Created
August 20, 2017 09:43
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Rimworld output log published using HugsLib
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Log uploaded on Sunday, August 20, 2017, 5:43:50 AM | |
Loaded mods: | |
Core: (no assemblies) | |
HugsLib[3.1.2]: 0Harmony(1.0.9.1), HugsLib(0.17.0.0) | |
Mod List Backup[1.5.1]: $HugsLibChecker(0.2.0.0), 0Harmony(1.0.9.1), ExtraWidgets(0.2.0.0), ModListBackup(1.5.1.0) | |
Apparel Gizmos From Comps[3.0.0]: $HugsLibChecker(0.3.0.0), Cherrypepper_ApparelGizmosFromComps(0.17.0.0) | |
Humanoid Alien Races 2.0: 0Harmony(1.0.9.1), AlienRace(1.0.0.0), _harmonycheck(1.0.0.0) | |
JecsTools: 0Harmony(1.0.9.1), AbilityUser(1.17.0.3), CompActivatableEffect(1.17.0.2), CompDeflector(1.17.0.2), CompDelayedSpawner(1.17.0.0), CompExtraSounds(1.17.0.2), CompInstalledPart(1.17.0.0), CompLumbering(1.17.0.0), CompOversizedWeapon(1.17.0.2), CompSlotLoadable(1.17.0.3), CompToggleDef(1.17.0.0), CompVehicle(1.17.0.1), JecsTools(1.0.5.3) | |
Tiberium Rim: $HugsLibChecker(0.3.0.0), Rimworld Project(1.0.0.0) | |
Double Population A17: (no assemblies) | |
Extended traits: (no assemblies) | |
Miscellaneous 'CORE': ColonistKeys(0.8.0.0), CommonMisc(0.10.0.0) | |
Hospitality: $HugsLibChecker(0.3.0.0), Hospitality(0.17.9.0) | |
Faction Discovery: Faction Discovery(0.6.0.0) | |
Realistic Darkness V4.3 A17: (no assemblies) | |
Increased Forest Density - Base Version V5.0 A17: (no assemblies) | |
Neuter Animals: NeuterAnimals(1.0.6311.3451) | |
Harvest Everything!: (no assemblies) | |
MT - Everyone Hauls: (no assemblies) | |
Melee Hunting A17: MeleeHunting(0.15.1.0) | |
Camera+: 0Harmony(1.0.9.1), CameraPlus(1.0.3.0) | |
Stack XXL[1.0.0]: $HugsLibChecker(0.2.0.0), StackXXL(1.0.0.0) | |
Realistic Rooms: (no assemblies) | |
Beautiful Weapons: (no assemblies) | |
PrisonerRansom: 0Harmony(1.0.9.1), PrisonerRansom(1.0.6327.4714) | |
Efficient Light: (no assemblies) | |
Sometimes Raids Go Wrong: RaidersCanBeUnlucky(1.0.6360.27133) | |
Cooks Can Refuel: CooksCanRefuel(2.2.17.0) | |
Grenade Fix: Rearmed: GrenadeFixRearmed(2.2.17.0) | |
Non-Deadly Smokeleaf: (no assemblies) | |
Defensive Positions: $HugsLibChecker(0.3.0.0), DefensivePositions(1.4.2.0) | |
Selling prisoners with no guilt: (no assemblies) | |
Misc. MapGenerator: MapGenerator(1.0.0.0) | |
Misc. MapGen FactionBase: MapGeneratorFactionBase(1.0.0.0) | |
RazzleDazzle: RazzleDazzle(1.0.6358.31880) | |
More vanilla factions: (no assemblies) | |
Glitter Tech (No Surgery): (no assemblies) | |
Star Wars - Fully Functional Lightsabers: 0Harmony(1.0.9.1), SWSaber(1.17.0.3) | |
Star Wars - Factions: SWFactions(1.17.0.3) | |
NeuTech Advanced Medical Pod: (no assemblies) | |
Dubs Hygiene and Central Heating: BadHygiene(1.0.0.0) | |
Base Robots: 0Harmony(1.0.9.1), BaseRobot(0.0.0.0) | |
Vegetable Garden : CuprosDrinks(1.0.0.0), VGDrinks(1.0.0.0) | |
Simple sidearms[1.2.1]: $HugsLibChecker(0.2.0.0), SimpleSidearms(1.0.0.0) | |
Universal Fermenter: UniversalFermenter(1.0.0.0) | |
Ancient Rim - SPQRim: (no assemblies) | |
Corruption: 0Harmony(1.0.9.1), 0OHUShips(0.0.0.0), Corruption(1.0.0.0), FactionColors(1.0.0.0) | |
Call of Cthulhu - Industrial Age: ArkhamEstate(1.1.0.7) | |
Call of Cthulhu - Cosmic Horrors: 0Harmony(1.0.9.1), CosmicHorror(1.17.0.2) | |
Call of Cthulhu - Straitjackets: 0Harmony(1.0.9.0), StraitJacket(1.17.0.2) | |
Medieval Times: (no assemblies) | |
Rimsenal: (no assemblies) | |
[A17] Wehrmacht: (no assemblies) | |
[A17] Red Army : SovietRussia(0.15.1.0) | |
[A17] Dune : (no assemblies) | |
Mending: Mending(1.0.6391.18435) | |
Mass Graves: 0Harmony(1.0.9.1), MassGraves(1.0.0.0) | |
Rimsenal - Federation: (no assemblies) | |
Rimsenal - Feral: (no assemblies) | |
[A17] Talons Faction 1.7 New pawns and races: (no assemblies) | |
Surgery Kit: (no assemblies) | |
More Furniture (A17): (no assemblies) | |
witch Sculpture: (no assemblies) | |
Dye Vat: GT_Utilities(1.0.0.0) | |
Knight Sculpture: (no assemblies) | |
[T] MoreFloors: (no assemblies) | |
Turret Collection: TurretCollection(0.0.0.0) | |
RT Fuse: RT_Fuse(1.0.0.0) | |
More Vanilla Turrets: (no assemblies) | |
LT-DoorMat: RimWorld-DoorMat(1.0.0.0) | |
Fences And Floors: (no assemblies) | |
Sniper Turret: (no assemblies) | |
Glass+Lights: (no assemblies) | |
tatami: (no assemblies) | |
[sd] pillows and beanbags: (no assemblies) | |
Furnace: (no assemblies) | |
Rimsenal - Security pack: (no assemblies) | |
Cleaning Bot: (no assemblies) | |
Hauling Bot: (no assemblies) | |
[sd] advanced powergeneration: sd_adv_powergen(1.0.6358.26410) | |
Remote Explosives: $HugsLibChecker(0.3.0.0), RemoteExplosives(1.12.3.0) | |
DDA Security and More: (no assemblies) | |
FishIndustry: FishIndustry(1.0.0.0) | |
Misc. Training: TrainingFacility(1.0.0.0) | |
[RF] Basic Bridges (and Fishing) [a17]: Rainbeau's Basic Bridges(1.0.6430.38992) | |
[sd] goodnight: (no assemblies) | |
Misc. Bees'n'Honey: BeeAndHoney(0.15.1.0) | |
Mead Barrel Garden Add-On: (no assemblies) | |
Area Rugs A17: (no assemblies) | |
Cupro's Drinks: CuprosDrinks(1.0.0.0) | |
RIMkea: (no assemblies) | |
Zen Garden: ZenGarden(1.0.0.0) | |
RomanceDiversified: SexualitySpectrum(1.0.6374.21844) | |
Rumours And Deception: RumoursAndDeception(1.0.6365.37617) | |
Rimsenal - Rimhair: (no assemblies) | |
More Mental Breaks: Meltdown(0.10.0.0) | |
FashionRIMsta: (no assemblies) | |
VOHAIR: (no assemblies) | |
Boots and Stuff: (no assemblies) | |
ProgrammableVents A17: ProgrammableVents(1.17.0.0) | |
[sd] chicken nest: (no assemblies) | |
Hardcore Armors - Hellfire Edition: ClassLibrary2(1.0.0.0) | |
Hardcore Armors - Goliath Edition: ClassLibrary2(1.0.0.0) | |
Moritz´s RobotSuits: (no assemblies) | |
[A17] Kolibri Pistol: (no assemblies) | |
Moritz´s LegendaryWeapons: (no assemblies) | |
Moritz´s ChargedGuns: (no assemblies) | |
Vanilla-Friendly Weapon Expansion: (no assemblies) | |
Anti Material Rifle: (no assemblies) | |
High Caliber: (no assemblies) | |
Ancient Asian Weapons: (no assemblies) | |
Halo - Weapons: HaloWeapons(1.0.0.0) | |
Railguns: (no assemblies) | |
RT's Weapon Pack: (no assemblies) | |
AdvancedWeapons A17: (no assemblies) | |
Rimfall: The Frontier (1.31) A17: (no assemblies) | |
Rimsenal - Enhanced Vanilla Pack: (no assemblies) | |
Anti Material Rifle +: (no assemblies) | |
FerRIMets: (no assemblies) | |
FFSmilodonPopulator: (no assemblies) | |
Shiro: (no assemblies) | |
Moon dragon: (no assemblies) | |
Insects!: (no assemblies) | |
ZWAnimals A17: (no assemblies) | |
Beasts of the Rim (Classic): (no assemblies) | |
Redra: (no assemblies) | |
spin mouse: (no assemblies) | |
Prisoner Harvesting: (no assemblies) | |
Tribal Essentials Modpack: TribalDefences(1.0.0.0), TribalJoy(1.0.0.0) | |
Cyberpunk: 0Harmony(1.0.9.0), Cyberpunk(1.0.0.0) | |
Please Haul Perishables: PleaseHaulPerishables(1.0.6347.22264) | |
Tranquilizer Rifle v.0.5: (no assemblies) | |
RWWB : Vanilla: (no assemblies) | |
RWWB : Vanilla-friendly Weapons Expansion: (no assemblies) | |
RWWB : Star Wars - Factions: (no assemblies) | |
RWWB : Rimsenal - Ferals: (no assemblies) | |
RWWB : Rimsenal - Federation: (no assemblies) | |
RWWB : Rimsenal: (no assemblies) | |
Construction Robot: (no assemblies) | |
Hand 'n' Footwear: (no assemblies) | |
Industrial Rollers: RimWorldIndustrialRollers(2.1.10.0), SaveStorageSettingsUtil(1.0.0.0) | |
Mining Robot: (no assemblies) | |
Toxic Fallout Protection Suit: (no assemblies) | |
[A17] Napoleonic Age: (no assemblies) | |
LBE's Australian Wildlife: AustralianAnimals(1.0.0.0) | |
MiningCo. LaserFence: MiningCo. LaserFence(1.0.0.0) | |
L-Slimes: (no assemblies) | |
Mine Tech: Landmines(1.0.0.0) | |
More Pills: (no assemblies) | |
Improved Surgery: $HugsLibChecker(0.2.0.0), Surgery(0.10.0.0) | |
Area Unlocker: 0Harmony(1.0.9.1), AreaUnlocker(0.17.1.0) | |
Desert Eagle: (no assemblies) | |
Industrialisation: Industrialisation(0.0.0.0) | |
Less Death Randomness: M No Death Randomness(1.0.0.0) | |
Passable Wind Turbines: (no assemblies) | |
Thrumbo Buffs: (no assemblies) | |
Recon And Discovery: ReconAndDiscovery(1.0.6374.24498) | |
HnF - VFWE Patch: (no assemblies) | |
EdB Prepare Carefully: 0Harmony(1.0.9.1), EdBPrepareCarefully(0.17.1.6) | |
Antimatter Power Boost: (no assemblies) | |
L-Traits: (no assemblies) | |
Ninja Package: (no assemblies) | |
Set-Up Camp: Nandonalt_SetUpCamp(1.0.0.0) | |
Project Fallout v1.5: AntiMateriel(0.6.0.0), Healing(0.0.0.0), CaffineRimworld(1.0.6046.27265) | |
V_Garden Project Fallout Patch : (no assemblies) | |
Lobotomy: (no assemblies) | |
AnimalCollabProj: AnimalVariations(1.0.6367.38508), SpiritWolfEvent(1.0.0.0) | |
Radio: Radio(1.0.0.0) | |
RimStarve: RimStarve(1.0.0.0) | |
See Deep Ores: DeepResourceTextMod(1.0.0.0) | |
Heat Map: $HugsLibChecker(0.3.0.0), HeatMap(0.17.3.0) | |
[A17] Trading Spot: TradingSpot(1.0.0.0) | |
Rim of Madness - Arachnophobia: 0Harmony(1.0.9.1), Arachnophobia(1.17.1.10) | |
Prisoner Joy: (no assemblies) | |
Narco-Drug Mod: (no assemblies) | |
Misc. Incidents: Incidents(1.0.0.0), TacticalComputer(1.0.0.0) | |
Diesel Generator: (no assemblies) | |
timitt: (no assemblies) | |
Bone Mod: (no assemblies) | |
Planet Orbit Shifts: PlanetOrbitShift(1.0.0.0) | |
MiningCo. SpotlightTurret: MiningCo. SpotlightTurret(1.0.0.0) | |
A17 Smoke Grenades: (no assemblies) | |
Animal Husbandry Raids: (no assemblies) | |
Foxes Aren't Suicidal: (no assemblies) | |
Raiderpedes: (no assemblies) | |
Caravan Dogs+: (no assemblies) | |
Prison Labor (Alpha): 0Harmony(1.0.9.1), PrisonLabor(0.7.0.0) | |
Pawns Play Together: PawnsPlayTogether(1.0.0.0) | |
KamaItachi: (no assemblies) | |
Gas Trap: GasTrap(1.0.0.0) | |
Dinosaurs: (no assemblies) | |
Caridion Arsenal A17: CaridionArsenal(1.0.0.0) | |
Expanded Incidents: $HugsLibChecker(0.3.0.0), ExpandedIncidents(17.1.29.0) | |
Megafauna: (no assemblies) | |
Tiberium Rim Factions: TiberiumRimFactions(1.0.0.0) | |
Water Power: WaterPower(1.0.6376.30048) | |
Imprisonment On The Go! (Make Pawns Prisoners Without Beds): 0Harmony(1.0.9.1), MakePawnsPrisoners(1.0.0.0) | |
Large Map Save Game Fix: 0Harmony(1.0.9.1), SaveGameFix(1.1.0.0) | |
Relations Tab: Fluffy_Relations(0.17.0.1) | |
The SAS Black Kit: (no assemblies) | |
Wealthy Traders: (no assemblies) | |
The Spetsnaz GORKA Kit: (no assemblies) | |
RuntimeGC: RuntimeGC(9.3.6.6) | |
Not Enough NLW's: 0Harmony(1.0.9.1), LessLethality(1.0.0.0) | |
Mercer's Backpacks + Nano Suit: (no assemblies) | |
Caravan speed fix: CaravanSpeedFix(1.0.0.0) | |
Apparello 2: (no assemblies) | |
Harvest Organs Post Mortem: (no assemblies) | |
More Sculpture: (no assemblies) | |
The Ghillie Suit: (no assemblies) | |
The Marine Corps Kit: (no assemblies) | |
Yes, Vehicles: (no assemblies) | |
Call of Cthulhu - Factions - Items Only: 0Harmony(1.0.9.0), MiniCCL(1.0.0.0), _jecsToolsChecker(1.17.0.1) | |
Faction - Umbra Company: (no assemblies) | |
Deathstroke's Armor: (no assemblies) | |
Fire Extinguisher - A17: (no assemblies) | |
Flags - Core: CuproFlags(1.0.0.0) | |
Increased Dodge Chance Lite A17: (no assemblies) | |
Mechanoids Extraordinaire: (no assemblies) | |
Prisoner Outfit: (no assemblies) | |
Riot Control Outfit: (no assemblies) | |
Simple Plastic: (no assemblies) | |
Suicide Vest: Cherrypepper_SuicideVest(0.17.2.0) | |
Camping Incidents - A17: (no assemblies) | |
ElectricFence: ElectricFence(1.0.6436.34823) | |
GaussWeapons: GaussWeapons(0.6.0.0) | |
LaserWeapons: LaserWeapons(0.6.0.0) | |
Nightlings: (no assemblies) | |
Wild West Weapon Pack: (no assemblies) | |
Fallout Vault Structures & Floors: (no assemblies) | |
Disable Vanilla Music: (no assemblies) | |
Corruption - Pawn Renderer Patch: 0Harmony(1.0.9.1), 40KPawnRenderer(1.0.0.0) | |
WW1 Weapons Pack: (no assemblies) | |
Industrial Revolution: GaussWeapons(0.6.0.0), Vanya_Headgear(1.0.0.0) | |
Industrial Revolution: 1800s: (no assemblies) | |
Industrial Revolution: Great War: (no assemblies) | |
Industrial Revolution: Locomotion: 0Harmony(1.0.9.1), 0OHUShips(0.0.0.0) | |
novakid race 0.5: (no assemblies) | |
Deadpool's Outfit: (no assemblies) | |
USCM - Core: FlameWeapons(0.6.0.0) | |
Active Harmony patches: | |
<GetVerbsCommands>c__Iterator258.MoveNext: TRANS: CompVehicle.HarmonyCompVehicle.GetVerbsCommandsTranspiler | |
AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix post: AlienRace.HarmonyPatches.CanBingeNowPostfix | |
AgeInjuryUtility.GenerateRandomOldAgeInjuries: PRE: AlienRace.HarmonyPatches.GenerateRandomOldAgeInjuriesPrefix | |
AgeInjuryUtility.RandomHediffsToGainOnBirthday: post: AlienRace.HarmonyPatches.RandomHediffsToGainOnBirthdayPostfix | |
Apparel.GetWornGizmos: post: Randolph_Cherrypepper.CherrypepperPatch_RimWorld_Apparel_GetWornGizmos.ApparelGizmosFromComps | |
AreaManager.CanMakeNewAllowed: PRE: AreaUnlocker.AreaUnlocker.Prefix | |
ArrayExposeUtility.AddLineBreaksToLongString: PRE: AnimatedBG.SaveGameFix.Prefix | |
AttackTargetFinder.BestAttackTarget: PRE: CosmicHorror.Utility.BestAttackTargetPrefix, CosmicHorror.HarmonyPatches.BestAttackTargetPrefix | |
AutoBuildRoofAreaSetter.TryGenerateAreaNow: PRE: TiberiumRim.AutoBuildroofAreaPatch1.PrefixMethod | |
AutoBuildRoofAreaSetter.TryGenerateAreaOnImpassable: PRE: TiberiumRim.AutoBuildroofAreaPatch2.PrefixMethod | |
AutoUndrafter.AutoUndraftTick: post: SimpleSidearms.intercepts.AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTick | |
Bill.PawnAllowedToStartAnew: post: AlienRace.HarmonyPatches.PawnAllowedToStartAnewPostfix | |
Building_Bed.GetGizmos: post: Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix | |
Building_Bed.get_AssigningCandidates: post: AlienRace.HarmonyPatches.AssigningCandidatesPostfix | |
Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix | |
Building_CrashedShipPart.<TrySpawnMechanoids>m__4A2: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixer | |
Building_Door.PawnCanOpen: post: ExpandedIncidents.Harmony.Building_Door_CanOpenPatch.AllowThievesToOpen | |
CameraDriver.ApplyPositionToGameObject: post: CameraPlus.CameraDriver_ApplyPositionToGameObject_Patch.Postfix | |
CameraDriver.get_CurrentZoom: TRANS: CameraPlus.CameraDriver_get_CurrentZoom_Patch.LerpCurrentZoom | |
Caravan.AddPawn: PRE: CompVehicle.HarmonyCompVehicle.AddVehiclePawnsToCaravan | |
Caravan.GetInspectString: post: CompVehicle.HarmonyCompVehicle.GetInspectString_PostFix | |
CaravanEnterMapUtility.Enter: PRE: CompVehicle.HarmonyCompVehicle.Enter_PreFix | |
CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: CompVehicle.HarmonyCompVehicle.CanExit_PostFix | |
CaravanExitMapUtility.ExitMapAndJoinOrCreateCaravan: PRE: CompVehicle.HarmonyCompVehicle.ExitMapAndJoinOrCreateCaravan_PreFix | |
CaravanInventoryUtility.AllInventoryItems: PRE: OHUShips.HarmonyPatches.AllInventoryItemsPrefix | |
CaravanPawnsNeedsUtility.TrySatisfyPawnNeeds: PRE: CompVehicle.HarmonyCompVehicle.TrySatisfyFuelNeeds | |
CaravanPeopleAndItemsTabUtility.DoRow: TRANS: CompVehicle.HarmonyCompVehicle.DoRow_Transpiler | |
CaravanPeopleAndItemsTabUtility.DoRows: PRE: CompVehicle.HarmonyCompVehicle.DoRows_PreFix | |
CaravanTicksPerMoveUtility.GetTicksPerMove: post: CompVehicle.HarmonyCompVehicle.GetTicksPerMove_PostFix | |
CaravanUIUtility.AddPawnsSections: post: CompVehicle.HarmonyCompVehicle.AddPawnsSections_PostFix | |
Caravan_PathFollower.CostToDisplay: post: CaravanSpeedFix.CostToDisplayPatchClass.CostToDisplayPostfix | |
Caravan_PathFollower.CostToMove: PRE: CaravanSpeedFix.CostToMovePatchClass.CostToMove_Prefix post: CaravanSpeedFix.CostToMovePatchClass.CostToMove_Postfix | |
CollectionsMassCalculator.CapacityTransferables: PRE: CosmicHorror.HarmonyPatches.CapacityTransferables_PreFix | |
CompDrug.PostIngested: post: AlienRace.HarmonyPatches.PostIngestedPostfix | |
CompEggLayer.ProduceEgg: post: Arachnophobia.HarmonyPatches.ProduceEgg_PostFix | |
Corpse.ButcherProducts: PRE: AlienRace.HarmonyPatches.ButcherProductsPrefix | |
DamageWorker_AddInjury.FinalizeAndAddInjury: post: CompVehicle.HarmonyCompVehicle.TryInjureVehicleOccupants | |
DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditonalButtons | |
DeepResourceGrid.MarkForDraw: PRE: DeepResourceTextMod.DeepResourcesGrid_Draw_Patch.AddSomething | |
Designator_Build.get_Visible: PRE: MassGraves.Harmony_Designator_Build.Prefix | |
Dialog_FormCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.CheckForErrors_PreFix | |
Dialog_FormCaravan.DoWindowContents: PRE: CompVehicle.HarmonyCompVehicle.DoWindowContents_PreFix | |
Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton | |
Dialog_SplitCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.DontSplitCaravansWithVehicles | |
DrugPolicy.get_Item: post: Hospitality.Harmony.DrugPolicy_Patch+Item.Postfix | |
EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons | |
Faction.Notify_MemberDied: PRE: Arachnophobia.HarmonyPatches.Notify_MemberDied_Prefix | |
Faction.Notify_MemberTookDamage: post: Arachnophobia.HarmonyPatches.Notify_MemberTookDamage_PostFix | |
Faction.TryMakeInitialRelationsWith: post: AlienRace.HarmonyPatches.TryMakeInitialRelationsWithPostfix | |
FactionDialogMaker.FactionDialogFor: post: PrisonerRansom.ReplacementCode.FactionDialogForPostFix | |
FactionDialogMaker.OfferGiftOption: PRE: Hospitality.Harmony.FactionDialogMaker_Patch+OfferGiftOption.Replacement | |
FactionGenerator.GenerateFactionsIntoWorld: post: OHUShips.HarmonyPatches.GenerateFactionsIntoWorldPostFix, Corruption.HarmonyPatches.GenerateFactionsIntoWorldPostFix, FactionColors.HarmonyPatches.GenerateFactionsIntoWorldPostFix | |
FloatMenuMakerMap.AddHumanlikeOrders: post: AlienRace.HarmonyPatches.AddHumanlikeOrdersPostfix, CompInstalledPart.HarmonyCompInstalledPart.AddHumanlikeOrders_PostFix, CompSlotLoadable.HarmonyCompSlotLoadable.AddHumanlikeOrders_PostFix, CompVehicle.HarmonyCompVehicle.DontRescueVehiclesInFloatMenus, StraitJacket.HarmonyStraitJacket.AddHumanlikeOrdersPostFix, SimpleSidearms.intercepts.FloatMenuMakerMap_AddHumanLikeOrders_Postfix.AddHumanlikeOrders | |
FloatMenuUtility.GetMeleeAttackAction: TRANS: CompVehicle.HarmonyCompVehicle.FightActionTranspiler | |
FloatMenuUtility.GetRangedAttackAction: TRANS: CompVehicle.HarmonyCompVehicle.FightActionTranspiler | |
FoodUtility.ThoughtsFromIngesting: post: AlienRace.HarmonyPatches.ThoughtsFromIngestingPostfix | |
ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement | |
ForbidUtility.IsForbidden: TRANS: PrisonLabor.FoodReservingPatch.Transpiler | |
Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook | |
Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook | |
GameCondition_ToxicFallout.DoCellSteadyEffects: PRE: TiberiumRim.ToxicFalloutPatch.PrefixMethod | |
GameEnder.CheckGameOver: post: OHUShips.HarmonyPatches.CheckGameOverPostfix | |
GameEnder.IsPlayerControlledWithFreeColonist: post: CompVehicle.HarmonyCompVehicle.CanEndGame | |
GameInitData.PrepForMapGen: PRE: AlienRace.HarmonyPatches.PrepForMapGenPrefix | |
GameRules.DesignatorAllowed: post: AlienRace.HarmonyPatches.DesignatorAllowedPostfix | |
GenConstruct.CanConstruct: post: AlienRace.HarmonyPatches.CanConstructPostfix | |
GenHostility.GetPreyOfMyFaction: (no patches) | |
GenMapUI.DrawThingLabel: TRANS: CameraPlus.GenMapUI_DrawThingLabel_Patch.AdaptedGameFontReplacerPatch | |
GenText.AdjustedFor: post: AlienRace.HarmonyPatches.GenTextAdjustedForPostfix | |
HaulAIUtility.PawnCanAutomaticallyHaulBasicChecks: TRANS: PrisonLabor.ReservedByPrisonerPatch.Transpiler | |
HealthCardUtility.DrawOverviewTab: PRE: CompVehicle.HarmonyCompVehicle.DisplayOperationalSystems | |
HealthUtility.GetGeneralConditionLabel: PRE: CompVehicle.HarmonyCompVehicle.ReplaceConditionLabel | |
HediffSet.CalculatePain: PRE: CosmicHorror.HarmonyPatches.CalculatePain_PreFix | |
ITab_Pawn_Gear.DrawThingRow: post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix | |
ITab_Pawn_Gear.InterfaceDrop: PRE: CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix, StraitJacket.HarmonyStraitJacket.InterfaceDropPreFix, Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix, SimpleSidearms.intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop | |
ITab_Pawn_Gear.TryDrawAverageArmor: TRANS: AlienRace.HarmonyPatches.TryDrawAverageArmorTranspiler | |
ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix | |
IncidentWorker_RaidEnemy.TryExecute: post: ExpandedIncidents.IncidentWorker_RaidEnemyPatch.PopSaboteurs | |
IncidentWorker_RefugeeChased.TryExecute: PRE: Hospitality.Harmony.IncidentWorker_RefugeeChased_Patch+TryExecute.Replacement | |
IncidentWorker_WandererJoin.TryExecute: PRE: Hospitality.Harmony.IncidentWorker_WandererJoin_Patch+TryExecute.Replacement | |
InteractionWorker.Interacted: PRE: ExpandedIncidents.Harmony.InteractionWorkerHomesicknessPatch.SpreadHomesickness, ExpandedIncidents.Harmony.InteractionWorkerCliquePatch.ManageCliques | |
JobDriver.get_Posture: post: AlienRace.HarmonyPatches.PosturePostfix | |
JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix | |
JobDriver_Skygaze.get_Posture: post: AlienRace.HarmonyPatches.PosturePostfix | |
JobDriver_Wait.CheckForAutoAttack: TRANS: CompVehicle.HarmonyCompVehicle.CheckForAutoAttackTranspiler | |
JobGiver_OptimizeApparel.ApparelScoreGain: post: AlienRace.HarmonyPatches.ApparelScoreGainPostFix | |
JobGiver_OptimizeApparel.SetNextOptimizeTick: PRE: StraitJacket.HarmonyStraitJacket.SetNextOptimizeTickPreFix | |
JobGiver_Orders.TryGiveJob: post: CompVehicle.HarmonyCompVehicle.PreventWaitAttackError | |
JobGiver_PrepareCaravan_GatherItems.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveItemJob_PreFix | |
JobGiver_ReactToCloseMeleeThreat.IsHunting: post: Arachnophobia.HarmonyPatches.IsHunting_PostFix | |
JobGiver_SatisfyChemicalNeed.DrugValidator: post: AlienRace.HarmonyPatches.DrugValidatorPostfix | |
JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix | |
LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange | |
LordToil_AssaultColony.UpdateAllDuties: post: CosmicHorror.HarmonyPatches.UpdateAllDuties_PostFix | |
LordToil_PrepareCaravan_GatherAnimals.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadAnimalDuties | |
LordToil_PrepareCaravan_GatherItems.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemToil | |
LordToil_PrepareCaravan_GatherItems.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemDuties | |
LordToil_PrepareCaravan_GatherSlaves.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadSlaveDuties | |
MainTabWindow_Inspect.DoInspectPaneButtons: post: Corruption.HarmonyPatches.DoInspectPaneButtons | |
MainTabWindow_PawnTable.get_Pawns: TRANS: PrisonLabor.WorkTabPatch.Transpiler | |
MainTabWindow_Research.PreOpen: post: AlienRace.HarmonyPatches.ResearchPreOpenPostfix | |
Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook | |
Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook | |
MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook | |
MapInterface.MapInterfaceUpdate: post: HeatMap.MapInterface_Detour.Postfix | |
MapPawns.get_AnyPawnBlockingMapRemoval: post: OHUShips.HarmonyPatches.AnyColonistTameAnimalOrPrisonerOfColonyPostFix | |
MapPawns.get_FreeColonistsSpawnedCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns | |
MapPawns.get_FreeColonistsSpawnedOrInPlayerEjectablePodsCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns | |
MassUtility.Capacity: post: CompVehicle.HarmonyCompVehicle.Capacity_PostFix | |
MemoryThoughtHandler.TryGainMemory: PRE: AlienRace.HarmonyPatches.TryGainMemoryThoughtPrefix | |
MentalBreaker.get_CurrentPossibleMoodBreaks: post: StraitJacket.HarmonyStraitJacket.CurrentPossibleMoodBreaksPostFix | |
ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement | |
Page_ConfigureStartingPawns.CanDoNext: post: AlienRace.HarmonyPatches.CanDoNextStartPawnPostfix | |
Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix | |
Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix | |
Page_ModsConfig.DoWindowContents: PRE: ModListBackup.Patches.Page_ModsConfig_Patches.DoWindowContents_Patch.Prefix | |
Page_ModsConfig.Notify_ModsListChanged: PRE: ModListBackup.Patches.Page_ModsConfig_Patches.Notify_ModsListChanged_Patch.Prefix | |
Page_ModsConfig.Notify_SteamItemUnsubscribed: PRE: ModListBackup.Patches.Page_ModsConfig_Patches.Notify_SteamItemUnsubscribed_Patch.Prefix | |
Page_ModsConfig.PostClose: TRANS: HugsLib.Patches.ModsConfig_PostClose_Patch.QuickRestartInDevMode | |
Page_ModsConfig.PreOpen: post: ModListBackup.Patches.Page_ModsConfig_Patches.PreOpen_Patch.Postfix | |
Pawn.CheckAcceptArrest: PRE: ExpandedIncidents.Harmony.Pawn_AcceptArrestPatch.RevealSaboteur | |
Pawn.CurrentlyUsable: post: CompVehicle.HarmonyCompVehicle.CantUseMovingVehicles | |
Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix | |
Pawn.GetGizmos: post: CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix, SimpleSidearms.intercepts.Pawn_GetGizmos_Postfix.GetGizmos | |
Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix | |
Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix | |
Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix | |
Pawn.SetFaction: post: AlienRace.HarmonyPatches.SetFactionPostfix | |
Pawn.ThreatDisabled: post: ExpandedIncidents.Harmony.Pawn_ThreatDisabledPatch.IgnoreThief | |
Pawn.get_IsColonistPlayerControlled: post: CompVehicle.HarmonyCompVehicle.IncludeVehiclesInIsColonistPlayerControlled | |
PawnApparelGenerator.GenerateStartingApparelFor: PRE: AlienRace.HarmonyPatches.GenerateStartingApparelForPrefix post: AlienRace.HarmonyPatches.GenerateStartingApparelForPostfix | |
PawnBioAndNameGenerator.GeneratePawnName: PRE: AlienRace.HarmonyPatches.GeneratePawnNamePrefix | |
PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo: post: AlienRace.HarmonyPatches.GiveAppropriateBioAndNameToPostfix | |
PawnBioAndNameGenerator.SetBackstoryInSlot: PRE: AlienRace.HarmonyPatches.SetBackstoryInSlotPrefix | |
PawnBioAndNameGenerator.TryGetRandomUnusedSolidBioFor: post: AlienRace.HarmonyPatches.TryGetRandomUnusedSolidBioForPostfix | |
PawnColumnWorker_AllowedArea.DoCell: TRANS: PrisonLabor.disableAreaRestrictionsForPrisoners.Transpiler | |
PawnColumnWorker_Label.DoCell: PRE: PrisonLabor.changeWorkTabPrisonerLabelColor.Prefix | |
PawnDownedWiggler.WigglerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldWiggle | |
PawnGenerator.GenerateBodyType: post: AlienRace.HarmonyPatches.GenerateBodyTypePostfix | |
PawnGenerator.GenerateGearFor: post: SimpleSidearms.intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor | |
PawnGenerator.GenerateInitialHediffs: post: Corruption.HarmonyPatches.GenerateInitialHediffsPostFix | |
PawnGenerator.GeneratePawn: PRE: AlienRace.HarmonyPatches.GeneratePawnPrefix | |
PawnGenerator.GeneratePawnRelations: PRE: AlienRace.HarmonyPatches.GeneratePawnRelationsPrefix | |
PawnGenerator.GenerateRandomAge: PRE: AlienRace.HarmonyPatches.GenerateRandomAgePrefix | |
PawnGenerator.GenerateTraits: PRE: AlienRace.HarmonyPatches.GenerateTraitsPrefix post: RomanceDiversified.Detours._PawnGenerator.GenerateTraits TRANS: AlienRace.HarmonyPatches.GenerateTraitsTranspiler | |
PawnGraphicSet.ResolveAllGraphics: PRE: AlienRace.HarmonyPatches.ResolveAllGraphicsPrefix | |
PawnGraphicSet.ResolveApparelGraphics: PRE: FactionColors.HarmonyPatches.ResolveApparelGraphicsOriginal | |
PawnHairChooser.RandomHairDefFor: PRE: AlienRace.HarmonyPatches.RandomHairDefForPrefix | |
PawnInventoryGenerator.GenerateInventoryFor: post: SWSaber.HarmonyPatches.GenerateInventoryFor_PostFix | |
PawnRelationDef.GetGenderSpecificLabel: PRE: AlienRace.HarmonyPatches.GetGenderSpecificLabelPrefix | |
PawnRelationWorker_Child.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceChildPostfix | |
PawnRelationWorker_ExLover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExLoverPostfix | |
PawnRelationWorker_ExSpouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExSpousePostfix | |
PawnRelationWorker_Fiance.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceFiancePostfix | |
PawnRelationWorker_Lover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceLoverPostfix | |
PawnRelationWorker_Parent.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceParentPostfix | |
PawnRelationWorker_Sibling.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSiblingPostfix | |
PawnRelationWorker_Spouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSpousePostfix | |
PawnRenderer.DrawEquipmentAiming: PRE: CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix, FactionColors.HarmonyPatches.DrawEquipmentAimingModded post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix | |
PawnRenderer.RenderPawnInternal: post: _40KPawnRenderer.HarmonyPatches.RenderPawnInternal TRANS: AlienRace.HarmonyPatches.RenderPawnInternalTranspiler | |
PawnRotator.PawnRotatorTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleRotatorTick | |
PawnUIOverlay.DrawPawnGUIOverlay: PRE: ExpandedIncidents.Harmony.PawnUIOverlayPatch.ThiefException | |
PawnUtility.IsFighting: post: Arachnophobia.HarmonyPatches.IsFighting_PostFix | |
PawnUtility.IsTravelingInTransportPodWorldObject: post: CompVehicle.HarmonyCompVehicle.PreventAssigningRandomFaction | |
PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix | |
PawnWeaponGenerator.Reset: post: SimpleSidearms.intercepts.PawnWeaponGenerator_Reset_Postfix.Reset | |
PawnWeaponGenerator.TryGenerateWeaponFor: PRE: AlienRace.HarmonyPatches.TryGenerateWeaponForPrefix post: AlienRace.HarmonyPatches.TryGenerateWeaponForPostfix | |
Pawn_AgeTracker.BirthdayBiological: PRE: AlienRace.HarmonyPatches.BirthdayBiologicalPrefix | |
Pawn_ApparelTracker.Notify_ApparelAdded: post: AbilityUser.HarmonyPatches.Notify_ApparelAdded_PostFix | |
Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.HarmonyPatches.Notify_ApparelRemoved_PostFix | |
Pawn_CarryTracker.TryDropCarriedThing: post: PrisonLabor.ForibiddenDropPatch.Postfix | |
Pawn_CarryTracker.TryDropCarriedThing: post: PrisonLabor.ForibiddenDropPatch.Postfix2 | |
Pawn_DraftController.GetGizmos: post: DefensivePositions.DraftController_GetGizmos_Patch.InsertDefensivePositionGizmo | |
Pawn_DraftController.set_Drafted: PRE: CompVehicle.HarmonyCompVehicle.DraftedVehiclesCanMove post: CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix | |
Pawn_EquipmentTracker.AddEquipment: post: SWSaber.HarmonyPatches.AddEquipment_PostFix, SimpleSidearms.intercepts.Pawn_EquipmentTracker_AddEquipment_Postfix.AddEquipment | |
Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.HarmonyPatches.Notify_EquipmentAdded_PostFix | |
Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.HarmonyPatches.Notify_EquipmentRemoved_PostFix | |
Pawn_EquipmentTracker.TryDropEquipment: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix, CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix | |
Pawn_GuestTracker.Notify_PawnUndowned: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+Notify_PawnUndowned.Replacement | |
Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix | |
Pawn_HealthTracker.CheckForStateChange: PRE: LessLethality.Patch.Prefix | |
Pawn_HealthTracker.ShouldBeDowned: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldBeDowned | |
Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement | |
Pawn_MindState.StartManhunterBecauseOfPawnAction: PRE: Arachnophobia.HarmonyPatches.StartManhunterBecauseOfPawnAction_PreFix | |
Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix post: BaseRobot.Need_Battery_Patch.Postfix TRANS: PrisonLabor.NeedOnlyByPrisonersPatch.Transpiler | |
