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Created July 28, 2022 15:13
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Rimworld output log published using HugsLib
Log uploaded on Thursday, July 28, 2022, 7:43:22 PM
Loaded mods:
Harmony(brrainz.harmony)[mv:1.4.0.0]: 0Harmony(2.2.2), HarmonyMod(1.4.0)
Core(Ludeon.RimWorld): (no assemblies)
Royalty(Ludeon.RimWorld.Royalty): (no assemblies)
Ideology(Ludeon.RimWorld.Ideology): (no assemblies)
HugsLib(UnlimitedHugs.HugsLib)[ov:9.0.1]: 0Harmony(av:2.2.2,fv:1.2.0.1), HugsLib(av:1.0.0,fv:9.0.1)
Vanilla Expanded Framework(OskarPotocki.VanillaFactionsExpanded.Core): 0MultiplayerAPI(av:0.3.0,fv:0.3.0), CompOversizedWeapon(1.0.0), ExplosiveTrailsEffect(1.0.7140.31563), GraphicCustomization(1.0.0), HeavyWeapons(1.0.0), KCSG(av:1.1.2,fv:22.7.14), MVCF(1.0.0), NoCamShakeExplosions(1.0.0), OPToxic(1.0.0), Outposts(av:3.0.0,fv:1.0.0), PipeSystem(1.0.1), RecipeInheritance(1.0.0), Reloading(1.1.0), RRO(1.0.0), SmokingGun(1.0.0), VanillaStorytellersExpanded(1.0.0), VanillaWeaponsExpandedLaser(1.0.0), VFECore(av:1.1.7,fv:1.1.9), VWEMakeshift(1.0.0)
Character Editor(void.charactereditor): 0Harmony(av:2.2.2,fv:1.1.0), CharacterEditor(1.3.842)
Combat Extended(CETeam.CombatExtended)[mv:1.3.4.7]: 0CombatExtendedLoader(0.0.0), CombatExtended(0.0.0)
Combat Extended Armors(CETeam.CombatExtendedArmors)[mv:1.3.1]: (no assemblies)
Combat Extended Guns(CETeam.CombatExtendedGuns)[mv:1.3.1.3]: (no assemblies)
Combat Extended Melee(CETeam.CombatExtendedMelee)[mv:1.3.1.2]: (no assemblies)
Lost Gunslinger(Sam.LG): (no assemblies)
Xenobionic Patcher(SineSwiper.XenobionicPatcher): XenobionicPatcher(av:1.2.4,fv:1.2.4)
Dubs Performance Analyzer(Dubwise.DubsPerformanceAnalyzer): 0Harmony(av:2.2.2,fv:2.0.4), PerformanceAnalyzer(av:1.0.0,fv:1.0.0)
Active Harmony patches:
AlertsReadout.AlertsReadoutOnGUI: PRE: Analyzer.Performance.H_AlertsReadoutUpdate.AlertsReadoutOnGUI
AlertsReadout.CheckAddOrRemoveAlert: PRE: Analyzer.Performance.H_AlertsReadoutUpdate.CheckAddOrRemoveAlert
ApparelGraphicRecordGetter.TryGetGraphicApparel: TRANS: VFECore.Patch_ApparelGraphicRecordGetter_TryGetGraphicApparel_Transpiler.Transpiler, CombatExtended.HarmonyCE.Harmony_ApparelGraphicRecordGetter.Transpiler
ApparelLayerDef.get_IsUtilityLayer: post: CombatExtended.HarmonyCE.Harmony_ApparelLayerDef.Postfix
Area.MarkDirty: PRE: Analyzer.Performance.H_JobDriver_BuildRoof.SetDirty
ArmorUtility.ApplyArmor: TRANS: VFECore.Patch_ArmorUtility+ApplyArmor.Transpiler
ArmorUtility.GetPostArmorDamage: PRE: VFECore.Patch_ArmorUtility+GetPostArmorDamage.Prefix
AttackTargetFinder.BestAttackTarget: PRE: CombatExtended.HarmonyCE.Harmony_AttackTargetFinder+Harmony_AttackTargetFinder_BestAttackTarget.Prefix TRANS: CombatExtended.HarmonyCE.Harmony_AttackTargetFinder+Harmony_AttackTargetFinder_BestAttackTarget.Transpiler
AttackTargetFinder.GetShootingTargetScore: post: CombatExtended.HarmonyCE.Harmony_AttackTargetFinder+Harmony_AttackTargetFinder_GetShootingTargetScore.Postfix
AvoidGrid.PrintAvoidGridAroundTurret: TRANS: CombatExtended.HarmonyCE.Harmony_AvoidGrid_PrintAvoidGridAroundTurret.Transpiler
Bill.PawnAllowedToStartAnew: PRE: AnimalBehaviours.VanillaExpandedFramework_Bill_PawnAllowedToStartAnew_Patch.AvoidBillErrorIfPawnIsAnimal
Building.Destroy: PRE: VanillaFurnitureExpanded.Patch_BuildingDestroy.Prefix
CameraDriver.CalculateCurInputDollyVect: post: Analyzer.Performance.H_ZoomThrottle.CameraDriver_Dolly_Postfix
CameraDriver.CameraDriverOnGUI: post: Analyzer.Performance.H_ZoomThrottle.CameraDriver_OnGUI_Postfix
Caravan.GetGizmos: post: VFECore.Abilities.Caravan_GetGizmos_Patch.Postfix
CaravanFormingUtility.AllSendablePawns: post: VFE.Mechanoids.MachinesCannotJoinCaravans.Postfix
CaravanUIUtility.<>c.<AddPawnsSections>b__8_5: post: VFE.Mechanoids.CaravanUIUtility_AddPawnsSections_Patch.Postfix
Caravan_NeedsTracker.TrySatisfyPawnNeeds: PRE: [800]VFE.Mechanoids.TrySatisfyPawnNeeds_Patch.Prefix
Command.DrawIcon: PRE: CombatExtended.HarmonyCE.Harmony_Command.Prefix
CompCauseGameCondition_ForceWeather.<>c.<RandomizeSettings>b__6_0: post: VFECore.Patch_RandomizeSettings.Postfix
CompDeepDrill.CanDrillNow: PRE: Analyzer.Performance.H_CompDeepDrill.Prefix
CompEquippable.GetVerbsCommands: post: VFECore.Patch_CompEquippable+GetVerbsCommands.Postfix
CompExplosive.Detonate: TRANS: CombatExtended.HarmonyCE.Harmony_CompExplosive_Detonate_Transpiler.Transpiler
CompGlower.ReceiveCompSignal: post: PipeSystem.ReceiveCompSignal_Postfix.Postfix
CompGlower.get_ShouldBeLitNow: post: PipeSystem.ShouldBeLitNow_Postfix.Postfix
CompReloadable.CompGetWornGizmosExtra: post: CombatExtended.HarmonyCE.Harmony_CompReloadable_CompygetWornGizmosExtra.Postfix
CompUseEffect_FinishRandomResearchProject.CanBeUsedBy: post: VanillaStorytellersExpanded.Patch_CompUseEffect_FinishRandomResearchProject+CanBeUsedBy.Postfix
CompUseEffect_FinishRandomResearchProject.DoEffect: post: VanillaStorytellersExpanded.Patch_CompUseEffect_FinishRandomResearchProject+DoEffect.Postfix
CompressibilityDecider.DetermineReferences: TRANS: CombatExtended.HarmonyCE.CompressibilityDecider_DetermineReferences.Transpiler
DamageWorker_AddInjury.ApplyDamageToPart: PRE: VanillaStorytellersExpanded.Patch_ApplyDamageToPart.Prefix post: CombatExtended.HarmonyCE.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.Transpiler
DamageWorker_AddInjury.CheckDuplicateDamageToOuterParts: PRE: CombatExtended.HarmonyCE.Patch_CheckDuplicateDamageToOuterParts.Prefix
DamageWorker_AddInjury.ShouldReduceDamageToPreservePart: PRE: CombatExtended.HarmonyCE.Patch_ShouldReduceDamageToPreservePart.Prefix
DangerWatcher.<>c.<CalculateDangerRating>b__7_1: post: CombatExtended.HarmonyCE.Harmony_DangerWatcher.PostFix
DebugWindowsOpener.DevToolStarterOnGUI: PRE: Analyzer.DebugLogenabler.DebugKeysPatch TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
DebugWindowsOpener.DrawButtons: post: VFECore.SoundTest.DebugWindowsOpener_DrawButtons_Patch.Postfix TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
DeepResourceGrid.GetCellExtraColor: post: VFECore.Patch_DeepResourceGrid_GetCellExtraColor.PostFix
Def.SpecialDisplayStats: post: VFECore.Def_SpecialDisplayStats_Patch.Postfix, XenobionicPatcher.HarmonyPatches.Def_SpecialDisplayStats_Postfix
DesignationCategoryDef.get_ResolvedAllowedDesignators: post: PipeSystem.ResolvedAllowedDesignators_Patch.Postfix
Designator_Build.SelectedUpdate: post: PipeSystem.Designator_Build_Patch.Postfix
Designator_Install.SelectedUpdate: post: PipeSystem.Designator_Install_Patch.Postfix
Dialog_AdvancedGameConfig.DoWindowContents: post: CharacterEditor.CEditor.AddMapSizeSlider
