Created
October 17, 2012 10:33
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cocos2d-x-bug.lua
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function some_expensive_function() | |
local tbl = {} | |
for i=1,100 do | |
table.insert(tbl, i) | |
end | |
local a = {} | |
for i=1,100 do | |
for idx,f in ipairs(tbl) do | |
a[i] = idx / (1/24) | |
end | |
end | |
return a | |
end | |
function create_node() | |
local n = CCSprite:create('assets/somesprite.png') | |
local n1 = CCNode:create() | |
local n2 = CCNode:create() | |
local n3 = CCNode:create() | |
n1:addChild(n) | |
n2:addChild(n1) | |
n3:addChild(n2) | |
return n3 | |
end | |
function dumpNode(n, label, indent) | |
indent = indent or '' | |
print(string.format('%s%s', indent, tostring(n))) | |
local c = n:getChildren() | |
if c and c:count()>0 then | |
for i=0,c:count()-1 do | |
dumpNode(c:objectAtIndex(i), label, indent..' ') | |
end | |
end | |
end | |
local director = CCDirector:sharedDirector() | |
local scene = CCScene:create() | |
local size = director:getWinSize() | |
local layer = CCLayer:create() | |
local sharedScheduler = director:getScheduler() | |
function simple_mc(layer) | |
local node = create_node() | |
node:setPosition(size.width/2, size.height/2) | |
local elapsed = 0 | |
function tick(time) | |
dumpNode(node) | |
some_expensive_function() | |
elapsed = elapsed + time | |
local layerNode = node:getChildren():objectAtIndex(0) | |
local elem = layerNode:getChildren():objectAtIndex(0) | |
elem:setRotation(elapsed*100) | |
end | |
sharedScheduler:scheduleScriptFunc(tick, 0, false) | |
layer:addChild(node) | |
end | |
simple_mc(layer) | |
scene:addChild(layer) | |
CCDirector:sharedDirector():runWithScene(scene) |
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