Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.AbilityUserMod.Notify_ApparelRemoved_PostFix, CPAbilityUser.StandaloneAbilityUserMod.Notify_ApparelRemoved_PostFix | |
Pawn_ApparelTracker.SortWornApparelIntoDrawOrder: PRE: VisiblePants.Patch_Pawn_ApparelTracker+Patch_SortWornApparelIntoDrawOrder.Prefix | |
Pawn_ApparelTracker.TryDrop: PRE: aRandomKiwi.MFM.Pawn_ApparelTracker_Patch+TryDrop.Listener, Hospitality.Harmony.Pawn_ApparelTracker_Patch+TryDrop.Replacement | |
Pawn_ApparelTracker.Wear: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
Pawn_CallTracker.DoCall: PRE: WhatTheHack.Harmony.Pawn_CallTracker_DoCall.Prefix | |
Pawn_CarryTracker.TryDropCarriedThing: post: PrisonLabor.HarmonyPatches.Patches_PermissionFix.ForibiddenDropPatch.Postfix2 | |
Pawn_CarryTracker.TryDropCarriedThing: post: PrisonLabor.HarmonyPatches.Patches_PermissionFix.ForibiddenDropPatch.Postfix | |
Pawn_DraftController.GetGizmos: post: AvoidFriendlyFire.Pawn_DraftController_GetGizmos_Patch.Postfix, WhatTheHack.Harmony.Pawn_DraftController_GetGizmos.Postfix | |
Pawn_DraftController.set_Drafted: PRE: CompVehicle.HarmonyCompVehicle.DraftedVehiclesCanMove post: AllowTool.Patches.DraftController_Drafted_Patch.NotifyPawnUndrafted, CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix, AvoidFriendlyFire.Pawn_DraftController_set_Drafted_Patch.Postfix, WhatTheHack.Harmony.Pawn_Draftcontroller_set_Drafted.Postfix | |
Pawn_DrawTracker.get_DrawPos: post: GiddyUpCore.Harmony.Pawn_DrawTracker_get_DrawPos.Postfix | |
Pawn_EquipmentTracker.AddEquipment: PRE: VFECore.Patch_Pawn_EquipmentTracker+AddEquipment.Prefix post: SWSaber.HarmonyPatches.AddEquipment_PostFix, SimpleSidearms.intercepts.Pawn_EquipmentTracker_AddEquipment_Postfix.AddEquipment, DualWield.Harmony.Pawn_EquipmentTracker_AddEquipment.Postfix TRANS: DualWield.Harmony.Pawn_EquipmentTracker_AddEquipment.Transpiler | |
Pawn_EquipmentTracker.MakeRoomFor: PRE: VFECore.Patch_Pawn_EquipmentTracker+MakeRoomFor.Prefix, DualWield.Harmony.Pawn_EquipmentTracker_MakeRoomFor.Prefix post: PawnShields.HarmonyPatches.Patch_Pawn_EquipmentTracker_MakeRoomFor | |
Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.AbilityUserMod.Notify_EquipmentAdded_PostFix, CPAbilityUser.StandaloneAbilityUserMod.Notify_EquipmentAdded_PostFix | |
Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.AbilityUserMod.Notify_EquipmentRemoved_PostFix, CPAbilityUser.StandaloneAbilityUserMod.Notify_EquipmentRemoved_PostFix | |
Pawn_EquipmentTracker.TryDropEquipment: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix, CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix post: VFECore.Patch_Pawn_EquipmentTracker+TryDropEquipment.Postfix, ProfitableWeapons.HarmonyPatches+Patch_Pawn_EquipmentTracker_TryDropEquipment.Postfix | |
Pawn_GuestTracker.SetGuestStatus: PRE: PrisonLabor.HarmonyPatches.Patches_RenamingPrisoners.Patch_RenamePrisoners+RestoreOldName.Prefix, Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix post: PrisonLabor.HarmonyPatches.Patches_InteractionMode.Patch_DefaultInteractionMode.Postfix | |
Pawn_HealthTracker.AddHediff: post: Androids.HarmonyPatches.Patch_Pawn_HealthTracker_AddHediff | |
Pawn_HealthTracker.CheckForStateChange: post: AlienRace.HarmonyPatches.CheckForStateChangePostfix, VFECore.Patch_Pawn_HealthTracker+CheckForStateChange.Postfix TRANS: WhatTheHack.Harmony.Pawn_HealthTracker_CheckForStateChange.Transpiler | |
Pawn_HealthTracker.DropBloodFilth: PRE: Androids.HarmonyPatches.Patch_Pawn_HealthTracker_DropBloodFilth | |
Pawn_HealthTracker.HasHediffsNeedingTend: PRE: WPVehiclePatch.HarmonyPatches.HasHediffsNeedingTend_Prefix, WhatTheHack.Harmony.Pawn_HealthTracker_HasHediffsNeedingTend.Prefix | |
Pawn_HealthTracker.HasHediffsNeedingTendByPlayer: PRE: WPVehiclePatch.HarmonyPatches.HasHediffsNeedingTendByPlayer_Prefix | |
Pawn_HealthTracker.HealthTick: post: Androids.HarmonyPatches.Patch_Pawn_HealthTracker_HealthTick, WhatTheHack.Harmony.Pawn_HealthTracker_HealthTick.Postfix | |
Pawn_HealthTracker.MakeDowned: PRE: BlueLeakTest.DiesUponDowned.Prefix post: aRandomKiwi.GFM.Pawn_HealthTracker_Patch+MakeDowned.Listener, aRandomKiwi.ATPP.Pawn_HealthTracker_Patch+MakeDowned.Listener, GiddyUpCore.Harmony.Pawn_HealthTracker_MakeDowned.Postfix, WhatTheHack.Harmony.Pawn_HealthTracker_MakeDowned.Postfix | |
Pawn_HealthTracker.NotifyPlayerOfKilled: PRE: BlueLeakTest.DeadPawnMessageRemoval.Prefix, aRandomKiwi.ATPP.Pawn_HealthTracker_Patch+NotifyPlayerOfKilled.Listener | |
Pawn_HealthTracker.PreApplyDamage: PRE: JecsTools.HarmonyPatches.PreApplyDamage_PrePatch, PawnShields.HarmonyPatches.Patch_Pawn_HealthTracker_PreApplyDamage TRANS: PrisonLabor.HarmonyPatches.Triggers+Trigger_PreApplyDamage.Transpiler | |
Pawn_HealthTracker.SetDead: post: GiddyUpCore.Harmony.Pawn_HealthTracker_SetDead.Postfix, WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Postfix | |
Pawn_HealthTracker.ShouldBeDead: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
Pawn_HealthTracker.ShouldBeDeadFromLethalDamageThreshold: post: WhatTheHack.Harmony.Pawn_HealthTracker_ShouldBeDeadFromLethalDamageThreshold.Postfix | |
Pawn_HealthTracker.ShouldBeDeadFromRequiredCapacity: PRE: Androids.HarmonyPatches.CompatPatch_ShouldBeDeadFromRequiredCapacity TRANS: DeathRattle.Harmony.ShouldBeDeadFromRequiredCapacityPatch.DeathRattleException | |
Pawn_HealthTracker.ShouldBeDowned: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldBeDowned | |
Pawn_InteractionsTracker.CanInteractNowWith: PRE: Androids.HarmonyPatches.CompatPatch_CanInteractNowWith | |
Pawn_InteractionsTracker.InteractionsTrackerTick: PRE: Androids.HarmonyPatches.CompatPatch_InteractionsTrackerTick | |
Pawn_InteractionsTracker.SocialFightChance: PRE: Androids.HarmonyPatches.CompatPatch_SocialFightChance | |
Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement | |
Pawn_InventoryTracker.DropAllNearPawn: PRE: ProfitableWeapons.HarmonyPatches+Patch_Pawn_InventoryTracker_DropAllNearPawn.Prefix | |
Pawn_InventoryTracker.get_FirstUnloadableThing: TRANS: SimpleSidearms.intercepts.Pawn_InventoryTracker_FirstUnloadableThing_Transpiler.Transpiler | |
Pawn_JobTracker.DetermineNextJob: post: GiddyUpCore.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix, GiddyUpCaravan.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix, WhatTheHack.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix | |
Pawn_JobTracker.Notify_MasterDraftedOrUndrafted: PRE: GiddyUpCore.Harmony.Pawn_JobTracker_Notify_MasterDraftedOrUndrafted.Prefix | |
Pawn_JobTracker.StartJob: PRE: GiddyUpCore.Harmony.Pawn_JobTracker_StartJob.Prefix | |
Pawn_MeleeVerbs.GetUpdatedAvailableVerbsList: post: DualWield.Harmony.Pawn_MeleeVerbs_GetUpdatedAvailableVerbsList.Postfix | |
Pawn_MeleeVerbs.TryMeleeAttack: post: DualWield.Harmony.Pawn_MeleeVerbs_TryMeleeAttack.Postfix | |
Pawn_MindState.CanStartFleeingBecauseOfPawnAction: post: ProperShotguns.Patch_Pawn_MindState+CanStartFleeingBecauseOfPawnAction.Postfix | |
Pawn_MindState.Notify_WorkPriorityDisabled: post: aRandomKiwi.GFM.Pawn_MindState_Patch+Notify_WorkPriorityDisabled.Listener | |
Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix post: Androids.HarmonyPatches.Patch_Pawn_NeedsTracker_ShouldHaveNeed, aRandomKiwi.ATPP.Pawn_NeedsTracker_Patch+ShouldHaveNeed_Patch.Listener TRANS: PrisonLabor.HarmonyPatches.Patches_Needs.Patch_NeedOnlyByPrisoners.Transpiler | |
Pawn_Ownership.UnclaimBed: PRE: Hospitality.Harmony.Pawn_Ownership_Patch+UnclaimBed.Prefix | |
Pawn_PathFollower.PatherTick: TRANS: DualWield.Harmony.Pawn_PathFollower_PatherTick.Transpiler | |
Pawn_PathFollower.SetupMoveIntoNextCell: post: SaveOurShip2.SpaceZoomies.GoFast | |
Pawn_PlayerSettings.GetGizmos: PRE: GiddyUpCore.Harmony.Pawn_PlayerSettings_GetGizmos.Prefix | |
Pawn_PlayerSettings.get_AreaRestriction: PRE: Children.ChildrenHarmony+Pawn_PlayerSettings_AreaRestrictioSchool_Patch.AreaRestriction_Pre | |
Pawn_PlayerSettings.get_EffectiveAreaRestriction: PRE: Children.ChildrenHarmony+Pawn_PlayerSettings_EffectiveAreaRestrictionSchool_Patch.EffectiveAreaRestriction_Pre | |
Pawn_PlayerSettings.get_EffectiveAreaRestrictionInPawnCurrentMap: PRE: Children.ChildrenHarmony+Pawn_PlayerSettings_EffectiveAreaRestrictionInPawnCurrentMap_Patch.EffectiveAreaRestrictionInPawnCurrentMap_Pre | |
Pawn_RelationsTracker.CompatibilityWith: post: AlienRace.HarmonyPatches.CompatibilityWithPostfix | |
Pawn_RelationsTracker.Notify_RescuedBy: PRE: Hospitality.Harmony.Pawn_RelationsTracker_Patch+Notify_RescuedBy.Prefix | |
Pawn_RelationsTracker.SecondaryLovinChanceFactor: TRANS: AlienRace.HarmonyPatches.SecondaryLovinChanceFactorTranspiler | |
Pawn_RotationTracker.RotationTrackerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleRotatorTick | |
Pawn_RotationTracker.UpdateRotation: PRE: GiddyUpCore.Harmony.Pawn_RotationTracker_UpdateRotation.Prefix post: DualWield.Harmony.Pawn_RotationTracker_UpdateRotation.Postfix | |
Pawn_SkillTracker.Learn: PRE: WhatTheHack.Harmony.Pawn_SkillTracker_Learn.Prefix | |
Pawn_StoryTracker.OneOfWorkTypesIsDisabled: PRE: PawnsAreCapable.Pawn_StoryTracker_OneOfWorkTypesIsDisabled.Prefix | |
Pawn_StoryTracker.WorkTagIsDisabled: PRE: PawnsAreCapable.Pawn_StoryTracker_WorkTagIsDisabled.Prefix | |
Pawn_StoryTracker.WorkTypeIsDisabled: PRE: PawnsAreCapable.Pawn_StoryTracker_WorkTypeIsDisabled.Prefix | |
Pawn_StoryTracker.get_DisabledWorkTypes: PRE: WhatTheHack.Harmony.Pawn_StoryTracker_get_DisabledWorkTypes.Prefix | |
Pawn_StoryTracker.get_SkinColor: post: AlienRace.HarmonyPatches.SkinColorPostfix, aRandomKiwi.ATPP.Pawn_StoryTracker_Patch+SkinColor_Patch.Listener | |
Pawn_TimetableTracker.get_CurrentAssignment: post: Children.ChildrenHarmony+Pawn_TimetableTracker_Patch.CurrentAssignment_Post TRANS: PrisonLabor.HarmonyPatches.Patches_WorkSettings.Patch_TimetableFix.Transpiler | |
Pawn_TrainingTracker.TrainingTrackerTickRare: PRE: TameFixer.HarmonyPatches+Pawn_TrainingTrackerTickRare_Patch.Prefix | |
Pawn_WorkSettings.EnableAndInitialize: post: PawnsAreCapable.Pawn_WorkSettings_EnableAndInitialize.Postfix | |
Pawn_WorkSettings.ExposeData: post: Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_SaveCompatibility.Patch_JailorTypeSaveCompatibility.Transpiler | |
Pawn_WorkSettings.get_WorkGiversInOrderNormal: PRE: Children.ChildrenHarmony+Pawn_WorkSettings_Patch.WorkGiversInOrderNormal_Pre | |
PawnsArrivalModeWorkerUtility.SplitIntoRandomGroupsNearMapEdge: PRE: PreemptiveStrike.Harmony.Patch_PawnsArrivalModeWorkerUtility_SplitIntoRandomGroupsNearMapEdge.Prefix | |
PawnsArrivalModeWorker_CenterDrop.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_CenterDrop_TryResolveRaidSpawnCenter.Postfix, PreemptiveStrike.Harmony.Patch_CenterDrop_TryResolveRaidSpawnCenter.PostFix | |
PawnsArrivalModeWorker_EdgeDrop.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_EdgeDrop_TryResolveRaidSpawnCenter.Postfix, PreemptiveStrike.Harmony.Patch_EdgeDrop_TryResolveRaidSpawnCenter.PostFix | |
PawnsArrivalModeWorker_EdgeDropGroups.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_EdgeDropGroups_TryResolveRaidSpawnCenter.Postfix, PreemptiveStrike.Harmony.Patch_EdgeDropGroups_TryResolveRaidSpawnCenter.PostFix | |
PawnsArrivalModeWorker_EdgeWalkIn.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_EdgeWalkIn_TryResolveRaidSpawnCenter.Postfix, PreemptiveStrike.Harmony.Patch_EdgeWalkIn_TryResolveRaidSpawnCenter.Postfix | |
PawnsArrivalModeWorker_EdgeWalkInGroups.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_EdgeWalkInGroups_TryResolveRaidSpawnCenter.Postfix, PreemptiveStrike.Harmony.Patch_EdgeWalkInGroups_TryResolveRaidSpawnCenter.Postfix | |
PawnsArrivalModeWorker_RandomDrop.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_RandomDrop_TryResolveRaidSpawnCenter.Postfix, PreemptiveStrike.Harmony.Patch_RandomDrop_TryResolveRaidSpawnCenter.PostFix | |
Plant.IngestedCalculateAmounts: PRE: GrazingLands.PlantPropertiesPatch+Plant_IngestedCalculateAmounts_GrazingLandsPatch.Prefix | |
Plant.TickLong: post: GrazingLands.PlantPropertiesPatch+Plant_TickLong_GrazingLandsPatch.Postfix, SaveOurShip2.KillThePlantsInSpace.extinguish | |
Plant.get_Graphic: post: Nandonalt_SnowyTrees.HarmonyPatches.SnowyGraphic | |
PlantToGrowSettableUtility.SetPlantToGrowCommand: PRE: DubsMintMenus.Patch_SetPlantToGrowCommand.Prefix | |
PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook | |
PlaySettings.DoPlaySettingsGlobalControls: PRE: CutPlantsBeforeBuilding.PlaySettings_DoPlaySettingsGlobalControls_Patch.Prefix post: RenameColony.Mod+RenameColony.AddWidget | |
PossibleApparelSet.CoatButNoShirt: TRANS: VFECore.Patch_PawnApparelGenerator+PossibleApparelSet+manual_CoatButNoShirt.Transpiler | |
PossibleApparelSet.GiveToPawn: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
PowerBeam.StartRandomFireAndDoFlameDamage: PRE: aRandomKiwi.PPP.PowerBeam_Patch+StartRandomFireAndDoFlameDamage_Patch.Listener | |
PowerConnectionMaker.TryConnectToAnyPowerNet: PRE: WhatTheHack.Harmony.PowerConnectionMaker_TryConnectToAnyPowerNet.Prefix | |
PowerNet.PowerNetTick: TRANS: RT_SolarFlareShield.Patch_PowerNetTick.Transpiler | |
PowerNetGraphics.PrintWirePieceConnecting: PRE: aRandomKiwi.PPP.PowerNetGraphics_Patch+PowerNetGraphics_PrintWirePieceConnecting_Patch.Listener, GoAwaySmallWire.Patch_ThatSmallWire.Prefix | |
Projectile.CanHit: post: JecsTools.HarmonyPatches.CanHit_PostFix, CPWeaponExt.HarmonyRailgun.CanHit_PostFix | |
Projectile.Launch: PRE: DualWield.Harmony.Projectile_Launch.Prefix post: ProperShotguns.Patch_Projectile+Launch.Postfix | |
Projectile.Tick: TRANS: FrontierDevelopments.Shields.Harmony.Harmony_Projectile+Patch_Tick.Transpiler | |
Projectile.get_DamageAmount: post: ProperShotguns.Patch_Projectile+get_DamageAmount.Postfix | |
RaceProperties.CanEverEat: post: AlienRace.HarmonyPatches.CanEverEat | |
RaidStrategyWorker_Siege.MakeLordJob: PRE: VFECore.Patch_RaidStrategyWorker_Siege+MakeLordJob.Prefix | |
Rand.EnsureStateStackEmpty: PRE: MapReroll.Patches.Rand_EnsureStateStackEmpty_Patch.OptionalStackChecks | |
Reachability.CanReach: post: Hospitality.Harmony.Reachability_Patch+CanReach.Postfix | |
ReachabilityUtility.CanReach: PRE: RimFridge.Patch_ReachabilityUtility_CanReach.Prefix | |
RecipeDef.get_AvailableNow: post: StoryFramework.StoryPatches+RecipeDef_Patch.Postfix, Rimatomics.HarmonyPatches+Harmony_RecipeDef_AvailableNow.Postfix | |
Recipe_InstallNaturalBodyPart.ApplyOnPawn: post: QEthics.HarmonyPatches+ApplyOnPawn_Patch.ApplyOnPawnPostfix | |
Recipe_RemoveBodyPart.GetPartsToApplyOn: post: Harvest_Everything.Patch.GetPartsPostfix | |
RecordWorker_TimeInBedForMedicalReasons.ShouldMeasureTimeNow: PRE: Androids.HarmonyPatches.CompatPatch_ShouldMeasureTimeNow | |
Region.DangerFor: post: SaveOurShip2.VacuumIsNotFun.AccurateAssessmentOfDanger | |
RelationsUtility.TryDevelopBondRelation: post: RimStory.Harmony.BondHook.Postfix | |
ResearchManager.ExposeData: PRE: DubsMintMenus.HarmonyPatches+Patch_ResearchManager.Prefix | |
ResearchManager.FinishProject: PRE: DubsMintMenus.Patch_FinishProject.Prefix post: DubsMintMenus.Patch_FinishProject.Postfix, DubsMintMenus.HarmonyPatches+Patch_FinishProject.Postfix | |
ResearchProjectDef.CostFactor: post: TechAdvancing.TA_ReplaceResearchProjectDef.Postfix | |
ResearchProjectDef.HasTag: post: VFECore.Patch_ResearchProjectDef+HasTag.Postfix | |
ResearchProjectDef.get_CanStartNow: post: VFECore.Patch_ResearchProjectDef+get_CanStartNow.Postfix | |
ReservationManager.CanReserve: PRE: Share_The_Load.CanReserve_Patch.Prefix | |
ReservationManager.LogCouldNotReserveError: PRE: Hospitality.Harmony.ReservationManager_Patch+LogCouldNotReserveError.Prefix | |
ReservationManager.Release: PRE: Share_The_Load.Release_Patch.Prefix | |
ReservationManager.ReleaseAllClaimedBy: PRE: Share_The_Load.ReleaseAllClaimedBy_Patch.Prefix | |
ReservationManager.ReleaseClaimedBy: PRE: Share_The_Load.ReleaseClaimedBy_Patch.Prefix | |
ReservationManager.Reserve: PRE: Share_The_Load.Reserve_Patch.Prefix | |
ReservationManager.RespectsReservationsOf: TRANS: PrisonLabor.HarmonyPatches.Patches_PermissionFix.Patch_RespectReservation.Transpiler | |
ResourceReadout.DrawIcon: post: ItemListSelector.Patch_DrawIcon.Postfix | |
RestUtility.CanUseBedEver: PRE: WPVehiclePatch.HarmonyPatches.CanUseBedEver_Prefix, WhatTheHack.Harmony.RestUtility_CanUseBedEver.Prefix post: AlienRace.HarmonyPatches.CanUseBedEverPostfix | |
RestUtility.CurrentBed: PRE: WhatTheHack.Harmony.RestUtility_CurrentBed.Prefix | |
RestUtility.FindBedFor: PRE: Children.ChildrenHarmony+RestUtility_FindBedFor_Patch.FindBedFor_Pre, WhatTheHack.Harmony.RestUtility_FindBedFor.Prefix post: CompVehicle.HarmonyCompVehicle.DontRescueVehicles | |
RestUtility.GetBedSleepingSlotPosFor: PRE: WhatTheHack.Harmony.RestUtility_GetBedSleepingSlotPosFor.Prefix | |
RestUtility.IsValidBedFor: post: Hospitality.Harmony.RestUtility_Patch+IsValidBedFor.Postfix | |
RestUtility.TimetablePreventsLayDown: PRE: Androids.HarmonyPatches.CompatPatch_TimetablePreventsLayDown | |
RestUtility.WakeUp: post: WhatTheHack.Harmony.RestUtility_WakeUp.Postfix | |
RestraintsUtility.InRestraints: post: SimpleSlavery.RestraintUtility_Patch.InRestraints_Patch | |
RestraintsUtility.ShouldShowRestraintsInfo: post: SimpleSlavery.RestraintUtility_Show_Patch.ShouldShowRestraintsInfo_Patch | |
ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators, Shoo.InitDesignators.Postfix, VFESecurity.Patch_ReverseDesignatorDatabase+InitDesignators.Postfix | |
RoadDefGenStep_Place.Place: post: RoadsOfTheRim.Patch_RoadDefGenStep_Place_Place.Postfix | |
RoofGrid.GetCellExtraColor: TRANS: ExpandedRoofing.RoofGridCellBoolGiver.RoofGridExtraColorDetour | |
RoofGrid.SetRoof: PRE: ExpandedRoofing.HarmonyPatches.RoofLeavings TRANS: ExpandedRoofing.RoofMaintenance_Patches.SetRoofTranspiler | |
RoofGrid.get_Color: PRE: ExpandedRoofing.RoofGridCellBoolGiver.RoofGridColorDetour | |
RoomGroupTempTracker.EqualizeTemperature: post: SaveOurShip2.ExposedToVacuum.setShipTemp | |
RoomGroupTempTracker.ThinRoofEqualizationTempChangePerInterval: post: SaveOurShip2.TemperatureDoesntDiffuseFastInSpaceToo.RadiativeHeatTransferOnly | |
RoomGroupTempTracker.WallEqualizationTempChangePerInterval: post: SaveOurShip2.TemperatureDoesntDiffuseFastInSpace.RadiativeHeatTransferOnly | |
RoomRoleWorker_Bedroom.GetScore: PRE: Children.ChildrenHarmony+RoomRoleWorker_Bedroom_GetScore_Patch.GetScoreDone | |
Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook | |
Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings | |
Sandy_Detailed_RPG_GearTab.TryDrawOverallArmor: TRANS: VFECore.Patch_Sandy_Detailed_RPG_GearTab_Sandy_Detailed_RPG_Inventory+manual_TryDrawOverallArmor.Transpiler | |
Sandy_Detailed_RPG_GearTab.TryDrawOverallArmor1: TRANS: VFECore.Patch_Sandy_Detailed_RPG_GearTab_Sandy_Detailed_RPG_Inventory+manual_TryDrawOverallArmor1.Transpiler | |
SappersUtility.CanMineReasonablyFast: PRE: MoreMechanoids.Harmony.SappersUtility_Patch+CanMineReasonablyFast.Prefix | |
SappersUtility.HasBuildingDestroyerWeapon: PRE: MoreMechanoids.Harmony.SappersUtility_Patch+HasBuildingDestroyerWeapon.Prefix | |
ScenPart_CreateIncident.Tick: PRE: Rimatomics.HarmonyPatches+Harmony_ScenPart_CreateIncident.Prefix post: Rimatomics.HarmonyPatches+Harmony_ScenPart_CreateIncident.Postfix | |
Scenario.PostWorldGenerate: PRE: SaveOurShip2.SelectiveWorldGeneration.Replace | |
Scenario.get_Category: PRE: SaveOurShip2.FixThatBugInParticular.NoLongerUndefined | |
ScribeMetaHeaderUtility.LoadGameDataHeader: TRANS: PrisonLabor.HarmonyPatches.Patches_Version.Patch_AddModVersionToFile+Patch_LoadVersion.Transpiler | |
ScribeMetaHeaderUtility.TryCreateDialogsForVersionMismatchWarnings: PRE: ModMisMatchWindowPatch.HarmonyPatches.Prefix | |
ScribeMetaHeaderUtility.WriteMetaHeader: TRANS: PrisonLabor.HarmonyPatches.Patches_Version.Patch_AddModVersionToFile+Patch_WriteVersion.Transpiler | |
SectionLayer.ClearSubMeshes: post: SaveOurShip2.GenerateSpaceSubMesh.GenerateMesh | |
SectionLayer.DrawLayer: PRE: SaveOurShip2.HideLightingLayersInSpace.ShouldDraw post: SaveOurShip2.HideLightingLayersInSpace.Cleanup | |
SectionLayer_LightingOverlay.Regenerate: TRANS: ExpandedRoofing.HarmonyPatches.TransparentRoofLightingOverlayFix | |
SectionLayer_SunShadows.Regenerate: TRANS: [800]VFESecurity.Patch_SectionLayer_SunShadows+manual_Regenerate.Transpiler | |
SelectionDrawer.DrawSelectionBracketFor: PRE: DefModExtension_BigBox.HarmonyDefModExtension_BigBox.DrawSelectionBracketFor_PreFix | |
SelectionDrawer.DrawSelectionOverlays: post: aRandomKiwi.GFM.SelectionDrawer_Patch+SelectionDrawerX_Patch.Listener | |
Selector.<SelectInsideDragBox>m__0: TRANS: WhatTheHack.Harmony.Selector_SelectInsideDragbox.Transpiler | |
SelfDefenseUtility.ShouldFleeFrom: PRE: GiddyUpCore.Harmony.SelfDefenceUtility_ShouldFleeFrom.Prefix | |
SelfDefenseUtility.ShouldStartFleeing: PRE: WhatTheHack.Harmony.SelfDefenceUtility_ShouldStartFleeing.Prefix post: aRandomKiwi.GFM.SelfDefenseUtility_Patch+ShouldStartFleeing.Listener | |
SettleUtility.AddNewHome: post: StoryFramework.StoryPatches+SettlePatch.Postfix | |
SettlementAbandonUtility.TryAbandonViaInterface: PRE: NoNeedAbandonedSettlement.TryAbandonViaInterface_Patch.Prefix | |
SettlementBase.GetCaravanGizmos: post: aRandomKiwi.MFM.SettlementBase_Patch+MakeDowned.Listener | |
SettlementBase.GetInspectString: post: Last_visited.ImpactLogger.GetInspectString | |
SettlementBase.ShouldRemoveMapNow: post: Rimatomics.HarmonyPatches+Harmony_SettlementBase_ShouldRemoveMapNow.Postfix | |
SettlementBase_TraderTracker.ColonyThingsWillingToBuy: post: SimpleSlavery.SettlementBase_TraderTracker_ASCP_Patch.ASCP_Patch2 | |
SettlementBase_TraderTracker.GiveSoldThingToPlayer: TRANS: SRTS.StartUp.GiveSoldThingsToSRTS | |
SettlementBase_TraderTracker.get_TradePriceImprovementOffsetForPlayer: post: The_Price_Is_Right.TradePriceOffset.Postfix | |
SettlementUtility.AttackNow: post: StoryFramework.StoryPatches+AttackPatch.Postfix | |
ShieldBelt.get_ShouldDisplay: post: WhatTheHack.Harmony.ShieldBelt_get_ShouldDisplay.Postfix | |
ShipCountdown.CountdownEnded: PRE: SaveOurShip2.SaveShip.SaveShipAndRemoveItemStacks | |
ShipCountdown.InitiateCountdown: PRE: SaveOurShip2.InitShipRefs.SaveStatics | |
ShipUtility.LaunchFailReasons: PRE: SaveOurShip2.FindLaunchFailReasons.DisableOriginalMethod post: SaveOurShip2.FindLaunchFailReasons.FindLaunchFailReasonsReally | |
ShipUtility.ShipBuildingsAttachedTo: PRE: SaveOurShip2.FindAllTheShipParts.DisableOriginalMethod post: SaveOurShip2.FindAllTheShipParts.FindShipPartsReally | |
ShipUtility.ShipStartupGizmos: post: WhatTheHack.Harmony.ShipUtility_ShipStartupGizmos.Postfix | |
ShortCircuitUtility.DoShortCircuit: PRE: RT_Fuse.Patch_DoShortCircuit.Prefix, SaveOurShip2.NoShortCircuitCapacitors.disableEventQuestionMark post: SaveOurShip2.NoShortCircuitCapacitors.tellThePlayerTheDayWasSaved | |
ShortHashGiver.GiveShortHash: PRE: AbilityUser.AbilityUserMod.GiveShortHash_PrePatch, CPAbilityUser.StandaloneAbilityUserMod.GiveShortHash_PrePatch | |
ShotReport.HitReportFor: post: SuppressionMod.Patch_Verse_ShotReport_HitReportFor.ApplySuppressionFactors | |
SickPawnVisitUtility.CanVisit: PRE: BlueLeakTest.Harmony_FindRandomSickPawn.Prefix | |
Site.ShouldRemoveMapNow: post: Rimatomics.HarmonyPatches+Harmony_Site_ShouldRemoveMapNow.Postfix | |
SituationalThoughtHandler.TryCreateThought: PRE: AlienRace.HarmonyPatches.TryCreateThoughtPrefix | |
SkillRecord.CalculateTotallyDisabled: PRE: PawnsAreCapable.SkillRecord_CalculateTotallyDisabled.Prefix | |
SkillRecord.Interval: PRE: RTMadSkills.Patch_SkillRecordInterval.Prefix, Androids.HarmonyPatches.Patch_SkillRecord_Interval | |
SkillRecord.Learn: PRE: Children.ChildrenHarmony+SkillRecord_Patch.SkillRecord_Learn_Pre | |
SkillRecord.LearnRateFactor: post: RTMadSkills.Patch_LearningSaturation.Postfix | |
SkillUI.GetSkillDescription: post: RTMadSkills.Patch_LearningSaturationUI.Postfix | |
Skyfaller.DrawAt: TRANS: SRTS.StartUp.RotateSRTSLeaving | |
Skyfaller.HitRoof: PRE: SaveOurShip2.ShuttleBayAcceptsShuttle.NoHitRoof | |
Skyfaller.Tick: PRE: FrontierDevelopments.Shields.Harmony.Harmony_Skyfaller+Patch_Tick.Prefix, VFESecurity.Patch_Skyfaller+Patch_Tick.Prefix | |
SocialCardUtility.DrawPawnRow: PRE: Hospitality.Harmony.SocialCardUtility_Patch+DrawPawnRow.Prefix | |
SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement | |
SocialCardUtility.Recache: PRE: CompVehicle.HarmonyCompVehicle.SocialTabNullHandling | |
SocialProperness.IsSociallyProper: TRANS: PrisonLabor.HarmonyPatches.Patches_PermissionFix.Patch_SocialPropernessFix.Transpiler | |
Stance_Warmup.StanceTick: post: SimpleSidearms.intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick | |
StartingPawnUtility.NewGeneratedStartingPawn: PRE: AlienRace.HarmonyPatches.NewGeneratedStartingPawnPrefix post: BlueLeakTest.MultiplePawnRacesAtStart.Postfix | |
StatExtension.GetStatValue: post: CompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix | |
StatPart_NaturalNotMissingBodyPartsCoverage.<TryGetValue>m__0: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
StatWorker.GetExplanationUnfinalized: post: GlitterNet.StatExplanationPatch.StatExplanationPostfix TRANS: PawnShields.HarmonyPatches.Transpiler_StatWorker_GetExplanationUnfinalized, VFECore.Patch_StatWorker+GetExplanationUnfinalized.Transpiler, WhatTheHack.Harmony.StatWorker_GetExplanationUnfinalized.Transpiler | |
StatWorker.GetValueUnfinalized: post: PawnShields.HarmonyPatches.Patch_StatWorker_GetValueUnfinalized, GlitterNet.StatValuePatch.StatValuePostfix, SuppressionMod.Patch_StatWorker_GetValueUnfinalized.ApplySuppressionFactors TRANS: VFECore.Patch_StatWorker+GetValueUnfinalized.Transpiler, WhatTheHack.Harmony.StatWorker_GetValueUnfinalized.Transpiler | |
StatWorker.IsDisabledFor: PRE: WhatTheHack.Harmony.StatWorker_IsDisabledFor.Prefix | |
StatWorker.ShouldShowFor: PRE: WhatTheHack.Harmony.StatWorker_ShouldShowFor.Prefix post: VFECore.Patch_StatWorker+ShouldShowFor.Postfix | |
StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix | |
StatueOfColonistData..ctor: post: StatueOfColonistAlienRacePatch.StatueOfColonistData_StatueOfColonistData_Patch.Postfix | |
StatueOfColonistGraphicSet.ResolveAllGraphics: PRE: StatueOfColonistAlienRacePatch.StatueOfColonistGraphicSet_ResolveAllGraphics_Patch.Prefix | |
StatueOfColonistPreset.SetStatueOfColonist: post: StatueOfColonistAlienRacePatch.StatueOfColonistPreset_SetStatueOfColonist_Patch.Postfix | |
StatueOfColonistRenderer.BaseHeadOffsetAt: post: StatueOfColonistAlienRacePatch.StatueOfColonistRenderer_BaseHeadOffsetAt_Patch.Postfix | |
StatueOfColonistRenderer.DrawAddons: post: StatueOfColonistAlienRacePatch.StatueOfColonistRenderer_DrawAddons_Patch.Postfix | |
StatueOfColonistRenderer.GetBodyMesh: PRE: StatueOfColonistAlienRacePatch.StatueOfColonistRenderer_GetBodyMesh_Patch.Prefix | |
StatueOfColonistRenderer.GetHairMesh: PRE: StatueOfColonistAlienRacePatch.StatueOfColonistRenderer_GetHairMesh_Patch.Prefix | |
StatueOfColonistRenderer.GetHeadMesh: PRE: StatueOfColonistAlienRacePatch.StatueOfColonistRenderer_GetHeadMesh_Patch.Prefix | |
StockGenerator.RandomCountOf: post: SupplyAndDemand.Patch_FloatMenuMakerMap_ChoicesAtFor.Postfix | |
StockGenerator_BuyArt.HandlesThingDef: post: StatueOfColonist.StockGenerator_BuyArt_HandlesThingDef_Patch.Postfix, StatueOfAnimal.StockGenerator_BuyArt_HandlesThingDef_Patch.Postfix | |
StoryState.Notify_IncidentFired: post: MoreFactionInteraction.HarmonyPatches.IncidentFired_TradeCounter_Postfix | |
Storyteller.TryFire: post: StoryFramework.StoryPatches+IncidentPatch.Postfix | |
StrippableUtility.CanBeStrippedByColony: PRE: WhatTheHack.Harmony.WorkGiver_Strip_HasJobOnThing.Prefix | |
Sustainer.Maintain: PRE: WhatTheHack.Harmony.Sustainer_Maintain.Prefix | |
SymbolResolver_RandomMechanoidGroup.<Resolve>m__0: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixerAncient, NoRogueRobots.Patches_2.Postfix | |
TaleUtility.Notify_PawnDied: post: aRandomKiwi.ATPP.TaleUtility_Patch+Notify_PawnDied_Patch.Listener | |
Targeter.ConfirmStillValid: PRE: AbilityUser.AbilityUserMod.ConfirmStillValid, CPAbilityUser.StandaloneAbilityUserMod.ConfirmStillValid | |
Targeter.ProcessInputEvents: PRE: AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix, CPAbilityUser.StandaloneAbilityUserMod.ProcessInputEvents_PreFix | |
Targeter.TargeterUpdate: PRE: Rimatomics.HarmonyPatches+Harmony_Targeter_TargeterUpdate.Prefix post: AbilityUser.AbilityUserMod.TargeterUpdate_PostFix, CPAbilityUser.StandaloneAbilityUserMod.TargeterUpdate_PostFix, AvoidFriendlyFire.Targeter_TargeterUpdate_Patch.Postfix | |
TerrainGrid.CanRemoveTopLayerAt: post: VFESecurity.Patch_TerrainGrid+CanRemoveTopLayerAt.Postfix | |
TerrainGrid.SetTerrain: TRANS: SimplyMoreBridges.Harmony_TerrainGrid_SetTerrain.Transpiler | |
TerrainPatchMaker.Init: PRE: [10]MapReroll.Patches.DeterministicGenerationPatcher.DeterministicPatchesSetup post: [-10]MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState | |
Thing.BlocksPawn: post: VFESecurity.Patch_Thing+BlocksPawn.Postfix | |
Thing.ButcherProducts: post: WhatTheHack.Harmony.Thing_ButcherProducts.Postfix | |
Thing.DeSpawn: PRE: Share_The_Load.DeSpawn_Patch.Prefix TRANS: VFESecurity.Patch_Thing+DeSpawn.Transpiler | |
Thing.DrawExtraSelectionOverlays: post: WhatTheHack.Harmony.Thing_DrawExtraSelectionOverlays.Postfix, GlitterNet.OverlaysPatch.OverlaysPostfix | |
Thing.Ingested: PRE: Children.ChildrenHarmony+Thing_Ingested_Patch.IngestedExtended post: aRandomKiwi.ATPP.Thing_Patch+Ingested_Patch.Listener | |
