Created
February 21, 2018 13:48
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Rimworld output log published using HugsLib
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Log uploaded on Wednesday, February 21, 2018, 8:48:06 AM | |
Loaded mods: | |
Core: (no assemblies) | |
HugsLib[4.0.1]: 0Harmony(1.0.9.1), HugsLib(0.18.0.0) | |
JecsTools: 0Harmony(1.0.9.1), 0JecsTools(1.0.8.0), AbilityUser(1.18.0.0), AbilityUserAI(1.18.0.0), CompActivatableEffect(1.18.0.0), CompAnimated(1.18.0.0), CompDeflector(1.18.0.0), CompDelayedSpawner(1.18.0.0), CompExtraSounds(1.18.0.0), CompInstalledPart(1.18.0.0), CompLumbering(1.18.0.0), CompOverlays(1.18.0.0), CompOversizedWeapon(1.18.0.0), CompSlotLoadable(1.18.0.0), CompToggleDef(1.18.0.0), CompVehicle(1.17.0.1), PawnShields(1.0.0.0) | |
ModSwitch: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), ModSwitch(1.4.0.125) | |
Map Reroll: $HugsLibChecker(0.4.0.0), MapReroll(2.2.3.0) | |
Humanoid Alien Races 2.0: 0Harmony(1.0.9.1), AlienRace(1.0.0.0), _harmonycheck(1.0.0.0) | |
Androids: 0Harmony(1.0.9.1), Androids(1.0.0.0) | |
Architect Sense: ArchitectSense(18.0.3.12) | |
Stuffed Floors: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), StuffedFloors(18.0.4.17) | |
Allow Tool: $HugsLibChecker(0.4.0.0), AllowTool(3.3.1.0) | |
Defensive Positions: $HugsLibChecker(0.4.0.0), DefensivePositions(1.5.2.0) | |
Pick Up And Haul: 0Harmony(1.0.9.1), PickUpAndHaul(0.18.1.6) | |
MinifyEverything: 0Harmony(1.0.9.1), MinifyEverything(1.0.6534.31324) | |
A RimWorld of Magic: TorannMagic(1.8.4.0) | |
Cold Desert Nights: $HugsLibChecker(0.3.0.0), 0Harmony(1.0.9.1), ColdDesertNights(1.3.0.0) | |
PowerSwitch: PowerSwitch(0.18.1.0) | |
Simple Slavery v0.5k: SimpleSlavery(1.0.0.0) | |
Quarry: Quarry(1.0.0.0) | |
Remote Explosives: $HugsLibChecker(0.4.0.0), RemoteExplosives(1.14.0.0) | |
Call of Cthulhu - Cosmic Horrors: 0Harmony(1.0.9.1), CosmicHorror(1.17.0.4) | |
Call of Cthulhu - Cults: 0Harmony(1.0.9.1), MiniCCL(1.0.0.0), CultOfCthulhu(1.18.0.3), _jecsToolsChecker(1.17.0.1) | |
Call of Cthulhu - Cults - Blood of Uvhash: AbilityUser(1.18.0.0), CultOfUvhash(1.0.0.0) | |
Call of Cthulhu - Elder Things: 0Harmony(1.0.9.0), ElderThingFaction(1.17.0.1), _harChecker(1.17.0.1), _jecsToolsChecker(1.17.0.1) | |
Call of Cthulhu - Industrial Age: 0Harmony(1.0.9.1), ArkhamEstate(1.1.0.7) | |
Call of Cthulhu - Straitjackets: 0Harmony(1.0.9.0), AbilityUser(1.18.0.0), StraitJacket(1.18.0.0) | |
H.P. Lovecraft Storyteller - Remastered: 0Harmony(1.0.9.1), HPLovecraft(1.17.1.0) | |
Rim of Madness - Arachnophobia: 0Harmony(1.0.9.1), Arachnophobia(1.18.0.0) | |
Rim of Madness - Vampires: 0Harmony(1.0.9.1), Vampire(1.18.0.0) | |
Rim of Madness - Werewolves: 0Harmony(1.0.9.1), Werewolf(1.18.0.0) | |
Star Wars - Fully Functional Lightsabers: 0Harmony(1.0.9.1), SWSaber(1.17.0.3) | |
Star Wars - The Force: 0Harmony(1.0.9.1), ProjectJedi(1.18.0.1), _jecsToolsChecker(1.17.0.1) | |
Days Matter[0.18.3]: $HugsLibChecker(0.4.0.0), RimWorldDaysMatter(1.0.0.0) | |
A Dog Said...: (no assemblies) | |
GeneticRim b18: 0Harmony(1.0.9.1), AnimalRangedVerbsUnlocker(1.0.0.0), DraftingPatcher(1.0.0.0), ExplosionTypes(1.0.0.0), ModCheck(1.6.0.0), NewAnimalSubproducts(1.0.0.0), NewHatcher(1.0.0.0) | |
GeneticRim Cosmic Horrors Patch: (no assemblies) | |
Rimsenal - Rimhair: (no assemblies) | |
Spoons Hair Mod: (no assemblies) | |
Roppoi hair B18: (no assemblies) | |
Facial Stuff 0.18.5: 0Harmony(1.0.9.1), FacialStuff(1.0.0.0), _harmonycheck(1.0.0.0) | |
Just Ignore Me Passing: 0Harmony(1.0.9.1), JustIgnoreMePassing(1.0.0.0) | |
Fluffy Breakdowns: 0Harmony(1.0.9.1), Fluffy_Breakdowns(18.2.0.18) | |
Area Unlocker: 0Harmony(1.0.9.1), AreaUnlocker(18.1.0.5) | |
Medical Tab: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), MedicalInfo(18.1.4.12) | |
Relations Tab: Fluffy_Relations(18.1.0.6) | |
Animal Tab: 0Harmony(1.0.9.1), AnimalTab(18.2.0.16) | |
Colony Manager: 0Reloader(1.0.0.0), Fluffy_ColonyManager(18.3.3.315) | |
Work Tab: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), WorkTab(18.1.5.106) | |
Stack Merger: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), StackMerger(18.1.4.11) | |
Expanded Incidents: $HugsLibChecker(0.3.0.0), ExpandedIncidents(17.12.2.0) | |
Better Pawn Control: $HugsLibChecker(0.4.0.0), BetterPawnControl(1.6.8.0) | |
Better Workbench Management: $HugsLibChecker(0.4.0.0), ImprovedWorkbenches(18.6.0.0) | |
Hand Me That Brick: Hand Me That Brick(2.8.18.0) | |
I Can Fix It!: 0Harmony(1.0.9.1), ICanFixIt(1.0.6532.22682) | |
RedistHeat: RedistHeat(47.0.0.0) | |
Dubs Rimkit: 0Harmony(1.0.9.1), Dubs_Rimkit(1.0.0.0) | |
Dubs Bad Hygiene - BETA: 0Harmony(1.0.9.1), BadHygiene(1.0.0.0) | |
Rimatomics - Beta Test: 0Harmony(1.0.9.1), Rimatomics(1.0.0.0) | |
Expanded Roofing: 0Harmony(1.0.9.1), 1SettingsHelper(1.0.0.0), ExpandedRoofing(1.0.0.0) | |
Sparkling Worlds - Core Mod [B18]: SparklingWorldsCore(1.0.0.0) | |
Sparkling Worlds Addon - Chemical extraction [B18]: (no assemblies) | |
ARMORY ENHANCED: (no assemblies) | |
FashionRIMsta: (no assemblies) | |
RIMkea: (no assemblies) | |
Halloween Special Edition: (no assemblies) | |
LT-DoorMat: RimWorld-DoorMat(1.0.0.0) | |
Natural Walls [B18]: (no assemblies) | |
[KV] RimFridge - B18: 0Harmony(1.0.9.1), RimFridge(1.0.0.0), SaveStorageSettingsUtil(1.0.0.0) | |
RT Fuse: 0Harmony(1.0.9.1), RT_Fuse(1.0.0.0) | |
RT Solar Flare Shield: 0Harmony(1.0.9.1), RT_SolarFlareShield(1.0.0.0) | |
MiningCo. ForceField: MiningCo. ForceField(1.0.0.0) | |
MiningCo. LaserFence: MiningCo. LaserFence(1.0.0.0) | |
MiningCo. SpotlightTurret: MiningCo. SpotlightTurret(1.0.0.0) | |
Mending: Mending(1.0.6531.27502) | |
Project RimFactory: 0Harmony(1.0.9.1), ProjectRimFactory(0.2.0.0) | |
Industrial Rollers: RimWorldIndustrialRollers(2.3.6.0), SaveStorageSettingsUtil(1.0.0.0) | |
SS Mass Storage: 0Harmony(1.0.9.0), MassStorage(1.0.0.0) | |
Fallout Traits: (no assemblies) | |
Clutter "The Door Stuff": ClutterStructure_Door(1.0.0.0) | |
[RF] Basic Bridges [b18]: Rainbeau's Basic Bridges(1.0.6580.25978) | |
[RF] Concrete [b18]: 0Harmony(1.0.9.1), RFF Concrete(1.0.6537.21589) | |
[RF] Consolidated Traits [b18]: (no assemblies) | |
[RF] Editable Pawn Titles [b18]: 0Harmony(1.0.9.1), Editable Pawn Titles(1.0.6588.15442) | |
[RF] Editable Backstories [b18]: 0Harmony(1.0.9.1), Rainbeau's Editable Backstories(1.0.6581.20891) | |
[RF] Faction Control [b18]: 0Harmony(1.0.9.1), Rainbeau's Faction Control(1.0.6567.694) | |
[RF] Fertile Fields [b18]: 0Harmony(1.0.9.1), Rainbeau's Fertile Fields(1.0.6594.29936) | |
[RF] More Trait Slots [b18]: 0Harmony(1.0.9.1), More Trait Slots(1.0.6525.17126) | |
[RF] Pawns are Capable! [b18]: 0Harmony(1.0.9.1), Pawns are Capable!(1.0.6546.38321) | |
[RF] Smooth Stone Walls [b18]: 0Harmony(1.0.9.1), Smooth Stone Walls(1.0.6575.26320) | |
[T] MoreFloors: (no assemblies) | |
VGP Garden Resources: (no assemblies) | |
[KV] Change Dresser - B18: 0Harmony(1.0.9.1), ChangeDresser(1.0.0.0), SaveStorageSettingsUtil(1.0.0.0) | |
[KV] Change Research Speed - B18: 0Harmony(1.0.9.1), ModifyResearchTime(1.0.0.0) | |
[KV] Weapon Storage - B18: 0Harmony(1.0.9.1), SaveStorageSettingsUtil(1.0.0.0), WeaponStorage(1.0.0.0) | |
[KV] B18 - Mending Weapon Storage Patch: 0Harmony(1.0.9.1), MendingWeaponStoragePatch(1.0.0.0) | |
[KV] Mending Change Dresser Patch - B18: 0Harmony(1.0.9.1), MendingChangeDresserPatch(1.0.0.0) | |
Mechanoids Extraordinaire: (no assemblies) | |
Effigy Mod[B18]: Recipes_Effigies(0.0.0.0), Thoughts_Memory_Effigies(0.0.0.0), Thought_MemoryObservation(0.0.0.0) | |
SS Bigger Batteries: 0Harmony(1.0.9.0), ClassLibrary(0.0.0.0) | |
SS Battery Fuse: (no assemblies) | |
More Vanilla Turrets [B18]: (no assemblies) | |
High Tech Laboratory Facilities: (no assemblies) | |
Extended Human Body Simulation v1.1.1: (no assemblies) | |
Diseases overhauled v1.2.1: (no assemblies) | |
DE Surgeries: (no assemblies) | |
RBSE Lite Edition: ScarRemoving(1.0.0.0) | |
More Consumables and Mutagens: (no assemblies) | |
Mod Medicine Patch: 0Harmony(1.0.9.1), Mod Medicine Patch(1.18.0.4) | |
Modular Power Armor: (no assemblies) | |
Assign Prisoner Beds: 0Harmony(1.0.9.1), AssignPrisonerBed(1.0.0.0) | |
Block Convert: (no assemblies) | |
AnimalCollabProj: AnimalVariations(1.0.6508.29519), SpiritWolfEvent(1.0.0.0) | |
SF [B18] Orbital Trader Transponder: CompUseEffect_CallTrader(0.18.0.1) | |
RazzleDazzle!: RazzleDazzle(0.18.1722.1) | |
Harry Dick's Weapons: 0Harmony(1.0.9.1), CompOversizedWeapon(1.18.0.0), PawnGlow(1.0.0.0) | |
Harry Dick's Efficiency Tech: (no assemblies) | |
Harry Dick's Frankenstein: 0Harmony(1.0.9.1), Blowguns(0.0.0.0), DeathRattle(1.0.0.0), IdleFix(1.0.0.0), JTZoneButtons(1.0.0.0), LessArbitrarySurgery(17.12.2.0), Lush Meadow(1.0.0.0), MiningCo. AlertSpeaker(1.0.0.0), musicPauseOut(1.0.0.0), RoofBuild_Mod(1.0.0.0), ShutdownAll(1.0.6577.27920), TradingSpot(1.0.0.0) | |
Harry Dick's Last Patch: (no assemblies) | |
ED-TurretControl: 0Harmony(1.0.9.1), ED-TurretControl(1.0.0.0) | |
AlienFaces: 0Harmony(1.0.9.1), AlienFaces(1.0.0.0) | |
Mad Skills: 0Harmony(1.0.9.1), MadSkills(0.0.0.0) | |
Numbers: RWNumbers(1.1.0.2) | |
Moody: Moody(2.1.0.0) | |
Path Avoid - A18: 0Harmony(1.0.9.1), PathAvoid(1.0.0.0) | |
More Planning: $HugsLibChecker(0.2.0.0), MorePlanning(3.0.0.0) | |
Crafting Quality Rebalanced: 0Harmony(1.0.9.1), CraftingQualityRebalanced(0.18.0.0) | |
Camera+: 0Harmony(1.0.9.1), CameraPlus(1.2.0.0) | |
Table Diner Configurable: 0Harmony(1.0.9.1), Table Diner Configurable(1.0.0.0) | |
Heat Map: $HugsLibChecker(0.4.0.0), HeatMap(0.18.1.0) | |
Show Me Where: $HugsLibChecker(0.3.0.0), 0Harmony(1.0.9.1), ShowMeWhere(1.0.0.0) | |
Selectable Sculpture Graphic: 0Harmony(1.0.9.1), SelectableSculptureGraphic(1.0.0.0) | |
Fresh stockpile filter: FreshStockpileFilter(1.0.0.0) | |
AllowDeadMansApparel: AllowDeadMansApparel(0.18.1.0) | |
Rimworld Search Agency: 0Harmony(1.0.9.1), RSA.Core(0.1.0.0), RSA(2.1.0.0), _harmonycheck(1.0.0.0) | |
Notifications Archiver: Notifications Archiver(2.2.18.0) | |
RuntimeGC: RuntimeGC(18.0.12.0) | |
Realistic Darkness V4.95 B18: (no assemblies) | |
P-Music: (no assemblies) | |
Verge of Galaxy (Music Mod) : (no assemblies) | |
Prepare Landing[0.7.0]: PrepareLanding(0.7.0.0) | |
EdB Prepare Carefully: 0Harmony(1.0.9.1), EdBPrepareCarefully(0.18.2.0) | |
HelpTab: HelpTab(1.0.0.0) | |
ResearchPal: 0Harmony(1.0.9.1), ResearchPal(1.0.0.0) | |
Active Harmony patches: | |
<EnsureRequiredEnemies>c__AnonStorey1.<>m__1: post: AlienRace.HarmonyPatches.EnsureRequiredEnemiesPostfix | |
<GetVerbsCommands>c__Iterator0.MoveNext: TRANS: CompVehicle.HarmonyCompVehicle.GetVerbsCommandsTranspiler | |
AbilityAIDef.CanPawnUseThisAbility: PRE: TorannMagic.HarmonyPatches+CanPawnUseThisAbility_Patch.Prefix, TorannMagic.HarmonyPatches+CanPawnUseThisAbility_Patch.Prefix | |
AbilityDef.GetJob: PRE: TorannMagic.HarmonyPatches+AbilityDef_Patch.Prefix, TorannMagic.HarmonyPatches+AbilityDef_Patch.Prefix | |
AbilityWorker.CanPawnUseThisAbility: PRE: TorannMagic.HarmonyPatches+AbilityWorker_CanPawnUseThisAbility_Patch.Prefix, TorannMagic.HarmonyPatches+AbilityWorker_CanPawnUseThisAbility_Patch.Prefix | |
AbilityWorker.TargetAbilityFor: PRE: TorannMagic.HarmonyPatches+AbilityWorker_TargetAbilityFor_Patch.Prefix, TorannMagic.HarmonyPatches+AbilityWorker_TargetAbilityFor_Patch.Prefix | |
ActiveDropPod.PodOpen: PRE: MapReroll.Patches.ActiveDropPod_PodOpen_Patch.RecordPodContents | |
AddictionUtility.CanBingeOnNow: post: AlienRace.HarmonyPatches.CanBingeNowPostfix | |
AgeInjuryUtility.GenerateRandomOldAgeInjuries: PRE: AlienRace.HarmonyPatches.GenerateRandomOldAgeInjuriesPrefix, Vampire.HarmonyPatches.Vamp_GenerateRandomOldAgeInjuries | |
AgeInjuryUtility.RandomHediffsToGainOnBirthday: post: AlienRace.HarmonyPatches.RandomHediffsToGainOnBirthdayPostfix | |
Alert_NeedBatteries.NeedBatteries: post: SSDetours.Patch_NeedBatteries.Postfix | |
Alert_NeedDoctor.get_Patients: PRE: Vampire.HarmonyPatches.get_Patients_Vamp | |
Alert_NeedWarmClothes.GetReport: post: Vampire.HarmonyPatches.Vamp_DontNeedWarmClothesReports | |
ApparelProperties.GetInterferingBodyPartGroups: TRANS: AlienRace.HarmonyPatches.GetInterferingBodyPartGroupsTranspiler | |
AreaManager.CanMakeNewAllowed: PRE: AreaUnlocker.AreaUnlocker.Prefix | |
ArmorUtility.ApplyArmor: PRE: JecsTools.HarmonyPatches.ApplyProperDamage | |
ArmorUtility.GetPostArmorDamage: post: JecsTools.HarmonyPatches.Post_GetPostArmorDamage | |
AttackTargetFinder.BestAttackTarget: PRE: CosmicHorror.Utility.BestAttackTargetPrefix, CosmicHorror.HarmonyPatches.BestAttackTargetPrefix | |
AttackTargetsCache.Notify_FactionHostilityChanged: post: ProjectJedi.HarmonyPatches.Notify_FactionHostilityChanged_PostFix | |
BeachMaker.Init: PRE: MapReroll.Patches.DeterministicGenerationPatcher.DeterministicBeachSetup post: MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState | |
Bill.DoInterface: PRE: ImprovedWorkbenches.Bill_DoInterface_Detour.Prefix post: ImprovedWorkbenches.Bill_DoInterface_Detour.Postfix | |
Bill.PawnAllowedToStartAnew: post: AlienRace.HarmonyPatches.PawnAllowedToStartAnewPostfix, ImprovedWorkbenches.Bill_PawnAllowedToStartAnew_Detour.Postfix | |
Bill.get_LabelCap: PRE: ImprovedWorkbenches.Bill_LabelCap_Detour.Prefix | |
BillRepeatModeUtility.MakeConfigFloatMenu: PRE: ImprovedWorkbenches.BillRepeatModeUtility_MakeConfigFloatMenu_Detour.Prefix | |
BillStack.Delete: PRE: ImprovedWorkbenches.BillStack_Delete_Detour.Prefix | |
BillStack.DoListing: PRE: ImprovedWorkbenches.BillStack_DoListing_Detour.Prefix post: ImprovedWorkbenches.BillStack_DoListing_Detour.Postfix | |
Bill_Medical.Notify_DoBillStarted: PRE: Vampire.HarmonyPatches.Notify_DoBillStarted_Debug | |
Bill_Production.DoConfigInterface: PRE: ImprovedWorkbenches.Bill_Production_DoConfigInterface_Detour.Prefix post: ImprovedWorkbenches.Bill_Production_DoConfigInterface_Detour.Postfix | |
Bill_Production.get_RepeatInfoText: PRE: ImprovedWorkbenches.Bill_Production_RepeatInfoText_Detour.Prefix | |
Blueprint_Install.TryReplaceWithSolidThing: post: MinifyEverything.MinifyEverything.AfterInstall | |
BuildableDef.ForceAllowPlaceOver: post: ArkhamEstate.HarmonyPatches.Chandeliers_ForceAllowPlaceOver | |
Building.Destroy: PRE: ICanFixIt.Building_Patch_Destroy.Prefix, ImprovedWorkbenches.Building_Destroy_Detour.Prefix post: ICanFixIt.Building_Patch_Destroy.Postfix | |
Building.Draw: PRE: Vampire.HarmonyPatches.Draw_VampBed | |
Building_Bed.GetGizmos: post: AssignPrisonerBed.PrisonBed+Building_Bed_GetGizmos_Patch.Postfix | |
Building_Bed.get_AssigningCandidates: post: AssignPrisonerBed.PrisonBed+Building_Bed_get_AssigningCandidates_Patch.Postfix, AlienRace.HarmonyPatches.AssigningCandidatesPostfix | |
Building_Casket.Accepts: PRE: Vampire.HarmonyPatches.Accepts_VampBed | |
Building_Door.PawnCanOpen: post: Werewolf.HarmonyPatches.WerewolfCantOpen, ExpandedIncidents.Harmony.Building_Door_CanOpenPatch.AllowThievesToOpen | |
Building_Grave.GetGizmos: post: Vampire.HarmonyPatches.Vamp_TheyNeverDie | |
Building_Grave.get_Graphic: PRE: Vampire.HarmonyPatches.get_Graphic_VampBed | |
Building_TurretGun.get_CanSetForcedTarget: PRE: EDTurretControl.ED_TurretControl.Main+TurretControlPatcher.Prefix | |
CameraDriver.ApplyPositionToGameObject: TRANS: CameraPlus.CameraDriver_ApplyPositionToGameObject_Patch.Postfix_ApplyPositionToGameObject | |
CameraDriver.get_CurrentViewRect: TRANS: CameraPlus.CameraDriver_CurrentViewRect_Patch.LerpCurrentViewRect | |
CameraDriver.get_CurrentZoom: TRANS: CameraPlus.CameraDriver_CurrentZoom_Patch.LerpCurrentZoom | |
Caravan.AddPawn: PRE: CompVehicle.HarmonyCompVehicle.AddVehiclePawnsToCaravan | |
Caravan.GetGizmos: post: JecsTools.HarmonyCaravanPatches.GetGizmos_Jobs | |
Caravan.GetInspectString: post: JecsTools.HarmonyCaravanPatches.GetInspectString_Jobs, CompVehicle.HarmonyCompVehicle.GetInspectString_PostFix | |
Caravan.get_Resting: post: Vampire.HarmonyPatches.get_Resting_Vampires | |
CaravanEnterMapUtility.Enter: PRE: CompVehicle.HarmonyCompVehicle.Enter_PreFix, MapReroll.Patches.CaravanEnterMapUtility_Enter_Patch.RecordPlayerAddedMapThings | |
CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: CompVehicle.HarmonyCompVehicle.CanExit_PostFix | |
CaravanExitMapUtility.ExitMapAndCreateCaravan: PRE: [800]ChangeDresser.Patch_CaravanExitMapUtility_ExitMapAndCreateCaravan_1.Prefix, [800]WeaponStorage.Patch_CaravanExitMapUtility_ExitMapAndCreateCaravan_1.Prefix | |
CaravanExitMapUtility.ExitMapAndCreateCaravan: PRE: ChangeDresser.Patch_CaravanExitMapUtility_ExitMapAndCreateCaravan_2.Prefix, WeaponStorage.Patch_CaravanExitMapUtility_ExitMapAndCreateCaravan_2.Prefix | |
CaravanExitMapUtility.ExitMapAndJoinOrCreateCaravan: PRE: CompVehicle.HarmonyCompVehicle.ExitMapAndJoinOrCreateCaravan_PreFix | |
CaravanFormingUtility.StopFormingCaravan: post: [800]ChangeDresser.Patch_CaravanFormingUtility_StopFormingCaravan.Postfix, [800]WeaponStorage.Patch_CaravanFormingUtility_StopFormingCaravan.Postfix | |
CaravanPawnsNeedsUtility.TrySatisfyPawnNeeds: PRE: CompVehicle.HarmonyCompVehicle.TrySatisfyFuelNeeds | |
CaravanPeopleAndItemsTabUtility.DoRow: TRANS: CompVehicle.HarmonyCompVehicle.DoRow_Transpiler | |
CaravanPeopleAndItemsTabUtility.DoRows: PRE: CompVehicle.HarmonyCompVehicle.DoRows_PreFix | |
CaravanTicksPerMoveUtility.GetTicksPerMove: post: CompVehicle.HarmonyCompVehicle.GetTicksPerMove_PostFix | |
CaravanUIUtility.AddPawnsSections: post: CompVehicle.HarmonyCompVehicle.AddPawnsSections_PostFix | |
CastPositionFinder.TryFindCastPosition: PRE: TorannMagic.HarmonyPatches+TryFindCastPosition_Base_Patch.Prefix, TorannMagic.HarmonyPatches+TryFindCastPosition_Base_Patch.Prefix | |
CharacterCardUtility.DrawCharacterCard: post: Vampire.HarmonyPatches.Vamp_DrawCharacterCard TRANS: [700]REPT_Code.CharacterCardUtility_DrawCharacterCard.Transpiler, [700]RMTS_Code.CharacterCardUtility_DrawCharacterCard.Transpiler, PawnsAreCapable.CharacterCardUtility_DrawCharacterCard.Transpiler | |
CollectionsMassCalculator.CapacityTransferables: PRE: CosmicHorror.HarmonyPatches.CapacityTransferables_PreFix | |
ColonistSaver.SaveToFile: TRANS: FacialStuff.Harmony.Optional.PrepC.PresetSaver_Postfix.SavePawnRef | |
Command.GizmoOnGUI: TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon | |
CompBreakdownable.CheckForBreakdown: PRE: Fluffy_Breakdowns.HarmonyPatch_CheckForBreakdown.Prefix | |
CompBreakdownable.CompInspectStringExtra: PRE: Fluffy_Breakdowns.HarmonyPatch_CompInspectStringExtra.Prefix | |
CompDrug.PostIngested: post: AlienRace.HarmonyPatches.PostIngestedPostfix | |
CompEggLayer.ProduceEgg: post: Arachnophobia.HarmonyPatches.ProduceEgg_PostFix | |
CompPowerPlantSolar.get_RoofedPowerOutputFactor: TRANS: ExpandedRoofing.HarmonyPatches.TransparentRoofOutputFactorFix | |
CompRottable.CompTickRare: PRE: RFF_Code.CompRottable_CompTickRare.Prefix post: RFF_Code.CompRottable_CompTickRare.Postfix | |
CompSpawnerMechanoidsOnDamaged.<TrySpawnMechanoids>m__1: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixer, Androids.HarmonyPatches.MechanoidsFixer | |
CompTemperatureRuinable.DoTicks: PRE: RimFridge.Patch_CompTemperatureRuinable_DoTicks.Prefix | |
CompVampire.InitializeVampirism: post: FacialStuff.Harmony.Optional.Vampire_Patches.Transformed_Postfix | |
CompVampire.PostExposeData: post: FacialStuff.Harmony.Optional.Vampire_Patches.Transformed_Postfix | |
CompVampire.set_CurrentForm: post: FacialStuff.Harmony.Optional.Vampire_Patches.Transformed_Postfix | |
CompWerewolf.TransformBack: post: FacialStuff.Harmony.Optional.Werewolf_Patches.TransformBack_Postfix | |
CompWerewolf.TransformInto: PRE: FacialStuff.Harmony.Optional.Werewolf_Patches.TransformInto_Prefix | |
Corpse.ButcherProducts: PRE: AlienRace.HarmonyPatches.ButcherProductsPrefix | |
DamageWorker_AddInjury.FinalizeAndAddInjury: PRE: Werewolf.HarmonyPatches.WerewolfDmgFixFinalizeAndAddInjury post: CompVehicle.HarmonyCompVehicle.TryInjureVehicleOccupants | |
DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons | |
DefGenerator.GenerateImpliedDefs_PreResolve: PRE: StuffedFloors.HarmonyPatch_GenerateImpliedDefs_PreResolve.Prefix post: Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix, AnimalTab.Patch_GenerateImpliedDefs_PreResolve.Postfix, WorkTab.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix | |
DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration | |
Designation.DesignationDraw: PRE: MorePlanning.DesignationPlanningDraw.Prefix, MorePlanning.DesignationPlanningDraw.Prefix | |
Designation.ExposeData: PRE: MorePlanning.DesignatioPlanningExposeData.Prefix, MorePlanning.DesignatioPlanningExposeData.Prefix | |
Designator.CanDesignateThing: post: AlienRace.HarmonyPatches.CanDesignateThingTamePostfix | |
Designator.ProcessInput: PRE: AllowTool.Patches.Designator_ProcessInput_Patch.InterceptRightClicksOnSupportedDesignators | |
Designator_Build.get_Visible: post: Rimatomics.Harmony_Designator_Build_Patch.Postfix, CultOfUvhash.HarmonyPatches.HideBloodCultsThings | |
Designator_Place.SelectedUpdate: post: Table_Diner_Configurable.SelectedUpdate._Postfix | |
Designator_Slaughter.CanDesignateThing: PRE: Vampire.HarmonyPatches.Vamp_CantSlaughterTemps | |
Dialog_BillConfig.DoWindowContents: PRE: RSA.Dialog_BillConfig_DoWindowContents.Before_DoWindowContents, ImprovedWorkbenches.BillConfig_DoWindowContents_Patch.Prefix post: ImprovedWorkbenches.BillConfig_DoWindowContents_Patch.DrawFilters | |
Dialog_DebugActionsMenu.DoExecuteIncidentDebugAction: PRE: HPLovecraft.LovecraftHarmony.DoExecuteIncidentDebugAction_PreFix | |
Dialog_DebugActionsMenu.DoListingItems_MapActions: post: Werewolf.HarmonyPatches.DebugMoonActions | |
Dialog_DebugActionsMenu.DoListingItems_MapTools: post: Vampire.HarmonyPatches.DoListingItems_MapTools_Vamp | |
Dialog_FormCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.CheckForErrors_PreFix post: Vampire.HarmonyPatches.CheckForErrors_Vampires | |
Dialog_FormCaravan.DoWindowContents: PRE: CompVehicle.HarmonyCompVehicle.DoWindowContents_PreFix | |
Dialog_FormCaravan.PostOpen: PRE: ChangeDresser.Patch_Dialog_FormCaravan_PostOpen.Prefix, WeaponStorage.Patch_Dialog_FormCaravan_PostOpen.Prefix | |
Dialog_ManageOutfits.DoWindowContents: PRE: RSA.DialogManageOutfits_DoWindowContents.Before_DoWindowContents | |
Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton | |
Dialog_SplitCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.DontSplitCaravansWithVehicles | |
Dialog_Trade.Close: post: ChangeDresser.Patch_Window_PreClose.Postfix, WeaponStorage.Patch_Window_PreClose.Postfix | |
EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons | |
Faction.AffectGoodwillWith: TRANS: RemoteExplosives.Patches.Faction_AffectGoodwillWith_Patch.CustomNegativeStandingCap | |
Faction.FactionTick: TRANS: AlienRace.HarmonyPatches.FactionTickTranspiler | |
Faction.Notify_MemberDied: PRE: Arachnophobia.HarmonyPatches.Notify_MemberDied_Prefix | |
Faction.Notify_MemberTookDamage: post: Arachnophobia.HarmonyPatches.Notify_MemberTookDamage_PostFix | |
Faction.TryMakeInitialRelationsWith: post: AlienRace.HarmonyPatches.TryMakeInitialRelationsWithPostfix | |
FactionGenerator.EnsureRequiredEnemies: PRE: RFC_Code.FactionGenerator_EnsureRequiredEnemies.Prefix | |
FactionGenerator.GenerateFactionsIntoWorld: PRE: RFC_Code.FactionGenerator_GenerateFactionsIntoWorld.Prefix | |
FertilityGrid.CalculateFertilityAt: post: DubsBadHygiene.HamonyPatches+Patch_CalculateFertilityAt.Postfix, CultOfCthulhu.HarmonyPatches.CalculateFertilityAt | |
FloatMenuMakerMap.AddHumanlikeOrders: post: JecsTools._HumanlikeOrdersUtility.AddHumanlikeOrders_PostFix, CompVehicle.HarmonyCompVehicle.DontRescueVehiclesInFloatMenus, AlienRace.HarmonyPatches.AddHumanlikeOrdersPostfix, Vampire.HarmonyPatches.AddHumanlikeOrders_Vamp TRANS: PawnsAreCapable.FloatMenuMakerMap_AddHumanlikeOrders.Transpiler, PickUpAndHaul.HarmonyPatches.FloatMenuMakerMad_AddHumanlikeOrders_Transpiler | |
FloatMenuMakerMap.AddUndraftedOrders: TRANS: PawnsAreCapable.FloatMenuMakerMap_AddUndraftedOrders.Transpiler, CompVehicle.HarmonyCompVehicle.AddUndraftedOrders_Transpiler | |
FloatMenuMakerMap.CanTakeOrder: post: DraftingPatcher.FloatMenuMakerMap_CanTakeOrder_Patch.MakePawnControllable | |
FloatMenuMakerMap.ChoicesAtFor: PRE: [100]PawnsAreCapable.FloatMenuMakerMap_ChoicesAtFor.Prefix post: [700]PawnsAreCapable.FloatMenuMakerMap_ChoicesAtFor.Postfix | |
FloatMenuUtility.GetMeleeAttackAction: TRANS: PawnsAreCapable.FloatMenuUtility_GetMeleeAttackAction.Transpiler, CompVehicle.HarmonyCompVehicle.FightActionTranspiler | |
FloatMenuUtility.GetRangedAttackAction: TRANS: CompVehicle.HarmonyCompVehicle.FightActionTranspiler | |
FoodUtility.ThoughtsFromIngesting: post: AlienRace.HarmonyPatches.ThoughtsFromIngestingPostfix | |
FoodUtility.WillIngestStackCountOf: PRE: Androids.HarmonyPatches.CompatPatch_WillIngestStackCountOf, Vampire.HarmonyPatches.Vamp_WillIngestStackCountOf | |
ForbidUtility.IsForbidden: post: Vampire.HarmonyPatches.Vamp_IsForbidden | |
Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook | |
Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook | |
Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, ExpandedRoofing.HarmonyPatches.GameInited, MendingWeaponStoragePatch.Patch_Game_FinalizeInit.Postfix, MendingChangeDresserPatch.Patch_Game_FinalizeInit.Postfix | |
Game.InitNewGame: PRE: ModifyResearchTime.Patch_Game_InitNewGame.Prefix | |
GameComponentUtility.LoadedGame: post: RimFridge.Patch_GameComponentUtility_LoadedGame.Postfix | |
GameComponentUtility.StartedNewGame: post: RimFridge.Patch_GameComponentUtility_StartedNewGame.Postfix | |
GameConditionManager.AggregateTemperatureOffset: PRE: ColdDesertNights.Patches.AggregateTemperatureOffsetPatch.Prefix | |
GameEnder.IsPlayerControlledWithFreeColonist: post: CompVehicle.HarmonyCompVehicle.CanEndGame | |
GameInitData.PrepForMapGen: PRE: AlienRace.HarmonyPatches.PrepForMapGenPrefix post: PawnsAreCapable.GameInitData_PrepForMapGen.Postfix | |
GameRules.DesignatorAllowed: post: AlienRace.HarmonyPatches.DesignatorAllowedPostfix | |
GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: Androids.HarmonyPatches.CompatPatch_ShouldGuestKeepAttendingGathering, Vampire.HarmonyPatches.Vamp_GuestFix | |
GenCelestial.CelestialSunGlowPercent: post: Vampire.HarmonyPatches.Vamp_CelestialSunGlowPercent | |
GenConstruct.BlocksConstruction: PRE: JustIgnoreMePassing.GenConstruct_BlocksConstruction_Patch.Prefix, RSSW_Code.GenConstruct_BlocksConstruction.Prefix TRANS: ExpandedRoofing.HarmonyPatches.FixClearBuildingArea | |
GenConstruct.CanConstruct: post: AlienRace.HarmonyPatches.CanConstructPostfix | |
GenConstruct.CanPlaceBlueprintOver: PRE: RSSW_Code.GenConstruct_CanPlaceBlueprintOver.Prefix post: ArkhamEstate.HarmonyPatches.Chandeliers_CanPlaceBlueprintOver | |
GenConstruct.FirstBlockingThing: post: ArkhamEstate.HarmonyPatches.Chandeliers_FirstBlockingThing | |
GenDate.DayOfQuadrum: post: RimWorldDaysMatter.DaysMatter+GenDateDayOfQuadrumPatch.FixDayOfQuadrum | |
GenDate.Quadrum: post: RimWorldDaysMatter.DaysMatter+GenDateQuadrumPatch.FixQuadrum | |
GenDraw.DrawInteractionCell: post: Table_Diner_Configurable.DrawInteractionCell._Postfix | |
GenHostility.GetPreyOfMyFaction: (no patches) | |
GenLabel.BestKindLabel: post: CultOfCthulhu.HarmonyPatches.BestKindLabel_PostFix, SimpleSlavery.GenLabel_BKL_Patch.BestKindLabel_Patch | |
GenLeaving.DoLeavingsFor: PRE: RFFConcrete_Code.GenLeaving_DoLeavingsFor_Walls.Prefix, RSSW_Code.GenLeaving_DoLeavingsFor.Prefix | |
GenLeaving.DoLeavingsFor: PRE: RFFConcrete_Code.GenLeaving_DoLeavingsFor_Floors.Prefix, RFF_Code.GenLeaving_DoLeavingsFor.Prefix | |
GenLeaving.GetBuildingResourcesLeaveCalculator: post: RemoteExplosives.Patches.GenLeaving_GetLeaveCalculator_Patch.FullRefundOnDeconstruct | |
GenMapUI.DrawThingLabel: TRANS: CameraPlus.GenMapUI_DrawThingLabel_Patch.AdaptedGameFontReplacerPatch | |
GenSpawn.SpawningWipes: PRE: RSSW_Code.GenSpawn_SpawningWipes.Prefix post: ArkhamEstate.HarmonyPatches.Chandeliers_SpawningWipes | |
GenStep_Terrain.Generate: post: RFF_Code.GenStep_Terrain_Generate.Postfix | |
GenStep_Terrain.GenerateRiver: PRE: MapReroll.Patches.DeterministicGenerationPatcher.DeterministicRiverSetup post: MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState | |
GenTemperature.OffsetFromSunCycle: PRE: ColdDesertNights.Patches.OffsetFromSunCyclePatch.Prefix | |
GenTemperature.SeasonalShiftAmplitudeAt: PRE: ColdDesertNights.Patches.SeasonalShiftAmplitudeAtPatch.Prefix | |
GenText.AdjustedFor: post: AlienRace.HarmonyPatches.GenTextAdjustedForPostfix | |
GlowGrid.GameGlowAt: TRANS: ExpandedRoofing.HarmonyPatches.PlantLightingFix | |
GraphicDatabaseHeadRecords.Reset: post: FacialStuff.GraphicsFS.GraphicDatabaseHeadRecordsModded.Reset | |
Graphic_Random.SubGraphicFor: PRE: SelectableSculptureGraphic.Graphic_Random_SubGraphicFor_Patch.SetGraphic | |
HarmonyPatchesFS.OpenStylingWindow: PRE: AlienFaces.HarmonyPatchesAlien.OpenFSDialog_Prefix | |
HealthCardUtility.DrawOverviewTab: PRE: CompVehicle.HarmonyCompVehicle.DisplayOperationalSystems | |
HealthCardUtility.GetEfficiencyLabel: post: Vampire.HarmonyPatches.GetEfficiencyLabel | |
HealthCardUtility.GetPawnCapacityTip: post: Vampire.HarmonyPatches.Vamp_GetPawnCapacityTip | |
HealthUtility.AdjustSeverity: PRE: Androids.HarmonyPatches.Patch_HealthUtility_AdjustSeverity | |
HealthUtility.DamageUntilDowned: PRE: Werewolf.HarmonyPatches.DebugDownWerewolf | |
HealthUtility.GetGeneralConditionLabel: PRE: CompVehicle.HarmonyCompVehicle.ReplaceConditionLabel | |
HealthUtility.GiveInjuriesOperationFailureCatastrophic: TRANS: LessArbitrarySurgery.Harmony.HealthUtilityCatastrophicInjuriesPatch.FailureCatastrophicInjuries | |
HealthUtility.GiveInjuriesOperationFailureMinor: TRANS: LessArbitrarySurgery.Harmony.HealthUtilityMinorInjuriesPatch.FailureMinorInjuries | |
HealthUtility.GiveRandomSurgeryInjuries: TRANS: LessArbitrarySurgery.Harmony.HealthUtilitySurgeryPatch.ReplaceDefaultSurgeryConsequences | |
HediffGiver_Heat.OnIntervalPassed: post: Vampire.HarmonyPatches.Vamp_IgnoreStrokeAndHypotherm | |
HediffGiver_Hypothermia.OnIntervalPassed: post: Vampire.HarmonyPatches.Vamp_IgnoreStrokeAndHypotherm | |
HediffSet.<get_HasHead>m__0: post: AlienRace.HarmonyPatches.HasHeadPostfix | |
HediffSet.CalculatePain: PRE: Androids.HarmonyPatches.CompatPatch_CalculatePain, CosmicHorror.HarmonyPatches.CalculatePain_PreFix | |
HediffSet.DirtyCache: post: FacialStuff.Harmony.HarmonyPatchesFS.DirtyCache_Postfix | |
HediffSet.get_HasHead: PRE: AlienRace.HarmonyPatches.HasHeadPrefix | |
Hediff_Injury.get_BleedRate: post: Vampire.HarmonyPatches.get_VampBleedRate | |
ITab_Bills.TabUpdate: PRE: ImprovedWorkbenches.ITab_Bills_TabUpdate_Detour.Prefix | |
ITab_Pawn_Character.FillTab: PRE: Vampire.HarmonyPatches.Vamp_FillTab | |
ITab_Pawn_Gear.DrawThingRow: post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix | |
ITab_Pawn_Gear.InterfaceDrop: PRE: CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix, StraitJacket.HarmonyStraitJacket.InterfaceDropPreFix | |
ITab_Pawn_Gear.TryDrawAverageArmor: TRANS: AlienRace.HarmonyPatches.TryDrawAverageArmorTranspiler | |
ITab_Pawn_Prisoner.get_IsVisible: post: SimpleSlavery.PrisonerTab_IsVisible_Patch.IsVisible_Patch | |
ITab_Storage.FillTab: PRE: RSA.ITab_Storage_FillTab.Before_ITab_Storage_FillTab | |
IncidentParmsUtility.GetDefaultPawnGroupMakerParms: post: TorannMagic.HarmonyPatches+GetDefaultPawnGroupMakerParms_Patch.Postfix, TorannMagic.HarmonyPatches+GetDefaultPawnGroupMakerParms_Patch.Postfix | |
IncidentWorker.TryExecute: post: ExpandedIncidents.IncidentWorker_RaidEnemyPatch.PopSaboteurs | |
IncidentWorker_RaidEnemy.FactionCanBeGroupSource: PRE: RFC_Code.IncidentWorker_RaidEnemy_FactionCanBeGroupSource.Prefix | |
IncidentWorker_ShortCircuit.TryExecuteWorker: post: [0]SSDetours.IncidentWorker_SSShortCircuit.Postfix | |
InfestationCellFinder.GetScoreAt: TRANS: ExpandedRoofing.HarmonyPatches.ThickRoofInfestationFix | |
InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair | |
InspirationHandler.InspirationHandlerTick: PRE: Androids.HarmonyPatches.CompatPatch_InspirationHandlerTick | |
InteractionUtility.CanInitiateInteraction: PRE: Androids.HarmonyPatches.CompatPatch_CanInitiateInteraction, Androids.HarmonyPatches.CompatPatch_CanDoInteraction | |
InteractionUtility.CanReceiveInteraction: PRE: Androids.HarmonyPatches.CompatPatch_CanDoInteraction | |
InteractionWorker.Interacted: PRE: ExpandedIncidents.Harmony.InteractionWorkerHomesicknessPatch.SpreadHomesickness, ExpandedIncidents.Harmony.InteractionWorkerCliquePatch.ManageCliques | |
JobDriver.get_Posture: post: AlienRace.HarmonyPatches.PosturePostfix | |
JobDriver_HaulToCell.MakeNewToils: post: PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix | |
