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Created June 10, 2016 17:37
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Open Broadcaster Software v0.657b log file uploaded at 2016-06-10, 12:37:51 (local time). The log file was approximately 32 minutes old at the time it was uploaded.
12:05:12: Open Broadcaster Software v0.657b - 32bit (´・ω・`)
12:05:12: -------------------------------
12:05:12: CPU Name: Intel(R) Core(TM) i7-5500U CPU @ 2.40GHz
12:05:12: CPU Speed: 2394MHz
12:05:12: Physical Memory: 4095MB Total, 4095MB Free
12:05:12: stepping id: 4, model 61, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 2
12:05:12: monitor 1: pos={0, 0}, size={1920, 1080}
12:05:12: Windows Version: 10.0 Build 10586 (revision 0)
12:05:12: Aero is Enabled
12:05:12: -------------------------------
12:05:12: OBS Modules:
12:05:12: Base Address Module
12:05:12: 011E0000 OBS.exe
12:05:12: 70190000 OBSApi.dll
12:05:12: 70550000 DShowPlugin.dll
12:05:12: 718B0000 GraphicsCapture.dll
12:05:12: 71430000 NoiseGate.dll
12:05:12: 70530000 PSVPlugin.dll
12:05:12: 70510000 scenesw.dll
12:05:12: ------------------------------------------
12:05:12: Adapter 1
12:05:12: Video Adapter: Intel(R) HD Graphics 5500
12:05:12: Video Adapter Dedicated Video Memory: 134217728
12:05:12: Video Adapter Shared System Memory: 4160684032
12:05:12: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
12:05:12: =====Stream Start: 2016-06-10, 12:05:12===============================================
12:05:12: Multithreaded optimizations: On
12:05:12: Base resolution: 1280x720
12:05:12: Output resolution: 1280x720
12:05:12: ------------------------------------------
12:05:12: Loading up D3D10 on Intel(R) HD Graphics 5500 (Adapter 1)...
12:05:12: ------------------------------------------
12:05:12: Audio Format: 48000 Hz
12:05:12: ------------------------------------------
12:05:12: Audio Channels: 2 Ch
12:05:12: Playback device Default
12:05:12: ------------------------------------------
12:05:12: Using desktop audio input: Speakers (Intel® Smart Sound Technology (Intel® SST))
12:05:12: Global Audio time adjust: 0
12:05:13: ------------------------------------------
12:05:13: Using auxilary audio input: Line (Elgato Sound Capture)
12:05:13: Mic time offset: 0
12:05:13: ------------------------------------------
12:05:13: Audio Encoding: AAC
12:05:13: bitrate: 128
12:05:14: ------------------------------------------
12:05:14: device: Elgato Game Capture HD,
12:05:14: device id {39F50F4C-99E1-464A-B6F9-D605B4FB5918},
12:05:14: chosen type: UYVY, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 333333-333333
12:05:14: use buffering: true - 0, fourCC: 'UYVY'
12:05:14:
12:05:14: device audio info - bits per sample: 16, channels: 2, samples per sec: 48000, block size: 4
12:05:18: Elgato Game Capture: force buffering with 1 msec
12:05:18: Using directshow input
12:05:19: Scene buffering time set to 400
12:05:19: ------------------------------------------
12:05:19: Video Encoding: x264
12:05:19: fps: 30
12:05:19: width: 1280, height: 720
12:05:19: preset: superfast
12:05:19: profile: main
12:05:19: keyint: 60
12:05:19: CBR: yes
12:05:19: CFR: yes
12:05:19: max bitrate: 3500
12:05:19: buffer size: 3500
12:05:19: ------------------------------------------
12:05:33: FlushBufferedVideo: Flushing 1 packets over 0 ms
12:05:33: Total frames encoded: 396, total frames duplicated: 0 (0.00%)
12:05:33: Total frames rendered: 411, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
12:05:36:
12:05:36: Profiler time results:
12:05:36:
12:05:36: ==============================================================
12:05:36: video thread frame - [100%] [avg time: 1.465 ms] [children: 50.4%] [unaccounted: 49.6%]
12:05:36: | scene->Preprocess - [29.2%] [avg time: 0.428 ms]
12:05:36: | GPU download and conversion - [21.2%] [avg time: 0.31 ms] [children: 17.4%] [unaccounted: 3.75%]
12:05:36: | | flush - [11.5%] [avg time: 0.169 ms]
12:05:36: | | CopyResource - [5.32%] [avg time: 0.078 ms]