Pawn_Ownership.Notify_ChangedGuestStatus: post: ExpandedIncidents.Harmony.Notify_ChangedGuestStatusPatch.MakePotentialSaboteur | |
Pawn_PathFollower.StartPath: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleMove | |
Pawn_PlayerSettings.get_RespectsAllowedArea: post: Hospitality.Harmony.Pawn_PlayerSettings_Patch+RespectsAllowedArea.Postfix | |
Pawn_RelationsTracker.CompatibilityWith: post: AlienRace.HarmonyPatches.CompatibilityWith | |
Pawn_RelationsTracker.Notify_RescuedBy: post: Hospitality.Harmony.Pawn_RelationsTracker_Patch+Notify_RescuedBy.Postfix | |
Pawn_RelationsTracker.SecondaryRomanceChanceFactor: post: RomanceDiversified.Detours._Pawn_RelationsTracker.SecondaryRomanceChanceFactor TRANS: AlienRace.HarmonyPatches.SecondaryRomanceChanceFactorTranspiler | |
Pawn_StoryTracker.get_SkinColor: post: AlienRace.HarmonyPatches.SkinColorPostfix | |
Pawn_WorkSettings.ExposeData: post: Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix | |
PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook | |
PlaySettings.DoPlaySettingsGlobalControls: post: HeatMap.PlaySettings_Detour.PostFix | |
PowerNet.PowerNetTick: PRE: ReconAndDiscovery.Things.ProtectedPowerNet.PrePowerTick | |
PrisonerInteractionModeUtility.GetLabel: TRANS: PrisonLabor.PrisonInteractionPatch.Transpiler | |
RaceProperties.CanEverEat: post: AlienRace.HarmonyPatches.CanEverEat | |
RecordsUtility.Notify_PawnKilled: post: Corruption.HarmonyPatches.Notify_PawnKilledPostFix | |
ResearchProjectDef.get_CanStartNow: PRE: TiberiumRimFactions.ResearchPatch.PrefixMethod | |
RestUtility.CanUseBedEver: post: AlienRace.HarmonyPatches.CanUseBedEverPostfix, Hospitality.Harmony.RestUtility_Patch+CanUseBedEver.Postfix | |
RestUtility.FindBedFor: post: CompVehicle.HarmonyCompVehicle.DontRescueVehicles | |
Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook | |
Root_Entry.Update: PRE: FactionColors.HarmonyPatches.UpdatePrefix | |
Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings | |
Scenario.GenerateIntoMap: PRE: OHUShips.HarmonyPatches.GenerateIntoMapPreFix | |
SituationalThoughtHandler.TryCreateThought: PRE: AlienRace.HarmonyPatches.TryCreateSituationalThoughtPrefix | |
SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement | |
SocialCardUtility.Recache: PRE: CompVehicle.HarmonyCompVehicle.SocialTabNullHandling | |
Stance_Warmup.StanceTick: post: SimpleSidearms.intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick | |
StartingPawnUtility.NewGeneratedStartingPawn: PRE: AlienRace.HarmonyPatches.NewGeneratedStartingPawnPrefix | |
StatExtension.GetStatValue: post: CompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix | |
StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix | |
SymbolResolver_RandomMechanoidGroup.<Resolve>m__271: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixerAncient | |
Targeter.ProcessInputEvents: PRE: AbilityUser.HarmonyPatches.ProcessInputEvents_PreFix | |
Targeter.TargeterUpdate: PRE: AbilityUser.HarmonyPatches.TargeterUpdate_PostFix | |
Thing.SetFactionDirect: post: AlienRace.HarmonyPatches.SetFactionDirectPostfix | |
Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix | |
Thing.get_DefaultGraphic: (no patches) | |
ThingOwner.NotifyAdded: PRE: OHUShips.HarmonyPatches.NotifyAddedPostfix | |
ThingOwner.NotifyAddedAndMergedWith: PRE: OHUShips.HarmonyPatches.NotifyAddedAndMergedWithPostfix | |
ThingSelectionUtility.SelectableByMapClick: post: CosmicHorror.Utility.SelectableByMapClickPostfix, CosmicHorror.HarmonyPatches.SelectableByMapClickPostfix, ExpandedIncidents.Harmony.ThingSelectionUtilityPatch.ThiefException | |
ThingWithComps.GetFloatMenuOptions: post: MakePawnsPrisoners.Thing_GetFloatMenuOptions2_Patch.GetFloatMenuOption, MakePawnsPrisoners.Thing_GetFloatMenuOptions_Patch.GetFloatMenuOption | |
ThingWithComps.InitializeComps: post: AbilityUser.HarmonyPatches.InitializeComps_PostFix | |
ThinkNode_ConditionalColonist.Satisfied: post: CompVehicle.HarmonyCompVehicle.Satisfied_PostFix | |
ThoughtUtility.CanGetThought: post: AlienRace.HarmonyPatches.CanGetThoughtPostfix, Corruption.HarmonyPatches.CanGetThoughtPostfix | |
ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal | |
ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal | |
Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement | |
TraderCaravanUtility.GetTraderCaravanRole: TRANS: AlienRace.HarmonyPatches.GetTraderCaravanRoleTranspiler | |
TraitSet.GainTrait: PRE: AlienRace.HarmonyPatches.GainTraitPrefix | |
Transferable.AdjustTo: (no patches) | |
TransferableOneWayWidget.AddSection: PRE: OHUShips.HarmonyPatches.AddSectionPrefix | |
TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix | |
TrashUtility.TrashJob: (no patches) | |
UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook | |
Verb.TryStartCastOn: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix | |
Verb_MeleeAttack.DamageInfosToApply: post: AlienRace.HarmonyPatches.MeleeVerbDamageInfoPostfix, CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix | |
Verb_MeleeAttack.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix | |
Verb_MeleeAttack.SoundHitPawn: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix | |
Verb_MeleeAttack.SoundMiss: post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix | |
Verb_MeleeAttack.TryCastShot: post: SimpleSidearms.intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot | |
Verb_Shoot.TryCastShot: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleShoot | |
Verb_ShootOneUse.SelfConsume: post: SimpleSidearms.intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume | |
WidgetsWork.DrawWorkBoxFor: TRANS: PrisonLabor.WorkDisablePatch.Transpiler | |
WidgetsWork.TipForPawnWorker: TRANS: PrisonLabor.WorkDisablePatch2.Transpiler | |
Window.ExtraOnGUI: PRE: ModListBackup.Patches.Page_ModsConfig_Patches.ExtraOnGUI_Patch.Prefix | |
WorkGiver_GrowerHarvest.HasJobOnCell: post: AlienRace.HarmonyPatches.HasJobOnCellHarvestPostfix | |
WorkGiver_GrowerSow.ExtraRequirements: post: AlienRace.HarmonyPatches.ExtraRequirementsGrowerSowPostfix | |
WorkGiver_Researcher.ShouldSkip: post: AlienRace.HarmonyPatches.ShouldSkipResearchPostfix | |
WorldSelector.AutoOrderToTileNow: PRE: OHUShips.HarmonyPatches.AutoOrderToTileNowPrefix | |
Wound..ctor: TRANS: CosmicHorror.Utility.WoundConstructorTranspiler, CosmicHorror.HarmonyPatches.WoundConstructorTranspiler | |
Harmony versions present: UnlimitedHugs.HugsLib:1.0.9.1, rimworld.erdelf.prisoner_ransom:1.0.9.1, MassGraves.Harmony:1.0.9.1, fluffy.areaunlocker:1.0.9.1, com.experiments:1.0.9.1, Fumblesneeze.SaveGameFix:1.0.9.1, com.randolphcherrypepper.rimworld.mod.apparelgizmosfromcomps:1.0.9.1, rimworld.erdelf.alien_race.main:1.0.9.1, rimworld.jecrell.comps.installedpart:1.0.9.1, rimworld.jecrell.comps.slotloadable:1.0.9.1, rimworld.jecrell.comps.vehicle:1.0.9.1, rimworld.jecrell.straitjacket:1.0.9.0, HugsLib.SimpleSidearms:1.0.9.1, rimworld.ohu.corruption.main:1.0.9.1, HugsLib.SeveralPuffins_RomanceDiversifiedBase:1.0.9.1, HugsLib.Hospitality:1.0.9.1, rimworld.ohu.pawnRenderer.main:1.0.9.1, rimworld.jecrell.abilityuser:1.0.9.1, rimworld.jecrell.comps.activator:1.0.9.1, rimworld.jecrell.comps.oversized:1.0.9.1, rimworld.ohu.factionColors.main:1.0.9.1, rimworld.jecrell.comps.deflector:1.0.9.1, rimworld.jecrell.comps.sounds:1.0.9.1, net.pardeike.rimworld.mod.camera+:1.0.9.1, rimworld.jecrell.starwars.lightsaber:1.0.9.1, com.github.harmony.rimworld.baserobots:1.0.9.1, Harmony_PrisonLabor:1.0.9.1, rimworld.ohu.ships.main:1.0.9.1, rimworld.cosmic_Horrors:1.0.9.1, HugsLib.ExpandedIncidents:1.0.9.1, EdB.PrepareCarefully:1.0.9.1, rimworld.jecrell.arachnophobia:1.0.9.1, rimworld.agentblac.makepawnsprisoners:1.0.9.1, com.github.rimworld.mod.notenoughNLW:1.0.9.1, HugsLib.ModListBackup:1.0.9.1, HugsLib.TiberiumRim:1.0.9.1, HugsLib.DefensivePositions:1.0.9.1, HugsLib.SeveralPuffins_ReconAndDiscoveryA17:1.0.9.1, HugsLib.feffeseedeeporeidentity:1.0.9.1, HugsLib.HeatMap:1.0.9.1, HugsLib.CaravanSpeedFix:1.0.9.1 | |
Platform information: (hidden, hold Shift while publishing to include) | |
Log file contents: | |
Mono path[0] = '[Rimworld_dir]/RimWorldWin_Data/Managed' | |
Mono path[1] = '[Rimworld_dir]/RimWorldWin_Data/Mono' | |
Mono config path = '[Rimworld_dir]/RimWorldWin_Data/Mono/etc' | |
PlayerConnection [PlayerConnect information redacted] | |
Initialize engine version: 5.4.1f1 (649f48bbbf0f) | |
GfxDevice: [Renderer information redacted] | |
Begin MonoManager ReloadAssembly | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\System.Xml.Linq.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain | |
desktop: 1600x900 59Hz; virtual: 1600x900 at 0,0 | |
RimWorld 0.16.1393 rev553 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
RimWorld.VersionControl:LogVersionNumber() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Version\VersionControl.cs:83) | |
Verse.Root:CheckGlobalInit() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:76) | |
Verse.Root:Start() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:31) | |
Verse.Root_Entry:Start() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:16) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
Rebuilding mods list | |
Adding mods from mods folder: | |
Adding Core([Rimworld_dir]\Mods\Core) | |
Adding mods from Steam: | |
Adding 730854291(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\730854291) | |
Adding 732257433(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\732257433) | |
Adding 781383672(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\781383672) | |
Adding 726859932(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\726859932) | |
Adding 779665809(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\779665809) | |
Adding 790224614(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\790224614) | |
Adding 815726158(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\815726158) | |
Adding 811790137(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\811790137) | |
Adding 730576364(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\730576364) | |
Adding 822106352(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\822106352) | |
Adding 822180758(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\822180758) | |
Adding 745193823(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\745193823) | |
Adding 771373742(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\771373742) | |
Adding 727537344(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\727537344) | |
Adding 820066993(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\820066993) | |
Adding 752866592(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\752866592) | |
Adding 797360572(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\797360572) | |
Adding 725657237(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725657237) | |
Adding 726121441(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\726121441) | |
Adding 761219125(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\761219125) | |
Adding 726855894(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\726855894) | |
Adding 727862986(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\727862986) | |
Adding 725130005(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725130005) | |
Adding 735241569(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\735241569) | |
Adding 801739573(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\801739573) | |
Adding 824132570(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\824132570) | |
Adding 812827396(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\812827396) | |
Adding 823583055(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\823583055) | |
Adding 770220326(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\770220326) | |
Adding 827966051(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\827966051) | |
Adding 828835343(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\828835343) | |
Adding 769201959(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\769201959) | |
Adding 747647690(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\747647690) | |
Adding 830221184(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\830221184) | |
Adding 825450669(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\825450669) | |
Adding 808149207(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\808149207) | |
Adding 818322128(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\818322128) | |
Adding 793443438(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\793443438) | |
Adding 818430189(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\818430189) | |
Adding 824131713(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\824131713) | |
Adding 783259740(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\783259740) | |
Adding 834522171(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\834522171) | |
Adding 830661613(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\830661613) | |
Adding 760088748(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\760088748) | |
Adding 788610933(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\788610933) | |
Adding 740002420(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\740002420) | |
Adding 760089174(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\760089174) | |
Adding 778449215(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\778449215) | |
Adding 760708576(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\760708576) | |
Adding 822107128(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\822107128) | |
Adding 827346960(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\827346960) | |
Adding 835607250(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\835607250) | |
Adding 835555932(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\835555932) | |
Adding 835151481(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\835151481) | |
Adding 837094164(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\837094164) | |
Adding 837641619(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\837641619) | |
Adding 837279896(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\837279896) | |
Adding 836962620(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\836962620) | |
Adding 828705258(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\828705258) | |
Adding 735106432(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\735106432) | |
Adding 839031861(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\839031861) | |
Adding 825487565(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\825487565) | |
Adding 746136621(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\746136621) | |
Adding 727309536(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\727309536) | |
Adding 766959460(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\766959460) | |
Adding 730433288(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\730433288) | |
Adding 739089840(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\739089840) | |
Adding 725949967(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725949967) | |
Adding 736207111(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\736207111) | |
Adding 771341092(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\771341092) | |
Adding 816890988(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\816890988) | |
Adding 704182588(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\704182588) | |
Adding 798086114(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\798086114) | |
Adding 826070389(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\826070389) | |
Adding 834823750(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\834823750) | |
Adding 832990295(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\832990295) | |
Adding 835928669(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\835928669) | |
Adding 837047494(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\837047494) | |
Adding 724602224(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\724602224) | |
Adding 821473368(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\821473368) | |
Adding 839276150(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\839276150) | |
Adding 838853214(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\838853214) | |
Adding 784370602(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\784370602) | |
Adding 839818534(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\839818534) | |
Adding 755226916(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\755226916) | |
Adding 837412700(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\837412700) | |
Adding 845767927(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\845767927) | |
Adding 843545877(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\843545877) | |
Adding 846418230(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\846418230) | |
Adding 846238218(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\846238218) | |
Adding 845366346(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\845366346) | |
Adding 847342844(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\847342844) | |
Adding 793978416(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\793978416) | |
Adding 728314182(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\728314182) | |
Adding 850067999(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\850067999) | |
Adding 847634810(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\847634810) | |
Adding 848972794(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\848972794) | |
Adding 848365865(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\848365865) | |
Adding 839005762(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\839005762) | |
Adding 851794741(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\851794741) | |
Adding 851795776(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\851795776) | |
Adding 851464662(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\851464662) | |
Adding 848321091(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\848321091) | |
Adding 853213614(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\853213614) | |
Adding 732569232(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\732569232) | |
Adding 847392136(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\847392136) | |
Adding 846378171(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\846378171) | |
Adding 856404442(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\856404442) | |
Adding 704181221(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\704181221) | |
Adding 725947920(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725947920) | |
Adding 736139206(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\736139206) | |
Adding 736172213(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\736172213) | |
Adding 796643425(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\796643425) | |
Adding 796643583(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\796643583) | |
Adding 775184481(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\775184481) | |
Adding 821655202(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\821655202) | |
Adding 822470192(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\822470192) | |
Adding 794038005(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\794038005) | |
Adding 799834506(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\799834506) | |
Adding 818773962(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\818773962) | |
Adding 815039373(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\815039373) | |
Adding 777197241(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\777197241) | |
Adding 765890823(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\765890823) | |
Adding 826153738(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\826153738) | |
Adding 833388914(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\833388914) | |
Adding 753498552(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\753498552) | |
Adding 836308268(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\836308268) | |
Adding 751049133(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\751049133) | |
Adding 767300413(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\767300413) | |
Adding 838842766(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\838842766) | |
Adding 727710731(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\727710731) | |
Adding 730528968(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\730528968) | |
Adding 730899625(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\730899625) | |
Adding 844351752(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\844351752) | |
Adding 848392054(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\848392054) | |
Adding 849231601(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\849231601) | |
Adding 775703802(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\775703802) | |
Adding 873379552(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\873379552) | |
Adding 872586559(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\872586559) | |
Adding 872197723(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\872197723) | |
Adding 870089952(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\870089952) | |
Adding 864412707(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\864412707) | |
Adding 758810805(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\758810805) | |
Adding 872473981(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\872473981) | |
Adding 873557987(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\873557987) | |
Deactivating not-installed mods: | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ModLister:RebuildModList() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModLister.cs:73) | |
Verse.Steam.WorkshopItems:RebuildItemsList() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Steam\WorkshopItems\WorkshopItems.cs:66) | |
Verse.Steam.WorkshopItems:.cctor() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Steam\WorkshopItems\WorkshopItems.cs:35) | |
Verse.ModLister:RebuildModList() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModLister.cs:81) | |
Verse.ModLister:RebuildModList() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModLister.cs:53) | |
Verse.ModLister:.cctor() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModLister.cs:29) | |
Verse.<>c__Iterator1EA:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModsConfig.cs:33) | |
Verse.<>c__Iterator1EA:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModsConfig.cs:33) | |
System.Collections.Generic.List`1:AddEnumerable(IEnumerable`1) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs:128) | |
System.Collections.Generic.List`1:.ctor(IEnumerable`1) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs:65) | |
System.Linq.Enumerable:ToList(IEnumerable`1) | |
Verse.LoadedModManager:LoadAllActiveMods() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\LoadedModManager.cs:26) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:93) | |
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32) | |
Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs Line: 128) | |
Rebuilding mods list | |
Adding mods from mods folder: | |
Adding Core([Rimworld_dir]\Mods\Core) | |
Adding mods from Steam: | |
Adding 730854291(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\730854291) | |
Adding 732257433(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\732257433) | |
Adding 781383672(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\781383672) | |
Adding 726859932(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\726859932) | |
Adding 779665809(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\779665809) | |
Adding 790224614(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\790224614) | |
Adding 815726158(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\815726158) | |
Adding 811790137(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\811790137) | |
Adding 730576364(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\730576364) | |
Adding 822106352(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\822106352) | |
Adding 822180758(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\822180758) | |
Adding 745193823(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\745193823) | |
Adding 771373742(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\771373742) | |
Adding 727537344(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\727537344) | |
Adding 820066993(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\820066993) | |
Adding 752866592(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\752866592) | |
Adding 797360572(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\797360572) | |
Adding 725657237(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725657237) | |
Adding 726121441(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\726121441) | |
Adding 761219125(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\761219125) | |
Adding 726855894(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\726855894) | |
Adding 727862986(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\727862986) | |
Adding 725130005(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725130005) | |
Adding 735241569(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\735241569) | |
Adding 801739573(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\801739573) | |
Adding 824132570(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\824132570) | |
Adding 812827396(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\812827396) | |
Adding 823583055(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\823583055) | |
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Adding 793443438(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\793443438) | |
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Adding 824131713(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\824131713) | |
Adding 783259740(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\783259740) | |
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Adding 760088748(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\760088748) | |
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Adding 740002420(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\740002420) | |
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Adding 822107128(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\822107128) | |
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Adding 837094164(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\837094164) | |
Adding 837641619(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\837641619) | |
Adding 837279896(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\837279896) | |
Adding 836962620(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\836962620) | |
Adding 828705258(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\828705258) | |
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Adding 825487565(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\825487565) | |
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Adding 727309536(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\727309536) | |
Adding 766959460(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\766959460) | |
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Adding 739089840(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\739089840) | |
Adding 725949967(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725949967) | |
Adding 736207111(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\736207111) | |
Adding 771341092(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\771341092) | |
Adding 816890988(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\816890988) | |
Adding 704182588(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\704182588) | |
Adding 798086114(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\798086114) | |
Adding 826070389(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\826070389) | |
Adding 834823750(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\834823750) | |
Adding 832990295(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\832990295) | |
Adding 835928669(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\835928669) | |
Adding 837047494(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\837047494) | |
Adding 724602224(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\724602224) | |
Adding 821473368(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\821473368) | |
Adding 839276150(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\839276150) | |
Adding 838853214(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\838853214) | |
Adding 784370602(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\784370602) | |
Adding 839818534(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\839818534) | |
Adding 755226916(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\755226916) | |
Adding 837412700(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\837412700) | |
Adding 845767927(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\845767927) | |
Adding 843545877(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\843545877) | |
Adding 846418230(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\846418230) | |
Adding 846238218(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\846238218) | |
Adding 845366346(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\845366346) | |
Adding 847342844(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\847342844) | |
Adding 793978416(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\793978416) | |
Adding 728314182(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\728314182) | |
Adding 850067999(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\850067999) | |
Adding 847634810(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\847634810) | |
Adding 848972794(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\848972794) | |
Adding 848365865(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\848365865) | |
Adding 839005762(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\839005762) | |
Adding 851794741(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\851794741) | |
Adding 851795776(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\851795776) | |
Adding 851464662(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\851464662) | |
Adding 848321091(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\848321091) | |
Adding 853213614(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\853213614) | |
Adding 732569232(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\732569232) | |
Adding 847392136(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\847392136) | |
Adding 846378171(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\846378171) | |
Adding 856404442(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\856404442) | |
Adding 704181221(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\704181221) | |
