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ionic bundle 1013
/*!
* ionic.bundle.js is a concatenation of:
* ionic.js, angular.js, angular-animate.js,
* angular-sanitize.js, angular-ui-router.js,
* and ionic-angular.js
*/
/*!
* Copyright 2014 Drifty Co.
* http://drifty.com/
*
* Ionic, v1.0.0-beta.14-nightly-1013
* A powerful HTML5 mobile app framework.
* http://ionicframework.com/
*
* By @maxlynch, @benjsperry, @adamdbradley <3
*
* Licensed under the MIT license. Please see LICENSE for more information.
*
*/
(function() {
// Create global ionic obj and its namespaces
// build processes may have already created an ionic obj
window.ionic = window.ionic || {};
window.ionic.views = {};
window.ionic.version = '1.0.0-beta.14-nightly-1013';
(function (ionic) {
ionic.DelegateService = function(methodNames) {
if (methodNames.indexOf('$getByHandle') > -1) {
throw new Error("Method '$getByHandle' is implicitly added to each delegate service. Do not list it as a method.");
}
function trueFn() { return true; }
return ['$log', function($log) {
/*
* Creates a new object that will have all the methodNames given,
* and call them on the given the controller instance matching given
* handle.
* The reason we don't just let $getByHandle return the controller instance
* itself is that the controller instance might not exist yet.
*
* We want people to be able to do
* `var instance = $ionicScrollDelegate.$getByHandle('foo')` on controller
* instantiation, but on controller instantiation a child directive
* may not have been compiled yet!
*
* So this is our way of solving this problem: we create an object
* that will only try to fetch the controller with given handle
* once the methods are actually called.
*/
function DelegateInstance(instances, handle) {
this._instances = instances;
this.handle = handle;
}
methodNames.forEach(function(methodName) {
DelegateInstance.prototype[methodName] = instanceMethodCaller(methodName);
});
/**
* The delegate service (eg $ionicNavBarDelegate) is just an instance
* with a non-defined handle, a couple extra methods for registering
* and narrowing down to a specific handle.
*/
function DelegateService() {
this._instances = [];
}
DelegateService.prototype = DelegateInstance.prototype;
DelegateService.prototype._registerInstance = function(instance, handle, filterFn) {
var instances = this._instances;
instance.$$delegateHandle = handle;
instance.$$filterFn = filterFn || trueFn;
instances.push(instance);
return function deregister() {
var index = instances.indexOf(instance);
if (index !== -1) {
instances.splice(index, 1);
}
};
};
DelegateService.prototype.$getByHandle = function(handle) {
return new DelegateInstance(this._instances, handle);
};
return new DelegateService();
function instanceMethodCaller(methodName) {
return function caller() {
var handle = this.handle;
var args = arguments;
var foundInstancesCount = 0;
var returnValue;
this._instances.forEach(function(instance) {
if ((!handle || handle == instance.$$delegateHandle) && instance.$$filterFn(instance)) {
foundInstancesCount++;
var ret = instance[methodName].apply(instance, args);
//Only return the value from the first call
if (foundInstancesCount === 1) {
returnValue = ret;
}
}
});
if (!foundInstancesCount && handle) {
return $log.warn(
'Delegate for handle "' + handle + '" could not find a ' +
'corresponding element with delegate-handle="' + handle + '"! ' +
methodName + '() was not called!\n' +
'Possible cause: If you are calling ' + methodName + '() immediately, and ' +
'your element with delegate-handle="' + handle + '" is a child of your ' +
'controller, then your element may not be compiled yet. Put a $timeout ' +
'around your call to ' + methodName + '() and try again.'
);
}
return returnValue;
};
}
}];
};
})(window.ionic);
(function(window, document, ionic) {
var readyCallbacks = [];
var isDomReady = document.readyState === 'complete' || document.readyState === 'interactive';
function domReady() {
isDomReady = true;
for (var x = 0; x < readyCallbacks.length; x++) {
ionic.requestAnimationFrame(readyCallbacks[x]);
}
readyCallbacks = [];
document.removeEventListener('DOMContentLoaded', domReady);
}
if (!isDomReady) {
document.addEventListener('DOMContentLoaded', domReady);
}
// From the man himself, Mr. Paul Irish.
// The requestAnimationFrame polyfill
// Put it on window just to preserve its context
// without having to use .call
window._rAF = (function() {
return window.requestAnimationFrame ||
window.webkitRequestAnimationFrame ||
window.mozRequestAnimationFrame ||
function(callback) {
window.setTimeout(callback, 16);
};
})();
var cancelAnimationFrame = window.cancelAnimationFrame ||
window.webkitCancelAnimationFrame ||
window.mozCancelAnimationFrame ||
window.webkitCancelRequestAnimationFrame;
/**
* @ngdoc utility
* @name ionic.DomUtil
* @module ionic
*/
ionic.DomUtil = {
//Call with proper context
/**
* @ngdoc method
* @name ionic.DomUtil#requestAnimationFrame
* @alias ionic.requestAnimationFrame
* @description Calls [requestAnimationFrame](https://developer.mozilla.org/en-US/docs/Web/API/window.requestAnimationFrame), or a polyfill if not available.
* @param {function} callback The function to call when the next frame
* happens.
*/
requestAnimationFrame: function(cb) {
return window._rAF(cb);
},
cancelAnimationFrame: function(requestId) {
cancelAnimationFrame(requestId);
},
/**
* @ngdoc method
* @name ionic.DomUtil#animationFrameThrottle
* @alias ionic.animationFrameThrottle
* @description
* When given a callback, if that callback is called 100 times between
* animation frames, adding Throttle will make it only run the last of
* the 100 calls.
*
* @param {function} callback a function which will be throttled to
* requestAnimationFrame
* @returns {function} A function which will then call the passed in callback.
* The passed in callback will receive the context the returned function is
* called with.
*/
animationFrameThrottle: function(cb) {
var args, isQueued, context;
return function() {
args = arguments;
context = this;
if (!isQueued) {
isQueued = true;
ionic.requestAnimationFrame(function() {
cb.apply(context, args);
isQueued = false;
});
}
};
},
/**
* @ngdoc method
* @name ionic.DomUtil#getPositionInParent
* @description
* Find an element's scroll offset within its container.
* @param {DOMElement} element The element to find the offset of.
* @returns {object} A position object with the following properties:
* - `{number}` `left` The left offset of the element.
* - `{number}` `top` The top offset of the element.
*/
getPositionInParent: function(el) {
return {
left: el.offsetLeft,
top: el.offsetTop
};
},
/**
* @ngdoc method
* @name ionic.DomUtil#ready
* @description
* Call a function when the DOM is ready, or if it is already ready
* call the function immediately.
* @param {function} callback The function to be called.
*/
ready: function(cb) {
if (isDomReady) {
ionic.requestAnimationFrame(cb);
} else {
readyCallbacks.push(cb);
}
},
/**
* @ngdoc method
* @name ionic.DomUtil#getTextBounds
* @description
* Get a rect representing the bounds of the given textNode.
* @param {DOMElement} textNode The textNode to find the bounds of.
* @returns {object} An object representing the bounds of the node. Properties:
* - `{number}` `left` The left position of the textNode.
* - `{number}` `right` The right position of the textNode.
* - `{number}` `top` The top position of the textNode.
* - `{number}` `bottom` The bottom position of the textNode.
* - `{number}` `width` The width of the textNode.
* - `{number}` `height` The height of the textNode.
*/
getTextBounds: function(textNode) {
if (document.createRange) {
var range = document.createRange();
range.selectNodeContents(textNode);
if (range.getBoundingClientRect) {
var rect = range.getBoundingClientRect();
if (rect) {
var sx = window.scrollX;
var sy = window.scrollY;
return {
top: rect.top + sy,
left: rect.left + sx,
right: rect.left + sx + rect.width,
bottom: rect.top + sy + rect.height,
width: rect.width,
height: rect.height
};
}
}
}
return null;
},
/**
* @ngdoc method
* @name ionic.DomUtil#getChildIndex
* @description
* Get the first index of a child node within the given element of the
* specified type.
* @param {DOMElement} element The element to find the index of.
* @param {string} type The nodeName to match children of element against.
* @returns {number} The index, or -1, of a child with nodeName matching type.
*/
getChildIndex: function(element, type) {
if (type) {
var ch = element.parentNode.children;
var c;
for (var i = 0, k = 0, j = ch.length; i < j; i++) {
c = ch[i];
if (c.nodeName && c.nodeName.toLowerCase() == type) {
if (c == element) {
return k;
}
k++;
}
}
}
return Array.prototype.slice.call(element.parentNode.children).indexOf(element);
},
/**
* @private
*/
swapNodes: function(src, dest) {
dest.parentNode.insertBefore(src, dest);
},
elementIsDescendant: function(el, parent, stopAt) {
var current = el;
do {
if (current === parent) return true;
current = current.parentNode;
} while (current && current !== stopAt);
return false;
},
/**
* @ngdoc method
* @name ionic.DomUtil#getParentWithClass
* @param {DOMElement} element
* @param {string} className
* @returns {DOMElement} The closest parent of element matching the
* className, or null.
*/
getParentWithClass: function(e, className, depth) {
depth = depth || 10;
while (e.parentNode && depth--) {
if (e.parentNode.classList && e.parentNode.classList.contains(className)) {
return e.parentNode;
}
e = e.parentNode;
}
return null;
},
/**
* @ngdoc method
* @name ionic.DomUtil#getParentOrSelfWithClass
* @param {DOMElement} element
* @param {string} className
* @returns {DOMElement} The closest parent or self matching the
* className, or null.
*/
getParentOrSelfWithClass: function(e, className, depth) {
depth = depth || 10;
while (e && depth--) {
if (e.classList && e.classList.contains(className)) {
return e;
}
e = e.parentNode;
}
return null;
},
/**
* @ngdoc method
* @name ionic.DomUtil#rectContains
* @param {number} x
* @param {number} y
* @param {number} x1
* @param {number} y1
* @param {number} x2
* @param {number} y2
* @returns {boolean} Whether {x,y} fits within the rectangle defined by
* {x1,y1,x2,y2}.
*/
rectContains: function(x, y, x1, y1, x2, y2) {
if (x < x1 || x > x2) return false;
if (y < y1 || y > y2) return false;
return true;
},
/**
* @ngdoc method
* @name ionic.DomUtil#blurAll
* @description
* Blurs any currently focused input element
* @returns {DOMElement} The element blurred or null
*/
blurAll: function() {
if (document.activeElement && document.activeElement != document.body) {
document.activeElement.blur();
return document.activeElement;
}
return null;
},
cachedAttr: function(ele, key, value) {
ele = ele && ele.length && ele[0] || ele;
if (ele && ele.setAttribute) {
var dataKey = '$attr-' + key;
if (arguments.length > 2) {
if (ele[dataKey] !== value) {
ele.setAttribute(key, value);
ele[dataKey] = value;
}
} else if (typeof ele[dataKey] == 'undefined') {
ele[dataKey] = ele.getAttribute(key);
}
return ele[dataKey];
}
},
cachedStyles: function(ele, styles) {
ele = ele && ele.length && ele[0] || ele;
if (ele && ele.style) {
for (var prop in styles) {
if (ele['$style-' + prop] !== styles[prop]) {
ele.style[prop] = ele['$style-' + prop] = styles[prop];
}
}
}
}
};
//Shortcuts
ionic.requestAnimationFrame = ionic.DomUtil.requestAnimationFrame;
ionic.cancelAnimationFrame = ionic.DomUtil.cancelAnimationFrame;
ionic.animationFrameThrottle = ionic.DomUtil.animationFrameThrottle;
})(window, document, ionic);
/**
* ion-events.js
*
* Author: Max Lynch <max@drifty.com>
*
* Framework events handles various mobile browser events, and
* detects special events like tap/swipe/etc. and emits them
* as custom events that can be used in an app.
*
* Portions lovingly adapted from github.com/maker/ratchet and github.com/alexgibson/tap.js - thanks guys!
*/
(function(ionic) {
// Custom event polyfill
ionic.CustomEvent = (function() {
if( typeof window.CustomEvent === 'function' ) return CustomEvent;
var customEvent = function(event, params) {
var evt;
params = params || {
bubbles: false,
cancelable: false,
detail: undefined
};
try {
evt = document.createEvent("CustomEvent");
evt.initCustomEvent(event, params.bubbles, params.cancelable, params.detail);
} catch (error) {
// fallback for browsers that don't support createEvent('CustomEvent')
evt = document.createEvent("Event");
for (var param in params) {
evt[param] = params[param];
}
evt.initEvent(event, params.bubbles, params.cancelable);
}
return evt;
};
customEvent.prototype = window.Event.prototype;
return customEvent;
})();
/**
* @ngdoc utility
* @name ionic.EventController
* @module ionic
*/
ionic.EventController = {
VIRTUALIZED_EVENTS: ['tap', 'swipe', 'swiperight', 'swipeleft', 'drag', 'hold', 'release'],
/**
* @ngdoc method
* @name ionic.EventController#trigger
* @alias ionic.trigger
* @param {string} eventType The event to trigger.
* @param {object} data The data for the event. Hint: pass in
* `{target: targetElement}`
* @param {boolean=} bubbles Whether the event should bubble up the DOM.
* @param {boolean=} cancelable Whether the event should be cancelable.
*/
// Trigger a new event
trigger: function(eventType, data, bubbles, cancelable) {
var event = new ionic.CustomEvent(eventType, {
detail: data,
bubbles: !!bubbles,
cancelable: !!cancelable
});
// Make sure to trigger the event on the given target, or dispatch it from
// the window if we don't have an event target
data && data.target && data.target.dispatchEvent && data.target.dispatchEvent(event) || window.dispatchEvent(event);
},
/**
* @ngdoc method
* @name ionic.EventController#on
* @alias ionic.on
* @description Listen to an event on an element.
* @param {string} type The event to listen for.
* @param {function} callback The listener to be called.
* @param {DOMElement} element The element to listen for the event on.
*/
on: function(type, callback, element) {
var e = element || window;
// Bind a gesture if it's a virtual event
for(var i = 0, j = this.VIRTUALIZED_EVENTS.length; i < j; i++) {
if(type == this.VIRTUALIZED_EVENTS[i]) {
var gesture = new ionic.Gesture(element);
gesture.on(type, callback);
return gesture;
}
}
// Otherwise bind a normal event
e.addEventListener(type, callback);
},
/**
* @ngdoc method
* @name ionic.EventController#off
* @alias ionic.off
* @description Remove an event listener.
* @param {string} type
* @param {function} callback
* @param {DOMElement} element
*/
off: function(type, callback, element) {
element.removeEventListener(type, callback);
},
/**
* @ngdoc method
* @name ionic.EventController#onGesture
* @alias ionic.onGesture
* @description Add an event listener for a gesture on an element.
*
* Available eventTypes (from [hammer.js](http://eightmedia.github.io/hammer.js/)):
*
* `hold`, `tap`, `doubletap`, `drag`, `dragstart`, `dragend`, `dragup`, `dragdown`, <br/>
* `dragleft`, `dragright`, `swipe`, `swipeup`, `swipedown`, `swipeleft`, `swiperight`, <br/>
* `transform`, `transformstart`, `transformend`, `rotate`, `pinch`, `pinchin`, `pinchout`, </br>
* `touch`, `release`
*
* @param {string} eventType The gesture event to listen for.
* @param {function(e)} callback The function to call when the gesture
* happens.
* @param {DOMElement} element The angular element to listen for the event on.
* @param {object} options object.
* @returns {ionic.Gesture} The gesture object (use this to remove the gesture later on).
*/
onGesture: function(type, callback, element, options) {
var gesture = new ionic.Gesture(element, options);
gesture.on(type, callback);
return gesture;
},
/**
* @ngdoc method
* @name ionic.EventController#offGesture
* @alias ionic.offGesture
* @description Remove an event listener for a gesture created on an element.
* @param {ionic.Gesture} gesture The gesture that should be removed.
* @param {string} eventType The gesture event to remove the listener for.
* @param {function(e)} callback The listener to remove.
*/
offGesture: function(gesture, type, callback) {
gesture.off(type, callback);
},
handlePopState: function(event) {}
};
// Map some convenient top-level functions for event handling
ionic.on = function() { ionic.EventController.on.apply(ionic.EventController, arguments); };
ionic.off = function() { ionic.EventController.off.apply(ionic.EventController, arguments); };
ionic.trigger = ionic.EventController.trigger;//function() { ionic.EventController.trigger.apply(ionic.EventController.trigger, arguments); };
ionic.onGesture = function() { return ionic.EventController.onGesture.apply(ionic.EventController.onGesture, arguments); };
ionic.offGesture = function() { return ionic.EventController.offGesture.apply(ionic.EventController.offGesture, arguments); };
})(window.ionic);
/**
* Simple gesture controllers with some common gestures that emit
* gesture events.
*
* Ported from github.com/EightMedia/hammer.js Gestures - thanks!
*/
(function(ionic) {
/**
* ionic.Gestures
* use this to create instances
* @param {HTMLElement} element
* @param {Object} options
* @returns {ionic.Gestures.Instance}
* @constructor
*/
ionic.Gesture = function(element, options) {
return new ionic.Gestures.Instance(element, options || {});
};
ionic.Gestures = {};
// default settings
ionic.Gestures.defaults = {
// add css to the element to prevent the browser from doing
// its native behavior. this doesnt prevent the scrolling,
// but cancels the contextmenu, tap highlighting etc
// set to false to disable this
stop_browser_behavior: 'disable-user-behavior'
};
// detect touchevents
ionic.Gestures.HAS_POINTEREVENTS = window.navigator.pointerEnabled || window.navigator.msPointerEnabled;
ionic.Gestures.HAS_TOUCHEVENTS = ('ontouchstart' in window);
// dont use mouseevents on mobile devices
ionic.Gestures.MOBILE_REGEX = /mobile|tablet|ip(ad|hone|od)|android|silk/i;
ionic.Gestures.NO_MOUSEEVENTS = ionic.Gestures.HAS_TOUCHEVENTS && window.navigator.userAgent.match(ionic.Gestures.MOBILE_REGEX);
// eventtypes per touchevent (start, move, end)
// are filled by ionic.Gestures.event.determineEventTypes on setup
ionic.Gestures.EVENT_TYPES = {};
// direction defines
ionic.Gestures.DIRECTION_DOWN = 'down';
ionic.Gestures.DIRECTION_LEFT = 'left';
ionic.Gestures.DIRECTION_UP = 'up';
ionic.Gestures.DIRECTION_RIGHT = 'right';
// pointer type
ionic.Gestures.POINTER_MOUSE = 'mouse';
ionic.Gestures.POINTER_TOUCH = 'touch';
ionic.Gestures.POINTER_PEN = 'pen';
// touch event defines
ionic.Gestures.EVENT_START = 'start';
ionic.Gestures.EVENT_MOVE = 'move';
ionic.Gestures.EVENT_END = 'end';
// hammer document where the base events are added at
ionic.Gestures.DOCUMENT = window.document;
// plugins namespace
ionic.Gestures.plugins = {};
// if the window events are set...
ionic.Gestures.READY = false;
/**
* setup events to detect gestures on the document
*/
function setup() {
if(ionic.Gestures.READY) {
return;
}
// find what eventtypes we add listeners to
ionic.Gestures.event.determineEventTypes();
// Register all gestures inside ionic.Gestures.gestures
for(var name in ionic.Gestures.gestures) {
if(ionic.Gestures.gestures.hasOwnProperty(name)) {
ionic.Gestures.detection.register(ionic.Gestures.gestures[name]);
}
}
// Add touch events on the document
ionic.Gestures.event.onTouch(ionic.Gestures.DOCUMENT, ionic.Gestures.EVENT_MOVE, ionic.Gestures.detection.detect);
ionic.Gestures.event.onTouch(ionic.Gestures.DOCUMENT, ionic.Gestures.EVENT_END, ionic.Gestures.detection.detect);
// ionic.Gestures is ready...!
ionic.Gestures.READY = true;
}
/**
* create new hammer instance
* all methods should return the instance itself, so it is chainable.
* @param {HTMLElement} element
* @param {Object} [options={}]
* @returns {ionic.Gestures.Instance}
* @name Gesture.Instance
* @constructor
*/
ionic.Gestures.Instance = function(element, options) {
var self = this;
// A null element was passed into the instance, which means
// whatever lookup was done to find this element failed to find it
// so we can't listen for events on it.
if(element === null) {
void 0;
return;
}
// setup ionic.GesturesJS window events and register all gestures
// this also sets up the default options
setup();
this.element = element;
// start/stop detection option
this.enabled = true;
// merge options
this.options = ionic.Gestures.utils.extend(
ionic.Gestures.utils.extend({}, ionic.Gestures.defaults),
options || {});
// add some css to the element to prevent the browser from doing its native behavoir
if(this.options.stop_browser_behavior) {
ionic.Gestures.utils.stopDefaultBrowserBehavior(this.element, this.options.stop_browser_behavior);
}
// start detection on touchstart
ionic.Gestures.event.onTouch(element, ionic.Gestures.EVENT_START, function(ev) {
if(self.enabled) {
ionic.Gestures.detection.startDetect(self, ev);
}
});
// return instance
return this;
};
ionic.Gestures.Instance.prototype = {
/**
* bind events to the instance
* @param {String} gesture
* @param {Function} handler
* @returns {ionic.Gestures.Instance}
*/
on: function onEvent(gesture, handler){
var gestures = gesture.split(' ');
for(var t=0; t<gestures.length; t++) {
this.element.addEventListener(gestures[t], handler, false);
}
return this;
},
/**
* unbind events to the instance
* @param {String} gesture
* @param {Function} handler
* @returns {ionic.Gestures.Instance}
*/
off: function offEvent(gesture, handler){
var gestures = gesture.split(' ');
for(var t=0; t<gestures.length; t++) {
this.element.removeEventListener(gestures[t], handler, false);
}
return this;
},
/**
* trigger gesture event
* @param {String} gesture
* @param {Object} eventData
* @returns {ionic.Gestures.Instance}
*/
trigger: function triggerEvent(gesture, eventData){
// create DOM event
var event = ionic.Gestures.DOCUMENT.createEvent('Event');
event.initEvent(gesture, true, true);
event.gesture = eventData;
// trigger on the target if it is in the instance element,
// this is for event delegation tricks
var element = this.element;
if(ionic.Gestures.utils.hasParent(eventData.target, element)) {
element = eventData.target;
}
element.dispatchEvent(event);
return this;
},
/**
* enable of disable hammer.js detection
* @param {Boolean} state
* @returns {ionic.Gestures.Instance}
*/
enable: function enable(state) {
this.enabled = state;
return this;
}
};
/**
* this holds the last move event,
* used to fix empty touchend issue
* see the onTouch event for an explanation
* type {Object}
*/
var last_move_event = null;
/**
* when the mouse is hold down, this is true
* type {Boolean}
*/
var enable_detect = false;
/**
* when touch events have been fired, this is true
* type {Boolean}
*/
var touch_triggered = false;
ionic.Gestures.event = {
/**
* simple addEventListener
* @param {HTMLElement} element
* @param {String} type
* @param {Function} handler
*/
bindDom: function(element, type, handler) {
var types = type.split(' ');
for(var t=0; t<types.length; t++) {
element.addEventListener(types[t], handler, false);
}
},
/**
* touch events with mouse fallback
* @param {HTMLElement} element
* @param {String} eventType like ionic.Gestures.EVENT_MOVE
* @param {Function} handler
*/
onTouch: function onTouch(element, eventType, handler) {
var self = this;
this.bindDom(element, ionic.Gestures.EVENT_TYPES[eventType], function bindDomOnTouch(ev) {
var sourceEventType = ev.type.toLowerCase();
// onmouseup, but when touchend has been fired we do nothing.
// this is for touchdevices which also fire a mouseup on touchend
if(sourceEventType.match(/mouse/) && touch_triggered) {
return;
}
// mousebutton must be down or a touch event
else if( sourceEventType.match(/touch/) || // touch events are always on screen
sourceEventType.match(/pointerdown/) || // pointerevents touch
(sourceEventType.match(/mouse/) && ev.which === 1) // mouse is pressed
){
enable_detect = true;
}
// mouse isn't pressed
else if(sourceEventType.match(/mouse/) && ev.which !== 1) {
enable_detect = false;
}
// we are in a touch event, set the touch triggered bool to true,
// this for the conflicts that may occur on ios and android
if(sourceEventType.match(/touch|pointer/)) {
touch_triggered = true;
}
// count the total touches on the screen
var count_touches = 0;
// when touch has been triggered in this detection session
// and we are now handling a mouse event, we stop that to prevent conflicts
if(enable_detect) {
// update pointerevent
if(ionic.Gestures.HAS_POINTEREVENTS && eventType != ionic.Gestures.EVENT_END) {
count_touches = ionic.Gestures.PointerEvent.updatePointer(eventType, ev);
}
// touch
else if(sourceEventType.match(/touch/)) {
count_touches = ev.touches.length;
}
// mouse
else if(!touch_triggered) {
count_touches = sourceEventType.match(/up/) ? 0 : 1;
}
// if we are in a end event, but when we remove one touch and
// we still have enough, set eventType to move
if(count_touches > 0 && eventType == ionic.Gestures.EVENT_END) {
eventType = ionic.Gestures.EVENT_MOVE;
}
// no touches, force the end event
else if(!count_touches) {
eventType = ionic.Gestures.EVENT_END;
}
// store the last move event
if(count_touches || last_move_event === null) {
last_move_event = ev;
}
// trigger the handler
handler.call(ionic.Gestures.detection, self.collectEventData(element, eventType, self.getTouchList(last_move_event, eventType), ev));
// remove pointerevent from list
if(ionic.Gestures.HAS_POINTEREVENTS && eventType == ionic.Gestures.EVENT_END) {
count_touches = ionic.Gestures.PointerEvent.updatePointer(eventType, ev);
}
}
//debug(sourceEventType +" "+ eventType);
// on the end we reset everything
if(!count_touches) {
last_move_event = null;
enable_detect = false;
touch_triggered = false;
ionic.Gestures.PointerEvent.reset();
}
});
},
/**
* we have different events for each device/browser
* determine what we need and set them in the ionic.Gestures.EVENT_TYPES constant
*/
determineEventTypes: function determineEventTypes() {
// determine the eventtype we want to set
var types;
// pointerEvents magic
if(ionic.Gestures.HAS_POINTEREVENTS) {
types = ionic.Gestures.PointerEvent.getEvents();
}
// on Android, iOS, blackberry, windows mobile we dont want any mouseevents
else if(ionic.Gestures.NO_MOUSEEVENTS) {
types = [
'touchstart',
'touchmove',
'touchend touchcancel'];
}
// for non pointer events browsers and mixed browsers,
// like chrome on windows8 touch laptop
else {
types = [
'touchstart mousedown',
'touchmove mousemove',
'touchend touchcancel mouseup'];
}
ionic.Gestures.EVENT_TYPES[ionic.Gestures.EVENT_START] = types[0];
ionic.Gestures.EVENT_TYPES[ionic.Gestures.EVENT_MOVE] = types[1];
ionic.Gestures.EVENT_TYPES[ionic.Gestures.EVENT_END] = types[2];
},
/**
* create touchlist depending on the event
* @param {Object} ev
* @param {String} eventType used by the fakemultitouch plugin
*/
getTouchList: function getTouchList(ev/*, eventType*/) {
// get the fake pointerEvent touchlist
if(ionic.Gestures.HAS_POINTEREVENTS) {
return ionic.Gestures.PointerEvent.getTouchList();
}
// get the touchlist
else if(ev.touches) {
return ev.touches;
}
// make fake touchlist from mouse position
else {
ev.identifier = 1;
return [ev];
}
},
/**
* collect event data for ionic.Gestures js
* @param {HTMLElement} element
* @param {String} eventType like ionic.Gestures.EVENT_MOVE
* @param {Object} eventData
*/
collectEventData: function collectEventData(element, eventType, touches, ev) {
// find out pointerType
var pointerType = ionic.Gestures.POINTER_TOUCH;
if(ev.type.match(/mouse/) || ionic.Gestures.PointerEvent.matchType(ionic.Gestures.POINTER_MOUSE, ev)) {
pointerType = ionic.Gestures.POINTER_MOUSE;
}
return {
center : ionic.Gestures.utils.getCenter(touches),
timeStamp : new Date().getTime(),
target : ev.target,
touches : touches,
eventType : eventType,
pointerType : pointerType,
srcEvent : ev,
/**
* prevent the browser default actions
* mostly used to disable scrolling of the browser
*/
preventDefault: function() {
if(this.srcEvent.preventManipulation) {
this.srcEvent.preventManipulation();
}
if(this.srcEvent.preventDefault) {
// this.srcEvent.preventDefault();
}
},
/**
* stop bubbling the event up to its parents
*/
stopPropagation: function() {
this.srcEvent.stopPropagation();
},
/**
* immediately stop gesture detection
* might be useful after a swipe was detected
* @return {*}
*/
stopDetect: function() {
return ionic.Gestures.detection.stopDetect();
}
};
}
};
ionic.Gestures.PointerEvent = {
/**
* holds all pointers
* type {Object}
*/
pointers: {},
/**
* get a list of pointers
* @returns {Array} touchlist
*/
getTouchList: function() {
var self = this;
var touchlist = [];
// we can use forEach since pointerEvents only is in IE10
Object.keys(self.pointers).sort().forEach(function(id) {
touchlist.push(self.pointers[id]);
});
return touchlist;
},
/**
* update the position of a pointer
* @param {String} type ionic.Gestures.EVENT_END
* @param {Object} pointerEvent
*/
updatePointer: function(type, pointerEvent) {
if(type == ionic.Gestures.EVENT_END) {
this.pointers = {};
}
else {
pointerEvent.identifier = pointerEvent.pointerId;
this.pointers[pointerEvent.pointerId] = pointerEvent;
}
return Object.keys(this.pointers).length;
},
/**
* check if ev matches pointertype
* @param {String} pointerType ionic.Gestures.POINTER_MOUSE
* @param {PointerEvent} ev
*/
matchType: function(pointerType, ev) {
if(!ev.pointerType) {
return false;
}
var types = {};
types[ionic.Gestures.POINTER_MOUSE] = (ev.pointerType == ev.MSPOINTER_TYPE_MOUSE || ev.pointerType == ionic.Gestures.POINTER_MOUSE);
types[ionic.Gestures.POINTER_TOUCH] = (ev.pointerType == ev.MSPOINTER_TYPE_TOUCH || ev.pointerType == ionic.Gestures.POINTER_TOUCH);
types[ionic.Gestures.POINTER_PEN] = (ev.pointerType == ev.MSPOINTER_TYPE_PEN || ev.pointerType == ionic.Gestures.POINTER_PEN);
return types[pointerType];
},
/**
* get events
*/
getEvents: function() {
return [
'pointerdown MSPointerDown',
'pointermove MSPointerMove',
'pointerup pointercancel MSPointerUp MSPointerCancel'
];
},
/**
* reset the list
*/
reset: function() {
this.pointers = {};
}
};
ionic.Gestures.utils = {
/**
* extend method,
* also used for cloning when dest is an empty object
* @param {Object} dest
* @param {Object} src
* @param {Boolean} merge do a merge
* @returns {Object} dest
*/
extend: function extend(dest, src, merge) {
for (var key in src) {
if(dest[key] !== undefined && merge) {
continue;
}
dest[key] = src[key];
}
return dest;
},
/**
* find if a node is in the given parent
* used for event delegation tricks
* @param {HTMLElement} node
* @param {HTMLElement} parent
* @returns {boolean} has_parent
*/
hasParent: function(node, parent) {
while(node){
if(node == parent) {
return true;
}
node = node.parentNode;
}
return false;
},
/**
* get the center of all the touches
* @param {Array} touches
* @returns {Object} center
*/
getCenter: function getCenter(touches) {
var valuesX = [], valuesY = [];
for(var t= 0,len=touches.length; t<len; t++) {
valuesX.push(touches[t].pageX);
valuesY.push(touches[t].pageY);
}
return {
pageX: ((Math.min.apply(Math, valuesX) + Math.max.apply(Math, valuesX)) / 2),
pageY: ((Math.min.apply(Math, valuesY) + Math.max.apply(Math, valuesY)) / 2)
};
},
/**
* calculate the velocity between two points
* @param {Number} delta_time
* @param {Number} delta_x
* @param {Number} delta_y
* @returns {Object} velocity
*/
getVelocity: function getVelocity(delta_time, delta_x, delta_y) {
return {
x: Math.abs(delta_x / delta_time) || 0,
y: Math.abs(delta_y / delta_time) || 0
};
},
/**
* calculate the angle between two coordinates
* @param {Touch} touch1
* @param {Touch} touch2
* @returns {Number} angle
*/
getAngle: function getAngle(touch1, touch2) {
var y = touch2.pageY - touch1.pageY,
x = touch2.pageX - touch1.pageX;
return Math.atan2(y, x) * 180 / Math.PI;
},
/**
* angle to direction define
* @param {Touch} touch1
* @param {Touch} touch2
* @returns {String} direction constant, like ionic.Gestures.DIRECTION_LEFT
*/
getDirection: function getDirection(touch1, touch2) {
var x = Math.abs(touch1.pageX - touch2.pageX),
y = Math.abs(touch1.pageY - touch2.pageY);
if(x >= y) {
return touch1.pageX - touch2.pageX > 0 ? ionic.Gestures.DIRECTION_LEFT : ionic.Gestures.DIRECTION_RIGHT;
}
else {
return touch1.pageY - touch2.pageY > 0 ? ionic.Gestures.DIRECTION_UP : ionic.Gestures.DIRECTION_DOWN;
}
},
/**
* calculate the distance between two touches
* @param {Touch} touch1
* @param {Touch} touch2
* @returns {Number} distance
*/
getDistance: function getDistance(touch1, touch2) {
var x = touch2.pageX - touch1.pageX,
y = touch2.pageY - touch1.pageY;
return Math.sqrt((x*x) + (y*y));
},
/**
* calculate the scale factor between two touchLists (fingers)
* no scale is 1, and goes down to 0 when pinched together, and bigger when pinched out
* @param {Array} start
* @param {Array} end
* @returns {Number} scale
*/
getScale: function getScale(start, end) {
// need two fingers...
if(start.length >= 2 && end.length >= 2) {
return this.getDistance(end[0], end[1]) /
this.getDistance(start[0], start[1]);
}
return 1;
},
/**
* calculate the rotation degrees between two touchLists (fingers)
* @param {Array} start
* @param {Array} end
* @returns {Number} rotation
*/
getRotation: function getRotation(start, end) {
// need two fingers
if(start.length >= 2 && end.length >= 2) {
return this.getAngle(end[1], end[0]) -
this.getAngle(start[1], start[0]);
}
return 0;
},
/**
* boolean if the direction is vertical
* @param {String} direction
* @returns {Boolean} is_vertical
*/
isVertical: function isVertical(direction) {
return (direction == ionic.Gestures.DIRECTION_UP || direction == ionic.Gestures.DIRECTION_DOWN);
},
/**
* stop browser default behavior with css class
* @param {HtmlElement} element
* @param {Object} css_class
*/
stopDefaultBrowserBehavior: function stopDefaultBrowserBehavior(element, css_class) {
// changed from making many style changes to just adding a preset classname
// less DOM manipulations, less code, and easier to control in the CSS side of things
// hammer.js doesn't come with CSS, but ionic does, which is why we prefer this method
if(element && element.classList) {
element.classList.add(css_class);
element.onselectstart = function() {
return false;
};
}
}
};
ionic.Gestures.detection = {
// contains all registred ionic.Gestures.gestures in the correct order
gestures: [],
// data of the current ionic.Gestures.gesture detection session
current: null,
// the previous ionic.Gestures.gesture session data
// is a full clone of the previous gesture.current object
previous: null,
// when this becomes true, no gestures are fired
stopped: false,
/**
* start ionic.Gestures.gesture detection
* @param {ionic.Gestures.Instance} inst
* @param {Object} eventData
*/
startDetect: function startDetect(inst, eventData) {
// already busy with a ionic.Gestures.gesture detection on an element
if(this.current) {
return;
}
this.stopped = false;
this.current = {
inst : inst, // reference to ionic.GesturesInstance we're working for
startEvent : ionic.Gestures.utils.extend({}, eventData), // start eventData for distances, timing etc
lastEvent : false, // last eventData
name : '' // current gesture we're in/detected, can be 'tap', 'hold' etc
};
this.detect(eventData);
},
/**
* ionic.Gestures.gesture detection
* @param {Object} eventData
*/
detect: function detect(eventData) {
if(!this.current || this.stopped) {
return;
}
// extend event data with calculations about scale, distance etc
eventData = this.extendEventData(eventData);
// instance options
var inst_options = this.current.inst.options;
// call ionic.Gestures.gesture handlers
for(var g=0,len=this.gestures.length; g<len; g++) {
var gesture = this.gestures[g];
// only when the instance options have enabled this gesture
if(!this.stopped && inst_options[gesture.name] !== false) {
// if a handler returns false, we stop with the detection
if(gesture.handler.call(gesture, eventData, this.current.inst) === false) {
this.stopDetect();
break;
}
}
}
// store as previous event event
if(this.current) {
this.current.lastEvent = eventData;
}
// endevent, but not the last touch, so dont stop
if(eventData.eventType == ionic.Gestures.EVENT_END && !eventData.touches.length-1) {
this.stopDetect();
}
return eventData;
},
/**
* clear the ionic.Gestures.gesture vars
* this is called on endDetect, but can also be used when a final ionic.Gestures.gesture has been detected
* to stop other ionic.Gestures.gestures from being fired
*/
stopDetect: function stopDetect() {
// clone current data to the store as the previous gesture
// used for the double tap gesture, since this is an other gesture detect session
this.previous = ionic.Gestures.utils.extend({}, this.current);
// reset the current
this.current = null;
// stopped!
this.stopped = true;
},
/**
* extend eventData for ionic.Gestures.gestures
* @param {Object} ev
* @returns {Object} ev
*/
extendEventData: function extendEventData(ev) {
var startEv = this.current.startEvent;
// if the touches change, set the new touches over the startEvent touches
// this because touchevents don't have all the touches on touchstart, or the
// user must place his fingers at the EXACT same time on the screen, which is not realistic
// but, sometimes it happens that both fingers are touching at the EXACT same time
if(startEv && (ev.touches.length != startEv.touches.length || ev.touches === startEv.touches)) {
// extend 1 level deep to get the touchlist with the touch objects
startEv.touches = [];
for(var i=0,len=ev.touches.length; i<len; i++) {
startEv.touches.push(ionic.Gestures.utils.extend({}, ev.touches[i]));
}
}
var delta_time = ev.timeStamp - startEv.timeStamp,
delta_x = ev.center.pageX - startEv.center.pageX,
delta_y = ev.center.pageY - startEv.center.pageY,
velocity = ionic.Gestures.utils.getVelocity(delta_time, delta_x, delta_y);
ionic.Gestures.utils.extend(ev, {
deltaTime : delta_time,
deltaX : delta_x,
deltaY : delta_y,
velocityX : velocity.x,
velocityY : velocity.y,
distance : ionic.Gestures.utils.getDistance(startEv.center, ev.center),
angle : ionic.Gestures.utils.getAngle(startEv.center, ev.center),
direction : ionic.Gestures.utils.getDirection(startEv.center, ev.center),
scale : ionic.Gestures.utils.getScale(startEv.touches, ev.touches),
rotation : ionic.Gestures.utils.getRotation(startEv.touches, ev.touches),
startEvent : startEv
});
return ev;
},
/**
* register new gesture
* @param {Object} gesture object, see gestures.js for documentation
* @returns {Array} gestures
*/
register: function register(gesture) {
// add an enable gesture options if there is no given
var options = gesture.defaults || {};
if(options[gesture.name] === undefined) {
options[gesture.name] = true;
}
// extend ionic.Gestures default options with the ionic.Gestures.gesture options
ionic.Gestures.utils.extend(ionic.Gestures.defaults, options, true);
// set its index
gesture.index = gesture.index || 1000;
// add ionic.Gestures.gesture to the list
this.gestures.push(gesture);
// sort the list by index
this.gestures.sort(function(a, b) {
if (a.index < b.index) {
return -1;
}
if (a.index > b.index) {
return 1;
}
return 0;
});
return this.gestures;
}
};
ionic.Gestures.gestures = ionic.Gestures.gestures || {};
/**
* Custom gestures
* ==============================
*
* Gesture object
* --------------------
* The object structure of a gesture:
*
* { name: 'mygesture',
* index: 1337,
* defaults: {
* mygesture_option: true
* }
* handler: function(type, ev, inst) {
* // trigger gesture event
* inst.trigger(this.name, ev);
* }
* }
* @param {String} name
* this should be the name of the gesture, lowercase
* it is also being used to disable/enable the gesture per instance config.
*
* @param {Number} [index=1000]
* the index of the gesture, where it is going to be in the stack of gestures detection
* like when you build an gesture that depends on the drag gesture, it is a good
* idea to place it after the index of the drag gesture.
*
* @param {Object} [defaults={}]
* the default settings of the gesture. these are added to the instance settings,
* and can be overruled per instance. you can also add the name of the gesture,
* but this is also added by default (and set to true).
*
* @param {Function} handler
* this handles the gesture detection of your custom gesture and receives the
* following arguments:
*
* @param {Object} eventData
* event data containing the following properties:
* timeStamp {Number} time the event occurred
* target {HTMLElement} target element
* touches {Array} touches (fingers, pointers, mouse) on the screen
* pointerType {String} kind of pointer that was used. matches ionic.Gestures.POINTER_MOUSE|TOUCH
* center {Object} center position of the touches. contains pageX and pageY
* deltaTime {Number} the total time of the touches in the screen
* deltaX {Number} the delta on x axis we haved moved
* deltaY {Number} the delta on y axis we haved moved
* velocityX {Number} the velocity on the x
* velocityY {Number} the velocity on y
* angle {Number} the angle we are moving
* direction {String} the direction we are moving. matches ionic.Gestures.DIRECTION_UP|DOWN|LEFT|RIGHT
* distance {Number} the distance we haved moved
* scale {Number} scaling of the touches, needs 2 touches
* rotation {Number} rotation of the touches, needs 2 touches *
* eventType {String} matches ionic.Gestures.EVENT_START|MOVE|END
* srcEvent {Object} the source event, like TouchStart or MouseDown *
* startEvent {Object} contains the same properties as above,
* but from the first touch. this is used to calculate
* distances, deltaTime, scaling etc
*
* @param {ionic.Gestures.Instance} inst
* the instance we are doing the detection for. you can get the options from
* the inst.options object and trigger the gesture event by calling inst.trigger
*
*
* Handle gestures
* --------------------
* inside the handler you can get/set ionic.Gestures.detectionic.current. This is the current
* detection sessionic. It has the following properties
* @param {String} name
* contains the name of the gesture we have detected. it has not a real function,
* only to check in other gestures if something is detected.
* like in the drag gesture we set it to 'drag' and in the swipe gesture we can
* check if the current gesture is 'drag' by accessing ionic.Gestures.detectionic.current.name
*
* readonly
* @param {ionic.Gestures.Instance} inst
* the instance we do the detection for
*
* readonly
* @param {Object} startEvent
* contains the properties of the first gesture detection in this sessionic.
* Used for calculations about timing, distance, etc.
*
* readonly
* @param {Object} lastEvent
* contains all the properties of the last gesture detect in this sessionic.
*
* after the gesture detection session has been completed (user has released the screen)
* the ionic.Gestures.detectionic.current object is copied into ionic.Gestures.detectionic.previous,
* this is usefull for gestures like doubletap, where you need to know if the
* previous gesture was a tap
*
* options that have been set by the instance can be received by calling inst.options
*
* You can trigger a gesture event by calling inst.trigger("mygesture", event).
* The first param is the name of your gesture, the second the event argument
*
*
* Register gestures
* --------------------
* When an gesture is added to the ionic.Gestures.gestures object, it is auto registered
* at the setup of the first ionic.Gestures instance. You can also call ionic.Gestures.detectionic.register
* manually and pass your gesture object as a param
*
*/
/**
* Hold
* Touch stays at the same place for x time
* events hold
*/
ionic.Gestures.gestures.Hold = {
name: 'hold',
index: 10,
defaults: {
hold_timeout : 500,
hold_threshold : 1
},
timer: null,
handler: function holdGesture(ev, inst) {
switch(ev.eventType) {
case ionic.Gestures.EVENT_START:
// clear any running timers
clearTimeout(this.timer);
// set the gesture so we can check in the timeout if it still is
ionic.Gestures.detection.current.name = this.name;
// set timer and if after the timeout it still is hold,
// we trigger the hold event
this.timer = setTimeout(function() {
if(ionic.Gestures.detection.current.name == 'hold') {
ionic.tap.cancelClick();
inst.trigger('hold', ev);
}
}, inst.options.hold_timeout);
break;
// when you move or end we clear the timer
case ionic.Gestures.EVENT_MOVE:
if(ev.distance > inst.options.hold_threshold) {
clearTimeout(this.timer);
}
break;
case ionic.Gestures.EVENT_END:
clearTimeout(this.timer);
break;
}
}
};
/**
* Tap/DoubleTap
* Quick touch at a place or double at the same place
* events tap, doubletap
*/
ionic.Gestures.gestures.Tap = {
name: 'tap',
index: 100,
defaults: {
tap_max_touchtime : 250,
tap_max_distance : 10,
tap_always : true,
doubletap_distance : 20,
doubletap_interval : 300
},
handler: function tapGesture(ev, inst) {
if(ev.eventType == ionic.Gestures.EVENT_END && ev.srcEvent.type != 'touchcancel') {
// previous gesture, for the double tap since these are two different gesture detections
var prev = ionic.Gestures.detection.previous,
did_doubletap = false;
// when the touchtime is higher then the max touch time
// or when the moving distance is too much
if(ev.deltaTime > inst.options.tap_max_touchtime ||
ev.distance > inst.options.tap_max_distance) {
return;
}
// check if double tap
if(prev && prev.name == 'tap' &&
(ev.timeStamp - prev.lastEvent.timeStamp) < inst.options.doubletap_interval &&
ev.distance < inst.options.doubletap_distance) {
inst.trigger('doubletap', ev);
did_doubletap = true;
}
// do a single tap
if(!did_doubletap || inst.options.tap_always) {
ionic.Gestures.detection.current.name = 'tap';
inst.trigger('tap', ev);
}
}
}
};
/**
* Swipe
* triggers swipe events when the end velocity is above the threshold
* events swipe, swipeleft, swiperight, swipeup, swipedown
*/
ionic.Gestures.gestures.Swipe = {
name: 'swipe',
index: 40,
defaults: {
// set 0 for unlimited, but this can conflict with transform
swipe_max_touches : 1,
swipe_velocity : 0.7
},
handler: function swipeGesture(ev, inst) {
if(ev.eventType == ionic.Gestures.EVENT_END) {
// max touches
if(inst.options.swipe_max_touches > 0 &&
ev.touches.length > inst.options.swipe_max_touches) {
return;
}
// when the distance we moved is too small we skip this gesture
// or we can be already in dragging
if(ev.velocityX > inst.options.swipe_velocity ||
ev.velocityY > inst.options.swipe_velocity) {
// trigger swipe events
inst.trigger(this.name, ev);
inst.trigger(this.name + ev.direction, ev);
}
}
}
};
/**
* Drag
* Move with x fingers (default 1) around on the page. Blocking the scrolling when
* moving left and right is a good practice. When all the drag events are blocking
* you disable scrolling on that area.
* events drag, drapleft, dragright, dragup, dragdown
*/
ionic.Gestures.gestures.Drag = {
name: 'drag',
index: 50,
defaults: {
drag_min_distance : 10,
// Set correct_for_drag_min_distance to true to make the starting point of the drag
// be calculated from where the drag was triggered, not from where the touch started.
// Useful to avoid a jerk-starting drag, which can make fine-adjustments
// through dragging difficult, and be visually unappealing.
correct_for_drag_min_distance : true,
// set 0 for unlimited, but this can conflict with transform
drag_max_touches : 1,
// prevent default browser behavior when dragging occurs
// be careful with it, it makes the element a blocking element
// when you are using the drag gesture, it is a good practice to set this true
drag_block_horizontal : true,
drag_block_vertical : true,
// drag_lock_to_axis keeps the drag gesture on the axis that it started on,
// It disallows vertical directions if the initial direction was horizontal, and vice versa.
drag_lock_to_axis : false,
// drag lock only kicks in when distance > drag_lock_min_distance
// This way, locking occurs only when the distance has become large enough to reliably determine the direction
drag_lock_min_distance : 25
},
triggered: false,
handler: function dragGesture(ev, inst) {
// current gesture isnt drag, but dragged is true
// this means an other gesture is busy. now call dragend
if(ionic.Gestures.detection.current.name != this.name && this.triggered) {
inst.trigger(this.name +'end', ev);
this.triggered = false;
return;
}
// max touches
if(inst.options.drag_max_touches > 0 &&
ev.touches.length > inst.options.drag_max_touches) {
return;
}
switch(ev.eventType) {
case ionic.Gestures.EVENT_START:
this.triggered = false;
break;
case ionic.Gestures.EVENT_MOVE:
// when the distance we moved is too small we skip this gesture
// or we can be already in dragging
if(ev.distance < inst.options.drag_min_distance &&
ionic.Gestures.detection.current.name != this.name) {
return;
}
// we are dragging!
if(ionic.Gestures.detection.current.name != this.name) {
ionic.Gestures.detection.current.name = this.name;
if (inst.options.correct_for_drag_min_distance) {
// When a drag is triggered, set the event center to drag_min_distance pixels from the original event center.
// Without this correction, the dragged distance would jumpstart at drag_min_distance pixels instead of at 0.
// It might be useful to save the original start point somewhere
var factor = Math.abs(inst.options.drag_min_distance/ev.distance);
ionic.Gestures.detection.current.startEvent.center.pageX += ev.deltaX * factor;
ionic.Gestures.detection.current.startEvent.center.pageY += ev.deltaY * factor;
// recalculate event data using new start point
ev = ionic.Gestures.detection.extendEventData(ev);
}
}
// lock drag to axis?
if(ionic.Gestures.detection.current.lastEvent.drag_locked_to_axis || (inst.options.drag_lock_to_axis && inst.options.drag_lock_min_distance<=ev.distance)) {
ev.drag_locked_to_axis = true;
}
var last_direction = ionic.Gestures.detection.current.lastEvent.direction;
if(ev.drag_locked_to_axis && last_direction !== ev.direction) {
// keep direction on the axis that the drag gesture started on
if(ionic.Gestures.utils.isVertical(last_direction)) {
ev.direction = (ev.deltaY < 0) ? ionic.Gestures.DIRECTION_UP : ionic.Gestures.DIRECTION_DOWN;
}
else {
ev.direction = (ev.deltaX < 0) ? ionic.Gestures.DIRECTION_LEFT : ionic.Gestures.DIRECTION_RIGHT;
}
}
// first time, trigger dragstart event
if(!this.triggered) {
inst.trigger(this.name +'start', ev);
this.triggered = true;
}
// trigger normal event
inst.trigger(this.name, ev);
// direction event, like dragdown
inst.trigger(this.name + ev.direction, ev);
// block the browser events
if( (inst.options.drag_block_vertical && ionic.Gestures.utils.isVertical(ev.direction)) ||
(inst.options.drag_block_horizontal && !ionic.Gestures.utils.isVertical(ev.direction))) {
ev.preventDefault();
}
break;
case ionic.Gestures.EVENT_END:
// trigger dragend
if(this.triggered) {
inst.trigger(this.name +'end', ev);
}
this.triggered = false;
break;
}
}
};
/**
* Transform
* User want to scale or rotate with 2 fingers
* events transform, pinch, pinchin, pinchout, rotate
*/
ionic.Gestures.gestures.Transform = {
name: 'transform',
index: 45,
defaults: {
// factor, no scale is 1, zoomin is to 0 and zoomout until higher then 1
transform_min_scale : 0.01,
// rotation in degrees
transform_min_rotation : 1,
// prevent default browser behavior when two touches are on the screen
// but it makes the element a blocking element
// when you are using the transform gesture, it is a good practice to set this true
transform_always_block : false
},
triggered: false,
handler: function transformGesture(ev, inst) {
// current gesture isnt drag, but dragged is true
// this means an other gesture is busy. now call dragend
if(ionic.Gestures.detection.current.name != this.name && this.triggered) {
inst.trigger(this.name +'end', ev);
this.triggered = false;
return;
}
// atleast multitouch
if(ev.touches.length < 2) {
return;
}
// prevent default when two fingers are on the screen
if(inst.options.transform_always_block) {
ev.preventDefault();
}
switch(ev.eventType) {
case ionic.Gestures.EVENT_START:
this.triggered = false;
break;
case ionic.Gestures.EVENT_MOVE:
var scale_threshold = Math.abs(1-ev.scale);
var rotation_threshold = Math.abs(ev.rotation);
// when the distance we moved is too small we skip this gesture
// or we can be already in dragging
if(scale_threshold < inst.options.transform_min_scale &&
rotation_threshold < inst.options.transform_min_rotation) {
return;
}
// we are transforming!
ionic.Gestures.detection.current.name = this.name;
// first time, trigger dragstart event
if(!this.triggered) {
inst.trigger(this.name +'start', ev);
this.triggered = true;
}
inst.trigger(this.name, ev); // basic transform event
// trigger rotate event
if(rotation_threshold > inst.options.transform_min_rotation) {
inst.trigger('rotate', ev);
}
// trigger pinch event
if(scale_threshold > inst.options.transform_min_scale) {
inst.trigger('pinch', ev);
inst.trigger('pinch'+ ((ev.scale < 1) ? 'in' : 'out'), ev);
}
break;
case ionic.Gestures.EVENT_END:
// trigger dragend
if(this.triggered) {
inst.trigger(this.name +'end', ev);
}
this.triggered = false;
break;
}
}
};
/**
* Touch
* Called as first, tells the user has touched the screen
* events touch
*/
ionic.Gestures.gestures.Touch = {
name: 'touch',
index: -Infinity,
defaults: {
// call preventDefault at touchstart, and makes the element blocking by
// disabling the scrolling of the page, but it improves gestures like
// transforming and dragging.
// be careful with using this, it can be very annoying for users to be stuck
// on the page
prevent_default: false,
// disable mouse events, so only touch (or pen!) input triggers events
prevent_mouseevents: false
},
handler: function touchGesture(ev, inst) {
if(inst.options.prevent_mouseevents && ev.pointerType == ionic.Gestures.POINTER_MOUSE) {
ev.stopDetect();
return;
}
if(inst.options.prevent_default) {
ev.preventDefault();
}
if(ev.eventType == ionic.Gestures.EVENT_START) {
inst.trigger(this.name, ev);
}
}
};
/**
* Release
* Called as last, tells the user has released the screen
* events release
*/
ionic.Gestures.gestures.Release = {
name: 'release',
index: Infinity,
handler: function releaseGesture(ev, inst) {
if(ev.eventType == ionic.Gestures.EVENT_END) {
inst.trigger(this.name, ev);
}
}
};
})(window.ionic);
(function(window, document, ionic) {
function getParameterByName(name) {
name = name.replace(/[\[]/, "\\[").replace(/[\]]/, "\\]");
var regex = new RegExp("[\\?&]" + name + "=([^&#]*)"),
results = regex.exec(location.search);
return results === null ? "" : decodeURIComponent(results[1].replace(/\+/g, " "));
}
var IOS = 'ios';
var ANDROID = 'android';
var WINDOWS_PHONE = 'windowsphone';
var requestAnimationFrame = ionic.requestAnimationFrame;
/**
* @ngdoc utility
* @name ionic.Platform
* @module ionic
* @description
* A set of utility methods that can be used to retrieve the device ready state and
* various other information such as what kind of platform the app is currently installed on.
*
* @usage
* ```js
* angular.module('PlatformApp', ['ionic'])
* .controller('PlatformCtrl', function($scope) {
*
* ionic.Platform.ready(function(){
* // will execute when device is ready, or immediately if the device is already ready.
* });
*
* var deviceInformation = ionic.Platform.device();
*
* var isWebView = ionic.Platform.isWebView();
* var isIPad = ionic.Platform.isIPad();
* var isIOS = ionic.Platform.isIOS();
* var isAndroid = ionic.Platform.isAndroid();
* var isWindowsPhone = ionic.Platform.isWindowsPhone();
*
* var currentPlatform = ionic.Platform.platform();
* var currentPlatformVersion = ionic.Platform.version();
*
* ionic.Platform.exit(); // stops the app
* });
* ```
*/
var self = ionic.Platform = {
// Put navigator on platform so it can be mocked and set
// the browser does not allow window.navigator to be set
navigator: window.navigator,
/**
* @ngdoc property
* @name ionic.Platform#isReady
* @returns {boolean} Whether the device is ready.
*/
isReady: false,
/**
* @ngdoc property
* @name ionic.Platform#isFullScreen
* @returns {boolean} Whether the device is fullscreen.
*/
isFullScreen: false,
/**
* @ngdoc property
* @name ionic.Platform#platforms
* @returns {Array(string)} An array of all platforms found.
*/
platforms: null,
/**
* @ngdoc property
* @name ionic.Platform#grade
* @returns {string} What grade the current platform is.
*/
grade: null,
ua: navigator.userAgent,
/**
* @ngdoc method
* @name ionic.Platform#ready
* @description
* Trigger a callback once the device is ready, or immediately
* if the device is already ready. This method can be run from
* anywhere and does not need to be wrapped by any additonal methods.
* When the app is within a WebView (Cordova), it'll fire
* the callback once the device is ready. If the app is within
* a web browser, it'll fire the callback after `window.load`.
* Please remember that Cordova features (Camera, FileSystem, etc) still
* will not work in a web browser.
* @param {function} callback The function to call.
*/
ready: function(cb) {
// run through tasks to complete now that the device is ready
if (self.isReady) {
cb();
} else {
// the platform isn't ready yet, add it to this array
// which will be called once the platform is ready
readyCallbacks.push(cb);
}
},
/**
* @private
*/
detect: function() {
self._checkPlatforms();
requestAnimationFrame(function() {
// only add to the body class if we got platform info
for (var i = 0; i < self.platforms.length; i++) {
document.body.classList.add('platform-' + self.platforms[i]);
}
});
},
/**
* @ngdoc method
* @name ionic.Platform#setGrade
* @description Set the grade of the device: 'a', 'b', or 'c'. 'a' is the best
* (most css features enabled), 'c' is the worst. By default, sets the grade
* depending on the current device.
* @param {string} grade The new grade to set.
*/
setGrade: function(grade) {
var oldGrade = self.grade;
self.grade = grade;
requestAnimationFrame(function() {
if (oldGrade) {
document.body.classList.remove('grade-' + oldGrade);
}
document.body.classList.add('grade-' + grade);
});
},
/**
* @ngdoc method
* @name ionic.Platform#device
* @description Return the current device (given by cordova).
* @returns {object} The device object.
*/
device: function() {
return window.device || {};
},
_checkPlatforms: function() {
self.platforms = [];
var grade = 'a';
if (self.isWebView()) {
self.platforms.push('webview');
self.platforms.push('cordova');
} else {
self.platforms.push('browser');
}
if (self.isIPad()) self.platforms.push('ipad');
var platform = self.platform();
if (platform) {
self.platforms.push(platform);
var version = self.version();
if (version) {
var v = version.toString();
if (v.indexOf('.') > 0) {
v = v.replace('.', '_');
} else {
v += '_0';
}
self.platforms.push(platform + v.split('_')[0]);
self.platforms.push(platform + v);
if (self.isAndroid() && version < 4.4) {
grade = (version < 4 ? 'c' : 'b');
} else if (self.isWindowsPhone()) {
grade = 'b';
}
}
}
self.setGrade(grade);
},
/**
* @ngdoc method
* @name ionic.Platform#isWebView
* @returns {boolean} Check if we are running within a WebView (such as Cordova).
*/
isWebView: function() {
return !(!window.cordova && !window.PhoneGap && !window.phonegap);
},
/**
* @ngdoc method
* @name ionic.Platform#isIPad
* @returns {boolean} Whether we are running on iPad.
*/
isIPad: function() {
if (/iPad/i.test(self.navigator.platform)) {
return true;
}
return /iPad/i.test(self.ua);
},
/**
* @ngdoc method
* @name ionic.Platform#isIOS
* @returns {boolean} Whether we are running on iOS.
*/
isIOS: function() {
return self.is(IOS);
},
/**
* @ngdoc method
* @name ionic.Platform#isAndroid
* @returns {boolean} Whether we are running on Android.
*/
isAndroid: function() {
return self.is(ANDROID);
},
/**
* @ngdoc method
* @name ionic.Platform#isWindowsPhone
* @returns {boolean} Whether we are running on Windows Phone.
*/
isWindowsPhone: function() {
return self.is(WINDOWS_PHONE);
},
/**
* @ngdoc method
* @name ionic.Platform#platform
* @returns {string} The name of the current platform.
*/
platform: function() {
// singleton to get the platform name
if (platformName === null) self.setPlatform(self.device().platform);
return platformName;
},
/**
* @private
*/
setPlatform: function(n) {
if (typeof n != 'undefined' && n !== null && n.length) {
platformName = n.toLowerCase();
} else if (getParameterByName('ionicplatform')) {
platformName = getParameterByName('ionicplatform');
} else if (self.ua.indexOf('Android') > 0) {
platformName = ANDROID;
} else if (/iPhone|iPad|iPod/.test(self.ua)) {
platformName = IOS;
} else if (self.ua.indexOf('Windows Phone') > -1) {
platformName = WINDOWS_PHONE;
} else {
platformName = self.navigator.platform && navigator.platform.toLowerCase().split(' ')[0] || '';
}
},
/**
* @ngdoc method
* @name ionic.Platform#version
* @returns {number} The version of the current device platform.
*/
version: function() {
// singleton to get the platform version
if (platformVersion === null) self.setVersion(self.device().version);
return platformVersion;
},
/**
* @private
*/
setVersion: function(v) {
if (typeof v != 'undefined' && v !== null) {
v = v.split('.');
v = parseFloat(v[0] + '.' + (v.length > 1 ? v[1] : 0));
if (!isNaN(v)) {
platformVersion = v;
return;
}
}
platformVersion = 0;
// fallback to user-agent checking
var pName = self.platform();
var versionMatch = {
'android': /Android (\d+).(\d+)?/,
'ios': /OS (\d+)_(\d+)?/,
'windowsphone': /Windows Phone (\d+).(\d+)?/
};
if (versionMatch[pName]) {
v = self.ua.match(versionMatch[pName]);
if (v && v.length > 2) {
platformVersion = parseFloat(v[1] + '.' + v[2]);
}
}
},
// Check if the platform is the one detected by cordova
is: function(type) {
type = type.toLowerCase();
// check if it has an array of platforms
if (self.platforms) {
for (var x = 0; x < self.platforms.length; x++) {
if (self.platforms[x] === type) return true;
}
}
// exact match
var pName = self.platform();
if (pName) {
return pName === type.toLowerCase();
}
// A quick hack for to check userAgent
return self.ua.toLowerCase().indexOf(type) >= 0;
},
/**
* @ngdoc method
* @name ionic.Platform#exitApp
* @description Exit the app.
*/
exitApp: function() {
self.ready(function() {
navigator.app && navigator.app.exitApp && navigator.app.exitApp();
});
},
/**
* @ngdoc method
* @name ionic.Platform#showStatusBar
* @description Shows or hides the device status bar (in Cordova).
* @param {boolean} shouldShow Whether or not to show the status bar.
*/
showStatusBar: function(val) {
// Only useful when run within cordova
self._showStatusBar = val;
self.ready(function() {
// run this only when or if the platform (cordova) is ready
requestAnimationFrame(function() {
if (self._showStatusBar) {
// they do not want it to be full screen
window.StatusBar && window.StatusBar.show();
document.body.classList.remove('status-bar-hide');
} else {
// it should be full screen
window.StatusBar && window.StatusBar.hide();
document.body.classList.add('status-bar-hide');
}
});
});
},
/**
* @ngdoc method
* @name ionic.Platform#fullScreen
* @description
* Sets whether the app is fullscreen or not (in Cordova).
* @param {boolean=} showFullScreen Whether or not to set the app to fullscreen. Defaults to true.
* @param {boolean=} showStatusBar Whether or not to show the device's status bar. Defaults to false.
*/
fullScreen: function(showFullScreen, showStatusBar) {
// showFullScreen: default is true if no param provided
self.isFullScreen = (showFullScreen !== false);
// add/remove the fullscreen classname to the body
ionic.DomUtil.ready(function() {
// run this only when or if the DOM is ready
requestAnimationFrame(function() {
// fixing pane height before we adjust this
var panes = document.getElementsByClassName('pane');
for (var i = 0; i < panes.length; i++) {
panes[i].style.height = panes[i].offsetHeight + "px";
}
if (self.isFullScreen) {
document.body.classList.add('fullscreen');
} else {
document.body.classList.remove('fullscreen');
}
});
// showStatusBar: default is false if no param provided
self.showStatusBar((showStatusBar === true));
});
}
};
var platformName = null, // just the name, like iOS or Android
platformVersion = null, // a float of the major and minor, like 7.1
readyCallbacks = [],
windowLoadListenderAttached;
// setup listeners to know when the device is ready to go
function onWindowLoad() {
if (self.isWebView()) {
// the window and scripts are fully loaded, and a cordova/phonegap
// object exists then let's listen for the deviceready
document.addEventListener("deviceready", onPlatformReady, false);
} else {
// the window and scripts are fully loaded, but the window object doesn't have the
// cordova/phonegap object, so its just a browser, not a webview wrapped w/ cordova
onPlatformReady();
}
if (windowLoadListenderAttached) {
window.removeEventListener("load", onWindowLoad, false);
}
}
if (document.readyState === 'complete') {
onWindowLoad();
} else {
windowLoadListenderAttached = true;
window.addEventListener("load", onWindowLoad, false);
}
window.addEventListener("load", onWindowLoad, false);
function onPlatformReady() {
// the device is all set to go, init our own stuff then fire off our event
self.isReady = true;
self.detect();
for (var x = 0; x < readyCallbacks.length; x++) {
// fire off all the callbacks that were added before the platform was ready
readyCallbacks[x]();
}
readyCallbacks = [];
ionic.trigger('platformready', { target: document });
requestAnimationFrame(function() {
document.body.classList.add('platform-ready');
});
}
})(this, document, ionic);
(function(document, ionic) {
'use strict';
// Ionic CSS polyfills
ionic.CSS = {};
(function() {
// transform
var i, keys = ['webkitTransform', 'transform', '-webkit-transform', 'webkit-transform',
'-moz-transform', 'moz-transform', 'MozTransform', 'mozTransform', 'msTransform'];
for (i = 0; i < keys.length; i++) {
if (document.documentElement.style[keys[i]] !== undefined) {
ionic.CSS.TRANSFORM = keys[i];
break;
}
}
// transition
keys = ['webkitTransition', 'mozTransition', 'msTransition', 'transition'];
for (i = 0; i < keys.length; i++) {
if (document.documentElement.style[keys[i]] !== undefined) {
ionic.CSS.TRANSITION = keys[i];
break;
}
}
// The only prefix we care about is webkit for transitions.
var isWebkit = ionic.CSS.TRANSITION.indexOf('webkit') > -1;
// transition duration
ionic.CSS.TRANSITION_DURATION = (isWebkit ? '-webkit-' : '') + 'transition-duration';
// To be sure transitionend works everywhere, include *both* the webkit and non-webkit events
ionic.CSS.TRANSITIONEND = (isWebkit ? 'webkitTransitionEnd ' : '') + 'transitionend';
})();
// classList polyfill for them older Androids
// https://gist.github.com/devongovett/1381839
if (!("classList" in document.documentElement) && Object.defineProperty && typeof HTMLElement !== 'undefined') {
Object.defineProperty(HTMLElement.prototype, 'classList', {
get: function() {
var self = this;
function update(fn) {
return function() {
var x, classes = self.className.split(/\s+/);
for (x = 0; x < arguments.length; x++) {
fn(classes, classes.indexOf(arguments[x]), arguments[x]);
}
self.className = classes.join(" ");
};
}
return {
add: update(function(classes, index, value) {
~index || classes.push(value);
}),
remove: update(function(classes, index) {
~index && classes.splice(index, 1);
}),
toggle: update(function(classes, index, value) {
~index ? classes.splice(index, 1) : classes.push(value);
}),
contains: function(value) {
return !!~self.className.split(/\s+/).indexOf(value);
},
item: function(i) {
return self.className.split(/\s+/)[i] || null;
}
};
}
});
}
})(document, ionic);
/**
* @ngdoc page
* @name tap
* @module ionic
* @description
* On touch devices such as a phone or tablet, some browsers implement a 300ms delay between
* the time the user stops touching the display and the moment the browser executes the
* click. This delay was initially introduced so the browser can know whether the user wants to
* double-tap to zoom in on the webpage. Basically, the browser waits roughly 300ms to see if
* the user is double-tapping, or just tapping on the display once.
*
* Out of the box, Ionic automatically removes the 300ms delay in order to make Ionic apps
* feel more "native" like. Resultingly, other solutions such as
* [fastclick](https://github.com/ftlabs/fastclick) and Angular's
* [ngTouch](https://docs.angularjs.org/api/ngTouch) should not be included, to avoid conflicts.
*
* Some browsers already remove the delay with certain settings, such as the CSS property
* `touch-events: none` or with specific meta tag viewport values. However, each of these
* browsers still handle clicks differently, such as when to fire off or cancel the event
* (like scrolling when the target is a button, or holding a button down).
* For browsers that already remove the 300ms delay, consider Ionic's tap system as a way to
* normalize how clicks are handled across the various devices so there's an expected response
* no matter what the device, platform or version. Additionally, Ionic will prevent
* ghostclicks which even browsers that remove the delay still experience.
*
* In some cases, third-party libraries may also be working with touch events which can interfere
* with the tap system. For example, mapping libraries like Google or Leaflet Maps often implement
* a touch detection system which conflicts with Ionic's tap system.
*
* ### Disabling the tap system
*
* To disable the tap for an element and all of its children elements,
* add the attribute `data-tap-disabled="true"`.
*
* ```html
* <div data-tap-disabled="true">
* <div id="google-map"></div>
* </div>
* ```
*
* ### Additional Notes:
*
* - Ionic tap works with Ionic's JavaScript scrolling
* - Elements can come and go from the DOM and Ionic tap doesn't keep adding and removing
* listeners
* - No "tap delay" after the first "tap" (you can tap as fast as you want, they all click)
* - Minimal events listeners, only being added to document
* - Correct focus in/out on each input type (select, textearea, range) on each platform/device
* - Shows and hides virtual keyboard correctly for each platform/device
* - Works with labels surrounding inputs
* - Does not fire off a click if the user moves the pointer too far
* - Adds and removes an 'activated' css class
* - Multiple [unit tests](https://github.com/driftyco/ionic/blob/master/test/unit/utils/tap.unit.js) for each scenario
*
*/
/*
IONIC TAP
---------------
- Both touch and mouse events are added to the document.body on DOM ready
- If a touch event happens, it does not use mouse event listeners
- On touchend, if the distance between start and end was small, trigger a click
- In the triggered click event, add a 'isIonicTap' property
- The triggered click receives the same x,y coordinates as as the end event
- On document.body click listener (with useCapture=true), only allow clicks with 'isIonicTap'
- Triggering clicks with mouse events work the same as touch, except with mousedown/mouseup
- Tapping inputs is disabled during scrolling
*/
var tapDoc; // the element which the listeners are on (document.body)
var tapActiveEle; // the element which is active (probably has focus)
var tapEnabledTouchEvents;
var tapMouseResetTimer;
var tapPointerMoved;
var tapPointerStart;
var tapTouchFocusedInput;
var tapLastTouchTarget;
var tapTouchMoveListener = 'touchmove';
// how much the coordinates can be off between start/end, but still a click
var TAP_RELEASE_TOLERANCE = 12; // default tolerance
var TAP_RELEASE_BUTTON_TOLERANCE = 50; // button elements should have a larger tolerance
var tapEventListeners = {
'click': tapClickGateKeeper,
'mousedown': tapMouseDown,
'mouseup': tapMouseUp,
'mousemove': tapMouseMove,
'touchstart': tapTouchStart,
'touchend': tapTouchEnd,
'touchcancel': tapTouchCancel,
'touchmove': tapTouchMove,
'pointerdown': tapTouchStart,
'pointerup': tapTouchEnd,
'pointercancel': tapTouchCancel,
'pointermove': tapTouchMove,
'MSPointerDown': tapTouchStart,
'MSPointerUp': tapTouchEnd,
'MSPointerCancel': tapTouchCancel,
'MSPointerMove': tapTouchMove,
'focusin': tapFocusIn,
'focusout': tapFocusOut
};
ionic.tap = {
register: function(ele) {
tapDoc = ele;
tapEventListener('click', true, true);
tapEventListener('mouseup');
tapEventListener('mousedown');
if (window.navigator.pointerEnabled) {
tapEventListener('pointerdown');
tapEventListener('pointerup');
tapEventListener('pointcancel');
tapTouchMoveListener = 'pointermove';
} else if (window.navigator.msPointerEnabled) {
tapEventListener('MSPointerDown');
tapEventListener('MSPointerUp');
tapEventListener('MSPointerCancel');
tapTouchMoveListener = 'MSPointerMove';
} else {
tapEventListener('touchstart');
tapEventListener('touchend');
tapEventListener('touchcancel');
}
tapEventListener('focusin');
tapEventListener('focusout');
return function() {
for (var type in tapEventListeners) {
tapEventListener(type, false);
}
tapDoc = null;
tapActiveEle = null;
tapEnabledTouchEvents = false;
tapPointerMoved = false;
tapPointerStart = null;
};
},
ignoreScrollStart: function(e) {
return (e.defaultPrevented) || // defaultPrevented has been assigned by another component handling the event
(/^(file|range)$/i).test(e.target.type) ||
(e.target.dataset ? e.target.dataset.preventScroll : e.target.getAttribute('data-prevent-scroll')) == 'true' || // manually set within an elements attributes
(!!(/^(object|embed)$/i).test(e.target.tagName)) || // flash/movie/object touches should not try to scroll
ionic.tap.isElementTapDisabled(e.target); // check if this element, or an ancestor, has `data-tap-disabled` attribute
},
isTextInput: function(ele) {
return !!ele &&
(ele.tagName == 'TEXTAREA' ||
ele.contentEditable === 'true' ||
(ele.tagName == 'INPUT' && !(/^(radio|checkbox|range|file|submit|reset)$/i).test(ele.type)));
},
isDateInput: function(ele) {
return !!ele &&
(ele.tagName == 'INPUT' && (/^(date|time|datetime-local|month|week)$/i).test(ele.type));
},
isLabelWithTextInput: function(ele) {
var container = tapContainingElement(ele, false);
return !!container &&
ionic.tap.isTextInput(tapTargetElement(container));
},
containsOrIsTextInput: function(ele) {
return ionic.tap.isTextInput(ele) || ionic.tap.isLabelWithTextInput(ele);
},
cloneFocusedInput: function(container, scrollIntance) {
if (ionic.tap.hasCheckedClone) return;
ionic.tap.hasCheckedClone = true;
ionic.requestAnimationFrame(function() {
var focusInput = container.querySelector(':focus');
if (ionic.tap.isTextInput(focusInput)) {
var clonedInput = focusInput.parentElement.querySelector('.cloned-text-input');
if (!clonedInput) {
clonedInput = document.createElement(focusInput.tagName);
clonedInput.placeholder = focusInput.placeholder;
clonedInput.type = focusInput.type;
clonedInput.value = focusInput.value;
clonedInput.style = focusInput.style;
clonedInput.className = focusInput.className;
clonedInput.classList.add('cloned-text-input');
clonedInput.readOnly = true;
if (focusInput.isContentEditable) {
clonedInput.contentEditable = focusInput.contentEditable;
clonedInput.innerHTML = focusInput.innerHTML;
}
focusInput.parentElement.insertBefore(clonedInput, focusInput);
focusInput.style.top = focusInput.offsetTop;
focusInput.classList.add('previous-input-focus');
}
}
});
},
hasCheckedClone: false,
removeClonedInputs: function(container, scrollIntance) {
ionic.tap.hasCheckedClone = false;
ionic.requestAnimationFrame(function() {
var clonedInputs = container.querySelectorAll('.cloned-text-input');
var previousInputFocus = container.querySelectorAll('.previous-input-focus');
var x;
for (x = 0; x < clonedInputs.length; x++) {
clonedInputs[x].parentElement.removeChild(clonedInputs[x]);
}
for (x = 0; x < previousInputFocus.length; x++) {
previousInputFocus[x].classList.remove('previous-input-focus');
previousInputFocus[x].style.top = '';
previousInputFocus[x].focus();
}
});
},
requiresNativeClick: function(ele) {
if (!ele || ele.disabled || (/^(file|range)$/i).test(ele.type) || (/^(object|video)$/i).test(ele.tagName) || ionic.tap.isLabelContainingFileInput(ele)) {
return true;
}
return ionic.tap.isElementTapDisabled(ele);
},
isLabelContainingFileInput: function(ele) {
var lbl = tapContainingElement(ele);
if (lbl.tagName !== 'LABEL') return false;
var fileInput = lbl.querySelector('input[type=file]');
if (fileInput && fileInput.disabled === false) return true;
return false;
},
isElementTapDisabled: function(ele) {
if (ele && ele.nodeType === 1) {
var element = ele;
while (element) {
if ((element.dataset ? element.dataset.tapDisabled : element.getAttribute('data-tap-disabled')) == 'true') {
return true;
}
element = element.parentElement;
}
}
return false;
},
setTolerance: function(releaseTolerance, releaseButtonTolerance) {
TAP_RELEASE_TOLERANCE = releaseTolerance;
TAP_RELEASE_BUTTON_TOLERANCE = releaseButtonTolerance;
},
cancelClick: function() {
// used to cancel any simulated clicks which may happen on a touchend/mouseup
// gestures uses this method within its tap and hold events
tapPointerMoved = true;
},
pointerCoord: function(event) {
// This method can get coordinates for both a mouse click
// or a touch depending on the given event
var c = { x:0, y:0 };
if (event) {
var touches = event.touches && event.touches.length ? event.touches : [event];
var e = (event.changedTouches && event.changedTouches[0]) || touches[0];
if (e) {
c.x = e.clientX || e.pageX || 0;
c.y = e.clientY || e.pageY || 0;
}
}
return c;
}
};
function tapEventListener(type, enable, useCapture) {
if (enable !== false) {
tapDoc.addEventListener(type, tapEventListeners[type], useCapture);
} else {
tapDoc.removeEventListener(type, tapEventListeners[type]);
}
}
function tapClick(e) {
// simulate a normal click by running the element's click method then focus on it
var container = tapContainingElement(e.target);
var ele = tapTargetElement(container);
if (ionic.tap.requiresNativeClick(ele) || tapPointerMoved) return false;
var c = ionic.tap.pointerCoord(e);
//console.log('tapClick', e.type, ele.tagName, '('+c.x+','+c.y+')');
triggerMouseEvent('click', ele, c.x, c.y);
// if it's an input, focus in on the target, otherwise blur
tapHandleFocus(ele);
}
function triggerMouseEvent(type, ele, x, y) {
// using initMouseEvent instead of MouseEvent for our Android friends
var clickEvent = document.createEvent("MouseEvents");
clickEvent.initMouseEvent(type, true, true, window, 1, 0, 0, x, y, false, false, false, false, 0, null);
clickEvent.isIonicTap = true;
ele.dispatchEvent(clickEvent);
}
function tapClickGateKeeper(e) {
if (e.target.type == 'submit' && e.detail === 0) {
// do not prevent click if it came from an "Enter" or "Go" keypress submit
return;
}
// do not allow through any click events that were not created by ionic.tap
if ((ionic.scroll.isScrolling && ionic.tap.containsOrIsTextInput(e.target)) ||
(!e.isIonicTap && !ionic.tap.requiresNativeClick(e.target))) {
//console.log('clickPrevent', e.target.tagName);
e.stopPropagation();
if (!ionic.tap.isLabelWithTextInput(e.target)) {
// labels clicks from native should not preventDefault othersize keyboard will not show on input focus
e.preventDefault();
}
return false;
}
}
// MOUSE
function tapMouseDown(e) {
if (e.isIonicTap || tapIgnoreEvent(e)) return;
if (tapEnabledTouchEvents) {
void 0;
e.stopPropagation();
if ((!ionic.tap.isTextInput(e.target) || tapLastTouchTarget !== e.target) && !(/^(select|option)$/i).test(e.target.tagName)) {
// If you preventDefault on a text input then you cannot move its text caret/cursor.