Thing.Kill: PRE: StoryFramework.StoryPatches+KillThingPatch.Prefix post: StoryFramework.StoryPatches+KillThingPatch.Postfix | |
Thing.Print: PRE: WhatTheHack.Harmony.Thing_Print.Prefix | |
Thing.SetFactionDirect: post: AlienRace.HarmonyPatches.SetFactionDirectPostfix | |
Thing.SpawnSetup: post: StoryFramework.StoryPatches+SpawnThingPatch.Postfix TRANS: VFESecurity.Patch_Thing+SpawnSetup.Transpiler | |
Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix | |
Thing.get_DefaultGraphic: post: CompOversizedWeapon.HarmonyCompOversizedWeapon.get_Graphic_PostFix | |
Thing.get_DrawPos: PRE: WhatTheHack.Harmony.Thing_get_DrawPos.Prefix | |
Thing.get_Graphic: post: [0]VFESecurity.Patch_Thing+get_Graphic.Postfix | |
Thing.get_MarketValue: post: DeepRim.HarmonyPatches.MarketValuePostfix | |
ThingDef.SpecialDisplayStats: post: VFECore.Patch_ThingDef+SetFaction.Postfix, NocturnalAnimals.Patch_ThingDef+Patch_SpecialDisplayStats.Postfix, WhatTheHack.Harmony.ThingDef_SpecialDisplayStats.Postfix | |
ThingFilter.Allows: PRE: Hospitality.Harmony.ThingFilter_Patch+Allows.Prefix | |
ThingFilterUI.DoThingFilterConfigWindow: TRANS: SimpleSearchBar.HarmonyPatches.DoThingFilterConfigWindowTranspiler | |
ThingOwnerUtility.GetAllThingsRecursively: PRE: SaveOurShip2.FixThatPawnGenerationBug2.DisableMethod | |
ThingOwnerUtility.GetAllThingsRecursively: PRE: SaveOurShip2.FixThatPawnGenerationBug.DisableMethod post: SaveOurShip2.FixThatPawnGenerationBug.ReturnEmptyList | |
ThingOwner`1.Remove: post: DualWield.Harmony.ThingOwner_Remove.Postfix | |
ThingSelectionUtility.SelectableByMapClick: post: Camouflage.VAE_ThingSelectionUtility_Patch.GhillieException | |
ThingSetMaker.Generate: post: MoreFactionInteraction.HarmonyPatches.TraderStocker_OverStockerPostFix | |
ThingSetMaker_ResourcePod.PossiblePodContentsDefs: post: Rimefeller.HarmonyPatches+Harmony_ThingSetMaker_ResourcePod.Postfix, Rimatomics.HarmonyPatches+Harmony_PossiblePodContentsDefs.Postfix, Rimefeller.HarmonyPatches+Harmony_ThingSetMaker_ResourcePod.Postfix | |
ThingUtility.CheckAutoRebuildOnDestroyed: post: QualityBuilder.Patch_ThingUtillity.Postfix | |
ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted, TendWhenever.Thing_GetFloatMenuOptions_Patch.GetFloatMenuOption, MakePawnsPrisoners.Thing_GetFloatMenuOptions2_Patch.GetFloatMenuOption, MakePawnsPrisoners.Thing_GetFloatMenuOptions_Patch.GetFloatMenuOption | |
ThingWithComps.InitializeComps: post: AbilityUser.AbilityUserMod.InitializeComps_PostFix, CPAbilityUser.StandaloneAbilityUserMod.InitializeComps_PostFix | |
ThinkNode_ChancePerHour_Lovin.MtbHours: post: Children.ChildrenHarmony+ThinkNode_ChancePerHour_Lovin_Patch.ThinkNode_ChancePerHour_Lovin_MtbHoursDone | |
ThinkNode_ConditionalColonist.Satisfied: post: CompVehicle.HarmonyCompVehicle.Satisfied_PostFix | |
ThinkNode_ConditionalNPCCanSelfTendNow.Satisfied: post: Hospitality.Harmony.ThinkNode_ConditionalNPCCanSelfTendNow_Patch+Satisfied.Postfix | |
ThinkNode_ConditionalNeedPercentageAbove.Satisfied: PRE: Androids.HarmonyPatches.Patch_ThinkNode_ConditionalNeedPercentageAbove_Satisfied, aRandomKiwi.ATPP.ThinkNode_ConditionalNeedPercentageAbove_Patch+Satisfied_Patch.Listener | |
ThoughtUtility.CanGetThought: post: AlienRace.HarmonyPatches.CanGetThoughtPostfix | |
ThoughtWorker.CurrentState: post: Children.ChildrenHarmony+ThoughtWorker_Patch.ThoughtWorker_Done | |
ThoughtWorker_ApparelDamaged.CurrentStateInternal: post: aRandomKiwi.ATPP.ThoughtWorker_ApparelDamaged_Patch+CurrentStateInternal_Patch.Listener | |
ThoughtWorker_Cold.CurrentStateInternal: post: aRandomKiwi.ATPP.ThoughtWorker_Cold_Patch+CurrentStateInternal_Patch.Listener | |
ThoughtWorker_ColonistLeftUnburied.CurrentStateInternal: post: aRandomKiwi.ATPP.ThoughtWorker_ColonistLeftUnburied_Patch+CurrentStateInternal_Patch.Listener | |
ThoughtWorker_Dark.CurrentStateInternal: post: aRandomKiwi.ATPP.ThoughtWorker_Dark_Patch+CurrentStateInternal_Patch.Listener | |
ThoughtWorker_Hot.CurrentStateInternal: post: aRandomKiwi.ATPP.ThoughtWorker_Hot_Patch+CurrentStateInternal_Patch.Listener | |
ThoughtWorker_HumanLeatherApparel.CurrentStateInternal: post: aRandomKiwi.ATPP.ThoughtWorker_HumanLeatherApparel_Patch+CurrentStateInternal_Patch.Listener | |
ThoughtWorker_Man.CurrentSocialStateInternal: TRANS: AlienRace.HarmonyPatches.MisandryMisogynyTranspiler | |
ThoughtWorker_NeedFood.CurrentStateInternal: PRE: Androids.HarmonyPatches.Patch_ThoughtWorker_NeedFood_CurrentStateInternal post: aRandomKiwi.ATPP.ThoughtWorker_NeedFood_Patch+CurrentStateInternal_Patch.Listener | |
ThoughtWorker_NeedJoy.CurrentStateInternal: post: aRandomKiwi.ATPP.ThoughtWorker_NeedJoy_Patch+CurrentStateInternal_Patch.Listener | |
ThoughtWorker_NeedRest.CurrentStateInternal: post: aRandomKiwi.ATPP.ThoughtWorker_NeedRest_Patch+CurrentStateInternal_Patch.Listener | |
ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal | |
ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal | |
ThoughtWorker_PsychicDrone.CurrentStateInternal: post: VFESecurity.Patch_ThoughtWorker_PsychicDrone+CurrentStateInternal.Postfix, aRandomKiwi.ATPP.ThoughtWorker_PsychicDrone_Patch+CurrentStateInternal_Patch.Listener | |
ThoughtWorker_PsychicEmanatorSoothe.CurrentStateInternal: post: aRandomKiwi.ATPP.ThoughtWorker_PsychicEmanatorSoothe_Patch+CurrentStateInternal_Patch.Listener TRANS: MoreFactionInteraction.HarmonyPatches.PsychicEmanatorSoothe_Transpiler | |
ThoughtWorker_Woman.CurrentSocialStateInternal: TRANS: AlienRace.HarmonyPatches.MisandryMisogynyTranspiler | |
TileFinder.IsValidTileForNewSettlement: post: [800]ImpassableMapMaker.HarmonyPatches+Patch_TileFinder_IsValidTileForNewSettlement.Postfix | |
TileFinder.RandomSettlementTileFor: PRE: FactionControl.TileFinder_RandomFactionBaseTileFor.Prefix | |
TileFinder.TryFindNewSiteTile: PRE: SaveOurShip2.NoQuestsNearTileZero.DisableOriginalMethod post: SaveOurShip2.NoQuestsNearTileZero.CheckNonZeroTile | |
TimeAssignmentSelector.DrawTimeAssignmentSelectorGrid: post: Children.ChildrenHarmony+TimeAssignmentSelector_Patch.DrawTimeAssignmentSelectorGrid_Done | |
TimeControls.DoTimeControlsGUI: PRE: CameraPlus.TimeControls_DoTimeControlsGUI_Patch.Prefix | |
TimedForcedExit.ForceReform: PRE: SaveOurShip2.ReEntryIsFatal.BurnEmUp | |
TimedForcedExit.StartForceExitAndRemoveMapCountdown: post: SaveOurShip2.ReEntryTime.SetTime | |
Toils_Combat.FollowAndMeleeAttack: PRE: [800]CompCamo.FollowAndMeleeAttack_CamoPrePatch.PreFix | |
Toils_Construct.MakeSolidThingFromBlueprintIfNecessary: PRE: QualityBuilder._Toils_Construct.Prefix | |
Toils_Goto.GotoCell: PRE: [800]CompCamo.GotoCell_CamoPrePatch_Goto.PreFix | |
Toils_Haul.JumpToCarryToNextContainerIfPossible: PRE: AnimalJobsPatch.HarmonyPatches.JumpToCarryToNextContainerIfPossible_Prefix | |
Toils_Haul.PlaceHauledThingInCell: post: AllowTool.Patches.ToilsHaul_PlaceInCell_Patch.ClearHaulUrgently | |
Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement | |
Toils_LayDown.LayDown: post: LifeSupport.HarmonyPatches.Patch_LayDown | |
Toils_Tend.FinalizeTend: PRE: Androids.HarmonyPatches.Patch_Toils_Tend_FinalizeTend | |
TooltipUtility.ShotCalculationTipString: PRE: AvoidFriendlyFire.TooltipUtility_ShotCalculationTipString_Patch.Prefix | |
Tornado.CellImmuneToDamage: post: VFESecurity.Patch_Tornado+CellImmuneToDamage.Postfix | |
TradeDeal.TryExecute: PRE: StoryFramework.StoryPatches+TradePatch.Prefix post: StoryFramework.StoryPatches+TradePatch.Postfix | |
TradeShip.ColonyThingsWillingToBuy: post: RimFridge.Patch_PassingShip_TryOpenComms.Postfix | |
TradeUtility.AllSellableColonyPawns: post: SimpleSlavery.TradeUtility_ASCP_Patch.ASCP_Patch | |
Tradeable.InitPriceDataIfNeeded: TRANS: The_Price_Is_Right.BuySellCollapser.Transpiler, MoreFactionInteraction.HarmonyPatches.ErrorSuppressionSssh | |
TraderCaravanUtility.GetTraderCaravanRole: post: VFECore.Patch_TraderCaravanUtility+GetTraderCaravanRole.Postfix, GiddyUpCaravan.Harmony.TraderCaravanUtility_GetTraderCaravanRole.Postfix TRANS: AlienRace.HarmonyPatches.GetTraderCaravanRoleTranspiler | |
TraderKindDef.PriceTypeFor: post: MoreFactionInteraction.HarmonyPatches.PriceTypeSetter_PostFix | |
TrainableUtility.TamenessCanDecay: PRE: TameFixer.HarmonyPatches+Pawn_TrainingTracker_TamenessCanDecay_Patch.Prefix | |
TraitDef.ConflictsWith: PRE: Religion.HarmonyPatches+Patch_ConflictsWith.Prefix | |
TraitSet.GainTrait: PRE: AlienRace.HarmonyPatches.GainTraitPrefix | |
TransferableOneWayWidget.DoRow: PRE: WhatTheHack.Harmony.TransferableOneWayWidget_DoRow.Prefix TRANS: GiddyUpCaravan.Harmony.TransferableOneWayWidget_DoRow.Transpiler | |
TransferableOneWayWidget.FillMainRect: PRE: SimpleSearchBar.HarmonyPatches.DrawSearchBarTransfer post: GiddyUpCaravan.Harmony.TransferableOneWayWidget_FillMainRect.Postfix TRANS: SimpleSearchBar.HarmonyPatches.FillMainRectTranspiler | |
TransferableUIUtility.DrawExtraInfo: PRE: WhatTheHack.Harmony.TransferableUIUtility_DrawExtraInfo.Prefix | |
TransferableUtility.CanStack: PRE: WhatTheHack.Harmony.TransferableUtility_CanStack.Prefix | |
TransferableUtility.TransferAsOne: post: GiddyUpCaravan.Harmony.TransferableUtility_TransferAsOne.Postfix | |
TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix | |
TransitionAction_SetDefendLocalGroup.DoAction: PRE: Hospitality.Harmony.TransitionAction_SetDefendLocalGroup_Patch+DoAction.Prefix | |
TransportPodsArrivalActionUtility.DropTravelingTransportPods: PRE: SaveOurShip2.ShuttleBayArrivalPrecision.LandInBay | |
TransportPodsArrivalAction_GiveToCaravan.StillValid: PRE: SaveOurShip2.MakeSureNotToLoseYourShuttle.DisableMaybe post: SaveOurShip2.MakeSureNotToLoseYourShuttle.AlwaysTrue | |
TransportPodsArrivalAction_LandInSpecificCell.Arrived: PRE: Helicopter.HarmonyTest_AJ.Prefix, RH_AerospatialeGazelleHelicopter.HarmonyTest_AJ.Prefix, RH_C130RoaringDownTheStrip.HarmonyTest_AJ.Prefix, RH_CH53SeaStallion.HarmonyTest_AJ.Prefix, RH_ChinookHelicopter.HarmonyTest_AJ.Prefix, RH_DeLoreanTimeMachine.HarmonyTest_AJ.Prefix, RH_EmbraerPhenomPrivateJet.HarmonyTest_AJ.Prefix, RH_MH6HelicopterHelo.HarmonyTest_AJ.Prefix, RH_MV22OspreyHelicopter.HarmonyTest_AJ.Prefix, RH_UH1HueyHelicopter.HarmonyTest_AJ.Prefix, RH_UH60Helicopter.HarmonyTest_AJ.Prefix, SRTS.HarmonyTest_AJ.Prefix, VertibirdHelo.HarmonyTest_AJ.Prefix, VertihawkHelo.HarmonyTest_AJ.Prefix | |
TravelingTransportPods.get_End: post: SaveOurShip2.ToSpaceship.EndAtShip | |
TravelingTransportPods.get_Start: post: SaveOurShip2.FromSpaceship.StartAtShip | |
TravelingTransportPods.get_TraveledPctStepPerTick: PRE: SRTS.StartUp.CustomTravelSpeedSRTS | |
Trigger_UrgentlyHungry.ActivateOn: PRE: SaveOurShip2.MechsDontEat.DisableMaybe post: SaveOurShip2.MechsDontEat.Okay | |
TurretTop.DrawTurret: PRE: Rimlaser.PatchTuretTopDrawTurret.Prefix, [0]VFESecurity.Patch_TurretTop+DrawTurret.Prefix | |
TurretTop.TurretTopTick: PRE: WhatTheHack.Harmony.TurretTop_TurretTopTick.Prefix | |
UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook | |
UIRoot_Play.UIRootOnGUI: post: StoryFramework.StoryPatches+UIRootPatch.Postfix | |
Verb.Available: post: VFECore.Patch_Verb+Available.Postfix, VFESecurity.Patch_Verb+Available.Postfix | |
Verb.CanHitCellFromCellIgnoringRange: PRE: JecsTools.HarmonyPatches.CanHitCellFromCellIgnoringRange_Prefix, CPWeaponExt.HarmonyRailgun.CanHitCellFromCellIgnoringRange_Prefix | |
Verb.CanHitTargetFrom: post: [800]CompCamo.CanHitTargetFrom_CamoPostPatch.PostFix, AvoidFriendlyFire.Verb_CanHitTargetFrom_Patch.Postfix TRANS: FrontierDevelopments.Shields.Harmony.Harmony_Verb+Patch_CanHitTargetFrom.Transpiler | |
Verb.TryCastNextBurstShot: TRANS: RunAndGun.Harmony.Verb_TryCastNextBurstShot.Transpiler, [200]DualWield.Harmony.Verb_TryCastNextBurstShot.Transpiler | |
Verb.TryFindShootLineFromTo: TRANS: VFESecurity.Patch_Verb+TryFindShootLineFromTo.Transpiler | |
Verb.TryStartCastOn: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix, RunAndGun.Harmony.Verb_TryStartCastOn.Prefix post: DualWield.Harmony.Verb_TryStartCastOn.Postfix | |
Verb.WarmupComplete: post: DubsMintMinimap.MainTabWindow_MiniMap+Harmony_WarmupComplete.Postfix | |
Verb.get_DirectOwner: PRE: AbilityUser.AbilityUserMod.get_DirectOwner_Prefix, CPAbilityUser.StandaloneAbilityUserMod.get_DirectOwner_Prefix | |
Verb.get_UIIcon: PRE: AbilityUser.AbilityUserMod.get_UIIcon, CPAbilityUser.StandaloneAbilityUserMod.get_UIIcon | |
VerbProperties.AdjustedAccuracy: post: GiddyUpCore.Harmony.VerbProperties_AdjustedAccuracy.Postfix, RunAndGun.Harmony.VerbProperties_AdjustedAccuracy.Postfix, DualWield.Harmony.VerbProperties_AdjustedAccuracy.Postfix | |
VerbProperties.AdjustedCooldown: post: DualWield.Harmony.VerbProperties_AdjustedCooldown.Postfix | |
VerbProperties.DrawRadiusRing: TRANS: VFESecurity.Patch_VerbProperties+DrawRadiusRing.Transpiler | |
VerbTracker.CreateVerbTargetCommand: PRE: DualWield.Harmony.VerbTracker_CreateVerbTargetCommand.Prefix | |
VerbTracker.GetVerbsCommands: PRE: CompVehicle.HarmonyCompVehicle.GetVerbsCommands_PreFix post: DualWield.Harmony.VerbTracker_GetVerbsCommands_Postfix.Postfix | |
Verb_LaunchProjectile.TryCastShot: post: ProfitableWeapons.HarmonyPatches.Postfix_TryCastShot | |
Verb_LaunchProjectile.WarmupComplete: PRE: [200]Ammunition.HarmonyAmmunition.WarmupComplete_Ranged_PreFix | |
Verb_LaunchProjectile.get_Projectile: PRE: AbilityUser.AbilityUserMod.get_Projectile_Prefix, CPAbilityUser.StandaloneAbilityUserMod.get_Projectile_Prefix | |
Verb_MeleeAttack.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix | |
Verb_MeleeAttack.SoundHitPawn: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix | |
Verb_MeleeAttack.SoundMiss: post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix | |
Verb_MeleeAttack.TryCastShot: post: ProfitableWeapons.HarmonyPatches.Postfix_TryCastShot, SimpleSidearms.intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot TRANS: DualWield.Harmony.Verb_MeleeAttack_TryCastShot.Transpiler | |
Verb_MeleeAttackDamage.DamageInfosToApply: post: CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix, AlienRace.HarmonyPatches.DamageInfosToApplyPostfix | |
Verb_Shoot.TryCastShot: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleShoot | |
Verb_ShootOneUse.SelfConsume: post: SimpleSidearms.intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume | |
Verb_TryCastNextBurstShot.SetStanceRunAndGun: post: DualWield.Harmony.RunAndGun.Postfix TRANS: VFECore.Patch_RunAndGun_Harmony_Verb_TryCastNextBurstShot+manual_SetStanceRunAndGun.Transpiler | |
VoluntarilyJoinableLordsStarter.TryStartMarriageCeremony: post: RimStory.Harmony.StartMarriageCeremony.Postfix | |
WITab_Caravan_Gear.IsVisibleWeapon: post: VFEMedieval.Patch_WITab_Caravan_Gear+IsVisibleWeapon.Postfix | |
WITab_Caravan_Gear.TryEquipDraggedItem: TRANS: PawnsAreCapable.WITab_Caravan_Gear_TryEquipDraggedItem.Transpiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
WITab_Caravan_Health.DoRow: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler | |
WeatherEvent_LightningStrike.FireEvent: post: Dolinskaja.HarmonyPatches.LightningStrikePatches.FireEvent_PostFix | |
WeatherManager.TransitionTo: post: aRandomKiwi.PPP.WeatherManager_Patch+WeatherManager_TransitionTo_Patch.Listener | |
WeatherManager.get_TransitionLerpFactor: PRE: aRandomKiwi.PPP.WeatherManager_Patch+WeatherManager_get_TransitionLerpFactor_Patch.Listener | |
WidgetRow.ButtonIcon: PRE: Rimefeller.Jippo.Prefix, Rimefeller.Jippo.Prefix | |
WidgetsWork.DrawWorkBoxBackground: PRE: PawnsAreCapable.WidgetsWork_DrawWorkBoxBackground.Prefix | |
WidgetsWork.DrawWorkBoxFor: TRANS: PrisonLabor.HarmonyPatches.Patches_GUI.GUI_WorkTab.Patch_WorkDisable.Transpiler | |
WidgetsWork.TipForPawnWorker: PRE: PawnsAreCapable.WidgetsWork_TipForPawnWorker.Prefix TRANS: PrisonLabor.HarmonyPatches.Patches_GUI.GUI_WorkTab.WorkDisablePatch2.Transpiler | |
WildAnimalSpawner.<SpawnRandomWildAnimalAt>m__0: TRANS: VAEShrubland.Patch_WildAnimalSpawner+manual_SpawnWildAnimalAt_predicate.Transpiler | |
WindowStack.ImmediateWindow: PRE: Rimefeller.Biffo.Prefix, Rimefeller.Biffo.Prefix | |
Window_EditStatue.CopyFromColonistInternal: post: StatueOfColonistAlienRacePatch.Window_EditStatue_CopyFromColonistInternal_Patch.Postfix | |
Window_EditStatue.EditAddons: post: StatueOfColonistAlienRacePatch.Window_EditStatue_EditAddons_Patch.Postfix | |
Window_EditStatue.GetBodyTypes: post: StatueOfColonistAlienRacePatch.Window_EditStatue_GetBodyTypes_Patch.Postfix | |
Window_EditStatue.GetHeadTypeItem: post: StatueOfColonistAlienRacePatch.Window_EditStatue_GetHeadTypeItem_Patch.Postfix | |
Window_EditStatue.GetHeadTypes: post: StatueOfColonistAlienRacePatch.Window_EditStatue_GetHeadTypes_Patch.Postfix | |
Window_EditStatue.InitRaceDefs: post: StatueOfColonistAlienRacePatch.Window_EditStatue_InitRaceDefs_Patch.Postfix | |
Window_EditStatue.IsAvailableGender: post: StatueOfColonistAlienRacePatch.Window_EditStatue_IsAvailableGender_Patch.Postfix | |
Window_EditStatue.IsAvailableHair: post: StatueOfColonistAlienRacePatch.Window_EditStatue_IsAvailableHair_Patch.Postfix | |
Window_EditStatue.UpdateRace: PRE: StatueOfColonistAlienRacePatch.Window_EditStatue_UpdateRace_Patch.Prefix | |
WorkGiver_ConstructDeliverResources.FindNearbyNeeders: TRANS: Share_The_Load.FindNearbyNeeders_Patch.Transpiler | |
WorkGiver_ConstructDeliverResources.InstallJob: TRANS: MinifyEverything.MinifyEverything.InstallJobTranspiler | |
WorkGiver_ConstructDeliverResources.ResourceDeliverJobFor: TRANS: Share_The_Load.MaterialsNeeded_Patch.Transpiler, Share_The_Load.BreakToContinue_Patch.Transpiler | |
WorkGiver_ConstructDeliverResourcesToBlueprints.JobOnThing: PRE: MinifyEverything.MinifyEverything.JobOnThingPrefix | |
WorkGiver_ConstructFinishFrames.JobOnThing: post: QualityBuilder._WorkGiver_ConstructFinishFrames.Postfix TRANS: PrisonLabor.HarmonyPatches.Patches_Construction.EnableConstructionFinishFrames.Transpiler | |
WorkGiver_CookFillHopper.get_PotentialWorkThingRequest: PRE: NutrientPasteTiers.NPDHarmony.PotentialWorkThingRequest_CustomHoppers | |
WorkGiver_DeepDrill.HasJobOnThing: TRANS: PrisonLabor.HarmonyPatches.Patches_DeepDrill.EnableDeepDrillsToPrisoners.Transpiler | |
WorkGiver_DoBill.StartOrResumeBillJob: TRANS: PrisonLabor.HarmonyPatches.Patches_BillAssignation.Patch_BillPrevention.Transpiler | |
WorkGiver_DoBill.TryFindBestBillIngredients: PRE: WhatTheHack.Harmony.WorkGiver_DoBill_TryFindBestBillIngredients.Prefix | |
WorkGiver_GrowerHarvest.HasJobOnCell: post: AlienRace.HarmonyPatches.HasJobOnCellHarvestPostfix, ToggleHarvest.Patch.RimWorld_WorkGiver_GrowerHarvest_HasJobOnCell.Postfix | |
WorkGiver_GrowerSow.ExtraRequirements: post: AlienRace.HarmonyPatches.ExtraRequirementsGrowerSowPostfix | |
WorkGiver_HunterHunt.HasJobOnThing: post: Hospitality.Harmony.WorkGiver_HunterHunt+HasJobOnThing.Postfix | |
WorkGiver_HunterHunt.HasShieldAndRangedWeapon: PRE: D9UsefulAI.ShieldHarmony+Hunterfix.HunterPrefix | |
WorkGiver_InteractAnimal.CanInteractWithAnimal: post: AlienRace.HarmonyPatches.CanInteractWithAnimalPostfix | |
WorkGiver_Miner.JobOnThing: post: Share_The_Load.MakeWay_Miner_Job.Postfix TRANS: Share_The_Load.MakeWay_Miner_Job.Transpiler | |
WorkGiver_Miner.PotentialWorkThingsGlobal: post: Share_The_Load.MakeWay_Miner.Postfix | |
WorkGiver_PlantsCut.JobOnThing: TRANS: Share_The_Load.MakeWay_Plant_Job.Transpiler | |
WorkGiver_PlantsCut.PotentialWorkThingsGlobal: post: Share_The_Load.MakeWay_Plant.Postfix | |
WorkGiver_Researcher.ShouldSkip: post: AlienRace.HarmonyPatches.ShouldSkipResearchPostfix | |
WorkGiver_Train.JobOnThing: PRE: GiddyUpCore.Harmony.WorkGiver_Train_JobOnThing.Prefix | |
WorkGiver_Warden_DeliverFood.JobOnThing: TRANS: PrisonLabor.HarmonyPatches.Patches_Food.DeliverEvenOutsidePrisonCell.Transpiler, PrisonLabor.HarmonyPatches.Patches_Food.StopIfPrisonerCanGetFoodByHimself.Transpiler | |
WorkGiver_Warden_TakeToBed.TakeToPreferredBedJob: TRANS: PrisonLabor.HarmonyPatches.Patches_AssignBed.Patch_TakePrisonersToOwnedBed.Transpiler | |
Workshop.SetWorkshopItemDataFrom: post: MultiVersionModFix.SetWorkshopItemDataFrom_Postfix | |
WorkshopItems.Notify_Subscribed: post: CameraPlus.CrossPromotion.WorkshopItems_Notify_Subscribed_Postfix | |
World.CoastDirectionAt: PRE: RA_Code.World_CoastDirectionAt.Prefix | |
World.GetUniqueLoadID: post: SaveOurShip2.FixLoadID.NewID | |
World.HasCaves: PRE: MapReroll.Patches.World_HasCaves_Patch.ConsistentRerollCaves | |
WorldGenStep_Factions.GenerateFresh: PRE: SaveOurShip2.SelectiveWorldGenerationToo.DontReplace post: SaveOurShip2.SelectiveWorldGenerationToo.LoadNow | |
WorldGenStep_Lakes.GenerateLakes: PRE: RA_Code.WorldGenStep_Lakes_GenerateLakes.Prefix | |
WorldGenStep_Terrain.GenerateTileFor: post: RA_Code.WorldGenStep_Terrain_GenerateTileFor.Postfix | |
WorldGrid.GetRoadMovementDifficultyMultiplier: post: RoadsOfTheRim.Patch_WorldGrid_GetRoadMovementDifficultyMultiplier.Postifx | |
WorldObject_Sabot.get_End: post: RimworldMod.ToSpaceship.EndAtShip | |
WorldObject_Sabot.get_Start: post: RimworldMod.FromSpaceship.StartAtShip | |
WorldObjectsHolder.AddToCache: post: PreemptiveStrike.Harmony.Patch_WorldObjectsHolder_AddToCache.Postfix | |
WorldObjectsHolder.Recache: PRE: PreemptiveStrike.Harmony.Patch_WorldObjectsHolder_Recache.Prefix | |
WorldObjectsHolder.Remove: post: VFESecurity.Patch_WorldObjectsHolder+Remove.Postfix | |
WorldObjectsHolder.RemoveFromCache: post: PreemptiveStrike.Harmony.Patch_WorldObjectsHolder_RemoveFromCache.Postfix | |
WorldPathGrid.CalculatedMovementDifficultyAt: PRE: ImpassableMapMaker.HarmonyPatches+Patch_WorldPathGrid_CalculatedMovementDifficultyAt.Prefix post: RoadsOfTheRim.Patch_WorldPathGrid_CalculatedMovementDifficultyAt.PostFix | |
WorldPathGrid.HillinessMovementDifficultyOffset: post: ImpassableMapMaker.HarmonyPatches+Patch_WorldPathGrid_HillinessMovementDifficultyOffset.Postfix | |
WorldReachabilityUtility.CanReach: post: MoreFactionInteraction.HarmonyPatches.WorldReachUtility_PostFix | |
WorldSelector.AutoOrderToTileNow: post: JecsTools.HarmonyCaravanPatches.AutoOrderToTileNow_Jobs | |
WorldSelector.SelectableObjectsUnderMouse: post: JecsTools.HarmonyCaravanPatches.SelectableObjectsUnderMouse_InvisHandler | |
WorldTargeter.StopTargeting: PRE: RoadsOfTheRim.Patch_WorldTargeter_StopTargeting.Prefix | |
X2_JobDriver_GoDespawning.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
X2_JobDriver_GoDespawning.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
X2_JobDriver_GoToCellAndDeconstructDisabledRobot.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
X2_JobDriver_RepairDamagedRobot.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
X2_JobDriver_RepairStationRobot.TryMakePreToilReservations: post: StoryFramework.StoryPatches.JobDriver_PostFix | |
Zone_Growing.ExposeData: post: ToggleHarvest.Patch.RimWorld_Zone_Growing_ExposeData.Postfix | |
Zone_Growing.GetGizmos: post: ToggleHarvest.Patch.RimWorld_Zone_Growing_GetGizmos.Postfix | |
Harmony versions present: 1.2.0.3: chjees.androids, rimworld.erdelf.alien_race.main; 1.2.0.2: net.avilmask.rimworld.mod.GrazingLands, rimworld.gguake.simplesearchbar.main; 1.2.0.1: Dubwise.Rimefeller, UnlimitedHugs.HugsLib, net.pardeike.rimworld.mod.camera+, weilbyte.rimworld.snapout, rimworld.whyisthat.expandedroofing.main, Harmony_PrisonLabor, Dubwise.Rimatomics, HugsLib.AvoidFriendlyFire, com.rimworld.mod.factioncontrol, net.rainbeau.rimworld.mod.tribalraiders, HugsLib.ShipInteriorMod2, OskarPotocki.VFECore, net.marvinkosh.rimworld.mod.ughyougotme, HugsLib.AllowTool, HugsLib.WhatTheHack, HugsLib.SimpleSidearms, HugsLib.RunAndGun, HugsLib.SimpleSlavery, HugsLib.DualWield, OskarPotocki.VanillaFurnitureExpanded.Security, io.github.ratysz.bricksdontvanish, Syrchalis.Rimworld.SetUpCamp, Loconeko.Rimworld.RoadsOfTheRim, Helicopter.AKreedz, Aircraft.AKreedz, SRTSExpanded, Uuugggg.rimworld.The_Price_Is_Right.main, mehni.rimworld.MFI.main, com.rimworld.modcheck, rainbeau.pawnsAreCapable, com.rimworld.mod.moretraitslots, mehni.rimworld.traderdismissal.main, com.github.toywalrus.itemrequests, io.github.ratysz.madskills, frontierdevelopment.shields, net.rainbeau.rimworld.mod.archipelagos, com.tammybee.cutplantsbeforebuilding, dusty.rimworld.renamecolony, Uuugggg.rimworld.Share_The_Load.main, net.rainbeau.rimworld.mod.rffconcrete, Dubwise.DubsMintMinimap, rimworld.aRandomKiwi.PPP, rimworld.randomKiwi.RFM, rimworld.rwmods.androidtiers, HugsLib.Hospitality, io.github.ratysz.rt_solarflareshield, com.Pelador.Rimworld.CompCamo, OskarPotocki.VFEMedieval, Uuugggg.rimworld.Everybody_Gets_One.main, fed1s.rimworld.NoMoreAutoroof, rimworld.randomKiwi.ATPP, com.Pelador.Rimworld.StealthBox, DrCarlLuo.Rimworld.PreemptiveStrike, com.github.automatic1111.rimlaser, XeoNovaDan.ProfitableWeapons, Children, com.spdskatr.NoRogueRobots.patches, HugsLib.GiddyUpCaravan, HugsLib.MapReroll, XeoNovaDan.VisiblePants, HugsLib.GlitterNet, HugsLib.da_SuppressionMod, com.Pelador.Rimworld.Observer, ToggleHarvest, rimworld.thirite.simpleslavery, com.Pelador.Rimworld.CPHairFix, OskarPotocki.VanillaHairExpanded, AlienChildrenCompatibility, com.storyframework.rimworld.mod, MassGraves.Harmony, com.github.harmony.rimworld.mod.rimstory, HugsLib.Autopsy, rimworld.randomKiwi.MFM, RimWorld.Vanya.IncidentPersonStat, XeoNovaDan.NocturnalAnimals, Dubwise.DubsMintMenus, de.hatti.rimworld.mod.qualitybuilder, XeoNovaDan.AdjustablePredatorCount, HugsLib.DeathRattle, multiversionmodfix, brrainz-crosspromotion, Harmony_Locks, com.github.restive2k12.rimworld.mod.moodbar, RR_PawnBadge, HugsLib.RR_PawnBadge, com.tammybee.rimstatue, com.tammybee.statueofanimal, com.tammybee.predatorhuntalert, com.tammybee.selectablesculpturegraphic, ReligionMod, com.github.harmony.rimworld.mod.Hold_Open_Opens_Doors, HugsLib.Hold_Open_Opens_Doors, net.rainbeau.rimworld.mod.wildcultivation, com.ogliss.rimworld.mod.VanillaArmorsExpanded, com.deeprim.rimworld.mod, com.impassablemapmaker.rimworld.mod, rimworld.whyisthat.expandedroofing.fixbuildorder, rimworld.whyisthat.expandedroofing.roofmaintenance, rimworld.whyisthat.expandedroofing.roofgridcellboolgiver, rimworld.dolinskaja.harmonylightningstrikepatch, com.rimfridge.rimworld.mod, mehni.rimworld.shipchunks.main, com.github.ianjazz246.harvest_everything, XeoNovaDan.ProperShotguns, KongMD.LifeSupport, KongMD.QEE, NoNeedAbandonedSettlement.NoNeedAbandonedSettlement, OskarPotocki.VAEShrubland, com.tammybee.statueofcolonistalienracepatch, com.Pelador.Rimworld.CPGearTechFix, Uuugggg.rimworld.TD_Enhancement_Pack.main, com.supplyanddemand.rimworld.mod, Syrchalis.Rimworld.Neuter, Nandonalt_SnowyTrees.main, Madeline, rimworld.randomKiwi.GFM, HugsLib.GiddyUpCore, rimworld.de.elfstone, rimworld.smashphil.npdtiers, HugsLib.BattleMounts, HugsLib.ItemListSelector, HugsLib.DaysMatter, HugsLib.MoreMechanoids, HugsLib.SoSRimatomicsPatch; 1.1.0.0: jamaicancastle.shoo, rimworld.walkingproblem.animaljobspatch, rimworld.erdelf.prisoner_ransom, small.wire.go.away.zzz.mod, rimworld.walkingproblem.wpvehiclepatch, rimworld.walkingproblem.animalweaponpatch, de.hatti.rimworld.mod.deadmansclothing, rimworld.lanilor.simplymorebridges, rimworld.mod.charactereditor; 1.0.9.1: rimworld.jecrell.abilityuser, rimworld.jecrell.standaloneabilityuser, rimworld.jecrell.comps.vehicle, rimworld.jecrell.comps.activator, rimworld.jecrell.comps.slotloadable, rimworld.agentblac.tendwhenever, rimworld.agentblac.makepawnsprisoners, rimworld.jecrell.caravanjobs, chjees.shields, rimworld.rimquest, rimworld.jecrell.humanlikeorders, net.rainbeau.rimworld.mod.tribalessentials, rimworld.jecrell.jecstools.main, Merthsoft.QuestTab.QuestTabMod, rimworld.limetreesnake.ammunition, rimworld.jecrell.doorsexpanded, rimworld.cpwallshot, rimworld.jecrell.comps.installedpart, rimworld.jecrell.comps.oversized, rimworld.jecrell.comps.deflector, rimworld.jecrell.defmodextensions.bigbox, rimworld.jecrell.comps.sounds, rimworld.cpbackpacks, com.ghxx.rimworld.techadvancing, rimworld.jecrell.starwars.lightsaber, rimworld.malnutritionpatch, com.backupgenerators.rimworld.mod, ModMedicinePatch, com.dninemfive.advancedshields, rimworld.xen.tamefix, rimworld.erdelf.minify_everything | |
Platform information: (hidden, use publishing options to include) | |
Log file contents: | |
Initialize engine version: 5.6.5f1 (2cac56bf7bb6) | |
GfxDevice: [Renderer information redacted] | |
Begin MonoManager ReloadAssembly | |
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain | |
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader | |
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader. | |
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0 | |
RimWorld 1.0.2408 rev747 | |
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>) | |
Malformed (correct format is Major.Minor) version string on mod DeepRim from MeowMeow "1.0.0" - parsed as "1.0" | |
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>) | |
Unable to parse version string on mod from Anonymous "Unknown" | |
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>) | |
Malformed (correct format is Major.Minor) version string on mod DeepRim from MeowMeow "1.0.0" - parsed as "1.0" | |
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>) | |
Unable to parse version string on mod from Anonymous "Unknown" | |
Malformed (correct format is Major.Minor) version string on mod Definitely More Cannons - Turret Extension Patch from Faryzal2020 "1.0.2150" - parsed as "1.0" | |