JobDriver_Skygaze.GetReport: post: Vampire.HarmonyPatches.Vamp_QuitWatchingSunrisesAlreadyJeez | |
JobDriver_Skygaze.get_Posture: post: AlienRace.HarmonyPatches.PosturePostfix | |
JobDriver_TakeToBed.CheckMakeTakeePrisoner: post: SimpleSlavery.JobDriver_TakeToBed_Patch.TakeToBed_Postfix | |
JobDriver_Vomit.MakeNewToils: PRE: Androids.HarmonyPatches.CompatPatch_VomitJob, Vampire.HarmonyPatches.MakeNewToils_VampVomit | |
JobDriver_Wait.CheckForAutoAttack: TRANS: CompVehicle.HarmonyCompVehicle.CheckForAutoAttackTranspiler | |
JobGiver_AIAbilityUser.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_AIDefendPawn.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_AIDefendPawn.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_AIDefendPawn.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_AIDefendPawn.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_AIFightEnemy.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_AIFightEnemy.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_AIFightEnemy.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_AIFightEnemy.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral, Vampire.HarmonyPatches.BloodMist_NoAttack | |
JobGiver_AIFirelessTrashColonyClose.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_AIFirelessTrashColonyDistant.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_AIFollowPawn.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_AIFollowPawn.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_AIFollowPawn.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_AIGotoNearestHostile.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_AISapper.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_AITrashBuildingsDistant.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_AITrashColonyClose.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_AttackAndTransform.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_Berserk.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_Binge.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral, Vampire.HarmonyPatches.Vamp_DontBinge | |
JobGiver_Binge.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_Binge.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_ConfigurableHostilityResponse.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_DeepSleepCarcosa.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_DoLovin.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_DropRandomGearOrApparel.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_DropUnusedInventory.Drop: PRE: PickUpAndHaul.HarmonyPatches.Drop_Prefix | |
JobGiver_DropUnusedInventory.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix, Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_EatInPartyArea.TryGiveJob: PRE: Androids.HarmonyPatches.CompatPatch_EatInPartyAreaTryGiveJob, Vampire.HarmonyPatches.Vamp_DontEatAtTheParty post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_EatRandom.TryGiveJob: PRE: TorannMagic.HarmonyPatches+JobGiver_EatRandom_Patch.Prefix, TorannMagic.HarmonyPatches+JobGiver_EatRandom_Patch.Prefix post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_EnterTransporter.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_EnterTransportersPawn.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_ExitMap.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_ExitMap.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_ExitMap.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_ExitMap.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_ExitMap.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_ExtinguishSelf.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_FaceObject.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_FightFiresNearPoint.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_FindChairIfNotInOne.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_FireStartingSpree.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_FleeImmediateDanger.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_FleePotentialExplosion.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_ForceMeditation.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_ForceSleepNow.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_ForcedGoto.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_GetBlood.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_GetEnergy.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_GetFood.TryGiveJob: PRE: TorannMagic.HarmonyPatches+JobGiver_GetFood_Patch.Prefix, TorannMagic.HarmonyPatches+JobGiver_GetFood_Patch.Prefix post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_GetFoodSpider.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_GetJoy.TryGiveJob: PRE: Androids.HarmonyPatches.CompatPatch_GetJoyTryGiveJob, Vampire.HarmonyPatches.INeverDrink___Juice post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_GetJoy.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_GetJoyInBed.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_GetRest.FindGroundSleepSpotFor: post: Vampire.HarmonyPatches.FindGroundSleepSpotFor_Vampire | |
JobGiver_GetRest.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_GotoTravelDestination.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_Haul.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveJob_PreFix post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_HaulCorpseToPublicPlace.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_HaveWash.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_Idle.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix, Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_IdleError.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_IdleForever.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_IdleJoy.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral, Vampire.HarmonyPatches.Vamps_DontDoIdleDrugs | |
JobGiver_InducePrisonerToEscape.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_InsultingSpree.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_JumpInWater.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_KeepLyingDown.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_Kidnap.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_LayEgg.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_LoadTransporters.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_LoadTransportersPawn.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_MaintainHives.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_MakeTheBook.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_ManTurrets.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_ManTurrets.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_ManTurrets.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_Manhunter.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_MarryAdjacentPawn.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_Mate.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_MineRandom.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_MurderousRage.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_Nuzzle.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_OptimizeApparel.ApparelScoreGain: post: AlienRace.HarmonyPatches.ApparelScoreGainPostFix | |
JobGiver_OptimizeApparel.SetNextOptimizeTick: PRE: StraitJacket.HarmonyStraitJacket.SetNextOptimizeTickPreFix | |
JobGiver_OptimizeApparel.TryGiveJob: PRE: Werewolf.HarmonyPatches.DontOptimizeWerewolfApparel post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral, ChangeDresser.Patch_JobGiver_OptimizeApparel.Postfix, SimpleSlavery.OptimizeApparel_Patch.TryGiveJob_Patch | |
JobGiver_Orders.TryGiveJob: post: CompVehicle.HarmonyCompVehicle.PreventWaitAttackError, Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_PackFood.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_PerformComedy.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_PerformMusic.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_PerformPlay.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_PickUpOpportunisticWeapon.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_Possess.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_PrepareCaravan_GatherItems.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveItemJob_PreFix post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_PrepareCaravan_GatherPawns.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_PrepareConcert.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_PrisonerEscape.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_PrisonerGetDressed.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_PrisonerWaitInsteadOfEscaping.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_ReachOutside.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_ReactToCloseMeleeThreat.IsHunting: post: Arachnophobia.HarmonyPatches.IsHunting_PostFix | |
JobGiver_ReactToCloseMeleeThreat.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_RescueNearby.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_SatisfyChemicalNeed.DrugValidator: post: AlienRace.HarmonyPatches.DrugValidatorPostfix | |
JobGiver_SatisfyChemicalNeed.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_SeekAllowedArea.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_SeekSafeTemperature.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_SeekShelterFromSunlight.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_ShareBlood.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_SlaughterRandomAnimal.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_SocialFighting.TryGiveJob: post: TorannMagic.HarmonyPatches+JobGiver_SocialFighting_Patch.Postfix, Vampire.HarmonyPatches.TryGiveJob_VampireGeneral, TorannMagic.HarmonyPatches+JobGiver_SocialFighting_Patch.Postfix | |
JobGiver_SpectateDutySpectateRect.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_StandAndBeSociallyActive.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_StarVampireFeed.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_Steal.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_TakeCombatEnhancingDrug.TryGiveJob: PRE: Vampire.HarmonyPatches.TryGiveJob_DrugGiver_Vampire post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_TakeDrugsForDrugPolicy.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_TakeWoundedGuest.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_Tantrum.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_UnloadMyLordCarriers.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_UnloadYourInventory.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_UseToilet.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_VampireBeast.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_Wander.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_Wander.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_Wander.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_Wander.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_Wander.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_Wander.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_Wander.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_Wander.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_Wander.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_Wander.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_Wander.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_Wander.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_Wander.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_Wander.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_Wander.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_WerewolfHunt.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JobGiver_Work.TryIssueJobPackage: TRANS: ExpandedRoofing.FixFinishFrameBuildOrder.Transpiler | |
JoyGiver_BuildSnowman.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JoyGiver_GoForWalk.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JoyGiver_InPrivateRoom.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JoyGiver_Ingest.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JoyGiver_Ingest.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JoyGiver_InteractBuilding.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JoyGiver_InteractBuilding.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JoyGiver_InteractBuilding.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JoyGiver_InteractBuilding.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JoyGiver_InteractBuilding.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JoyGiver_InteractBuilding.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JoyGiver_ReadABook.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JoyGiver_Skygaze.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JoyGiver_SocialRelax.TryFindIngestibleToNurse: PRE: Vampire.HarmonyPatches.INeverDrink___Wine | |
JoyGiver_SocialRelax.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JoyGiver_ViewArt.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JoyGiver_VisitGrave.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JoyGiver_VisitSickPawn.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral | |
JoyUtility.EnjoyableOutsideNow: post: Vampire.HarmonyPatches.EnjoyableOutsideNow_Vampire | |
LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange | |
LetterStack.ReceiveLetter: post: Notifications_Archiver.Patch_LetterStack.Postfix | |
ListerBuildings.Add: post: ResearchPal.ListerBuildingsPatch_Add.Postfix | |
ListerBuildings.Remove: post: ResearchPal.ListerBuildingsPatch_Remove.Postfix | |
ListerBuildingsRepairable.Notify_BuildingRepaired: post: ExpandedRoofing.HarmonyPatches.BuildingRepairedPostfix | |
ListerHaulables.Notify_DeSpawned: post: StackMerger.Notify_DeSpawned.Postfix | |
ListerHaulables.Notify_Forbidden: post: StackMerger.Notify_Forbidden.Postfix | |
ListerHaulables.Notify_SlotGroupChanged: post: StackMerger.Notify_SlotGroupChanged.Postfix | |
ListerHaulables.Notify_Spawned: post: StackMerger.Notify_Spawned.Postfix | |
ListerHaulables.Notify_Unforbidden: post: StackMerger.Notify_Unforbidden.Postfix | |
Listing_TreeThingFilter.DoCategoryChildren: PRE: RSA.Core.ThingFilter_InjectFilter.Before_DoCategoryChildren | |
Listing_TreeThingFilter.DoThingDef: post: ImprovedWorkbenches.Listing_TreeThingFilter_DoThingDef_Detour.Postfix | |
Listing_TreeThingFilter.Visible: post: Vampire.HarmonyPatches.CorpsesAreNotVisible | |
LoadedLanguage.InjectIntoData: post: Fluffy.LoadedLanguage_InjectIntoData.Postfix | |
LoadedModManager.GetSettingsFilename: PRE: RFC_Code.LoadedModManager_GetSettingsFilename.Prefix | |
LordMaker.MakeNewLord: post: Vampire.HarmonyPatches.VampiresGuestTracker | |
LordToil_AssaultColony.UpdateAllDuties: post: CosmicHorror.HarmonyPatches.UpdateAllDuties_PostFix, Werewolf.HarmonyPatches.UpdateAllDuties_PostFix | |
LordToil_PrepareCaravan_GatherAnimals.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadAnimalDuties | |
LordToil_PrepareCaravan_GatherItems.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemToil | |
LordToil_PrepareCaravan_GatherItems.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemDuties | |
LordToil_PrepareCaravan_GatherSlaves.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadSlaveDuties | |
LovePartnerRelationUtility.GetLovinMtbHours: PRE: Vampire.HarmonyPatches.Vamp_LovinFoodFix | |
MainMenuDrawer.DoMainMenuControls: TRANS: DoctorVanGogh.ModSwitch.Patches+MainMenuDrawer_DoMainMenuControls.Transpiler | |
MainMenuDrawer.MainMenuOnGUI: post: ModCheck.DoneLoading.Postfix | |
MainTabWindow_Inspect.ExtraOnGUI: post: ImprovedWorkbenches.MainTabWindow_Inspect_Detour.Postfix | |
MainTabWindow_Research.DrawRightRect: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler | |
MainTabWindow_Research.ViewSize: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler | |
Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook | |
Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook | |
MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook | |
MapGeneratorDef.get_GenSteps: post: MapReroll.Patches.MapGeneratorDef_GenSteps_Patch.RecordUsedMapGenerator | |
MapInterface.MapInterfaceUpdate: post: HeatMap.MapInterface_Detour.Postfix, ShowMeWhere.MapInterface_Patch.Postfix | |
MapPawns.get_AnyPawnBlockingMapRemoval: post: Vampire.HarmonyPatches.get_LetVampiresKeepMapsOpen | |
MapPawns.get_FreeColonistsSpawnedCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns | |
MapPawns.get_FreeColonistsSpawnedOrInPlayerEjectablePodsCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns | |
MarriageCeremonyUtility.Married: post: DubsBadHygiene.HamonyPatches+Patch_Married.Postfix | |
MassUtility.Capacity: post: CompVehicle.HarmonyCompVehicle.Capacity_PostFix, DraftingPatcher.MassUtility_Capacity_Patch.MakeThemCarryMore | |
MedicalCareUtility.AllowsMedicine: PRE: ModMedicinePatch.AllowsMedicine._Prefix post: ModMedicinePatch.AllowsMedicine._Postfix | |
MedicalCareUtility.GetLabel: PRE: ModMedicinePatch.GetLabel._Prefix post: ModMedicinePatch.GetLabel._Postfix | |
MedicalCareUtility.MedicalCareSetter: PRE: ModMedicinePatch.MedicalCareSetter._Prefix post: ModMedicinePatch.MedicalCareSetter._Postfix | |
MemoryThoughtHandler.TryGainMemory: PRE: AlienRace.HarmonyPatches.TryGainMemoryThoughtPrefix | |
MentalBreaker.get_CurrentPossibleMoodBreaks: post: StraitJacket.HarmonyStraitJacket.CurrentPossibleMoodBreaksPostFix | |
Messages.Message: post: Notifications_Archiver.Patch_Messages_TargetedMessage.Postfix | |
Messages.Message: post: Notifications_Archiver.Patch_Messages_PlainMessage.Postfix | |
Mineable.DestroyMined: post: CultOfUvhash.HarmonyPatches.DestroyMined | |
ModContentPack.LoadDefs: PRE: ModCheck.LoadAllMods.Prefix TRANS: ModCheck.LoadAllMods.Transpiler | |
ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode | |
MouseoverReadout.MouseoverReadoutOnGUI: PRE: CultOfCthulhu.HarmonyPatches.MouseoverReadoutOnGUI | |
Need.GetTipString: post: Vampire.HarmonyPatches.Vamp_RestTextToolTip | |
Need_Food.get_Starving: post: Androids.HarmonyPatches.Patch_Need_Food_Starving_Get | |
Need_Rest.NeedInterval: post: Vampire.HarmonyPatches.Vamp_SleepyDuringDaylight | |
OutfitDatabase.TryDelete: post: ChangeDresser.Patch_OutfitDatabase_TryDelete.Postfix | |
PageUtility.StitchedPages: post: PrepareLanding.Patches.PageUtilityPatch.StitchedPagesPostFix | |
Page_ConfigureStartingPawns.CanDoNext: post: AlienRace.HarmonyPatches.CanDoNextStartPawnPostfix | |
Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix | |
Page_ConfigureStartingPawns.DrawPortraitArea: post: FacialStuff.Harmony.HarmonyPatchesFS.AddFaceEditButton | |
Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix | |
Page_ModsConfig.DoModRow: PRE: DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_DoModRow+SupressNonMatchingFilteredRows.Prefix TRANS: DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_DoModRow+InjectRightClickMenu.Transpiler, DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_DoModRow+InjectCustomContentSourceDraw.Transpiler | |
Page_ModsConfig.DoWindowContents: post: DoctorVanGogh.ModSwitch.Patches+ModsConfig_DoWindowContents+DrawOperationButtons.Postfix TRANS: DoctorVanGogh.ModSwitch.Patches+ModsConfig_DoWindowContents+InjectSearchBox.Transpiler | |
Page_ModsConfig.PostClose: PRE: DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_PostClose.Prefix | |
Page_ModsConfig.PreOpen: TRANS: DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_PreOpen.Transpiler | |
PanelBackstory.DrawPanelContent: post: FacialStuff.Harmony.Optional.PrepC.PanelBackstory_Postfix.AddFaceEditButton | |
PathGrid.CalculatedCostAt: TRANS: ProjectRimFactory.Common.PathGridPatch.Transpiler | |
Pawn.ButcherProducts: post: CultOfUvhash.HarmonyPatches.ButcherProducts_PostFix | |
Pawn.CheckAcceptArrest: PRE: ExpandedIncidents.Harmony.Pawn_AcceptArrestPatch.RevealSaboteur TRANS: SimpleSlavery.Pawn_CheckAcceptArrest_Patch.CheckArrest_Transpiler | |
Pawn.CurrentlyUsableForBills: post: CompVehicle.HarmonyCompVehicle.CantUseMovingVehicles | |
Pawn.Destroy: PRE: Werewolf.HarmonyPatches.WerewolfDestroy | |
Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix | |
Pawn.GetGizmos: post: CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix, Vampire.HarmonyPatches.GetGizmos_PostFix, ProjectJedi.HarmonyPatches.GetGizmos_PostFix, DraftingPatcher.Pawn_GetGizmos_Patch.AddGizmo, ChangeDresser.Patch_Pawn_GetGizmos.Postfix, SimpleSlavery.Pawn_GetGizmos_Patch.Pawn_GetGizmos_Postfix | |
Pawn.Kill: PRE: Werewolf.HarmonyPatches.WerewolfKill post: CultOfUvhash.HarmonyPatches.Kill | |
Pawn.MakeCorpse: PRE: Vampire.HarmonyPatches.Vamp_MakeCorpse | |
Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix, SimpleSlavery.Pawn_PostApplyDamage_Patch.Beaten | |
Pawn.PreTraded: post: SimpleSlavery.Pawn_PreTraded_Patch.PreTraded_Patch | |
Pawn.SetFaction: post: AlienRace.HarmonyPatches.SetFactionPostfix | |
Pawn.ThreatDisabled: post: ExpandedIncidents.Harmony.Pawn_ThreatDisabledPatch.IgnoreThief | |
Pawn.Tick: post: PawnShields.HarmonyPatches.Patch_Pawn_Tick | |
Pawn.get_BodySize: post: CultOfCthulhu.HarmonyPatches.get_BodySize_PostFix, Vampire.HarmonyPatches.VampireBodySize, Werewolf.HarmonyPatches.WerewolfBodySize | |
Pawn.get_HealthScale: post: CultOfCthulhu.HarmonyPatches.get_HealthScale_PostFix, Vampire.HarmonyPatches.VampireHealthScale, Werewolf.HarmonyPatches.WerewolfHealthScale | |
Pawn.get_IsColonistPlayerControlled: post: CompVehicle.HarmonyCompVehicle.IncludeVehiclesInIsColonistPlayerControlled | |
PawnApparelGenerator.GenerateStartingApparelFor: PRE: AlienRace.HarmonyPatches.GenerateStartingApparelForPrefix post: AlienRace.HarmonyPatches.GenerateStartingApparelForPostfix | |
PawnBioAndNameGenerator.FillBackstorySlotShuffled: PRE: AlienRace.HarmonyPatches.FillBackstoryInSlotShuffledPrefix, [200]REB_Code.REB_PawnBioAndNameGenerator.FillBackstorySlotShuffledPrefix | |
PawnBioAndNameGenerator.GeneratePawnName: PRE: AlienRace.HarmonyPatches.GeneratePawnNamePrefix | |
PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo: PRE: REB_Code.REB_PawnBioAndNameGenerator.GiveAppropriateBioAndNameToPrefix post: AlienRace.HarmonyPatches.GiveAppropriateBioAndNameToPostfix | |
PawnBioAndNameGenerator.TryGetRandomUnusedSolidBioFor: PRE: REB_Code.REB_PawnBioAndNameGenerator.TryGetRandomUnusedSolidBioForPrefix post: AlienRace.HarmonyPatches.TryGetRandomUnusedSolidBioForPostfix | |
PawnBioAndNameGenerator.TryGetRandomUnusedSolidName: PRE: REB_Code.REB_PawnBioAndNameGenerator.TryGetRandomUnusedSolidNamePrefix | |
PawnBreathMoteMaker.BreathMoteMakerTick: PRE: Vampire.HarmonyPatches.Vamp_NoBreathingMote | |
PawnComponentsUtility.AddAndRemoveDynamicComponents: post: DraftingPatcher.PawnComponentsUtility_AddAndRemoveDynamicComponents_Patch.AddDraftability | |
PawnDiedOrDownedThoughtsUtility.AppendThoughts_ForHumanlike: PRE: Androids.HarmonyPatches.CompatPatch_AppendThoughts_ForHumanlike, TorannMagic.HarmonyPatches.AppendThoughts_ForHumanlike_PrefixPatch | |
PawnDiedOrDownedThoughtsUtility.AppendThoughts_Relations: PRE: TorannMagic.HarmonyPatches.AppendThoughts_Relations_PrefixPatch | |
PawnDiedOrDownedThoughtsUtility.TryGiveThoughts: PRE: TorannMagic.HarmonyPatches.TryGiveThoughts_PrefixPatch | |
PawnDownedWiggler.WigglerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldWiggle | |
PawnGenerator.GenerateBodyType: PRE: REB_Code.REB_PawnGenerator.GenerateBodyTypePrefix post: AlienRace.HarmonyPatches.GenerateBodyTypePostfix | |
PawnGenerator.GenerateGearFor: post: PawnShields.HarmonyPatches.Patch_PawnGenerator_GenerateGearFor, SimpleSlavery.PawnGenerator_GP_Patch.GeneratePawn_Patch | |
PawnGenerator.GenerateInitialHediffs: post: AlienRace.HarmonyPatches.GenerateInitialHediffsPostfix | |
PawnGenerator.GeneratePawn: PRE: AlienRace.HarmonyPatches.GeneratePawnPrefix | |
PawnGenerator.GeneratePawnRelations: PRE: AlienRace.HarmonyPatches.GeneratePawnRelationsPrefix | |
PawnGenerator.GenerateRandomAge: PRE: AlienRace.HarmonyPatches.GenerateRandomAgePrefix | |
PawnGenerator.GenerateSkills: post: PawnsAreCapable.PawnGenerator_GenerateSkills.Postfix | |
PawnGenerator.GenerateTraits: PRE: AlienRace.HarmonyPatches.GenerateTraitsPrefix post: TorannMagic.HarmonyPatches+PawnGenerator_Patch.Postfix, TorannMagic.HarmonyPatches+PawnGenerator_Patch.Postfix TRANS: [700]RMTS_Code.PawnGenerator_GenerateTraits.Transpiler, AlienRace.HarmonyPatches.GenerateTraitsTranspiler | |
PawnGraphicSet.ResolveAllGraphics: PRE: AlienRace.HarmonyPatches.ResolveAllGraphicsPrefix post: Vampire.HarmonyPatches.Vamp_ResolveAllGraphics, FacialStuff.Harmony.HarmonyPatchesFS.ResolveAllGraphics_Postfix | |
PawnGraphicSet.ResolveApparelGraphics: PRE: Vampire.HarmonyPatches.Vamp_ResolveApparelGraphics post: FacialStuff.Harmony.HarmonyPatchesFS.ResolveApparelGraphics_Postfix | |
PawnHairChooser.RandomHairDefFor: PRE: AlienRace.HarmonyPatches.RandomHairDefForPrefix, FacialStuff.Harmony.HarmonyPatchesFS.RandomHairDefFor_PreFix | |
PawnInventoryGenerator.GenerateInventoryFor: post: SWSaber.HarmonyPatches.GenerateInventoryFor_PostFix | |
PawnRelationDef.GetGenderSpecificLabel: PRE: AlienRace.HarmonyPatches.GetGenderSpecificLabelPrefix | |
PawnRelationWorker_Child.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceChildPostfix | |
PawnRelationWorker_ExLover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExLoverPostfix | |
PawnRelationWorker_ExSpouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExSpousePostfix | |
PawnRelationWorker_Fiance.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceFiancePostfix | |
PawnRelationWorker_Lover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceLoverPostfix | |
PawnRelationWorker_Parent.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceParentPostfix | |
PawnRelationWorker_Sibling.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSiblingPostfix | |
PawnRelationWorker_Spouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSpousePostfix | |
PawnRenderer.BaseHeadOffsetAt: post: AlienRace.HarmonyPatches.BaseHeadOffsetAtPostfix | |
PawnRenderer.DrawEquipment: post: Vampire.HarmonyPatches.DrawEquipment_PostFix, ProjectJedi.HarmonyPatches.DrawEquipment_PostFix | |
PawnRenderer.DrawEquipmentAiming: PRE: CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix, FacialStuff.Harmony.HarmonyPatchesFS.DrawEquipmentAiming_Prefix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix, PawnGlow.HarmonyPatches.Patch_PawnRenderer_DrawEquipmentAiming TRANS: FacialStuff.Harmony.HarmonyPatchesFS.DrawEquipmentAiming_Transpiler | |
PawnRenderer.RenderPawnAt: post: PawnShields.HarmonyPatches.Patch_PawnRenderer_RenderPawnAt TRANS: FacialStuff.Harmony.HarmonyPatchesFS.RenderPawnAt_Transpiler | |
PawnRenderer.RenderPawnInternal: PRE: DubsBadHygiene.HamonyPatches+Patch_PawnRenderer.Prefix, Vampire.VampireGraphicUtility.RenderVampire, Werewolf.HarmonyPatches.RenderWerewolf, FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix post: Androids.HarmonyPatches.Patch_PawnRenderer_RenderPawnInternal, PawnGlow.HarmonyPatches.Patch_PawnRenderer_RenderPawnInternal TRANS: AlienRace.HarmonyPatches.RenderPawnInternalTranspiler | |
PawnRenderer.RenderPortait: post: SimpleSlavery.PR_RP_Patch.RenderPortrait_Patch | |
PawnSkinColors.GetMelaninCommonalityFactor: PRE: FacialStuff.Genetics.PawnSkinColors_FS.GetMelaninCommonalityFactor_Prefix | |
PawnSkinColors.GetSkinColor: PRE: FacialStuff.Genetics.PawnSkinColors_FS.GetSkinColor_Prefix | |
PawnSkinColors.GetSkinDataIndexOfMelanin: PRE: FacialStuff.Genetics.PawnSkinColors_FS.GetSkinDataIndexOfMelanin_Prefix | |
PawnSkinColors.RandomMelanin: PRE: FacialStuff.Genetics.PawnSkinColors_FS.RandomMelanin_Prefix | |
PawnUIOverlay.DrawPawnGUIOverlay: PRE: ExpandedIncidents.Harmony.PawnUIOverlayPatch.ThiefException | |
PawnUtility.GainComfortFromCellIfPossible: post: Vampire.HarmonyPatches.Vamp_BedComfort | |
PawnUtility.GetAvoidGrid: post: PathAvoid.Patch_PawnUtility_GetAvoidGrid.Postfix | |
PawnUtility.IsFighting: post: Arachnophobia.HarmonyPatches.IsFighting_PostFix | |
PawnUtility.IsTravelingInTransportPodWorldObject: post: CompVehicle.HarmonyCompVehicle.PreventAssigningRandomFaction, CultOfCthulhu.HarmonyPatches.IsTravelingInTransportPodWorldObject_PostFix | |
PawnUtility.KnownDangerAt: post: Vampire.HarmonyPatches.KnownDangerAt_Vamp | |
PawnUtility.RecruitDifficulty: PRE: Werewolf.HarmonyPatches.UnrecruitableSworn | |
PawnWeaponGenerator.TryGenerateWeaponFor: PRE: AlienRace.HarmonyPatches.TryGenerateWeaponForPrefix post: AlienRace.HarmonyPatches.TryGenerateWeaponForPostfix | |
Pawn_AgeTracker.BirthdayBiological: PRE: Vampire.HarmonyPatches.VampireBirthdayBiological | |
Pawn_AgeTracker.ExposeData: PRE: RimWorldDaysMatter.DaysMatter+PawnAgeTrackerExposeDataPatch.PreFix post: RimWorldDaysMatter.DaysMatter+PawnAgeTrackerExposeDataPatch.PostFix | |
Pawn_AgeTracker.RecalculateLifeStageIndex: post: AlienRace.HarmonyPatches.RecalculateLifeStageIndexPostfix | |
Pawn_AgeTracker.get_BirthDayOfSeasonZeroBased: post: RimWorldDaysMatter.DaysMatter+PawnAgeTrackerBirthDayOfSeasonZeroBasedPatch.Fix | |
Pawn_ApparelTracker.Notify_ApparelAdded: PRE: ChangeDresser.Patch_Pawn_ApparelTracker_Notify_ApparelAdded.Prefix post: AbilityUser.AbilityUserMod.Notify_ApparelAdded_PostFix | |
Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.AbilityUserMod.Notify_ApparelRemoved_PostFix | |
Pawn_DraftController.GetGizmos: post: ChangeDresser.Patch_Pawn_DraftController_GetGizmos.Postfix, WeaponStorage.HarmonyPatches+Patch_Pawn_DraftController_GetGizmos.Postfix, DefensivePositions.DraftController_GetGizmos_Patch.InsertDefensivePositionGizmo | |
Pawn_DraftController.set_Drafted: PRE: CompVehicle.HarmonyCompVehicle.DraftedVehiclesCanMove post: CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix, ChangeDresser.Patch_Pawn_DraftController.Postfix, WeaponStorage.Patch_Pawn_DraftController.Postfix | |
Pawn_DrawTracker.DrawAt: post: CultOfCthulhu.HarmonyPatches.DrawAt_PostFix | |
Pawn_EquipmentTracker.AddEquipment: post: SWSaber.HarmonyPatches.AddEquipment_PostFix | |
Pawn_EquipmentTracker.MakeRoomFor: post: PawnShields.HarmonyPatches.Patch_Pawn_EquipmentTracker_MakeRoomFor | |
Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.AbilityUserMod.Notify_EquipmentAdded_PostFix | |
Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.AbilityUserMod.Notify_EquipmentRemoved_PostFix | |
Pawn_EquipmentTracker.TryDropEquipment: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix, CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix | |
Pawn_FilthTracker.TryPickupFilth: post: DubsBadHygiene.HamonyPatches+Patch_TryPickupFilth.Postfix | |
Pawn_GuestTracker.get_CanBeBroughtFood: post: Vampire.HarmonyPatches.Vamp_WardensDontFeedVamps, Vampire.HarmonyPatches.Vamps_DontWantGuestFood | |
Pawn_HealthTracker.AddHediff: PRE: Vampire.HarmonyPatches.AddHediff | |
Pawn_HealthTracker.CheckForStateChange: PRE: TorannMagic.HarmonyPatches+CheckForStateChange_Patch.Prefix, TorannMagic.HarmonyPatches+CheckForStateChange_Patch.Prefix post: AlienRace.HarmonyPatches.CheckForStateChangePostfix, TorannMagic.HarmonyPatches+CheckForStateChange_Patch.Postfix, TorannMagic.HarmonyPatches+CheckForStateChange_Patch.Postfix | |
Pawn_HealthTracker.MakeDowned: PRE: WeaponStorage.Patch_Pawn_HealthTracker_MakeDowned.Prefix | |
Pawn_HealthTracker.MakeUndowned: post: WeaponStorage.Patch_Pawn_HealthTracker_MakeUndowned.Postfix | |
Pawn_HealthTracker.PostApplyDamage: post: TorannMagic.HarmonyPatches+PostApplyDamage_Patch.Postfix, TorannMagic.HarmonyPatches+PostApplyDamage_Patch.Postfix | |
Pawn_HealthTracker.PreApplyDamage: PRE: JecsTools.HarmonyPatches.PreApplyDamage_PrePatch, PawnShields.HarmonyPatches.Patch_Pawn_HealthTracker_PreApplyDamage, Vampire.HarmonyPatches.VampFortitude, ProjectJedi.HarmonyPatches.PreApplyDamage_PreFix | |
Pawn_HealthTracker.ShouldBeDeadFromRequiredCapacity: PRE: Androids.HarmonyPatches.CompatPatch_ShouldBeDeadFromRequiredCapacity TRANS: DeathRattle.Harmony.ShouldBeDeadFromRequiredCapacityPatch.DeathRattleException | |
Pawn_HealthTracker.ShouldBeDowned: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldBeDowned | |
Pawn_InteractionsTracker.CanInteractNowWith: PRE: Androids.HarmonyPatches.CompatPatch_CanInteractNowWith | |
Pawn_InteractionsTracker.InteractionsTrackerTick: PRE: Androids.HarmonyPatches.CompatPatch_InteractionsTrackerTick | |
Pawn_InteractionsTracker.SocialFightChance: PRE: Androids.HarmonyPatches.CompatPatch_SocialFightChance | |
Pawn_InteractionsTracker.TryInteractWith: post: FacialStuff.Harmony.HarmonyPatchesFS.TryInteractWith_Postfix | |
Pawn_InventoryTracker.Notify_ItemRemoved: post: PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix | |
Pawn_InventoryTracker.TryAddItemNotForSale: PRE: Vampire.HarmonyPatches.Vamp_BloodItemsDontSpawnForNormies | |