Adding 725947920(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725947920) | |
Adding 736139206(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\736139206) | |
Adding 736172213(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\736172213) | |
Adding 796643425(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\796643425) | |
Adding 796643583(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\796643583) | |
Adding 775184481(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\775184481) | |
Adding 821655202(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\821655202) | |
Adding 822470192(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\822470192) | |
Adding 794038005(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\794038005) | |
Adding 799834506(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\799834506) | |
Adding 818773962(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\818773962) | |
Adding 815039373(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\815039373) | |
Adding 777197241(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\777197241) | |
Adding 765890823(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\765890823) | |
Adding 826153738(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\826153738) | |
Adding 833388914(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\833388914) | |
Adding 753498552(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\753498552) | |
Adding 836308268(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\836308268) | |
Adding 751049133(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\751049133) | |
Adding 767300413(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\767300413) | |
Adding 838842766(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\838842766) | |
Adding 727710731(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\727710731) | |
Adding 730528968(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\730528968) | |
Adding 730899625(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\730899625) | |
Adding 844351752(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\844351752) | |
Adding 848392054(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\848392054) | |
Adding 849231601(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\849231601) | |
Adding 775703802(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\775703802) | |
Adding 873379552(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\873379552) | |
Adding 872586559(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\872586559) | |
Adding 872197723(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\872197723) | |
Adding 870089952(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\870089952) | |
Adding 864412707(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\864412707) | |
Adding 758810805(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\758810805) | |
Adding 872473981(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\872473981) | |
Adding 873557987(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\873557987) | |
Deactivating not-installed mods: | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ModLister:RebuildModList() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModLister.cs:73) | |
Verse.ModLister:.cctor() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModLister.cs:29) | |
Verse.<>c__Iterator1EA:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModsConfig.cs:33) | |
Verse.<>c__Iterator1EA:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModsConfig.cs:33) | |
System.Collections.Generic.List`1:AddEnumerable(IEnumerable`1) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs:128) | |
System.Collections.Generic.List`1:.ctor(IEnumerable`1) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs:65) | |
System.Linq.Enumerable:ToList(IEnumerable`1) | |
Verse.LoadedModManager:LoadAllActiveMods() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\LoadedModManager.cs:26) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:93) | |
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32) | |
Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs Line: 128) | |
Detoured RimWorld.PawnUtility.GetAvoidGrid @ 0x17DCBE08 to PathAvoid.PathAvoidGrid.GetAvoidGrid @ 0x17DCC650 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
RimLib.Detours:TryDetourFromTo(MethodInfo, MethodInfo) | |
PathAvoid.Bootstrap:.cctor() | |
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&) | |
System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:513) | |
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:528) | |
System.Reflection.ConstructorInfo:Invoke(Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/ConstructorInfo.cs:77) | |
System.Activator:CreateInstance(Type, Boolean) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Activator.cs:372) | |
System.Activator:CreateInstance(Type) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Activator.cs:254) | |
Verse.XmlToObject:ObjectFromXml(XmlNode, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\XmlToObject.cs:170) | |
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) | |
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222) | |
System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115) | |
Verse.<AllDefsFromAsset>c__Iterator1ED:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\XmlLoader.cs:140) | |
Verse.ModContentPack:LoadDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:149) | |
Verse.ModContentPack:ReloadAllContent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:122) | |
Verse.LoadedModManager:LoadAllActiveMods() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\LoadedModManager.cs:44) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:93) | |
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32) | |
Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 513) | |
MusicMemoryFix Pre-Load Detour Injected | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
MusicMemoryFix.DetourInjector:PreLoadInject() | |
<Module>:.cctor() | |
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&) | |
System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:513) | |
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:528) | |
System.Reflection.ConstructorInfo:Invoke(Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/ConstructorInfo.cs:77) | |
System.Activator:CreateInstance(Type, Boolean) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Activator.cs:372) | |
System.Activator:CreateInstance(Type) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Activator.cs:254) | |
Verse.XmlToObject:ObjectFromXml(XmlNode, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\XmlToObject.cs:170) | |
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) | |
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222) | |
System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115) | |
Verse.<AllDefsFromAsset>c__Iterator1ED:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\XmlLoader.cs:140) | |
Verse.ModContentPack:LoadDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:149) | |
Verse.ModContentPack:ReloadAllContent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:122) | |
Verse.LoadedModManager:LoadAllActiveMods() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\LoadedModManager.cs:44) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:93) | |
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32) | |
Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 513) | |
Duplicate code-linked translation key: CliquesFormed in language English | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.LoadedLanguage:LoadFromFile_Keyed(FileInfo) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:287) | |
Verse.LoadedLanguage:LoadData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:164) | |
Verse.LoadedLanguage:TryGetTextFromKey(String, String&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:332) | |
Verse.Translator:Translate(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\Translator.cs:48) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:103) | |
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32) | |
Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Could not resolve cross-reference to Verse.RecipeDef named InstallBionicEyeAnimal | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogError(Object) | |
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46) | |
Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23) | |
Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113) | |
Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:143) | |
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32) | |
Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46) | |
Could not resolve cross-reference to Verse.RecipeDef named InstallBionicArmAnimal | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogError(Object) | |
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46) | |
Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23) | |
Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113) | |
Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:143) | |
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32) | |
Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46) | |
Could not resolve cross-reference to Verse.RecipeDef named InstallBionicLegAnimal | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogError(Object) | |
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46) | |
Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23) | |
Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113) | |
Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:143) | |
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32) | |
Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46) | |
Could not resolve cross-reference to Verse.RecipeDef named InstallSimpleProstheticArmAnimal | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogError(Object) | |
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46) | |
Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23) | |
Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113) | |
Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:143) | |
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32) | |
Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46) | |
Could not resolve cross-reference to Verse.RecipeDef named InstallSimpleProstheticLegAnimal | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogError(Object) | |
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46) | |
Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23) | |
Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113) | |
Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:143) | |
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32) | |
Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46) | |
Could not resolve cross-reference to Verse.RecipeDef named InstallPegLegAnimal | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogError(Object) | |
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46) | |
Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23) | |
Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113) | |
Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:143) | |
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32) | |
Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46) | |
Could not resolve cross-reference to Verse.RecipeDef named InstallJawAnimalSimple | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogError(Object) | |
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46) | |
Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23) | |
Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113) | |
Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:143) | |
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32) | |
Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46) | |
Could not resolve cross-reference to Verse.RecipeDef named InstallAnimalBrainStimulator | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogError(Object) | |
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46) | |
Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23) | |
Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113) | |
Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:143) | |
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32) | |
Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46) | |
Could not resolve cross-reference to Verse.RecipeDef named InstallJawAnimalBionic | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogError(Object) | |
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46) | |
Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23) | |
Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113) | |
Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:143) | |
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32) | |
Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46) | |
Could not resolve cross-reference to Verse.RecipeDef named InstallBionicAnimalHeart | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogError(Object) | |
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46) | |
Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23) | |
Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113) | |
Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:143) | |
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32) | |
Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46) | |
Could not resolve cross-reference to Verse.RecipeDef named InstallBionicAnimalLung | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogError(Object) | |
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46) | |
Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23) | |
Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113) | |
Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:143) | |
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32) | |
Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46) | |
Could not resolve cross-reference to Verse.RecipeDef named InstallBionicAnimalStomach | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogError(Object) | |
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46) | |
Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23) | |
Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113) | |
Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:143) | |
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32) | |
Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46) | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogError(Object) | |
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46) | |
Verse.XmlLoader:ItemFromXmlFile(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\XmlLoader.cs:75) | |
RimWorld.PlayerKnowledgeDatabase:ReloadAndRebind() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Tutor\PlayerKnowledgeDatabase.cs:46) | |
RimWorld.PlayerKnowledgeDatabase:.cctor() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Tutor\PlayerKnowledgeDatabase.cs:41) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:258) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:157) | |
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32) | |
Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46) | |
Could not resolve cross-reference to Verse.RecipeDef named InstallBionicEyeAnimal | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogError(Object) | |
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46) | |
Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23) | |
Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113) | |
Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288) | |
Verse.XmlLoader:ItemFromXmlFile(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\XmlLoader.cs:91) | |
RimWorld.PlayerKnowledgeDatabase:ReloadAndRebind() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Tutor\PlayerKnowledgeDatabase.cs:46) | |
RimWorld.PlayerKnowledgeDatabase:.cctor() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Tutor\PlayerKnowledgeDatabase.cs:41) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:258) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:157) | |
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32) | |
Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46) | |
Could not resolve cross-reference to Verse.RecipeDef named InstallBionicArmAnimal | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogError(Object) | |
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46) | |
Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23) | |
Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113) | |
Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288) | |
Verse.XmlLoader:ItemFromXmlFile(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\XmlLoader.cs:91) | |
RimWorld.PlayerKnowledgeDatabase:ReloadAndRebind() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Tutor\PlayerKnowledgeDatabase.cs:46) | |
RimWorld.PlayerKnowledgeDatabase:.cctor() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Tutor\PlayerKnowledgeDatabase.cs:41) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:258) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:157) | |
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32) | |
Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46) | |
Could not resolve cross-reference to Verse.RecipeDef named InstallBionicLegAnimal | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogError(Object) | |
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46) | |
Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23) | |
Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113) | |
Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288) | |
Verse.XmlLoader:ItemFromXmlFile(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\XmlLoader.cs:91) | |
RimWorld.PlayerKnowledgeDatabase:ReloadAndRebind() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Tutor\PlayerKnowledgeDatabase.cs:46) | |
RimWorld.PlayerKnowledgeDatabase:.cctor() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Tutor\PlayerKnowledgeDatabase.cs:41) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:258) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:157) | |
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32) | |
Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46) | |
Could not resolve cross-reference to Verse.RecipeDef named InstallSimpleProstheticArmAnimal | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogError(Object) | |
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46) | |
Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23) | |
Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113) | |
Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288) | |
Verse.XmlLoader:ItemFromXmlFile(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\XmlLoader.cs:91) | |
RimWorld.PlayerKnowledgeDatabase:ReloadAndRebind() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Tutor\PlayerKnowledgeDatabase.cs:46) | |
RimWorld.PlayerKnowledgeDatabase:.cctor() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Tutor\PlayerKnowledgeDatabase.cs:41) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:258) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:157) | |
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32) | |
Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46) | |
Could not resolve cross-reference to Verse.RecipeDef named InstallSimpleProstheticLegAnimal | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogError(Object) | |
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46) | |
Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23) | |
Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113) | |
Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288) | |
Verse.XmlLoader:ItemFromXmlFile(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\XmlLoader.cs:91) | |
RimWorld.PlayerKnowledgeDatabase:ReloadAndRebind() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Tutor\PlayerKnowledgeDatabase.cs:46) | |
RimWorld.PlayerKnowledgeDatabase:.cctor() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Tutor\PlayerKnowledgeDatabase.cs:41) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:258) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:157) | |
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32) | |
Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46) | |
Could not resolve cross-reference to Verse.RecipeDef named InstallPegLegAnimal | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogError(Object) | |
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46) | |
Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23) | |
Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113) | |
Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288) | |
Verse.XmlLoader:ItemFromXmlFile(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\XmlLoader.cs:91) | |
RimWorld.PlayerKnowledgeDatabase:ReloadAndRebind() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Tutor\PlayerKnowledgeDatabase.cs:46) | |
RimWorld.PlayerKnowledgeDatabase:.cctor() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Tutor\PlayerKnowledgeDatabase.cs:41) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:258) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:157) | |
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32) | |
Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46) | |
Could not resolve cross-reference to Verse.RecipeDef named InstallJawAnimalSimple | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogError(Object) | |
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46) | |
Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23) | |
Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113) | |
Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288) | |
Verse.XmlLoader:ItemFromXmlFile(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\XmlLoader.cs:91) | |
RimWorld.PlayerKnowledgeDatabase:ReloadAndRebind() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Tutor\PlayerKnowledgeDatabase.cs:46) | |
RimWorld.PlayerKnowledgeDatabase:.cctor() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Tutor\PlayerKnowledgeDatabase.cs:41) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:258) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:157) | |
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32) | |
Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46) | |
Could not resolve cross-reference to Verse.RecipeDef named InstallAnimalBrainStimulator | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogError(Object) | |
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46) | |
Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23) | |
Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113) | |
Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288) | |
Verse.XmlLoader:ItemFromXmlFile(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\XmlLoader.cs:91) | |
RimWorld.PlayerKnowledgeDatabase:ReloadAndRebind() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Tutor\PlayerKnowledgeDatabase.cs:46) | |
RimWorld.PlayerKnowledgeDatabase:.cctor() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Tutor\PlayerKnowledgeDatabase.cs:41) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:258) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:157) | |
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32) | |
Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46) | |
Could not resolve cross-reference to Verse.RecipeDef named InstallJawAnimalBionic | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogError(Object) | |
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46) | |
Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23) | |
Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113) | |
Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288) | |
Verse.XmlLoader:ItemFromXmlFile(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\XmlLoader.cs:91) | |
RimWorld.PlayerKnowledgeDatabase:ReloadAndRebind() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Tutor\PlayerKnowledgeDatabase.cs:46) | |
RimWorld.PlayerKnowledgeDatabase:.cctor() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Tutor\PlayerKnowledgeDatabase.cs:41) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:258) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:157) | |
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32) | |
Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46) | |
Could not resolve cross-reference to Verse.RecipeDef named InstallBionicAnimalHeart | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogError(Object) | |
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46) | |
Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23) | |
Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113) | |
Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288) | |
Verse.XmlLoader:ItemFromXmlFile(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\XmlLoader.cs:91) | |
RimWorld.PlayerKnowledgeDatabase:ReloadAndRebind() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Tutor\PlayerKnowledgeDatabase.cs:46) | |
RimWorld.PlayerKnowledgeDatabase:.cctor() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Tutor\PlayerKnowledgeDatabase.cs:41) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:258) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:157) | |
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32) | |
Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46) | |
Could not resolve cross-reference to Verse.RecipeDef named InstallBionicAnimalLung | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogError(Object) | |
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46) | |
Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23) | |
Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113) | |
Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288) | |
Verse.XmlLoader:ItemFromXmlFile(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\XmlLoader.cs:91) | |
RimWorld.PlayerKnowledgeDatabase:ReloadAndRebind() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Tutor\PlayerKnowledgeDatabase.cs:46) | |
RimWorld.PlayerKnowledgeDatabase:.cctor() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Tutor\PlayerKnowledgeDatabase.cs:41) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:258) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:157) | |
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32) | |
Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46) | |
Could not resolve cross-reference to Verse.RecipeDef named InstallBionicAnimalStomach | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogError(Object) | |
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46) | |
Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23) | |
Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113) | |
Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288) | |
Verse.XmlLoader:ItemFromXmlFile(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\XmlLoader.cs:91) | |
RimWorld.PlayerKnowledgeDatabase:ReloadAndRebind() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Tutor\PlayerKnowledgeDatabase.cs:46) | |
RimWorld.PlayerKnowledgeDatabase:.cctor() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Tutor\PlayerKnowledgeDatabase.cs:41) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:258) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:157) | |
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32) | |
Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46) | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogError(Object) | |
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46) | |
Verse.XmlLoader:ItemFromXmlFile(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\XmlLoader.cs:75) | |
RimWorld.PlayerKnowledgeDatabase:ReloadAndRebind() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Tutor\PlayerKnowledgeDatabase.cs:46) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:156) | |
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32) | |
Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46) | |
Could not resolve cross-reference to Verse.RecipeDef named InstallBionicEyeAnimal | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogError(Object) | |
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46) | |
Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23) | |
Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113) | |
Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288) | |
Verse.XmlLoader:ItemFromXmlFile(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\XmlLoader.cs:91) | |
RimWorld.PlayerKnowledgeDatabase:ReloadAndRebind() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Tutor\PlayerKnowledgeDatabase.cs:46) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:156) | |
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32) | |
Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46) | |
Could not resolve cross-reference to Verse.RecipeDef named InstallBionicArmAnimal | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogError(Object) | |
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46) | |
Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23) | |
Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113) | |
Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288) | |
Verse.XmlLoader:ItemFromXmlFile(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\XmlLoader.cs:91) | |
RimWorld.PlayerKnowledgeDatabase:ReloadAndRebind() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Tutor\PlayerKnowledgeDatabase.cs:46) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:156) | |
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32) | |
Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46) | |
Could not resolve cross-reference to Verse.RecipeDef named InstallBionicLegAnimal | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogError(Object) | |
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46) | |
Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23) | |
Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113) | |
Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288) | |
Verse.XmlLoader:ItemFromXmlFile(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\XmlLoader.cs:91) | |
RimWorld.PlayerKnowledgeDatabase:ReloadAndRebind() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Tutor\PlayerKnowledgeDatabase.cs:46) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:156) | |
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32) | |
Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46) | |
Could not resolve cross-reference to Verse.RecipeDef named InstallSimpleProstheticArmAnimal | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogError(Object) | |
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46) | |
Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23) | |
Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113) | |
Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288) | |
Verse.XmlLoader:ItemFromXmlFile(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\XmlLoader.cs:91) | |