12:05:36: | | conversion to 4:2:0 - [0.546%] [avg time: 0.008 ms]
12:05:36: Convert444Thread - [100%] [avg time: 3.066 ms] [children: 99.2%] [unaccounted: 0.848%]
12:05:36: | Convert444toNV12 - [99.2%] [avg time: 3.04 ms]
12:05:36: encoder thread frame - [100%] [avg time: 1.265 ms] [children: 0.316%] [unaccounted: 99.7%]
12:05:36: | sending stuff out - [0.316%] [avg time: 0.004 ms]
12:05:36: ==============================================================
12:05:36:
12:05:36:
12:05:36: Profiler CPU results:
12:05:36:
12:05:36: ==============================================================
12:05:36: video thread frame - [cpu time: avg 1.216 ms, total 500 ms] [avg calls per frame: 1]
12:05:36: | scene->Preprocess - [cpu time: avg 0.342 ms, total 140.625 ms] [avg calls per frame: 1]
12:05:36: | GPU download and conversion - [cpu time: avg 0.19 ms, total 78.125 ms] [avg calls per frame: 1]
12:05:36: | | flush - [cpu time: avg 0.114 ms, total 46.875 ms] [avg calls per frame: 1]
12:05:36: | | CopyResource - [cpu time: avg 0.078 ms, total 31.25 ms] [avg calls per frame: 1]
12:05:36: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
12:05:36: Convert444Thread - [cpu time: avg 2.84 ms, total 1125 ms] [avg calls per frame: 1]
12:05:36: | Convert444toNV12 - [cpu time: avg 2.84 ms, total 1125 ms] [avg calls per frame: 1]
12:05:36: encoder thread frame - [cpu time: avg 1.028 ms, total 406.25 ms] [avg calls per frame: 1]
12:05:36: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
12:05:36: ==============================================================
12:05:36:
12:05:36: =====Stream End: 2016-06-10, 12:05:36=================================================
12:06:51: Failed loading CUDA dll
12:09:15: =====Stream Start: 2016-06-10, 12:09:15===============================================
12:09:15: Multithreaded optimizations: On
12:09:15: Base resolution: 1280x720
12:09:15: Output resolution: 1280x720
12:09:15: ------------------------------------------
12:09:15: Loading up D3D10 on Intel(R) HD Graphics 5500 (Adapter 1)...
12:09:15: ------------------------------------------
12:09:15: Audio Format: 48000 Hz
12:09:15: ------------------------------------------
12:09:15: Audio Channels: 2 Ch
12:09:15: Playback device Default
12:09:15: ------------------------------------------
12:09:15: Using desktop audio input: Speakers (Intel® Smart Sound Technology (Intel® SST))
12:09:15: Global Audio time adjust: 0
12:09:15: ------------------------------------------
12:09:15: Using auxilary audio input: Line (Elgato Sound Capture)
12:09:15: Mic time offset: 0
12:09:15: ------------------------------------------
12:09:15: Audio Encoding: AAC
12:09:15: bitrate: 128
12:09:15: ------------------------------------------
12:09:15: device: Elgato Game Capture HD,
12:09:15: device id {39F50F4C-99E1-464A-B6F9-D605B4FB5918},
12:09:15: chosen type: UYVY, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 333333-333333
12:09:15: use buffering: true - 0, fourCC: 'UYVY'
12:09:15:
12:09:15: device audio info - bits per sample: 16, channels: 2, samples per sec: 48000, block size: 4
12:09:17: Elgato Game Capture: force buffering with 1 msec
12:09:17: Using directshow input
12:09:18: Scene buffering time set to 400
12:09:18: ------------------------------------------
12:09:18: Video Encoding: x264
12:09:18: fps: 30
12:09:18: width: 1280, height: 720
12:09:18: preset: ultrafast
12:09:18: profile: main
12:09:18: keyint: 60
12:09:18: CBR: yes
12:09:18: CFR: yes
12:09:18: max bitrate: 3500
12:09:18: buffer size: 3500
12:09:18: ------------------------------------------
12:09:40: FlushBufferedVideo: Flushing 7 packets over 200 ms
12:09:40: Total frames encoded: 633, total frames duplicated: 0 (0.00%)
12:09:40: Total frames rendered: 643, number of late frames: 1 (0.16%) (it's okay for some frames to be late)
12:09:43:
12:09:43: Profiler time results:
12:09:43:
12:09:43: ==============================================================