Pawn_MindState.StartManhunterBecauseOfPawnAction: PRE: Arachnophobia.HarmonyPatches.StartManhunterBecauseOfPawnAction_PreFix | |
Pawn_NeedsTracker.ShouldHaveNeed: PRE: Vampire.HarmonyPatches.Vamp_NoBladderNeed post: Androids.HarmonyPatches.Patch_Pawn_NeedsTracker_ShouldHaveNeed, Vampire.HarmonyPatches.ShouldHaveNeed_Vamp | |
Pawn_Ownership.ClaimBedIfNonMedical: PRE: Vampire.HarmonyPatches.Vamp_BedsForTheUndead | |
Pawn_Ownership.Notify_ChangedGuestStatus: post: ExpandedIncidents.Harmony.Notify_ChangedGuestStatusPatch.MakePotentialSaboteur | |
Pawn_Ownership.UnclaimAll: post: DubsBadHygiene.HamonyPatches+Patch_UnclaimAll.Postfix | |
Pawn_PathFollower.CostToMoveIntoCell: post: Werewolf.HarmonyPatches.PathOfNature | |
Pawn_PathFollower.StartPath: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleMove | |
Pawn_RelationsTracker.CompatibilityWith: post: AlienRace.HarmonyPatches.CompatibilityWith | |
Pawn_RelationsTracker.SecondaryLovinChanceFactor: TRANS: AlienRace.HarmonyPatches.SecondaryLovinChanceFactorTranspiler | |
Pawn_RotationTracker.RotationTrackerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleRotatorTick | |
Pawn_SkillTracker.Learn: PRE: TorannMagic.HarmonyPatches+Pawn_SkillTracker_Base_Patch.Prefix, TorannMagic.HarmonyPatches+Pawn_SkillTracker_Base_Patch.Prefix | |
Pawn_StoryTracker.OneOfWorkTypesIsDisabled: PRE: PawnsAreCapable.Pawn_StoryTracker_OneOfWorkTypesIsDisabled.Prefix | |
Pawn_StoryTracker.WorkTagIsDisabled: PRE: PawnsAreCapable.Pawn_StoryTracker_WorkTagIsDisabled.Prefix | |
Pawn_StoryTracker.WorkTypeIsDisabled: PRE: PawnsAreCapable.Pawn_StoryTracker_WorkTypeIsDisabled.Prefix | |
Pawn_StoryTracker.get_SkinColor: PRE: Vampire.HarmonyPatches.get_SkinColor_Vamp post: AlienRace.HarmonyPatches.SkinColorPostfix | |
Pawn_StoryTracker.get_TitleShort: PRE: REPT_Code.Pawn_StoryTracker_TitleShort.Prefix | |
Pawn_TraderTracker.ColonyThingsWillingToBuy: post: ChangeDresser.Patch_TradeShip_ColonyThingsWillingToBuy.Postfix, WeaponStorage.Patch_TradeShip_ColonyThingsWillingToBuy.Postfix | |
Pawn_WorkSettings.CacheWorkGiversInOrder: PRE: WorkTab.Pawn_WorkSettings_CacheWorkGiversInOrder.Prefix | |
Pawn_WorkSettings.EnableAndInitialize: post: PawnsAreCapable.Pawn_WorkSettings_EnableAndInitialize.Postfix | |
Pawn_WorkSettings.GetPriority: PRE: WorkTab.Pawn_WorkSettings_GetPriority.Prefix | |
Pawn_WorkSettings.SetPriority: PRE: WorkTab.Pawn_WorkSettings_SetPriority.Prefix | |
PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook | |
PlaySettings.DoPlaySettingsGlobalControls: post: HeatMap.PlaySettings_Detour.PostFix, ShowMeWhere.PlaySettings_Patch.PostFix | |
PowerNet.PowerNetTick: TRANS: RT_SolarFlareShield.Patch_PowerNetTick.Transpiler | |
PresetLoaderVersion3.LoadPawn: post: FacialStuff.Harmony.Optional.PrepC.PresetLoader_Postfix.LoadFace | |
PresetSaver.SaveToFile: TRANS: FacialStuff.Harmony.Optional.PrepC.PresetSaver_Postfix.SavePawnRef | |
QualityUtility.RandomCreationQuality: post: CraftingQualityRebalanced.Rebalance.Postfix | |
RaceProperties.CanEverEat: post: AlienRace.HarmonyPatches.CanEverEat | |
Rand.EnsureStateStackEmpty: PRE: MapReroll.Patches.Rand_EnsureStateStackEmpty_Patch.OptionalStackChecks | |
ReachabilityUtility.CanReach: post: Vampire.HarmonyPatches.CanReach_Vampire | |
RecipeWorkerCounter.CountProducts: PRE: ImprovedWorkbenches.RecipeWorkerCounter_CountProducts_Detour.Prefix post: ChangeDresser.Patch_RecipeWorkerCounter_CountProducts.Postfix, WeaponStorage.Patch_RecipeWorkerCounter_CountProducts.Postfix | |
Recipe_Surgery.CheckSurgeryFail: PRE: LessArbitrarySurgery.Harmony.Recipe_SurgeryFailPatch.CheckSurgeryFail | |
RecordWorker_TimeInBedForMedicalReasons.ShouldMeasureTimeNow: PRE: Androids.HarmonyPatches.CompatPatch_ShouldMeasureTimeNow | |
ResearchManager.DoCompletionDialog: PRE: ResearchPal.ResearchManagerPatch_DoCompletionDialog.Prefix | |
ResearchManager.ReapplyAllMods: post: ModifyResearchTime.Patch_ResearchManager_ReapplyAllMods.Postfix | |
ResearchManager.ResearchPerformed: PRE: ResearchPal.ResearchManagerPatch_ResearchPerformed.Prefix post: ResearchPal.ResearchManagerPatch_ResearchPerformed.Postfix | |
ReservationManager.CanReserve: post: ChangeDresser.Patch_ReservationManager_CanReserve.Postfix, WeaponStorage.Patch_ReservationManager_CanReserve.Postfix | |
ResourceCounter.UpdateResourceCounts: post: StockpileAugmentations.OnStartup.ResourceCounterPostfix | |
RestUtility.CanUseBedEver: post: AlienRace.HarmonyPatches.CanUseBedEverPostfix | |
RestUtility.FindBedFor: post: CompVehicle.HarmonyCompVehicle.DontRescueVehicles | |
RestUtility.IsValidBedFor: post: Vampire.HarmonyPatches.Vamp_IsValidBedFor | |
RestUtility.TimetablePreventsLayDown: PRE: Androids.HarmonyPatches.CompatPatch_TimetablePreventsLayDown | |
RestraintsUtility.InRestraints: post: SimpleSlavery.RestraintUtility_Patch.InRestraints_Patch | |
RestraintsUtility.ShouldShowRestraintsInfo: post: SimpleSlavery.RestraintUtility_Show_Patch.ShouldShowRestraintsInfo_Patch | |
ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators | |
RoofGrid.GetCellExtraColor: TRANS: ExpandedRoofing.RoofGridCellBoolGiver.RoofGridExtraColorDetour | |
RoofGrid.SetRoof: PRE: ExpandedRoofing.HarmonyPatches.RoofLeavings TRANS: ExpandedRoofing.RoofMaintenance_Patches.SetRoofTranspiler | |
RoofGrid.get_Color: PRE: ExpandedRoofing.RoofGridCellBoolGiver.RoofGridColorDetour | |
RoomStatWorker_Cleanliness.GetScore: post: DubsBadHygiene.HamonyPatches+Patch_GetScore.Postfix | |
Root.Shutdown: post: ModifyResearchTime.Patch_Page_SelectScenario_PreOpen.Postfix | |
Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook | |
Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings | |
SanitationUtil.FindBestFixture: PRE: Vampire.HarmonyPatches.Vamp_NoBladderNeedDoubleUp | |
SaveRecordPawnV3.ExposeData: post: FacialStuff.Harmony.Optional.PrepC.SaveRecordPawnV3_Postfix.ExposeFaceData | |
Scenario.Notify_PawnGenerated: post: Vampire.HarmonyPatches.Vamp_DontGenerateVampsInDaylight | |
SectionLayer_LightingOverlay.Regenerate: TRANS: ExpandedRoofing.HarmonyPatches.TransparentRoofLightingOverlayFix | |
ShortCircuitUtility.DoShortCircuit: PRE: RT_Fuse.Patch_DoShortCircuit.Prefix | |
ShortHashGiver.GiveShortHash: PRE: AbilityUser.AbilityUserMod.GiveShortHash_PrePatch | |
ShotReport.HitReportFor: PRE: TorannMagic.HarmonyPatches+ShotReport_Patch.Prefix, TorannMagic.HarmonyPatches+ShotReport_Patch.Prefix | |
SickPawnVisitUtility.CanVisit: PRE: Vampire.HarmonyPatches.Vamp_CanVisit | |
SituationalThoughtHandler.TryCreateThought: PRE: AlienRace.HarmonyPatches.TryCreateSituationalThoughtPrefix | |
SkillRecord.CalculateTotallyDisabled: PRE: PawnsAreCapable.SkillRecord_CalculateTotallyDisabled.Prefix | |
SkillRecord.Interval: PRE: RTMadSkills.Patch_SkillRecordInterval.Prefix | |
SkillRecord.Learn: PRE: TorannMagic.HarmonyPatches+SkillRecord_Patch.Prefix, TorannMagic.HarmonyPatches+SkillRecord_Patch.Prefix post: Vampire.HarmonyPatches.Learn_PostFix, ProjectJedi.HarmonyPatches.Learn_PostFix | |
SkillRecord.LearnRateFactor: post: RTMadSkills.Patch_LearningSaturation.Postfix | |
SkillRecord.get_Level: post: Vampire.HarmonyPatches.VampLevel | |
SkillUI.GetSkillDescription: post: RTMadSkills.Patch_LearningSaturationUI.Postfix | |
SocialCardUtility.Recache: PRE: CompVehicle.HarmonyCompVehicle.SocialTabNullHandling | |
SolidBioDatabase.LoadAllBios: PRE: REB_Code.REB_SolidBioDatabase.LoadAllBiosPrefix | |
StartingPawnUtility.NewGeneratedStartingPawn: PRE: AlienRace.HarmonyPatches.NewGeneratedStartingPawnPrefix | |
StatExtension.GetStatValue: post: CompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix | |
StatPart_Glow.FactorFromGlow: post: Vampire.HarmonyPatches.VampiresAlwaysWorkHard | |
StatWorker.GetExplanationUnfinalized: TRANS: PawnShields.HarmonyPatches.Transpiler_StatWorker_GetExplanationUnfinalized | |
StatWorker.GetValueUnfinalized: post: PawnShields.HarmonyPatches.Patch_StatWorker_GetValueUnfinalized | |
StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix | |
StorageSettings.ExposeData: post: RSA.StorageSettings_ExposeData.ExposeData | |
StoreUtility.NoStorageBlockersIn: post: RSA.StoreUtility_NoStorageBlockersIn.FilledEnough | |
StoreUtility.TryFindBestBetterStoreCellFor: PRE: ImprovedWorkbenches.StoreUtility_TryFindBestBetterStoreCellFor_Patch.Prefix | |
StorytellerUtility.DefaultParmsNow: post: ElderThingFaction.HarmonyElderThings.DefaultParmsNow_PostFix, ProjectJedi.HarmonyPatches.DefaultParmsNow_PostFix | |
SymbolResolver_CultivatedPlants.DeterminePlantDef: post: RemoteExplosives.Patches.CultivatedPlants_DeterminePlantDef_Patch.ReplaceSparkweedWithPotatoes | |
SymbolResolver_RandomMechanoidGroup.<Resolve>m__0: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixerAncient, Androids.HarmonyPatches.MechanoidsFixerAncient | |
Targeter.ConfirmStillValid: PRE: AbilityUser.AbilityUserMod.ConfirmStillValid | |
Targeter.ProcessInputEvents: PRE: AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix | |
Targeter.TargeterUpdate: post: AbilityUser.AbilityUserMod.TargeterUpdate_PostFix, Rimatomics.Harmony_Targeter.Postfix | |
TerrainPatchMaker.Init: PRE: MapReroll.Patches.DeterministicGenerationPatcher.DeterministicPatchesSetup post: MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState | |
Thing.DrawExtraSelectionOverlays: post: Table_Diner_Configurable.DrawExtraSelectionOverlays._Postfix | |
Thing.SetFactionDirect: post: AlienRace.HarmonyPatches.SetFactionDirectPostfix | |
Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix, ProjectJedi.HarmonyPatches.TakeDamage_PreFix | |
Thing.get_DefaultGraphic: post: CompOversizedWeapon.HarmonyCompOversizedWeapon.get_Graphic_PostFix | |
Thing.set_Position: PRE: ProjectRimFactory.Common.SetPositionPatch.Prefix post: ProjectRimFactory.Common.SetPositionPatch.Postfix | |
ThingDef.get_AllRecipes: post: Vampire.HarmonyPatches.get_AllRecipes_BloodFeedable | |
ThingFilterUI.DoThingFilterConfigWindow: PRE: StorageSearch.HaulingHysteresis_InjectControls.Before_DoThingFilterConfigWindow TRANS: RSA.Core.FilterSearch_InjectSearchBox.Transpiler | |
ThingSelectionUtility.SelectableByMapClick: post: CosmicHorror.Utility.SelectableByMapClickPostfix, CosmicHorror.HarmonyPatches.SelectableByMapClickPostfix, ExpandedIncidents.Harmony.ThingSelectionUtilityPatch.ThiefException | |
ThingWithComps.GetFloatMenuOptions: post: Vampire.HarmonyPatches.GetFloatMenuOptions_VampBed | |
ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted | |
ThingWithComps.InitializeComps: post: AbilityUser.AbilityUserMod.InitializeComps_PostFix, CultOfCthulhu.HarmonyPatches.InitializeComps_PostFix, Werewolf.HarmonyPatches.InitializeWWComps | |
ThinkNode_ConditionalColonist.Satisfied: post: CompVehicle.HarmonyCompVehicle.Satisfied_PostFix | |
ThinkNode_ConditionalNeedPercentageAbove.Satisfied: PRE: Androids.HarmonyPatches.Patch_ThinkNode_ConditionalNeedPercentageAbove_Satisfied, Vampire.HarmonyPatches.Satisfied_Vamp | |
ThoughtUtility.CanGetThought: post: AlienRace.HarmonyPatches.CanGetThoughtPostfix | |
ThoughtWorker_CabinFever.CurrentStateInternal: post: Vampire.HarmonyPatches.Vamp_NoCabinFever | |
ThoughtWorker_Cold.CurrentStateInternal: post: Vampire.HarmonyPatches.Vamp_IgnoreHotAndCold | |
ThoughtWorker_Dark.CurrentStateInternal: post: Vampire.HarmonyPatches.Vamp_TheyDontDislikeDarkness | |
ThoughtWorker_Hot.CurrentStateInternal: post: Vampire.HarmonyPatches.Vamp_IgnoreHotAndCold | |
ThoughtWorker_PsychologicallyNude.CurrentStateInternal: post: DubsBadHygiene.HamonyPatches+Patch_ThoughtWorker_PsychologicallyNude.Postfix | |
ThoughtWorker_WantToSleepWithSpouseOrLover.CurrentStateInternal: PRE: Vampire.HarmonyPatches.Vamp_FineSleepingAlone | |
TickManager.DebugSetTicksGame: post: Werewolf.HarmonyPatches.MoonTicksUpdate | |
TileFinder.RandomFactionBaseTileFor: PRE: RFC_Code.TileFinder_RandomFactionBaseTileFor.Prefix, ElderThingFaction.HarmonyElderThings.RandomFactionBaseTileFor_PreFix | |
Toils_LayDown.ApplyBedThoughts: post: Vampire.HarmonyPatches.Vamp_ApplyBedThoughts | |
TouchPathEndModeUtility.IsCornerTouchAllowed: PRE: RSSW_Code.TouchPathEndModeUtility_IsCornerTouchAllowed.Prefix | |
TradeDeal.Reset: PRE: ChangeDresser.Patch_TradeDeal_Reset.Prefix, WeaponStorage.Patch_TradeDeal_Reset.Prefix | |
TradeShip.ColonyThingsWillingToBuy: post: ChangeDresser.Patch_PassingShip_TryOpenComms.Postfix, WeaponStorage.Patch_PassingShip_TryOpenComms.Postfix | |
TradeUtility.AllSellableColonyPawns: post: SimpleSlavery.TradeUtility_ASCP_Patch.ASCP_Patch | |
TraderCaravanUtility.GetTraderCaravanRole: TRANS: AlienRace.HarmonyPatches.GetTraderCaravanRoleTranspiler | |
TraitSet.GainTrait: PRE: AlienRace.HarmonyPatches.GainTraitPrefix | |
TrashUtility.TrashJob: (no patches) | |
Trigger_UrgentlyHungry.ActivateOn: PRE: Vampire.HarmonyPatches.ActivateOn_Vampire | |
UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook | |
Verb.TryFindShootLineFromTo: PRE: TorannMagic.HarmonyPatches+TryFindShootLineFromTo_Base_Patch.Prefix, TorannMagic.HarmonyPatches+TryFindShootLineFromTo_Base_Patch.Prefix | |
Verb.TryStartCastOn: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix | |
Verb_MeleeAttack.DamageInfosToApply: post: CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix, AlienRace.HarmonyPatches.DamageInfosToApplyPostfix | |
Verb_MeleeAttackBase.GetNonMissChance: post: ProjectJedi.HarmonyPatches.GetNonMissChance_PostFix | |
Verb_MeleeAttackBase.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix | |
Verb_MeleeAttackBase.SoundHitPawn: PRE: Werewolf.HarmonyPatches.SoundHitPawnPrefix post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix | |
Verb_MeleeAttackBase.SoundMiss: PRE: Werewolf.HarmonyPatches.SoundMiss_Prefix post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix | |
Verb_MeleeAttackBase.TryCastShot: PRE: Vampire.HarmonyPatches.Vamp_TryCastShot | |
Verb_Shoot.TryCastShot: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleShoot, Vampire.HarmonyPatches.Vamp_TryCastShot | |
WITab_Caravan_Gear.TryEquipDraggedItem: TRANS: PawnsAreCapable.WITab_Caravan_Gear_TryEquipDraggedItem.Transpiler | |
WeatherDecider.ChooseNextWeather: PRE: ColdDesertNights.Patches.ChooseNextWeatherPatch.Prefix | |
Widgets.BeginScrollView: PRE: WorkTab.Widgets_BeginScrollView.Prefix | |
Widgets.ButtonImage: PRE: ImprovedWorkbenches.Widgets_ButtonImage_Detour.Prefix | |
WidgetsWork.DrawWorkBoxBackground: PRE: PawnsAreCapable.WidgetsWork_DrawWorkBoxBackground.Prefix | |
WidgetsWork.TipForPawnWorker: PRE: PawnsAreCapable.WidgetsWork_TipForPawnWorker.Prefix | |
WildSpawner.TrySpawnPlantFromMapEdge: post: Lush_Meadow.Harmony_WildSpawner_TrySpawnPlantFromMapEdge.Postfix | |
WorkGiver_BuildRoof.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_BuryCorpses.FindBestGrave: post: Vampire.HarmonyPatches.FindBestGrave_VampBed | |
WorkGiver_ClearSnow.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_ConstructAffectFloor.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_ConstructAffectFloor.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_ConstructAffectFloor.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_ConstructAffectFloor.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_ConstructAffectFloor.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_ConstructAffectFloor.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_ConstructDeliverResources.InstallJob: TRANS: MinifyEverything.MinifyEverything.InstallJobTranspiler | |
WorkGiver_ConstructDeliverResourcesToBlueprints.JobOnThing: PRE: MinifyEverything.MinifyEverything.JobOnThingPrefix, RFF_Code.WorkGiver_ConstructDeliverResourcesToBlueprints_JobOnThing.Prefix | |
WorkGiver_ConstructDeliverResourcesToBlueprints.NoCostFrameMakeJobFor: PRE: RFF_Code.WorkGiver_ConstructDeliverResourcesToBlueprints_NoCostFrameMakeJobFor.Prefix | |
WorkGiver_ConstructFinishFrames.JobOnThing: PRE: RFF_Code.WorkGiver_ConstructFinishFrames_JobOnThing.Prefix | |
WorkGiver_DoBill.TryFindBestBillIngredients: post: ChangeDresser.HarmonyPatches+Patch_WorkGiver_DoBill_TryFindBestBillIngredients.Postfix, WeaponStorage.HarmonyPatches+Patch_WorkGiver_DoBill_TryFindBestBillIngredients.Postfix | |
WorkGiver_DoBill.TryFindBestBillIngredients: post: MendingWeaponStoragePatch.Patch_WorkGiver_DoBill_TryFindBestBillIngredients.Postfix, MendingChangeDresserPatch.Patch_WorkGiver_DoBill_TryFindBestBillIngredients.Postfix | |
WorkGiver_GrowerHarvest.HasJobOnCell: post: AlienRace.HarmonyPatches.HasJobOnCellHarvestPostfix, Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_GrowerSow.ExtraRequirements: post: AlienRace.HarmonyPatches.ExtraRequirementsGrowerSowPostfix | |
WorkGiver_HaulUrgently.JobOnThing: PRE: PickUpAndHaul.HarmonyPatches.AllowToolHaulUrgentlyJobOnThing_PreFix | |
WorkGiver_InteractAnimal.CanInteractWithAnimal: post: AlienRace.HarmonyPatches.CanInteractWithAnimalPostfix | |
WorkGiver_PerformRoofMaintenance.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_RemoveRoof.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Researcher.ShouldSkip: PRE: TorannMagic.HarmonyPatches+WorkGiver_Researcher_Patch.Prefix, TorannMagic.HarmonyPatches+WorkGiver_Researcher_Patch.Prefix post: AlienRace.HarmonyPatches.ShouldSkipResearchPostfix | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell | |
WorkGiver_Tend.HasJobOnThing: post: TorannMagic.HarmonyPatches+WorkGiver_Tend_Patch.Postfix, TorannMagic.HarmonyPatches+WorkGiver_Tend_Patch.Postfix | |
WorkshopItem.MakeFrom: TRANS: DoctorVanGogh.ModSwitch.Patches+WorkshopItem_MakeFrom.Transpiler | |
World.NaturalRockTypesIn: post: PrepareLanding.Patches.PatchNaturalRockTypesIn.NaturalRockTypesInPostFix | |
WorldGenStep_Terrain.GenerateGridIntoWorld: post: PrepareLanding.Patches.PatchGenerateGridIntoWorld.GenerateGridIntoWorldPostFix | |
WorldGenerator.GenerateWorld: PRE: PrepareLanding.Patches.PatchGenerateWorld.GenerateWorldPrefix post: PrepareLanding.Patches.PatchGenerateWorld.GenerateWorldPostFix | |
WorldInterface.WorldInterfaceOnGUI: post: PrepareLanding.Patches.PatchWorldInterfaceOnGui.WorldInterfaceOnGuiPostFix | |
WorldInterface.WorldInterfaceUpdate: post: PrepareLanding.Patches.PatchWorldInterfaceUpdate.WorldInterfaceUpdatePostFix | |
WorldSelector.AutoOrderToTileNow: post: JecsTools.HarmonyCaravanPatches.AutoOrderToTileNow_Jobs | |
WorldSelector.SelectableObjectsUnderMouse: post: JecsTools.HarmonyCaravanPatches.SelectableObjectsUnderMouse_InvisHandler | |
ZoneManager.DeregisterZone: PRE: ImprovedWorkbenches.ZoneManager_DeregisterZone_Patch.Prefix | |
Harmony versions present: UnlimitedHugs.HugsLib:1.0.9.1, rimworld.whyisthat.expandedroofing.main:1.0.9.1, com.mendingweaponstoragepatch.rimworld.mod:1.0.9.1, com.mendingchangedresserpatch.rimworld.mod:1.0.9.1, rimworld.jecrell.abilityuser:1.0.9.1, Dubwise.Rimatomics:1.0.9.1, rimworld.jecrell.cthulhu.cults:1.0.9.1, com.changedresser.rimworld.mod:1.0.9.1, DoctorVanGogh.ModSwitch:1.0.9.1, Fluffy.StuffedFloors:1.0.9.1, fluffy.medicaltab:1.0.9.1, Fluffy.AnimalTab:1.0.9.1, fluffy.worktab:1.0.9.1, HugsLib.AllowTool:1.0.9.1, com.rimworld.modcheck:1.0.9.1, fluffy.breakdowns:1.0.9.1, fluffy.areaunlocker:1.0.9.1, com.mandible.rimworld.icanfixit:1.0.9.1, HugsLib.ImprovedWorkbenches:1.0.9.1, Dubwise.DubsBadHygiene:1.0.9.1, rimworld.jecrell.vampire:1.0.9.1, rimworld.facialstuff.mod:1.0.9.1, chjees.androids:1.0.9.1, chjees.pawnglow:1.0.9.1, rimworld.erdelf.alien_race.main:1.0.9.1, rimworld.jecrell.uvhash:1.0.9.1, io.github.ratysz.madskills:1.0.9.1, io.github.ratysz.rt_solarflareshield:1.0.9.1, com.spdskatr.projectrimfactory:1.0.9.1, rainbeau.REPT:1.0.9.1, rainbeau.rmts:1.0.9.1, rainbeau.pawnsAreCapable:1.0.9.1, net.rainbeau.rimworld.mod.factioncontrol:1.0.9.1, rimworld.jecrell.cthulhu.elderthings:1.0.9.1, rimworld.torann.tmagic:1.0.9.1, HugsLib.ARimWorldOfMagic:1.0.9.1, rimworld.jecrell.humanlikeorders:1.0.9.1, rimworld.jecrell.comps.vehicle:1.0.9.1, mehni.rimworld.pickupthatcan.main:1.0.9.1, net.quicksilverfox.rimworld.mod.PrisonerBeds:1.0.9.1, net.pardeike.rimworld.mod.camera+:1.0.9.1, RSA:1.0.9.1, RSA.Core:1.0.9.1, rimworld.research_engine:1.0.9.1, net.rainbeau.rimworld.mod.backstories:1.0.9.1, rimworld.jecrell.caravanjobs:1.0.9.1, rimworld.jecrell.jecstools.main:1.0.9.1, chjees.shields:1.0.9.1, rimworld.jecrell.jedi:1.0.9.1, rimworld.jecrell.comps.activator:1.0.9.1, rimworld.jecrell.comps.slotloadable:1.0.9.1, com.geneticrim:1.0.9.1, HugsLib.SimpleSlavery:1.0.9.1, rimworld.jecrell.comps.installedpart:1.0.9.1, rimworld.jecrell.comps.oversized:1.0.9.1, rimworld.jecrell.comps.deflector:1.0.9.1, com.weaponstorage.rimworld.mod:1.0.9.1, rimworld.jecrell.comps.sounds:1.0.9.1, rimworld.jecrell.straitjacket:1.0.9.0, HugsLib.MapReroll:1.0.9.1, HugsLib.DeathRattle:1.0.9.1, rimworld.cosmic_Horrors:1.0.9.1, rimworld.erdelf.minify_everything:1.0.9.1, net.rainbeau.rimworld.mod.fertilefields:1.0.9.1, HugsLib.ExpandedIncidents:1.0.9.1, jecrell.arkhamestate:1.0.9.1, net.rainbeau.rimworld.mod.smoothstone:1.0.9.1, rimworld.jecrell.lovecraftstoryteller:1.0.9.1, rimworld.jecrell.arachnophobia:1.0.9.1, rimworld.jecrell.starwars.lightsaber:1.0.9.1, rimworld.facialstuff.vampire_patch:1.0.9.1, rimworld.facialstuff.prepare_carefully_patch:1.0.9.1, rimworld.facialstuff.werewolf_patch:1.0.9.1, net.pardeike.rimworld.mod.just-ignore-me-passing:1.0.9.1, rimworld.fluffy.stackmerger:1.0.9.1, rimworld.whyisthat.expandedroofing.fixbuildorder:1.0.9.1, rimworld.whyisthat.expandedroofing.roofmaintenance:1.0.9.1, rimworld.whyisthat.expandedroofing.roofgridcellboolgiver:1.0.9.1, com.rimfridge.rimworld.mod:1.0.9.1, net.rainbeau.rimworld.mod.rffconcrete:1.0.9.1, HugsLib.DefensivePositions:1.0.9.1, com.modifyresearchtime.rimworld.mod:1.0.9.1, com.spdskatr.biggerbatteries.injector:1.0.9.0, ModMedicinePatch:1.0.9.1, rimworld.yaluzan.Lush_Meadow:1.0.9.1, Jaxxa.EnhancedDevelopment.TurretControl:1.0.9.1, rimworld.alienface.patches:1.0.9.1, com.pathavoid.rimworld.mod:1.0.9.1, com.github.alandariva.moreplanning:1.0.9.1, HugsLib.com.github.alandariva.moreplanning:1.0.9.1, rimworld.phomor.craftingqualityrebalanced:1.0.9.1, TableDiner:1.0.9.1, com.tammybee.selectablesculpturegraphic:1.0.9.1, EdB.PrepareCarefully:1.0.9.1, HugsLib.ColdDesertNights:1.0.9.1, HugsLib.RemoteExplosives:1.0.9.1, HugsLib.DaysMatter:1.0.9.1, HugsLib.LessArbitrarySurgery:1.0.9.1, HugsLib.HeatMap:1.0.9.1, HugsLib.ShowMeWhere:1.0.9.1, HugsLib.Notifications_Archiver:1.0.9.1, HugsLib.PrepareLanding:1.0.9.1, net.spdskatr.factoryframework.patches:1.0.9.0 | |
Platform information: (hidden, hold Shift while publishing to include) | |
Log file contents: | |
Initialize engine version: 5.6.3p1 (9c92e827232b) | |
GfxDevice: [Renderer information redacted] | |
Begin MonoManager ReloadAssembly | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain | |
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader | |
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader. | |
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0 | |
[Steamworks.NET] SteamAPI.Init() failed. Possible causes: Steam client not running, launched from outside Steam without steam_appid.txt in place, running with different privileges than Steam client (e.g. "as administrator") | |
RimWorld 0.18.1722 rev1198 | |
ModSwitch 1.4.0.125 - initialized patches... | |
[ModSwitch]: ModSet cctor: True, True, True, True, True | |
Fluffy Breakdowns :: Initialized | |
Rimatomics is up and running. | |
JTZoneButtons probably sucessfully replaced Zone_Stockpile.GetGizmos(). Code stolen from CCL/RawCode. | |
JTZoneButtons probably sucessfully replaced Zone_Growing.GetGizmos(). Code stolen from CCL/RawCode. | |
[MadSkills]: settings initialized, multiplier is 1, not tiered, daily XP threshold is 5000, saturated XP multiplier is 0.2 | |
[MadSkills]: settings initialized, multiplier is 1, not tiered, daily XP threshold is 5000, saturated XP multiplier is 0.25 | |
[MadSkills]: settings initialized, multiplier is 1, not tiered, daily XP threshold is 5000, saturated XP multiplier is 0.25 | |
Moody settings loaded | |
RSA Core loaded... | |
RSA Main injected ... | |
Exception loading from translation file [Rimworld_dir]\Mods\Call-of-Cthulhu---Cults-Blood-of-Uvhash\Languages\English\Keyed\Uvhash_Strings.xml: System.Xml.XmlException: 'BloodBookCreatedDesc' is expected file:///[Rimworld_dir]/Mods/Call-of-Cthulhu---Cults-Blood-of-Uvhash/Languages/English/Keyed/Uvhash_Strings.xml Line 7, position 803. | |
at Mono.Xml2.XmlTextReader.Expect (System.String expected) [0x00000] in <filename unknown>:0 | |
at Mono.Xml2.XmlTextReader.ReadEndTag () [0x00000] in <filename unknown>:0 | |
at Mono.Xml2.XmlTextReader.ReadContent () [0x00000] in <filename unknown>:0 | |
at Mono.Xml2.XmlTextReader.Read () [0x00000] in <filename unknown>:0 | |
at System.Xml.XmlTextReader.Read () [0x00000] in <filename unknown>:0 | |
at Mono.Xml.XmlFilterReader.Read () [0x00000] in <filename unknown>:0 | |
at System.Xml.Linq.XNode.ReadFrom (System.Xml.XmlReader r, LoadOptions options) [0x00000] in <filename unknown>:0 | |
at System.Xml.Linq.XContainer.ReadContentFrom (System.Xml.XmlReader reader, LoadOptions options) [0x00000] in <filename unknown>:0 | |
at System.Xml.Linq.XElement.LoadCore (System.Xml.XmlReader r, LoadOptions options) [0x00000] in <filename unknown>:0 | |
at System.Xml.Linq.XNode.ReadFrom (System.Xml.XmlReader r, LoadOptions options) [0x00000] in <filename unknown>:0 | |
at System.Xml.Linq.XContainer.ReadContentFrom (System.Xml.XmlReader reader, LoadOptions options) [0x00000] in <filename unknown>:0 | |
at System.Xml.Linq.XElement.LoadCore (System.Xml.XmlReader r, LoadOptions options) [0x00000] in <filename unknown>:0 | |
at System.Xml.Linq.XNode.ReadFrom (System.Xml.XmlReader r, LoadOptions options) [0x00000] in <filename unknown>:0 | |
at System.Xml.Linq.XContainer.ReadContentFrom (System.Xml.XmlReader reader, LoadOptions options) [0x00000] in <filename unknown>:0 | |
at System.Xml.Linq.XDocument.ReadContent (System.Xml.XmlReader reader, LoadOptions options) [0x00000] in <filename unknown>:0 | |
at System.Xml.Linq.XDocument.LoadCore (System.Xml.XmlReader reader, LoadOptions options) [0x00000] in <filename unknown>:0 | |
at System.Xml.Linq.XDocument.Load (System.String uri, LoadOptions options) [0x00000] in <filename unknown>:0 | |
at System.Xml.Linq.XDocument.Load (System.String uri) [0x00000] in <filename unknown>:0 | |
at Verse.DirectXmlLoaderSimple+<ValuesFromXmlFile>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0 | |
at Verse.LoadedLanguage.LoadFromFile_Keyed (System.IO.FileInfo file) [0x00000] in <filename unknown>:0 | |
Duplicate code-linked translation key: DeactivatedWarning in language English | |
Duplicate code-linked translation key: Activated in language English | |
Knowledge data was missing key Moody. Adding it... | |
Knowledge data was missing key Moody_SummaryView. Adding it... | |
Knowledge data was missing key Moody_ThoughtView. Adding it... | |
Knowledge data was missing key Moody_TemperatureView. Adding it... | |
Knowledge data was missing key Moody_SkillView. Adding it... | |
Knowledge data was missing key Moody_JobView. Adding it... | |
Knowledge data was missing key Moody_HealthView. Adding it... | |
Knowledge data was missing key Moody. Adding it... | |
Knowledge data was missing key Moody_SummaryView. Adding it... | |
Knowledge data was missing key Moody_ThoughtView. Adding it... | |
Knowledge data was missing key Moody_TemperatureView. Adding it... | |
Knowledge data was missing key Moody_SkillView. Adding it... | |
Knowledge data was missing key Moody_JobView. Adding it... | |
Knowledge data was missing key Moody_HealthView. Adding it... | |
Config error in Undead: TraitDef Undead has 0 commonality. | |
Config error in CMSlime: no parts vulnerable to frostbite | |
Config error in ChjDroid: surgery bed requirement mismatch; flesh-type Normal is True, recipe ChJAndroidShutDownDroid is False | |
Config error in PJ_MeleeWeapon_ForceGladius: PJ_MeleeWeapon_ForceGladius has destroyOnDrop but not menuHidden. | |
Config error in ShutDownMechanoid: failable surgery does not require bed | |
Config error in ChjDroid: surgery bed requirement mismatch; flesh-type Normal is True, recipe ChJAndroidShutDownDroid is False | |
Config error in PJ_MeleeWeapon_ForceGladius: PJ_MeleeWeapon_ForceGladius has destroyOnDrop but not menuHidden. | |
Config error in ChjDroid: surgery bed requirement mismatch; flesh-type Normal is True, recipe ChJAndroidShutDownDroid is False | |
PickUpAndHaul v0.18.1.6 welcomes you to RimWorld with pointless logspam. | |
Facial Stuff successfully completed 653 patches with harmony. | |
ExpandedRoofing: generating dynamic defs | |
RimFridge: Adding Harmony Postfix to GameComponentUtility.StartedNewGame | |
RimFridge: Adding Harmony Postfix to GameComponentUtility.LoadedGame | |
RimFridge: Adding Harmony Prefix to CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge | |
ChangeDresser Harmony Patches: | |
Prefix: | |
Dialog_FormCaravan.PostOpen | |
CaravanExitMapUtility.ExitMapAndCreateCaravan(IEnumerable<Pawn>, Faction, int) | |
CaravanExitMapUtility.ExitMapAndCreateCaravan(IEnumerable<Pawn>, Faction, int, int) | |
Postfix: | |
Pawn.GetGizmos | |
Pawn_ApparelTracker.Notify_ApparelAdded | |
Pawn_DraftController.Drafted { set } | |
Pawn_DraftController.GetGizmos | |
JobGiver_OptimizeApparel.TryGiveJob | |
ReservationManager.CanReserve | |
OutfitDatabase.TryDelete | |
CaravanFormingUtility.StopFormingCaravan | |
ChangeResearchTime: Adding Harmony Postfix to Game.InitNewGame | |
ChangeResearchTime: Adding Harmony Postfix to Root.Shutdown | |
ChangeResearchTime: Adding Harmony Postfix to ResearchManager.ReapplyAllMods | |
WeaponStorage Harmony Patches: | |
Prefix: | |
Pawn_HealthTracker.MakeDowned - not blocking | |
Dialog_FormCaravan.PostOpen | |
CaravanExitMapUtility.ExitMapAndCreateCaravan(IEnumerable<Pawn>, Faction, int) | |
CaravanExitMapUtility.ExitMapAndCreateCaravan(IEnumerable<Pawn>, Faction, int, int) | |
Postfix: | |
Pawn_DraftController.GetGizmos | |
Pawn_TraderTracker.ColonyThingsWillingToBuy | |
TradeShip.ColonyThingsWillingToBuy | |
Window.PreClose | |
ReservationManager.CanReserve | |
CaravanFormingUtility.StopFormingCaravan | |
Pawn_DraftController.Drafted { set; } | |
MendingWeaponStoragePatch: Adding Harmony Postfix to WorkGiver_DoBill.TryFindBestBillIngredients | |
MendingWeaponStoragePatch: Adding Harmony Postfix to Game.Game_FinalizeInit | |
MendingChangeDresserPatch: Adding Harmony Postfix to WorkGiver_DoBill.TryFindBestBillIngredients | |
MendingChangeDresserPatch: Adding Harmony Postfix to Game.Game_FinalizeInit | |
SS Bigger Batteries information for modders(not an error) | |
This mod uses Harmony postfixes(non-destructive) on the following methods: | |
RimWorld.IncidentWorker_ShortCircuit.TryExecute, | |
RimWorld.Alert_NeedBatteries.NeedBatteries | |
STACK TRACE BELOW | |
Adding Basegame medsList | |
Adding mod medicines | |
Detected mod medicine emu fat ointment:0.6 | |
Setting up textures | |
Sorted meds list: | |
emu fat ointment | |
herbal medicine | |
medicine | |
glitterworld medicine | |
Patching Mod Medicines... | |
IdleFix JobDriver_Wait.CheckForAutoAttack detoured | |
WildSpawner patched | |
TurretControl, Starting Patching. | |
TurretControl, Finished Patching. | |
AF :: Aliens Detected. | |
Path Avoid: Adding Harmony Postfix to PawnUtility.GetAvoidGrid() | |
[RuntimeGC] MainTabWindow inserted. | |
[PrepareLanding] MonoController Initialization | |
Type HediffWithComps_BloodTattoo_Impaler probably needs a StaticConstructorOnStartup attribute, because it has a field LightningMat of type Material. All assets must be loaded in the main thread. | |
Type ModMedicalCareUtility probably needs a StaticConstructorOnStartup attribute, because it has a field careTextures of type Texture2D[]. All assets must be loaded in the main thread. | |
Type TableDiner probably needs a StaticConstructorOnStartup attribute, because it has a field circleMaterial of type Material. All assets must be loaded in the main thread. | |
[PrepareLanding] MonoController Start | |
Reloader: analyzing Fluffy_ColonyManager, Version=18.3.3.315, Culture=neutral, PublicKeyToken=null | |
ResearchPal :: redundant prerequisites for Microelectronics basics the following research: Electricity | |
ResearchPal :: redundant prerequisites for Altar of Sacrifice the following research: Decipher strange symbols | |
ResearchPal :: redundant prerequisites for Human Sacrifice the following research: Altar, Decipher strange symbols | |
ResearchPal :: redundant prerequisites for Advanced Weapon: Minigun the following research: Blowback operation | |
ResearchPal :: redundant prerequisites for Automation basics the following research: Machining | |
ResearchPal :: redundant prerequisites for Basic workshops the following research: Electricity | |