RimWorld.PlayerKnowledgeDatabase:ReloadAndRebind() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Tutor\PlayerKnowledgeDatabase.cs:46) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:156) | |
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32) | |
Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46) | |
Could not resolve cross-reference to Verse.RecipeDef named InstallSimpleProstheticLegAnimal | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogError(Object) | |
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46) | |
Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23) | |
Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113) | |
Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288) | |
Verse.XmlLoader:ItemFromXmlFile(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\XmlLoader.cs:91) | |
RimWorld.PlayerKnowledgeDatabase:ReloadAndRebind() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Tutor\PlayerKnowledgeDatabase.cs:46) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:156) | |
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32) | |
Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46) | |
Could not resolve cross-reference to Verse.RecipeDef named InstallPegLegAnimal | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogError(Object) | |
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46) | |
Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23) | |
Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113) | |
Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288) | |
Verse.XmlLoader:ItemFromXmlFile(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\XmlLoader.cs:91) | |
RimWorld.PlayerKnowledgeDatabase:ReloadAndRebind() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Tutor\PlayerKnowledgeDatabase.cs:46) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:156) | |
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32) | |
Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46) | |
Could not resolve cross-reference to Verse.RecipeDef named InstallJawAnimalSimple | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogError(Object) | |
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46) | |
Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23) | |
Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113) | |
Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288) | |
Verse.XmlLoader:ItemFromXmlFile(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\XmlLoader.cs:91) | |
RimWorld.PlayerKnowledgeDatabase:ReloadAndRebind() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Tutor\PlayerKnowledgeDatabase.cs:46) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:156) | |
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32) | |
Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46) | |
Could not resolve cross-reference to Verse.RecipeDef named InstallAnimalBrainStimulator | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogError(Object) | |
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46) | |
Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23) | |
Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113) | |
Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288) | |
Verse.XmlLoader:ItemFromXmlFile(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\XmlLoader.cs:91) | |
RimWorld.PlayerKnowledgeDatabase:ReloadAndRebind() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Tutor\PlayerKnowledgeDatabase.cs:46) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:156) | |
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32) | |
Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46) | |
Could not resolve cross-reference to Verse.RecipeDef named InstallJawAnimalBionic | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogError(Object) | |
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46) | |
Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23) | |
Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113) | |
Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288) | |
Verse.XmlLoader:ItemFromXmlFile(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\XmlLoader.cs:91) | |
RimWorld.PlayerKnowledgeDatabase:ReloadAndRebind() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Tutor\PlayerKnowledgeDatabase.cs:46) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:156) | |
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32) | |
Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46) | |
Could not resolve cross-reference to Verse.RecipeDef named InstallBionicAnimalHeart | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogError(Object) | |
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46) | |
Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23) | |
Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113) | |
Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288) | |
Verse.XmlLoader:ItemFromXmlFile(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\XmlLoader.cs:91) | |
RimWorld.PlayerKnowledgeDatabase:ReloadAndRebind() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Tutor\PlayerKnowledgeDatabase.cs:46) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:156) | |
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32) | |
Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46) | |
Could not resolve cross-reference to Verse.RecipeDef named InstallBionicAnimalLung | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogError(Object) | |
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46) | |
Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23) | |
Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113) | |
Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288) | |
Verse.XmlLoader:ItemFromXmlFile(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\XmlLoader.cs:91) | |
RimWorld.PlayerKnowledgeDatabase:ReloadAndRebind() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Tutor\PlayerKnowledgeDatabase.cs:46) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:156) | |
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32) | |
Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46) | |
Could not resolve cross-reference to Verse.RecipeDef named InstallBionicAnimalStomach | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogError(Object) | |
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46) | |
Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23) | |
Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113) | |
Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288) | |
Verse.XmlLoader:ItemFromXmlFile(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\XmlLoader.cs:91) | |
RimWorld.PlayerKnowledgeDatabase:ReloadAndRebind() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Tutor\PlayerKnowledgeDatabase.cs:46) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:156) | |
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32) | |
Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46) | |
Config error in PsychedelicShroom: has a recipeMaker but no costList or costStuffCount. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DefDatabase`1:ErrorCheckAllDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\DefDatabase.cs:134) | |
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) | |
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222) | |
System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115) | |
Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\GenGeneric.cs:39) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:206) | |
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32) | |
Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222) | |
Config error in Trenchworks: Trenchworks is madeFromStuff but has a defined constructEffect (which will always be overridden by stuff's construct animation). | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DefDatabase`1:ErrorCheckAllDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\DefDatabase.cs:134) | |
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) | |
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222) | |
System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115) | |
Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\GenGeneric.cs:39) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:206) | |
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32) | |
Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222) | |
Config error in Apparel_TmpShieldOnRightHand: Apparel_TmpShieldOnRightHand has destroyOnDrop but not menuHidden. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DefDatabase`1:ErrorCheckAllDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\DefDatabase.cs:134) | |
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) | |
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222) | |
System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115) | |
Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\GenGeneric.cs:39) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:206) | |
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32) | |
Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222) | |
Config error in Apparel_TmpShieldOnHeadTool: Apparel_TmpShieldOnHeadTool has destroyOnDrop but not menuHidden. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DefDatabase`1:ErrorCheckAllDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\DefDatabase.cs:134) | |
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) | |
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222) | |
System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115) | |
Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\GenGeneric.cs:39) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:206) | |
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32) | |
Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222) | |
Config error in SecurityBarricade: SecurityBarricade has null thingClass. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DefDatabase`1:ErrorCheckAllDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\DefDatabase.cs:134) | |
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) | |
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222) | |
System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115) | |
Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\GenGeneric.cs:39) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:206) | |
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32) | |
Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222) | |
Config error in Sad background music: defName Sad background music should only contain letters, numbers, underscores, or dashes. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DefDatabase`1:ErrorCheckAllDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\DefDatabase.cs:134) | |
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) | |
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222) | |
System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115) | |
Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\GenGeneric.cs:39) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:206) | |
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32) | |
Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222) | |
Config error in Electro Cabello: defName Electro Cabello should only contain letters, numbers, underscores, or dashes. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DefDatabase`1:ErrorCheckAllDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\DefDatabase.cs:134) | |
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) | |
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222) | |
System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115) | |
Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\GenGeneric.cs:39) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:206) | |
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32) | |
Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222) | |
Config error in Ice Flow: defName Ice Flow should only contain letters, numbers, underscores, or dashes. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DefDatabase`1:ErrorCheckAllDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\DefDatabase.cs:134) | |
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) | |
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222) | |
System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115) | |
Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\GenGeneric.cs:39) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:206) | |
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32) | |
Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222) | |
Config error in Daughter Of The Flame: defName Daughter Of The Flame should only contain letters, numbers, underscores, or dashes. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DefDatabase`1:ErrorCheckAllDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\DefDatabase.cs:134) | |
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) | |
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222) | |
System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115) | |
Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\GenGeneric.cs:39) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:206) | |
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32) | |
Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222) | |
Config error in Don't Look Back: defName Don't Look Back should only contain letters, numbers, underscores, or dashes. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DefDatabase`1:ErrorCheckAllDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\DefDatabase.cs:134) | |
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) | |
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222) | |
System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115) | |
Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\GenGeneric.cs:39) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:206) | |
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32) | |
Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222) | |
Config error in Beneath The Surface: defName Beneath The Surface should only contain letters, numbers, underscores, or dashes. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DefDatabase`1:ErrorCheckAllDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\DefDatabase.cs:134) | |
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) | |
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222) | |
System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115) | |
Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\GenGeneric.cs:39) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:206) | |
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32) | |
Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222) | |
Config error in Halloween Music: defName Halloween Music should only contain letters, numbers, underscores, or dashes. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DefDatabase`1:ErrorCheckAllDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\DefDatabase.cs:134) | |
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) | |
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222) | |
System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115) | |
Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\GenGeneric.cs:39) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:206) | |
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32) | |
Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222) | |
Config error in Creepy Music: defName Creepy Music should only contain letters, numbers, underscores, or dashes. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DefDatabase`1:ErrorCheckAllDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\DefDatabase.cs:134) | |
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) | |
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222) | |
System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115) | |
Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\GenGeneric.cs:39) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:206) | |
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32) | |
Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222) | |
Config error in Pawn_Horse_Call: Sounds with non-on-camera subsounds should use MapOnly context. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DefDatabase`1:ErrorCheckAllDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\DefDatabase.cs:134) | |
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) | |
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222) | |
System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115) | |
Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\GenGeneric.cs:39) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:206) | |
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32) | |
Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222) | |
Config error in Pawn_Horse_Angry: Sounds with non-on-camera subsounds should use MapOnly context. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DefDatabase`1:ErrorCheckAllDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\DefDatabase.cs:134) | |
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) | |
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222) | |
System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115) | |
Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\GenGeneric.cs:39) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:206) | |
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32) | |
Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222) | |
Config error in Pawn_Horse_Death: Sounds with non-on-camera subsounds should use MapOnly context. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DefDatabase`1:ErrorCheckAllDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\DefDatabase.cs:134) | |
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) | |
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222) | |
System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115) | |
Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\GenGeneric.cs:39) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:206) | |
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32) | |
Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222) | |
Config error in Pawn_Horse_Wounded: Sounds with non-on-camera subsounds should use MapOnly context. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DefDatabase`1:ErrorCheckAllDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\DefDatabase.cs:134) | |
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) | |
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222) | |
System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115) | |
Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\GenGeneric.cs:39) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:206) | |
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32) | |
Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222) | |
Config error in Soviet_Radio1: PrioritizeNewest is not supported with sustainers. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DefDatabase`1:ErrorCheckAllDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\DefDatabase.cs:134) | |
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) | |
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222) | |
System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115) | |
Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\GenGeneric.cs:39) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:206) | |
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32) | |
Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222) | |
Config error in Soviet_Radio2: PrioritizeNewest is not supported with sustainers. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DefDatabase`1:ErrorCheckAllDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\DefDatabase.cs:134) | |
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) | |
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222) | |
System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115) | |
Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\GenGeneric.cs:39) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:206) | |
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32) | |
Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222) | |
Config error in Soviet_Radio3: PrioritizeNewest is not supported with sustainers. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DefDatabase`1:ErrorCheckAllDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\DefDatabase.cs:134) | |
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) | |
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222) | |
System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115) | |
Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\GenGeneric.cs:39) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:206) | |
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32) | |
Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222) | |
Config error in Soviet_Radio4: PrioritizeNewest is not supported with sustainers. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DefDatabase`1:ErrorCheckAllDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\DefDatabase.cs:134) | |
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) | |
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222) | |
System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115) | |
Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\GenGeneric.cs:39) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:206) | |
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32) | |
Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222) | |
Config error in PsychedelicShroom: has a recipeMaker but no costList or costStuffCount. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DefDatabase`1:ErrorCheckAllDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\DefDatabase.cs:134) | |
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) | |
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222) | |
System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115) | |
Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\GenGeneric.cs:39) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:206) | |
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32) | |
Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222) | |
Config error in Trenchworks: Trenchworks is madeFromStuff but has a defined constructEffect (which will always be overridden by stuff's construct animation). | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DefDatabase`1:ErrorCheckAllDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\DefDatabase.cs:134) | |
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) | |
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222) | |
System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115) | |
Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\GenGeneric.cs:39) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:206) | |
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32) | |
Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222) | |
Config error in Apparel_TmpShieldOnRightHand: Apparel_TmpShieldOnRightHand has destroyOnDrop but not menuHidden. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DefDatabase`1:ErrorCheckAllDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\DefDatabase.cs:134) | |
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) | |
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222) | |
System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115) | |
Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\GenGeneric.cs:39) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:206) | |
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32) | |
Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222) | |
Config error in Apparel_TmpShieldOnHeadTool: Apparel_TmpShieldOnHeadTool has destroyOnDrop but not menuHidden. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DefDatabase`1:ErrorCheckAllDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\DefDatabase.cs:134) | |
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) | |
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222) | |
System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115) | |
Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\GenGeneric.cs:39) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:206) | |
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32) | |
Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222) | |
Config error in SecurityBarricade: SecurityBarricade has null thingClass. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DefDatabase`1:ErrorCheckAllDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\DefDatabase.cs:134) | |
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) | |
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222) | |
System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115) | |
Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\GenGeneric.cs:39) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:206) | |
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32) | |
Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222) | |
Config error in Trenchworks_Frame: Trenchworks_Frame is madeFromStuff but has a defined constructEffect (which will always be overridden by stuff's construct animation). | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DefDatabase`1:ErrorCheckAllDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\DefDatabase.cs:134) | |
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) | |
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222) | |
System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115) | |
Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\GenGeneric.cs:39) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:206) | |
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32) | |
Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222) | |
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogError(Object) | |
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46) | |
Verse.XmlLoader:ItemFromXmlFile(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\XmlLoader.cs:75) | |
Verse.KeyPrefs:Init() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\KeyBindings\KeyPrefs.cs:32) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:216) | |
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32) | |
Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46) | |
Could not resolve cross-reference to Verse.RecipeDef named InstallBionicEyeAnimal | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogError(Object) | |
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46) | |
Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23) | |
Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113) | |
Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288) | |
Verse.XmlLoader:ItemFromXmlFile(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\XmlLoader.cs:91) | |
Verse.KeyPrefs:Init() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\KeyBindings\KeyPrefs.cs:32) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:216) | |
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32) | |
Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46) | |
Could not resolve cross-reference to Verse.RecipeDef named InstallBionicArmAnimal | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogError(Object) | |
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46) | |
Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23) | |
Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113) | |
Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288) | |
Verse.XmlLoader:ItemFromXmlFile(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\XmlLoader.cs:91) | |
Verse.KeyPrefs:Init() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\KeyBindings\KeyPrefs.cs:32) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:216) | |
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32) | |
Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46) | |
Could not resolve cross-reference to Verse.RecipeDef named InstallBionicLegAnimal | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogError(Object) | |
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46) | |
Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23) | |
Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113) | |
Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288) | |
Verse.XmlLoader:ItemFromXmlFile(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\XmlLoader.cs:91) | |
Verse.KeyPrefs:Init() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\KeyBindings\KeyPrefs.cs:32) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:216) | |
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32) | |
Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46) | |
Could not resolve cross-reference to Verse.RecipeDef named InstallSimpleProstheticArmAnimal | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogError(Object) | |
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46) | |
Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23) | |
Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113) | |
Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288) | |
Verse.XmlLoader:ItemFromXmlFile(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\XmlLoader.cs:91) | |
Verse.KeyPrefs:Init() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\KeyBindings\KeyPrefs.cs:32) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:216) | |
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32) | |
Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46) | |
Could not resolve cross-reference to Verse.RecipeDef named InstallSimpleProstheticLegAnimal | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogError(Object) | |
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46) | |
Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23) | |
Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113) | |
Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288) | |
Verse.XmlLoader:ItemFromXmlFile(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\XmlLoader.cs:91) | |
Verse.KeyPrefs:Init() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\KeyBindings\KeyPrefs.cs:32) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:216) | |
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32) | |
Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46) | |
Could not resolve cross-reference to Verse.RecipeDef named InstallPegLegAnimal | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogError(Object) | |
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46) | |
Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23) | |
Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113) | |
Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288) | |
Verse.XmlLoader:ItemFromXmlFile(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\XmlLoader.cs:91) | |