Dialog_ChooseMemes.GetFirstIncompatibleMemePair: post: VanillaMemesExpanded.VanillaMemesExpanded_Dialog_ChooseMemes_GetFirstIncompatibleMemePair_Patch.DetectIfRequiredMeme
Dialog_ChooseMemes.TryAccept: PRE: VanillaMemesExpanded.VanillaMemesExpanded_Dialog_ChooseMemes_TryAccept_Patch.DetectIfPairedMeme
Dialog_InfoCard.FillCard: PRE: AnimalBehaviours.VanillaExpandedFramework_Dialog_InfoCard_FillCard_Patch.Prefix
Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
DrugPolicy.ExposeData: PRE: VFECore.Patch_DrugPolicy+ExposeData.Prefix
DrugPolicyUIUtility.DoAssignDrugPolicyButtons: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_SwapButtons.Transpiler
EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
Explosion.GetArmorPenetrationAt: PRE: CombatExtended.HarmonyCE.Harmony_ExplosionCE_GetArmorPenetrationAt.Prefix
Explosion.GetDamageAmountAt: PRE: CombatExtended.HarmonyCE.Harmony_ExplosionCE_GetDamageAmountAt.Prefix
Faction.TryMakeInitialRelationsWith: post: VFECore.SetInitialRelationsBetweenNpcFactions.Postfix
Faction.get_NaturalGoodwill: post: VanillaStorytellersExpanded.Patch_NaturalGoodwill.Postfix
FactionGenerator.GenerateFactionsIntoWorld: TRANS: VanillaStorytellersExpanded.Patch_FactionGenerator+GenerateFactionsIntoWorld.Transpiler
FallingStructureArrival.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
Fire.DoComplexCalcs: post: CombatExtended.HarmonyCE.Harmony_Fire_DoComplexCalcs.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Fire_DoComplexCalcs.Transpiler
Fire.DoFireDamage: TRANS: CombatExtended.HarmonyCE.Harmony_Fire_DoFireDamage.Transpiler
Fire.SpawnSmokeParticles: post: CombatExtended.HarmonyCE.Harmony_Fire_SpawnSmokeParticles.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Fire_SpawnSmokeParticles.Transpiler
Fire.Tick: post: CombatExtended.HarmonyCE.Harmony_Fire_Tick.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Fire_Tick.Transpiler
Fire.TrySpread: TRANS: CombatExtended.HarmonyCE.Harmony_Fire_TrySpread.Transpiler
Fire.get_SpreadInterval: PRE: CombatExtended.HarmonyCE.Harmony_Fire_SpreadInterval.Prefix
FireUtility.ChanceToStartFireIn: TRANS: CombatExtended.HarmonyCE.Harmony_FireUtility_ChanceToStartFireIn.Transpiler
FireUtility.TryStartFireIn: post: CombatExtended.HarmonyCE.Harmony_FireUtility_TryStartFireIn.Postfix
FireWatcher.get_LargeFireDangerPresent: post: CombatExtended.HarmonyCE.Harmony_FireWatcher.Postfix
FloatMenuMakerMap.<>c__DisplayClass9_19.<AddHumanlikeOrders>g__Equip|25: post: CombatExtended.HarmonyCE.FloatMenuMakerMap_PatchKnowledge.Postfix
FloatMenuMakerMap.AddDraftedOrders: PRE: VFE.Mechanoids.HarmonyPatches.AddDraftedOrders_Patch.Prefix TRANS: AnimalBehaviours.FloatMenuMakerMap_Patch.Transpiler
FloatMenuMakerMap.AddHumanlikeOrders: post: VFECore.Patch_FloatMenuMakerMap+AddHumanlikeOrders_Fix.Postfix, CombatExtended.HarmonyCE.FloatMenuMakerMap_Modify_AddHumanlikeOrders.AddMenuItems, HeavyWeapons.Patch_FloatMenuMakerMap+AddHumanlikeOrders_Fix.Postfix TRANS: CombatExtended.HarmonyCE.FloatMenuMakerMap_Modify_AddHumanlikeOrders.Transpiler
FloatMenuMakerMap.AddUndraftedOrders: PRE: AnimalBehaviours.VanillaExpandedFramework_FloatMenuMakerMap_AddUndraftedOrders_Patch.AvoidGeneralErrorIfPawnIsAnimal
FloatMenuMakerMap.CanTakeOrder: post: VFE.Mechanoids.HarmonyPatches.MechanoidsObeyOrders.Postfix, AnimalBehaviours.VanillaExpandedFramework_FloatMenuMakerMap_CanTakeOrder_Patch.MakePawnControllable
FloatMenuMakerMap.ChoicesAtFor: post: VFE.Mechanoids.HarmonyPatches.FloatMenuMakerMap_ChoicesAtFor_Patch.Postfix
FoodUtility.GetMeatSourceCategory: PRE: VanillaCookingExpanded.VanillaExpandedFramework_FoodUtility_GetMeatSourceCategory_Patch.DontCrapTheBedWithIngredientsWithoutNutrition
Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
Game.InitNewGame: TRANS: VFECore.Patch_Game+InitNewGame.Transpiler
GameComponentUtility.LoadedGame: post: VFECore.Patch_GameComponentUtility+LoadedGame.Postfix
GameCondition_ForceWeather.<>c.<RandomizeSettings>b__4_0: post: VFECore.Patch_RandomizeSettings.Postfix
GenConstruct.BlocksConstruction: post: VanillaFurnitureExpanded.Patch_BlocksConstruction.Postfix
GenGrid.WalkableBy: PRE: VFECore.PhasingPatches.WalkableBy_Prefix
GenRadial..cctor: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRadial.NumCellsInRadius: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRadial.NumCellsToFillForRadius_ManualRadialPattern: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRadial.ProcessEquidistantCells: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRadial.RadialCellsAround: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRadial.RadialCellsAround: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRadial.RadialDistinctThingsAround: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRadial.RadialPatternInRadius: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRadial.RadiusOfNumCells: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRadial.SetupManualRadialPattern: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRadial.SetupRadialPattern: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount, CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_Range
GenRadial.get_MaxRadialPatternRadius: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenStep_Power.Generate: PRE: KCSG.GenStep_Power_Prefix.Prefix
GenStep_Settlement.ScatterAt: TRANS: VFECore.Patch_GenStep_Settlement+ScatterAt.Transpiler
GenStep_Terrain.TerrainFrom: post: VFECore.GenStep_Terrain_TerrainFrom_Patch.Postfix
GenStuff.RandomStuffInexpensiveFor: TRANS: [0]VFECore.RandomStuffInexpensiveFor_Patch.Transpiler
GenStuff.TryRandomStuffByCommonalityFor: PRE: [800]VFECore.TryRandomStuffByCommonalityFor_Patch.Prefix
GenTemperature.ComfortableTemperatureRange: PRE: Analyzer.Performance.H_ComfortableTemperatureRange.Prefix post: Analyzer.Performance.H_ComfortableTemperatureRange.Postfix
GhostUtility.GhostGraphicFor: post: VanillaFurnitureExpanded.VanillaExpandedFramework_GhostUtility_GhostGraphicFor_Patch.DisplayBlueprintGraphic
GlobalControlsUtility.DoDate: post: CombatExtended.HarmonyCE.Harmony_GlobalControls.Postfix
GlobalControlsUtility.DoTimespeedControls: PRE: Analyzer.GUIElement_TPS.Prefix
GlobalTextureAtlasManager.TryMarkPawnFrameSetDirty: PRE: VFECore.Patch_DisableAtlasCaching.Prefix
Hediff.PostRemoved: post: MVCF.Harmony.Trackers.PostRemoved_Postfix
HediffComp_TendDuration.CompTended: TRANS: CombatExtended.HarmonyCE.HediffComp_TendDuration_CompTended.Transpiler
HediffDef.SpecialDisplayStats: post: XenobionicPatcher.HarmonyPatches.HediffDef_SpecialDisplayStats_Postfix
HediffSet.CalculatePain: post: VFECore.CalculatePain_Patch.Postfix