Attempt to use string SupportedVersions to refer to field supportedVersions in type Verse.ModMetaData+ModMetaDataInternal; xml tags are now case-sensitive. XML: <ModMetaData><name>Easier Expectations</name><author>mpwoz</author><SupportedVersions><li> | |
1.0 | |
</li></SupportedVersions><description> | |
Makes the mood buff from expectations easier, by still giving a mood bonus even at "sky high" level of wealth. | |
</description></ModMetaData> | |
Malformed (correct format is Major.Minor) version string on mod Definitely More Cannons - Turret Extension Patch from Faryzal2020 "1.0.2150" - parsed as "1.0" | |
[HugsLib] version 6.1.3 | |
[RuntimeGC] Mod settings loaded. | |
Moody settings loaded | |
DependencyChecker! | |
Ugh You Got Me: Trying to patch MentalState_SocialFighting.ShouldStop.get. | |
Ugh You Got Me: Patched MentalState_SocialFighting.ShouldStop.get. | |
Ugh You Got Me: Trying to patch JobGiver_SocialFighting.TryGiveJob | |
Ugh You Got Me: Patched JobGiver_SocialFighting.TryGiveJob. | |
DubsMintMenus 1.2.463 | |
[BricksDontVanish]: settings initialized, failure notifications are enabled, failure chance scaling is 0, mild failure chance is 0, failure material return is 0.5, deconstruction material return is 1 (sub 1) | |
[BricksDontVanish]: settings initialized, failure notifications are enabled, failure chance scaling is 0, mild failure chance is 0, failure material return is 0.5, deconstruction material return is 1 (sub 1) | |
[BricksDontVanish]: settings initialized, failure notifications are enabled, failure chance scaling is 0, mild failure chance is 0, failure material return is 0.5, deconstruction material return is 1 (sub 1) | |
[MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 100000, saturated XP multiplier is 0.2, Great Memory trait is altered. | |
[MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 100000, saturated XP multiplier is 0.2, Great Memory trait is altered. | |
[MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 100000, saturated XP multiplier is 0.2, Great Memory trait is altered. | |
[RenameColony] Postfixed | |
DubsMintMinimap 1.1.225 | |
Frontier Developments Shields :: exception while loading Combat Extended support: Could not load type 'CombatExtended.ExplosionCE' from assembly 'CombatExtended, Version=0.18.1.1, Culture=neutral, PublicKeyToken=null'. | |
Rimatomics 1.6.931 | |
Rimefeller 1.2.537 | |
[MFM] RSBE found | |
[MFM] Guards For Me found | |
[GFM] Androids found | |
[GFM] MercenariesForMe found | |
From Nature Is Beautiful: "Impassable Chest-deep Water" not detected, using default patch values. | |
From Beautiful Water: "Impassable Chest-deep Water" not detected, using default patch values. | |
Vanilla Factions Expanded - Medieval :: LoadingOnDemand VanillaWeaponsExpanded | |
Vanilla Factions Expanded - Medieval :: LoadingOnDemand VFESecurity | |
XML error: Duplicate XML node name affordances in this XML block: <TerrainDef Abstract="True" Name="WaterDeepBase" ParentName="WaterBase"><texturePath>Terrain/Surfaces/WaterDeepRamp</texturePath><waterDepthShader>Map/WaterDepth</waterDepthShader><passability>Impassable</passability><pathCost>300</pathCost><affordances><li>BridgeableAny</li></affordances><affordances><li>BridgeableDeep</li></affordances></TerrainDef> | |
XML error: Duplicate XML node name statBases in this XML block: <TerrainDef ParentName="WaterDeepBase"><defName>WaterDeep</defName><label>deep water</label><renderPrecedence>395</renderPrecedence><statBases><Beauty>15</Beauty></statBases><statBases><Beauty>15</Beauty></statBases></TerrainDef> | |
XML error: Duplicate XML node name statBases in this XML block: <TerrainDef ParentName="WaterDeepBase"><defName>WaterOceanDeep</defName><label>deep ocean water</label><renderPrecedence>397</renderPrecedence><statBases><Beauty>25</Beauty></statBases><statBases><Beauty>25</Beauty></statBases></TerrainDef> | |
XML error: Duplicate XML node name statBases in this XML block: <TerrainDef ParentName="WaterChestDeepBase"><defName>WaterMovingChestDeep</defName><label>deep moving water</label><renderPrecedence>399</renderPrecedence><affordances><li>MovingFluid</li><li>Fishable</li><li>DropOnWater</li><li>Scenic</li><li>BridgeableDeep</li></affordances><tags><li>River</li></tags><waterDepthShaderParameters><_UseWaterOffset>1</_UseWaterOffset></waterDepthShaderParameters><statBases><Beauty>5</Beauty></statBases><statBases><Beauty>5</Beauty></statBases></TerrainDef> | |
XML error: Duplicate XML node name statBases in this XML block: <TerrainDef ParentName="WaterShallowBase"><defName>WaterShallow</defName><label>shallow water</label><texturePath>Terrain/Surfaces/WaterShallowRamp</texturePath><waterDepthShader>Map/WaterDepth</waterDepthShader><renderPrecedence>394</renderPrecedence><driesTo>Gravel</driesTo><statBases><Beauty>1</Beauty></statBases><statBases><Beauty>1</Beauty></statBases></TerrainDef> | |
XML error: Duplicate XML node name statBases in this XML block: <TerrainDef ParentName="WaterShallowBase"><defName>WaterOceanShallow</defName><label>shallow ocean water</label><texturePath>Terrain/Surfaces/WaterShallowRamp</texturePath><waterDepthShader>Map/WaterDepth</waterDepthShader><renderPrecedence>396</renderPrecedence><driesTo>Gravel</driesTo><statBases><Beauty>5</Beauty></statBases><statBases><Beauty>5</Beauty></statBases></TerrainDef> | |
XML error: Duplicate XML node name statBases in this XML block: <TerrainDef ParentName="WaterShallowBase"><defName>WaterMovingShallow</defName><label>shallow moving water</label><texturePath>Terrain/Surfaces/WaterShallowRamp</texturePath><waterDepthShader>Map/WaterDepth</waterDepthShader><renderPrecedence>398</renderPrecedence><affordances><li>MovingFluid</li><li>Fishable</li><li>Scenic</li></affordances><tags><li>River</li></tags><waterDepthShaderParameters><_UseWaterOffset>1</_UseWaterOffset></waterDepthShaderParameters><statBases><Beauty>1</Beauty></statBases><statBases><Beauty>1</Beauty></statBases></TerrainDef> | |
XML error: Duplicate XML node name affordances in this XML block: <TerrainDef Abstract="True" Name="WaterDeepBase" ParentName="WaterBase"><texturePath>Terrain/Surfaces/WaterDeepRamp</texturePath><waterDepthShader>Map/WaterDepth</waterDepthShader><passability>Impassable</passability><pathCost>300</pathCost><affordances><li>BridgeableAny</li></affordances><affordances><li>BridgeableDeep</li></affordances></TerrainDef> | |
XML error: Duplicate XML node name statBases in this XML block: <TerrainDef ParentName="WaterDeepBase"><defName>WaterDeep</defName><label>deep water</label><renderPrecedence>395</renderPrecedence><constructEffect>ConstructDirt</constructEffect><designationCategory>terraforming</designationCategory><statBases><WorkToBuild>300</WorkToBuild></statBases><affordances><li>Light</li><li>Bridgeable</li><li>Fishable</li><li>DropOnWater</li><li>Scenic</li><li>BridgeableDeep</li></affordances><statBases><Beauty>15</Beauty></statBases><statBases><Beauty>15</Beauty></statBases></TerrainDef> | |
XML error: Duplicate XML node name statBases in this XML block: <TerrainDef ParentName="WaterDeepBase"><defName>WaterDeep</defName><label>deep water</label><renderPrecedence>395</renderPrecedence><constructEffect>ConstructDirt</constructEffect><designationCategory>terraforming</designationCategory><statBases><WorkToBuild>300</WorkToBuild></statBases><affordances><li>Light</li><li>Bridgeable</li><li>Fishable</li><li>DropOnWater</li><li>Scenic</li><li>BridgeableDeep</li></affordances><statBases><Beauty>15</Beauty></statBases><statBases><Beauty>15</Beauty></statBases></TerrainDef> | |
XML error: Duplicate XML node name statBases in this XML block: <TerrainDef ParentName="WaterDeepBase"><defName>WaterOceanDeep</defName><label>deep ocean water</label><renderPrecedence>397</renderPrecedence><constructEffect>ConstructDirt</constructEffect><designationCategory>terraforming</designationCategory><statBases><WorkToBuild>300</WorkToBuild></statBases><affordances><li>Light</li><li>Bridgeable</li><li>Fishable</li><li>DropOnWater</li><li>Scenic</li><li>BridgeableDeep</li></affordances><statBases><Beauty>25</Beauty></statBases><statBases><Beauty>25</Beauty></statBases></TerrainDef> | |
XML error: Duplicate XML node name statBases in this XML block: <TerrainDef ParentName="WaterDeepBase"><defName>WaterOceanDeep</defName><label>deep ocean water</label><renderPrecedence>397</renderPrecedence><constructEffect>ConstructDirt</constructEffect><designationCategory>terraforming</designationCategory><statBases><WorkToBuild>300</WorkToBuild></statBases><affordances><li>Light</li><li>Bridgeable</li><li>Fishable</li><li>DropOnWater</li><li>Scenic</li><li>BridgeableDeep</li></affordances><statBases><Beauty>25</Beauty></statBases><statBases><Beauty>25</Beauty></statBases></TerrainDef> | |
XML error: Duplicate XML node name statBases in this XML block: <TerrainDef ParentName="WaterChestDeepBase"><defName>WaterMovingChestDeep</defName><label>deep moving water</label><renderPrecedence>399</renderPrecedence><constructEffect>ConstructDirt</constructEffect><designationCategory>terraforming</designationCategory><statBases><WorkToBuild>300</WorkToBuild></statBases><affordances><li>MovingFluid</li><li>Light</li><li>Bridgeable</li><li>Fishable</li><li>DropOnWater</li><li>Scenic</li><li>BridgeableDeep</li></affordances><tags><li>River</li></tags><waterDepthShaderParameters><_UseWaterOffset>1</_UseWaterOffset></waterDepthShaderParameters><statBases><Beauty>5</Beauty></statBases><statBases><Beauty>5</Beauty></statBases></TerrainDef> | |
XML error: Duplicate XML node name statBases in this XML block: <TerrainDef ParentName="WaterChestDeepBase"><defName>WaterMovingChestDeep</defName><label>deep moving water</label><renderPrecedence>399</renderPrecedence><constructEffect>ConstructDirt</constructEffect><designationCategory>terraforming</designationCategory><statBases><WorkToBuild>300</WorkToBuild></statBases><affordances><li>MovingFluid</li><li>Light</li><li>Bridgeable</li><li>Fishable</li><li>DropOnWater</li><li>Scenic</li><li>BridgeableDeep</li></affordances><tags><li>River</li></tags><waterDepthShaderParameters><_UseWaterOffset>1</_UseWaterOffset></waterDepthShaderParameters><statBases><Beauty>5</Beauty></statBases><statBases><Beauty>5</Beauty></statBases></TerrainDef> | |
XML error: Duplicate XML node name statBases in this XML block: <TerrainDef ParentName="WaterShallowBase"><defName>WaterShallow</defName><label>shallow water</label><renderPrecedence>394</renderPrecedence><driesTo>Gravel</driesTo><constructEffect>ConstructDirt</constructEffect><designationCategory>terraforming</designationCategory><statBases><WorkToBuild>300</WorkToBuild></statBases><affordances><li>Light</li><li>Bridgeable</li><li>Fishable</li><li>Scenic</li></affordances><statBases><Beauty>1</Beauty></statBases><statBases><Beauty>1</Beauty></statBases></TerrainDef> | |
XML error: Duplicate XML node name statBases in this XML block: <TerrainDef ParentName="WaterShallowBase"><defName>WaterShallow</defName><label>shallow water</label><renderPrecedence>394</renderPrecedence><driesTo>Gravel</driesTo><constructEffect>ConstructDirt</constructEffect><designationCategory>terraforming</designationCategory><statBases><WorkToBuild>300</WorkToBuild></statBases><affordances><li>Light</li><li>Bridgeable</li><li>Fishable</li><li>Scenic</li></affordances><statBases><Beauty>1</Beauty></statBases><statBases><Beauty>1</Beauty></statBases></TerrainDef> | |
XML error: Duplicate XML node name statBases in this XML block: <TerrainDef ParentName="WaterShallowBase"><defName>WaterOceanShallow</defName><label>shallow ocean water</label><renderPrecedence>396</renderPrecedence><driesTo>Gravel</driesTo><constructEffect>ConstructDirt</constructEffect><designationCategory>terraforming</designationCategory><statBases><WorkToBuild>300</WorkToBuild></statBases><affordances><li>Light</li><li>Bridgeable</li><li>Fishable</li><li>Scenic</li></affordances><statBases><Beauty>5</Beauty></statBases><statBases><Beauty>5</Beauty></statBases></TerrainDef> | |
XML error: Duplicate XML node name statBases in this XML block: <TerrainDef ParentName="WaterShallowBase"><defName>WaterOceanShallow</defName><label>shallow ocean water</label><renderPrecedence>396</renderPrecedence><driesTo>Gravel</driesTo><constructEffect>ConstructDirt</constructEffect><designationCategory>terraforming</designationCategory><statBases><WorkToBuild>300</WorkToBuild></statBases><affordances><li>Light</li><li>Bridgeable</li><li>Fishable</li><li>Scenic</li></affordances><statBases><Beauty>5</Beauty></statBases><statBases><Beauty>5</Beauty></statBases></TerrainDef> | |
XML error: Duplicate XML node name statBases in this XML block: <TerrainDef ParentName="WaterShallowBase"><defName>WaterMovingShallow</defName><label>shallow moving water</label><renderPrecedence>398</renderPrecedence><constructEffect>ConstructDirt</constructEffect><designationCategory>terraforming</designationCategory><statBases><WorkToBuild>300</WorkToBuild></statBases><affordances><li>MovingFluid</li><li>Light</li><li>Bridgeable</li><li>Fishable</li><li>Scenic</li></affordances><tags><li>River</li></tags><waterDepthShaderParameters><_UseWaterOffset>1</_UseWaterOffset></waterDepthShaderParameters><statBases><Beauty>1</Beauty></statBases><statBases><Beauty>1</Beauty></statBases></TerrainDef> | |
XML error: Duplicate XML node name statBases in this XML block: <TerrainDef ParentName="WaterShallowBase"><defName>WaterMovingShallow</defName><label>shallow moving water</label><renderPrecedence>398</renderPrecedence><constructEffect>ConstructDirt</constructEffect><designationCategory>terraforming</designationCategory><statBases><WorkToBuild>300</WorkToBuild></statBases><affordances><li>MovingFluid</li><li>Light</li><li>Bridgeable</li><li>Fishable</li><li>Scenic</li></affordances><tags><li>River</li></tags><waterDepthShaderParameters><_UseWaterOffset>1</_UseWaterOffset></waterDepthShaderParameters><statBases><Beauty>1</Beauty></statBases><statBases><Beauty>1</Beauty></statBases></TerrainDef> | |
XML error: Duplicate XML node name tags in this XML block: <apparel><wornGraphicPath>Things/Pawn/Humanlike/Apparel/BowlerHat/BowlerHat</wornGraphicPath><tags><li>WesternUrban</li><li>SlaverElite</li></tags><tags><li>IndustrialBasic</li><li>Outlaw_Westerado</li></tags></apparel> | |
Root node: <ThingDef ParentName="CowboyHat"><defName>Apparel_BowlerHat</defName><label>bowler hat</label><description>A good-looking hat which projects a slightly urban, money-loving style. Improves social impact.</description><graphicData><texPath>Things/Pawn/Humanlike/Apparel/BowlerHat/BowlerHat</texPath></graphicData><costStuffCount>20</costStuffCount><statBases><WorkToMake>1800</WorkToMake><Mass>0.14</Mass><StuffEffectMultiplierArmor>0.2</StuffEffectMultiplierArmor><StuffEffectMultiplierInsulation_Cold>0.10</StuffEffectMultiplierInsulation_Cold><StuffEffectMultiplierInsulation_Heat>0.40</StuffEffectMultiplierInsulation_Heat><EquipDelay>0.8</EquipDelay></statBases><equippedStatOffsets><SocialImpact>0.15</SocialImpact></equippedStatOffsets><apparel><wornGraphicPath>Things/Pawn/Humanlike/Apparel/BowlerHat/BowlerHat</wornGraphicPath><tags><li>WesternUrban</li><li>SlaverElite</li></tags><tags><li>IndustrialBasic</li><li>Outlaw_Westerado</li></tags></apparel></ThingDef> | |
Parsed 2.5 as int. | |
Parsed 1.5 as int. | |
Parsed 4.5 as int. | |
Parsed 2.1 as int. | |
XML error: <factionBaseSelectionWeight>1</factionBaseSelectionWeight> doesn't correspond to any field in type FactionDef. Context: <FactionDef><defName>QuarianFaction</defName><label>Quarian colony</label><description>A mixture of exiles, pilgrims, and those who simply left the Flotilla to find a better life, the various Quarian villages on this world still stick together where it counts, despite their differences.</description><pawnsPlural>Quarian</pawnsPlural><fixedName>Quarian Settlements</fixedName><factionBaseSelectionWeight>1</factionBaseSelectionWeight><settlementGenerationWeight>1</settlementGenerationWeight><requiredCountAtGameStart>1</requiredCountAtGameStart><homeIconPath>World/WorldObjects/DefaultSettlement</homeIconPath><expandingIconTexture>World/WorldObjects/QuarianFlag01</expandingIconTexture><canMakeRandomly>true</canMakeRandomly><canStageAttacks>true</canStageAttacks><raidCommonality>100</raidCommonality><canSiege>true</canSiege><factionNameMaker>NamerFactionOutlander</factionNameMaker><settlementNameMaker>NamerSettlementOutlander</settlementNameMaker><techLevel>Spacer</techLevel><backstoryCategories><li>QuarianBackstory</li></backstoryCategories><startingGoodwill><min>-50</min><max>80</max></startingGoodwill><naturalColonyGoodwill><min>-50</min><max>80</max></naturalColonyGoodwill><visitorTraderKinds><li>Visitor_Outlander_Standard</li></visitorTraderKinds><caravanTraderKinds><li>Caravan_Outlander_BulkGoods</li><li>Caravan_Outlander_CombatSupplier</li><li>Caravan_Outlander_Exotic</li></caravanTraderKinds><baseTraderKinds><li>Base_Outlander_Standard</li></baseTraderKinds><colorSpectrum><li>(1.000, 0.627, 0.478)</li><li>(1.000, 0.714, 0.757)</li><li>(1.000, 0.937, 0.835)</li><li>(0.416, 0.353, 0.804)</li><li>(0.565, 0.933, 0.565)</li><li>(0.957, 0.643, 0.376)</li><li>(1.000, 0.647, 0.000)</li><li>(0.741, 0.718, 0.420)</li><li>(0.251, 0.878, 0.816)</li><li>(0.703, 0.753, 0.753)</li><li>(0.255, 0.412, 0.882)</li><li>(0.596, 0.984, 0.596)</li><li>(0.196, 0.804, 0.196)</li><li>(0.576, 0.439, 0.859)</li><li>(0.855, 0.439, 0.839)</li><li>(0.914, 0.588, 0.478)</li><li>(0.859, 0.439, 0.576)</li><li>(0.686, 0.933, 0.933)</li><li>(0.498, 1.000, 0.831)</li></colorSpectrum><mustStartOneEnemy>false</mustStartOneEnemy><leaderTitle>High Elder</leaderTitle><allowedArrivalTemperatureRange><min>-45</min><max>40</max></allowedArrivalTemperatureRange><maxPawnCostPerTotalPointsCurve><points><li>(0,50)</li><li>(50, 50)</li><li>(1000, 1000)</li><li>(10000, 10000)</li><li>(100000, 10000)</li></points></maxPawnCostPerTotalPointsCurve><pawnGroupMakers><li><kindDef>Combat</kindDef><options><QuarianColonist01>30</QuarianColonist01><QuarianSoldier01>60</QuarianSoldier01><QuarianVeteran01>35</QuarianVeteran01><QuarianElite01>25</QuarianElite01><QuarianGrenadier01>15</QuarianGrenadier01><QuarianCouncillor01>1</QuarianCouncillor01></options></li><li><kindDef>Trader</kindDef><traders><QuarianTrader01>1</QuarianTrader01></traders><carriers><Muffalo>1</Muffalo><Alpaca>1</Alpaca></carriers><guards><QuarianColonist01>90</QuarianColonist01><QuarianSoldier01>60</QuarianSoldier01></guards></li><li><kindDef>Settlement</kindDef><options><QuarianSoldier01>60</QuarianSoldier01><QuarianVeteran01>25</QuarianVeteran01><QuarianColonist01>50</QuarianColonist01><QuarianElite01>10</QuarianElite01><QuarianCouncillor01>1</QuarianCouncillor01></options></li><li><kindDef>Peaceful</kindDef><maxTotalPoints>300</maxTotalPoints><options><QuarianColonist01>50</QuarianColonist01></options></li></pawnGroupMakers><apparelStuffFilter><thingDefs><li>Cloth</li><li>Synthread</li></thingDefs></apparelStuffFilter></FactionDef> | |
XML error: <raidCommonality>100</raidCommonality> doesn't correspond to any field in type FactionDef. Context: <FactionDef><defName>QuarianFaction</defName><label>Quarian colony</label><description>A mixture of exiles, pilgrims, and those who simply left the Flotilla to find a better life, the various Quarian villages on this world still stick together where it counts, despite their differences.</description><pawnsPlural>Quarian</pawnsPlural><fixedName>Quarian Settlements</fixedName><factionBaseSelectionWeight>1</factionBaseSelectionWeight><settlementGenerationWeight>1</settlementGenerationWeight><requiredCountAtGameStart>1</requiredCountAtGameStart><homeIconPath>World/WorldObjects/DefaultSettlement</homeIconPath><expandingIconTexture>World/WorldObjects/QuarianFlag01</expandingIconTexture><canMakeRandomly>true</canMakeRandomly><canStageAttacks>true</canStageAttacks><raidCommonality>100</raidCommonality><canSiege>true</canSiege><factionNameMaker>NamerFactionOutlander</factionNameMaker><settlementNameMaker>NamerSettlementOutlander</settlementNameMaker><techLevel>Spacer</techLevel><backstoryCategories><li>QuarianBackstory</li></backstoryCategories><startingGoodwill><min>-50</min><max>80</max></startingGoodwill><naturalColonyGoodwill><min>-50</min><max>80</max></naturalColonyGoodwill><visitorTraderKinds><li>Visitor_Outlander_Standard</li></visitorTraderKinds><caravanTraderKinds><li>Caravan_Outlander_BulkGoods</li><li>Caravan_Outlander_CombatSupplier</li><li>Caravan_Outlander_Exotic</li></caravanTraderKinds><baseTraderKinds><li>Base_Outlander_Standard</li></baseTraderKinds><colorSpectrum><li>(1.000, 0.627, 0.478)</li><li>(1.000, 0.714, 0.757)</li><li>(1.000, 0.937, 0.835)</li><li>(0.416, 0.353, 0.804)</li><li>(0.565, 0.933, 0.565)</li><li>(0.957, 0.643, 0.376)</li><li>(1.000, 0.647, 0.000)</li><li>(0.741, 0.718, 0.420)</li><li>(0.251, 0.878, 0.816)</li><li>(0.703, 0.753, 0.753)</li><li>(0.255, 0.412, 0.882)</li><li>(0.596, 0.984, 0.596)</li><li>(0.196, 0.804, 0.196)</li><li>(0.576, 0.439, 0.859)</li><li>(0.855, 0.439, 0.839)</li><li>(0.914, 0.588, 0.478)</li><li>(0.859, 0.439, 0.576)</li><li>(0.686, 0.933, 0.933)</li><li>(0.498, 1.000, 0.831)</li></colorSpectrum><mustStartOneEnemy>false</mustStartOneEnemy><leaderTitle>High Elder</leaderTitle><allowedArrivalTemperatureRange><min>-45</min><max>40</max></allowedArrivalTemperatureRange><maxPawnCostPerTotalPointsCurve><points><li>(0,50)</li><li>(50, 50)</li><li>(1000, 1000)</li><li>(10000, 10000)</li><li>(100000, 10000)</li></points></maxPawnCostPerTotalPointsCurve><pawnGroupMakers><li><kindDef>Combat</kindDef><options><QuarianColonist01>30</QuarianColonist01><QuarianSoldier01>60</QuarianSoldier01><QuarianVeteran01>35</QuarianVeteran01><QuarianElite01>25</QuarianElite01><QuarianGrenadier01>15</QuarianGrenadier01><QuarianCouncillor01>1</QuarianCouncillor01></options></li><li><kindDef>Trader</kindDef><traders><QuarianTrader01>1</QuarianTrader01></traders><carriers><Muffalo>1</Muffalo><Alpaca>1</Alpaca></carriers><guards><QuarianColonist01>90</QuarianColonist01><QuarianSoldier01>60</QuarianSoldier01></guards></li><li><kindDef>Settlement</kindDef><options><QuarianSoldier01>60</QuarianSoldier01><QuarianVeteran01>25</QuarianVeteran01><QuarianColonist01>50</QuarianColonist01><QuarianElite01>10</QuarianElite01><QuarianCouncillor01>1</QuarianCouncillor01></options></li><li><kindDef>Peaceful</kindDef><maxTotalPoints>300</maxTotalPoints><options><QuarianColonist01>50</QuarianColonist01></options></li></pawnGroupMakers><apparelStuffFilter><thingDefs><li>Cloth</li><li>Synthread</li></thingDefs></apparelStuffFilter></FactionDef> | |
Parsed 1.5 as int. | |
Parsed 3.5 as int. | |
Parsed 7.5 as int. | |
Parsed 2.5 as int. | |
[Simply More Bridges] Patch operation Verse.PatchOperationRemove(/Defs/TerrainDef[@Name="WaterDeepBase"]/changeable) failed | |
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1420241138\Patches\TerrainDefs_Terrain_Water.xml | |
[Early Industrial Societies] Patch operation Verse.PatchOperationAdd(*/ThingDef[defName = "Gun_LeverActionRifle" or defName = "Gun_LargeLeverActionRifle" or defName = "Gun_LargeRevolver" or defName = "Gun_Revolver" or defName = "Gun_SawnOffShotgun" or defName = "Gun_DoubleBarreledShotgun" or defName = "Gun_BreechLoadingRifle"]/tradeTags) failed | |
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1552464131\Patches\Patches_TradeTags.xml | |
[Early Industrial Societies] Patch operation Verse.PatchOperationAdd(*/ThingDef[defName = "Gun_PumpShotgun"]/weaponTags) failed | |
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1552464131\Patches\Patches_Vanilla.xml | |
[Early Industrial Societies] Patch operation Verse.PatchOperationAdd(*/ThingDef[defName = "Gun_BoltActionRifle"]/weaponTags) failed | |
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1552464131\Patches\Patches_Vanilla.xml | |
[Early Industrial Societies] Patch operation Verse.PatchOperationAdd(*/ThingDef[defName = "Gun_BoltActionPistol"]/weaponTags) failed | |
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1552464131\Patches\Patches_WeaponTech.xml | |
[Early Industrial Societies] Patch operation Verse.PatchOperationAdd(*/ThingDef[defName = "Gun_SawnOffShotgun"]/weaponTags) failed | |
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1552464131\Patches\Patches_WeaponTech.xml | |
[Early Industrial Societies] Patch operation Verse.PatchOperationAdd(*/ThingDef[defName = "Gun_DoubleBarreledShotgun"]/weaponTags) failed | |
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1552464131\Patches\Patches_WeaponTech.xml | |
[Early Industrial Societies] Patch operation Verse.PatchOperationAdd(*/ThingDef[defName = "Gun_ConvertedBoltActionRifle"]/weaponTags) failed | |
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1552464131\Patches\Patches_WeaponTech.xml | |
[Early Industrial Societies] Patch operation Verse.PatchOperationAdd(*/ThingDef[defName = "Gun_VintageLightMachineGun"]/weaponTags) failed | |
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1552464131\Patches\Patches_WeaponTech.xml | |
[Early Industrial Societies] Patch operation Verse.PatchOperationAdd(*/ThingDef[defName = "Gun_BreechLoadingRifle"]/weaponTags) failed | |
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1552464131\Patches\Patches_WeaponTech.xml | |
[Early Industrial Societies] Patch operation Verse.PatchOperationAdd(*/ThingDef[defName = "Gun_TurretRifle"]/weaponTags) failed | |
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1552464131\Patches\Patches_WeaponTech.xml | |
[Early Industrial Societies] Patch operation Verse.PatchOperationAdd(*/ThingDef[defName = "Gun_LeverActionShotgun"]/weaponTags) failed | |
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1552464131\Patches\Patches_WeaponTech.xml | |
[Early Industrial Societies] Patch operation Verse.PatchOperationAdd(*/ThingDef[defName = "Gun_BreechLoadingSniper" or defName = "Gun_LeverActionSniper"]/weaponTags) failed | |
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1552464131\Patches\Patches_WeaponTech.xml | |
[Early Industrial Societies] Patch operation Verse.PatchOperationAdd(*/ThingDef[defName = "Gun_LeverActionRifle" or defName = "Gun_LargeLeverActionRifle" or defName="VintageLeverActionRifle"]/weaponTags) failed | |
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1552464131\Patches\Patches_WeaponTech.xml | |
[Early Industrial Societies] Patch operation Verse.PatchOperationAdd(*/ThingDef[defName = "Gun_LeverActionRifle"]/weaponTags) failed | |
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1552464131\Patches\Patches_WeaponTech.xml | |
[Early Industrial Societies] Patch operation Verse.PatchOperationAdd(*/ThingDef[defName = "Gun_AkimboLeverActionShotguns"]/weaponTags) failed | |
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1552464131\Patches\Patches_WeaponTech.xml | |
[Early Industrial Societies] Patch operation Verse.PatchOperationAdd(*/ThingDef[defName = "Gun_VintageMachinePistol"]/weaponTags) failed | |
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1552464131\Patches\Patches_WeaponTech.xml | |
[Early Industrial Societies] Patch operation Verse.PatchOperationAdd(*/ThingDef[defName = "Gun_ImprovisedRifle"]/weaponTags) failed | |
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1552464131\Patches\Patches_WeaponTech.xml | |
[Early Industrial Societies] Patch operation Verse.PatchOperationAdd(*/ThingDef[defName = "Gun_GrenadeLauncher" or defName = "Gun_IncendiaryLauncher"]/weaponTags) failed | |
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1552464131\Patches\Patches_WeaponTech.xml | |
[Early Industrial Societies] Patch operation Verse.PatchOperationAdd(*/ThingDef[defName = "Gun_MatchlockArquebus"]/weaponTags) failed | |
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1552464131\Patches\Patches_WeaponTech.xml | |
[Tradeable AI Persona Core] Patch operation Verse.PatchOperationReplace(/Defs/ThingDef[defName = "AIPersonaCore"]/tradeability) failed | |
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1270748642\Patches\Patches.xml | |
[Quarians!] Patch operation Verse.PatchOperationRemove(*/PawnKindDef[@ParentName="OutlanderBase"]/apparelRequired) failed | |
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1704445484\Patches\Core\Defs\PawnKindDefs_Humanlikes\PawnKinds_Outlander.xml | |
[Mass Muffect Harder Raids] Patch operation Verse.PatchOperationReplace(*/ThingDef[defName="Bullet_PulseRifle"]/projectile) failed | |
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1759875772\Patches\ThingDefs_Misc\RangedWeaponStuff.xml | |
[Mass Muffect Harder Raids] Patch operation Verse.PatchOperationReplace(*/ThingDef[defName="Gun_PulseRifle"]/statBases) failed | |
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1759875772\Patches\ThingDefs_Misc\RangedWeaponStuff.xml | |
[Mass Muffect Harder Raids] Patch operation Verse.PatchOperationReplace(*/ThingDef[defName="Gun_PulseRifleX"]/statBases) failed | |
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1759875772\Patches\ThingDefs_Misc\RangedWeaponStuff.xml | |
Could not resolve cross-reference: No Verse.SoundDef named Pawn_Smalldog_Angry found to give to Verse.LifeStageAge Verse.LifeStageAge (using undefined sound instead) | |
Could not resolve cross-reference: No Verse.SoundDef named Pawn_Attackdog_Angry found to give to Verse.LifeStageAge Verse.LifeStageAge (using undefined sound instead) | |
Could not resolve cross-reference: No Verse.SoundDef named Pawn_Attackdog_Angry found to give to Verse.LifeStageAge Verse.LifeStageAge (using undefined sound instead) | |