Verse.KeyPrefs:Init() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\KeyBindings\KeyPrefs.cs:32) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:216) | |
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32) | |
Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46) | |
Could not resolve cross-reference to Verse.RecipeDef named InstallJawAnimalSimple | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogError(Object) | |
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46) | |
Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23) | |
Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113) | |
Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288) | |
Verse.XmlLoader:ItemFromXmlFile(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\XmlLoader.cs:91) | |
Verse.KeyPrefs:Init() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\KeyBindings\KeyPrefs.cs:32) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:216) | |
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32) | |
Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46) | |
Could not resolve cross-reference to Verse.RecipeDef named InstallAnimalBrainStimulator | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogError(Object) | |
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46) | |
Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23) | |
Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113) | |
Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288) | |
Verse.XmlLoader:ItemFromXmlFile(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\XmlLoader.cs:91) | |
Verse.KeyPrefs:Init() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\KeyBindings\KeyPrefs.cs:32) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:216) | |
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32) | |
Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46) | |
Could not resolve cross-reference to Verse.RecipeDef named InstallJawAnimalBionic | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogError(Object) | |
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46) | |
Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23) | |
Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113) | |
Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288) | |
Verse.XmlLoader:ItemFromXmlFile(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\XmlLoader.cs:91) | |
Verse.KeyPrefs:Init() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\KeyBindings\KeyPrefs.cs:32) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:216) | |
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32) | |
Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46) | |
Could not resolve cross-reference to Verse.RecipeDef named InstallBionicAnimalHeart | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogError(Object) | |
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46) | |
Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23) | |
Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113) | |
Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288) | |
Verse.XmlLoader:ItemFromXmlFile(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\XmlLoader.cs:91) | |
Verse.KeyPrefs:Init() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\KeyBindings\KeyPrefs.cs:32) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:216) | |
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32) | |
Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46) | |
Could not resolve cross-reference to Verse.RecipeDef named InstallBionicAnimalLung | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogError(Object) | |
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46) | |
Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23) | |
Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113) | |
Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288) | |
Verse.XmlLoader:ItemFromXmlFile(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\XmlLoader.cs:91) | |
Verse.KeyPrefs:Init() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\KeyBindings\KeyPrefs.cs:32) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:216) | |
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32) | |
Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46) | |
Could not resolve cross-reference to Verse.RecipeDef named InstallBionicAnimalStomach | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogError(Object) | |
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46) | |
Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23) | |
Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113) | |
Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288) | |
Verse.XmlLoader:ItemFromXmlFile(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\XmlLoader.cs:91) | |
Verse.KeyPrefs:Init() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\KeyBindings\KeyPrefs.cs:32) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:216) | |
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32) | |
Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46) | |
--- Thread 2 --- | |
103798ms LoadAllPlayData | |
- 47054ms Load all active mods. | |
- - 7770ms Loading [Core|Core] | |
- - - 7767ms Loading all defs | |
- - 85ms Loading [818773962|HugsLib] | |
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- - 319ms Loading [821655202|Misc. MapGen FactionBase] | |
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- - 30ms Loading [818430189|More Obvious Plague] | |
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- - 381ms Loading [818322128|Facial Stuff 0.16.1.0] | |
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- - 1516ms Loading [725657237|Glitter Tech (No Surgery)] | |
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- - 797ms Loading [771341092|Astra Militarum Imperial Guard Core Mod v1.42] | |
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- - 557ms Loading [747647690|[A16] Talons Faction 1.6 New pawns and races] | |
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- - 194ms Loading [779665809|Astra Militarum Imperial Guard Turret Addon Mod v1.21] | |
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- - 470ms Loading [790224614|Imperial Guard Additional Factions Mod v1.42] | |
- - - 470ms Loading all defs | |
- - 426ms Loading [836308268|Dubs Bad Hygiene] | |
- - - 377ms Loading all defs | |
- - 404ms Loading [777197241|Call of Cthulhu - Industrial Age Objects A16] | |
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- - 1366ms Loading [765890823|Call of Cthulhu - Cosmic Horrors A16] | |
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- - 470ms Loading [770220326|Call of Cthulhu - Factions - Items Only V1.7 A16] | |
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- - 264ms Loading [846418230|[TFB] Animal Kigurumi Party] | |
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- - 152ms Loading [846378171|Caridion Arsenal A16] | |
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- - 1603ms Loading [815039373|Call of Cthulhu - Cults A16] | |
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- - 116ms Loading [793978416|L-Music] | |
- - - 88ms Loading all defs | |
- - 29ms Loading [845366346|TanksAndMore] | |
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- - 1714ms Loading [730899625|RT's Weapon Pack] | |
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- - 102ms Loading [728314182|RT Fuse] | |
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- - 59ms Loading [848365865|Ugh You Got Me] | |
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- - 30ms Loading [850067999|Hardcore Armors - Hellfire Edition] | |
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- - 314ms Loading [849231601|Rimsenal - Enhanced Vanilla Pack] | |
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- - 1281ms Loading [730433288|20th Century Weapons Mod (20CWМ)] | |
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- - 325ms Loading [848321091|Nanotrasen's Armory - Serious Version] | |
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- - 54ms Loading [848392054|Please Haul Perishables] | |
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- - 391ms Loading [843545877|Beautiful Weapons] | |
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- - 69ms Loading [856404442|Don't stop the music] | |
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- - 605ms Loading [758810805|FishIndustry] | |
- - - 541ms Loading all defs | |
- - 244ms Loading [864412707|Ancient Asian Weapons] | |
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- - 35ms Loading [872197723|Non-Deadly Smokeleaf] | |
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- - 30ms Loading [873379552|Simply Craftable Prosthetics] | |
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- - 718ms Loading [775703802|Infinity Rim: Ariadna] | |
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- - 61ms Loading [872473981|Sometimes Raids Go Wrong] | |
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- - 60ms Loading [873557987|Randy Fix] | |
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- - 148ms Loading [833388914|Rim Disorders] | |
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- - 220ms Loading [796643425|Rumours And Deception] | |
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- - 26ms Loading [797360572|Grenade Fix: Rearmed] | |
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- 316ms Load language metadata. | |
- 3344ms Loading language data: English | |
- 207ms Copy all Defs from mods to global databases. | |
- 980ms Resolve cross-references between non-implied Defs. | |
- 65ms Rebind defs (early). | |
- 89ms Generate implied Defs (pre-resolve). | |
- 148ms Resolve cross-references between Defs made by the implied defs. | |
- 54ms Rebind DefOfs (final). | |
- 861ms Other def binding, resetting and global operations. | |
- 49664ms Resolve references. | |
- 3ms Generate implied Defs (post-resolve). | |
- 665ms Error check all defs. | |
- 232ms Load keyboard preferences. | |
- 108ms Short hash giving. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:73) | |
Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
57ms Loading assets of type UnityEngine.Texture2D for mod 872586559 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
66ms Loading assets of type UnityEngine.Texture2D for mod 753498552 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
61ms Loading assets of type UnityEngine.Texture2D for mod 835151481 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
290ms Loading assets of type UnityEngine.Texture2D for mod 755226916 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
17ms Loading assets of type UnityEngine.Texture2D for mod 837412700 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
14ms Loading assets of type UnityEngine.Texture2D for mod 704181221 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
334ms Loading assets of type UnityEngine.Texture2D for mod 724602224 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
601ms Loading assets of type UnityEngine.Texture2D for mod 704182588 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
49ms Loading assets of type UnityEngine.Texture2D for mod 851464662 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
0ms Loading assets of type UnityEngine.AudioClip for mod 767300413 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:116) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
784ms Loading assets of type UnityEngine.Texture2D for mod 767300413 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
45ms Loading assets of type UnityEngine.Texture2D for mod 847392136 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
46ms Loading assets of type UnityEngine.AudioClip for mod 839276150 | |
- 30ms Loading file Horse/horse_scream | |
- 5ms Loading file Horse/horse_snort | |
- 9ms Loading file Horse/horse_whinny | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:116) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
933ms Loading assets of type UnityEngine.Texture2D for mod 839276150 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
275ms Loading assets of type UnityEngine.AudioClip for mod 838842766 | |
- 46ms Loading file Gorilla/Pawn_Gorilla_Angry | |
- 10ms Loading file Gorilla/Pawn_Gorilla_Call | |
- 10ms Loading file Gorilla/Pawn_Gorilla_Wounded | |
- 12ms Loading file Leopard/Pawn_Leopard_Angry | |
- 12ms Loading file Leopard/Pawn_Leopard_Call | |
- 13ms Loading file Leopard/Pawn_Leopard_Death | |
- 10ms Loading file Leopard/Pawn_Leopard_Wounded | |
- 50ms Loading file Lion/Pawn_Lion_Angry | |
- 13ms Loading file Lion/Pawn_Lion_Call | |
- 13ms Loading file Lion/Pawn_Lion_Death | |
- 12ms Loading file Lion/Pawn_Lion_Wounded | |
- 9ms Loading file Tiger/Pawn_Tiger_Angry | |
- 32ms Loading file Tiger/Pawn_Tiger_Call | |
- 12ms Loading file Tiger/Pawn_Tiger_Death | |
- 9ms Loading file Tiger/Pawn_Tiger_Wounded | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:116) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
2051ms Loading assets of type UnityEngine.Texture2D for mod 838842766 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
166ms Loading assets of type UnityEngine.Texture2D for mod 812827396 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
1002ms Loading assets of type UnityEngine.Texture2D for mod 824132570 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
95ms Loading assets of type UnityEngine.Texture2D for mod 847342844 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
38ms Loading assets of type UnityEngine.Texture2D for mod 821473368 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
43ms Loading assets of type UnityEngine.Texture2D for mod 760708576 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
66ms Loading assets of type UnityEngine.Texture2D for mod 761219125 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
249ms Loading assets of type UnityEngine.Texture2D for mod 727537344 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
31ms Loading assets of type UnityEngine.Texture2D for mod 735241569 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
1012ms Loading assets of type UnityEngine.AudioClip for mod 725130005 | |
- 139ms Loading file Alive | |
- 97ms Loading file Codered | |
- 55ms Loading file Faraway | |
- 76ms Loading file Longwayhome | |
- 56ms Loading file Lovelyday | |
- 87ms Loading file Neverforgotten | |
- 96ms Loading file Onecandreamtofly | |
- 61ms Loading file Rimraid | |
- 48ms Loading file Rise | |
- 50ms Loading file Spacekattommy | |
- 70ms Loading file Staystrong | |
- 71ms Loading file Toughlife | |
- 97ms Loading file Trustme | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:116) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
66ms Loading assets of type UnityEngine.Texture2D for mod 816890988 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
467ms Loading assets of type UnityEngine.Texture2D for mod 775184481 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
17ms Loading assets of type UnityEngine.Texture2D for mod 783259740 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
12ms Loading assets of type UnityEngine.Texture2D for mod 730576364 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
423ms Loading assets of type UnityEngine.Texture2D for mod 730528968 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
195ms Loading assets of type UnityEngine.Texture2D for mod 778449215 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
66ms Loading assets of type UnityEngine.Texture2D for mod 740002420 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
9268ms Loading assets of type UnityEngine.Texture2D for mod 818322128 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
260ms Loading assets of type UnityEngine.Texture2D for mod 788610933 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
1500ms Loading assets of type UnityEngine.Texture2D for mod 769201959 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
133ms Loading assets of type UnityEngine.Texture2D for mod 760088748 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
1188ms Loading assets of type UnityEngine.Texture2D for mod 739089840 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
1981ms Loading assets of type UnityEngine.Texture2D for mod 745193823 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
2820ms Loading assets of type UnityEngine.Texture2D for mod 822470192 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
203ms Loading assets of type UnityEngine.AudioClip for mod 725657237 | |
- 16ms Loading file Ambience/MatterFab | |
- 17ms Loading file Ambience/PlasmaTurbine | |
- 18ms Loading file Ambience/XITurbine | |
- 3ms Loading file Pawn/Vehicle/EngineRev | |
- 18ms Loading file Pawn/Vehicle/VehicleDeath | |
- 4ms Loading file Weapons/APBProj | |
- 4ms Loading file Weapons/APBRifle | |
- 39ms Loading file Weapons/Cannon | |
- 27ms Loading file Weapons/EM | |
- 15ms Loading file Weapons/EM_small | |
- 13ms Loading file Weapons/Missile1 | |
- 16ms Loading file Weapons/Missile2 | |
- 4ms Loading file Weapons/OCDRifle | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:116) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
935ms Loading assets of type UnityEngine.Texture2D for mod 725657237 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
5ms Loading assets of type UnityEngine.AudioClip for mod 732569232 | |
- 5ms Loading file Video_Game_Splash-Ploor-699235037 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:116) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
11832ms Loading assets of type UnityEngine.Texture2D for mod 732569232 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
503ms Loading assets of type UnityEngine.AudioClip for mod 725947920 | |
- 28ms Loading file Things/Beowulf | |
- 14ms Loading file Things/Caracal | |
- 46ms Loading file Things/CP | |
- 12ms Loading file Things/CPR | |
- 12ms Loading file Things/CR | |
- 12ms Loading file Things/Fafnir | |
- 9ms Loading file Things/Gdgrenade | |
- 12ms Loading file Things/GRC | |
- 12ms Loading file Things/Grendel | |
- 36ms Loading file Things/GRM | |
- 13ms Loading file Things/GRS | |
- 12ms Loading file Things/Harrower | |
- 12ms Loading file Things/HC | |
- 8ms Loading file Things/ImpactB | |
- 22ms Loading file Things/ImpactL | |
- 13ms Loading file Things/ImpactM | |
- 22ms Loading file Things/IRAD | |
- 11ms Loading file Things/IRGD | |
- 49ms Loading file Things/IRTE | |
- 13ms Loading file Things/IRYP | |
- 12ms Loading file Things/JI | |
- 12ms Loading file Things/Lynx | |
- 8ms Loading file Things/Microwave | |
- 13ms Loading file Things/Muspell | |
- 19ms Loading file Things/OpticBurst | |
- 10ms Loading file Things/Plasma | |
- 10ms Loading file Things/PlasmaEXP | |
- 11ms Loading file Things/Shard | |
- 11ms Loading file Things/Spike | |
- 12ms Loading file Things/Swarm | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:116) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
2865ms Loading assets of type UnityEngine.Texture2D for mod 725947920 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
59ms Loading assets of type UnityEngine.AudioClip for mod 771341092 | |
- 5ms Loading file IGCore/Explosions/LRG_Explosion | |
- 4ms Loading file IGCore/Explosions/MED_Explosion | |
- 4ms Loading file IGCore/Explosions/PLS_Explosion | |
- 3ms Loading file IGCore/Explosions/SML_Explosion | |
- 3ms Loading file IGCore/Misc/ElectricShock | |
- 4ms Loading file IGCore/Misc/InteractIGRWeapons | |
- 3ms Loading file IGCore/Weapons/BoltGun | |
- 5ms Loading file IGCore/Weapons/BoltGunOLD | |
- 3ms Loading file IGCore/Weapons/IGGrenadeLaunch | |
- 3ms Loading file IGCore/Weapons/IGRktLaunchSciFi | |
- 3ms Loading file IGCore/Weapons/LasGun | |
- 3ms Loading file IGCore/Weapons/PlasmaGun | |
- 3ms Loading file IGCore/Weapons/SniperGun | |
- 3ms Loading file IGCore/Weapons/Webber | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:116) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
2273ms Loading assets of type UnityEngine.Texture2D for mod 771341092 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
37ms Loading assets of type UnityEngine.AudioClip for mod 726855894 | |
- 5ms Loading file Weapons/88mod4 | |
- 5ms Loading file Weapons/M240 | |
- 4ms Loading file Weapons/M37A2 | |
- 3ms Loading file Weapons/M41A | |
- 3ms Loading file Weapons/M42A | |
- 3ms Loading file Weapons/M4A3 | |
- 3ms Loading file Weapons/M4A4 | |
- 3ms Loading file Weapons/M5 | |
- 3ms Loading file Weapons/M56 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:116) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
1114ms Loading assets of type UnityEngine.Texture2D for mod 726855894 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
49ms Loading assets of type UnityEngine.Texture2D for mod 747647690 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
560ms Loading assets of type UnityEngine.AudioClip for mod 808149207 | |
- 14ms Loading file Things/DP27_Fire | |
- 12ms Loading file Things/DShK_Fire | |
- 10ms Loading file Things/Maxim_Fire | |
- 29ms Loading file Things/Mosin_Fire | |
- 11ms Loading file Things/NagantPistol_Fire | |
- 10ms Loading file Things/PPSh_Fire | |
- 130ms Loading file Things/Soviet_Radio11 | |
- 57ms Loading file Things/Soviet_Radio22 | |
- 54ms Loading file Things/Soviet_Radio33 | |
- 59ms Loading file Things/Soviet_Radio44 | |
- 46ms Loading file Things/Soviet_Radio55 | |
- 14ms Loading file Things/Soviet_RadioPowerup | |
- 27ms Loading file Things/SVT_Fire | |
- 11ms Loading file Things/Tank_Explosion | |
- 10ms Loading file Things/Tank_Fire | |
- 10ms Loading file Things/Tank_Injured | |
- 34ms Loading file Things/Tank_Moving | |
- 11ms Loading file Things/Zis_Fire | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:116) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
1449ms Loading assets of type UnityEngine.Texture2D for mod 808149207 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
135ms Loading assets of type UnityEngine.AudioClip for mod 793443438 | |
- 11ms Loading file Things/FG42_Fire | |
- 32ms Loading file Things/Flak_Fire | |
- 11ms Loading file Things/Gewehr_Fire | |
- 10ms Loading file Things/Mauser_Fire | |
- 26ms Loading file Things/MG34_Fire | |
- 9ms Loading file Things/MG42_Fire | |
- 9ms Loading file Things/MP_Fire | |
- 11ms Loading file Things/Pak_Fire | |
- 10ms Loading file Things/Panzerfaust_Fire | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:116) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
583ms Loading assets of type UnityEngine.Texture2D for mod 793443438 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
49ms Loading assets of type UnityEngine.Texture2D for mod 760089174 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
911ms Loading assets of type UnityEngine.Texture2D for mod 725949967 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
132ms Loading assets of type UnityEngine.AudioClip for mod 736207111 | |
- 14ms Loading file Things/Crucifier | |
- 14ms Loading file Things/Deathdealer | |
- 12ms Loading file Things/Gnasher | |
- 10ms Loading file Things/MADness | |
- 10ms Loading file Things/Napalm | |
- 13ms Loading file Things/ScatterStick | |
- 13ms Loading file Things/Scorcher | |
- 13ms Loading file Things/Scraptooth | |
- 15ms Loading file Things/Siren | |
- 14ms Loading file Things/Thrasher | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:116) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
1402ms Loading assets of type UnityEngine.Texture2D for mod 736207111 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
31ms Loading assets of type UnityEngine.AudioClip for mod 736139206 | |
- 14ms Loading file Things/Blixt | |
- 15ms Loading file Things/Orkan | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:116) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
245ms Loading assets of type UnityEngine.Texture2D for mod 736139206 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
344ms Loading assets of type UnityEngine.AudioClip for mod 736172213 | |
- 14ms Loading file Things/Beep | |
- 28ms Loading file Things/BionAngry | |
- 10ms Loading file Things/BionCall | |
- 9ms Loading file Things/BionDeath | |
- 8ms Loading file Things/BionHitBuilding | |
- 5ms Loading file Things/BionHitPawn | |
- 8ms Loading file Things/BionMiss | |
- 9ms Loading file Things/BionWound | |
- 28ms Loading file Things/CP | |
- 12ms Loading file Things/CPR | |
- 12ms Loading file Things/CR | |
- 12ms Loading file Things/HC | |
- 8ms Loading file Things/Ionic | |
- 9ms Loading file Things/IonicBlast | |
- 11ms Loading file Things/IRAD | |
- 12ms Loading file Things/MechAngry | |
- 11ms Loading file Things/MechCall | |
- 8ms Loading file Things/MechDeath | |
- 8ms Loading file Things/MechHitBuilding | |
- 8ms Loading file Things/MechHitPawn | |
- 31ms Loading file Things/MechMiss | |
- 13ms Loading file Things/MechRocket | |
- 24ms Loading file Things/MechWound | |
- 9ms Loading file Things/OpticBurst | |
- 9ms Loading file Things/Plasma | |
- 11ms Loading file Things/PlasmaEXP | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:116) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
1415ms Loading assets of type UnityEngine.Texture2D for mod 736172213 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
24ms Loading assets of type UnityEngine.AudioClip for mod 726859932 | |
- 23ms Loading file Weapons/UA571C | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:116) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
42ms Loading assets of type UnityEngine.Texture2D for mod 726859932 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
14ms Loading assets of type UnityEngine.AudioClip for mod 779665809 | |
- 3ms Loading file IGTurrets/FiringSound/HeavyBolter | |
- 4ms Loading file IGTurrets/FiringSound/LasCannon | |
- 3ms Loading file IGTurrets/FiringSound/ThudGun | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:116) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
397ms Loading assets of type UnityEngine.Texture2D for mod 779665809 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
0ms Loading assets of type UnityEngine.AudioClip for mod 790224614 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:116) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
684ms Loading assets of type UnityEngine.Texture2D for mod 790224614 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
91ms Loading assets of type UnityEngine.AudioClip for mod 836308268 | |
- 37ms Loading file hums/shower | |
- 21ms Loading file misc/defecate | |
- 9ms Loading file misc/sewage | |
- 9ms Loading file misc/sewageLoop | |
- 12ms Loading file misc/vacuumtoilet | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:116) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
850ms Loading assets of type UnityEngine.Texture2D for mod 836308268 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
247ms Loading assets of type UnityEngine.AudioClip for mod 777197241 | |
- 25ms Loading file Gramophone/AintMisbehavin | |
- 33ms Loading file Gramophone/Charleston | |
- 15ms Loading file Gramophone/Gramophone_Windup | |
- 40ms Loading file Gramophone/InTheMood | |
- 33ms Loading file Gramophone/ItDontMeanAThing | |
- 45ms Loading file Gramophone/KingPorterStomp | |
- 14ms Loading file Radio/RadioSeeking | |
- 17ms Loading file Refrigerator/RefrigeratorAmbience | |
- 20ms Loading file Typewriter/ManualTyping | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:116) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
587ms Loading assets of type UnityEngine.Texture2D for mod 777197241 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
400ms Loading assets of type UnityEngine.AudioClip for mod 765890823 | |
- 12ms Loading file CosmicHorrors/Chthonian_Call | |
- 16ms Loading file CosmicHorrors/Chthonian_Death | |
- 11ms Loading file CosmicHorrors/Chthonian_Moving | |
- 72ms Loading file CosmicHorrors/Chthonian_Pit | |
- 15ms Loading file CosmicHorrors/Chthonian_Scream | |
- 13ms Loading file CosmicHorrors/Chthonian_Wounded | |
- 18ms Loading file CosmicHorrors/Cthulhid_Call | |
- 11ms Loading file CosmicHorrors/DarkYoung_Call | |
- 11ms Loading file CosmicHorrors/DarkYoung_Call2 | |
- 40ms Loading file CosmicHorrors/DarkYoung_Death | |
- 10ms Loading file CosmicHorrors/DarkYoung_Wounded | |
- 13ms Loading file CosmicHorrors/DeepOne_Call | |
- 9ms Loading file CosmicHorrors/DeepOne_Death | |
- 10ms Loading file CosmicHorrors/DeepOne_Wounded | |
- 11ms Loading file CosmicHorrors/MiGo_Call | |
- 10ms Loading file CosmicHorrors/MiGo_Death | |
- 9ms Loading file CosmicHorrors/MiGo_Wounded | |
- 10ms Loading file CosmicHorrors/Shoggoth_Call-old1 | |
- 10ms Loading file CosmicHorrors/Shoggoth_Call | |
- 11ms Loading file CosmicHorrors/Shoggoth_Death | |
- 9ms Loading file CosmicHorrors/Shoggoth_Wounded | |
- 13ms Loading file CosmicHorrors/StarVampire_Call | |
- 13ms Loading file CosmicHorrors/StarVampire_Death | |
- 15ms Loading file CosmicHorrors/StarVampire_Warning | |
- 13ms Loading file CosmicHorrors/StarVampire_Wounded | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:116) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
742ms Loading assets of type UnityEngine.Texture2D for mod 765890823 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
83ms Loading assets of type UnityEngine.AudioClip for mod 770220326 | |
- 33ms Loading file Flare1 | |
- 14ms Loading file Harpoon1 | |
- 13ms Loading file Revolver1 | |
- 20ms Loading file Revolver2 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:116) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
2928ms Loading assets of type UnityEngine.Texture2D for mod 770220326 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
23ms Loading assets of type UnityEngine.Texture2D for mod 824131713 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
13ms Loading assets of type UnityEngine.Texture2D for mod 823583055 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
1649ms Loading assets of type UnityEngine.Texture2D for mod 827346960 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
60ms Loading assets of type UnityEngine.AudioClip for mod 827966051 | |
- 24ms Loading file Things/FremenCarbine_Fire | |
- 11ms Loading file Things/FremenRifle_Fire | |
- 12ms Loading file Things/FremenWeirding_Fire - Copy | |
- 10ms Loading file Things/FremenWeirding_Fire | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:116) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
1547ms Loading assets of type UnityEngine.Texture2D for mod 827966051 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
130ms Loading assets of type UnityEngine.Texture2D for mod 825450669 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
211ms Loading assets of type UnityEngine.Texture2D for mod 826153738 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
21ms Loading assets of type UnityEngine.Texture2D for mod 828835343 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
27ms Loading assets of type UnityEngine.Texture2D for mod 832990295 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
186ms Loading assets of type UnityEngine.Texture2D for mod 834823750 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