switched Military grade turrets(10) and Android printer(3) | |
switched Specialist Weapons(7) and Flatscreen TV(6) | |
switched Vitals monitor(9) and Powered armor(14) | |
switched Component assembly(12) and Animal stations(10) | |
switched Thick stone roof removal(18) and Advanced biology(19) | |
switched Advanced biology(18) and Force field(20) | |
switched Bionics(29) and Organ transplantation(28) | |
switched Blowback operation(2) and Droid manufactory(3) | |
switched Droid manufactory(2) and Transport pod(10) | |
switched Automation basics(4) and Long-range mineral scanner(12) | |
switched Tube television(5) and Moisture pump(7) | |
switched Hospital bed(9) and Rimatomics(14) | |
switched Multi-analyzer(11) and Rimatomics(9) | |
switched Long-range mineral scanner(4) and Rimatomics(11) | |
switched Advanced machining(15) and Rocket complex(1) | |
switched Industrial medical care(23) and Rocket complex(15) | |
switched Microelectronics basics(4) and Mortars(1) | |
switched Vibroweapon technology(7) and Basic fuses(8) | |
switched Basic workshops(11) and Insectoid genome(21) | |
switched Mortars(4) and Humanoid genetic engineering(23) | |
switched Simple Animal Prosthetics(20) and Solar panels(13) | |
switched Genetic engineering(21) and Autodoors(4) | |
switched Advanced smithing techniques(29) and Irrigation(8) | |
switched Gun complex(30) and Powered Heating(23) | |
switched Altar(41) and Probe occult deities(37) | |
||======================================== | |
|| Setting up Editable Backstories (REB) | |
||======================================== | |
|| Vanilla Backstory Database Cleared. | |
|| Backstories in REB Backstory Database: | |
|| Childhood Backstories (shuffleable): 136 | |
|| Childhood Backstories (non-shuffleable): 0 | |
|| Adulthood Backstories (shuffleable): 168 | |
|| Adulthood Backstories (non-shuffleable): 0 | |
|| Humanoid Alien Races (HAR) Backstories Added to REB Database: | |
|| HAR Childhood Backstories (shuffleable): 30 | |
|| HAR Childhood Backstories (non-shuffleable): 0 | |
|| HAR Adulthood Backstories (shuffleable): 37 | |
|| HAR Adulthood Backstories (non-shuffleable): 0 | |
||======================================== | |
|| Vanilla Name Database *NOT* Cleared. | |
|| Names Added to Vanilla Name Database: | |
|| First Names: 0 | |
|| Nicknames: 0 | |
|| Last Names: 0 | |
|| Full Names (without bios): 7 | |
|| Full Names (with bios): 10 | |
||======================================== | |
[PrepareLanding] In constructor. | |
[PrepareLanding] Initializing. | |
[PrepareLanding] Preset folder is at: C:/Users/<redacted>/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\PrepareLanding | |
[PrepareLanding] Preset template folder is at: [Rimworld_dir]\Mods\PrepareLanding\Presets | |
[HugsLib] v4.0.1 initialized MapReroll, AllowTool, DefensivePositions, ARimWorldOfMagic, ColdDesertNights, SimpleSlavery, RemoteExplosives, DaysMatter, ExpandedIncidents, BetterPawnControl, ImprovedWorkbenches, HandMeThatBrick, LessArbitrarySurgery, DeathRattle, com.github.alandariva.moreplanning, HeatMap, ShowMeWhere, Notifications_Archiver, PrepareLanding | |
[RemoteExplosives] Injected stock generators for 7 traders | |
[RemoteExplosives] Injected 7 alternate explosives recipes. | |
[DaysMatter] Loaded. | |
[PrepareLanding] OnDefsLoaded | |
ArchitectSense :: Merging MoreFloors with Floors... | |
Apparel Stuff Color detours loaded, hopefully correct | |
[PrepareLanding] [postfix] RimWorld.PageUtility.StitchedPages | |
[PrepareLanding] [postfix] Found Page_SelectLandingSite. | |
[PrepareLanding] [postfix] Done! | |
[PrepareLanding] OnWordAboutToBeGenerated | |
Mod Check Called | |
Lightsabers :: Star Wars - The Force Detected. | |
Applied generation: 13 | |
[PrepareLanding] OnWorldGenerated | |
Unloading 5 Unused Serialized files (Serialized files now loaded: 0) | |
Unloading 41 unused Assets to reduce memory usage. Loaded Objects now: 17522. | |
Total: 190.936646 ms (FindLiveObjects: 0.805353 ms CreateObjectMapping: 1.296473 ms MarkObjects: 188.735504 ms DeleteObjects: 0.099008 ms) | |
[PrepareLanding] Prefilter: 119904 tiles in WorldGrid.tiles | |
[PrepareLanding] Page button pressed! | |
Prepare Carefully failed to classify thing definition while building equipment lists: ROM_Cthulhid_Meat | |
Exception: Object reference not set to an instance of an object | |
Prepare Carefully failed to classify thing definition while building equipment lists: ROM_DeepOne_Meat | |
Exception: Object reference not set to an instance of an object | |
Prepare Carefully failed to classify thing definition while building equipment lists: ROM_DeepOneGreat_Meat | |
Exception: Object reference not set to an instance of an object | |
Prepare Carefully failed to classify thing definition while building equipment lists: ROM_MiGo_Meat | |
Exception: Object reference not set to an instance of an object | |
Prepare Carefully failed to classify thing definition while building equipment lists: ROM_Shoggoth_Meat | |
Exception: Object reference not set to an instance of an object | |
Prepare Carefully failed to classify thing definition while building equipment lists: ROM_StarVampire_Meat | |
Exception: Object reference not set to an instance of an object | |
Cannot use Graphic_Random.GetColoredVersion with a non-white colorTwo. | |
Prepare carefully could not find UseGenderedHeads field for Alien_ElderThing_Race_Standard | |
Prepare Carefully could not initialize head types for alien race, Alien_ElderThing_Race_Standard | |
Prepare Carefully could not find a head type the graphic path: . Head type selection disabled for this pawn | |
Prepare carefully could not find UseGenderedHeads field for Alien_ElderThing_Race_Standard | |
Unloading 3 Unused Serialized files (Serialized files now loaded: 0) | |
Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 19715. | |
Total: 206.529938 ms (FindLiveObjects: 0.811390 ms CreateObjectMapping: 1.523771 ms MarkObjects: 204.115387 ms DeleteObjects: 0.079086 ms) | |
Initializing new game with mods Core, HugsLib, JecsTools-1.0.9.4, ModSwitch, Map Reroll, Humanoid Alien Races 2.0, Androids, ArchitectSense, StuffedFloors, AllowTool, DefensivePositions, PickUpAndHaul-0.18.1.6, MinifyEverything-a18, TMagic, Cold Desert Nights, PowerSwitch, SimpleSlavery-B18_unstable, Quarry-18.23, RemoteExplosives, Call-of-Cthulhu---Cosmic Horrors, Call-of-Cthulhu---Cults-1.18.0.1, Call-of-Cthulhu---Cults-Blood-of-Uvhash, Call-of-Cthulhu---Elder-Things, Call-of-Cthulhu---Industrial-Age, Call-of-Cthulhu---Straitjackets, HP-Lovecraft-Storyteller, Rim-of-Madness---Arachnophobia-1.18.0.2, Rim-of-Madness---Vampires-1.18.1.11, Rim-of-Madness---Werewolves, Star-Wars---Fully-Functional-Lightsabers-master, Star-Wars---The-Force-master, Days Matter, A_Dog_Said-A18, GeneticRim-b18-2.404, GeneticRimCosmicHorrorsPatch-2.01, Rimsenal_Hair, Spoons Hair Mod -A18, Roppoi hair B18, RW_FacialStuff-A18, JustIgnoreMePassing-master, FluffyBreakdowns, AreaUnlocker, MedicalTab, RelationsTab, AnimalTab, ColonyManager, WorkTab, StackMerger, ExpandedIncidents, BetterPawnControl, ImprovedWorkbenches, Hand Me That Brick, ICanFixIt, RedistHeat, Dubs Rimkit, Dubs Bad Hygiene, Rimatomics, ExpandedRoofing-0.18.0.3-dev, SparklingWorlds Core Mod, SparklingWorlds Chemical extraction, ArmoryEnhanced, FashionRIMsta -A18, RIMkea 1.2 -A18, Halloween Special Edition -A18, LT-DoorMat, Natural Walls [B18], RimFridge, RT_Fuse-B18-1.1.1, RT_SolarFlareShield-B18-1.2.2, MiningCo. ForceField, MiningCo. LaserFence, MiningCo. SpotlightTurret, Mending, Project_RimFactory, Rimworld_IndustrialRoller, MassStorage-master, Fallout-Traits-1.0, Clutter Structure_doorStuff, RF - Basic Bridges, RF - Concrete, RF - Consolidated Traits, RF - Editable Pawn Titles, RF - Editable Backstories, RF - Faction Control, RF - Fertile Fields, RF - More Trait Slots, RF - Pawns are Capable!, RF - Smooth Stone Walls, T-MoreFloors, VGP_Resources, ChangeDresser, ModifyResearchTime, WeaponStorage, MendingWeaponStoragePatch, MendingChangeDresserPatch, MechanoidsExtraordinaire_b18, Effigy Mod, SS Bigger Batteries A18, SS Bigger Fuses A18, More_Vanilla_Turrets, High Tech Laboratory Facilities, Extended Human Body Simulation v1.1.1, Diseases overhauled v1.2.1, DESurgeries, RBSE - Lite Edition 1.8, MoreConsumables, Mod-Medicine-Patch, ModularPowerArmor-1.0.18.0.0, AssignPrisonerBed, Block-Convert-B18-1.0.2, AnimalCollabProj, SF [B18] Orbital Trader Transponder, Razzle_Dazzle, Harry Dick's Weapons, Harry Dick's Efficiency Tech, Harry Dick's Frankenstein, Harry Dick's Last Patch, ED-TurretControl, AlienFaces-master, Mad Skills, kNumbers-master, Moody, PathAvoid, MorePlanning, CraftingQualityRebalanced, CameraPlus, TableDiner_Configurable, HeatMap, Show_Me_Where, SelectableSculptureGraphic_A18, FreshStockpileFilter-master, AllowDeadMansApparel, StorageSearch-A18, Notifications Archiver, RuntimeGC, Realistic_Darkness, P-Music, VergeOfGalaxy-B18.0, PrepareLanding, EdBPrepareCarefully, HelpTab, and ResearchPal | |
Tech Advance: Need to research [195] more technologies | |
[AllowTool] Injected 6 designators | |
[PrepareLanding] WorldLoaded (from save). | |
[PrepareLanding] OnWorldLoaded | |
Tech Advance: Need to research [194] more technologies | |
Tech Advance: Need to research [193] more technologies | |
Tech Advance: Need to research [192] more technologies | |
Tech Advance: Need to research [191] more technologies | |
Tech Advance: Need to research [190] more technologies | |
Tech Advance: Need to research [189] more technologies | |
Tech Advance: Need to research [188] more technologies | |
Tech Advance: Need to research [187] more technologies | |
Tech Advance: Need to research [186] more technologies | |
Tech Advance: Need to research [185] more technologies | |
Tech Advance: Need to research [184] more technologies | |
Tech Advance: Need to research [183] more technologies | |
Tech Advance: Need to research [182] more technologies | |
Tech Advance: Need to research [181] more technologies | |
Tech Advance: Need to research [180] more technologies | |
Tech Advance: Need to research [179] more technologies | |
Tech Advance: Need to research [178] more technologies | |
Tech Advance: Need to research [177] more technologies | |
Tech Advance: Need to research [176] more technologies | |
Tech Advance: Need to research [175] more technologies | |
Tech Advance: Need to research [174] more technologies | |
Unloading 0 Unused Serialized files (Serialized files now loaded: 0) | |
Failed to find any texture while constructing Multi(initPath=Hands/Human_Foot, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)) | |
Failed to find any texture while constructing Multi(initPath=Hands/Human_Foot, color=RGBA(0.540, 0.560, 0.600, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)) | |
Failed to find any texture while constructing Multi(initPath=Hands/Human_Foot, color=RGBA(1.000, 0.000, 0.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)) | |
Failed to find any texture while constructing Multi(initPath=Hands/Human_Foot, color=RGBA(0.000, 0.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)) | |
Failed to find any texture while constructing Multi(initPath=Hands/Human_Foot, color=RGBA(0.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)) | |
Failed to find any texture while constructing Multi(initPath=Hands/Human_Foot, color=RGBA(1.000, 0.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)) | |
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 25546. | |
Total: 252.989883 ms (FindLiveObjects: 1.614932 ms CreateObjectMapping: 2.677769 ms MarkObjects: 248.638336 ms DeleteObjects: 0.058258 ms) | |
[PrepareLanding] Prefilter: 119904 tiles in WorldGrid.tiles | |
RedistHeat: Initialized RedistHeat. | |
Cthulhu :: Cults 1.18.0.3 :: Cthulhu version retrieved 6 | |
Cthulhu :: Cults 1.18.0.3 :: Dagon version retrieved 6 | |
Cthulhu :: Cults 1.18.0.3 :: Shub-Niggurath version retrieved 7 | |
Cthulhu :: Cults 1.18.0.3 :: Nyarlathotep version retrieved 6 | |
Cthulhu :: Cults 1.18.0.3 :: Hastur version retrieved 2 | |
Cthulhu :: Cults 1.18.0.3 :: Tsathoggua version retrieved 2 | |
Cthulhu :: Cults 1.18.0.3 :: Uvhash version retrieved 1 | |
Cthulhu :: ArkhamEstate 1.17.0 :: Loaded - Call of Cthulhu - Cosmic Horrors | |
Cthulhu :: ArkhamEstate 1.17.0 :: Loaded - Call of Cthulhu - Cults | |
Cthulhu :: ArkhamEstate 1.17.0 :: Loaded - Call of Cthulhu - Cults | |
Cthulhu :: ArkhamEstate 1.17.0 :: Loaded - Call of Cthulhu - Industrial Age | |
Added new filter | |
Strange meat added to wax recipes. | |
Strange meal recipes added to WoodStoveFurnace defs | |
Arachnophobia :: Spider Biome Settings Adjusted :: Current Factor: 1 | |
Moody settings saved | |
Moody settings saved | |
Moody settings saved | |
Moody settings saved | |
Moody settings saved | |
Moody settings saved | |
Moody settings saved | |
Moody settings saved | |
Moody settings saved | |
Moody settings saved | |
Moody settings saved | |
Moody settings saved | |
Moody settings saved | |
Moody settings saved | |
Moody settings saved | |
Moody settings saved | |
Moody settings saved | |
Moody settings saved | |
Moody settings saved | |
Moody settings saved | |
Moody settings saved | |
Moody settings saved | |
Moody settings saved | |
Moody settings saved | |
Moody settings saved | |
Moody settings saved | |
Moody settings saved | |
Moody settings saved | |
Moody settings saved | |
Moody settings saved | |
Moody settings saved | |
Moody settings saved | |
Moody settings saved | |
Moody settings saved | |
Moody settings saved | |
Moody settings saved | |
Moody settings saved | |
Moody settings saved | |
Moody settings saved | |
Moody settings saved | |
Moody settings saved | |
Moody settings saved | |
Moody settings saved | |
Moody settings saved | |
Object with load ID Thing_Human918 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human924 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human930 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human936 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Alien_ElderThing_Race_Standard942 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human943 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human948 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human954 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human960 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human965 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11085 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11090 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11096 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11102 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11108 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11114 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11120 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11126 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human918 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human924 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human930 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human936 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Alien_ElderThing_Race_Standard942 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human943 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human948 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human954 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human960 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human965 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11085 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11090 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11096 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11102 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11108 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11114 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11120 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11126 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Function class SoundChannelInstance *__thiscall SoundChannel::operator ->(void) const may only be called from main thread! | |
(Filename: Line: 21) | |
Function void __thiscall SoundChannelInstance::Stop(void) may only be called from main thread! | |
(Filename: Line: 21) | |
Function FMOD_RESULT __stdcall SoundChannelInstance::FMODChannelCallback(struct FMOD_CHANNEL *,FMOD_CHANNEL_CALLBACKTYPE,void *,void *) may only be called from main thread! | |
(Filename: Line: 21) | |
Function class SoundChannelInstance *__thiscall SoundChannel::operator ->(void) const may only be called from main thread! | |
(Filename: Line: 21) | |
Function FMOD_RESULT __stdcall SoundChannelInstance::isVirtual(bool *) may only be called from main thread! | |
(Filename: Line: 21) | |
Function __thiscall SoundChannelInstance::~SoundChannelInstance(void) may only be called from main thread! | |
(Filename: Line: 21) | |
Function __thiscall SoundHandle::~SoundHandle(void) may only be called from main thread! | |
(Filename: Line: 21) | |
Function void __thiscall SoundHandle::Instance::ReleaseIfNotReferenced(void) may only be called from main thread! | |
(Filename: Line: 21) | |
Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread! | |
(Filename: Line: 21) | |
Function __thiscall SoundChannelStopList::~SoundChannelStopList(void) may only be called from main thread! | |
(Filename: Line: 21) | |
Object with load ID Thing_Human918 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human924 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human930 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human936 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Alien_ElderThing_Race_Standard942 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human943 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human948 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human954 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human960 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human965 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11085 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11090 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11096 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11102 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11108 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11114 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11120 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11126 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human918 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human924 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human930 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human936 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Alien_ElderThing_Race_Standard942 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human943 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human948 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human954 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human960 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human965 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11085 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11090 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11096 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11102 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11108 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11114 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11120 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11126 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Cow46455 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Boomalope46457 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human918 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human924 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human930 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human936 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Alien_ElderThing_Race_Standard942 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human943 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human948 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human954 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human960 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human965 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11085 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11090 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11096 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11102 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11108 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11114 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11120 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11126 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human918 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human924 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human930 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human936 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Alien_ElderThing_Race_Standard942 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human943 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human948 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human954 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human960 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human965 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11085 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11090 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11096 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11102 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11108 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11114 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11120 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11126 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Cow46455 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Boomalope46457 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
[BPC] Animal Tab functionality integrated | |
Object with load ID Thing_Human918 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human924 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human930 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human936 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Alien_ElderThing_Race_Standard942 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human943 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human948 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human954 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human960 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human965 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11085 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11090 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11096 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11102 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11108 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11114 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11120 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11126 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human918 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human924 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human930 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human936 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Alien_ElderThing_Race_Standard942 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human943 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human948 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human954 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human960 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human965 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11085 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11090 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11096 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11102 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11108 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11114 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11120 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11126 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Cow46455 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Boomalope46457 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Getting random element from empty collection. | |
Exception drawing McCarty: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.VerbUtility.GetDamageDef (Verse.Verb) <0x0000a> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoAttackAnimationOffsetsWeapons (Verse.Pawn,single&,UnityEngine.Vector3&,bool,FacialStuff.CompBodyAnimator,bool&) <0x000d5> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoWeaponOffsets (Verse.Pawn,Verse.Thing,UnityEngine.Vector3&,single&,UnityEngine.Mesh&) <0x001f6> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipmentAiming_Patch6 (object,Verse.Thing,UnityEngine.Vector3,single) <0x00299> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipment_Patch2 (object,UnityEngine.Vector3) <0x0083d> | |
at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke (object,object[],System.Exception&) <0x00004> | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x0012d> | |
--- End of inner exception stack trace --- | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x00182> | |
at System.Reflection.MethodBase.Invoke (object,object[]) <0x00025> | |
at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01ae4> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch6 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x003af> | |
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00222> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061> | |
at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0002a> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032> | |
at Verse.Thing.Draw () <0x00047> | |
at Verse.ThingWithComps.Draw () <0x00010> | |
at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd> | |
Exception drawing McCarty: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.VerbUtility.GetDamageDef (Verse.Verb) <0x0000a> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoAttackAnimationOffsetsWeapons (Verse.Pawn,single&,UnityEngine.Vector3&,bool,FacialStuff.CompBodyAnimator,bool&) <0x000d5> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoWeaponOffsets (Verse.Pawn,Verse.Thing,UnityEngine.Vector3&,single&,UnityEngine.Mesh&) <0x001f6> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipmentAiming_Patch6 (object,Verse.Thing,UnityEngine.Vector3,single) <0x00299> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipment_Patch2 (object,UnityEngine.Vector3) <0x0083d> | |
at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke (object,object[],System.Exception&) <0x00004> | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x0012d> | |
--- End of inner exception stack trace --- | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x00182> | |
at System.Reflection.MethodBase.Invoke (object,object[]) <0x00025> | |
at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01ae4> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch6 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x003af> | |
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00222> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061> | |
at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0002a> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032> | |
at Verse.Thing.Draw () <0x00047> | |
at Verse.ThingWithComps.Draw () <0x00010> | |
at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd> | |
Exception drawing McCarty: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.VerbUtility.GetDamageDef (Verse.Verb) <0x0000a> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoAttackAnimationOffsetsWeapons (Verse.Pawn,single&,UnityEngine.Vector3&,bool,FacialStuff.CompBodyAnimator,bool&) <0x000d5> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoWeaponOffsets (Verse.Pawn,Verse.Thing,UnityEngine.Vector3&,single&,UnityEngine.Mesh&) <0x001f6> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipmentAiming_Patch6 (object,Verse.Thing,UnityEngine.Vector3,single) <0x00299> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipment_Patch2 (object,UnityEngine.Vector3) <0x0083d> | |
at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke (object,object[],System.Exception&) <0x00004> | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x0012d> | |
--- End of inner exception stack trace --- | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x00182> | |
at System.Reflection.MethodBase.Invoke (object,object[]) <0x00025> | |
at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01ae4> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch6 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x003af> | |
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00222> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061> | |
at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0002a> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032> | |
at Verse.Thing.Draw () <0x00047> | |
at Verse.ThingWithComps.Draw () <0x00010> | |
at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd> | |
Exception drawing McCarty: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.VerbUtility.GetDamageDef (Verse.Verb) <0x0000a> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoAttackAnimationOffsetsWeapons (Verse.Pawn,single&,UnityEngine.Vector3&,bool,FacialStuff.CompBodyAnimator,bool&) <0x000d5> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoWeaponOffsets (Verse.Pawn,Verse.Thing,UnityEngine.Vector3&,single&,UnityEngine.Mesh&) <0x001f6> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipmentAiming_Patch6 (object,Verse.Thing,UnityEngine.Vector3,single) <0x00299> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipment_Patch2 (object,UnityEngine.Vector3) <0x0083d> | |
at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke (object,object[],System.Exception&) <0x00004> | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x0012d> | |
--- End of inner exception stack trace --- | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x00182> | |
at System.Reflection.MethodBase.Invoke (object,object[]) <0x00025> | |
at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01ae4> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch6 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x003af> | |
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00222> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061> | |
at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0002a> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032> | |
at Verse.Thing.Draw () <0x00047> | |
at Verse.ThingWithComps.Draw () <0x00010> | |
at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd> | |
Exception drawing McCarty: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.VerbUtility.GetDamageDef (Verse.Verb) <0x0000a> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoAttackAnimationOffsetsWeapons (Verse.Pawn,single&,UnityEngine.Vector3&,bool,FacialStuff.CompBodyAnimator,bool&) <0x000d5> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoWeaponOffsets (Verse.Pawn,Verse.Thing,UnityEngine.Vector3&,single&,UnityEngine.Mesh&) <0x001f6> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipmentAiming_Patch6 (object,Verse.Thing,UnityEngine.Vector3,single) <0x00299> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipment_Patch2 (object,UnityEngine.Vector3) <0x0083d> | |
at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke (object,object[],System.Exception&) <0x00004> | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x0012d> | |
--- End of inner exception stack trace --- | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x00182> | |
at System.Reflection.MethodBase.Invoke (object,object[]) <0x00025> | |
at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01ae4> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch6 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x003af> | |
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00222> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061> | |
at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0002a> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032> | |
at Verse.Thing.Draw () <0x00047> | |
at Verse.ThingWithComps.Draw () <0x00010> | |