Could not resolve cross-reference: No Verse.SoundDef named Pawn_Attackdog_Angry found to give to Verse.LifeStageAge Verse.LifeStageAge (using undefined sound instead) | |
Could not resolve cross-reference: No Verse.SoundDef named Pawn_Attackdog_Angry found to give to Verse.LifeStageAge Verse.LifeStageAge (using undefined sound instead) | |
Could not resolve cross-reference: No Verse.SoundDef named Pawn_Attackdog_Angry found to give to Verse.LifeStageAge Verse.LifeStageAge (using undefined sound instead) | |
Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.StuffProperties Verse.StuffProperties (using undefined sound instead) | |
[MadSkills]: changed behavior of Great Memory trait. | |
Config error in QuarianFaction: QuarianFaction is humanlikeFaction but has no hairTags. | |
Config error in QuarianPlayerColony: QuarianPlayerColony is humanlikeFaction but has no hairTags. | |
Config error in MechanicalAssaulter: no parts vulnerable to frostbite | |
Config error in AIPawn: no parts vulnerable to frostbite | |
Config error in MechanicalArmoredCentipede: no parts vulnerable to frostbite | |
Config error in AdvMechanicalArmoredCentipede: no parts vulnerable to frostbite | |
Config error in MechShielder: no parts vulnerable to frostbite | |
Config error in WalkblemArmoredVehicle: no parts vulnerable to frostbite | |
Config error in AEXP_DesertTortoise: animal has trainability = null | |
Config error in AEXP_Rattlesnake: animal has trainability = null | |
Config error in AEXP_Giraffe: animal has trainability = null | |
Config error in CP_HoboStew: is haulable, but does not have an authored mass value | |
Config error in MealSausage_Westerado: is haulable, but does not have an authored mass value | |
Config error in MealChiliPot_Westerado: is haulable, but does not have an authored mass value | |
Config error in Badger_Westerado: animal has trainability = null | |
Config error in Moose_Westerado: animal has trainability = null | |
Config error in Bison_Westerado: animal has trainability = null | |
Config error in Rattlesnake_Westerado: animal has trainability = null | |
Config error in AEXP_Penguin: animal has trainability = null | |
Config error in AEXP_Seal: animal has trainability = null | |
Config error in AEXP_Walrus: animal has trainability = null | |
Config error in AEXP_Otter: animal has trainability = null | |
Config error in AEXP_Moose: animal has trainability = null | |
Config error in AEXP_Porcupine: animal has trainability = null | |
Config error in Astromite: animal has trainability = null | |
Config error in Stellapede: animal has trainability = null | |
Config error in Cosmopillar: animal has trainability = null | |
Config error in MonolithHigh: makes immune to hediff which doesn't have comp immunizable | |
Config error in MonolithHigh: makes immune to hediff which doesn't have comp immunizable | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in AEXP_DesertTortoise: animal has trainability = null | |
Config error in AEXP_Rattlesnake: animal has trainability = null | |
Config error in AEXP_Giraffe: animal has trainability = null | |
Config error in CP_HoboStew: is haulable, but does not have an authored mass value | |
Config error in MealSausage_Westerado: is haulable, but does not have an authored mass value | |
Config error in MealChiliPot_Westerado: is haulable, but does not have an authored mass value | |
Config error in Badger_Westerado: animal has trainability = null | |
Config error in Moose_Westerado: animal has trainability = null | |
Config error in Bison_Westerado: animal has trainability = null | |
Config error in Rattlesnake_Westerado: animal has trainability = null | |
Config error in AEXP_Penguin: animal has trainability = null | |
Config error in AEXP_Seal: animal has trainability = null | |
Config error in AEXP_Walrus: animal has trainability = null | |
Config error in AEXP_Otter: animal has trainability = null | |
Config error in AEXP_Moose: animal has trainability = null | |
Config error in AEXP_Porcupine: animal has trainability = null | |
Config error in Astromite: animal has trainability = null | |
Config error in Stellapede: animal has trainability = null | |
Config error in Cosmopillar: animal has trainability = null | |
Key binding conflict: MainTab_Factions and NextPawnMode are both bound to F9. | |
d3d: failed to create 2D texture id=24721 w=4 h=125 mips=8 d3dfmt=21 [invalid call] | |
Could not load UnityEngine.Texture2D at Things/Food/MREs/USArmyMRE/USArmyMRE in any active mod or in base resources. | |
MatFrom with null sourceTex. | |
Translation data for language English has 143 errors. Generate translation report for more info. | |
Variants found for StarWarsRaces/Ewok/Ear/LeftEar: 1 | |
Variants found for StarWarsRaces/Ewok/Ear/RightEar: 1 | |
Variants found for StarWarsRaces/Rodian/Antenna/Left_Antenna: 1 | |
Variants found for StarWarsRaces/Rodian/Antenna/Right_Antenna: 1 | |
Variants found for StarWarsRaces/Rodian/Head/Ear: 1 | |
Variants found for StarWarsRaces/Togruta/Montral/Montral: 2 | |
Variants found for StarWarsRaces/Togruta/Lekku/Left/FrontOfHead/Lekku_Left_Front: 2 | |
Variants found for StarWarsRaces/Togruta/Lekku/Left/RearOfHead/Lekku_Left_Rear: 2 | |
Variants found for StarWarsRaces/Togruta/Lekku/Right/FrontOfHead/Lekku_Right_Front: 2 | |
Variants found for StarWarsRaces/Togruta/Lekku/Right/RearOfHead/Lekku_Right_Rear: 2 | |
Variants found for StarWarsRaces/Togruta/Lekku/Rear/Lekku_Rear: 2 | |
Variants found for StarWarsRaces/Twilek/LeftLekku/Lekku_Front_Left: 4 | |
Variants found for StarWarsRaces/Twilek/LeftLekku/Lekku_Rear_Left: 4 | |
Variants found for StarWarsRaces/Twilek/RightLekku/Lekku_Front_Right: 4 | |
Variants found for StarWarsRaces/Twilek/RightLekku/Lekku_Rear_Right: 4 | |
Alien race successfully completed 130 patches with harmony. | |
EnhancedDevelopment.Embrasures.Patcher(): Starting. | |
EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applying Patch: Embrasures | |
EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applied Patch: Embrasures | |
EnhancedDevelopment.Embrasures.Patcher(): Complete. | |
Androids: Fixing surgery recipes for Droids. | |
Androids: Fixing belts whitelist for AlienRace.ThingDef_AlienRace with defName='ChjBattleDroid'. | |
[IncidentPersonStat] injected. | |
[ColorCodedMoodBar] initialized | |
C:/Users/Skynert/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\Config\StatueOfColonist.xml is not found. | |
MoreTraitSlots Harmony Patches: | |
Prefix: | |
PawnGenerator.GenerateTraits [HarmonyPriority(Priority.VeryHigh)] | |
CharacterCardUtility.DrawCharacterCard [HarmonyPriority(Priority.VeryHigh)] | |
HOOD :: I am become L the logger of words! | |
HOOD :: Patching... hold my parka | |
HOOD :: Patching complete! | |
DeepRim: Adding Harmony patch | |
Added recipes for burning books/scrolls successfully. | |
ExpandedRoofing: generating dynamic defs | |
MoreCrashedShipParts: Using harmony to patch lightning strikes. | |
BackupGenerators: Adding Harmony Postfix to GameComponentUtility.StartedNewGame | |
BackupGenerators: Adding Harmony Postfix to GameComponentUtility.LoadedGame | |
Adding Basegame medsList | |
Adding mod medicines | |
Detected mod medicine Vault-Tec Medicine:1.3 | |
Detected mod medicine IFAK:0.8 | |
Detected mod medicine medic bag:1.2 | |
Detected mod medicine Bandage Kit:0.35 | |
Setting up textures | |
Sorted meds list: | |
No medical care | |
Doctor care, but no medicine | |
MèðìçàſCàṟèCàṭèğòṟý_5 | |
Herbal medicine or worse | |
MèðìçàſCàṟèCàṭèğòṟý_6 | |
Industrial-tech medicine or worse | |
MèðìçàſCàṟèCàṭèğòṟý_7 | |
MèðìçàſCàṟèCàṭèğòṟý_8 | |
Best quality medicine | |
Patching Mod Medicines... | |
Pharmacist not detected | |
RimFridge Harmony Patches: | |
Prefix: | |
CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge | |
ReachabilityUtility.CanReach | |
Postfix: | |
GameComponentUtility.StartedNewGame | |
GameComponentUtility.LoadedGame | |
ImpassableMapMaker Harmony Patches: | |
Postfix: | |
GenStep_ElevationFertility.Generate | |
WorldPathGrid.CalculatedCostAt | |
TileFinder.IsValidTileForNewSettlement | |
LifeSupport: DeathRattle mod detected | |
Life Support: Death Rattle mod detected, not patching Pawn_HealthTracker.ShouldBeDeadFromRequiredCapacity() | |
NoNeedAbandonedSettlement | |
Advanced Shields harmony patch successfully loaded | |
SS No Rogue Robots :: Starting patches... | |
SS No Rogue Robots :: (PATCH 1) Patched compiler generated method RimWorld.CompSpawnerMechanoidsOnDamaged.<TrySpawnMechanoids>m__1 | |
SS No Rogue Robots :: (PATCH 2) Patched compiler generated method RimWorld.BaseGen.SymbolResolver_RandomMechanoidGroup.<Resolve>m__0 | |
C:/Users/Skynert/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\Config\StatueOfAnimal.xml is not found. | |
SupplyAndDemand Harmony Patches: | |
Postfix: | |
StockGenerator.RandomCountOf | |
[Readable SaveModList] Patching Save Load window... | |
PES: Try to patch RimQuest | |
Enabled Prison Labor v1.0.3 | |
Patching | |
Type GUIDrawUtility probably needs a StaticConstructorOnStartup attribute, because it has a field disabledTex of type Texture2D. All assets must be loaded in the main thread. | |
Type MyWidgets probably needs a StaticConstructorOnStartup attribute, because it has a field RedTexture of type Texture2D. All assets must be loaded in the main thread. | |
OnLevelWasLoaded was found on ModInitializerComponent | |
This message has been deprecated and will be removed in a later version of Unity. | |
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed | |
(Filename: Line: 376) | |
[ModMetaDataCleaner] Removed 175 Metadata and cleaned 818 PreviewImage. | |
Removed: [RH] Faction: Cordis Die (1.0), [CP] Metal Gear Solid (1.0), Camouflage and Stealth, EdB Prepare Carefully, [CP] Rimmu-Nation - Gloves N' Boots (1.0), Rimhammer - The End Times - Dwarfs, Rimhammer - The End Times - With Guns!!, A RimWorld of Magic, Rimhammer - The End Times, Warhammer: Daemonettes, Warhammer: Deathjacks, Warhammer: Gor, Warhammer: Skaven, Warhammer: Zhthy'hl, Warhammer"ish":Dryad, Apothecary, Stargate Races, Alpha Animals, Alien Vs Predator, Vanilla Fishing Expanded, Save Our Ship 2 - Dub's Bad Hygiene Compatibility Patch, [1.0] RimCuisine 2: All Plants All Biomes Patch, RimOverhaul, VGP Garden Tools, Genetic Rim, Gloomy Deco, RimCities, Better Pawn Control, [1.0] RimCuisine 2 Core, [1.0] RimCuisine 2 Meals and Munchies Expansion, [1.0] RimCuisine 2: Bottling and Booze Expansion, [1.0] RimCuisine 2: Smokes and Shrooms Expansion, Mass Effect Krogans, Bob's Mass Effect Turians, More Map Sizes, GeneticRim Alpha Animals Patch, Xenohuman Faces, Megafauna, GeneticRim Megafauna Patch, Weapon Tech, Bo's Milkable Animals, Star Wars - The Force, Lord of the Rims - Dwarves, Lord of the Rims - Facial Stuff Patch, Lord of the Rims - Elves, Lord of the Rims - Hobbits, Medieval Times, Lord of the Rims - Unlimited, Call of Cthulhu - Cosmic Horrors, Sparkling Worlds Addon - More Events [1.0] - Standalone Addon, [FSF] Rain Washes Away Filth, Master of Crafting, Stop the spam, Beyond the End of the World, Armor Core, Try to find it!, Androids CE Patch, Android tiers CE Patch, More Events Mod [CE Patch], [XND] Turret Extensions, Save Our Ship (Reloaded) - Space Suits, Definitely More Cannons - Turret Extension Patch, Hay is Kibble, [RF] Fertile Fields [1.0], Gear Up And Go, ZARS Tribal Reborn, Facial Stuff 1.0, Hardworking animals 1.0, [B19] Mass Graves, Grub Farm, Fences And Floors, Science Never Stops, RimFace for Facial Stuff 1.0, [sd] spaceship, Simple Clones, FishIndustry, [CP] Chicken Mitchell - Facial Stuff Version (1.0), Faction Discovery, Stack XXL, Pharmacist, Anti-Air Artillery[1.0], More Vanilla Turrets - Turret Extensions Patch, Save Our Ship (Reloaded), Barbed Wire, Psychology, [RH] Faction: Cordis Die (1.0), [CP] Metal Gear Solid (1.0), Camouflage and Stealth, EdB Prepare Carefully, [CP] Rimmu-Nation - Gloves N' Boots (1.0), Rimhammer - The End Times - Dwarfs, Rimhammer - The End Times - With Guns!!, A RimWorld of Magic, Rimhammer - The End Times, Warhammer: Daemonettes, Warhammer: Deathjacks, Warhammer: Gor, Warhammer: Skaven, Warhammer: Zhthy'hl, Warhammer"ish":Dryad, Apothecary, Stargate Races, Alpha Animals, Alien Vs Predator, Vanilla Fishing Expanded, Save Our Ship 2 - Dub's Bad Hygiene Compatibility Patch, [1.0] RimCuisine 2: All Plants All Biomes Patch, RimOverhaul, VGP Garden Tools, Genetic Rim, Gloomy Deco, RimCities, Better Pawn Control, [1.0] RimCuisine 2 Core, [1.0] RimCuisine 2 Meals and Munchies Expansion, [1.0] RimCuisine 2: Bottling and Booze Expansion, [1.0] RimCuisine 2: Smokes and Shrooms Expansion, Mass Effect Krogans, Bob's Mass Effect Turians, More Map Sizes, GeneticRim Alpha Animals Patch, Xenohuman Faces, Megafauna, GeneticRim Megafauna Patch, Weapon Tech, Bo's Milkable Animals, Star Wars - The Force, Lord of the Rims - Dwarves, Lord of the Rims - Facial Stuff Patch, Lord of the Rims - Elves, Lord of the Rims - Hobbits, Medieval Times, Lord of the Rims - Unlimited, Call of Cthulhu - Cosmic Horrors, Sparkling Worlds Addon - More Events [1.0] - Standalone Addon, [FSF] Rain Washes Away Filth, Master of Crafting, Stop the spam, Beyond the End of the World, Armor Core, Try to find it!, Androids CE Patch, Android tiers CE Patch, More Events Mod [CE Patch], [XND] Turret Extensions, Save Our Ship (Reloaded) - Space Suits, Definitely More Cannons - Turret Extension Patch, Hay is Kibble, [RF] Fertile Fields [1.0], Gear Up And Go, ZARS Tribal Reborn, Facial Stuff 1.0, Hardworking animals 1.0, [B19] Mass Graves, Grub Farm, Fences And Floors, Science Never Stops, RimFace for Facial Stuff 1.0, [sd] spaceship, Simple Clones, FishIndustry, [CP] Chicken Mitchell - Facial Stuff Version (1.0), Faction Discovery, Stack XXL, Pharmacist, Anti-Air Artillery[1.0], More Vanilla Turrets - Turret Extensions Patch, Save Our Ship (Reloaded), Barbed Wire, Psychology, Yes, Vehicles, Finally!, Languages, Combat Extended, [O21] Vehicle Framework, [CP] Get to the Chopper! - Helicopters [1.0] | |
Cleaned: Let's Trade! [1.0], Camera+, [CP] Red Horse Furniture (1.0), [T] MoreFloors, Wall Light, Harvest Everything!, Rah's Bionics and Surgery Expansion, [RH] Faction: The Ghosts (1.0), MendAndRecycle, Hospitality, Humanoid Alien Races 2.0, JecsTools, Androids, [CP] Rimmu-Nation - Clothing (1.0), [RH] Faction: Militaires Sans Frontieres (1.0), [CP] Rimmu-Nation - Weapons (1.0), Xenohumans - Gen-spliced Xenos on the Rim, [RH] Faction: Umbra Company (1.0), [RH] Faction: Task Force 141 (1.0), [CP] DOOM (1.0), SRTS Expanded, Vanilla Armour Expanded, [KV] Faction Control - 1.0, [CP] British Military Kit (1.0), [RH] Faction: Last Man Mercs (1.0), [RH] Faction: Elite Crew (1.0), Large Faction Bases, Questionable Ethics Enhanced, Stackable Chunks [1.0], Guards For Me, Dynamic Diplomacy, Vault-Tec - Handy things for your vault!, Preemptive Strike, Ammunition, Vanilla Hair Expanded, Power Tab, A Petition for Provisions, Vanilla Weapons Expanded - Quickdraw, Vanilla Animals Expanded — Tropical Rainforest, Vanilla Animals Expanded — Tropical Swamp, Save Our Ship 2, Save Our Ship 2 - Rimatomics Compatibility Patch, Save Our Ship 2 - What The Hack Compatibility Patch, Character Editor, Android Tiers++ Extension, Power++, [1.0] Android tiers - Gynoids, [1.0] Android Resurrection Kit, Easier Expectations, [CP] Spec Ops: The Line (1.0), [CP] Jarhead - Military Sounds (1.0), [CP] The Gunny Storyteller (1.0), Misc. MapGenerator, VGP Vegetable Garden, VGP Garden Fabrics, VGP Xtra Trees and Flowers, VGP More Veggies, Dubs Mint Menus, The Brotherhood Compendium, Vanilla Weapons Expanded, Vanilla Animals Expanded — Arid Shrubland, Fallout Vault Structures & Floors, Last Visited, NPDTiers - The Nutrient Paste Expansion Mod, NoMoreAutoroof, Prison Labor, The Wasteland Compendium, OgreStack, Definitely More Cannons, VGP Garden Canning, Snap Out!, VGP Garden Medicine, VGP Garden Resources, VGP Garden Drinks, Smoked meat, Defensive Machine Gun Turret Pack, Vanilla Apparel Expanded, Royal Thrumbos, Vertibird Transport, Vanilla Animals Expanded — Ice Sheet, Vanilla Animals Expanded — Boreal Forest, Vanilla Animals Expanded — Tundra, Tech Advancing, Vanilla Furniture Expanded - Security, Slave Outfits [1.0], [FSF] Simply Soil, [FSF] Growable Grass, Go Explore!, Roads of the Rim, Project Fallout v1.8b, Vanilla Factions Expanded - Medieval, ItemListSelector, Dubs Mint Minimap, Vanilla Animals Expanded — Cats and Dogs, Vanilla Furniture Expanded - Production, [XND] Visible Pants, Mercenaries For Me, Advanced Shield Belts, Additional Joy Objects Classic, Statue of Animal, Weaponry, Grazing Lands, Better ModMismatch Window, Relations Tab, Vanilla Furniture Expanded, Vanilla Animals Expanded — Extreme Desert, Vanilla Animals Expanded — Desert, Statue Of Colonist Alien Race Patch, No Tremendous saddness with death of prisoner, Simple Search Bar, ZARS Tribalism, Geth, [WD] Expanded Floors 1.0, SF Cave Life, Directly abandon settlement, Tier 2 Temperature, Life Support, Mass Muffect Races 1.0, Quarians!, Mass Muffect Harder Raids, Release Animals into Wild, [RH] The Ghosts - A Dog Said.. Patch (1.0), Universal Robot, Vanilla Furniture Expanded - Medical Module, Everybody Gets One, Jewelry, Advanced Parka Mod [ENG/GER], Beautiful Water, Star Wars Races, Dual Wield, Westerado, More Sculpture, Plant Human, Large Outpost, Fences And No Floors, Colony Leadership, [1.0] RPG Style Inventory, Grass Is Hay, Early Industrial Societies, Xen's Taming Fixer, More Pack Animals, Gems, Tradable Stone Blocks, Muh Eggs! [1.0], Ushanka! 1.0.0, Supply and Demand, SF [v1.0] Rain Removes All Filth, [1.0] Razor Wire (With Damage), [SYR] Neuter, Pack Mules Extended, Suppression, 【1.0】Animal straw bed, Medicines+, Tradeable AI Persona Core, ActiveResponseTraining, Skilled Stonecutting, Carcinoma spreads, RimEffect - Asari of the Rims, Wandering Caravans [v2.4.1], AnimalCollabProj, Star Wars - Fully Functional Lightsabers, Zabrak Race, Thrumbo Extension, [sd] chicken nest, MiningCo. LaserFence, MiningCo. ForceField, ED-Laser Drill, Star Wars - Factions, Snowy Trees, Westerado Wilderness, Giddy-up! Battle Mounts, [1.0] Advanced Animal Frameworks 3.4, Rimatomics, Religions of Rimworld, More Vanilla Turrets 1.0, Statue of Colonist, [CP] Metal Gear Solid - CQC Takedown (1.0), [CP] The DOOM Kit - Classic (1.0), [CP] Get to the Chopper! - Aircraft mod [1.0], Vanilla Factions Expanded - Core, Tribal Signal Fire, Prisoner Arena, [1.0] Thanks For All The Fish, DeepRim Power Transfer, Map Reroll, Quest Tab, Vanilla Animals Expanded — Livestock, Doors Expanded, Fertile Planet, [FSF] Improved Vanometric Power Cells, [FSF] Encounter Map Resources, War Crimes Expanded, Vanilla Furniture Expanded - Spacer Module, Raids For Me, Harvest Organs Post Mortem, Large Prison Camp, Rimefeller, Nature is Beautiful v2.5 [1.0], [CP] Retro Joy (1.0), [CP] I Need Nourishment! - Slower Malnutrition (1.0), Pawn Badge, Pawn Badge - (MISC) Job Icons, [XND] Proper Shotguns, Days Matter, Cryptorestore Caskets (1.0), [CP] Chicken Mitchell - Hairstyles (1.0), SRTS, VGP_CoffeeTeaDrugs, High Tech Laboratory Facilities (Continued), Misc. Robots, GlitterNet, Beer is Alright, Drop on Water Revived, VGP Soylent Production, Children, school and learning, Misc. Endgame, Blueprints, [XND] Adjustable Predator Count, Kidnapped colonist camp, QualityBuilder, VGP Garden Gourmet, In-wall coolers and vents [1.0], More Components, More Steel, Realistic Rooms, Misc. Bees'n'Honey, FashionRIMsta, Prisoner Harvesting, Selling prisoners with no guilt, Tables+, Misc. Robots++, Sparkling Worlds - Full Mod, Shield Generators by Frontier Developments, Giddy-up! Core, [1.0] Android tiers, More Faction Interaction, Misc. MAI, What the hack?!, Simple Slavery[1.0], [KIR]Playable Outlander Settlers [V1.0], HugsLib, Incident Person Stat, F@#king Drop Pods, No Carried Food, Commercial Server, Vault [1.0], MiningCo. Spaceship, [SYR] Scar Removal, Giddy-up! Caravan, [SYR] Set Up Camp, Mad Skills, Moody, Buildable Terrain v1, [CP] Portable Power Generator (1.0), More Trade Ships, MiningCo. MMS, Plant Growth Sync, [CP] Detailed Body Textures II (1.0), We Had a Trader? (Continued), More Slaves [1.0], [RF] Tribal Raiders [1.0], [RF] Advanced Bridges [1.0], [RF] Archipelagos [1.0], Selectable Sculpture Graphic, Hay is Kibble, [XND] Profitable Weapons, Wall Vitals Monitor, PrisonerRansom, RIMkea, A Dog Said... Animal Prosthetics, Double Population, Black Labs, [CP] Prisoner Outfit (1.0), The Price Is Right, [v1.0]-LinkableDoors, T-45b Power Armor (1.0), Plantable Wild Berries, Storage Solutions, DeadMansClothing, Fishing Nets, Where's the gravel? - Grayscale Edition, Door Mat R1.0, [KV] More Trait Slots - 1.0, Herd Migration Revival, LongRangePodLauncher, [KV] Trading Spot - 1.0, Furnace, [KV] Impassable Map Maker - 1.0, Industrial Age - Objects and Furniture, Toxic Fallout Protection Suit, Bricks Don't Vanish, Veinminer R1.0, [RF] Concrete [1.0], Ugh You Got Me, Simple sidearms, Tilled Soil, Miscellaneous 'CORE', Avoid Friendly Fire, Apparello 2, Locks, Simply More Bridges, Rimlaser, More Batteries, Respect the Scars [1.0], 1.0 - Imprisonment On The Go! (Make Pawns Prisoners Without Beds), no disturbed sleep, Non-Deadly Smokeleaf, MiningCo. DrillTurret, [1.0] Tend Whenever, Fueled Nuclear Power Generators, Stronger Tool Cabinets (1.0), Travel through water, No "Ate Without A Table", [WD] Black Marine Armor 1.0, Chill Out, Body Purist [1.0], No Barrack Penalty Buff, Shoo!, Frontline - Trenches, Frontline - Additional Guns for Trenches, Cargo Pod Transport[1.0], Frontline - Bunkers, SF [1.0] Orbital Trader Transponder, Frontline - Additional Guns for Bunkers, Misc. MapGen FactionBase, ez infestation, Various Space Ship Chunk, [sd] advanced powergeneration, Mass Graves, Misc. Incidents, Expanded Roofing, [sd] medicaddons, MiningCo. Projector, Camping Stuff, Mechanoids Feel Chill Now 1.0, Locks (DoorsExpanded), Uranium is Green, Invisible Conduit, [1.0] Chemfuel From Hay, Concrete Walls, Replica Vanometric Power Cells, [1.0] Trading Economy Mod 3.1, Bulk Components, More vanilla factions, RimWriter - Books, Scrolls, Tablets, and Libraries, Spidercamp's Dog Pack (1.0), Horses (1.0), Galaxy News Radio, RenameColony, Sheep (1.0), Draft Notice - A Radio Add-On for RedHorse Furniture, Tacticool Lyrics - A Radio Patch for RedHorse Furniture, More Trade Ships - Double Population, [1.0] Palisades, MiningCo. MiningHelmet, [1.0] Palisades Embrasures Patch , ED-Embrasures, Glitter Tech, RT Fuse, RT Solar Flare Shield, Allow Tool, Raiderpedes, More Mechanoids, MiningCo. Alert speaker, MinifyEverything, RuntimeGC, [KV] RimFridge - 1.0, RunAndGun, [1.0] Wild Animal Sex V4.1, AI Uplifting Assistant [1.0], Craftable Glitter Tech Weapons and Apparels, Dismiss Trader, RimQuest, Share The Load, Story Framework, Mod Medicine Patch, Meteors, [1.0]-FuelBurning, Toggle Harvest, Plasma Weaponry, Color Coded Mood Bar, Charged weapons for pirates, Orbital Animal Traders, Predator Hunt Alert, Cut plants before building, Open Door Manually, [RF] Fishing [1.0], [RF] Pawns are Capable! [1.0], [RF] Wild Cultivation [1.0], Alien Children Compatibility, Backup Generators, Quarry 1.0, More Furniture [1.0], Hold Open Opens Doors, Fences And Floors, Death Rattle, Roof Support 1.0, Plasteel Surgery, [PS] Reconditioning Pod, Landmines, Brain In a Jar, [WD] More Mini-Turrets 1.0, More Crashed Ship Parts, Disable Sappers, Soaking Wet is a Good Thing, Donkeys, Variable Population, Mine Tech, RimStory, Let's Trade! [1.0], Camera+, [CP] Red Horse Furniture (1.0), [T] MoreFloors, Wall Light, Harvest Everything!, Rah's Bionics and Surgery Expansion, [RH] Faction: The Ghosts (1.0), MendAndRecycle, Hospitality, Humanoid Alien Races 2.0, JecsTools, Androids, [CP] Rimmu-Nation - Clothing (1.0), [RH] Faction: Militaires Sans Frontieres (1.0), [CP] Rimmu-Nation - Weapons (1.0), Xenohumans - Gen-spliced Xenos on the Rim, [RH] Faction: Umbra Company (1.0), [RH] Faction: Task Force 141 (1.0), [CP] DOOM (1.0), SRTS Expanded, Vanilla Armour Expanded, [KV] Faction Control - 1.0, [CP] British Military Kit (1.0), [RH] Faction: Last Man Mercs (1.0), [RH] Faction: Elite Crew (1.0), Large Faction Bases, Questionable Ethics Enhanced, Stackable Chunks [1.0], Guards For Me, Dynamic Diplomacy, Vault-Tec - Handy things for your vault!, Preemptive Strike, Ammunition, Vanilla Hair Expanded, Power Tab, A Petition for Provisions, Vanilla Weapons Expanded - Quickdraw, Vanilla Animals Expanded — Tropical Rainforest, Vanilla Animals Expanded — Tropical Swamp, Save Our Ship 2, Save Our Ship 2 - Rimatomics Compatibility Patch, Save Our Ship 2 - What The Hack Compatibility Patch, Character Editor, Android Tiers++ Extension, Power++, [1.0] Android tiers - Gynoids, [1.0] Android Resurrection Kit, Easier Expectations, [CP] Spec Ops: The Line (1.0), [CP] Jarhead - Military Sounds (1.0), [CP] The Gunny Storyteller (1.0), Misc. MapGenerator, VGP Vegetable Garden, VGP Garden Fabrics, VGP Xtra Trees and Flowers, VGP More Veggies, Dubs Mint Menus, The Brotherhood Compendium, Vanilla Weapons Expanded, Vanilla Animals Expanded — Arid Shrubland, Fallout Vault Structures & Floors, Last Visited, NPDTiers - The Nutrient Paste Expansion Mod, NoMoreAutoroof, Prison Labor, The Wasteland Compendium, OgreStack, Definitely More Cannons, VGP Garden Canning, Snap Out!, VGP Garden Medicine, VGP Garden Resources, VGP Garden Drinks, Smoked meat, Defensive Machine Gun Turret Pack, Vanilla Apparel Expanded, Royal Thrumbos, Vertibird Transport, Vanilla Animals Expanded — Ice Sheet, Vanilla Animals Expanded — Boreal Forest, Vanilla Animals Expanded — Tundra, Tech Advancing, Vanilla Furniture Expanded - Security, Slave Outfits [1.0], [FSF] Simply Soil, [FSF] Growable Grass, Go Explore!, Roads of the Rim, Project Fallout v1.8b, Vanilla Factions Expanded - Medieval, ItemListSelector, Dubs Mint Minimap, Vanilla Animals Expanded — Cats and Dogs, Vanilla Furniture Expanded - Production, [XND] Visible Pants, Mercenaries For Me, Advanced Shield Belts, Additional Joy Objects Classic, Statue of Animal, Weaponry, Grazing Lands, Better ModMismatch Window, Relations Tab, Vanilla Furniture Expanded, Vanilla Animals Expanded — Extreme Desert, Vanilla Animals Expanded — Desert, Statue Of Colonist Alien Race Patch, No Tremendous saddness with death of prisoner, Simple Search Bar, ZARS Tribalism, Geth, [WD] Expanded Floors 1.0, SF Cave Life, Directly abandon settlement, Tier 2 Temperature, Life Support, Mass Muffect Races 1.0, Quarians!, Mass Muffect Harder Raids, Release Animals into Wild, [RH] The Ghosts - A Dog Said.. Patch (1.0), Universal Robot, Vanilla Furniture Expanded - Medical Module, Everybody Gets One, Jewelry, Advanced Parka Mod [ENG/GER], Beautiful Water, Star Wars Races, Dual Wield, Westerado, More Sculpture, Plant Human, Large Outpost, Fences And No Floors, Colony Leadership, [1.0] RPG Style Inventory, Grass Is Hay, Early Industrial Societies, Xen's Taming Fixer, More Pack Animals, Gems, Tradable Stone Blocks, Muh Eggs! [1.0], Ushanka! 1.0.0, Supply and Demand, SF [v1.0] Rain Removes All Filth, [1.0] Razor Wire (With Damage), [SYR] Neuter, Pack Mules Extended, Suppression, 【1.0】Animal straw bed, Medicines+, Tradeable AI Persona Core, ActiveResponseTraining, Skilled Stonecutting, Carcinoma spreads, RimEffect - Asari of the Rims, Wandering Caravans [v2.4.1], AnimalCollabProj, Star Wars - Fully Functional Lightsabers, Zabrak Race, Thrumbo Extension, [sd] chicken nest, MiningCo. LaserFence, MiningCo. ForceField, ED-Laser Drill, Star Wars - Factions, Snowy Trees, Westerado Wilderness, Giddy-up! Battle Mounts, [1.0] Advanced Animal Frameworks 3.4, Rimatomics, Religions of Rimworld, More Vanilla Turrets 1.0, Statue of Colonist, [CP] Metal Gear Solid - CQC Takedown (1.0), [CP] The DOOM Kit - Classic (1.0), [CP] Get to the Chopper! - Aircraft mod [1.0], Vanilla Factions Expanded - Core, Tribal Signal Fire, Prisoner Arena, [1.0] Thanks For All The Fish, DeepRim Power Transfer, Map Reroll, Quest Tab, Vanilla Animals Expanded — Livestock, Doors Expanded, Fertile Planet, [FSF] Improved Vanometric Power Cells, [FSF] Encounter Map Resources, War Crimes Expanded, Vanilla Furniture Expanded - Spacer Module, Raids For Me, Harvest Organs Post Mortem, Large Prison Camp, Rimefeller, Nature is Beautiful v2.5 [1.0], [CP] Retro Joy (1.0), [CP] I Need Nourishment! - Slower Malnutrition (1.0), Pawn Badge, Pawn Badge - (MISC) Job Icons, [XND] Proper Shotguns, Days Matter, Cryptorestore Caskets (1.0), [CP] Chicken Mitchell - Hairstyles (1.0), SRTS, VGP_CoffeeTeaDrugs, High Tech Laboratory Facilities (Continued), Misc. Robots, GlitterNet, Beer is Alright, Drop on Water Revived, VGP Soylent Production, Children, school and learning, Misc. Endgame, Blueprints, [XND] Adjustable Predator Count, Kidnapped colonist camp, QualityBuilder, VGP Garden Gourmet, In-wall coolers and vents [1.0], More Components, More Steel, Realistic Rooms, Misc. Bees'n'Honey, FashionRIMsta, Prisoner Harvesting, Selling prisoners with no guilt, Tables+, Misc. Robots++, Sparkling Worlds - Full Mod, Shield Generators by Frontier Developments, Giddy-up! Core, [1.0] Android tiers, More Faction Interaction, Misc. MAI, What the hack?!, Simple Slavery[1.0], [KIR]Playable Outlander Settlers [V1.0], HugsLib, Incident Person Stat, F@#king Drop Pods, No Carried Food, Commercial Server, Vault [1.0], MiningCo. Spaceship, [SYR] Scar Removal, Giddy-up! Caravan, [SYR] Set Up Camp, Mad Skills, Moody, Buildable Terrain v1, [CP] Portable Power Generator (1.0), More Trade Ships, MiningCo. MMS, Plant Growth Sync, [CP] Detailed Body Textures II (1.0), We Had a Trader? (Continued), More Slaves [1.0], [RF] Tribal Raiders [1.0], [RF] Advanced Bridges [1.0], [RF] Archipelagos [1.0], Selectable Sculpture Graphic, Hay is Kibble, [XND] Profitable Weapons, Wall Vitals Monitor, PrisonerRansom, RIMkea, A Dog Said... Animal Prosthetics, Double Population, Black Labs, [CP] Prisoner Outfit (1.0), The Price Is Right, [v1.0]-LinkableDoors, T-45b Power Armor (1.0), Plantable Wild Berries, Storage Solutions, DeadMansClothing, Fishing Nets, Where's the gravel? - Grayscale Edition, Door Mat R1.0, [KV] More Trait Slots - 1.0, Herd Migration Revival, LongRangePodLauncher, [KV] Trading Spot - 1.0, Furnace, [KV] Impassable Map Maker - 1.0, Industrial Age - Objects and Furniture, Toxic Fallout Protection Suit, Bricks Don't Vanish, Veinminer R1.0, [RF] Concrete [1.0], Ugh You Got Me, Simple sidearms, Tilled Soil, Miscellaneous 'CORE', Avoid Friendly Fire, Apparello 2, Locks, Simply More Bridges, Rimlaser, More Batteries, Respect the Scars [1.0], 1.0 - Imprisonment On The Go! (Make Pawns Prisoners Without Beds), no disturbed sleep, Non-Deadly Smokeleaf, MiningCo. DrillTurret, [1.0] Tend Whenever, Fueled Nuclear Power Generators, Stronger Tool Cabinets (1.0), Travel through water, No "Ate Without A Table", [WD] Black Marine Armor 1.0, Chill Out, Body Purist [1.0], No Barrack Penalty Buff, Shoo!, Frontline - Trenches, Frontline - Additional Guns for Trenches, Cargo Pod Transport[1.0], Frontline - Bunkers, SF [1.0] Orbital Trader Transponder, Frontline - Additional Guns for Bunkers, Misc. MapGen FactionBase, ez infestation, Various Space Ship Chunk, [sd] advanced powergeneration, Mass Graves, Misc. Incidents, Expanded Roofing, [sd] medicaddons, MiningCo. Projector, Camping Stuff, Mechanoids Feel Chill Now 1.0, Locks (DoorsExpanded), Uranium is Green, Invisible Conduit, [1.0] Chemfuel From Hay, Concrete Walls, Replica Vanometric Power Cells, [1.0] Trading Economy Mod 3.1, Bulk Components, More vanilla factions, RimWriter - Books, Scrolls, Tablets, and Libraries, Spidercamp's Dog Pack (1.0), Horses (1.0), Galaxy News Radio, RenameColony, Sheep (1.0), Draft Notice - A Radio Add-On for RedHorse Furniture, Tacticool Lyrics - A Radio Patch for RedHorse Furniture, More Trade Ships - Double Population, [1.0] Palisades, MiningCo. MiningHelmet, [1.0] Palisades Embrasures Patch , ED-Embrasures, Glitter Tech, RT Fuse, RT Solar Flare Shield, Allow Tool, Raiderpedes, More Mechanoids, MiningCo. Alert speaker, MinifyEverything, RuntimeGC, [KV] RimFridge - 1.0, RunAndGun, [1.0] Wild Animal Sex V4.1, AI Uplifting Assistant [1.0], Craftable Glitter Tech Weapons and Apparels, Dismiss Trader, RimQuest, Share The Load, Story Framework, Mod Medicine Patch, Meteors, [1.0]-FuelBurning, Toggle Harvest, Plasma Weaponry, Color Coded Mood Bar, Charged weapons for pirates, Orbital Animal Traders, Predator Hunt Alert, Cut plants before building, Open Door Manually, [RF] Fishing [1.0], [RF] Pawns are Capable! [1.0], [RF] Wild Cultivation [1.0], Alien Children Compatibility, Backup Generators, Quarry 1.0, More Furniture [1.0], Hold Open Opens Doors, Fences And Floors, Death Rattle, Roof Support 1.0, Plasteel Surgery, [PS] Reconditioning Pod, Landmines, Brain In a Jar, [WD] More Mini-Turrets 1.0, More Crashed Ship Parts, Disable Sappers, Soaking Wet is a Good Thing, Donkeys, Variable Population, Mine Tech, RimStory, DeepRim, Core | |