// Allow through only the text input default. However, without preventDefault on an
// input the 300ms delay can change focus on inputs after the keyboard shows up.
// The focusin event handles the chance of focus changing after the keyboard shows.
e.preventDefault();
}
return false;
}
tapPointerMoved = false;
tapPointerStart = ionic.tap.pointerCoord(e);
tapEventListener('mousemove');
ionic.activator.start(e);
}
function tapMouseUp(e) {
if (tapEnabledTouchEvents) {
e.stopPropagation();
e.preventDefault();
return false;
}
if (tapIgnoreEvent(e) || (/^(select|option)$/i).test(e.target.tagName)) return false;
if (!tapHasPointerMoved(e)) {
tapClick(e);
}
tapEventListener('mousemove', false);
ionic.activator.end();
tapPointerMoved = false;
}
function tapMouseMove(e) {
if (tapHasPointerMoved(e)) {
tapEventListener('mousemove', false);
ionic.activator.end();
tapPointerMoved = true;
return false;
}
}
// TOUCH
function tapTouchStart(e) {
if (tapIgnoreEvent(e)) return;
tapPointerMoved = false;
tapEnableTouchEvents();
tapPointerStart = ionic.tap.pointerCoord(e);
tapEventListener(tapTouchMoveListener);
ionic.activator.start(e);
if (ionic.Platform.isIOS() && ionic.tap.isLabelWithTextInput(e.target)) {
// if the tapped element is a label, which has a child input
// then preventDefault so iOS doesn't ugly auto scroll to the input
// but do not prevent default on Android or else you cannot move the text caret
// and do not prevent default on Android or else no virtual keyboard shows up
var textInput = tapTargetElement(tapContainingElement(e.target));
if (textInput !== tapActiveEle) {
// don't preventDefault on an already focused input or else iOS's text caret isn't usable
e.preventDefault();
}
}
}
function tapTouchEnd(e) {
if (tapIgnoreEvent(e)) return;
tapEnableTouchEvents();
if (!tapHasPointerMoved(e)) {
tapClick(e);
if ((/^(select|option)$/i).test(e.target.tagName)) {
e.preventDefault();
}
}
tapLastTouchTarget = e.target;
tapTouchCancel();
}
function tapTouchMove(e) {
if (tapHasPointerMoved(e)) {
tapPointerMoved = true;
tapEventListener(tapTouchMoveListener, false);
ionic.activator.end();
return false;
}
}
function tapTouchCancel(e) {
tapEventListener(tapTouchMoveListener, false);
ionic.activator.end();
tapPointerMoved = false;
}
function tapEnableTouchEvents() {
tapEnabledTouchEvents = true;
clearTimeout(tapMouseResetTimer);
tapMouseResetTimer = setTimeout(function() {
tapEnabledTouchEvents = false;
}, 2000);
}
function tapIgnoreEvent(e) {
if (e.isTapHandled) return true;
e.isTapHandled = true;
if (ionic.scroll.isScrolling && ionic.tap.containsOrIsTextInput(e.target)) {
e.preventDefault();
return true;
}
}
function tapHandleFocus(ele) {
tapTouchFocusedInput = null;
var triggerFocusIn = false;
if (ele.tagName == 'SELECT') {
// trick to force Android options to show up
triggerMouseEvent('mousedown', ele, 0, 0);
ele.focus && ele.focus();
triggerFocusIn = true;
} else if (tapActiveElement() === ele) {
// already is the active element and has focus
triggerFocusIn = true;
} else if ((/^(input|textarea)$/i).test(ele.tagName) || ele.isContentEditable) {
triggerFocusIn = true;
ele.focus && ele.focus();
ele.value = ele.value;
if (tapEnabledTouchEvents) {
tapTouchFocusedInput = ele;
}
} else {
tapFocusOutActive();
}
if (triggerFocusIn) {
tapActiveElement(ele);
ionic.trigger('ionic.focusin', {
target: ele
}, true);
}
}
function tapFocusOutActive() {
var ele = tapActiveElement();
if (ele && ((/^(input|textarea|select)$/i).test(ele.tagName) || ele.isContentEditable)) {
void 0;
ele.blur();
}
tapActiveElement(null);
}
function tapFocusIn(e) {
// Because a text input doesn't preventDefault (so the caret still works) there's a chance
// that it's mousedown event 300ms later will change the focus to another element after
// the keyboard shows up.
if (tapEnabledTouchEvents &&
ionic.tap.isTextInput(tapActiveElement()) &&
ionic.tap.isTextInput(tapTouchFocusedInput) &&
tapTouchFocusedInput !== e.target) {
// 1) The pointer is from touch events
// 2) There is an active element which is a text input
// 3) A text input was just set to be focused on by a touch event
// 4) A new focus has been set, however the target isn't the one the touch event wanted
void 0;
tapTouchFocusedInput.focus();
tapTouchFocusedInput = null;
}
ionic.scroll.isScrolling = false;
}
function tapFocusOut() {
tapActiveElement(null);
}
function tapActiveElement(ele) {
if (arguments.length) {
tapActiveEle = ele;
}
return tapActiveEle || document.activeElement;
}
function tapHasPointerMoved(endEvent) {
if (!endEvent || endEvent.target.nodeType !== 1 || !tapPointerStart || (tapPointerStart.x === 0 && tapPointerStart.y === 0)) {
return false;
}
var endCoordinates = ionic.tap.pointerCoord(endEvent);
var hasClassList = !!(endEvent.target.classList && endEvent.target.classList.contains &&
typeof endEvent.target.classList.contains === 'function');
var releaseTolerance = hasClassList && endEvent.target.classList.contains('button') ?
TAP_RELEASE_BUTTON_TOLERANCE :
TAP_RELEASE_TOLERANCE;
return Math.abs(tapPointerStart.x - endCoordinates.x) > releaseTolerance ||
Math.abs(tapPointerStart.y - endCoordinates.y) > releaseTolerance;
}
function tapContainingElement(ele, allowSelf) {
var climbEle = ele;
for (var x = 0; x < 6; x++) {
if (!climbEle) break;
if (climbEle.tagName === 'LABEL') return climbEle;
climbEle = climbEle.parentElement;
}
if (allowSelf !== false) return ele;
}
function tapTargetElement(ele) {
if (ele && ele.tagName === 'LABEL') {
if (ele.control) return ele.control;
// older devices do not support the "control" property
if (ele.querySelector) {
var control = ele.querySelector('input,textarea,select');
if (control) return control;
}
}
return ele;
}
ionic.DomUtil.ready(function() {
var ng = typeof angular !== 'undefined' ? angular : null;
//do nothing for e2e tests
if (!ng || (ng && !ng.scenario)) {
ionic.tap.register(document);
}
});
(function(document, ionic) {
'use strict';
var queueElements = {}; // elements that should get an active state in XX milliseconds
var activeElements = {}; // elements that are currently active
var keyId = 0; // a counter for unique keys for the above ojects
var ACTIVATED_CLASS = 'activated';
ionic.activator = {
start: function(e) {
var self = this;
var hitX = ionic.tap.pointerCoord(e).x;
if (hitX > 0 && hitX < 45) {
return;
}
// when an element is touched/clicked, it climbs up a few
// parents to see if it is an .item or .button element
ionic.requestAnimationFrame(function() {
if ((ionic.scroll && ionic.scroll.isScrolling) || ionic.tap.requiresNativeClick(e.target)) return;
var ele = e.target;
var eleToActivate;
for (var x = 0; x < 6; x++) {
if (!ele || ele.nodeType !== 1) break;
if (eleToActivate && ele.classList.contains('item')) {
eleToActivate = ele;
break;
}
if (ele.tagName == 'A' || ele.tagName == 'BUTTON' || ele.hasAttribute('ng-click')) {
eleToActivate = ele;
break;
}
if (ele.classList.contains('button')) {
eleToActivate = ele;
break;
}
// no sense climbing past these
if (ele.tagName == 'ION-CONTENT' || ele.classList.contains('pane') || ele.tagName == 'BODY') {
break;
}
ele = ele.parentElement;
}
if (eleToActivate) {
// queue that this element should be set to active
queueElements[keyId] = eleToActivate;
// on the next frame, set the queued elements to active
ionic.requestAnimationFrame(activateElements);
keyId = (keyId > 29 ? 0 : keyId + 1);
}
});
},
end: function() {
// clear out any active/queued elements after XX milliseconds
setTimeout(clear, 200);
}
};
function clear() {
// clear out any elements that are queued to be set to active
queueElements = {};
// in the next frame, remove the active class from all active elements
ionic.requestAnimationFrame(deactivateElements);
}
function activateElements() {
// activate all elements in the queue
for (var key in queueElements) {
if (queueElements[key]) {
queueElements[key].classList.add(ACTIVATED_CLASS);
activeElements[key] = queueElements[key];
}
}
queueElements = {};
}
function deactivateElements() {
if (ionic.transition && ionic.transition.isActive) {
setTimeout(deactivateElements, 400);
return;
}
for (var key in activeElements) {
if (activeElements[key]) {
activeElements[key].classList.remove(ACTIVATED_CLASS);
delete activeElements[key];
}
}
}
})(document, ionic);
(function(ionic) {
/* for nextUid() function below */
var uid = ['0','0','0'];
/**
* Various utilities used throughout Ionic
*
* Some of these are adopted from underscore.js and backbone.js, both also MIT licensed.
*/
ionic.Utils = {
arrayMove: function(arr, old_index, new_index) {
if (new_index >= arr.length) {
var k = new_index - arr.length;
while ((k--) + 1) {
arr.push(undefined);
}
}
arr.splice(new_index, 0, arr.splice(old_index, 1)[0]);
return arr;
},
/**
* Return a function that will be called with the given context
*/
proxy: function(func, context) {
var args = Array.prototype.slice.call(arguments, 2);
return function() {
return func.apply(context, args.concat(Array.prototype.slice.call(arguments)));
};
},
/**
* Only call a function once in the given interval.
*
* @param func {Function} the function to call
* @param wait {int} how long to wait before/after to allow function calls
* @param immediate {boolean} whether to call immediately or after the wait interval
*/
debounce: function(func, wait, immediate) {
var timeout, args, context, timestamp, result;
return function() {
context = this;
args = arguments;
timestamp = new Date();
var later = function() {
var last = (new Date()) - timestamp;
if (last < wait) {
timeout = setTimeout(later, wait - last);
} else {
timeout = null;
if (!immediate) result = func.apply(context, args);
}
};
var callNow = immediate && !timeout;
if (!timeout) {
timeout = setTimeout(later, wait);
}
if (callNow) result = func.apply(context, args);
return result;
};
},
/**
* Throttle the given fun, only allowing it to be
* called at most every `wait` ms.
*/
throttle: function(func, wait, options) {
var context, args, result;
var timeout = null;
var previous = 0;
options || (options = {});
var later = function() {
previous = options.leading === false ? 0 : Date.now();
timeout = null;
result = func.apply(context, args);
};
return function() {
var now = Date.now();
if (!previous && options.leading === false) previous = now;
var remaining = wait - (now - previous);
context = this;
args = arguments;
if (remaining <= 0) {
clearTimeout(timeout);
timeout = null;
previous = now;
result = func.apply(context, args);
} else if (!timeout && options.trailing !== false) {
timeout = setTimeout(later, remaining);
}
return result;
};
},
// Borrowed from Backbone.js's extend
// Helper function to correctly set up the prototype chain, for subclasses.
// Similar to `goog.inherits`, but uses a hash of prototype properties and
// class properties to be extended.
inherit: function(protoProps, staticProps) {
var parent = this;
var child;
// The constructor function for the new subclass is either defined by you
// (the "constructor" property in your `extend` definition), or defaulted
// by us to simply call the parent's constructor.
if (protoProps && protoProps.hasOwnProperty('constructor')) {
child = protoProps.constructor;
} else {
child = function() { return parent.apply(this, arguments); };
}
// Add static properties to the constructor function, if supplied.
ionic.extend(child, parent, staticProps);
// Set the prototype chain to inherit from `parent`, without calling
// `parent`'s constructor function.
var Surrogate = function() { this.constructor = child; };
Surrogate.prototype = parent.prototype;
child.prototype = new Surrogate();
// Add prototype properties (instance properties) to the subclass,
// if supplied.
if (protoProps) ionic.extend(child.prototype, protoProps);
// Set a convenience property in case the parent's prototype is needed
// later.
child.__super__ = parent.prototype;
return child;
},
// Extend adapted from Underscore.js
extend: function(obj) {
var args = Array.prototype.slice.call(arguments, 1);
for (var i = 0; i < args.length; i++) {
var source = args[i];
if (source) {
for (var prop in source) {
obj[prop] = source[prop];
}
}
}
return obj;
},
/**
* A consistent way of creating unique IDs in angular. The ID is a sequence of alpha numeric
* characters such as '012ABC'. The reason why we are not using simply a number counter is that
* the number string gets longer over time, and it can also overflow, where as the nextId
* will grow much slower, it is a string, and it will never overflow.
*
* @returns an unique alpha-numeric string
*/
nextUid: function() {
var index = uid.length;
var digit;
while (index) {
index--;
digit = uid[index].charCodeAt(0);
if (digit == 57 /*'9'*/) {
uid[index] = 'A';
return uid.join('');
}
if (digit == 90 /*'Z'*/) {
uid[index] = '0';
} else {
uid[index] = String.fromCharCode(digit + 1);
return uid.join('');
}
}
uid.unshift('0');
return uid.join('');
},
disconnectScope: function disconnectScope(scope) {
if (!scope) return;
if (scope.$root === scope) {
return; // we can't disconnect the root node;
}
var parent = scope.$parent;
scope.$$disconnected = true;
scope.$broadcast('$ionic.disconnectScope');
// See Scope.$destroy
if (parent.$$childHead === scope) {
parent.$$childHead = scope.$$nextSibling;
}
if (parent.$$childTail === scope) {
parent.$$childTail = scope.$$prevSibling;
}
if (scope.$$prevSibling) {
scope.$$prevSibling.$$nextSibling = scope.$$nextSibling;
}
if (scope.$$nextSibling) {
scope.$$nextSibling.$$prevSibling = scope.$$prevSibling;
}
scope.$$nextSibling = scope.$$prevSibling = null;
},
reconnectScope: function reconnectScope(scope) {
if (!scope) return;
if (scope.$root === scope) {
return; // we can't disconnect the root node;
}
if (!scope.$$disconnected) {
return;
}
var parent = scope.$parent;
scope.$$disconnected = false;
scope.$broadcast('$ionic.reconnectScope');
// See Scope.$new for this logic...
scope.$$prevSibling = parent.$$childTail;
if (parent.$$childHead) {
parent.$$childTail.$$nextSibling = scope;
parent.$$childTail = scope;
} else {
parent.$$childHead = parent.$$childTail = scope;
}
},
isScopeDisconnected: function(scope) {
var climbScope = scope;
while (climbScope) {
if (climbScope.$$disconnected) return true;
climbScope = climbScope.$parent;
}
return false;
}
};
// Bind a few of the most useful functions to the ionic scope
ionic.inherit = ionic.Utils.inherit;
ionic.extend = ionic.Utils.extend;
ionic.throttle = ionic.Utils.throttle;
ionic.proxy = ionic.Utils.proxy;
ionic.debounce = ionic.Utils.debounce;
})(window.ionic);
/**
* @ngdoc page
* @name keyboard
* @module ionic
* @description
* On both Android and iOS, Ionic will attempt to prevent the keyboard from
* obscuring inputs and focusable elements when it appears by scrolling them
* into view. In order for this to work, any focusable elements must be within
* a [Scroll View](http://ionicframework.com/docs/api/directive/ionScroll/)
* or a directive such as [Content](http://ionicframework.com/docs/api/directive/ionContent/)
* that has a Scroll View.
*
* It will also attempt to prevent the native overflow scrolling on focus,
* which can cause layout issues such as pushing headers up and out of view.
*
* The keyboard fixes work best in conjunction with the
* [Ionic Keyboard Plugin](https://github.com/driftyco/ionic-plugins-keyboard),
* although it will perform reasonably well without. However, if you are using
* Cordova there is no reason not to use the plugin.
*
* ### Hide when keyboard shows
*
* To hide an element when the keyboard is open, add the class `hide-on-keyboard-open`.
*
* ```html
* <div class="hide-on-keyboard-open">
* <div id="google-map"></div>
* </div>
* ```
* ----------
*
* ### Plugin Usage
* Information on using the plugin can be found at
* [https://github.com/driftyco/ionic-plugins-keyboard](https://github.com/driftyco/ionic-plugins-keyboard).
*
* ----------
*
* ### Android Notes
* - If your app is running in fullscreen, i.e. you have
* `<preference name="Fullscreen" value="true" />` in your `config.xml` file
* you will need to set `ionic.Platform.isFullScreen = true` manually.
*
* - You can configure the behavior of the web view when the keyboard shows by setting
* [android:windowSoftInputMode](http://developer.android.com/reference/android/R.attr.html#windowSoftInputMode)
* to either `adjustPan`, `adjustResize` or `adjustNothing` in your app's
* activity in `AndroidManifest.xml`. `adjustResize` is the recommended setting
* for Ionic, but if for some reason you do use `adjustPan` you will need to
* set `ionic.Platform.isFullScreen = true`.
*
* ```xml
* <activity android:windowSoftInputMode="adjustResize">
*
* ```
*
* ### iOS Notes
* - If the content of your app (including the header) is being pushed up and
* out of view on input focus, try setting `cordova.plugins.Keyboard.disableScroll(true)`.
* This does **not** disable scrolling in the Ionic scroll view, rather it
* disables the native overflow scrolling that happens automatically as a
* result of focusing on inputs below the keyboard.
*
*/
var keyboardViewportHeight = getViewportHeight();
var keyboardIsOpen;
var keyboardActiveElement;
var keyboardFocusOutTimer;
var keyboardFocusInTimer;
var keyboardPollHeightTimer;
var keyboardLastShow = 0;
var KEYBOARD_OPEN_CSS = 'keyboard-open';
var SCROLL_CONTAINER_CSS = 'scroll';
ionic.keyboard = {
isOpen: false,
height: null,
landscape: false,
hide: function() {
clearTimeout(keyboardFocusInTimer);
clearTimeout(keyboardFocusOutTimer);
clearTimeout(keyboardPollHeightTimer);
ionic.keyboard.isOpen = false;
ionic.trigger('resetScrollView', {
target: keyboardActiveElement
}, true);
ionic.requestAnimationFrame(function(){
document.body.classList.remove(KEYBOARD_OPEN_CSS);
});
// the keyboard is gone now, remove the touchmove that disables native scroll
if (window.navigator.msPointerEnabled) {
document.removeEventListener("MSPointerMove", keyboardPreventDefault);
} else {
document.removeEventListener('touchmove', keyboardPreventDefault);
}
document.removeEventListener('keydown', keyboardOnKeyDown);
if( keyboardHasPlugin() ) {
cordova.plugins.Keyboard.close();
}
},
show: function() {
if( keyboardHasPlugin() ) {
cordova.plugins.Keyboard.show();
}
}
};
function keyboardInit() {
if( keyboardHasPlugin() ) {
window.addEventListener('native.keyboardshow', keyboardNativeShow);
window.addEventListener('native.keyboardhide', keyboardFocusOut);
//deprecated
window.addEventListener('native.showkeyboard', keyboardNativeShow);
window.addEventListener('native.hidekeyboard', keyboardFocusOut);
} else {
document.body.addEventListener('focusout', keyboardFocusOut);
}
document.body.addEventListener('ionic.focusin', keyboardBrowserFocusIn);
document.body.addEventListener('focusin', keyboardBrowserFocusIn);
document.body.addEventListener('orientationchange', keyboardOrientationChange);
if (window.navigator.msPointerEnabled) {
document.removeEventListener("MSPointerDown", keyboardInit);
} else {
document.removeEventListener('touchstart', keyboardInit);
}
}
function keyboardNativeShow(e) {
clearTimeout(keyboardFocusOutTimer);
ionic.keyboard.height = e.keyboardHeight;
}
function keyboardBrowserFocusIn(e) {
if( !e.target || e.target.readOnly || !ionic.tap.isTextInput(e.target) || ionic.tap.isDateInput(e.target) || !keyboardIsWithinScroll(e.target) ) return;
document.addEventListener('keydown', keyboardOnKeyDown, false);
document.body.scrollTop = 0;
document.body.querySelector('.scroll-content').scrollTop = 0;
keyboardActiveElement = e.target;
keyboardSetShow(e);
}
function keyboardSetShow(e) {
clearTimeout(keyboardFocusInTimer);
clearTimeout(keyboardFocusOutTimer);
keyboardFocusInTimer = setTimeout(function(){
if ( keyboardLastShow + 350 > Date.now() ) return;
void 0;
keyboardLastShow = Date.now();
var keyboardHeight;
var elementBounds = keyboardActiveElement.getBoundingClientRect();
var count = 0;
keyboardPollHeightTimer = setInterval(function(){
keyboardHeight = keyboardGetHeight();
if (count > 10){
clearInterval(keyboardPollHeightTimer);
//waited long enough, just guess
keyboardHeight = 275;
}
if (keyboardHeight){
clearInterval(keyboardPollHeightTimer);
keyboardShow(e.target, elementBounds.top, elementBounds.bottom, keyboardViewportHeight, keyboardHeight);
}
count++;
}, 100);
}, 32);
}
function keyboardShow(element, elementTop, elementBottom, viewportHeight, keyboardHeight) {
var details = {
target: element,
elementTop: Math.round(elementTop),
elementBottom: Math.round(elementBottom),
keyboardHeight: keyboardHeight,
viewportHeight: viewportHeight
};
details.hasPlugin = keyboardHasPlugin();
details.contentHeight = viewportHeight - keyboardHeight;
void 0;
// figure out if the element is under the keyboard
details.isElementUnderKeyboard = (details.elementBottom > details.contentHeight);
ionic.keyboard.isOpen = true;
// send event so the scroll view adjusts
keyboardActiveElement = element;
ionic.trigger('scrollChildIntoView', details, true);
ionic.requestAnimationFrame(function(){
document.body.classList.add(KEYBOARD_OPEN_CSS);
});
// any showing part of the document that isn't within the scroll the user
// could touchmove and cause some ugly changes to the app, so disable
// any touchmove events while the keyboard is open using e.preventDefault()
if (window.navigator.msPointerEnabled) {
document.addEventListener("MSPointerMove", keyboardPreventDefault, false);
} else {
document.addEventListener('touchmove', keyboardPreventDefault, false);
}
return details;
}
function keyboardFocusOut(e) {
clearTimeout(keyboardFocusOutTimer);
keyboardFocusOutTimer = setTimeout(ionic.keyboard.hide, 350);
}
function keyboardUpdateViewportHeight() {
if( getViewportHeight() > keyboardViewportHeight ) {
keyboardViewportHeight = getViewportHeight();
}
}
function keyboardOnKeyDown(e) {
if( ionic.scroll.isScrolling ) {
keyboardPreventDefault(e);
}
}
function keyboardPreventDefault(e) {
if( e.target.tagName !== 'TEXTAREA' ) {
e.preventDefault();
}
}
function keyboardOrientationChange() {
var updatedViewportHeight = getViewportHeight();
//too slow, have to wait for updated height
if (updatedViewportHeight === keyboardViewportHeight){
var count = 0;
var pollViewportHeight = setInterval(function(){
//give up
if (count > 10){
clearInterval(pollViewportHeight);
}
updatedViewportHeight = getViewportHeight();
if (updatedViewportHeight !== keyboardViewportHeight){
if (updatedViewportHeight < keyboardViewportHeight){
ionic.keyboard.landscape = true;
} else {
ionic.keyboard.landscape = false;
}
keyboardViewportHeight = updatedViewportHeight;
clearInterval(pollViewportHeight);
}
count++;
}, 50);
} else {
keyboardViewportHeight = updatedViewportHeight;
}
}
function keyboardGetHeight() {
// check if we are already have a keyboard height from the plugin
if ( ionic.keyboard.height ) {
return ionic.keyboard.height;
}
if ( ionic.Platform.isAndroid() ){
//should be using the plugin, no way to know how big the keyboard is, so guess
if ( ionic.Platform.isFullScreen ){
return 275;
}
//otherwise, wait for the screen to resize
if ( getViewportHeight() < keyboardViewportHeight ){
return keyboardViewportHeight - getViewportHeight();
} else {
return 0;
}
}
// fallback for when its the webview without the plugin
// or for just the standard web browser
if( ionic.Platform.isIOS() ) {
if ( ionic.keyboard.landscape ){
return 206;
}
if (!ionic.Platform.isWebView()){
return 216;
}
return 260;
}
// safe guess
return 275;
}
function getViewportHeight() {
return window.innerHeight || screen.height;
}
function keyboardIsWithinScroll(ele) {
while(ele) {
if(ele.classList.contains(SCROLL_CONTAINER_CSS)) {
return true;
}
ele = ele.parentElement;
}
return false;
}
function keyboardHasPlugin() {
return !!(window.cordova && cordova.plugins && cordova.plugins.Keyboard);
}
ionic.Platform.ready(function() {
keyboardUpdateViewportHeight();
// Android sometimes reports bad innerHeight on window.load
// try it again in a lil bit to play it safe
setTimeout(keyboardUpdateViewportHeight, 999);
// only initialize the adjustments for the virtual keyboard
// if a touchstart event happens
if (window.navigator.msPointerEnabled) {
document.addEventListener("MSPointerDown", keyboardInit, false);
} else {
document.addEventListener('touchstart', keyboardInit, false);
}
});
var viewportTag;
var viewportProperties = {};
ionic.viewport = {
orientation: function() {
// 0 = Portrait
// 90 = Landscape
// not using window.orientation because each device has a different implementation
return (window.innerWidth > window.innerHeight ? 90 : 0);
}
};
function viewportLoadTag() {
var x;
for (x = 0; x < document.head.children.length; x++) {
if (document.head.children[x].name == 'viewport') {
viewportTag = document.head.children[x];
break;
}
}
if (viewportTag) {
var props = viewportTag.content.toLowerCase().replace(/\s+/g, '').split(',');
var keyValue;
for (x = 0; x < props.length; x++) {
if (props[x]) {
keyValue = props[x].split('=');
viewportProperties[ keyValue[0] ] = (keyValue.length > 1 ? keyValue[1] : '_');
}
}
viewportUpdate();
}
}
function viewportUpdate() {
// unit tests in viewport.unit.js
var initWidth = viewportProperties.width;
var initHeight = viewportProperties.height;
var p = ionic.Platform;
var version = p.version();
var DEVICE_WIDTH = 'device-width';
var DEVICE_HEIGHT = 'device-height';
var orientation = ionic.viewport.orientation();
// Most times we're removing the height and adding the width
// So this is the default to start with, then modify per platform/version/oreintation
delete viewportProperties.height;
viewportProperties.width = DEVICE_WIDTH;
if (p.isIPad()) {
// iPad
if (version > 7) {
// iPad >= 7.1
// https://issues.apache.org/jira/browse/CB-4323
delete viewportProperties.width;
} else {
// iPad <= 7.0
if (p.isWebView()) {
// iPad <= 7.0 WebView
if (orientation == 90) {
// iPad <= 7.0 WebView Landscape
viewportProperties.height = '0';
} else if (version == 7) {
// iPad <= 7.0 WebView Portait
viewportProperties.height = DEVICE_HEIGHT;
}
} else {
// iPad <= 6.1 Browser
if (version < 7) {
viewportProperties.height = '0';
}
}
}
} else if (p.isIOS()) {
// iPhone
if (p.isWebView()) {
// iPhone WebView
if (version > 7) {
// iPhone >= 7.1 WebView
delete viewportProperties.width;
} else if (version < 7) {
// iPhone <= 6.1 WebView
// if height was set it needs to get removed with this hack for <= 6.1
if (initHeight) viewportProperties.height = '0';
} else if (version == 7) {
//iPhone == 7.0 WebView
viewportProperties.height = DEVICE_HEIGHT;
}
} else {
// iPhone Browser
if (version < 7) {
// iPhone <= 6.1 Browser
// if height was set it needs to get removed with this hack for <= 6.1
if (initHeight) viewportProperties.height = '0';
}
}
}
// only update the viewport tag if there was a change
if (initWidth !== viewportProperties.width || initHeight !== viewportProperties.height) {
viewportTagUpdate();
}
}
function viewportTagUpdate() {
var key, props = [];
for (key in viewportProperties) {
if (viewportProperties[key]) {
props.push(key + (viewportProperties[key] == '_' ? '' : '=' + viewportProperties[key]));
}
}
viewportTag.content = props.join(', ');
}
ionic.Platform.ready(function() {
viewportLoadTag();
window.addEventListener("orientationchange", function() {
setTimeout(viewportUpdate, 1000);
}, false);
});
(function(ionic) {
'use strict';
ionic.views.View = function() {
this.initialize.apply(this, arguments);
};
ionic.views.View.inherit = ionic.inherit;
ionic.extend(ionic.views.View.prototype, {
initialize: function() {}
});
})(window.ionic);
/*
* Scroller
* http://github.com/zynga/scroller
*
* Copyright 2011, Zynga Inc.
* Licensed under the MIT License.
* https://raw.github.com/zynga/scroller/master/MIT-LICENSE.txt
*
* Based on the work of: Unify Project (unify-project.org)
* http://unify-project.org
* Copyright 2011, Deutsche Telekom AG
* License: MIT + Apache (V2)
*/
/* jshint eqnull: true */
/**
* Generic animation class with support for dropped frames both optional easing and duration.
*
* Optional duration is useful when the lifetime is defined by another condition than time
* e.g. speed of an animating object, etc.
*
* Dropped frame logic allows to keep using the same updater logic independent from the actual
* rendering. This eases a lot of cases where it might be pretty complex to break down a state
* based on the pure time difference.
*/
var zyngaCore = { effect: {} };
(function(global) {
var time = Date.now || function() {
return +new Date();
};
var desiredFrames = 60;
var millisecondsPerSecond = 1000;
var running = {};
var counter = 1;
zyngaCore.effect.Animate = {
/**
* A requestAnimationFrame wrapper / polyfill.
*
* @param callback {Function} The callback to be invoked before the next repaint.
* @param root {HTMLElement} The root element for the repaint
*/
requestAnimationFrame: (function() {
// Check for request animation Frame support
var requestFrame = global.requestAnimationFrame || global.webkitRequestAnimationFrame || global.mozRequestAnimationFrame || global.oRequestAnimationFrame;
var isNative = !!requestFrame;
if (requestFrame && !/requestAnimationFrame\(\)\s*\{\s*\[native code\]\s*\}/i.test(requestFrame.toString())) {
isNative = false;
}
if (isNative) {
return function(callback, root) {
requestFrame(callback, root);
};
}
var TARGET_FPS = 60;
var requests = {};
var requestCount = 0;
var rafHandle = 1;
var intervalHandle = null;
var lastActive = +new Date();
return function(callback, root) {
var callbackHandle = rafHandle++;
// Store callback
requests[callbackHandle] = callback;
requestCount++;
// Create timeout at first request
if (intervalHandle === null) {
intervalHandle = setInterval(function() {
var time = +new Date();
var currentRequests = requests;
// Reset data structure before executing callbacks
requests = {};
requestCount = 0;
for(var key in currentRequests) {
if (currentRequests.hasOwnProperty(key)) {
currentRequests[key](time);
lastActive = time;
}
}
// Disable the timeout when nothing happens for a certain
// period of time
if (time - lastActive > 2500) {
clearInterval(intervalHandle);
intervalHandle = null;
}
}, 1000 / TARGET_FPS);
}
return callbackHandle;
};
})(),
/**
* Stops the given animation.
*
* @param id {Integer} Unique animation ID
* @return {Boolean} Whether the animation was stopped (aka, was running before)
*/
stop: function(id) {
var cleared = running[id] != null;
if (cleared) {
running[id] = null;
}
return cleared;
},
/**
* Whether the given animation is still running.
*
* @param id {Integer} Unique animation ID
* @return {Boolean} Whether the animation is still running
*/
isRunning: function(id) {
return running[id] != null;
},
/**
* Start the animation.
*
* @param stepCallback {Function} Pointer to function which is executed on every step.
* Signature of the method should be `function(percent, now, virtual) { return continueWithAnimation; }`
* @param verifyCallback {Function} Executed before every animation step.
* Signature of the method should be `function() { return continueWithAnimation; }`
* @param completedCallback {Function}
* Signature of the method should be `function(droppedFrames, finishedAnimation) {}`
* @param duration {Integer} Milliseconds to run the animation
* @param easingMethod {Function} Pointer to easing function
* Signature of the method should be `function(percent) { return modifiedValue; }`
* @param root {Element} Render root, when available. Used for internal
* usage of requestAnimationFrame.
* @return {Integer} Identifier of animation. Can be used to stop it any time.
*/
start: function(stepCallback, verifyCallback, completedCallback, duration, easingMethod, root) {
var start = time();
var lastFrame = start;
var percent = 0;
var dropCounter = 0;
var id = counter++;
if (!root) {
root = document.body;
}
// Compacting running db automatically every few new animations
if (id % 20 === 0) {
var newRunning = {};
for (var usedId in running) {
newRunning[usedId] = true;
}
running = newRunning;
}
// This is the internal step method which is called every few milliseconds
var step = function(virtual) {
// Normalize virtual value
var render = virtual !== true;
// Get current time
var now = time();
// Verification is executed before next animation step
if (!running[id] || (verifyCallback && !verifyCallback(id))) {
running[id] = null;
completedCallback && completedCallback(desiredFrames - (dropCounter / ((now - start) / millisecondsPerSecond)), id, false);
return;
}
// For the current rendering to apply let's update omitted steps in memory.
// This is important to bring internal state variables up-to-date with progress in time.
if (render) {
var droppedFrames = Math.round((now - lastFrame) / (millisecondsPerSecond / desiredFrames)) - 1;
for (var j = 0; j < Math.min(droppedFrames, 4); j++) {
step(true);
dropCounter++;
}
}
// Compute percent value
if (duration) {
percent = (now - start) / duration;
if (percent > 1) {
percent = 1;
}
}
// Execute step callback, then...
var value = easingMethod ? easingMethod(percent) : percent;
if ((stepCallback(value, now, render) === false || percent === 1) && render) {
running[id] = null;
completedCallback && completedCallback(desiredFrames - (dropCounter / ((now - start) / millisecondsPerSecond)), id, percent === 1 || duration == null);
} else if (render) {
lastFrame = now;
zyngaCore.effect.Animate.requestAnimationFrame(step, root);
}
};
// Mark as running
running[id] = true;
// Init first step
zyngaCore.effect.Animate.requestAnimationFrame(step, root);
// Return unique animation ID
return id;
}
};
})(this);
/*
* Scroller
* http://github.com/zynga/scroller
*
* Copyright 2011, Zynga Inc.
* Licensed under the MIT License.
* https://raw.github.com/zynga/scroller/master/MIT-LICENSE.txt
*
* Based on the work of: Unify Project (unify-project.org)
* http://unify-project.org
* Copyright 2011, Deutsche Telekom AG
* License: MIT + Apache (V2)
*/
var Scroller;
(function(ionic) {
var NOOP = function(){};
// Easing Equations (c) 2003 Robert Penner, all rights reserved.
// Open source under the BSD License.
/**
* @param pos {Number} position between 0 (start of effect) and 1 (end of effect)
**/
var easeOutCubic = function(pos) {
return (Math.pow((pos - 1), 3) + 1);
};
/**
* @param pos {Number} position between 0 (start of effect) and 1 (end of effect)
**/
var easeInOutCubic = function(pos) {
if ((pos /= 0.5) < 1) {
return 0.5 * Math.pow(pos, 3);
}
return 0.5 * (Math.pow((pos - 2), 3) + 2);
};
/**
* ionic.views.Scroll
* A powerful scroll view with support for bouncing, pull to refresh, and paging.
* @param {Object} options options for the scroll view
* @class A scroll view system
* @memberof ionic.views
*/
ionic.views.Scroll = ionic.views.View.inherit({
initialize: function(options) {
var self = this;
self.__container = options.el;
self.__content = options.el.firstElementChild;
//Remove any scrollTop attached to these elements; they are virtual scroll now
//This also stops on-load-scroll-to-window.location.hash that the browser does
setTimeout(function() {
if (self.__container && self.__content) {
self.__container.scrollTop = 0;
self.__content.scrollTop = 0;
}
});
self.options = {
/** Disable scrolling on x-axis by default */
scrollingX: false,
scrollbarX: true,
/** Enable scrolling on y-axis */
scrollingY: true,
scrollbarY: true,
startX: 0,
startY: 0,
/** The amount to dampen mousewheel events */
wheelDampen: 6,
/** The minimum size the scrollbars scale to while scrolling */
minScrollbarSizeX: 5,
minScrollbarSizeY: 5,
/** Scrollbar fading after scrolling */
scrollbarsFade: true,
scrollbarFadeDelay: 300,
/** The initial fade delay when the pane is resized or initialized */
scrollbarResizeFadeDelay: 1000,
/** Enable animations for deceleration, snap back, zooming and scrolling */
animating: true,
/** duration for animations triggered by scrollTo/zoomTo */
animationDuration: 250,
/** The velocity required to make the scroll view "slide" after touchend */
decelVelocityThreshold: 4,
/** The velocity required to make the scroll view "slide" after touchend when using paging */
decelVelocityThresholdPaging: 4,
/** Enable bouncing (content can be slowly moved outside and jumps back after releasing) */
bouncing: true,
/** Enable locking to the main axis if user moves only slightly on one of them at start */
locking: true,
/** Enable pagination mode (switching between full page content panes) */
paging: false,
/** Enable snapping of content to a configured pixel grid */
snapping: false,
/** Enable zooming of content via API, fingers and mouse wheel */
zooming: false,
/** Minimum zoom level */
minZoom: 0.5,
/** Maximum zoom level */
maxZoom: 3,
/** Multiply or decrease scrolling speed **/
speedMultiplier: 1,
deceleration: 0.97,
/** Whether to prevent default on a scroll operation to capture drag events **/
preventDefault: false,
/** Callback that is fired on the later of touch end or deceleration end,
provided that another scrolling action has not begun. Used to know
when to fade out a scrollbar. */
scrollingComplete: NOOP,
/** This configures the amount of change applied to deceleration when reaching boundaries **/
penetrationDeceleration : 0.03,
/** This configures the amount of change applied to acceleration when reaching boundaries **/
penetrationAcceleration : 0.08,
// The ms interval for triggering scroll events
scrollEventInterval: 10,
freeze: false,
getContentWidth: function() {
return Math.max(self.__content.scrollWidth, self.__content.offsetWidth);
},
getContentHeight: function() {
return Math.max(self.__content.scrollHeight, self.__content.offsetHeight + (self.__content.offsetTop * 2));
}
};
for (var key in options) {
self.options[key] = options[key];
}
self.hintResize = ionic.debounce(function() {
self.resize();
}, 1000, true);
self.onScroll = function() {
if (!ionic.scroll.isScrolling) {
setTimeout(self.setScrollStart, 50);
} else {
clearTimeout(self.scrollTimer);
self.scrollTimer = setTimeout(self.setScrollStop, 80);
}
};
self.setScrollStart = function() {
ionic.scroll.isScrolling = Math.abs(ionic.scroll.lastTop - self.__scrollTop) > 1;
clearTimeout(self.scrollTimer);
self.scrollTimer = setTimeout(self.setScrollStop, 80);
};
self.setScrollStop = function() {
ionic.scroll.isScrolling = false;
ionic.scroll.lastTop = self.__scrollTop;
};
self.triggerScrollEvent = ionic.throttle(function() {
self.onScroll();
ionic.trigger('scroll', {
scrollTop: self.__scrollTop,
scrollLeft: self.__scrollLeft,
target: self.__container
});
}, self.options.scrollEventInterval);
self.triggerScrollEndEvent = function() {
ionic.trigger('scrollend', {
scrollTop: self.__scrollTop,
scrollLeft: self.__scrollLeft,
target: self.__container
});
};
self.__scrollLeft = self.options.startX;
self.__scrollTop = self.options.startY;
// Get the render update function, initialize event handlers,
// and calculate the size of the scroll container
self.__callback = self.getRenderFn();
self.__initEventHandlers();
self.__createScrollbars();
},
run: function() {
this.resize();
// Fade them out
this.__fadeScrollbars('out', this.options.scrollbarResizeFadeDelay);
},
/*
---------------------------------------------------------------------------
INTERNAL FIELDS :: STATUS
---------------------------------------------------------------------------
*/
/** Whether only a single finger is used in touch handling */
__isSingleTouch: false,
/** Whether a touch event sequence is in progress */
__isTracking: false,
/** Whether a deceleration animation went to completion. */
__didDecelerationComplete: false,
/**
* Whether a gesture zoom/rotate event is in progress. Activates when
* a gesturestart event happens. This has higher priority than dragging.
*/
__isGesturing: false,
/**
* Whether the user has moved by such a distance that we have enabled
* dragging mode. Hint: It's only enabled after some pixels of movement to
* not interrupt with clicks etc.
*/
__isDragging: false,
/**
* Not touching and dragging anymore, and smoothly animating the
* touch sequence using deceleration.
*/
__isDecelerating: false,
/**
* Smoothly animating the currently configured change
*/
__isAnimating: false,
/*
---------------------------------------------------------------------------
INTERNAL FIELDS :: DIMENSIONS
---------------------------------------------------------------------------
*/
/** Available outer left position (from document perspective) */
__clientLeft: 0,
/** Available outer top position (from document perspective) */
__clientTop: 0,
/** Available outer width */
__clientWidth: 0,
/** Available outer height */
__clientHeight: 0,
/** Outer width of content */
__contentWidth: 0,
/** Outer height of content */
__contentHeight: 0,
/** Snapping width for content */
__snapWidth: 100,
/** Snapping height for content */
__snapHeight: 100,
/** Height to assign to refresh area */
__refreshHeight: null,
/** Whether the refresh process is enabled when the event is released now */
__refreshActive: false,
/** Callback to execute on activation. This is for signalling the user about a refresh is about to happen when he release */
__refreshActivate: null,
/** Callback to execute on deactivation. This is for signalling the user about the refresh being cancelled */
__refreshDeactivate: null,
/** Callback to execute to start the actual refresh. Call {@link #refreshFinish} when done */
__refreshStart: null,
/** Zoom level */
__zoomLevel: 1,
/** Scroll position on x-axis */
__scrollLeft: 0,
/** Scroll position on y-axis */
__scrollTop: 0,
/** Maximum allowed scroll position on x-axis */
__maxScrollLeft: 0,
/** Maximum allowed scroll position on y-axis */
__maxScrollTop: 0,
/* Scheduled left position (final position when animating) */
__scheduledLeft: 0,
/* Scheduled top position (final position when animating) */
__scheduledTop: 0,
/* Scheduled zoom level (final scale when animating) */
__scheduledZoom: 0,
/*
---------------------------------------------------------------------------
INTERNAL FIELDS :: LAST POSITIONS
---------------------------------------------------------------------------
*/
/** Left position of finger at start */
__lastTouchLeft: null,
/** Top position of finger at start */
__lastTouchTop: null,
/** Timestamp of last move of finger. Used to limit tracking range for deceleration speed. */
__lastTouchMove: null,
/** List of positions, uses three indexes for each state: left, top, timestamp */
__positions: null,
/*
---------------------------------------------------------------------------
INTERNAL FIELDS :: DECELERATION SUPPORT
---------------------------------------------------------------------------
*/
/** Minimum left scroll position during deceleration */
__minDecelerationScrollLeft: null,
/** Minimum top scroll position during deceleration */
__minDecelerationScrollTop: null,
/** Maximum left scroll position during deceleration */
__maxDecelerationScrollLeft: null,
/** Maximum top scroll position during deceleration */
__maxDecelerationScrollTop: null,
/** Current factor to modify horizontal scroll position with on every step */
__decelerationVelocityX: null,
/** Current factor to modify vertical scroll position with on every step */
__decelerationVelocityY: null,
/** the browser-specific property to use for transforms */
__transformProperty: null,
__perspectiveProperty: null,
/** scrollbar indicators */
__indicatorX: null,
__indicatorY: null,
/** Timeout for scrollbar fading */
__scrollbarFadeTimeout: null,
/** whether we've tried to wait for size already */
__didWaitForSize: null,
__sizerTimeout: null,
__initEventHandlers: function() {
var self = this;
// Event Handler
var container = self.__container;
self.scrollChildIntoView = function(e) {
//distance from bottom of scrollview to top of viewport
var scrollBottomOffsetToTop;
if ( !self.isScrolledIntoView ) {
// shrink scrollview so we can actually scroll if the input is hidden
// if it isn't shrink so we can scroll to inputs under the keyboard
if ((ionic.Platform.isIOS() || ionic.Platform.isFullScreen)){
// if there are things below the scroll view account for them and
// subtract them from the keyboard height when resizing
scrollBottomOffsetToTop = container.getBoundingClientRect().bottom;
var scrollBottomOffsetToBottom = e.detail.viewportHeight - scrollBottomOffsetToTop;
var keyboardOffset = Math.max(0, e.detail.keyboardHeight - scrollBottomOffsetToBottom);
container.style.height = (container.clientHeight - keyboardOffset) + "px";
container.style.overflow = "visible";
//update scroll view
self.resize();
}
self.isScrolledIntoView = true;
}
//If the element is positioned under the keyboard...
if ( e.detail.isElementUnderKeyboard ) {
var delay;
// Wait on android for web view to resize
if ( ionic.Platform.isAndroid() && !ionic.Platform.isFullScreen ) {
// android y u resize so slow
if ( ionic.Platform.version() < 4.4) {
delay = 500;
} else {
// probably overkill for chrome
delay = 350;
}
} else {
delay = 80;
}
//Put element in middle of visible screen
//Wait for android to update view height and resize() to reset scroll position
ionic.scroll.isScrolling = true;
setTimeout(function(){
//middle of the scrollview, where we want to scroll to
var scrollMidpointOffset = container.clientHeight * 0.5;
scrollBottomOffsetToTop = container.getBoundingClientRect().bottom;
//distance from top of focused element to the bottom of the scroll view
var elementTopOffsetToScrollBottom = e.detail.elementTop - scrollBottomOffsetToTop;
var scrollTop = elementTopOffsetToScrollBottom + scrollMidpointOffset;
if (scrollTop > 0){
ionic.tap.cloneFocusedInput(container, self);
self.scrollBy(0, scrollTop, true);
self.onScroll();
}
}, delay);
}
//Only the first scrollView parent of the element that broadcasted this event
//(the active element that needs to be shown) should receive this event
e.stopPropagation();
};
self.resetScrollView = function(e) {
//return scrollview to original height once keyboard has hidden
if (self.isScrolledIntoView) {
self.isScrolledIntoView = false;
container.style.height = "";
container.style.overflow = "";
self.resize();
ionic.scroll.isScrolling = false;
}
};
//Broadcasted when keyboard is shown on some platforms.
//See js/utils/keyboard.js
container.addEventListener('scrollChildIntoView', self.scrollChildIntoView);
container.addEventListener('resetScrollView', self.resetScrollView);
function getEventTouches(e) {
return e.touches && e.touches.length ? e.touches : [{
pageX: e.pageX,
pageY: e.pageY
}];
}
self.touchStart = function(e) {
self.startCoordinates = ionic.tap.pointerCoord(e);
if ( ionic.tap.ignoreScrollStart(e) ) {
return;
}
self.__isDown = true;
if ( ionic.tap.containsOrIsTextInput(e.target) || e.target.tagName === 'SELECT' ) {
// do not start if the target is a text input
// if there is a touchmove on this input, then we can start the scroll
self.__hasStarted = false;
return;
}
self.__isSelectable = true;
self.__enableScrollY = true;
self.__hasStarted = true;
self.doTouchStart(getEventTouches(e), e.timeStamp);
e.preventDefault();
};
self.touchMove = function(e) {
if (self.options.freeze || !self.__isDown ||
(!self.__isDown && e.defaultPrevented) ||
(e.target.tagName === 'TEXTAREA' && e.target.parentElement.querySelector(':focus')) ) {
return;
}
if ( !self.__hasStarted && ( ionic.tap.containsOrIsTextInput(e.target) || e.target.tagName === 'SELECT' ) ) {
// the target is a text input and scroll has started
// since the text input doesn't start on touchStart, do it here
self.__hasStarted = true;
self.doTouchStart(getEventTouches(e), e.timeStamp);
e.preventDefault();
return;
}
if (self.startCoordinates) {
// we have start coordinates, so get this touch move's current coordinates
var currentCoordinates = ionic.tap.pointerCoord(e);
if ( self.__isSelectable &&
ionic.tap.isTextInput(e.target) &&
Math.abs(self.startCoordinates.x - currentCoordinates.x) > 20 ) {
// user slid the text input's caret on its x axis, disable any future y scrolling
self.__enableScrollY = false;
self.__isSelectable = true;
}
if ( self.__enableScrollY && Math.abs(self.startCoordinates.y - currentCoordinates.y) > 10 ) {
// user scrolled the entire view on the y axis
// disabled being able to select text on an input
// hide the input which has focus, and show a cloned one that doesn't have focus
self.__isSelectable = false;
ionic.tap.cloneFocusedInput(container, self);
}
}
self.doTouchMove(getEventTouches(e), e.timeStamp, e.scale);
self.__isDown = true;
};
self.touchMoveBubble = function(e) {
if(self.__isDown && self.options.preventDefault) {
e.preventDefault();
}
};
self.touchEnd = function(e) {
if (!self.__isDown) return;
self.doTouchEnd(e, e.timeStamp);
self.__isDown = false;
self.__hasStarted = false;
self.__isSelectable = true;
self.__enableScrollY = true;
if ( !self.__isDragging && !self.__isDecelerating && !self.__isAnimating ) {
ionic.tap.removeClonedInputs(container, self);
}
};
if ('ontouchstart' in window) {
// Touch Events
container.addEventListener("touchstart", self.touchStart, false);
if(self.options.preventDefault) container.addEventListener("touchmove", self.touchMoveBubble, false);
document.addEventListener("touchmove", self.touchMove, false);
document.addEventListener("touchend", self.touchEnd, false);
document.addEventListener("touchcancel", self.touchEnd, false);
} else if (window.navigator.pointerEnabled) {
// Pointer Events
container.addEventListener("pointerdown", self.touchStart, false);
if(self.options.preventDefault) container.addEventListener("pointermove", self.touchMoveBubble, false);
document.addEventListener("pointermove", self.touchMove, false);
document.addEventListener("pointerup", self.touchEnd, false);
document.addEventListener("pointercancel", self.touchEnd, false);
} else if (window.navigator.msPointerEnabled) {
// IE10, WP8 (Pointer Events)
container.addEventListener("MSPointerDown", self.touchStart, false);
if(self.options.preventDefault) container.addEventListener("MSPointerMove", self.touchMoveBubble, false);
document.addEventListener("MSPointerMove", self.touchMove, false);
document.addEventListener("MSPointerUp", self.touchEnd, false);
document.addEventListener("MSPointerCancel", self.touchEnd, false);
} else {
// Mouse Events
var mousedown = false;
self.mouseDown = function(e) {
if ( ionic.tap.ignoreScrollStart(e) || e.target.tagName === 'SELECT' ) {
return;
}
self.doTouchStart(getEventTouches(e), e.timeStamp);
if ( !ionic.tap.isTextInput(e.target) ) {
e.preventDefault();
}
mousedown = true;
};
self.mouseMove = function(e) {
if (self.options.freeze || !mousedown || (!mousedown && e.defaultPrevented)) {
return;
}
self.doTouchMove(getEventTouches(e), e.timeStamp);
mousedown = true;
};
self.mouseMoveBubble = function(e) {
if (mousedown && self.options.preventDefault) {
e.preventDefault();
}
};
self.mouseUp = function(e) {
if (!mousedown) {
return;
}
self.doTouchEnd(e, e.timeStamp);
mousedown = false;
};
self.mouseWheel = ionic.animationFrameThrottle(function(e) {
var scrollParent = ionic.DomUtil.getParentOrSelfWithClass(e.target, 'ionic-scroll');
if (scrollParent === self.__container) {
self.hintResize();
self.scrollBy(
(e.wheelDeltaX || e.deltaX || 0) / self.options.wheelDampen,
(-e.wheelDeltaY || e.deltaY || 0) / self.options.wheelDampen
);
self.__fadeScrollbars('in');
clearTimeout(self.__wheelHideBarTimeout);
self.__wheelHideBarTimeout = setTimeout(function() {
self.__fadeScrollbars('out');
}, 100);
}
});
container.addEventListener("mousedown", self.mouseDown, false);
if(self.options.preventDefault) container.addEventListener("mousemove", self.mouseMoveBubble, false);
document.addEventListener("mousemove", self.mouseMove, false);
document.addEventListener("mouseup", self.mouseUp, false);
document.addEventListener('mousewheel', self.mouseWheel, false);
document.addEventListener('wheel', self.mouseWheel, false);
}
},
__cleanup: function() {
var self = this;
var container = self.__container;
container.removeEventListener('touchstart', self.touchStart);
container.removeEventListener('touchmove', self.touchMoveBubble);
document.removeEventListener('touchmove', self.touchMove);
document.removeEventListener('touchend', self.touchEnd);
document.removeEventListener('touchcancel', self.touchCancel);
container.removeEventListener("pointerdown", self.touchStart);
container.removeEventListener("pointermove", self.touchMoveBubble);
document.removeEventListener("pointermove", self.touchMove);
document.removeEventListener("pointerup", self.touchEnd);
document.removeEventListener("pointercancel", self.touchEnd);
container.removeEventListener("MSPointerDown", self.touchStart);
container.removeEventListener("MSPointerMove", self.touchMoveBubble);
document.removeEventListener("MSPointerMove", self.touchMove);
document.removeEventListener("MSPointerUp", self.touchEnd);
document.removeEventListener("MSPointerCancel", self.touchEnd);
container.removeEventListener("mousedown", self.mouseDown);
container.removeEventListener("mousemove", self.mouseMoveBubble);
document.removeEventListener("mousemove", self.mouseMove);
document.removeEventListener("mouseup", self.mouseUp);
document.removeEventListener('mousewheel', self.mouseWheel);
document.removeEventListener('wheel', self.mouseWheel);
container.removeEventListener('scrollChildIntoView', self.scrollChildIntoView);
container.removeEventListener('resetScrollView', self.resetScrollView);
ionic.tap.removeClonedInputs(container, self);
delete self.__container;
delete self.__content;
delete self.__indicatorX;
delete self.__indicatorY;
delete self.options.el;
self.__callback = self.scrollChildIntoView = self.resetScrollView = NOOP;
self.mouseMove = self.mouseDown = self.mouseUp = self.mouseWheel =
self.touchStart = self.touchMove = self.touchEnd = self.touchCancel = NOOP;
self.resize = self.scrollTo = self.zoomTo =
self.__scrollingComplete = NOOP;
container = null;
},
/** Create a scroll bar div with the given direction **/
__createScrollbar: function(direction) {
var bar = document.createElement('div'),
indicator = document.createElement('div');
indicator.className = 'scroll-bar-indicator scroll-bar-fade-out';
if (direction == 'h') {
bar.className = 'scroll-bar scroll-bar-h';
} else {
bar.className = 'scroll-bar scroll-bar-v';
}
bar.appendChild(indicator);
return bar;
},
__createScrollbars: function() {
var self = this;
var indicatorX, indicatorY;
if (self.options.scrollingX) {
indicatorX = {
el: self.__createScrollbar('h'),
sizeRatio: 1
};
indicatorX.indicator = indicatorX.el.children[0];
if (self.options.scrollbarX) {
self.__container.appendChild(indicatorX.el);
}
self.__indicatorX = indicatorX;
}
if (self.options.scrollingY) {
indicatorY = {
el: self.__createScrollbar('v'),
sizeRatio: 1
};
indicatorY.indicator = indicatorY.el.children[0];
if (self.options.scrollbarY) {
self.__container.appendChild(indicatorY.el);
}
self.__indicatorY = indicatorY;
}
},
__resizeScrollbars: function() {
var self = this;
// Update horiz bar
if (self.__indicatorX) {
var width = Math.max(Math.round(self.__clientWidth * self.__clientWidth / (self.__contentWidth)), 20);
if (width > self.__contentWidth) {
width = 0;
}
if (width !== self.__indicatorX.size) {
ionic.requestAnimationFrame(function(){
self.__indicatorX.indicator.style.width = width + 'px';
});
}
self.__indicatorX.size = width;
self.__indicatorX.minScale = self.options.minScrollbarSizeX / width;
self.__indicatorX.maxPos = self.__clientWidth - width;
self.__indicatorX.sizeRatio = self.__maxScrollLeft ? self.__indicatorX.maxPos / self.__maxScrollLeft : 1;
}
// Update vert bar
if (self.__indicatorY) {
var height = Math.max(Math.round(self.__clientHeight * self.__clientHeight / (self.__contentHeight)), 20);
if (height > self.__contentHeight) {
height = 0;
}
if (height !== self.__indicatorY.size) {
ionic.requestAnimationFrame(function(){
self.__indicatorY && (self.__indicatorY.indicator.style.height = height + 'px');
});
}
self.__indicatorY.size = height;
self.__indicatorY.minScale = self.options.minScrollbarSizeY / height;
self.__indicatorY.maxPos = self.__clientHeight - height;
self.__indicatorY.sizeRatio = self.__maxScrollTop ? self.__indicatorY.maxPos / self.__maxScrollTop : 1;
}
},
/**
* Move and scale the scrollbars as the page scrolls.
*/
__repositionScrollbars: function() {
var self = this, width, heightScale,
widthDiff, heightDiff,
x, y,
xstop = 0, ystop = 0;
if (self.__indicatorX) {
// Handle the X scrollbar
// Don't go all the way to the right if we have a vertical scrollbar as well
if (self.__indicatorY) xstop = 10;
x = Math.round(self.__indicatorX.sizeRatio * self.__scrollLeft) || 0,
// The the difference between the last content X position, and our overscrolled one
widthDiff = self.__scrollLeft - (self.__maxScrollLeft - xstop);
if (self.__scrollLeft < 0) {
widthScale = Math.max(self.__indicatorX.minScale,
(self.__indicatorX.size - Math.abs(self.__scrollLeft)) / self.__indicatorX.size);
// Stay at left
x = 0;
// Make sure scale is transformed from the left/center origin point
self.__indicatorX.indicator.style[self.__transformOriginProperty] = 'left center';
} else if (widthDiff > 0) {
widthScale = Math.max(self.__indicatorX.minScale,
(self.__indicatorX.size - widthDiff) / self.__indicatorX.size);
// Stay at the furthest x for the scrollable viewport
x = self.__indicatorX.maxPos - xstop;
// Make sure scale is transformed from the right/center origin point
self.__indicatorX.indicator.style[self.__transformOriginProperty] = 'right center';
} else {
// Normal motion
x = Math.min(self.__maxScrollLeft, Math.max(0, x));
widthScale = 1;
}
var translate3dX = 'translate3d(' + x + 'px, 0, 0) scaleX(' + widthScale + ')';
if (self.__indicatorX.transformProp !== translate3dX) {
self.__indicatorX.indicator.style[self.__transformProperty] = translate3dX;
self.__indicatorX.transformProp = translate3dX;
}
}
if (self.__indicatorY) {
y = Math.round(self.__indicatorY.sizeRatio * self.__scrollTop) || 0;
// Don't go all the way to the right if we have a vertical scrollbar as well
if (self.__indicatorX) ystop = 10;
heightDiff = self.__scrollTop - (self.__maxScrollTop - ystop);
if (self.__scrollTop < 0) {
heightScale = Math.max(self.__indicatorY.minScale, (self.__indicatorY.size - Math.abs(self.__scrollTop)) / self.__indicatorY.size);
// Stay at top
y = 0;
// Make sure scale is transformed from the center/top origin point
if (self.__indicatorY.originProp !== 'center top') {
self.__indicatorY.indicator.style[self.__transformOriginProperty] = 'center top';
self.__indicatorY.originProp = 'center top';
}
} else if (heightDiff > 0) {
heightScale = Math.max(self.__indicatorY.minScale, (self.__indicatorY.size - heightDiff) / self.__indicatorY.size);
// Stay at bottom of scrollable viewport
y = self.__indicatorY.maxPos - ystop;
// Make sure scale is transformed from the center/bottom origin point
if (self.__indicatorY.originProp !== 'center bottom') {
self.__indicatorY.indicator.style[self.__transformOriginProperty] = 'center bottom';
self.__indicatorY.originProp = 'center bottom';
}
} else {
// Normal motion
y = Math.min(self.__maxScrollTop, Math.max(0, y));
heightScale = 1;
}
var translate3dY = 'translate3d(0,' + y + 'px, 0) scaleY(' + heightScale + ')';
if (self.__indicatorY.transformProp !== translate3dY) {
self.__indicatorY.indicator.style[self.__transformProperty] = translate3dY;
self.__indicatorY.transformProp = translate3dY;
}
}
},
__fadeScrollbars: function(direction, delay) {
var self = this;
if (!self.options.scrollbarsFade) {
return;
}
var className = 'scroll-bar-fade-out';
if (self.options.scrollbarsFade === true) {
clearTimeout(self.__scrollbarFadeTimeout);
if (direction == 'in') {
if (self.__indicatorX) { self.__indicatorX.indicator.classList.remove(className); }
if (self.__indicatorY) { self.__indicatorY.indicator.classList.remove(className); }
} else {
self.__scrollbarFadeTimeout = setTimeout(function() {
if (self.__indicatorX) { self.__indicatorX.indicator.classList.add(className); }
if (self.__indicatorY) { self.__indicatorY.indicator.classList.add(className); }
}, delay || self.options.scrollbarFadeDelay);
}
}
},
__scrollingComplete: function() {
this.options.scrollingComplete();
ionic.tap.removeClonedInputs(this.__container, this);
this.__fadeScrollbars('out');
},
resize: function() {
var self = this;
if (!self.__container || !self.options) return;
// Update Scroller dimensions for changed content
// Add padding to bottom of content
self.setDimensions(
self.__container.clientWidth,
self.__container.clientHeight,
self.options.getContentWidth(),
self.options.getContentHeight()
);
},
/*
---------------------------------------------------------------------------
PUBLIC API
---------------------------------------------------------------------------
*/
getRenderFn: function() {
var self = this;
var content = self.__content;
var docStyle = document.documentElement.style;
var engine;
if ('MozAppearance' in docStyle) {
engine = 'gecko';
} else if ('WebkitAppearance' in docStyle) {
engine = 'webkit';
} else if (typeof navigator.cpuClass === 'string') {
engine = 'trident';
}
var vendorPrefix = {
trident: 'ms',
gecko: 'Moz',
webkit: 'Webkit',
presto: 'O'
}[engine];
var helperElem = document.createElement("div");
var undef;
var perspectiveProperty = vendorPrefix + "Perspective";
var transformProperty = vendorPrefix + "Transform";
var transformOriginProperty = vendorPrefix + 'TransformOrigin';
self.__perspectiveProperty = transformProperty;
self.__transformProperty = transformProperty;
self.__transformOriginProperty = transformOriginProperty;
if (helperElem.style[perspectiveProperty] !== undef) {
return function(left, top, zoom, wasResize) {
var translate3d = 'translate3d(' + (-left) + 'px,' + (-top) + 'px,0) scale(' + zoom + ')';
if (translate3d !== self.contentTransform) {
content.style[transformProperty] = translate3d;
self.contentTransform = translate3d;
}
self.__repositionScrollbars();
if (!wasResize) {
self.triggerScrollEvent();
}
};
} else if (helperElem.style[transformProperty] !== undef) {
return function(left, top, zoom, wasResize) {
content.style[transformProperty] = 'translate(' + (-left) + 'px,' + (-top) + 'px) scale(' + zoom + ')';
self.__repositionScrollbars();
if (!wasResize) {
self.triggerScrollEvent();
}
};
} else {
return function(left, top, zoom, wasResize) {
content.style.marginLeft = left ? (-left/zoom) + 'px' : '';
content.style.marginTop = top ? (-top/zoom) + 'px' : '';
content.style.zoom = zoom || '';
self.__repositionScrollbars();
if (!wasResize) {
self.triggerScrollEvent();
}
};
}
},
/**
* Configures the dimensions of the client (outer) and content (inner) elements.
* Requires the available space for the outer element and the outer size of the inner element.
* All values which are falsy (null or zero etc.) are ignored and the old value is kept.
*
* @param clientWidth {Integer} Inner width of outer element
* @param clientHeight {Integer} Inner height of outer element
* @param contentWidth {Integer} Outer width of inner element
* @param contentHeight {Integer} Outer height of inner element
*/
setDimensions: function(clientWidth, clientHeight, contentWidth, contentHeight) {
var self = this;
if (!clientWidth && !clientHeight && !contentWidth && !contentHeight) {
// this scrollview isn't rendered, don't bother
return;
}
// Only update values which are defined
if (clientWidth === +clientWidth) {
self.__clientWidth = clientWidth;
}
if (clientHeight === +clientHeight) {
self.__clientHeight = clientHeight;
}
if (contentWidth === +contentWidth) {
self.__contentWidth = contentWidth;
}
if (contentHeight === +contentHeight) {
self.__contentHeight = contentHeight;
}
// Refresh maximums
self.__computeScrollMax();
self.__resizeScrollbars();
// Refresh scroll position
self.scrollTo(self.__scrollLeft, self.__scrollTop, true, null, true);
},
/**
* Sets the client coordinates in relation to the document.
*
* @param left {Integer} Left position of outer element
* @param top {Integer} Top position of outer element
*/
setPosition: function(left, top) {
this.__clientLeft = left || 0;
this.__clientTop = top || 0;
},
/**
* Configures the snapping (when snapping is active)
*
* @param width {Integer} Snapping width
* @param height {Integer} Snapping height
*/
setSnapSize: function(width, height) {
this.__snapWidth = width;
this.__snapHeight = height;
},
/**
* Activates pull-to-refresh. A special zone on the top of the list to start a list refresh whenever
* the user event is released during visibility of this zone. This was introduced by some apps on iOS like
* the official Twitter client.
*
* @param height {Integer} Height of pull-to-refresh zone on top of rendered list
* @param activateCallback {Function} Callback to execute on activation. This is for signalling the user about a refresh is about to happen when he release.
* @param deactivateCallback {Function} Callback to execute on deactivation. This is for signalling the user about the refresh being cancelled.
* @param startCallback {Function} Callback to execute to start the real async refresh action. Call {@link #finishPullToRefresh} after finish of refresh.
* @param showCallback {Function} Callback to execute when the refresher should be shown. This is for showing the refresher during a negative scrollTop.
* @param hideCallback {Function} Callback to execute when the refresher should be hidden. This is for hiding the refresher when it's behind the nav bar.
* @param tailCallback {Function} Callback to execute just before the refresher returns to it's original state. This is for zooming out the refresher.
* @param pullProgressCallback Callback to state the progress while pulling to refresh
*/
activatePullToRefresh: function(height, refresherMethods) {
var self = this;
self.__refreshHeight = height;
self.__refreshActivate = function() {ionic.requestAnimationFrame(refresherMethods.activate);};
self.__refreshDeactivate = function() {ionic.requestAnimationFrame(refresherMethods.deactivate);};
self.__refreshStart = function() {ionic.requestAnimationFrame(refresherMethods.start);};
self.__refreshShow = function() {ionic.requestAnimationFrame(refresherMethods.show);};
self.__refreshHide = function() {ionic.requestAnimationFrame(refresherMethods.hide);};
self.__refreshTail = function() {ionic.requestAnimationFrame(refresherMethods.tail);};
self.__refreshTailTime = 100;
self.__minSpinTime = 600;
},
/**
* Starts pull-to-refresh manually.
*/
triggerPullToRefresh: function() {
// Use publish instead of scrollTo to allow scrolling to out of boundary position
// We don't need to normalize scrollLeft, zoomLevel, etc. here because we only y-scrolling when pull-to-refresh is enabled
this.__publish(this.__scrollLeft, -this.__refreshHeight, this.__zoomLevel, true);
var d = new Date();
this.refreshStartTime = d.getTime();
if (this.__refreshStart) {
this.__refreshStart();
}
},
/**
* Signalizes that pull-to-refresh is finished.
*/
finishPullToRefresh: function() {
var self = this;
// delay to make sure the spinner has a chance to spin for a split second before it's dismissed
var d = new Date();
var delay = 0;
if (self.refreshStartTime + self.__minSpinTime > d.getTime()) {
delay = self.refreshStartTime + self.__minSpinTime - d.getTime();
}
setTimeout(function() {
if (self.__refreshTail) {
self.__refreshTail();
}
setTimeout(function() {
self.__refreshActive = false;
if (self.__refreshDeactivate) {
self.__refreshDeactivate();
}
if (self.__refreshHide) {
self.__refreshHide();
}
self.scrollTo(self.__scrollLeft, self.__scrollTop, true);
},self.__refreshTailTime);
},delay);
},
/**
* Returns the scroll position and zooming values
*
* @return {Map} `left` and `top` scroll position and `zoom` level
*/
getValues: function() {
return {
left: this.__scrollLeft,
top: this.__scrollTop,
zoom: this.__zoomLevel
};
},
/**
* Returns the maximum scroll values
*
* @return {Map} `left` and `top` maximum scroll values
*/
getScrollMax: function() {
return {
left: this.__maxScrollLeft,
top: this.__maxScrollTop
};
},
/**
* Zooms to the given level. Supports optional animation. Zooms
* the center when no coordinates are given.
*
* @param level {Number} Level to zoom to
* @param animate {Boolean} Whether to use animation
* @param originLeft {Number} Zoom in at given left coordinate
* @param originTop {Number} Zoom in at given top coordinate
*/
zoomTo: function(level, animate, originLeft, originTop) {
var self = this;
if (!self.options.zooming) {
throw new Error("Zooming is not enabled!");
}
// Stop deceleration
if (self.__isDecelerating) {
zyngaCore.effect.Animate.stop(self.__isDecelerating);
self.__isDecelerating = false;
}
var oldLevel = self.__zoomLevel;
// Normalize input origin to center of viewport if not defined
if (originLeft == null) {
originLeft = self.__clientWidth / 2;
}
if (originTop == null) {
originTop = self.__clientHeight / 2;
}
// Limit level according to configuration
level = Math.max(Math.min(level, self.options.maxZoom), self.options.minZoom);
// Recompute maximum values while temporary tweaking maximum scroll ranges
self.__computeScrollMax(level);
// Recompute left and top coordinates based on new zoom level
var left = ((originLeft + self.__scrollLeft) * level / oldLevel) - originLeft;
var top = ((originTop + self.__scrollTop) * level / oldLevel) - originTop;
// Limit x-axis
if (left > self.__maxScrollLeft) {
left = self.__maxScrollLeft;
} else if (left < 0) {
left = 0;
}
// Limit y-axis
if (top > self.__maxScrollTop) {
top = self.__maxScrollTop;
} else if (top < 0) {
top = 0;
}
// Push values out
self.__publish(left, top, level, animate);
},
/**
* Zooms the content by the given factor.
*
* @param factor {Number} Zoom by given factor
* @param animate {Boolean} Whether to use animation
* @param originLeft {Number} Zoom in at given left coordinate
* @param originTop {Number} Zoom in at given top coordinate
*/
zoomBy: function(factor, animate, originLeft, originTop) {
this.zoomTo(this.__zoomLevel * factor, animate, originLeft, originTop);
},
/**
* Scrolls to the given position. Respect limitations and snapping automatically.
*
* @param left {Number} Horizontal scroll position, keeps current if value is <code>null</code>
* @param top {Number} Vertical scroll position, keeps current if value is <code>null</code>
* @param animate {Boolean} Whether the scrolling should happen using an animation
* @param zoom {Number} Zoom level to go to
*/
scrollTo: function(left, top, animate, zoom, wasResize) {
var self = this;
// Stop deceleration
if (self.__isDecelerating) {
zyngaCore.effect.Animate.stop(self.__isDecelerating);
self.__isDecelerating = false;
}
// Correct coordinates based on new zoom level
if (zoom != null && zoom !== self.__zoomLevel) {
if (!self.options.zooming) {
throw new Error("Zooming is not enabled!");
}
left *= zoom;
top *= zoom;
// Recompute maximum values while temporary tweaking maximum scroll ranges
self.__computeScrollMax(zoom);
} else {
// Keep zoom when not defined
zoom = self.__zoomLevel;
}
if (!self.options.scrollingX) {
left = self.__scrollLeft;
} else {
if (self.options.paging) {
left = Math.round(left / self.__clientWidth) * self.__clientWidth;
} else if (self.options.snapping) {
left = Math.round(left / self.__snapWidth) * self.__snapWidth;
}
}
if (!self.options.scrollingY) {
top = self.__scrollTop;
} else {
if (self.options.paging) {
top = Math.round(top / self.__clientHeight) * self.__clientHeight;
} else if (self.options.snapping) {
top = Math.round(top / self.__snapHeight) * self.__snapHeight;
}
}
// Limit for allowed ranges
left = Math.max(Math.min(self.__maxScrollLeft, left), 0);
top = Math.max(Math.min(self.__maxScrollTop, top), 0);
// Don't animate when no change detected, still call publish to make sure
// that rendered position is really in-sync with internal data
if (left === self.__scrollLeft && top === self.__scrollTop) {
animate = false;
}
// Publish new values
self.__publish(left, top, zoom, animate, wasResize);
},
/**
* Scroll by the given offset
*
* @param left {Number} Scroll x-axis by given offset
* @param top {Number} Scroll y-axis by given offset
* @param animate {Boolean} Whether to animate the given change
*/
scrollBy: function(left, top, animate) {
var self = this;
var startLeft = self.__isAnimating ? self.__scheduledLeft : self.__scrollLeft;
var startTop = self.__isAnimating ? self.__scheduledTop : self.__scrollTop;
self.scrollTo(startLeft + (left || 0), startTop + (top || 0), animate);
},
/*
---------------------------------------------------------------------------
EVENT CALLBACKS
---------------------------------------------------------------------------
*/
/**
* Mouse wheel handler for zooming support
*/
doMouseZoom: function(wheelDelta, timeStamp, pageX, pageY) {
var change = wheelDelta > 0 ? 0.97 : 1.03;
return this.zoomTo(this.__zoomLevel * change, false, pageX - this.__clientLeft, pageY - this.__clientTop);
},
/**
* Touch start handler for scrolling support
*/
doTouchStart: function(touches, timeStamp) {
var self = this;
// remember if the deceleration was just stopped
self.__decStopped = !!(self.__isDecelerating || self.__isAnimating);
self.hintResize();
if (timeStamp instanceof Date) {
timeStamp = timeStamp.valueOf();
}
if (typeof timeStamp !== "number") {
timeStamp = Date.now();
}
// Reset interruptedAnimation flag
self.__interruptedAnimation = true;
// Stop deceleration
if (self.__isDecelerating) {
zyngaCore.effect.Animate.stop(self.__isDecelerating);
self.__isDecelerating = false;
self.__interruptedAnimation = true;
}
// Stop animation
if (self.__isAnimating) {
zyngaCore.effect.Animate.stop(self.__isAnimating);
self.__isAnimating = false;
self.__interruptedAnimation = true;
}
// Use center point when dealing with two fingers
var currentTouchLeft, currentTouchTop;
var isSingleTouch = touches.length === 1;
if (isSingleTouch) {
currentTouchLeft = touches[0].pageX;
currentTouchTop = touches[0].pageY;
} else {
currentTouchLeft = Math.abs(touches[0].pageX + touches[1].pageX) / 2;
currentTouchTop = Math.abs(touches[0].pageY + touches[1].pageY) / 2;
}
// Store initial positions
self.__initialTouchLeft = currentTouchLeft;
self.__initialTouchTop = currentTouchTop;
// Store initial touchList for scale calculation
self.__initialTouches = touches;
// Store current zoom level
self.__zoomLevelStart = self.__zoomLevel;
// Store initial touch positions
self.__lastTouchLeft = currentTouchLeft;
self.__lastTouchTop = currentTouchTop;
// Store initial move time stamp
self.__lastTouchMove = timeStamp;
// Reset initial scale
self.__lastScale = 1;
// Reset locking flags
self.__enableScrollX = !isSingleTouch && self.options.scrollingX;
self.__enableScrollY = !isSingleTouch && self.options.scrollingY;
// Reset tracking flag
self.__isTracking = true;
// Reset deceleration complete flag
self.__didDecelerationComplete = false;
// Dragging starts directly with two fingers, otherwise lazy with an offset
self.__isDragging = !isSingleTouch;
// Some features are disabled in multi touch scenarios
self.__isSingleTouch = isSingleTouch;
// Clearing data structure
self.__positions = [];
},
/**
* Touch move handler for scrolling support
*/
doTouchMove: function(touches, timeStamp, scale) {
if (timeStamp instanceof Date) {
timeStamp = timeStamp.valueOf();
}
if (typeof timeStamp !== "number") {
timeStamp = Date.now();
}
var self = this;
// Ignore event when tracking is not enabled (event might be outside of element)
if (!self.__isTracking) {
return;
}
var currentTouchLeft, currentTouchTop;
// Compute move based around of center of fingers
if (touches.length === 2) {
currentTouchLeft = Math.abs(touches[0].pageX + touches[1].pageX) / 2;
currentTouchTop = Math.abs(touches[0].pageY + touches[1].pageY) / 2;
// Calculate scale when not present and only when touches are used
if (!scale && self.options.zooming) {
scale = self.__getScale(self.__initialTouches, touches);
}
} else {
currentTouchLeft = touches[0].pageX;
currentTouchTop = touches[0].pageY;
}
var positions = self.__positions;
// Are we already is dragging mode?
if (self.__isDragging) {
self.__decStopped = false;
// Compute move distance
var moveX = currentTouchLeft - self.__lastTouchLeft;
var moveY = currentTouchTop - self.__lastTouchTop;
// Read previous scroll position and zooming
var scrollLeft = self.__scrollLeft;
var scrollTop = self.__scrollTop;
var level = self.__zoomLevel;
// Work with scaling
if (scale != null && self.options.zooming) {
var oldLevel = level;
// Recompute level based on previous scale and new scale
level = level / self.__lastScale * scale;
// Limit level according to configuration
level = Math.max(Math.min(level, self.options.maxZoom), self.options.minZoom);
// Only do further compution when change happened
if (oldLevel !== level) {
// Compute relative event position to container
var currentTouchLeftRel = currentTouchLeft - self.__clientLeft;
var currentTouchTopRel = currentTouchTop - self.__clientTop;
// Recompute left and top coordinates based on new zoom level
scrollLeft = ((currentTouchLeftRel + scrollLeft) * level / oldLevel) - currentTouchLeftRel;
scrollTop = ((currentTouchTopRel + scrollTop) * level / oldLevel) - currentTouchTopRel;
// Recompute max scroll values
self.__computeScrollMax(level);
}
}
if (self.__enableScrollX) {
scrollLeft -= moveX * self.options.speedMultiplier;
var maxScrollLeft = self.__maxScrollLeft;
if (scrollLeft > maxScrollLeft || scrollLeft < 0) {
// Slow down on the edges
if (self.options.bouncing) {
scrollLeft += (moveX / 2 * self.options.speedMultiplier);
} else if (scrollLeft > maxScrollLeft) {
scrollLeft = maxScrollLeft;
} else {
scrollLeft = 0;
}
}
}
// Compute new vertical scroll position
if (self.__enableScrollY) {
scrollTop -= moveY * self.options.speedMultiplier;
var maxScrollTop = self.__maxScrollTop;
if (scrollTop > maxScrollTop || scrollTop < 0) {
// Slow down on the edges
if (self.options.bouncing || (self.__refreshHeight && scrollTop < 0)) {
scrollTop += (moveY / 2 * self.options.speedMultiplier);
// Support pull-to-refresh (only when only y is scrollable)
if (!self.__enableScrollX && self.__refreshHeight != null) {
// hide the refresher when it's behind the header bar in case of header transparency
if (scrollTop < 0) {
self.__refreshHidden = false;
self.__refreshShow();
} else {
self.__refreshHide();
self.__refreshHidden = true;
}
if (!self.__refreshActive && scrollTop <= -self.__refreshHeight) {
self.__refreshActive = true;
if (self.__refreshActivate) {
self.__refreshActivate();
}
} else if (self.__refreshActive && scrollTop > -self.__refreshHeight) {
self.__refreshActive = false;
if (self.__refreshDeactivate) {
self.__refreshDeactivate();
}
}
}
} else if (scrollTop > maxScrollTop) {
scrollTop = maxScrollTop;
} else {
scrollTop = 0;
}
} else if (self.__refreshHeight && !self.__refreshHidden) {
// if a positive scroll value and the refresher is still not hidden, hide it
self.__refreshHide();
self.__refreshHidden = true;
}
}
// Keep list from growing infinitely (holding min 10, max 20 measure points)
if (positions.length > 60) {
positions.splice(0, 30);
}
// Track scroll movement for decleration
positions.push(scrollLeft, scrollTop, timeStamp);
// Sync scroll position
self.__publish(scrollLeft, scrollTop, level);
// Otherwise figure out whether we are switching into dragging mode now.
