Created
October 22, 2012 02:20
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Simple console-like text rendering class.
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function Display(size, offset, openInNewWindow) { | |
var display = this; | |
if(offset) { | |
this.offset = offset; | |
} else { | |
this.offset = new Vector2(0, 0); | |
} | |
this.tileSize = new Vector2(10, 16); | |
this.nodes = []; | |
this.size = size; | |
this.pixelSize = new Vector2(this.size.x*this.tileSize.x + this.offset.x + 10, | |
this.size.y * this.tileSize.y + this.offset.y + 17); | |
if(openInNewWindow) { | |
var paramsString = "width=" + (this.size.x*this.tileSize.x + this.offset.x + 10) | |
+ ", height=" + (this.size.y * this.tileSize.y + this.offset.y + 17); | |
this.window = window.open("", "", paramsString); | |
} else { | |
this.window = window; | |
} | |
this.init = function(size) { | |
// style popup window nicely | |
$("body", this.window.document).css({ | |
"background-color": "black", | |
"font-family": "Courier" | |
}); | |
$("head", this.window.document).html("<title>Saege</title>"); | |
var $message = $('<div id="message_bar">', this.window.document).css({ | |
"color": "white", | |
"margin-left": "3px" | |
}); | |
$("body", this.window.document).html($message); | |
this.$message = $("#message_bar", this.window.document); | |
// create HTML element for the display | |
var $display = $('<div id="display">', this.window.document); | |
this.$display = $display; | |
// populate it with <span> elements | |
for(var x = 0; x<size.x; x++) { | |
this.nodes[x] = []; | |
for(var y = 0; y<size.y; y++) { | |
var $span = $('<span class="tile" id="' + "t_" + x + "_" + y + '">', this.window.document); | |
$span.css({ | |
position: "absolute", | |
width: display.tileSize.x, | |
height: display.tileSize.y, | |
left: display.tileSize.x * x + display.offset.x, | |
top: display.tileSize.y * y + display.offset.y | |
}); | |
$span.text(" "); | |
$display.append($span); | |
this.nodes[x][y] = $span[0]; | |
} | |
} | |
$("body", this.window.document).append($display); | |
} | |
this.ch = function(character, position, color, opacity, backgroundColor) { | |
var tile = this.nodes[position.x][position.y] | |
if(character) { | |
tile.innerHTML = character; | |
} | |
if(color) { | |
tile.style.color = color; | |
} | |
if(opacity) { | |
tile.style.opacity = opacity; | |
} | |
if(backgroundColor) { | |
tile.style.backgroundColor = backgroundColor; | |
} | |
} | |
this.init(this.size); | |
} |
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