HediffSet.DirtyCache: post: VFECore.DirtyCache_Patch.Postfix
HediffSet.get_BleedRateTotal: post: VFECore.Patch_BleedRateTotal.Postfix
Hediff_Injury.PostAdd: TRANS: CombatExtended.HarmonyCE.Harmony_Hediff_Injury+Patch_PostAdd.SilenceLogSpam
Hediff_Injury.get_BleedRate: post: CombatExtended.HarmonyCE.Harmony_HediffWithComps_BleedRate_Patch.Postfix
Hediff_MissingPart.get_BleedRate: post: CombatExtended.HarmonyCE.Harmony_HediffWithComps_BleedRate_Patch.Postfix
Hediff_MissingPart.get_IsFreshNonSolidExtremity: PRE: CombatExtended.HarmonyCE.Harmony_Hediff_MissingPart_IsFresh_Patch.Prefix
ITab_Pawn_Character.get_IsVisible: post: VFE.Mechanoids.HarmonyPatches.NoBioForMachines.Postfix
ITab_Pawn_Gear.DrawThingRow: PRE: VFE.Mechanoids.HarmonyPatches.ITab_Pawn_Gear_Patch.Prefix post: VFE.Mechanoids.HarmonyPatches.ITab_Pawn_Gear_Patch.Postfix
ITab_Pawn_Gear.ShouldShowEquipment: post: AnimalBehaviours.VanillaExpandedFramework_ITab_Pawn_Gear_IsVisible_Patch.RemoveTab
ITab_Pawn_Gear.TryDrawOverallArmor: TRANS: VFECore.Patch_ITab_Pawn_Gear+TryDrawOverallArmor.Transpiler
ITab_Pawn_Gear.get_CanControl: post: VFE.Mechanoids.HarmonyPatches.ITab_Pawn_Gear_CanControl.Postfix
IncidentWorker.TryExecute: PRE: VanillaStorytellersExpanded.Patch_TryExecute.Prefix
IncidentWorker_Disease.PotentialVictims: post: AnimalBehaviours.VanillaExpandedFramework_IncidentWorker_Disease_PotentialVictims_Patch.Postfix
IncidentWorker_Raid.TryExecuteWorker: PRE: VanillaStorytellersExpanded.Patch_TryExecuteWorker.Prefix
IncidentWorker_RaidEnemy.ResolveRaidStrategy: post: VFECore.ResolveRaidStrategy_Patch.Postfix
IncidentWorker_SelfTame.Candidates: post: AnimalBehaviours.VanillaExpandedFramework_IncidentWorker_SelfTame_Candidates_Patch.Postfix
IncidentWorker_WandererJoin.GeneratePawn: TRANS: VFECore.Patch_IncidentWorker_WandererJoin+TryExecuteWorker.Transpiler
Job.ExposeData: post: CombatExtended.HarmonyCE.Harmony_Job_ExposeData.Postfix
JobDriver_BuildRoof.DoEffect: post: Analyzer.Performance.H_JobDriver_BuildRoof.DoEffectPostfix
JobDriver_LayDown.TryMakePreToilReservations: PRE: VFE.Mechanoids.HarmonyPatches.MechanoidsDoNotReserveBeds.Prefix post: VFE.Mechanoids.HarmonyPatches.MechanoidsDoNotReserveBeds.Postfix
JobDriver_Wait.CheckForAutoAttack: TRANS: CombatExtended.HarmonyCE.Harmony_JobDriverWait_CheckForAutoAttack.Transpiler
JobGiver_AIBreaching.UpdateBreachingTarget: TRANS: CombatExtended.HarmonyCE.Harmony_JobGiver_AIBreaching.Transpiler
JobGiver_ConfigurableHostilityResponse.TryGetAttackNearbyEnemyJob: post: CombatExtended.HarmonyCE.Harmony_JobGiver_ConfigurableHostilityResponse.Postfix
JobGiver_DropUnusedInventory.Drop: PRE: CombatExtended.HarmonyCE.Harmony_JobGiver_DropUnusedInventory_Drop.Prefix
JobGiver_GetFood.TryGiveJob: PRE: AnimalBehaviours.VanillaExpandedFramework_JobGiver_GetFood_GetPriority_Patch.StopEatingThings
JobGiver_GetRest.GetPriority: TRANS: NocturnalAnimals.JobGiver_GetRest_Patch+VanillaExpandedFramework_JobGiver_GetRest_GetPriority_Patch.Transpiler
JobGiver_OptimizeApparel.ApparelScoreGain: PRE: CombatExtended.HarmonyCE.Harmony_JobGiver_OptimizeApparel_ApparelScoreGain.Prefix
JobGiver_PickUpOpportunisticWeapon.ShouldEquipWeapon: post: CombatExtended.HarmonyCE.Harmony_JobGiver_PickUpOpportunisticWeapon.Postfix
JobGiver_Reload.TryGiveJob: PRE: CombatExtended.HarmonyCE.Harmony_JobGiver_Reload_TryGiveJob.Prefix
JobGiver_UnloadYourInventory.TryGiveJob: TRANS: CombatExtended.HarmonyCE.Harmony_JobGiver_UnloadYourInventory.Transpiler
JobGiver_Work.PawnCanUseWorkGiver: post: VFE.Mechanoids.HarmonyPatches.MechanoidsAreCapable.Postfix, VFE.Mechanoids.HarmonyPatches.JobGiver_Work_PawnCanUseWorkGiver_Patch.Postfix
LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
ListerBuildingsRepairable.UpdateBuilding: PRE: Analyzer.Performance.H_ListerBuildingsRepairable.Prefix
ListerThings.EverListable: post: CombatExtended.HarmonyCE.Harmony_ListerThings_AllowSavingGas.Postfix
Log.Error: PRE: Analyzer.DebugLogenabler.ErrorPrefix post: Analyzer.DebugLogenabler.ErrorPostfix
Lord.AddPawn: post: VanillaStorytellersExpanded.Patch_AddPawn.Postfix
Lord.Cleanup: PRE: VanillaStorytellersExpanded.Patch_Cleanup.Prefix
Lord.Notify_PawnDamaged: PRE: Analyzer.Performance.H_Notify_PawnDamaged.Prefix
LordToil_Siege.LordToilTick: TRANS: CombatExtended.HarmonyCE.Harmony_LordToil_Siege.Transpiler
MainMenuDrawer.Init: post: CharacterEditor.CEditor.OnMainMenuInit
MainTabWindow_Inspect.DoInspectPaneButtons: post: VFE.Mechanoids.HarmonyPatches.MainTabWindow_Inspect_Renaming.Postfix
MainTabWindow_Research.DrawRightRect: TRANS: VanillaStorytellersExpanded.Patch_MainTabWindow_Research+DrawRightRect.Transpiler
Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
Map.ExposeData: PRE: KCSG.Map_ExposeData_Prefix.Prefix
Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook, CharacterEditor.CEditor.OnMapLoaded
MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
MapGenerator.GenerateContentsIntoMap: PRE: VFECore.MapGenerator_GenerateContentsIntoMap_Patch.Prefix
MapGenerator.GenerateMap: post: VFECore.MapGenerator_GenerateMap_Patch.Postfix
MapParent.get_MapGeneratorDef: post: KCSG.MapParent_MapGeneratorDef_Postfix+MapParent_MapGeneratorDef_Patch.Postfix
MassUtility.Capacity: post: AnimalBehaviours.VanillaExpandedFramework_MassUtility_Capacity_Patch.MakeGigantelopesCarryMore, VFECore.MassUtility_Capacity_Patch.Postfix, CombatExtended.HarmonyCE.Harmony_MassUtility_Capacity.Postfix
MechClusterGenerator.GetBuildingDefsForCluster: post: CombatExtended.HarmonyCE.Harmony_MechClusterGenerator_GetBuildingDefsForCluster.PostFix
MemoryThoughtHandler.TryGainMemory: post: VFECore.TryGainMemory_Patch.Postfix
ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
Page_ConfigureStartingPawns.DrawPortraitArea: post: CharacterEditor.CEditor.AddCharacterEditorButton
Page_ConfigureStartingPawns.PreOpen: post: KCSG.Page_ConfigureStartingPawns_PreOpen_Postfix.Postfix
PathFinder.FindPath: PRE: CombatExtended.HarmonyCE.Harmony_PathFinder_FindPath.Prefix
Pawn.<GetDisabledWorkTypes>g__FillList|260_0: PRE: VanillaApparelExpanded.Pawn_GetDisabledWorkTypes_Patch.Prefix
Pawn.DeSpawn: post: VFECore.PhasingPatches.Despawn_Postfix
Pawn.GetGizmos: post: AnimalBehaviours.Pawn_GetGizmos_Patch.Postfix, VanillaWeaponsExpandedLaser.HarmonyPatches.VWEL_Pawn_GetGizmos_WeaponGizmoGetter_Patch.GetGizmos_PostFix
Pawn.Kill: PRE: VFECore.Patch_Kill.Prefix, VanillaStorytellersExpanded.Patch_Kill.Prefix post: VFE.Mechanoids.HarmonyPatches.MachinesDie.Postfix, VFECore.Patch_Kill.Postfix
Pawn.SetFaction: post: VFECore.Patch_Pawn+SetFaction.Postfix