at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd> | |
Exception drawing McCarty: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.VerbUtility.GetDamageDef (Verse.Verb) <0x0000a> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoAttackAnimationOffsetsWeapons (Verse.Pawn,single&,UnityEngine.Vector3&,bool,FacialStuff.CompBodyAnimator,bool&) <0x000d5> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoWeaponOffsets (Verse.Pawn,Verse.Thing,UnityEngine.Vector3&,single&,UnityEngine.Mesh&) <0x001f6> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipmentAiming_Patch6 (object,Verse.Thing,UnityEngine.Vector3,single) <0x00299> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipment_Patch2 (object,UnityEngine.Vector3) <0x0083d> | |
at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke (object,object[],System.Exception&) <0x00004> | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x0012d> | |
--- End of inner exception stack trace --- | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x00182> | |
at System.Reflection.MethodBase.Invoke (object,object[]) <0x00025> | |
at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01ae4> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch6 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x003af> | |
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00222> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061> | |
at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0002a> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032> | |
at Verse.Thing.Draw () <0x00047> | |
at Verse.ThingWithComps.Draw () <0x00010> | |
at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd> | |
Exception drawing McCarty: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.VerbUtility.GetDamageDef (Verse.Verb) <0x0000a> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoAttackAnimationOffsetsWeapons (Verse.Pawn,single&,UnityEngine.Vector3&,bool,FacialStuff.CompBodyAnimator,bool&) <0x000d5> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoWeaponOffsets (Verse.Pawn,Verse.Thing,UnityEngine.Vector3&,single&,UnityEngine.Mesh&) <0x001f6> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipmentAiming_Patch6 (object,Verse.Thing,UnityEngine.Vector3,single) <0x00299> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipment_Patch2 (object,UnityEngine.Vector3) <0x0083d> | |
at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke (object,object[],System.Exception&) <0x00004> | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x0012d> | |
--- End of inner exception stack trace --- | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x00182> | |
at System.Reflection.MethodBase.Invoke (object,object[]) <0x00025> | |
at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01ae4> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch6 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x003af> | |
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00222> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061> | |
at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0002a> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032> | |
at Verse.Thing.Draw () <0x00047> | |
at Verse.ThingWithComps.Draw () <0x00010> | |
at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd> | |
Exception drawing McCarty: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.VerbUtility.GetDamageDef (Verse.Verb) <0x0000a> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoAttackAnimationOffsetsWeapons (Verse.Pawn,single&,UnityEngine.Vector3&,bool,FacialStuff.CompBodyAnimator,bool&) <0x000d5> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoWeaponOffsets (Verse.Pawn,Verse.Thing,UnityEngine.Vector3&,single&,UnityEngine.Mesh&) <0x001f6> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipmentAiming_Patch6 (object,Verse.Thing,UnityEngine.Vector3,single) <0x00299> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipment_Patch2 (object,UnityEngine.Vector3) <0x0083d> | |
at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke (object,object[],System.Exception&) <0x00004> | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x0012d> | |
--- End of inner exception stack trace --- | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x00182> | |
at System.Reflection.MethodBase.Invoke (object,object[]) <0x00025> | |
at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01ae4> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch6 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x003af> | |
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00222> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061> | |
at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0002a> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032> | |
at Verse.Thing.Draw () <0x00047> | |
at Verse.ThingWithComps.Draw () <0x00010> | |
at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd> | |
Exception drawing McCarty: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.VerbUtility.GetDamageDef (Verse.Verb) <0x0000a> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoAttackAnimationOffsetsWeapons (Verse.Pawn,single&,UnityEngine.Vector3&,bool,FacialStuff.CompBodyAnimator,bool&) <0x000d5> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoWeaponOffsets (Verse.Pawn,Verse.Thing,UnityEngine.Vector3&,single&,UnityEngine.Mesh&) <0x001f6> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipmentAiming_Patch6 (object,Verse.Thing,UnityEngine.Vector3,single) <0x00299> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipment_Patch2 (object,UnityEngine.Vector3) <0x0083d> | |
at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke (object,object[],System.Exception&) <0x00004> | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x0012d> | |
--- End of inner exception stack trace --- | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x00182> | |
at System.Reflection.MethodBase.Invoke (object,object[]) <0x00025> | |
at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01ae4> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch6 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x003af> | |
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00222> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061> | |
at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0002a> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032> | |
at Verse.Thing.Draw () <0x00047> | |
at Verse.ThingWithComps.Draw () <0x00010> | |
at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd> | |
Exception drawing McCarty: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.VerbUtility.GetDamageDef (Verse.Verb) <0x0000a> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoAttackAnimationOffsetsWeapons (Verse.Pawn,single&,UnityEngine.Vector3&,bool,FacialStuff.CompBodyAnimator,bool&) <0x000d5> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoWeaponOffsets (Verse.Pawn,Verse.Thing,UnityEngine.Vector3&,single&,UnityEngine.Mesh&) <0x001f6> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipmentAiming_Patch6 (object,Verse.Thing,UnityEngine.Vector3,single) <0x00299> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipment_Patch2 (object,UnityEngine.Vector3) <0x0083d> | |
at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke (object,object[],System.Exception&) <0x00004> | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x0012d> | |
--- End of inner exception stack trace --- | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x00182> | |
at System.Reflection.MethodBase.Invoke (object,object[]) <0x00025> | |
at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01ae4> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch6 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x003af> | |
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00222> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061> | |
at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0002a> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032> | |
at Verse.Thing.Draw () <0x00047> | |
at Verse.ThingWithComps.Draw () <0x00010> | |
at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd> | |
Exception drawing McCarty: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.VerbUtility.GetDamageDef (Verse.Verb) <0x0000a> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoAttackAnimationOffsetsWeapons (Verse.Pawn,single&,UnityEngine.Vector3&,bool,FacialStuff.CompBodyAnimator,bool&) <0x000d5> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoWeaponOffsets (Verse.Pawn,Verse.Thing,UnityEngine.Vector3&,single&,UnityEngine.Mesh&) <0x001f6> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipmentAiming_Patch6 (object,Verse.Thing,UnityEngine.Vector3,single) <0x00299> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipment_Patch2 (object,UnityEngine.Vector3) <0x0083d> | |
at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke (object,object[],System.Exception&) <0x00004> | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x0012d> | |
--- End of inner exception stack trace --- | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x00182> | |
at System.Reflection.MethodBase.Invoke (object,object[]) <0x00025> | |
at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01ae4> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch6 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x003af> | |
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00222> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061> | |
at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0002a> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032> | |
at Verse.Thing.Draw () <0x00047> | |
at Verse.ThingWithComps.Draw () <0x00010> | |
at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd> | |
Exception drawing McCarty: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.VerbUtility.GetDamageDef (Verse.Verb) <0x0000a> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoAttackAnimationOffsetsWeapons (Verse.Pawn,single&,UnityEngine.Vector3&,bool,FacialStuff.CompBodyAnimator,bool&) <0x000d5> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoWeaponOffsets (Verse.Pawn,Verse.Thing,UnityEngine.Vector3&,single&,UnityEngine.Mesh&) <0x001f6> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipmentAiming_Patch6 (object,Verse.Thing,UnityEngine.Vector3,single) <0x00299> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipment_Patch2 (object,UnityEngine.Vector3) <0x0083d> | |
at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke (object,object[],System.Exception&) <0x00004> | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x0012d> | |
--- End of inner exception stack trace --- | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x00182> | |
at System.Reflection.MethodBase.Invoke (object,object[]) <0x00025> | |
at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01ae4> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch6 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x003af> | |
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00222> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061> | |
at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0002a> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032> | |
at Verse.Thing.Draw () <0x00047> | |
at Verse.ThingWithComps.Draw () <0x00010> | |
at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd> | |
Exception drawing McCarty: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.VerbUtility.GetDamageDef (Verse.Verb) <0x0000a> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoAttackAnimationOffsetsWeapons (Verse.Pawn,single&,UnityEngine.Vector3&,bool,FacialStuff.CompBodyAnimator,bool&) <0x000d5> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoWeaponOffsets (Verse.Pawn,Verse.Thing,UnityEngine.Vector3&,single&,UnityEngine.Mesh&) <0x001f6> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipmentAiming_Patch6 (object,Verse.Thing,UnityEngine.Vector3,single) <0x00299> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipment_Patch2 (object,UnityEngine.Vector3) <0x0083d> | |
at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke (object,object[],System.Exception&) <0x00004> | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x0012d> | |
--- End of inner exception stack trace --- | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x00182> | |
at System.Reflection.MethodBase.Invoke (object,object[]) <0x00025> | |
at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01ae4> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch6 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x003af> | |
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00222> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061> | |
at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0002a> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032> | |
at Verse.Thing.Draw () <0x00047> | |
at Verse.ThingWithComps.Draw () <0x00010> | |
at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd> | |
Exception drawing McCarty: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.VerbUtility.GetDamageDef (Verse.Verb) <0x0000a> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoAttackAnimationOffsetsWeapons (Verse.Pawn,single&,UnityEngine.Vector3&,bool,FacialStuff.CompBodyAnimator,bool&) <0x000d5> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoWeaponOffsets (Verse.Pawn,Verse.Thing,UnityEngine.Vector3&,single&,UnityEngine.Mesh&) <0x001f6> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipmentAiming_Patch6 (object,Verse.Thing,UnityEngine.Vector3,single) <0x00299> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipment_Patch2 (object,UnityEngine.Vector3) <0x0083d> | |
at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke (object,object[],System.Exception&) <0x00004> | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x0012d> | |
--- End of inner exception stack trace --- | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x00182> | |
at System.Reflection.MethodBase.Invoke (object,object[]) <0x00025> | |
at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01ae4> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch6 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x003af> | |
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00222> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061> | |
at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0002a> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032> | |
at Verse.Thing.Draw () <0x00047> | |
at Verse.ThingWithComps.Draw () <0x00010> | |
at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd> | |
Exception drawing McCarty: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.VerbUtility.GetDamageDef (Verse.Verb) <0x0000a> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoAttackAnimationOffsetsWeapons (Verse.Pawn,single&,UnityEngine.Vector3&,bool,FacialStuff.CompBodyAnimator,bool&) <0x000d5> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoWeaponOffsets (Verse.Pawn,Verse.Thing,UnityEngine.Vector3&,single&,UnityEngine.Mesh&) <0x001f6> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipmentAiming_Patch6 (object,Verse.Thing,UnityEngine.Vector3,single) <0x00299> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipment_Patch2 (object,UnityEngine.Vector3) <0x0083d> | |
at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke (object,object[],System.Exception&) <0x00004> | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x0012d> | |
--- End of inner exception stack trace --- | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x00182> | |
at System.Reflection.MethodBase.Invoke (object,object[]) <0x00025> | |
at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01ae4> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch6 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x003af> | |
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00222> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061> | |
at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0002a> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032> | |
at Verse.Thing.Draw () <0x00047> | |
at Verse.ThingWithComps.Draw () <0x00010> | |
at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd> | |
Exception drawing McCarty: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.VerbUtility.GetDamageDef (Verse.Verb) <0x0000a> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoAttackAnimationOffsetsWeapons (Verse.Pawn,single&,UnityEngine.Vector3&,bool,FacialStuff.CompBodyAnimator,bool&) <0x000d5> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoWeaponOffsets (Verse.Pawn,Verse.Thing,UnityEngine.Vector3&,single&,UnityEngine.Mesh&) <0x001f6> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipmentAiming_Patch6 (object,Verse.Thing,UnityEngine.Vector3,single) <0x00299> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipment_Patch2 (object,UnityEngine.Vector3) <0x0083d> | |
at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke (object,object[],System.Exception&) <0x00004> | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x0012d> | |
--- End of inner exception stack trace --- | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x00182> | |
at System.Reflection.MethodBase.Invoke (object,object[]) <0x00025> | |
at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01ae4> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch6 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x003af> | |
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00222> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061> | |
at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0002a> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032> | |
at Verse.Thing.Draw () <0x00047> | |
at Verse.ThingWithComps.Draw () <0x00010> | |
at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd> | |
Exception drawing McCarty: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.VerbUtility.GetDamageDef (Verse.Verb) <0x0000a> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoAttackAnimationOffsetsWeapons (Verse.Pawn,single&,UnityEngine.Vector3&,bool,FacialStuff.CompBodyAnimator,bool&) <0x000d5> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoWeaponOffsets (Verse.Pawn,Verse.Thing,UnityEngine.Vector3&,single&,UnityEngine.Mesh&) <0x001f6> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipmentAiming_Patch6 (object,Verse.Thing,UnityEngine.Vector3,single) <0x00299> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipment_Patch2 (object,UnityEngine.Vector3) <0x0083d> | |
at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke (object,object[],System.Exception&) <0x00004> | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x0012d> | |
--- End of inner exception stack trace --- | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x00182> | |
at System.Reflection.MethodBase.Invoke (object,object[]) <0x00025> | |
at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01ae4> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch6 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x003af> | |
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00222> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061> | |
at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0002a> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032> | |
at Verse.Thing.Draw () <0x00047> | |
at Verse.ThingWithComps.Draw () <0x00010> | |
at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd> | |
Exception drawing McCarty: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.VerbUtility.GetDamageDef (Verse.Verb) <0x0000a> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoAttackAnimationOffsetsWeapons (Verse.Pawn,single&,UnityEngine.Vector3&,bool,FacialStuff.CompBodyAnimator,bool&) <0x000d5> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoWeaponOffsets (Verse.Pawn,Verse.Thing,UnityEngine.Vector3&,single&,UnityEngine.Mesh&) <0x001f6> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipmentAiming_Patch6 (object,Verse.Thing,UnityEngine.Vector3,single) <0x00299> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipment_Patch2 (object,UnityEngine.Vector3) <0x0083d> | |
at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke (object,object[],System.Exception&) <0x00004> | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x0012d> | |
--- End of inner exception stack trace --- | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x00182> | |
at System.Reflection.MethodBase.Invoke (object,object[]) <0x00025> | |
at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01ae4> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch6 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x003af> | |
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00222> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061> | |
at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0002a> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032> | |
at Verse.Thing.Draw () <0x00047> | |
at Verse.ThingWithComps.Draw () <0x00010> | |
at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd> | |
Exception drawing McCarty: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.VerbUtility.GetDamageDef (Verse.Verb) <0x0000a> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoAttackAnimationOffsetsWeapons (Verse.Pawn,single&,UnityEngine.Vector3&,bool,FacialStuff.CompBodyAnimator,bool&) <0x000d5> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoWeaponOffsets (Verse.Pawn,Verse.Thing,UnityEngine.Vector3&,single&,UnityEngine.Mesh&) <0x001f6> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipmentAiming_Patch6 (object,Verse.Thing,UnityEngine.Vector3,single) <0x00299> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipment_Patch2 (object,UnityEngine.Vector3) <0x0083d> | |
at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke (object,object[],System.Exception&) <0x00004> | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x0012d> | |
--- End of inner exception stack trace --- | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x00182> | |
at System.Reflection.MethodBase.Invoke (object,object[]) <0x00025> | |
at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01ae4> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch6 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x003af> | |
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00222> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061> | |
at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0002a> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032> | |
at Verse.Thing.Draw () <0x00047> | |
at Verse.ThingWithComps.Draw () <0x00010> | |
at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd> | |
Exception drawing McCarty: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.VerbUtility.GetDamageDef (Verse.Verb) <0x0000a> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoAttackAnimationOffsetsWeapons (Verse.Pawn,single&,UnityEngine.Vector3&,bool,FacialStuff.CompBodyAnimator,bool&) <0x000d5> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoWeaponOffsets (Verse.Pawn,Verse.Thing,UnityEngine.Vector3&,single&,UnityEngine.Mesh&) <0x001f6> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipmentAiming_Patch6 (object,Verse.Thing,UnityEngine.Vector3,single) <0x00299> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipment_Patch2 (object,UnityEngine.Vector3) <0x0083d> | |
at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke (object,object[],System.Exception&) <0x00004> | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x0012d> | |
--- End of inner exception stack trace --- | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x00182> | |
at System.Reflection.MethodBase.Invoke (object,object[]) <0x00025> | |
at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01ae4> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch6 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x003af> | |
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00222> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061> | |
at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0002a> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032> | |
at Verse.Thing.Draw () <0x00047> | |
at Verse.ThingWithComps.Draw () <0x00010> | |
at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd> | |
Exception drawing McCarty: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.VerbUtility.GetDamageDef (Verse.Verb) <0x0000a> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoAttackAnimationOffsetsWeapons (Verse.Pawn,single&,UnityEngine.Vector3&,bool,FacialStuff.CompBodyAnimator,bool&) <0x000d5> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoWeaponOffsets (Verse.Pawn,Verse.Thing,UnityEngine.Vector3&,single&,UnityEngine.Mesh&) <0x001f6> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipmentAiming_Patch6 (object,Verse.Thing,UnityEngine.Vector3,single) <0x00299> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipment_Patch2 (object,UnityEngine.Vector3) <0x0083d> | |
at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke (object,object[],System.Exception&) <0x00004> | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x0012d> | |
--- End of inner exception stack trace --- | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x00182> | |
at System.Reflection.MethodBase.Invoke (object,object[]) <0x00025> | |
at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01ae4> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch6 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x003af> | |
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00222> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061> | |
at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0002a> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032> | |
at Verse.Thing.Draw () <0x00047> | |
at Verse.ThingWithComps.Draw () <0x00010> | |
at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd> | |
Exception drawing McCarty: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.VerbUtility.GetDamageDef (Verse.Verb) <0x0000a> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoAttackAnimationOffsetsWeapons (Verse.Pawn,single&,UnityEngine.Vector3&,bool,FacialStuff.CompBodyAnimator,bool&) <0x000d5> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoWeaponOffsets (Verse.Pawn,Verse.Thing,UnityEngine.Vector3&,single&,UnityEngine.Mesh&) <0x001f6> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipmentAiming_Patch6 (object,Verse.Thing,UnityEngine.Vector3,single) <0x00299> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipment_Patch2 (object,UnityEngine.Vector3) <0x0083d> | |
at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke (object,object[],System.Exception&) <0x00004> | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x0012d> | |
--- End of inner exception stack trace --- | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x00182> | |
at System.Reflection.MethodBase.Invoke (object,object[]) <0x00025> | |
at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01ae4> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch6 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x003af> | |
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00222> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061> | |
at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0002a> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032> | |
at Verse.Thing.Draw () <0x00047> | |
at Verse.ThingWithComps.Draw () <0x00010> | |
at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd> | |
Exception drawing McCarty: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.VerbUtility.GetDamageDef (Verse.Verb) <0x0000a> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoAttackAnimationOffsetsWeapons (Verse.Pawn,single&,UnityEngine.Vector3&,bool,FacialStuff.CompBodyAnimator,bool&) <0x000d5> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoWeaponOffsets (Verse.Pawn,Verse.Thing,UnityEngine.Vector3&,single&,UnityEngine.Mesh&) <0x001f6> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipmentAiming_Patch6 (object,Verse.Thing,UnityEngine.Vector3,single) <0x00299> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipment_Patch2 (object,UnityEngine.Vector3) <0x0083d> | |
at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke (object,object[],System.Exception&) <0x00004> | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x0012d> | |
--- End of inner exception stack trace --- | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x00182> | |
at System.Reflection.MethodBase.Invoke (object,object[]) <0x00025> | |
at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01ae4> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch6 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x003af> | |
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00222> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061> | |
at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0002a> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032> | |
at Verse.Thing.Draw () <0x00047> | |
at Verse.ThingWithComps.Draw () <0x00010> | |
at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd> | |
Exception drawing McCarty: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.VerbUtility.GetDamageDef (Verse.Verb) <0x0000a> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoAttackAnimationOffsetsWeapons (Verse.Pawn,single&,UnityEngine.Vector3&,bool,FacialStuff.CompBodyAnimator,bool&) <0x000d5> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoWeaponOffsets (Verse.Pawn,Verse.Thing,UnityEngine.Vector3&,single&,UnityEngine.Mesh&) <0x001f6> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipmentAiming_Patch6 (object,Verse.Thing,UnityEngine.Vector3,single) <0x00299> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipment_Patch2 (object,UnityEngine.Vector3) <0x0083d> | |
at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke (object,object[],System.Exception&) <0x00004> | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x0012d> | |
--- End of inner exception stack trace --- | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x00182> | |
at System.Reflection.MethodBase.Invoke (object,object[]) <0x00025> | |
at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01ae4> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch6 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x003af> | |
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00222> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061> | |
at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0002a> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032> | |
at Verse.Thing.Draw () <0x00047> | |
at Verse.ThingWithComps.Draw () <0x00010> | |
at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd> | |
Exception drawing McCarty: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.VerbUtility.GetDamageDef (Verse.Verb) <0x0000a> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoAttackAnimationOffsetsWeapons (Verse.Pawn,single&,UnityEngine.Vector3&,bool,FacialStuff.CompBodyAnimator,bool&) <0x000d5> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoWeaponOffsets (Verse.Pawn,Verse.Thing,UnityEngine.Vector3&,single&,UnityEngine.Mesh&) <0x001f6> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipmentAiming_Patch6 (object,Verse.Thing,UnityEngine.Vector3,single) <0x00299> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipment_Patch2 (object,UnityEngine.Vector3) <0x0083d> | |
at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke (object,object[],System.Exception&) <0x00004> | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x0012d> | |
--- End of inner exception stack trace --- | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x00182> | |
at System.Reflection.MethodBase.Invoke (object,object[]) <0x00025> | |
at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01ae4> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch6 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x003af> | |
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00222> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061> | |
at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0002a> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032> | |
at Verse.Thing.Draw () <0x00047> | |
at Verse.ThingWithComps.Draw () <0x00010> | |
at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd> | |
Exception drawing McCarty: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.VerbUtility.GetDamageDef (Verse.Verb) <0x0000a> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoAttackAnimationOffsetsWeapons (Verse.Pawn,single&,UnityEngine.Vector3&,bool,FacialStuff.CompBodyAnimator,bool&) <0x000d5> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoWeaponOffsets (Verse.Pawn,Verse.Thing,UnityEngine.Vector3&,single&,UnityEngine.Mesh&) <0x001f6> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipmentAiming_Patch6 (object,Verse.Thing,UnityEngine.Vector3,single) <0x00299> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipment_Patch2 (object,UnityEngine.Vector3) <0x0083d> | |