12:09:43: video thread frame - [100%] [avg time: 1.609 ms] [children: 43.1%] [unaccounted: 56.9%]
12:09:43: | scene->Preprocess - [20.3%] [avg time: 0.326 ms]
12:09:43: | GPU download and conversion - [22.8%] [avg time: 0.367 ms] [children: 17.9%] [unaccounted: 4.91%]
12:09:43: | | flush - [12%] [avg time: 0.193 ms]
12:09:43: | | CopyResource - [5.28%] [avg time: 0.085 ms]
12:09:43: | | conversion to 4:2:0 - [0.622%] [avg time: 0.01 ms]
12:09:43: Convert444Thread - [100%] [avg time: 2.846 ms] [children: 99.2%] [unaccounted: 0.808%]
12:09:43: | Convert444toNV12 - [99.2%] [avg time: 2.823 ms]
12:09:43: encoder thread frame - [100%] [avg time: 0.959 ms] [children: 0.521%] [unaccounted: 99.5%]
12:09:43: | sending stuff out - [0.521%] [avg time: 0.005 ms]
12:09:43: ==============================================================
12:09:43:
12:09:43:
12:09:43: Profiler CPU results:
12:09:43:
12:09:43: ==============================================================
12:09:43: video thread frame - [cpu time: avg 0.753 ms, total 484.375 ms] [avg calls per frame: 1]
12:09:43: | scene->Preprocess - [cpu time: avg 0.121 ms, total 78.125 ms] [avg calls per frame: 1]
12:09:43: | GPU download and conversion - [cpu time: avg 0.267 ms, total 171.875 ms] [avg calls per frame: 1]
12:09:43: | | flush - [cpu time: avg 0.121 ms, total 78.125 ms] [avg calls per frame: 1]
12:09:43: | | CopyResource - [cpu time: avg 0.074 ms, total 46.875 ms] [avg calls per frame: 1]
12:09:43: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
12:09:43: Convert444Thread - [cpu time: avg 2.94 ms, total 1843.75 ms] [avg calls per frame: 1]
12:09:43: | Convert444toNV12 - [cpu time: avg 2.94 ms, total 1843.75 ms] [avg calls per frame: 1]
12:09:43: encoder thread frame - [cpu time: avg 0.624 ms, total 390.625 ms] [avg calls per frame: 1]
12:09:43: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
12:09:43: ==============================================================
12:09:43:
12:09:43: =====Stream End: 2016-06-10, 12:09:43=================================================
12:12:12: =====Stream Start: 2016-06-10, 12:12:12===============================================
12:12:12: Multithreaded optimizations: On
12:12:12: Base resolution: 1280x720
12:12:12: Output resolution: 1280x720
12:12:12: ------------------------------------------
12:12:12: Loading up D3D10 on Intel(R) HD Graphics 5500 (Adapter 1)...
12:12:13: ------------------------------------------
12:12:13: Audio Format: 48000 Hz
12:12:13: ------------------------------------------
12:12:13: Audio Channels: 2 Ch
12:12:13: Playback device Default
12:12:13: ------------------------------------------
12:12:13: Using desktop audio input: Speakers (Intel® Smart Sound Technology (Intel® SST))
12:12:13: Global Audio time adjust: 0
12:12:13: ------------------------------------------
12:12:13: Using auxilary audio input: Line (Elgato Sound Capture)
12:12:13: Mic time offset: 0
12:12:13: ------------------------------------------
12:12:13: Audio Encoding: AAC
12:12:13: bitrate: 128
12:12:13: ------------------------------------------
12:12:13: device: Elgato Game Capture HD,
12:12:13: device id {39F50F4C-99E1-464A-B6F9-D605B4FB5918},
12:12:13: chosen type: UYVY, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 333333-333333
12:12:13: use buffering: true - 0, fourCC: 'UYVY'
12:12:13:
12:12:13: device audio info - bits per sample: 16, channels: 2, samples per sec: 48000, block size: 4
12:12:14: Elgato Game Capture: force buffering with 1 msec
12:12:14: Using directshow input
12:12:15: Scene buffering time set to 700
12:12:15: ------------------------------------------
12:12:15: Video Encoding: x264
12:12:15: fps: 30
12:12:15: width: 1280, height: 720
12:12:15: preset: superfast
12:12:15: profile: main
12:12:15: keyint: 250
12:12:15: CBR: yes
12:12:15: CFR: yes
12:12:15: max bitrate: 3500
12:12:15: buffer size: 3500
12:12:15: ------------------------------------------
12:13:05: ------------------------------------------