10ms Loading assets of type UnityEngine.Texture2D for mod 835555932 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
13ms Loading assets of type UnityEngine.Texture2D for mod 835607250 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
288ms Loading assets of type UnityEngine.AudioClip for mod 835928669 | |
- 14ms Loading file HeavyArms/ArcherHR | |
- 14ms Loading file HeavyArms/MagLauncher | |
- 12ms Loading file HeavyArms/Sidewinder | |
- 14ms Loading file HeavyArms/TFChargeRifle | |
- 14ms Loading file SmallArms/Alternator | |
- 14ms Loading file SmallArms/B3Wingman | |
- 14ms Loading file SmallArms/CARSMG | |
- 14ms Loading file SmallArms/EVA8Shotgun | |
- 14ms Loading file SmallArms/G2A4 | |
- 13ms Loading file SmallArms/HemlokBFR | |
- 15ms Loading file SmallArms/KaberAP | |
- 15ms Loading file SmallArms/LongBowDMR | |
- 12ms Loading file SmallArms/P2011 | |
- 14ms Loading file SmallArms/R101C | |
- 15ms Loading file SmallArms/R97 | |
- 14ms Loading file SmallArms/RE45Auto | |
- 13ms Loading file SmallArms/SmartMk5 | |
- 13ms Loading file SmallArms/SpitfireLMG | |
- 14ms Loading file SmallArms/V47Flatline | |
- 14ms Loading file SmallArms/Volt | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:116) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
191ms Loading assets of type UnityEngine.Texture2D for mod 835928669 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
71ms Loading assets of type UnityEngine.AudioClip for mod 837094164 | |
- 3ms Loading file Weapon/m23katana_fire | |
- 3ms Loading file Weapon/m300claymore_fire | |
- 3ms Loading file Weapon/m3predator_fire | |
- 3ms Loading file Weapon/m4shuriken_fire | |
- 3ms Loading file Weapon/m5phalanx_fire | |
- 3ms Loading file Weapon/m76revenant_fire | |
- 3ms Loading file Weapon/m8avenger_fire | |
- 29ms Loading file Weapon/m92mantis_fire | |
- 4ms Loading file Weapon/m96mattock_fire | |
- 3ms Loading file Weapon/m98widow_fire | |
- 3ms Loading file Weapon/m9tempest_fire | |
- 5ms Loading file Weapon/n7hurricane_fire | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:116) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
310ms Loading assets of type UnityEngine.Texture2D for mod 837094164 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
107ms Loading assets of type UnityEngine.Texture2D for mod 837279896 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
5ms Loading assets of type UnityEngine.AudioClip for mod 836962620 | |
- 4ms Loading file SniperTurret/50Cal | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:116) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
25ms Loading assets of type UnityEngine.Texture2D for mod 836962620 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
15ms Loading assets of type UnityEngine.Texture2D for mod 839031861 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
138ms Loading assets of type UnityEngine.Texture2D for mod 838853214 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
16ms Loading assets of type UnityEngine.Texture2D for mod 727309536 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
1059ms Loading assets of type UnityEngine.Texture2D for mod 784370602 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
121ms Loading assets of type UnityEngine.Texture2D for mod 766959460 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
111ms Loading assets of type UnityEngine.Texture2D for mod 828705258 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
0ms Loading assets of type UnityEngine.AudioClip for mod 839818534 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:116) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
60ms Loading assets of type UnityEngine.Texture2D for mod 839818534 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
12ms Loading assets of type UnityEngine.AudioClip for mod 845767927 | |
- 11ms Loading file Laser/LaserRifleShot | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:116) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
15ms Loading assets of type UnityEngine.Texture2D for mod 845767927 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
1917ms Loading assets of type UnityEngine.Texture2D for mod 846418230 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
105ms Loading assets of type UnityEngine.Texture2D for mod 846378171 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
76ms Loading assets of type UnityEngine.AudioClip for mod 815039373 | |
- 22ms Loading file Byakhee/ByakheeLanding | |
- 16ms Loading file Byakhee/ByakheeTakeOff | |
- 15ms Loading file Voices/PencilWriting | |
- 18ms Loading file Voices/SacrificeWhispers | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:116) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
2243ms Loading assets of type UnityEngine.Texture2D for mod 815039373 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
742ms Loading assets of type UnityEngine.AudioClip for mod 793978416 | |
- 65ms Loading file Anikdote | |
- 68ms Loading file Beneath The Surface | |
- 75ms Loading file Carefree | |
- 58ms Loading file Creepy Music | |
- 40ms Loading file Daughter Of The Flame | |
- 78ms Loading file Don't Look Back | |
- 59ms Loading file Electro Cabello | |
- 57ms Loading file Halloween Music | |
- 71ms Loading file Ice Flow | |
- 40ms Loading file Mellow | |
- 61ms Loading file Sad background music | |
- 63ms Loading file Warriyo | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:116) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
314ms Loading assets of type UnityEngine.Texture2D for mod 845366346 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
511ms Loading assets of type UnityEngine.AudioClip for mod 730899625 | |
- 10ms Loading file AACHoneyBadger/AAC Honey Badger | |
- 11ms Loading file AK-47/AK-47 | |
- 12ms Loading file AK12/AK12 | |
- 12ms Loading file AUG/AUG | |
- 13ms Loading file AWM/AWM | |
- 15ms Loading file Barrett/Barret | |
- 13ms Loading file DesertEagle/DesertEagle | |
- 13ms Loading file DP-12/DP-12 | |
- 10ms Loading file Dragunov/Dragunov | |
- 13ms Loading file Famas/Famas | |
- 13ms Loading file FiveSeven/FiveSeven | |
- 43ms Loading file Flashbang/Flashbang | |
- 13ms Loading file Glock17/Glock17 | |
- 12ms Loading file GrenadeLauncher/GrenadeLauncher40mm | |
- 13ms Loading file L85A2/L85A2 | |
- 13ms Loading file L96A1/L96A1 | |
- 12ms Loading file LVOA/LVOA-C | |
- 13ms Loading file M1014/M1014 | |
- 13ms Loading file M249/M249 | |
- 12ms Loading file M4/M4 | |
- 30ms Loading file MP40/MP40 | |
- 14ms Loading file MP7/MP7 | |
- 11ms Loading file RPG-7/RPG-7 | |
- 9ms Loading file SCARL/SCARL | |
- 13ms Loading file Scout/scout | |
- 13ms Loading file Skorpionvz61/Skorpion vz 61 | |
- 17ms Loading file SPAS-12/SPAS-12 | |
- 13ms Loading file SWMagnum/Magnum | |
- 15ms Loading file Tavor/IWI Tavor | |
- 14ms Loading file USAS12/usas12 | |
- 12ms Loading file Uzi/UZI | |
- 13ms Loading file VSSVintorez/VSSVintorez | |
- 14ms Loading file Winchester1887/Winchester1887 | |
- 11ms Loading file XM8/XM8 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:116) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
1110ms Loading assets of type UnityEngine.Texture2D for mod 730899625 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
27ms Loading assets of type UnityEngine.Texture2D for mod 728314182 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
271ms Loading assets of type UnityEngine.Texture2D for mod 850067999 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
19ms Loading assets of type UnityEngine.AudioClip for mod 849231601 | |
- 6ms Loading file Things/BattleRifle | |
- 5ms Loading file Things/Carbine | |
- 6ms Loading file Things/Revolver | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:116) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
885ms Loading assets of type UnityEngine.Texture2D for mod 849231601 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
1355ms Loading assets of type UnityEngine.AudioClip for mod 730433288 | |
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UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:116) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
759ms Loading assets of type UnityEngine.Texture2D for mod 730433288 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
151ms Loading assets of type UnityEngine.AudioClip for mod 848321091 | |
- 12ms Loading file CombatShotgun/CombatShotgun | |
- 30ms Loading file EnergyRifle/EnergyRifle | |
- 13ms Loading file Extinguisher/Extinguisher | |
- 59ms Loading file Flamethrower/Flamethrower | |
- 8ms Loading file LaserCannon/LaserCannon | |
- 12ms Loading file LaserRifle/LaserRifle | |
- 11ms Loading file Pie/Pie | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:116) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
949ms Loading assets of type UnityEngine.Texture2D for mod 848321091 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
672ms Loading assets of type UnityEngine.Texture2D for mod 853213614 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
566ms Loading assets of type UnityEngine.Texture2D for mod 758810805 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
31ms Loading assets of type UnityEngine.AudioClip for mod 864412707 | |
- 9ms Loading file BlowGun/BlowGun | |
- 9ms Loading file Hwacha/Hwacha | |
- 10ms Loading file ShouChong/ShouChong | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:116) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
260ms Loading assets of type UnityEngine.Texture2D for mod 864412707 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
7ms Loading assets of type UnityEngine.Texture2D for mod 870089952 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
137ms Loading assets of type UnityEngine.AudioClip for mod 775703802 | |
- 16ms Loading file Things/APRifle | |
- 15ms Loading file Things/APSniperRifle | |
- 14ms Loading file Things/AssaultPistol | |
- 14ms Loading file Things/AutoCannon | |
- 12ms Loading file Things/BoardingShotgun | |
- 12ms Loading file Things/HeavyPistol | |
- 12ms Loading file Things/ITAHW | |
- 12ms Loading file Things/ITAW | |
- 12ms Loading file Things/MissileLauncher | |
- 13ms Loading file Things/Molotok | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:116) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
1111ms Loading assets of type UnityEngine.Texture2D for mod 775703802 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
178ms Loading assets of type UnityEngine.AudioClip for mod 844351752 | |
- 3ms Loading file Guns/AssaultRifleShot | |
- 4ms Loading file Guns/BeamRifleShot | |
- 3ms Loading file Guns/BruteShotFire | |
- 3ms Loading file Guns/CarbineShot | |
- 3ms Loading file Guns/FireBattleRifle | |
- 3ms Loading file Guns/FireBinaryRifle | |
- 4ms Loading file Guns/FireBoltshot | |
- 3ms Loading file Guns/FireDMR | |
- 3ms Loading file Guns/FireFuelRod | |
- 13ms Loading file Guns/FireIncCan | |
- 36ms Loading file Guns/FireIncinCan | |
- 5ms Loading file Guns/FireLightRifle | |
- 3ms Loading file Guns/FireScattershot | |
- 3ms Loading file Guns/FireShotgunUNSC | |
- 3ms Loading file Guns/FireSpiker | |
- 3ms Loading file Guns/FireSuppressor | |
- 3ms Loading file Guns/MagnumShot | |
- 16ms Loading file Guns/MaulerShot | |
- 3ms Loading file Guns/NeedlerShot | |
- 3ms Loading file Guns/PlasmaPistolShot | |
- 4ms Loading file Guns/PlasmaRifleShot | |
- 3ms Loading file Guns/RocketLauncherShot | |
- 25ms Loading file Guns/SniperShot | |
- 3ms Loading file Melee/SwordHitBuilding | |
- 3ms Loading file Melee/SwordHitPawn | |
- 3ms Loading file Melee/SwordMiss | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:116) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
499ms Loading assets of type UnityEngine.Texture2D for mod 844351752 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
31ms Loading assets of type UnityEngine.Texture2D for mod 796643425 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76) | |
Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41) | |
Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
1079ms Load backstories. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.PlayDataLoader:<DoPlayLoad>m__6F6() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:235) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Main thread --- | |
163ms Inject selected language data into game data. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:247) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
MapComponent_LocalCultTrackerfound for MapComponentInjector | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Cthulhu.<>c:<.cctor>b__0_2(Type) | |
System.Collections.Generic.List`1:ForEach(Action`1) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs:361) | |
Cthulhu.MapComponentInjectorBehavior:.cctor() | |
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr) | |
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Runtime.CompilerServices/RuntimeHelpers.cs:101) | |
Verse.StaticConstructorOnStartupUtility:CallAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\StaticConstructorOnStartup.cs:26) | |
Verse.PlayDataLoader:<DoPlayLoad>m__6F8() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:253) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs Line: 361) | |
MapComponent_FertilityModsfound for MapComponentInjector | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Cthulhu.<>c:<.cctor>b__0_2(Type) | |
System.Collections.Generic.List`1:ForEach(Action`1) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs:361) | |
Cthulhu.MapComponentInjectorBehavior:.cctor() | |
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr) | |
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Runtime.CompilerServices/RuntimeHelpers.cs:101) | |
Verse.StaticConstructorOnStartupUtility:CallAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\StaticConstructorOnStartup.cs:26) | |
Verse.PlayDataLoader:<DoPlayLoad>m__6F8() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:253) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs Line: 361) | |
MapComponent_SacrificeTrackerfound for MapComponentInjector | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Cthulhu.<>c:<.cctor>b__0_2(Type) | |
System.Collections.Generic.List`1:ForEach(Action`1) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs:361) | |
Cthulhu.MapComponentInjectorBehavior:.cctor() | |
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr) | |
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Runtime.CompilerServices/RuntimeHelpers.cs:101) | |
Verse.StaticConstructorOnStartupUtility:CallAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\StaticConstructorOnStartup.cs:26) | |
Verse.PlayDataLoader:<DoPlayLoad>m__6F8() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:253) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs Line: 361) | |
MapComponent_TransmogrifyTrackerfound for MapComponentInjector | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Cthulhu.<>c:<.cctor>b__0_2(Type) | |
System.Collections.Generic.List`1:ForEach(Action`1) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs:361) | |
Cthulhu.MapComponentInjectorBehavior:.cctor() | |
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr) | |
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Runtime.CompilerServices/RuntimeHelpers.cs:101) | |
Verse.StaticConstructorOnStartupUtility:CallAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\StaticConstructorOnStartup.cs:26) | |
Verse.PlayDataLoader:<DoPlayLoad>m__6F8() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:253) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs Line: 361) | |
[HugsLib] (info) Attribute detours applied: | |
Window.WindowOnGUI >> HugsLib.GuiInject.WindowDetour._WindowOnGUI | |
PawnUIOverlay.DrawPawnGUIOverlay >> ExpandedIncidents.Detour._PawnUIOverlay._DrawPawnGUIOverlay | |
Pawn_Ownership.Notify_ChangedGuestStatus >> ExpandedIncidents.Detour._Pawn_Ownership._Notify_ChangedGuestStatus | |
Building_Door.PawnCanOpen >> ExpandedIncidents.Detour._Building_Door.PawnCanOpen | |
ThingSelectionUtility.SelectableByMapClick >> ExpandedIncidents.Detour._ThingSelectionUtility.SelectableByMapClick | |
InteractionWorker.Interacted >> ExpandedIncidents.Detour._InteractionWorker._Interacted | |
Pawn.CheckAcceptArrest >> ExpandedIncidents.Detour._Pawn._CheckAcceptArrest | |
Pawn.ThreatDisabled >> ExpandedIncidents.Detour._Pawn._ThreatDisabled | |
Pawn_DraftController.GetGizmos >> DefensivePositions.DraftControllerDetour._GetGizmos | |
PawnGenerator.GenerateTraits >> RomanceDiversified.Detours._PawnGenerator.GenerateTraits | |
Pawn_RelationsTracker.SecondaryRomanceChanceFactor >> RomanceDiversified.Detours._Pawn_RelationsTracker.SecondaryRomanceChanceFactor | |
Pawn_RelationsTracker.ConstantPerPawnsPairCompatibilityOffset >> RomanceDiversified.Detours._Pawn_RelationsTracker.ConstantPerPawnsPairCompatibilityOffset | |
InteractionWorker_RomanceAttempt.RandomSelectionWeight >> RomanceDiversified.Detours._InteractionWorker_RomanceAttempt.RandomSelectionWeight | |
InteractionWorker_RomanceAttempt.SuccessChance >> RomanceDiversified.Detours._InteractionWorker_RomanceAttempt.SuccessChance | |
InteractionWorker_RomanceAttempt.Interacted >> RomanceDiversified.Detours._InteractionWorker_RomanceAttempt.Interacted | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
HugsLib.Utils.ModLogger:Message(String, Object[]) | |
HugsLib.Source.Detour.DetourProvider:LogNewDetours(String) | |
HugsLib.HugsLibController:ProcessAttibutes() | |
HugsLib.HugsLibController:LoadReloadInitialize() | |
HugsLib.HugsLibController:Initalize() | |
HugsLib.Core.UnityProxyComponent:Start() | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
[HugsLib] v2.4.3 initialized ExpandedIncidents, DefensivePositions, SeveralPuffins_RomanceDiversifiedBase, AddCaravanTargetIncidentsToRandy, SeveralPuffins_RimDisordersBase, SeveralPuffins_RumoursAndDeceptionA16 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
HugsLib.Utils.ModLogger:Message(String, Object[]) | |
HugsLib.HugsLibController:LoadReloadInitialize() | |
HugsLib.HugsLibController:Initalize() | |
HugsLib.Core.UnityProxyComponent:Start() | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
AutoMortar_Frame 13025 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
HugsLib.Core.ShortHashCollisionResolver:ResolveCollisions() | |
HugsLib.HugsLibController:OnDefsLoaded() | |
HugsLib.HugsLibController:LoadReloadInitialize() | |
HugsLib.HugsLibController:Initalize() | |
HugsLib.Core.UnityProxyComponent:Start() | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
Transmogrified_EntityOneThree 59482 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
HugsLib.Core.ShortHashCollisionResolver:ResolveCollisions() | |
HugsLib.HugsLibController:OnDefsLoaded() | |
HugsLib.HugsLibController:LoadReloadInitialize() | |
HugsLib.HugsLibController:Initalize() | |
HugsLib.Core.UnityProxyComponent:Start() | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
Transmogrified_EntityTwoFive 41241 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
HugsLib.Core.ShortHashCollisionResolver:ResolveCollisions() | |
HugsLib.HugsLibController:OnDefsLoaded() | |
HugsLib.HugsLibController:LoadReloadInitialize() | |
HugsLib.HugsLibController:Initalize() | |
HugsLib.Core.UnityProxyComponent:Start() | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
Transmogrified_EntityTwoNine 17181 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
HugsLib.Core.ShortHashCollisionResolver:ResolveCollisions() | |
HugsLib.HugsLibController:OnDefsLoaded() | |
HugsLib.HugsLibController:LoadReloadInitialize() | |
HugsLib.HugsLibController:Initalize() | |
HugsLib.Core.UnityProxyComponent:Start() | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
Hospitality injected. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Hospitality.NoCCL.DetourInjector:Inject() | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
BetterPathfinding injected. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
BetterPathfinding.DetourInjector:Inject() | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
RW_FacialStuff injected. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
RW_FacialStuff.NoCCL.DetourInjector:Inject() | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
CosmicHorror injected. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Cthulhu.NoCCL.DetourInjector:Inject() | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
Apparel Stuff Color detours loaded, hopefully correct | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
GraphicApparelDetour.Detours:TryDetourFromTo(MethodInfo, MethodInfo) | |
GraphicApparelDetour.InjectorThingy:InjectStuff() | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
CultOfCthulhu injected. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Cthulhu.NoCCL.DetourInjector:Inject() | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
Exception from long event: System.NullReferenceException: Object reference not set to an instance of an object | |
at GrenadeFixRearmed.GrenadeFixRearmed.InjectDefs () [0x00000] in <filename unknown>:0 | |
at Verse.LongEventHandler.UpdateCurrentSynchronousEvent (System.Boolean& sceneChanged) [0x00022] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogError(Object) | |
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:295) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46) | |
Unloading 5 Unused Serialized files (Serialized files now loaded: 0) | |
System memory in use before: 0.83 GB. | |
System memory in use after: 0.83 GB. | |
Unloading 22 unused Assets to reduce memory usage. Loaded Objects now: 18703. | |
Total: 119.478729 ms (FindLiveObjects: 0.967358 ms CreateObjectMapping: 1.440039 ms MarkObjects: 116.970734 ms DeleteObjects: 0.097111 ms) | |
Loading game from file Autosave-2 with mods Core, HugsLib, Psychedelics, Hospitality, Mo'Events, Expanded Incidents, Humanoid Alien Races, CaveworldFlora, CaveBiome, Miscellaneous 'CORE', Misc. Robots, Misc. MapGenerator, Misc. MapGen FactionBase, Yukusukyuru, Beasts of the Rim, L-Mammoths, HorseMod, ZWAnimals A16, MeerkatMod, RimStarve, Spiders!, Redra, [sd] chicken nest, Defensive Positions, TAG Trait, Mine Tech, Better Pathfinding, Mending, P-Music, Efficient Light, More Obvious Plague, Trading Spot, spin mouse, tatami, Body Power, RPG, More Vanilla Turrets, Prisoner Joy, RomanceDiversified, Floor Lights, Dye Vat, Facial Stuff 0.16.1.0, Cooks Can Refuel, Furnace, [sd] bridges, RIMkea, Selling prisoners with no guilt, [sd] advanced powergeneration, More Furniture, PrisonerRansom, FashionRIMsta, Vegetable Garden , Glitter Tech (No Surgery), Medieval Times, Rimsenal, Astra Militarum Imperial Guard Core Mod v1.42, USCM - Core, [A16] Talons Faction 1.6 New pawns and races, [A16] Red Army , [A16] Wehrmacht, [sd] pillows and beanbags, Core Driller, Core Driller - Glitter Tech Addon, Core Driller - Imperial Guard Addon v1.1, Rimsenal - Rimhair, Rimsenal - Feral, Rimsenal - Security pack, Rimsenal - Federation, USCM - Turret, Astra Militarum Imperial Guard Turret Addon Mod v1.21, Imperial Guard Additional Factions Mod v1.42, Dubs Bad Hygiene, Call of Cthulhu - Industrial Age Objects A16, Call of Cthulhu - Cosmic Horrors A16, Call of Cthulhu - Factions - Items Only V1.7 A16, ProgrammableVents_A16, Campfire 2.0, Area Rugs v1.04, [A16] Dune [Initial release] , MoreLesserMechnoids_A16, Glass+Lights, More vanilla factions, Surgery Kit, Set-Up Camp, Camping Stuff, Antimatter Power Boost, Path Avoid, Gnasher Shotgun V.1, Rimfall: The Frontier (1.30), RimEffect - Weapons and Armor, Boots and Stuff A16, Sniper Turret, Double Population Max V1.0, More Mental Breaks, Revolvers On The Rim (v1.0.1), AdvancedWeapons A16, ResearchList, LT-DoorMat, Fences And Floors, [sd] spaceship, Prepare for Romance!, Railguns, Laser Weapons, [TFB] Animal Kigurumi Party, Caridion Arsenal A16, Call of Cthulhu - Cults A16, L-Music, TanksAndMore, RT's Weapon Pack, RT Fuse, Ugh You Got Me, Realistic Rooms, Hardcore Armors - Hellfire Edition, Rimsenal - Enhanced Vanilla Pack, 20th Century Weapons Mod (20CWМ), Nanotrasen's Armory - Serious Version, Please Haul Perishables, Beautiful Weapons, Don't stop the music, Floored, Prisoner Harvesting, FishIndustry, Ancient Asian Weapons, CleaningArea, Non-Deadly Smokeleaf, Simply Craftable Prosthetics, Infinity Rim: Ariadna, Sometimes Raids Go Wrong, Randy Fix, Halo - Weapons, Rim Disorders, Rumours And Deception, and Grenade Fix: Rearmed | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.SavedGameLoader:LoadGameFromSaveFile(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoader.cs:17) | |
Verse.Root_Play:<Start>m__736() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:29) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
Could not resolve reference to object with loadID Thing_Human487 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.LoadedObjectDirectory:ObjectWithLoadID(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\LoadedObjectDirectory.cs:100) | |
Verse.CrossRefResolver:NextResolvedRef() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\CrossRefResolver.cs:112) | |
Verse.Scribe_References:LookReference(Pawn&, String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_References.cs:80) | |
RW_FacialStuff.SaveablePawn:ExposeData() | |
Verse.CrossRefResolver:ResolveAllCrossReferences() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\CrossRefResolver.cs:103) | |
Verse.Game:LoadGame() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:432) | |
Verse.SavedGameLoader:LoadGameFromSaveFile(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoader.cs:35) | |
Verse.Root_Play:<Start>m__736() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:29) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Could not resolve reference to object with loadID Thing_Human20589 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.LoadedObjectDirectory:ObjectWithLoadID(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\LoadedObjectDirectory.cs:100) | |
Verse.CrossRefResolver:NextResolvedRef() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\CrossRefResolver.cs:112) | |
Verse.Scribe_References:LookReference(Pawn&, String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_References.cs:80) | |
RW_FacialStuff.SaveablePawn:ExposeData() | |
Verse.CrossRefResolver:ResolveAllCrossReferences() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\CrossRefResolver.cs:103) | |
Verse.Game:LoadGame() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:432) | |
Verse.SavedGameLoader:LoadGameFromSaveFile(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoader.cs:35) | |
Verse.Root_Play:<Start>m__736() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:29) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Added new filter | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
ArkhamEstate.UtilityWorldObject_ArkhamEstate:GenerateStrangeMeatRecipe() | |
ArkhamEstate.UtilityWorldObject_ArkhamEstate:ExposeData() | |
Verse.PostLoadInitter:DoAllPostLoadInits() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\PostLoadInitter.cs:42) | |
Verse.Game:LoadGame() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:436) | |
Verse.SavedGameLoader:LoadGameFromSaveFile(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoader.cs:35) | |
Verse.Root_Play:<Start>m__736() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:29) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
Strange meat added to wax recipes. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
ArkhamEstate.UtilityWorldObject_ArkhamEstate:GenerateStrangeMeatRecipe() | |
ArkhamEstate.UtilityWorldObject_ArkhamEstate:ExposeData() | |
Verse.PostLoadInitter:DoAllPostLoadInits() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\PostLoadInitter.cs:42) | |
Verse.Game:LoadGame() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:436) | |
Verse.SavedGameLoader:LoadGameFromSaveFile(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoader.cs:35) | |
Verse.Root_Play:<Start>m__736() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:29) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
Strange meal recipes added to WoodStoveFurnace defs | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
ArkhamEstate.UtilityWorldObject_ArkhamEstate:GenerateStrangeMeatRecipe() | |
ArkhamEstate.UtilityWorldObject_ArkhamEstate:ExposeData() | |
Verse.PostLoadInitter:DoAllPostLoadInits() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\PostLoadInitter.cs:42) | |
Verse.Game:LoadGame() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:436) | |
Verse.SavedGameLoader:LoadGameFromSaveFile(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoader.cs:35) | |
Verse.Root_Play:<Start>m__736() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:29) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
--- Thread 38 --- | |
54057ms Loading game from file Autosave-2 | |
- 1237ms InitLoading (read file) | |
- 0ms Load compressed things | |
- 15877ms Load non-compressed things | |
- 401ms ResolveAllCrossReferences | |
- 594ms DoAllPostLoadInits | |
- 2ms Merge compressed and non-compressed thing lists | |
- 361ms Spawn everything into the map | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147) | |
Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133) | |
Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52) | |
Verse.SavedGameLoader:LoadGameFromSaveFile(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoader.cs:46) | |
Verse.Root_Play:<Start>m__736() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:29) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
Unloading 0 Unused Serialized files (Serialized files now loaded: 0) | |
System memory in use before: 0.90 GB. | |
System memory in use after: 0.90 GB. | |
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 26699. | |
Total: 640.302185 ms (FindLiveObjects: 1.542784 ms CreateObjectMapping: 2.795575 ms MarkObjects: 635.861328 ms DeleteObjects: 0.100867 ms) | |
RandomElementByWeight with totalWeight=0 - use TryRandomElementByWeight. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogError(Object) | |
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46) | |
Verse.GenCollection:RandomElementByWeight(IEnumerable`1, Func`2) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\GenCollection.cs:132) | |
RimWorld.PawnApparelGenerator:GenerateWorkingPossibleApparelSetFor(Pawn, Single, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\ApparelGenerator\PawnApparelGenerator.cs:252) | |
RimWorld.PawnApparelGenerator:GenerateStartingApparelFor(Pawn, PawnGenerationRequest) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\ApparelGenerator\PawnApparelGenerator.cs:87) | |
Verse.PawnGenerator:GenerateGearFor(Pawn, PawnGenerationRequest) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:366) | |
Verse.PawnGenerator:GeneratePawn(PawnGenerationRequest) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:81) | |
RimWorld.<GeneratePawns>c__IteratorBF:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGroupMaker\PawnGroupKindWorkers\PawnGroupKindWorker_Normal.cs:53) | |
RimWorld.<GeneratePawns>c__IteratorC4:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGroupMaker\PawnGroupMakerUtility.cs:56) | |