} else {
var minimumTrackingForScroll = self.options.locking ? 3 : 0;
var minimumTrackingForDrag = 5;
var distanceX = Math.abs(currentTouchLeft - self.__initialTouchLeft);
var distanceY = Math.abs(currentTouchTop - self.__initialTouchTop);
self.__enableScrollX = self.options.scrollingX && distanceX >= minimumTrackingForScroll;
self.__enableScrollY = self.options.scrollingY && distanceY >= minimumTrackingForScroll;
positions.push(self.__scrollLeft, self.__scrollTop, timeStamp);
self.__isDragging = (self.__enableScrollX || self.__enableScrollY) && (distanceX >= minimumTrackingForDrag || distanceY >= minimumTrackingForDrag);
if (self.__isDragging) {
self.__interruptedAnimation = false;
self.__fadeScrollbars('in');
}
}
// Update last touch positions and time stamp for next event
self.__lastTouchLeft = currentTouchLeft;
self.__lastTouchTop = currentTouchTop;
self.__lastTouchMove = timeStamp;
self.__lastScale = scale;
},
/**
* Touch end handler for scrolling support
*/
doTouchEnd: function(e, timeStamp) {
if (timeStamp instanceof Date) {
timeStamp = timeStamp.valueOf();
}
if (typeof timeStamp !== "number") {
timeStamp = Date.now();
}
var self = this;
// Ignore event when tracking is not enabled (no touchstart event on element)
// This is required as this listener ('touchmove') sits on the document and not on the element itself.
if (!self.__isTracking) {
return;
}
// Not touching anymore (when two finger hit the screen there are two touch end events)
self.__isTracking = false;
// Be sure to reset the dragging flag now. Here we also detect whether
// the finger has moved fast enough to switch into a deceleration animation.
if (self.__isDragging) {
// Reset dragging flag
self.__isDragging = false;
// Start deceleration
// Verify that the last move detected was in some relevant time frame
if (self.__isSingleTouch && self.options.animating && (timeStamp - self.__lastTouchMove) <= 100) {
// Then figure out what the scroll position was about 100ms ago
var positions = self.__positions;
var endPos = positions.length - 1;
var startPos = endPos;
// Move pointer to position measured 100ms ago
for (var i = endPos; i > 0 && positions[i] > (self.__lastTouchMove - 100); i -= 3) {
startPos = i;
}
// If start and stop position is identical in a 100ms timeframe,
// we cannot compute any useful deceleration.
if (startPos !== endPos) {
// Compute relative movement between these two points
var timeOffset = positions[endPos] - positions[startPos];
var movedLeft = self.__scrollLeft - positions[startPos - 2];
var movedTop = self.__scrollTop - positions[startPos - 1];
// Based on 50ms compute the movement to apply for each render step
self.__decelerationVelocityX = movedLeft / timeOffset * (1000 / 60);
self.__decelerationVelocityY = movedTop / timeOffset * (1000 / 60);
// How much velocity is required to start the deceleration
var minVelocityToStartDeceleration = self.options.paging || self.options.snapping ? self.options.decelVelocityThresholdPaging : self.options.decelVelocityThreshold;
// Verify that we have enough velocity to start deceleration
if (Math.abs(self.__decelerationVelocityX) > minVelocityToStartDeceleration || Math.abs(self.__decelerationVelocityY) > minVelocityToStartDeceleration) {
// Deactivate pull-to-refresh when decelerating
if (!self.__refreshActive) {
self.__startDeceleration(timeStamp);
}
}
} else {
self.__scrollingComplete();
}
} else if ((timeStamp - self.__lastTouchMove) > 100) {
self.__scrollingComplete();
}
} else if (self.__decStopped) {
// the deceleration was stopped
// user flicked the scroll fast, and stop dragging, then did a touchstart to stop the srolling
// tell the touchend event code to do nothing, we don't want to actually send a click
e.isTapHandled = true;
self.__decStopped = false;
}
// If this was a slower move it is per default non decelerated, but this
// still means that we want snap back to the bounds which is done here.
// This is placed outside the condition above to improve edge case stability
// e.g. touchend fired without enabled dragging. This should normally do not
// have modified the scroll positions or even showed the scrollbars though.
if (!self.__isDecelerating) {
if (self.__refreshActive && self.__refreshStart) {
// Use publish instead of scrollTo to allow scrolling to out of boundary position
// We don't need to normalize scrollLeft, zoomLevel, etc. here because we only y-scrolling when pull-to-refresh is enabled
self.__publish(self.__scrollLeft, -self.__refreshHeight, self.__zoomLevel, true);
var d = new Date();
self.refreshStartTime = d.getTime();
if (self.__refreshStart) {
self.__refreshStart();
}
// for iOS-ey style scrolling
if (!ionic.Platform.isAndroid())self.__startDeceleration();
} else {
if (self.__interruptedAnimation || self.__isDragging) {
self.__scrollingComplete();
}
self.scrollTo(self.__scrollLeft, self.__scrollTop, true, self.__zoomLevel);
// Directly signalize deactivation (nothing todo on refresh?)
if (self.__refreshActive) {
self.__refreshActive = false;
if (self.__refreshDeactivate) {
self.__refreshDeactivate();
}
}
}
}
// Fully cleanup list
self.__positions.length = 0;
},
/*
---------------------------------------------------------------------------
PRIVATE API
---------------------------------------------------------------------------
*/
/**
* Applies the scroll position to the content element
*
* @param left {Number} Left scroll position
* @param top {Number} Top scroll position
* @param animate {Boolean} Whether animation should be used to move to the new coordinates
*/
__publish: function(left, top, zoom, animate, wasResize) {
var self = this;
// Remember whether we had an animation, then we try to continue based on the current "drive" of the animation
var wasAnimating = self.__isAnimating;
if (wasAnimating) {
zyngaCore.effect.Animate.stop(wasAnimating);
self.__isAnimating = false;
}
if (animate && self.options.animating) {
// Keep scheduled positions for scrollBy/zoomBy functionality
self.__scheduledLeft = left;
self.__scheduledTop = top;
self.__scheduledZoom = zoom;
var oldLeft = self.__scrollLeft;
var oldTop = self.__scrollTop;
var oldZoom = self.__zoomLevel;
var diffLeft = left - oldLeft;
var diffTop = top - oldTop;
var diffZoom = zoom - oldZoom;
var step = function(percent, now, render) {
if (render) {
self.__scrollLeft = oldLeft + (diffLeft * percent);
self.__scrollTop = oldTop + (diffTop * percent);
self.__zoomLevel = oldZoom + (diffZoom * percent);
// Push values out
if (self.__callback) {
self.__callback(self.__scrollLeft, self.__scrollTop, self.__zoomLevel, wasResize);
}
}
};
var verify = function(id) {
return self.__isAnimating === id;
};
var completed = function(renderedFramesPerSecond, animationId, wasFinished) {
if (animationId === self.__isAnimating) {
self.__isAnimating = false;
}
if (self.__didDecelerationComplete || wasFinished) {
self.__scrollingComplete();
}
if (self.options.zooming) {
self.__computeScrollMax();
}
};
// When continuing based on previous animation we choose an ease-out animation instead of ease-in-out
self.__isAnimating = zyngaCore.effect.Animate.start(step, verify, completed, self.options.animationDuration, wasAnimating ? easeOutCubic : easeInOutCubic);
} else {
self.__scheduledLeft = self.__scrollLeft = left;
self.__scheduledTop = self.__scrollTop = top;
self.__scheduledZoom = self.__zoomLevel = zoom;
// Push values out
if (self.__callback) {
self.__callback(left, top, zoom, wasResize);
}
// Fix max scroll ranges
if (self.options.zooming) {
self.__computeScrollMax();
}
}
},
/**
* Recomputes scroll minimum values based on client dimensions and content dimensions.
*/
__computeScrollMax: function(zoomLevel) {
var self = this;
if (zoomLevel == null) {
zoomLevel = self.__zoomLevel;
}
self.__maxScrollLeft = Math.max((self.__contentWidth * zoomLevel) - self.__clientWidth, 0);
self.__maxScrollTop = Math.max((self.__contentHeight * zoomLevel) - self.__clientHeight, 0);
if (!self.__didWaitForSize && !self.__maxScrollLeft && !self.__maxScrollTop) {
self.__didWaitForSize = true;
self.__waitForSize();
}
},
/**
* If the scroll view isn't sized correctly on start, wait until we have at least some size
*/
__waitForSize: function() {
var self = this;
clearTimeout(self.__sizerTimeout);
var sizer = function() {
self.resize();
// if ((self.options.scrollingX && !self.__maxScrollLeft) || (self.options.scrollingY && !self.__maxScrollTop)) {
// //self.__sizerTimeout = setTimeout(sizer, 1000);
// }
};
sizer();
self.__sizerTimeout = setTimeout(sizer, 1000);
},
/*
---------------------------------------------------------------------------
ANIMATION (DECELERATION) SUPPORT
---------------------------------------------------------------------------
*/
/**
* Called when a touch sequence end and the speed of the finger was high enough
* to switch into deceleration mode.
*/
__startDeceleration: function(timeStamp) {
var self = this;
if (self.options.paging) {
var scrollLeft = Math.max(Math.min(self.__scrollLeft, self.__maxScrollLeft), 0);
var scrollTop = Math.max(Math.min(self.__scrollTop, self.__maxScrollTop), 0);
var clientWidth = self.__clientWidth;
var clientHeight = self.__clientHeight;
// We limit deceleration not to the min/max values of the allowed range, but to the size of the visible client area.
// Each page should have exactly the size of the client area.
self.__minDecelerationScrollLeft = Math.floor(scrollLeft / clientWidth) * clientWidth;
self.__minDecelerationScrollTop = Math.floor(scrollTop / clientHeight) * clientHeight;
self.__maxDecelerationScrollLeft = Math.ceil(scrollLeft / clientWidth) * clientWidth;
self.__maxDecelerationScrollTop = Math.ceil(scrollTop / clientHeight) * clientHeight;
} else {
self.__minDecelerationScrollLeft = 0;
self.__minDecelerationScrollTop = 0;
self.__maxDecelerationScrollLeft = self.__maxScrollLeft;
self.__maxDecelerationScrollTop = self.__maxScrollTop;
if (self.__refreshActive) self.__minDecelerationScrollTop = self.__refreshHeight * -1;
}
// Wrap class method
var step = function(percent, now, render) {
self.__stepThroughDeceleration(render);
};
// How much velocity is required to keep the deceleration running
self.__minVelocityToKeepDecelerating = self.options.snapping ? 4 : 0.1;
// Detect whether it's still worth to continue animating steps
// If we are already slow enough to not being user perceivable anymore, we stop the whole process here.
var verify = function() {
var shouldContinue = Math.abs(self.__decelerationVelocityX) >= self.__minVelocityToKeepDecelerating ||
Math.abs(self.__decelerationVelocityY) >= self.__minVelocityToKeepDecelerating;
if (!shouldContinue) {
self.__didDecelerationComplete = true;
//Make sure the scroll values are within the boundaries after a bounce,
//not below 0 or above maximum
if (self.options.bouncing && !self.__refreshActive) {
self.scrollTo(
Math.min( Math.max(self.__scrollLeft, 0), self.__maxScrollLeft ),
Math.min( Math.max(self.__scrollTop, 0), self.__maxScrollTop ),
self.__refreshActive
);
}
}
return shouldContinue;
};
var completed = function(renderedFramesPerSecond, animationId, wasFinished) {
self.__isDecelerating = false;
if (self.__didDecelerationComplete) {
self.__scrollingComplete();
}
// Animate to grid when snapping is active, otherwise just fix out-of-boundary positions
if (self.options.paging) {
self.scrollTo(self.__scrollLeft, self.__scrollTop, self.options.snapping);
}
};
// Start animation and switch on flag
self.__isDecelerating = zyngaCore.effect.Animate.start(step, verify, completed);
},
/**
* Called on every step of the animation
*
* @param inMemory {Boolean} Whether to not render the current step, but keep it in memory only. Used internally only!
*/
__stepThroughDeceleration: function(render) {
var self = this;
//
// COMPUTE NEXT SCROLL POSITION
//
// Add deceleration to scroll position
var scrollLeft = self.__scrollLeft + self.__decelerationVelocityX;// * self.options.deceleration);
var scrollTop = self.__scrollTop + self.__decelerationVelocityY;// * self.options.deceleration);
//
// HARD LIMIT SCROLL POSITION FOR NON BOUNCING MODE
//
if (!self.options.bouncing) {
var scrollLeftFixed = Math.max(Math.min(self.__maxDecelerationScrollLeft, scrollLeft), self.__minDecelerationScrollLeft);
if (scrollLeftFixed !== scrollLeft) {
scrollLeft = scrollLeftFixed;
self.__decelerationVelocityX = 0;
}
var scrollTopFixed = Math.max(Math.min(self.__maxDecelerationScrollTop, scrollTop), self.__minDecelerationScrollTop);
if (scrollTopFixed !== scrollTop) {
scrollTop = scrollTopFixed;
self.__decelerationVelocityY = 0;
}
}
//
// UPDATE SCROLL POSITION
//
if (render) {
self.__publish(scrollLeft, scrollTop, self.__zoomLevel);
} else {
self.__scrollLeft = scrollLeft;
self.__scrollTop = scrollTop;
}
//
// SLOW DOWN
//
// Slow down velocity on every iteration
if (!self.options.paging) {
// This is the factor applied to every iteration of the animation
// to slow down the process. This should emulate natural behavior where
// objects slow down when the initiator of the movement is removed
var frictionFactor = self.options.deceleration;
self.__decelerationVelocityX *= frictionFactor;
self.__decelerationVelocityY *= frictionFactor;
}
//
// BOUNCING SUPPORT
//
if (self.options.bouncing) {
var scrollOutsideX = 0;
var scrollOutsideY = 0;
// This configures the amount of change applied to deceleration/acceleration when reaching boundaries
var penetrationDeceleration = self.options.penetrationDeceleration;
var penetrationAcceleration = self.options.penetrationAcceleration;
// Check limits
if (scrollLeft < self.__minDecelerationScrollLeft) {
scrollOutsideX = self.__minDecelerationScrollLeft - scrollLeft;
} else if (scrollLeft > self.__maxDecelerationScrollLeft) {
scrollOutsideX = self.__maxDecelerationScrollLeft - scrollLeft;
}
if (scrollTop < self.__minDecelerationScrollTop) {
scrollOutsideY = self.__minDecelerationScrollTop - scrollTop;
} else if (scrollTop > self.__maxDecelerationScrollTop) {
scrollOutsideY = self.__maxDecelerationScrollTop - scrollTop;
}
// Slow down until slow enough, then flip back to snap position
if (scrollOutsideX !== 0) {
var isHeadingOutwardsX = scrollOutsideX * self.__decelerationVelocityX <= self.__minDecelerationScrollLeft;
if (isHeadingOutwardsX) {
self.__decelerationVelocityX += scrollOutsideX * penetrationDeceleration;
}
var isStoppedX = Math.abs(self.__decelerationVelocityX) <= self.__minVelocityToKeepDecelerating;
//If we're not heading outwards, or if the above statement got us below minDeceleration, go back towards bounds
if (!isHeadingOutwardsX || isStoppedX) {
self.__decelerationVelocityX = scrollOutsideX * penetrationAcceleration;
}
}
if (scrollOutsideY !== 0) {
var isHeadingOutwardsY = scrollOutsideY * self.__decelerationVelocityY <= self.__minDecelerationScrollTop;
if (isHeadingOutwardsY) {
self.__decelerationVelocityY += scrollOutsideY * penetrationDeceleration;
}
var isStoppedY = Math.abs(self.__decelerationVelocityY) <= self.__minVelocityToKeepDecelerating;
//If we're not heading outwards, or if the above statement got us below minDeceleration, go back towards bounds
if (!isHeadingOutwardsY || isStoppedY) {
self.__decelerationVelocityY = scrollOutsideY * penetrationAcceleration;
}
}
}
},
/**
* calculate the distance between two touches
* @param {Touch} touch1
* @param {Touch} touch2
* @returns {Number} distance
*/
__getDistance: function getDistance(touch1, touch2) {
var x = touch2.pageX - touch1.pageX,
y = touch2.pageY - touch1.pageY;
return Math.sqrt((x*x) + (y*y));
},
/**
* calculate the scale factor between two touchLists (fingers)
* no scale is 1, and goes down to 0 when pinched together, and bigger when pinched out
* @param {Array} start
* @param {Array} end
* @returns {Number} scale
*/
__getScale: function getScale(start, end) {
// need two fingers...
if (start.length >= 2 && end.length >= 2) {
return this.__getDistance(end[0], end[1]) /
this.__getDistance(start[0], start[1]);
}
return 1;
}
});
ionic.scroll = {
isScrolling: false,
lastTop: 0
};
})(ionic);
(function(ionic) {
'use strict';
var ITEM_CLASS = 'item';
var ITEM_CONTENT_CLASS = 'item-content';
var ITEM_SLIDING_CLASS = 'item-sliding';
var ITEM_OPTIONS_CLASS = 'item-options';
var ITEM_PLACEHOLDER_CLASS = 'item-placeholder';
var ITEM_REORDERING_CLASS = 'item-reordering';
var ITEM_REORDER_BTN_CLASS = 'item-reorder';
var DragOp = function() {};
DragOp.prototype = {
start: function(e) {
},
drag: function(e) {
},
end: function(e) {
},
isSameItem: function(item) {
return false;
}
};
var SlideDrag = function(opts) {
this.dragThresholdX = opts.dragThresholdX || 10;
this.el = opts.el;
this.item = opts.item;
this.canSwipe = opts.canSwipe;
};
SlideDrag.prototype = new DragOp();
SlideDrag.prototype.start = function(e) {
var content, buttons, offsetX, buttonsWidth;
if (!this.canSwipe()) {
return;
}
if (e.target.classList.contains(ITEM_CONTENT_CLASS)) {
content = e.target;
} else if (e.target.classList.contains(ITEM_CLASS)) {
content = e.target.querySelector('.' + ITEM_CONTENT_CLASS);
} else {
content = ionic.DomUtil.getParentWithClass(e.target, ITEM_CONTENT_CLASS);
}
// If we don't have a content area as one of our children (or ourselves), skip
if (!content) {
return;
}
// Make sure we aren't animating as we slide
content.classList.remove(ITEM_SLIDING_CLASS);
// Grab the starting X point for the item (for example, so we can tell whether it is open or closed to start)
offsetX = parseFloat(content.style[ionic.CSS.TRANSFORM].replace('translate3d(', '').split(',')[0]) || 0;
// Grab the buttons
buttons = content.parentNode.querySelector('.' + ITEM_OPTIONS_CLASS);
if (!buttons) {
return;
}
buttons.classList.remove('invisible');
buttonsWidth = buttons.offsetWidth;
this._currentDrag = {
buttons: buttons,
buttonsWidth: buttonsWidth,
content: content,
startOffsetX: offsetX
};
};
/**
* Check if this is the same item that was previously dragged.
*/
SlideDrag.prototype.isSameItem = function(op) {
if (op._lastDrag && this._currentDrag) {
return this._currentDrag.content == op._lastDrag.content;
}
return false;
};
SlideDrag.prototype.clean = function(isInstant) {
var lastDrag = this._lastDrag;
if (!lastDrag || !lastDrag.content) return;
lastDrag.content.style[ionic.CSS.TRANSITION] = '';
lastDrag.content.style[ionic.CSS.TRANSFORM] = '';
if (isInstant) {
lastDrag.content.style[ionic.CSS.TRANSITION] = 'none';
makeInvisible();
ionic.requestAnimationFrame(function() {
lastDrag.content.style[ionic.CSS.TRANSITION] = '';
});
} else {
ionic.requestAnimationFrame(function() {
setTimeout(makeInvisible, 250);
});
}
function makeInvisible() {
lastDrag.buttons && lastDrag.buttons.classList.add('invisible');
}
};
SlideDrag.prototype.drag = ionic.animationFrameThrottle(function(e) {
var buttonsWidth;
// We really aren't dragging
if (!this._currentDrag) {
return;
}
// Check if we should start dragging. Check if we've dragged past the threshold,
// or we are starting from the open state.
if (!this._isDragging &&
((Math.abs(e.gesture.deltaX) > this.dragThresholdX) ||
(Math.abs(this._currentDrag.startOffsetX) > 0))) {
this._isDragging = true;
}
if (this._isDragging) {
buttonsWidth = this._currentDrag.buttonsWidth;
// Grab the new X point, capping it at zero
var newX = Math.min(0, this._currentDrag.startOffsetX + e.gesture.deltaX);
// If the new X position is past the buttons, we need to slow down the drag (rubber band style)
if (newX < -buttonsWidth) {
// Calculate the new X position, capped at the top of the buttons
newX = Math.min(-buttonsWidth, -buttonsWidth + (((e.gesture.deltaX + buttonsWidth) * 0.4)));
}
this._currentDrag.content.style[ionic.CSS.TRANSFORM] = 'translate3d(' + newX + 'px, 0, 0)';
this._currentDrag.content.style[ionic.CSS.TRANSITION] = 'none';
}
});
SlideDrag.prototype.end = function(e, doneCallback) {
var _this = this;
// There is no drag, just end immediately
if (!this._currentDrag) {
doneCallback && doneCallback();
return;
}
// If we are currently dragging, we want to snap back into place
// The final resting point X will be the width of the exposed buttons
var restingPoint = -this._currentDrag.buttonsWidth;
// Check if the drag didn't clear the buttons mid-point
// and we aren't moving fast enough to swipe open
if (e.gesture.deltaX > -(this._currentDrag.buttonsWidth / 2)) {
// If we are going left but too slow, or going right, go back to resting
if (e.gesture.direction == "left" && Math.abs(e.gesture.velocityX) < 0.3) {
restingPoint = 0;
} else if (e.gesture.direction == "right") {
restingPoint = 0;
}
}
ionic.requestAnimationFrame(function() {
if (restingPoint === 0) {
_this._currentDrag.content.style[ionic.CSS.TRANSFORM] = '';
var buttons = _this._currentDrag.buttons;
setTimeout(function() {
buttons && buttons.classList.add('invisible');
}, 250);
} else {
_this._currentDrag.content.style[ionic.CSS.TRANSFORM] = 'translate3d(' + restingPoint + 'px, 0, 0)';
}
_this._currentDrag.content.style[ionic.CSS.TRANSITION] = '';
// Kill the current drag
if (!_this._lastDrag) {
_this._lastDrag = {};
}
ionic.extend(_this._lastDrag, _this._currentDrag);
if (_this._currentDrag) {
_this._currentDrag.buttons = null;
_this._currentDrag.content = null;
}
_this._currentDrag = null;
// We are done, notify caller
doneCallback && doneCallback();
});
};
var ReorderDrag = function(opts) {
this.dragThresholdY = opts.dragThresholdY || 0;
this.onReorder = opts.onReorder;
this.listEl = opts.listEl;
this.el = this.item = opts.el;
this.scrollEl = opts.scrollEl;
this.scrollView = opts.scrollView;
// Get the True Top of the list el http://www.quirksmode.org/js/findpos.html
this.listElTrueTop = 0;
if (this.listEl.offsetParent) {
var obj = this.listEl;
do {
this.listElTrueTop += obj.offsetTop;
obj = obj.offsetParent;
} while (obj);
}
};
ReorderDrag.prototype = new DragOp();
ReorderDrag.prototype._moveElement = function(e) {
var y = e.gesture.center.pageY +
this.scrollView.getValues().top -
(this._currentDrag.elementHeight / 2) -
this.listElTrueTop;
this.el.style[ionic.CSS.TRANSFORM] = 'translate3d(0, ' + y + 'px, 0)';
};
ReorderDrag.prototype.deregister = function() {
this.listEl = null;
this.el = null;
this.scrollEl = null;
this.scrollView = null;
};
ReorderDrag.prototype.start = function(e) {
var content;
var startIndex = ionic.DomUtil.getChildIndex(this.el, this.el.nodeName.toLowerCase());
var elementHeight = this.el.scrollHeight;
var placeholder = this.el.cloneNode(true);
placeholder.classList.add(ITEM_PLACEHOLDER_CLASS);
this.el.parentNode.insertBefore(placeholder, this.el);
this.el.classList.add(ITEM_REORDERING_CLASS);
this._currentDrag = {
elementHeight: elementHeight,
startIndex: startIndex,
placeholder: placeholder,
scrollHeight: scroll,
list: placeholder.parentNode
};
this._moveElement(e);
};
ReorderDrag.prototype.drag = ionic.animationFrameThrottle(function(e) {
// We really aren't dragging
var self = this;
if (!this._currentDrag) {
return;
}
var scrollY = 0;
var pageY = e.gesture.center.pageY;
var offset = this.listElTrueTop;
//If we have a scrollView, check scroll boundaries for dragged element and scroll if necessary
if (this.scrollView) {
var container = this.scrollView.__container;
scrollY = this.scrollView.getValues().top;
var containerTop = container.offsetTop;
var pixelsPastTop = containerTop - pageY + this._currentDrag.elementHeight / 2;
var pixelsPastBottom = pageY + this._currentDrag.elementHeight / 2 - containerTop - container.offsetHeight;
if (e.gesture.deltaY < 0 && pixelsPastTop > 0 && scrollY > 0) {
this.scrollView.scrollBy(null, -pixelsPastTop);
//Trigger another drag so the scrolling keeps going
ionic.requestAnimationFrame(function() {
self.drag(e);
});
}
if (e.gesture.deltaY > 0 && pixelsPastBottom > 0) {
if (scrollY < this.scrollView.getScrollMax().top) {
this.scrollView.scrollBy(null, pixelsPastBottom);
//Trigger another drag so the scrolling keeps going
ionic.requestAnimationFrame(function() {
self.drag(e);
});
}
}
}
// Check if we should start dragging. Check if we've dragged past the threshold,
// or we are starting from the open state.
if (!this._isDragging && Math.abs(e.gesture.deltaY) > this.dragThresholdY) {
this._isDragging = true;
}
if (this._isDragging) {
this._moveElement(e);
this._currentDrag.currentY = scrollY + pageY - offset;
// this._reorderItems();
}
});
// When an item is dragged, we need to reorder any items for sorting purposes
ReorderDrag.prototype._getReorderIndex = function() {
var self = this;
var placeholder = this._currentDrag.placeholder;
var siblings = Array.prototype.slice.call(this._currentDrag.placeholder.parentNode.children)
.filter(function(el) {
return el.nodeName === self.el.nodeName && el !== self.el;
});
var dragOffsetTop = this._currentDrag.currentY;
var el;
for (var i = 0, len = siblings.length; i < len; i++) {
el = siblings[i];
if (i === len - 1) {
if (dragOffsetTop > el.offsetTop) {
return i;
}
} else if (i === 0) {
if (dragOffsetTop < el.offsetTop + el.offsetHeight) {
return i;
}
} else if (dragOffsetTop > el.offsetTop - el.offsetHeight / 2 &&
dragOffsetTop < el.offsetTop + el.offsetHeight) {
return i;
}
}
return this._currentDrag.startIndex;
};
ReorderDrag.prototype.end = function(e, doneCallback) {
if (!this._currentDrag) {
doneCallback && doneCallback();
return;
}
var placeholder = this._currentDrag.placeholder;
var finalIndex = this._getReorderIndex();
// Reposition the element
this.el.classList.remove(ITEM_REORDERING_CLASS);
this.el.style[ionic.CSS.TRANSFORM] = '';
placeholder.parentNode.insertBefore(this.el, placeholder);
placeholder.parentNode.removeChild(placeholder);
this.onReorder && this.onReorder(this.el, this._currentDrag.startIndex, finalIndex);
this._currentDrag = {
placeholder: null,
content: null
};
this._currentDrag = null;
doneCallback && doneCallback();
};
/**
* The ListView handles a list of items. It will process drag animations, edit mode,
* and other operations that are common on mobile lists or table views.
*/
ionic.views.ListView = ionic.views.View.inherit({
initialize: function(opts) {
var _this = this;
opts = ionic.extend({
onReorder: function(el, oldIndex, newIndex) {},
virtualRemoveThreshold: -200,
virtualAddThreshold: 200,
canSwipe: function() {
return true;
}
}, opts);
ionic.extend(this, opts);
if (!this.itemHeight && this.listEl) {
this.itemHeight = this.listEl.children[0] && parseInt(this.listEl.children[0].style.height, 10);
}
//ionic.views.ListView.__super__.initialize.call(this, opts);
this.onRefresh = opts.onRefresh || function() {};
this.onRefreshOpening = opts.onRefreshOpening || function() {};
this.onRefreshHolding = opts.onRefreshHolding || function() {};
window.ionic.onGesture('release', function(e) {
_this._handleEndDrag(e);
}, this.el);
window.ionic.onGesture('drag', function(e) {
_this._handleDrag(e);
}, this.el);
// Start the drag states
this._initDrag();
},
/**
* Be sure to cleanup references.
*/
deregister: function() {
this.el = null;
this.listEl = null;
this.scrollEl = null;
this.scrollView = null;
},
/**
* Called to tell the list to stop refreshing. This is useful
* if you are refreshing the list and are done with refreshing.
*/
stopRefreshing: function() {
var refresher = this.el.querySelector('.list-refresher');
refresher.style.height = '0';
},
/**
* If we scrolled and have virtual mode enabled, compute the window
* of active elements in order to figure out the viewport to render.
*/
didScroll: function(e) {
if (this.isVirtual) {
var itemHeight = this.itemHeight;
// TODO: This would be inaccurate if we are windowed
var totalItems = this.listEl.children.length;
// Grab the total height of the list
var scrollHeight = e.target.scrollHeight;
// Get the viewport height
var viewportHeight = this.el.parentNode.offsetHeight;
// scrollTop is the current scroll position
var scrollTop = e.scrollTop;
// High water is the pixel position of the first element to include (everything before
// that will be removed)
var highWater = Math.max(0, e.scrollTop + this.virtualRemoveThreshold);
// Low water is the pixel position of the last element to include (everything after
// that will be removed)
var lowWater = Math.min(scrollHeight, Math.abs(e.scrollTop) + viewportHeight + this.virtualAddThreshold);
// Compute how many items per viewport size can show
var itemsPerViewport = Math.floor((lowWater - highWater) / itemHeight);
// Get the first and last elements in the list based on how many can fit
// between the pixel range of lowWater and highWater
var first = parseInt(Math.abs(highWater / itemHeight), 10);
var last = parseInt(Math.abs(lowWater / itemHeight), 10);
// Get the items we need to remove
this._virtualItemsToRemove = Array.prototype.slice.call(this.listEl.children, 0, first);
// Grab the nodes we will be showing
var nodes = Array.prototype.slice.call(this.listEl.children, first, first + itemsPerViewport);
this.renderViewport && this.renderViewport(highWater, lowWater, first, last);
}
},
didStopScrolling: function(e) {
if (this.isVirtual) {
for (var i = 0; i < this._virtualItemsToRemove.length; i++) {
var el = this._virtualItemsToRemove[i];
//el.parentNode.removeChild(el);
this.didHideItem && this.didHideItem(i);
}
// Once scrolling stops, check if we need to remove old items
}
},
/**
* Clear any active drag effects on the list.
*/
clearDragEffects: function(isInstant) {
if (this._lastDragOp) {
this._lastDragOp.clean && this._lastDragOp.clean(isInstant);
this._lastDragOp.deregister && this._lastDragOp.deregister();
this._lastDragOp = null;
}
},
_initDrag: function() {
//ionic.views.ListView.__super__._initDrag.call(this);
// Store the last one
if (this._lastDragOp) {
this._lastDragOp.deregister && this._lastDragOp.deregister();
}
this._lastDragOp = this._dragOp;
this._dragOp = null;
},
// Return the list item from the given target
_getItem: function(target) {
while (target) {
if (target.classList && target.classList.contains(ITEM_CLASS)) {
return target;
}
target = target.parentNode;
}
return null;
},
_startDrag: function(e) {
var _this = this;
var didStart = false;
this._isDragging = false;
var lastDragOp = this._lastDragOp;
var item;
// If we have an open SlideDrag and we're scrolling the list. Clear it.
if (this._didDragUpOrDown && lastDragOp instanceof SlideDrag) {
lastDragOp.clean && lastDragOp.clean();
}
// Check if this is a reorder drag
if (ionic.DomUtil.getParentOrSelfWithClass(e.target, ITEM_REORDER_BTN_CLASS) && (e.gesture.direction == 'up' || e.gesture.direction == 'down')) {
item = this._getItem(e.target);
if (item) {
this._dragOp = new ReorderDrag({
listEl: this.el,
el: item,
scrollEl: this.scrollEl,
scrollView: this.scrollView,
onReorder: function(el, start, end) {
_this.onReorder && _this.onReorder(el, start, end);
}
});
this._dragOp.start(e);
e.preventDefault();
}
}
// Or check if this is a swipe to the side drag
else if (!this._didDragUpOrDown && (e.gesture.direction == 'left' || e.gesture.direction == 'right') && Math.abs(e.gesture.deltaX) > 5) {
// Make sure this is an item with buttons
item = this._getItem(e.target);
if (item && item.querySelector('.item-options')) {
this._dragOp = new SlideDrag({
el: this.el,
item: item,
canSwipe: this.canSwipe
});
this._dragOp.start(e);
e.preventDefault();
}
}
// If we had a last drag operation and this is a new one on a different item, clean that last one
if (lastDragOp && this._dragOp && !this._dragOp.isSameItem(lastDragOp) && e.defaultPrevented) {
lastDragOp.clean && lastDragOp.clean();
}
},
_handleEndDrag: function(e) {
var _this = this;
this._didDragUpOrDown = false;
if (!this._dragOp) {
//ionic.views.ListView.__super__._handleEndDrag.call(this, e);
return;
}
this._dragOp.end(e, function() {
_this._initDrag();
});
},
/**
* Process the drag event to move the item to the left or right.
*/
_handleDrag: function(e) {
var _this = this, content, buttons;
if (Math.abs(e.gesture.deltaY) > 5) {
this._didDragUpOrDown = true;
}
// If we get a drag event, make sure we aren't in another drag, then check if we should
// start one
if (!this.isDragging && !this._dragOp) {
this._startDrag(e);
}
// No drag still, pass it up
if (!this._dragOp) {
//ionic.views.ListView.__super__._handleDrag.call(this, e);
return;
}
e.gesture.srcEvent.preventDefault();
this._dragOp.drag(e);
}
});
})(ionic);
(function(ionic) {
'use strict';
ionic.views.Modal = ionic.views.View.inherit({
initialize: function(opts) {
opts = ionic.extend({
focusFirstInput: false,
unfocusOnHide: true,
focusFirstDelay: 600,
backdropClickToClose: true,
hardwareBackButtonClose: true,
}, opts);
ionic.extend(this, opts);
this.el = opts.el;
},
show: function() {
var self = this;
if(self.focusFirstInput) {
// Let any animations run first
window.setTimeout(function() {
var input = self.el.querySelector('input, textarea');
input && input.focus && input.focus();
}, self.focusFirstDelay);
}
},
hide: function() {
// Unfocus all elements
if(this.unfocusOnHide) {
var inputs = this.el.querySelectorAll('input, textarea');
// Let any animations run first
window.setTimeout(function() {
for(var i = 0; i < inputs.length; i++) {
inputs[i].blur && inputs[i].blur();
}
});
}
}
});
})(ionic);
(function(ionic) {
'use strict';
/**
* The side menu view handles one of the side menu's in a Side Menu Controller
* configuration.
* It takes a DOM reference to that side menu element.
*/
ionic.views.SideMenu = ionic.views.View.inherit({
initialize: function(opts) {
this.el = opts.el;
this.isEnabled = (typeof opts.isEnabled === 'undefined') ? true : opts.isEnabled;
this.setWidth(opts.width);
},
getFullWidth: function() {
return this.width;
},
setWidth: function(width) {
this.width = width;
this.el.style.width = width + 'px';
},
setIsEnabled: function(isEnabled) {
this.isEnabled = isEnabled;
},
bringUp: function() {
if(this.el.style.zIndex !== '0') {
this.el.style.zIndex = '0';
}
},
pushDown: function() {
if(this.el.style.zIndex !== '-1') {
this.el.style.zIndex = '-1';
}
}
});
ionic.views.SideMenuContent = ionic.views.View.inherit({
initialize: function(opts) {
ionic.extend(this, {
animationClass: 'menu-animated',
onDrag: function(e) {},
onEndDrag: function(e) {}
}, opts);
ionic.onGesture('drag', ionic.proxy(this._onDrag, this), this.el);
ionic.onGesture('release', ionic.proxy(this._onEndDrag, this), this.el);
},
_onDrag: function(e) {
this.onDrag && this.onDrag(e);
},
_onEndDrag: function(e) {
this.onEndDrag && this.onEndDrag(e);
},
disableAnimation: function() {
this.el.classList.remove(this.animationClass);
},
enableAnimation: function() {
this.el.classList.add(this.animationClass);
},
getTranslateX: function() {
return parseFloat(this.el.style[ionic.CSS.TRANSFORM].replace('translate3d(', '').split(',')[0]);
},
setTranslateX: ionic.animationFrameThrottle(function(x) {
this.el.style[ionic.CSS.TRANSFORM] = 'translate3d(' + x + 'px, 0, 0)';
})
});
})(ionic);
/*
* Adapted from Swipe.js 2.0
*
* Brad Birdsall
* Copyright 2013, MIT License
*
*/
(function(ionic) {
'use strict';
ionic.views.Slider = ionic.views.View.inherit({
initialize: function (options) {
var slider = this;
// utilities
var noop = function() {}; // simple no operation function
var offloadFn = function(fn) { setTimeout(fn || noop, 0); }; // offload a functions execution
// check browser capabilities
var browser = {
addEventListener: !!window.addEventListener,
touch: ('ontouchstart' in window) || window.DocumentTouch && document instanceof DocumentTouch,
transitions: (function(temp) {
var props = ['transitionProperty', 'WebkitTransition', 'MozTransition', 'OTransition', 'msTransition'];
for ( var i in props ) if (temp.style[ props[i] ] !== undefined) return true;
return false;
})(document.createElement('swipe'))
};
var container = options.el;
// quit if no root element
if (!container) return;
var element = container.children[0];
var slides, slidePos, width, length;
options = options || {};
var index = parseInt(options.startSlide, 10) || 0;
var speed = options.speed || 300;
options.continuous = options.continuous !== undefined ? options.continuous : true;
function setup() {
// cache slides
slides = element.children;
length = slides.length;
// set continuous to false if only one slide
if (slides.length < 2) options.continuous = false;
//special case if two slides
if (browser.transitions && options.continuous && slides.length < 3) {
element.appendChild(slides[0].cloneNode(true));
element.appendChild(element.children[1].cloneNode(true));
slides = element.children;
}
// create an array to store current positions of each slide
slidePos = new Array(slides.length);
// determine width of each slide
width = container.offsetWidth || container.getBoundingClientRect().width;
element.style.width = (slides.length * width) + 'px';
// stack elements
var pos = slides.length;
while(pos--) {
var slide = slides[pos];
slide.style.width = width + 'px';
slide.setAttribute('data-index', pos);
if (browser.transitions) {
slide.style.left = (pos * -width) + 'px';
move(pos, index > pos ? -width : (index < pos ? width : 0), 0);
}
}
// reposition elements before and after index
if (options.continuous && browser.transitions) {
move(circle(index-1), -width, 0);
move(circle(index+1), width, 0);
}
if (!browser.transitions) element.style.left = (index * -width) + 'px';
container.style.visibility = 'visible';
options.slidesChanged && options.slidesChanged();
}
function prev() {
if (options.continuous) slide(index-1);
else if (index) slide(index-1);
}
function next() {
if (options.continuous) slide(index+1);
else if (index < slides.length - 1) slide(index+1);
}
function circle(index) {
// a simple positive modulo using slides.length
return (slides.length + (index % slides.length)) % slides.length;
}
function slide(to, slideSpeed) {
// do nothing if already on requested slide
if (index == to) return;
if (browser.transitions) {
var direction = Math.abs(index-to) / (index-to); // 1: backward, -1: forward
// get the actual position of the slide
if (options.continuous) {
var natural_direction = direction;
direction = -slidePos[circle(to)] / width;
// if going forward but to < index, use to = slides.length + to
// if going backward but to > index, use to = -slides.length + to
if (direction !== natural_direction) to = -direction * slides.length + to;
}
var diff = Math.abs(index-to) - 1;
// move all the slides between index and to in the right direction
while (diff--) move( circle((to > index ? to : index) - diff - 1), width * direction, 0);
to = circle(to);
move(index, width * direction, slideSpeed || speed);
move(to, 0, slideSpeed || speed);
if (options.continuous) move(circle(to - direction), -(width * direction), 0); // we need to get the next in place
} else {
to = circle(to);
animate(index * -width, to * -width, slideSpeed || speed);
//no fallback for a circular continuous if the browser does not accept transitions
}
index = to;
offloadFn(options.callback && options.callback(index, slides[index]));
}
function move(index, dist, speed) {
translate(index, dist, speed);
slidePos[index] = dist;
}
function translate(index, dist, speed) {
var slide = slides[index];
var style = slide && slide.style;
if (!style) return;
style.webkitTransitionDuration =
style.MozTransitionDuration =
style.msTransitionDuration =
style.OTransitionDuration =
style.transitionDuration = speed + 'ms';
style.webkitTransform = 'translate(' + dist + 'px,0)' + 'translateZ(0)';
style.msTransform =
style.MozTransform =
style.OTransform = 'translateX(' + dist + 'px)';
}
function animate(from, to, speed) {
// if not an animation, just reposition
if (!speed) {
element.style.left = to + 'px';
return;
}
var start = +new Date();
var timer = setInterval(function() {
var timeElap = +new Date() - start;
if (timeElap > speed) {
element.style.left = to + 'px';
if (delay) begin();
options.transitionEnd && options.transitionEnd.call(event, index, slides[index]);
clearInterval(timer);
return;
}
element.style.left = (( (to - from) * (Math.floor((timeElap / speed) * 100) / 100) ) + from) + 'px';
}, 4);
}
// setup auto slideshow
var delay = options.auto || 0;
var interval;
function begin() {
interval = setTimeout(next, delay);
}
function stop() {
delay = options.auto || 0;
clearTimeout(interval);
}
// setup initial vars
var start = {};
var delta = {};
var isScrolling;
// setup event capturing
var events = {
handleEvent: function(event) {
if(event.type == 'mousedown' || event.type == 'mouseup' || event.type == 'mousemove') {
event.touches = [{
pageX: event.pageX,
pageY: event.pageY
}];
}
switch (event.type) {
case 'mousedown': this.start(event); break;
case 'touchstart': this.start(event); break;
case 'touchmove': this.touchmove(event); break;
case 'mousemove': this.touchmove(event); break;
case 'touchend': offloadFn(this.end(event)); break;
case 'mouseup': offloadFn(this.end(event)); break;
case 'webkitTransitionEnd':
case 'msTransitionEnd':
case 'oTransitionEnd':
case 'otransitionend':
case 'transitionend': offloadFn(this.transitionEnd(event)); break;
case 'resize': offloadFn(setup); break;
}
if (options.stopPropagation) event.stopPropagation();
},
start: function(event) {
var touches = event.touches[0];
// measure start values
start = {
// get initial touch coords
x: touches.pageX,
y: touches.pageY,
// store time to determine touch duration
time: +new Date()
};
// used for testing first move event
isScrolling = undefined;
// reset delta and end measurements
delta = {};
// attach touchmove and touchend listeners
if(browser.touch) {
element.addEventListener('touchmove', this, false);
element.addEventListener('touchend', this, false);
} else {
element.addEventListener('mousemove', this, false);
element.addEventListener('mouseup', this, false);
document.addEventListener('mouseup', this, false);
}
},
touchmove: function(event) {
// ensure swiping with one touch and not pinching
// ensure sliding is enabled
if (event.touches.length > 1 ||
event.scale && event.scale !== 1 ||
slider.slideIsDisabled) {
return;
}
if (options.disableScroll) event.preventDefault();
var touches = event.touches[0];
// measure change in x and y
delta = {
x: touches.pageX - start.x,
y: touches.pageY - start.y
};
// determine if scrolling test has run - one time test
if ( typeof isScrolling == 'undefined') {
isScrolling = !!( isScrolling || Math.abs(delta.x) < Math.abs(delta.y) );
}
// if user is not trying to scroll vertically
if (!isScrolling) {
// prevent native scrolling
event.preventDefault();
// stop slideshow
stop();
// increase resistance if first or last slide
if (options.continuous) { // we don't add resistance at the end
translate(circle(index-1), delta.x + slidePos[circle(index-1)], 0);
translate(index, delta.x + slidePos[index], 0);
translate(circle(index+1), delta.x + slidePos[circle(index+1)], 0);
} else {
delta.x =
delta.x /
( (!index && delta.x > 0 || // if first slide and sliding left
index == slides.length - 1 && // or if last slide and sliding right
delta.x < 0 // and if sliding at all
) ?
( Math.abs(delta.x) / width + 1 ) // determine resistance level
: 1 ); // no resistance if false
// translate 1:1
translate(index-1, delta.x + slidePos[index-1], 0);
translate(index, delta.x + slidePos[index], 0);
translate(index+1, delta.x + slidePos[index+1], 0);
}
}
},
end: function(event) {
// measure duration
var duration = +new Date() - start.time;
// determine if slide attempt triggers next/prev slide
var isValidSlide =
Number(duration) < 250 && // if slide duration is less than 250ms
Math.abs(delta.x) > 20 || // and if slide amt is greater than 20px
Math.abs(delta.x) > width/2; // or if slide amt is greater than half the width
// determine if slide attempt is past start and end
var isPastBounds = (!index && delta.x > 0) || // if first slide and slide amt is greater than 0
(index == slides.length - 1 && delta.x < 0); // or if last slide and slide amt is less than 0
if (options.continuous) isPastBounds = false;
// determine direction of swipe (true:right, false:left)
var direction = delta.x < 0;
// if not scrolling vertically
if (!isScrolling) {
if (isValidSlide && !isPastBounds) {
if (direction) {
if (options.continuous) { // we need to get the next in this direction in place
move(circle(index-1), -width, 0);
move(circle(index+2), width, 0);
} else {
move(index-1, -width, 0);
}
move(index, slidePos[index]-width, speed);
move(circle(index+1), slidePos[circle(index+1)]-width, speed);
index = circle(index+1);
} else {
if (options.continuous) { // we need to get the next in this direction in place
move(circle(index+1), width, 0);
move(circle(index-2), -width, 0);
} else {
move(index+1, width, 0);
}
move(index, slidePos[index]+width, speed);
move(circle(index-1), slidePos[circle(index-1)]+width, speed);
index = circle(index-1);
}
options.callback && options.callback(index, slides[index]);
} else {
if (options.continuous) {
move(circle(index-1), -width, speed);
move(index, 0, speed);
move(circle(index+1), width, speed);
} else {
move(index-1, -width, speed);
move(index, 0, speed);
move(index+1, width, speed);
}
}
}
// kill touchmove and touchend event listeners until touchstart called again
if(browser.touch) {
element.removeEventListener('touchmove', events, false);
element.removeEventListener('touchend', events, false);
} else {
element.removeEventListener('mousemove', events, false);
element.removeEventListener('mouseup', events, false);
document.removeEventListener('mouseup', events, false);
}
},
transitionEnd: function(event) {
if (parseInt(event.target.getAttribute('data-index'), 10) == index) {
if (delay) begin();
options.transitionEnd && options.transitionEnd.call(event, index, slides[index]);
}
}
};
// Public API
this.update = function() {
setTimeout(setup);
};
this.setup = function() {
setup();
};
this.loop = function(value) {
if (arguments.length) options.continuous = !!value;
return options.continuous;
};
this.enableSlide = function(shouldEnable) {
if (arguments.length) {
this.slideIsDisabled = !shouldEnable;
}
return !this.slideIsDisabled;
},
this.slide = this.select = function(to, speed) {
// cancel slideshow
stop();
slide(to, speed);
};
this.prev = this.previous = function() {
// cancel slideshow
stop();
prev();
};
this.next = function() {
// cancel slideshow
stop();
next();
};
this.stop = function() {
// cancel slideshow
stop();
};
this.start = function() {
begin();
};
this.autoPlay = function(newDelay) {
if (!delay || delay < 0) {
stop();
} else {
delay = newDelay;
begin();
}
};
this.currentIndex = this.selected = function() {
// return current index position
return index;
};
this.slidesCount = this.count = function() {
// return total number of slides
return length;
};
this.kill = function() {
// cancel slideshow
stop();
// reset element
element.style.width = '';
element.style.left = '';
// reset slides
var pos = slides.length;
while(pos--) {
var slide = slides[pos];
slide.style.width = '';
slide.style.left = '';
if (browser.transitions) translate(pos, 0, 0);
}
// removed event listeners
if (browser.addEventListener) {
// remove current event listeners
element.removeEventListener('touchstart', events, false);
element.removeEventListener('webkitTransitionEnd', events, false);
element.removeEventListener('msTransitionEnd', events, false);
element.removeEventListener('oTransitionEnd', events, false);
element.removeEventListener('otransitionend', events, false);
element.removeEventListener('transitionend', events, false);
window.removeEventListener('resize', events, false);
}
else {
window.onresize = null;
}
};
this.load = function() {
// trigger setup
setup();
// start auto slideshow if applicable
if (delay) begin();
// add event listeners
if (browser.addEventListener) {
// set touchstart event on element
if (browser.touch) {
element.addEventListener('touchstart', events, false);
} else {
element.addEventListener('mousedown', events, false);
}
if (browser.transitions) {
element.addEventListener('webkitTransitionEnd', events, false);
element.addEventListener('msTransitionEnd', events, false);
element.addEventListener('oTransitionEnd', events, false);
element.addEventListener('otransitionend', events, false);
element.addEventListener('transitionend', events, false);
}
// set resize event on window
window.addEventListener('resize', events, false);
} else {
window.onresize = function () { setup(); }; // to play nice with old IE
}
};
}
});
})(ionic);
(function(ionic) {
'use strict';
ionic.views.Toggle = ionic.views.View.inherit({
initialize: function(opts) {
var self = this;
this.el = opts.el;
this.checkbox = opts.checkbox;
this.track = opts.track;
this.handle = opts.handle;
this.openPercent = -1;
this.onChange = opts.onChange || function() {};
this.triggerThreshold = opts.triggerThreshold || 20;
this.dragStartHandler = function(e) {
self.dragStart(e);
};
this.dragHandler = function(e) {
self.drag(e);
};
this.holdHandler = function(e) {
self.hold(e);
};
this.releaseHandler = function(e) {
self.release(e);
};
this.dragStartGesture = ionic.onGesture('dragstart', this.dragStartHandler, this.el);
this.dragGesture = ionic.onGesture('drag', this.dragHandler, this.el);
this.dragHoldGesture = ionic.onGesture('hold', this.holdHandler, this.el);
this.dragReleaseGesture = ionic.onGesture('release', this.releaseHandler, this.el);
},
destroy: function() {
ionic.offGesture(this.dragStartGesture, 'dragstart', this.dragStartGesture);
ionic.offGesture(this.dragGesture, 'drag', this.dragGesture);
ionic.offGesture(this.dragHoldGesture, 'hold', this.holdHandler);
ionic.offGesture(this.dragReleaseGesture, 'release', this.releaseHandler);
},
tap: function(e) {
if(this.el.getAttribute('disabled') !== 'disabled') {
this.val( !this.checkbox.checked );
}
},
dragStart: function(e) {
if(this.checkbox.disabled) return;
this._dragInfo = {
width: this.el.offsetWidth,
left: this.el.offsetLeft,
right: this.el.offsetLeft + this.el.offsetWidth,
triggerX: this.el.offsetWidth / 2,
initialState: this.checkbox.checked
};
// Stop any parent dragging
e.gesture.srcEvent.preventDefault();
// Trigger hold styles
this.hold(e);
},
drag: function(e) {
var self = this;
if(!this._dragInfo) { return; }
// Stop any parent dragging
e.gesture.srcEvent.preventDefault();
ionic.requestAnimationFrame(function(amount) {
if (!self._dragInfo) { return; }
var slidePageLeft = self.track.offsetLeft + (self.handle.offsetWidth / 2);
var slidePageRight = self.track.offsetLeft + self.track.offsetWidth - (self.handle.offsetWidth / 2);
var dx = e.gesture.deltaX;
var px = e.gesture.touches[0].pageX - self._dragInfo.left;
var mx = self._dragInfo.width - self.triggerThreshold;
// The initial state was on, so "tend towards" on
if(self._dragInfo.initialState) {
if(px < self.triggerThreshold) {
self.setOpenPercent(0);
} else if(px > self._dragInfo.triggerX) {
self.setOpenPercent(100);
}
} else {
// The initial state was off, so "tend towards" off
if(px < self._dragInfo.triggerX) {
self.setOpenPercent(0);
} else if(px > mx) {
self.setOpenPercent(100);
}
}
});
},
endDrag: function(e) {
this._dragInfo = null;
},
hold: function(e) {
this.el.classList.add('dragging');
},
release: function(e) {
this.el.classList.remove('dragging');
this.endDrag(e);
},
setOpenPercent: function(openPercent) {
// only make a change if the new open percent has changed
if(this.openPercent < 0 || (openPercent < (this.openPercent - 3) || openPercent > (this.openPercent + 3) ) ) {
this.openPercent = openPercent;
if(openPercent === 0) {
this.val(false);
} else if(openPercent === 100) {
this.val(true);
} else {
var openPixel = Math.round( (openPercent / 100) * this.track.offsetWidth - (this.handle.offsetWidth) );
openPixel = (openPixel < 1 ? 0 : openPixel);
this.handle.style[ionic.CSS.TRANSFORM] = 'translate3d(' + openPixel + 'px,0,0)';
}
}
},
val: function(value) {
if(value === true || value === false) {
if(this.handle.style[ionic.CSS.TRANSFORM] !== "") {
this.handle.style[ionic.CSS.TRANSFORM] = "";
}
this.checkbox.checked = value;
this.openPercent = (value ? 100 : 0);
this.onChange && this.onChange();
}
return this.checkbox.checked;
}
});
})(ionic);
})();
/*!
* ionic.bundle.js is a concatenation of:
* ionic.js, angular.js, angular-animate.js,
* angular-sanitize.js, angular-ui-router.js,
* and ionic-angular.js
*/
/**
* @license AngularJS v1.3.11
* (c) 2010-2014 Google, Inc. http://angularjs.org
* License: MIT
*/
(function(window, document, undefined) {'use strict';
/**
* @description
*
* This object provides a utility for producing rich Error messages within
* Angular. It can be called as follows:
*
* var exampleMinErr = minErr('example');
* throw exampleMinErr('one', 'This {0} is {1}', foo, bar);
*
* The above creates an instance of minErr in the example namespace. The
* resulting error will have a namespaced error code of example.one. The
* resulting error will replace {0} with the value of foo, and {1} with the
* value of bar. The object is not restricted in the number of arguments it can
* take.
*
* If fewer arguments are specified than necessary for interpolation, the extra
* interpolation markers will be preserved in the final string.
*
* Since data will be parsed statically during a build step, some restrictions
* are applied with respect to how minErr instances are created and called.
* Instances should have names of the form namespaceMinErr for a minErr created
* using minErr('namespace') . Error codes, namespaces and template strings
* should all be static strings, not variables or general expressions.
*
* @param {string} module The namespace to use for the new minErr instance.
* @param {function} ErrorConstructor Custom error constructor to be instantiated when returning
* error from returned function, for cases when a particular type of error is useful.
* @returns {function(code:string, template:string, ...templateArgs): Error} minErr instance
*/
function minErr(module, ErrorConstructor) {
ErrorConstructor = ErrorConstructor || Error;
return function() {
var code = arguments[0],
prefix = '[' + (module ? module + ':' : '') + code + '] ',
template = arguments[1],
templateArgs = arguments,
message, i;
message = prefix + template.replace(/\{\d+\}/g, function(match) {
var index = +match.slice(1, -1), arg;
if (index + 2 < templateArgs.length) {
return toDebugString(templateArgs[index + 2]);
}
return match;
});
message = message + '\nhttp://errors.angularjs.org/1.3.11/' +
(module ? module + '/' : '') + code;
for (i = 2; i < arguments.length; i++) {
message = message + (i == 2 ? '?' : '&') + 'p' + (i - 2) + '=' +
encodeURIComponent(toDebugString(arguments[i]));
}
return new ErrorConstructor(message);
};
}
/* We need to tell jshint what variables are being exported */
/* global angular: true,
msie: true,
jqLite: true,
jQuery: true,
slice: true,
splice: true,
push: true,
toString: true,
ngMinErr: true,
angularModule: true,
uid: true,
REGEX_STRING_REGEXP: true,
VALIDITY_STATE_PROPERTY: true,
lowercase: true,
uppercase: true,
manualLowercase: true,
manualUppercase: true,
nodeName_: true,
isArrayLike: true,
forEach: true,
sortedKeys: true,
forEachSorted: true,
reverseParams: true,
nextUid: true,
setHashKey: true,
extend: true,
int: true,
inherit: true,
noop: true,
identity: true,
valueFn: true,
isUndefined: true,
isDefined: true,
isObject: true,
isString: true,
isNumber: true,
isDate: true,
isArray: true,
isFunction: true,
isRegExp: true,
isWindow: true,
isScope: true,
isFile: true,
isFormData: true,
isBlob: true,
isBoolean: true,
isPromiseLike: true,
trim: true,
escapeForRegexp: true,
isElement: true,
makeMap: true,
includes: true,
arrayRemove: true,
copy: true,
shallowCopy: true,
equals: true,
csp: true,
concat: true,
sliceArgs: true,
bind: true,
toJsonReplacer: true,
toJson: true,
fromJson: true,
startingTag: true,
tryDecodeURIComponent: true,
parseKeyValue: true,
toKeyValue: true,
encodeUriSegment: true,
encodeUriQuery: true,
angularInit: true,
bootstrap: true,
getTestability: true,
snake_case: true,
bindJQuery: true,
assertArg: true,
assertArgFn: true,
assertNotHasOwnProperty: true,
getter: true,
getBlockNodes: true,
hasOwnProperty: true,
createMap: true,
NODE_TYPE_ELEMENT: true,
NODE_TYPE_TEXT: true,
NODE_TYPE_COMMENT: true,
NODE_TYPE_DOCUMENT: true,
NODE_TYPE_DOCUMENT_FRAGMENT: true,
*/
////////////////////////////////////
/**
* @ngdoc module
* @name ng
* @module ng
* @description
*
* # ng (core module)
* The ng module is loaded by default when an AngularJS application is started. The module itself
* contains the essential components for an AngularJS application to function. The table below
* lists a high level breakdown of each of the services/factories, filters, directives and testing
* components available within this core module.
*
* <div doc-module-components="ng"></div>
*/
var REGEX_STRING_REGEXP = /^\/(.+)\/([a-z]*)$/;
// The name of a form control's ValidityState property.
// This is used so that it's possible for internal tests to create mock ValidityStates.
var VALIDITY_STATE_PROPERTY = 'validity';
/**
* @ngdoc function
* @name angular.lowercase
* @module ng
* @kind function
*
* @description Converts the specified string to lowercase.
* @param {string} string String to be converted to lowercase.
* @returns {string} Lowercased string.
*/
var lowercase = function(string) {return isString(string) ? string.toLowerCase() : string;};
var hasOwnProperty = Object.prototype.hasOwnProperty;
/**
* @ngdoc function
* @name angular.uppercase
* @module ng
* @kind function
*
* @description Converts the specified string to uppercase.
* @param {string} string String to be converted to uppercase.
* @returns {string} Uppercased string.
*/
var uppercase = function(string) {return isString(string) ? string.toUpperCase() : string;};
var manualLowercase = function(s) {
/* jshint bitwise: false */
return isString(s)
? s.replace(/[A-Z]/g, function(ch) {return String.fromCharCode(ch.charCodeAt(0) | 32);})
: s;
};
var manualUppercase = function(s) {
/* jshint bitwise: false */
return isString(s)
? s.replace(/[a-z]/g, function(ch) {return String.fromCharCode(ch.charCodeAt(0) & ~32);})
: s;
};
// String#toLowerCase and String#toUpperCase don't produce correct results in browsers with Turkish
// locale, for this reason we need to detect this case and redefine lowercase/uppercase methods
// with correct but slower alternatives.
if ('i' !== 'I'.toLowerCase()) {
lowercase = manualLowercase;
uppercase = manualUppercase;
}
var
msie, // holds major version number for IE, or NaN if UA is not IE.
jqLite, // delay binding since jQuery could be loaded after us.
jQuery, // delay binding
slice = [].slice,
splice = [].splice,
push = [].push,
toString = Object.prototype.toString,
ngMinErr = minErr('ng'),
/** @name angular */
angular = window.angular || (window.angular = {}),
angularModule,
uid = 0;
/**
* documentMode is an IE-only property
* http://msdn.microsoft.com/en-us/library/ie/cc196988(v=vs.85).aspx
*/
msie = document.documentMode;
/**
* @private
* @param {*} obj
* @return {boolean} Returns true if `obj` is an array or array-like object (NodeList, Arguments,
* String ...)
*/
function isArrayLike(obj) {
if (obj == null || isWindow(obj)) {
return false;
}
var length = obj.length;
if (obj.nodeType === NODE_TYPE_ELEMENT && length) {
return true;
}
return isString(obj) || isArray(obj) || length === 0 ||
typeof length === 'number' && length > 0 && (length - 1) in obj;
}
/**
* @ngdoc function
* @name angular.forEach
* @module ng
* @kind function
*
* @description
* Invokes the `iterator` function once for each item in `obj` collection, which can be either an
* object or an array. The `iterator` function is invoked with `iterator(value, key, obj)`, where `value`
* is the value of an object property or an array element, `key` is the object property key or
* array element index and obj is the `obj` itself. Specifying a `context` for the function is optional.
*
* It is worth noting that `.forEach` does not iterate over inherited properties because it filters
* using the `hasOwnProperty` method.
*
* Unlike ES262's
* [Array.prototype.forEach](http://www.ecma-international.org/ecma-262/5.1/#sec-15.4.4.18),
* Providing 'undefined' or 'null' values for `obj` will not throw a TypeError, but rather just
* return the value provided.
*
```js
var values = {name: 'misko', gender: 'male'};
var log = [];
angular.forEach(values, function(value, key) {
this.push(key + ': ' + value);
}, log);
expect(log).toEqual(['name: misko', 'gender: male']);
```
*
* @param {Object|Array} obj Object to iterate over.
* @param {Function} iterator Iterator function.
* @param {Object=} context Object to become context (`this`) for the iterator function.
* @returns {Object|Array} Reference to `obj`.
*/
function forEach(obj, iterator, context) {
var key, length;
if (obj) {
if (isFunction(obj)) {
for (key in obj) {
// Need to check if hasOwnProperty exists,
// as on IE8 the result of querySelectorAll is an object without a hasOwnProperty function
if (key != 'prototype' && key != 'length' && key != 'name' && (!obj.hasOwnProperty || obj.hasOwnProperty(key))) {
iterator.call(context, obj[key], key, obj);
}
}
} else if (isArray(obj) || isArrayLike(obj)) {
var isPrimitive = typeof obj !== 'object';
for (key = 0, length = obj.length; key < length; key++) {
if (isPrimitive || key in obj) {
iterator.call(context, obj[key], key, obj);
}
}
} else if (obj.forEach && obj.forEach !== forEach) {
obj.forEach(iterator, context, obj);
} else {
for (key in obj) {
if (obj.hasOwnProperty(key)) {
iterator.call(context, obj[key], key, obj);
}
}
}
}
return obj;
}
function sortedKeys(obj) {
return Object.keys(obj).sort();
}
function forEachSorted(obj, iterator, context) {
var keys = sortedKeys(obj);
for (var i = 0; i < keys.length; i++) {
iterator.call(context, obj[keys[i]], keys[i]);
}
return keys;
}
/**
* when using forEach the params are value, key, but it is often useful to have key, value.
* @param {function(string, *)} iteratorFn
* @returns {function(*, string)}
*/
function reverseParams(iteratorFn) {
return function(value, key) { iteratorFn(key, value); };
}
/**
* A consistent way of creating unique IDs in angular.
*
* Using simple numbers allows us to generate 28.6 million unique ids per second for 10 years before
* we hit number precision issues in JavaScript.
*
* Math.pow(2,53) / 60 / 60 / 24 / 365 / 10 = 28.6M
*
* @returns {number} an unique alpha-numeric string
*/
function nextUid() {
return ++uid;
}
/**
* Set or clear the hashkey for an object.
* @param obj object
* @param h the hashkey (!truthy to delete the hashkey)
*/
function setHashKey(obj, h) {
if (h) {
obj.$$hashKey = h;
}
else {
delete obj.$$hashKey;
}
}
/**
* @ngdoc function
* @name angular.extend
* @module ng
* @kind function
*
* @description
* Extends the destination object `dst` by copying own enumerable properties from the `src` object(s)
* to `dst`. You can specify multiple `src` objects. If you want to preserve original objects, you can do so
* by passing an empty object as the target: `var object = angular.extend({}, object1, object2)`.
* Note: Keep in mind that `angular.extend` does not support recursive merge (deep copy).
*
* @param {Object} dst Destination object.
* @param {...Object} src Source object(s).
* @returns {Object} Reference to `dst`.
*/
function extend(dst) {
var h = dst.$$hashKey;
for (var i = 1, ii = arguments.length; i < ii; i++) {
var obj = arguments[i];
if (obj) {
var keys = Object.keys(obj);
for (var j = 0, jj = keys.length; j < jj; j++) {
var key = keys[j];
dst[key] = obj[key];
}
}
}
setHashKey(dst, h);
return dst;
}
function int(str) {
return parseInt(str, 10);
}
function inherit(parent, extra) {
return extend(Object.create(parent), extra);
}
/**
* @ngdoc function
* @name angular.noop
* @module ng
* @kind function
*
* @description
* A function that performs no operations. This function can be useful when writing code in the
* functional style.
```js
function foo(callback) {
var result = calculateResult();
(callback || angular.noop)(result);
}
```
*/
function noop() {}
noop.$inject = [];
/**
* @ngdoc function
* @name angular.identity
* @module ng
* @kind function
*
* @description
* A function that returns its first argument. This function is useful when writing code in the
* functional style.
*
```js
function transformer(transformationFn, value) {
return (transformationFn || angular.identity)(value);
};
```
* @param {*} value to be returned.
* @returns {*} the value passed in.
*/
function identity($) {return $;}
identity.$inject = [];
function valueFn(value) {return function() {return value;};}
/**
* @ngdoc function
* @name angular.isUndefined
* @module ng
* @kind function
*
* @description
* Determines if a reference is undefined.
*
* @param {*} value Reference to check.
* @returns {boolean} True if `value` is undefined.
*/
function isUndefined(value) {return typeof value === 'undefined';}
/**
* @ngdoc function
* @name angular.isDefined
* @module ng
* @kind function
*
* @description
* Determines if a reference is defined.
*
* @param {*} value Reference to check.
* @returns {boolean} True if `value` is defined.
*/
function isDefined(value) {return typeof value !== 'undefined';}
/**
* @ngdoc function
* @name angular.isObject
* @module ng
* @kind function
*
* @description
* Determines if a reference is an `Object`. Unlike `typeof` in JavaScript, `null`s are not
* considered to be objects. Note that JavaScript arrays are objects.
*
* @param {*} value Reference to check.
* @returns {boolean} True if `value` is an `Object` but not `null`.
*/
function isObject(value) {
// http://jsperf.com/isobject4
return value !== null && typeof value === 'object';
}
/**
* @ngdoc function
* @name angular.isString
* @module ng
* @kind function
*
* @description
* Determines if a reference is a `String`.
*
* @param {*} value Reference to check.
* @returns {boolean} True if `value` is a `String`.
*/
function isString(value) {return typeof value === 'string';}
/**
* @ngdoc function
* @name angular.isNumber
* @module ng
* @kind function
*
* @description
* Determines if a reference is a `Number`.
*
* @param {*} value Reference to check.
* @returns {boolean} True if `value` is a `Number`.
*/
function isNumber(value) {return typeof value === 'number';}
/**
* @ngdoc function
* @name angular.isDate
* @module ng
* @kind function
*
* @description
* Determines if a value is a date.
*
* @param {*} value Reference to check.
* @returns {boolean} True if `value` is a `Date`.
*/
function isDate(value) {
return toString.call(value) === '[object Date]';
}
/**
* @ngdoc function
* @name angular.isArray
* @module ng
* @kind function
*
* @description
* Determines if a reference is an `Array`.
*
* @param {*} value Reference to check.
* @returns {boolean} True if `value` is an `Array`.
*/
var isArray = Array.isArray;
/**
* @ngdoc function
* @name angular.isFunction
* @module ng
* @kind function
*
* @description
* Determines if a reference is a `Function`.
*
* @param {*} value Reference to check.
* @returns {boolean} True if `value` is a `Function`.
*/
function isFunction(value) {return typeof value === 'function';}
/**
* Determines if a value is a regular expression object.
*
* @private
* @param {*} value Reference to check.
* @returns {boolean} True if `value` is a `RegExp`.
*/
function isRegExp(value) {
return toString.call(value) === '[object RegExp]';
}
/**
* Checks if `obj` is a window object.
*
* @private
* @param {*} obj Object to check
* @returns {boolean} True if `obj` is a window obj.
*/
function isWindow(obj) {
return obj && obj.window === obj;
}
function isScope(obj) {
return obj && obj.$evalAsync && obj.$watch;
}
function isFile(obj) {
return toString.call(obj) === '[object File]';
}
function isFormData(obj) {
return toString.call(obj) === '[object FormData]';
}
function isBlob(obj) {
return toString.call(obj) === '[object Blob]';
}
function isBoolean(value) {
return typeof value === 'boolean';
}
function isPromiseLike(obj) {
return obj && isFunction(obj.then);
}
var trim = function(value) {
return isString(value) ? value.trim() : value;
};
// Copied from:
// http://docs.closure-library.googlecode.com/git/local_closure_goog_string_string.js.source.html#line1021
// Prereq: s is a string.
var escapeForRegexp = function(s) {
return s.replace(/([-()\[\]{}+?*.$\^|,:#<!\\])/g, '\\$1').
replace(/\x08/g, '\\x08');
};
/**
* @ngdoc function
* @name angular.isElement
* @module ng
* @kind function
*
* @description
* Determines if a reference is a DOM element (or wrapped jQuery element).
*
* @param {*} value Reference to check.
* @returns {boolean} True if `value` is a DOM element (or wrapped jQuery element).
*/
function isElement(node) {
return !!(node &&
(node.nodeName // we are a direct element
|| (node.prop && node.attr && node.find))); // we have an on and find method part of jQuery API
}
/**
* @param str 'key1,key2,...'
* @returns {object} in the form of {key1:true, key2:true, ...}
*/
function makeMap(str) {
var obj = {}, items = str.split(","), i;
for (i = 0; i < items.length; i++)
obj[ items[i] ] = true;
return obj;
}
function nodeName_(element) {
return lowercase(element.nodeName || (element[0] && element[0].nodeName));
}
function includes(array, obj) {
return Array.prototype.indexOf.call(array, obj) != -1;
}
function arrayRemove(array, value) {
var index = array.indexOf(value);
if (index >= 0)
array.splice(index, 1);
return value;
}
/**
* @ngdoc function
* @name angular.copy
* @module ng
* @kind function
*
* @description
* Creates a deep copy of `source`, which should be an object or an array.
*
* * If no destination is supplied, a copy of the object or array is created.
* * If a destination is provided, all of its elements (for arrays) or properties (for objects)
* are deleted and then all elements/properties from the source are copied to it.
* * If `source` is not an object or array (inc. `null` and `undefined`), `source` is returned.
* * If `source` is identical to 'destination' an exception will be thrown.
*
* @param {*} source The source that will be used to make a copy.
* Can be any type, including primitives, `null`, and `undefined`.
* @param {(Object|Array)=} destination Destination into which the source is copied. If
* provided, must be of the same type as `source`.
* @returns {*} The copy or updated `destination`, if `destination` was specified.
*
* @example
<example module="copyExample">
<file name="index.html">
<div ng-controller="ExampleController">
<form novalidate class="simple-form">
Name: <input type="text" ng-model="user.name" /><br />
E-mail: <input type="email" ng-model="user.email" /><br />
Gender: <input type="radio" ng-model="user.gender" value="male" />male
<input type="radio" ng-model="user.gender" value="female" />female<br />
<button ng-click="reset()">RESET</button>
<button ng-click="update(user)">SAVE</button>
</form>
<pre>form = {{user | json}}</pre>
<pre>master = {{master | json}}</pre>
</div>
<script>
angular.module('copyExample', [])
.controller('ExampleController', ['$scope', function($scope) {
$scope.master= {};
$scope.update = function(user) {
// Example with 1 argument
$scope.master= angular.copy(user);
};
$scope.reset = function() {
// Example with 2 arguments
angular.copy($scope.master, $scope.user);
};
$scope.reset();
}]);
</script>
</file>
</example>
*/
function copy(source, destination, stackSource, stackDest) {
if (isWindow(source) || isScope(source)) {
throw ngMinErr('cpws',
"Can't copy! Making copies of Window or Scope instances is not supported.");
}
if (!destination) {
destination = source;
if (source) {
if (isArray(source)) {
destination = copy(source, [], stackSource, stackDest);
} else if (isDate(source)) {
destination = new Date(source.getTime());
} else if (isRegExp(source)) {
destination = new RegExp(source.source, source.toString().match(/[^\/]*$/)[0]);
destination.lastIndex = source.lastIndex;
} else if (isObject(source)) {
var emptyObject = Object.create(Object.getPrototypeOf(source));
destination = copy(source, emptyObject, stackSource, stackDest);
}
}
} else {
if (source === destination) throw ngMinErr('cpi',
"Can't copy! Source and destination are identical.");
stackSource = stackSource || [];
stackDest = stackDest || [];
if (isObject(source)) {
var index = stackSource.indexOf(source);
if (index !== -1) return stackDest[index];
stackSource.push(source);
stackDest.push(destination);
}
var result;
if (isArray(source)) {
destination.length = 0;
for (var i = 0; i < source.length; i++) {
result = copy(source[i], null, stackSource, stackDest);
if (isObject(source[i])) {
stackSource.push(source[i]);
stackDest.push(result);
}
destination.push(result);
}
} else {
var h = destination.$$hashKey;
if (isArray(destination)) {
destination.length = 0;
} else {
forEach(destination, function(value, key) {
delete destination[key];
});
}
for (var key in source) {
if (source.hasOwnProperty(key)) {
result = copy(source[key], null, stackSource, stackDest);
if (isObject(source[key])) {
stackSource.push(source[key]);
stackDest.push(result);
}
destination[key] = result;
}
}
setHashKey(destination,h);
}
}
return destination;
}
/**
* Creates a shallow copy of an object, an array or a primitive.
*
* Assumes that there are no proto properties for objects.
*/
function shallowCopy(src, dst) {
if (isArray(src)) {
dst = dst || [];
for (var i = 0, ii = src.length; i < ii; i++) {
dst[i] = src[i];
}
} else if (isObject(src)) {
dst = dst || {};
for (var key in src) {
if (!(key.charAt(0) === '$' && key.charAt(1) === '$')) {
dst[key] = src[key];
}
}
}
return dst || src;
}
/**
* @ngdoc function
* @name angular.equals
* @module ng
* @kind function
*
* @description
* Determines if two objects or two values are equivalent. Supports value types, regular
* expressions, arrays and objects.
*
* Two objects or values are considered equivalent if at least one of the following is true:
*
* * Both objects or values pass `===` comparison.
* * Both objects or values are of the same type and all of their properties are equal by
* comparing them with `angular.equals`.
* * Both values are NaN. (In JavaScript, NaN == NaN => false. But we consider two NaN as equal)
* * Both values represent the same regular expression (In JavaScript,
* /abc/ == /abc/ => false. But we consider two regular expressions as equal when their textual
* representation matches).
*
* During a property comparison, properties of `function` type and properties with names
* that begin with `$` are ignored.
*
* Scope and DOMWindow objects are being compared only by identify (`===`).
*
* @param {*} o1 Object or value to compare.
* @param {*} o2 Object or value to compare.
* @returns {boolean} True if arguments are equal.