[LanguageDataCleaner] Removed 35 LoadedLanguages and cleaned 165 DefInjectionPackages. | |
Removed Languages: Languages, Germany, Ukranian, Korean_SK, ru, Sample, TranslateTemplate, SimplifiedChinese, KoreanFastChannel, Українська, Türkçe, Svenska, Español(Latinoamérica), Español(Castellano), Slovenčina, Русский, Română, Português Brasileiro, Português, Polski (1.0 beta), Norsk Bokmål, 한국어, 日本語, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, Čeština, 繁體中文, 简体中文, Català | |
[RuntimeGC] Detour completed: MuteGC | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 85 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 85 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 85 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 85 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 85 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 85 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 85 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 85 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 85 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 85 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 85 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 85 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 85 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 85 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 85 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 85 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 85 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 85 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 85 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 85 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 85 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 85 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 85 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 85 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 85 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 85 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 85 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named AA_BlackHive. There are 85 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 85 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named AA_BlackHive. There are 85 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 85 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named AA_BlackHive. There are 85 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 85 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named AA_BlackHive. There are 85 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 85 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named AA_BlackHive. There are 85 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 85 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named AA_BlackHive. There are 85 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 85 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named AA_BlackHive. There are 85 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 85 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named AA_BlackHive. There are 85 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 85 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named AA_BlackHive. There are 85 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 85 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named AA_BlackHive. There are 85 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 85 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named AA_BlackHive. There are 85 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 85 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named AA_BlackHive. There are 85 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 85 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named AA_BlackHive. There are 85 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 85 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named AA_BlackHive. There are 85 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 85 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named AA_BlackHive. There are 85 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 85 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named AA_BlackHive. There are 85 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 85 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named AA_BlackHive. There are 85 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 85 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named AA_BlackHive. There are 85 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 85 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named AA_BlackHive. There are 85 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 85 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named AA_BlackHive. There are 85 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 85 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named AA_BlackHive. There are 85 defs of this type loaded. | |
[HugsLib] initializing Children, AlienChildrenCompatibility, GiddyUpCore, BattleMounts, AllowTool, ItemListSelector, AvoidFriendlyFire, SimpleSidearms, RunAndGun, Hospitality, GiddyUpCaravan, VariablePopulation, DeathRattle, Hold_Open_Opens_Doors, RimStory, DaysMatter, RR_PawnBadge, AllTheFish, MoreMechanoids, MURWallLight, SimpleSlavery, WhatTheHack, GlitterNet, Autopsy, DualWield, StackableChunks, da_SuppressionMod, MapReroll, Weaponry, ShipInteriorMod2, SoSRimatomicsPatch, CharacterEditor | |
Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, Anon2Dresser, Anon2EndTable, Anon2RoyalEndTable, Anon2EndTableLight, Anon2RoyalEndTableLight, sd_medicaddons_medieval_surg_washpan, sd_medicaddons_medieval_surg_instruments, sd_medicaddons_medieval_surg_lamp, sd_medicaddons_industrial_surg_instruments, sd_medicaddons_industrial_surg_lamp, sd_medicaddons_spacer_surg_vitalsmonitor, sd_medicaddons_spacer_surg_instruments, sd_medicaddons_spacer_surg_lamp, Wall_M_VitalsMonitor, Table_Wardrobe, Table_RoyalEndTable, Table_RoyalDresser, Table_IlluminatedEndTable, Table_IlluminatedDresser, CP_FootlockerSmall, CP_IVSupport, CP_InstrumentTable, CP_UltrasoundMachine, CP_VitalSigns, CP_MedicalVentilator, Facility_VitalsCentre, Facility_IVDrip, vt_curio, VaultWardrobeA, VaultWardrobeB, vt_EndTable, vt_commode, vt_luxEndTable, vt_luxcommode, Vaultmedical, Vaultmedicallamp, AndroidOperationKit | |
Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, GlitterworldHospitalBedSW, ambTable, PILFURBed, SNOREGGSingle, SNOREGGDouble, KRUDNEPPSingle, SLABNEPPDouble, AIPawn_RechargeStation, AIPawn_RechargeStation2x, Bed_StoneSlab, Bed_Simple, Bed_Ergonomic, Bed_DoubleErgonomic, Bed_Kingsize, Bed_AdvBed, Bed_AdvDoubleBed, CP_MilitaryCotBed, CP_DoubleMilitaryCotBed, CP_M81Bedroll, CP_M81MulticamBedroll, CP_DoubleCamoBedroll, CP_MedicalStretcher, CP_MedicalBed, Bed_OperatingTable, Bed_CryptoBed, Bed_Vault, Bed_DoubleVault, Bed_luxDoubleVault, HospitalBedVault, AndroidOperationBed | |
[DaysMatter] Loaded. | |
[AllTheFish] Set fishingWorkCost: 10 | |
System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: C:\Program Files (x86)\Steam\steamapps\mono\mono\mini\mono.exe | |
at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in <filename unknown>:0 | |
--- End of inner exception stack trace --- | |
at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in <filename unknown>:0 | |
at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in <filename unknown>:0 | |
at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in <filename unknown>:0 | |
System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: C:\Program Files (x86)\Steam\steamapps\mono\mono\mini\mono.exe | |
at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in <filename unknown>:0 | |
--- End of inner exception stack trace --- | |
at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in <filename unknown>:0 | |
at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in <filename unknown>:0 | |
at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in <filename unknown>:0 | |
[StackableChunks] Chunk Stacks set too: 15 | |
[StackableChunks] Slag Stacks set too: 15 | |
Apparel Stuff Color detours loaded, hopefully correct | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
[OgreStack]: Modify Stack Sizes Complete | |
String too long for TextMeshGenerator. Cutting off characters. | |
(Filename: Line: 224) | |
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>) | |
Malformed (correct format is Major.Minor) version string on mod DeepRim from MeowMeow "1.0.0" - parsed as "1.0" | |
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>) | |
Unable to parse version string on mod from Anonymous "Unknown" | |
Malformed (correct format is Major.Minor) version string on mod Definitely More Cannons - Turret Extension Patch from Faryzal2020 "1.0.2150" - parsed as "1.0" | |
Initialize engine version: 5.6.5f1 (2cac56bf7bb6) | |
GfxDevice: creating device client; threaded=1 | |
Setting up 6 worker threads for Enlighten. | |
Thread -> id: 1e34 -> priority: 1 | |
Thread -> id: 4790 -> priority: 1 | |
Thread -> id: 115c -> priority: 1 | |
Thread -> id: 2388 -> priority: 1 | |
Thread -> id: d5c -> priority: 1 | |
Thread -> id: 3af8 -> priority: 1 | |
Direct3D: | |
Version: Direct3D 9.0c [nvldumdx.dll 26.21.14.3086] | |
Renderer: NVIDIA GeForce RTX 2060 | |
Vendor: NVIDIA | |
VRAM: 5980 MB (via DXGI) | |
Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1 | |
Begin MonoManager ReloadAssembly | |
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain | |
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader | |
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader. | |
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0 | |
RimWorld 1.0.2408 rev747 | |
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>) | |
Malformed (correct format is Major.Minor) version string on mod DeepRim from MeowMeow "1.0.0" - parsed as "1.0" | |
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>) | |
Unable to parse version string on mod from Anonymous "Unknown" | |
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>) | |
Malformed (correct format is Major.Minor) version string on mod DeepRim from MeowMeow "1.0.0" - parsed as "1.0" | |
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>) | |
Unable to parse version string on mod from Anonymous "Unknown" | |
Malformed (correct format is Major.Minor) version string on mod Definitely More Cannons - Turret Extension Patch from Faryzal2020 "1.0.2150" - parsed as "1.0" | |
Attempt to use string SupportedVersions to refer to field supportedVersions in type Verse.ModMetaData+ModMetaDataInternal; xml tags are now case-sensitive. XML: <ModMetaData><name>Easier Expectations</name><author>mpwoz</author><SupportedVersions><li> | |
1.0 | |
</li></SupportedVersions><description> | |
Makes the mood buff from expectations easier, by still giving a mood bonus even at "sky high" level of wealth. | |
</description></ModMetaData> | |
Malformed (correct format is Major.Minor) version string on mod Definitely More Cannons - Turret Extension Patch from Faryzal2020 "1.0.2150" - parsed as "1.0" | |
[HugsLib] version 6.1.3 | |
[RuntimeGC] Mod settings loaded. | |
Moody settings loaded | |
DependencyChecker! | |
Ugh You Got Me: Trying to patch MentalState_SocialFighting.ShouldStop.get. | |
Ugh You Got Me: Patched MentalState_SocialFighting.ShouldStop.get. | |
Ugh You Got Me: Trying to patch JobGiver_SocialFighting.TryGiveJob | |
Ugh You Got Me: Patched JobGiver_SocialFighting.TryGiveJob. | |
DubsMintMenus 1.2.463 | |
[BricksDontVanish]: settings initialized, failure notifications are enabled, failure chance scaling is 0, mild failure chance is 0, failure material return is 0.5, deconstruction material return is 1 (sub 1) | |
[BricksDontVanish]: settings initialized, failure notifications are enabled, failure chance scaling is 0, mild failure chance is 0, failure material return is 0.5, deconstruction material return is 1 (sub 1) | |
[BricksDontVanish]: settings initialized, failure notifications are enabled, failure chance scaling is 0, mild failure chance is 0, failure material return is 0.5, deconstruction material return is 1 (sub 1) | |
[MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 100000, saturated XP multiplier is 0.2, Great Memory trait is altered. | |
[MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 100000, saturated XP multiplier is 0.2, Great Memory trait is altered. | |
[MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 100000, saturated XP multiplier is 0.2, Great Memory trait is altered. | |
[RenameColony] Postfixed | |
DubsMintMinimap 1.1.225 | |
Frontier Developments Shields :: exception while loading Combat Extended support: Could not load type 'CombatExtended.ExplosionCE' from assembly 'CombatExtended, Version=0.18.1.1, Culture=neutral, PublicKeyToken=null'. | |
Rimatomics 1.6.931 | |
Rimefeller 1.2.537 | |
[MFM] RSBE found | |
[MFM] Guards For Me found | |
[GFM] Androids found | |
[GFM] MercenariesForMe found | |
From Nature Is Beautiful: "Impassable Chest-deep Water" not detected, using default patch values. | |
From Beautiful Water: "Impassable Chest-deep Water" not detected, using default patch values. | |
Vanilla Factions Expanded - Medieval :: LoadingOnDemand VanillaWeaponsExpanded | |
Vanilla Factions Expanded - Medieval :: LoadingOnDemand VFESecurity | |
XML error: Duplicate XML node name affordances in this XML block: <TerrainDef Abstract="True" Name="WaterDeepBase" ParentName="WaterBase"><texturePath>Terrain/Surfaces/WaterDeepRamp</texturePath><waterDepthShader>Map/WaterDepth</waterDepthShader><passability>Impassable</passability><pathCost>300</pathCost><affordances><li>BridgeableAny</li></affordances><affordances><li>BridgeableDeep</li></affordances></TerrainDef> | |
XML error: Duplicate XML node name statBases in this XML block: <TerrainDef ParentName="WaterDeepBase"><defName>WaterDeep</defName><label>deep water</label><renderPrecedence>395</renderPrecedence><statBases><Beauty>15</Beauty></statBases><statBases><Beauty>15</Beauty></statBases></TerrainDef> | |
XML error: Duplicate XML node name statBases in this XML block: <TerrainDef ParentName="WaterDeepBase"><defName>WaterOceanDeep</defName><label>deep ocean water</label><renderPrecedence>397</renderPrecedence><statBases><Beauty>25</Beauty></statBases><statBases><Beauty>25</Beauty></statBases></TerrainDef> | |
XML error: Duplicate XML node name statBases in this XML block: <TerrainDef ParentName="WaterChestDeepBase"><defName>WaterMovingChestDeep</defName><label>deep moving water</label><renderPrecedence>399</renderPrecedence><affordances><li>MovingFluid</li><li>Fishable</li><li>DropOnWater</li><li>Scenic</li><li>BridgeableDeep</li></affordances><tags><li>River</li></tags><waterDepthShaderParameters><_UseWaterOffset>1</_UseWaterOffset></waterDepthShaderParameters><statBases><Beauty>5</Beauty></statBases><statBases><Beauty>5</Beauty></statBases></TerrainDef> | |
XML error: Duplicate XML node name statBases in this XML block: <TerrainDef ParentName="WaterShallowBase"><defName>WaterShallow</defName><label>shallow water</label><texturePath>Terrain/Surfaces/WaterShallowRamp</texturePath><waterDepthShader>Map/WaterDepth</waterDepthShader><renderPrecedence>394</renderPrecedence><driesTo>Gravel</driesTo><statBases><Beauty>1</Beauty></statBases><statBases><Beauty>1</Beauty></statBases></TerrainDef> | |
XML error: Duplicate XML node name statBases in this XML block: <TerrainDef ParentName="WaterShallowBase"><defName>WaterOceanShallow</defName><label>shallow ocean water</label><texturePath>Terrain/Surfaces/WaterShallowRamp</texturePath><waterDepthShader>Map/WaterDepth</waterDepthShader><renderPrecedence>396</renderPrecedence><driesTo>Gravel</driesTo><statBases><Beauty>5</Beauty></statBases><statBases><Beauty>5</Beauty></statBases></TerrainDef> | |
XML error: Duplicate XML node name statBases in this XML block: <TerrainDef ParentName="WaterShallowBase"><defName>WaterMovingShallow</defName><label>shallow moving water</label><texturePath>Terrain/Surfaces/WaterShallowRamp</texturePath><waterDepthShader>Map/WaterDepth</waterDepthShader><renderPrecedence>398</renderPrecedence><affordances><li>MovingFluid</li><li>Fishable</li><li>Scenic</li></affordances><tags><li>River</li></tags><waterDepthShaderParameters><_UseWaterOffset>1</_UseWaterOffset></waterDepthShaderParameters><statBases><Beauty>1</Beauty></statBases><statBases><Beauty>1</Beauty></statBases></TerrainDef> | |
XML error: Duplicate XML node name affordances in this XML block: <TerrainDef Abstract="True" Name="WaterDeepBase" ParentName="WaterBase"><texturePath>Terrain/Surfaces/WaterDeepRamp</texturePath><waterDepthShader>Map/WaterDepth</waterDepthShader><passability>Impassable</passability><pathCost>300</pathCost><affordances><li>BridgeableAny</li></affordances><affordances><li>BridgeableDeep</li></affordances></TerrainDef> | |
XML error: Duplicate XML node name statBases in this XML block: <TerrainDef ParentName="WaterDeepBase"><defName>WaterDeep</defName><label>deep water</label><renderPrecedence>395</renderPrecedence><constructEffect>ConstructDirt</constructEffect><designationCategory>terraforming</designationCategory><statBases><WorkToBuild>300</WorkToBuild></statBases><affordances><li>Light</li><li>Bridgeable</li><li>Fishable</li><li>DropOnWater</li><li>Scenic</li><li>BridgeableDeep</li></affordances><statBases><Beauty>15</Beauty></statBases><statBases><Beauty>15</Beauty></statBases></TerrainDef> | |
XML error: Duplicate XML node name statBases in this XML block: <TerrainDef ParentName="WaterDeepBase"><defName>WaterDeep</defName><label>deep water</label><renderPrecedence>395</renderPrecedence><constructEffect>ConstructDirt</constructEffect><designationCategory>terraforming</designationCategory><statBases><WorkToBuild>300</WorkToBuild></statBases><affordances><li>Light</li><li>Bridgeable</li><li>Fishable</li><li>DropOnWater</li><li>Scenic</li><li>BridgeableDeep</li></affordances><statBases><Beauty>15</Beauty></statBases><statBases><Beauty>15</Beauty></statBases></TerrainDef> | |
XML error: Duplicate XML node name statBases in this XML block: <TerrainDef ParentName="WaterDeepBase"><defName>WaterOceanDeep</defName><label>deep ocean water</label><renderPrecedence>397</renderPrecedence><constructEffect>ConstructDirt</constructEffect><designationCategory>terraforming</designationCategory><statBases><WorkToBuild>300</WorkToBuild></statBases><affordances><li>Light</li><li>Bridgeable</li><li>Fishable</li><li>DropOnWater</li><li>Scenic</li><li>BridgeableDeep</li></affordances><statBases><Beauty>25</Beauty></statBases><statBases><Beauty>25</Beauty></statBases></TerrainDef> | |
XML error: Duplicate XML node name statBases in this XML block: <TerrainDef ParentName="WaterDeepBase"><defName>WaterOceanDeep</defName><label>deep ocean water</label><renderPrecedence>397</renderPrecedence><constructEffect>ConstructDirt</constructEffect><designationCategory>terraforming</designationCategory><statBases><WorkToBuild>300</WorkToBuild></statBases><affordances><li>Light</li><li>Bridgeable</li><li>Fishable</li><li>DropOnWater</li><li>Scenic</li><li>BridgeableDeep</li></affordances><statBases><Beauty>25</Beauty></statBases><statBases><Beauty>25</Beauty></statBases></TerrainDef> | |
XML error: Duplicate XML node name statBases in this XML block: <TerrainDef ParentName="WaterChestDeepBase"><defName>WaterMovingChestDeep</defName><label>deep moving water</label><renderPrecedence>399</renderPrecedence><constructEffect>ConstructDirt</constructEffect><designationCategory>terraforming</designationCategory><statBases><WorkToBuild>300</WorkToBuild></statBases><affordances><li>MovingFluid</li><li>Light</li><li>Bridgeable</li><li>Fishable</li><li>DropOnWater</li><li>Scenic</li><li>BridgeableDeep</li></affordances><tags><li>River</li></tags><waterDepthShaderParameters><_UseWaterOffset>1</_UseWaterOffset></waterDepthShaderParameters><statBases><Beauty>5</Beauty></statBases><statBases><Beauty>5</Beauty></statBases></TerrainDef> | |
XML error: Duplicate XML node name statBases in this XML block: <TerrainDef ParentName="WaterChestDeepBase"><defName>WaterMovingChestDeep</defName><label>deep moving water</label><renderPrecedence>399</renderPrecedence><constructEffect>ConstructDirt</constructEffect><designationCategory>terraforming</designationCategory><statBases><WorkToBuild>300</WorkToBuild></statBases><affordances><li>MovingFluid</li><li>Light</li><li>Bridgeable</li><li>Fishable</li><li>DropOnWater</li><li>Scenic</li><li>BridgeableDeep</li></affordances><tags><li>River</li></tags><waterDepthShaderParameters><_UseWaterOffset>1</_UseWaterOffset></waterDepthShaderParameters><statBases><Beauty>5</Beauty></statBases><statBases><Beauty>5</Beauty></statBases></TerrainDef> | |
XML error: Duplicate XML node name statBases in this XML block: <TerrainDef ParentName="WaterShallowBase"><defName>WaterShallow</defName><label>shallow water</label><renderPrecedence>394</renderPrecedence><driesTo>Gravel</driesTo><constructEffect>ConstructDirt</constructEffect><designationCategory>terraforming</designationCategory><statBases><WorkToBuild>300</WorkToBuild></statBases><affordances><li>Light</li><li>Bridgeable</li><li>Fishable</li><li>Scenic</li></affordances><statBases><Beauty>1</Beauty></statBases><statBases><Beauty>1</Beauty></statBases></TerrainDef> | |
XML error: Duplicate XML node name statBases in this XML block: <TerrainDef ParentName="WaterShallowBase"><defName>WaterShallow</defName><label>shallow water</label><renderPrecedence>394</renderPrecedence><driesTo>Gravel</driesTo><constructEffect>ConstructDirt</constructEffect><designationCategory>terraforming</designationCategory><statBases><WorkToBuild>300</WorkToBuild></statBases><affordances><li>Light</li><li>Bridgeable</li><li>Fishable</li><li>Scenic</li></affordances><statBases><Beauty>1</Beauty></statBases><statBases><Beauty>1</Beauty></statBases></TerrainDef> | |
XML error: Duplicate XML node name statBases in this XML block: <TerrainDef ParentName="WaterShallowBase"><defName>WaterOceanShallow</defName><label>shallow ocean water</label><renderPrecedence>396</renderPrecedence><driesTo>Gravel</driesTo><constructEffect>ConstructDirt</constructEffect><designationCategory>terraforming</designationCategory><statBases><WorkToBuild>300</WorkToBuild></statBases><affordances><li>Light</li><li>Bridgeable</li><li>Fishable</li><li>Scenic</li></affordances><statBases><Beauty>5</Beauty></statBases><statBases><Beauty>5</Beauty></statBases></TerrainDef> | |
XML error: Duplicate XML node name statBases in this XML block: <TerrainDef ParentName="WaterShallowBase"><defName>WaterOceanShallow</defName><label>shallow ocean water</label><renderPrecedence>396</renderPrecedence><driesTo>Gravel</driesTo><constructEffect>ConstructDirt</constructEffect><designationCategory>terraforming</designationCategory><statBases><WorkToBuild>300</WorkToBuild></statBases><affordances><li>Light</li><li>Bridgeable</li><li>Fishable</li><li>Scenic</li></affordances><statBases><Beauty>5</Beauty></statBases><statBases><Beauty>5</Beauty></statBases></TerrainDef> | |
XML error: Duplicate XML node name statBases in this XML block: <TerrainDef ParentName="WaterShallowBase"><defName>WaterMovingShallow</defName><label>shallow moving water</label><renderPrecedence>398</renderPrecedence><constructEffect>ConstructDirt</constructEffect><designationCategory>terraforming</designationCategory><statBases><WorkToBuild>300</WorkToBuild></statBases><affordances><li>MovingFluid</li><li>Light</li><li>Bridgeable</li><li>Fishable</li><li>Scenic</li></affordances><tags><li>River</li></tags><waterDepthShaderParameters><_UseWaterOffset>1</_UseWaterOffset></waterDepthShaderParameters><statBases><Beauty>1</Beauty></statBases><statBases><Beauty>1</Beauty></statBases></TerrainDef> | |
XML error: Duplicate XML node name statBases in this XML block: <TerrainDef ParentName="WaterShallowBase"><defName>WaterMovingShallow</defName><label>shallow moving water</label><renderPrecedence>398</renderPrecedence><constructEffect>ConstructDirt</constructEffect><designationCategory>terraforming</designationCategory><statBases><WorkToBuild>300</WorkToBuild></statBases><affordances><li>MovingFluid</li><li>Light</li><li>Bridgeable</li><li>Fishable</li><li>Scenic</li></affordances><tags><li>River</li></tags><waterDepthShaderParameters><_UseWaterOffset>1</_UseWaterOffset></waterDepthShaderParameters><statBases><Beauty>1</Beauty></statBases><statBases><Beauty>1</Beauty></statBases></TerrainDef> | |
XML error: Duplicate XML node name tags in this XML block: <apparel><wornGraphicPath>Things/Pawn/Humanlike/Apparel/BowlerHat/BowlerHat</wornGraphicPath><tags><li>WesternUrban</li><li>SlaverElite</li></tags><tags><li>IndustrialBasic</li><li>Outlaw_Westerado</li></tags></apparel> | |
Root node: <ThingDef ParentName="CowboyHat"><defName>Apparel_BowlerHat</defName><label>bowler hat</label><description>A good-looking hat which projects a slightly urban, money-loving style. Improves social impact.</description><graphicData><texPath>Things/Pawn/Humanlike/Apparel/BowlerHat/BowlerHat</texPath></graphicData><costStuffCount>20</costStuffCount><statBases><WorkToMake>1800</WorkToMake><Mass>0.14</Mass><StuffEffectMultiplierArmor>0.2</StuffEffectMultiplierArmor><StuffEffectMultiplierInsulation_Cold>0.10</StuffEffectMultiplierInsulation_Cold><StuffEffectMultiplierInsulation_Heat>0.40</StuffEffectMultiplierInsulation_Heat><EquipDelay>0.8</EquipDelay></statBases><equippedStatOffsets><SocialImpact>0.15</SocialImpact></equippedStatOffsets><apparel><wornGraphicPath>Things/Pawn/Humanlike/Apparel/BowlerHat/BowlerHat</wornGraphicPath><tags><li>WesternUrban</li><li>SlaverElite</li></tags><tags><li>IndustrialBasic</li><li>Outlaw_Westerado</li></tags></apparel></ThingDef> | |
