A Pen by Patryk Zabielski on CodePen.
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using System; | |
using System.Collections.Generic; | |
using System.Linq; | |
using System.Text; | |
public class Achievement | |
{ | |
public int countToUnlock { get; set; } | |
public bool isUnlocked { get; set; } | |
public string Message { get; set; } |
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using System.Collections; | |
using UnityEngine; | |
using UnityEngine.SceneManagement; | |
using UnityEngine.VR; | |
using VRStandardAssets.Utils; | |
public class VrModeSwitch : MonoBehaviour | |
{ | |
// REFERENCE | |
[SerializeField] private GyroCamera _gyroControl; |
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// Credit to damien_oconnell from http://forum.unity3d.com/threads/39513-Click-drag-camera-movement | |
// for using the mouse displacement for calculating the amount of camera movement and panning code. | |
using UnityEngine; | |
using System.Collections; | |
public class MoveCamera : MonoBehaviour | |
{ | |
// | |
// VARIABLES |
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Need to include Modernizer (http://www.modernizr.com/) and jQuery (http://jquery.com/) | |
$(document).ready(function($){ | |
if (Modernizr.localstorage) { | |
$('#hide-button').click(function(e){ | |
localStorage.setItem('subscribed',true); | |
$('#sign-up-form,#hide-button').hide(); | |
$('#hide-button').hide(); |