Pawn.SpawnSetup: post: VFECore.CompShieldField+SpawnSetup_Patch.Postfix, VFECore.PhasingPatches.CheckPhasing
Pawn.TryGetAttackVerb: post: VFECore.Abilities.TryGetAttackVerb_Patch.Postfix
Pawn.WorkTypeIsDisabled: post: AnimalBehaviours.VanillaExpandedFramework_Pawn_WorkTypeIsDisabled_Patch.RemoveTendFromAnimals
Pawn.get_IsColonistPlayerControlled: post: AnimalBehaviours.VanillaExpandedFramework_Pawn_IsColonistPlayerControlled_Patch.AddAnimalAsColonist
PawnApparelGenerator.GenerateStartingApparelFor: post: VFECore.Patch_PawnApparelGenerator.GenerateStartingApparelFor_Postfix
PawnApparelGenerator.PossibleApparelSet.CoatButNoShirt: TRANS: VFECore.Patch_PawnApparelGenerator+PossibleApparelSet+manual_CoatButNoShirt.Transpiler
PawnBioAndNameGenerator.FillBackstorySlotShuffled: TRANS: VFECore.PawnBioAndNameGenerator_FillBackstorySlotShuffled.Transpiler
PawnCapacityUtility.CalculateCapacityLevel: post: VFECore.PawnCapacityUtility_CalculateCapacityLevel.Postfix
PawnCapacityUtility.CalculateNaturalPartsAverageEfficiency: PRE: CombatExtended.HarmonyCE.Harmony_PawnCapacityUtility.Prefix
PawnColumnWorker_DrugPolicy.GetMinWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.MinWidth
PawnColumnWorker_DrugPolicy.GetOptimalWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.OptWidth
PawnColumnWorker_FoodRestriction.DoAssignFoodRestrictionButtons: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_SwapButtons.Transpiler
PawnColumnWorker_FoodRestriction.GetMinWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.MinWidth
PawnColumnWorker_FoodRestriction.GetOptimalWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.OptWidth
PawnColumnWorker_Outfit.DoCell: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_SwapButtons.Transpiler
PawnColumnWorker_Outfit.GetMinWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.MinWidth
PawnColumnWorker_Outfit.GetOptimalWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.OptWidth
PawnComponentsUtility.AddAndRemoveDynamicComponents: post: AnimalBehaviours.VanillaExpandedFramework_PawnComponentsUtility_AddAndRemoveDynamicComponents_Patch.AddDraftability
PawnComponentsUtility.CreateInitialComponents: post: VFECore.PawnComponentsUtility_CreateInitialComponents_Patch.Postfix
PawnGenerator.GenerateGearFor: post: VFECore.Patch_PawnGenerator+GenerateGearFor.Postfix
PawnGenerator.GenerateNewPawnInternal: post: VFECore.Abilities.PawnGen_Patch.Postfix
PawnGraphicSet.BeardMatAt: PRE: VFECore.PawnGraphicSet_BeardMatAt_Patch.Prefix
PawnGraphicSet.HairMatAt: PRE: VFECore.PawnGraphicSet_HairMatAt_Patch.Prefix
PawnGraphicSet.HeadMatAt: PRE: VFECore.PawnGraphicSet_HeadMatAt_Patch.Prefix
PawnGraphicSet.MatsBodyBaseAt: TRANS: VFECore.Patch_PawnGraphicSet_MatsBodyBaseAt_Transpiler.Transpiler, CombatExtended.HarmonyCE.Harmony_PawnGraphicSet.Transpiler
PawnGraphicSet.ResolveAllGraphics: post: VFECore.Patch_PawnGraphicSet+ResolveAllGraphics.Postfix
PawnGraphicSet.ResolveApparelGraphics: post: VFECore.Patch_PawnGraphicSet_ResolveApparelGraphics_Patch.Postfix
PawnInventoryGenerator.GenerateInventoryFor: post: CombatExtended.HarmonyCE.Harmony_PawnInventoryGenerator_GenerateInventoryFor.Postfix
PawnRenderer.<DrawHeadHair>g__DrawApparel|39_0: TRANS: VFECore.Patch_DrawHeadHair_DrawApparel_Transpiler.Transpiler
PawnRenderer.CarryWeaponOpenly: post: VFE.Mechanoids.HarmonyPatches.MobileTurretsShowTurrets.Postfix
PawnRenderer.DrawBodyApparel: TRANS: VFECore.Harmony_PawnRenderer_DrawBodyApparel.Transpiler, CombatExtended.HarmonyCE.Harmony_PawnRenderer+Harmony_PawnRenderer_DrawBodyApparel.Transpiler
PawnRenderer.DrawEquipmentAiming: PRE: [800]VFECore.DraftedWeaponDrawOffset_Patch.Prefix, [800]CombatExtended.Lasers.Harmony_PawnRenderer_Draw_EquipmentAiming_GunDrawing_Patch.Prefix, VFE.Mechanoids.HarmonyPatches.RenderTurretCentered.Prefix, CombatExtended.HarmonyCE.Harmony_PawnRenderer+Harmony_PawnRenderer_DrawEquipmentAiming.Prefix, CombatExtended.HarmonyCE.Harmony_PawnRenderer+Harmony_PawnRenderer_DrawEquipmentAiming.Prefix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix, VanillaWeaponsExpandedLaser.HarmonyPatches.CYA_PawnRenderer_Draw_EquipmentAiming_GunDrawing_Patch.Prefix post: VFE.Mechanoids.HarmonyPatches.RenderTurretCentered.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_PawnRenderer+Harmony_PawnRenderer_DrawEquipmentAiming.Transpiler
PawnRenderer.DrawHeadHair: TRANS: [0]CombatExtended.HarmonyCE.Harmony_PawnRenderer+Harmony_PawnRenderer_DrawHeadHair.Transpiler
PawnRenderer.DrawPawnBody: TRANS: VFECore.Patch_PawnRenderer_DrawPawnBody_Transpiler.Transpiler
PawnRenderer.GetBodyPos: post: VFECore.PawnRenderer_GetBodyPos_Patch.Postfix
PawnRenderer.RenderPawnAt: TRANS: VFECore.Patch_RenderPawnAt.Transpiler
PawnUIOverlay.DrawPawnGUIOverlay: PRE: VanillaApparelExpanded.VAE_PawnUIOverlay_Patch.GhillieException, Analyzer.Fixes.H_DrawNamesFix.Prefix
PawnUtility.IsFighting: post: AnimalBehaviours.VanillaExpandedFramework_PawnUtility_IsFighting_Patch.DontFlee
PawnUtility.Mated: PRE: AnimalBehaviours.PawnUtility_Mated+VanillaExpandedFramework_PawnUtility_Mated_Patch.Prefix
PawnVerbGizmoUtility.GetGizmosForVerb: post: CombatExtended.HarmonyCE.Compatibility.Harmony_VanillaWeaponsExpandedMakeshift+Harmony_Patch_PawnVerbGizmoUtility.Postfix
Pawn_ApparelTracker.Notify_ApparelAdded: post: MVCF.Harmony.Trackers.ApparelAdded_Postfix, VFECore.Pawn_ApparelTracker_Notify_ApparelAdded_Patch.Postfix, CombatExtended.HarmonyCE.Harmony_ApparelTracker_Notify_ApparelAdded.Postfix
Pawn_ApparelTracker.Notify_ApparelRemoved: post: MVCF.Harmony.Trackers.ApparelRemoved_Postfix, VFECore.Pawn_ApparelTracker_Notify_ApparelRemoved_Patch.Postfix, CombatExtended.HarmonyCE.Harmony_ApparelTracker_Notify_ApparelRemoved.Postfix
Pawn_ApparelTracker.Remove: post: VFECore.Pawn_ApparelTracker_Remove_Patch.Postfix
Pawn_ApparelTracker.TryDrop: post: VanillaApparelExpanded.Patch_TryDrop.Postfix, VFECore.TryDrop_Patch.Postfix, VFECore.Patch_Pawn_ApparelTracker+TryDrop_Patch.Postfix
Pawn_ApparelTracker.Wear: post: VanillaApparelExpanded.ApparelTracker_Wear.Postfix, VFECore.Pawn_ApparelTracker_Wear_Patch.Postfix
Pawn_DraftController.set_FireAtWill: post: CombatExtended.HarmonyCE.Harmony_Pawn_DraftController_StopAttackJobsOnHoldFire.Postfix
Pawn_EquipmentTracker.AddEquipment: post: VFECore.AddEquipment_Patch.Postfix
Pawn_EquipmentTracker.Notify_EquipmentAdded: post: MVCF.Harmony.Trackers.EquipmentAdded_Postfix
Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: MVCF.Harmony.Trackers.EquipmentRemoved_Postfix
Pawn_EquipmentTracker.Notify_PrimaryDestroyed: post: CombatExtended.HarmonyCE.Pawn_EquipmentTracker_AddEquipment.Postfix