Parsed 2.5 as int. | |
Parsed 1.5 as int. | |
Parsed 4.5 as int. | |
Parsed 2.1 as int. | |
XML error: <factionBaseSelectionWeight>1</factionBaseSelectionWeight> doesn't correspond to any field in type FactionDef. Context: <FactionDef><defName>QuarianFaction</defName><label>Quarian colony</label><description>A mixture of exiles, pilgrims, and those who simply left the Flotilla to find a better life, the various Quarian villages on this world still stick together where it counts, despite their differences.</description><pawnsPlural>Quarian</pawnsPlural><fixedName>Quarian Settlements</fixedName><factionBaseSelectionWeight>1</factionBaseSelectionWeight><settlementGenerationWeight>1</settlementGenerationWeight><requiredCountAtGameStart>1</requiredCountAtGameStart><homeIconPath>World/WorldObjects/DefaultSettlement</homeIconPath><expandingIconTexture>World/WorldObjects/QuarianFlag01</expandingIconTexture><canMakeRandomly>true</canMakeRandomly><canStageAttacks>true</canStageAttacks><raidCommonality>100</raidCommonality><canSiege>true</canSiege><factionNameMaker>NamerFactionOutlander</factionNameMaker><settlementNameMaker>NamerSettlementOutlander</settlementNameMaker><techLevel>Spacer</techLevel><backstoryCategories><li>QuarianBackstory</li></backstoryCategories><startingGoodwill><min>-50</min><max>80</max></startingGoodwill><naturalColonyGoodwill><min>-50</min><max>80</max></naturalColonyGoodwill><visitorTraderKinds><li>Visitor_Outlander_Standard</li></visitorTraderKinds><caravanTraderKinds><li>Caravan_Outlander_BulkGoods</li><li>Caravan_Outlander_CombatSupplier</li><li>Caravan_Outlander_Exotic</li></caravanTraderKinds><baseTraderKinds><li>Base_Outlander_Standard</li></baseTraderKinds><colorSpectrum><li>(1.000, 0.627, 0.478)</li><li>(1.000, 0.714, 0.757)</li><li>(1.000, 0.937, 0.835)</li><li>(0.416, 0.353, 0.804)</li><li>(0.565, 0.933, 0.565)</li><li>(0.957, 0.643, 0.376)</li><li>(1.000, 0.647, 0.000)</li><li>(0.741, 0.718, 0.420)</li><li>(0.251, 0.878, 0.816)</li><li>(0.703, 0.753, 0.753)</li><li>(0.255, 0.412, 0.882)</li><li>(0.596, 0.984, 0.596)</li><li>(0.196, 0.804, 0.196)</li><li>(0.576, 0.439, 0.859)</li><li>(0.855, 0.439, 0.839)</li><li>(0.914, 0.588, 0.478)</li><li>(0.859, 0.439, 0.576)</li><li>(0.686, 0.933, 0.933)</li><li>(0.498, 1.000, 0.831)</li></colorSpectrum><mustStartOneEnemy>false</mustStartOneEnemy><leaderTitle>High Elder</leaderTitle><allowedArrivalTemperatureRange><min>-45</min><max>40</max></allowedArrivalTemperatureRange><maxPawnCostPerTotalPointsCurve><points><li>(0,50)</li><li>(50, 50)</li><li>(1000, 1000)</li><li>(10000, 10000)</li><li>(100000, 10000)</li></points></maxPawnCostPerTotalPointsCurve><pawnGroupMakers><li><kindDef>Combat</kindDef><options><QuarianColonist01>30</QuarianColonist01><QuarianSoldier01>60</QuarianSoldier01><QuarianVeteran01>35</QuarianVeteran01><QuarianElite01>25</QuarianElite01><QuarianGrenadier01>15</QuarianGrenadier01><QuarianCouncillor01>1</QuarianCouncillor01></options></li><li><kindDef>Trader</kindDef><traders><QuarianTrader01>1</QuarianTrader01></traders><carriers><Muffalo>1</Muffalo><Alpaca>1</Alpaca></carriers><guards><QuarianColonist01>90</QuarianColonist01><QuarianSoldier01>60</QuarianSoldier01></guards></li><li><kindDef>Settlement</kindDef><options><QuarianSoldier01>60</QuarianSoldier01><QuarianVeteran01>25</QuarianVeteran01><QuarianColonist01>50</QuarianColonist01><QuarianElite01>10</QuarianElite01><QuarianCouncillor01>1</QuarianCouncillor01></options></li><li><kindDef>Peaceful</kindDef><maxTotalPoints>300</maxTotalPoints><options><QuarianColonist01>50</QuarianColonist01></options></li></pawnGroupMakers><apparelStuffFilter><thingDefs><li>Cloth</li><li>Synthread</li></thingDefs></apparelStuffFilter></FactionDef> | |
XML error: <raidCommonality>100</raidCommonality> doesn't correspond to any field in type FactionDef. Context: <FactionDef><defName>QuarianFaction</defName><label>Quarian colony</label><description>A mixture of exiles, pilgrims, and those who simply left the Flotilla to find a better life, the various Quarian villages on this world still stick together where it counts, despite their differences.</description><pawnsPlural>Quarian</pawnsPlural><fixedName>Quarian Settlements</fixedName><factionBaseSelectionWeight>1</factionBaseSelectionWeight><settlementGenerationWeight>1</settlementGenerationWeight><requiredCountAtGameStart>1</requiredCountAtGameStart><homeIconPath>World/WorldObjects/DefaultSettlement</homeIconPath><expandingIconTexture>World/WorldObjects/QuarianFlag01</expandingIconTexture><canMakeRandomly>true</canMakeRandomly><canStageAttacks>true</canStageAttacks><raidCommonality>100</raidCommonality><canSiege>true</canSiege><factionNameMaker>NamerFactionOutlander</factionNameMaker><settlementNameMaker>NamerSettlementOutlander</settlementNameMaker><techLevel>Spacer</techLevel><backstoryCategories><li>QuarianBackstory</li></backstoryCategories><startingGoodwill><min>-50</min><max>80</max></startingGoodwill><naturalColonyGoodwill><min>-50</min><max>80</max></naturalColonyGoodwill><visitorTraderKinds><li>Visitor_Outlander_Standard</li></visitorTraderKinds><caravanTraderKinds><li>Caravan_Outlander_BulkGoods</li><li>Caravan_Outlander_CombatSupplier</li><li>Caravan_Outlander_Exotic</li></caravanTraderKinds><baseTraderKinds><li>Base_Outlander_Standard</li></baseTraderKinds><colorSpectrum><li>(1.000, 0.627, 0.478)</li><li>(1.000, 0.714, 0.757)</li><li>(1.000, 0.937, 0.835)</li><li>(0.416, 0.353, 0.804)</li><li>(0.565, 0.933, 0.565)</li><li>(0.957, 0.643, 0.376)</li><li>(1.000, 0.647, 0.000)</li><li>(0.741, 0.718, 0.420)</li><li>(0.251, 0.878, 0.816)</li><li>(0.703, 0.753, 0.753)</li><li>(0.255, 0.412, 0.882)</li><li>(0.596, 0.984, 0.596)</li><li>(0.196, 0.804, 0.196)</li><li>(0.576, 0.439, 0.859)</li><li>(0.855, 0.439, 0.839)</li><li>(0.914, 0.588, 0.478)</li><li>(0.859, 0.439, 0.576)</li><li>(0.686, 0.933, 0.933)</li><li>(0.498, 1.000, 0.831)</li></colorSpectrum><mustStartOneEnemy>false</mustStartOneEnemy><leaderTitle>High Elder</leaderTitle><allowedArrivalTemperatureRange><min>-45</min><max>40</max></allowedArrivalTemperatureRange><maxPawnCostPerTotalPointsCurve><points><li>(0,50)</li><li>(50, 50)</li><li>(1000, 1000)</li><li>(10000, 10000)</li><li>(100000, 10000)</li></points></maxPawnCostPerTotalPointsCurve><pawnGroupMakers><li><kindDef>Combat</kindDef><options><QuarianColonist01>30</QuarianColonist01><QuarianSoldier01>60</QuarianSoldier01><QuarianVeteran01>35</QuarianVeteran01><QuarianElite01>25</QuarianElite01><QuarianGrenadier01>15</QuarianGrenadier01><QuarianCouncillor01>1</QuarianCouncillor01></options></li><li><kindDef>Trader</kindDef><traders><QuarianTrader01>1</QuarianTrader01></traders><carriers><Muffalo>1</Muffalo><Alpaca>1</Alpaca></carriers><guards><QuarianColonist01>90</QuarianColonist01><QuarianSoldier01>60</QuarianSoldier01></guards></li><li><kindDef>Settlement</kindDef><options><QuarianSoldier01>60</QuarianSoldier01><QuarianVeteran01>25</QuarianVeteran01><QuarianColonist01>50</QuarianColonist01><QuarianElite01>10</QuarianElite01><QuarianCouncillor01>1</QuarianCouncillor01></options></li><li><kindDef>Peaceful</kindDef><maxTotalPoints>300</maxTotalPoints><options><QuarianColonist01>50</QuarianColonist01></options></li></pawnGroupMakers><apparelStuffFilter><thingDefs><li>Cloth</li><li>Synthread</li></thingDefs></apparelStuffFilter></FactionDef> | |
Parsed 1.5 as int. | |
Parsed 3.5 as int. | |
Parsed 7.5 as int. | |
Parsed 2.5 as int. | |
[Simply More Bridges] Patch operation Verse.PatchOperationRemove(/Defs/TerrainDef[@Name="WaterDeepBase"]/changeable) failed | |
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1420241138\Patches\TerrainDefs_Terrain_Water.xml | |
[Early Industrial Societies] Patch operation Verse.PatchOperationAdd(*/ThingDef[defName = "Gun_LeverActionRifle" or defName = "Gun_LargeLeverActionRifle" or defName = "Gun_LargeRevolver" or defName = "Gun_Revolver" or defName = "Gun_SawnOffShotgun" or defName = "Gun_DoubleBarreledShotgun" or defName = "Gun_BreechLoadingRifle"]/tradeTags) failed | |
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1552464131\Patches\Patches_TradeTags.xml | |
[Early Industrial Societies] Patch operation Verse.PatchOperationAdd(*/ThingDef[defName = "Gun_PumpShotgun"]/weaponTags) failed | |
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1552464131\Patches\Patches_Vanilla.xml | |
[Early Industrial Societies] Patch operation Verse.PatchOperationAdd(*/ThingDef[defName = "Gun_BoltActionRifle"]/weaponTags) failed | |
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1552464131\Patches\Patches_Vanilla.xml | |
[Early Industrial Societies] Patch operation Verse.PatchOperationAdd(*/ThingDef[defName = "Gun_BoltActionPistol"]/weaponTags) failed | |
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1552464131\Patches\Patches_WeaponTech.xml | |
[Early Industrial Societies] Patch operation Verse.PatchOperationAdd(*/ThingDef[defName = "Gun_SawnOffShotgun"]/weaponTags) failed | |
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1552464131\Patches\Patches_WeaponTech.xml | |
[Early Industrial Societies] Patch operation Verse.PatchOperationAdd(*/ThingDef[defName = "Gun_DoubleBarreledShotgun"]/weaponTags) failed | |
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1552464131\Patches\Patches_WeaponTech.xml | |
[Early Industrial Societies] Patch operation Verse.PatchOperationAdd(*/ThingDef[defName = "Gun_ConvertedBoltActionRifle"]/weaponTags) failed | |
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1552464131\Patches\Patches_WeaponTech.xml | |
[Early Industrial Societies] Patch operation Verse.PatchOperationAdd(*/ThingDef[defName = "Gun_VintageLightMachineGun"]/weaponTags) failed | |
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1552464131\Patches\Patches_WeaponTech.xml | |
[Early Industrial Societies] Patch operation Verse.PatchOperationAdd(*/ThingDef[defName = "Gun_BreechLoadingRifle"]/weaponTags) failed | |
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1552464131\Patches\Patches_WeaponTech.xml | |
[Early Industrial Societies] Patch operation Verse.PatchOperationAdd(*/ThingDef[defName = "Gun_TurretRifle"]/weaponTags) failed | |
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1552464131\Patches\Patches_WeaponTech.xml | |
[Early Industrial Societies] Patch operation Verse.PatchOperationAdd(*/ThingDef[defName = "Gun_LeverActionShotgun"]/weaponTags) failed | |
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1552464131\Patches\Patches_WeaponTech.xml | |
[Early Industrial Societies] Patch operation Verse.PatchOperationAdd(*/ThingDef[defName = "Gun_BreechLoadingSniper" or defName = "Gun_LeverActionSniper"]/weaponTags) failed | |
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1552464131\Patches\Patches_WeaponTech.xml | |
[Early Industrial Societies] Patch operation Verse.PatchOperationAdd(*/ThingDef[defName = "Gun_LeverActionRifle" or defName = "Gun_LargeLeverActionRifle" or defName="VintageLeverActionRifle"]/weaponTags) failed | |
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1552464131\Patches\Patches_WeaponTech.xml | |
[Early Industrial Societies] Patch operation Verse.PatchOperationAdd(*/ThingDef[defName = "Gun_LeverActionRifle"]/weaponTags) failed | |
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1552464131\Patches\Patches_WeaponTech.xml | |
[Early Industrial Societies] Patch operation Verse.PatchOperationAdd(*/ThingDef[defName = "Gun_AkimboLeverActionShotguns"]/weaponTags) failed | |
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1552464131\Patches\Patches_WeaponTech.xml | |
[Early Industrial Societies] Patch operation Verse.PatchOperationAdd(*/ThingDef[defName = "Gun_VintageMachinePistol"]/weaponTags) failed | |
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1552464131\Patches\Patches_WeaponTech.xml | |
[Early Industrial Societies] Patch operation Verse.PatchOperationAdd(*/ThingDef[defName = "Gun_ImprovisedRifle"]/weaponTags) failed | |
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1552464131\Patches\Patches_WeaponTech.xml | |
[Early Industrial Societies] Patch operation Verse.PatchOperationAdd(*/ThingDef[defName = "Gun_GrenadeLauncher" or defName = "Gun_IncendiaryLauncher"]/weaponTags) failed | |
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1552464131\Patches\Patches_WeaponTech.xml | |
[Early Industrial Societies] Patch operation Verse.PatchOperationAdd(*/ThingDef[defName = "Gun_MatchlockArquebus"]/weaponTags) failed | |
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1552464131\Patches\Patches_WeaponTech.xml | |
[Tradeable AI Persona Core] Patch operation Verse.PatchOperationReplace(/Defs/ThingDef[defName = "AIPersonaCore"]/tradeability) failed | |
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1270748642\Patches\Patches.xml | |
[Quarians!] Patch operation Verse.PatchOperationRemove(*/PawnKindDef[@ParentName="OutlanderBase"]/apparelRequired) failed | |
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1704445484\Patches\Core\Defs\PawnKindDefs_Humanlikes\PawnKinds_Outlander.xml | |
[Mass Muffect Harder Raids] Patch operation Verse.PatchOperationReplace(*/ThingDef[defName="Bullet_PulseRifle"]/projectile) failed | |
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1759875772\Patches\ThingDefs_Misc\RangedWeaponStuff.xml | |
[Mass Muffect Harder Raids] Patch operation Verse.PatchOperationReplace(*/ThingDef[defName="Gun_PulseRifle"]/statBases) failed | |
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1759875772\Patches\ThingDefs_Misc\RangedWeaponStuff.xml | |
[Mass Muffect Harder Raids] Patch operation Verse.PatchOperationReplace(*/ThingDef[defName="Gun_PulseRifleX"]/statBases) failed | |
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1759875772\Patches\ThingDefs_Misc\RangedWeaponStuff.xml | |
Could not resolve cross-reference: No Verse.SoundDef named Pawn_Smalldog_Angry found to give to Verse.LifeStageAge Verse.LifeStageAge (using undefined sound instead) | |
Could not resolve cross-reference: No Verse.SoundDef named Pawn_Attackdog_Angry found to give to Verse.LifeStageAge Verse.LifeStageAge (using undefined sound instead) | |
Could not resolve cross-reference: No Verse.SoundDef named Pawn_Attackdog_Angry found to give to Verse.LifeStageAge Verse.LifeStageAge (using undefined sound instead) | |
Could not resolve cross-reference: No Verse.SoundDef named Pawn_Attackdog_Angry found to give to Verse.LifeStageAge Verse.LifeStageAge (using undefined sound instead) | |
Could not resolve cross-reference: No Verse.SoundDef named Pawn_Attackdog_Angry found to give to Verse.LifeStageAge Verse.LifeStageAge (using undefined sound instead) | |
Could not resolve cross-reference: No Verse.SoundDef named Pawn_Attackdog_Angry found to give to Verse.LifeStageAge Verse.LifeStageAge (using undefined sound instead) | |
Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.StuffProperties Verse.StuffProperties (using undefined sound instead) | |
[MadSkills]: changed behavior of Great Memory trait. | |
Config error in QuarianFaction: QuarianFaction is humanlikeFaction but has no hairTags. | |
Config error in QuarianPlayerColony: QuarianPlayerColony is humanlikeFaction but has no hairTags. | |
Config error in MechanicalAssaulter: no parts vulnerable to frostbite | |
Config error in AIPawn: no parts vulnerable to frostbite | |
Config error in MechanicalArmoredCentipede: no parts vulnerable to frostbite | |
Config error in AdvMechanicalArmoredCentipede: no parts vulnerable to frostbite | |
Config error in MechShielder: no parts vulnerable to frostbite | |
Config error in WalkblemArmoredVehicle: no parts vulnerable to frostbite | |
Config error in RH_MQ-27_DragonfireBody: no parts vulnerable to frostbite | |
Config error in AEXP_DesertTortoise: animal has trainability = null | |
Config error in AEXP_Rattlesnake: animal has trainability = null | |
Config error in AEXP_Giraffe: animal has trainability = null | |
Config error in CP_HoboStew: is haulable, but does not have an authored mass value | |
Config error in MealSausage_Westerado: is haulable, but does not have an authored mass value | |
Config error in MealChiliPot_Westerado: is haulable, but does not have an authored mass value | |
Config error in Badger_Westerado: animal has trainability = null | |
Config error in Moose_Westerado: animal has trainability = null | |
Config error in Bison_Westerado: animal has trainability = null | |
Config error in Rattlesnake_Westerado: animal has trainability = null | |
Config error in AEXP_Penguin: animal has trainability = null | |
Config error in AEXP_Seal: animal has trainability = null | |
Config error in AEXP_Walrus: animal has trainability = null | |
Config error in AEXP_Otter: animal has trainability = null | |
Config error in AEXP_Moose: animal has trainability = null | |
Config error in AEXP_Porcupine: animal has trainability = null | |
Config error in Astromite: animal has trainability = null | |
Config error in Stellapede: animal has trainability = null | |
Config error in Cosmopillar: animal has trainability = null | |
Config error in MonolithHigh: makes immune to hediff which doesn't have comp immunizable | |
Config error in MonolithHigh: makes immune to hediff which doesn't have comp immunizable | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in AEXP_DesertTortoise: animal has trainability = null | |
Config error in AEXP_Rattlesnake: animal has trainability = null | |
Config error in AEXP_Giraffe: animal has trainability = null | |
Config error in CP_HoboStew: is haulable, but does not have an authored mass value | |
Config error in MealSausage_Westerado: is haulable, but does not have an authored mass value | |
Config error in MealChiliPot_Westerado: is haulable, but does not have an authored mass value | |
Config error in Badger_Westerado: animal has trainability = null | |
Config error in Moose_Westerado: animal has trainability = null | |
Config error in Bison_Westerado: animal has trainability = null | |
Config error in Rattlesnake_Westerado: animal has trainability = null | |
Config error in AEXP_Penguin: animal has trainability = null | |
Config error in AEXP_Seal: animal has trainability = null | |
Config error in AEXP_Walrus: animal has trainability = null | |
Config error in AEXP_Otter: animal has trainability = null | |
Config error in AEXP_Moose: animal has trainability = null | |
Config error in AEXP_Porcupine: animal has trainability = null | |
Config error in Astromite: animal has trainability = null | |
Config error in Stellapede: animal has trainability = null | |
Config error in Cosmopillar: animal has trainability = null | |
Key binding conflict: MainTab_Factions and NextPawnMode are both bound to F9. | |
d3d: failed to create 2D texture id=24733 w=4 h=125 mips=8 d3dfmt=21 [invalid call] | |
Could not load UnityEngine.Texture2D at Things/Food/MREs/USArmyMRE/USArmyMRE in any active mod or in base resources. | |
MatFrom with null sourceTex. | |
Could not load UnityEngine.Texture2D at Things/Food/MREs/RussianArmyMRE/RussianArmyMRE in any active mod or in base resources. | |
MatFrom with null sourceTex. | |
Translation data for language English has 143 errors. Generate translation report for more info. | |
Variants found for StarWarsRaces/Ewok/Ear/LeftEar: 1 | |
Variants found for StarWarsRaces/Ewok/Ear/RightEar: 1 | |
Variants found for StarWarsRaces/Rodian/Antenna/Left_Antenna: 1 | |
Variants found for StarWarsRaces/Rodian/Antenna/Right_Antenna: 1 | |
Variants found for StarWarsRaces/Rodian/Head/Ear: 1 | |
Variants found for StarWarsRaces/Togruta/Montral/Montral: 2 | |
Variants found for StarWarsRaces/Togruta/Lekku/Left/FrontOfHead/Lekku_Left_Front: 2 | |
Variants found for StarWarsRaces/Togruta/Lekku/Left/RearOfHead/Lekku_Left_Rear: 2 | |
Variants found for StarWarsRaces/Togruta/Lekku/Right/FrontOfHead/Lekku_Right_Front: 2 | |
Variants found for StarWarsRaces/Togruta/Lekku/Right/RearOfHead/Lekku_Right_Rear: 2 | |
Variants found for StarWarsRaces/Togruta/Lekku/Rear/Lekku_Rear: 2 | |
Variants found for StarWarsRaces/Twilek/LeftLekku/Lekku_Front_Left: 4 | |
Variants found for StarWarsRaces/Twilek/LeftLekku/Lekku_Rear_Left: 4 | |
Variants found for StarWarsRaces/Twilek/RightLekku/Lekku_Front_Right: 4 | |
Variants found for StarWarsRaces/Twilek/RightLekku/Lekku_Rear_Right: 4 | |
Alien race successfully completed 130 patches with harmony. | |
EnhancedDevelopment.Embrasures.Patcher(): Starting. | |
EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applying Patch: Embrasures | |
EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applied Patch: Embrasures | |
EnhancedDevelopment.Embrasures.Patcher(): Complete. | |
Androids: Fixing surgery recipes for Droids. | |
Androids: Fixing belts whitelist for AlienRace.ThingDef_AlienRace with defName='ChjBattleDroid'. | |
[IncidentPersonStat] injected. | |
[ColorCodedMoodBar] initialized | |
C:/Users/Skynert/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\Config\StatueOfColonist.xml is not found. | |
MoreTraitSlots Harmony Patches: | |
Prefix: | |
PawnGenerator.GenerateTraits [HarmonyPriority(Priority.VeryHigh)] | |
CharacterCardUtility.DrawCharacterCard [HarmonyPriority(Priority.VeryHigh)] | |
HOOD :: I am become L the logger of words! | |
HOOD :: Patching... hold my parka | |
HOOD :: Patching complete! | |
DeepRim: Adding Harmony patch | |
Added recipes for burning books/scrolls successfully. | |
ExpandedRoofing: generating dynamic defs | |
MoreCrashedShipParts: Using harmony to patch lightning strikes. | |
BackupGenerators: Adding Harmony Postfix to GameComponentUtility.StartedNewGame | |
BackupGenerators: Adding Harmony Postfix to GameComponentUtility.LoadedGame | |
Adding Basegame medsList | |
Adding mod medicines | |
Detected mod medicine Vault-Tec Medicine:1.3 | |
Detected mod medicine Bandage Kit:0.35 | |
Detected mod medicine IFAK:0.8 | |
Detected mod medicine medic bag:1.2 | |
Setting up textures | |
Sorted meds list: | |
No medical care | |
Doctor care, but no medicine | |
MèðìçàſCàṟèCàṭèğòṟý_5 | |
Herbal medicine or worse | |
MèðìçàſCàṟèCàṭèğòṟý_6 | |
Industrial-tech medicine or worse | |
MèðìçàſCàṟèCàṭèğòṟý_7 | |
MèðìçàſCàṟèCàṭèğòṟý_8 | |
Best quality medicine | |
Patching Mod Medicines... | |
Pharmacist not detected | |
RimFridge Harmony Patches: | |
Prefix: | |
CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge | |
ReachabilityUtility.CanReach | |
Postfix: | |
GameComponentUtility.StartedNewGame | |
GameComponentUtility.LoadedGame | |
ImpassableMapMaker Harmony Patches: | |
Postfix: | |
GenStep_ElevationFertility.Generate | |
WorldPathGrid.CalculatedCostAt | |
TileFinder.IsValidTileForNewSettlement | |
LifeSupport: DeathRattle mod detected | |
Life Support: Death Rattle mod detected, not patching Pawn_HealthTracker.ShouldBeDeadFromRequiredCapacity() | |
NoNeedAbandonedSettlement | |
Advanced Shields harmony patch successfully loaded | |
SS No Rogue Robots :: Starting patches... | |
SS No Rogue Robots :: (PATCH 1) Patched compiler generated method RimWorld.CompSpawnerMechanoidsOnDamaged.<TrySpawnMechanoids>m__1 | |
SS No Rogue Robots :: (PATCH 2) Patched compiler generated method RimWorld.BaseGen.SymbolResolver_RandomMechanoidGroup.<Resolve>m__0 | |
C:/Users/Skynert/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\Config\StatueOfAnimal.xml is not found. | |
SupplyAndDemand Harmony Patches: | |
Postfix: | |
StockGenerator.RandomCountOf | |
[Readable SaveModList] Patching Save Load window... | |
PES: Try to patch RimQuest | |
Enabled Prison Labor v1.0.3 | |
Patching | |
Type GUIDrawUtility probably needs a StaticConstructorOnStartup attribute, because it has a field disabledTex of type Texture2D. All assets must be loaded in the main thread. | |
Type MyWidgets probably needs a StaticConstructorOnStartup attribute, because it has a field RedTexture of type Texture2D. All assets must be loaded in the main thread. | |
OnLevelWasLoaded was found on ModInitializerComponent | |
This message has been deprecated and will be removed in a later version of Unity. | |
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed | |
(Filename: Line: 376) | |
[ModMetaDataCleaner] Removed 167 Metadata and cleaned 826 PreviewImage. | |
Removed: EdB Prepare Carefully, [CP] Rimmu-Nation - Gloves N' Boots (1.0), Rimhammer - The End Times - Dwarfs, Rimhammer - The End Times - With Guns!!, A RimWorld of Magic, Rimhammer - The End Times, Warhammer: Daemonettes, Warhammer: Deathjacks, Warhammer: Gor, Warhammer: Skaven, Warhammer: Zhthy'hl, Warhammer"ish":Dryad, Apothecary, Stargate Races, Alpha Animals, Alien Vs Predator, Vanilla Fishing Expanded, Save Our Ship 2 - Dub's Bad Hygiene Compatibility Patch, [1.0] RimCuisine 2: All Plants All Biomes Patch, RimOverhaul, VGP Garden Tools, Genetic Rim, Gloomy Deco, RimCities, Better Pawn Control, [1.0] RimCuisine 2 Core, [1.0] RimCuisine 2 Meals and Munchies Expansion, [1.0] RimCuisine 2: Bottling and Booze Expansion, [1.0] RimCuisine 2: Smokes and Shrooms Expansion, Mass Effect Krogans, Bob's Mass Effect Turians, More Map Sizes, GeneticRim Alpha Animals Patch, Xenohuman Faces, Megafauna, GeneticRim Megafauna Patch, Weapon Tech, Bo's Milkable Animals, Star Wars - The Force, Lord of the Rims - Dwarves, Lord of the Rims - Facial Stuff Patch, Lord of the Rims - Elves, Lord of the Rims - Hobbits, Medieval Times, Lord of the Rims - Unlimited, Call of Cthulhu - Cosmic Horrors, Sparkling Worlds Addon - More Events [1.0] - Standalone Addon, Master of Crafting, Stop the spam, Beyond the End of the World, Armor Core, Try to find it!, Androids CE Patch, Android tiers CE Patch, More Events Mod [CE Patch], [XND] Turret Extensions, Save Our Ship (Reloaded) - Space Suits, Definitely More Cannons - Turret Extension Patch, Hay is Kibble, [RF] Fertile Fields [1.0], Gear Up And Go, ZARS Tribal Reborn, Facial Stuff 1.0, Hardworking animals 1.0, [B19] Mass Graves, Grub Farm, Fences And Floors, Science Never Stops, RimFace for Facial Stuff 1.0, [sd] spaceship, Simple Clones, FishIndustry, [CP] Chicken Mitchell - Facial Stuff Version (1.0), Faction Discovery, Stack XXL, Pharmacist, Anti-Air Artillery[1.0], More Vanilla Turrets - Turret Extensions Patch, Save Our Ship (Reloaded), Barbed Wire, Psychology, EdB Prepare Carefully, [CP] Rimmu-Nation - Gloves N' Boots (1.0), Rimhammer - The End Times - Dwarfs, Rimhammer - The End Times - With Guns!!, A RimWorld of Magic, Rimhammer - The End Times, Warhammer: Daemonettes, Warhammer: Deathjacks, Warhammer: Gor, Warhammer: Skaven, Warhammer: Zhthy'hl, Warhammer"ish":Dryad, Apothecary, Stargate Races, Alpha Animals, Alien Vs Predator, Vanilla Fishing Expanded, Save Our Ship 2 - Dub's Bad Hygiene Compatibility Patch, [1.0] RimCuisine 2: All Plants All Biomes Patch, RimOverhaul, VGP Garden Tools, Genetic Rim, Gloomy Deco, RimCities, Better Pawn Control, [1.0] RimCuisine 2 Core, [1.0] RimCuisine 2 Meals and Munchies Expansion, [1.0] RimCuisine 2: Bottling and Booze Expansion, [1.0] RimCuisine 2: Smokes and Shrooms Expansion, Mass Effect Krogans, Bob's Mass Effect Turians, More Map Sizes, GeneticRim Alpha Animals Patch, Xenohuman Faces, Megafauna, GeneticRim Megafauna Patch, Weapon Tech, Bo's Milkable Animals, Star Wars - The Force, Lord of the Rims - Dwarves, Lord of the Rims - Facial Stuff Patch, Lord of the Rims - Elves, Lord of the Rims - Hobbits, Medieval Times, Lord of the Rims - Unlimited, Call of Cthulhu - Cosmic Horrors, Sparkling Worlds Addon - More Events [1.0] - Standalone Addon, Master of Crafting, Stop the spam, Beyond the End of the World, Armor Core, Try to find it!, Androids CE Patch, Android tiers CE Patch, More Events Mod [CE Patch], [XND] Turret Extensions, Save Our Ship (Reloaded) - Space Suits, Definitely More Cannons - Turret Extension Patch, Hay is Kibble, [RF] Fertile Fields [1.0], Gear Up And Go, ZARS Tribal Reborn, Facial Stuff 1.0, Hardworking animals 1.0, [B19] Mass Graves, Grub Farm, Fences And Floors, Science Never Stops, RimFace for Facial Stuff 1.0, [sd] spaceship, Simple Clones, FishIndustry, [CP] Chicken Mitchell - Facial Stuff Version (1.0), Faction Discovery, Stack XXL, Pharmacist, Anti-Air Artillery[1.0], More Vanilla Turrets - Turret Extensions Patch, Save Our Ship (Reloaded), Barbed Wire, Psychology, Yes, Vehicles, Finally!, Languages, Combat Extended, [O21] Vehicle Framework, [CP] Get to the Chopper! - Helicopters [1.0] | |