12:13:05: device: Elgato Game Capture HD,
12:13:05: device id {39F50F4C-99E1-464A-B6F9-D605B4FB5918},
12:13:05: chosen type: UYVY, usingFourCC: false, res: 640x480 - 640x480, frameIntervals: 333333-333333
12:13:05: use buffering: true - 0, fourCC: 'UYVY'
12:13:05:
12:13:06: device audio info - bits per sample: 16, channels: 2, samples per sec: 48000, block size: 4
12:13:07: Elgato Game Capture: force buffering with 1 msec
12:13:36: ------------------------------------------
12:13:36: device: Elgato Game Capture HD,
12:13:36: device id {39F50F4C-99E1-464A-B6F9-D605B4FB5918},
12:13:36: chosen type: UYVY, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 333333-333333
12:13:36: use buffering: true - 0, fourCC: 'UYVY'
12:13:36:
12:13:36: device audio info - bits per sample: 16, channels: 2, samples per sec: 48000, block size: 4
12:13:37: Elgato Game Capture: force buffering with 1 msec
12:14:51: FlushBufferedVideo: Flushing 10 packets over 300 ms
12:14:51: Total frames encoded: 4668, total frames duplicated: 269 (5.76%)
12:14:51: Total frames rendered: 4419, number of late frames: 3 (0.07%) (it's okay for some frames to be late)
12:14:53:
12:14:53: Profiler time results:
12:14:53:
12:14:53: ==============================================================
12:14:53: video thread frame - [100%] [avg time: 3.444 ms] [children: 18.9%] [unaccounted: 81.1%]
12:14:53: | scene->Preprocess - [9.9%] [avg time: 0.341 ms]
12:14:53: | GPU download and conversion - [9%] [avg time: 0.31 ms] [children: 7.29%] [unaccounted: 1.71%]
12:14:53: | | flush - [4.73%] [avg time: 0.163 ms]
12:14:53: | | CopyResource - [2.26%] [avg time: 0.078 ms]
12:14:53: | | conversion to 4:2:0 - [0.29%] [avg time: 0.01 ms]
12:14:53: Convert444Thread - [100%] [avg time: 2.867 ms] [children: 99.1%] [unaccounted: 0.872%]
12:14:53: | Convert444toNV12 - [99.1%] [avg time: 2.842 ms]
12:14:53: encoder thread frame - [100%] [avg time: 1.198 ms] [children: 0.334%] [unaccounted: 99.7%]
12:14:53: | sending stuff out - [0.334%] [avg time: 0.004 ms]
12:14:53: ==============================================================
12:14:53:
12:14:53:
12:14:53: Profiler CPU results:
12:14:53:
12:14:53: ==============================================================
12:14:53: video thread frame - [cpu time: avg 1.078 ms, total 4765.63 ms] [avg calls per frame: 1]
12:14:53: | scene->Preprocess - [cpu time: avg 0.311 ms, total 1375 ms] [avg calls per frame: 1]
12:14:53: | GPU download and conversion - [cpu time: avg 0.325 ms, total 1437.5 ms] [avg calls per frame: 1]
12:14:53: | | flush - [cpu time: avg 0.166 ms, total 734.375 ms] [avg calls per frame: 1]
12:14:53: | | CopyResource - [cpu time: avg 0.113 ms, total 500 ms] [avg calls per frame: 1]
12:14:53: | | conversion to 4:2:0 - [cpu time: avg 0.003 ms, total 15.625 ms] [avg calls per frame: 1]
12:14:53: Convert444Thread - [cpu time: avg 2.503 ms, total 11000 ms] [avg calls per frame: 1]
12:14:53: | Convert444toNV12 - [cpu time: avg 2.492 ms, total 10953.1 ms] [avg calls per frame: 1]
12:14:53: encoder thread frame - [cpu time: avg 0.979 ms, total 4562.5 ms] [avg calls per frame: 1]
12:14:53: | sending stuff out - [cpu time: avg 0.003 ms, total 15.625 ms] [avg calls per frame: 1]
12:14:53: ==============================================================
12:14:53:
12:14:53: =====Stream End: 2016-06-10, 12:14:53=================================================
12:14:53: Terminating 0xb68
12:14:53: Terminating 0x1558
12:14:53: Terminating 0x24f0
Last game capture log:
2016-06-09, 10:55:18: we're booting up:
10:55:18: CaptureThread: attached to process ApplicationFrameHost.exe
10:55:19: DXGI Present
10:55:19: (half life scientist) everything.. seems to be in order
Last Game Capture Log:
2016-06-09, 10:55:18: we're booting up:
10:55:18: CaptureThread: attached to process ApplicationFrameHost.exe
10:55:19: DXGI Present
10:55:19: (half life scientist) everything.. seems to be in order
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