Pawn_EquipmentTracker.TryDropEquipment: post: VFECore.TryDropEquipment_Patch.Postfix, CombatExtended.HarmonyCE.Pawn_EquipmentTracker_TryDropEquipment.Postfix
Pawn_EquipmentTracker.TryTransferEquipmentToContainer: post: CombatExtended.HarmonyCE.Pawn_EquipmentTracker_TryTransferEquipmentToContainer.Postfix
Pawn_FilthTracker.Notify_EnteredNewCell: PRE: AnimalBehaviours.VanillaExpandedFramework_Pawn_FilthTracker_Notify_EnteredNewCell_Patch.DontDealWithFilth
Pawn_HealthTracker.AddHediff: post: MVCF.Harmony.Trackers.AddHediff_Postfix
Pawn_HealthTracker.CheckForStateChange: post: VFECore.Patch_Pawn_HealthTracker+CheckForStateChange.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Pawn_HealthTracker_CheckForStateChange.Transpiler
Pawn_HealthTracker.ShouldBeDowned: PRE: VFECore.Patch_ShouldBeDowned.Prefix
Pawn_IdeoTracker.SetIdeo: post: VanillaMemesExpanded.VanillaMemesExpanded_Pawn_IdeoTracker_SetIdeo_Patch.ForceTrait
Pawn_InteractionsTracker.TryInteractWith: post: VFECore.TryInteractWith_Patch.Postfix
Pawn_MindState.StartFleeingBecauseOfPawnAction: PRE: AnimalBehaviours.VanillaExpandedFramework_Pawn_MindState_StartFleeingBecauseOfPawnAction_Patch.DontFlee
Pawn_NeedsTracker.ShouldHaveNeed: PRE: VFEMech.ShouldHaveNeed_Patch.Prefix
Pawn_PathFollower.BuildingBlockingNextPathCell: PRE: VFECore.PhasingPatches.NoBuildingBlocking
Pawn_PathFollower.CostToMoveIntoCell: post: AnimalBehaviours.VanillaExpandedFramework_Pawn_PathFollower_CostToMoveIntoCell_Patch.DisablePathCostForFloatingCreatures TRANS: VFECore.PhasingPatches.CostToMoveIntoCell_Transpile
Pawn_PathFollower.GenerateNewPath: PRE: VFECore.PhasingPatches.GenerateNewPath_Prefix
Pawn_PathFollower.StartPath: PRE: VFECore.PhasingPatches.StartPath_Prefix post: VFECore.PhasingPatches.StartPath_Postfix
Pawn_PathFollower.TryEnterNextPathCell: post: VFECore.PhasingPatches.UnfogEnteredCells
PawnsArrivalModeWorker_CenterDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_ClusterDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeDropGroups.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkIn.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInGroups.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_RandomDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PickUpAndHaul_Patch.Throwaway: post: VFEM.HarmonyPatches.PickUpAndHaul_Patch.Postfix
PlaceWorker_ShowTurretRadius.<>c.<AllowsPlacing>b__0_0: post: CombatExtended.HarmonyCE.Harmony_PlaceWorker_ShowTurretRadius.PostFix
Plant.PlantCollected: post: VanillaPlantsExpanded.VanillaPlantsExpanded_Plant_PlantCollected_Patch.AddSecondaryOutput
PlantFallColors.GetFallColorFactor: post: VFECore.Patch_GetFallColorFactor.Postfix
PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
PlayerKnowledgeDatabase.ReloadAndRebind: PRE: VFECore.DefIndicesFixer.Prefix
Prefs.get_DevMode: PRE: Analyzer.DebugLogenabler.DevModePrefix
Projectile.CheckForFreeIntercept: post: VFEMech.TeslaProjectile+ProjectilePatches.Postfix
Projectile.ImpactSomething: post: VFEMech.TeslaProjectile+ProjectilePatches.Postfix
Projectile.Launch: PRE: VFECore.Patch_Verb+Projectile_Launch_Patch.Prefix post: VFECore.Projectile_Launch_Patch.Postfix
Projectile.get_DamageAmount: post: VFECore.Projectile_DamageAmount_Patch.Postfix
Quest.End: PRE: VanillaStorytellersExpanded.Patch_End.Prefix
QuestGen.AddSlateQuestTags: post: VanillaStorytellersExpanded.Patch_AddSlateQuestTags.Postfix
QuestGen.Generate: post: VFECore.Patch_QuestGen_Generate.Postfix
QuestNodeEqualUtility.Equal: PRE: CombatExtended.HarmonyCE.Harmony_QuestNodeEqualUtility_PreventThingDefToAmmoDefCast.Prefix
QuestNode_GetPawnKind.<>c__DisplayClass5_1.<SetVars>g__CanHandle|1: post: AnimalBehaviours.VanillaExpandedFramework_QuestNode_GetPawnKind_SetVars_CanHandle_Patch.Postfix
RaidStrategyWorker_Siege.MakeLordJob: PRE: VFECore.Patch_RaidStrategyWorker_Siege+MakeLordJob.Prefix
Reachability.CanReach: PRE: VFECore.PhasingPatches.AllReachable
RecipeDef.SpecialDisplayStats: post: XenobionicPatcher.HarmonyPatches.RecipeDef_SpecialDisplayStats_Postfix
ResearchProjectDef.HasTag: post: VFECore.Patch_ResearchProjectDef+HasTag.Postfix
ResearchProjectDef.get_CanStartNow: post: VanillaStorytellersExpanded.Patch_ResearchProjectDef+get_CanStartNow.Postfix
RoofGrid.SetRoof: PRE: Analyzer.Performance.H_JobDriver_BuildRoof.SetDirty
Root.OnGUI: post: HugsLib.Patches.Root_OnGUI_Patch.OnGUIHookUnfiltered
Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
SappersUtility.CanMineReasonablyFast: PRE: CombatExtended.HarmonyCE.Harmony_SappersUtility.Prefix
SectionLayer_FogOfWar.Regenerate: TRANS: VFECore.SectionLayer_FogOfWar_Regenerate_Patch.Transpiler
SectionLayer_Snow.SnowDepthColor: PRE: Analyzer.Performance.H_SectionLayer_Snow.Prefix
Selector.SelectAllMatchingObjectUnderMouseOnScreen: TRANS: VFE.Mechanoids.HarmonyPatches.Selector_SelectAllMatchingObjectUnderMouseOnScreen_Patch.Transpiler
Selector.SelectInsideDragBox: TRANS: VFE.Mechanoids.HarmonyPatches.Selector_SelectInsideDragBox_Patch.Transpiler
Settlement.get_MapGeneratorDef: post: KCSG.Settlement_MapGeneratorDef_Postfix+Settlement_MapGeneratorDef_Patch.Postfix
SettlementDefeatUtility.IsDefeated: post: VanillaStorytellersExpanded.Patch_IsDefeated.Postfix
ShieldBelt.AllowVerbCast: PRE: CombatExtended.HarmonyCE.ShieldBelt_PatchAllowVerbCast.Prefix
ShieldBelt.CheckPreAbsorbDamage: post: VFEMech.TeslaProjectile+CheckPreAbsorbDamagePatch.Postfix
ShieldBelt.Tick: post: CombatExtended.HarmonyCE.ShieldBelt_DisableOnOperateTurret.Postfix
ShotReport.HitReportFor: PRE: VFECore.Patch_Verb+ShotReport_HitReportFor.Prefix
ShotReport.get_AimOnTargetChance_StandardTarget: post: VFECore.Patch_Verb+ShotReport_AimOnTargetChance_StandardTarget.Postfix
SkillRecord.Learn: PRE: VanillaApparelExpanded.SkillRecord_Learn_Patch.Prefix
Skyfaller.Tick: PRE: VFECore.Patch_Tick.Prefix
SmokepopBelt.Notify_BulletImpactNearby: PRE: CombatExtended.HarmonyCE.Harmony_SmokepopBelt.Prefix
Stance_Warmup.StanceDraw: post: VFECore.Stance_WarmupStanceDraw_Patch.Postfix
StatExtension.GetStatValue: post: [0]VFECore.StatExtension_GetStatValue_Patch.Postfix
StatWorker.GetExplanationUnfinalized: TRANS: VFECore.StatWorker_GetExplanationUnfinalized_Transpiler.Transpiler
StatWorker.GetValueUnfinalized: TRANS: VFECore.StatWorker_GetValueUnfinalized_Transpiler.Transpiler
StatsReportUtility.DrawStatsReport: PRE: VFECore.DrawStatsReport_Patch.Prefix post: VFECore.DrawStatsReport_Patch.Postfix
Storyteller.TryFire: PRE: VanillaStorytellersExpanded.Patch_MakeIncidentsForInterval.Prefix
StorytellerComp.IncidentChanceFinal: post: VanillaStorytellersExpanded.Patch_IncidentChanceFinal.Postfix