Cleaned: [RH] Faction: Cordis Die (1.0), [CP] Metal Gear Solid (1.0), Camouflage and Stealth, Let's Trade! [1.0], Camera+, [CP] Red Horse Furniture (1.0), [T] MoreFloors, Wall Light, Harvest Everything!, Rah's Bionics and Surgery Expansion, [RH] Faction: The Ghosts (1.0), MendAndRecycle, Hospitality, Humanoid Alien Races 2.0, JecsTools, Androids, [CP] Rimmu-Nation - Clothing (1.0), [RH] Faction: Militaires Sans Frontieres (1.0), [CP] Rimmu-Nation - Weapons (1.0), Xenohumans - Gen-spliced Xenos on the Rim, [RH] Faction: Umbra Company (1.0), [RH] Faction: Task Force 141 (1.0), [CP] DOOM (1.0), SRTS Expanded, Vanilla Armour Expanded, [KV] Faction Control - 1.0, [CP] British Military Kit (1.0), [RH] Faction: Last Man Mercs (1.0), [RH] Faction: Elite Crew (1.0), Large Faction Bases, Questionable Ethics Enhanced, Stackable Chunks [1.0], Guards For Me, Dynamic Diplomacy, Vault-Tec - Handy things for your vault!, Preemptive Strike, Ammunition, Vanilla Hair Expanded, Power Tab, A Petition for Provisions, Vanilla Weapons Expanded - Quickdraw, Vanilla Animals Expanded — Tropical Rainforest, Vanilla Animals Expanded — Tropical Swamp, Save Our Ship 2, Save Our Ship 2 - Rimatomics Compatibility Patch, Save Our Ship 2 - What The Hack Compatibility Patch, Character Editor, Android Tiers++ Extension, Power++, [1.0] Android tiers - Gynoids, [1.0] Android Resurrection Kit, Easier Expectations, [CP] Spec Ops: The Line (1.0), [CP] Jarhead - Military Sounds (1.0), [CP] The Gunny Storyteller (1.0), Misc. MapGenerator, VGP Vegetable Garden, VGP Garden Fabrics, VGP Xtra Trees and Flowers, VGP More Veggies, Dubs Mint Menus, The Brotherhood Compendium, Vanilla Weapons Expanded, Vanilla Animals Expanded — Arid Shrubland, Fallout Vault Structures & Floors, Last Visited, NPDTiers - The Nutrient Paste Expansion Mod, NoMoreAutoroof, Prison Labor, The Wasteland Compendium, OgreStack, Definitely More Cannons, VGP Garden Canning, Snap Out!, VGP Garden Medicine, VGP Garden Resources, VGP Garden Drinks, Smoked meat, Defensive Machine Gun Turret Pack, Vanilla Apparel Expanded, Royal Thrumbos, Vertibird Transport, Vanilla Animals Expanded — Ice Sheet, Vanilla Animals Expanded — Boreal Forest, Vanilla Animals Expanded — Tundra, Tech Advancing, Vanilla Furniture Expanded - Security, Slave Outfits [1.0], [FSF] Simply Soil, [FSF] Growable Grass, Go Explore!, Roads of the Rim, Project Fallout v1.8b, Vanilla Factions Expanded - Medieval, ItemListSelector, Dubs Mint Minimap, Vanilla Animals Expanded — Cats and Dogs, Vanilla Furniture Expanded - Production, [XND] Visible Pants, Mercenaries For Me, Advanced Shield Belts, Additional Joy Objects Classic, Statue of Animal, Weaponry, Grazing Lands, Better ModMismatch Window, Relations Tab, Vanilla Furniture Expanded, Vanilla Animals Expanded — Extreme Desert, Vanilla Animals Expanded — Desert, Statue Of Colonist Alien Race Patch, No Tremendous saddness with death of prisoner, Simple Search Bar, ZARS Tribalism, Geth, [WD] Expanded Floors 1.0, SF Cave Life, Directly abandon settlement, Tier 2 Temperature, Life Support, Mass Muffect Races 1.0, Quarians!, Mass Muffect Harder Raids, Release Animals into Wild, [RH] The Ghosts - A Dog Said.. Patch (1.0), Universal Robot, Vanilla Furniture Expanded - Medical Module, Everybody Gets One, Jewelry, Advanced Parka Mod [ENG/GER], Beautiful Water, Star Wars Races, Dual Wield, Westerado, More Sculpture, Plant Human, Large Outpost, Fences And No Floors, Colony Leadership, [1.0] RPG Style Inventory, Grass Is Hay, Early Industrial Societies, Xen's Taming Fixer, More Pack Animals, Gems, Tradable Stone Blocks, Muh Eggs! [1.0], Ushanka! 1.0.0, Supply and Demand, SF [v1.0] Rain Removes All Filth, [1.0] Razor Wire (With Damage), [SYR] Neuter, Pack Mules Extended, Suppression, 【1.0】Animal straw bed, Medicines+, Tradeable AI Persona Core, ActiveResponseTraining, Skilled Stonecutting, Carcinoma spreads, RimEffect - Asari of the Rims, Wandering Caravans [v2.4.1], AnimalCollabProj, Star Wars - Fully Functional Lightsabers, Zabrak Race, Thrumbo Extension, [sd] chicken nest, MiningCo. LaserFence, MiningCo. ForceField, ED-Laser Drill, Star Wars - Factions, Snowy Trees, Westerado Wilderness, Giddy-up! Battle Mounts, [1.0] Advanced Animal Frameworks 3.4, Rimatomics, Religions of Rimworld, More Vanilla Turrets 1.0, Statue of Colonist, [CP] Metal Gear Solid - CQC Takedown (1.0), [CP] The DOOM Kit - Classic (1.0), [CP] Get to the Chopper! - Aircraft mod [1.0], Vanilla Factions Expanded - Core, Tribal Signal Fire, Prisoner Arena, [1.0] Thanks For All The Fish, DeepRim Power Transfer, Map Reroll, Quest Tab, Vanilla Animals Expanded — Livestock, Doors Expanded, Fertile Planet, [FSF] Improved Vanometric Power Cells, [FSF] Encounter Map Resources, [FSF] Rain Washes Away Filth, War Crimes Expanded, Vanilla Furniture Expanded - Spacer Module, Raids For Me, Harvest Organs Post Mortem, Large Prison Camp, Rimefeller, Nature is Beautiful v2.5 [1.0], [CP] Retro Joy (1.0), [CP] I Need Nourishment! - Slower Malnutrition (1.0), Pawn Badge, Pawn Badge - (MISC) Job Icons, [XND] Proper Shotguns, Days Matter, Cryptorestore Caskets (1.0), [CP] Chicken Mitchell - Hairstyles (1.0), SRTS, VGP_CoffeeTeaDrugs, High Tech Laboratory Facilities (Continued), Misc. Robots, GlitterNet, Beer is Alright, Drop on Water Revived, VGP Soylent Production, Children, school and learning, Misc. Endgame, Blueprints, [XND] Adjustable Predator Count, Kidnapped colonist camp, QualityBuilder, VGP Garden Gourmet, In-wall coolers and vents [1.0], More Components, More Steel, Realistic Rooms, Misc. Bees'n'Honey, FashionRIMsta, Prisoner Harvesting, Selling prisoners with no guilt, Tables+, Misc. Robots++, Sparkling Worlds - Full Mod, Shield Generators by Frontier Developments, Giddy-up! Core, [1.0] Android tiers, More Faction Interaction, Misc. MAI, What the hack?!, Simple Slavery[1.0], [KIR]Playable Outlander Settlers [V1.0], HugsLib, Incident Person Stat, F@#king Drop Pods, No Carried Food, Commercial Server, Vault [1.0], MiningCo. Spaceship, [SYR] Scar Removal, Giddy-up! Caravan, [SYR] Set Up Camp, Mad Skills, Moody, Buildable Terrain v1, [CP] Portable Power Generator (1.0), More Trade Ships, MiningCo. MMS, Plant Growth Sync, [CP] Detailed Body Textures II (1.0), We Had a Trader? (Continued), More Slaves [1.0], [RF] Tribal Raiders [1.0], [RF] Advanced Bridges [1.0], [RF] Archipelagos [1.0], Selectable Sculpture Graphic, Hay is Kibble, [XND] Profitable Weapons, Wall Vitals Monitor, PrisonerRansom, RIMkea, A Dog Said... Animal Prosthetics, Double Population, Black Labs, [CP] Prisoner Outfit (1.0), The Price Is Right, [v1.0]-LinkableDoors, T-45b Power Armor (1.0), Plantable Wild Berries, Storage Solutions, DeadMansClothing, Fishing Nets, Where's the gravel? - Grayscale Edition, Door Mat R1.0, [KV] More Trait Slots - 1.0, Herd Migration Revival, LongRangePodLauncher, [KV] Trading Spot - 1.0, Furnace, [KV] Impassable Map Maker - 1.0, Industrial Age - Objects and Furniture, Toxic Fallout Protection Suit, Bricks Don't Vanish, Veinminer R1.0, [RF] Concrete [1.0], Ugh You Got Me, Simple sidearms, Tilled Soil, Miscellaneous 'CORE', Avoid Friendly Fire, Apparello 2, Locks, Simply More Bridges, Rimlaser, More Batteries, Respect the Scars [1.0], 1.0 - Imprisonment On The Go! (Make Pawns Prisoners Without Beds), no disturbed sleep, Non-Deadly Smokeleaf, MiningCo. DrillTurret, [1.0] Tend Whenever, Fueled Nuclear Power Generators, Stronger Tool Cabinets (1.0), Travel through water, No "Ate Without A Table", [WD] Black Marine Armor 1.0, Chill Out, Body Purist [1.0], No Barrack Penalty Buff, Shoo!, Frontline - Trenches, Frontline - Additional Guns for Trenches, Cargo Pod Transport[1.0], Frontline - Bunkers, SF [1.0] Orbital Trader Transponder, Frontline - Additional Guns for Bunkers, Misc. MapGen FactionBase, ez infestation, Various Space Ship Chunk, [sd] advanced powergeneration, Mass Graves, Misc. Incidents, Expanded Roofing, [sd] medicaddons, MiningCo. Projector, Camping Stuff, Mechanoids Feel Chill Now 1.0, Locks (DoorsExpanded), Uranium is Green, Invisible Conduit, [1.0] Chemfuel From Hay, Concrete Walls, Replica Vanometric Power Cells, [1.0] Trading Economy Mod 3.1, Bulk Components, More vanilla factions, RimWriter - Books, Scrolls, Tablets, and Libraries, Spidercamp's Dog Pack (1.0), Horses (1.0), Galaxy News Radio, RenameColony, Sheep (1.0), Draft Notice - A Radio Add-On for RedHorse Furniture, Tacticool Lyrics - A Radio Patch for RedHorse Furniture, More Trade Ships - Double Population, [1.0] Palisades, MiningCo. MiningHelmet, [1.0] Palisades Embrasures Patch , ED-Embrasures, Glitter Tech, RT Fuse, RT Solar Flare Shield, Allow Tool, Raiderpedes, More Mechanoids, MiningCo. Alert speaker, MinifyEverything, RuntimeGC, [KV] RimFridge - 1.0, RunAndGun, [1.0] Wild Animal Sex V4.1, AI Uplifting Assistant [1.0], Craftable Glitter Tech Weapons and Apparels, Dismiss Trader, RimQuest, Share The Load, Story Framework, Mod Medicine Patch, Meteors, [1.0]-FuelBurning, Toggle Harvest, Plasma Weaponry, Color Coded Mood Bar, Charged weapons for pirates, Orbital Animal Traders, Predator Hunt Alert, Cut plants before building, Open Door Manually, [RF] Fishing [1.0], [RF] Pawns are Capable! [1.0], [RF] Wild Cultivation [1.0], Alien Children Compatibility, Backup Generators, Quarry 1.0, More Furniture [1.0], Hold Open Opens Doors, Fences And Floors, Death Rattle, Roof Support 1.0, Plasteel Surgery, [PS] Reconditioning Pod, Landmines, Brain In a Jar, [WD] More Mini-Turrets 1.0, More Crashed Ship Parts, Disable Sappers, Soaking Wet is a Good Thing, Donkeys, Variable Population, Mine Tech, RimStory, [RH] Faction: Cordis Die (1.0), [CP] Metal Gear Solid (1.0), Camouflage and Stealth, Let's Trade! [1.0], Camera+, [CP] Red Horse Furniture (1.0), [T] MoreFloors, Wall Light, Harvest Everything!, Rah's Bionics and Surgery Expansion, [RH] Faction: The Ghosts (1.0), MendAndRecycle, Hospitality, Humanoid Alien Races 2.0, JecsTools, Androids, [CP] Rimmu-Nation - Clothing (1.0), [RH] Faction: Militaires Sans Frontieres (1.0), [CP] Rimmu-Nation - Weapons (1.0), Xenohumans - Gen-spliced Xenos on the Rim, [RH] Faction: Umbra Company (1.0), [RH] Faction: Task Force 141 (1.0), [CP] DOOM (1.0), SRTS Expanded, Vanilla Armour Expanded, [KV] Faction Control - 1.0, [CP] British Military Kit (1.0), [RH] Faction: Last Man Mercs (1.0), [RH] Faction: Elite Crew (1.0), Large Faction Bases, Questionable Ethics Enhanced, Stackable Chunks [1.0], Guards For Me, Dynamic Diplomacy, Vault-Tec - Handy things for your vault!, Preemptive Strike, Ammunition, Vanilla Hair Expanded, Power Tab, A Petition for Provisions, Vanilla Weapons Expanded - Quickdraw, Vanilla Animals Expanded — Tropical Rainforest, Vanilla Animals Expanded — Tropical Swamp, Save Our Ship 2, Save Our Ship 2 - Rimatomics Compatibility Patch, Save Our Ship 2 - What The Hack Compatibility Patch, Character Editor, Android Tiers++ Extension, Power++, [1.0] Android tiers - Gynoids, [1.0] Android Resurrection Kit, Easier Expectations, [CP] Spec Ops: The Line (1.0), [CP] Jarhead - Military Sounds (1.0), [CP] The Gunny Storyteller (1.0), Misc. MapGenerator, VGP Vegetable Garden, VGP Garden Fabrics, VGP Xtra Trees and Flowers, VGP More Veggies, Dubs Mint Menus, The Brotherhood Compendium, Vanilla Weapons Expanded, Vanilla Animals Expanded — Arid Shrubland, Fallout Vault Structures & Floors, Last Visited, NPDTiers - The Nutrient Paste Expansion Mod, NoMoreAutoroof, Prison Labor, The Wasteland Compendium, OgreStack, Definitely More Cannons, VGP Garden Canning, Snap Out!, VGP Garden Medicine, VGP Garden Resources, VGP Garden Drinks, Smoked meat, Defensive Machine Gun Turret Pack, Vanilla Apparel Expanded, Royal Thrumbos, Vertibird Transport, Vanilla Animals Expanded — Ice Sheet, Vanilla Animals Expanded — Boreal Forest, Vanilla Animals Expanded — Tundra, Tech Advancing, Vanilla Furniture Expanded - Security, Slave Outfits [1.0], [FSF] Simply Soil, [FSF] Growable Grass, Go Explore!, Roads of the Rim, Project Fallout v1.8b, Vanilla Factions Expanded - Medieval, ItemListSelector, Dubs Mint Minimap, Vanilla Animals Expanded — Cats and Dogs, Vanilla Furniture Expanded - Production, [XND] Visible Pants, Mercenaries For Me, Advanced Shield Belts, Additional Joy Objects Classic, Statue of Animal, Weaponry, Grazing Lands, Better ModMismatch Window, Relations Tab, Vanilla Furniture Expanded, Vanilla Animals Expanded — Extreme Desert, Vanilla Animals Expanded — Desert, Statue Of Colonist Alien Race Patch, No Tremendous saddness with death of prisoner, Simple Search Bar, ZARS Tribalism, Geth, [WD] Expanded Floors 1.0, SF Cave Life, Directly abandon settlement, Tier 2 Temperature, Life Support, Mass Muffect Races 1.0, Quarians!, Mass Muffect Harder Raids, Release Animals into Wild, [RH] The Ghosts - A Dog Said.. Patch (1.0), Universal Robot, Vanilla Furniture Expanded - Medical Module, Everybody Gets One, Jewelry, Advanced Parka Mod [ENG/GER], Beautiful Water, Star Wars Races, Dual Wield, Westerado, More Sculpture, Plant Human, Large Outpost, Fences And No Floors, Colony Leadership, [1.0] RPG Style Inventory, Grass Is Hay, Early Industrial Societies, Xen's Taming Fixer, More Pack Animals, Gems, Tradable Stone Blocks, Muh Eggs! [1.0], Ushanka! 1.0.0, Supply and Demand, SF [v1.0] Rain Removes All Filth, [1.0] Razor Wire (With Damage), [SYR] Neuter, Pack Mules Extended, Suppression, 【1.0】Animal straw bed, Medicines+, Tradeable AI Persona Core, ActiveResponseTraining, Skilled Stonecutting, Carcinoma spreads, RimEffect - Asari of the Rims, Wandering Caravans [v2.4.1], AnimalCollabProj, Star Wars - Fully Functional Lightsabers, Zabrak Race, Thrumbo Extension, [sd] chicken nest, MiningCo. LaserFence, MiningCo. ForceField, ED-Laser Drill, Star Wars - Factions, Snowy Trees, Westerado Wilderness, Giddy-up! Battle Mounts, [1.0] Advanced Animal Frameworks 3.4, Rimatomics, Religions of Rimworld, More Vanilla Turrets 1.0, Statue of Colonist, [CP] Metal Gear Solid - CQC Takedown (1.0), [CP] The DOOM Kit - Classic (1.0), [CP] Get to the Chopper! - Aircraft mod [1.0], Vanilla Factions Expanded - Core, Tribal Signal Fire, Prisoner Arena, [1.0] Thanks For All The Fish, DeepRim Power Transfer, Map Reroll, Quest Tab, Vanilla Animals Expanded — Livestock, Doors Expanded, Fertile Planet, [FSF] Improved Vanometric Power Cells, [FSF] Encounter Map Resources, [FSF] Rain Washes Away Filth, War Crimes Expanded, Vanilla Furniture Expanded - Spacer Module, Raids For Me, Harvest Organs Post Mortem, Large Prison Camp, Rimefeller, Nature is Beautiful v2.5 [1.0], [CP] Retro Joy (1.0), [CP] I Need Nourishment! - Slower Malnutrition (1.0), Pawn Badge, Pawn Badge - (MISC) Job Icons, [XND] Proper Shotguns, Days Matter, Cryptorestore Caskets (1.0), [CP] Chicken Mitchell - Hairstyles (1.0), SRTS, VGP_CoffeeTeaDrugs, High Tech Laboratory Facilities (Continued), Misc. Robots, GlitterNet, Beer is Alright, Drop on Water Revived, VGP Soylent Production, Children, school and learning, Misc. Endgame, Blueprints, [XND] Adjustable Predator Count, Kidnapped colonist camp, QualityBuilder, VGP Garden Gourmet, In-wall coolers and vents [1.0], More Components, More Steel, Realistic Rooms, Misc. Bees'n'Honey, FashionRIMsta, Prisoner Harvesting, Selling prisoners with no guilt, Tables+, Misc. Robots++, Sparkling Worlds - Full Mod, Shield Generators by Frontier Developments, Giddy-up! Core, [1.0] Android tiers, More Faction Interaction, Misc. MAI, What the hack?!, Simple Slavery[1.0], [KIR]Playable Outlander Settlers [V1.0], HugsLib, Incident Person Stat, F@#king Drop Pods, No Carried Food, Commercial Server, Vault [1.0], MiningCo. Spaceship, [SYR] Scar Removal, Giddy-up! Caravan, [SYR] Set Up Camp, Mad Skills, Moody, Buildable Terrain v1, [CP] Portable Power Generator (1.0), More Trade Ships, MiningCo. MMS, Plant Growth Sync, [CP] Detailed Body Textures II (1.0), We Had a Trader? (Continued), More Slaves [1.0], [RF] Tribal Raiders [1.0], [RF] Advanced Bridges [1.0], [RF] Archipelagos [1.0], Selectable Sculpture Graphic, Hay is Kibble, [XND] Profitable Weapons, Wall Vitals Monitor, PrisonerRansom, RIMkea, A Dog Said... Animal Prosthetics, Double Population, Black Labs, [CP] Prisoner Outfit (1.0), The Price Is Right, [v1.0]-LinkableDoors, T-45b Power Armor (1.0), Plantable Wild Berries, Storage Solutions, DeadMansClothing, Fishing Nets, Where's the gravel? - Grayscale Edition, Door Mat R1.0, [KV] More Trait Slots - 1.0, Herd Migration Revival, LongRangePodLauncher, [KV] Trading Spot - 1.0, Furnace, [KV] Impassable Map Maker - 1.0, Industrial Age - Objects and Furniture, Toxic Fallout Protection Suit, Bricks Don't Vanish, Veinminer R1.0, [RF] Concrete [1.0], Ugh You Got Me, Simple sidearms, Tilled Soil, Miscellaneous 'CORE', Avoid Friendly Fire, Apparello 2, Locks, Simply More Bridges, Rimlaser, More Batteries, Respect the Scars [1.0], 1.0 - Imprisonment On The Go! (Make Pawns Prisoners Without Beds), no disturbed sleep, Non-Deadly Smokeleaf, MiningCo. DrillTurret, [1.0] Tend Whenever, Fueled Nuclear Power Generators, Stronger Tool Cabinets (1.0), Travel through water, No "Ate Without A Table", [WD] Black Marine Armor 1.0, Chill Out, Body Purist [1.0], No Barrack Penalty Buff, Shoo!, Frontline - Trenches, Frontline - Additional Guns for Trenches, Cargo Pod Transport[1.0], Frontline - Bunkers, SF [1.0] Orbital Trader Transponder, Frontline - Additional Guns for Bunkers, Misc. MapGen FactionBase, ez infestation, Various Space Ship Chunk, [sd] advanced powergeneration, Mass Graves, Misc. Incidents, Expanded Roofing, [sd] medicaddons, MiningCo. Projector, Camping Stuff, Mechanoids Feel Chill Now 1.0, Locks (DoorsExpanded), Uranium is Green, Invisible Conduit, [1.0] Chemfuel From Hay, Concrete Walls, Replica Vanometric Power Cells, [1.0] Trading Economy Mod 3.1, Bulk Components, More vanilla factions, RimWriter - Books, Scrolls, Tablets, and Libraries, Spidercamp's Dog Pack (1.0), Horses (1.0), Galaxy News Radio, RenameColony, Sheep (1.0), Draft Notice - A Radio Add-On for RedHorse Furniture, Tacticool Lyrics - A Radio Patch for RedHorse Furniture, More Trade Ships - Double Population, [1.0] Palisades, MiningCo. MiningHelmet, [1.0] Palisades Embrasures Patch , ED-Embrasures, Glitter Tech, RT Fuse, RT Solar Flare Shield, Allow Tool, Raiderpedes, More Mechanoids, MiningCo. Alert speaker, MinifyEverything, RuntimeGC, [KV] RimFridge - 1.0, RunAndGun, [1.0] Wild Animal Sex V4.1, AI Uplifting Assistant [1.0], Craftable Glitter Tech Weapons and Apparels, Dismiss Trader, RimQuest, Share The Load, Story Framework, Mod Medicine Patch, Meteors, [1.0]-FuelBurning, Toggle Harvest, Plasma Weaponry, Color Coded Mood Bar, Charged weapons for pirates, Orbital Animal Traders, Predator Hunt Alert, Cut plants before building, Open Door Manually, [RF] Fishing [1.0], [RF] Pawns are Capable! [1.0], [RF] Wild Cultivation [1.0], Alien Children Compatibility, Backup Generators, Quarry 1.0, More Furniture [1.0], Hold Open Opens Doors, Fences And Floors, Death Rattle, Roof Support 1.0, Plasteel Surgery, [PS] Reconditioning Pod, Landmines, Brain In a Jar, [WD] More Mini-Turrets 1.0, More Crashed Ship Parts, Disable Sappers, Soaking Wet is a Good Thing, Donkeys, Variable Population, Mine Tech, RimStory, DeepRim, Core | |
[LanguageDataCleaner] Removed 35 LoadedLanguages and cleaned 165 DefInjectionPackages. | |
Removed Languages: Languages, Germany, Ukranian, Korean_SK, ru, Sample, TranslateTemplate, SimplifiedChinese, KoreanFastChannel, Українська, Türkçe, Svenska, Español(Latinoamérica), Español(Castellano), Slovenčina, Русский, Română, Português Brasileiro, Português, Polski (1.0 beta), Norsk Bokmål, 한국어, 日本語, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, Čeština, 繁體中文, 简体中文, Català | |
[RuntimeGC] Detour completed: MuteGC | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 87 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 87 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 87 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 87 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 87 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 87 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 87 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 87 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 87 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 87 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 87 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 87 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 87 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 87 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 87 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 87 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 87 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 87 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 87 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 87 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 87 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 87 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 87 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 87 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 87 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 87 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 87 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named AA_BlackHive. There are 87 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 87 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named AA_BlackHive. There are 87 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 87 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named AA_BlackHive. There are 87 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 87 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named AA_BlackHive. There are 87 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 87 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named AA_BlackHive. There are 87 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 87 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named AA_BlackHive. There are 87 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 87 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named AA_BlackHive. There are 87 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 87 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named AA_BlackHive. There are 87 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 87 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named AA_BlackHive. There are 87 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 87 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named AA_BlackHive. There are 87 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 87 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named AA_BlackHive. There are 87 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 87 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named AA_BlackHive. There are 87 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 87 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named AA_BlackHive. There are 87 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 87 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named AA_BlackHive. There are 87 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 87 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named AA_BlackHive. There are 87 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 87 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named AA_BlackHive. There are 87 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 87 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named AA_BlackHive. There are 87 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 87 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named AA_BlackHive. There are 87 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 87 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named AA_BlackHive. There are 87 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 87 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named AA_BlackHive. There are 87 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 87 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named AA_BlackHive. There are 87 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named PJ_GhostFaction. There are 87 defs of this type loaded. | |
Failed to find RimWorld.FactionDef named AA_BlackHive. There are 87 defs of this type loaded. | |
[HugsLib] initializing Children, AlienChildrenCompatibility, GiddyUpCore, BattleMounts, AllowTool, ItemListSelector, AvoidFriendlyFire, SimpleSidearms, RunAndGun, Hospitality, GiddyUpCaravan, VariablePopulation, DeathRattle, Hold_Open_Opens_Doors, RimStory, DaysMatter, RR_PawnBadge, AllTheFish, MoreMechanoids, MURWallLight, SimpleSlavery, WhatTheHack, GlitterNet, Autopsy, DualWield, StackableChunks, da_SuppressionMod, MapReroll, Weaponry, ShipInteriorMod2, SoSRimatomicsPatch, CharacterEditor | |
Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, Anon2Dresser, Anon2EndTable, Anon2RoyalEndTable, Anon2EndTableLight, Anon2RoyalEndTableLight, sd_medicaddons_medieval_surg_washpan, sd_medicaddons_medieval_surg_instruments, sd_medicaddons_medieval_surg_lamp, sd_medicaddons_industrial_surg_instruments, sd_medicaddons_industrial_surg_lamp, sd_medicaddons_spacer_surg_vitalsmonitor, sd_medicaddons_spacer_surg_instruments, sd_medicaddons_spacer_surg_lamp, Wall_M_VitalsMonitor, Table_Wardrobe, Table_RoyalEndTable, Table_RoyalDresser, Table_IlluminatedEndTable, Table_IlluminatedDresser, CP_FootlockerSmall, CP_IVSupport, CP_InstrumentTable, CP_UltrasoundMachine, CP_VitalSigns, CP_MedicalVentilator, Facility_VitalsCentre, Facility_IVDrip, vt_curio, VaultWardrobeA, VaultWardrobeB, vt_EndTable, vt_commode, vt_luxEndTable, vt_luxcommode, Vaultmedical, Vaultmedicallamp, AndroidOperationKit | |
Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, GlitterworldHospitalBedSW, ambTable, PILFURBed, SNOREGGSingle, SNOREGGDouble, KRUDNEPPSingle, SLABNEPPDouble, AIPawn_RechargeStation, AIPawn_RechargeStation2x, Bed_StoneSlab, Bed_Simple, Bed_Ergonomic, Bed_DoubleErgonomic, Bed_Kingsize, Bed_AdvBed, Bed_AdvDoubleBed, CP_MilitaryCotBed, CP_DoubleMilitaryCotBed, CP_M81Bedroll, CP_M81MulticamBedroll, CP_DoubleCamoBedroll, CP_MedicalStretcher, CP_MedicalBed, Bed_OperatingTable, Bed_CryptoBed, Bed_Vault, Bed_DoubleVault, Bed_luxDoubleVault, HospitalBedVault, AndroidOperationBed | |
[DaysMatter] Loaded. | |
[AllTheFish] Set fishingWorkCost: 10 | |
System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: C:\Program Files (x86)\Steam\steamapps\mono\mono\mini\mono.exe | |
at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in <filename unknown>:0 | |
--- End of inner exception stack trace --- | |
at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in <filename unknown>:0 | |
at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in <filename unknown>:0 | |
at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in <filename unknown>:0 | |
System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: C:\Program Files (x86)\Steam\steamapps\mono\mono\mini\mono.exe | |
at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in <filename unknown>:0 | |
--- End of inner exception stack trace --- | |
at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in <filename unknown>:0 | |
at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in <filename unknown>:0 | |
at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in <filename unknown>:0 | |
[StackableChunks] Chunk Stacks set too: 15 | |
[StackableChunks] Slag Stacks set too: 15 | |
Apparel Stuff Color detours loaded, hopefully correct | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
Config error in D9Villista: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9Desperado: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverRegular: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9SlaverGrenadier: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WShotgun: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in D9WAuto: Cheapest weapon with one of my weaponTags costs 999999 but weaponMoney min is 530, so could end up weaponless. | |
Config error in GethKind: GethKind has no combatPower. | |
[OgreStack]: Modify Stack Sizes Complete | |
String too long for TextMeshGenerator. Cutting off characters. | |
(Filename: Line: 224) | |
Loaded file (Scenario) is from version 1.0.2059 rev1005, we are running version 1.0.2408 rev747. | |
Could not find class ScenPart_LandShip while resolving node li. Trying to use RimWorld.ScenPart instead. Full node: <li Class="ScenPart_LandShip"><def>Rule_LandShip</def><shipFactionName>Heneranotlium People's Federation</shipFactionName></li> | |
SaveableFromNode exception: System.ArgumentException: Can't load abstract class RimWorld.ScenPart | |
at Verse.ScribeExtractor.SaveableFromNode[ScenPart] (System.Xml.XmlNode subNode, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0 | |
Subnode: | |
<li Class="ScenPart_LandShip"><def>Rule_LandShip</def><shipFactionName>Heneranotlium People's Federation</shipFactionName></li> | |
Some ScenParts were null after loading. | |
Loaded file (Scenario) is from version 0.17.1546 rev887, we are running version 1.0.2408 rev747. | |
Loaded file (Scenario) is from version 0.16.1393 rev536, we are running version 1.0.2408 rev747. | |
Loaded file (Scenario) is from version 0.16.1393 rev536, we are running version 1.0.2408 rev747. | |
[ATPP] BlacklistigOtherAR : Corpse_Human | |
[ATPP] BlacklistigOtherAR : Corpse_ChjAndroid | |
[ATPP] BlacklistigOtherAR : Corpse_ChjDroid | |
[ATPP] BlacklistigOtherAR : Corpse_ChjBattleDroid | |
[ATPP] BlacklistigOtherAR : Corpse_U_Robot | |
[ATPP] BlacklistigOtherAR : Corpse_DesignerMatesXH | |
[ATPP] BlacklistigOtherAR : Corpse_ScaleManXH | |
[ATPP] BlacklistigOtherAR : Corpse_SoldiermorphXH | |
[ATPP] BlacklistigOtherAR : Corpse_WolfManXH | |
[ATPP] BlacklistigOtherAR : Corpse_M7Mech | |
[ATPP] BlacklistigOtherAR : Corpse_Alien_Zabrak | |
[ATPP] BlacklistigOtherAR : Corpse_Alien_Asari_Blue | |
[ATPP] BlacklistigOtherAR : Corpse_Alien_Asari_Violet | |
[ATPP] BlacklistigOtherAR : Corpse_Alien_Asari_Lightblue | |
[ATPP] BlacklistigOtherAR : Corpse_Alien_Asari_Green | |
[ATPP] BlacklistigOtherAR : Corpse_StarWarsRaces_Ewok | |