*/
function equals(o1, o2) {
if (o1 === o2) return true;
if (o1 === null || o2 === null) return false;
if (o1 !== o1 && o2 !== o2) return true; // NaN === NaN
var t1 = typeof o1, t2 = typeof o2, length, key, keySet;
if (t1 == t2) {
if (t1 == 'object') {
if (isArray(o1)) {
if (!isArray(o2)) return false;
if ((length = o1.length) == o2.length) {
for (key = 0; key < length; key++) {
if (!equals(o1[key], o2[key])) return false;
}
return true;
}
} else if (isDate(o1)) {
if (!isDate(o2)) return false;
return equals(o1.getTime(), o2.getTime());
} else if (isRegExp(o1) && isRegExp(o2)) {
return o1.toString() == o2.toString();
} else {
if (isScope(o1) || isScope(o2) || isWindow(o1) || isWindow(o2) || isArray(o2)) return false;
keySet = {};
for (key in o1) {
if (key.charAt(0) === '$' || isFunction(o1[key])) continue;
if (!equals(o1[key], o2[key])) return false;
keySet[key] = true;
}
for (key in o2) {
if (!keySet.hasOwnProperty(key) &&
key.charAt(0) !== '$' &&
o2[key] !== undefined &&
!isFunction(o2[key])) return false;
}
return true;
}
}
}
return false;
}
var csp = function() {
if (isDefined(csp.isActive_)) return csp.isActive_;
var active = !!(document.querySelector('[ng-csp]') ||
document.querySelector('[data-ng-csp]'));
if (!active) {
try {
/* jshint -W031, -W054 */
new Function('');
/* jshint +W031, +W054 */
} catch (e) {
active = true;
}
}
return (csp.isActive_ = active);
};
function concat(array1, array2, index) {
return array1.concat(slice.call(array2, index));
}
function sliceArgs(args, startIndex) {
return slice.call(args, startIndex || 0);
}
/* jshint -W101 */
/**
* @ngdoc function
* @name angular.bind
* @module ng
* @kind function
*
* @description
* Returns a function which calls function `fn` bound to `self` (`self` becomes the `this` for
* `fn`). You can supply optional `args` that are prebound to the function. This feature is also
* known as [partial application](http://en.wikipedia.org/wiki/Partial_application), as
* distinguished from [function currying](http://en.wikipedia.org/wiki/Currying#Contrast_with_partial_function_application).
*
* @param {Object} self Context which `fn` should be evaluated in.
* @param {function()} fn Function to be bound.
* @param {...*} args Optional arguments to be prebound to the `fn` function call.
* @returns {function()} Function that wraps the `fn` with all the specified bindings.
*/
/* jshint +W101 */
function bind(self, fn) {
var curryArgs = arguments.length > 2 ? sliceArgs(arguments, 2) : [];
if (isFunction(fn) && !(fn instanceof RegExp)) {
return curryArgs.length
? function() {
return arguments.length
? fn.apply(self, concat(curryArgs, arguments, 0))
: fn.apply(self, curryArgs);
}
: function() {
return arguments.length
? fn.apply(self, arguments)
: fn.call(self);
};
} else {
// in IE, native methods are not functions so they cannot be bound (note: they don't need to be)
return fn;
}
}
function toJsonReplacer(key, value) {
var val = value;
if (typeof key === 'string' && key.charAt(0) === '$' && key.charAt(1) === '$') {
val = undefined;
} else if (isWindow(value)) {
val = '$WINDOW';
} else if (value && document === value) {
val = '$DOCUMENT';
} else if (isScope(value)) {
val = '$SCOPE';
}
return val;
}
/**
* @ngdoc function
* @name angular.toJson
* @module ng
* @kind function
*
* @description
* Serializes input into a JSON-formatted string. Properties with leading $$ characters will be
* stripped since angular uses this notation internally.
*
* @param {Object|Array|Date|string|number} obj Input to be serialized into JSON.
* @param {boolean|number=} pretty If set to true, the JSON output will contain newlines and whitespace.
* If set to an integer, the JSON output will contain that many spaces per indentation (the default is 2).
* @returns {string|undefined} JSON-ified string representing `obj`.
*/
function toJson(obj, pretty) {
if (typeof obj === 'undefined') return undefined;
if (!isNumber(pretty)) {
pretty = pretty ? 2 : null;
}
return JSON.stringify(obj, toJsonReplacer, pretty);
}
/**
* @ngdoc function
* @name angular.fromJson
* @module ng
* @kind function
*
* @description
* Deserializes a JSON string.
*
* @param {string} json JSON string to deserialize.
* @returns {Object|Array|string|number} Deserialized JSON string.
*/
function fromJson(json) {
return isString(json)
? JSON.parse(json)
: json;
}
/**
* @returns {string} Returns the string representation of the element.
*/
function startingTag(element) {
element = jqLite(element).clone();
try {
// turns out IE does not let you set .html() on elements which
// are not allowed to have children. So we just ignore it.
element.empty();
} catch (e) {}
var elemHtml = jqLite('<div>').append(element).html();
try {
return element[0].nodeType === NODE_TYPE_TEXT ? lowercase(elemHtml) :
elemHtml.
match(/^(<[^>]+>)/)[1].
replace(/^<([\w\-]+)/, function(match, nodeName) { return '<' + lowercase(nodeName); });
} catch (e) {
return lowercase(elemHtml);
}
}
/////////////////////////////////////////////////
/**
* Tries to decode the URI component without throwing an exception.
*
* @private
* @param str value potential URI component to check.
* @returns {boolean} True if `value` can be decoded
* with the decodeURIComponent function.
*/
function tryDecodeURIComponent(value) {
try {
return decodeURIComponent(value);
} catch (e) {
// Ignore any invalid uri component
}
}
/**
* Parses an escaped url query string into key-value pairs.
* @returns {Object.<string,boolean|Array>}
*/
function parseKeyValue(/**string*/keyValue) {
var obj = {}, key_value, key;
forEach((keyValue || "").split('&'), function(keyValue) {
if (keyValue) {
key_value = keyValue.replace(/\+/g,'%20').split('=');
key = tryDecodeURIComponent(key_value[0]);
if (isDefined(key)) {
var val = isDefined(key_value[1]) ? tryDecodeURIComponent(key_value[1]) : true;
if (!hasOwnProperty.call(obj, key)) {
obj[key] = val;
} else if (isArray(obj[key])) {
obj[key].push(val);
} else {
obj[key] = [obj[key],val];
}
}
}
});
return obj;
}
function toKeyValue(obj) {
var parts = [];
forEach(obj, function(value, key) {
if (isArray(value)) {
forEach(value, function(arrayValue) {
parts.push(encodeUriQuery(key, true) +
(arrayValue === true ? '' : '=' + encodeUriQuery(arrayValue, true)));
});
} else {
parts.push(encodeUriQuery(key, true) +
(value === true ? '' : '=' + encodeUriQuery(value, true)));
}
});
return parts.length ? parts.join('&') : '';
}
/**
* We need our custom method because encodeURIComponent is too aggressive and doesn't follow
* http://www.ietf.org/rfc/rfc3986.txt with regards to the character set (pchar) allowed in path
* segments:
* segment = *pchar
* pchar = unreserved / pct-encoded / sub-delims / ":" / "@"
* pct-encoded = "%" HEXDIG HEXDIG
* unreserved = ALPHA / DIGIT / "-" / "." / "_" / "~"
* sub-delims = "!" / "$" / "&" / "'" / "(" / ")"
* / "*" / "+" / "," / ";" / "="
*/
function encodeUriSegment(val) {
return encodeUriQuery(val, true).
replace(/%26/gi, '&').
replace(/%3D/gi, '=').
replace(/%2B/gi, '+');
}
/**
* This method is intended for encoding *key* or *value* parts of query component. We need a custom
* method because encodeURIComponent is too aggressive and encodes stuff that doesn't have to be
* encoded per http://tools.ietf.org/html/rfc3986:
* query = *( pchar / "/" / "?" )
* pchar = unreserved / pct-encoded / sub-delims / ":" / "@"
* unreserved = ALPHA / DIGIT / "-" / "." / "_" / "~"
* pct-encoded = "%" HEXDIG HEXDIG
* sub-delims = "!" / "$" / "&" / "'" / "(" / ")"
* / "*" / "+" / "," / ";" / "="
*/
function encodeUriQuery(val, pctEncodeSpaces) {
return encodeURIComponent(val).
replace(/%40/gi, '@').
replace(/%3A/gi, ':').
replace(/%24/g, '$').
replace(/%2C/gi, ',').
replace(/%3B/gi, ';').
replace(/%20/g, (pctEncodeSpaces ? '%20' : '+'));
}
var ngAttrPrefixes = ['ng-', 'data-ng-', 'ng:', 'x-ng-'];
function getNgAttribute(element, ngAttr) {
var attr, i, ii = ngAttrPrefixes.length;
element = jqLite(element);
for (i = 0; i < ii; ++i) {
attr = ngAttrPrefixes[i] + ngAttr;
if (isString(attr = element.attr(attr))) {
return attr;
}
}
return null;
}
/**
* @ngdoc directive
* @name ngApp
* @module ng
*
* @element ANY
* @param {angular.Module} ngApp an optional application
* {@link angular.module module} name to load.
* @param {boolean=} ngStrictDi if this attribute is present on the app element, the injector will be
* created in "strict-di" mode. This means that the application will fail to invoke functions which
* do not use explicit function annotation (and are thus unsuitable for minification), as described
* in {@link guide/di the Dependency Injection guide}, and useful debugging info will assist in
* tracking down the root of these bugs.
*
* @description
*
* Use this directive to **auto-bootstrap** an AngularJS application. The `ngApp` directive
* designates the **root element** of the application and is typically placed near the root element
* of the page - e.g. on the `<body>` or `<html>` tags.
*
* Only one AngularJS application can be auto-bootstrapped per HTML document. The first `ngApp`
* found in the document will be used to define the root element to auto-bootstrap as an
* application. To run multiple applications in an HTML document you must manually bootstrap them using
* {@link angular.bootstrap} instead. AngularJS applications cannot be nested within each other.
*
* You can specify an **AngularJS module** to be used as the root module for the application. This
* module will be loaded into the {@link auto.$injector} when the application is bootstrapped. It
* should contain the application code needed or have dependencies on other modules that will
* contain the code. See {@link angular.module} for more information.
*
* In the example below if the `ngApp` directive were not placed on the `html` element then the
* document would not be compiled, the `AppController` would not be instantiated and the `{{ a+b }}`
* would not be resolved to `3`.
*
* `ngApp` is the easiest, and most common way to bootstrap an application.
*
<example module="ngAppDemo">
<file name="index.html">
<div ng-controller="ngAppDemoController">
I can add: {{a}} + {{b}} = {{ a+b }}
</div>
</file>
<file name="script.js">
angular.module('ngAppDemo', []).controller('ngAppDemoController', function($scope) {
$scope.a = 1;
$scope.b = 2;
});
</file>
</example>
*
* Using `ngStrictDi`, you would see something like this:
*
<example ng-app-included="true">
<file name="index.html">
<div ng-app="ngAppStrictDemo" ng-strict-di>
<div ng-controller="GoodController1">
I can add: {{a}} + {{b}} = {{ a+b }}
<p>This renders because the controller does not fail to
instantiate, by using explicit annotation style (see
script.js for details)
</p>
</div>
<div ng-controller="GoodController2">
Name: <input ng-model="name"><br />
Hello, {{name}}!
<p>This renders because the controller does not fail to
instantiate, by using explicit annotation style
(see script.js for details)
</p>
</div>
<div ng-controller="BadController">
I can add: {{a}} + {{b}} = {{ a+b }}
<p>The controller could not be instantiated, due to relying
on automatic function annotations (which are disabled in
strict mode). As such, the content of this section is not
interpolated, and there should be an error in your web console.
</p>
</div>
</div>
</file>
<file name="script.js">
angular.module('ngAppStrictDemo', [])
// BadController will fail to instantiate, due to relying on automatic function annotation,
// rather than an explicit annotation
.controller('BadController', function($scope) {
$scope.a = 1;
$scope.b = 2;
})
// Unlike BadController, GoodController1 and GoodController2 will not fail to be instantiated,
// due to using explicit annotations using the array style and $inject property, respectively.
.controller('GoodController1', ['$scope', function($scope) {
$scope.a = 1;
$scope.b = 2;
}])
.controller('GoodController2', GoodController2);
function GoodController2($scope) {
$scope.name = "World";
}
GoodController2.$inject = ['$scope'];
</file>
<file name="style.css">
div[ng-controller] {
margin-bottom: 1em;
-webkit-border-radius: 4px;
border-radius: 4px;
border: 1px solid;
padding: .5em;
}
div[ng-controller^=Good] {
border-color: #d6e9c6;
background-color: #dff0d8;
color: #3c763d;
}
div[ng-controller^=Bad] {
border-color: #ebccd1;
background-color: #f2dede;
color: #a94442;
margin-bottom: 0;
}
</file>
</example>
*/
function angularInit(element, bootstrap) {
var appElement,
module,
config = {};
// The element `element` has priority over any other element
forEach(ngAttrPrefixes, function(prefix) {
var name = prefix + 'app';
if (!appElement && element.hasAttribute && element.hasAttribute(name)) {
appElement = element;
module = element.getAttribute(name);
}
});
forEach(ngAttrPrefixes, function(prefix) {
var name = prefix + 'app';
var candidate;
if (!appElement && (candidate = element.querySelector('[' + name.replace(':', '\\:') + ']'))) {
appElement = candidate;
module = candidate.getAttribute(name);
}
});
if (appElement) {
config.strictDi = getNgAttribute(appElement, "strict-di") !== null;
bootstrap(appElement, module ? [module] : [], config);
}
}
/**
* @ngdoc function
* @name angular.bootstrap
* @module ng
* @description
* Use this function to manually start up angular application.
*
* See: {@link guide/bootstrap Bootstrap}
*
* Note that Protractor based end-to-end tests cannot use this function to bootstrap manually.
* They must use {@link ng.directive:ngApp ngApp}.
*
* Angular will detect if it has been loaded into the browser more than once and only allow the
* first loaded script to be bootstrapped and will report a warning to the browser console for
* each of the subsequent scripts. This prevents strange results in applications, where otherwise
* multiple instances of Angular try to work on the DOM.
*
* ```html
* <!doctype html>
* <html>
* <body>
* <div ng-controller="WelcomeController">
* {{greeting}}
* </div>
*
* <script src="angular.js"></script>
* <script>
* var app = angular.module('demo', [])
* .controller('WelcomeController', function($scope) {
* $scope.greeting = 'Welcome!';
* });
* angular.bootstrap(document, ['demo']);
* </script>
* </body>
* </html>
* ```
*
* @param {DOMElement} element DOM element which is the root of angular application.
* @param {Array<String|Function|Array>=} modules an array of modules to load into the application.
* Each item in the array should be the name of a predefined module or a (DI annotated)
* function that will be invoked by the injector as a `config` block.
* See: {@link angular.module modules}
* @param {Object=} config an object for defining configuration options for the application. The
* following keys are supported:
*
* * `strictDi` - disable automatic function annotation for the application. This is meant to
* assist in finding bugs which break minified code. Defaults to `false`.
*
* @returns {auto.$injector} Returns the newly created injector for this app.
*/
function bootstrap(element, modules, config) {
if (!isObject(config)) config = {};
var defaultConfig = {
strictDi: false
};
config = extend(defaultConfig, config);
var doBootstrap = function() {
element = jqLite(element);
if (element.injector()) {
var tag = (element[0] === document) ? 'document' : startingTag(element);
//Encode angle brackets to prevent input from being sanitized to empty string #8683
throw ngMinErr(
'btstrpd',
"App Already Bootstrapped with this Element '{0}'",
tag.replace(/</,'&lt;').replace(/>/,'&gt;'));
}
modules = modules || [];
modules.unshift(['$provide', function($provide) {
$provide.value('$rootElement', element);
}]);
if (config.debugInfoEnabled) {
// Pushing so that this overrides `debugInfoEnabled` setting defined in user's `modules`.
modules.push(['$compileProvider', function($compileProvider) {
$compileProvider.debugInfoEnabled(true);
}]);
}
modules.unshift('ng');
var injector = createInjector(modules, config.strictDi);
injector.invoke(['$rootScope', '$rootElement', '$compile', '$injector',
function bootstrapApply(scope, element, compile, injector) {
scope.$apply(function() {
element.data('$injector', injector);
compile(element)(scope);
});
}]
);
return injector;
};
var NG_ENABLE_DEBUG_INFO = /^NG_ENABLE_DEBUG_INFO!/;
var NG_DEFER_BOOTSTRAP = /^NG_DEFER_BOOTSTRAP!/;
if (window && NG_ENABLE_DEBUG_INFO.test(window.name)) {
config.debugInfoEnabled = true;
window.name = window.name.replace(NG_ENABLE_DEBUG_INFO, '');
}
if (window && !NG_DEFER_BOOTSTRAP.test(window.name)) {
return doBootstrap();
}
window.name = window.name.replace(NG_DEFER_BOOTSTRAP, '');
angular.resumeBootstrap = function(extraModules) {
forEach(extraModules, function(module) {
modules.push(module);
});
doBootstrap();
};
}
/**
* @ngdoc function
* @name angular.reloadWithDebugInfo
* @module ng
* @description
* Use this function to reload the current application with debug information turned on.
* This takes precedence over a call to `$compileProvider.debugInfoEnabled(false)`.
*
* See {@link ng.$compileProvider#debugInfoEnabled} for more.
*/
function reloadWithDebugInfo() {
window.name = 'NG_ENABLE_DEBUG_INFO!' + window.name;
window.location.reload();
}
/**
* @name angular.getTestability
* @module ng
* @description
* Get the testability service for the instance of Angular on the given
* element.
* @param {DOMElement} element DOM element which is the root of angular application.
*/
function getTestability(rootElement) {
var injector = angular.element(rootElement).injector();
if (!injector) {
throw ngMinErr('test',
'no injector found for element argument to getTestability');
}
return injector.get('$$testability');
}
var SNAKE_CASE_REGEXP = /[A-Z]/g;
function snake_case(name, separator) {
separator = separator || '_';
return name.replace(SNAKE_CASE_REGEXP, function(letter, pos) {
return (pos ? separator : '') + letter.toLowerCase();
});
}
var bindJQueryFired = false;
var skipDestroyOnNextJQueryCleanData;
function bindJQuery() {
var originalCleanData;
if (bindJQueryFired) {
return;
}
// bind to jQuery if present;
jQuery = window.jQuery;
// Use jQuery if it exists with proper functionality, otherwise default to us.
// Angular 1.2+ requires jQuery 1.7+ for on()/off() support.
// Angular 1.3+ technically requires at least jQuery 2.1+ but it may work with older
// versions. It will not work for sure with jQuery <1.7, though.
if (jQuery && jQuery.fn.on) {
jqLite = jQuery;
extend(jQuery.fn, {
scope: JQLitePrototype.scope,
isolateScope: JQLitePrototype.isolateScope,
controller: JQLitePrototype.controller,
injector: JQLitePrototype.injector,
inheritedData: JQLitePrototype.inheritedData
});
// All nodes removed from the DOM via various jQuery APIs like .remove()
// are passed through jQuery.cleanData. Monkey-patch this method to fire
// the $destroy event on all removed nodes.
originalCleanData = jQuery.cleanData;
jQuery.cleanData = function(elems) {
var events;
if (!skipDestroyOnNextJQueryCleanData) {
for (var i = 0, elem; (elem = elems[i]) != null; i++) {
events = jQuery._data(elem, "events");
if (events && events.$destroy) {
jQuery(elem).triggerHandler('$destroy');
}
}
} else {
skipDestroyOnNextJQueryCleanData = false;
}
originalCleanData(elems);
};
} else {
jqLite = JQLite;
}
angular.element = jqLite;
// Prevent double-proxying.
bindJQueryFired = true;
}
/**
* throw error if the argument is falsy.
*/
function assertArg(arg, name, reason) {
if (!arg) {
throw ngMinErr('areq', "Argument '{0}' is {1}", (name || '?'), (reason || "required"));
}
return arg;
}
function assertArgFn(arg, name, acceptArrayAnnotation) {
if (acceptArrayAnnotation && isArray(arg)) {
arg = arg[arg.length - 1];
}
assertArg(isFunction(arg), name, 'not a function, got ' +
(arg && typeof arg === 'object' ? arg.constructor.name || 'Object' : typeof arg));
return arg;
}
/**
* throw error if the name given is hasOwnProperty
* @param {String} name the name to test
* @param {String} context the context in which the name is used, such as module or directive
*/
function assertNotHasOwnProperty(name, context) {
if (name === 'hasOwnProperty') {
throw ngMinErr('badname', "hasOwnProperty is not a valid {0} name", context);
}
}
/**
* Return the value accessible from the object by path. Any undefined traversals are ignored
* @param {Object} obj starting object
* @param {String} path path to traverse
* @param {boolean} [bindFnToScope=true]
* @returns {Object} value as accessible by path
*/
//TODO(misko): this function needs to be removed
function getter(obj, path, bindFnToScope) {
if (!path) return obj;
var keys = path.split('.');
var key;
var lastInstance = obj;
var len = keys.length;
for (var i = 0; i < len; i++) {
key = keys[i];
if (obj) {
obj = (lastInstance = obj)[key];
}
}
if (!bindFnToScope && isFunction(obj)) {
return bind(lastInstance, obj);
}
return obj;
}
/**
* Return the DOM siblings between the first and last node in the given array.
* @param {Array} array like object
* @returns {jqLite} jqLite collection containing the nodes
*/
function getBlockNodes(nodes) {
// TODO(perf): just check if all items in `nodes` are siblings and if they are return the original
// collection, otherwise update the original collection.
var node = nodes[0];
var endNode = nodes[nodes.length - 1];
var blockNodes = [node];
do {
node = node.nextSibling;
if (!node) break;
blockNodes.push(node);
} while (node !== endNode);
return jqLite(blockNodes);
}
/**
* Creates a new object without a prototype. This object is useful for lookup without having to
* guard against prototypically inherited properties via hasOwnProperty.
*
* Related micro-benchmarks:
* - http://jsperf.com/object-create2
* - http://jsperf.com/proto-map-lookup/2
* - http://jsperf.com/for-in-vs-object-keys2
*
* @returns {Object}
*/
function createMap() {
return Object.create(null);
}
var NODE_TYPE_ELEMENT = 1;
var NODE_TYPE_TEXT = 3;
var NODE_TYPE_COMMENT = 8;
var NODE_TYPE_DOCUMENT = 9;
var NODE_TYPE_DOCUMENT_FRAGMENT = 11;
/**
* @ngdoc type
* @name angular.Module
* @module ng
* @description
*
* Interface for configuring angular {@link angular.module modules}.
*/
function setupModuleLoader(window) {
var $injectorMinErr = minErr('$injector');
var ngMinErr = minErr('ng');
function ensure(obj, name, factory) {
return obj[name] || (obj[name] = factory());
}
var angular = ensure(window, 'angular', Object);
// We need to expose `angular.$$minErr` to modules such as `ngResource` that reference it during bootstrap
angular.$$minErr = angular.$$minErr || minErr;
return ensure(angular, 'module', function() {
/** @type {Object.<string, angular.Module>} */
var modules = {};
/**
* @ngdoc function
* @name angular.module
* @module ng
* @description
*
* The `angular.module` is a global place for creating, registering and retrieving Angular
* modules.
* All modules (angular core or 3rd party) that should be available to an application must be
* registered using this mechanism.
*
* When passed two or more arguments, a new module is created. If passed only one argument, an
* existing module (the name passed as the first argument to `module`) is retrieved.
*
*
* # Module
*
* A module is a collection of services, directives, controllers, filters, and configuration information.
* `angular.module` is used to configure the {@link auto.$injector $injector}.
*
* ```js
* // Create a new module
* var myModule = angular.module('myModule', []);
*
* // register a new service
* myModule.value('appName', 'MyCoolApp');
*
* // configure existing services inside initialization blocks.
* myModule.config(['$locationProvider', function($locationProvider) {
* // Configure existing providers
* $locationProvider.hashPrefix('!');
* }]);
* ```
*
* Then you can create an injector and load your modules like this:
*
* ```js
* var injector = angular.injector(['ng', 'myModule'])
* ```
*
* However it's more likely that you'll just use
* {@link ng.directive:ngApp ngApp} or
* {@link angular.bootstrap} to simplify this process for you.
*
* @param {!string} name The name of the module to create or retrieve.
* @param {!Array.<string>=} requires If specified then new module is being created. If
* unspecified then the module is being retrieved for further configuration.
* @param {Function=} configFn Optional configuration function for the module. Same as
* {@link angular.Module#config Module#config()}.
* @returns {module} new module with the {@link angular.Module} api.
*/
return function module(name, requires, configFn) {
var assertNotHasOwnProperty = function(name, context) {
if (name === 'hasOwnProperty') {
throw ngMinErr('badname', 'hasOwnProperty is not a valid {0} name', context);
}
};
assertNotHasOwnProperty(name, 'module');
if (requires && modules.hasOwnProperty(name)) {
modules[name] = null;
}
return ensure(modules, name, function() {
if (!requires) {
throw $injectorMinErr('nomod', "Module '{0}' is not available! You either misspelled " +
"the module name or forgot to load it. If registering a module ensure that you " +
"specify the dependencies as the second argument.", name);
}
/** @type {!Array.<Array.<*>>} */
var invokeQueue = [];
/** @type {!Array.<Function>} */
var configBlocks = [];
/** @type {!Array.<Function>} */
var runBlocks = [];
var config = invokeLater('$injector', 'invoke', 'push', configBlocks);
/** @type {angular.Module} */
var moduleInstance = {
// Private state
_invokeQueue: invokeQueue,
_configBlocks: configBlocks,
_runBlocks: runBlocks,
/**
* @ngdoc property
* @name angular.Module#requires
* @module ng
*
* @description
* Holds the list of modules which the injector will load before the current module is
* loaded.
*/
requires: requires,
/**
* @ngdoc property
* @name angular.Module#name
* @module ng
*
* @description
* Name of the module.
*/
name: name,
/**
* @ngdoc method
* @name angular.Module#provider
* @module ng
* @param {string} name service name
* @param {Function} providerType Construction function for creating new instance of the
* service.
* @description
* See {@link auto.$provide#provider $provide.provider()}.
*/
provider: invokeLater('$provide', 'provider'),
/**
* @ngdoc method
* @name angular.Module#factory
* @module ng
* @param {string} name service name
* @param {Function} providerFunction Function for creating new instance of the service.
* @description
* See {@link auto.$provide#factory $provide.factory()}.
*/
factory: invokeLater('$provide', 'factory'),
/**
* @ngdoc method
* @name angular.Module#service
* @module ng
* @param {string} name service name
* @param {Function} constructor A constructor function that will be instantiated.
* @description
* See {@link auto.$provide#service $provide.service()}.
*/
service: invokeLater('$provide', 'service'),
/**
* @ngdoc method
* @name angular.Module#value
* @module ng
* @param {string} name service name
* @param {*} object Service instance object.
* @description
* See {@link auto.$provide#value $provide.value()}.
*/
value: invokeLater('$provide', 'value'),
/**
* @ngdoc method
* @name angular.Module#constant
* @module ng
* @param {string} name constant name
* @param {*} object Constant value.
* @description
* Because the constant are fixed, they get applied before other provide methods.
* See {@link auto.$provide#constant $provide.constant()}.
*/
constant: invokeLater('$provide', 'constant', 'unshift'),
/**
* @ngdoc method
* @name angular.Module#animation
* @module ng
* @param {string} name animation name
* @param {Function} animationFactory Factory function for creating new instance of an
* animation.
* @description
*
* **NOTE**: animations take effect only if the **ngAnimate** module is loaded.
*
*
* Defines an animation hook that can be later used with
* {@link ngAnimate.$animate $animate} service and directives that use this service.
*
* ```js
* module.animation('.animation-name', function($inject1, $inject2) {
* return {
* eventName : function(element, done) {
* //code to run the animation
* //once complete, then run done()
* return function cancellationFunction(element) {
* //code to cancel the animation
* }
* }
* }
* })
* ```
*
* See {@link ng.$animateProvider#register $animateProvider.register()} and
* {@link ngAnimate ngAnimate module} for more information.
*/
animation: invokeLater('$animateProvider', 'register'),
/**
* @ngdoc method
* @name angular.Module#filter
* @module ng
* @param {string} name Filter name.
* @param {Function} filterFactory Factory function for creating new instance of filter.
* @description
* See {@link ng.$filterProvider#register $filterProvider.register()}.
*/
filter: invokeLater('$filterProvider', 'register'),
/**
* @ngdoc method
* @name angular.Module#controller
* @module ng
* @param {string|Object} name Controller name, or an object map of controllers where the
* keys are the names and the values are the constructors.
* @param {Function} constructor Controller constructor function.
* @description
* See {@link ng.$controllerProvider#register $controllerProvider.register()}.
*/
controller: invokeLater('$controllerProvider', 'register'),
/**
* @ngdoc method
* @name angular.Module#directive
* @module ng
* @param {string|Object} name Directive name, or an object map of directives where the
* keys are the names and the values are the factories.
* @param {Function} directiveFactory Factory function for creating new instance of
* directives.
* @description
* See {@link ng.$compileProvider#directive $compileProvider.directive()}.
*/
directive: invokeLater('$compileProvider', 'directive'),
/**
* @ngdoc method
* @name angular.Module#config
* @module ng
* @param {Function} configFn Execute this function on module load. Useful for service
* configuration.
* @description
* Use this method to register work which needs to be performed on module loading.
* For more about how to configure services, see
* {@link providers#provider-recipe Provider Recipe}.
*/
config: config,
/**
* @ngdoc method
* @name angular.Module#run
* @module ng
* @param {Function} initializationFn Execute this function after injector creation.
* Useful for application initialization.
* @description
* Use this method to register work which should be performed when the injector is done
* loading all modules.
*/
run: function(block) {
runBlocks.push(block);
return this;
}
};
if (configFn) {
config(configFn);
}
return moduleInstance;
/**
* @param {string} provider
* @param {string} method
* @param {String=} insertMethod
* @returns {angular.Module}
*/
function invokeLater(provider, method, insertMethod, queue) {
if (!queue) queue = invokeQueue;
return function() {
queue[insertMethod || 'push']([provider, method, arguments]);
return moduleInstance;
};
}
});
};
});
}
/* global: toDebugString: true */
function serializeObject(obj) {
var seen = [];
return JSON.stringify(obj, function(key, val) {
val = toJsonReplacer(key, val);
if (isObject(val)) {
if (seen.indexOf(val) >= 0) return '<<already seen>>';
seen.push(val);
}
return val;
});
}
function toDebugString(obj) {
if (typeof obj === 'function') {
return obj.toString().replace(/ \{[\s\S]*$/, '');
} else if (typeof obj === 'undefined') {
return 'undefined';
} else if (typeof obj !== 'string') {
return serializeObject(obj);
}
return obj;
}
/* global angularModule: true,
version: true,
$LocaleProvider,
$CompileProvider,
htmlAnchorDirective,
inputDirective,
inputDirective,
formDirective,
scriptDirective,
selectDirective,
styleDirective,
optionDirective,
ngBindDirective,
ngBindHtmlDirective,
ngBindTemplateDirective,
ngClassDirective,
ngClassEvenDirective,
ngClassOddDirective,
ngCspDirective,
ngCloakDirective,
ngControllerDirective,
ngFormDirective,
ngHideDirective,
ngIfDirective,
ngIncludeDirective,
ngIncludeFillContentDirective,
ngInitDirective,
ngNonBindableDirective,
ngPluralizeDirective,
ngRepeatDirective,
ngShowDirective,
ngStyleDirective,
ngSwitchDirective,
ngSwitchWhenDirective,
ngSwitchDefaultDirective,
ngOptionsDirective,
ngTranscludeDirective,
ngModelDirective,
ngListDirective,
ngChangeDirective,
patternDirective,
patternDirective,
requiredDirective,
requiredDirective,
minlengthDirective,
minlengthDirective,
maxlengthDirective,
maxlengthDirective,
ngValueDirective,
ngModelOptionsDirective,
ngAttributeAliasDirectives,
ngEventDirectives,
$AnchorScrollProvider,
$AnimateProvider,
$BrowserProvider,
$CacheFactoryProvider,
$ControllerProvider,
$DocumentProvider,
$ExceptionHandlerProvider,
$FilterProvider,
$InterpolateProvider,
$IntervalProvider,
$HttpProvider,
$HttpBackendProvider,
$LocationProvider,
$LogProvider,
$ParseProvider,
$RootScopeProvider,
$QProvider,
$$QProvider,
$$SanitizeUriProvider,
$SceProvider,
$SceDelegateProvider,
$SnifferProvider,
$TemplateCacheProvider,
$TemplateRequestProvider,
$$TestabilityProvider,
$TimeoutProvider,
$$RAFProvider,
$$AsyncCallbackProvider,
$WindowProvider,
$$jqLiteProvider
*/
/**
* @ngdoc object
* @name angular.version
* @module ng
* @description
* An object that contains information about the current AngularJS version. This object has the
* following properties:
*
* - `full` – `{string}` – Full version string, such as "0.9.18".
* - `major` – `{number}` – Major version number, such as "0".
* - `minor` – `{number}` – Minor version number, such as "9".
* - `dot` – `{number}` – Dot version number, such as "18".
* - `codeName` – `{string}` – Code name of the release, such as "jiggling-armfat".
*/
var version = {
full: '1.3.11', // all of these placeholder strings will be replaced by grunt's
major: 1, // package task
minor: 3,
dot: 11,
codeName: 'spiffy-manatee'
};
function publishExternalAPI(angular) {
extend(angular, {
'bootstrap': bootstrap,
'copy': copy,
'extend': extend,
'equals': equals,
'element': jqLite,
'forEach': forEach,
'injector': createInjector,
'noop': noop,
'bind': bind,
'toJson': toJson,
'fromJson': fromJson,
'identity': identity,
'isUndefined': isUndefined,
'isDefined': isDefined,
'isString': isString,
'isFunction': isFunction,
'isObject': isObject,
'isNumber': isNumber,
'isElement': isElement,
'isArray': isArray,
'version': version,
'isDate': isDate,
'lowercase': lowercase,
'uppercase': uppercase,
'callbacks': {counter: 0},
'getTestability': getTestability,
'$$minErr': minErr,
'$$csp': csp,
'reloadWithDebugInfo': reloadWithDebugInfo
});
angularModule = setupModuleLoader(window);
try {
angularModule('ngLocale');
} catch (e) {
angularModule('ngLocale', []).provider('$locale', $LocaleProvider);
}
angularModule('ng', ['ngLocale'], ['$provide',
function ngModule($provide) {
// $$sanitizeUriProvider needs to be before $compileProvider as it is used by it.
$provide.provider({
$$sanitizeUri: $$SanitizeUriProvider
});
$provide.provider('$compile', $CompileProvider).
directive({
a: htmlAnchorDirective,
input: inputDirective,
textarea: inputDirective,
form: formDirective,
script: scriptDirective,
select: selectDirective,
style: styleDirective,
option: optionDirective,
ngBind: ngBindDirective,
ngBindHtml: ngBindHtmlDirective,
ngBindTemplate: ngBindTemplateDirective,
ngClass: ngClassDirective,
ngClassEven: ngClassEvenDirective,
ngClassOdd: ngClassOddDirective,
ngCloak: ngCloakDirective,
ngController: ngControllerDirective,
ngForm: ngFormDirective,
ngHide: ngHideDirective,
ngIf: ngIfDirective,
ngInclude: ngIncludeDirective,
ngInit: ngInitDirective,
ngNonBindable: ngNonBindableDirective,
ngPluralize: ngPluralizeDirective,
ngRepeat: ngRepeatDirective,
ngShow: ngShowDirective,
ngStyle: ngStyleDirective,
ngSwitch: ngSwitchDirective,
ngSwitchWhen: ngSwitchWhenDirective,
ngSwitchDefault: ngSwitchDefaultDirective,
ngOptions: ngOptionsDirective,
ngTransclude: ngTranscludeDirective,
ngModel: ngModelDirective,
ngList: ngListDirective,
ngChange: ngChangeDirective,
pattern: patternDirective,
ngPattern: patternDirective,
required: requiredDirective,
ngRequired: requiredDirective,
minlength: minlengthDirective,
ngMinlength: minlengthDirective,
maxlength: maxlengthDirective,
ngMaxlength: maxlengthDirective,
ngValue: ngValueDirective,
ngModelOptions: ngModelOptionsDirective
}).
directive({
ngInclude: ngIncludeFillContentDirective
}).
directive(ngAttributeAliasDirectives).
directive(ngEventDirectives);
$provide.provider({
$anchorScroll: $AnchorScrollProvider,
$animate: $AnimateProvider,
$browser: $BrowserProvider,
$cacheFactory: $CacheFactoryProvider,
$controller: $ControllerProvider,
$document: $DocumentProvider,
$exceptionHandler: $ExceptionHandlerProvider,
$filter: $FilterProvider,
$interpolate: $InterpolateProvider,
$interval: $IntervalProvider,
$http: $HttpProvider,
$httpBackend: $HttpBackendProvider,
$location: $LocationProvider,
$log: $LogProvider,
$parse: $ParseProvider,
$rootScope: $RootScopeProvider,
$q: $QProvider,
$$q: $$QProvider,
$sce: $SceProvider,
$sceDelegate: $SceDelegateProvider,
$sniffer: $SnifferProvider,
$templateCache: $TemplateCacheProvider,
$templateRequest: $TemplateRequestProvider,
$$testability: $$TestabilityProvider,
$timeout: $TimeoutProvider,
$window: $WindowProvider,
$$rAF: $$RAFProvider,
$$asyncCallback: $$AsyncCallbackProvider,
$$jqLite: $$jqLiteProvider
});
}
]);
}
/* global JQLitePrototype: true,
addEventListenerFn: true,
removeEventListenerFn: true,
BOOLEAN_ATTR: true,
ALIASED_ATTR: true,
*/
//////////////////////////////////
//JQLite
//////////////////////////////////
/**
* @ngdoc function
* @name angular.element
* @module ng
* @kind function
*
* @description
* Wraps a raw DOM element or HTML string as a [jQuery](http://jquery.com) element.
*
* If jQuery is available, `angular.element` is an alias for the
* [jQuery](http://api.jquery.com/jQuery/) function. If jQuery is not available, `angular.element`
* delegates to Angular's built-in subset of jQuery, called "jQuery lite" or "jqLite."
*
* <div class="alert alert-success">jqLite is a tiny, API-compatible subset of jQuery that allows
* Angular to manipulate the DOM in a cross-browser compatible way. **jqLite** implements only the most
* commonly needed functionality with the goal of having a very small footprint.</div>
*
* To use jQuery, simply load it before `DOMContentLoaded` event fired.
*
* <div class="alert">**Note:** all element references in Angular are always wrapped with jQuery or
* jqLite; they are never raw DOM references.</div>
*
* ## Angular's jqLite
* jqLite provides only the following jQuery methods:
*
* - [`addClass()`](http://api.jquery.com/addClass/)
* - [`after()`](http://api.jquery.com/after/)
* - [`append()`](http://api.jquery.com/append/)
* - [`attr()`](http://api.jquery.com/attr/) - Does not support functions as parameters
* - [`bind()`](http://api.jquery.com/bind/) - Does not support namespaces, selectors or eventData
* - [`children()`](http://api.jquery.com/children/) - Does not support selectors
* - [`clone()`](http://api.jquery.com/clone/)
* - [`contents()`](http://api.jquery.com/contents/)
* - [`css()`](http://api.jquery.com/css/) - Only retrieves inline-styles, does not call `getComputedStyle()`
* - [`data()`](http://api.jquery.com/data/)
* - [`detach()`](http://api.jquery.com/detach/)
* - [`empty()`](http://api.jquery.com/empty/)
* - [`eq()`](http://api.jquery.com/eq/)
* - [`find()`](http://api.jquery.com/find/) - Limited to lookups by tag name
* - [`hasClass()`](http://api.jquery.com/hasClass/)
* - [`html()`](http://api.jquery.com/html/)
* - [`next()`](http://api.jquery.com/next/) - Does not support selectors
* - [`on()`](http://api.jquery.com/on/) - Does not support namespaces, selectors or eventData
* - [`off()`](http://api.jquery.com/off/) - Does not support namespaces or selectors
* - [`one()`](http://api.jquery.com/one/) - Does not support namespaces or selectors
* - [`parent()`](http://api.jquery.com/parent/) - Does not support selectors
* - [`prepend()`](http://api.jquery.com/prepend/)
* - [`prop()`](http://api.jquery.com/prop/)
* - [`ready()`](http://api.jquery.com/ready/)
* - [`remove()`](http://api.jquery.com/remove/)
* - [`removeAttr()`](http://api.jquery.com/removeAttr/)
* - [`removeClass()`](http://api.jquery.com/removeClass/)
* - [`removeData()`](http://api.jquery.com/removeData/)
* - [`replaceWith()`](http://api.jquery.com/replaceWith/)
* - [`text()`](http://api.jquery.com/text/)
* - [`toggleClass()`](http://api.jquery.com/toggleClass/)
* - [`triggerHandler()`](http://api.jquery.com/triggerHandler/) - Passes a dummy event object to handlers.
* - [`unbind()`](http://api.jquery.com/unbind/) - Does not support namespaces
* - [`val()`](http://api.jquery.com/val/)
* - [`wrap()`](http://api.jquery.com/wrap/)
*
* ## jQuery/jqLite Extras
* Angular also provides the following additional methods and events to both jQuery and jqLite:
*
* ### Events
* - `$destroy` - AngularJS intercepts all jqLite/jQuery's DOM destruction apis and fires this event
* on all DOM nodes being removed. This can be used to clean up any 3rd party bindings to the DOM
* element before it is removed.
*
* ### Methods
* - `controller(name)` - retrieves the controller of the current element or its parent. By default
* retrieves controller associated with the `ngController` directive. If `name` is provided as
* camelCase directive name, then the controller for this directive will be retrieved (e.g.
* `'ngModel'`).
* - `injector()` - retrieves the injector of the current element or its parent.
* - `scope()` - retrieves the {@link ng.$rootScope.Scope scope} of the current
* element or its parent. Requires {@link guide/production#disabling-debug-data Debug Data} to
* be enabled.
* - `isolateScope()` - retrieves an isolate {@link ng.$rootScope.Scope scope} if one is attached directly to the
* current element. This getter should be used only on elements that contain a directive which starts a new isolate
* scope. Calling `scope()` on this element always returns the original non-isolate scope.
* Requires {@link guide/production#disabling-debug-data Debug Data} to be enabled.
* - `inheritedData()` - same as `data()`, but walks up the DOM until a value is found or the top
* parent element is reached.
*
* @param {string|DOMElement} element HTML string or DOMElement to be wrapped into jQuery.
* @returns {Object} jQuery object.
*/
JQLite.expando = 'ng339';
var jqCache = JQLite.cache = {},
jqId = 1,
addEventListenerFn = function(element, type, fn) {
element.addEventListener(type, fn, false);
},
removeEventListenerFn = function(element, type, fn) {
element.removeEventListener(type, fn, false);
};
/*
* !!! This is an undocumented "private" function !!!
*/
JQLite._data = function(node) {
//jQuery always returns an object on cache miss
return this.cache[node[this.expando]] || {};
};
function jqNextId() { return ++jqId; }
var SPECIAL_CHARS_REGEXP = /([\:\-\_]+(.))/g;
var MOZ_HACK_REGEXP = /^moz([A-Z])/;
var MOUSE_EVENT_MAP= { mouseleave: "mouseout", mouseenter: "mouseover"};
var jqLiteMinErr = minErr('jqLite');
/**
* Converts snake_case to camelCase.
* Also there is special case for Moz prefix starting with upper case letter.
* @param name Name to normalize
*/
function camelCase(name) {
return name.
replace(SPECIAL_CHARS_REGEXP, function(_, separator, letter, offset) {
return offset ? letter.toUpperCase() : letter;
}).
replace(MOZ_HACK_REGEXP, 'Moz$1');
}
var SINGLE_TAG_REGEXP = /^<(\w+)\s*\/?>(?:<\/\1>|)$/;
var HTML_REGEXP = /<|&#?\w+;/;
var TAG_NAME_REGEXP = /<([\w:]+)/;
var XHTML_TAG_REGEXP = /<(?!area|br|col|embed|hr|img|input|link|meta|param)(([\w:]+)[^>]*)\/>/gi;
var wrapMap = {
'option': [1, '<select multiple="multiple">', '</select>'],
'thead': [1, '<table>', '</table>'],
'col': [2, '<table><colgroup>', '</colgroup></table>'],
'tr': [2, '<table><tbody>', '</tbody></table>'],
'td': [3, '<table><tbody><tr>', '</tr></tbody></table>'],
'_default': [0, "", ""]
};
wrapMap.optgroup = wrapMap.option;
wrapMap.tbody = wrapMap.tfoot = wrapMap.colgroup = wrapMap.caption = wrapMap.thead;
wrapMap.th = wrapMap.td;
function jqLiteIsTextNode(html) {
return !HTML_REGEXP.test(html);
}
function jqLiteAcceptsData(node) {
// The window object can accept data but has no nodeType
// Otherwise we are only interested in elements (1) and documents (9)
var nodeType = node.nodeType;
return nodeType === NODE_TYPE_ELEMENT || !nodeType || nodeType === NODE_TYPE_DOCUMENT;
}
function jqLiteBuildFragment(html, context) {
var tmp, tag, wrap,
fragment = context.createDocumentFragment(),
nodes = [], i;
if (jqLiteIsTextNode(html)) {
// Convert non-html into a text node
nodes.push(context.createTextNode(html));
} else {
// Convert html into DOM nodes
tmp = tmp || fragment.appendChild(context.createElement("div"));
tag = (TAG_NAME_REGEXP.exec(html) || ["", ""])[1].toLowerCase();
wrap = wrapMap[tag] || wrapMap._default;
tmp.innerHTML = wrap[1] + html.replace(XHTML_TAG_REGEXP, "<$1></$2>") + wrap[2];
// Descend through wrappers to the right content
i = wrap[0];
while (i--) {
tmp = tmp.lastChild;
}
nodes = concat(nodes, tmp.childNodes);
tmp = fragment.firstChild;
tmp.textContent = "";
}
// Remove wrapper from fragment
fragment.textContent = "";
fragment.innerHTML = ""; // Clear inner HTML
forEach(nodes, function(node) {
fragment.appendChild(node);
});
return fragment;
}
function jqLiteParseHTML(html, context) {
context = context || document;
var parsed;
if ((parsed = SINGLE_TAG_REGEXP.exec(html))) {
return [context.createElement(parsed[1])];
}
if ((parsed = jqLiteBuildFragment(html, context))) {
return parsed.childNodes;
}
return [];
}
/////////////////////////////////////////////
function JQLite(element) {
if (element instanceof JQLite) {
return element;
}
var argIsString;
if (isString(element)) {
element = trim(element);
argIsString = true;
}
if (!(this instanceof JQLite)) {
if (argIsString && element.charAt(0) != '<') {
throw jqLiteMinErr('nosel', 'Looking up elements via selectors is not supported by jqLite! See: http://docs.angularjs.org/api/angular.element');
}
return new JQLite(element);
}
if (argIsString) {
jqLiteAddNodes(this, jqLiteParseHTML(element));
} else {
jqLiteAddNodes(this, element);
}
}
function jqLiteClone(element) {
return element.cloneNode(true);
}
function jqLiteDealoc(element, onlyDescendants) {
if (!onlyDescendants) jqLiteRemoveData(element);
if (element.querySelectorAll) {
var descendants = element.querySelectorAll('*');
for (var i = 0, l = descendants.length; i < l; i++) {
jqLiteRemoveData(descendants[i]);
}
}
}
function jqLiteOff(element, type, fn, unsupported) {
if (isDefined(unsupported)) throw jqLiteMinErr('offargs', 'jqLite#off() does not support the `selector` argument');
var expandoStore = jqLiteExpandoStore(element);
var events = expandoStore && expandoStore.events;
var handle = expandoStore && expandoStore.handle;
if (!handle) return; //no listeners registered
if (!type) {
for (type in events) {
if (type !== '$destroy') {
removeEventListenerFn(element, type, handle);
}
delete events[type];
}
} else {
forEach(type.split(' '), function(type) {
if (isDefined(fn)) {
var listenerFns = events[type];
arrayRemove(listenerFns || [], fn);
if (listenerFns && listenerFns.length > 0) {
return;
}
}
removeEventListenerFn(element, type, handle);
delete events[type];
});
}
}
function jqLiteRemoveData(element, name) {
var expandoId = element.ng339;
var expandoStore = expandoId && jqCache[expandoId];
if (expandoStore) {
if (name) {
delete expandoStore.data[name];
return;
}
if (expandoStore.handle) {
if (expandoStore.events.$destroy) {
expandoStore.handle({}, '$destroy');
}
jqLiteOff(element);
}
delete jqCache[expandoId];
element.ng339 = undefined; // don't delete DOM expandos. IE and Chrome don't like it
}
}
function jqLiteExpandoStore(element, createIfNecessary) {
var expandoId = element.ng339,
expandoStore = expandoId && jqCache[expandoId];
if (createIfNecessary && !expandoStore) {
element.ng339 = expandoId = jqNextId();
expandoStore = jqCache[expandoId] = {events: {}, data: {}, handle: undefined};
}
return expandoStore;
}
function jqLiteData(element, key, value) {
if (jqLiteAcceptsData(element)) {
var isSimpleSetter = isDefined(value);
var isSimpleGetter = !isSimpleSetter && key && !isObject(key);
var massGetter = !key;
var expandoStore = jqLiteExpandoStore(element, !isSimpleGetter);
var data = expandoStore && expandoStore.data;
if (isSimpleSetter) { // data('key', value)
data[key] = value;
} else {
if (massGetter) { // data()
return data;
} else {
if (isSimpleGetter) { // data('key')
// don't force creation of expandoStore if it doesn't exist yet
return data && data[key];
} else { // mass-setter: data({key1: val1, key2: val2})
extend(data, key);
}
}
}
}
}
function jqLiteHasClass(element, selector) {
if (!element.getAttribute) return false;
return ((" " + (element.getAttribute('class') || '') + " ").replace(/[\n\t]/g, " ").
indexOf(" " + selector + " ") > -1);
}
function jqLiteRemoveClass(element, cssClasses) {
if (cssClasses && element.setAttribute) {
forEach(cssClasses.split(' '), function(cssClass) {
element.setAttribute('class', trim(
(" " + (element.getAttribute('class') || '') + " ")
.replace(/[\n\t]/g, " ")
.replace(" " + trim(cssClass) + " ", " "))
);
});
}
}
function jqLiteAddClass(element, cssClasses) {
if (cssClasses && element.setAttribute) {
var existingClasses = (' ' + (element.getAttribute('class') || '') + ' ')
.replace(/[\n\t]/g, " ");
forEach(cssClasses.split(' '), function(cssClass) {
cssClass = trim(cssClass);
if (existingClasses.indexOf(' ' + cssClass + ' ') === -1) {
existingClasses += cssClass + ' ';
}
});
element.setAttribute('class', trim(existingClasses));
}
}
function jqLiteAddNodes(root, elements) {
// THIS CODE IS VERY HOT. Don't make changes without benchmarking.
if (elements) {
// if a Node (the most common case)
if (elements.nodeType) {
root[root.length++] = elements;
} else {
var length = elements.length;
// if an Array or NodeList and not a Window
if (typeof length === 'number' && elements.window !== elements) {
if (length) {
for (var i = 0; i < length; i++) {
root[root.length++] = elements[i];
}
}
} else {
root[root.length++] = elements;
}
}
}
}
function jqLiteController(element, name) {
return jqLiteInheritedData(element, '$' + (name || 'ngController') + 'Controller');
}
function jqLiteInheritedData(element, name, value) {
// if element is the document object work with the html element instead
// this makes $(document).scope() possible
if (element.nodeType == NODE_TYPE_DOCUMENT) {
element = element.documentElement;
}
var names = isArray(name) ? name : [name];
while (element) {
for (var i = 0, ii = names.length; i < ii; i++) {
if ((value = jqLite.data(element, names[i])) !== undefined) return value;
}
// If dealing with a document fragment node with a host element, and no parent, use the host
// element as the parent. This enables directives within a Shadow DOM or polyfilled Shadow DOM
// to lookup parent controllers.
element = element.parentNode || (element.nodeType === NODE_TYPE_DOCUMENT_FRAGMENT && element.host);
}
}
function jqLiteEmpty(element) {
jqLiteDealoc(element, true);
while (element.firstChild) {
element.removeChild(element.firstChild);
}
}
function jqLiteRemove(element, keepData) {
if (!keepData) jqLiteDealoc(element);
var parent = element.parentNode;
if (parent) parent.removeChild(element);
}
function jqLiteDocumentLoaded(action, win) {
win = win || window;
if (win.document.readyState === 'complete') {
// Force the action to be run async for consistent behaviour
// from the action's point of view
// i.e. it will definitely not be in a $apply
win.setTimeout(action);
} else {
// No need to unbind this handler as load is only ever called once
jqLite(win).on('load', action);
}
}
//////////////////////////////////////////
// Functions which are declared directly.
//////////////////////////////////////////
var JQLitePrototype = JQLite.prototype = {
ready: function(fn) {
var fired = false;
function trigger() {
if (fired) return;
fired = true;
fn();
}
// check if document is already loaded
if (document.readyState === 'complete') {
setTimeout(trigger);
} else {
this.on('DOMContentLoaded', trigger); // works for modern browsers and IE9
// we can not use jqLite since we are not done loading and jQuery could be loaded later.
// jshint -W064
JQLite(window).on('load', trigger); // fallback to window.onload for others
// jshint +W064
}
},
toString: function() {
var value = [];
forEach(this, function(e) { value.push('' + e);});
return '[' + value.join(', ') + ']';
},
eq: function(index) {
return (index >= 0) ? jqLite(this[index]) : jqLite(this[this.length + index]);
},
length: 0,
push: push,
sort: [].sort,
splice: [].splice
};
//////////////////////////////////////////
// Functions iterating getter/setters.
// these functions return self on setter and
// value on get.
//////////////////////////////////////////
var BOOLEAN_ATTR = {};
forEach('multiple,selected,checked,disabled,readOnly,required,open'.split(','), function(value) {
BOOLEAN_ATTR[lowercase(value)] = value;
});
var BOOLEAN_ELEMENTS = {};
forEach('input,select,option,textarea,button,form,details'.split(','), function(value) {
BOOLEAN_ELEMENTS[value] = true;
});
var ALIASED_ATTR = {
'ngMinlength': 'minlength',
'ngMaxlength': 'maxlength',
'ngMin': 'min',
'ngMax': 'max',
'ngPattern': 'pattern'
};
function getBooleanAttrName(element, name) {
// check dom last since we will most likely fail on name
var booleanAttr = BOOLEAN_ATTR[name.toLowerCase()];
// booleanAttr is here twice to minimize DOM access
return booleanAttr && BOOLEAN_ELEMENTS[nodeName_(element)] && booleanAttr;
}
function getAliasedAttrName(element, name) {
var nodeName = element.nodeName;
return (nodeName === 'INPUT' || nodeName === 'TEXTAREA') && ALIASED_ATTR[name];
}
forEach({
data: jqLiteData,
removeData: jqLiteRemoveData
}, function(fn, name) {
JQLite[name] = fn;
});
forEach({
data: jqLiteData,
inheritedData: jqLiteInheritedData,
scope: function(element) {
// Can't use jqLiteData here directly so we stay compatible with jQuery!
return jqLite.data(element, '$scope') || jqLiteInheritedData(element.parentNode || element, ['$isolateScope', '$scope']);
},
isolateScope: function(element) {
// Can't use jqLiteData here directly so we stay compatible with jQuery!
return jqLite.data(element, '$isolateScope') || jqLite.data(element, '$isolateScopeNoTemplate');
},
controller: jqLiteController,
injector: function(element) {
return jqLiteInheritedData(element, '$injector');
},
removeAttr: function(element, name) {
element.removeAttribute(name);
},
hasClass: jqLiteHasClass,
css: function(element, name, value) {
name = camelCase(name);
if (isDefined(value)) {
element.style[name] = value;
} else {
return element.style[name];
}
},
attr: function(element, name, value) {
var lowercasedName = lowercase(name);
if (BOOLEAN_ATTR[lowercasedName]) {
if (isDefined(value)) {
if (!!value) {
element[name] = true;
element.setAttribute(name, lowercasedName);
} else {
element[name] = false;
element.removeAttribute(lowercasedName);
}
} else {
return (element[name] ||
(element.attributes.getNamedItem(name) || noop).specified)
? lowercasedName
: undefined;
}
} else if (isDefined(value)) {
element.setAttribute(name, value);
} else if (element.getAttribute) {
// the extra argument "2" is to get the right thing for a.href in IE, see jQuery code
// some elements (e.g. Document) don't have get attribute, so return undefined
var ret = element.getAttribute(name, 2);
// normalize non-existing attributes to undefined (as jQuery)
return ret === null ? undefined : ret;
}
},
prop: function(element, name, value) {
if (isDefined(value)) {
element[name] = value;
} else {
return element[name];
}
},
text: (function() {
getText.$dv = '';
return getText;
function getText(element, value) {
if (isUndefined(value)) {
var nodeType = element.nodeType;
return (nodeType === NODE_TYPE_ELEMENT || nodeType === NODE_TYPE_TEXT) ? element.textContent : '';
}
element.textContent = value;
}
})(),
val: function(element, value) {
if (isUndefined(value)) {
if (element.multiple && nodeName_(element) === 'select') {
var result = [];
forEach(element.options, function(option) {
if (option.selected) {
result.push(option.value || option.text);
}
});
return result.length === 0 ? null : result;
}
return element.value;
}
element.value = value;
},
html: function(element, value) {
if (isUndefined(value)) {
return element.innerHTML;
}
jqLiteDealoc(element, true);
element.innerHTML = value;
},
empty: jqLiteEmpty
}, function(fn, name) {
/**
* Properties: writes return selection, reads return first value
*/
JQLite.prototype[name] = function(arg1, arg2) {
var i, key;
var nodeCount = this.length;
// jqLiteHasClass has only two arguments, but is a getter-only fn, so we need to special-case it
// in a way that survives minification.
// jqLiteEmpty takes no arguments but is a setter.
if (fn !== jqLiteEmpty &&
(((fn.length == 2 && (fn !== jqLiteHasClass && fn !== jqLiteController)) ? arg1 : arg2) === undefined)) {
if (isObject(arg1)) {
// we are a write, but the object properties are the key/values
for (i = 0; i < nodeCount; i++) {
if (fn === jqLiteData) {
// data() takes the whole object in jQuery
fn(this[i], arg1);
} else {
for (key in arg1) {
fn(this[i], key, arg1[key]);
}
}
}
// return self for chaining
return this;
} else {
// we are a read, so read the first child.
// TODO: do we still need this?
var value = fn.$dv;
// Only if we have $dv do we iterate over all, otherwise it is just the first element.
var jj = (value === undefined) ? Math.min(nodeCount, 1) : nodeCount;
for (var j = 0; j < jj; j++) {
var nodeValue = fn(this[j], arg1, arg2);
value = value ? value + nodeValue : nodeValue;
}
return value;
}
} else {
// we are a write, so apply to all children
for (i = 0; i < nodeCount; i++) {
fn(this[i], arg1, arg2);
}
// return self for chaining
return this;
}
};
});
function createEventHandler(element, events) {
var eventHandler = function(event, type) {
// jQuery specific api
event.isDefaultPrevented = function() {
return event.defaultPrevented;
};
var eventFns = events[type || event.type];
var eventFnsLength = eventFns ? eventFns.length : 0;
if (!eventFnsLength) return;
if (isUndefined(event.immediatePropagationStopped)) {
var originalStopImmediatePropagation = event.stopImmediatePropagation;
event.stopImmediatePropagation = function() {
event.immediatePropagationStopped = true;
if (event.stopPropagation) {
event.stopPropagation();
}
if (originalStopImmediatePropagation) {
originalStopImmediatePropagation.call(event);
}
};
}
event.isImmediatePropagationStopped = function() {
return event.immediatePropagationStopped === true;
};
// Copy event handlers in case event handlers array is modified during execution.
if ((eventFnsLength > 1)) {
eventFns = shallowCopy(eventFns);
}
for (var i = 0; i < eventFnsLength; i++) {
if (!event.isImmediatePropagationStopped()) {
eventFns[i].call(element, event);
}
}
};
// TODO: this is a hack for angularMocks/clearDataCache that makes it possible to deregister all
// events on `element`
eventHandler.elem = element;
return eventHandler;
}
//////////////////////////////////////////
// Functions iterating traversal.
// These functions chain results into a single
// selector.
//////////////////////////////////////////
forEach({
removeData: jqLiteRemoveData,
on: function jqLiteOn(element, type, fn, unsupported) {
if (isDefined(unsupported)) throw jqLiteMinErr('onargs', 'jqLite#on() does not support the `selector` or `eventData` parameters');
// Do not add event handlers to non-elements because they will not be cleaned up.
if (!jqLiteAcceptsData(element)) {
return;
}
var expandoStore = jqLiteExpandoStore(element, true);
var events = expandoStore.events;
var handle = expandoStore.handle;
if (!handle) {
handle = expandoStore.handle = createEventHandler(element, events);
}
// http://jsperf.com/string-indexof-vs-split
var types = type.indexOf(' ') >= 0 ? type.split(' ') : [type];
var i = types.length;
while (i--) {
type = types[i];
var eventFns = events[type];
if (!eventFns) {
events[type] = [];
if (type === 'mouseenter' || type === 'mouseleave') {
// Refer to jQuery's implementation of mouseenter & mouseleave
// Read about mouseenter and mouseleave:
// http://www.quirksmode.org/js/events_mouse.html#link8
jqLiteOn(element, MOUSE_EVENT_MAP[type], function(event) {
var target = this, related = event.relatedTarget;
// For mousenter/leave call the handler if related is outside the target.
// NB: No relatedTarget if the mouse left/entered the browser window
if (!related || (related !== target && !target.contains(related))) {
handle(event, type);
}
});
} else {
if (type !== '$destroy') {
addEventListenerFn(element, type, handle);
}
}
eventFns = events[type];
}
eventFns.push(fn);
}
},
off: jqLiteOff,
one: function(element, type, fn) {
element = jqLite(element);
//add the listener twice so that when it is called
//you can remove the original function and still be
//able to call element.off(ev, fn) normally
element.on(type, function onFn() {
element.off(type, fn);
element.off(type, onFn);
});
element.on(type, fn);
},
replaceWith: function(element, replaceNode) {
var index, parent = element.parentNode;
jqLiteDealoc(element);
forEach(new JQLite(replaceNode), function(node) {
if (index) {
parent.insertBefore(node, index.nextSibling);
} else {
parent.replaceChild(node, element);
}
index = node;
});
},
children: function(element) {
var children = [];
forEach(element.childNodes, function(element) {
if (element.nodeType === NODE_TYPE_ELEMENT)
children.push(element);
});
return children;
},
contents: function(element) {
return element.contentDocument || element.childNodes || [];
},
append: function(element, node) {
var nodeType = element.nodeType;
if (nodeType !== NODE_TYPE_ELEMENT && nodeType !== NODE_TYPE_DOCUMENT_FRAGMENT) return;
node = new JQLite(node);
for (var i = 0, ii = node.length; i < ii; i++) {
var child = node[i];
element.appendChild(child);
}
},
prepend: function(element, node) {
if (element.nodeType === NODE_TYPE_ELEMENT) {
var index = element.firstChild;
forEach(new JQLite(node), function(child) {
element.insertBefore(child, index);
});
}
},
wrap: function(element, wrapNode) {
wrapNode = jqLite(wrapNode).eq(0).clone()[0];
var parent = element.parentNode;
if (parent) {
parent.replaceChild(wrapNode, element);
}
wrapNode.appendChild(element);
},
remove: jqLiteRemove,
detach: function(element) {
jqLiteRemove(element, true);
},
after: function(element, newElement) {
var index = element, parent = element.parentNode;
newElement = new JQLite(newElement);
for (var i = 0, ii = newElement.length; i < ii; i++) {
var node = newElement[i];
parent.insertBefore(node, index.nextSibling);
index = node;
}
},
addClass: jqLiteAddClass,
removeClass: jqLiteRemoveClass,
toggleClass: function(element, selector, condition) {
if (selector) {
forEach(selector.split(' '), function(className) {
var classCondition = condition;
if (isUndefined(classCondition)) {
classCondition = !jqLiteHasClass(element, className);
}
(classCondition ? jqLiteAddClass : jqLiteRemoveClass)(element, className);
});
}
},
parent: function(element) {
var parent = element.parentNode;
return parent && parent.nodeType !== NODE_TYPE_DOCUMENT_FRAGMENT ? parent : null;
},
next: function(element) {
return element.nextElementSibling;
},
find: function(element, selector) {
if (element.getElementsByTagName) {
return element.getElementsByTagName(selector);
} else {
return [];
}
},
clone: jqLiteClone,
triggerHandler: function(element, event, extraParameters) {
var dummyEvent, eventFnsCopy, handlerArgs;
var eventName = event.type || event;
var expandoStore = jqLiteExpandoStore(element);
var events = expandoStore && expandoStore.events;
var eventFns = events && events[eventName];
if (eventFns) {
// Create a dummy event to pass to the handlers
dummyEvent = {
preventDefault: function() { this.defaultPrevented = true; },
isDefaultPrevented: function() { return this.defaultPrevented === true; },
stopImmediatePropagation: function() { this.immediatePropagationStopped = true; },
isImmediatePropagationStopped: function() { return this.immediatePropagationStopped === true; },
stopPropagation: noop,
type: eventName,
target: element
};
// If a custom event was provided then extend our dummy event with it
if (event.type) {
dummyEvent = extend(dummyEvent, event);
}
// Copy event handlers in case event handlers array is modified during execution.
eventFnsCopy = shallowCopy(eventFns);
handlerArgs = extraParameters ? [dummyEvent].concat(extraParameters) : [dummyEvent];
forEach(eventFnsCopy, function(fn) {
if (!dummyEvent.isImmediatePropagationStopped()) {
fn.apply(element, handlerArgs);
}
});
}
}
}, function(fn, name) {
/**
* chaining functions
*/
JQLite.prototype[name] = function(arg1, arg2, arg3) {
var value;
for (var i = 0, ii = this.length; i < ii; i++) {
if (isUndefined(value)) {
value = fn(this[i], arg1, arg2, arg3);
if (isDefined(value)) {
// any function which returns a value needs to be wrapped
value = jqLite(value);
}
} else {
jqLiteAddNodes(value, fn(this[i], arg1, arg2, arg3));
}
}
return isDefined(value) ? value : this;
};
// bind legacy bind/unbind to on/off
JQLite.prototype.bind = JQLite.prototype.on;
JQLite.prototype.unbind = JQLite.prototype.off;
});
// Provider for private $$jqLite service
function $$jqLiteProvider() {
this.$get = function $$jqLite() {
return extend(JQLite, {
hasClass: function(node, classes) {
if (node.attr) node = node[0];
return jqLiteHasClass(node, classes);
},
addClass: function(node, classes) {
if (node.attr) node = node[0];
return jqLiteAddClass(node, classes);
},
removeClass: function(node, classes) {
if (node.attr) node = node[0];
return jqLiteRemoveClass(node, classes);
}
});
};
}
/**
* Computes a hash of an 'obj'.
* Hash of a:
* string is string
* number is number as string
* object is either result of calling $$hashKey function on the object or uniquely generated id,
* that is also assigned to the $$hashKey property of the object.
*
* @param obj
* @returns {string} hash string such that the same input will have the same hash string.
* The resulting string key is in 'type:hashKey' format.
*/
function hashKey(obj, nextUidFn) {
var key = obj && obj.$$hashKey;
if (key) {
if (typeof key === 'function') {
key = obj.$$hashKey();
}
return key;
}
var objType = typeof obj;
if (objType == 'function' || (objType == 'object' && obj !== null)) {
key = obj.$$hashKey = objType + ':' + (nextUidFn || nextUid)();
} else {
key = objType + ':' + obj;
}
return key;
}
/**
* HashMap which can use objects as keys
*/
function HashMap(array, isolatedUid) {
if (isolatedUid) {
var uid = 0;
this.nextUid = function() {
return ++uid;
};
}
forEach(array, this.put, this);
}
HashMap.prototype = {
/**
* Store key value pair
* @param key key to store can be any type
* @param value value to store can be any type
*/
put: function(key, value) {
this[hashKey(key, this.nextUid)] = value;
},
/**
* @param key
* @returns {Object} the value for the key
*/
get: function(key) {
return this[hashKey(key, this.nextUid)];
},
/**
* Remove the key/value pair
* @param key
*/
remove: function(key) {
var value = this[key = hashKey(key, this.nextUid)];
delete this[key];
return value;
}
};
/**
* @ngdoc function
* @module ng
* @name angular.injector
* @kind function
*
* @description
* Creates an injector object that can be used for retrieving services as well as for
* dependency injection (see {@link guide/di dependency injection}).
*
* @param {Array.<string|Function>} modules A list of module functions or their aliases. See
* {@link angular.module}. The `ng` module must be explicitly added.
* @param {boolean=} [strictDi=false] Whether the injector should be in strict mode, which
* disallows argument name annotation inference.
* @returns {injector} Injector object. See {@link auto.$injector $injector}.
*
* @example
* Typical usage
* ```js
* // create an injector
* var $injector = angular.injector(['ng']);
*
* // use the injector to kick off your application
* // use the type inference to auto inject arguments, or use implicit injection
* $injector.invoke(function($rootScope, $compile, $document) {
* $compile($document)($rootScope);
* $rootScope.$digest();
* });
* ```
*
* Sometimes you want to get access to the injector of a currently running Angular app
* from outside Angular. Perhaps, you want to inject and compile some markup after the
* application has been bootstrapped. You can do this using the extra `injector()` added
* to JQuery/jqLite elements. See {@link angular.element}.
*
* *This is fairly rare but could be the case if a third party library is injecting the
* markup.*
*
* In the following example a new block of HTML containing a `ng-controller`
* directive is added to the end of the document body by JQuery. We then compile and link
* it into the current AngularJS scope.
*
* ```js
* var $div = $('<div ng-controller="MyCtrl">{{content.label}}</div>');
* $(document.body).append($div);
*
* angular.element(document).injector().invoke(function($compile) {
* var scope = angular.element($div).scope();
* $compile($div)(scope);
* });
* ```
*/
/**
* @ngdoc module
* @name auto
* @description
*
* Implicit module which gets automatically added to each {@link auto.$injector $injector}.
*/
var FN_ARGS = /^function\s*[^\(]*\(\s*([^\)]*)\)/m;
var FN_ARG_SPLIT = /,/;
var FN_ARG = /^\s*(_?)(\S+?)\1\s*$/;
var STRIP_COMMENTS = /((\/\/.*$)|(\/\*[\s\S]*?\*\/))/mg;
var $injectorMinErr = minErr('$injector');
function anonFn(fn) {
// For anonymous functions, showing at the very least the function signature can help in
// debugging.
var fnText = fn.toString().replace(STRIP_COMMENTS, ''),
args = fnText.match(FN_ARGS);
if (args) {
return 'function(' + (args[1] || '').replace(/[\s\r\n]+/, ' ') + ')';
}
return 'fn';
}
function annotate(fn, strictDi, name) {
var $inject,
fnText,
argDecl,
last;
if (typeof fn === 'function') {
if (!($inject = fn.$inject)) {
$inject = [];
if (fn.length) {
if (strictDi) {
if (!isString(name) || !name) {
name = fn.name || anonFn(fn);
}
throw $injectorMinErr('strictdi',
'{0} is not using explicit annotation and cannot be invoked in strict mode', name);
}
fnText = fn.toString().replace(STRIP_COMMENTS, '');
argDecl = fnText.match(FN_ARGS);
forEach(argDecl[1].split(FN_ARG_SPLIT), function(arg) {
arg.replace(FN_ARG, function(all, underscore, name) {
$inject.push(name);
});
});
}
fn.$inject = $inject;
}
} else if (isArray(fn)) {
last = fn.length - 1;
assertArgFn(fn[last], 'fn');
$inject = fn.slice(0, last);
} else {
assertArgFn(fn, 'fn', true);
}
return $inject;
}
///////////////////////////////////////
/**
* @ngdoc service
* @name $injector
*
* @description
*
* `$injector` is used to retrieve object instances as defined by
* {@link auto.$provide provider}, instantiate types, invoke methods,
* and load modules.
*
* The following always holds true:
*
* ```js
* var $injector = angular.injector();
* expect($injector.get('$injector')).toBe($injector);
* expect($injector.invoke(function($injector) {
* return $injector;
* })).toBe($injector);
* ```
*
* # Injection Function Annotation
*
* JavaScript does not have annotations, and annotations are needed for dependency injection. The
* following are all valid ways of annotating function with injection arguments and are equivalent.
*
* ```js
* // inferred (only works if code not minified/obfuscated)
* $injector.invoke(function(serviceA){});
*
* // annotated
* function explicit(serviceA) {};
* explicit.$inject = ['serviceA'];
* $injector.invoke(explicit);
*
* // inline
* $injector.invoke(['serviceA', function(serviceA){}]);
* ```
*
* ## Inference
*
* In JavaScript calling `toString()` on a function returns the function definition. The definition
* can then be parsed and the function arguments can be extracted. This method of discovering
* annotations is disallowed when the injector is in strict mode.
* *NOTE:* This does not work with minification, and obfuscation tools since these tools change the
* argument names.
*
* ## `$inject` Annotation
* By adding an `$inject` property onto a function the injection parameters can be specified.
*
* ## Inline
* As an array of injection names, where the last item in the array is the function to call.
*/
/**
* @ngdoc method
* @name $injector#get
*
* @description
* Return an instance of the service.
*
* @param {string} name The name of the instance to retrieve.
* @param {string} caller An optional string to provide the origin of the function call for error messages.
* @return {*} The instance.
*/
/**
* @ngdoc method
* @name $injector#invoke
*
* @description
* Invoke the method and supply the method arguments from the `$injector`.
*
* @param {!Function} fn The function to invoke. Function parameters are injected according to the
* {@link guide/di $inject Annotation} rules.
* @param {Object=} self The `this` for the invoked method.
* @param {Object=} locals Optional object. If preset then any argument names are read from this
* object first, before the `$injector` is consulted.
* @returns {*} the value returned by the invoked `fn` function.
*/
/**
* @ngdoc method
* @name $injector#has
*
* @description
* Allows the user to query if the particular service exists.
*
* @param {string} name Name of the service to query.
* @returns {boolean} `true` if injector has given service.
*/
/**
* @ngdoc method
* @name $injector#instantiate
* @description
* Create a new instance of JS type. The method takes a constructor function, invokes the new
* operator, and supplies all of the arguments to the constructor function as specified by the
* constructor annotation.
*
* @param {Function} Type Annotated constructor function.
* @param {Object=} locals Optional object. If preset then any argument names are read from this
* object first, before the `$injector` is consulted.
* @returns {Object} new instance of `Type`.
*/
/**
* @ngdoc method
* @name $injector#annotate
*
* @description
* Returns an array of service names which the function is requesting for injection. This API is
* used by the injector to determine which services need to be injected into the function when the
* function is invoked. There are three ways in which the function can be annotated with the needed
* dependencies.
*
* # Argument names
*
* The simplest form is to extract the dependencies from the arguments of the function. This is done
* by converting the function into a string using `toString()` method and extracting the argument
* names.
* ```js
* // Given
* function MyController($scope, $route) {
* // ...
* }
*
* // Then
* expect(injector.annotate(MyController)).toEqual(['$scope', '$route']);
* ```
*
* You can disallow this method by using strict injection mode.
*
* This method does not work with code minification / obfuscation. For this reason the following
* annotation strategies are supported.
*
* # The `$inject` property
*
* If a function has an `$inject` property and its value is an array of strings, then the strings
* represent names of services to be injected into the function.
* ```js
* // Given
* var MyController = function(obfuscatedScope, obfuscatedRoute) {
* // ...
* }
* // Define function dependencies
* MyController['$inject'] = ['$scope', '$route'];
*
* // Then
* expect(injector.annotate(MyController)).toEqual(['$scope', '$route']);
* ```
*
* # The array notation
*
* It is often desirable to inline Injected functions and that's when setting the `$inject` property
* is very inconvenient. In these situations using the array notation to specify the dependencies in
* a way that survives minification is a better choice:
*
* ```js
* // We wish to write this (not minification / obfuscation safe)
* injector.invoke(function($compile, $rootScope) {
* // ...
* });
*
* // We are forced to write break inlining
* var tmpFn = function(obfuscatedCompile, obfuscatedRootScope) {
* // ...
* };
* tmpFn.$inject = ['$compile', '$rootScope'];
* injector.invoke(tmpFn);
*
* // To better support inline function the inline annotation is supported
* injector.invoke(['$compile', '$rootScope', function(obfCompile, obfRootScope) {
* // ...
* }]);
*
* // Therefore
* expect(injector.annotate(
* ['$compile', '$rootScope', function(obfus_$compile, obfus_$rootScope) {}])
* ).toEqual(['$compile', '$rootScope']);
* ```
*
* @param {Function|Array.<string|Function>} fn Function for which dependent service names need to
* be retrieved as described above.
*
* @param {boolean=} [strictDi=false] Disallow argument name annotation inference.
*
* @returns {Array.<string>} The names of the services which the function requires.
*/
/**
* @ngdoc service
* @name $provide
*
* @description
*
* The {@link auto.$provide $provide} service has a number of methods for registering components
* with the {@link auto.$injector $injector}. Many of these functions are also exposed on
* {@link angular.Module}.
*
* An Angular **service** is a singleton object created by a **service factory**. These **service
* factories** are functions which, in turn, are created by a **service provider**.
* The **service providers** are constructor functions. When instantiated they must contain a
* property called `$get`, which holds the **service factory** function.
*
* When you request a service, the {@link auto.$injector $injector} is responsible for finding the
* correct **service provider**, instantiating it and then calling its `$get` **service factory**
* function to get the instance of the **service**.
*
* Often services have no configuration options and there is no need to add methods to the service
* provider. The provider will be no more than a constructor function with a `$get` property. For
* these cases the {@link auto.$provide $provide} service has additional helper methods to register
* services without specifying a provider.
*
* * {@link auto.$provide#provider provider(provider)} - registers a **service provider** with the
* {@link auto.$injector $injector}
* * {@link auto.$provide#constant constant(obj)} - registers a value/object that can be accessed by
* providers and services.
* * {@link auto.$provide#value value(obj)} - registers a value/object that can only be accessed by
* services, not providers.
* * {@link auto.$provide#factory factory(fn)} - registers a service **factory function**, `fn`,
* that will be wrapped in a **service provider** object, whose `$get` property will contain the
* given factory function.
* * {@link auto.$provide#service service(class)} - registers a **constructor function**, `class`
* that will be wrapped in a **service provider** object, whose `$get` property will instantiate
* a new object using the given constructor function.
*
* See the individual methods for more information and examples.
*/
/**
* @ngdoc method
* @name $provide#provider
* @description
*
* Register a **provider function** with the {@link auto.$injector $injector}. Provider functions
* are constructor functions, whose instances are responsible for "providing" a factory for a
* service.