System.Collections.Generic.List`1:AddEnumerable(IEnumerable`1) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs:128) | |
System.Collections.Generic.List`1:.ctor(IEnumerable`1) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs:65) | |
System.Linq.Enumerable:ToList(IEnumerable`1) | |
RimWorld.IncidentWorker_Raid:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Game\Storyteller\Incidents\Workers\PawnsArrive\IncidentWorker_Raid.cs:120) | |
ExpandedIncidents.IncidentWorker_RaidEnemy:TryExecute(IncidentParms) | |
RimWorld.Storyteller:TryFire(FiringIncident) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Game\Storyteller\Storyteller.cs:117) | |
RimWorld.Storyteller:StorytellerTick() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Game\Storyteller\Storyteller.cs:108) | |
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:310) | |
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:243) | |
Verse.Game:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:465) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73) | |
(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs Line: 128) | |
System.NullReferenceException: Object reference not set to an instance of an object | |
at RimWorld.PawnApparelGenerator+PossibleApparelSet.CoatButNoShirt () [0x0000b] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\ApparelGenerator\PossibleApparelSet.cs:59 | |
at RimWorld.PawnApparelGenerator.GenerateStartingApparelFor (Verse.Pawn pawn, PawnGenerationRequest request) [0x0025b] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\ApparelGenerator\PawnApparelGenerator.cs:118 | |
at Verse.PawnGenerator.GenerateGearFor (Verse.Pawn pawn, PawnGenerationRequest request) [0x00014] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:366 | |
at Verse.PawnGenerator.GeneratePawn (PawnGenerationRequest request) [0x000fa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:81 | |
at RimWorld.PawnGroupKindWorker_Normal+<GeneratePawns>c__IteratorBF.MoveNext () [0x00187] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGroupMaker\PawnGroupKindWorkers\PawnGroupKindWorker_Normal.cs:53 | |
at RimWorld.PawnGroupMakerUtility+<GeneratePawns>c__IteratorC4.MoveNext () [0x001c7] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGroupMaker\PawnGroupMakerUtility.cs:56 | |
at System.Collections.Generic.List`1[Verse.Pawn].AddEnumerable (IEnumerable`1 enumerable) [0x0001a] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs:128 | |
at System.Collections.Generic.List`1[Verse.Pawn]..ctor (IEnumerable`1 collection) [0x00025] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs:65 | |
at System.Linq.Enumerable.ToList[Pawn] (IEnumerable`1 source) [0x00000] in <filename unknown>:0 | |
at RimWorld.IncidentWorker_Raid.TryExecute (RimWorld.IncidentParms parms) [0x00043] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Game\Storyteller\Incidents\Workers\PawnsArrive\IncidentWorker_Raid.cs:120 | |
at ExpandedIncidents.IncidentWorker_RaidEnemy.TryExecute (RimWorld.IncidentParms parms) [0x00000] in <filename unknown>:0 | |
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident fi) [0x00030] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Game\Storyteller\Storyteller.cs:117 | |
at RimWorld.Storyteller.StorytellerTick () [0x00043] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Game\Storyteller\Storyteller.cs:108 | |
at Verse.TickManager.DoSingleTick () [0x001c5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:310 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogError(Object) | |
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46) | |
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:311) | |
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:243) | |
Verse.Game:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:465) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46) | |
Couldn't find any pawn that is related to colony. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
GenericUtility:GetAnyRelatedWorldPawn(Func`2, Int32) | |
GenericUtility:GetAnyRelatedWorldPawn(Func`2, Int32) | |
GenericUtility:GetAnyRelatedWorldPawn(Func`2, Int32) | |
Hospitality.IncidentWorker_WandererJoin:TryExecute(IncidentParms) | |
RimWorld.Storyteller:TryFire(FiringIncident) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Game\Storyteller\Storyteller.cs:117) | |
RimWorld.Storyteller:StorytellerTick() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Game\Storyteller\Storyteller.cs:108) | |
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:310) | |
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:243) | |
Verse.Game:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:465) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
Spider_Corpse83199 has null innerPawn. Destroying. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogError(Object) | |
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46) | |
Verse.Corpse:TickRare() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Corpse.cs:235) | |
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:131) | |
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:277) | |
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:243) | |
Verse.Game:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:465) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46) | |
Tried to destroy already-destroyed thing Spider_Corpse83199 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogError(Object) | |
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46) | |
Verse.Thing:Destroy(DestroyMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:530) | |
Verse.ThingWithComps:Destroy(DestroyMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:176) | |
Verse.Corpse:Destroy(DestroyMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Corpse.cs:222) | |
Verse.Corpse:TickRare() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Corpse.cs:236) | |
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:131) | |
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:277) | |
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:243) | |
Verse.Game:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:465) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46) | |
Couldn't find any pawn that is related to colony. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
GenericUtility:GetAnyRelatedWorldPawn(Func`2, Int32) | |
GenericUtility:GetAnyRelatedWorldPawn(Func`2, Int32) | |
GenericUtility:GetAnyRelatedWorldPawn(Func`2, Int32) | |
Hospitality.IncidentWorker_RefugeeChased:TryExecute(IncidentParms) | |
RimWorld.Storyteller:TryFire(FiringIncident) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Game\Storyteller\Storyteller.cs:117) | |
RimWorld.Storyteller:StorytellerTick() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Game\Storyteller\Storyteller.cs:108) | |
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:310) | |
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:243) | |
Verse.Game:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:465) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
WildBoar_Corpse91016 has null innerPawn. Destroying. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogError(Object) | |
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46) | |
Verse.Corpse:TickRare() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Corpse.cs:235) | |
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:131) | |
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:277) | |
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:243) | |
Verse.Game:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:465) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46) | |
Tried to destroy already-destroyed thing WildBoar_Corpse91016 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogError(Object) | |
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46) | |
Verse.Thing:Destroy(DestroyMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:530) | |
Verse.ThingWithComps:Destroy(DestroyMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:176) | |
Verse.Corpse:Destroy(DestroyMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Corpse.cs:222) | |
Verse.Corpse:TickRare() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Corpse.cs:236) | |
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:131) | |
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:277) | |
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:243) | |
Verse.Game:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:465) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46) | |
An exception was thrown during saving to "C:\Users\Admin\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\Saves\Autosave-3.rws.new": System.OutOfMemoryException: Out of memory | |
at (wrapper managed-to-native) object:__icall_wrapper_mono_string_alloc (intptr) | |
at (wrapper managed-to-native) string:InternalAllocateStr (int) | |
at System.Text.StringBuilder.InternalEnsureCapacity (Int32 size) [0x000b1] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Text/StringBuilder.cs:725 | |
at System.Text.StringBuilder.Append (Char value) [0x00025] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Text/StringBuilder.cs:446 | |
at Verse.ArrayExposeUtility.AddLineBreaksToLongString (System.String str) [0x00014] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\GridSaveUtility.cs:94 | |
at Verse.GridSaveUtility.CompressedStringForShortGrid (System.Func`2 shortGetter, Verse.Map map) [0x000be] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\GridSaveUtility.cs:149 | |
at Verse.MapFileCompressor.BuildCompressedString () [0x0001c] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Compressor\MapFileCompressor.cs:34 | |
at Verse.Map.ExposeData () [0x0003f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:242 | |
at Verse.Scribe_Deep.LookDeep[Map] (Verse.Map& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00159] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:58 | |
at Verse.Scribe_Collections.LookList[Map] (System.Collections.Generic.List`1& list, Boolean saveDestroyedThings, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00258] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:85 | |
at Verse.Scribe_Collections.LookList[Map] (System.Collections.Generic.List`1& list, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:13 | |
at Verse.Game.ExposeData () [0x00044] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:213 | |
at Verse.Scribe_Deep.LookDeep[Game] (Verse.Game& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00159] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:58 | |
at Verse.Scribe_Deep.LookDeep[Game] (Verse.Game& target, System.String label, System.Object[] ctorArgs) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:14 | |
at Verse.GameDataSaveLoader.<SaveGame>m__A1B () [0x0000b] in C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:108 | |
at Verse.SafeSaver.DoSave (System.String fullPath, System.String documentElementName, System.Action saveAction) [0x00007] in C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:95 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:99) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Human20826 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Gorilla77077 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Human479 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Human479 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Human125417 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Human125417 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Human479 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Human20826 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Human20826 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Map_0 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Exception while saving map: System.OutOfMemoryException: Out of memory | |
at (wrapper managed-to-native) object:__icall_wrapper_mono_string_alloc (intptr) | |
at (wrapper managed-to-native) string:InternalAllocateStr (int) | |
at System.Text.StringBuilder.InternalEnsureCapacity (Int32 size) [0x000b1] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Text/StringBuilder.cs:725 | |
at System.Text.StringBuilder.Append (Char value) [0x00025] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Text/StringBuilder.cs:446 | |
at Verse.ArrayExposeUtility.AddLineBreaksToLongString (System.String str) [0x00014] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\GridSaveUtility.cs:94 | |
at Verse.GridSaveUtility.CompressedStringForShortGrid (System.Func`2 shortGetter, Verse.Map map) [0x000be] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\GridSaveUtility.cs:149 | |
at Verse.MapFileCompressor.BuildCompressedString () [0x0001c] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Compressor\MapFileCompressor.cs:34 | |
at Verse.Map.ExposeData () [0x0003f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:242 | |
at Verse.Scribe_Deep.LookDeep[Map] (Verse.Map& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00159] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:58 | |
at Verse.Scribe_Collections.LookList[Map] (System.Collections.Generic.List`1& list, Boolean saveDestroyedThings, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00258] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:85 | |
at Verse.Scribe_Collections.LookList[Map] (System.Collections.Generic.List`1& list, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:13 | |
at Verse.Game.ExposeData () [0x00044] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:213 | |
at Verse.Scribe_Deep.LookDeep[Game] (Verse.Game& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00159] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:58 | |
at Verse.Scribe_Deep.LookDeep[Game] (Verse.Game& target, System.String label, System.Object[] ctorArgs) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:14 | |
at Verse.GameDataSaveLoader.<SaveGame>m__A1B () [0x0000b] in C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:108 | |
at Verse.SafeSaver.DoSave (System.String fullPath, System.String documentElementName, System.Action saveAction) [0x00007] in C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:95 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogError(Object) | |
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:115) | |
RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46) | |
HandleD3DDeviceLost | |
HandleD3DDeviceLost: still lost | |
Skipped rendering frame because GfxDevice is in invalid state (device lost) | |
HandleD3DDeviceLost | |
HandleD3DDeviceLost: still lost | |
Skipped rendering frame because GfxDevice is in invalid state (device lost) | |
HandleD3DDeviceLost | |
HandleD3DDeviceLost: still lost | |
Skipped rendering frame because GfxDevice is in invalid state (device lost) | |
HandleD3DDeviceLost | |
HandleD3DDeviceLost: still lost | |
Skipped rendering frame because GfxDevice is in invalid state (device lost) | |
HandleD3DDeviceLost | |
HandleD3DDeviceLost: still lost | |
Skipped rendering frame because GfxDevice is in invalid state (device lost) | |
HandleD3DDeviceLost | |
HandleD3DDeviceLost: still lost | |
Skipped rendering frame because GfxDevice is in invalid state (device lost) | |
HandleD3DDeviceLost | |
HandleD3DDeviceLost: needs reset, doing it | |
FullResetD3DDevice | |
ResetD3DDevice | |
dev->Reset | |
D3Dwindow device not lost anymore | |
An exception was thrown during saving to "C:\Users\Admin\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\Saves\No Name.rws.new": System.OutOfMemoryException: Out of memory | |
at (wrapper managed-to-native) object:__icall_wrapper_mono_string_alloc (intptr) | |
at (wrapper managed-to-native) string:InternalAllocateStr (int) | |
at System.Text.StringBuilder.InternalEnsureCapacity (Int32 size) [0x000b1] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Text/StringBuilder.cs:725 | |
at System.Text.StringBuilder.Append (Char value) [0x00025] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Text/StringBuilder.cs:446 | |
at Verse.ArrayExposeUtility.AddLineBreaksToLongString (System.String str) [0x00014] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\GridSaveUtility.cs:94 | |
at Verse.GridSaveUtility.CompressedStringForShortGrid (System.Func`2 shortGetter, Verse.Map map) [0x000be] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\GridSaveUtility.cs:149 | |
at Verse.MapFileCompressor.BuildCompressedString () [0x0001c] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Compressor\MapFileCompressor.cs:34 | |
at Verse.Map.ExposeData () [0x0003f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:242 | |
at Verse.Scribe_Deep.LookDeep[Map] (Verse.Map& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00159] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:58 | |
at Verse.Scribe_Collections.LookList[Map] (System.Collections.Generic.List`1& list, Boolean saveDestroyedThings, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00258] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:85 | |
at Verse.Scribe_Collections.LookList[Map] (System.Collections.Generic.List`1& list, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:13 | |
at Verse.Game.ExposeData () [0x00044] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:213 | |
at Verse.Scribe_Deep.LookDeep[Game] (Verse.Game& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00159] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:58 | |
at Verse.Scribe_Deep.LookDeep[Game] (Verse.Game& target, System.String label, System.Object[] ctorArgs) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:14 | |
at Verse.GameDataSaveLoader.<SaveGame>m__A1B () [0x0000b] in C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:108 | |
at Verse.SafeSaver.DoSave (System.String fullPath, System.String documentElementName, System.Action saveAction) [0x00007] in C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:95 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:99) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Human20826 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Gorilla77077 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Human479 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Human479 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Human125417 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Human125417 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Human479 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Human20826 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Human20826 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Map_0 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Human20826 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Human125417 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Giantala88649 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Giantala77075 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Alphabeaver126637 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Boomalope77028 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Giantala152789 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Giantala114800 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Giantala118239 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Boomalope77032 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Giantala77087 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Mech_BlightDrone37749 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Mech_BlightDrone37751 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Mechanoid_Centipede37753 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Mech_BlightDrone37755 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Exception while saving map: System.OutOfMemoryException: Out of memory | |
at (wrapper managed-to-native) object:__icall_wrapper_mono_string_alloc (intptr) | |
at (wrapper managed-to-native) string:InternalAllocateStr (int) | |
at System.Text.StringBuilder.InternalEnsureCapacity (Int32 size) [0x000b1] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Text/StringBuilder.cs:725 | |
at System.Text.StringBuilder.Append (Char value) [0x00025] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Text/StringBuilder.cs:446 | |
at Verse.ArrayExposeUtility.AddLineBreaksToLongString (System.String str) [0x00014] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\GridSaveUtility.cs:94 | |
at Verse.GridSaveUtility.CompressedStringForShortGrid (System.Func`2 shortGetter, Verse.Map map) [0x000be] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\GridSaveUtility.cs:149 | |
at Verse.MapFileCompressor.BuildCompressedString () [0x0001c] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Compressor\MapFileCompressor.cs:34 | |
at Verse.Map.ExposeData () [0x0003f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:242 | |
at Verse.Scribe_Deep.LookDeep[Map] (Verse.Map& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00159] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:58 | |
at Verse.Scribe_Collections.LookList[Map] (System.Collections.Generic.List`1& list, Boolean saveDestroyedThings, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00258] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:85 | |
at Verse.Scribe_Collections.LookList[Map] (System.Collections.Generic.List`1& list, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:13 | |
at Verse.Game.ExposeData () [0x00044] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:213 | |
at Verse.Scribe_Deep.LookDeep[Game] (Verse.Game& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00159] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:58 | |
at Verse.Scribe_Deep.LookDeep[Game] (Verse.Game& target, System.String label, System.Object[] ctorArgs) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:14 | |
at Verse.GameDataSaveLoader.<SaveGame>m__A1B () [0x0000b] in C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:108 | |
at Verse.SafeSaver.DoSave (System.String fullPath, System.String documentElementName, System.Action saveAction) [0x00007] in C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:95 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogError(Object) | |
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:115) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46) | |
An exception was thrown during saving to "C:\Users\Admin\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\Saves\Coco Boy Merc Co..rws": System.OutOfMemoryException: Out of memory | |
at (wrapper managed-to-native) object:__icall_wrapper_mono_string_alloc (intptr) | |
at (wrapper managed-to-native) string:InternalAllocateStr (int) | |
at System.Text.StringBuilder.InternalEnsureCapacity (Int32 size) [0x000b1] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Text/StringBuilder.cs:725 | |
at System.Text.StringBuilder.Append (Char value) [0x00025] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Text/StringBuilder.cs:446 | |
at Verse.ArrayExposeUtility.AddLineBreaksToLongString (System.String str) [0x00014] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\GridSaveUtility.cs:94 | |
at Verse.GridSaveUtility.CompressedStringForShortGrid (System.Func`2 shortGetter, Verse.Map map) [0x000be] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\GridSaveUtility.cs:149 | |
at Verse.MapFileCompressor.BuildCompressedString () [0x0001c] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Compressor\MapFileCompressor.cs:34 | |
at Verse.Map.ExposeData () [0x0003f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:242 | |
at Verse.Scribe_Deep.LookDeep[Map] (Verse.Map& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00159] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:58 | |
at Verse.Scribe_Collections.LookList[Map] (System.Collections.Generic.List`1& list, Boolean saveDestroyedThings, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00258] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:85 | |
at Verse.Scribe_Collections.LookList[Map] (System.Collections.Generic.List`1& list, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:13 | |
at Verse.Game.ExposeData () [0x00044] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:213 | |
at Verse.Scribe_Deep.LookDeep[Game] (Verse.Game& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00159] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:58 | |
at Verse.Scribe_Deep.LookDeep[Game] (Verse.Game& target, System.String label, System.Object[] ctorArgs) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:14 | |
at Verse.GameDataSaveLoader.<SaveGame>m__A1B () [0x0000b] in C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:108 | |
at Verse.SafeSaver.DoSave (System.String fullPath, System.String documentElementName, System.Action saveAction) [0x00007] in C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:95 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:99) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:31) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Human20826 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:31) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Gorilla77077 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:31) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Human479 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:31) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Human479 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:31) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Human125417 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:31) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Human125417 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:31) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Human479 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:31) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Human20826 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:31) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Human20826 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:31) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Map_0 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:31) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Human20826 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:31) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Human125417 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:31) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Giantala88649 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:31) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Giantala77075 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:31) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Alphabeaver126637 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:31) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Boomalope77028 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:31) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Giantala152789 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:31) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Giantala114800 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:31) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Giantala118239 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:31) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Boomalope77032 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:31) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Giantala77087 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:31) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Mech_BlightDrone37749 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:31) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Mech_BlightDrone37751 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:31) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Mechanoid_Centipede37753 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:31) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Mech_BlightDrone37755 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:31) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Exception while saving map: System.OutOfMemoryException: Out of memory | |
at (wrapper managed-to-native) object:__icall_wrapper_mono_string_alloc (intptr) | |
at (wrapper managed-to-native) string:InternalAllocateStr (int) | |
at System.Text.StringBuilder.InternalEnsureCapacity (Int32 size) [0x000b1] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Text/StringBuilder.cs:725 | |
at System.Text.StringBuilder.Append (Char value) [0x00025] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Text/StringBuilder.cs:446 | |
at Verse.ArrayExposeUtility.AddLineBreaksToLongString (System.String str) [0x00014] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\GridSaveUtility.cs:94 | |
at Verse.GridSaveUtility.CompressedStringForShortGrid (System.Func`2 shortGetter, Verse.Map map) [0x000be] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\GridSaveUtility.cs:149 | |
at Verse.MapFileCompressor.BuildCompressedString () [0x0001c] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Compressor\MapFileCompressor.cs:34 | |
at Verse.Map.ExposeData () [0x0003f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:242 | |
at Verse.Scribe_Deep.LookDeep[Map] (Verse.Map& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00159] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:58 | |
at Verse.Scribe_Collections.LookList[Map] (System.Collections.Generic.List`1& list, Boolean saveDestroyedThings, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00258] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:85 | |
at Verse.Scribe_Collections.LookList[Map] (System.Collections.Generic.List`1& list, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:13 | |
at Verse.Game.ExposeData () [0x00044] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:213 | |
at Verse.Scribe_Deep.LookDeep[Game] (Verse.Game& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00159] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:58 | |
at Verse.Scribe_Deep.LookDeep[Game] (Verse.Game& target, System.String label, System.Object[] ctorArgs) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:14 | |
at Verse.GameDataSaveLoader.<SaveGame>m__A1B () [0x0000b] in C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:108 | |
at Verse.SafeSaver.DoSave (System.String fullPath, System.String documentElementName, System.Action saveAction) [0x00007] in C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:95 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogError(Object) | |
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:115) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46) | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory] | |
HandleD3DDeviceLost | |
HandleD3DDeviceLost: still lost | |
Skipped rendering frame because GfxDevice is in invalid state (device lost) | |
HandleD3DDeviceLost | |
HandleD3DDeviceLost: still lost | |
Skipped rendering frame because GfxDevice is in invalid state (device lost) | |
HandleD3DDeviceLost | |
HandleD3DDeviceLost: still lost | |
Skipped rendering frame because GfxDevice is in invalid state (device lost) | |
HandleD3DDeviceLost | |
HandleD3DDeviceLost: still lost | |