at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke (object,object[],System.Exception&) <0x00004> | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x0012d> | |
--- End of inner exception stack trace --- | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x00182> | |
at System.Reflection.MethodBase.Invoke (object,object[]) <0x00025> | |
at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01ae4> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch6 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x003af> | |
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00222> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061> | |
at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0002a> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032> | |
at Verse.Thing.Draw () <0x00047> | |
at Verse.ThingWithComps.Draw () <0x00010> | |
at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd> | |
Exception drawing McCarty: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.VerbUtility.GetDamageDef (Verse.Verb) <0x0000a> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoAttackAnimationOffsetsWeapons (Verse.Pawn,single&,UnityEngine.Vector3&,bool,FacialStuff.CompBodyAnimator,bool&) <0x000d5> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoWeaponOffsets (Verse.Pawn,Verse.Thing,UnityEngine.Vector3&,single&,UnityEngine.Mesh&) <0x001f6> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipmentAiming_Patch6 (object,Verse.Thing,UnityEngine.Vector3,single) <0x00299> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipment_Patch2 (object,UnityEngine.Vector3) <0x0083d> | |
at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke (object,object[],System.Exception&) <0x00004> | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x0012d> | |
--- End of inner exception stack trace --- | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x00182> | |
at System.Reflection.MethodBase.Invoke (object,object[]) <0x00025> | |
at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01ae4> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch6 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x003af> | |
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00222> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061> | |
at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0002a> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032> | |
at Verse.Thing.Draw () <0x00047> | |
at Verse.ThingWithComps.Draw () <0x00010> | |
at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd> | |
Exception drawing McCarty: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.VerbUtility.GetDamageDef (Verse.Verb) <0x0000a> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoAttackAnimationOffsetsWeapons (Verse.Pawn,single&,UnityEngine.Vector3&,bool,FacialStuff.CompBodyAnimator,bool&) <0x000d5> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoWeaponOffsets (Verse.Pawn,Verse.Thing,UnityEngine.Vector3&,single&,UnityEngine.Mesh&) <0x001f6> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipmentAiming_Patch6 (object,Verse.Thing,UnityEngine.Vector3,single) <0x00299> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipment_Patch2 (object,UnityEngine.Vector3) <0x0083d> | |
at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke (object,object[],System.Exception&) <0x00004> | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x0012d> | |
--- End of inner exception stack trace --- | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x00182> | |
at System.Reflection.MethodBase.Invoke (object,object[]) <0x00025> | |
at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01ae4> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch6 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x003af> | |
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00222> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061> | |
at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0002a> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032> | |
at Verse.Thing.Draw () <0x00047> | |
at Verse.ThingWithComps.Draw () <0x00010> | |
at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd> | |
Exception drawing McCarty: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.VerbUtility.GetDamageDef (Verse.Verb) <0x0000a> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoAttackAnimationOffsetsWeapons (Verse.Pawn,single&,UnityEngine.Vector3&,bool,FacialStuff.CompBodyAnimator,bool&) <0x000d5> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoWeaponOffsets (Verse.Pawn,Verse.Thing,UnityEngine.Vector3&,single&,UnityEngine.Mesh&) <0x001f6> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipmentAiming_Patch6 (object,Verse.Thing,UnityEngine.Vector3,single) <0x00299> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipment_Patch2 (object,UnityEngine.Vector3) <0x0083d> | |
at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke (object,object[],System.Exception&) <0x00004> | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x0012d> | |
--- End of inner exception stack trace --- | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x00182> | |
at System.Reflection.MethodBase.Invoke (object,object[]) <0x00025> | |
at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01ae4> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch6 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x003af> | |
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00222> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061> | |
at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0002a> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032> | |
at Verse.Thing.Draw () <0x00047> | |
at Verse.ThingWithComps.Draw () <0x00010> | |
at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd> | |
Exception drawing McCarty: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.VerbUtility.GetDamageDef (Verse.Verb) <0x0000a> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoAttackAnimationOffsetsWeapons (Verse.Pawn,single&,UnityEngine.Vector3&,bool,FacialStuff.CompBodyAnimator,bool&) <0x000d5> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoWeaponOffsets (Verse.Pawn,Verse.Thing,UnityEngine.Vector3&,single&,UnityEngine.Mesh&) <0x001f6> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipmentAiming_Patch6 (object,Verse.Thing,UnityEngine.Vector3,single) <0x00299> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipment_Patch2 (object,UnityEngine.Vector3) <0x0083d> | |
at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke (object,object[],System.Exception&) <0x00004> | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x0012d> | |
--- End of inner exception stack trace --- | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x00182> | |
at System.Reflection.MethodBase.Invoke (object,object[]) <0x00025> | |
at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01ae4> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch6 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x003af> | |
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00222> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061> | |
at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0002a> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032> | |
at Verse.Thing.Draw () <0x00047> | |
at Verse.ThingWithComps.Draw () <0x00010> | |
at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd> | |
Exception drawing McCarty: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.VerbUtility.GetDamageDef (Verse.Verb) <0x0000a> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoAttackAnimationOffsetsWeapons (Verse.Pawn,single&,UnityEngine.Vector3&,bool,FacialStuff.CompBodyAnimator,bool&) <0x000d5> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoWeaponOffsets (Verse.Pawn,Verse.Thing,UnityEngine.Vector3&,single&,UnityEngine.Mesh&) <0x001f6> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipmentAiming_Patch6 (object,Verse.Thing,UnityEngine.Vector3,single) <0x00299> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipment_Patch2 (object,UnityEngine.Vector3) <0x0083d> | |
at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke (object,object[],System.Exception&) <0x00004> | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x0012d> | |
--- End of inner exception stack trace --- | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x00182> | |
at System.Reflection.MethodBase.Invoke (object,object[]) <0x00025> | |
at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01ae4> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch6 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x003af> | |
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00222> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061> | |
at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0002a> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032> | |
at Verse.Thing.Draw () <0x00047> | |
at Verse.ThingWithComps.Draw () <0x00010> | |
at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd> | |
Exception drawing McCarty: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.VerbUtility.GetDamageDef (Verse.Verb) <0x0000a> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoAttackAnimationOffsetsWeapons (Verse.Pawn,single&,UnityEngine.Vector3&,bool,FacialStuff.CompBodyAnimator,bool&) <0x000d5> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoWeaponOffsets (Verse.Pawn,Verse.Thing,UnityEngine.Vector3&,single&,UnityEngine.Mesh&) <0x001f6> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipmentAiming_Patch6 (object,Verse.Thing,UnityEngine.Vector3,single) <0x00299> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipment_Patch2 (object,UnityEngine.Vector3) <0x0083d> | |
at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke (object,object[],System.Exception&) <0x00004> | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x0012d> | |
--- End of inner exception stack trace --- | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x00182> | |
at System.Reflection.MethodBase.Invoke (object,object[]) <0x00025> | |
at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01ae4> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch6 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x003af> | |
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00222> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061> | |
at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0002a> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032> | |
at Verse.Thing.Draw () <0x00047> | |
at Verse.ThingWithComps.Draw () <0x00010> | |
at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd> | |
Exception drawing McCarty: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.VerbUtility.GetDamageDef (Verse.Verb) <0x0000a> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoAttackAnimationOffsetsWeapons (Verse.Pawn,single&,UnityEngine.Vector3&,bool,FacialStuff.CompBodyAnimator,bool&) <0x000d5> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoWeaponOffsets (Verse.Pawn,Verse.Thing,UnityEngine.Vector3&,single&,UnityEngine.Mesh&) <0x001f6> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipmentAiming_Patch6 (object,Verse.Thing,UnityEngine.Vector3,single) <0x00299> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipment_Patch2 (object,UnityEngine.Vector3) <0x0083d> | |
at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke (object,object[],System.Exception&) <0x00004> | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x0012d> | |
--- End of inner exception stack trace --- | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x00182> | |
at System.Reflection.MethodBase.Invoke (object,object[]) <0x00025> | |
at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01ae4> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch6 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x003af> | |
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00222> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061> | |
at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0002a> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032> | |
at Verse.Thing.Draw () <0x00047> | |
at Verse.ThingWithComps.Draw () <0x00010> | |
at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd> | |
Exception drawing McCarty: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.VerbUtility.GetDamageDef (Verse.Verb) <0x0000a> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoAttackAnimationOffsetsWeapons (Verse.Pawn,single&,UnityEngine.Vector3&,bool,FacialStuff.CompBodyAnimator,bool&) <0x000d5> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoWeaponOffsets (Verse.Pawn,Verse.Thing,UnityEngine.Vector3&,single&,UnityEngine.Mesh&) <0x001f6> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipmentAiming_Patch6 (object,Verse.Thing,UnityEngine.Vector3,single) <0x00299> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipment_Patch2 (object,UnityEngine.Vector3) <0x0083d> | |
at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke (object,object[],System.Exception&) <0x00004> | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x0012d> | |
--- End of inner exception stack trace --- | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x00182> | |
at System.Reflection.MethodBase.Invoke (object,object[]) <0x00025> | |
at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01ae4> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch6 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x003af> | |
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00222> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061> | |
at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0002a> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032> | |
at Verse.Thing.Draw () <0x00047> | |
at Verse.ThingWithComps.Draw () <0x00010> | |
at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd> | |
Exception drawing McCarty: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.VerbUtility.GetDamageDef (Verse.Verb) <0x0000a> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoAttackAnimationOffsetsWeapons (Verse.Pawn,single&,UnityEngine.Vector3&,bool,FacialStuff.CompBodyAnimator,bool&) <0x000d5> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoWeaponOffsets (Verse.Pawn,Verse.Thing,UnityEngine.Vector3&,single&,UnityEngine.Mesh&) <0x001f6> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipmentAiming_Patch6 (object,Verse.Thing,UnityEngine.Vector3,single) <0x00299> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipment_Patch2 (object,UnityEngine.Vector3) <0x0083d> | |
at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke (object,object[],System.Exception&) <0x00004> | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x0012d> | |
--- End of inner exception stack trace --- | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x00182> | |
at System.Reflection.MethodBase.Invoke (object,object[]) <0x00025> | |
at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01ae4> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch6 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x003af> | |
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00222> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061> | |
at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0002a> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032> | |
at Verse.Thing.Draw () <0x00047> | |
at Verse.ThingWithComps.Draw () <0x00010> | |
at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd> | |
Exception drawing McCarty: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.VerbUtility.GetDamageDef (Verse.Verb) <0x0000a> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoAttackAnimationOffsetsWeapons (Verse.Pawn,single&,UnityEngine.Vector3&,bool,FacialStuff.CompBodyAnimator,bool&) <0x000d5> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoWeaponOffsets (Verse.Pawn,Verse.Thing,UnityEngine.Vector3&,single&,UnityEngine.Mesh&) <0x001f6> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipmentAiming_Patch6 (object,Verse.Thing,UnityEngine.Vector3,single) <0x00299> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipment_Patch2 (object,UnityEngine.Vector3) <0x0083d> | |
at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke (object,object[],System.Exception&) <0x00004> | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x0012d> | |
--- End of inner exception stack trace --- | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x00182> | |
at System.Reflection.MethodBase.Invoke (object,object[]) <0x00025> | |
at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01ae4> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch6 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x003af> | |
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00222> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061> | |
at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0002a> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032> | |
at Verse.Thing.Draw () <0x00047> | |
at Verse.ThingWithComps.Draw () <0x00010> | |
at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd> | |
Object with load ID Thing_Human918 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human924 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human930 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human936 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Alien_ElderThing_Race_Standard942 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human943 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human948 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human954 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human960 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human965 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11085 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11090 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11096 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11102 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11108 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11114 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11120 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11126 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human918 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human924 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human930 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human936 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Alien_ElderThing_Race_Standard942 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human943 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human948 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human954 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human960 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human965 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11085 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11090 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11096 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11102 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11108 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11114 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11120 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11126 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Cow46455 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Boomalope46457 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human918 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human924 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human930 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human936 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Alien_ElderThing_Race_Standard942 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human943 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human948 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human954 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human960 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human965 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11085 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11090 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11096 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11102 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11108 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11114 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11120 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11126 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human918 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human924 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human930 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human936 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Alien_ElderThing_Race_Standard942 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human943 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human948 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human954 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human960 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human965 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11085 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11090 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11096 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11102 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11108 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11114 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11120 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11126 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Cow46455 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Boomalope46457 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human918 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human924 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human930 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human936 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Alien_ElderThing_Race_Standard942 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human943 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human948 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human954 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human960 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human965 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11085 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11090 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11096 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11102 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11108 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11114 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11120 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11126 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human918 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human924 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human930 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human936 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Alien_ElderThing_Race_Standard942 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human943 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human948 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human954 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human960 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human965 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11085 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11090 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11096 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11102 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11108 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11114 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11120 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11126 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Cow46455 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Boomalope46457 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Moody settings saved | |
Moody settings saved | |
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Object with load ID Thing_Human918 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human924 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human930 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human936 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Alien_ElderThing_Race_Standard942 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human943 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human948 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human954 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human960 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human965 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11085 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11090 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11096 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11102 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11108 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11114 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11120 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11126 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human918 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human924 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human930 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human936 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Alien_ElderThing_Race_Standard942 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human943 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human948 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human954 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human960 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human965 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11085 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11090 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11096 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11102 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11108 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11114 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11120 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11126 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Cow46455 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Boomalope46457 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human918 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human924 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human930 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human936 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Alien_ElderThing_Race_Standard942 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human943 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human948 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human954 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human960 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human965 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11085 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11090 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11096 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11102 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11108 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11114 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11120 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11126 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human918 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human924 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human930 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human936 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Alien_ElderThing_Race_Standard942 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human943 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human948 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human954 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human960 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human965 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11085 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11090 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11096 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11102 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11108 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11114 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11120 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11126 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Cow46455 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Boomalope46457 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Exception drawing Draven: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.VerbUtility.GetDamageDef (Verse.Verb) <0x0000a> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoAttackAnimationOffsetsWeapons (Verse.Pawn,single&,UnityEngine.Vector3&,bool,FacialStuff.CompBodyAnimator,bool&) <0x000d5> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoWeaponOffsets (Verse.Pawn,Verse.Thing,UnityEngine.Vector3&,single&,UnityEngine.Mesh&) <0x001f6> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipmentAiming_Patch6 (object,Verse.Thing,UnityEngine.Vector3,single) <0x00299> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipment_Patch2 (object,UnityEngine.Vector3) <0x0083d> | |
at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke (object,object[],System.Exception&) <0x00004> | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x0012d> | |
--- End of inner exception stack trace --- | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x00182> | |
at System.Reflection.MethodBase.Invoke (object,object[]) <0x00025> | |
at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01ae4> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch6 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x003af> | |
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00222> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061> | |
at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0002a> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032> | |
at Verse.Thing.Draw () <0x00047> | |
at Verse.ThingWithComps.Draw () <0x00010> | |
at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd> | |
Exception drawing Draven: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.VerbUtility.GetDamageDef (Verse.Verb) <0x0000a> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoAttackAnimationOffsetsWeapons (Verse.Pawn,single&,UnityEngine.Vector3&,bool,FacialStuff.CompBodyAnimator,bool&) <0x000d5> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoWeaponOffsets (Verse.Pawn,Verse.Thing,UnityEngine.Vector3&,single&,UnityEngine.Mesh&) <0x001f6> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipmentAiming_Patch6 (object,Verse.Thing,UnityEngine.Vector3,single) <0x00299> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipment_Patch2 (object,UnityEngine.Vector3) <0x0083d> | |
at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke (object,object[],System.Exception&) <0x00004> | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x0012d> | |
--- End of inner exception stack trace --- | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x00182> | |
at System.Reflection.MethodBase.Invoke (object,object[]) <0x00025> | |
at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01ae4> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch6 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x003af> | |
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00222> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061> | |
at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0002a> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032> | |
at Verse.Thing.Draw () <0x00047> | |
at Verse.ThingWithComps.Draw () <0x00010> | |
at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd> | |