*
* Service provider names start with the name of the service they provide followed by `Provider`.
* For example, the {@link ng.$log $log} service has a provider called
* {@link ng.$logProvider $logProvider}.
*
* Service provider objects can have additional methods which allow configuration of the provider
* and its service. Importantly, you can configure what kind of service is created by the `$get`
* method, or how that service will act. For example, the {@link ng.$logProvider $logProvider} has a
* method {@link ng.$logProvider#debugEnabled debugEnabled}
* which lets you specify whether the {@link ng.$log $log} service will log debug messages to the
* console or not.
*
* @param {string} name The name of the instance. NOTE: the provider will be available under `name +
'Provider'` key.
* @param {(Object|function())} provider If the provider is:
*
* - `Object`: then it should have a `$get` method. The `$get` method will be invoked using
* {@link auto.$injector#invoke $injector.invoke()} when an instance needs to be created.
* - `Constructor`: a new instance of the provider will be created using
* {@link auto.$injector#instantiate $injector.instantiate()}, then treated as `object`.
*
* @returns {Object} registered provider instance
* @example
*
* The following example shows how to create a simple event tracking service and register it using
* {@link auto.$provide#provider $provide.provider()}.
*
* ```js
* // Define the eventTracker provider
* function EventTrackerProvider() {
* var trackingUrl = '/track';
*
* // A provider method for configuring where the tracked events should been saved
* this.setTrackingUrl = function(url) {
* trackingUrl = url;
* };
*
* // The service factory function
* this.$get = ['$http', function($http) {
* var trackedEvents = {};
* return {
* // Call this to track an event
* event: function(event) {
* var count = trackedEvents[event] || 0;
* count += 1;
* trackedEvents[event] = count;
* return count;
* },
* // Call this to save the tracked events to the trackingUrl
* save: function() {
* $http.post(trackingUrl, trackedEvents);
* }
* };
* }];
* }
*
* describe('eventTracker', function() {
* var postSpy;
*
* beforeEach(module(function($provide) {
* // Register the eventTracker provider
* $provide.provider('eventTracker', EventTrackerProvider);
* }));
*
* beforeEach(module(function(eventTrackerProvider) {
* // Configure eventTracker provider
* eventTrackerProvider.setTrackingUrl('/custom-track');
* }));
*
* it('tracks events', inject(function(eventTracker) {
* expect(eventTracker.event('login')).toEqual(1);
* expect(eventTracker.event('login')).toEqual(2);
* }));
*
* it('saves to the tracking url', inject(function(eventTracker, $http) {
* postSpy = spyOn($http, 'post');
* eventTracker.event('login');
* eventTracker.save();
* expect(postSpy).toHaveBeenCalled();
* expect(postSpy.mostRecentCall.args[0]).not.toEqual('/track');
* expect(postSpy.mostRecentCall.args[0]).toEqual('/custom-track');
* expect(postSpy.mostRecentCall.args[1]).toEqual({ 'login': 1 });
* }));
* });
* ```
*/
/**
* @ngdoc method
* @name $provide#factory
* @description
*
* Register a **service factory**, which will be called to return the service instance.
* This is short for registering a service where its provider consists of only a `$get` property,
* which is the given service factory function.
* You should use {@link auto.$provide#factory $provide.factory(getFn)} if you do not need to
* configure your service in a provider.
*
* @param {string} name The name of the instance.
* @param {function()} $getFn The $getFn for the instance creation. Internally this is a short hand
* for `$provide.provider(name, {$get: $getFn})`.
* @returns {Object} registered provider instance
*
* @example
* Here is an example of registering a service
* ```js
* $provide.factory('ping', ['$http', function($http) {
* return function ping() {
* return $http.send('/ping');
* };
* }]);
* ```
* You would then inject and use this service like this:
* ```js
* someModule.controller('Ctrl', ['ping', function(ping) {
* ping();
* }]);
* ```
*/
/**
* @ngdoc method
* @name $provide#service
* @description
*
* Register a **service constructor**, which will be invoked with `new` to create the service
* instance.
* This is short for registering a service where its provider's `$get` property is the service
* constructor function that will be used to instantiate the service instance.
*
* You should use {@link auto.$provide#service $provide.service(class)} if you define your service
* as a type/class.
*
* @param {string} name The name of the instance.
* @param {Function} constructor A class (constructor function) that will be instantiated.
* @returns {Object} registered provider instance
*
* @example
* Here is an example of registering a service using
* {@link auto.$provide#service $provide.service(class)}.
* ```js
* var Ping = function($http) {
* this.$http = $http;
* };
*
* Ping.$inject = ['$http'];
*
* Ping.prototype.send = function() {
* return this.$http.get('/ping');
* };
* $provide.service('ping', Ping);
* ```
* You would then inject and use this service like this:
* ```js
* someModule.controller('Ctrl', ['ping', function(ping) {
* ping.send();
* }]);
* ```
*/
/**
* @ngdoc method
* @name $provide#value
* @description
*
* Register a **value service** with the {@link auto.$injector $injector}, such as a string, a
* number, an array, an object or a function. This is short for registering a service where its
* provider's `$get` property is a factory function that takes no arguments and returns the **value
* service**.
*
* Value services are similar to constant services, except that they cannot be injected into a
* module configuration function (see {@link angular.Module#config}) but they can be overridden by
* an Angular
* {@link auto.$provide#decorator decorator}.
*
* @param {string} name The name of the instance.
* @param {*} value The value.
* @returns {Object} registered provider instance
*
* @example
* Here are some examples of creating value services.
* ```js
* $provide.value('ADMIN_USER', 'admin');
*
* $provide.value('RoleLookup', { admin: 0, writer: 1, reader: 2 });
*
* $provide.value('halfOf', function(value) {
* return value / 2;
* });
* ```
*/
/**
* @ngdoc method
* @name $provide#constant
* @description
*
* Register a **constant service**, such as a string, a number, an array, an object or a function,
* with the {@link auto.$injector $injector}. Unlike {@link auto.$provide#value value} it can be
* injected into a module configuration function (see {@link angular.Module#config}) and it cannot
* be overridden by an Angular {@link auto.$provide#decorator decorator}.
*
* @param {string} name The name of the constant.
* @param {*} value The constant value.
* @returns {Object} registered instance
*
* @example
* Here a some examples of creating constants:
* ```js
* $provide.constant('SHARD_HEIGHT', 306);
*
* $provide.constant('MY_COLOURS', ['red', 'blue', 'grey']);
*
* $provide.constant('double', function(value) {
* return value * 2;
* });
* ```
*/
/**
* @ngdoc method
* @name $provide#decorator
* @description
*
* Register a **service decorator** with the {@link auto.$injector $injector}. A service decorator
* intercepts the creation of a service, allowing it to override or modify the behaviour of the
* service. The object returned by the decorator may be the original service, or a new service
* object which replaces or wraps and delegates to the original service.
*
* @param {string} name The name of the service to decorate.
* @param {function()} decorator This function will be invoked when the service needs to be
* instantiated and should return the decorated service instance. The function is called using
* the {@link auto.$injector#invoke injector.invoke} method and is therefore fully injectable.
* Local injection arguments:
*
* * `$delegate` - The original service instance, which can be monkey patched, configured,
* decorated or delegated to.
*
* @example
* Here we decorate the {@link ng.$log $log} service to convert warnings to errors by intercepting
* calls to {@link ng.$log#error $log.warn()}.
* ```js
* $provide.decorator('$log', ['$delegate', function($delegate) {
* $delegate.warn = $delegate.error;
* return $delegate;
* }]);
* ```
*/
function createInjector(modulesToLoad, strictDi) {
strictDi = (strictDi === true);
var INSTANTIATING = {},
providerSuffix = 'Provider',
path = [],
loadedModules = new HashMap([], true),
providerCache = {
$provide: {
provider: supportObject(provider),
factory: supportObject(factory),
service: supportObject(service),
value: supportObject(value),
constant: supportObject(constant),
decorator: decorator
}
},
providerInjector = (providerCache.$injector =
createInternalInjector(providerCache, function(serviceName, caller) {
if (angular.isString(caller)) {
path.push(caller);
}
throw $injectorMinErr('unpr', "Unknown provider: {0}", path.join(' <- '));
})),
instanceCache = {},
instanceInjector = (instanceCache.$injector =
createInternalInjector(instanceCache, function(serviceName, caller) {
var provider = providerInjector.get(serviceName + providerSuffix, caller);
return instanceInjector.invoke(provider.$get, provider, undefined, serviceName);
}));
forEach(loadModules(modulesToLoad), function(fn) { instanceInjector.invoke(fn || noop); });
return instanceInjector;
////////////////////////////////////
// $provider
////////////////////////////////////
function supportObject(delegate) {
return function(key, value) {
if (isObject(key)) {
forEach(key, reverseParams(delegate));
} else {
return delegate(key, value);
}
};
}
function provider(name, provider_) {
assertNotHasOwnProperty(name, 'service');
if (isFunction(provider_) || isArray(provider_)) {
provider_ = providerInjector.instantiate(provider_);
}
if (!provider_.$get) {
throw $injectorMinErr('pget', "Provider '{0}' must define $get factory method.", name);
}
return providerCache[name + providerSuffix] = provider_;
}
function enforceReturnValue(name, factory) {
return function enforcedReturnValue() {
var result = instanceInjector.invoke(factory, this);
if (isUndefined(result)) {
throw $injectorMinErr('undef', "Provider '{0}' must return a value from $get factory method.", name);
}
return result;
};
}
function factory(name, factoryFn, enforce) {
return provider(name, {
$get: enforce !== false ? enforceReturnValue(name, factoryFn) : factoryFn
});
}
function service(name, constructor) {
return factory(name, ['$injector', function($injector) {
return $injector.instantiate(constructor);
}]);
}
function value(name, val) { return factory(name, valueFn(val), false); }
function constant(name, value) {
assertNotHasOwnProperty(name, 'constant');
providerCache[name] = value;
instanceCache[name] = value;
}
function decorator(serviceName, decorFn) {
var origProvider = providerInjector.get(serviceName + providerSuffix),
orig$get = origProvider.$get;
origProvider.$get = function() {
var origInstance = instanceInjector.invoke(orig$get, origProvider);
return instanceInjector.invoke(decorFn, null, {$delegate: origInstance});
};
}
////////////////////////////////////
// Module Loading
////////////////////////////////////
function loadModules(modulesToLoad) {
var runBlocks = [], moduleFn;
forEach(modulesToLoad, function(module) {
if (loadedModules.get(module)) return;
loadedModules.put(module, true);
function runInvokeQueue(queue) {
var i, ii;
for (i = 0, ii = queue.length; i < ii; i++) {
var invokeArgs = queue[i],
provider = providerInjector.get(invokeArgs[0]);
provider[invokeArgs[1]].apply(provider, invokeArgs[2]);
}
}
try {
if (isString(module)) {
moduleFn = angularModule(module);
runBlocks = runBlocks.concat(loadModules(moduleFn.requires)).concat(moduleFn._runBlocks);
runInvokeQueue(moduleFn._invokeQueue);
runInvokeQueue(moduleFn._configBlocks);
} else if (isFunction(module)) {
runBlocks.push(providerInjector.invoke(module));
} else if (isArray(module)) {
runBlocks.push(providerInjector.invoke(module));
} else {
assertArgFn(module, 'module');
}
} catch (e) {
if (isArray(module)) {
module = module[module.length - 1];
}
if (e.message && e.stack && e.stack.indexOf(e.message) == -1) {
// Safari & FF's stack traces don't contain error.message content
// unlike those of Chrome and IE
// So if stack doesn't contain message, we create a new string that contains both.
// Since error.stack is read-only in Safari, I'm overriding e and not e.stack here.
/* jshint -W022 */
e = e.message + '\n' + e.stack;
}
throw $injectorMinErr('modulerr', "Failed to instantiate module {0} due to:\n{1}",
module, e.stack || e.message || e);
}
});
return runBlocks;
}
////////////////////////////////////
// internal Injector
////////////////////////////////////
function createInternalInjector(cache, factory) {
function getService(serviceName, caller) {
if (cache.hasOwnProperty(serviceName)) {
if (cache[serviceName] === INSTANTIATING) {
throw $injectorMinErr('cdep', 'Circular dependency found: {0}',
serviceName + ' <- ' + path.join(' <- '));
}
return cache[serviceName];
} else {
try {
path.unshift(serviceName);
cache[serviceName] = INSTANTIATING;
return cache[serviceName] = factory(serviceName, caller);
} catch (err) {
if (cache[serviceName] === INSTANTIATING) {
delete cache[serviceName];
}
throw err;
} finally {
path.shift();
}
}
}
function invoke(fn, self, locals, serviceName) {
if (typeof locals === 'string') {
serviceName = locals;
locals = null;
}
var args = [],
$inject = annotate(fn, strictDi, serviceName),
length, i,
key;
for (i = 0, length = $inject.length; i < length; i++) {
key = $inject[i];
if (typeof key !== 'string') {
throw $injectorMinErr('itkn',
'Incorrect injection token! Expected service name as string, got {0}', key);
}
args.push(
locals && locals.hasOwnProperty(key)
? locals[key]
: getService(key, serviceName)
);
}
if (isArray(fn)) {
fn = fn[length];
}
// http://jsperf.com/angularjs-invoke-apply-vs-switch
// #5388
return fn.apply(self, args);
}
function instantiate(Type, locals, serviceName) {
// Check if Type is annotated and use just the given function at n-1 as parameter
// e.g. someModule.factory('greeter', ['$window', function(renamed$window) {}]);
// Object creation: http://jsperf.com/create-constructor/2
var instance = Object.create((isArray(Type) ? Type[Type.length - 1] : Type).prototype || null);
var returnedValue = invoke(Type, instance, locals, serviceName);
return isObject(returnedValue) || isFunction(returnedValue) ? returnedValue : instance;
}
return {
invoke: invoke,
instantiate: instantiate,
get: getService,
annotate: annotate,
has: function(name) {
return providerCache.hasOwnProperty(name + providerSuffix) || cache.hasOwnProperty(name);
}
};
}
}
createInjector.$$annotate = annotate;
/**
* @ngdoc provider
* @name $anchorScrollProvider
*
* @description
* Use `$anchorScrollProvider` to disable automatic scrolling whenever
* {@link ng.$location#hash $location.hash()} changes.
*/
function $AnchorScrollProvider() {
var autoScrollingEnabled = true;
/**
* @ngdoc method
* @name $anchorScrollProvider#disableAutoScrolling
*
* @description
* By default, {@link ng.$anchorScroll $anchorScroll()} will automatically detect changes to
* {@link ng.$location#hash $location.hash()} and scroll to the element matching the new hash.<br />
* Use this method to disable automatic scrolling.
*
* If automatic scrolling is disabled, one must explicitly call
* {@link ng.$anchorScroll $anchorScroll()} in order to scroll to the element related to the
* current hash.
*/
this.disableAutoScrolling = function() {
autoScrollingEnabled = false;
};
/**
* @ngdoc service
* @name $anchorScroll
* @kind function
* @requires $window
* @requires $location
* @requires $rootScope
*
* @description
* When called, it checks the current value of {@link ng.$location#hash $location.hash()} and
* scrolls to the related element, according to the rules specified in the
* [Html5 spec](http://dev.w3.org/html5/spec/Overview.html#the-indicated-part-of-the-document).
*
* It also watches the {@link ng.$location#hash $location.hash()} and automatically scrolls to
* match any anchor whenever it changes. This can be disabled by calling
* {@link ng.$anchorScrollProvider#disableAutoScrolling $anchorScrollProvider.disableAutoScrolling()}.
*
* Additionally, you can use its {@link ng.$anchorScroll#yOffset yOffset} property to specify a
* vertical scroll-offset (either fixed or dynamic).
*
* @property {(number|function|jqLite)} yOffset
* If set, specifies a vertical scroll-offset. This is often useful when there are fixed
* positioned elements at the top of the page, such as navbars, headers etc.
*
* `yOffset` can be specified in various ways:
* - **number**: A fixed number of pixels to be used as offset.<br /><br />
* - **function**: A getter function called everytime `$anchorScroll()` is executed. Must return
* a number representing the offset (in pixels).<br /><br />
* - **jqLite**: A jqLite/jQuery element to be used for specifying the offset. The distance from
* the top of the page to the element's bottom will be used as offset.<br />
* **Note**: The element will be taken into account only as long as its `position` is set to
* `fixed`. This option is useful, when dealing with responsive navbars/headers that adjust
* their height and/or positioning according to the viewport's size.
*
* <br />
* <div class="alert alert-warning">
* In order for `yOffset` to work properly, scrolling should take place on the document's root and
* not some child element.
* </div>
*
* @example
<example module="anchorScrollExample">
<file name="index.html">
<div id="scrollArea" ng-controller="ScrollController">
<a ng-click="gotoBottom()">Go to bottom</a>
<a id="bottom"></a> You're at the bottom!
</div>
</file>
<file name="script.js">
angular.module('anchorScrollExample', [])
.controller('ScrollController', ['$scope', '$location', '$anchorScroll',
function ($scope, $location, $anchorScroll) {
$scope.gotoBottom = function() {
// set the location.hash to the id of
// the element you wish to scroll to.
$location.hash('bottom');
// call $anchorScroll()
$anchorScroll();
};
}]);
</file>
<file name="style.css">
#scrollArea {
height: 280px;
overflow: auto;
}
#bottom {
display: block;
margin-top: 2000px;
}
</file>
</example>
*
* <hr />
* The example below illustrates the use of a vertical scroll-offset (specified as a fixed value).
* See {@link ng.$anchorScroll#yOffset $anchorScroll.yOffset} for more details.
*
* @example
<example module="anchorScrollOffsetExample">
<file name="index.html">
<div class="fixed-header" ng-controller="headerCtrl">
<a href="" ng-click="gotoAnchor(x)" ng-repeat="x in [1,2,3,4,5]">
Go to anchor {{x}}
</a>
</div>
<div id="anchor{{x}}" class="anchor" ng-repeat="x in [1,2,3,4,5]">
Anchor {{x}} of 5
</div>
</file>
<file name="script.js">
angular.module('anchorScrollOffsetExample', [])
.run(['$anchorScroll', function($anchorScroll) {
$anchorScroll.yOffset = 50; // always scroll by 50 extra pixels
}])
.controller('headerCtrl', ['$anchorScroll', '$location', '$scope',
function ($anchorScroll, $location, $scope) {
$scope.gotoAnchor = function(x) {
var newHash = 'anchor' + x;
if ($location.hash() !== newHash) {
// set the $location.hash to `newHash` and
// $anchorScroll will automatically scroll to it
$location.hash('anchor' + x);
} else {
// call $anchorScroll() explicitly,
// since $location.hash hasn't changed
$anchorScroll();
}
};
}
]);
</file>
<file name="style.css">
body {
padding-top: 50px;
}
.anchor {
border: 2px dashed DarkOrchid;
padding: 10px 10px 200px 10px;
}
.fixed-header {
background-color: rgba(0, 0, 0, 0.2);
height: 50px;
position: fixed;
top: 0; left: 0; right: 0;
}
.fixed-header > a {
display: inline-block;
margin: 5px 15px;
}
</file>
</example>
*/
this.$get = ['$window', '$location', '$rootScope', function($window, $location, $rootScope) {
var document = $window.document;
// Helper function to get first anchor from a NodeList
// (using `Array#some()` instead of `angular#forEach()` since it's more performant
// and working in all supported browsers.)
function getFirstAnchor(list) {
var result = null;
Array.prototype.some.call(list, function(element) {
if (nodeName_(element) === 'a') {
result = element;
return true;
}
});
return result;
}
function getYOffset() {
var offset = scroll.yOffset;
if (isFunction(offset)) {
offset = offset();
} else if (isElement(offset)) {
var elem = offset[0];
var style = $window.getComputedStyle(elem);
if (style.position !== 'fixed') {
offset = 0;
} else {
offset = elem.getBoundingClientRect().bottom;
}
} else if (!isNumber(offset)) {
offset = 0;
}
return offset;
}
function scrollTo(elem) {
if (elem) {
elem.scrollIntoView();
var offset = getYOffset();
if (offset) {
// `offset` is the number of pixels we should scroll UP in order to align `elem` properly.
// This is true ONLY if the call to `elem.scrollIntoView()` initially aligns `elem` at the
// top of the viewport.
//
// IF the number of pixels from the top of `elem` to the end of the page's content is less
// than the height of the viewport, then `elem.scrollIntoView()` will align the `elem` some
// way down the page.
//
// This is often the case for elements near the bottom of the page.
//
// In such cases we do not need to scroll the whole `offset` up, just the difference between
// the top of the element and the offset, which is enough to align the top of `elem` at the
// desired position.
var elemTop = elem.getBoundingClientRect().top;
$window.scrollBy(0, elemTop - offset);
}
} else {
$window.scrollTo(0, 0);
}
}
function scroll() {
var hash = $location.hash(), elm;
// empty hash, scroll to the top of the page
if (!hash) scrollTo(null);
// element with given id
else if ((elm = document.getElementById(hash))) scrollTo(elm);
// first anchor with given name :-D
else if ((elm = getFirstAnchor(document.getElementsByName(hash)))) scrollTo(elm);
// no element and hash == 'top', scroll to the top of the page
else if (hash === 'top') scrollTo(null);
}
// does not scroll when user clicks on anchor link that is currently on
// (no url change, no $location.hash() change), browser native does scroll
if (autoScrollingEnabled) {
$rootScope.$watch(function autoScrollWatch() {return $location.hash();},
function autoScrollWatchAction(newVal, oldVal) {
// skip the initial scroll if $location.hash is empty
if (newVal === oldVal && newVal === '') return;
jqLiteDocumentLoaded(function() {
$rootScope.$evalAsync(scroll);
});
});
}
return scroll;
}];
}
var $animateMinErr = minErr('$animate');
/**
* @ngdoc provider
* @name $animateProvider
*
* @description
* Default implementation of $animate that doesn't perform any animations, instead just
* synchronously performs DOM
* updates and calls done() callbacks.
*
* In order to enable animations the ngAnimate module has to be loaded.
*
* To see the functional implementation check out src/ngAnimate/animate.js
*/
var $AnimateProvider = ['$provide', function($provide) {
this.$$selectors = {};
/**
* @ngdoc method
* @name $animateProvider#register
*
* @description
* Registers a new injectable animation factory function. The factory function produces the
* animation object which contains callback functions for each event that is expected to be
* animated.
*
* * `eventFn`: `function(Element, doneFunction)` The element to animate, the `doneFunction`
* must be called once the element animation is complete. If a function is returned then the
* animation service will use this function to cancel the animation whenever a cancel event is
* triggered.
*
*
* ```js
* return {
* eventFn : function(element, done) {
* //code to run the animation
* //once complete, then run done()
* return function cancellationFunction() {
* //code to cancel the animation
* }
* }
* }
* ```
*
* @param {string} name The name of the animation.
* @param {Function} factory The factory function that will be executed to return the animation
* object.
*/
this.register = function(name, factory) {
var key = name + '-animation';
if (name && name.charAt(0) != '.') throw $animateMinErr('notcsel',
"Expecting class selector starting with '.' got '{0}'.", name);
this.$$selectors[name.substr(1)] = key;
$provide.factory(key, factory);
};
/**
* @ngdoc method
* @name $animateProvider#classNameFilter
*
* @description
* Sets and/or returns the CSS class regular expression that is checked when performing
* an animation. Upon bootstrap the classNameFilter value is not set at all and will
* therefore enable $animate to attempt to perform an animation on any element.
* When setting the classNameFilter value, animations will only be performed on elements
* that successfully match the filter expression. This in turn can boost performance
* for low-powered devices as well as applications containing a lot of structural operations.
* @param {RegExp=} expression The className expression which will be checked against all animations
* @return {RegExp} The current CSS className expression value. If null then there is no expression value
*/
this.classNameFilter = function(expression) {
if (arguments.length === 1) {
this.$$classNameFilter = (expression instanceof RegExp) ? expression : null;
}
return this.$$classNameFilter;
};
this.$get = ['$$q', '$$asyncCallback', '$rootScope', function($$q, $$asyncCallback, $rootScope) {
var currentDefer;
function runAnimationPostDigest(fn) {
var cancelFn, defer = $$q.defer();
defer.promise.$$cancelFn = function ngAnimateMaybeCancel() {
cancelFn && cancelFn();
};
$rootScope.$$postDigest(function ngAnimatePostDigest() {
cancelFn = fn(function ngAnimateNotifyComplete() {
defer.resolve();
});
});
return defer.promise;
}
function resolveElementClasses(element, classes) {
var toAdd = [], toRemove = [];
var hasClasses = createMap();
forEach((element.attr('class') || '').split(/\s+/), function(className) {
hasClasses[className] = true;
});
forEach(classes, function(status, className) {
var hasClass = hasClasses[className];
// If the most recent class manipulation (via $animate) was to remove the class, and the
// element currently has the class, the class is scheduled for removal. Otherwise, if
// the most recent class manipulation (via $animate) was to add the class, and the
// element does not currently have the class, the class is scheduled to be added.
if (status === false && hasClass) {
toRemove.push(className);
} else if (status === true && !hasClass) {
toAdd.push(className);
}
});
return (toAdd.length + toRemove.length) > 0 &&
[toAdd.length ? toAdd : null, toRemove.length ? toRemove : null];
}
function cachedClassManipulation(cache, classes, op) {
for (var i=0, ii = classes.length; i < ii; ++i) {
var className = classes[i];
cache[className] = op;
}
}
function asyncPromise() {
// only serve one instance of a promise in order to save CPU cycles
if (!currentDefer) {
currentDefer = $$q.defer();
$$asyncCallback(function() {
currentDefer.resolve();
currentDefer = null;
});
}
return currentDefer.promise;
}
function applyStyles(element, options) {
if (angular.isObject(options)) {
var styles = extend(options.from || {}, options.to || {});
element.css(styles);
}
}
/**
*
* @ngdoc service
* @name $animate
* @description The $animate service provides rudimentary DOM manipulation functions to
* insert, remove and move elements within the DOM, as well as adding and removing classes.
* This service is the core service used by the ngAnimate $animator service which provides
* high-level animation hooks for CSS and JavaScript.
*
* $animate is available in the AngularJS core, however, the ngAnimate module must be included
* to enable full out animation support. Otherwise, $animate will only perform simple DOM
* manipulation operations.
*
* To learn more about enabling animation support, click here to visit the {@link ngAnimate
* ngAnimate module page} as well as the {@link ngAnimate.$animate ngAnimate $animate service
* page}.
*/
return {
animate: function(element, from, to) {
applyStyles(element, { from: from, to: to });
return asyncPromise();
},
/**
*
* @ngdoc method
* @name $animate#enter
* @kind function
* @description Inserts the element into the DOM either after the `after` element or
* as the first child within the `parent` element. When the function is called a promise
* is returned that will be resolved at a later time.
* @param {DOMElement} element the element which will be inserted into the DOM
* @param {DOMElement} parent the parent element which will append the element as
* a child (if the after element is not present)
* @param {DOMElement} after the sibling element which will append the element
* after itself
* @param {object=} options an optional collection of styles that will be applied to the element.
* @return {Promise} the animation callback promise
*/
enter: function(element, parent, after, options) {
applyStyles(element, options);
after ? after.after(element)
: parent.prepend(element);
return asyncPromise();
},
/**
*
* @ngdoc method
* @name $animate#leave
* @kind function
* @description Removes the element from the DOM. When the function is called a promise
* is returned that will be resolved at a later time.
* @param {DOMElement} element the element which will be removed from the DOM
* @param {object=} options an optional collection of options that will be applied to the element.
* @return {Promise} the animation callback promise
*/
leave: function(element, options) {
element.remove();
return asyncPromise();
},
/**
*
* @ngdoc method
* @name $animate#move
* @kind function
* @description Moves the position of the provided element within the DOM to be placed
* either after the `after` element or inside of the `parent` element. When the function
* is called a promise is returned that will be resolved at a later time.
*
* @param {DOMElement} element the element which will be moved around within the
* DOM
* @param {DOMElement} parent the parent element where the element will be
* inserted into (if the after element is not present)
* @param {DOMElement} after the sibling element where the element will be
* positioned next to
* @param {object=} options an optional collection of options that will be applied to the element.
* @return {Promise} the animation callback promise
*/
move: function(element, parent, after, options) {
// Do not remove element before insert. Removing will cause data associated with the
// element to be dropped. Insert will implicitly do the remove.
return this.enter(element, parent, after, options);
},
/**
*
* @ngdoc method
* @name $animate#addClass
* @kind function
* @description Adds the provided className CSS class value to the provided element.
* When the function is called a promise is returned that will be resolved at a later time.
* @param {DOMElement} element the element which will have the className value
* added to it
* @param {string} className the CSS class which will be added to the element
* @param {object=} options an optional collection of options that will be applied to the element.
* @return {Promise} the animation callback promise
*/
addClass: function(element, className, options) {
return this.setClass(element, className, [], options);
},
$$addClassImmediately: function(element, className, options) {
element = jqLite(element);
className = !isString(className)
? (isArray(className) ? className.join(' ') : '')
: className;
forEach(element, function(element) {
jqLiteAddClass(element, className);
});
applyStyles(element, options);
return asyncPromise();
},
/**
*
* @ngdoc method
* @name $animate#removeClass
* @kind function
* @description Removes the provided className CSS class value from the provided element.
* When the function is called a promise is returned that will be resolved at a later time.
* @param {DOMElement} element the element which will have the className value
* removed from it
* @param {string} className the CSS class which will be removed from the element
* @param {object=} options an optional collection of options that will be applied to the element.
* @return {Promise} the animation callback promise
*/
removeClass: function(element, className, options) {
return this.setClass(element, [], className, options);
},
$$removeClassImmediately: function(element, className, options) {
element = jqLite(element);
className = !isString(className)
? (isArray(className) ? className.join(' ') : '')
: className;
forEach(element, function(element) {
jqLiteRemoveClass(element, className);
});
applyStyles(element, options);
return asyncPromise();
},
/**
*
* @ngdoc method
* @name $animate#setClass
* @kind function
* @description Adds and/or removes the given CSS classes to and from the element.
* When the function is called a promise is returned that will be resolved at a later time.
* @param {DOMElement} element the element which will have its CSS classes changed
* removed from it
* @param {string} add the CSS classes which will be added to the element
* @param {string} remove the CSS class which will be removed from the element
* @param {object=} options an optional collection of options that will be applied to the element.
* @return {Promise} the animation callback promise
*/
setClass: function(element, add, remove, options) {
var self = this;
var STORAGE_KEY = '$$animateClasses';
var createdCache = false;
element = jqLite(element);
var cache = element.data(STORAGE_KEY);
if (!cache) {
cache = {
classes: {},
options: options
};
createdCache = true;
} else if (options && cache.options) {
cache.options = angular.extend(cache.options || {}, options);
}
var classes = cache.classes;
add = isArray(add) ? add : add.split(' ');
remove = isArray(remove) ? remove : remove.split(' ');
cachedClassManipulation(classes, add, true);
cachedClassManipulation(classes, remove, false);
if (createdCache) {
cache.promise = runAnimationPostDigest(function(done) {
var cache = element.data(STORAGE_KEY);
element.removeData(STORAGE_KEY);
// in the event that the element is removed before postDigest
// is run then the cache will be undefined and there will be
// no need anymore to add or remove and of the element classes
if (cache) {
var classes = resolveElementClasses(element, cache.classes);
if (classes) {
self.$$setClassImmediately(element, classes[0], classes[1], cache.options);
}
}
done();
});
element.data(STORAGE_KEY, cache);
}
return cache.promise;
},
$$setClassImmediately: function(element, add, remove, options) {
add && this.$$addClassImmediately(element, add);
remove && this.$$removeClassImmediately(element, remove);
applyStyles(element, options);
return asyncPromise();
},
enabled: noop,
cancel: noop
};
}];
}];
function $$AsyncCallbackProvider() {
this.$get = ['$$rAF', '$timeout', function($$rAF, $timeout) {
return $$rAF.supported
? function(fn) { return $$rAF(fn); }
: function(fn) {
return $timeout(fn, 0, false);
};
}];
}
/* global stripHash: true */
/**
* ! This is a private undocumented service !
*
* @name $browser
* @requires $log
* @description
* This object has two goals:
*
* - hide all the global state in the browser caused by the window object
* - abstract away all the browser specific features and inconsistencies
*
* For tests we provide {@link ngMock.$browser mock implementation} of the `$browser`
* service, which can be used for convenient testing of the application without the interaction with
* the real browser apis.
*/
/**
* @param {object} window The global window object.
* @param {object} document jQuery wrapped document.
* @param {object} $log window.console or an object with the same interface.
* @param {object} $sniffer $sniffer service
*/
function Browser(window, document, $log, $sniffer) {
var self = this,
rawDocument = document[0],
location = window.location,
history = window.history,
setTimeout = window.setTimeout,
clearTimeout = window.clearTimeout,
pendingDeferIds = {};
self.isMock = false;
var outstandingRequestCount = 0;
var outstandingRequestCallbacks = [];
// TODO(vojta): remove this temporary api
self.$$completeOutstandingRequest = completeOutstandingRequest;
self.$$incOutstandingRequestCount = function() { outstandingRequestCount++; };
/**
* Executes the `fn` function(supports currying) and decrements the `outstandingRequestCallbacks`
* counter. If the counter reaches 0, all the `outstandingRequestCallbacks` are executed.
*/
function completeOutstandingRequest(fn) {
try {
fn.apply(null, sliceArgs(arguments, 1));
} finally {
outstandingRequestCount--;
if (outstandingRequestCount === 0) {
while (outstandingRequestCallbacks.length) {
try {
outstandingRequestCallbacks.pop()();
} catch (e) {
$log.error(e);
}
}
}
}
}
function getHash(url) {
var index = url.indexOf('#');
return index === -1 ? '' : url.substr(index + 1);
}
/**
* @private
* Note: this method is used only by scenario runner
* TODO(vojta): prefix this method with $$ ?
* @param {function()} callback Function that will be called when no outstanding request
*/
self.notifyWhenNoOutstandingRequests = function(callback) {
// force browser to execute all pollFns - this is needed so that cookies and other pollers fire
// at some deterministic time in respect to the test runner's actions. Leaving things up to the
// regular poller would result in flaky tests.
forEach(pollFns, function(pollFn) { pollFn(); });
if (outstandingRequestCount === 0) {
callback();
} else {
outstandingRequestCallbacks.push(callback);
}
};
//////////////////////////////////////////////////////////////
// Poll Watcher API
//////////////////////////////////////////////////////////////
var pollFns = [],
pollTimeout;
/**
* @name $browser#addPollFn
*
* @param {function()} fn Poll function to add
*
* @description
* Adds a function to the list of functions that poller periodically executes,
* and starts polling if not started yet.
*
* @returns {function()} the added function
*/
self.addPollFn = function(fn) {
if (isUndefined(pollTimeout)) startPoller(100, setTimeout);
pollFns.push(fn);
return fn;
};
/**
* @param {number} interval How often should browser call poll functions (ms)
* @param {function()} setTimeout Reference to a real or fake `setTimeout` function.
*
* @description
* Configures the poller to run in the specified intervals, using the specified
* setTimeout fn and kicks it off.
*/
function startPoller(interval, setTimeout) {
(function check() {
forEach(pollFns, function(pollFn) { pollFn(); });
pollTimeout = setTimeout(check, interval);
})();
}
//////////////////////////////////////////////////////////////
// URL API
//////////////////////////////////////////////////////////////
var cachedState, lastHistoryState,
lastBrowserUrl = location.href,
baseElement = document.find('base'),
reloadLocation = null;
cacheState();
lastHistoryState = cachedState;
/**
* @name $browser#url
*
* @description
* GETTER:
* Without any argument, this method just returns current value of location.href.
*
* SETTER:
* With at least one argument, this method sets url to new value.
* If html5 history api supported, pushState/replaceState is used, otherwise
* location.href/location.replace is used.
* Returns its own instance to allow chaining
*
* NOTE: this api is intended for use only by the $location service. Please use the
* {@link ng.$location $location service} to change url.
*
* @param {string} url New url (when used as setter)
* @param {boolean=} replace Should new url replace current history record?
* @param {object=} state object to use with pushState/replaceState
*/
self.url = function(url, replace, state) {
// In modern browsers `history.state` is `null` by default; treating it separately
// from `undefined` would cause `$browser.url('/foo')` to change `history.state`
// to undefined via `pushState`. Instead, let's change `undefined` to `null` here.
if (isUndefined(state)) {
state = null;
}
// Android Browser BFCache causes location, history reference to become stale.
if (location !== window.location) location = window.location;
if (history !== window.history) history = window.history;
// setter
if (url) {
var sameState = lastHistoryState === state;
// Don't change anything if previous and current URLs and states match. This also prevents
// IE<10 from getting into redirect loop when in LocationHashbangInHtml5Url mode.
// See https://github.com/angular/angular.js/commit/ffb2701
if (lastBrowserUrl === url && (!$sniffer.history || sameState)) {
return self;
}
var sameBase = lastBrowserUrl && stripHash(lastBrowserUrl) === stripHash(url);
lastBrowserUrl = url;
lastHistoryState = state;
// Don't use history API if only the hash changed
// due to a bug in IE10/IE11 which leads
// to not firing a `hashchange` nor `popstate` event
// in some cases (see #9143).
if ($sniffer.history && (!sameBase || !sameState)) {
history[replace ? 'replaceState' : 'pushState'](state, '', url);
cacheState();
// Do the assignment again so that those two variables are referentially identical.
lastHistoryState = cachedState;
} else {
if (!sameBase) {
reloadLocation = url;
}
if (replace) {
location.replace(url);
} else if (!sameBase) {
location.href = url;
} else {
location.hash = getHash(url);
}
}
return self;
// getter
} else {
// - reloadLocation is needed as browsers don't allow to read out
// the new location.href if a reload happened.
// - the replacement is a workaround for https://bugzilla.mozilla.org/show_bug.cgi?id=407172
return reloadLocation || location.href.replace(/%27/g,"'");
}
};
/**
* @name $browser#state
*
* @description
* This method is a getter.
*
* Return history.state or null if history.state is undefined.
*
* @returns {object} state
*/
self.state = function() {
return cachedState;
};
var urlChangeListeners = [],
urlChangeInit = false;
function cacheStateAndFireUrlChange() {
cacheState();
fireUrlChange();
}
// This variable should be used *only* inside the cacheState function.
var lastCachedState = null;
function cacheState() {
// This should be the only place in $browser where `history.state` is read.
cachedState = window.history.state;
cachedState = isUndefined(cachedState) ? null : cachedState;
// Prevent callbacks fo fire twice if both hashchange & popstate were fired.
if (equals(cachedState, lastCachedState)) {
cachedState = lastCachedState;
}
lastCachedState = cachedState;
}
function fireUrlChange() {
if (lastBrowserUrl === self.url() && lastHistoryState === cachedState) {
return;
}
lastBrowserUrl = self.url();
lastHistoryState = cachedState;
forEach(urlChangeListeners, function(listener) {
listener(self.url(), cachedState);
});
}
/**
* @name $browser#onUrlChange
*
* @description
* Register callback function that will be called, when url changes.
*
* It's only called when the url is changed from outside of angular:
* - user types different url into address bar
* - user clicks on history (forward/back) button
* - user clicks on a link
*
* It's not called when url is changed by $browser.url() method
*
* The listener gets called with new url as parameter.
*
* NOTE: this api is intended for use only by the $location service. Please use the
* {@link ng.$location $location service} to monitor url changes in angular apps.
*
* @param {function(string)} listener Listener function to be called when url changes.
* @return {function(string)} Returns the registered listener fn - handy if the fn is anonymous.
*/
self.onUrlChange = function(callback) {
// TODO(vojta): refactor to use node's syntax for events
if (!urlChangeInit) {
// We listen on both (hashchange/popstate) when available, as some browsers (e.g. Opera)
// don't fire popstate when user change the address bar and don't fire hashchange when url
// changed by push/replaceState
// html5 history api - popstate event
if ($sniffer.history) jqLite(window).on('popstate', cacheStateAndFireUrlChange);
// hashchange event
jqLite(window).on('hashchange', cacheStateAndFireUrlChange);
urlChangeInit = true;
}
urlChangeListeners.push(callback);
return callback;
};
/**
* Checks whether the url has changed outside of Angular.
* Needs to be exported to be able to check for changes that have been done in sync,
* as hashchange/popstate events fire in async.
*/
self.$$checkUrlChange = fireUrlChange;
//////////////////////////////////////////////////////////////
// Misc API
//////////////////////////////////////////////////////////////
/**
* @name $browser#baseHref
*
* @description
* Returns current <base href>
* (always relative - without domain)
*
* @returns {string} The current base href
*/
self.baseHref = function() {
var href = baseElement.attr('href');
return href ? href.replace(/^(https?\:)?\/\/[^\/]*/, '') : '';
};
//////////////////////////////////////////////////////////////
// Cookies API
//////////////////////////////////////////////////////////////
var lastCookies = {};
var lastCookieString = '';
var cookiePath = self.baseHref();
function safeDecodeURIComponent(str) {
try {
return decodeURIComponent(str);
} catch (e) {
return str;
}
}
/**
* @name $browser#cookies
*
* @param {string=} name Cookie name
* @param {string=} value Cookie value
*
* @description
* The cookies method provides a 'private' low level access to browser cookies.
* It is not meant to be used directly, use the $cookie service instead.
*
* The return values vary depending on the arguments that the method was called with as follows:
*
* - cookies() -> hash of all cookies, this is NOT a copy of the internal state, so do not modify
* it
* - cookies(name, value) -> set name to value, if value is undefined delete the cookie
* - cookies(name) -> the same as (name, undefined) == DELETES (no one calls it right now that
* way)
*
* @returns {Object} Hash of all cookies (if called without any parameter)
*/
self.cookies = function(name, value) {
var cookieLength, cookieArray, cookie, i, index;
if (name) {
if (value === undefined) {
rawDocument.cookie = encodeURIComponent(name) + "=;path=" + cookiePath +
";expires=Thu, 01 Jan 1970 00:00:00 GMT";
} else {
if (isString(value)) {
cookieLength = (rawDocument.cookie = encodeURIComponent(name) + '=' + encodeURIComponent(value) +
';path=' + cookiePath).length + 1;
// per http://www.ietf.org/rfc/rfc2109.txt browser must allow at minimum:
// - 300 cookies
// - 20 cookies per unique domain
// - 4096 bytes per cookie
if (cookieLength > 4096) {
$log.warn("Cookie '" + name +
"' possibly not set or overflowed because it was too large (" +
cookieLength + " > 4096 bytes)!");
}
}
}
} else {
if (rawDocument.cookie !== lastCookieString) {
lastCookieString = rawDocument.cookie;
cookieArray = lastCookieString.split("; ");
lastCookies = {};
for (i = 0; i < cookieArray.length; i++) {
cookie = cookieArray[i];
index = cookie.indexOf('=');
if (index > 0) { //ignore nameless cookies
name = safeDecodeURIComponent(cookie.substring(0, index));
// the first value that is seen for a cookie is the most
// specific one. values for the same cookie name that
// follow are for less specific paths.
if (lastCookies[name] === undefined) {
lastCookies[name] = safeDecodeURIComponent(cookie.substring(index + 1));
}
}
}
}
return lastCookies;
}
};
/**
* @name $browser#defer
* @param {function()} fn A function, who's execution should be deferred.
* @param {number=} [delay=0] of milliseconds to defer the function execution.
* @returns {*} DeferId that can be used to cancel the task via `$browser.defer.cancel()`.
*
* @description
* Executes a fn asynchronously via `setTimeout(fn, delay)`.
*
* Unlike when calling `setTimeout` directly, in test this function is mocked and instead of using
* `setTimeout` in tests, the fns are queued in an array, which can be programmatically flushed
* via `$browser.defer.flush()`.
*
*/
self.defer = function(fn, delay) {
var timeoutId;
outstandingRequestCount++;
timeoutId = setTimeout(function() {
delete pendingDeferIds[timeoutId];
completeOutstandingRequest(fn);
}, delay || 0);
pendingDeferIds[timeoutId] = true;
return timeoutId;
};
/**
* @name $browser#defer.cancel
*
* @description
* Cancels a deferred task identified with `deferId`.
*
* @param {*} deferId Token returned by the `$browser.defer` function.
* @returns {boolean} Returns `true` if the task hasn't executed yet and was successfully
* canceled.
*/
self.defer.cancel = function(deferId) {
if (pendingDeferIds[deferId]) {
delete pendingDeferIds[deferId];
clearTimeout(deferId);
completeOutstandingRequest(noop);
return true;
}
return false;
};
}
function $BrowserProvider() {
this.$get = ['$window', '$log', '$sniffer', '$document',
function($window, $log, $sniffer, $document) {
return new Browser($window, $document, $log, $sniffer);
}];
}
/**
* @ngdoc service
* @name $cacheFactory
*
* @description
* Factory that constructs {@link $cacheFactory.Cache Cache} objects and gives access to
* them.
*
* ```js
*
* var cache = $cacheFactory('cacheId');
* expect($cacheFactory.get('cacheId')).toBe(cache);
* expect($cacheFactory.get('noSuchCacheId')).not.toBeDefined();
*
* cache.put("key", "value");
* cache.put("another key", "another value");
*
* // We've specified no options on creation
* expect(cache.info()).toEqual({id: 'cacheId', size: 2});
*
* ```
*
*
* @param {string} cacheId Name or id of the newly created cache.
* @param {object=} options Options object that specifies the cache behavior. Properties:
*
* - `{number=}` `capacity` — turns the cache into LRU cache.
*
* @returns {object} Newly created cache object with the following set of methods:
*
* - `{object}` `info()` — Returns id, size, and options of cache.
* - `{{*}}` `put({string} key, {*} value)` — Puts a new key-value pair into the cache and returns
* it.
* - `{{*}}` `get({string} key)` — Returns cached value for `key` or undefined for cache miss.
* - `{void}` `remove({string} key)` — Removes a key-value pair from the cache.
* - `{void}` `removeAll()` — Removes all cached values.
* - `{void}` `destroy()` — Removes references to this cache from $cacheFactory.
*
* @example
<example module="cacheExampleApp">
<file name="index.html">
<div ng-controller="CacheController">
<input ng-model="newCacheKey" placeholder="Key">
<input ng-model="newCacheValue" placeholder="Value">
<button ng-click="put(newCacheKey, newCacheValue)">Cache</button>
<p ng-if="keys.length">Cached Values</p>
<div ng-repeat="key in keys">
<span ng-bind="key"></span>
<span>: </span>
<b ng-bind="cache.get(key)"></b>
</div>
<p>Cache Info</p>
<div ng-repeat="(key, value) in cache.info()">
<span ng-bind="key"></span>
<span>: </span>
<b ng-bind="value"></b>
</div>
</div>
</file>
<file name="script.js">
angular.module('cacheExampleApp', []).
controller('CacheController', ['$scope', '$cacheFactory', function($scope, $cacheFactory) {
$scope.keys = [];
$scope.cache = $cacheFactory('cacheId');
$scope.put = function(key, value) {
if ($scope.cache.get(key) === undefined) {
$scope.keys.push(key);
}
$scope.cache.put(key, value === undefined ? null : value);
};
}]);
</file>
<file name="style.css">
p {
margin: 10px 0 3px;
}
</file>
</example>
*/
function $CacheFactoryProvider() {
this.$get = function() {
var caches = {};
function cacheFactory(cacheId, options) {
if (cacheId in caches) {
throw minErr('$cacheFactory')('iid', "CacheId '{0}' is already taken!", cacheId);
}
var size = 0,
stats = extend({}, options, {id: cacheId}),
data = {},
capacity = (options && options.capacity) || Number.MAX_VALUE,
lruHash = {},
freshEnd = null,
staleEnd = null;
/**
* @ngdoc type
* @name $cacheFactory.Cache
*
* @description
* A cache object used to store and retrieve data, primarily used by
* {@link $http $http} and the {@link ng.directive:script script} directive to cache
* templates and other data.
*
* ```js
* angular.module('superCache')
* .factory('superCache', ['$cacheFactory', function($cacheFactory) {
* return $cacheFactory('super-cache');
* }]);
* ```
*
* Example test:
*
* ```js
* it('should behave like a cache', inject(function(superCache) {
* superCache.put('key', 'value');
* superCache.put('another key', 'another value');
*
* expect(superCache.info()).toEqual({
* id: 'super-cache',
* size: 2
* });
*
* superCache.remove('another key');
* expect(superCache.get('another key')).toBeUndefined();
*
* superCache.removeAll();
* expect(superCache.info()).toEqual({
* id: 'super-cache',
* size: 0
* });
* }));
* ```
*/
return caches[cacheId] = {
/**
* @ngdoc method
* @name $cacheFactory.Cache#put
* @kind function
*
* @description
* Inserts a named entry into the {@link $cacheFactory.Cache Cache} object to be
* retrieved later, and incrementing the size of the cache if the key was not already
* present in the cache. If behaving like an LRU cache, it will also remove stale
* entries from the set.
*
* It will not insert undefined values into the cache.
*
* @param {string} key the key under which the cached data is stored.
* @param {*} value the value to store alongside the key. If it is undefined, the key
* will not be stored.
* @returns {*} the value stored.
*/
put: function(key, value) {
if (capacity < Number.MAX_VALUE) {
var lruEntry = lruHash[key] || (lruHash[key] = {key: key});
refresh(lruEntry);
}
if (isUndefined(value)) return;
if (!(key in data)) size++;
data[key] = value;
if (size > capacity) {
this.remove(staleEnd.key);
}
return value;
},
/**
* @ngdoc method
* @name $cacheFactory.Cache#get
* @kind function
*
* @description
* Retrieves named data stored in the {@link $cacheFactory.Cache Cache} object.
*
* @param {string} key the key of the data to be retrieved
* @returns {*} the value stored.
*/
get: function(key) {
if (capacity < Number.MAX_VALUE) {
var lruEntry = lruHash[key];
if (!lruEntry) return;
refresh(lruEntry);
}
return data[key];
},
/**
* @ngdoc method
* @name $cacheFactory.Cache#remove
* @kind function
*
* @description
* Removes an entry from the {@link $cacheFactory.Cache Cache} object.
*
* @param {string} key the key of the entry to be removed
*/
remove: function(key) {
if (capacity < Number.MAX_VALUE) {
var lruEntry = lruHash[key];
if (!lruEntry) return;
if (lruEntry == freshEnd) freshEnd = lruEntry.p;
if (lruEntry == staleEnd) staleEnd = lruEntry.n;
link(lruEntry.n,lruEntry.p);
delete lruHash[key];
}
delete data[key];
size--;
},
/**
* @ngdoc method
* @name $cacheFactory.Cache#removeAll
* @kind function
*
* @description
* Clears the cache object of any entries.
*/
removeAll: function() {
data = {};
size = 0;
lruHash = {};
freshEnd = staleEnd = null;
},
/**
* @ngdoc method
* @name $cacheFactory.Cache#destroy
* @kind function
*
* @description
* Destroys the {@link $cacheFactory.Cache Cache} object entirely,
* removing it from the {@link $cacheFactory $cacheFactory} set.
*/
destroy: function() {
data = null;
stats = null;
lruHash = null;
delete caches[cacheId];
},
/**
* @ngdoc method
* @name $cacheFactory.Cache#info
* @kind function
*
* @description
* Retrieve information regarding a particular {@link $cacheFactory.Cache Cache}.
*
* @returns {object} an object with the following properties:
* <ul>
* <li>**id**: the id of the cache instance</li>
* <li>**size**: the number of entries kept in the cache instance</li>
* <li>**...**: any additional properties from the options object when creating the
* cache.</li>
* </ul>
*/
info: function() {
return extend({}, stats, {size: size});
}
};
/**
* makes the `entry` the freshEnd of the LRU linked list
*/
function refresh(entry) {
if (entry != freshEnd) {
if (!staleEnd) {
staleEnd = entry;
} else if (staleEnd == entry) {
staleEnd = entry.n;
}
link(entry.n, entry.p);
link(entry, freshEnd);
freshEnd = entry;
freshEnd.n = null;
}
}
/**
* bidirectionally links two entries of the LRU linked list
*/
function link(nextEntry, prevEntry) {
if (nextEntry != prevEntry) {
if (nextEntry) nextEntry.p = prevEntry; //p stands for previous, 'prev' didn't minify
if (prevEntry) prevEntry.n = nextEntry; //n stands for next, 'next' didn't minify
}
}
}
/**
* @ngdoc method
* @name $cacheFactory#info
*
* @description
* Get information about all the caches that have been created
*
* @returns {Object} - key-value map of `cacheId` to the result of calling `cache#info`
*/
cacheFactory.info = function() {
var info = {};
forEach(caches, function(cache, cacheId) {
info[cacheId] = cache.info();
});
return info;
};
/**
* @ngdoc method
* @name $cacheFactory#get
*
* @description
* Get access to a cache object by the `cacheId` used when it was created.
*
* @param {string} cacheId Name or id of a cache to access.
* @returns {object} Cache object identified by the cacheId or undefined if no such cache.
*/
cacheFactory.get = function(cacheId) {
return caches[cacheId];
};
return cacheFactory;
};
}
/**
* @ngdoc service
* @name $templateCache
*
* @description
* The first time a template is used, it is loaded in the template cache for quick retrieval. You
* can load templates directly into the cache in a `script` tag, or by consuming the
* `$templateCache` service directly.
*
* Adding via the `script` tag:
*
* ```html
* <script type="text/ng-template" id="templateId.html">
* <p>This is the content of the template</p>
* </script>
* ```
*
* **Note:** the `script` tag containing the template does not need to be included in the `head` of
* the document, but it must be a descendent of the {@link ng.$rootElement $rootElement} (IE,
* element with ng-app attribute), otherwise the template will be ignored.
*
* Adding via the $templateCache service:
*
* ```js
* var myApp = angular.module('myApp', []);
* myApp.run(function($templateCache) {
* $templateCache.put('templateId.html', 'This is the content of the template');
* });
* ```
*
* To retrieve the template later, simply use it in your HTML:
* ```html
* <div ng-include=" 'templateId.html' "></div>
* ```
*
* or get it via Javascript:
* ```js
* $templateCache.get('templateId.html')
* ```
*
* See {@link ng.$cacheFactory $cacheFactory}.
*
*/
function $TemplateCacheProvider() {
this.$get = ['$cacheFactory', function($cacheFactory) {
return $cacheFactory('templates');
}];
}
/* ! VARIABLE/FUNCTION NAMING CONVENTIONS THAT APPLY TO THIS FILE!
*
* DOM-related variables:
*
* - "node" - DOM Node
* - "element" - DOM Element or Node
* - "$node" or "$element" - jqLite-wrapped node or element
*
*
* Compiler related stuff:
*
* - "linkFn" - linking fn of a single directive
* - "nodeLinkFn" - function that aggregates all linking fns for a particular node
* - "childLinkFn" - function that aggregates all linking fns for child nodes of a particular node
* - "compositeLinkFn" - function that aggregates all linking fns for a compilation root (nodeList)
*/
/**
* @ngdoc service
* @name $compile
* @kind function
*
* @description
* Compiles an HTML string or DOM into a template and produces a template function, which
* can then be used to link {@link ng.$rootScope.Scope `scope`} and the template together.
*
* The compilation is a process of walking the DOM tree and matching DOM elements to
* {@link ng.$compileProvider#directive directives}.
*
* <div class="alert alert-warning">
* **Note:** This document is an in-depth reference of all directive options.
* For a gentle introduction to directives with examples of common use cases,
* see the {@link guide/directive directive guide}.
* </div>
*
* ## Comprehensive Directive API
*
* There are many different options for a directive.
*
* The difference resides in the return value of the factory function.
* You can either return a "Directive Definition Object" (see below) that defines the directive properties,
* or just the `postLink` function (all other properties will have the default values).
*
* <div class="alert alert-success">
* **Best Practice:** It's recommended to use the "directive definition object" form.
* </div>
*
* Here's an example directive declared with a Directive Definition Object:
*
* ```js
* var myModule = angular.module(...);
*
* myModule.directive('directiveName', function factory(injectables) {
* var directiveDefinitionObject = {
* priority: 0,
* template: '<div></div>', // or // function(tElement, tAttrs) { ... },
* // or
* // templateUrl: 'directive.html', // or // function(tElement, tAttrs) { ... },
* transclude: false,
* restrict: 'A',
* templateNamespace: 'html',
* scope: false,
* controller: function($scope, $element, $attrs, $transclude, otherInjectables) { ... },
* controllerAs: 'stringAlias',
* require: 'siblingDirectiveName', // or // ['^parentDirectiveName', '?optionalDirectiveName', '?^optionalParent'],
* compile: function compile(tElement, tAttrs, transclude) {
* return {
* pre: function preLink(scope, iElement, iAttrs, controller) { ... },
* post: function postLink(scope, iElement, iAttrs, controller) { ... }
* }
* // or
* // return function postLink( ... ) { ... }
* },
* // or
* // link: {
* // pre: function preLink(scope, iElement, iAttrs, controller) { ... },
* // post: function postLink(scope, iElement, iAttrs, controller) { ... }
* // }
* // or
* // link: function postLink( ... ) { ... }
* };
* return directiveDefinitionObject;
* });
* ```
*
* <div class="alert alert-warning">
* **Note:** Any unspecified options will use the default value. You can see the default values below.
* </div>
*
* Therefore the above can be simplified as:
*
* ```js
* var myModule = angular.module(...);
*
* myModule.directive('directiveName', function factory(injectables) {
* var directiveDefinitionObject = {
* link: function postLink(scope, iElement, iAttrs) { ... }
* };
* return directiveDefinitionObject;
* // or
* // return function postLink(scope, iElement, iAttrs) { ... }
* });
* ```
*
*
*
* ### Directive Definition Object
*
* The directive definition object provides instructions to the {@link ng.$compile
* compiler}. The attributes are:
*
* #### `multiElement`
* When this property is set to true, the HTML compiler will collect DOM nodes between
* nodes with the attributes `directive-name-start` and `directive-name-end`, and group them
* together as the directive elements. It is recommended that this feature be used on directives
* which are not strictly behavioural (such as {@link ngClick}), and which
* do not manipulate or replace child nodes (such as {@link ngInclude}).
*
* #### `priority`
* When there are multiple directives defined on a single DOM element, sometimes it
* is necessary to specify the order in which the directives are applied. The `priority` is used
* to sort the directives before their `compile` functions get called. Priority is defined as a
* number. Directives with greater numerical `priority` are compiled first. Pre-link functions
* are also run in priority order, but post-link functions are run in reverse order. The order
* of directives with the same priority is undefined. The default priority is `0`.
*
* #### `terminal`
* If set to true then the current `priority` will be the last set of directives
* which will execute (any directives at the current priority will still execute
* as the order of execution on same `priority` is undefined). Note that expressions
* and other directives used in the directive's template will also be excluded from execution.
*
* #### `scope`
* **If set to `true`,** then a new scope will be created for this directive. If multiple directives on the
* same element request a new scope, only one new scope is created. The new scope rule does not
* apply for the root of the template since the root of the template always gets a new scope.
*
* **If set to `{}` (object hash),** then a new "isolate" scope is created. The 'isolate' scope differs from
* normal scope in that it does not prototypically inherit from the parent scope. This is useful
* when creating reusable components, which should not accidentally read or modify data in the
* parent scope.
*
* The 'isolate' scope takes an object hash which defines a set of local scope properties
* derived from the parent scope. These local properties are useful for aliasing values for
* templates. Locals definition is a hash of local scope property to its source:
*
* * `@` or `@attr` - bind a local scope property to the value of DOM attribute. The result is
* always a string since DOM attributes are strings. If no `attr` name is specified then the
* attribute name is assumed to be the same as the local name.
* Given `<widget my-attr="hello {{name}}">` and widget definition
* of `scope: { localName:'@myAttr' }`, then widget scope property `localName` will reflect
* the interpolated value of `hello {{name}}`. As the `name` attribute changes so will the
* `localName` property on the widget scope. The `name` is read from the parent scope (not
* component scope).
*
* * `=` or `=attr` - set up bi-directional binding between a local scope property and the
* parent scope property of name defined via the value of the `attr` attribute. If no `attr`
* name is specified then the attribute name is assumed to be the same as the local name.
* Given `<widget my-attr="parentModel">` and widget definition of
* `scope: { localModel:'=myAttr' }`, then widget scope property `localModel` will reflect the
* value of `parentModel` on the parent scope. Any changes to `parentModel` will be reflected
* in `localModel` and any changes in `localModel` will reflect in `parentModel`. If the parent
* scope property doesn't exist, it will throw a NON_ASSIGNABLE_MODEL_EXPRESSION exception. You
* can avoid this behavior using `=?` or `=?attr` in order to flag the property as optional. If
* you want to shallow watch for changes (i.e. $watchCollection instead of $watch) you can use
* `=*` or `=*attr` (`=*?` or `=*?attr` if the property is optional).
*
* * `&` or `&attr` - provides a way to execute an expression in the context of the parent scope.
* If no `attr` name is specified then the attribute name is assumed to be the same as the
* local name. Given `<widget my-attr="count = count + value">` and widget definition of
* `scope: { localFn:'&myAttr' }`, then isolate scope property `localFn` will point to
* a function wrapper for the `count = count + value` expression. Often it's desirable to
* pass data from the isolated scope via an expression to the parent scope, this can be
* done by passing a map of local variable names and values into the expression wrapper fn.
* For example, if the expression is `increment(amount)` then we can specify the amount value
* by calling the `localFn` as `localFn({amount: 22})`.
*
*
* #### `bindToController`
* When an isolate scope is used for a component (see above), and `controllerAs` is used, `bindToController: true` will
* allow a component to have its properties bound to the controller, rather than to scope. When the controller
* is instantiated, the initial values of the isolate scope bindings are already available.
*
* #### `controller`
* Controller constructor function. The controller is instantiated before the
* pre-linking phase and it is shared with other directives (see
* `require` attribute). This allows the directives to communicate with each other and augment
* each other's behavior. The controller is injectable (and supports bracket notation) with the following locals:
*
* * `$scope` - Current scope associated with the element
* * `$element` - Current element
* * `$attrs` - Current attributes object for the element
* * `$transclude` - A transclude linking function pre-bound to the correct transclusion scope:
* `function([scope], cloneLinkingFn, futureParentElement)`.
* * `scope`: optional argument to override the scope.
* * `cloneLinkingFn`: optional argument to create clones of the original transcluded content.
* * `futureParentElement`:
* * defines the parent to which the `cloneLinkingFn` will add the cloned elements.
* * default: `$element.parent()` resp. `$element` for `transclude:'element'` resp. `transclude:true`.
* * only needed for transcludes that are allowed to contain non html elements (e.g. SVG elements)
* and when the `cloneLinkinFn` is passed,
* as those elements need to created and cloned in a special way when they are defined outside their
* usual containers (e.g. like `<svg>`).
* * See also the `directive.templateNamespace` property.
*
*
* #### `require`
* Require another directive and inject its controller as the fourth argument to the linking function. The
* `require` takes a string name (or array of strings) of the directive(s) to pass in. If an array is used, the
* injected argument will be an array in corresponding order. If no such directive can be
* found, or if the directive does not have a controller, then an error is raised. The name can be prefixed with:
*
* * (no prefix) - Locate the required controller on the current element. Throw an error if not found.
* * `?` - Attempt to locate the required controller or pass `null` to the `link` fn if not found.
* * `^` - Locate the required controller by searching the element and its parents. Throw an error if not found.
* * `^^` - Locate the required controller by searching the element's parents. Throw an error if not found.
* * `?^` - Attempt to locate the required controller by searching the element and its parents or pass
* `null` to the `link` fn if not found.
* * `?^^` - Attempt to locate the required controller by searching the element's parents, or pass
* `null` to the `link` fn if not found.
*
*
* #### `controllerAs`
* Controller alias at the directive scope. An alias for the controller so it
* can be referenced at the directive template. The directive needs to define a scope for this
* configuration to be used. Useful in the case when directive is used as component.
*
*
* #### `restrict`
* String of subset of `EACM` which restricts the directive to a specific directive
* declaration style. If omitted, the defaults (elements and attributes) are used.
*
* * `E` - Element name (default): `<my-directive></my-directive>`
* * `A` - Attribute (default): `<div my-directive="exp"></div>`
* * `C` - Class: `<div class="my-directive: exp;"></div>`
* * `M` - Comment: `<!-- directive: my-directive exp -->`
*
*
* #### `templateNamespace`
* String representing the document type used by the markup in the template.
* AngularJS needs this information as those elements need to be created and cloned
* in a special way when they are defined outside their usual containers like `<svg>` and `<math>`.
*
* * `html` - All root nodes in the template are HTML. Root nodes may also be
* top-level elements such as `<svg>` or `<math>`.
* * `svg` - The root nodes in the template are SVG elements (excluding `<math>`).
* * `math` - The root nodes in the template are MathML elements (excluding `<svg>`).
*
* If no `templateNamespace` is specified, then the namespace is considered to be `html`.
*
* #### `template`
* HTML markup that may:
* * Replace the contents of the directive's element (default).
* * Replace the directive's element itself (if `replace` is true - DEPRECATED).
* * Wrap the contents of the directive's element (if `transclude` is true).
*
* Value may be:
*
* * A string. For example `<div red-on-hover>{{delete_str}}</div>`.
* * A function which takes two arguments `tElement` and `tAttrs` (described in the `compile`
* function api below) and returns a string value.
*
*
* #### `templateUrl`
* This is similar to `template` but the template is loaded from the specified URL, asynchronously.
*
* Because template loading is asynchronous the compiler will suspend compilation of directives on that element
* for later when the template has been resolved. In the meantime it will continue to compile and link
* sibling and parent elements as though this element had not contained any directives.
*
* The compiler does not suspend the entire compilation to wait for templates to be loaded because this
* would result in the whole app "stalling" until all templates are loaded asynchronously - even in the
* case when only one deeply nested directive has `templateUrl`.
*
* Template loading is asynchronous even if the template has been preloaded into the {@link $templateCache}
*
* You can specify `templateUrl` as a string representing the URL or as a function which takes two
* arguments `tElement` and `tAttrs` (described in the `compile` function api below) and returns
* a string value representing the url. In either case, the template URL is passed through {@link
* $sce#getTrustedResourceUrl $sce.getTrustedResourceUrl}.
*
*
* #### `replace` ([*DEPRECATED*!], will be removed in next major release - i.e. v2.0)
* specify what the template should replace. Defaults to `false`.
*
* * `true` - the template will replace the directive's element.
* * `false` - the template will replace the contents of the directive's element.
*
* The replacement process migrates all of the attributes / classes from the old element to the new
* one. See the {@link guide/directive#template-expanding-directive
* Directives Guide} for an example.
*
* There are very few scenarios where element replacement is required for the application function,
* the main one being reusable custom components that are used within SVG contexts
* (because SVG doesn't work with custom elements in the DOM tree).
*
* #### `transclude`
* Extract the contents of the element where the directive appears and make it available to the directive.
* The contents are compiled and provided to the directive as a **transclusion function**. See the
* {@link $compile#transclusion Transclusion} section below.
*
* There are two kinds of transclusion depending upon whether you want to transclude just the contents of the
* directive's element or the entire element:
*
* * `true` - transclude the content (i.e. the child nodes) of the directive's element.
* * `'element'` - transclude the whole of the directive's element including any directives on this
* element that defined at a lower priority than this directive. When used, the `template`
* property is ignored.
*
*
* #### `compile`
*
* ```js
* function compile(tElement, tAttrs, transclude) { ... }
* ```
*
* The compile function deals with transforming the template DOM. Since most directives do not do
* template transformation, it is not used often. The compile function takes the following arguments:
*
* * `tElement` - template element - The element where the directive has been declared. It is
* safe to do template transformation on the element and child elements only.
*
* * `tAttrs` - template attributes - Normalized list of attributes declared on this element shared
* between all directive compile functions.
*
* * `transclude` - [*DEPRECATED*!] A transclude linking function: `function(scope, cloneLinkingFn)`
*
* <div class="alert alert-warning">
* **Note:** The template instance and the link instance may be different objects if the template has
* been cloned. For this reason it is **not** safe to do anything other than DOM transformations that
* apply to all cloned DOM nodes within the compile function. Specifically, DOM listener registration
* should be done in a linking function rather than in a compile function.
* </div>
* <div class="alert alert-warning">
* **Note:** The compile function cannot handle directives that recursively use themselves in their
* own templates or compile functions. Compiling these directives results in an infinite loop and a
* stack overflow errors.
*
* This can be avoided by manually using $compile in the postLink function to imperatively compile
* a directive's template instead of relying on automatic template compilation via `template` or
* `templateUrl` declaration or manual compilation inside the compile function.
* </div>
*
* <div class="alert alert-error">
* **Note:** The `transclude` function that is passed to the compile function is deprecated, as it
* e.g. does not know about the right outer scope. Please use the transclude function that is passed
* to the link function instead.
* </div>
* A compile function can have a return value which can be either a function or an object.
*
* * returning a (post-link) function - is equivalent to registering the linking function via the
* `link` property of the config object when the compile function is empty.
*
* * returning an object with function(s) registered via `pre` and `post` properties - allows you to
* control when a linking function should be called during the linking phase. See info about
* pre-linking and post-linking functions below.
*
*
* #### `link`
* This property is used only if the `compile` property is not defined.
*
* ```js
* function link(scope, iElement, iAttrs, controller, transcludeFn) { ... }
* ```
*
* The link function is responsible for registering DOM listeners as well as updating the DOM. It is
* executed after the template has been cloned. This is where most of the directive logic will be
* put.
*
* * `scope` - {@link ng.$rootScope.Scope Scope} - The scope to be used by the
* directive for registering {@link ng.$rootScope.Scope#$watch watches}.
*
* * `iElement` - instance element - The element where the directive is to be used. It is safe to
* manipulate the children of the element only in `postLink` function since the children have
* already been linked.
*
* * `iAttrs` - instance attributes - Normalized list of attributes declared on this element shared
* between all directive linking functions.
*
* * `controller` - a controller instance - A controller instance if at least one directive on the
* element defines a controller. The controller is shared among all the directives, which allows
* the directives to use the controllers as a communication channel.
*
* * `transcludeFn` - A transclude linking function pre-bound to the correct transclusion scope.
* This is the same as the `$transclude`
* parameter of directive controllers, see there for details.
* `function([scope], cloneLinkingFn, futureParentElement)`.
*
* #### Pre-linking function
*
* Executed before the child elements are linked. Not safe to do DOM transformation since the
* compiler linking function will fail to locate the correct elements for linking.
*
* #### Post-linking function
*
* Executed after the child elements are linked.
*
* Note that child elements that contain `templateUrl` directives will not have been compiled
* and linked since they are waiting for their template to load asynchronously and their own
* compilation and linking has been suspended until that occurs.
*
* It is safe to do DOM transformation in the post-linking function on elements that are not waiting
* for their async templates to be resolved.
*
*
* ### Transclusion
*
* Transclusion is the process of extracting a collection of DOM element from one part of the DOM and
* copying them to another part of the DOM, while maintaining their connection to the original AngularJS
* scope from where they were taken.
*
* Transclusion is used (often with {@link ngTransclude}) to insert the
* original contents of a directive's element into a specified place in the template of the directive.
* The benefit of transclusion, over simply moving the DOM elements manually, is that the transcluded
* content has access to the properties on the scope from which it was taken, even if the directive
* has isolated scope.
* See the {@link guide/directive#creating-a-directive-that-wraps-other-elements Directives Guide}.
*
* This makes it possible for the widget to have private state for its template, while the transcluded
* content has access to its originating scope.
*
* <div class="alert alert-warning">
* **Note:** When testing an element transclude directive you must not place the directive at the root of the
* DOM fragment that is being compiled. See {@link guide/unit-testing#testing-transclusion-directives
* Testing Transclusion Directives}.
* </div>
*
* #### Transclusion Functions
*
* When a directive requests transclusion, the compiler extracts its contents and provides a **transclusion
* function** to the directive's `link` function and `controller`. This transclusion function is a special
* **linking function** that will return the compiled contents linked to a new transclusion scope.
*
* <div class="alert alert-info">
* If you are just using {@link ngTransclude} then you don't need to worry about this function, since
* ngTransclude will deal with it for us.
* </div>
*
* If you want to manually control the insertion and removal of the transcluded content in your directive
* then you must use this transclude function. When you call a transclude function it returns a a jqLite/JQuery
* object that contains the compiled DOM, which is linked to the correct transclusion scope.
*
* When you call a transclusion function you can pass in a **clone attach function**. This function accepts
* two parameters, `function(clone, scope) { ... }`, where the `clone` is a fresh compiled copy of your transcluded
* content and the `scope` is the newly created transclusion scope, to which the clone is bound.
*
* <div class="alert alert-info">
* **Best Practice**: Always provide a `cloneFn` (clone attach function) when you call a translude function
* since you then get a fresh clone of the original DOM and also have access to the new transclusion scope.
* </div>
*
* It is normal practice to attach your transcluded content (`clone`) to the DOM inside your **clone
* attach function**:
*
* ```js
* var transcludedContent, transclusionScope;
*
* $transclude(function(clone, scope) {
* element.append(clone);
* transcludedContent = clone;
* transclusionScope = scope;
* });
* ```
*
* Later, if you want to remove the transcluded content from your DOM then you should also destroy the
* associated transclusion scope:
*
* ```js
* transcludedContent.remove();
* transclusionScope.$destroy();
* ```
*
* <div class="alert alert-info">
* **Best Practice**: if you intend to add and remove transcluded content manually in your directive
* (by calling the transclude function to get the DOM and and calling `element.remove()` to remove it),
* then you are also responsible for calling `$destroy` on the transclusion scope.
* </div>
*
* The built-in DOM manipulation directives, such as {@link ngIf}, {@link ngSwitch} and {@link ngRepeat}
* automatically destroy their transluded clones as necessary so you do not need to worry about this if
* you are simply using {@link ngTransclude} to inject the transclusion into your directive.
*
*
* #### Transclusion Scopes
*
* When you call a transclude function it returns a DOM fragment that is pre-bound to a **transclusion
* scope**. This scope is special, in that it is a child of the directive's scope (and so gets destroyed
* when the directive's scope gets destroyed) but it inherits the properties of the scope from which it
* was taken.
*
* For example consider a directive that uses transclusion and isolated scope. The DOM hierarchy might look
* like this:
*
* ```html
* <div ng-app>
* <div isolate>
* <div transclusion>
* </div>
* </div>
* </div>
* ```
*
* The `$parent` scope hierarchy will look like this:
*
* ```
* - $rootScope
* - isolate
* - transclusion
* ```
*
* but the scopes will inherit prototypically from different scopes to their `$parent`.
*
* ```
* - $rootScope
* - transclusion
* - isolate
* ```
*
*
* ### Attributes
*
* The {@link ng.$compile.directive.Attributes Attributes} object - passed as a parameter in the
* `link()` or `compile()` functions. It has a variety of uses.
*
* accessing *Normalized attribute names:*
* Directives like 'ngBind' can be expressed in many ways: 'ng:bind', `data-ng-bind`, or 'x-ng-bind'.
* the attributes object allows for normalized access to
* the attributes.
*
* * *Directive inter-communication:* All directives share the same instance of the attributes
* object which allows the directives to use the attributes object as inter directive
* communication.
*
* * *Supports interpolation:* Interpolation attributes are assigned to the attribute object
* allowing other directives to read the interpolated value.
*
* * *Observing interpolated attributes:* Use `$observe` to observe the value changes of attributes
* that contain interpolation (e.g. `src="{{bar}}"`). Not only is this very efficient but it's also
* the only way to easily get the actual value because during the linking phase the interpolation
* hasn't been evaluated yet and so the value is at this time set to `undefined`.
*
* ```js
* function linkingFn(scope, elm, attrs, ctrl) {
* // get the attribute value
* console.log(attrs.ngModel);
*
* // change the attribute
* attrs.$set('ngModel', 'new value');
*
* // observe changes to interpolated attribute
* attrs.$observe('ngModel', function(value) {
* console.log('ngModel has changed value to ' + value);
* });
* }
* ```
*
* ## Example
*
* <div class="alert alert-warning">
* **Note**: Typically directives are registered with `module.directive`. The example below is
* to illustrate how `$compile` works.
* </div>
*
<example module="compileExample">
<file name="index.html">
<script>
angular.module('compileExample', [], function($compileProvider) {
// configure new 'compile' directive by passing a directive
// factory function. The factory function injects the '$compile'
$compileProvider.directive('compile', function($compile) {
// directive factory creates a link function
return function(scope, element, attrs) {
scope.$watch(
function(scope) {
// watch the 'compile' expression for changes
return scope.$eval(attrs.compile);
},
function(value) {
// when the 'compile' expression changes
// assign it into the current DOM
element.html(value);
// compile the new DOM and link it to the current
// scope.
// NOTE: we only compile .childNodes so that
// we don't get into infinite loop compiling ourselves
$compile(element.contents())(scope);
}
);
};
});
})
.controller('GreeterController', ['$scope', function($scope) {
$scope.name = 'Angular';
$scope.html = 'Hello {{name}}';
}]);
</script>
<div ng-controller="GreeterController">
<input ng-model="name"> <br>
<textarea ng-model="html"></textarea> <br>
<div compile="html"></div>
</div>
</file>
<file name="protractor.js" type="protractor">
it('should auto compile', function() {
var textarea = $('textarea');
var output = $('div[compile]');
// The initial state reads 'Hello Angular'.
expect(output.getText()).toBe('Hello Angular');
textarea.clear();
textarea.sendKeys('{{name}}!');
expect(output.getText()).toBe('Angular!');
});
</file>
</example>
*
*
* @param {string|DOMElement} element Element or HTML string to compile into a template function.
* @param {function(angular.Scope, cloneAttachFn=)} transclude function available to directives - DEPRECATED.
*
* <div class="alert alert-error">
* **Note:** Passing a `transclude` function to the $compile function is deprecated, as it
* e.g. will not use the right outer scope. Please pass the transclude function as a
* `parentBoundTranscludeFn` to the link function instead.
* </div>
*
* @param {number} maxPriority only apply directives lower than given priority (Only effects the
* root element(s), not their children)
* @returns {function(scope, cloneAttachFn=, options=)} a link function which is used to bind template
* (a DOM element/tree) to a scope. Where:
*
* * `scope` - A {@link ng.$rootScope.Scope Scope} to bind to.
* * `cloneAttachFn` - If `cloneAttachFn` is provided, then the link function will clone the
* `template` and call the `cloneAttachFn` function allowing the caller to attach the
* cloned elements to the DOM document at the appropriate place. The `cloneAttachFn` is
* called as: <br> `cloneAttachFn(clonedElement, scope)` where:
*
* * `clonedElement` - is a clone of the original `element` passed into the compiler.
* * `scope` - is the current scope with which the linking function is working with.
*
* * `options` - An optional object hash with linking options. If `options` is provided, then the following
* keys may be used to control linking behavior:
*
* * `parentBoundTranscludeFn` - the transclude function made available to
* directives; if given, it will be passed through to the link functions of
* directives found in `element` during compilation.
* * `transcludeControllers` - an object hash with keys that map controller names
* to controller instances; if given, it will make the controllers
* available to directives.
* * `futureParentElement` - defines the parent to which the `cloneAttachFn` will add
* the cloned elements; only needed for transcludes that are allowed to contain non html
* elements (e.g. SVG elements). See also the directive.controller property.
