Created
October 11, 2012 02:55
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Tiledゲームのパート3のGameOverSceneのソース
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// | |
// GameOverScene.cpp | |
// TileBasedGame | |
// | |
// Created by sugita on 12/10/11. | |
// Copyright (c) 2012 __shinriyo__. All rights reserved. | |
// | |
#include "GameOverScene.h" | |
#include "HelloWorldScene.h" | |
USING_NS_CC; | |
// using namespace cocos2d; | |
bool GameOverScene::init() | |
{ | |
if( CCScene::init() ) | |
{ | |
this->_layer = GameOverLayer::node(); | |
this->_layer->retain(); | |
this->addChild(_layer); | |
return true; | |
} | |
else | |
{ | |
return false; | |
} | |
} | |
GameOverScene::~GameOverScene() | |
{ | |
if (_layer) | |
{ | |
_layer->release(); | |
_layer = NULL; | |
} | |
} | |
// on "init" you need to initialize your instance | |
bool GameOverLayer::init() | |
{ | |
if (CCLayerColor::initWithColor (ccc4 ( 255 , 255 , 255 , 255 ))) | |
{ | |
CCSize winSize = CCDirector::sharedDirector()->getWinSize(); | |
this->_label = CCLabelTTF::labelWithString("","Artial", 32); | |
_label->setColor(cocos2d::ccc3(0,0,0)); | |
_label->setPosition(ccp(winSize.width/2, winSize.height/2)); | |
this->addChild(_label); | |
this->runAction( CCSequence::actions( | |
CCDelayTime::actionWithDuration(3), | |
CCCallFunc::actionWithTarget(this, | |
callfunc_selector(GameOverLayer::gameOverDone)), | |
NULL)); | |
return true; | |
} | |
else { | |
return false; | |
} | |
} | |
void GameOverLayer::gameOverDone() | |
{ | |
CCDirector::sharedDirector()->replaceScene(HelloWorld::scene()); | |
} | |
GameOverLayer::~GameOverLayer() | |
{ | |
if (_label) | |
{ | |
_label->release(); | |
_label = NULL; | |
} | |
} |
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