Exception drawing Draven: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.VerbUtility.GetDamageDef (Verse.Verb) <0x0000a> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoAttackAnimationOffsetsWeapons (Verse.Pawn,single&,UnityEngine.Vector3&,bool,FacialStuff.CompBodyAnimator,bool&) <0x000d5> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoWeaponOffsets (Verse.Pawn,Verse.Thing,UnityEngine.Vector3&,single&,UnityEngine.Mesh&) <0x001f6> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipmentAiming_Patch6 (object,Verse.Thing,UnityEngine.Vector3,single) <0x00299> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipment_Patch2 (object,UnityEngine.Vector3) <0x0083d> | |
at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke (object,object[],System.Exception&) <0x00004> | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x0012d> | |
--- End of inner exception stack trace --- | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x00182> | |
at System.Reflection.MethodBase.Invoke (object,object[]) <0x00025> | |
at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01ae4> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch6 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x003af> | |
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00222> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061> | |
at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0002a> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032> | |
at Verse.Thing.Draw () <0x00047> | |
at Verse.ThingWithComps.Draw () <0x00010> | |
at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd> | |
Exception drawing Draven: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.VerbUtility.GetDamageDef (Verse.Verb) <0x0000a> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoAttackAnimationOffsetsWeapons (Verse.Pawn,single&,UnityEngine.Vector3&,bool,FacialStuff.CompBodyAnimator,bool&) <0x000d5> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoWeaponOffsets (Verse.Pawn,Verse.Thing,UnityEngine.Vector3&,single&,UnityEngine.Mesh&) <0x001f6> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipmentAiming_Patch6 (object,Verse.Thing,UnityEngine.Vector3,single) <0x00299> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipment_Patch2 (object,UnityEngine.Vector3) <0x0083d> | |
at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke (object,object[],System.Exception&) <0x00004> | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x0012d> | |
--- End of inner exception stack trace --- | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x00182> | |
at System.Reflection.MethodBase.Invoke (object,object[]) <0x00025> | |
at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01ae4> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch6 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x003af> | |
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00222> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061> | |
at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0002a> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032> | |
at Verse.Thing.Draw () <0x00047> | |
at Verse.ThingWithComps.Draw () <0x00010> | |
at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd> | |
Exception drawing Draven: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.VerbUtility.GetDamageDef (Verse.Verb) <0x0000a> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoAttackAnimationOffsetsWeapons (Verse.Pawn,single&,UnityEngine.Vector3&,bool,FacialStuff.CompBodyAnimator,bool&) <0x000d5> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoWeaponOffsets (Verse.Pawn,Verse.Thing,UnityEngine.Vector3&,single&,UnityEngine.Mesh&) <0x001f6> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipmentAiming_Patch6 (object,Verse.Thing,UnityEngine.Vector3,single) <0x00299> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipment_Patch2 (object,UnityEngine.Vector3) <0x0083d> | |
at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke (object,object[],System.Exception&) <0x00004> | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x0012d> | |
--- End of inner exception stack trace --- | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x00182> | |
at System.Reflection.MethodBase.Invoke (object,object[]) <0x00025> | |
at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01ae4> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch6 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x003af> | |
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00222> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061> | |
at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0002a> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032> | |
at Verse.Thing.Draw () <0x00047> | |
at Verse.ThingWithComps.Draw () <0x00010> | |
at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd> | |
Exception drawing Draven: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.VerbUtility.GetDamageDef (Verse.Verb) <0x0000a> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoAttackAnimationOffsetsWeapons (Verse.Pawn,single&,UnityEngine.Vector3&,bool,FacialStuff.CompBodyAnimator,bool&) <0x000d5> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoWeaponOffsets (Verse.Pawn,Verse.Thing,UnityEngine.Vector3&,single&,UnityEngine.Mesh&) <0x001f6> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipmentAiming_Patch6 (object,Verse.Thing,UnityEngine.Vector3,single) <0x00299> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipment_Patch2 (object,UnityEngine.Vector3) <0x0083d> | |
at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke (object,object[],System.Exception&) <0x00004> | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x0012d> | |
--- End of inner exception stack trace --- | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x00182> | |
at System.Reflection.MethodBase.Invoke (object,object[]) <0x00025> | |
at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01ae4> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch6 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x003af> | |
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00222> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061> | |
at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0002a> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032> | |
at Verse.Thing.Draw () <0x00047> | |
at Verse.ThingWithComps.Draw () <0x00010> | |
at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd> | |
Exception drawing Draven: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.VerbUtility.GetDamageDef (Verse.Verb) <0x0000a> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoAttackAnimationOffsetsWeapons (Verse.Pawn,single&,UnityEngine.Vector3&,bool,FacialStuff.CompBodyAnimator,bool&) <0x000d5> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoWeaponOffsets (Verse.Pawn,Verse.Thing,UnityEngine.Vector3&,single&,UnityEngine.Mesh&) <0x001f6> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipmentAiming_Patch6 (object,Verse.Thing,UnityEngine.Vector3,single) <0x00299> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipment_Patch2 (object,UnityEngine.Vector3) <0x0083d> | |
at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke (object,object[],System.Exception&) <0x00004> | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x0012d> | |
--- End of inner exception stack trace --- | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x00182> | |
at System.Reflection.MethodBase.Invoke (object,object[]) <0x00025> | |
at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01ae4> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch6 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x003af> | |
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00222> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061> | |
at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0002a> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032> | |
at Verse.Thing.Draw () <0x00047> | |
at Verse.ThingWithComps.Draw () <0x00010> | |
at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd> | |
Exception drawing Draven: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.VerbUtility.GetDamageDef (Verse.Verb) <0x0000a> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoAttackAnimationOffsetsWeapons (Verse.Pawn,single&,UnityEngine.Vector3&,bool,FacialStuff.CompBodyAnimator,bool&) <0x000d5> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoWeaponOffsets (Verse.Pawn,Verse.Thing,UnityEngine.Vector3&,single&,UnityEngine.Mesh&) <0x001f6> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipmentAiming_Patch6 (object,Verse.Thing,UnityEngine.Vector3,single) <0x00299> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipment_Patch2 (object,UnityEngine.Vector3) <0x0083d> | |
at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke (object,object[],System.Exception&) <0x00004> | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x0012d> | |
--- End of inner exception stack trace --- | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x00182> | |
at System.Reflection.MethodBase.Invoke (object,object[]) <0x00025> | |
at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01ae4> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch6 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x003af> | |
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00222> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061> | |
at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0002a> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032> | |
at Verse.Thing.Draw () <0x00047> | |
at Verse.ThingWithComps.Draw () <0x00010> | |
at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd> | |
Exception drawing Draven: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.VerbUtility.GetDamageDef (Verse.Verb) <0x0000a> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoAttackAnimationOffsetsWeapons (Verse.Pawn,single&,UnityEngine.Vector3&,bool,FacialStuff.CompBodyAnimator,bool&) <0x000d5> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoWeaponOffsets (Verse.Pawn,Verse.Thing,UnityEngine.Vector3&,single&,UnityEngine.Mesh&) <0x001f6> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipmentAiming_Patch6 (object,Verse.Thing,UnityEngine.Vector3,single) <0x00299> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipment_Patch2 (object,UnityEngine.Vector3) <0x0083d> | |
at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke (object,object[],System.Exception&) <0x00004> | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x0012d> | |
--- End of inner exception stack trace --- | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x00182> | |
at System.Reflection.MethodBase.Invoke (object,object[]) <0x00025> | |
at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01ae4> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch6 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x003af> | |
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00222> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061> | |
at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0002a> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032> | |
at Verse.Thing.Draw () <0x00047> | |
at Verse.ThingWithComps.Draw () <0x00010> | |
at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd> | |
Exception drawing Draven: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.VerbUtility.GetDamageDef (Verse.Verb) <0x0000a> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoAttackAnimationOffsetsWeapons (Verse.Pawn,single&,UnityEngine.Vector3&,bool,FacialStuff.CompBodyAnimator,bool&) <0x000d5> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoWeaponOffsets (Verse.Pawn,Verse.Thing,UnityEngine.Vector3&,single&,UnityEngine.Mesh&) <0x001f6> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipmentAiming_Patch6 (object,Verse.Thing,UnityEngine.Vector3,single) <0x00299> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipment_Patch2 (object,UnityEngine.Vector3) <0x0083d> | |
at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke (object,object[],System.Exception&) <0x00004> | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x0012d> | |
--- End of inner exception stack trace --- | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x00182> | |
at System.Reflection.MethodBase.Invoke (object,object[]) <0x00025> | |
at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01ae4> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch6 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x003af> | |
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00222> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061> | |
at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0002a> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032> | |
at Verse.Thing.Draw () <0x00047> | |
at Verse.ThingWithComps.Draw () <0x00010> | |
at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd> | |
Exception drawing Draven: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.VerbUtility.GetDamageDef (Verse.Verb) <0x0000a> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoAttackAnimationOffsetsWeapons (Verse.Pawn,single&,UnityEngine.Vector3&,bool,FacialStuff.CompBodyAnimator,bool&) <0x000d5> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoWeaponOffsets (Verse.Pawn,Verse.Thing,UnityEngine.Vector3&,single&,UnityEngine.Mesh&) <0x001f6> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipmentAiming_Patch6 (object,Verse.Thing,UnityEngine.Vector3,single) <0x00299> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipment_Patch2 (object,UnityEngine.Vector3) <0x0083d> | |
at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke (object,object[],System.Exception&) <0x00004> | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x0012d> | |
--- End of inner exception stack trace --- | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x00182> | |
at System.Reflection.MethodBase.Invoke (object,object[]) <0x00025> | |
at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01ae4> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch6 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x003af> | |
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00222> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061> | |
at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0002a> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032> | |
at Verse.Thing.Draw () <0x00047> | |
at Verse.ThingWithComps.Draw () <0x00010> | |
at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd> | |
Exception drawing Draven: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.VerbUtility.GetDamageDef (Verse.Verb) <0x0000a> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoAttackAnimationOffsetsWeapons (Verse.Pawn,single&,UnityEngine.Vector3&,bool,FacialStuff.CompBodyAnimator,bool&) <0x000d5> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoWeaponOffsets (Verse.Pawn,Verse.Thing,UnityEngine.Vector3&,single&,UnityEngine.Mesh&) <0x001f6> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipmentAiming_Patch6 (object,Verse.Thing,UnityEngine.Vector3,single) <0x00299> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipment_Patch2 (object,UnityEngine.Vector3) <0x0083d> | |
at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke (object,object[],System.Exception&) <0x00004> | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x0012d> | |
--- End of inner exception stack trace --- | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x00182> | |
at System.Reflection.MethodBase.Invoke (object,object[]) <0x00025> | |
at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01ae4> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch6 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x003af> | |
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00222> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061> | |
at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0002a> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032> | |
at Verse.Thing.Draw () <0x00047> | |
at Verse.ThingWithComps.Draw () <0x00010> | |
at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd> | |
Exception drawing Draven: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.VerbUtility.GetDamageDef (Verse.Verb) <0x0000a> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoAttackAnimationOffsetsWeapons (Verse.Pawn,single&,UnityEngine.Vector3&,bool,FacialStuff.CompBodyAnimator,bool&) <0x000d5> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoWeaponOffsets (Verse.Pawn,Verse.Thing,UnityEngine.Vector3&,single&,UnityEngine.Mesh&) <0x001f6> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipmentAiming_Patch6 (object,Verse.Thing,UnityEngine.Vector3,single) <0x00299> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipment_Patch2 (object,UnityEngine.Vector3) <0x0083d> | |
at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke (object,object[],System.Exception&) <0x00004> | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x0012d> | |
--- End of inner exception stack trace --- | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x00182> | |
at System.Reflection.MethodBase.Invoke (object,object[]) <0x00025> | |
at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01ae4> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch6 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x003af> | |
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00222> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061> | |
at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0002a> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032> | |
at Verse.Thing.Draw () <0x00047> | |
at Verse.ThingWithComps.Draw () <0x00010> | |
at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd> | |
Exception drawing Draven: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.VerbUtility.GetDamageDef (Verse.Verb) <0x0000a> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoAttackAnimationOffsetsWeapons (Verse.Pawn,single&,UnityEngine.Vector3&,bool,FacialStuff.CompBodyAnimator,bool&) <0x000d5> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoWeaponOffsets (Verse.Pawn,Verse.Thing,UnityEngine.Vector3&,single&,UnityEngine.Mesh&) <0x001f6> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipmentAiming_Patch6 (object,Verse.Thing,UnityEngine.Vector3,single) <0x00299> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipment_Patch2 (object,UnityEngine.Vector3) <0x0083d> | |
at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke (object,object[],System.Exception&) <0x00004> | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x0012d> | |
--- End of inner exception stack trace --- | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x00182> | |
at System.Reflection.MethodBase.Invoke (object,object[]) <0x00025> | |
at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01ae4> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch6 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x003af> | |
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00222> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061> | |
at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0002a> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032> | |
at Verse.Thing.Draw () <0x00047> | |
at Verse.ThingWithComps.Draw () <0x00010> | |
at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd> | |
Exception drawing Draven: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.VerbUtility.GetDamageDef (Verse.Verb) <0x0000a> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoAttackAnimationOffsetsWeapons (Verse.Pawn,single&,UnityEngine.Vector3&,bool,FacialStuff.CompBodyAnimator,bool&) <0x000d5> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoWeaponOffsets (Verse.Pawn,Verse.Thing,UnityEngine.Vector3&,single&,UnityEngine.Mesh&) <0x001f6> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipmentAiming_Patch6 (object,Verse.Thing,UnityEngine.Vector3,single) <0x00299> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipment_Patch2 (object,UnityEngine.Vector3) <0x0083d> | |
at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke (object,object[],System.Exception&) <0x00004> | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x0012d> | |
--- End of inner exception stack trace --- | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x00182> | |
at System.Reflection.MethodBase.Invoke (object,object[]) <0x00025> | |
at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01ae4> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch6 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x003af> | |
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00222> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061> | |
at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0002a> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032> | |
at Verse.Thing.Draw () <0x00047> | |
at Verse.ThingWithComps.Draw () <0x00010> | |
at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd> | |
Exception drawing Draven: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.VerbUtility.GetDamageDef (Verse.Verb) <0x0000a> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoAttackAnimationOffsetsWeapons (Verse.Pawn,single&,UnityEngine.Vector3&,bool,FacialStuff.CompBodyAnimator,bool&) <0x000d5> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoWeaponOffsets (Verse.Pawn,Verse.Thing,UnityEngine.Vector3&,single&,UnityEngine.Mesh&) <0x001f6> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipmentAiming_Patch6 (object,Verse.Thing,UnityEngine.Vector3,single) <0x00299> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipment_Patch2 (object,UnityEngine.Vector3) <0x0083d> | |
at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke (object,object[],System.Exception&) <0x00004> | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x0012d> | |
--- End of inner exception stack trace --- | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x00182> | |
at System.Reflection.MethodBase.Invoke (object,object[]) <0x00025> | |
at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01ae4> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch6 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x003af> | |
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00222> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061> | |
at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0002a> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032> | |
at Verse.Thing.Draw () <0x00047> | |
at Verse.ThingWithComps.Draw () <0x00010> | |
at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd> | |
Exception drawing Draven: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.VerbUtility.GetDamageDef (Verse.Verb) <0x0000a> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoAttackAnimationOffsetsWeapons (Verse.Pawn,single&,UnityEngine.Vector3&,bool,FacialStuff.CompBodyAnimator,bool&) <0x000d5> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoWeaponOffsets (Verse.Pawn,Verse.Thing,UnityEngine.Vector3&,single&,UnityEngine.Mesh&) <0x001f6> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipmentAiming_Patch6 (object,Verse.Thing,UnityEngine.Vector3,single) <0x00299> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipment_Patch2 (object,UnityEngine.Vector3) <0x0083d> | |
at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke (object,object[],System.Exception&) <0x00004> | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x0012d> | |
--- End of inner exception stack trace --- | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x00182> | |
at System.Reflection.MethodBase.Invoke (object,object[]) <0x00025> | |
at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01ae4> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch6 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x003af> | |
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00222> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061> | |
at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0002a> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032> | |
at Verse.Thing.Draw () <0x00047> | |
at Verse.ThingWithComps.Draw () <0x00010> | |
at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd> | |
Exception drawing Draven: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.VerbUtility.GetDamageDef (Verse.Verb) <0x0000a> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoAttackAnimationOffsetsWeapons (Verse.Pawn,single&,UnityEngine.Vector3&,bool,FacialStuff.CompBodyAnimator,bool&) <0x000d5> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoWeaponOffsets (Verse.Pawn,Verse.Thing,UnityEngine.Vector3&,single&,UnityEngine.Mesh&) <0x001f6> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipmentAiming_Patch6 (object,Verse.Thing,UnityEngine.Vector3,single) <0x00299> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipment_Patch2 (object,UnityEngine.Vector3) <0x0083d> | |
at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke (object,object[],System.Exception&) <0x00004> | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x0012d> | |
--- End of inner exception stack trace --- | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x00182> | |
at System.Reflection.MethodBase.Invoke (object,object[]) <0x00025> | |
at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01ae4> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch6 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x003af> | |
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00222> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061> | |
at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0002a> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032> | |
at Verse.Thing.Draw () <0x00047> | |
at Verse.ThingWithComps.Draw () <0x00010> | |
at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd> | |
Exception drawing Draven: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.VerbUtility.GetDamageDef (Verse.Verb) <0x0000a> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoAttackAnimationOffsetsWeapons (Verse.Pawn,single&,UnityEngine.Vector3&,bool,FacialStuff.CompBodyAnimator,bool&) <0x000d5> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoWeaponOffsets (Verse.Pawn,Verse.Thing,UnityEngine.Vector3&,single&,UnityEngine.Mesh&) <0x001f6> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipmentAiming_Patch6 (object,Verse.Thing,UnityEngine.Vector3,single) <0x00299> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipment_Patch2 (object,UnityEngine.Vector3) <0x0083d> | |
at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke (object,object[],System.Exception&) <0x00004> | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x0012d> | |
--- End of inner exception stack trace --- | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x00182> | |
at System.Reflection.MethodBase.Invoke (object,object[]) <0x00025> | |
at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01ae4> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch6 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x003af> | |
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00222> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061> | |
at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0002a> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032> | |
at Verse.Thing.Draw () <0x00047> | |
at Verse.ThingWithComps.Draw () <0x00010> | |
at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd> | |
Exception drawing Draven: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.VerbUtility.GetDamageDef (Verse.Verb) <0x0000a> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoAttackAnimationOffsetsWeapons (Verse.Pawn,single&,UnityEngine.Vector3&,bool,FacialStuff.CompBodyAnimator,bool&) <0x000d5> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoWeaponOffsets (Verse.Pawn,Verse.Thing,UnityEngine.Vector3&,single&,UnityEngine.Mesh&) <0x001f6> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipmentAiming_Patch6 (object,Verse.Thing,UnityEngine.Vector3,single) <0x00299> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipment_Patch2 (object,UnityEngine.Vector3) <0x0083d> | |
at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke (object,object[],System.Exception&) <0x00004> | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x0012d> | |
--- End of inner exception stack trace --- | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x00182> | |
at System.Reflection.MethodBase.Invoke (object,object[]) <0x00025> | |
at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01ae4> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch6 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x003af> | |
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00222> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061> | |
at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0002a> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032> | |
at Verse.Thing.Draw () <0x00047> | |
at Verse.ThingWithComps.Draw () <0x00010> | |
at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd> | |
Exception drawing Draven: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.VerbUtility.GetDamageDef (Verse.Verb) <0x0000a> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoAttackAnimationOffsetsWeapons (Verse.Pawn,single&,UnityEngine.Vector3&,bool,FacialStuff.CompBodyAnimator,bool&) <0x000d5> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoWeaponOffsets (Verse.Pawn,Verse.Thing,UnityEngine.Vector3&,single&,UnityEngine.Mesh&) <0x001f6> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipmentAiming_Patch6 (object,Verse.Thing,UnityEngine.Vector3,single) <0x00299> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipment_Patch2 (object,UnityEngine.Vector3) <0x0083d> | |
at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke (object,object[],System.Exception&) <0x00004> | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x0012d> | |
--- End of inner exception stack trace --- | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x00182> | |
at System.Reflection.MethodBase.Invoke (object,object[]) <0x00025> | |
at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01ae4> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch6 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x003af> | |
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00222> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061> | |
at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0002a> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032> | |
at Verse.Thing.Draw () <0x00047> | |
at Verse.ThingWithComps.Draw () <0x00010> | |
at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd> | |
Exception drawing Draven: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.VerbUtility.GetDamageDef (Verse.Verb) <0x0000a> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoAttackAnimationOffsetsWeapons (Verse.Pawn,single&,UnityEngine.Vector3&,bool,FacialStuff.CompBodyAnimator,bool&) <0x000d5> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoWeaponOffsets (Verse.Pawn,Verse.Thing,UnityEngine.Vector3&,single&,UnityEngine.Mesh&) <0x001f6> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipmentAiming_Patch6 (object,Verse.Thing,UnityEngine.Vector3,single) <0x00299> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipment_Patch2 (object,UnityEngine.Vector3) <0x0083d> | |
at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke (object,object[],System.Exception&) <0x00004> | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x0012d> | |
--- End of inner exception stack trace --- | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x00182> | |
at System.Reflection.MethodBase.Invoke (object,object[]) <0x00025> | |
at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01ae4> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch6 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x003af> | |
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00222> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061> | |
at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0002a> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032> | |
at Verse.Thing.Draw () <0x00047> | |
at Verse.ThingWithComps.Draw () <0x00010> | |
at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd> | |
Exception drawing Draven: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.VerbUtility.GetDamageDef (Verse.Verb) <0x0000a> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoAttackAnimationOffsetsWeapons (Verse.Pawn,single&,UnityEngine.Vector3&,bool,FacialStuff.CompBodyAnimator,bool&) <0x000d5> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoWeaponOffsets (Verse.Pawn,Verse.Thing,UnityEngine.Vector3&,single&,UnityEngine.Mesh&) <0x001f6> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipmentAiming_Patch6 (object,Verse.Thing,UnityEngine.Vector3,single) <0x00299> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipment_Patch2 (object,UnityEngine.Vector3) <0x0083d> | |