*
* Calling the linking function returns the element of the template. It is either the original
* element passed in, or the clone of the element if the `cloneAttachFn` is provided.
*
* After linking the view is not updated until after a call to $digest which typically is done by
* Angular automatically.
*
* If you need access to the bound view, there are two ways to do it:
*
* - If you are not asking the linking function to clone the template, create the DOM element(s)
* before you send them to the compiler and keep this reference around.
* ```js
* var element = $compile('<p>{{total}}</p>')(scope);
* ```
*
* - if on the other hand, you need the element to be cloned, the view reference from the original
* example would not point to the clone, but rather to the original template that was cloned. In
* this case, you can access the clone via the cloneAttachFn:
* ```js
* var templateElement = angular.element('<p>{{total}}</p>'),
* scope = ....;
*
* var clonedElement = $compile(templateElement)(scope, function(clonedElement, scope) {
* //attach the clone to DOM document at the right place
* });
*
* //now we have reference to the cloned DOM via `clonedElement`
* ```
*
*
* For information on how the compiler works, see the
* {@link guide/compiler Angular HTML Compiler} section of the Developer Guide.
*/
var $compileMinErr = minErr('$compile');
/**
* @ngdoc provider
* @name $compileProvider
*
* @description
*/
$CompileProvider.$inject = ['$provide', '$$sanitizeUriProvider'];
function $CompileProvider($provide, $$sanitizeUriProvider) {
var hasDirectives = {},
Suffix = 'Directive',
COMMENT_DIRECTIVE_REGEXP = /^\s*directive\:\s*([\w\-]+)\s+(.*)$/,
CLASS_DIRECTIVE_REGEXP = /(([\w\-]+)(?:\:([^;]+))?;?)/,
ALL_OR_NOTHING_ATTRS = makeMap('ngSrc,ngSrcset,src,srcset'),
REQUIRE_PREFIX_REGEXP = /^(?:(\^\^?)?(\?)?(\^\^?)?)?/;
// Ref: http://developers.whatwg.org/webappapis.html#event-handler-idl-attributes
// The assumption is that future DOM event attribute names will begin with
// 'on' and be composed of only English letters.
var EVENT_HANDLER_ATTR_REGEXP = /^(on[a-z]+|formaction)$/;
function parseIsolateBindings(scope, directiveName) {
var LOCAL_REGEXP = /^\s*([@&]|=(\*?))(\??)\s*(\w*)\s*$/;
var bindings = {};
forEach(scope, function(definition, scopeName) {
var match = definition.match(LOCAL_REGEXP);
if (!match) {
throw $compileMinErr('iscp',
"Invalid isolate scope definition for directive '{0}'." +
" Definition: {... {1}: '{2}' ...}",
directiveName, scopeName, definition);
}
bindings[scopeName] = {
mode: match[1][0],
collection: match[2] === '*',
optional: match[3] === '?',
attrName: match[4] || scopeName
};
});
return bindings;
}
/**
* @ngdoc method
* @name $compileProvider#directive
* @kind function
*
* @description
* Register a new directive with the compiler.
*
* @param {string|Object} name Name of the directive in camel-case (i.e. <code>ngBind</code> which
* will match as <code>ng-bind</code>), or an object map of directives where the keys are the
* names and the values are the factories.
* @param {Function|Array} directiveFactory An injectable directive factory function. See
* {@link guide/directive} for more info.
* @returns {ng.$compileProvider} Self for chaining.
*/
this.directive = function registerDirective(name, directiveFactory) {
assertNotHasOwnProperty(name, 'directive');
if (isString(name)) {
assertArg(directiveFactory, 'directiveFactory');
if (!hasDirectives.hasOwnProperty(name)) {
hasDirectives[name] = [];
$provide.factory(name + Suffix, ['$injector', '$exceptionHandler',
function($injector, $exceptionHandler) {
var directives = [];
forEach(hasDirectives[name], function(directiveFactory, index) {
try {
var directive = $injector.invoke(directiveFactory);
if (isFunction(directive)) {
directive = { compile: valueFn(directive) };
} else if (!directive.compile && directive.link) {
directive.compile = valueFn(directive.link);
}
directive.priority = directive.priority || 0;
directive.index = index;
directive.name = directive.name || name;
directive.require = directive.require || (directive.controller && directive.name);
directive.restrict = directive.restrict || 'EA';
if (isObject(directive.scope)) {
directive.$$isolateBindings = parseIsolateBindings(directive.scope, directive.name);
}
directives.push(directive);
} catch (e) {
$exceptionHandler(e);
}
});
return directives;
}]);
}
hasDirectives[name].push(directiveFactory);
} else {
forEach(name, reverseParams(registerDirective));
}
return this;
};
/**
* @ngdoc method
* @name $compileProvider#aHrefSanitizationWhitelist
* @kind function
*
* @description
* Retrieves or overrides the default regular expression that is used for whitelisting of safe
* urls during a[href] sanitization.
*
* The sanitization is a security measure aimed at preventing XSS attacks via html links.
*
* Any url about to be assigned to a[href] via data-binding is first normalized and turned into
* an absolute url. Afterwards, the url is matched against the `aHrefSanitizationWhitelist`
* regular expression. If a match is found, the original url is written into the dom. Otherwise,
* the absolute url is prefixed with `'unsafe:'` string and only then is it written into the DOM.
*
* @param {RegExp=} regexp New regexp to whitelist urls with.
* @returns {RegExp|ng.$compileProvider} Current RegExp if called without value or self for
* chaining otherwise.
*/
this.aHrefSanitizationWhitelist = function(regexp) {
if (isDefined(regexp)) {
$$sanitizeUriProvider.aHrefSanitizationWhitelist(regexp);
return this;
} else {
return $$sanitizeUriProvider.aHrefSanitizationWhitelist();
}
};
/**
* @ngdoc method
* @name $compileProvider#imgSrcSanitizationWhitelist
* @kind function
*
* @description
* Retrieves or overrides the default regular expression that is used for whitelisting of safe
* urls during img[src] sanitization.
*
* The sanitization is a security measure aimed at prevent XSS attacks via html links.
*
* Any url about to be assigned to img[src] via data-binding is first normalized and turned into
* an absolute url. Afterwards, the url is matched against the `imgSrcSanitizationWhitelist`
* regular expression. If a match is found, the original url is written into the dom. Otherwise,
* the absolute url is prefixed with `'unsafe:'` string and only then is it written into the DOM.
*
* @param {RegExp=} regexp New regexp to whitelist urls with.
* @returns {RegExp|ng.$compileProvider} Current RegExp if called without value or self for
* chaining otherwise.
*/
this.imgSrcSanitizationWhitelist = function(regexp) {
if (isDefined(regexp)) {
$$sanitizeUriProvider.imgSrcSanitizationWhitelist(regexp);
return this;
} else {
return $$sanitizeUriProvider.imgSrcSanitizationWhitelist();
}
};
/**
* @ngdoc method
* @name $compileProvider#debugInfoEnabled
*
* @param {boolean=} enabled update the debugInfoEnabled state if provided, otherwise just return the
* current debugInfoEnabled state
* @returns {*} current value if used as getter or itself (chaining) if used as setter
*
* @kind function
*
* @description
* Call this method to enable/disable various debug runtime information in the compiler such as adding
* binding information and a reference to the current scope on to DOM elements.
* If enabled, the compiler will add the following to DOM elements that have been bound to the scope
* * `ng-binding` CSS class
* * `$binding` data property containing an array of the binding expressions
*
* You may want to disable this in production for a significant performance boost. See
* {@link guide/production#disabling-debug-data Disabling Debug Data} for more.
*
* The default value is true.
*/
var debugInfoEnabled = true;
this.debugInfoEnabled = function(enabled) {
if (isDefined(enabled)) {
debugInfoEnabled = enabled;
return this;
}
return debugInfoEnabled;
};
this.$get = [
'$injector', '$interpolate', '$exceptionHandler', '$templateRequest', '$parse',
'$controller', '$rootScope', '$document', '$sce', '$animate', '$$sanitizeUri',
function($injector, $interpolate, $exceptionHandler, $templateRequest, $parse,
$controller, $rootScope, $document, $sce, $animate, $$sanitizeUri) {
var Attributes = function(element, attributesToCopy) {
if (attributesToCopy) {
var keys = Object.keys(attributesToCopy);
var i, l, key;
for (i = 0, l = keys.length; i < l; i++) {
key = keys[i];
this[key] = attributesToCopy[key];
}
} else {
this.$attr = {};
}
this.$$element = element;
};
Attributes.prototype = {
/**
* @ngdoc method
* @name $compile.directive.Attributes#$normalize
* @kind function
*
* @description
* Converts an attribute name (e.g. dash/colon/underscore-delimited string, optionally prefixed with `x-` or
* `data-`) to its normalized, camelCase form.
*
* Also there is special case for Moz prefix starting with upper case letter.
*
* For further information check out the guide on {@link guide/directive#matching-directives Matching Directives}
*
* @param {string} name Name to normalize
*/
$normalize: directiveNormalize,
/**
* @ngdoc method
* @name $compile.directive.Attributes#$addClass
* @kind function
*
* @description
* Adds the CSS class value specified by the classVal parameter to the element. If animations
* are enabled then an animation will be triggered for the class addition.
*
* @param {string} classVal The className value that will be added to the element
*/
$addClass: function(classVal) {
if (classVal && classVal.length > 0) {
$animate.addClass(this.$$element, classVal);
}
},
/**
* @ngdoc method
* @name $compile.directive.Attributes#$removeClass
* @kind function
*
* @description
* Removes the CSS class value specified by the classVal parameter from the element. If
* animations are enabled then an animation will be triggered for the class removal.
*
* @param {string} classVal The className value that will be removed from the element
*/
$removeClass: function(classVal) {
if (classVal && classVal.length > 0) {
$animate.removeClass(this.$$element, classVal);
}
},
/**
* @ngdoc method
* @name $compile.directive.Attributes#$updateClass
* @kind function
*
* @description
* Adds and removes the appropriate CSS class values to the element based on the difference
* between the new and old CSS class values (specified as newClasses and oldClasses).
*
* @param {string} newClasses The current CSS className value
* @param {string} oldClasses The former CSS className value
*/
$updateClass: function(newClasses, oldClasses) {
var toAdd = tokenDifference(newClasses, oldClasses);
if (toAdd && toAdd.length) {
$animate.addClass(this.$$element, toAdd);
}
var toRemove = tokenDifference(oldClasses, newClasses);
if (toRemove && toRemove.length) {
$animate.removeClass(this.$$element, toRemove);
}
},
/**
* Set a normalized attribute on the element in a way such that all directives
* can share the attribute. This function properly handles boolean attributes.
* @param {string} key Normalized key. (ie ngAttribute)
* @param {string|boolean} value The value to set. If `null` attribute will be deleted.
* @param {boolean=} writeAttr If false, does not write the value to DOM element attribute.
* Defaults to true.
* @param {string=} attrName Optional none normalized name. Defaults to key.
*/
$set: function(key, value, writeAttr, attrName) {
// TODO: decide whether or not to throw an error if "class"
//is set through this function since it may cause $updateClass to
//become unstable.
var node = this.$$element[0],
booleanKey = getBooleanAttrName(node, key),
aliasedKey = getAliasedAttrName(node, key),
observer = key,
nodeName;
if (booleanKey) {
this.$$element.prop(key, value);
attrName = booleanKey;
} else if (aliasedKey) {
this[aliasedKey] = value;
observer = aliasedKey;
}
this[key] = value;
// translate normalized key to actual key
if (attrName) {
this.$attr[key] = attrName;
} else {
attrName = this.$attr[key];
if (!attrName) {
this.$attr[key] = attrName = snake_case(key, '-');
}
}
nodeName = nodeName_(this.$$element);
if ((nodeName === 'a' && key === 'href') ||
(nodeName === 'img' && key === 'src')) {
// sanitize a[href] and img[src] values
this[key] = value = $$sanitizeUri(value, key === 'src');
} else if (nodeName === 'img' && key === 'srcset') {
// sanitize img[srcset] values
var result = "";
// first check if there are spaces because it's not the same pattern
var trimmedSrcset = trim(value);
// ( 999x ,| 999w ,| ,|, )
var srcPattern = /(\s+\d+x\s*,|\s+\d+w\s*,|\s+,|,\s+)/;
var pattern = /\s/.test(trimmedSrcset) ? srcPattern : /(,)/;
// split srcset into tuple of uri and descriptor except for the last item
var rawUris = trimmedSrcset.split(pattern);
// for each tuples
var nbrUrisWith2parts = Math.floor(rawUris.length / 2);
for (var i = 0; i < nbrUrisWith2parts; i++) {
var innerIdx = i * 2;
// sanitize the uri
result += $$sanitizeUri(trim(rawUris[innerIdx]), true);
// add the descriptor
result += (" " + trim(rawUris[innerIdx + 1]));
}
// split the last item into uri and descriptor
var lastTuple = trim(rawUris[i * 2]).split(/\s/);
// sanitize the last uri
result += $$sanitizeUri(trim(lastTuple[0]), true);
// and add the last descriptor if any
if (lastTuple.length === 2) {
result += (" " + trim(lastTuple[1]));
}
this[key] = value = result;
}
if (writeAttr !== false) {
if (value === null || value === undefined) {
this.$$element.removeAttr(attrName);
} else {
this.$$element.attr(attrName, value);
}
}
// fire observers
var $$observers = this.$$observers;
$$observers && forEach($$observers[observer], function(fn) {
try {
fn(value);
} catch (e) {
$exceptionHandler(e);
}
});
},
/**
* @ngdoc method
* @name $compile.directive.Attributes#$observe
* @kind function
*
* @description
* Observes an interpolated attribute.
*
* The observer function will be invoked once during the next `$digest` following
* compilation. The observer is then invoked whenever the interpolated value
* changes.
*
* @param {string} key Normalized key. (ie ngAttribute) .
* @param {function(interpolatedValue)} fn Function that will be called whenever
the interpolated value of the attribute changes.
* See the {@link guide/directive#text-and-attribute-bindings Directives} guide for more info.
* @returns {function()} Returns a deregistration function for this observer.
*/
$observe: function(key, fn) {
var attrs = this,
$$observers = (attrs.$$observers || (attrs.$$observers = createMap())),
listeners = ($$observers[key] || ($$observers[key] = []));
listeners.push(fn);
$rootScope.$evalAsync(function() {
if (!listeners.$$inter && attrs.hasOwnProperty(key)) {
// no one registered attribute interpolation function, so lets call it manually
fn(attrs[key]);
}
});
return function() {
arrayRemove(listeners, fn);
};
}
};
function safeAddClass($element, className) {
try {
$element.addClass(className);
} catch (e) {
// ignore, since it means that we are trying to set class on
// SVG element, where class name is read-only.
}
}
var startSymbol = $interpolate.startSymbol(),
endSymbol = $interpolate.endSymbol(),
denormalizeTemplate = (startSymbol == '{{' || endSymbol == '}}')
? identity
: function denormalizeTemplate(template) {
return template.replace(/\{\{/g, startSymbol).replace(/}}/g, endSymbol);
},
NG_ATTR_BINDING = /^ngAttr[A-Z]/;
compile.$$addBindingInfo = debugInfoEnabled ? function $$addBindingInfo($element, binding) {
var bindings = $element.data('$binding') || [];
if (isArray(binding)) {
bindings = bindings.concat(binding);
} else {
bindings.push(binding);
}
$element.data('$binding', bindings);
} : noop;
compile.$$addBindingClass = debugInfoEnabled ? function $$addBindingClass($element) {
safeAddClass($element, 'ng-binding');
} : noop;
compile.$$addScopeInfo = debugInfoEnabled ? function $$addScopeInfo($element, scope, isolated, noTemplate) {
var dataName = isolated ? (noTemplate ? '$isolateScopeNoTemplate' : '$isolateScope') : '$scope';
$element.data(dataName, scope);
} : noop;
compile.$$addScopeClass = debugInfoEnabled ? function $$addScopeClass($element, isolated) {
safeAddClass($element, isolated ? 'ng-isolate-scope' : 'ng-scope');
} : noop;
return compile;
//================================
function compile($compileNodes, transcludeFn, maxPriority, ignoreDirective,
previousCompileContext) {
if (!($compileNodes instanceof jqLite)) {
// jquery always rewraps, whereas we need to preserve the original selector so that we can
// modify it.
$compileNodes = jqLite($compileNodes);
}
// We can not compile top level text elements since text nodes can be merged and we will
// not be able to attach scope data to them, so we will wrap them in <span>
forEach($compileNodes, function(node, index) {
if (node.nodeType == NODE_TYPE_TEXT && node.nodeValue.match(/\S+/) /* non-empty */ ) {
$compileNodes[index] = jqLite(node).wrap('<span></span>').parent()[0];
}
});
var compositeLinkFn =
compileNodes($compileNodes, transcludeFn, $compileNodes,
maxPriority, ignoreDirective, previousCompileContext);
compile.$$addScopeClass($compileNodes);
var namespace = null;
return function publicLinkFn(scope, cloneConnectFn, options) {
assertArg(scope, 'scope');
options = options || {};
var parentBoundTranscludeFn = options.parentBoundTranscludeFn,
transcludeControllers = options.transcludeControllers,
futureParentElement = options.futureParentElement;
// When `parentBoundTranscludeFn` is passed, it is a
// `controllersBoundTransclude` function (it was previously passed
// as `transclude` to directive.link) so we must unwrap it to get
// its `boundTranscludeFn`
if (parentBoundTranscludeFn && parentBoundTranscludeFn.$$boundTransclude) {
parentBoundTranscludeFn = parentBoundTranscludeFn.$$boundTransclude;
}
if (!namespace) {
namespace = detectNamespaceForChildElements(futureParentElement);
}
var $linkNode;
if (namespace !== 'html') {
// When using a directive with replace:true and templateUrl the $compileNodes
// (or a child element inside of them)
// might change, so we need to recreate the namespace adapted compileNodes
// for call to the link function.
// Note: This will already clone the nodes...
$linkNode = jqLite(
wrapTemplate(namespace, jqLite('<div>').append($compileNodes).html())
);
} else if (cloneConnectFn) {
// important!!: we must call our jqLite.clone() since the jQuery one is trying to be smart
// and sometimes changes the structure of the DOM.
$linkNode = JQLitePrototype.clone.call($compileNodes);
} else {
$linkNode = $compileNodes;
}
if (transcludeControllers) {
for (var controllerName in transcludeControllers) {
$linkNode.data('$' + controllerName + 'Controller', transcludeControllers[controllerName].instance);
}
}
compile.$$addScopeInfo($linkNode, scope);
if (cloneConnectFn) cloneConnectFn($linkNode, scope);
if (compositeLinkFn) compositeLinkFn(scope, $linkNode, $linkNode, parentBoundTranscludeFn);
return $linkNode;
};
}
function detectNamespaceForChildElements(parentElement) {
// TODO: Make this detect MathML as well...
var node = parentElement && parentElement[0];
if (!node) {
return 'html';
} else {
return nodeName_(node) !== 'foreignobject' && node.toString().match(/SVG/) ? 'svg' : 'html';
}
}
/**
* Compile function matches each node in nodeList against the directives. Once all directives
* for a particular node are collected their compile functions are executed. The compile
* functions return values - the linking functions - are combined into a composite linking
* function, which is the a linking function for the node.
*
* @param {NodeList} nodeList an array of nodes or NodeList to compile
* @param {function(angular.Scope, cloneAttachFn=)} transcludeFn A linking function, where the
* scope argument is auto-generated to the new child of the transcluded parent scope.
* @param {DOMElement=} $rootElement If the nodeList is the root of the compilation tree then
* the rootElement must be set the jqLite collection of the compile root. This is
* needed so that the jqLite collection items can be replaced with widgets.
* @param {number=} maxPriority Max directive priority.
* @returns {Function} A composite linking function of all of the matched directives or null.
*/
function compileNodes(nodeList, transcludeFn, $rootElement, maxPriority, ignoreDirective,
previousCompileContext) {
var linkFns = [],
attrs, directives, nodeLinkFn, childNodes, childLinkFn, linkFnFound, nodeLinkFnFound;
for (var i = 0; i < nodeList.length; i++) {
attrs = new Attributes();
// we must always refer to nodeList[i] since the nodes can be replaced underneath us.
directives = collectDirectives(nodeList[i], [], attrs, i === 0 ? maxPriority : undefined,
ignoreDirective);
nodeLinkFn = (directives.length)
? applyDirectivesToNode(directives, nodeList[i], attrs, transcludeFn, $rootElement,
null, [], [], previousCompileContext)
: null;
if (nodeLinkFn && nodeLinkFn.scope) {
compile.$$addScopeClass(attrs.$$element);
}
childLinkFn = (nodeLinkFn && nodeLinkFn.terminal ||
!(childNodes = nodeList[i].childNodes) ||
!childNodes.length)
? null
: compileNodes(childNodes,
nodeLinkFn ? (
(nodeLinkFn.transcludeOnThisElement || !nodeLinkFn.templateOnThisElement)
&& nodeLinkFn.transclude) : transcludeFn);
if (nodeLinkFn || childLinkFn) {
linkFns.push(i, nodeLinkFn, childLinkFn);
linkFnFound = true;
nodeLinkFnFound = nodeLinkFnFound || nodeLinkFn;
}
//use the previous context only for the first element in the virtual group
previousCompileContext = null;
}
// return a linking function if we have found anything, null otherwise
return linkFnFound ? compositeLinkFn : null;
function compositeLinkFn(scope, nodeList, $rootElement, parentBoundTranscludeFn) {
var nodeLinkFn, childLinkFn, node, childScope, i, ii, idx, childBoundTranscludeFn;
var stableNodeList;
if (nodeLinkFnFound) {
// copy nodeList so that if a nodeLinkFn removes or adds an element at this DOM level our
// offsets don't get screwed up
var nodeListLength = nodeList.length;
stableNodeList = new Array(nodeListLength);
// create a sparse array by only copying the elements which have a linkFn
for (i = 0; i < linkFns.length; i+=3) {
idx = linkFns[i];
stableNodeList[idx] = nodeList[idx];
}
} else {
stableNodeList = nodeList;
}
for (i = 0, ii = linkFns.length; i < ii;) {
node = stableNodeList[linkFns[i++]];
nodeLinkFn = linkFns[i++];
childLinkFn = linkFns[i++];
if (nodeLinkFn) {
if (nodeLinkFn.scope) {
childScope = scope.$new();
compile.$$addScopeInfo(jqLite(node), childScope);
} else {
childScope = scope;
}
if (nodeLinkFn.transcludeOnThisElement) {
childBoundTranscludeFn = createBoundTranscludeFn(
scope, nodeLinkFn.transclude, parentBoundTranscludeFn,
nodeLinkFn.elementTranscludeOnThisElement);
} else if (!nodeLinkFn.templateOnThisElement && parentBoundTranscludeFn) {
childBoundTranscludeFn = parentBoundTranscludeFn;
} else if (!parentBoundTranscludeFn && transcludeFn) {
childBoundTranscludeFn = createBoundTranscludeFn(scope, transcludeFn);
} else {
childBoundTranscludeFn = null;
}
nodeLinkFn(childLinkFn, childScope, node, $rootElement, childBoundTranscludeFn);
} else if (childLinkFn) {
childLinkFn(scope, node.childNodes, undefined, parentBoundTranscludeFn);
}
}
}
}
function createBoundTranscludeFn(scope, transcludeFn, previousBoundTranscludeFn, elementTransclusion) {
var boundTranscludeFn = function(transcludedScope, cloneFn, controllers, futureParentElement, containingScope) {
if (!transcludedScope) {
transcludedScope = scope.$new(false, containingScope);
transcludedScope.$$transcluded = true;
}
return transcludeFn(transcludedScope, cloneFn, {
parentBoundTranscludeFn: previousBoundTranscludeFn,
transcludeControllers: controllers,
futureParentElement: futureParentElement
});
};
return boundTranscludeFn;
}
/**
* Looks for directives on the given node and adds them to the directive collection which is
* sorted.
*
* @param node Node to search.
* @param directives An array to which the directives are added to. This array is sorted before
* the function returns.
* @param attrs The shared attrs object which is used to populate the normalized attributes.
* @param {number=} maxPriority Max directive priority.
*/
function collectDirectives(node, directives, attrs, maxPriority, ignoreDirective) {
var nodeType = node.nodeType,
attrsMap = attrs.$attr,
match,
className;
switch (nodeType) {
case NODE_TYPE_ELEMENT: /* Element */
// use the node name: <directive>
addDirective(directives,
directiveNormalize(nodeName_(node)), 'E', maxPriority, ignoreDirective);
// iterate over the attributes
for (var attr, name, nName, ngAttrName, value, isNgAttr, nAttrs = node.attributes,
j = 0, jj = nAttrs && nAttrs.length; j < jj; j++) {
var attrStartName = false;
var attrEndName = false;
attr = nAttrs[j];
name = attr.name;
value = trim(attr.value);
// support ngAttr attribute binding
ngAttrName = directiveNormalize(name);
if (isNgAttr = NG_ATTR_BINDING.test(ngAttrName)) {
name = name.replace(PREFIX_REGEXP, '')
.substr(8).replace(/_(.)/g, function(match, letter) {
return letter.toUpperCase();
});
}
var directiveNName = ngAttrName.replace(/(Start|End)$/, '');
if (directiveIsMultiElement(directiveNName)) {
if (ngAttrName === directiveNName + 'Start') {
attrStartName = name;
attrEndName = name.substr(0, name.length - 5) + 'end';
name = name.substr(0, name.length - 6);
}
}
nName = directiveNormalize(name.toLowerCase());
attrsMap[nName] = name;
if (isNgAttr || !attrs.hasOwnProperty(nName)) {
attrs[nName] = value;
if (getBooleanAttrName(node, nName)) {
attrs[nName] = true; // presence means true
}
}
addAttrInterpolateDirective(node, directives, value, nName, isNgAttr);
addDirective(directives, nName, 'A', maxPriority, ignoreDirective, attrStartName,
attrEndName);
}
// use class as directive
className = node.className;
if (isObject(className)) {
// Maybe SVGAnimatedString
className = className.animVal;
}
if (isString(className) && className !== '') {
while (match = CLASS_DIRECTIVE_REGEXP.exec(className)) {
nName = directiveNormalize(match[2]);
if (addDirective(directives, nName, 'C', maxPriority, ignoreDirective)) {
attrs[nName] = trim(match[3]);
}
className = className.substr(match.index + match[0].length);
}
}
break;
case NODE_TYPE_TEXT: /* Text Node */
addTextInterpolateDirective(directives, node.nodeValue);
break;
case NODE_TYPE_COMMENT: /* Comment */
try {
match = COMMENT_DIRECTIVE_REGEXP.exec(node.nodeValue);
if (match) {
nName = directiveNormalize(match[1]);
if (addDirective(directives, nName, 'M', maxPriority, ignoreDirective)) {
attrs[nName] = trim(match[2]);
}
}
} catch (e) {
// turns out that under some circumstances IE9 throws errors when one attempts to read
// comment's node value.
// Just ignore it and continue. (Can't seem to reproduce in test case.)
}
break;
}
directives.sort(byPriority);
return directives;
}
/**
* Given a node with an directive-start it collects all of the siblings until it finds
* directive-end.
* @param node
* @param attrStart
* @param attrEnd
* @returns {*}
*/
function groupScan(node, attrStart, attrEnd) {
var nodes = [];
var depth = 0;
if (attrStart && node.hasAttribute && node.hasAttribute(attrStart)) {
do {
if (!node) {
throw $compileMinErr('uterdir',
"Unterminated attribute, found '{0}' but no matching '{1}' found.",
attrStart, attrEnd);
}
if (node.nodeType == NODE_TYPE_ELEMENT) {
if (node.hasAttribute(attrStart)) depth++;
if (node.hasAttribute(attrEnd)) depth--;
}
nodes.push(node);
node = node.nextSibling;
} while (depth > 0);
} else {
nodes.push(node);
}
return jqLite(nodes);
}
/**
* Wrapper for linking function which converts normal linking function into a grouped
* linking function.
* @param linkFn
* @param attrStart
* @param attrEnd
* @returns {Function}
*/
function groupElementsLinkFnWrapper(linkFn, attrStart, attrEnd) {
return function(scope, element, attrs, controllers, transcludeFn) {
element = groupScan(element[0], attrStart, attrEnd);
return linkFn(scope, element, attrs, controllers, transcludeFn);
};
}
/**
* Once the directives have been collected, their compile functions are executed. This method
* is responsible for inlining directive templates as well as terminating the application
* of the directives if the terminal directive has been reached.
*
* @param {Array} directives Array of collected directives to execute their compile function.
* this needs to be pre-sorted by priority order.
* @param {Node} compileNode The raw DOM node to apply the compile functions to
* @param {Object} templateAttrs The shared attribute function
* @param {function(angular.Scope, cloneAttachFn=)} transcludeFn A linking function, where the
* scope argument is auto-generated to the new
* child of the transcluded parent scope.
* @param {JQLite} jqCollection If we are working on the root of the compile tree then this
* argument has the root jqLite array so that we can replace nodes
* on it.
* @param {Object=} originalReplaceDirective An optional directive that will be ignored when
* compiling the transclusion.
* @param {Array.<Function>} preLinkFns
* @param {Array.<Function>} postLinkFns
* @param {Object} previousCompileContext Context used for previous compilation of the current
* node
* @returns {Function} linkFn
*/
function applyDirectivesToNode(directives, compileNode, templateAttrs, transcludeFn,
jqCollection, originalReplaceDirective, preLinkFns, postLinkFns,
previousCompileContext) {
previousCompileContext = previousCompileContext || {};
var terminalPriority = -Number.MAX_VALUE,
newScopeDirective,
controllerDirectives = previousCompileContext.controllerDirectives,
controllers,
newIsolateScopeDirective = previousCompileContext.newIsolateScopeDirective,
templateDirective = previousCompileContext.templateDirective,
nonTlbTranscludeDirective = previousCompileContext.nonTlbTranscludeDirective,
hasTranscludeDirective = false,
hasTemplate = false,
hasElementTranscludeDirective = previousCompileContext.hasElementTranscludeDirective,
$compileNode = templateAttrs.$$element = jqLite(compileNode),
directive,
directiveName,
$template,
replaceDirective = originalReplaceDirective,
childTranscludeFn = transcludeFn,
linkFn,
directiveValue;
// executes all directives on the current element
for (var i = 0, ii = directives.length; i < ii; i++) {
directive = directives[i];
var attrStart = directive.$$start;
var attrEnd = directive.$$end;
// collect multiblock sections
if (attrStart) {
$compileNode = groupScan(compileNode, attrStart, attrEnd);
}
$template = undefined;
if (terminalPriority > directive.priority) {
break; // prevent further processing of directives
}
if (directiveValue = directive.scope) {
// skip the check for directives with async templates, we'll check the derived sync
// directive when the template arrives
if (!directive.templateUrl) {
if (isObject(directiveValue)) {
// This directive is trying to add an isolated scope.
// Check that there is no scope of any kind already
assertNoDuplicate('new/isolated scope', newIsolateScopeDirective || newScopeDirective,
directive, $compileNode);
newIsolateScopeDirective = directive;
} else {
// This directive is trying to add a child scope.
// Check that there is no isolated scope already
assertNoDuplicate('new/isolated scope', newIsolateScopeDirective, directive,
$compileNode);
}
}
newScopeDirective = newScopeDirective || directive;
}
directiveName = directive.name;
if (!directive.templateUrl && directive.controller) {
directiveValue = directive.controller;
controllerDirectives = controllerDirectives || {};
assertNoDuplicate("'" + directiveName + "' controller",
controllerDirectives[directiveName], directive, $compileNode);
controllerDirectives[directiveName] = directive;
}
if (directiveValue = directive.transclude) {
hasTranscludeDirective = true;
// Special case ngIf and ngRepeat so that we don't complain about duplicate transclusion.
// This option should only be used by directives that know how to safely handle element transclusion,
// where the transcluded nodes are added or replaced after linking.
if (!directive.$$tlb) {
assertNoDuplicate('transclusion', nonTlbTranscludeDirective, directive, $compileNode);
nonTlbTranscludeDirective = directive;
}
if (directiveValue == 'element') {
hasElementTranscludeDirective = true;
terminalPriority = directive.priority;
$template = $compileNode;
$compileNode = templateAttrs.$$element =
jqLite(document.createComment(' ' + directiveName + ': ' +
templateAttrs[directiveName] + ' '));
compileNode = $compileNode[0];
replaceWith(jqCollection, sliceArgs($template), compileNode);
childTranscludeFn = compile($template, transcludeFn, terminalPriority,
replaceDirective && replaceDirective.name, {
// Don't pass in:
// - controllerDirectives - otherwise we'll create duplicates controllers
// - newIsolateScopeDirective or templateDirective - combining templates with
// element transclusion doesn't make sense.
//
// We need only nonTlbTranscludeDirective so that we prevent putting transclusion
// on the same element more than once.
nonTlbTranscludeDirective: nonTlbTranscludeDirective
});
} else {
$template = jqLite(jqLiteClone(compileNode)).contents();
$compileNode.empty(); // clear contents
childTranscludeFn = compile($template, transcludeFn);
}
}
if (directive.template) {
hasTemplate = true;
assertNoDuplicate('template', templateDirective, directive, $compileNode);
templateDirective = directive;
directiveValue = (isFunction(directive.template))
? directive.template($compileNode, templateAttrs)
: directive.template;
directiveValue = denormalizeTemplate(directiveValue);
if (directive.replace) {
replaceDirective = directive;
if (jqLiteIsTextNode(directiveValue)) {
$template = [];
} else {
$template = removeComments(wrapTemplate(directive.templateNamespace, trim(directiveValue)));
}
compileNode = $template[0];
if ($template.length != 1 || compileNode.nodeType !== NODE_TYPE_ELEMENT) {
throw $compileMinErr('tplrt',
"Template for directive '{0}' must have exactly one root element. {1}",
directiveName, '');
}
replaceWith(jqCollection, $compileNode, compileNode);
var newTemplateAttrs = {$attr: {}};
// combine directives from the original node and from the template:
// - take the array of directives for this element
// - split it into two parts, those that already applied (processed) and those that weren't (unprocessed)
// - collect directives from the template and sort them by priority
// - combine directives as: processed + template + unprocessed
var templateDirectives = collectDirectives(compileNode, [], newTemplateAttrs);
var unprocessedDirectives = directives.splice(i + 1, directives.length - (i + 1));
if (newIsolateScopeDirective) {
markDirectivesAsIsolate(templateDirectives);
}
directives = directives.concat(templateDirectives).concat(unprocessedDirectives);
mergeTemplateAttributes(templateAttrs, newTemplateAttrs);
ii = directives.length;
} else {
$compileNode.html(directiveValue);
}
}
if (directive.templateUrl) {
hasTemplate = true;
assertNoDuplicate('template', templateDirective, directive, $compileNode);
templateDirective = directive;
if (directive.replace) {
replaceDirective = directive;
}
nodeLinkFn = compileTemplateUrl(directives.splice(i, directives.length - i), $compileNode,
templateAttrs, jqCollection, hasTranscludeDirective && childTranscludeFn, preLinkFns, postLinkFns, {
controllerDirectives: controllerDirectives,
newIsolateScopeDirective: newIsolateScopeDirective,
templateDirective: templateDirective,
nonTlbTranscludeDirective: nonTlbTranscludeDirective
});
ii = directives.length;
} else if (directive.compile) {
try {
linkFn = directive.compile($compileNode, templateAttrs, childTranscludeFn);
if (isFunction(linkFn)) {
addLinkFns(null, linkFn, attrStart, attrEnd);
} else if (linkFn) {
addLinkFns(linkFn.pre, linkFn.post, attrStart, attrEnd);
}
} catch (e) {
$exceptionHandler(e, startingTag($compileNode));
}
}
if (directive.terminal) {
nodeLinkFn.terminal = true;
terminalPriority = Math.max(terminalPriority, directive.priority);
}
}
nodeLinkFn.scope = newScopeDirective && newScopeDirective.scope === true;
nodeLinkFn.transcludeOnThisElement = hasTranscludeDirective;
nodeLinkFn.elementTranscludeOnThisElement = hasElementTranscludeDirective;
nodeLinkFn.templateOnThisElement = hasTemplate;
nodeLinkFn.transclude = childTranscludeFn;
previousCompileContext.hasElementTranscludeDirective = hasElementTranscludeDirective;
// might be normal or delayed nodeLinkFn depending on if templateUrl is present
return nodeLinkFn;
////////////////////
function addLinkFns(pre, post, attrStart, attrEnd) {
if (pre) {
if (attrStart) pre = groupElementsLinkFnWrapper(pre, attrStart, attrEnd);
pre.require = directive.require;
pre.directiveName = directiveName;
if (newIsolateScopeDirective === directive || directive.$$isolateScope) {
pre = cloneAndAnnotateFn(pre, {isolateScope: true});
}
preLinkFns.push(pre);
}
if (post) {
if (attrStart) post = groupElementsLinkFnWrapper(post, attrStart, attrEnd);
post.require = directive.require;
post.directiveName = directiveName;
if (newIsolateScopeDirective === directive || directive.$$isolateScope) {
post = cloneAndAnnotateFn(post, {isolateScope: true});
}
postLinkFns.push(post);
}
}
function getControllers(directiveName, require, $element, elementControllers) {
var value, retrievalMethod = 'data', optional = false;
var $searchElement = $element;
var match;
if (isString(require)) {
match = require.match(REQUIRE_PREFIX_REGEXP);
require = require.substring(match[0].length);
if (match[3]) {
if (match[1]) match[3] = null;
else match[1] = match[3];
}
if (match[1] === '^') {
retrievalMethod = 'inheritedData';
} else if (match[1] === '^^') {
retrievalMethod = 'inheritedData';
$searchElement = $element.parent();
}
if (match[2] === '?') {
optional = true;
}
value = null;
if (elementControllers && retrievalMethod === 'data') {
if (value = elementControllers[require]) {
value = value.instance;
}
}
value = value || $searchElement[retrievalMethod]('$' + require + 'Controller');
if (!value && !optional) {
throw $compileMinErr('ctreq',
"Controller '{0}', required by directive '{1}', can't be found!",
require, directiveName);
}
return value || null;
} else if (isArray(require)) {
value = [];
forEach(require, function(require) {
value.push(getControllers(directiveName, require, $element, elementControllers));
});
}
return value;
}
function nodeLinkFn(childLinkFn, scope, linkNode, $rootElement, boundTranscludeFn) {
var i, ii, linkFn, controller, isolateScope, elementControllers, transcludeFn, $element,
attrs;
if (compileNode === linkNode) {
attrs = templateAttrs;
$element = templateAttrs.$$element;
} else {
$element = jqLite(linkNode);
attrs = new Attributes($element, templateAttrs);
}
if (newIsolateScopeDirective) {
isolateScope = scope.$new(true);
}
if (boundTranscludeFn) {
// track `boundTranscludeFn` so it can be unwrapped if `transcludeFn`
// is later passed as `parentBoundTranscludeFn` to `publicLinkFn`
transcludeFn = controllersBoundTransclude;
transcludeFn.$$boundTransclude = boundTranscludeFn;
}
if (controllerDirectives) {
// TODO: merge `controllers` and `elementControllers` into single object.
controllers = {};
elementControllers = {};
forEach(controllerDirectives, function(directive) {
var locals = {
$scope: directive === newIsolateScopeDirective || directive.$$isolateScope ? isolateScope : scope,
$element: $element,
$attrs: attrs,
$transclude: transcludeFn
}, controllerInstance;
controller = directive.controller;
if (controller == '@') {
controller = attrs[directive.name];
}
controllerInstance = $controller(controller, locals, true, directive.controllerAs);
// For directives with element transclusion the element is a comment,
// but jQuery .data doesn't support attaching data to comment nodes as it's hard to
// clean up (http://bugs.jquery.com/ticket/8335).
// Instead, we save the controllers for the element in a local hash and attach to .data
// later, once we have the actual element.
elementControllers[directive.name] = controllerInstance;
if (!hasElementTranscludeDirective) {
$element.data('$' + directive.name + 'Controller', controllerInstance.instance);
}
controllers[directive.name] = controllerInstance;
});
}
if (newIsolateScopeDirective) {
compile.$$addScopeInfo($element, isolateScope, true, !(templateDirective && (templateDirective === newIsolateScopeDirective ||
templateDirective === newIsolateScopeDirective.$$originalDirective)));
compile.$$addScopeClass($element, true);
var isolateScopeController = controllers && controllers[newIsolateScopeDirective.name];
var isolateBindingContext = isolateScope;
if (isolateScopeController && isolateScopeController.identifier &&
newIsolateScopeDirective.bindToController === true) {
isolateBindingContext = isolateScopeController.instance;
}
forEach(isolateScope.$$isolateBindings = newIsolateScopeDirective.$$isolateBindings, function(definition, scopeName) {
var attrName = definition.attrName,
optional = definition.optional,
mode = definition.mode, // @, =, or &
lastValue,
parentGet, parentSet, compare;
switch (mode) {
case '@':
attrs.$observe(attrName, function(value) {
isolateBindingContext[scopeName] = value;
});
attrs.$$observers[attrName].$$scope = scope;
if (attrs[attrName]) {
// If the attribute has been provided then we trigger an interpolation to ensure
// the value is there for use in the link fn
isolateBindingContext[scopeName] = $interpolate(attrs[attrName])(scope);
}
break;
case '=':
if (optional && !attrs[attrName]) {
return;
}
parentGet = $parse(attrs[attrName]);
if (parentGet.literal) {
compare = equals;
} else {
compare = function(a, b) { return a === b || (a !== a && b !== b); };
}
parentSet = parentGet.assign || function() {
// reset the change, or we will throw this exception on every $digest
lastValue = isolateBindingContext[scopeName] = parentGet(scope);
throw $compileMinErr('nonassign',
"Expression '{0}' used with directive '{1}' is non-assignable!",
attrs[attrName], newIsolateScopeDirective.name);
};
lastValue = isolateBindingContext[scopeName] = parentGet(scope);
var parentValueWatch = function parentValueWatch(parentValue) {
if (!compare(parentValue, isolateBindingContext[scopeName])) {
// we are out of sync and need to copy
if (!compare(parentValue, lastValue)) {
// parent changed and it has precedence
isolateBindingContext[scopeName] = parentValue;
} else {
// if the parent can be assigned then do so
parentSet(scope, parentValue = isolateBindingContext[scopeName]);
}
}
return lastValue = parentValue;
};
parentValueWatch.$stateful = true;
var unwatch;
if (definition.collection) {
unwatch = scope.$watchCollection(attrs[attrName], parentValueWatch);
} else {
unwatch = scope.$watch($parse(attrs[attrName], parentValueWatch), null, parentGet.literal);
}
isolateScope.$on('$destroy', unwatch);
break;
case '&':
parentGet = $parse(attrs[attrName]);
isolateBindingContext[scopeName] = function(locals) {
return parentGet(scope, locals);
};
break;
}
});
}
if (controllers) {
forEach(controllers, function(controller) {
controller();
});
controllers = null;
}
// PRELINKING
for (i = 0, ii = preLinkFns.length; i < ii; i++) {
linkFn = preLinkFns[i];
invokeLinkFn(linkFn,
linkFn.isolateScope ? isolateScope : scope,
$element,
attrs,
linkFn.require && getControllers(linkFn.directiveName, linkFn.require, $element, elementControllers),
transcludeFn
);
}
// RECURSION
// We only pass the isolate scope, if the isolate directive has a template,
// otherwise the child elements do not belong to the isolate directive.
var scopeToChild = scope;
if (newIsolateScopeDirective && (newIsolateScopeDirective.template || newIsolateScopeDirective.templateUrl === null)) {
scopeToChild = isolateScope;
}
childLinkFn && childLinkFn(scopeToChild, linkNode.childNodes, undefined, boundTranscludeFn);
// POSTLINKING
for (i = postLinkFns.length - 1; i >= 0; i--) {
linkFn = postLinkFns[i];
invokeLinkFn(linkFn,
linkFn.isolateScope ? isolateScope : scope,
$element,
attrs,
linkFn.require && getControllers(linkFn.directiveName, linkFn.require, $element, elementControllers),
transcludeFn
);
}
// This is the function that is injected as `$transclude`.
// Note: all arguments are optional!
function controllersBoundTransclude(scope, cloneAttachFn, futureParentElement) {
var transcludeControllers;
// No scope passed in:
if (!isScope(scope)) {
futureParentElement = cloneAttachFn;
cloneAttachFn = scope;
scope = undefined;
}
if (hasElementTranscludeDirective) {
transcludeControllers = elementControllers;
}
if (!futureParentElement) {
futureParentElement = hasElementTranscludeDirective ? $element.parent() : $element;
}
return boundTranscludeFn(scope, cloneAttachFn, transcludeControllers, futureParentElement, scopeToChild);
}
}
}
function markDirectivesAsIsolate(directives) {
// mark all directives as needing isolate scope.
for (var j = 0, jj = directives.length; j < jj; j++) {
directives[j] = inherit(directives[j], {$$isolateScope: true});
}
}
/**
* looks up the directive and decorates it with exception handling and proper parameters. We
* call this the boundDirective.
*
* @param {string} name name of the directive to look up.
* @param {string} location The directive must be found in specific format.
* String containing any of theses characters:
*
* * `E`: element name
* * `A': attribute
* * `C`: class
* * `M`: comment
* @returns {boolean} true if directive was added.
*/
function addDirective(tDirectives, name, location, maxPriority, ignoreDirective, startAttrName,
endAttrName) {
if (name === ignoreDirective) return null;
var match = null;
if (hasDirectives.hasOwnProperty(name)) {
for (var directive, directives = $injector.get(name + Suffix),
i = 0, ii = directives.length; i < ii; i++) {
try {
directive = directives[i];
if ((maxPriority === undefined || maxPriority > directive.priority) &&
directive.restrict.indexOf(location) != -1) {
if (startAttrName) {
directive = inherit(directive, {$$start: startAttrName, $$end: endAttrName});
}
tDirectives.push(directive);
match = directive;
}
} catch (e) { $exceptionHandler(e); }
}
}
return match;
}
/**
* looks up the directive and returns true if it is a multi-element directive,
* and therefore requires DOM nodes between -start and -end markers to be grouped
* together.
*
* @param {string} name name of the directive to look up.
* @returns true if directive was registered as multi-element.
*/
function directiveIsMultiElement(name) {
if (hasDirectives.hasOwnProperty(name)) {
for (var directive, directives = $injector.get(name + Suffix),
i = 0, ii = directives.length; i < ii; i++) {
directive = directives[i];
if (directive.multiElement) {
return true;
}
}
}
return false;
}
/**
* When the element is replaced with HTML template then the new attributes
* on the template need to be merged with the existing attributes in the DOM.
* The desired effect is to have both of the attributes present.
*
* @param {object} dst destination attributes (original DOM)
* @param {object} src source attributes (from the directive template)
*/
function mergeTemplateAttributes(dst, src) {
var srcAttr = src.$attr,
dstAttr = dst.$attr,
$element = dst.$$element;
// reapply the old attributes to the new element
forEach(dst, function(value, key) {
if (key.charAt(0) != '$') {
if (src[key] && src[key] !== value) {
value += (key === 'style' ? ';' : ' ') + src[key];
}
dst.$set(key, value, true, srcAttr[key]);
}
});
// copy the new attributes on the old attrs object
forEach(src, function(value, key) {
if (key == 'class') {
safeAddClass($element, value);
dst['class'] = (dst['class'] ? dst['class'] + ' ' : '') + value;
} else if (key == 'style') {
$element.attr('style', $element.attr('style') + ';' + value);
dst['style'] = (dst['style'] ? dst['style'] + ';' : '') + value;
// `dst` will never contain hasOwnProperty as DOM parser won't let it.
// You will get an "InvalidCharacterError: DOM Exception 5" error if you
// have an attribute like "has-own-property" or "data-has-own-property", etc.
} else if (key.charAt(0) != '$' && !dst.hasOwnProperty(key)) {
dst[key] = value;
dstAttr[key] = srcAttr[key];
}
});
}
function compileTemplateUrl(directives, $compileNode, tAttrs,
$rootElement, childTranscludeFn, preLinkFns, postLinkFns, previousCompileContext) {
var linkQueue = [],
afterTemplateNodeLinkFn,
afterTemplateChildLinkFn,
beforeTemplateCompileNode = $compileNode[0],
origAsyncDirective = directives.shift(),
// The fact that we have to copy and patch the directive seems wrong!
derivedSyncDirective = extend({}, origAsyncDirective, {
templateUrl: null, transclude: null, replace: null, $$originalDirective: origAsyncDirective
}),
templateUrl = (isFunction(origAsyncDirective.templateUrl))
? origAsyncDirective.templateUrl($compileNode, tAttrs)
: origAsyncDirective.templateUrl,
templateNamespace = origAsyncDirective.templateNamespace;
$compileNode.empty();
$templateRequest($sce.getTrustedResourceUrl(templateUrl))
.then(function(content) {
var compileNode, tempTemplateAttrs, $template, childBoundTranscludeFn;
content = denormalizeTemplate(content);
if (origAsyncDirective.replace) {
if (jqLiteIsTextNode(content)) {
$template = [];
} else {
$template = removeComments(wrapTemplate(templateNamespace, trim(content)));
}
compileNode = $template[0];
if ($template.length != 1 || compileNode.nodeType !== NODE_TYPE_ELEMENT) {
throw $compileMinErr('tplrt',
"Template for directive '{0}' must have exactly one root element. {1}",
origAsyncDirective.name, templateUrl);
}
tempTemplateAttrs = {$attr: {}};
replaceWith($rootElement, $compileNode, compileNode);
var templateDirectives = collectDirectives(compileNode, [], tempTemplateAttrs);
if (isObject(origAsyncDirective.scope)) {
markDirectivesAsIsolate(templateDirectives);
}
directives = templateDirectives.concat(directives);
mergeTemplateAttributes(tAttrs, tempTemplateAttrs);
} else {
compileNode = beforeTemplateCompileNode;
$compileNode.html(content);
}
directives.unshift(derivedSyncDirective);
afterTemplateNodeLinkFn = applyDirectivesToNode(directives, compileNode, tAttrs,
childTranscludeFn, $compileNode, origAsyncDirective, preLinkFns, postLinkFns,
previousCompileContext);
forEach($rootElement, function(node, i) {
if (node == compileNode) {
$rootElement[i] = $compileNode[0];
}
});
afterTemplateChildLinkFn = compileNodes($compileNode[0].childNodes, childTranscludeFn);
while (linkQueue.length) {
var scope = linkQueue.shift(),
beforeTemplateLinkNode = linkQueue.shift(),
linkRootElement = linkQueue.shift(),
boundTranscludeFn = linkQueue.shift(),
linkNode = $compileNode[0];
if (scope.$$destroyed) continue;
if (beforeTemplateLinkNode !== beforeTemplateCompileNode) {
var oldClasses = beforeTemplateLinkNode.className;
if (!(previousCompileContext.hasElementTranscludeDirective &&
origAsyncDirective.replace)) {
// it was cloned therefore we have to clone as well.
linkNode = jqLiteClone(compileNode);
}
replaceWith(linkRootElement, jqLite(beforeTemplateLinkNode), linkNode);
// Copy in CSS classes from original node
safeAddClass(jqLite(linkNode), oldClasses);
}
if (afterTemplateNodeLinkFn.transcludeOnThisElement) {
childBoundTranscludeFn = createBoundTranscludeFn(scope, afterTemplateNodeLinkFn.transclude, boundTranscludeFn);
} else {
childBoundTranscludeFn = boundTranscludeFn;
}
afterTemplateNodeLinkFn(afterTemplateChildLinkFn, scope, linkNode, $rootElement,
childBoundTranscludeFn);
}
linkQueue = null;
});
return function delayedNodeLinkFn(ignoreChildLinkFn, scope, node, rootElement, boundTranscludeFn) {
var childBoundTranscludeFn = boundTranscludeFn;
if (scope.$$destroyed) return;
if (linkQueue) {
linkQueue.push(scope,
node,
rootElement,
childBoundTranscludeFn);
} else {
if (afterTemplateNodeLinkFn.transcludeOnThisElement) {
childBoundTranscludeFn = createBoundTranscludeFn(scope, afterTemplateNodeLinkFn.transclude, boundTranscludeFn);
}
afterTemplateNodeLinkFn(afterTemplateChildLinkFn, scope, node, rootElement, childBoundTranscludeFn);
}
};
}
/**
* Sorting function for bound directives.
*/
function byPriority(a, b) {
var diff = b.priority - a.priority;
if (diff !== 0) return diff;
if (a.name !== b.name) return (a.name < b.name) ? -1 : 1;
return a.index - b.index;
}
function assertNoDuplicate(what, previousDirective, directive, element) {
if (previousDirective) {
throw $compileMinErr('multidir', 'Multiple directives [{0}, {1}] asking for {2} on: {3}',
previousDirective.name, directive.name, what, startingTag(element));
}
}
function addTextInterpolateDirective(directives, text) {
var interpolateFn = $interpolate(text, true);
if (interpolateFn) {
directives.push({
priority: 0,
compile: function textInterpolateCompileFn(templateNode) {
var templateNodeParent = templateNode.parent(),
hasCompileParent = !!templateNodeParent.length;
// When transcluding a template that has bindings in the root
// we don't have a parent and thus need to add the class during linking fn.
if (hasCompileParent) compile.$$addBindingClass(templateNodeParent);
return function textInterpolateLinkFn(scope, node) {
var parent = node.parent();
if (!hasCompileParent) compile.$$addBindingClass(parent);
compile.$$addBindingInfo(parent, interpolateFn.expressions);
scope.$watch(interpolateFn, function interpolateFnWatchAction(value) {
node[0].nodeValue = value;
});
};
}
});
}
}
function wrapTemplate(type, template) {
type = lowercase(type || 'html');
switch (type) {
case 'svg':
case 'math':
var wrapper = document.createElement('div');
wrapper.innerHTML = '<' + type + '>' + template + '</' + type + '>';
return wrapper.childNodes[0].childNodes;
default:
return template;
}
}
function getTrustedContext(node, attrNormalizedName) {
if (attrNormalizedName == "srcdoc") {
return $sce.HTML;
}
var tag = nodeName_(node);
// maction[xlink:href] can source SVG. It's not limited to <maction>.
if (attrNormalizedName == "xlinkHref" ||
(tag == "form" && attrNormalizedName == "action") ||
(tag != "img" && (attrNormalizedName == "src" ||
attrNormalizedName == "ngSrc"))) {
return $sce.RESOURCE_URL;
}
}
function addAttrInterpolateDirective(node, directives, value, name, allOrNothing) {
var trustedContext = getTrustedContext(node, name);
allOrNothing = ALL_OR_NOTHING_ATTRS[name] || allOrNothing;
var interpolateFn = $interpolate(value, true, trustedContext, allOrNothing);
// no interpolation found -> ignore
if (!interpolateFn) return;
if (name === "multiple" && nodeName_(node) === "select") {
throw $compileMinErr("selmulti",
"Binding to the 'multiple' attribute is not supported. Element: {0}",
startingTag(node));
}
directives.push({
priority: 100,
compile: function() {
return {
pre: function attrInterpolatePreLinkFn(scope, element, attr) {
var $$observers = (attr.$$observers || (attr.$$observers = {}));
if (EVENT_HANDLER_ATTR_REGEXP.test(name)) {
throw $compileMinErr('nodomevents',
"Interpolations for HTML DOM event attributes are disallowed. Please use the " +
"ng- versions (such as ng-click instead of onclick) instead.");
}
// If the attribute has changed since last $interpolate()ed
var newValue = attr[name];
if (newValue !== value) {
// we need to interpolate again since the attribute value has been updated
// (e.g. by another directive's compile function)
// ensure unset/empty values make interpolateFn falsy
interpolateFn = newValue && $interpolate(newValue, true, trustedContext, allOrNothing);
value = newValue;
}
// if attribute was updated so that there is no interpolation going on we don't want to
// register any observers
if (!interpolateFn) return;
// initialize attr object so that it's ready in case we need the value for isolate
// scope initialization, otherwise the value would not be available from isolate
// directive's linking fn during linking phase
attr[name] = interpolateFn(scope);
($$observers[name] || ($$observers[name] = [])).$$inter = true;
(attr.$$observers && attr.$$observers[name].$$scope || scope).
$watch(interpolateFn, function interpolateFnWatchAction(newValue, oldValue) {
//special case for class attribute addition + removal
//so that class changes can tap into the animation
//hooks provided by the $animate service. Be sure to
//skip animations when the first digest occurs (when
//both the new and the old values are the same) since
//the CSS classes are the non-interpolated values
if (name === 'class' && newValue != oldValue) {
attr.$updateClass(newValue, oldValue);
} else {
attr.$set(name, newValue);
}
});
}
};
}
});
}
/**
* This is a special jqLite.replaceWith, which can replace items which
* have no parents, provided that the containing jqLite collection is provided.
*
* @param {JqLite=} $rootElement The root of the compile tree. Used so that we can replace nodes
* in the root of the tree.
* @param {JqLite} elementsToRemove The jqLite element which we are going to replace. We keep
* the shell, but replace its DOM node reference.
* @param {Node} newNode The new DOM node.
*/
function replaceWith($rootElement, elementsToRemove, newNode) {
var firstElementToRemove = elementsToRemove[0],
removeCount = elementsToRemove.length,
parent = firstElementToRemove.parentNode,
i, ii;
if ($rootElement) {
for (i = 0, ii = $rootElement.length; i < ii; i++) {
if ($rootElement[i] == firstElementToRemove) {
$rootElement[i++] = newNode;
for (var j = i, j2 = j + removeCount - 1,
jj = $rootElement.length;
j < jj; j++, j2++) {
if (j2 < jj) {
$rootElement[j] = $rootElement[j2];
} else {
delete $rootElement[j];
}
}
$rootElement.length -= removeCount - 1;
// If the replaced element is also the jQuery .context then replace it
// .context is a deprecated jQuery api, so we should set it only when jQuery set it
// http://api.jquery.com/context/
if ($rootElement.context === firstElementToRemove) {
$rootElement.context = newNode;
}
break;
}
}
}
if (parent) {
parent.replaceChild(newNode, firstElementToRemove);
}
// TODO(perf): what's this document fragment for? is it needed? can we at least reuse it?
var fragment = document.createDocumentFragment();
fragment.appendChild(firstElementToRemove);
// Copy over user data (that includes Angular's $scope etc.). Don't copy private
// data here because there's no public interface in jQuery to do that and copying over
// event listeners (which is the main use of private data) wouldn't work anyway.
jqLite(newNode).data(jqLite(firstElementToRemove).data());
// Remove data of the replaced element. We cannot just call .remove()
// on the element it since that would deallocate scope that is needed
// for the new node. Instead, remove the data "manually".
if (!jQuery) {
delete jqLite.cache[firstElementToRemove[jqLite.expando]];
} else {
// jQuery 2.x doesn't expose the data storage. Use jQuery.cleanData to clean up after
// the replaced element. The cleanData version monkey-patched by Angular would cause
// the scope to be trashed and we do need the very same scope to work with the new
// element. However, we cannot just cache the non-patched version and use it here as
// that would break if another library patches the method after Angular does (one
// example is jQuery UI). Instead, set a flag indicating scope destroying should be
// skipped this one time.
skipDestroyOnNextJQueryCleanData = true;
jQuery.cleanData([firstElementToRemove]);
}
for (var k = 1, kk = elementsToRemove.length; k < kk; k++) {
var element = elementsToRemove[k];
jqLite(element).remove(); // must do this way to clean up expando
fragment.appendChild(element);
delete elementsToRemove[k];
}
elementsToRemove[0] = newNode;
elementsToRemove.length = 1;
}
function cloneAndAnnotateFn(fn, annotation) {
return extend(function() { return fn.apply(null, arguments); }, fn, annotation);
}
function invokeLinkFn(linkFn, scope, $element, attrs, controllers, transcludeFn) {
try {
linkFn(scope, $element, attrs, controllers, transcludeFn);
} catch (e) {
$exceptionHandler(e, startingTag($element));
}
}
}];
}
var PREFIX_REGEXP = /^((?:x|data)[\:\-_])/i;
/**
* Converts all accepted directives format into proper directive name.
* @param name Name to normalize
*/
function directiveNormalize(name) {
return camelCase(name.replace(PREFIX_REGEXP, ''));
}
/**
* @ngdoc type
* @name $compile.directive.Attributes
*
* @description
* A shared object between directive compile / linking functions which contains normalized DOM
* element attributes. The values reflect current binding state `{{ }}`. The normalization is
* needed since all of these are treated as equivalent in Angular:
*
* ```
* <span ng:bind="a" ng-bind="a" data-ng-bind="a" x-ng-bind="a">
* ```
*/
/**
* @ngdoc property
* @name $compile.directive.Attributes#$attr
*
* @description
* A map of DOM element attribute names to the normalized name. This is
* needed to do reverse lookup from normalized name back to actual name.
*/
/**
* @ngdoc method
* @name $compile.directive.Attributes#$set
* @kind function
*
* @description
* Set DOM element attribute value.
*
*
* @param {string} name Normalized element attribute name of the property to modify. The name is
* reverse-translated using the {@link ng.$compile.directive.Attributes#$attr $attr}
* property to the original name.
* @param {string} value Value to set the attribute to. The value can be an interpolated string.
*/
/**
* Closure compiler type information
*/
function nodesetLinkingFn(
/* angular.Scope */ scope,
/* NodeList */ nodeList,
/* Element */ rootElement,
/* function(Function) */ boundTranscludeFn
) {}
function directiveLinkingFn(
/* nodesetLinkingFn */ nodesetLinkingFn,
/* angular.Scope */ scope,
/* Node */ node,
/* Element */ rootElement,
/* function(Function) */ boundTranscludeFn
) {}
function tokenDifference(str1, str2) {
var values = '',
tokens1 = str1.split(/\s+/),
tokens2 = str2.split(/\s+/);
outer:
for (var i = 0; i < tokens1.length; i++) {
var token = tokens1[i];
for (var j = 0; j < tokens2.length; j++) {
if (token == tokens2[j]) continue outer;
}
values += (values.length > 0 ? ' ' : '') + token;
}
return values;
}
function removeComments(jqNodes) {
jqNodes = jqLite(jqNodes);
var i = jqNodes.length;
if (i <= 1) {
return jqNodes;
}
while (i--) {
var node = jqNodes[i];
if (node.nodeType === NODE_TYPE_COMMENT) {
splice.call(jqNodes, i, 1);
}
}
return jqNodes;
}
/**
* @ngdoc provider
* @name $controllerProvider
* @description
* The {@link ng.$controller $controller service} is used by Angular to create new
* controllers.
*
* This provider allows controller registration via the
* {@link ng.$controllerProvider#register register} method.
*/
function $ControllerProvider() {
var controllers = {},
globals = false,
CNTRL_REG = /^(\S+)(\s+as\s+(\w+))?$/;
/**
* @ngdoc method
* @name $controllerProvider#register
* @param {string|Object} name Controller name, or an object map of controllers where the keys are
* the names and the values are the constructors.
* @param {Function|Array} constructor Controller constructor fn (optionally decorated with DI
* annotations in the array notation).
*/
this.register = function(name, constructor) {
assertNotHasOwnProperty(name, 'controller');
if (isObject(name)) {
extend(controllers, name);
} else {
controllers[name] = constructor;
}
};
/**
* @ngdoc method
* @name $controllerProvider#allowGlobals
* @description If called, allows `$controller` to find controller constructors on `window`
*/
this.allowGlobals = function() {
globals = true;
};
this.$get = ['$injector', '$window', function($injector, $window) {
/**
* @ngdoc service
* @name $controller
* @requires $injector
*
* @param {Function|string} constructor If called with a function then it's considered to be the
* controller constructor function. Otherwise it's considered to be a string which is used
* to retrieve the controller constructor using the following steps:
*
* * check if a controller with given name is registered via `$controllerProvider`
* * check if evaluating the string on the current scope returns a constructor
* * if $controllerProvider#allowGlobals, check `window[constructor]` on the global
* `window` object (not recommended)
*
* The string can use the `controller as property` syntax, where the controller instance is published
* as the specified property on the `scope`; the `scope` must be injected into `locals` param for this
* to work correctly.
*
* @param {Object} locals Injection locals for Controller.
* @return {Object} Instance of given controller.
*
* @description
* `$controller` service is responsible for instantiating controllers.
*
* It's just a simple call to {@link auto.$injector $injector}, but extracted into
* a service, so that one can override this service with [BC version](https://gist.github.com/1649788).
*/
return function(expression, locals, later, ident) {
// PRIVATE API:
// param `later` --- indicates that the controller's constructor is invoked at a later time.
// If true, $controller will allocate the object with the correct
// prototype chain, but will not invoke the controller until a returned
// callback is invoked.
// param `ident` --- An optional label which overrides the label parsed from the controller
// expression, if any.
var instance, match, constructor, identifier;
later = later === true;
if (ident && isString(ident)) {
identifier = ident;
}
if (isString(expression)) {
match = expression.match(CNTRL_REG),
constructor = match[1],
identifier = identifier || match[3];
expression = controllers.hasOwnProperty(constructor)
? controllers[constructor]
: getter(locals.$scope, constructor, true) ||
(globals ? getter($window, constructor, true) : undefined);
assertArgFn(expression, constructor, true);
}
if (later) {
// Instantiate controller later:
// This machinery is used to create an instance of the object before calling the
// controller's constructor itself.
//
// This allows properties to be added to the controller before the constructor is
// invoked. Primarily, this is used for isolate scope bindings in $compile.
//
// This feature is not intended for use by applications, and is thus not documented
// publicly.
// Object creation: http://jsperf.com/create-constructor/2
var controllerPrototype = (isArray(expression) ?
expression[expression.length - 1] : expression).prototype;
instance = Object.create(controllerPrototype || null);
if (identifier) {
addIdentifier(locals, identifier, instance, constructor || expression.name);
}
return extend(function() {
$injector.invoke(expression, instance, locals, constructor);
return instance;
}, {
instance: instance,
identifier: identifier
});
}
instance = $injector.instantiate(expression, locals, constructor);
if (identifier) {
addIdentifier(locals, identifier, instance, constructor || expression.name);
}
return instance;
};
function addIdentifier(locals, identifier, instance, name) {
if (!(locals && isObject(locals.$scope))) {
throw minErr('$controller')('noscp',
"Cannot export controller '{0}' as '{1}'! No $scope object provided via `locals`.",
name, identifier);
}
locals.$scope[identifier] = instance;
}
}];
}
/**
* @ngdoc service
* @name $document
* @requires $window
*
* @description
* A {@link angular.element jQuery or jqLite} wrapper for the browser's `window.document` object.
*
* @example
<example module="documentExample">
<file name="index.html">
<div ng-controller="ExampleController">
<p>$document title: <b ng-bind="title"></b></p>
<p>window.document title: <b ng-bind="windowTitle"></b></p>
</div>
</file>
<file name="script.js">
angular.module('documentExample', [])
.controller('ExampleController', ['$scope', '$document', function($scope, $document) {
$scope.title = $document[0].title;
$scope.windowTitle = angular.element(window.document)[0].title;
}]);
</file>
</example>
*/
function $DocumentProvider() {
this.$get = ['$window', function(window) {
return jqLite(window.document);
}];
}
/**
* @ngdoc service
* @name $exceptionHandler
* @requires ng.$log
*
* @description
* Any uncaught exception in angular expressions is delegated to this service.
* The default implementation simply delegates to `$log.error` which logs it into
* the browser console.
*
* In unit tests, if `angular-mocks.js` is loaded, this service is overridden by
* {@link ngMock.$exceptionHandler mock $exceptionHandler} which aids in testing.
*
* ## Example:
*
* ```js
* angular.module('exceptionOverride', []).factory('$exceptionHandler', function() {
* return function(exception, cause) {
* exception.message += ' (caused by "' + cause + '")';
* throw exception;
* };
* });
* ```
*
* This example will override the normal action of `$exceptionHandler`, to make angular
* exceptions fail hard when they happen, instead of just logging to the console.
*
* <hr />
* Note, that code executed in event-listeners (even those registered using jqLite's `on`/`bind`
* methods) does not delegate exceptions to the {@link ng.$exceptionHandler $exceptionHandler}
* (unless executed during a digest).
*
* If you wish, you can manually delegate exceptions, e.g.
* `try { ... } catch(e) { $exceptionHandler(e); }`
*
* @param {Error} exception Exception associated with the error.
* @param {string=} cause optional information about the context in which
* the error was thrown.
*
*/
function $ExceptionHandlerProvider() {
this.$get = ['$log', function($log) {
return function(exception, cause) {
$log.error.apply($log, arguments);
};
}];
}
var APPLICATION_JSON = 'application/json';
var CONTENT_TYPE_APPLICATION_JSON = {'Content-Type': APPLICATION_JSON + ';charset=utf-8'};
var JSON_START = /^\[|^\{(?!\{)/;
var JSON_ENDS = {
'[': /]$/,
'{': /}$/
};
var JSON_PROTECTION_PREFIX = /^\)\]\}',?\n/;
function defaultHttpResponseTransform(data, headers) {
if (isString(data)) {
// Strip json vulnerability protection prefix and trim whitespace
var tempData = data.replace(JSON_PROTECTION_PREFIX, '').trim();
if (tempData) {
var contentType = headers('Content-Type');
if ((contentType && (contentType.indexOf(APPLICATION_JSON) === 0)) || isJsonLike(tempData)) {
data = fromJson(tempData);
}
}
}
return data;
}
function isJsonLike(str) {
var jsonStart = str.match(JSON_START);
return jsonStart && JSON_ENDS[jsonStart[0]].test(str);
}
/**
* Parse headers into key value object
*
* @param {string} headers Raw headers as a string
* @returns {Object} Parsed headers as key value object
*/
function parseHeaders(headers) {
var parsed = createMap(), key, val, i;
if (!headers) return parsed;
forEach(headers.split('\n'), function(line) {
i = line.indexOf(':');
key = lowercase(trim(line.substr(0, i)));
val = trim(line.substr(i + 1));
if (key) {
parsed[key] = parsed[key] ? parsed[key] + ', ' + val : val;
}
});
return parsed;
}
/**
* Returns a function that provides access to parsed headers.
*
* Headers are lazy parsed when first requested.
* @see parseHeaders
*
* @param {(string|Object)} headers Headers to provide access to.
* @returns {function(string=)} Returns a getter function which if called with:
*
* - if called with single an argument returns a single header value or null
* - if called with no arguments returns an object containing all headers.
*/
function headersGetter(headers) {
var headersObj = isObject(headers) ? headers : undefined;
return function(name) {
if (!headersObj) headersObj = parseHeaders(headers);
if (name) {
var value = headersObj[lowercase(name)];
if (value === void 0) {
value = null;
}
return value;
}
return headersObj;
};
}
/**
* Chain all given functions
*
* This function is used for both request and response transforming
*
* @param {*} data Data to transform.
* @param {function(string=)} headers HTTP headers getter fn.
* @param {number} status HTTP status code of the response.
* @param {(Function|Array.<Function>)} fns Function or an array of functions.
* @returns {*} Transformed data.
*/
function transformData(data, headers, status, fns) {
if (isFunction(fns))
return fns(data, headers, status);
forEach(fns, function(fn) {
data = fn(data, headers, status);
});
return data;
}
function isSuccess(status) {
return 200 <= status && status < 300;
}
/**
* @ngdoc provider
* @name $httpProvider
* @description
* Use `$httpProvider` to change the default behavior of the {@link ng.$http $http} service.
* */
function $HttpProvider() {
/**
* @ngdoc property
* @name $httpProvider#defaults
* @description
*
* Object containing default values for all {@link ng.$http $http} requests.
*
* - **`defaults.cache`** - {Object} - an object built with {@link ng.$cacheFactory `$cacheFactory`}
* that will provide the cache for all requests who set their `cache` property to `true`.
* If you set the `default.cache = false` then only requests that specify their own custom
* cache object will be cached. See {@link $http#caching $http Caching} for more information.
*
* - **`defaults.xsrfCookieName`** - {string} - Name of cookie containing the XSRF token.
* Defaults value is `'XSRF-TOKEN'`.
*
* - **`defaults.xsrfHeaderName`** - {string} - Name of HTTP header to populate with the
* XSRF token. Defaults value is `'X-XSRF-TOKEN'`.
*
* - **`defaults.headers`** - {Object} - Default headers for all $http requests.
* Refer to {@link ng.$http#setting-http-headers $http} for documentation on
* setting default headers.
* - **`defaults.headers.common`**
* - **`defaults.headers.post`**
* - **`defaults.headers.put`**
* - **`defaults.headers.patch`**
*
**/
var defaults = this.defaults = {
// transform incoming response data
transformResponse: [defaultHttpResponseTransform],
// transform outgoing request data
transformRequest: [function(d) {
return isObject(d) && !isFile(d) && !isBlob(d) && !isFormData(d) ? toJson(d) : d;
}],
// default headers
headers: {
common: {
'Accept': 'application/json, text/plain, */*'
},
post: shallowCopy(CONTENT_TYPE_APPLICATION_JSON),
put: shallowCopy(CONTENT_TYPE_APPLICATION_JSON),
patch: shallowCopy(CONTENT_TYPE_APPLICATION_JSON)
},
xsrfCookieName: 'XSRF-TOKEN',
xsrfHeaderName: 'X-XSRF-TOKEN'
};
var useApplyAsync = false;
/**
* @ngdoc method
* @name $httpProvider#useApplyAsync
* @description
*
* Configure $http service to combine processing of multiple http responses received at around
* the same time via {@link ng.$rootScope.Scope#$applyAsync $rootScope.$applyAsync}. This can result in
* significant performance improvement for bigger applications that make many HTTP requests
* concurrently (common during application bootstrap).
*
* Defaults to false. If no value is specifed, returns the current configured value.
*
* @param {boolean=} value If true, when requests are loaded, they will schedule a deferred
* "apply" on the next tick, giving time for subsequent requests in a roughly ~10ms window
* to load and share the same digest cycle.
*
* @returns {boolean|Object} If a value is specified, returns the $httpProvider for chaining.
* otherwise, returns the current configured value.
**/
this.useApplyAsync = function(value) {
if (isDefined(value)) {
useApplyAsync = !!value;
return this;
}
return useApplyAsync;
};
/**
* @ngdoc property
* @name $httpProvider#interceptors
* @description
*
* Array containing service factories for all synchronous or asynchronous {@link ng.$http $http}
* pre-processing of request or postprocessing of responses.
*
* These service factories are ordered by request, i.e. they are applied in the same order as the
* array, on request, but reverse order, on response.
*
* {@link ng.$http#interceptors Interceptors detailed info}
**/
var interceptorFactories = this.interceptors = [];
this.$get = ['$httpBackend', '$browser', '$cacheFactory', '$rootScope', '$q', '$injector',
function($httpBackend, $browser, $cacheFactory, $rootScope, $q, $injector) {
var defaultCache = $cacheFactory('$http');
/**
* Interceptors stored in reverse order. Inner interceptors before outer interceptors.
* The reversal is needed so that we can build up the interception chain around the
* server request.
*/
var reversedInterceptors = [];
forEach(interceptorFactories, function(interceptorFactory) {
reversedInterceptors.unshift(isString(interceptorFactory)
? $injector.get(interceptorFactory) : $injector.invoke(interceptorFactory));
});
/**
* @ngdoc service
* @kind function
* @name $http
* @requires ng.$httpBackend
* @requires $cacheFactory
* @requires $rootScope
* @requires $q
* @requires $injector
*
* @description
* The `$http` service is a core Angular service that facilitates communication with the remote
* HTTP servers via the browser's [XMLHttpRequest](https://developer.mozilla.org/en/xmlhttprequest)
* object or via [JSONP](http://en.wikipedia.org/wiki/JSONP).
*
* For unit testing applications that use `$http` service, see
* {@link ngMock.$httpBackend $httpBackend mock}.
*
* For a higher level of abstraction, please check out the {@link ngResource.$resource
* $resource} service.
*
* The $http API is based on the {@link ng.$q deferred/promise APIs} exposed by
* the $q service. While for simple usage patterns this doesn't matter much, for advanced usage
* it is important to familiarize yourself with these APIs and the guarantees they provide.
*
*
* ## General usage
* The `$http` service is a function which takes a single argument — a configuration object —
* that is used to generate an HTTP request and returns a {@link ng.$q promise}
* with two $http specific methods: `success` and `error`.
*
* ```js
* // Simple GET request example :
* $http.get('/someUrl').
* success(function(data, status, headers, config) {
* // this callback will be called asynchronously
* // when the response is available
* }).
* error(function(data, status, headers, config) {
* // called asynchronously if an error occurs
* // or server returns response with an error status.
* });
* ```
*
* ```js
* // Simple POST request example (passing data) :
* $http.post('/someUrl', {msg:'hello word!'}).
* success(function(data, status, headers, config) {
* // this callback will be called asynchronously
* // when the response is available
* }).
* error(function(data, status, headers, config) {
* // called asynchronously if an error occurs
* // or server returns response with an error status.
* });
* ```
*
*
* Since the returned value of calling the $http function is a `promise`, you can also use
* the `then` method to register callbacks, and these callbacks will receive a single argument –
* an object representing the response. See the API signature and type info below for more
* details.
*
* A response status code between 200 and 299 is considered a success status and
* will result in the success callback being called. Note that if the response is a redirect,
* XMLHttpRequest will transparently follow it, meaning that the error callback will not be
* called for such responses.
*
* ## Writing Unit Tests that use $http
* When unit testing (using {@link ngMock ngMock}), it is necessary to call
* {@link ngMock.$httpBackend#flush $httpBackend.flush()} to flush each pending
* request using trained responses.
*
* ```
* $httpBackend.expectGET(...);
* $http.get(...);
* $httpBackend.flush();
* ```
*
* ## Shortcut methods
*
* Shortcut methods are also available. All shortcut methods require passing in the URL, and
* request data must be passed in for POST/PUT requests.
*
* ```js
* $http.get('/someUrl').success(successCallback);
* $http.post('/someUrl', data).success(successCallback);
* ```
*
* Complete list of shortcut methods:
*
* - {@link ng.$http#get $http.get}
* - {@link ng.$http#head $http.head}
* - {@link ng.$http#post $http.post}
* - {@link ng.$http#put $http.put}
* - {@link ng.$http#delete $http.delete}
* - {@link ng.$http#jsonp $http.jsonp}
* - {@link ng.$http#patch $http.patch}
*
*
* ## Setting HTTP Headers
*
* The $http service will automatically add certain HTTP headers to all requests. These defaults
* can be fully configured by accessing the `$httpProvider.defaults.headers` configuration
* object, which currently contains this default configuration:
*
* - `$httpProvider.defaults.headers.common` (headers that are common for all requests):
* - `Accept: application/json, text/plain, * / *`
* - `$httpProvider.defaults.headers.post`: (header defaults for POST requests)
* - `Content-Type: application/json`
* - `$httpProvider.defaults.headers.put` (header defaults for PUT requests)
* - `Content-Type: application/json`
*
* To add or overwrite these defaults, simply add or remove a property from these configuration
* objects. To add headers for an HTTP method other than POST or PUT, simply add a new object
* with the lowercased HTTP method name as the key, e.g.
* `$httpProvider.defaults.headers.get = { 'My-Header' : 'value' }.