StunHandler.Notify_DamageApplied: PRE: CombatExtended.HarmonyCE.Harmony_StunHandler_Notify_DamageApplied.Prefix post: CombatExtended.HarmonyCE.Harmony_StunHandler_Notify_DamageApplied.Postfix
TerrainGrid.RemoveTopLayer: PRE: VFECore.__TerrainGrid.Prefix
TerrainGrid.SetTerrain: PRE: VFECore._TerrainGrid.Prefix post: VFECore._TerrainGrid.Postfix
Thing.DeSpawn: PRE: [800]CombatExtended.HarmonyCE.Harmony_Thing_DeSpawn.Prefix
Thing.ForceSetStateToUnspawned: PRE: [800]CombatExtended.HarmonyCE.Harmony_Thing_DeSpawn.Prefix
Thing.SmeltProducts: post: CombatExtended.HarmonyCE.Harmony_Thing_SmeltProducts.Postfix
Thing.SpawnSetup: post: [800]CombatExtended.HarmonyCE.Harmony_Thing_SpawnSetup.Postfix
Thing.TakeDamage: PRE: AnimalBehaviours.Patch_TakeDamage.Prefix post: VFECore.Patch_Thing_TakeDamage.Postfix, CombatExtended.HarmonyCE.PatchCETakeDamage.Postfix
Thing.get_DefaultGraphic: PRE: GraphicCustomization.Thing_DefaultGraphic_Patch.Prefix post: CompOversizedWeapon.HarmonyCompOversizedWeapon.get_DefaultGraphic_PostFix
Thing.set_Position: TRANS: CombatExtended.HarmonyCE.Harmony_Thing_Position.Transpiler
ThingDef.<SpecialDisplayStats>d__319.MoveNext: post: CombatExtended.HarmonyCE.Harmony_ThingDef.Postfix
ThingDef.SpecialDisplayStats: post: VFECore.ThingDef_SpecialDisplayStats_Patch.Postfix, NocturnalAnimals.ThingDef_Patch+VanillaExpandedFramework_ThingDef_SpecialDisplayStats_Nocturnal_Patch.Postfix, AnimalBehaviours.Patch_ThingDef+VanillaExpandedFramework_ThingDef_SpecialDisplayStats_Patch.Postfix, VFECore.Patch_ThingDef+SetFaction.Postfix, CombatExtended.HarmonyCE.Harmony_ThingDef_SpecialDisplayStats_Patch.Postfix
ThingDef.get_AllRecipes: post: XenobionicPatcher.HarmonyPatches.AllRecipes_Postfix
ThingDef.get_DescriptionDetailed: TRANS: VFECore.ThingDef_StatOffsetFromGear_Transpiler.Transpiler
ThingDefGenerator_Corpses.ImpliedCorpseDefs: post: VFECore.ThingDefGenerator_Corpses_ImpliedCorpseDefs_Patch.Postfix
ThingDefGenerator_Meat.<ImpliedMeatDefs>d__0.MoveNext: post: CombatExtended.HarmonyCE.Harmony_ThingDefGenerator_Meat.Postfix
ThingListGroupHelper.Includes: TRANS: CombatExtended.HarmonyCE.Harmony_ThingListGroupHelper.Transpiler
ThingOwner.NotifyAdded: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_NotifyAdded_Patch.Postfix
ThingOwner.NotifyAddedAndMergedWith: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_NotifyAddedAndMergedWith_Patch.Postfix
ThingOwner.NotifyRemoved: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_NotifyRemoved_Patch.Postfix
ThingOwner.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
ThingSelectionUtility.SelectableByMapClick: post: VanillaApparelExpanded.VAE_ThingSelectionUtility_Patch.GhillieException
ThingStuffPair.get_Commonality: post: VFECore.Commonality_Patch.Postfix
ThingWithComps.ExposeData: post: VFECore.Thing_ExposeData_Patch.Postfix
ThingWithComps.SpawnSetup: post: VFECore.Thing_SpawnSetup_Patch.Postfix
TickManager.DoSingleTick: PRE: VFECore.DoSingleTick_Patch.Prefix post: VFECore.DoSingleTick_Patch.Postfix
TickManager.get_TickRateMultiplier: post: Analyzer.Performance.H_ZoomThrottle.TickManager_Postfix
TileFinder.<>c__DisplayClass1_0.<RandomSettlementTileFor>b__1: post: VFECore.Patch_RandomSettlementTileFor.Postfix
TileFinder.RandomSettlementTileFor: PRE: VFECore.Patch_RandomSettlementTileFor+RandomSettlementTileFor_Patch.Prefix post: VFECore.Patch_RandomSettlementTileFor+RandomSettlementTileFor_Patch.Postfix
Tool.AdjustedCooldown: post: VFECore.Tool_AdjustedCooldown_Patch.Postfix
TooltipUtility.ShotCalculationTipString: post: CombatExtended.HarmonyCE.Harmony_TooltipUtility_ShotCalculationTipString_Patch.Postfix
Tornado.CellImmuneToDamage: post: VFECore.CellImmuneToDamage.Postfix
TradeDeal.UpdateCurrencyCount: TRANS: CombatExtended.HarmonyCE.Harmony_TradeDeal_UpdateCurrencyCount.Transpiler
TradeUtility.GetPricePlayerBuy: TRANS: CombatExtended.HarmonyCE.Harmony_TradeUtility.Transpiler
TraderCaravanUtility.GetTraderCaravanRole: post: VFECore.Patch_TraderCaravanUtility+GetTraderCaravanRole.Postfix
TrainableUtility.TamenessCanDecay: PRE: AnimalBehaviours.VanillaExpandedFramework_TrainableUtility_TamenessCanDecay_Patch.RemoveTamenessDecayCheck
TransferableUIUtility.DoExtraAnimalIcons: post: VFE.Mechanoids.TransferableUIUtility_DoExtraAnimalIcons_Patch.Postfix
Transition.Execute: PRE: VanillaStorytellersExpanded.Patch_Execute.Prefix
TurretGunUtility.<>c__DisplayClass1_0.<TryFindRandomShellDef>b__0: post: CombatExtended.HarmonyCE.Harmony_TurretGunUtility.Postfix
TurretTop.DrawTurret: PRE: CombatExtended.Lasers.Harmony_TuretTop_DrawTurret_LaserTurret_Patch.Prefix, VanillaWeaponsExpandedLaser.HarmonyPatches.CYA_TuretTop_DrawTurret_LaserTurret_Patch.Prefix
UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_OnGUI_Patch.OnGUIHook
UIRoot_Entry.DoMainMenu: post: CharacterEditor.CEditor.OnDoingMainMenu
UIRoot_Entry.UIRootOnGUI: PRE: Analyzer.H_KeyPresses.OnGUI
UIRoot_Play.UIRootOnGUI: PRE: Analyzer.H_KeyPresses.OnGUI
Verb.Available: post: VFECore.Patch_Verb+Available.Postfix
Verb.IsStillUsableBy: post: CombatExtended.HarmonyCE.Harmony_Verb_IsStillUsableBy.Postfix
Verb.TryCastNextBurstShot: TRANS: CombatExtended.HarmonyCE.Harmony_Verb_TryCastNextBurstShot.Transpiler
Verb.TryFindShootLineFromTo: PRE: CombatExtended.HarmonyCE.Verb_LaunchProjectileCE_RerouteTryFindShootLineFromTo.Prefix
Verb.TryStartCastOn: PRE: [100]VanillaWeaponsExpandedLaser.HarmonyPatches.VWEL_Verb_Shoot_TryStartCastOn_RapidFire_Patch.TryStartCastOn_RapidFire_Prefix post: [401]VanillaWeaponsExpandedLaser.HarmonyPatches.VWEL_Verb_Shoot_TryStartCastOn_RapidFire_Patch.TryStartCastOn_RapidFire_Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Verb_TryStartCastOn.Transpiler
VerbProperties.AdjustedCooldown: post: AnimalBehaviours.VanillaExpandedFramework_VerbProperties_AdjustedCooldown_Patch.LastStand
VerbProperties.AdjustedCooldown: post: VFECore.Patch_Verb+VerbProperties_AdjustedCooldown_Patch.Postfix
VerbProperties.AdjustedMeleeDamageAmount: post: VFECore.AdjustedMeleeDamageAmount_Patch.Postfix
VerbProperties.get_LaunchesProjectile: post: CombatExtended.HarmonyCE.Harmony_VerbProperties.Postfix
VerbTracker.CreateVerbTargetCommand: post: GraphicCustomization.VerbTracker_CreateVerbTargetCommand_Patch.Postfix
VerbTracker.VerbsTick: TRANS: CombatExtended.HarmonyCE.Harmony_VerbTracker_Modify_VerbsTick.Transpiler
VerbUtility.GetProjectile: PRE: CombatExtended.HarmonyCE.Harmony_VerbUtility.Prefix
Verb_BeatFire.TryCastShot: TRANS: CombatExtended.HarmonyCE.Harmony_Verb_BeatFire+EditFirePunchingStrength.Transpiler
Verb_LaunchProjectile.TryCastShot: PRE: VFECore.Patch_Verb+Verb_LaunchProjectile_TryCastShot.Prefix post: VFECore.Patch_Verb+Verb_LaunchProjectile_TryCastShot.Postfix