Skipped rendering frame because GfxDevice is in invalid state (device lost) | |
HandleD3DDeviceLost | |
HandleD3DDeviceLost: still lost | |
Skipped rendering frame because GfxDevice is in invalid state (device lost) | |
HandleD3DDeviceLost | |
HandleD3DDeviceLost: still lost | |
Skipped rendering frame because GfxDevice is in invalid state (device lost) | |
HandleD3DDeviceLost | |
HandleD3DDeviceLost: still lost | |
Skipped rendering frame because GfxDevice is in invalid state (device lost) | |
HandleD3DDeviceLost | |
HandleD3DDeviceLost: still lost | |
Skipped rendering frame because GfxDevice is in invalid state (device lost) | |
HandleD3DDeviceLost | |
HandleD3DDeviceLost: still lost | |
Skipped rendering frame because GfxDevice is in invalid state (device lost) | |
HandleD3DDeviceLost | |
HandleD3DDeviceLost: still lost | |
Skipped rendering frame because GfxDevice is in invalid state (device lost) | |
HandleD3DDeviceLost | |
HandleD3DDeviceLost: still lost | |
Skipped rendering frame because GfxDevice is in invalid state (device lost) | |
HandleD3DDeviceLost | |
HandleD3DDeviceLost: needs reset, doing it | |
FullResetD3DDevice | |
ResetD3DDevice | |
dev->Reset | |
D3Dwindow device not lost anymore | |
Triggering episode of COCD forBoss | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
RimDisorders.HediffComp_MentalIllness:TryTriggerEpisode() | |
RimDisorders.HediffComp_MentalIllness:CompPostTick() | |
Verse.HediffWithComps:PostTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Health\Hediff\HediffWithComps.cs:156) | |
RimDisorders.MentalIllness:PostTick() | |
Verse.Pawn_HealthTracker:HealthTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Trackers\Pawn_HealthTracker.cs:730) | |
Verse.Pawn:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:420) | |
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:130) | |
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:273) | |
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:243) | |
Verse.Game:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:465) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
An exception was thrown during saving to "C:\Users\Admin\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\Saves\Autosave-1.rws.new": System.OutOfMemoryException: Out of memory | |
at (wrapper managed-to-native) object:__icall_wrapper_mono_string_alloc (intptr) | |
at (wrapper managed-to-native) string:InternalAllocateStr (int) | |
at System.Text.StringBuilder.InternalEnsureCapacity (Int32 size) [0x000b1] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Text/StringBuilder.cs:725 | |
at System.Text.StringBuilder.Append (Char value) [0x00025] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Text/StringBuilder.cs:446 | |
at Verse.ArrayExposeUtility.AddLineBreaksToLongString (System.String str) [0x00014] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\GridSaveUtility.cs:94 | |
at Verse.GridSaveUtility.CompressedStringForShortGrid (System.Func`2 shortGetter, Verse.Map map) [0x000be] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\GridSaveUtility.cs:149 | |
at Verse.MapFileCompressor.BuildCompressedString () [0x0001c] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Compressor\MapFileCompressor.cs:34 | |
at Verse.Map.ExposeData () [0x0003f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:242 | |
at Verse.Scribe_Deep.LookDeep[Map] (Verse.Map& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00159] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:58 | |
at Verse.Scribe_Collections.LookList[Map] (System.Collections.Generic.List`1& list, Boolean saveDestroyedThings, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00258] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:85 | |
at Verse.Scribe_Collections.LookList[Map] (System.Collections.Generic.List`1& list, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:13 | |
at Verse.Game.ExposeData () [0x00044] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:213 | |
at Verse.Scribe_Deep.LookDeep[Game] (Verse.Game& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00159] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:58 | |
at Verse.Scribe_Deep.LookDeep[Game] (Verse.Game& target, System.String label, System.Object[] ctorArgs) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:14 | |
at Verse.GameDataSaveLoader.<SaveGame>m__A1B () [0x0000b] in C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:108 | |
at Verse.SafeSaver.DoSave (System.String fullPath, System.String documentElementName, System.Action saveAction) [0x00007] in C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:95 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:99) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Human20826 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Gorilla77077 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Human479 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Human479 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Human20826 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Human125417 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Human125417 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Human20826 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Human479 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Map_0 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Human125417 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Human20826 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Human479 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Turkey157657 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Cassowary157911 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Gorilla77047 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Mech_BlightDrone37749 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Mech_BlightDrone37751 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Mechanoid_Centipede37753 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Mech_BlightDrone37755 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Exception while saving map: System.OutOfMemoryException: Out of memory | |
at (wrapper managed-to-native) object:__icall_wrapper_mono_string_alloc (intptr) | |
at (wrapper managed-to-native) string:InternalAllocateStr (int) | |
at System.Text.StringBuilder.InternalEnsureCapacity (Int32 size) [0x000b1] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Text/StringBuilder.cs:725 | |
at System.Text.StringBuilder.Append (Char value) [0x00025] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Text/StringBuilder.cs:446 | |
at Verse.ArrayExposeUtility.AddLineBreaksToLongString (System.String str) [0x00014] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\GridSaveUtility.cs:94 | |
at Verse.GridSaveUtility.CompressedStringForShortGrid (System.Func`2 shortGetter, Verse.Map map) [0x000be] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\GridSaveUtility.cs:149 | |
at Verse.MapFileCompressor.BuildCompressedString () [0x0001c] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Compressor\MapFileCompressor.cs:34 | |
at Verse.Map.ExposeData () [0x0003f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:242 | |
at Verse.Scribe_Deep.LookDeep[Map] (Verse.Map& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00159] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:58 | |
at Verse.Scribe_Collections.LookList[Map] (System.Collections.Generic.List`1& list, Boolean saveDestroyedThings, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00258] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:85 | |
at Verse.Scribe_Collections.LookList[Map] (System.Collections.Generic.List`1& list, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:13 | |
at Verse.Game.ExposeData () [0x00044] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:213 | |
at Verse.Scribe_Deep.LookDeep[Game] (Verse.Game& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00159] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:58 | |
at Verse.Scribe_Deep.LookDeep[Game] (Verse.Game& target, System.String label, System.Object[] ctorArgs) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:14 | |
at Verse.GameDataSaveLoader.<SaveGame>m__A1B () [0x0000b] in C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:108 | |
at Verse.SafeSaver.DoSave (System.String fullPath, System.String documentElementName, System.Action saveAction) [0x00007] in C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:95 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogError(Object) | |
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:115) | |
RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46) | |
An exception was thrown during saving to "C:\Users\Admin\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\Saves\Autosave-1.rws.new": System.OutOfMemoryException: Out of memory | |
at (wrapper managed-to-native) object:__icall_wrapper_mono_string_alloc (intptr) | |
at (wrapper managed-to-native) string:InternalAllocateStr (int) | |
at System.Text.StringBuilder.InternalEnsureCapacity (Int32 size) [0x000b1] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Text/StringBuilder.cs:725 | |
at System.Text.StringBuilder.Append (Char value) [0x00025] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Text/StringBuilder.cs:446 | |
at Verse.ArrayExposeUtility.AddLineBreaksToLongString (System.String str) [0x00014] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\GridSaveUtility.cs:94 | |
at Verse.GridSaveUtility.CompressedStringForShortGrid (System.Func`2 shortGetter, Verse.Map map) [0x000be] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\GridSaveUtility.cs:149 | |
at Verse.MapFileCompressor.BuildCompressedString () [0x0001c] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Compressor\MapFileCompressor.cs:34 | |
at Verse.Map.ExposeData () [0x0003f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:242 | |
at Verse.Scribe_Deep.LookDeep[Map] (Verse.Map& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00159] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:58 | |
at Verse.Scribe_Collections.LookList[Map] (System.Collections.Generic.List`1& list, Boolean saveDestroyedThings, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00258] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:85 | |
at Verse.Scribe_Collections.LookList[Map] (System.Collections.Generic.List`1& list, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:13 | |
at Verse.Game.ExposeData () [0x00044] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:213 | |
at Verse.Scribe_Deep.LookDeep[Game] (Verse.Game& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00159] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:58 | |
at Verse.Scribe_Deep.LookDeep[Game] (Verse.Game& target, System.String label, System.Object[] ctorArgs) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:14 | |
at Verse.GameDataSaveLoader.<SaveGame>m__A1B () [0x0000b] in C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:108 | |
at Verse.SafeSaver.DoSave (System.String fullPath, System.String documentElementName, System.Action saveAction) [0x00007] in C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:95 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:99) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Human20826 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Gorilla77077 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Human479 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Human20826 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Human125417 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Human479 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Human125417 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Human20826 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Human479 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Map_0 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Boomalope158652 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Boomalope158650 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Giantala158525 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Alphabeaver158795 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Mech_BlightDrone37749 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Mech_BlightDrone37751 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Mechanoid_Centipede37753 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Mech_BlightDrone37755 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Exception while saving map: System.OutOfMemoryException: Out of memory | |
at (wrapper managed-to-native) object:__icall_wrapper_mono_string_alloc (intptr) | |
at (wrapper managed-to-native) string:InternalAllocateStr (int) | |
at System.Text.StringBuilder.InternalEnsureCapacity (Int32 size) [0x000b1] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Text/StringBuilder.cs:725 | |
at System.Text.StringBuilder.Append (Char value) [0x00025] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Text/StringBuilder.cs:446 | |
at Verse.ArrayExposeUtility.AddLineBreaksToLongString (System.String str) [0x00014] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\GridSaveUtility.cs:94 | |
at Verse.GridSaveUtility.CompressedStringForShortGrid (System.Func`2 shortGetter, Verse.Map map) [0x000be] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\GridSaveUtility.cs:149 | |
at Verse.MapFileCompressor.BuildCompressedString () [0x0001c] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Compressor\MapFileCompressor.cs:34 | |
at Verse.Map.ExposeData () [0x0003f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:242 | |
at Verse.Scribe_Deep.LookDeep[Map] (Verse.Map& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00159] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:58 | |
at Verse.Scribe_Collections.LookList[Map] (System.Collections.Generic.List`1& list, Boolean saveDestroyedThings, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00258] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:85 | |
at Verse.Scribe_Collections.LookList[Map] (System.Collections.Generic.List`1& list, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:13 | |
at Verse.Game.ExposeData () [0x00044] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:213 | |
at Verse.Scribe_Deep.LookDeep[Game] (Verse.Game& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00159] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:58 | |
at Verse.Scribe_Deep.LookDeep[Game] (Verse.Game& target, System.String label, System.Object[] ctorArgs) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:14 | |
at Verse.GameDataSaveLoader.<SaveGame>m__A1B () [0x0000b] in C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:108 | |
at Verse.SafeSaver.DoSave (System.String fullPath, System.String documentElementName, System.Action saveAction) [0x00007] in C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:95 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogError(Object) | |
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:115) | |
RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46) | |
An exception was thrown during saving to "C:\Users\Admin\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\Saves\Coco Boy Merc Co..rws.new": System.OutOfMemoryException: Out of memory | |
at (wrapper managed-to-native) object:__icall_wrapper_mono_string_alloc (intptr) | |
at (wrapper managed-to-native) string:InternalAllocateStr (int) | |
at System.Text.StringBuilder.InternalEnsureCapacity (Int32 size) [0x000b1] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Text/StringBuilder.cs:725 | |
at System.Text.StringBuilder.Append (Char value) [0x00025] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Text/StringBuilder.cs:446 | |
at Verse.ArrayExposeUtility.AddLineBreaksToLongString (System.String str) [0x00014] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\GridSaveUtility.cs:94 | |
at Verse.GridSaveUtility.CompressedStringForShortGrid (System.Func`2 shortGetter, Verse.Map map) [0x000be] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\GridSaveUtility.cs:149 | |
at Verse.MapFileCompressor.BuildCompressedString () [0x0001c] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Compressor\MapFileCompressor.cs:34 | |
at Verse.Map.ExposeData () [0x0003f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:242 | |
at Verse.Scribe_Deep.LookDeep[Map] (Verse.Map& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00159] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:58 | |
at Verse.Scribe_Collections.LookList[Map] (System.Collections.Generic.List`1& list, Boolean saveDestroyedThings, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00258] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:85 | |
at Verse.Scribe_Collections.LookList[Map] (System.Collections.Generic.List`1& list, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:13 | |
at Verse.Game.ExposeData () [0x00044] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:213 | |
at Verse.Scribe_Deep.LookDeep[Game] (Verse.Game& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00159] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:58 | |
at Verse.Scribe_Deep.LookDeep[Game] (Verse.Game& target, System.String label, System.Object[] ctorArgs) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:14 | |
at Verse.GameDataSaveLoader.<SaveGame>m__A1B () [0x0000b] in C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:108 | |
at Verse.SafeSaver.DoSave (System.String fullPath, System.String documentElementName, System.Action saveAction) [0x00007] in C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:95 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:99) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Human20826 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Gorilla77077 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Human479 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Human20826 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Human125417 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Human479 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Human125417 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Human20826 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Human479 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Map_0 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Human20826 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Boomalope158652 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Boomalope158650 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Giantala158525 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Giantala157283 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Boomalope158651 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Boomalope158649 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Alphabeaver158789 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Mech_BlightDrone37749 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Mech_BlightDrone37751 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Mechanoid_Centipede37753 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Mech_BlightDrone37755 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Exception while saving map: System.OutOfMemoryException: Out of memory | |
at (wrapper managed-to-native) object:__icall_wrapper_mono_string_alloc (intptr) | |
at (wrapper managed-to-native) string:InternalAllocateStr (int) | |
at System.Text.StringBuilder.InternalEnsureCapacity (Int32 size) [0x000b1] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Text/StringBuilder.cs:725 | |
at System.Text.StringBuilder.Append (Char value) [0x00025] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Text/StringBuilder.cs:446 | |
at Verse.ArrayExposeUtility.AddLineBreaksToLongString (System.String str) [0x00014] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\GridSaveUtility.cs:94 | |
at Verse.GridSaveUtility.CompressedStringForShortGrid (System.Func`2 shortGetter, Verse.Map map) [0x000be] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\GridSaveUtility.cs:149 | |
at Verse.MapFileCompressor.BuildCompressedString () [0x0001c] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Compressor\MapFileCompressor.cs:34 | |
at Verse.Map.ExposeData () [0x0003f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:242 | |
at Verse.Scribe_Deep.LookDeep[Map] (Verse.Map& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00159] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:58 | |
at Verse.Scribe_Collections.LookList[Map] (System.Collections.Generic.List`1& list, Boolean saveDestroyedThings, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00258] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:85 | |
at Verse.Scribe_Collections.LookList[Map] (System.Collections.Generic.List`1& list, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:13 | |
at Verse.Game.ExposeData () [0x00044] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:213 | |
at Verse.Scribe_Deep.LookDeep[Game] (Verse.Game& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00159] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:58 | |
at Verse.Scribe_Deep.LookDeep[Game] (Verse.Game& target, System.String label, System.Object[] ctorArgs) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:14 | |
at Verse.GameDataSaveLoader.<SaveGame>m__A1B () [0x0000b] in C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:108 | |
at Verse.SafeSaver.DoSave (System.String fullPath, System.String documentElementName, System.Action saveAction) [0x00007] in C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:95 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogError(Object) | |
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:115) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46) | |
HandleD3DDeviceLost | |
HandleD3DDeviceLost: still lost | |
Skipped rendering frame because GfxDevice is in invalid state (device lost) | |
HandleD3DDeviceLost | |
HandleD3DDeviceLost: still lost | |
Skipped rendering frame because GfxDevice is in invalid state (device lost) | |
HandleD3DDeviceLost | |
HandleD3DDeviceLost: still lost | |
Skipped rendering frame because GfxDevice is in invalid state (device lost) | |
HandleD3DDeviceLost | |
HandleD3DDeviceLost: still lost | |
Skipped rendering frame because GfxDevice is in invalid state (device lost) | |
HandleD3DDeviceLost | |
HandleD3DDeviceLost: still lost | |
Skipped rendering frame because GfxDevice is in invalid state (device lost) | |
HandleD3DDeviceLost | |
HandleD3DDeviceLost: still lost | |
Skipped rendering frame because GfxDevice is in invalid state (device lost) | |
HandleD3DDeviceLost | |
HandleD3DDeviceLost: still lost | |
Skipped rendering frame because GfxDevice is in invalid state (device lost) | |
HandleD3DDeviceLost | |
HandleD3DDeviceLost: still lost | |
Skipped rendering frame because GfxDevice is in invalid state (device lost) | |
HandleD3DDeviceLost | |
HandleD3DDeviceLost: needs reset, doing it | |
FullResetD3DDevice | |
ResetD3DDevice | |
dev->Reset | |
D3Dwindow device not lost anymore | |
Triggering episode of MajorDepression forGoki | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
RimDisorders.HediffComp_MentalIllness:TryTriggerEpisode() | |
RimDisorders.HediffComp_MentalIllness:CompPostTick() | |
Verse.HediffWithComps:PostTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Health\Hediff\HediffWithComps.cs:156) | |
RimDisorders.MentalIllness:PostTick() | |
Verse.Pawn_HealthTracker:HealthTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Trackers\Pawn_HealthTracker.cs:730) | |
Verse.Pawn:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:420) | |
Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:130) | |
Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:273) | |
Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:243) | |
Verse.Game:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:465) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
An exception was thrown during saving to "C:\Users\Admin\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\Saves\Coco Boy Merc Co..rws.new": System.OutOfMemoryException: Out of memory | |
at (wrapper managed-to-native) object:__icall_wrapper_mono_string_alloc (intptr) | |
at (wrapper managed-to-native) string:InternalAllocateStr (int) | |
at System.Text.StringBuilder.InternalEnsureCapacity (Int32 size) [0x000b1] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Text/StringBuilder.cs:725 | |
at System.Text.StringBuilder.Append (Char value) [0x00025] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Text/StringBuilder.cs:446 | |
at Verse.ArrayExposeUtility.AddLineBreaksToLongString (System.String str) [0x00014] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\GridSaveUtility.cs:94 | |
at Verse.GridSaveUtility.CompressedStringForShortGrid (System.Func`2 shortGetter, Verse.Map map) [0x000be] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\GridSaveUtility.cs:149 | |
at Verse.MapFileCompressor.BuildCompressedString () [0x0001c] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Compressor\MapFileCompressor.cs:34 | |
at Verse.Map.ExposeData () [0x0003f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:242 | |
at Verse.Scribe_Deep.LookDeep[Map] (Verse.Map& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00159] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:58 | |
at Verse.Scribe_Collections.LookList[Map] (System.Collections.Generic.List`1& list, Boolean saveDestroyedThings, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00258] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:85 | |
at Verse.Scribe_Collections.LookList[Map] (System.Collections.Generic.List`1& list, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:13 | |
at Verse.Game.ExposeData () [0x00044] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:213 | |
at Verse.Scribe_Deep.LookDeep[Game] (Verse.Game& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00159] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:58 | |
at Verse.Scribe_Deep.LookDeep[Game] (Verse.Game& target, System.String label, System.Object[] ctorArgs) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:14 | |
at Verse.GameDataSaveLoader.<SaveGame>m__A1B () [0x0000b] in C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:108 | |
at Verse.SafeSaver.DoSave (System.String fullPath, System.String documentElementName, System.Action saveAction) [0x00007] in C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:95 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:99) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Human20826 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Gorilla77077 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Human479 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Human20826 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Human125417 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Human125417 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Human479 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Human479 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Human20826 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Map_0 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Human125417 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Human479 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Human20826 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Boomalope77031 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Giantala117499 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Giantala77087 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Giantala88649 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Giantala114800 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Alphabeaver158791 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Alphabeaver158792 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Mech_BlightDrone37749 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Mech_BlightDrone37751 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Mechanoid_Centipede37753 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Object with load ID Thing_Mech_BlightDrone37755 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80) | |
Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244) | |
Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101) | |
Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
Exception while saving map: System.OutOfMemoryException: Out of memory | |
at (wrapper managed-to-native) object:__icall_wrapper_mono_string_alloc (intptr) | |
at (wrapper managed-to-native) string:InternalAllocateStr (int) | |
at System.Text.StringBuilder.InternalEnsureCapacity (Int32 size) [0x000b1] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Text/StringBuilder.cs:725 | |
at System.Text.StringBuilder.Append (Char value) [0x00025] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Text/StringBuilder.cs:446 | |
at Verse.ArrayExposeUtility.AddLineBreaksToLongString (System.String str) [0x00014] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\GridSaveUtility.cs:94 | |
at Verse.GridSaveUtility.CompressedStringForShortGrid (System.Func`2 shortGetter, Verse.Map map) [0x000be] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\GridSaveUtility.cs:149 | |
at Verse.MapFileCompressor.BuildCompressedString () [0x0001c] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Compressor\MapFileCompressor.cs:34 | |
at Verse.Map.ExposeData () [0x0003f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:242 | |
at Verse.Scribe_Deep.LookDeep[Map] (Verse.Map& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00159] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:58 | |
at Verse.Scribe_Collections.LookList[Map] (System.Collections.Generic.List`1& list, Boolean saveDestroyedThings, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00258] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:85 | |
at Verse.Scribe_Collections.LookList[Map] (System.Collections.Generic.List`1& list, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:13 | |
at Verse.Game.ExposeData () [0x00044] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:213 | |
at Verse.Scribe_Deep.LookDeep[Game] (Verse.Game& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00159] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:58 | |
at Verse.Scribe_Deep.LookDeep[Game] (Verse.Game& target, System.String label, System.Object[] ctorArgs) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:14 | |
at Verse.GameDataSaveLoader.<SaveGame>m__A1B () [0x0000b] in C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:108 | |
at Verse.SafeSaver.DoSave (System.String fullPath, System.String documentElementName, System.Action saveAction) [0x00007] in C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:95 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogError(Object) | |
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46) | |
Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:115) | |
RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46) | |
Setting up 1 worker threads for Enlighten. | |
Thread -> id: 1ebc -> priority: 1 |
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