*
* The defaults can also be set at runtime via the `$http.defaults` object in the same
* fashion. For example:
*
* ```
* module.run(function($http) {
* $http.defaults.headers.common.Authorization = 'Basic YmVlcDpib29w'
* });
* ```
*
* In addition, you can supply a `headers` property in the config object passed when
* calling `$http(config)`, which overrides the defaults without changing them globally.
*
* To explicitly remove a header automatically added via $httpProvider.defaults.headers on a per request basis,
* Use the `headers` property, setting the desired header to `undefined`. For example:
*
* ```js
* var req = {
* method: 'POST',
* url: 'http://example.com',
* headers: {
* 'Content-Type': undefined
* },
* data: { test: 'test' },
* }
*
* $http(req).success(function(){...}).error(function(){...});
* ```
*
* ## Transforming Requests and Responses
*
* Both requests and responses can be transformed using transformation functions: `transformRequest`
* and `transformResponse`. These properties can be a single function that returns
* the transformed value (`function(data, headersGetter, status)`) or an array of such transformation functions,
* which allows you to `push` or `unshift` a new transformation function into the transformation chain.
*
* ### Default Transformations
*
* The `$httpProvider` provider and `$http` service expose `defaults.transformRequest` and
* `defaults.transformResponse` properties. If a request does not provide its own transformations
* then these will be applied.
*
* You can augment or replace the default transformations by modifying these properties by adding to or
* replacing the array.
*
* Angular provides the following default transformations:
*
* Request transformations (`$httpProvider.defaults.transformRequest` and `$http.defaults.transformRequest`):
*
* - If the `data` property of the request configuration object contains an object, serialize it
* into JSON format.
*
* Response transformations (`$httpProvider.defaults.transformResponse` and `$http.defaults.transformResponse`):
*
* - If XSRF prefix is detected, strip it (see Security Considerations section below).
* - If JSON response is detected, deserialize it using a JSON parser.
*
*
* ### Overriding the Default Transformations Per Request
*
* If you wish override the request/response transformations only for a single request then provide
* `transformRequest` and/or `transformResponse` properties on the configuration object passed
* into `$http`.
*
* Note that if you provide these properties on the config object the default transformations will be
* overwritten. If you wish to augment the default transformations then you must include them in your
* local transformation array.
*
* The following code demonstrates adding a new response transformation to be run after the default response
* transformations have been run.
*
* ```js
* function appendTransform(defaults, transform) {
*
* // We can't guarantee that the default transformation is an array
* defaults = angular.isArray(defaults) ? defaults : [defaults];
*
* // Append the new transformation to the defaults
* return defaults.concat(transform);
* }
*
* $http({
* url: '...',
* method: 'GET',
* transformResponse: appendTransform($http.defaults.transformResponse, function(value) {
* return doTransform(value);
* })
* });
* ```
*
*
* ## Caching
*
* To enable caching, set the request configuration `cache` property to `true` (to use default
* cache) or to a custom cache object (built with {@link ng.$cacheFactory `$cacheFactory`}).
* When the cache is enabled, `$http` stores the response from the server in the specified
* cache. The next time the same request is made, the response is served from the cache without
* sending a request to the server.
*
* Note that even if the response is served from cache, delivery of the data is asynchronous in
* the same way that real requests are.
*
* If there are multiple GET requests for the same URL that should be cached using the same
* cache, but the cache is not populated yet, only one request to the server will be made and
* the remaining requests will be fulfilled using the response from the first request.
*
* You can change the default cache to a new object (built with
* {@link ng.$cacheFactory `$cacheFactory`}) by updating the
* {@link ng.$http#defaults `$http.defaults.cache`} property. All requests who set
* their `cache` property to `true` will now use this cache object.
*
* If you set the default cache to `false` then only requests that specify their own custom
* cache object will be cached.
*
* ## Interceptors
*
* Before you start creating interceptors, be sure to understand the
* {@link ng.$q $q and deferred/promise APIs}.
*
* For purposes of global error handling, authentication, or any kind of synchronous or
* asynchronous pre-processing of request or postprocessing of responses, it is desirable to be
* able to intercept requests before they are handed to the server and
* responses before they are handed over to the application code that
* initiated these requests. The interceptors leverage the {@link ng.$q
* promise APIs} to fulfill this need for both synchronous and asynchronous pre-processing.
*
* The interceptors are service factories that are registered with the `$httpProvider` by
* adding them to the `$httpProvider.interceptors` array. The factory is called and
* injected with dependencies (if specified) and returns the interceptor.
*
* There are two kinds of interceptors (and two kinds of rejection interceptors):
*
* * `request`: interceptors get called with a http `config` object. The function is free to
* modify the `config` object or create a new one. The function needs to return the `config`
* object directly, or a promise containing the `config` or a new `config` object.
* * `requestError`: interceptor gets called when a previous interceptor threw an error or
* resolved with a rejection.
* * `response`: interceptors get called with http `response` object. The function is free to
* modify the `response` object or create a new one. The function needs to return the `response`
* object directly, or as a promise containing the `response` or a new `response` object.
* * `responseError`: interceptor gets called when a previous interceptor threw an error or
* resolved with a rejection.
*
*
* ```js
* // register the interceptor as a service
* $provide.factory('myHttpInterceptor', function($q, dependency1, dependency2) {
* return {
* // optional method
* 'request': function(config) {
* // do something on success
* return config;
* },
*
* // optional method
* 'requestError': function(rejection) {
* // do something on error
* if (canRecover(rejection)) {
* return responseOrNewPromise
* }
* return $q.reject(rejection);
* },
*
*
*
* // optional method
* 'response': function(response) {
* // do something on success
* return response;
* },
*
* // optional method
* 'responseError': function(rejection) {
* // do something on error
* if (canRecover(rejection)) {
* return responseOrNewPromise
* }
* return $q.reject(rejection);
* }
* };
* });
*
* $httpProvider.interceptors.push('myHttpInterceptor');
*
*
* // alternatively, register the interceptor via an anonymous factory
* $httpProvider.interceptors.push(function($q, dependency1, dependency2) {
* return {
* 'request': function(config) {
* // same as above
* },
*
* 'response': function(response) {
* // same as above
* }
* };
* });
* ```
*
* ## Security Considerations
*
* When designing web applications, consider security threats from:
*
* - [JSON vulnerability](http://haacked.com/archive/2008/11/20/anatomy-of-a-subtle-json-vulnerability.aspx)
* - [XSRF](http://en.wikipedia.org/wiki/Cross-site_request_forgery)
*
* Both server and the client must cooperate in order to eliminate these threats. Angular comes
* pre-configured with strategies that address these issues, but for this to work backend server
* cooperation is required.
*
* ### JSON Vulnerability Protection
*
* A [JSON vulnerability](http://haacked.com/archive/2008/11/20/anatomy-of-a-subtle-json-vulnerability.aspx)
* allows third party website to turn your JSON resource URL into
* [JSONP](http://en.wikipedia.org/wiki/JSONP) request under some conditions. To
* counter this your server can prefix all JSON requests with following string `")]}',\n"`.
* Angular will automatically strip the prefix before processing it as JSON.
*
* For example if your server needs to return:
* ```js
* ['one','two']
* ```
*
* which is vulnerable to attack, your server can return:
* ```js
* )]}',
* ['one','two']
* ```
*
* Angular will strip the prefix, before processing the JSON.
*
*
* ### Cross Site Request Forgery (XSRF) Protection
*
* [XSRF](http://en.wikipedia.org/wiki/Cross-site_request_forgery) is a technique by which
* an unauthorized site can gain your user's private data. Angular provides a mechanism
* to counter XSRF. When performing XHR requests, the $http service reads a token from a cookie
* (by default, `XSRF-TOKEN`) and sets it as an HTTP header (`X-XSRF-TOKEN`). Since only
* JavaScript that runs on your domain could read the cookie, your server can be assured that
* the XHR came from JavaScript running on your domain. The header will not be set for
* cross-domain requests.
*
* To take advantage of this, your server needs to set a token in a JavaScript readable session
* cookie called `XSRF-TOKEN` on the first HTTP GET request. On subsequent XHR requests the
* server can verify that the cookie matches `X-XSRF-TOKEN` HTTP header, and therefore be sure
* that only JavaScript running on your domain could have sent the request. The token must be
* unique for each user and must be verifiable by the server (to prevent the JavaScript from
* making up its own tokens). We recommend that the token is a digest of your site's
* authentication cookie with a [salt](https://en.wikipedia.org/wiki/Salt_(cryptography&#41;)
* for added security.
*
* The name of the headers can be specified using the xsrfHeaderName and xsrfCookieName
* properties of either $httpProvider.defaults at config-time, $http.defaults at run-time,
* or the per-request config object.
*
*
* @param {object} config Object describing the request to be made and how it should be
* processed. The object has following properties:
*
* - **method** – `{string}` – HTTP method (e.g. 'GET', 'POST', etc)
* - **url** – `{string}` – Absolute or relative URL of the resource that is being requested.
* - **params** – `{Object.<string|Object>}` – Map of strings or objects which will be turned
* to `?key1=value1&key2=value2` after the url. If the value is not a string, it will be
* JSONified.
* - **data** – `{string|Object}` – Data to be sent as the request message data.
* - **headers** – `{Object}` – Map of strings or functions which return strings representing
* HTTP headers to send to the server. If the return value of a function is null, the
* header will not be sent.
* - **xsrfHeaderName** – `{string}` – Name of HTTP header to populate with the XSRF token.
* - **xsrfCookieName** – `{string}` – Name of cookie containing the XSRF token.
* - **transformRequest** –
* `{function(data, headersGetter)|Array.<function(data, headersGetter)>}` –
* transform function or an array of such functions. The transform function takes the http
* request body and headers and returns its transformed (typically serialized) version.
* See {@link ng.$http#overriding-the-default-transformations-per-request
* Overriding the Default Transformations}
* - **transformResponse** –
* `{function(data, headersGetter, status)|Array.<function(data, headersGetter, status)>}` –
* transform function or an array of such functions. The transform function takes the http
* response body, headers and status and returns its transformed (typically deserialized) version.
* See {@link ng.$http#overriding-the-default-transformations-per-request
* Overriding the Default Transformations}
* - **cache** – `{boolean|Cache}` – If true, a default $http cache will be used to cache the
* GET request, otherwise if a cache instance built with
* {@link ng.$cacheFactory $cacheFactory}, this cache will be used for
* caching.
* - **timeout** – `{number|Promise}` – timeout in milliseconds, or {@link ng.$q promise}
* that should abort the request when resolved.
* - **withCredentials** - `{boolean}` - whether to set the `withCredentials` flag on the
* XHR object. See [requests with credentials](https://developer.mozilla.org/docs/Web/HTTP/Access_control_CORS#Requests_with_credentials)
* for more information.
* - **responseType** - `{string}` - see
* [requestType](https://developer.mozilla.org/en-US/docs/DOM/XMLHttpRequest#responseType).
*
* @returns {HttpPromise} Returns a {@link ng.$q promise} object with the
* standard `then` method and two http specific methods: `success` and `error`. The `then`
* method takes two arguments a success and an error callback which will be called with a
* response object. The `success` and `error` methods take a single argument - a function that
* will be called when the request succeeds or fails respectively. The arguments passed into
* these functions are destructured representation of the response object passed into the
* `then` method. The response object has these properties:
*
* - **data** – `{string|Object}` – The response body transformed with the transform
* functions.
* - **status** – `{number}` – HTTP status code of the response.
* - **headers** – `{function([headerName])}` – Header getter function.
* - **config** – `{Object}` – The configuration object that was used to generate the request.
* - **statusText** – `{string}` – HTTP status text of the response.
*
* @property {Array.<Object>} pendingRequests Array of config objects for currently pending
* requests. This is primarily meant to be used for debugging purposes.
*
*
* @example
<example module="httpExample">
<file name="index.html">
<div ng-controller="FetchController">
<select ng-model="method">
<option>GET</option>
<option>JSONP</option>
</select>
<input type="text" ng-model="url" size="80"/>
<button id="fetchbtn" ng-click="fetch()">fetch</button><br>
<button id="samplegetbtn" ng-click="updateModel('GET', 'http-hello.html')">Sample GET</button>
<button id="samplejsonpbtn"
ng-click="updateModel('JSONP',
'https://angularjs.org/greet.php?callback=JSON_CALLBACK&name=Super%20Hero')">
Sample JSONP
</button>
<button id="invalidjsonpbtn"
ng-click="updateModel('JSONP', 'https://angularjs.org/doesntexist&callback=JSON_CALLBACK')">
Invalid JSONP
</button>
<pre>http status code: {{status}}</pre>
<pre>http response data: {{data}}</pre>
</div>
</file>
<file name="script.js">
angular.module('httpExample', [])
.controller('FetchController', ['$scope', '$http', '$templateCache',
function($scope, $http, $templateCache) {
$scope.method = 'GET';
$scope.url = 'http-hello.html';
$scope.fetch = function() {
$scope.code = null;
$scope.response = null;
$http({method: $scope.method, url: $scope.url, cache: $templateCache}).
success(function(data, status) {
$scope.status = status;
$scope.data = data;
}).
error(function(data, status) {
$scope.data = data || "Request failed";
$scope.status = status;
});
};
$scope.updateModel = function(method, url) {
$scope.method = method;
$scope.url = url;
};
}]);
</file>
<file name="http-hello.html">
Hello, $http!
</file>
<file name="protractor.js" type="protractor">
var status = element(by.binding('status'));
var data = element(by.binding('data'));
var fetchBtn = element(by.id('fetchbtn'));
var sampleGetBtn = element(by.id('samplegetbtn'));
var sampleJsonpBtn = element(by.id('samplejsonpbtn'));
var invalidJsonpBtn = element(by.id('invalidjsonpbtn'));
it('should make an xhr GET request', function() {
sampleGetBtn.click();
fetchBtn.click();
expect(status.getText()).toMatch('200');
expect(data.getText()).toMatch(/Hello, \$http!/);
});
// Commented out due to flakes. See https://github.com/angular/angular.js/issues/9185
// it('should make a JSONP request to angularjs.org', function() {
// sampleJsonpBtn.click();
// fetchBtn.click();
// expect(status.getText()).toMatch('200');
// expect(data.getText()).toMatch(/Super Hero!/);
// });
it('should make JSONP request to invalid URL and invoke the error handler',
function() {
invalidJsonpBtn.click();
fetchBtn.click();
expect(status.getText()).toMatch('0');
expect(data.getText()).toMatch('Request failed');
});
</file>
</example>
*/
function $http(requestConfig) {
if (!angular.isObject(requestConfig)) {
throw minErr('$http')('badreq', 'Http request configuration must be an object. Received: {0}', requestConfig);
}
var config = extend({
method: 'get',
transformRequest: defaults.transformRequest,
transformResponse: defaults.transformResponse
}, requestConfig);
config.headers = mergeHeaders(requestConfig);
config.method = uppercase(config.method);
var serverRequest = function(config) {
var headers = config.headers;
var reqData = transformData(config.data, headersGetter(headers), undefined, config.transformRequest);
// strip content-type if data is undefined
if (isUndefined(reqData)) {
forEach(headers, function(value, header) {
if (lowercase(header) === 'content-type') {
delete headers[header];
}
});
}
if (isUndefined(config.withCredentials) && !isUndefined(defaults.withCredentials)) {
config.withCredentials = defaults.withCredentials;
}
// send request
return sendReq(config, reqData).then(transformResponse, transformResponse);
};
var chain = [serverRequest, undefined];
var promise = $q.when(config);
// apply interceptors
forEach(reversedInterceptors, function(interceptor) {
if (interceptor.request || interceptor.requestError) {
chain.unshift(interceptor.request, interceptor.requestError);
}
if (interceptor.response || interceptor.responseError) {
chain.push(interceptor.response, interceptor.responseError);
}
});
while (chain.length) {
var thenFn = chain.shift();
var rejectFn = chain.shift();
promise = promise.then(thenFn, rejectFn);
}
promise.success = function(fn) {
promise.then(function(response) {
fn(response.data, response.status, response.headers, config);
});
return promise;
};
promise.error = function(fn) {
promise.then(null, function(response) {
fn(response.data, response.status, response.headers, config);
});
return promise;
};
return promise;
function transformResponse(response) {
// make a copy since the response must be cacheable
var resp = extend({}, response);
if (!response.data) {
resp.data = response.data;
} else {
resp.data = transformData(response.data, response.headers, response.status, config.transformResponse);
}
return (isSuccess(response.status))
? resp
: $q.reject(resp);
}
function executeHeaderFns(headers) {
var headerContent, processedHeaders = {};
forEach(headers, function(headerFn, header) {
if (isFunction(headerFn)) {
headerContent = headerFn();
if (headerContent != null) {
processedHeaders[header] = headerContent;
}
} else {
processedHeaders[header] = headerFn;
}
});
return processedHeaders;
}
function mergeHeaders(config) {
var defHeaders = defaults.headers,
reqHeaders = extend({}, config.headers),
defHeaderName, lowercaseDefHeaderName, reqHeaderName;
defHeaders = extend({}, defHeaders.common, defHeaders[lowercase(config.method)]);
// using for-in instead of forEach to avoid unecessary iteration after header has been found
defaultHeadersIteration:
for (defHeaderName in defHeaders) {
lowercaseDefHeaderName = lowercase(defHeaderName);
for (reqHeaderName in reqHeaders) {
if (lowercase(reqHeaderName) === lowercaseDefHeaderName) {
continue defaultHeadersIteration;
}
}
reqHeaders[defHeaderName] = defHeaders[defHeaderName];
}
// execute if header value is a function for merged headers
return executeHeaderFns(reqHeaders);
}
}
$http.pendingRequests = [];
/**
* @ngdoc method
* @name $http#get
*
* @description
* Shortcut method to perform `GET` request.
*
* @param {string} url Relative or absolute URL specifying the destination of the request
* @param {Object=} config Optional configuration object
* @returns {HttpPromise} Future object
*/
/**
* @ngdoc method
* @name $http#delete
*
* @description
* Shortcut method to perform `DELETE` request.
*
* @param {string} url Relative or absolute URL specifying the destination of the request
* @param {Object=} config Optional configuration object
* @returns {HttpPromise} Future object
*/
/**
* @ngdoc method
* @name $http#head
*
* @description
* Shortcut method to perform `HEAD` request.
*
* @param {string} url Relative or absolute URL specifying the destination of the request
* @param {Object=} config Optional configuration object
* @returns {HttpPromise} Future object
*/
/**
* @ngdoc method
* @name $http#jsonp
*
* @description
* Shortcut method to perform `JSONP` request.
*
* @param {string} url Relative or absolute URL specifying the destination of the request.
* The name of the callback should be the string `JSON_CALLBACK`.
* @param {Object=} config Optional configuration object
* @returns {HttpPromise} Future object
*/
createShortMethods('get', 'delete', 'head', 'jsonp');
/**
* @ngdoc method
* @name $http#post
*
* @description
* Shortcut method to perform `POST` request.
*
* @param {string} url Relative or absolute URL specifying the destination of the request
* @param {*} data Request content
* @param {Object=} config Optional configuration object
* @returns {HttpPromise} Future object
*/
/**
* @ngdoc method
* @name $http#put
*
* @description
* Shortcut method to perform `PUT` request.
*
* @param {string} url Relative or absolute URL specifying the destination of the request
* @param {*} data Request content
* @param {Object=} config Optional configuration object
* @returns {HttpPromise} Future object
*/
/**
* @ngdoc method
* @name $http#patch
*
* @description
* Shortcut method to perform `PATCH` request.
*
* @param {string} url Relative or absolute URL specifying the destination of the request
* @param {*} data Request content
* @param {Object=} config Optional configuration object
* @returns {HttpPromise} Future object
*/
createShortMethodsWithData('post', 'put', 'patch');
/**
* @ngdoc property
* @name $http#defaults
*
* @description
* Runtime equivalent of the `$httpProvider.defaults` property. Allows configuration of
* default headers, withCredentials as well as request and response transformations.
*
* See "Setting HTTP Headers" and "Transforming Requests and Responses" sections above.
*/
$http.defaults = defaults;
return $http;
function createShortMethods(names) {
forEach(arguments, function(name) {
$http[name] = function(url, config) {
return $http(extend(config || {}, {
method: name,
url: url
}));
};
});
}
function createShortMethodsWithData(name) {
forEach(arguments, function(name) {
$http[name] = function(url, data, config) {
return $http(extend(config || {}, {
method: name,
url: url,
data: data
}));
};
});
}
/**
* Makes the request.
*
* !!! ACCESSES CLOSURE VARS:
* $httpBackend, defaults, $log, $rootScope, defaultCache, $http.pendingRequests
*/
function sendReq(config, reqData) {
var deferred = $q.defer(),
promise = deferred.promise,
cache,
cachedResp,
reqHeaders = config.headers,
url = buildUrl(config.url, config.params);
$http.pendingRequests.push(config);
promise.then(removePendingReq, removePendingReq);
if ((config.cache || defaults.cache) && config.cache !== false &&
(config.method === 'GET' || config.method === 'JSONP')) {
cache = isObject(config.cache) ? config.cache
: isObject(defaults.cache) ? defaults.cache
: defaultCache;
}
if (cache) {
cachedResp = cache.get(url);
if (isDefined(cachedResp)) {
if (isPromiseLike(cachedResp)) {
// cached request has already been sent, but there is no response yet
cachedResp.then(resolvePromiseWithResult, resolvePromiseWithResult);
} else {
// serving from cache
if (isArray(cachedResp)) {
resolvePromise(cachedResp[1], cachedResp[0], shallowCopy(cachedResp[2]), cachedResp[3]);
} else {
resolvePromise(cachedResp, 200, {}, 'OK');
}
}
} else {
// put the promise for the non-transformed response into cache as a placeholder
cache.put(url, promise);
}
}
// if we won't have the response in cache, set the xsrf headers and
// send the request to the backend
if (isUndefined(cachedResp)) {
var xsrfValue = urlIsSameOrigin(config.url)
? $browser.cookies()[config.xsrfCookieName || defaults.xsrfCookieName]
: undefined;
if (xsrfValue) {
reqHeaders[(config.xsrfHeaderName || defaults.xsrfHeaderName)] = xsrfValue;
}
$httpBackend(config.method, url, reqData, done, reqHeaders, config.timeout,
config.withCredentials, config.responseType);
}
return promise;
/**
* Callback registered to $httpBackend():
* - caches the response if desired
* - resolves the raw $http promise
* - calls $apply
*/
function done(status, response, headersString, statusText) {
if (cache) {
if (isSuccess(status)) {
cache.put(url, [status, response, parseHeaders(headersString), statusText]);
} else {
// remove promise from the cache
cache.remove(url);
}
}
function resolveHttpPromise() {
resolvePromise(response, status, headersString, statusText);
}
if (useApplyAsync) {
$rootScope.$applyAsync(resolveHttpPromise);
} else {
resolveHttpPromise();
if (!$rootScope.$$phase) $rootScope.$apply();
}
}
/**
* Resolves the raw $http promise.
*/
function resolvePromise(response, status, headers, statusText) {
// normalize internal statuses to 0
status = Math.max(status, 0);
(isSuccess(status) ? deferred.resolve : deferred.reject)({
data: response,
status: status,
headers: headersGetter(headers),
config: config,
statusText: statusText
});
}
function resolvePromiseWithResult(result) {
resolvePromise(result.data, result.status, shallowCopy(result.headers()), result.statusText);
}
function removePendingReq() {
var idx = $http.pendingRequests.indexOf(config);
if (idx !== -1) $http.pendingRequests.splice(idx, 1);
}
}
function buildUrl(url, params) {
if (!params) return url;
var parts = [];
forEachSorted(params, function(value, key) {
if (value === null || isUndefined(value)) return;
if (!isArray(value)) value = [value];
forEach(value, function(v) {
if (isObject(v)) {
if (isDate(v)) {
v = v.toISOString();
} else {
v = toJson(v);
}
}
parts.push(encodeUriQuery(key) + '=' +
encodeUriQuery(v));
});
});
if (parts.length > 0) {
url += ((url.indexOf('?') == -1) ? '?' : '&') + parts.join('&');
}
return url;
}
}];
}
function createXhr() {
return new window.XMLHttpRequest();
}
/**
* @ngdoc service
* @name $httpBackend
* @requires $window
* @requires $document
*
* @description
* HTTP backend used by the {@link ng.$http service} that delegates to
* XMLHttpRequest object or JSONP and deals with browser incompatibilities.
*
* You should never need to use this service directly, instead use the higher-level abstractions:
* {@link ng.$http $http} or {@link ngResource.$resource $resource}.
*
* During testing this implementation is swapped with {@link ngMock.$httpBackend mock
* $httpBackend} which can be trained with responses.
*/
function $HttpBackendProvider() {
this.$get = ['$browser', '$window', '$document', function($browser, $window, $document) {
return createHttpBackend($browser, createXhr, $browser.defer, $window.angular.callbacks, $document[0]);
}];
}
function createHttpBackend($browser, createXhr, $browserDefer, callbacks, rawDocument) {
// TODO(vojta): fix the signature
return function(method, url, post, callback, headers, timeout, withCredentials, responseType) {
$browser.$$incOutstandingRequestCount();
url = url || $browser.url();
if (lowercase(method) == 'jsonp') {
var callbackId = '_' + (callbacks.counter++).toString(36);
callbacks[callbackId] = function(data) {
callbacks[callbackId].data = data;
callbacks[callbackId].called = true;
};
var jsonpDone = jsonpReq(url.replace('JSON_CALLBACK', 'angular.callbacks.' + callbackId),
callbackId, function(status, text) {
completeRequest(callback, status, callbacks[callbackId].data, "", text);
callbacks[callbackId] = noop;
});
} else {
var xhr = createXhr();
xhr.open(method, url, true);
forEach(headers, function(value, key) {
if (isDefined(value)) {
xhr.setRequestHeader(key, value);
}
});
xhr.onload = function requestLoaded() {
var statusText = xhr.statusText || '';
// responseText is the old-school way of retrieving response (supported by IE8 & 9)
// response/responseType properties were introduced in XHR Level2 spec (supported by IE10)
var response = ('response' in xhr) ? xhr.response : xhr.responseText;
// normalize IE9 bug (http://bugs.jquery.com/ticket/1450)
var status = xhr.status === 1223 ? 204 : xhr.status;
// fix status code when it is 0 (0 status is undocumented).
// Occurs when accessing file resources or on Android 4.1 stock browser
// while retrieving files from application cache.
if (status === 0) {
status = response ? 200 : urlResolve(url).protocol == 'file' ? 404 : 0;
}
completeRequest(callback,
status,
response,
xhr.getAllResponseHeaders(),
statusText);
};
var requestError = function() {
// The response is always empty
// See https://xhr.spec.whatwg.org/#request-error-steps and https://fetch.spec.whatwg.org/#concept-network-error
completeRequest(callback, -1, null, null, '');
};
xhr.onerror = requestError;
xhr.onabort = requestError;
if (withCredentials) {
xhr.withCredentials = true;
}
if (responseType) {
try {
xhr.responseType = responseType;
} catch (e) {
// WebKit added support for the json responseType value on 09/03/2013
// https://bugs.webkit.org/show_bug.cgi?id=73648. Versions of Safari prior to 7 are
// known to throw when setting the value "json" as the response type. Other older
// browsers implementing the responseType
//
// The json response type can be ignored if not supported, because JSON payloads are
// parsed on the client-side regardless.
if (responseType !== 'json') {
throw e;
}
}
}
xhr.send(post || null);
}
if (timeout > 0) {
var timeoutId = $browserDefer(timeoutRequest, timeout);
} else if (isPromiseLike(timeout)) {
timeout.then(timeoutRequest);
}
function timeoutRequest() {
jsonpDone && jsonpDone();
xhr && xhr.abort();
}
function completeRequest(callback, status, response, headersString, statusText) {
// cancel timeout and subsequent timeout promise resolution
if (timeoutId !== undefined) {
$browserDefer.cancel(timeoutId);
}
jsonpDone = xhr = null;
callback(status, response, headersString, statusText);
$browser.$$completeOutstandingRequest(noop);
}
};
function jsonpReq(url, callbackId, done) {
// we can't use jQuery/jqLite here because jQuery does crazy shit with script elements, e.g.:
// - fetches local scripts via XHR and evals them
// - adds and immediately removes script elements from the document
var script = rawDocument.createElement('script'), callback = null;
script.type = "text/javascript";
script.src = url;
script.async = true;
callback = function(event) {
removeEventListenerFn(script, "load", callback);
removeEventListenerFn(script, "error", callback);
rawDocument.body.removeChild(script);
script = null;
var status = -1;
var text = "unknown";
if (event) {
if (event.type === "load" && !callbacks[callbackId].called) {
event = { type: "error" };
}
text = event.type;
status = event.type === "error" ? 404 : 200;
}
if (done) {
done(status, text);
}
};
addEventListenerFn(script, "load", callback);
addEventListenerFn(script, "error", callback);
rawDocument.body.appendChild(script);
return callback;
}
}
var $interpolateMinErr = minErr('$interpolate');
/**
* @ngdoc provider
* @name $interpolateProvider
*
* @description
*
* Used for configuring the interpolation markup. Defaults to `{{` and `}}`.
*
* @example
<example module="customInterpolationApp">
<file name="index.html">
<script>
var customInterpolationApp = angular.module('customInterpolationApp', []);
customInterpolationApp.config(function($interpolateProvider) {
$interpolateProvider.startSymbol('//');
$interpolateProvider.endSymbol('//');
});
customInterpolationApp.controller('DemoController', function() {
this.label = "This binding is brought you by // interpolation symbols.";
});
</script>
<div ng-app="App" ng-controller="DemoController as demo">
//demo.label//
</div>
</file>
<file name="protractor.js" type="protractor">
it('should interpolate binding with custom symbols', function() {
expect(element(by.binding('demo.label')).getText()).toBe('This binding is brought you by // interpolation symbols.');
});
</file>
</example>
*/
function $InterpolateProvider() {
var startSymbol = '{{';
var endSymbol = '}}';
/**
* @ngdoc method
* @name $interpolateProvider#startSymbol
* @description
* Symbol to denote start of expression in the interpolated string. Defaults to `{{`.
*
* @param {string=} value new value to set the starting symbol to.
* @returns {string|self} Returns the symbol when used as getter and self if used as setter.
*/
this.startSymbol = function(value) {
if (value) {
startSymbol = value;
return this;
} else {
return startSymbol;
}
};
/**
* @ngdoc method
* @name $interpolateProvider#endSymbol
* @description
* Symbol to denote the end of expression in the interpolated string. Defaults to `}}`.
*
* @param {string=} value new value to set the ending symbol to.
* @returns {string|self} Returns the symbol when used as getter and self if used as setter.
*/
this.endSymbol = function(value) {
if (value) {
endSymbol = value;
return this;
} else {
return endSymbol;
}
};
this.$get = ['$parse', '$exceptionHandler', '$sce', function($parse, $exceptionHandler, $sce) {
var startSymbolLength = startSymbol.length,
endSymbolLength = endSymbol.length,
escapedStartRegexp = new RegExp(startSymbol.replace(/./g, escape), 'g'),
escapedEndRegexp = new RegExp(endSymbol.replace(/./g, escape), 'g');
function escape(ch) {
return '\\\\\\' + ch;
}
/**
* @ngdoc service
* @name $interpolate
* @kind function
*
* @requires $parse
* @requires $sce
*
* @description
*
* Compiles a string with markup into an interpolation function. This service is used by the
* HTML {@link ng.$compile $compile} service for data binding. See
* {@link ng.$interpolateProvider $interpolateProvider} for configuring the
* interpolation markup.
*
*
* ```js
* var $interpolate = ...; // injected
* var exp = $interpolate('Hello {{name | uppercase}}!');
* expect(exp({name:'Angular'}).toEqual('Hello ANGULAR!');
* ```
*
* `$interpolate` takes an optional fourth argument, `allOrNothing`. If `allOrNothing` is
* `true`, the interpolation function will return `undefined` unless all embedded expressions
* evaluate to a value other than `undefined`.
*
* ```js
* var $interpolate = ...; // injected
* var context = {greeting: 'Hello', name: undefined };
*
* // default "forgiving" mode
* var exp = $interpolate('{{greeting}} {{name}}!');
* expect(exp(context)).toEqual('Hello !');
*
* // "allOrNothing" mode
* exp = $interpolate('{{greeting}} {{name}}!', false, null, true);
* expect(exp(context)).toBeUndefined();
* context.name = 'Angular';
* expect(exp(context)).toEqual('Hello Angular!');
* ```
*
* `allOrNothing` is useful for interpolating URLs. `ngSrc` and `ngSrcset` use this behavior.
*
* ####Escaped Interpolation
* $interpolate provides a mechanism for escaping interpolation markers. Start and end markers
* can be escaped by preceding each of their characters with a REVERSE SOLIDUS U+005C (backslash).
* It will be rendered as a regular start/end marker, and will not be interpreted as an expression
* or binding.
*
* This enables web-servers to prevent script injection attacks and defacing attacks, to some
* degree, while also enabling code examples to work without relying on the
* {@link ng.directive:ngNonBindable ngNonBindable} directive.
*
* **For security purposes, it is strongly encouraged that web servers escape user-supplied data,
* replacing angle brackets (&lt;, &gt;) with &amp;lt; and &amp;gt; respectively, and replacing all
* interpolation start/end markers with their escaped counterparts.**
*
* Escaped interpolation markers are only replaced with the actual interpolation markers in rendered
* output when the $interpolate service processes the text. So, for HTML elements interpolated
* by {@link ng.$compile $compile}, or otherwise interpolated with the `mustHaveExpression` parameter
* set to `true`, the interpolated text must contain an unescaped interpolation expression. As such,
* this is typically useful only when user-data is used in rendering a template from the server, or
* when otherwise untrusted data is used by a directive.
*
* <example>
* <file name="index.html">
* <div ng-init="username='A user'">
* <p ng-init="apptitle='Escaping demo'">{{apptitle}}: \{\{ username = "defaced value"; \}\}
* </p>
* <p><strong>{{username}}</strong> attempts to inject code which will deface the
* application, but fails to accomplish their task, because the server has correctly
* escaped the interpolation start/end markers with REVERSE SOLIDUS U+005C (backslash)
* characters.</p>
* <p>Instead, the result of the attempted script injection is visible, and can be removed
* from the database by an administrator.</p>
* </div>
* </file>
* </example>
*
* @param {string} text The text with markup to interpolate.
* @param {boolean=} mustHaveExpression if set to true then the interpolation string must have
* embedded expression in order to return an interpolation function. Strings with no
* embedded expression will return null for the interpolation function.
* @param {string=} trustedContext when provided, the returned function passes the interpolated
* result through {@link ng.$sce#getTrusted $sce.getTrusted(interpolatedResult,
* trustedContext)} before returning it. Refer to the {@link ng.$sce $sce} service that
* provides Strict Contextual Escaping for details.
* @param {boolean=} allOrNothing if `true`, then the returned function returns undefined
* unless all embedded expressions evaluate to a value other than `undefined`.
* @returns {function(context)} an interpolation function which is used to compute the
* interpolated string. The function has these parameters:
*
* - `context`: evaluation context for all expressions embedded in the interpolated text
*/
function $interpolate(text, mustHaveExpression, trustedContext, allOrNothing) {
allOrNothing = !!allOrNothing;
var startIndex,
endIndex,
index = 0,
expressions = [],
parseFns = [],
textLength = text.length,
exp,
concat = [],
expressionPositions = [];
while (index < textLength) {
if (((startIndex = text.indexOf(startSymbol, index)) != -1) &&
((endIndex = text.indexOf(endSymbol, startIndex + startSymbolLength)) != -1)) {
if (index !== startIndex) {
concat.push(unescapeText(text.substring(index, startIndex)));
}
exp = text.substring(startIndex + startSymbolLength, endIndex);
expressions.push(exp);
parseFns.push($parse(exp, parseStringifyInterceptor));
index = endIndex + endSymbolLength;
expressionPositions.push(concat.length);
concat.push('');
} else {
// we did not find an interpolation, so we have to add the remainder to the separators array
if (index !== textLength) {
concat.push(unescapeText(text.substring(index)));
}
break;
}
}
// Concatenating expressions makes it hard to reason about whether some combination of
// concatenated values are unsafe to use and could easily lead to XSS. By requiring that a
// single expression be used for iframe[src], object[src], etc., we ensure that the value
// that's used is assigned or constructed by some JS code somewhere that is more testable or
// make it obvious that you bound the value to some user controlled value. This helps reduce
// the load when auditing for XSS issues.
if (trustedContext && concat.length > 1) {
throw $interpolateMinErr('noconcat',
"Error while interpolating: {0}\nStrict Contextual Escaping disallows " +
"interpolations that concatenate multiple expressions when a trusted value is " +
"required. See http://docs.angularjs.org/api/ng.$sce", text);
}
if (!mustHaveExpression || expressions.length) {
var compute = function(values) {
for (var i = 0, ii = expressions.length; i < ii; i++) {
if (allOrNothing && isUndefined(values[i])) return;
concat[expressionPositions[i]] = values[i];
}
return concat.join('');
};
var getValue = function(value) {
return trustedContext ?
$sce.getTrusted(trustedContext, value) :
$sce.valueOf(value);
};
var stringify = function(value) {
if (value == null) { // null || undefined
return '';
}
switch (typeof value) {
case 'string':
break;
case 'number':
value = '' + value;
break;
default:
value = toJson(value);
}
return value;
};
return extend(function interpolationFn(context) {
var i = 0;
var ii = expressions.length;
var values = new Array(ii);
try {
for (; i < ii; i++) {
values[i] = parseFns[i](context);
}
return compute(values);
} catch (err) {
var newErr = $interpolateMinErr('interr', "Can't interpolate: {0}\n{1}", text,
err.toString());
$exceptionHandler(newErr);
}
}, {
// all of these properties are undocumented for now
exp: text, //just for compatibility with regular watchers created via $watch
expressions: expressions,
$$watchDelegate: function(scope, listener, objectEquality) {
var lastValue;
return scope.$watchGroup(parseFns, function interpolateFnWatcher(values, oldValues) {
var currValue = compute(values);
if (isFunction(listener)) {
listener.call(this, currValue, values !== oldValues ? lastValue : currValue, scope);
}
lastValue = currValue;
}, objectEquality);
}
});
}
function unescapeText(text) {
return text.replace(escapedStartRegexp, startSymbol).
replace(escapedEndRegexp, endSymbol);
}
function parseStringifyInterceptor(value) {
try {
value = getValue(value);
return allOrNothing && !isDefined(value) ? value : stringify(value);
} catch (err) {
var newErr = $interpolateMinErr('interr', "Can't interpolate: {0}\n{1}", text,
err.toString());
$exceptionHandler(newErr);
}
}
}
/**
* @ngdoc method
* @name $interpolate#startSymbol
* @description
* Symbol to denote the start of expression in the interpolated string. Defaults to `{{`.
*
* Use {@link ng.$interpolateProvider#startSymbol `$interpolateProvider.startSymbol`} to change
* the symbol.
*
* @returns {string} start symbol.
*/
$interpolate.startSymbol = function() {
return startSymbol;
};
/**
* @ngdoc method
* @name $interpolate#endSymbol
* @description
* Symbol to denote the end of expression in the interpolated string. Defaults to `}}`.
*
* Use {@link ng.$interpolateProvider#endSymbol `$interpolateProvider.endSymbol`} to change
* the symbol.
*
* @returns {string} end symbol.
*/
$interpolate.endSymbol = function() {
return endSymbol;
};
return $interpolate;
}];
}
function $IntervalProvider() {
this.$get = ['$rootScope', '$window', '$q', '$$q',
function($rootScope, $window, $q, $$q) {
var intervals = {};
/**
* @ngdoc service
* @name $interval
*
* @description
* Angular's wrapper for `window.setInterval`. The `fn` function is executed every `delay`
* milliseconds.
*
* The return value of registering an interval function is a promise. This promise will be
* notified upon each tick of the interval, and will be resolved after `count` iterations, or
* run indefinitely if `count` is not defined. The value of the notification will be the
* number of iterations that have run.
* To cancel an interval, call `$interval.cancel(promise)`.
*
* In tests you can use {@link ngMock.$interval#flush `$interval.flush(millis)`} to
* move forward by `millis` milliseconds and trigger any functions scheduled to run in that
* time.
*
* <div class="alert alert-warning">
* **Note**: Intervals created by this service must be explicitly destroyed when you are finished
* with them. In particular they are not automatically destroyed when a controller's scope or a
* directive's element are destroyed.
* You should take this into consideration and make sure to always cancel the interval at the
* appropriate moment. See the example below for more details on how and when to do this.
* </div>
*
* @param {function()} fn A function that should be called repeatedly.
* @param {number} delay Number of milliseconds between each function call.
* @param {number=} [count=0] Number of times to repeat. If not set, or 0, will repeat
* indefinitely.
* @param {boolean=} [invokeApply=true] If set to `false` skips model dirty checking, otherwise
* will invoke `fn` within the {@link ng.$rootScope.Scope#$apply $apply} block.
* @returns {promise} A promise which will be notified on each iteration.
*
* @example
* <example module="intervalExample">
* <file name="index.html">
* <script>
* angular.module('intervalExample', [])
* .controller('ExampleController', ['$scope', '$interval',
* function($scope, $interval) {
* $scope.format = 'M/d/yy h:mm:ss a';
* $scope.blood_1 = 100;
* $scope.blood_2 = 120;
*
* var stop;
* $scope.fight = function() {
* // Don't start a new fight if we are already fighting
* if ( angular.isDefined(stop) ) return;
*
* stop = $interval(function() {
* if ($scope.blood_1 > 0 && $scope.blood_2 > 0) {
* $scope.blood_1 = $scope.blood_1 - 3;
* $scope.blood_2 = $scope.blood_2 - 4;
* } else {
* $scope.stopFight();
* }
* }, 100);
* };
*
* $scope.stopFight = function() {
* if (angular.isDefined(stop)) {
* $interval.cancel(stop);
* stop = undefined;
* }
* };
*
* $scope.resetFight = function() {
* $scope.blood_1 = 100;
* $scope.blood_2 = 120;
* };
*
* $scope.$on('$destroy', function() {
* // Make sure that the interval is destroyed too
* $scope.stopFight();
* });
* }])
* // Register the 'myCurrentTime' directive factory method.
* // We inject $interval and dateFilter service since the factory method is DI.
* .directive('myCurrentTime', ['$interval', 'dateFilter',
* function($interval, dateFilter) {
* // return the directive link function. (compile function not needed)
* return function(scope, element, attrs) {
* var format, // date format
* stopTime; // so that we can cancel the time updates
*
* // used to update the UI
* function updateTime() {
* element.text(dateFilter(new Date(), format));
* }
*
* // watch the expression, and update the UI on change.
* scope.$watch(attrs.myCurrentTime, function(value) {
* format = value;
* updateTime();
* });
*
* stopTime = $interval(updateTime, 1000);
*
* // listen on DOM destroy (removal) event, and cancel the next UI update
* // to prevent updating time after the DOM element was removed.
* element.on('$destroy', function() {
* $interval.cancel(stopTime);
* });
* }
* }]);
* </script>
*
* <div>
* <div ng-controller="ExampleController">
* Date format: <input ng-model="format"> <hr/>
* Current time is: <span my-current-time="format"></span>
* <hr/>
* Blood 1 : <font color='red'>{{blood_1}}</font>
* Blood 2 : <font color='red'>{{blood_2}}</font>
* <button type="button" data-ng-click="fight()">Fight</button>
* <button type="button" data-ng-click="stopFight()">StopFight</button>
* <button type="button" data-ng-click="resetFight()">resetFight</button>
* </div>
* </div>
*
* </file>
* </example>
*/
function interval(fn, delay, count, invokeApply) {
var setInterval = $window.setInterval,
clearInterval = $window.clearInterval,
iteration = 0,
skipApply = (isDefined(invokeApply) && !invokeApply),
deferred = (skipApply ? $$q : $q).defer(),
promise = deferred.promise;
count = isDefined(count) ? count : 0;
promise.then(null, null, fn);
promise.$$intervalId = setInterval(function tick() {
deferred.notify(iteration++);
if (count > 0 && iteration >= count) {
deferred.resolve(iteration);
clearInterval(promise.$$intervalId);
delete intervals[promise.$$intervalId];
}
if (!skipApply) $rootScope.$apply();
}, delay);
intervals[promise.$$intervalId] = deferred;
return promise;
}
/**
* @ngdoc method
* @name $interval#cancel
*
* @description
* Cancels a task associated with the `promise`.
*
* @param {promise} promise returned by the `$interval` function.
* @returns {boolean} Returns `true` if the task was successfully canceled.
*/
interval.cancel = function(promise) {
if (promise && promise.$$intervalId in intervals) {
intervals[promise.$$intervalId].reject('canceled');
$window.clearInterval(promise.$$intervalId);
delete intervals[promise.$$intervalId];
return true;
}
return false;
};
return interval;
}];
}
/**
* @ngdoc service
* @name $locale
*
* @description
* $locale service provides localization rules for various Angular components. As of right now the
* only public api is:
*
* * `id` – `{string}` – locale id formatted as `languageId-countryId` (e.g. `en-us`)
*/
function $LocaleProvider() {
this.$get = function() {
return {
id: 'en-us',
NUMBER_FORMATS: {
DECIMAL_SEP: '.',
GROUP_SEP: ',',
PATTERNS: [
{ // Decimal Pattern
minInt: 1,
minFrac: 0,
maxFrac: 3,
posPre: '',
posSuf: '',
negPre: '-',
negSuf: '',
gSize: 3,
lgSize: 3
},{ //Currency Pattern
minInt: 1,
minFrac: 2,
maxFrac: 2,
posPre: '\u00A4',
posSuf: '',
negPre: '(\u00A4',
negSuf: ')',
gSize: 3,
lgSize: 3
}
],
CURRENCY_SYM: '$'
},
DATETIME_FORMATS: {
MONTH:
'January,February,March,April,May,June,July,August,September,October,November,December'
.split(','),
SHORTMONTH: 'Jan,Feb,Mar,Apr,May,Jun,Jul,Aug,Sep,Oct,Nov,Dec'.split(','),
DAY: 'Sunday,Monday,Tuesday,Wednesday,Thursday,Friday,Saturday'.split(','),
SHORTDAY: 'Sun,Mon,Tue,Wed,Thu,Fri,Sat'.split(','),
AMPMS: ['AM','PM'],
medium: 'MMM d, y h:mm:ss a',
'short': 'M/d/yy h:mm a',
fullDate: 'EEEE, MMMM d, y',
longDate: 'MMMM d, y',
mediumDate: 'MMM d, y',
shortDate: 'M/d/yy',
mediumTime: 'h:mm:ss a',
shortTime: 'h:mm a'
},
pluralCat: function(num) {
if (num === 1) {
return 'one';
}
return 'other';
}
};
};
}
var PATH_MATCH = /^([^\?#]*)(\?([^#]*))?(#(.*))?$/,
DEFAULT_PORTS = {'http': 80, 'https': 443, 'ftp': 21};
var $locationMinErr = minErr('$location');
/**
* Encode path using encodeUriSegment, ignoring forward slashes
*
* @param {string} path Path to encode
* @returns {string}
*/
function encodePath(path) {
var segments = path.split('/'),
i = segments.length;
while (i--) {
segments[i] = encodeUriSegment(segments[i]);
}
return segments.join('/');
}
function parseAbsoluteUrl(absoluteUrl, locationObj) {
var parsedUrl = urlResolve(absoluteUrl);
locationObj.$$protocol = parsedUrl.protocol;
locationObj.$$host = parsedUrl.hostname;
locationObj.$$port = int(parsedUrl.port) || DEFAULT_PORTS[parsedUrl.protocol] || null;
}
function parseAppUrl(relativeUrl, locationObj) {
var prefixed = (relativeUrl.charAt(0) !== '/');
if (prefixed) {
relativeUrl = '/' + relativeUrl;
}
var match = urlResolve(relativeUrl);
locationObj.$$path = decodeURIComponent(prefixed && match.pathname.charAt(0) === '/' ?
match.pathname.substring(1) : match.pathname);
locationObj.$$search = parseKeyValue(match.search);
locationObj.$$hash = decodeURIComponent(match.hash);
// make sure path starts with '/';
if (locationObj.$$path && locationObj.$$path.charAt(0) != '/') {
locationObj.$$path = '/' + locationObj.$$path;
}
}
/**
*
* @param {string} begin
* @param {string} whole
* @returns {string} returns text from whole after begin or undefined if it does not begin with
* expected string.
*/
function beginsWith(begin, whole) {
if (whole.indexOf(begin) === 0) {
return whole.substr(begin.length);
}
}
function stripHash(url) {
var index = url.indexOf('#');
return index == -1 ? url : url.substr(0, index);
}
function trimEmptyHash(url) {
return url.replace(/(#.+)|#$/, '$1');
}
function stripFile(url) {
return url.substr(0, stripHash(url).lastIndexOf('/') + 1);
}
/* return the server only (scheme://host:port) */
function serverBase(url) {
return url.substring(0, url.indexOf('/', url.indexOf('//') + 2));
}
/**
* LocationHtml5Url represents an url
* This object is exposed as $location service when HTML5 mode is enabled and supported
*
* @constructor
* @param {string} appBase application base URL
* @param {string} basePrefix url path prefix
*/
function LocationHtml5Url(appBase, basePrefix) {
this.$$html5 = true;
basePrefix = basePrefix || '';
var appBaseNoFile = stripFile(appBase);
parseAbsoluteUrl(appBase, this);
/**
* Parse given html5 (regular) url string into properties
* @param {string} url HTML5 url
* @private
*/
this.$$parse = function(url) {
var pathUrl = beginsWith(appBaseNoFile, url);
if (!isString(pathUrl)) {
throw $locationMinErr('ipthprfx', 'Invalid url "{0}", missing path prefix "{1}".', url,
appBaseNoFile);
}
parseAppUrl(pathUrl, this);
if (!this.$$path) {
this.$$path = '/';
}
this.$$compose();
};
/**
* Compose url and update `absUrl` property
* @private
*/
this.$$compose = function() {
var search = toKeyValue(this.$$search),
hash = this.$$hash ? '#' + encodeUriSegment(this.$$hash) : '';
this.$$url = encodePath(this.$$path) + (search ? '?' + search : '') + hash;
this.$$absUrl = appBaseNoFile + this.$$url.substr(1); // first char is always '/'
};
this.$$parseLinkUrl = function(url, relHref) {
if (relHref && relHref[0] === '#') {
// special case for links to hash fragments:
// keep the old url and only replace the hash fragment
this.hash(relHref.slice(1));
return true;
}
var appUrl, prevAppUrl;
var rewrittenUrl;
if ((appUrl = beginsWith(appBase, url)) !== undefined) {
prevAppUrl = appUrl;
if ((appUrl = beginsWith(basePrefix, appUrl)) !== undefined) {
rewrittenUrl = appBaseNoFile + (beginsWith('/', appUrl) || appUrl);
} else {
rewrittenUrl = appBase + prevAppUrl;
}
} else if ((appUrl = beginsWith(appBaseNoFile, url)) !== undefined) {
rewrittenUrl = appBaseNoFile + appUrl;
} else if (appBaseNoFile == url + '/') {
rewrittenUrl = appBaseNoFile;
}
if (rewrittenUrl) {
this.$$parse(rewrittenUrl);
}
return !!rewrittenUrl;
};
}
/**
* LocationHashbangUrl represents url
* This object is exposed as $location service when developer doesn't opt into html5 mode.
* It also serves as the base class for html5 mode fallback on legacy browsers.
*
* @constructor
* @param {string} appBase application base URL
* @param {string} hashPrefix hashbang prefix
*/
function LocationHashbangUrl(appBase, hashPrefix) {
var appBaseNoFile = stripFile(appBase);
parseAbsoluteUrl(appBase, this);
/**
* Parse given hashbang url into properties
* @param {string} url Hashbang url
* @private
*/
this.$$parse = function(url) {
var withoutBaseUrl = beginsWith(appBase, url) || beginsWith(appBaseNoFile, url);
var withoutHashUrl;
if (withoutBaseUrl.charAt(0) === '#') {
// The rest of the url starts with a hash so we have
// got either a hashbang path or a plain hash fragment
withoutHashUrl = beginsWith(hashPrefix, withoutBaseUrl);
if (isUndefined(withoutHashUrl)) {
// There was no hashbang prefix so we just have a hash fragment
withoutHashUrl = withoutBaseUrl;
}
} else {
// There was no hashbang path nor hash fragment:
// If we are in HTML5 mode we use what is left as the path;
// Otherwise we ignore what is left
withoutHashUrl = this.$$html5 ? withoutBaseUrl : '';
}
parseAppUrl(withoutHashUrl, this);
this.$$path = removeWindowsDriveName(this.$$path, withoutHashUrl, appBase);
this.$$compose();
/*
* In Windows, on an anchor node on documents loaded from
* the filesystem, the browser will return a pathname
* prefixed with the drive name ('/C:/path') when a
* pathname without a drive is set:
* * a.setAttribute('href', '/foo')
* * a.pathname === '/C:/foo' //true
*
* Inside of Angular, we're always using pathnames that
* do not include drive names for routing.
*/
function removeWindowsDriveName(path, url, base) {
/*
Matches paths for file protocol on windows,
such as /C:/foo/bar, and captures only /foo/bar.
*/
var windowsFilePathExp = /^\/[A-Z]:(\/.*)/;
var firstPathSegmentMatch;
//Get the relative path from the input URL.
if (url.indexOf(base) === 0) {
url = url.replace(base, '');
}
// The input URL intentionally contains a first path segment that ends with a colon.
if (windowsFilePathExp.exec(url)) {
return path;
}
firstPathSegmentMatch = windowsFilePathExp.exec(path);
return firstPathSegmentMatch ? firstPathSegmentMatch[1] : path;
}
};
/**
* Compose hashbang url and update `absUrl` property
* @private
*/
this.$$compose = function() {
var search = toKeyValue(this.$$search),
hash = this.$$hash ? '#' + encodeUriSegment(this.$$hash) : '';
this.$$url = encodePath(this.$$path) + (search ? '?' + search : '') + hash;
this.$$absUrl = appBase + (this.$$url ? hashPrefix + this.$$url : '');
};
this.$$parseLinkUrl = function(url, relHref) {
if (stripHash(appBase) == stripHash(url)) {
this.$$parse(url);
return true;
}
return false;
};
}
/**
* LocationHashbangUrl represents url
* This object is exposed as $location service when html5 history api is enabled but the browser
* does not support it.
*
* @constructor
* @param {string} appBase application base URL
* @param {string} hashPrefix hashbang prefix
*/
function LocationHashbangInHtml5Url(appBase, hashPrefix) {
this.$$html5 = true;
LocationHashbangUrl.apply(this, arguments);
var appBaseNoFile = stripFile(appBase);
this.$$parseLinkUrl = function(url, relHref) {
if (relHref && relHref[0] === '#') {
// special case for links to hash fragments:
// keep the old url and only replace the hash fragment
this.hash(relHref.slice(1));
return true;
}
var rewrittenUrl;
var appUrl;
if (appBase == stripHash(url)) {
rewrittenUrl = url;
} else if ((appUrl = beginsWith(appBaseNoFile, url))) {
rewrittenUrl = appBase + hashPrefix + appUrl;
} else if (appBaseNoFile === url + '/') {
rewrittenUrl = appBaseNoFile;
}
if (rewrittenUrl) {
this.$$parse(rewrittenUrl);
}
return !!rewrittenUrl;
};
this.$$compose = function() {
var search = toKeyValue(this.$$search),
hash = this.$$hash ? '#' + encodeUriSegment(this.$$hash) : '';
this.$$url = encodePath(this.$$path) + (search ? '?' + search : '') + hash;
// include hashPrefix in $$absUrl when $$url is empty so IE8 & 9 do not reload page because of removal of '#'
this.$$absUrl = appBase + hashPrefix + this.$$url;
};
}
var locationPrototype = {
/**
* Are we in html5 mode?
* @private
*/
$$html5: false,
/**
* Has any change been replacing?
* @private
*/
$$replace: false,
/**
* @ngdoc method
* @name $location#absUrl
*
* @description
* This method is getter only.
*
* Return full url representation with all segments encoded according to rules specified in
* [RFC 3986](http://www.ietf.org/rfc/rfc3986.txt).
*
*
* ```js
* // given url http://example.com/#/some/path?foo=bar&baz=xoxo
* var absUrl = $location.absUrl();
* // => "http://example.com/#/some/path?foo=bar&baz=xoxo"
* ```
*
* @return {string} full url
*/
absUrl: locationGetter('$$absUrl'),
/**
* @ngdoc method
* @name $location#url
*
* @description
* This method is getter / setter.
*
* Return url (e.g. `/path?a=b#hash`) when called without any parameter.
*
* Change path, search and hash, when called with parameter and return `$location`.
*
*
* ```js
* // given url http://example.com/#/some/path?foo=bar&baz=xoxo
* var url = $location.url();
* // => "/some/path?foo=bar&baz=xoxo"
* ```
*
* @param {string=} url New url without base prefix (e.g. `/path?a=b#hash`)
* @return {string} url
*/
url: function(url) {
if (isUndefined(url))
return this.$$url;
var match = PATH_MATCH.exec(url);
if (match[1] || url === '') this.path(decodeURIComponent(match[1]));
if (match[2] || match[1] || url === '') this.search(match[3] || '');
this.hash(match[5] || '');
return this;
},
/**
* @ngdoc method
* @name $location#protocol
*
* @description
* This method is getter only.
*
* Return protocol of current url.
*
*
* ```js
* // given url http://example.com/#/some/path?foo=bar&baz=xoxo
* var protocol = $location.protocol();
* // => "http"
* ```
*
* @return {string} protocol of current url
*/
protocol: locationGetter('$$protocol'),
/**
* @ngdoc method
* @name $location#host
*
* @description
* This method is getter only.
*
* Return host of current url.
*
*
* ```js
* // given url http://example.com/#/some/path?foo=bar&baz=xoxo
* var host = $location.host();
* // => "example.com"
* ```
*
* @return {string} host of current url.
*/
host: locationGetter('$$host'),
/**
* @ngdoc method
* @name $location#port
*
* @description
* This method is getter only.
*
* Return port of current url.
*
*
* ```js
* // given url http://example.com/#/some/path?foo=bar&baz=xoxo
* var port = $location.port();
* // => 80
* ```
*
* @return {Number} port
*/
port: locationGetter('$$port'),
/**
* @ngdoc method
* @name $location#path
*
* @description
* This method is getter / setter.
*
* Return path of current url when called without any parameter.
*
* Change path when called with parameter and return `$location`.
*
* Note: Path should always begin with forward slash (/), this method will add the forward slash
* if it is missing.
*
*
* ```js
* // given url http://example.com/#/some/path?foo=bar&baz=xoxo
* var path = $location.path();
* // => "/some/path"
* ```
*
* @param {(string|number)=} path New path
* @return {string} path
*/
path: locationGetterSetter('$$path', function(path) {
path = path !== null ? path.toString() : '';
return path.charAt(0) == '/' ? path : '/' + path;
}),
/**
* @ngdoc method
* @name $location#search
*
* @description
* This method is getter / setter.
*
* Return search part (as object) of current url when called without any parameter.
*
* Change search part when called with parameter and return `$location`.
*
*
* ```js
* // given url http://example.com/#/some/path?foo=bar&baz=xoxo
* var searchObject = $location.search();
* // => {foo: 'bar', baz: 'xoxo'}
*
* // set foo to 'yipee'
* $location.search('foo', 'yipee');
* // $location.search() => {foo: 'yipee', baz: 'xoxo'}
* ```
*
* @param {string|Object.<string>|Object.<Array.<string>>} search New search params - string or
* hash object.
*
* When called with a single argument the method acts as a setter, setting the `search` component
* of `$location` to the specified value.
*
* If the argument is a hash object containing an array of values, these values will be encoded
* as duplicate search parameters in the url.
*
* @param {(string|Number|Array<string>|boolean)=} paramValue If `search` is a string or number, then `paramValue`
* will override only a single search property.
*
* If `paramValue` is an array, it will override the property of the `search` component of
* `$location` specified via the first argument.
*
* If `paramValue` is `null`, the property specified via the first argument will be deleted.
*
* If `paramValue` is `true`, the property specified via the first argument will be added with no
* value nor trailing equal sign.
*
* @return {Object} If called with no arguments returns the parsed `search` object. If called with
* one or more arguments returns `$location` object itself.
*/
search: function(search, paramValue) {
switch (arguments.length) {
case 0:
return this.$$search;
case 1:
if (isString(search) || isNumber(search)) {
search = search.toString();
this.$$search = parseKeyValue(search);
} else if (isObject(search)) {
search = copy(search, {});
// remove object undefined or null properties
forEach(search, function(value, key) {
if (value == null) delete search[key];
});
this.$$search = search;
} else {
throw $locationMinErr('isrcharg',
'The first argument of the `$location#search()` call must be a string or an object.');
}
break;
default:
if (isUndefined(paramValue) || paramValue === null) {
delete this.$$search[search];
} else {
this.$$search[search] = paramValue;
}
}
this.$$compose();
return this;
},
/**
* @ngdoc method
* @name $location#hash
*
* @description
* This method is getter / setter.
*
* Return hash fragment when called without any parameter.
*
* Change hash fragment when called with parameter and return `$location`.
*
*
* ```js
* // given url http://example.com/#/some/path?foo=bar&baz=xoxo#hashValue
* var hash = $location.hash();
* // => "hashValue"
* ```
*
* @param {(string|number)=} hash New hash fragment
* @return {string} hash
*/
hash: locationGetterSetter('$$hash', function(hash) {
return hash !== null ? hash.toString() : '';
}),
/**
* @ngdoc method
* @name $location#replace
*
* @description
* If called, all changes to $location during current `$digest` will be replacing current history
* record, instead of adding new one.
*/
replace: function() {
this.$$replace = true;
return this;
}
};
forEach([LocationHashbangInHtml5Url, LocationHashbangUrl, LocationHtml5Url], function(Location) {
Location.prototype = Object.create(locationPrototype);
/**
* @ngdoc method
* @name $location#state
*
* @description
* This method is getter / setter.
*
* Return the history state object when called without any parameter.
*
* Change the history state object when called with one parameter and return `$location`.
* The state object is later passed to `pushState` or `replaceState`.
*
* NOTE: This method is supported only in HTML5 mode and only in browsers supporting
* the HTML5 History API (i.e. methods `pushState` and `replaceState`). If you need to support
* older browsers (like IE9 or Android < 4.0), don't use this method.
*
* @param {object=} state State object for pushState or replaceState
* @return {object} state
*/
Location.prototype.state = function(state) {
if (!arguments.length)
return this.$$state;
if (Location !== LocationHtml5Url || !this.$$html5) {
throw $locationMinErr('nostate', 'History API state support is available only ' +
'in HTML5 mode and only in browsers supporting HTML5 History API');
}
// The user might modify `stateObject` after invoking `$location.state(stateObject)`
// but we're changing the $$state reference to $browser.state() during the $digest
// so the modification window is narrow.
this.$$state = isUndefined(state) ? null : state;
return this;
};
});
function locationGetter(property) {
return function() {
return this[property];
};
}
function locationGetterSetter(property, preprocess) {
return function(value) {
if (isUndefined(value))
return this[property];
this[property] = preprocess(value);
this.$$compose();
return this;
};
}
/**
* @ngdoc service
* @name $location
*
* @requires $rootElement
*
* @description
* The $location service parses the URL in the browser address bar (based on the
* [window.location](https://developer.mozilla.org/en/window.location)) and makes the URL
* available to your application. Changes to the URL in the address bar are reflected into
* $location service and changes to $location are reflected into the browser address bar.
*
* **The $location service:**
*
* - Exposes the current URL in the browser address bar, so you can
* - Watch and observe the URL.
* - Change the URL.
* - Synchronizes the URL with the browser when the user
* - Changes the address bar.
* - Clicks the back or forward button (or clicks a History link).
* - Clicks on a link.
* - Represents the URL object as a set of methods (protocol, host, port, path, search, hash).
*
* For more information see {@link guide/$location Developer Guide: Using $location}
*/
/**
* @ngdoc provider
* @name $locationProvider
* @description
* Use the `$locationProvider` to configure how the application deep linking paths are stored.
*/
function $LocationProvider() {
var hashPrefix = '',
html5Mode = {
enabled: false,
requireBase: true,
rewriteLinks: true
};
/**
* @ngdoc method
* @name $locationProvider#hashPrefix
* @description
* @param {string=} prefix Prefix for hash part (containing path and search)
* @returns {*} current value if used as getter or itself (chaining) if used as setter
*/
this.hashPrefix = function(prefix) {
if (isDefined(prefix)) {
hashPrefix = prefix;
return this;
} else {
return hashPrefix;
}
};
/**
* @ngdoc method
* @name $locationProvider#html5Mode
* @description
* @param {(boolean|Object)=} mode If boolean, sets `html5Mode.enabled` to value.
* If object, sets `enabled`, `requireBase` and `rewriteLinks` to respective values. Supported
* properties:
* - **enabled** – `{boolean}` – (default: false) If true, will rely on `history.pushState` to
* change urls where supported. Will fall back to hash-prefixed paths in browsers that do not
* support `pushState`.
* - **requireBase** - `{boolean}` - (default: `true`) When html5Mode is enabled, specifies
* whether or not a <base> tag is required to be present. If `enabled` and `requireBase` are
* true, and a base tag is not present, an error will be thrown when `$location` is injected.
* See the {@link guide/$location $location guide for more information}
* - **rewriteLinks** - `{boolean}` - (default: `true`) When html5Mode is enabled,
* enables/disables url rewriting for relative links.
*
* @returns {Object} html5Mode object if used as getter or itself (chaining) if used as setter
*/
this.html5Mode = function(mode) {
if (isBoolean(mode)) {
html5Mode.enabled = mode;
return this;
} else if (isObject(mode)) {
if (isBoolean(mode.enabled)) {
html5Mode.enabled = mode.enabled;
}
if (isBoolean(mode.requireBase)) {
html5Mode.requireBase = mode.requireBase;
}
if (isBoolean(mode.rewriteLinks)) {
html5Mode.rewriteLinks = mode.rewriteLinks;
}
return this;
} else {
return html5Mode;
}
};
/**
* @ngdoc event
* @name $location#$locationChangeStart
* @eventType broadcast on root scope
* @description
* Broadcasted before a URL will change.
*
* This change can be prevented by calling
* `preventDefault` method of the event. See {@link ng.$rootScope.Scope#$on} for more
* details about event object. Upon successful change
* {@link ng.$location#$locationChangeSuccess $locationChangeSuccess} is fired.
*
* The `newState` and `oldState` parameters may be defined only in HTML5 mode and when
* the browser supports the HTML5 History API.
*
* @param {Object} angularEvent Synthetic event object.
* @param {string} newUrl New URL
* @param {string=} oldUrl URL that was before it was changed.
* @param {string=} newState New history state object
* @param {string=} oldState History state object that was before it was changed.
*/
/**
* @ngdoc event
* @name $location#$locationChangeSuccess
* @eventType broadcast on root scope
* @description
* Broadcasted after a URL was changed.
*
* The `newState` and `oldState` parameters may be defined only in HTML5 mode and when
* the browser supports the HTML5 History API.
*
* @param {Object} angularEvent Synthetic event object.
* @param {string} newUrl New URL
* @param {string=} oldUrl URL that was before it was changed.
* @param {string=} newState New history state object
* @param {string=} oldState History state object that was before it was changed.
*/
this.$get = ['$rootScope', '$browser', '$sniffer', '$rootElement', '$window',
function($rootScope, $browser, $sniffer, $rootElement, $window) {
var $location,
LocationMode,
baseHref = $browser.baseHref(), // if base[href] is undefined, it defaults to ''
initialUrl = $browser.url(),
appBase;
if (html5Mode.enabled) {
if (!baseHref && html5Mode.requireBase) {
throw $locationMinErr('nobase',
"$location in HTML5 mode requires a <base> tag to be present!");
}
appBase = serverBase(initialUrl) + (baseHref || '/');
LocationMode = $sniffer.history ? LocationHtml5Url : LocationHashbangInHtml5Url;
} else {
appBase = stripHash(initialUrl);
LocationMode = LocationHashbangUrl;
}
$location = new LocationMode(appBase, '#' + hashPrefix);
$location.$$parseLinkUrl(initialUrl, initialUrl);
$location.$$state = $browser.state();
var IGNORE_URI_REGEXP = /^\s*(javascript|mailto):/i;
function setBrowserUrlWithFallback(url, replace, state) {
var oldUrl = $location.url();
var oldState = $location.$$state;
try {
$browser.url(url, replace, state);
// Make sure $location.state() returns referentially identical (not just deeply equal)
// state object; this makes possible quick checking if the state changed in the digest
// loop. Checking deep equality would be too expensive.
$location.$$state = $browser.state();
} catch (e) {
// Restore old values if pushState fails
$location.url(oldUrl);
$location.$$state = oldState;
throw e;
}
}
$rootElement.on('click', function(event) {
// TODO(vojta): rewrite link when opening in new tab/window (in legacy browser)
// currently we open nice url link and redirect then
if (!html5Mode.rewriteLinks || event.ctrlKey || event.metaKey || event.shiftKey || event.which == 2 || event.button == 2) return;
var elm = jqLite(event.target);
// traverse the DOM up to find first A tag
while (nodeName_(elm[0]) !== 'a') {
// ignore rewriting if no A tag (reached root element, or no parent - removed from document)
if (elm[0] === $rootElement[0] || !(elm = elm.parent())[0]) return;
}
var absHref = elm.prop('href');
// get the actual href attribute - see
// http://msdn.microsoft.com/en-us/library/ie/dd347148(v=vs.85).aspx
var relHref = elm.attr('href') || elm.attr('xlink:href');
if (isObject(absHref) && absHref.toString() === '[object SVGAnimatedString]') {
// SVGAnimatedString.animVal should be identical to SVGAnimatedString.baseVal, unless during
// an animation.
absHref = urlResolve(absHref.animVal).href;
}
// Ignore when url is started with javascript: or mailto:
if (IGNORE_URI_REGEXP.test(absHref)) return;
if (absHref && !elm.attr('target') && !event.isDefaultPrevented()) {
if ($location.$$parseLinkUrl(absHref, relHref)) {
// We do a preventDefault for all urls that are part of the angular application,
// in html5mode and also without, so that we are able to abort navigation without
// getting double entries in the location history.
event.preventDefault();
// update location manually
if ($location.absUrl() != $browser.url()) {
$rootScope.$apply();
// hack to work around FF6 bug 684208 when scenario runner clicks on links
$window.angular['ff-684208-preventDefault'] = true;
}
}
}
});
// rewrite hashbang url <> html5 url
if ($location.absUrl() != initialUrl) {
$browser.url($location.absUrl(), true);
}
var initializing = true;
// update $location when $browser url changes
$browser.onUrlChange(function(newUrl, newState) {
$rootScope.$evalAsync(function() {
var oldUrl = $location.absUrl();
var oldState = $location.$$state;
var defaultPrevented;
$location.$$parse(newUrl);
$location.$$state = newState;
defaultPrevented = $rootScope.$broadcast('$locationChangeStart', newUrl, oldUrl,
newState, oldState).defaultPrevented;
// if the location was changed by a `$locationChangeStart` handler then stop
// processing this location change
if ($location.absUrl() !== newUrl) return;
if (defaultPrevented) {
$location.$$parse(oldUrl);
$location.$$state = oldState;
setBrowserUrlWithFallback(oldUrl, false, oldState);
} else {
initializing = false;
afterLocationChange(oldUrl, oldState);
}
});
if (!$rootScope.$$phase) $rootScope.$digest();
});
// update browser
$rootScope.$watch(function $locationWatch() {
var oldUrl = trimEmptyHash($browser.url());
var newUrl = trimEmptyHash($location.absUrl());
var oldState = $browser.state();
var currentReplace = $location.$$replace;
var urlOrStateChanged = oldUrl !== newUrl ||
($location.$$html5 && $sniffer.history && oldState !== $location.$$state);
if (initializing || urlOrStateChanged) {
initializing = false;
$rootScope.$evalAsync(function() {
var newUrl = $location.absUrl();
var defaultPrevented = $rootScope.$broadcast('$locationChangeStart', newUrl, oldUrl,
$location.$$state, oldState).defaultPrevented;
// if the location was changed by a `$locationChangeStart` handler then stop
// processing this location change
if ($location.absUrl() !== newUrl) return;
if (defaultPrevented) {
$location.$$parse(oldUrl);
$location.$$state = oldState;
} else {
if (urlOrStateChanged) {
setBrowserUrlWithFallback(newUrl, currentReplace,
oldState === $location.$$state ? null : $location.$$state);
}
afterLocationChange(oldUrl, oldState);
}
});
}
$location.$$replace = false;
// we don't need to return anything because $evalAsync will make the digest loop dirty when
// there is a change
});
return $location;
function afterLocationChange(oldUrl, oldState) {
$rootScope.$broadcast('$locationChangeSuccess', $location.absUrl(), oldUrl,
$location.$$state, oldState);
}
}];
}
/**
* @ngdoc service
* @name $log
* @requires $window
*
* @description
* Simple service for logging. Default implementation safely writes the message
* into the browser's console (if present).
*
* The main purpose of this service is to simplify debugging and troubleshooting.
*
* The default is to log `debug` messages. You can use
* {@link ng.$logProvider ng.$logProvider#debugEnabled} to change this.
*
* @example
<example module="logExample">
<file name="script.js">
angular.module('logExample', [])
.controller('LogController', ['$scope', '$log', function($scope, $log) {
$scope.$log = $log;
$scope.message = 'Hello World!';
}]);
</file>
<file name="index.html">
<div ng-controller="LogController">
<p>Reload this page with open console, enter text and hit the log button...</p>
Message:
<input type="text" ng-model="message"/>
<button ng-click="$log.log(message)">log</button>
<button ng-click="$log.warn(message)">warn</button>
<button ng-click="$log.info(message)">info</button>
<button ng-click="$log.error(message)">error</button>
</div>
</file>
</example>
*/
/**
* @ngdoc provider
* @name $logProvider
* @description
* Use the `$logProvider` to configure how the application logs messages
*/
function $LogProvider() {
var debug = true,
self = this;
/**
* @ngdoc method
* @name $logProvider#debugEnabled
* @description
* @param {boolean=} flag enable or disable debug level messages
* @returns {*} current value if used as getter or itself (chaining) if used as setter
*/
this.debugEnabled = function(flag) {
if (isDefined(flag)) {
debug = flag;
return this;
} else {
return debug;
}
};
this.$get = ['$window', function($window) {
return {
/**
* @ngdoc method
* @name $log#log
*
* @description
* Write a log message
*/
log: consoleLog('log'),
/**
* @ngdoc method
* @name $log#info
*
* @description
* Write an information message
*/
info: consoleLog('info'),
/**
* @ngdoc method
* @name $log#warn
*
* @description
* Write a warning message
*/
warn: consoleLog('warn'),
/**
* @ngdoc method
* @name $log#error
*
* @description
* Write an error message
*/
error: consoleLog('error'),
/**
* @ngdoc method
* @name $log#debug
*
* @description
* Write a debug message
*/
debug: (function() {
var fn = consoleLog('debug');
return function() {
if (debug) {
fn.apply(self, arguments);
}
};
}())
};
function formatError(arg) {
if (arg instanceof Error) {
if (arg.stack) {
arg = (arg.message && arg.stack.indexOf(arg.message) === -1)
? 'Error: ' + arg.message + '\n' + arg.stack
: arg.stack;
} else if (arg.sourceURL) {
arg = arg.message + '\n' + arg.sourceURL + ':' + arg.line;
}
}
return arg;
}
function consoleLog(type) {
var console = $window.console || {},
logFn = console[type] || console.log || noop,
hasApply = false;
// Note: reading logFn.apply throws an error in IE11 in IE8 document mode.
// The reason behind this is that console.log has type "object" in IE8...
try {
hasApply = !!logFn.apply;
} catch (e) {}
if (hasApply) {
return function() {
var args = [];
forEach(arguments, function(arg) {
args.push(formatError(arg));
});
return logFn.apply(console, args);
};
}
// we are IE which either doesn't have window.console => this is noop and we do nothing,
// or we are IE where console.log doesn't have apply so we log at least first 2 args
return function(arg1, arg2) {
logFn(arg1, arg2 == null ? '' : arg2);
};
}
}];
}
var $parseMinErr = minErr('$parse');
// Sandboxing Angular Expressions
// ------------------------------
// Angular expressions are generally considered safe because these expressions only have direct
// access to `$scope` and locals. However, one can obtain the ability to execute arbitrary JS code by
// obtaining a reference to native JS functions such as the Function constructor.
//
// As an example, consider the following Angular expression:
//
// {}.toString.constructor('alert("evil JS code")')
//
// This sandboxing technique is not perfect and doesn't aim to be. The goal is to prevent exploits
// against the expression language, but not to prevent exploits that were enabled by exposing
// sensitive JavaScript or browser APIs on Scope. Exposing such objects on a Scope is never a good
// practice and therefore we are not even trying to protect against interaction with an object
// explicitly exposed in this way.
//
// In general, it is not possible to access a Window object from an angular expression unless a
// window or some DOM object that has a reference to window is published onto a Scope.
// Similarly we prevent invocations of function known to be dangerous, as well as assignments to
// native objects.