[ATPP] BlacklistigOtherAR : Corpse_StarWarsRaces_Rodian | |
[ATPP] BlacklistigOtherAR : Corpse_StarWarsRaces_Togruta | |
[ATPP] BlacklistigOtherAR : Corpse_StarWarsRaces_Twilek | |
[ATPP] BlacklistigOtherAR : Corpse_StarWarsRaces_Wookie | |
[ATPP] BlacklistigOtherAR : Corpse_AlienBatarian | |
[ATPP] BlacklistigOtherAR : Corpse_AlienDrell | |
[ATPP] BlacklistigOtherAR : Corpse_AlienHanar | |
[ATPP] BlacklistigOtherAR : Corpse_AlienKroganHand | |
[ATPP] BlacklistigOtherAR : Corpse_AlienKrogan | |
[ATPP] BlacklistigOtherAR : Corpse_AlienKroganWizard | |
[ATPP] BlacklistigOtherAR : Corpse_AlienSalarian | |
[ATPP] BlacklistigOtherAR : Corpse_AlienTurian | |
[ATPP] BlacklistigOtherAR : Corpse_AlienVorchaHand | |
[ATPP] BlacklistigOtherAR : Corpse_AlienVorcha | |
[ATPP] BlacklistigOtherAR : Corpse_AlienQuarian | |
[ATPP] BlacklistigOtherAR : Corpse_Geth | |
Mod Check Called | |
Lightsabers :: Star Wars - Factions Detected. | |
RandomElementByWeight with totalWeight=0 - use TryRandomElementByWeight. | |
RandomElementByWeight with totalWeight=0 - use TryRandomElementByWeight. | |
Unloading 5 Unused Serialized files (Serialized files now loaded: 0) | |
Unloading 75 unused Assets to reduce memory usage. Loaded Objects now: 43501. | |
Total: 1107.083496 ms (FindLiveObjects: 1.684500 ms CreateObjectMapping: 4.426600 ms MarkObjects: 1100.203735 ms DeleteObjects: 0.767600 ms) | |
Unloading 3 Unused Serialized files (Serialized files now loaded: 0) | |
QualityBuilder added property to '683' things | |
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 42985. | |
Total: 1093.673096 ms (FindLiveObjects: 1.275700 ms CreateObjectMapping: 2.276500 ms MarkObjects: 1090.053101 ms DeleteObjects: 0.066800 ms) | |
Initializing new game with mods Core, HugsLib, JecsTools, RuntimeGC, Camouflage and Stealth, Doors Expanded, Moody, Ammunition, Humanoid Alien Races 2.0, Children, school and learning, Alien Children Compatibility, [KV] Faction Control - 1.0, Story Framework, Sparkling Worlds - Full Mod, Vanilla Factions Expanded - Core, Giddy-up! Core, Giddy-up! Battle Mounts, Miscellaneous 'CORE', Buildable Terrain v1, Ugh You Got Me, Dubs Mint Menus, Realistic Rooms, Allow Tool, Veinminer R1.0, Bricks Don't Vanish, ED-Embrasures, QualityBuilder, [KV] Trading Spot - 1.0, Herd Migration Revival, [XND] Adjustable Predator Count, [SYR] Set Up Camp, Where's the gravel? - Grayscale Edition, [FSF] Encounter Map Resources, More Steel, [FSF] Growable Grass, DeadMansClothing, ItemListSelector, Storage Solutions, Plantable Wild Berries, Androids, Incident Person Stat, [v1.0]-LinkableDoors, The Price Is Right, Black Labs, [CP] Chicken Mitchell - Hairstyles (1.0), Double Population, Camera+, No "Ate Without A Table", Travel through water, [1.0] Tend Whenever, Non-Deadly Smokeleaf, no disturbed sleep, 1.0 - Imprisonment On The Go! (Make Pawns Prisoners Without Beds), Respect the Scars [1.0], Tables+, Dismiss Trader, Misc. Bees'n'Honey, [1.0] Wild Animal Sex V4.1, Locks, MendAndRecycle, Snap Out!, Selling prisoners with no guilt, More Faction Interaction, Avoid Friendly Fire, Quarry 1.0, Simple sidearms, Tilled Soil, Color Coded Mood Bar, Statue of Colonist, Toggle Harvest, Hay is Kibble, Nature is Beautiful v2.5 [1.0], Predator Hunt Alert, Selectable Sculpture Graphic, [RF] Pawns are Capable! [1.0], [RF] Tribal Raiders [1.0], More Slaves [1.0], We Had a Trader? (Continued), Blueprints, [CP] Detailed Body Textures II (1.0), Plant Growth Sync, [XND] Visible Pants, Mad Skills, [FSF] Simply Soil, RunAndGun, Hospitality, [T] MoreFloors, No Barrack Penalty Buff, [RF] Fishing [1.0], Fishing Nets, Shoo!, Giddy-up! Caravan, [RF] Archipelagos [1.0], Camping Stuff, Mass Graves, ez infestation, Misc. MapGenerator, Misc. MapGen FactionBase, RenameColony, Horses (1.0), Spidercamp's Dog Pack (1.0), Sheep (1.0), [KV] More Trait Slots - 1.0, Disable Sappers, Variable Population, Religions of Rimworld, Donkeys, Soaking Wet is a Good Thing, Large Prison Camp, Roof Support 1.0, Death Rattle, Hold Open Opens Doors, [RF] Wild Cultivation [1.0], RimStory, Open Door Manually, Cut plants before building, Share The Load, [1.0] Palisades, [1.0] Palisades Embrasures Patch , Kidnapped colonist camp, No Carried Food, Dubs Mint Minimap, Beer is Alright, Drop on Water Revived, Days Matter, [CP] I Need Nourishment! - Slower Malnutrition (1.0), Pawn Badge, Pawn Badge - (MISC) Job Icons, [1.0] Thanks For All The Fish, Prisoner Arena, Vanilla Animals Expanded — Livestock, RimQuest, Grazing Lands, DeepRim, Roads of the Rim, More Furniture [1.0], RimWriter - Books, Scrolls, Tablets, and Libraries, [sd] medicaddons, Expanded Roofing, Misc. Incidents, Simply More Bridges, Apparello 2, Door Mat R1.0, [XND] Profitable Weapons, Let's Trade! [1.0], FashionRIMsta, Quest Tab, Vanilla Furniture Expanded - Security, Go Explore!, PrisonerRansom, Tribal Signal Fire, Fertile Planet, Mine Tech, OgreStack, Star Wars - Factions, Project Fallout v1.8b, More Crashed Ship Parts, [WD] More Mini-Turrets 1.0, Brain In a Jar, Landmines, [PS] Reconditioning Pod, Plasteel Surgery, Fences And Floors, Backup Generators, Smoked meat, Orbital Animal Traders, Charged weapons for pirates, Plasma Weaponry, [1.0]-FuelBurning, Meteors, Mod Medicine Patch, Glitter Tech, Craftable Glitter Tech Weapons and Apparels, AI Uplifting Assistant [1.0], [KV] RimFridge - 1.0, MiningCo. Alert speaker, More Mechanoids, Raiderpedes, RT Fuse, RT Solar Flare Shield, MiningCo. MiningHelmet, Galaxy News Radio, More vanilla factions, Bulk Components, Replica Vanometric Power Cells, Concrete Walls, [1.0] Chemfuel From Hay, Invisible Conduit, Uranium is Green, Wall Light, MiningCo. Projector, [sd] advanced powergeneration, Various Space Ship Chunk, SF [1.0] Orbital Trader Transponder, Frontline - Bunkers, Frontline - Additional Guns for Bunkers, Frontline - Trenches, Frontline - Additional Guns for Trenches, Cargo Pod Transport[1.0], Chill Out, Body Purist [1.0], [WD] Black Marine Armor 1.0, Stronger Tool Cabinets (1.0), Mechanoids Feel Chill Now 1.0, Fueled Nuclear Power Generators, MiningCo. DrillTurret, More Batteries, Rimlaser, [RF] Concrete [1.0], Toxic Fallout Protection Suit, Industrial Age - Objects and Furniture, [KV] Impassable Map Maker - 1.0, Furnace, LongRangePodLauncher, T-45b Power Armor (1.0), [CP] Prisoner Outfit (1.0), A Dog Said... Animal Prosthetics, RIMkea, Wall Vitals Monitor, [RF] Advanced Bridges [1.0], MiningCo. MMS, [CP] Portable Power Generator (1.0), [SYR] Scar Removal, MiningCo. Spaceship, Vault [1.0], Commercial Server, F@#king Drop Pods, [KIR]Playable Outlander Settlers [V1.0], Simple Slavery[1.0], What the hack?!, Harvest Everything!, Misc. MAI, Shield Generators by Frontier Developments, Misc. Robots, Misc. Robots++, Prisoner Harvesting, Definitely More Cannons, Tech Advancing, More Components, In-wall coolers and vents [1.0], Misc. Endgame, GlitterNet, Additional Joy Objects Classic, Defensive Machine Gun Turret Pack, SRTS, Advanced Shield Belts, Cryptorestore Caskets (1.0), [XND] Proper Shotguns, Life Support, Questionable Ethics Enhanced, Tier 2 Temperature, Directly abandon settlement, SF Cave Life, [WD] Expanded Floors 1.0, ZARS Tribalism, Vanilla Animals Expanded — Cats and Dogs, Simple Search Bar, No Tremendous saddness with death of prisoner, Vanilla Animals Expanded — Desert, Vanilla Animals Expanded — Extreme Desert, Vanilla Animals Expanded — Arid Shrubland, Large Faction Bases, Statue Of Colonist Alien Race Patch, Vanilla Furniture Expanded, Royal Thrumbos, DeepRim Power Transfer, Vanilla Apparel Expanded, Vanilla Armour Expanded, Vanilla Weapons Expanded, War Crimes Expanded, Raids For Me, [CP] Get to the Chopper! - Aircraft mod [1.0], SRTS Expanded, [CP] The DOOM Kit - Classic (1.0), [CP] DOOM (1.0), [CP] Retro Joy (1.0), Vanilla Furniture Expanded - Spacer Module, [RH] Faction: Task Force 141 (1.0), [RH] Faction: Umbra Company (1.0), [CP] Metal Gear Solid - CQC Takedown (1.0), [CP] Rimmu-Nation - Weapons (1.0), [RH] Faction: Militaires Sans Frontieres (1.0), The Brotherhood Compendium, [CP] Rimmu-Nation - Clothing (1.0), [CP] British Military Kit (1.0), [RH] Faction: Elite Crew (1.0), [RH] Faction: Last Man Mercs (1.0), Harvest Organs Post Mortem, Rimatomics, [RH] Faction: The Ghosts (1.0), Rah's Bionics and Surgery Expansion, [FSF] Improved Vanometric Power Cells, [CP] Red Horse Furniture (1.0), Rimefeller, Release Animals into Wild, [RH] The Ghosts - A Dog Said.. Patch (1.0), Universal Robot, Vanilla Furniture Expanded - Medical Module, Everybody Gets One, Jewelry, Advanced Parka Mod [ENG/GER], Beautiful Water, Statue of Animal, Dual Wield, Stackable Chunks [1.0], More Sculpture, Plant Human, Large Outpost, Fences And No Floors, Colony Leadership, [1.0] RPG Style Inventory, Grass Is Hay, Early Industrial Societies, Xen's Taming Fixer, More Pack Animals, Gems, Slave Outfits [1.0], Tradable Stone Blocks, Muh Eggs! [1.0], Ushanka! 1.0.0, Supply and Demand, [1.0] Razor Wire (With Damage), [SYR] Neuter, Pack Mules Extended, Suppression, 【1.0】Animal straw bed, Medicines+, Tradeable AI Persona Core, ActiveResponseTraining, Skilled Stonecutting, Carcinoma spreads, Wandering Caravans [v2.4.1], Fallout Vault Structures & Floors, AnimalCollabProj, Star Wars - Fully Functional Lightsabers, Thrumbo Extension, [sd] chicken nest, ED-Laser Drill, MiningCo. ForceField, MiningCo. LaserFence, High Tech Laboratory Facilities (Continued), Locks (DoorsExpanded), Draft Notice - A Radio Add-On for RedHorse Furniture, Tacticool Lyrics - A Radio Patch for RedHorse Furniture, SF [v1.0] Rain Removes All Filth, Snowy Trees, Westerado, [1.0] Advanced Animal Frameworks 3.4, Westerado Wilderness, [1.0] Trading Economy Mod 3.1, Better ModMismatch Window, Relations Tab, Mercenaries For Me, Map Reroll, Guards For Me, Vertibird Transport, Dynamic Diplomacy, Weaponry, Last Visited, Vanilla Furniture Expanded - Production, Vault-Tec - Handy things for your vault!, NPDTiers - The Nutrient Paste Expansion Mod, Preemptive Strike, Vanilla Animals Expanded — Ice Sheet, Vanilla Animals Expanded — Boreal Forest, Vanilla Animals Expanded — Tundra, Prison Labor, Vanilla Factions Expanded - Medieval, A Petition for Provisions, Power Tab, The Wasteland Compendium, Save Our Ship 2, Save Our Ship 2 - Rimatomics Compatibility Patch, Save Our Ship 2 - What The Hack Compatibility Patch, Character Editor, NoMoreAutoroof, Vanilla Weapons Expanded - Quickdraw, Vanilla Animals Expanded — Tropical Rainforest, Vanilla Animals Expanded — Tropical Swamp, Xenohumans - Gen-spliced Xenos on the Rim, [1.0] Android tiers, More Vanilla Turrets 1.0, Zabrak Race, RimEffect - Asari of the Rims, Star Wars Races, Mass Muffect Races 1.0, Quarians!, Mass Muffect Harder Raids, Geth, Vanilla Hair Expanded, Power++, [1.0] Android tiers - Gynoids, [1.0] Android Resurrection Kit, Android Tiers++ Extension, More Trade Ships, More Trade Ships - Double Population, MinifyEverything, [CP] The Gunny Storyteller (1.0), [CP] Jarhead - Military Sounds (1.0), [CP] Spec Ops: The Line (1.0), Easier Expectations, VGP Vegetable Garden, VGP Garden Fabrics, VGP Xtra Trees and Flowers, VGP More Veggies, VGP Garden Canning, VGP Garden Medicine, VGP Garden Resources, VGP Garden Drinks, VGP_CoffeeTeaDrugs, VGP Soylent Production, VGP Garden Gourmet, [RH] Faction: Cordis Die (1.0), [CP] Metal Gear Solid (1.0), [FSF] Rain Washes Away Filth | |
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1700683323/Textures/Things/Pawn/Animal/GuineaPig/AEXP_GuineaPig_SkinSet.xml | |
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Reptiles/Geckos/ACPXGecko_SkinSet.xml | |
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Rodents/Guinea Pig/ACPGuineaPig_SkinSet.xml | |
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Horses/Horse/ACPHorse_SkinSet.xml | |
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Rodents/Guinea Pig/ACPGuineaPig_SkinSet.xml | |
ShallowReservoirSeed == 0 Regenerating seeds | |
Cleaned up 0 depricated records from Giddy-up! | |
[AllowTool] Injected 7 designators | |
Cleaned up 0 depricated records from What the Hack!? | |
QueueEvents | |
QueueEvents | |
QueueEvents | |
QualityBuilder added to orders category. | |
Unloading 0 Unused Serialized files (Serialized files now loaded: 0) | |
Failed to find any texture while constructing Multi(initPath=Things/Pawn/Animal/Cats/Amur Leopard/LeopardPack, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south. | |
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1700683323/Textures/Things/Pawn/Animal/GuineaPig/AEXP_GuineaPig_SkinSet.xml | |
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Reptiles/Geckos/ACPXGecko_SkinSet.xml | |
Failed to find any texture while constructing Multi(initPath=Things/Pawn/Animal/BlackBear/BlackBearPack, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south. | |
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Rodents/Guinea Pig/ACPGuineaPig_SkinSet.xml | |
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Horses/Horse/ACPHorse_SkinSet.xml | |
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Rodents/Guinea Pig/ACPGuineaPig_SkinSet.xml | |
Quarian Settlements are coming after 10.7336 days. | |
Asari Union are coming after 33.96888 days. | |
Not Done | |
Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 62045. | |
Total: 1219.592896 ms (FindLiveObjects: 2.083300 ms CreateObjectMapping: 4.266400 ms MarkObjects: 1213.143311 ms DeleteObjects: 0.098500 ms) | |
[AllTheFish] MapLoaded: Fishable terrain options: WaterDeep, WaterOceanDeep, WaterMovingChestDeep | |
[AllTheFish] Humans are here... so long and thanks for all the fish @ ((296, 0, 180)) | |
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Reached max messages limit. Stopping logging to avoid spam. | |
Unloading 3 Unused Serialized files (Serialized files now loaded: 0) | |
Unloading 47298 unused Assets to reduce memory usage. Loaded Objects now: 44767. | |
Total: 1011.665588 ms (FindLiveObjects: 3.383900 ms CreateObjectMapping: 11.525499 ms MarkObjects: 835.934570 ms DeleteObjects: 160.820496 ms) | |
Unloading 1 Unused Serialized files (Serialized files now loaded: 0) | |
Unloading 112 unused Assets to reduce memory usage. Loaded Objects now: 46336. | |
Total: 1253.448486 ms (FindLiveObjects: 1.937800 ms CreateObjectMapping: 4.438700 ms MarkObjects: 1212.721924 ms DeleteObjects: 34.349300 ms) | |
Unloading 3 Unused Serialized files (Serialized files now loaded: 0) | |
Message logging is now once again on. | |
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 46175. | |
Total: 1137.244751 ms (FindLiveObjects: 1.960400 ms CreateObjectMapping: 5.392400 ms MarkObjects: 1129.790894 ms DeleteObjects: 0.099800 ms) | |
Initializing new game with mods Core, HugsLib, JecsTools, RuntimeGC, Camouflage and Stealth, Doors Expanded, Moody, Ammunition, Humanoid Alien Races 2.0, Children, school and learning, Alien Children Compatibility, [KV] Faction Control - 1.0, Story Framework, Sparkling Worlds - Full Mod, Vanilla Factions Expanded - Core, Giddy-up! Core, Giddy-up! Battle Mounts, Miscellaneous 'CORE', Buildable Terrain v1, Ugh You Got Me, Dubs Mint Menus, Realistic Rooms, Allow Tool, Veinminer R1.0, Bricks Don't Vanish, ED-Embrasures, QualityBuilder, [KV] Trading Spot - 1.0, Herd Migration Revival, [XND] Adjustable Predator Count, [SYR] Set Up Camp, Where's the gravel? - Grayscale Edition, [FSF] Encounter Map Resources, More Steel, [FSF] Growable Grass, DeadMansClothing, ItemListSelector, Storage Solutions, Plantable Wild Berries, Androids, Incident Person Stat, [v1.0]-LinkableDoors, The Price Is Right, Black Labs, [CP] Chicken Mitchell - Hairstyles (1.0), Double Population, Camera+, No "Ate Without A Table", Travel through water, [1.0] Tend Whenever, Non-Deadly Smokeleaf, no disturbed sleep, 1.0 - Imprisonment On The Go! (Make Pawns Prisoners Without Beds), Respect the Scars [1.0], Tables+, Dismiss Trader, Misc. Bees'n'Honey, [1.0] Wild Animal Sex V4.1, Locks, MendAndRecycle, Snap Out!, Selling prisoners with no guilt, More Faction Interaction, Avoid Friendly Fire, Quarry 1.0, Simple sidearms, Tilled Soil, Color Coded Mood Bar, Statue of Colonist, Toggle Harvest, Hay is Kibble, Nature is Beautiful v2.5 [1.0], Predator Hunt Alert, Selectable Sculpture Graphic, [RF] Pawns are Capable! [1.0], [RF] Tribal Raiders [1.0], More Slaves [1.0], We Had a Trader? (Continued), Blueprints, [CP] Detailed Body Textures II (1.0), Plant Growth Sync, [XND] Visible Pants, Mad Skills, [FSF] Simply Soil, RunAndGun, Hospitality, [T] MoreFloors, No Barrack Penalty Buff, [RF] Fishing [1.0], Fishing Nets, Shoo!, Giddy-up! Caravan, [RF] Archipelagos [1.0], Camping Stuff, Mass Graves, ez infestation, Misc. MapGenerator, Misc. MapGen FactionBase, RenameColony, Horses (1.0), Spidercamp's Dog Pack (1.0), Sheep (1.0), [KV] More Trait Slots - 1.0, Disable Sappers, Variable Population, Religions of Rimworld, Donkeys, Soaking Wet is a Good Thing, Large Prison Camp, Roof Support 1.0, Death Rattle, Hold Open Opens Doors, [RF] Wild Cultivation [1.0], RimStory, Open Door Manually, Cut plants before building, Share The Load, [1.0] Palisades, [1.0] Palisades Embrasures Patch , Kidnapped colonist camp, No Carried Food, Dubs Mint Minimap, Beer is Alright, Drop on Water Revived, Days Matter, [CP] I Need Nourishment! - Slower Malnutrition (1.0), Pawn Badge, Pawn Badge - (MISC) Job Icons, [1.0] Thanks For All The Fish, Prisoner Arena, Vanilla Animals Expanded — Livestock, RimQuest, Grazing Lands, DeepRim, Roads of the Rim, More Furniture [1.0], RimWriter - Books, Scrolls, Tablets, and Libraries, [sd] medicaddons, Expanded Roofing, Misc. Incidents, Simply More Bridges, Apparello 2, Door Mat R1.0, [XND] Profitable Weapons, Let's Trade! [1.0], FashionRIMsta, Quest Tab, Vanilla Furniture Expanded - Security, Go Explore!, PrisonerRansom, Tribal Signal Fire, Fertile Planet, Mine Tech, OgreStack, Star Wars - Factions, Project Fallout v1.8b, More Crashed Ship Parts, [WD] More Mini-Turrets 1.0, Brain In a Jar, Landmines, [PS] Reconditioning Pod, Plasteel Surgery, Fences And Floors, Backup Generators, Smoked meat, Orbital Animal Traders, Charged weapons for pirates, Plasma Weaponry, [1.0]-FuelBurning, Meteors, Mod Medicine Patch, Glitter Tech, Craftable Glitter Tech Weapons and Apparels, AI Uplifting Assistant [1.0], [KV] RimFridge - 1.0, MiningCo. Alert speaker, More Mechanoids, Raiderpedes, RT Fuse, RT Solar Flare Shield, MiningCo. MiningHelmet, Galaxy News Radio, More vanilla factions, Bulk Components, Replica Vanometric Power Cells, Concrete Walls, [1.0] Chemfuel From Hay, Invisible Conduit, Uranium is Green, Wall Light, MiningCo. Projector, [sd] advanced powergeneration, Various Space Ship Chunk, SF [1.0] Orbital Trader Transponder, Frontline - Bunkers, Frontline - Additional Guns for Bunkers, Frontline - Trenches, Frontline - Additional Guns for Trenches, Cargo Pod Transport[1.0], Chill Out, Body Purist [1.0], [WD] Black Marine Armor 1.0, Stronger Tool Cabinets (1.0), Mechanoids Feel Chill Now 1.0, Fueled Nuclear Power Generators, MiningCo. DrillTurret, More Batteries, Rimlaser, [RF] Concrete [1.0], Toxic Fallout Protection Suit, Industrial Age - Objects and Furniture, [KV] Impassable Map Maker - 1.0, Furnace, LongRangePodLauncher, T-45b Power Armor (1.0), [CP] Prisoner Outfit (1.0), A Dog Said... Animal Prosthetics, RIMkea, Wall Vitals Monitor, [RF] Advanced Bridges [1.0], MiningCo. MMS, [CP] Portable Power Generator (1.0), [SYR] Scar Removal, MiningCo. Spaceship, Vault [1.0], Commercial Server, F@#king Drop Pods, [KIR]Playable Outlander Settlers [V1.0], Simple Slavery[1.0], What the hack?!, Harvest Everything!, Misc. MAI, Shield Generators by Frontier Developments, Misc. Robots, Misc. Robots++, Prisoner Harvesting, Definitely More Cannons, Tech Advancing, More Components, In-wall coolers and vents [1.0], Misc. Endgame, GlitterNet, Additional Joy Objects Classic, Defensive Machine Gun Turret Pack, SRTS, Advanced Shield Belts, Cryptorestore Caskets (1.0), [XND] Proper Shotguns, Life Support, Questionable Ethics Enhanced, Tier 2 Temperature, Directly abandon settlement, SF Cave Life, [WD] Expanded Floors 1.0, ZARS Tribalism, Vanilla Animals Expanded — Cats and Dogs, Simple Search Bar, No Tremendous saddness with death of prisoner, Vanilla Animals Expanded — Desert, Vanilla Animals Expanded — Extreme Desert, Vanilla Animals Expanded — Arid Shrubland, Large Faction Bases, Statue Of Colonist Alien Race Patch, Vanilla Furniture Expanded, Royal Thrumbos, DeepRim Power Transfer, Vanilla Apparel Expanded, Vanilla Armour Expanded, Vanilla Weapons Expanded, War Crimes Expanded, Raids For Me, [CP] Get to the Chopper! - Aircraft mod [1.0], SRTS Expanded, [CP] The DOOM Kit - Classic (1.0), [CP] DOOM (1.0), [CP] Retro Joy (1.0), Vanilla Furniture Expanded - Spacer Module, [RH] Faction: Task Force 141 (1.0), [RH] Faction: Umbra Company (1.0), [CP] Metal Gear Solid - CQC Takedown (1.0), [CP] Rimmu-Nation - Weapons (1.0), [RH] Faction: Militaires Sans Frontieres (1.0), The Brotherhood Compendium, [CP] Rimmu-Nation - Clothing (1.0), [CP] British Military Kit (1.0), [RH] Faction: Elite Crew (1.0), [RH] Faction: Last Man Mercs (1.0), Harvest Organs Post Mortem, Rimatomics, [RH] Faction: The Ghosts (1.0), Rah's Bionics and Surgery Expansion, [FSF] Improved Vanometric Power Cells, [CP] Red Horse Furniture (1.0), Rimefeller, Release Animals into Wild, [RH] The Ghosts - A Dog Said.. Patch (1.0), Universal Robot, Vanilla Furniture Expanded - Medical Module, Everybody Gets One, Jewelry, Advanced Parka Mod [ENG/GER], Beautiful Water, Statue of Animal, Dual Wield, Stackable Chunks [1.0], More Sculpture, Plant Human, Large Outpost, Fences And No Floors, Colony Leadership, [1.0] RPG Style Inventory, Grass Is Hay, Early Industrial Societies, Xen's Taming Fixer, More Pack Animals, Gems, Slave Outfits [1.0], Tradable Stone Blocks, Muh Eggs! [1.0], Ushanka! 1.0.0, Supply and Demand, [1.0] Razor Wire (With Damage), [SYR] Neuter, Pack Mules Extended, Suppression, 【1.0】Animal straw bed, Medicines+, Tradeable AI Persona Core, ActiveResponseTraining, Skilled Stonecutting, Carcinoma spreads, Wandering Caravans [v2.4.1], Fallout Vault Structures & Floors, AnimalCollabProj, Star Wars - Fully Functional Lightsabers, Thrumbo Extension, [sd] chicken nest, ED-Laser Drill, MiningCo. ForceField, MiningCo. LaserFence, High Tech Laboratory Facilities (Continued), Locks (DoorsExpanded), Draft Notice - A Radio Add-On for RedHorse Furniture, Tacticool Lyrics - A Radio Patch for RedHorse Furniture, SF [v1.0] Rain Removes All Filth, Snowy Trees, Westerado, [1.0] Advanced Animal Frameworks 3.4, Westerado Wilderness, [1.0] Trading Economy Mod 3.1, Better ModMismatch Window, Relations Tab, Mercenaries For Me, Map Reroll, Guards For Me, Vertibird Transport, Dynamic Diplomacy, Weaponry, Last Visited, Vanilla Furniture Expanded - Production, Vault-Tec - Handy things for your vault!, NPDTiers - The Nutrient Paste Expansion Mod, Preemptive Strike, Vanilla Animals Expanded — Ice Sheet, Vanilla Animals Expanded — Boreal Forest, Vanilla Animals Expanded — Tundra, Prison Labor, Vanilla Factions Expanded - Medieval, A Petition for Provisions, Power Tab, The Wasteland Compendium, Save Our Ship 2, Save Our Ship 2 - Rimatomics Compatibility Patch, Save Our Ship 2 - What The Hack Compatibility Patch, Character Editor, NoMoreAutoroof, Vanilla Weapons Expanded - Quickdraw, Vanilla Animals Expanded — Tropical Rainforest, Vanilla Animals Expanded — Tropical Swamp, Xenohumans - Gen-spliced Xenos on the Rim, [1.0] Android tiers, More Vanilla Turrets 1.0, Zabrak Race, RimEffect - Asari of the Rims, Star Wars Races, Mass Muffect Races 1.0, Quarians!, Mass Muffect Harder Raids, Geth, Vanilla Hair Expanded, Power++, [1.0] Android tiers - Gynoids, [1.0] Android Resurrection Kit, Android Tiers++ Extension, More Trade Ships, More Trade Ships - Double Population, MinifyEverything, [CP] The Gunny Storyteller (1.0), [CP] Jarhead - Military Sounds (1.0), [CP] Spec Ops: The Line (1.0), Easier Expectations, VGP Vegetable Garden, VGP Garden Fabrics, VGP Xtra Trees and Flowers, VGP More Veggies, VGP Garden Canning, VGP Garden Medicine, VGP Garden Resources, VGP Garden Drinks, VGP_CoffeeTeaDrugs, VGP Soylent Production, VGP Garden Gourmet, [RH] Faction: Cordis Die (1.0), [CP] Metal Gear Solid (1.0), [FSF] Rain Washes Away Filth | |
QualityBuilder added property to '0' things | |
Faction has null relation with RH_PlayerColony_SOTL_Delta. Returning dummy relation. | |
Faction has null relation with RH_PlayerColony_SOTL_Delta. Returning dummy relation. | |
Faction has null relation with RH_PlayerColony_SOTL_Delta. Returning dummy relation. | |
Faction has null relation with RH_PlayerColony_SOTL_Delta. Returning dummy relation. | |
Faction has null relation with RH_PlayerColony_SOTL_Delta. Returning dummy relation. | |
Faction has null relation with RH_PlayerColony_SOTL_Delta. Returning dummy relation. | |
Faction has null relation with RH_PlayerColony_SOTL_Delta. Returning dummy relation. | |
Faction has null relation with RH_PlayerColony_SOTL_Delta. Returning dummy relation. | |
Faction has null relation with RH_PlayerColony_SOTL_Delta. Returning dummy relation. | |
Faction has null relation with RH_PlayerColony_SOTL_Delta. Returning dummy relation. | |
Faction has null relation with RH_PlayerColony_SOTL_Delta. Returning dummy relation. | |
Faction has null relation with RH_PlayerColony_SOTL_Delta. Returning dummy relation. | |
Faction has null relation with RH_PlayerColony_SOTL_Delta. Returning dummy relation. | |
Faction has null relation with RH_PlayerColony_SOTL_Delta. Returning dummy relation. | |
Faction has null relation with RH_PlayerColony_SOTL_Delta. Returning dummy relation. | |
Faction has null relation with RH_PlayerColony_SOTL_Delta. Returning dummy relation. | |
Faction has null relation with RH_PlayerColony_SOTL_Delta. Returning dummy relation. | |
Faction has null relation with RH_PlayerColony_SOTL_Delta. Returning dummy relation. | |
Faction has null relation with RH_PlayerColony_SOTL_Delta. Returning dummy relation. | |
Faction has null relation with RH_PlayerColony_SOTL_Delta. Returning dummy relation. | |
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Reptiles/Geckos/ACPXGecko_SkinSet.xml | |
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Bears/RedPanda/ACPRedPanda_SkinSet.xml | |
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Rodents/Guinea Pig/ACPGuineaPig_SkinSet.xml | |
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1700683323/Textures/Things/Pawn/Animal/Horse/AEXP_Horse_SkinSet.xml | |
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Reptiles/Geckos/ACPXGecko_SkinSet.xml | |
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Weasels/Ferret/ACPFerret_SkinSet.xml | |
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1700683323/Textures/Things/Pawn/Animal/GuineaPig/AEXP_GuineaPig_SkinSet.xml | |
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Bears/RedPanda/ACPRedPanda_SkinSet.xml | |
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Weasels/Ferret/ACPFerret_SkinSet.xml | |
ShallowReservoirSeed == 0 Regenerating seeds | |
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Cleaned up 0 depricated records from What the Hack!? | |
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Unloading 0 Unused Serialized files (Serialized files now loaded: 0) | |
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Reptiles/Geckos/ACPXGecko_SkinSet.xml | |
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Bears/RedPanda/ACPRedPanda_SkinSet.xml | |
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Rodents/Guinea Pig/ACPGuineaPig_SkinSet.xml | |
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1700683323/Textures/Things/Pawn/Animal/Horse/AEXP_Horse_SkinSet.xml | |
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Reptiles/Geckos/ACPXGecko_SkinSet.xml | |
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Weasels/Ferret/ACPFerret_SkinSet.xml | |
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1700683323/Textures/Things/Pawn/Animal/GuineaPig/AEXP_GuineaPig_SkinSet.xml | |
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Bears/RedPanda/ACPRedPanda_SkinSet.xml | |
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Weasels/Ferret/ACPFerret_SkinSet.xml | |
Independent Confederation of Nefenistan are coming after 14.30468 days. | |
Salarian Settlers are coming after 36.96264 days. | |
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Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 62308. | |
Total: 1226.003296 ms (FindLiveObjects: 2.077400 ms CreateObjectMapping: 5.449200 ms MarkObjects: 1218.377075 ms DeleteObjects: 0.099000 ms) | |
[AllTheFish] MapLoaded: Fishable terrain options: WaterDeep, WaterOceanDeep, WaterMovingChestDeep | |
[AllTheFish] Humans are here... so long and thanks for all the fish @ ((181, 0, 27)) | |
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Reached max messages limit. Stopping logging to avoid spam. | |
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Reached max messages limit. Stopping logging to avoid spam. | |
Message logging is now once again on. | |
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[StackableChunks] Chunk Stacks set too: 15 | |
[StackableChunks] Slag Stacks set too: 15 | |
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