at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke (object,object[],System.Exception&) <0x00004> | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x0012d> | |
--- End of inner exception stack trace --- | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x00182> | |
at System.Reflection.MethodBase.Invoke (object,object[]) <0x00025> | |
at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01ae4> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch6 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x003af> | |
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00222> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061> | |
at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0002a> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032> | |
at Verse.Thing.Draw () <0x00047> | |
at Verse.ThingWithComps.Draw () <0x00010> | |
at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd> | |
Exception drawing Draven: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.VerbUtility.GetDamageDef (Verse.Verb) <0x0000a> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoAttackAnimationOffsetsWeapons (Verse.Pawn,single&,UnityEngine.Vector3&,bool,FacialStuff.CompBodyAnimator,bool&) <0x000d5> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoWeaponOffsets (Verse.Pawn,Verse.Thing,UnityEngine.Vector3&,single&,UnityEngine.Mesh&) <0x001f6> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipmentAiming_Patch6 (object,Verse.Thing,UnityEngine.Vector3,single) <0x00299> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipment_Patch2 (object,UnityEngine.Vector3) <0x0083d> | |
at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke (object,object[],System.Exception&) <0x00004> | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x0012d> | |
--- End of inner exception stack trace --- | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x00182> | |
at System.Reflection.MethodBase.Invoke (object,object[]) <0x00025> | |
at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01ae4> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch6 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x003af> | |
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00222> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061> | |
at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0002a> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032> | |
at Verse.Thing.Draw () <0x00047> | |
at Verse.ThingWithComps.Draw () <0x00010> | |
at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd> | |
Exception drawing Draven: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.VerbUtility.GetDamageDef (Verse.Verb) <0x0000a> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoAttackAnimationOffsetsWeapons (Verse.Pawn,single&,UnityEngine.Vector3&,bool,FacialStuff.CompBodyAnimator,bool&) <0x000d5> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoWeaponOffsets (Verse.Pawn,Verse.Thing,UnityEngine.Vector3&,single&,UnityEngine.Mesh&) <0x001f6> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipmentAiming_Patch6 (object,Verse.Thing,UnityEngine.Vector3,single) <0x00299> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipment_Patch2 (object,UnityEngine.Vector3) <0x0083d> | |
at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke (object,object[],System.Exception&) <0x00004> | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x0012d> | |
--- End of inner exception stack trace --- | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x00182> | |
at System.Reflection.MethodBase.Invoke (object,object[]) <0x00025> | |
at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01ae4> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch6 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x003af> | |
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00222> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061> | |
at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0002a> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032> | |
at Verse.Thing.Draw () <0x00047> | |
at Verse.ThingWithComps.Draw () <0x00010> | |
at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd> | |
Exception drawing Draven: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.VerbUtility.GetDamageDef (Verse.Verb) <0x0000a> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoAttackAnimationOffsetsWeapons (Verse.Pawn,single&,UnityEngine.Vector3&,bool,FacialStuff.CompBodyAnimator,bool&) <0x000d5> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoWeaponOffsets (Verse.Pawn,Verse.Thing,UnityEngine.Vector3&,single&,UnityEngine.Mesh&) <0x001f6> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipmentAiming_Patch6 (object,Verse.Thing,UnityEngine.Vector3,single) <0x00299> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipment_Patch2 (object,UnityEngine.Vector3) <0x0083d> | |
at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke (object,object[],System.Exception&) <0x00004> | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x0012d> | |
--- End of inner exception stack trace --- | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x00182> | |
at System.Reflection.MethodBase.Invoke (object,object[]) <0x00025> | |
at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01ae4> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch6 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x003af> | |
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00222> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061> | |
at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0002a> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032> | |
at Verse.Thing.Draw () <0x00047> | |
at Verse.ThingWithComps.Draw () <0x00010> | |
at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd> | |
Exception drawing Draven: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.VerbUtility.GetDamageDef (Verse.Verb) <0x0000a> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoAttackAnimationOffsetsWeapons (Verse.Pawn,single&,UnityEngine.Vector3&,bool,FacialStuff.CompBodyAnimator,bool&) <0x000d5> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoWeaponOffsets (Verse.Pawn,Verse.Thing,UnityEngine.Vector3&,single&,UnityEngine.Mesh&) <0x001f6> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipmentAiming_Patch6 (object,Verse.Thing,UnityEngine.Vector3,single) <0x00299> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipment_Patch2 (object,UnityEngine.Vector3) <0x0083d> | |
at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke (object,object[],System.Exception&) <0x00004> | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x0012d> | |
--- End of inner exception stack trace --- | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x00182> | |
at System.Reflection.MethodBase.Invoke (object,object[]) <0x00025> | |
at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01ae4> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch6 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x003af> | |
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00222> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061> | |
at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0002a> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032> | |
at Verse.Thing.Draw () <0x00047> | |
at Verse.ThingWithComps.Draw () <0x00010> | |
at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd> | |
Exception drawing Draven: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.VerbUtility.GetDamageDef (Verse.Verb) <0x0000a> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoAttackAnimationOffsetsWeapons (Verse.Pawn,single&,UnityEngine.Vector3&,bool,FacialStuff.CompBodyAnimator,bool&) <0x000d5> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoWeaponOffsets (Verse.Pawn,Verse.Thing,UnityEngine.Vector3&,single&,UnityEngine.Mesh&) <0x001f6> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipmentAiming_Patch6 (object,Verse.Thing,UnityEngine.Vector3,single) <0x00299> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipment_Patch2 (object,UnityEngine.Vector3) <0x0083d> | |
at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke (object,object[],System.Exception&) <0x00004> | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x0012d> | |
--- End of inner exception stack trace --- | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x00182> | |
at System.Reflection.MethodBase.Invoke (object,object[]) <0x00025> | |
at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01ae4> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch6 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x003af> | |
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00222> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061> | |
at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0002a> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032> | |
at Verse.Thing.Draw () <0x00047> | |
at Verse.ThingWithComps.Draw () <0x00010> | |
at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd> | |
Exception drawing Draven: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.VerbUtility.GetDamageDef (Verse.Verb) <0x0000a> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoAttackAnimationOffsetsWeapons (Verse.Pawn,single&,UnityEngine.Vector3&,bool,FacialStuff.CompBodyAnimator,bool&) <0x000d5> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoWeaponOffsets (Verse.Pawn,Verse.Thing,UnityEngine.Vector3&,single&,UnityEngine.Mesh&) <0x001f6> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipmentAiming_Patch6 (object,Verse.Thing,UnityEngine.Vector3,single) <0x00299> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipment_Patch2 (object,UnityEngine.Vector3) <0x0083d> | |
at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke (object,object[],System.Exception&) <0x00004> | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x0012d> | |
--- End of inner exception stack trace --- | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x00182> | |
at System.Reflection.MethodBase.Invoke (object,object[]) <0x00025> | |
at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01ae4> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch6 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x003af> | |
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00222> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061> | |
at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0002a> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032> | |
at Verse.Thing.Draw () <0x00047> | |
at Verse.ThingWithComps.Draw () <0x00010> | |
at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd> | |
Exception drawing Draven: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.VerbUtility.GetDamageDef (Verse.Verb) <0x0000a> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoAttackAnimationOffsetsWeapons (Verse.Pawn,single&,UnityEngine.Vector3&,bool,FacialStuff.CompBodyAnimator,bool&) <0x000d5> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoWeaponOffsets (Verse.Pawn,Verse.Thing,UnityEngine.Vector3&,single&,UnityEngine.Mesh&) <0x001f6> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipmentAiming_Patch6 (object,Verse.Thing,UnityEngine.Vector3,single) <0x00299> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipment_Patch2 (object,UnityEngine.Vector3) <0x0083d> | |
at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke (object,object[],System.Exception&) <0x00004> | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x0012d> | |
--- End of inner exception stack trace --- | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x00182> | |
at System.Reflection.MethodBase.Invoke (object,object[]) <0x00025> | |
at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01ae4> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch6 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x003af> | |
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00222> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061> | |
at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0002a> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032> | |
at Verse.Thing.Draw () <0x00047> | |
at Verse.ThingWithComps.Draw () <0x00010> | |
at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd> | |
Exception drawing Draven: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.VerbUtility.GetDamageDef (Verse.Verb) <0x0000a> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoAttackAnimationOffsetsWeapons (Verse.Pawn,single&,UnityEngine.Vector3&,bool,FacialStuff.CompBodyAnimator,bool&) <0x000d5> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoWeaponOffsets (Verse.Pawn,Verse.Thing,UnityEngine.Vector3&,single&,UnityEngine.Mesh&) <0x001f6> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipmentAiming_Patch6 (object,Verse.Thing,UnityEngine.Vector3,single) <0x00299> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipment_Patch2 (object,UnityEngine.Vector3) <0x0083d> | |
at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke (object,object[],System.Exception&) <0x00004> | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x0012d> | |
--- End of inner exception stack trace --- | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x00182> | |
at System.Reflection.MethodBase.Invoke (object,object[]) <0x00025> | |
at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01ae4> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch6 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x003af> | |
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00222> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061> | |
at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0002a> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032> | |
at Verse.Thing.Draw () <0x00047> | |
at Verse.ThingWithComps.Draw () <0x00010> | |
at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd> | |
Exception drawing Draven: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.VerbUtility.GetDamageDef (Verse.Verb) <0x0000a> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoAttackAnimationOffsetsWeapons (Verse.Pawn,single&,UnityEngine.Vector3&,bool,FacialStuff.CompBodyAnimator,bool&) <0x000d5> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoWeaponOffsets (Verse.Pawn,Verse.Thing,UnityEngine.Vector3&,single&,UnityEngine.Mesh&) <0x001f6> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipmentAiming_Patch6 (object,Verse.Thing,UnityEngine.Vector3,single) <0x00299> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipment_Patch2 (object,UnityEngine.Vector3) <0x0083d> | |
at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke (object,object[],System.Exception&) <0x00004> | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x0012d> | |
--- End of inner exception stack trace --- | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x00182> | |
at System.Reflection.MethodBase.Invoke (object,object[]) <0x00025> | |
at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01ae4> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch6 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x003af> | |
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00222> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061> | |
at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0002a> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032> | |
at Verse.Thing.Draw () <0x00047> | |
at Verse.ThingWithComps.Draw () <0x00010> | |
at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd> | |
Exception drawing Draven: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.VerbUtility.GetDamageDef (Verse.Verb) <0x0000a> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoAttackAnimationOffsetsWeapons (Verse.Pawn,single&,UnityEngine.Vector3&,bool,FacialStuff.CompBodyAnimator,bool&) <0x000d5> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoWeaponOffsets (Verse.Pawn,Verse.Thing,UnityEngine.Vector3&,single&,UnityEngine.Mesh&) <0x001f6> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipmentAiming_Patch6 (object,Verse.Thing,UnityEngine.Vector3,single) <0x00299> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipment_Patch2 (object,UnityEngine.Vector3) <0x0083d> | |
at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke (object,object[],System.Exception&) <0x00004> | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x0012d> | |
--- End of inner exception stack trace --- | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x00182> | |
at System.Reflection.MethodBase.Invoke (object,object[]) <0x00025> | |
at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01ae4> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch6 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x003af> | |
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00222> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061> | |
at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0002a> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032> | |
at Verse.Thing.Draw () <0x00047> | |
at Verse.ThingWithComps.Draw () <0x00010> | |
at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd> | |
Exception drawing Draven: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.VerbUtility.GetDamageDef (Verse.Verb) <0x0000a> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoAttackAnimationOffsetsWeapons (Verse.Pawn,single&,UnityEngine.Vector3&,bool,FacialStuff.CompBodyAnimator,bool&) <0x000d5> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoWeaponOffsets (Verse.Pawn,Verse.Thing,UnityEngine.Vector3&,single&,UnityEngine.Mesh&) <0x001f6> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipmentAiming_Patch6 (object,Verse.Thing,UnityEngine.Vector3,single) <0x00299> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipment_Patch2 (object,UnityEngine.Vector3) <0x0083d> | |
at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke (object,object[],System.Exception&) <0x00004> | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x0012d> | |
--- End of inner exception stack trace --- | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x00182> | |
at System.Reflection.MethodBase.Invoke (object,object[]) <0x00025> | |
at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01ae4> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch6 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x003af> | |
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00222> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061> | |
at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0002a> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032> | |
at Verse.Thing.Draw () <0x00047> | |
at Verse.ThingWithComps.Draw () <0x00010> | |
at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd> | |
Object with load ID Thing_Human918 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human924 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human930 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human936 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Alien_ElderThing_Race_Standard942 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human943 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human948 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human954 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human960 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human965 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11085 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11090 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11096 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11102 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11108 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11114 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11120 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11126 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human918 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human924 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human930 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human936 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Alien_ElderThing_Race_Standard942 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human943 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human948 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human954 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human960 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human965 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11085 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11090 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11096 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11102 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11108 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11114 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11120 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11126 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Cow46455 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Boomalope46457 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Exception drawing Draven: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.VerbUtility.GetDamageDef (Verse.Verb) <0x0000a> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoAttackAnimationOffsetsWeapons (Verse.Pawn,single&,UnityEngine.Vector3&,bool,FacialStuff.CompBodyAnimator,bool&) <0x000d5> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoWeaponOffsets (Verse.Pawn,Verse.Thing,UnityEngine.Vector3&,single&,UnityEngine.Mesh&) <0x001f6> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipmentAiming_Patch6 (object,Verse.Thing,UnityEngine.Vector3,single) <0x00299> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipment_Patch2 (object,UnityEngine.Vector3) <0x006ca> | |
at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke (object,object[],System.Exception&) <0x00004> | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x0012d> | |
--- End of inner exception stack trace --- | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x00182> | |
at System.Reflection.MethodBase.Invoke (object,object[]) <0x00025> | |
at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01ae4> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch6 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x003af> | |
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00222> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061> | |
at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0002a> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032> | |
at Verse.Thing.Draw () <0x00047> | |
at Verse.ThingWithComps.Draw () <0x00010> | |
at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd> | |
Exception drawing Draven: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.VerbUtility.GetDamageDef (Verse.Verb) <0x0000a> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoAttackAnimationOffsetsWeapons (Verse.Pawn,single&,UnityEngine.Vector3&,bool,FacialStuff.CompBodyAnimator,bool&) <0x000d5> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoWeaponOffsets (Verse.Pawn,Verse.Thing,UnityEngine.Vector3&,single&,UnityEngine.Mesh&) <0x001f6> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipmentAiming_Patch6 (object,Verse.Thing,UnityEngine.Vector3,single) <0x00299> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipment_Patch2 (object,UnityEngine.Vector3) <0x006ca> | |
at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke (object,object[],System.Exception&) <0x00004> | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x0012d> | |
--- End of inner exception stack trace --- | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x00182> | |
at System.Reflection.MethodBase.Invoke (object,object[]) <0x00025> | |
at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01ae4> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch6 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x003af> | |
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00222> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061> | |
at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0002a> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032> | |
at Verse.Thing.Draw () <0x00047> | |
at Verse.ThingWithComps.Draw () <0x00010> | |
at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd> | |
Exception drawing Draven: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.VerbUtility.GetDamageDef (Verse.Verb) <0x0000a> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoAttackAnimationOffsetsWeapons (Verse.Pawn,single&,UnityEngine.Vector3&,bool,FacialStuff.CompBodyAnimator,bool&) <0x000d5> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoWeaponOffsets (Verse.Pawn,Verse.Thing,UnityEngine.Vector3&,single&,UnityEngine.Mesh&) <0x001f6> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipmentAiming_Patch6 (object,Verse.Thing,UnityEngine.Vector3,single) <0x00299> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipment_Patch2 (object,UnityEngine.Vector3) <0x006ca> | |
at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke (object,object[],System.Exception&) <0x00004> | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x0012d> | |
--- End of inner exception stack trace --- | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x00182> | |
at System.Reflection.MethodBase.Invoke (object,object[]) <0x00025> | |
at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01ae4> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch6 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x003af> | |
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00222> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061> | |
at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0002a> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032> | |
at Verse.Thing.Draw () <0x00047> | |
at Verse.ThingWithComps.Draw () <0x00010> | |
at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd> | |
Exception drawing Draven: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object | |
at Verse.VerbUtility.GetDamageDef (Verse.Verb) <0x0000a> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoAttackAnimationOffsetsWeapons (Verse.Pawn,single&,UnityEngine.Vector3&,bool,FacialStuff.CompBodyAnimator,bool&) <0x000d5> | |
at FacialStuff.Harmony.HarmonyPatchesFS.DoWeaponOffsets (Verse.Pawn,Verse.Thing,UnityEngine.Vector3&,single&,UnityEngine.Mesh&) <0x001f6> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipmentAiming_Patch6 (object,Verse.Thing,UnityEngine.Vector3,single) <0x00299> | |
at (wrapper dynamic-method) Verse.PawnRenderer.DrawEquipment_Patch2 (object,UnityEngine.Vector3) <0x006ca> | |
at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke (object,object[],System.Exception&) <0x00004> | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x0012d> | |
--- End of inner exception stack trace --- | |
at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x00182> | |
at System.Reflection.MethodBase.Invoke (object,object[]) <0x00025> | |
at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01ae4> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch6 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x003af> | |
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d> | |
at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch1 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00222> | |
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061> | |
at (wrapper dynamic-method) Verse.Pawn_DrawTracker.DrawAt_Patch1 (object,UnityEngine.Vector3) <0x0002a> | |
at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032> | |
at Verse.Thing.Draw () <0x00047> | |
at Verse.ThingWithComps.Draw () <0x00010> | |
at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd> | |
Tech Advance: Need to research [173] more technologies | |
Object with load ID Thing_Human918 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human924 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human930 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human936 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Alien_ElderThing_Race_Standard942 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human943 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human948 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human954 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human960 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human965 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11085 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11090 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11096 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11102 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11108 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11114 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11120 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11126 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human918 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human924 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human930 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human936 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Alien_ElderThing_Race_Standard942 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human943 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human948 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human954 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human960 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human965 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11085 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11090 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11096 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11102 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11108 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11114 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11120 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11126 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Cow46455 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Boomalope46457 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human918 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human924 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human930 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human936 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Alien_ElderThing_Race_Standard942 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human943 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human948 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human954 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human960 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human965 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11085 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11090 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11096 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11102 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11108 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11114 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11120 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11126 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human918 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human924 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human930 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human936 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Alien_ElderThing_Race_Standard942 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human943 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human948 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human954 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human960 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human965 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11085 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11090 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11096 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11102 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11108 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11114 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11120 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Human11126 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Cow46455 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
Object with load ID Thing_Boomalope46457 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading. | |
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