VersionControl.DrawInfoInCorner: post: HarmonyMod.VersionControl_DrawInfoInCorner_Patch.Postfix
WanderUtility.GetColonyWanderRoot: post: VFE.Mechanoids.HarmonyPatches.GetColonyWanderRoot_Patch.Postfix
WeatherManager.get_CurWeatherPerceived: post: VFECore.Patch_CurWeatherPerceived.Postfix
Widgets.DefIcon: PRE: CombatExtended.HarmonyCE.Harmony_Widgets.Prefix
WildAnimalSpawner.SpawnRandomWildAnimalAt: TRANS: AnimalBehaviours.VanillaExpandedFramework_WildAnimalSpawner_SpawnRandomWildAnimalAt_Patch.Transpiler
WorkGiver_BuildRoof.PotentialWorkCellsGlobal: PRE: Analyzer.Performance.H_JobDriver_BuildRoof.Prefix
WorkGiver_HunterHunt.HasHuntingWeapon: post: CombatExtended.HarmonyCE.Harmony_WorkGiver_HunterHunt_HasHuntingWeapon_Patch.Postfix
WorkGiver_InteractAnimal.TakeFoodForAnimalInteractJob: post: CombatExtended.HarmonyCE.Harmony_WorkGiver_InteractAnimal_TakeFoodForAnimalInteractJob.Postfix
WorkGiver_Tame.JobOnThing: post: CombatExtended.HarmonyCE.Harmony_MessageFailPatch.Postfix
WorkGiver_Train.JobOnThing: post: CombatExtended.HarmonyCE.Harmony_MessageFailPatch.Postfix
World.NaturalRockTypesIn: post: VFECore.World_NaturalRockTypesIn_Patch.Postfix
WorldFactionsUIUtility.DoRow: TRANS: VFECore.Patch_WorldFactionsUIUtility_DoRow.Transpiler
WorldFactionsUIUtility.DoWindowContents: post: VFECore.Patch_WorldFactionsUIUtility.Postfix
WorldObjectsHolder.Add: PRE: KCSG.WorldObjectsHolder_Add_Prefix.Prefix
Harmony versions present: 2.2.2.0: net.pardeike.rimworld.lib.harmony; 2.2.1.0: OskarPotocki.VFECore, GraphicCustomization.Mod, legodude17.mvcf, CombatExtended.HarmonyCE, SineSwiper.XenobionicPatcher, Kikohi.KCSG; 2.1.1.0: rimworld.mod.charactereditor, OskarPotocki.VanillaStorytellersExpanded, Kikohi.PipeSystem; 2.1.0.0: UnlimitedHugs.HugsLib; 2.0.4.0: Dubwise.PerformanceAnalyzer, jecstools.jecrell.comps.oversized, com.ogliss.rimworld.mod.VanillaWeaponsExpandedLaser, OskarPotocki.HeavyWeapons
Platform information: (hidden, use publishing options to include)
Log file contents:
Mono path[0] = '[Rimworld_dir]/RimWorldWin64_Data/Managed'
Mono config path = '[Rimworld_dir]/MonoBleedingEdge/etc'
Initialize engine version: 2019.4.30f1 (e8c891080a1f)
[Subsystems] Discovering subsystems at path [Rimworld_dir]/RimWorldWin64_Data/UnitySubsystems
GfxDevice: [Renderer information redacted]
Begin MonoManager ReloadAssembly
[Steamworks.NET] SteamAPI.Init() failed. Possible causes: Steam client not running, launched from outside Steam without steam_appid.txt in place, running with different privileges than Steam client (e.g. "as administrator")
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
RimWorld 1.3.3387 rev695
[HugsLib] version 9.0.1
Checking Multiplayer Compat
Combat Extended :: Checking Misc Turrets
Combat Extended :: Checking Better Turrets
Combat Extended :: Harmony_GenRadial_RadialPatternCount :: Info: Post GenRadial patch maximum radius: 119.4194
Combat Extended :: initialized
Translation data for language English has 2 errors. Generate translation report for more info.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Type GizmoAmmoStatus probably needs a StaticConstructorOnStartup attribute, because it has a field FullTex of type Texture2D. All assets must be loaded in the main thread.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Type ITab_Inventory probably needs a StaticConstructorOnStartup attribute, because it has a field _iconEditAttachments of type Texture2D. All assets must be loaded in the main thread.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
CharacterEditor v1.3.842 initializing...
updating labels for english...
loading/updating slots...
loading/updating customs...
instance created
allowing apparel to be colorable...
checking editor settings...
CharacterEditor v1.3.842 ...done
Combat Extended :: Ammo injected
Combat Extended :: Bounds pre-generated
Checking Multiplayer Compat
Combat Extended :: Checking Misc Turrets
Combat Extended :: Checking Better Turrets
[HugsLib] initializing XenobionicPatcher
[XenobionicPatcher] Prep work / pre-caching (took 0.0230s; 169 defs)
[XenobionicPatcher] Injecting animal surgical recipes into other animals
[XenobionicPatcher] PawnSurgeriesByBioType cache: took 0.0010s; 1/18 keys/recipes
[XenobionicPatcher] RaceBodyParts cache: took 0.0000s; 402 BPRs
[XenobionicPatcher] DoesPawnHaveSurgery + BodyPart caches: took 0.0010s; 1,242 + 1,197 strings
[XenobionicPatcher] Static part loop: took 0.0110s; 38/42 PartToPartMapper keys/BPDs
[XenobionicPatcher] Part-to-part mapping: took 0.0000s; 50/71 PartToPartMapper keys/BPDs
[XenobionicPatcher] Surgery-to-part mapping: took 0.0000s; 50/71 PartToPartMapper keys/BPDs
[XenobionicPatcher] Empty list cleanup: took 0.0000s; 50/71 PartToPartMapper keys/BPDs
[XenobionicPatcher] Add new body parts to surgeries: took 0.0000s; 0 additions
[XenobionicPatcher] Add new surgeries to pawns: took 0.0000s; 0 additions
[XenobionicPatcher] Injected animal surgical recipes into other animals (took 0.0250s; 0 combinations)
[XenobionicPatcher] Injecting humanlike surgical recipes into other humanlikes
[XenobionicPatcher] PawnSurgeriesByBioType cache: took 0.0000s; 1/96 keys/recipes
[XenobionicPatcher] RaceBodyParts cache: took 0.0000s; 64 BPRs
[XenobionicPatcher] DoesPawnHaveSurgery + BodyPart caches: took 0.0000s; 96 + 32 strings
[XenobionicPatcher] Static part loop: took 0.0010s; 34/34 PartToPartMapper keys/BPDs
[XenobionicPatcher] Part-to-part mapping: took 0.0000s; 34/34 PartToPartMapper keys/BPDs
[XenobionicPatcher] Surgery-to-part mapping: took 0.0020s; 34/34 PartToPartMapper keys/BPDs
[XenobionicPatcher] Empty list cleanup: took 0.0000s; 34/34 PartToPartMapper keys/BPDs
[XenobionicPatcher] Add new body parts to surgeries: took 0.0010s; 0 additions
[XenobionicPatcher] Add new surgeries to pawns: took 0.0000s; 0 additions
[XenobionicPatcher] Injected humanlike surgical recipes into other humanlikes (took 0.0060s; 79 combinations)
[XenobionicPatcher] Injecting artificial part surgical recipes into mechs
[XenobionicPatcher] PawnSurgeriesByBioType cache: took 0.0000s; 1/0 keys/recipes
[XenobionicPatcher] RaceBodyParts cache: took 0.0000s; 143 BPRs
[XenobionicPatcher] DoesPawnHaveSurgery + BodyPart caches: took 0.0000s; 0 + 85 strings
[XenobionicPatcher] Static part loop: took 0.0030s; 40/46 PartToPartMapper keys/BPDs
[XenobionicPatcher] Part-to-part mapping: took 0.0000s; 55/139 PartToPartMapper keys/BPDs
[XenobionicPatcher] Surgery-to-part mapping: took 0.0000s; 55/139 PartToPartMapper keys/BPDs
[XenobionicPatcher] Empty list cleanup: took 0.0000s; 55/139 PartToPartMapper keys/BPDs
[XenobionicPatcher] Add new body parts to surgeries: took 0.0000s; 4 additions
[XenobionicPatcher] Add new surgeries to pawns: took 0.0000s; 8 additions
[XenobionicPatcher] Injected artificial part surgical recipes into mechs (took 0.0040s; 130 combinations)
[XenobionicPatcher] Injecting animal surgical recipes into humanlikes
[XenobionicPatcher] PawnSurgeriesByBioType cache: took 0.0000s; 1/96 keys/recipes
[XenobionicPatcher] RaceBodyParts cache: took 0.0000s; 64 BPRs
[XenobionicPatcher] DoesPawnHaveSurgery + BodyPart caches: took 0.0000s; 96 + 32 strings
[XenobionicPatcher] Static part loop: took 0.0010s; 34/34 PartToPartMapper keys/BPDs
[XenobionicPatcher] Part-to-part mapping: took 0.0000s; 34/34 PartToPartMapper keys/BPDs
[XenobionicPatcher] Surgery-to-part mapping: took 0.0000s; 34/34 PartToPartMapper keys/BPDs
[XenobionicPatcher] Empty list cleanup: took 0.0000s; 34/34 PartToPartMapper keys/BPDs
[XenobionicPatcher] Add new body parts to surgeries: took 0.0000s; 0 additions
[XenobionicPatcher] Add new surgeries to pawns: took 0.0000s; 0 additions
[XenobionicPatcher] Injected animal surgical recipes into humanlikes (took 0.0010s; 0 combinations)
[XenobionicPatcher] Injecting humanlike surgical recipes into animals
[XenobionicPatcher] PawnSurgeriesByBioType cache: took 0.0000s; 1/18 keys/recipes
[XenobionicPatcher] RaceBodyParts cache: took 0.0000s; 402 BPRs
[XenobionicPatcher] DoesPawnHaveSurgery + BodyPart caches: took 0.0010s; 1,242 + 1,197 strings
[XenobionicPatcher] Static part loop: took 0.0070s; 38/42 PartToPartMapper keys/BPDs
[XenobionicPatcher] Part-to-part mapping: took 0.0000s; 50/71 PartToPartMapper keys/BPDs
[XenobionicPatcher] Surgery-to-part mapping: took 0.0000s; 50/71 PartToPartMapper keys/BPDs
[XenobionicPatcher] Empty list cleanup: took 0.0000s; 50/71 PartToPartMapper keys/BPDs
[XenobionicPatcher] Add new body parts to surgeries: took 0.0000s; 9 additions
[XenobionicPatcher] Add new surgeries to pawns: took 0.0030s; 3,948 additions
[XenobionicPatcher] Injected humanlike surgical recipes into animals (took 0.0130s; 5,451 combinations)
[XenobionicPatcher] Injecting fleshlike surgical recipes into fleshlikes
[XenobionicPatcher] PawnSurgeriesByBioType cache: took 0.0000s; 2/190 keys/recipes
[XenobionicPatcher] RaceBodyParts cache: took 0.0000s; 466 BPRs
[XenobionicPatcher] DoesPawnHaveSurgery + BodyPart caches: took 0.0030s; 5,286 + 1,229 strings
[XenobionicPatcher] Static part loop: took 0.0080s; 38/42 PartToPartMapper keys/BPDs
[XenobionicPatcher] Part-to-part mapping: took 0.0000s; 50/72 PartToPartMapper keys/BPDs
[XenobionicPatcher] Surgery-to-part mapping: took 0.0010s; 50/72 PartToPartMapper keys/BPDs
[XenobionicPatcher] Empty list cleanup: took 0.0000s; 50/72 PartToPartMapper keys/BPDs
[XenobionicPatcher] Add new body parts to surgeries: took 0.0000s; 0 additions
[XenobionicPatcher] Add new surgeries to pawns: took 0.0020s; 0 additions
[XenobionicPatcher] Injected fleshlike surgical recipes into fleshlikes (took 0.0170s; 6,580 combinations)
[XenobionicPatcher] Injecting humanlike surgical recipes into mechs
[XenobionicPatcher] PawnSurgeriesByBioType cache: took 0.0000s; 1/4 keys/recipes
[XenobionicPatcher] RaceBodyParts cache: took 0.0000s; 143 BPRs
[XenobionicPatcher] DoesPawnHaveSurgery + BodyPart caches: took 0.0000s; 8 + 85 strings
[XenobionicPatcher] Static part loop: took 0.0080s; 40/46 PartToPartMapper keys/BPDs
[XenobionicPatcher] Part-to-part mapping: took 0.0000s; 55/139 PartToPartMapper keys/BPDs
[XenobionicPatcher] Surgery-to-part mapping: took 0.0000s; 55/139 PartToPartMapper keys/BPDs
[XenobionicPatcher] Empty list cleanup: took 0.0000s; 55/139 PartToPartMapper keys/BPDs
[XenobionicPatcher] Add new body parts to surgeries: took 0.0000s; 11 additions
[XenobionicPatcher] Add new surgeries to pawns: took 0.0000s; 172 additions
[XenobionicPatcher] Injected humanlike surgical recipes into mechs (took 0.0100s; 395 combinations)
[XenobionicPatcher] Injecting mech-like surgical recipes into humanlikes
[XenobionicPatcher] PawnSurgeriesByBioType cache: took 0.0000s; 1/96 keys/recipes
[XenobionicPatcher] RaceBodyParts cache: took 0.0000s; 64 BPRs
[XenobionicPatcher] DoesPawnHaveSurgery + BodyPart caches: took 0.0000s; 96 + 32 strings
[XenobionicPatcher] Static part loop: took 0.0020s; 34/34 PartToPartMapper keys/BPDs
[XenobionicPatcher] Part-to-part mapping: took 0.0000s; 34/34 PartToPartMapper keys/BPDs
[XenobionicPatcher] Surgery-to-part mapping: took 0.0000s; 34/34 PartToPartMapper keys/BPDs
[XenobionicPatcher] Empty list cleanup: took 0.0000s; 34/34 PartToPartMapper keys/BPDs
[XenobionicPatcher] Add new body parts to surgeries: took 0.0000s; 0 additions
[XenobionicPatcher] Add new surgeries to pawns: took 0.0000s; 0 additions
[XenobionicPatcher] Injected mech-like surgical recipes into humanlikes (took 0.0030s; 0 combinations)
[XenobionicPatcher] Cleaning up hand/foot surgical recipes
[XenobionicPatcher] Cleaning up hand/foot surgical recipes (took 0.0130s)
[XenobionicPatcher] Merging duplicate surgical recipes, hyperlinking, and sorting
[XenobionicPatcher] Remove dupes from PawnDefs: took 0.0010s; 5,466 surgeries total
[XenobionicPatcher] Merge surgeries: took 0.0650s; 0 surgeries merged; 80 surgeries total
[XenobionicPatcher] Add hyperlinks to surgeries: took 0.1090s; 17 surgeries with new hyperlinks
[XenobionicPatcher] Sort surgeries: took 0.0220s; 5,466 surgeries total
[XenobionicPatcher] Merged duplicate surgical recipes, hyperlinking, and sorting (took 0.2140s)
Unloading 5 Unused Serialized files (Serialized files now loaded: 2)
Unloading 448 unused Assets to reduce memory usage. Loaded Objects now: 17851.
Total: 176.407000 ms (FindLiveObjects: 0.690300 ms CreateObjectMapping: 0.270100 ms MarkObjects: 174.869400 ms DeleteObjects: 0.576700 ms)
Loading game from file t with mods:
- brrainz.harmony
- Ludeon.RimWorld
- Ludeon.RimWorld.Royalty
- Ludeon.RimWorld.Ideology
- UnlimitedHugs.HugsLib
- OskarPotocki.VanillaFactionsExpanded.Core
- void.charactereditor
- CETeam.CombatExtended
- CETeam.CombatExtendedArmors
- CETeam.CombatExtendedGuns
- CETeam.CombatExtendedMelee
- Sam.LG
- SineSwiper.XenobionicPatcher
- Dubwise.DubsPerformanceAnalyzer
checking editor settings...
Unloading 0 Unused Serialized files (Serialized files now loaded: 2)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 21851.
Total: 225.470100 ms (FindLiveObjects: 0.871300 ms CreateObjectMapping: 0.327100 ms MarkObjects: 224.202300 ms DeleteObjects: 0.069200 ms)
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