//
// See https://docs.angularjs.org/guide/security
function ensureSafeMemberName(name, fullExpression) {
if (name === "__defineGetter__" || name === "__defineSetter__"
|| name === "__lookupGetter__" || name === "__lookupSetter__"
|| name === "__proto__") {
throw $parseMinErr('isecfld',
'Attempting to access a disallowed field in Angular expressions! '
+ 'Expression: {0}', fullExpression);
}
return name;
}
function ensureSafeObject(obj, fullExpression) {
// nifty check if obj is Function that is fast and works across iframes and other contexts
if (obj) {
if (obj.constructor === obj) {
throw $parseMinErr('isecfn',
'Referencing Function in Angular expressions is disallowed! Expression: {0}',
fullExpression);
} else if (// isWindow(obj)
obj.window === obj) {
throw $parseMinErr('isecwindow',
'Referencing the Window in Angular expressions is disallowed! Expression: {0}',
fullExpression);
} else if (// isElement(obj)
obj.children && (obj.nodeName || (obj.prop && obj.attr && obj.find))) {
throw $parseMinErr('isecdom',
'Referencing DOM nodes in Angular expressions is disallowed! Expression: {0}',
fullExpression);
} else if (// block Object so that we can't get hold of dangerous Object.* methods
obj === Object) {
throw $parseMinErr('isecobj',
'Referencing Object in Angular expressions is disallowed! Expression: {0}',
fullExpression);
}
}
return obj;
}
var CALL = Function.prototype.call;
var APPLY = Function.prototype.apply;
var BIND = Function.prototype.bind;
function ensureSafeFunction(obj, fullExpression) {
if (obj) {
if (obj.constructor === obj) {
throw $parseMinErr('isecfn',
'Referencing Function in Angular expressions is disallowed! Expression: {0}',
fullExpression);
} else if (obj === CALL || obj === APPLY || obj === BIND) {
throw $parseMinErr('isecff',
'Referencing call, apply or bind in Angular expressions is disallowed! Expression: {0}',
fullExpression);
}
}
}
//Keyword constants
var CONSTANTS = createMap();
forEach({
'null': function() { return null; },
'true': function() { return true; },
'false': function() { return false; },
'undefined': function() {}
}, function(constantGetter, name) {
constantGetter.constant = constantGetter.literal = constantGetter.sharedGetter = true;
CONSTANTS[name] = constantGetter;
});
//Not quite a constant, but can be lex/parsed the same
CONSTANTS['this'] = function(self) { return self; };
CONSTANTS['this'].sharedGetter = true;
//Operators - will be wrapped by binaryFn/unaryFn/assignment/filter
var OPERATORS = extend(createMap(), {
'+':function(self, locals, a, b) {
a=a(self, locals); b=b(self, locals);
if (isDefined(a)) {
if (isDefined(b)) {
return a + b;
}
return a;
}
return isDefined(b) ? b : undefined;},
'-':function(self, locals, a, b) {
a=a(self, locals); b=b(self, locals);
return (isDefined(a) ? a : 0) - (isDefined(b) ? b : 0);
},
'*':function(self, locals, a, b) {return a(self, locals) * b(self, locals);},
'/':function(self, locals, a, b) {return a(self, locals) / b(self, locals);},
'%':function(self, locals, a, b) {return a(self, locals) % b(self, locals);},
'===':function(self, locals, a, b) {return a(self, locals) === b(self, locals);},
'!==':function(self, locals, a, b) {return a(self, locals) !== b(self, locals);},
'==':function(self, locals, a, b) {return a(self, locals) == b(self, locals);},
'!=':function(self, locals, a, b) {return a(self, locals) != b(self, locals);},
'<':function(self, locals, a, b) {return a(self, locals) < b(self, locals);},
'>':function(self, locals, a, b) {return a(self, locals) > b(self, locals);},
'<=':function(self, locals, a, b) {return a(self, locals) <= b(self, locals);},
'>=':function(self, locals, a, b) {return a(self, locals) >= b(self, locals);},
'&&':function(self, locals, a, b) {return a(self, locals) && b(self, locals);},
'||':function(self, locals, a, b) {return a(self, locals) || b(self, locals);},
'!':function(self, locals, a) {return !a(self, locals);},
//Tokenized as operators but parsed as assignment/filters
'=':true,
'|':true
});
var ESCAPE = {"n":"\n", "f":"\f", "r":"\r", "t":"\t", "v":"\v", "'":"'", '"':'"'};
/////////////////////////////////////////
/**
* @constructor
*/
var Lexer = function(options) {
this.options = options;
};
Lexer.prototype = {
constructor: Lexer,
lex: function(text) {
this.text = text;
this.index = 0;
this.tokens = [];
while (this.index < this.text.length) {
var ch = this.text.charAt(this.index);
if (ch === '"' || ch === "'") {
this.readString(ch);
} else if (this.isNumber(ch) || ch === '.' && this.isNumber(this.peek())) {
this.readNumber();
} else if (this.isIdent(ch)) {
this.readIdent();
} else if (this.is(ch, '(){}[].,;:?')) {
this.tokens.push({index: this.index, text: ch});
this.index++;
} else if (this.isWhitespace(ch)) {
this.index++;
} else {
var ch2 = ch + this.peek();
var ch3 = ch2 + this.peek(2);
var op1 = OPERATORS[ch];
var op2 = OPERATORS[ch2];
var op3 = OPERATORS[ch3];
if (op1 || op2 || op3) {
var token = op3 ? ch3 : (op2 ? ch2 : ch);
this.tokens.push({index: this.index, text: token, operator: true});
this.index += token.length;
} else {
this.throwError('Unexpected next character ', this.index, this.index + 1);
}
}
}
return this.tokens;
},
is: function(ch, chars) {
return chars.indexOf(ch) !== -1;
},
peek: function(i) {
var num = i || 1;
return (this.index + num < this.text.length) ? this.text.charAt(this.index + num) : false;
},
isNumber: function(ch) {
return ('0' <= ch && ch <= '9') && typeof ch === "string";
},
isWhitespace: function(ch) {
// IE treats non-breaking space as \u00A0
return (ch === ' ' || ch === '\r' || ch === '\t' ||
ch === '\n' || ch === '\v' || ch === '\u00A0');
},
isIdent: function(ch) {
return ('a' <= ch && ch <= 'z' ||
'A' <= ch && ch <= 'Z' ||
'_' === ch || ch === '$');
},
isExpOperator: function(ch) {
return (ch === '-' || ch === '+' || this.isNumber(ch));
},
throwError: function(error, start, end) {
end = end || this.index;
var colStr = (isDefined(start)
? 's ' + start + '-' + this.index + ' [' + this.text.substring(start, end) + ']'
: ' ' + end);
throw $parseMinErr('lexerr', 'Lexer Error: {0} at column{1} in expression [{2}].',
error, colStr, this.text);
},
readNumber: function() {
var number = '';
var start = this.index;
while (this.index < this.text.length) {
var ch = lowercase(this.text.charAt(this.index));
if (ch == '.' || this.isNumber(ch)) {
number += ch;
} else {
var peekCh = this.peek();
if (ch == 'e' && this.isExpOperator(peekCh)) {
number += ch;
} else if (this.isExpOperator(ch) &&
peekCh && this.isNumber(peekCh) &&
number.charAt(number.length - 1) == 'e') {
number += ch;
} else if (this.isExpOperator(ch) &&
(!peekCh || !this.isNumber(peekCh)) &&
number.charAt(number.length - 1) == 'e') {
this.throwError('Invalid exponent');
} else {
break;
}
}
this.index++;
}
this.tokens.push({
index: start,
text: number,
constant: true,
value: Number(number)
});
},
readIdent: function() {
var start = this.index;
while (this.index < this.text.length) {
var ch = this.text.charAt(this.index);
if (!(this.isIdent(ch) || this.isNumber(ch))) {
break;
}
this.index++;
}
this.tokens.push({
index: start,
text: this.text.slice(start, this.index),
identifier: true
});
},
readString: function(quote) {
var start = this.index;
this.index++;
var string = '';
var rawString = quote;
var escape = false;
while (this.index < this.text.length) {
var ch = this.text.charAt(this.index);
rawString += ch;
if (escape) {
if (ch === 'u') {
var hex = this.text.substring(this.index + 1, this.index + 5);
if (!hex.match(/[\da-f]{4}/i))
this.throwError('Invalid unicode escape [\\u' + hex + ']');
this.index += 4;
string += String.fromCharCode(parseInt(hex, 16));
} else {
var rep = ESCAPE[ch];
string = string + (rep || ch);
}
escape = false;
} else if (ch === '\\') {
escape = true;
} else if (ch === quote) {
this.index++;
this.tokens.push({
index: start,
text: rawString,
constant: true,
value: string
});
return;
} else {
string += ch;
}
this.index++;
}
this.throwError('Unterminated quote', start);
}
};
function isConstant(exp) {
return exp.constant;
}
/**
* @constructor
*/
var Parser = function(lexer, $filter, options) {
this.lexer = lexer;
this.$filter = $filter;
this.options = options;
};
Parser.ZERO = extend(function() {
return 0;
}, {
sharedGetter: true,
constant: true
});
Parser.prototype = {
constructor: Parser,
parse: function(text) {
this.text = text;
this.tokens = this.lexer.lex(text);
var value = this.statements();
if (this.tokens.length !== 0) {
this.throwError('is an unexpected token', this.tokens[0]);
}
value.literal = !!value.literal;
value.constant = !!value.constant;
return value;
},
primary: function() {
var primary;
if (this.expect('(')) {
primary = this.filterChain();
this.consume(')');
} else if (this.expect('[')) {
primary = this.arrayDeclaration();
} else if (this.expect('{')) {
primary = this.object();
} else if (this.peek().identifier && this.peek().text in CONSTANTS) {
primary = CONSTANTS[this.consume().text];
} else if (this.peek().identifier) {
primary = this.identifier();
} else if (this.peek().constant) {
primary = this.constant();
} else {
this.throwError('not a primary expression', this.peek());
}
var next, context;
while ((next = this.expect('(', '[', '.'))) {
if (next.text === '(') {
primary = this.functionCall(primary, context);
context = null;
} else if (next.text === '[') {
context = primary;
primary = this.objectIndex(primary);
} else if (next.text === '.') {
context = primary;
primary = this.fieldAccess(primary);
} else {
this.throwError('IMPOSSIBLE');
}
}
return primary;
},
throwError: function(msg, token) {
throw $parseMinErr('syntax',
'Syntax Error: Token \'{0}\' {1} at column {2} of the expression [{3}] starting at [{4}].',
token.text, msg, (token.index + 1), this.text, this.text.substring(token.index));
},
peekToken: function() {
if (this.tokens.length === 0)
throw $parseMinErr('ueoe', 'Unexpected end of expression: {0}', this.text);
return this.tokens[0];
},
peek: function(e1, e2, e3, e4) {
return this.peekAhead(0, e1, e2, e3, e4);
},
peekAhead: function(i, e1, e2, e3, e4) {
if (this.tokens.length > i) {
var token = this.tokens[i];
var t = token.text;
if (t === e1 || t === e2 || t === e3 || t === e4 ||
(!e1 && !e2 && !e3 && !e4)) {
return token;
}
}
return false;
},
expect: function(e1, e2, e3, e4) {
var token = this.peek(e1, e2, e3, e4);
if (token) {
this.tokens.shift();
return token;
}
return false;
},
consume: function(e1) {
if (this.tokens.length === 0) {
throw $parseMinErr('ueoe', 'Unexpected end of expression: {0}', this.text);
}
var token = this.expect(e1);
if (!token) {
this.throwError('is unexpected, expecting [' + e1 + ']', this.peek());
}
return token;
},
unaryFn: function(op, right) {
var fn = OPERATORS[op];
return extend(function $parseUnaryFn(self, locals) {
return fn(self, locals, right);
}, {
constant:right.constant,
inputs: [right]
});
},
binaryFn: function(left, op, right, isBranching) {
var fn = OPERATORS[op];
return extend(function $parseBinaryFn(self, locals) {
return fn(self, locals, left, right);
}, {
constant: left.constant && right.constant,
inputs: !isBranching && [left, right]
});
},
identifier: function() {
var id = this.consume().text;
//Continue reading each `.identifier` unless it is a method invocation
while (this.peek('.') && this.peekAhead(1).identifier && !this.peekAhead(2, '(')) {
id += this.consume().text + this.consume().text;
}
return getterFn(id, this.options, this.text);
},
constant: function() {
var value = this.consume().value;
return extend(function $parseConstant() {
return value;
}, {
constant: true,
literal: true
});
},
statements: function() {
var statements = [];
while (true) {
if (this.tokens.length > 0 && !this.peek('}', ')', ';', ']'))
statements.push(this.filterChain());
if (!this.expect(';')) {
// optimize for the common case where there is only one statement.
// TODO(size): maybe we should not support multiple statements?
return (statements.length === 1)
? statements[0]
: function $parseStatements(self, locals) {
var value;
for (var i = 0, ii = statements.length; i < ii; i++) {
value = statements[i](self, locals);
}
return value;
};
}
}
},
filterChain: function() {
var left = this.expression();
var token;
while ((token = this.expect('|'))) {
left = this.filter(left);
}
return left;
},
filter: function(inputFn) {
var fn = this.$filter(this.consume().text);
var argsFn;
var args;
if (this.peek(':')) {
argsFn = [];
args = []; // we can safely reuse the array
while (this.expect(':')) {
argsFn.push(this.expression());
}
}
var inputs = [inputFn].concat(argsFn || []);
return extend(function $parseFilter(self, locals) {
var input = inputFn(self, locals);
if (args) {
args[0] = input;
var i = argsFn.length;
while (i--) {
args[i + 1] = argsFn[i](self, locals);
}
return fn.apply(undefined, args);
}
return fn(input);
}, {
constant: !fn.$stateful && inputs.every(isConstant),
inputs: !fn.$stateful && inputs
});
},
expression: function() {
return this.assignment();
},
assignment: function() {
var left = this.ternary();
var right;
var token;
if ((token = this.expect('='))) {
if (!left.assign) {
this.throwError('implies assignment but [' +
this.text.substring(0, token.index) + '] can not be assigned to', token);
}
right = this.ternary();
return extend(function $parseAssignment(scope, locals) {
return left.assign(scope, right(scope, locals), locals);
}, {
inputs: [left, right]
});
}
return left;
},
ternary: function() {
var left = this.logicalOR();
var middle;
var token;
if ((token = this.expect('?'))) {
middle = this.assignment();
if (this.consume(':')) {
var right = this.assignment();
return extend(function $parseTernary(self, locals) {
return left(self, locals) ? middle(self, locals) : right(self, locals);
}, {
constant: left.constant && middle.constant && right.constant
});
}
}
return left;
},
logicalOR: function() {
var left = this.logicalAND();
var token;
while ((token = this.expect('||'))) {
left = this.binaryFn(left, token.text, this.logicalAND(), true);
}
return left;
},
logicalAND: function() {
var left = this.equality();
var token;
while ((token = this.expect('&&'))) {
left = this.binaryFn(left, token.text, this.equality(), true);
}
return left;
},
equality: function() {
var left = this.relational();
var token;
while ((token = this.expect('==','!=','===','!=='))) {
left = this.binaryFn(left, token.text, this.relational());
}
return left;
},
relational: function() {
var left = this.additive();
var token;
while ((token = this.expect('<', '>', '<=', '>='))) {
left = this.binaryFn(left, token.text, this.additive());
}
return left;
},
additive: function() {
var left = this.multiplicative();
var token;
while ((token = this.expect('+','-'))) {
left = this.binaryFn(left, token.text, this.multiplicative());
}
return left;
},
multiplicative: function() {
var left = this.unary();
var token;
while ((token = this.expect('*','/','%'))) {
left = this.binaryFn(left, token.text, this.unary());
}
return left;
},
unary: function() {
var token;
if (this.expect('+')) {
return this.primary();
} else if ((token = this.expect('-'))) {
return this.binaryFn(Parser.ZERO, token.text, this.unary());
} else if ((token = this.expect('!'))) {
return this.unaryFn(token.text, this.unary());
} else {
return this.primary();
}
},
fieldAccess: function(object) {
var getter = this.identifier();
return extend(function $parseFieldAccess(scope, locals, self) {
var o = self || object(scope, locals);
return (o == null) ? undefined : getter(o);
}, {
assign: function(scope, value, locals) {
var o = object(scope, locals);
if (!o) object.assign(scope, o = {}, locals);
return getter.assign(o, value);
}
});
},
objectIndex: function(obj) {
var expression = this.text;
var indexFn = this.expression();
this.consume(']');
return extend(function $parseObjectIndex(self, locals) {
var o = obj(self, locals),
i = indexFn(self, locals),
v;
ensureSafeMemberName(i, expression);
if (!o) return undefined;
v = ensureSafeObject(o[i], expression);
return v;
}, {
assign: function(self, value, locals) {
var key = ensureSafeMemberName(indexFn(self, locals), expression);
// prevent overwriting of Function.constructor which would break ensureSafeObject check
var o = ensureSafeObject(obj(self, locals), expression);
if (!o) obj.assign(self, o = {}, locals);
return o[key] = value;
}
});
},
functionCall: function(fnGetter, contextGetter) {
var argsFn = [];
if (this.peekToken().text !== ')') {
do {
argsFn.push(this.expression());
} while (this.expect(','));
}
this.consume(')');
var expressionText = this.text;
// we can safely reuse the array across invocations
var args = argsFn.length ? [] : null;
return function $parseFunctionCall(scope, locals) {
var context = contextGetter ? contextGetter(scope, locals) : isDefined(contextGetter) ? undefined : scope;
var fn = fnGetter(scope, locals, context) || noop;
if (args) {
var i = argsFn.length;
while (i--) {
args[i] = ensureSafeObject(argsFn[i](scope, locals), expressionText);
}
}
ensureSafeObject(context, expressionText);
ensureSafeFunction(fn, expressionText);
// IE doesn't have apply for some native functions
var v = fn.apply
? fn.apply(context, args)
: fn(args[0], args[1], args[2], args[3], args[4]);
return ensureSafeObject(v, expressionText);
};
},
// This is used with json array declaration
arrayDeclaration: function() {
var elementFns = [];
if (this.peekToken().text !== ']') {
do {
if (this.peek(']')) {
// Support trailing commas per ES5.1.
break;
}
elementFns.push(this.expression());
} while (this.expect(','));
}
this.consume(']');
return extend(function $parseArrayLiteral(self, locals) {
var array = [];
for (var i = 0, ii = elementFns.length; i < ii; i++) {
array.push(elementFns[i](self, locals));
}
return array;
}, {
literal: true,
constant: elementFns.every(isConstant),
inputs: elementFns
});
},
object: function() {
var keys = [], valueFns = [];
if (this.peekToken().text !== '}') {
do {
if (this.peek('}')) {
// Support trailing commas per ES5.1.
break;
}
var token = this.consume();
if (token.constant) {
keys.push(token.value);
} else if (token.identifier) {
keys.push(token.text);
} else {
this.throwError("invalid key", token);
}
this.consume(':');
valueFns.push(this.expression());
} while (this.expect(','));
}
this.consume('}');
return extend(function $parseObjectLiteral(self, locals) {
var object = {};
for (var i = 0, ii = valueFns.length; i < ii; i++) {
object[keys[i]] = valueFns[i](self, locals);
}
return object;
}, {
literal: true,
constant: valueFns.every(isConstant),
inputs: valueFns
});
}
};
//////////////////////////////////////////////////
// Parser helper functions
//////////////////////////////////////////////////
function setter(obj, locals, path, setValue, fullExp) {
ensureSafeObject(obj, fullExp);
ensureSafeObject(locals, fullExp);
var element = path.split('.'), key;
for (var i = 0; element.length > 1; i++) {
key = ensureSafeMemberName(element.shift(), fullExp);
var propertyObj = (i === 0 && locals && locals[key]) || obj[key];
if (!propertyObj) {
propertyObj = {};
obj[key] = propertyObj;
}
obj = ensureSafeObject(propertyObj, fullExp);
}
key = ensureSafeMemberName(element.shift(), fullExp);
ensureSafeObject(obj[key], fullExp);
obj[key] = setValue;
return setValue;
}
var getterFnCacheDefault = createMap();
var getterFnCacheExpensive = createMap();
function isPossiblyDangerousMemberName(name) {
return name == 'constructor';
}
/**
* Implementation of the "Black Hole" variant from:
* - http://jsperf.com/angularjs-parse-getter/4
* - http://jsperf.com/path-evaluation-simplified/7
*/
function cspSafeGetterFn(key0, key1, key2, key3, key4, fullExp, expensiveChecks) {
ensureSafeMemberName(key0, fullExp);
ensureSafeMemberName(key1, fullExp);
ensureSafeMemberName(key2, fullExp);
ensureSafeMemberName(key3, fullExp);
ensureSafeMemberName(key4, fullExp);
var eso = function(o) {
return ensureSafeObject(o, fullExp);
};
var eso0 = (expensiveChecks || isPossiblyDangerousMemberName(key0)) ? eso : identity;
var eso1 = (expensiveChecks || isPossiblyDangerousMemberName(key1)) ? eso : identity;
var eso2 = (expensiveChecks || isPossiblyDangerousMemberName(key2)) ? eso : identity;
var eso3 = (expensiveChecks || isPossiblyDangerousMemberName(key3)) ? eso : identity;
var eso4 = (expensiveChecks || isPossiblyDangerousMemberName(key4)) ? eso : identity;
return function cspSafeGetter(scope, locals) {
var pathVal = (locals && locals.hasOwnProperty(key0)) ? locals : scope;
if (pathVal == null) return pathVal;
pathVal = eso0(pathVal[key0]);
if (!key1) return pathVal;
if (pathVal == null) return undefined;
pathVal = eso1(pathVal[key1]);
if (!key2) return pathVal;
if (pathVal == null) return undefined;
pathVal = eso2(pathVal[key2]);
if (!key3) return pathVal;
if (pathVal == null) return undefined;
pathVal = eso3(pathVal[key3]);
if (!key4) return pathVal;
if (pathVal == null) return undefined;
pathVal = eso4(pathVal[key4]);
return pathVal;
};
}
function getterFnWithEnsureSafeObject(fn, fullExpression) {
return function(s, l) {
return fn(s, l, ensureSafeObject, fullExpression);
};
}
function getterFn(path, options, fullExp) {
var expensiveChecks = options.expensiveChecks;
var getterFnCache = (expensiveChecks ? getterFnCacheExpensive : getterFnCacheDefault);
var fn = getterFnCache[path];
if (fn) return fn;
var pathKeys = path.split('.'),
pathKeysLength = pathKeys.length;
// http://jsperf.com/angularjs-parse-getter/6
if (options.csp) {
if (pathKeysLength < 6) {
fn = cspSafeGetterFn(pathKeys[0], pathKeys[1], pathKeys[2], pathKeys[3], pathKeys[4], fullExp, expensiveChecks);
} else {
fn = function cspSafeGetter(scope, locals) {
var i = 0, val;
do {
val = cspSafeGetterFn(pathKeys[i++], pathKeys[i++], pathKeys[i++], pathKeys[i++],
pathKeys[i++], fullExp, expensiveChecks)(scope, locals);
locals = undefined; // clear after first iteration
scope = val;
} while (i < pathKeysLength);
return val;
};
}
} else {
var code = '';
if (expensiveChecks) {
code += 's = eso(s, fe);\nl = eso(l, fe);\n';
}
var needsEnsureSafeObject = expensiveChecks;
forEach(pathKeys, function(key, index) {
ensureSafeMemberName(key, fullExp);
var lookupJs = (index
// we simply dereference 's' on any .dot notation
? 's'
// but if we are first then we check locals first, and if so read it first
: '((l&&l.hasOwnProperty("' + key + '"))?l:s)') + '.' + key;
if (expensiveChecks || isPossiblyDangerousMemberName(key)) {
lookupJs = 'eso(' + lookupJs + ', fe)';
needsEnsureSafeObject = true;
}
code += 'if(s == null) return undefined;\n' +
's=' + lookupJs + ';\n';
});
code += 'return s;';
/* jshint -W054 */
var evaledFnGetter = new Function('s', 'l', 'eso', 'fe', code); // s=scope, l=locals, eso=ensureSafeObject
/* jshint +W054 */
evaledFnGetter.toString = valueFn(code);
if (needsEnsureSafeObject) {
evaledFnGetter = getterFnWithEnsureSafeObject(evaledFnGetter, fullExp);
}
fn = evaledFnGetter;
}
fn.sharedGetter = true;
fn.assign = function(self, value, locals) {
return setter(self, locals, path, value, path);
};
getterFnCache[path] = fn;
return fn;
}
var objectValueOf = Object.prototype.valueOf;
function getValueOf(value) {
return isFunction(value.valueOf) ? value.valueOf() : objectValueOf.call(value);
}
///////////////////////////////////
/**
* @ngdoc service
* @name $parse
* @kind function
*
* @description
*
* Converts Angular {@link guide/expression expression} into a function.
*
* ```js
* var getter = $parse('user.name');
* var setter = getter.assign;
* var context = {user:{name:'angular'}};
* var locals = {user:{name:'local'}};
*
* expect(getter(context)).toEqual('angular');
* setter(context, 'newValue');
* expect(context.user.name).toEqual('newValue');
* expect(getter(context, locals)).toEqual('local');
* ```
*
*
* @param {string} expression String expression to compile.
* @returns {function(context, locals)} a function which represents the compiled expression:
*
* * `context` – `{object}` – an object against which any expressions embedded in the strings
* are evaluated against (typically a scope object).
* * `locals` – `{object=}` – local variables context object, useful for overriding values in
* `context`.
*
* The returned function also has the following properties:
* * `literal` – `{boolean}` – whether the expression's top-level node is a JavaScript
* literal.
* * `constant` – `{boolean}` – whether the expression is made entirely of JavaScript
* constant literals.
* * `assign` – `{?function(context, value)}` – if the expression is assignable, this will be
* set to a function to change its value on the given context.
*
*/
/**
* @ngdoc provider
* @name $parseProvider
*
* @description
* `$parseProvider` can be used for configuring the default behavior of the {@link ng.$parse $parse}
* service.
*/
function $ParseProvider() {
var cacheDefault = createMap();
var cacheExpensive = createMap();
this.$get = ['$filter', '$sniffer', function($filter, $sniffer) {
var $parseOptions = {
csp: $sniffer.csp,
expensiveChecks: false
},
$parseOptionsExpensive = {
csp: $sniffer.csp,
expensiveChecks: true
};
function wrapSharedExpression(exp) {
var wrapped = exp;
if (exp.sharedGetter) {
wrapped = function $parseWrapper(self, locals) {
return exp(self, locals);
};
wrapped.literal = exp.literal;
wrapped.constant = exp.constant;
wrapped.assign = exp.assign;
}
return wrapped;
}
return function $parse(exp, interceptorFn, expensiveChecks) {
var parsedExpression, oneTime, cacheKey;
switch (typeof exp) {
case 'string':
cacheKey = exp = exp.trim();
var cache = (expensiveChecks ? cacheExpensive : cacheDefault);
parsedExpression = cache[cacheKey];
if (!parsedExpression) {
if (exp.charAt(0) === ':' && exp.charAt(1) === ':') {
oneTime = true;
exp = exp.substring(2);
}
var parseOptions = expensiveChecks ? $parseOptionsExpensive : $parseOptions;
var lexer = new Lexer(parseOptions);
var parser = new Parser(lexer, $filter, parseOptions);
parsedExpression = parser.parse(exp);
if (parsedExpression.constant) {
parsedExpression.$$watchDelegate = constantWatchDelegate;
} else if (oneTime) {
//oneTime is not part of the exp passed to the Parser so we may have to
//wrap the parsedExpression before adding a $$watchDelegate
parsedExpression = wrapSharedExpression(parsedExpression);
parsedExpression.$$watchDelegate = parsedExpression.literal ?
oneTimeLiteralWatchDelegate : oneTimeWatchDelegate;
} else if (parsedExpression.inputs) {
parsedExpression.$$watchDelegate = inputsWatchDelegate;
}
cache[cacheKey] = parsedExpression;
}
return addInterceptor(parsedExpression, interceptorFn);
case 'function':
return addInterceptor(exp, interceptorFn);
default:
return addInterceptor(noop, interceptorFn);
}
};
function collectExpressionInputs(inputs, list) {
for (var i = 0, ii = inputs.length; i < ii; i++) {
var input = inputs[i];
if (!input.constant) {
if (input.inputs) {
collectExpressionInputs(input.inputs, list);
} else if (list.indexOf(input) === -1) { // TODO(perf) can we do better?
list.push(input);
}
}
}
return list;
}
function expressionInputDirtyCheck(newValue, oldValueOfValue) {
if (newValue == null || oldValueOfValue == null) { // null/undefined
return newValue === oldValueOfValue;
}
if (typeof newValue === 'object') {
// attempt to convert the value to a primitive type
// TODO(docs): add a note to docs that by implementing valueOf even objects and arrays can
// be cheaply dirty-checked
newValue = getValueOf(newValue);
if (typeof newValue === 'object') {
// objects/arrays are not supported - deep-watching them would be too expensive
return false;
}
// fall-through to the primitive equality check
}
//Primitive or NaN
return newValue === oldValueOfValue || (newValue !== newValue && oldValueOfValue !== oldValueOfValue);
}
function inputsWatchDelegate(scope, listener, objectEquality, parsedExpression) {
var inputExpressions = parsedExpression.$$inputs ||
(parsedExpression.$$inputs = collectExpressionInputs(parsedExpression.inputs, []));
var lastResult;
if (inputExpressions.length === 1) {
var oldInputValue = expressionInputDirtyCheck; // init to something unique so that equals check fails
inputExpressions = inputExpressions[0];
return scope.$watch(function expressionInputWatch(scope) {
var newInputValue = inputExpressions(scope);
if (!expressionInputDirtyCheck(newInputValue, oldInputValue)) {
lastResult = parsedExpression(scope);
oldInputValue = newInputValue && getValueOf(newInputValue);
}
return lastResult;
}, listener, objectEquality);
}
var oldInputValueOfValues = [];
for (var i = 0, ii = inputExpressions.length; i < ii; i++) {
oldInputValueOfValues[i] = expressionInputDirtyCheck; // init to something unique so that equals check fails
}
return scope.$watch(function expressionInputsWatch(scope) {
var changed = false;
for (var i = 0, ii = inputExpressions.length; i < ii; i++) {
var newInputValue = inputExpressions[i](scope);
if (changed || (changed = !expressionInputDirtyCheck(newInputValue, oldInputValueOfValues[i]))) {
oldInputValueOfValues[i] = newInputValue && getValueOf(newInputValue);
}
}
if (changed) {
lastResult = parsedExpression(scope);
}
return lastResult;
}, listener, objectEquality);
}
function oneTimeWatchDelegate(scope, listener, objectEquality, parsedExpression) {
var unwatch, lastValue;
return unwatch = scope.$watch(function oneTimeWatch(scope) {
return parsedExpression(scope);
}, function oneTimeListener(value, old, scope) {
lastValue = value;
if (isFunction(listener)) {
listener.apply(this, arguments);
}
if (isDefined(value)) {
scope.$$postDigest(function() {
if (isDefined(lastValue)) {
unwatch();
}
});
}
}, objectEquality);
}
function oneTimeLiteralWatchDelegate(scope, listener, objectEquality, parsedExpression) {
var unwatch, lastValue;
return unwatch = scope.$watch(function oneTimeWatch(scope) {
return parsedExpression(scope);
}, function oneTimeListener(value, old, scope) {
lastValue = value;
if (isFunction(listener)) {
listener.call(this, value, old, scope);
}
if (isAllDefined(value)) {
scope.$$postDigest(function() {
if (isAllDefined(lastValue)) unwatch();
});
}
}, objectEquality);
function isAllDefined(value) {
var allDefined = true;
forEach(value, function(val) {
if (!isDefined(val)) allDefined = false;
});
return allDefined;
}
}
function constantWatchDelegate(scope, listener, objectEquality, parsedExpression) {
var unwatch;
return unwatch = scope.$watch(function constantWatch(scope) {
return parsedExpression(scope);
}, function constantListener(value, old, scope) {
if (isFunction(listener)) {
listener.apply(this, arguments);
}
unwatch();
}, objectEquality);
}
function addInterceptor(parsedExpression, interceptorFn) {
if (!interceptorFn) return parsedExpression;
var watchDelegate = parsedExpression.$$watchDelegate;
var regularWatch =
watchDelegate !== oneTimeLiteralWatchDelegate &&
watchDelegate !== oneTimeWatchDelegate;
var fn = regularWatch ? function regularInterceptedExpression(scope, locals) {
var value = parsedExpression(scope, locals);
return interceptorFn(value, scope, locals);
} : function oneTimeInterceptedExpression(scope, locals) {
var value = parsedExpression(scope, locals);
var result = interceptorFn(value, scope, locals);
// we only return the interceptor's result if the
// initial value is defined (for bind-once)
return isDefined(value) ? result : value;
};
// Propagate $$watchDelegates other then inputsWatchDelegate
if (parsedExpression.$$watchDelegate &&
parsedExpression.$$watchDelegate !== inputsWatchDelegate) {
fn.$$watchDelegate = parsedExpression.$$watchDelegate;
} else if (!interceptorFn.$stateful) {
// If there is an interceptor, but no watchDelegate then treat the interceptor like
// we treat filters - it is assumed to be a pure function unless flagged with $stateful
fn.$$watchDelegate = inputsWatchDelegate;
fn.inputs = [parsedExpression];
}
return fn;
}
}];
}
/**
* @ngdoc service
* @name $q
* @requires $rootScope
*
* @description
* A service that helps you run functions asynchronously, and use their return values (or exceptions)
* when they are done processing.
*
* This is an implementation of promises/deferred objects inspired by
* [Kris Kowal's Q](https://github.com/kriskowal/q).
*
* $q can be used in two fashions --- one which is more similar to Kris Kowal's Q or jQuery's Deferred
* implementations, and the other which resembles ES6 promises to some degree.
*
* # $q constructor
*
* The streamlined ES6 style promise is essentially just using $q as a constructor which takes a `resolver`
* function as the first argument. This is similar to the native Promise implementation from ES6 Harmony,
* see [MDN](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Promise).
*
* While the constructor-style use is supported, not all of the supporting methods from ES6 Harmony promises are
* available yet.
*
* It can be used like so:
*
* ```js
* // for the purpose of this example let's assume that variables `$q` and `okToGreet`
* // are available in the current lexical scope (they could have been injected or passed in).
*
* function asyncGreet(name) {
* // perform some asynchronous operation, resolve or reject the promise when appropriate.
* return $q(function(resolve, reject) {
* setTimeout(function() {
* if (okToGreet(name)) {
* resolve('Hello, ' + name + '!');
* } else {
* reject('Greeting ' + name + ' is not allowed.');
* }
* }, 1000);
* });
* }
*
* var promise = asyncGreet('Robin Hood');
* promise.then(function(greeting) {
* alert('Success: ' + greeting);
* }, function(reason) {
* alert('Failed: ' + reason);
* });
* ```
*
* Note: progress/notify callbacks are not currently supported via the ES6-style interface.
*
* However, the more traditional CommonJS-style usage is still available, and documented below.
*
* [The CommonJS Promise proposal](http://wiki.commonjs.org/wiki/Promises) describes a promise as an
* interface for interacting with an object that represents the result of an action that is
* performed asynchronously, and may or may not be finished at any given point in time.
*
* From the perspective of dealing with error handling, deferred and promise APIs are to
* asynchronous programming what `try`, `catch` and `throw` keywords are to synchronous programming.
*
* ```js
* // for the purpose of this example let's assume that variables `$q` and `okToGreet`
* // are available in the current lexical scope (they could have been injected or passed in).
*
* function asyncGreet(name) {
* var deferred = $q.defer();
*
* setTimeout(function() {
* deferred.notify('About to greet ' + name + '.');
*
* if (okToGreet(name)) {
* deferred.resolve('Hello, ' + name + '!');
* } else {
* deferred.reject('Greeting ' + name + ' is not allowed.');
* }
* }, 1000);
*
* return deferred.promise;
* }
*
* var promise = asyncGreet('Robin Hood');
* promise.then(function(greeting) {
* alert('Success: ' + greeting);
* }, function(reason) {
* alert('Failed: ' + reason);
* }, function(update) {
* alert('Got notification: ' + update);
* });
* ```
*
* At first it might not be obvious why this extra complexity is worth the trouble. The payoff
* comes in the way of guarantees that promise and deferred APIs make, see
* https://github.com/kriskowal/uncommonjs/blob/master/promises/specification.md.
*
* Additionally the promise api allows for composition that is very hard to do with the
* traditional callback ([CPS](http://en.wikipedia.org/wiki/Continuation-passing_style)) approach.
* For more on this please see the [Q documentation](https://github.com/kriskowal/q) especially the
* section on serial or parallel joining of promises.
*
* # The Deferred API
*
* A new instance of deferred is constructed by calling `$q.defer()`.
*
* The purpose of the deferred object is to expose the associated Promise instance as well as APIs
* that can be used for signaling the successful or unsuccessful completion, as well as the status
* of the task.
*
* **Methods**
*
* - `resolve(value)` – resolves the derived promise with the `value`. If the value is a rejection
* constructed via `$q.reject`, the promise will be rejected instead.
* - `reject(reason)` – rejects the derived promise with the `reason`. This is equivalent to
* resolving it with a rejection constructed via `$q.reject`.
* - `notify(value)` - provides updates on the status of the promise's execution. This may be called
* multiple times before the promise is either resolved or rejected.
*
* **Properties**
*
* - promise – `{Promise}` – promise object associated with this deferred.
*
*
* # The Promise API
*
* A new promise instance is created when a deferred instance is created and can be retrieved by
* calling `deferred.promise`.
*
* The purpose of the promise object is to allow for interested parties to get access to the result
* of the deferred task when it completes.
*
* **Methods**
*
* - `then(successCallback, errorCallback, notifyCallback)` – regardless of when the promise was or
* will be resolved or rejected, `then` calls one of the success or error callbacks asynchronously
* as soon as the result is available. The callbacks are called with a single argument: the result
* or rejection reason. Additionally, the notify callback may be called zero or more times to
* provide a progress indication, before the promise is resolved or rejected.
*
* This method *returns a new promise* which is resolved or rejected via the return value of the
* `successCallback`, `errorCallback`. It also notifies via the return value of the
* `notifyCallback` method. The promise cannot be resolved or rejected from the notifyCallback
* method.
*
* - `catch(errorCallback)` – shorthand for `promise.then(null, errorCallback)`
*
* - `finally(callback, notifyCallback)` – allows you to observe either the fulfillment or rejection of a promise,
* but to do so without modifying the final value. This is useful to release resources or do some
* clean-up that needs to be done whether the promise was rejected or resolved. See the [full
* specification](https://github.com/kriskowal/q/wiki/API-Reference#promisefinallycallback) for
* more information.
*
* # Chaining promises
*
* Because calling the `then` method of a promise returns a new derived promise, it is easily
* possible to create a chain of promises:
*
* ```js
* promiseB = promiseA.then(function(result) {
* return result + 1;
* });
*
* // promiseB will be resolved immediately after promiseA is resolved and its value
* // will be the result of promiseA incremented by 1
* ```
*
* It is possible to create chains of any length and since a promise can be resolved with another
* promise (which will defer its resolution further), it is possible to pause/defer resolution of
* the promises at any point in the chain. This makes it possible to implement powerful APIs like
* $http's response interceptors.
*
*
* # Differences between Kris Kowal's Q and $q
*
* There are two main differences:
*
* - $q is integrated with the {@link ng.$rootScope.Scope} Scope model observation
* mechanism in angular, which means faster propagation of resolution or rejection into your
* models and avoiding unnecessary browser repaints, which would result in flickering UI.
* - Q has many more features than $q, but that comes at a cost of bytes. $q is tiny, but contains
* all the important functionality needed for common async tasks.
*
* # Testing
*
* ```js
* it('should simulate promise', inject(function($q, $rootScope) {
* var deferred = $q.defer();
* var promise = deferred.promise;
* var resolvedValue;
*
* promise.then(function(value) { resolvedValue = value; });
* expect(resolvedValue).toBeUndefined();
*
* // Simulate resolving of promise
* deferred.resolve(123);
* // Note that the 'then' function does not get called synchronously.
* // This is because we want the promise API to always be async, whether or not
* // it got called synchronously or asynchronously.
* expect(resolvedValue).toBeUndefined();
*
* // Propagate promise resolution to 'then' functions using $apply().
* $rootScope.$apply();
* expect(resolvedValue).toEqual(123);
* }));
* ```
*
* @param {function(function, function)} resolver Function which is responsible for resolving or
* rejecting the newly created promise. The first parameter is a function which resolves the
* promise, the second parameter is a function which rejects the promise.
*
* @returns {Promise} The newly created promise.
*/
function $QProvider() {
this.$get = ['$rootScope', '$exceptionHandler', function($rootScope, $exceptionHandler) {
return qFactory(function(callback) {
$rootScope.$evalAsync(callback);
}, $exceptionHandler);
}];
}
function $$QProvider() {
this.$get = ['$browser', '$exceptionHandler', function($browser, $exceptionHandler) {
return qFactory(function(callback) {
$browser.defer(callback);
}, $exceptionHandler);
}];
}
/**
* Constructs a promise manager.
*
* @param {function(function)} nextTick Function for executing functions in the next turn.
* @param {function(...*)} exceptionHandler Function into which unexpected exceptions are passed for
* debugging purposes.
* @returns {object} Promise manager.
*/
function qFactory(nextTick, exceptionHandler) {
var $qMinErr = minErr('$q', TypeError);
function callOnce(self, resolveFn, rejectFn) {
var called = false;
function wrap(fn) {
return function(value) {
if (called) return;
called = true;
fn.call(self, value);
};
}
return [wrap(resolveFn), wrap(rejectFn)];
}
/**
* @ngdoc method
* @name ng.$q#defer
* @kind function
*
* @description
* Creates a `Deferred` object which represents a task which will finish in the future.
*
* @returns {Deferred} Returns a new instance of deferred.
*/
var defer = function() {
return new Deferred();
};
function Promise() {
this.$$state = { status: 0 };
}
Promise.prototype = {
then: function(onFulfilled, onRejected, progressBack) {
var result = new Deferred();
this.$$state.pending = this.$$state.pending || [];
this.$$state.pending.push([result, onFulfilled, onRejected, progressBack]);
if (this.$$state.status > 0) scheduleProcessQueue(this.$$state);
return result.promise;
},
"catch": function(callback) {
return this.then(null, callback);
},
"finally": function(callback, progressBack) {
return this.then(function(value) {
return handleCallback(value, true, callback);
}, function(error) {
return handleCallback(error, false, callback);
}, progressBack);
}
};
//Faster, more basic than angular.bind http://jsperf.com/angular-bind-vs-custom-vs-native
function simpleBind(context, fn) {
return function(value) {
fn.call(context, value);
};
}
function processQueue(state) {
var fn, promise, pending;
pending = state.pending;
state.processScheduled = false;
state.pending = undefined;
for (var i = 0, ii = pending.length; i < ii; ++i) {
promise = pending[i][0];
fn = pending[i][state.status];
try {
if (isFunction(fn)) {
promise.resolve(fn(state.value));
} else if (state.status === 1) {
promise.resolve(state.value);
} else {
promise.reject(state.value);
}
} catch (e) {
promise.reject(e);
exceptionHandler(e);
}
}
}
function scheduleProcessQueue(state) {
if (state.processScheduled || !state.pending) return;
state.processScheduled = true;
nextTick(function() { processQueue(state); });
}
function Deferred() {
this.promise = new Promise();
//Necessary to support unbound execution :/
this.resolve = simpleBind(this, this.resolve);
this.reject = simpleBind(this, this.reject);
this.notify = simpleBind(this, this.notify);
}
Deferred.prototype = {
resolve: function(val) {
if (this.promise.$$state.status) return;
if (val === this.promise) {
this.$$reject($qMinErr(
'qcycle',
"Expected promise to be resolved with value other than itself '{0}'",
val));
}
else {
this.$$resolve(val);
}
},
$$resolve: function(val) {
var then, fns;
fns = callOnce(this, this.$$resolve, this.$$reject);
try {
if ((isObject(val) || isFunction(val))) then = val && val.then;
if (isFunction(then)) {
this.promise.$$state.status = -1;
then.call(val, fns[0], fns[1], this.notify);
} else {
this.promise.$$state.value = val;
this.promise.$$state.status = 1;
scheduleProcessQueue(this.promise.$$state);
}
} catch (e) {
fns[1](e);
exceptionHandler(e);
}
},
reject: function(reason) {
if (this.promise.$$state.status) return;
this.$$reject(reason);
},
$$reject: function(reason) {
this.promise.$$state.value = reason;
this.promise.$$state.status = 2;
scheduleProcessQueue(this.promise.$$state);
},
notify: function(progress) {
var callbacks = this.promise.$$state.pending;
if ((this.promise.$$state.status <= 0) && callbacks && callbacks.length) {
nextTick(function() {
var callback, result;
for (var i = 0, ii = callbacks.length; i < ii; i++) {
result = callbacks[i][0];
callback = callbacks[i][3];
try {
result.notify(isFunction(callback) ? callback(progress) : progress);
} catch (e) {
exceptionHandler(e);
}
}
});
}
}
};
/**
* @ngdoc method
* @name $q#reject
* @kind function
*
* @description
* Creates a promise that is resolved as rejected with the specified `reason`. This api should be
* used to forward rejection in a chain of promises. If you are dealing with the last promise in
* a promise chain, you don't need to worry about it.
*
* When comparing deferreds/promises to the familiar behavior of try/catch/throw, think of
* `reject` as the `throw` keyword in JavaScript. This also means that if you "catch" an error via
* a promise error callback and you want to forward the error to the promise derived from the
* current promise, you have to "rethrow" the error by returning a rejection constructed via
* `reject`.
*
* ```js
* promiseB = promiseA.then(function(result) {
* // success: do something and resolve promiseB
* // with the old or a new result
* return result;
* }, function(reason) {
* // error: handle the error if possible and
* // resolve promiseB with newPromiseOrValue,
* // otherwise forward the rejection to promiseB
* if (canHandle(reason)) {
* // handle the error and recover
* return newPromiseOrValue;
* }
* return $q.reject(reason);
* });
* ```
*
* @param {*} reason Constant, message, exception or an object representing the rejection reason.
* @returns {Promise} Returns a promise that was already resolved as rejected with the `reason`.
*/
var reject = function(reason) {
var result = new Deferred();
result.reject(reason);
return result.promise;
};
var makePromise = function makePromise(value, resolved) {
var result = new Deferred();
if (resolved) {
result.resolve(value);
} else {
result.reject(value);
}
return result.promise;
};
var handleCallback = function handleCallback(value, isResolved, callback) {
var callbackOutput = null;
try {
if (isFunction(callback)) callbackOutput = callback();
} catch (e) {
return makePromise(e, false);
}
if (isPromiseLike(callbackOutput)) {
return callbackOutput.then(function() {
return makePromise(value, isResolved);
}, function(error) {
return makePromise(error, false);
});
} else {
return makePromise(value, isResolved);
}
};
/**
* @ngdoc method
* @name $q#when
* @kind function
*
* @description
* Wraps an object that might be a value or a (3rd party) then-able promise into a $q promise.
* This is useful when you are dealing with an object that might or might not be a promise, or if
* the promise comes from a source that can't be trusted.
*
* @param {*} value Value or a promise
* @returns {Promise} Returns a promise of the passed value or promise
*/
var when = function(value, callback, errback, progressBack) {
var result = new Deferred();
result.resolve(value);
return result.promise.then(callback, errback, progressBack);
};
/**
* @ngdoc method
* @name $q#all
* @kind function
*
* @description
* Combines multiple promises into a single promise that is resolved when all of the input
* promises are resolved.
*
* @param {Array.<Promise>|Object.<Promise>} promises An array or hash of promises.
* @returns {Promise} Returns a single promise that will be resolved with an array/hash of values,
* each value corresponding to the promise at the same index/key in the `promises` array/hash.
* If any of the promises is resolved with a rejection, this resulting promise will be rejected
* with the same rejection value.
*/
function all(promises) {
var deferred = new Deferred(),
counter = 0,
results = isArray(promises) ? [] : {};
forEach(promises, function(promise, key) {
counter++;
when(promise).then(function(value) {
if (results.hasOwnProperty(key)) return;
results[key] = value;
if (!(--counter)) deferred.resolve(results);
}, function(reason) {
if (results.hasOwnProperty(key)) return;
deferred.reject(reason);
});
});
if (counter === 0) {
deferred.resolve(results);
}
return deferred.promise;
}
var $Q = function Q(resolver) {
if (!isFunction(resolver)) {
throw $qMinErr('norslvr', "Expected resolverFn, got '{0}'", resolver);
}
if (!(this instanceof Q)) {
// More useful when $Q is the Promise itself.
return new Q(resolver);
}
var deferred = new Deferred();
function resolveFn(value) {
deferred.resolve(value);
}
function rejectFn(reason) {
deferred.reject(reason);
}
resolver(resolveFn, rejectFn);
return deferred.promise;
};
$Q.defer = defer;
$Q.reject = reject;
$Q.when = when;
$Q.all = all;
return $Q;
}
function $$RAFProvider() { //rAF
this.$get = ['$window', '$timeout', function($window, $timeout) {
var requestAnimationFrame = $window.requestAnimationFrame ||
$window.webkitRequestAnimationFrame;
var cancelAnimationFrame = $window.cancelAnimationFrame ||
$window.webkitCancelAnimationFrame ||
$window.webkitCancelRequestAnimationFrame;
var rafSupported = !!requestAnimationFrame;
var raf = rafSupported
? function(fn) {
var id = requestAnimationFrame(fn);
return function() {
cancelAnimationFrame(id);
};
}
: function(fn) {
var timer = $timeout(fn, 16.66, false); // 1000 / 60 = 16.666
return function() {
$timeout.cancel(timer);
};
};
raf.supported = rafSupported;
return raf;
}];
}
/**
* DESIGN NOTES
*
* The design decisions behind the scope are heavily favored for speed and memory consumption.
*
* The typical use of scope is to watch the expressions, which most of the time return the same
* value as last time so we optimize the operation.
*
* Closures construction is expensive in terms of speed as well as memory:
* - No closures, instead use prototypical inheritance for API
* - Internal state needs to be stored on scope directly, which means that private state is
* exposed as $$____ properties
*
* Loop operations are optimized by using while(count--) { ... }
* - this means that in order to keep the same order of execution as addition we have to add
* items to the array at the beginning (unshift) instead of at the end (push)
*
* Child scopes are created and removed often
* - Using an array would be slow since inserts in middle are expensive so we use linked list
*
* There are few watches then a lot of observers. This is why you don't want the observer to be
* implemented in the same way as watch. Watch requires return of initialization function which
* are expensive to construct.
*/
/**
* @ngdoc provider
* @name $rootScopeProvider
* @description
*
* Provider for the $rootScope service.
*/
/**
* @ngdoc method
* @name $rootScopeProvider#digestTtl
* @description
*
* Sets the number of `$digest` iterations the scope should attempt to execute before giving up and
* assuming that the model is unstable.
*
* The current default is 10 iterations.
*
* In complex applications it's possible that the dependencies between `$watch`s will result in
* several digest iterations. However if an application needs more than the default 10 digest
* iterations for its model to stabilize then you should investigate what is causing the model to
* continuously change during the digest.
*
* Increasing the TTL could have performance implications, so you should not change it without
* proper justification.
*
* @param {number} limit The number of digest iterations.
*/
/**
* @ngdoc service
* @name $rootScope
* @description
*
* Every application has a single root {@link ng.$rootScope.Scope scope}.
* All other scopes are descendant scopes of the root scope. Scopes provide separation
* between the model and the view, via a mechanism for watching the model for changes.
* They also provide an event emission/broadcast and subscription facility. See the
* {@link guide/scope developer guide on scopes}.
*/
function $RootScopeProvider() {
var TTL = 10;
var $rootScopeMinErr = minErr('$rootScope');
var lastDirtyWatch = null;
var applyAsyncId = null;
this.digestTtl = function(value) {
if (arguments.length) {
TTL = value;
}
return TTL;
};
this.$get = ['$injector', '$exceptionHandler', '$parse', '$browser',
function($injector, $exceptionHandler, $parse, $browser) {
/**
* @ngdoc type
* @name $rootScope.Scope
*
* @description
* A root scope can be retrieved using the {@link ng.$rootScope $rootScope} key from the
* {@link auto.$injector $injector}. Child scopes are created using the
* {@link ng.$rootScope.Scope#$new $new()} method. (Most scopes are created automatically when
* compiled HTML template is executed.)
*
* Here is a simple scope snippet to show how you can interact with the scope.
* ```html
* <file src="./test/ng/rootScopeSpec.js" tag="docs1" />
* ```
*
* # Inheritance
* A scope can inherit from a parent scope, as in this example:
* ```js
var parent = $rootScope;
var child = parent.$new();
parent.salutation = "Hello";
expect(child.salutation).toEqual('Hello');
child.salutation = "Welcome";
expect(child.salutation).toEqual('Welcome');
expect(parent.salutation).toEqual('Hello');
* ```
*
* When interacting with `Scope` in tests, additional helper methods are available on the
* instances of `Scope` type. See {@link ngMock.$rootScope.Scope ngMock Scope} for additional
* details.
*
*
* @param {Object.<string, function()>=} providers Map of service factory which need to be
* provided for the current scope. Defaults to {@link ng}.
* @param {Object.<string, *>=} instanceCache Provides pre-instantiated services which should
* append/override services provided by `providers`. This is handy
* when unit-testing and having the need to override a default
* service.
* @returns {Object} Newly created scope.
*
*/
function Scope() {
this.$id = nextUid();
this.$$phase = this.$parent = this.$$watchers =
this.$$nextSibling = this.$$prevSibling =
this.$$childHead = this.$$childTail = null;
this.$root = this;
this.$$destroyed = false;
this.$$listeners = {};
this.$$listenerCount = {};
this.$$isolateBindings = null;
}
/**
* @ngdoc property
* @name $rootScope.Scope#$id
*
* @description
* Unique scope ID (monotonically increasing) useful for debugging.
*/
/**
* @ngdoc property
* @name $rootScope.Scope#$parent
*
* @description
* Reference to the parent scope.
*/
/**
* @ngdoc property
* @name $rootScope.Scope#$root
*
* @description
* Reference to the root scope.
*/
Scope.prototype = {
constructor: Scope,
/**
* @ngdoc method
* @name $rootScope.Scope#$new
* @kind function
*
* @description
* Creates a new child {@link ng.$rootScope.Scope scope}.
*
* The parent scope will propagate the {@link ng.$rootScope.Scope#$digest $digest()} event.
* The scope can be removed from the scope hierarchy using {@link ng.$rootScope.Scope#$destroy $destroy()}.
*
* {@link ng.$rootScope.Scope#$destroy $destroy()} must be called on a scope when it is
* desired for the scope and its child scopes to be permanently detached from the parent and
* thus stop participating in model change detection and listener notification by invoking.
*
* @param {boolean} isolate If true, then the scope does not prototypically inherit from the
* parent scope. The scope is isolated, as it can not see parent scope properties.
* When creating widgets, it is useful for the widget to not accidentally read parent
* state.
*
* @param {Scope} [parent=this] The {@link ng.$rootScope.Scope `Scope`} that will be the `$parent`
* of the newly created scope. Defaults to `this` scope if not provided.
* This is used when creating a transclude scope to correctly place it
* in the scope hierarchy while maintaining the correct prototypical
* inheritance.
*
* @returns {Object} The newly created child scope.
*
*/
$new: function(isolate, parent) {
var child;
parent = parent || this;
if (isolate) {
child = new Scope();
child.$root = this.$root;
} else {
// Only create a child scope class if somebody asks for one,
// but cache it to allow the VM to optimize lookups.
if (!this.$$ChildScope) {
this.$$ChildScope = function ChildScope() {
this.$$watchers = this.$$nextSibling =
this.$$childHead = this.$$childTail = null;
this.$$listeners = {};
this.$$listenerCount = {};
this.$id = nextUid();
this.$$ChildScope = null;
};
this.$$ChildScope.prototype = this;
}
child = new this.$$ChildScope();
}
child.$parent = parent;
child.$$prevSibling = parent.$$childTail;
if (parent.$$childHead) {
parent.$$childTail.$$nextSibling = child;
parent.$$childTail = child;
} else {
parent.$$childHead = parent.$$childTail = child;
}
// When the new scope is not isolated or we inherit from `this`, and
// the parent scope is destroyed, the property `$$destroyed` is inherited
// prototypically. In all other cases, this property needs to be set
// when the parent scope is destroyed.
// The listener needs to be added after the parent is set
if (isolate || parent != this) child.$on('$destroy', destroyChild);
return child;
function destroyChild() {
child.$$destroyed = true;
}
},
/**
* @ngdoc method
* @name $rootScope.Scope#$watch
* @kind function
*
* @description
* Registers a `listener` callback to be executed whenever the `watchExpression` changes.
*
* - The `watchExpression` is called on every call to {@link ng.$rootScope.Scope#$digest
* $digest()} and should return the value that will be watched. (Since
* {@link ng.$rootScope.Scope#$digest $digest()} reruns when it detects changes the
* `watchExpression` can execute multiple times per
* {@link ng.$rootScope.Scope#$digest $digest()} and should be idempotent.)
* - The `listener` is called only when the value from the current `watchExpression` and the
* previous call to `watchExpression` are not equal (with the exception of the initial run,
* see below). Inequality is determined according to reference inequality,
* [strict comparison](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Operators/Comparison_Operators)
* via the `!==` Javascript operator, unless `objectEquality == true`
* (see next point)
* - When `objectEquality == true`, inequality of the `watchExpression` is determined
* according to the {@link angular.equals} function. To save the value of the object for
* later comparison, the {@link angular.copy} function is used. This therefore means that
* watching complex objects will have adverse memory and performance implications.
* - The watch `listener` may change the model, which may trigger other `listener`s to fire.
* This is achieved by rerunning the watchers until no changes are detected. The rerun
* iteration limit is 10 to prevent an infinite loop deadlock.
*
*
* If you want to be notified whenever {@link ng.$rootScope.Scope#$digest $digest} is called,
* you can register a `watchExpression` function with no `listener`. (Since `watchExpression`
* can execute multiple times per {@link ng.$rootScope.Scope#$digest $digest} cycle when a
* change is detected, be prepared for multiple calls to your listener.)
*
* After a watcher is registered with the scope, the `listener` fn is called asynchronously
* (via {@link ng.$rootScope.Scope#$evalAsync $evalAsync}) to initialize the
* watcher. In rare cases, this is undesirable because the listener is called when the result
* of `watchExpression` didn't change. To detect this scenario within the `listener` fn, you
* can compare the `newVal` and `oldVal`. If these two values are identical (`===`) then the
* listener was called due to initialization.
*
*
*
* # Example
* ```js
// let's assume that scope was dependency injected as the $rootScope
var scope = $rootScope;
scope.name = 'misko';
scope.counter = 0;
expect(scope.counter).toEqual(0);
scope.$watch('name', function(newValue, oldValue) {
scope.counter = scope.counter + 1;
});
expect(scope.counter).toEqual(0);
scope.$digest();
// the listener is always called during the first $digest loop after it was registered
expect(scope.counter).toEqual(1);
scope.$digest();
// but now it will not be called unless the value changes
expect(scope.counter).toEqual(1);
scope.name = 'adam';
scope.$digest();
expect(scope.counter).toEqual(2);
// Using a function as a watchExpression
var food;
scope.foodCounter = 0;
expect(scope.foodCounter).toEqual(0);
scope.$watch(
// This function returns the value being watched. It is called for each turn of the $digest loop
function() { return food; },
// This is the change listener, called when the value returned from the above function changes
function(newValue, oldValue) {
if ( newValue !== oldValue ) {
// Only increment the counter if the value changed
scope.foodCounter = scope.foodCounter + 1;
}
}
);
// No digest has been run so the counter will be zero
expect(scope.foodCounter).toEqual(0);
// Run the digest but since food has not changed count will still be zero
scope.$digest();
expect(scope.foodCounter).toEqual(0);
// Update food and run digest. Now the counter will increment
food = 'cheeseburger';
scope.$digest();
expect(scope.foodCounter).toEqual(1);
* ```
*
*
*
* @param {(function()|string)} watchExpression Expression that is evaluated on each
* {@link ng.$rootScope.Scope#$digest $digest} cycle. A change in the return value triggers
* a call to the `listener`.
*
* - `string`: Evaluated as {@link guide/expression expression}
* - `function(scope)`: called with current `scope` as a parameter.
* @param {function(newVal, oldVal, scope)} listener Callback called whenever the value
* of `watchExpression` changes.
*
* - `newVal` contains the current value of the `watchExpression`
* - `oldVal` contains the previous value of the `watchExpression`
* - `scope` refers to the current scope
* @param {boolean=} objectEquality Compare for object equality using {@link angular.equals} instead of
* comparing for reference equality.
* @returns {function()} Returns a deregistration function for this listener.
*/
$watch: function(watchExp, listener, objectEquality) {
var get = $parse(watchExp);
if (get.$$watchDelegate) {
return get.$$watchDelegate(this, listener, objectEquality, get);
}
var scope = this,
array = scope.$$watchers,
watcher = {
fn: listener,
last: initWatchVal,
get: get,
exp: watchExp,
eq: !!objectEquality
};
lastDirtyWatch = null;
if (!isFunction(listener)) {
watcher.fn = noop;
}
if (!array) {
array = scope.$$watchers = [];
}
// we use unshift since we use a while loop in $digest for speed.
// the while loop reads in reverse order.
array.unshift(watcher);
return function deregisterWatch() {
arrayRemove(array, watcher);
lastDirtyWatch = null;
};
},
/**
* @ngdoc method
* @name $rootScope.Scope#$watchGroup
* @kind function
*
* @description
* A variant of {@link ng.$rootScope.Scope#$watch $watch()} where it watches an array of `watchExpressions`.
* If any one expression in the collection changes the `listener` is executed.
*
* - The items in the `watchExpressions` array are observed via standard $watch operation and are examined on every
* call to $digest() to see if any items changes.
* - The `listener` is called whenever any expression in the `watchExpressions` array changes.
*
* @param {Array.<string|Function(scope)>} watchExpressions Array of expressions that will be individually
* watched using {@link ng.$rootScope.Scope#$watch $watch()}
*
* @param {function(newValues, oldValues, scope)} listener Callback called whenever the return value of any
* expression in `watchExpressions` changes
* The `newValues` array contains the current values of the `watchExpressions`, with the indexes matching
* those of `watchExpression`
* and the `oldValues` array contains the previous values of the `watchExpressions`, with the indexes matching
* those of `watchExpression`
* The `scope` refers to the current scope.
* @returns {function()} Returns a de-registration function for all listeners.
*/
$watchGroup: function(watchExpressions, listener) {
var oldValues = new Array(watchExpressions.length);
var newValues = new Array(watchExpressions.length);
var deregisterFns = [];
var self = this;
var changeReactionScheduled = false;
var firstRun = true;
if (!watchExpressions.length) {
// No expressions means we call the listener ASAP
var shouldCall = true;
self.$evalAsync(function() {
if (shouldCall) listener(newValues, newValues, self);
});
return function deregisterWatchGroup() {
shouldCall = false;
};
}
if (watchExpressions.length === 1) {
// Special case size of one
return this.$watch(watchExpressions[0], function watchGroupAction(value, oldValue, scope) {
newValues[0] = value;
oldValues[0] = oldValue;
listener(newValues, (value === oldValue) ? newValues : oldValues, scope);
});
}
forEach(watchExpressions, function(expr, i) {
var unwatchFn = self.$watch(expr, function watchGroupSubAction(value, oldValue) {
newValues[i] = value;
oldValues[i] = oldValue;
if (!changeReactionScheduled) {
changeReactionScheduled = true;
self.$evalAsync(watchGroupAction);
}
});
deregisterFns.push(unwatchFn);
});
function watchGroupAction() {
changeReactionScheduled = false;
if (firstRun) {
firstRun = false;
listener(newValues, newValues, self);
} else {
listener(newValues, oldValues, self);
}
}
return function deregisterWatchGroup() {
while (deregisterFns.length) {
deregisterFns.shift()();
}
};
},
/**
* @ngdoc method
* @name $rootScope.Scope#$watchCollection
* @kind function
*
* @description
* Shallow watches the properties of an object and fires whenever any of the properties change
* (for arrays, this implies watching the array items; for object maps, this implies watching
* the properties). If a change is detected, the `listener` callback is fired.
*
* - The `obj` collection is observed via standard $watch operation and is examined on every
* call to $digest() to see if any items have been added, removed, or moved.
* - The `listener` is called whenever anything within the `obj` has changed. Examples include
* adding, removing, and moving items belonging to an object or array.
*
*
* # Example
* ```js
$scope.names = ['igor', 'matias', 'misko', 'james'];
$scope.dataCount = 4;
$scope.$watchCollection('names', function(newNames, oldNames) {
$scope.dataCount = newNames.length;
});
expect($scope.dataCount).toEqual(4);
$scope.$digest();
//still at 4 ... no changes
expect($scope.dataCount).toEqual(4);
$scope.names.pop();
$scope.$digest();
//now there's been a change
expect($scope.dataCount).toEqual(3);
* ```
*
*
* @param {string|function(scope)} obj Evaluated as {@link guide/expression expression}. The
* expression value should evaluate to an object or an array which is observed on each
* {@link ng.$rootScope.Scope#$digest $digest} cycle. Any shallow change within the
* collection will trigger a call to the `listener`.
*
* @param {function(newCollection, oldCollection, scope)} listener a callback function called
* when a change is detected.
* - The `newCollection` object is the newly modified data obtained from the `obj` expression
* - The `oldCollection` object is a copy of the former collection data.
* Due to performance considerations, the`oldCollection` value is computed only if the
* `listener` function declares two or more arguments.
* - The `scope` argument refers to the current scope.
*
* @returns {function()} Returns a de-registration function for this listener. When the
* de-registration function is executed, the internal watch operation is terminated.
*/
$watchCollection: function(obj, listener) {
$watchCollectionInterceptor.$stateful = true;
var self = this;
// the current value, updated on each dirty-check run
var newValue;
// a shallow copy of the newValue from the last dirty-check run,
// updated to match newValue during dirty-check run
var oldValue;
// a shallow copy of the newValue from when the last change happened
var veryOldValue;
// only track veryOldValue if the listener is asking for it
var trackVeryOldValue = (listener.length > 1);
var changeDetected = 0;
var changeDetector = $parse(obj, $watchCollectionInterceptor);
var internalArray = [];
var internalObject = {};
var initRun = true;
var oldLength = 0;
function $watchCollectionInterceptor(_value) {
newValue = _value;
var newLength, key, bothNaN, newItem, oldItem;
// If the new value is undefined, then return undefined as the watch may be a one-time watch
if (isUndefined(newValue)) return;
if (!isObject(newValue)) { // if primitive
if (oldValue !== newValue) {
oldValue = newValue;
changeDetected++;
}
} else if (isArrayLike(newValue)) {
if (oldValue !== internalArray) {
// we are transitioning from something which was not an array into array.
oldValue = internalArray;
oldLength = oldValue.length = 0;
changeDetected++;
}
newLength = newValue.length;
if (oldLength !== newLength) {
// if lengths do not match we need to trigger change notification
changeDetected++;
oldValue.length = oldLength = newLength;
}
// copy the items to oldValue and look for changes.
for (var i = 0; i < newLength; i++) {
oldItem = oldValue[i];
newItem = newValue[i];
bothNaN = (oldItem !== oldItem) && (newItem !== newItem);
if (!bothNaN && (oldItem !== newItem)) {
changeDetected++;
oldValue[i] = newItem;
}
}
} else {
if (oldValue !== internalObject) {
// we are transitioning from something which was not an object into object.
oldValue = internalObject = {};
oldLength = 0;
changeDetected++;
}
// copy the items to oldValue and look for changes.
newLength = 0;
for (key in newValue) {
if (newValue.hasOwnProperty(key)) {
newLength++;
newItem = newValue[key];
oldItem = oldValue[key];
if (key in oldValue) {
bothNaN = (oldItem !== oldItem) && (newItem !== newItem);
if (!bothNaN && (oldItem !== newItem)) {
changeDetected++;
oldValue[key] = newItem;
}
} else {
oldLength++;
oldValue[key] = newItem;
changeDetected++;
}
}
}
if (oldLength > newLength) {
// we used to have more keys, need to find them and destroy them.
changeDetected++;
for (key in oldValue) {
if (!newValue.hasOwnProperty(key)) {
oldLength--;
delete oldValue[key];
}
}
}
}
return changeDetected;
}
function $watchCollectionAction() {
if (initRun) {
initRun = false;
listener(newValue, newValue, self);
} else {
listener(newValue, veryOldValue, self);
}
// make a copy for the next time a collection is changed
if (trackVeryOldValue) {
if (!isObject(newValue)) {
//primitive
veryOldValue = newValue;
} else if (isArrayLike(newValue)) {
veryOldValue = new Array(newValue.length);
for (var i = 0; i < newValue.length; i++) {
veryOldValue[i] = newValue[i];
}
} else { // if object
veryOldValue = {};
for (var key in newValue) {
if (hasOwnProperty.call(newValue, key)) {
veryOldValue[key] = newValue[key];
}
}
}
}
}
return this.$watch(changeDetector, $watchCollectionAction);
},
/**
* @ngdoc method
* @name $rootScope.Scope#$digest
* @kind function
*
* @description
* Processes all of the {@link ng.$rootScope.Scope#$watch watchers} of the current scope and
* its children. Because a {@link ng.$rootScope.Scope#$watch watcher}'s listener can change
* the model, the `$digest()` keeps calling the {@link ng.$rootScope.Scope#$watch watchers}
* until no more listeners are firing. This means that it is possible to get into an infinite
* loop. This function will throw `'Maximum iteration limit exceeded.'` if the number of
* iterations exceeds 10.
*
* Usually, you don't call `$digest()` directly in
* {@link ng.directive:ngController controllers} or in
* {@link ng.$compileProvider#directive directives}.
* Instead, you should call {@link ng.$rootScope.Scope#$apply $apply()} (typically from within
* a {@link ng.$compileProvider#directive directive}), which will force a `$digest()`.
*
* If you want to be notified whenever `$digest()` is called,
* you can register a `watchExpression` function with
* {@link ng.$rootScope.Scope#$watch $watch()} with no `listener`.
*
* In unit tests, you may need to call `$digest()` to simulate the scope life cycle.
*
* # Example
* ```js
var scope = ...;
scope.name = 'misko';
scope.counter = 0;
expect(scope.counter).toEqual(0);
scope.$watch('name', function(newValue, oldValue) {
scope.counter = scope.counter + 1;
});
expect(scope.counter).toEqual(0);
scope.$digest();
// the listener is always called during the first $digest loop after it was registered
expect(scope.counter).toEqual(1);
scope.$digest();
// but now it will not be called unless the value changes
expect(scope.counter).toEqual(1);
scope.name = 'adam';
scope.$digest();
expect(scope.counter).toEqual(2);
* ```
*
*/
$digest: function() {
var watch, value, last,
watchers,
length,
dirty, ttl = TTL,
next, current, target = this,
watchLog = [],
logIdx, logMsg, asyncTask;
beginPhase('$digest');
// Check for changes to browser url that happened in sync before the call to $digest
$browser.$$checkUrlChange();
if (this === $rootScope && applyAsyncId !== null) {
// If this is the root scope, and $applyAsync has scheduled a deferred $apply(), then
// cancel the scheduled $apply and flush the queue of expressions to be evaluated.
$browser.defer.cancel(applyAsyncId);
flushApplyAsync();
}
lastDirtyWatch = null;
do { // "while dirty" loop
dirty = false;
current = target;
while (asyncQueue.length) {
try {
asyncTask = asyncQueue.shift();
asyncTask.scope.$eval(asyncTask.expression, asyncTask.locals);
} catch (e) {
$exceptionHandler(e);
}
lastDirtyWatch = null;
}
traverseScopesLoop:
do { // "traverse the scopes" loop
if ((watchers = current.$$watchers)) {
// process our watches
length = watchers.length;
while (length--) {
try {
watch = watchers[length];
// Most common watches are on primitives, in which case we can short
// circuit it with === operator, only when === fails do we use .equals
if (watch) {
if ((value = watch.get(current)) !== (last = watch.last) &&
!(watch.eq
? equals(value, last)
: (typeof value === 'number' && typeof last === 'number'
&& isNaN(value) && isNaN(last)))) {
dirty = true;
lastDirtyWatch = watch;
watch.last = watch.eq ? copy(value, null) : value;
watch.fn(value, ((last === initWatchVal) ? value : last), current);
if (ttl < 5) {
logIdx = 4 - ttl;
if (!watchLog[logIdx]) watchLog[logIdx] = [];
watchLog[logIdx].push({
msg: isFunction(watch.exp) ? 'fn: ' + (watch.exp.name || watch.exp.toString()) : watch.exp,
newVal: value,
oldVal: last
});
}
} else if (watch === lastDirtyWatch) {
// If the most recently dirty watcher is now clean, short circuit since the remaining watchers
// have already been tested.
dirty = false;
break traverseScopesLoop;
}
}
} catch (e) {
$exceptionHandler(e);
}
}
}
// Insanity Warning: scope depth-first traversal
// yes, this code is a bit crazy, but it works and we have tests to prove it!
// this piece should be kept in sync with the traversal in $broadcast
if (!(next = (current.$$childHead ||
(current !== target && current.$$nextSibling)))) {
while (current !== target && !(next = current.$$nextSibling)) {
current = current.$parent;
}
}
} while ((current = next));
// `break traverseScopesLoop;` takes us to here
if ((dirty || asyncQueue.length) && !(ttl--)) {
clearPhase();
throw $rootScopeMinErr('infdig',
'{0} $digest() iterations reached. Aborting!\n' +
'Watchers fired in the last 5 iterations: {1}',
TTL, watchLog);
}
} while (dirty || asyncQueue.length);
clearPhase();
while (postDigestQueue.length) {
try {
postDigestQueue.shift()();
} catch (e) {
$exceptionHandler(e);
}
}
},
/**
* @ngdoc event
* @name $rootScope.Scope#$destroy
* @eventType broadcast on scope being destroyed
*
* @description
* Broadcasted when a scope and its children are being destroyed.
*
* Note that, in AngularJS, there is also a `$destroy` jQuery event, which can be used to
* clean up DOM bindings before an element is removed from the DOM.
*/
/**
* @ngdoc method
* @name $rootScope.Scope#$destroy
* @kind function
*
* @description
* Removes the current scope (and all of its children) from the parent scope. Removal implies
* that calls to {@link ng.$rootScope.Scope#$digest $digest()} will no longer
* propagate to the current scope and its children. Removal also implies that the current
* scope is eligible for garbage collection.
*
* The `$destroy()` is usually used by directives such as
* {@link ng.directive:ngRepeat ngRepeat} for managing the
* unrolling of the loop.
*
* Just before a scope is destroyed, a `$destroy` event is broadcasted on this scope.
* Application code can register a `$destroy` event handler that will give it a chance to
* perform any necessary cleanup.
*
* Note that, in AngularJS, there is also a `$destroy` jQuery event, which can be used to
* clean up DOM bindings before an element is removed from the DOM.
*/
$destroy: function() {
// we can't destroy the root scope or a scope that has been already destroyed
if (this.$$destroyed) return;
var parent = this.$parent;
this.$broadcast('$destroy');
this.$$destroyed = true;
if (this === $rootScope) return;
for (var eventName in this.$$listenerCount) {
decrementListenerCount(this, this.$$listenerCount[eventName], eventName);
}
// sever all the references to parent scopes (after this cleanup, the current scope should
// not be retained by any of our references and should be eligible for garbage collection)
if (parent.$$childHead == this) parent.$$childHead = this.$$nextSibling;
if (parent.$$childTail == this) parent.$$childTail = this.$$prevSibling;
if (this.$$prevSibling) this.$$prevSibling.$$nextSibling = this.$$nextSibling;
if (this.$$nextSibling) this.$$nextSibling.$$prevSibling = this.$$prevSibling;
// Disable listeners, watchers and apply/digest methods
this.$destroy = this.$digest = this.$apply = this.$evalAsync = this.$applyAsync = noop;
this.$on = this.$watch = this.$watchGroup = function() { return noop; };
this.$$listeners = {};
// All of the code below is bogus code that works around V8's memory leak via optimized code
// and inline caches.
//
// see:
// - https://code.google.com/p/v8/issues/detail?id=2073#c26
// - https://github.com/angular/angular.js/issues/6794#issuecomment-38648909
// - https://github.com/angular/angular.js/issues/1313#issuecomment-10378451
this.$parent = this.$$nextSibling = this.$$prevSibling = this.$$childHead =
this.$$childTail = this.$root = this.$$watchers = null;
},
/**
* @ngdoc method
* @name $rootScope.Scope#$eval
* @kind function
*
* @description
* Executes the `expression` on the current scope and returns the result. Any exceptions in
* the expression are propagated (uncaught). This is useful when evaluating Angular
* expressions.
*
* # Example
* ```js
var scope = ng.$rootScope.Scope();
scope.a = 1;
scope.b = 2;
expect(scope.$eval('a+b')).toEqual(3);
expect(scope.$eval(function(scope){ return scope.a + scope.b; })).toEqual(3);
* ```
*
* @param {(string|function())=} expression An angular expression to be executed.
*
* - `string`: execute using the rules as defined in {@link guide/expression expression}.
* - `function(scope)`: execute the function with the current `scope` parameter.
*
* @param {(object)=} locals Local variables object, useful for overriding values in scope.
* @returns {*} The result of evaluating the expression.
*/
$eval: function(expr, locals) {
return $parse(expr)(this, locals);
},
/**
* @ngdoc method
* @name $rootScope.Scope#$evalAsync
* @kind function
*
* @description
* Executes the expression on the current scope at a later point in time.
*
* The `$evalAsync` makes no guarantees as to when the `expression` will be executed, only
* that:
*
* - it will execute after the function that scheduled the evaluation (preferably before DOM
* rendering).
* - at least one {@link ng.$rootScope.Scope#$digest $digest cycle} will be performed after
* `expression` execution.
*
* Any exceptions from the execution of the expression are forwarded to the
* {@link ng.$exceptionHandler $exceptionHandler} service.
*
* __Note:__ if this function is called outside of a `$digest` cycle, a new `$digest` cycle
* will be scheduled. However, it is encouraged to always call code that changes the model
* from within an `$apply` call. That includes code evaluated via `$evalAsync`.
*
* @param {(string|function())=} expression An angular expression to be executed.
*
* - `string`: execute using the rules as defined in {@link guide/expression expression}.
* - `function(scope)`: execute the function with the current `scope` parameter.
*
* @param {(object)=} locals Local variables object, useful for overriding values in scope.
*/
$evalAsync: function(expr, locals) {
// if we are outside of an $digest loop and this is the first time we are scheduling async
// task also schedule async auto-flush
if (!$rootScope.$$phase && !asyncQueue.length) {
$browser.defer(function() {
if (asyncQueue.length) {
$rootScope.$digest();
}
});
}
asyncQueue.push({scope: this, expression: expr, locals: locals});
},
$$postDigest: function(fn) {
postDigestQueue.push(fn);
},
/**
* @ngdoc method
* @name $rootScope.Scope#$apply
* @kind function
*
* @description
* `$apply()` is used to execute an expression in angular from outside of the angular
* framework. (For example from browser DOM events, setTimeout, XHR or third party libraries).
* Because we are calling into the angular framework we need to perform proper scope life
* cycle of {@link ng.$exceptionHandler exception handling},
* {@link ng.$rootScope.Scope#$digest executing watches}.
*
* ## Life cycle
*
* # Pseudo-Code of `$apply()`
* ```js
function $apply(expr) {
try {
return $eval(expr);
} catch (e) {
$exceptionHandler(e);
} finally {
$root.$digest();
}
}
* ```
*
*
* Scope's `$apply()` method transitions through the following stages:
*
* 1. The {@link guide/expression expression} is executed using the
* {@link ng.$rootScope.Scope#$eval $eval()} method.
* 2. Any exceptions from the execution of the expression are forwarded to the
* {@link ng.$exceptionHandler $exceptionHandler} service.
* 3. The {@link ng.$rootScope.Scope#$watch watch} listeners are fired immediately after the
* expression was executed using the {@link ng.$rootScope.Scope#$digest $digest()} method.
*
*
* @param {(string|function())=} exp An angular expression to be executed.
*
* - `string`: execute using the rules as defined in {@link guide/expression expression}.
* - `function(scope)`: execute the function with current `scope` parameter.
*
* @returns {*} The result of evaluating the expression.
*/
$apply: function(expr) {
try {
beginPhase('$apply');
return this.$eval(expr);
} catch (e) {
$exceptionHandler(e);
} finally {
clearPhase();
try {
$rootScope.$digest();
} catch (e) {
$exceptionHandler(e);
throw e;
}
}
},
/**
* @ngdoc method
* @name $rootScope.Scope#$applyAsync
* @kind function
*
* @description
* Schedule the invocation of $apply to occur at a later time. The actual time difference
* varies across browsers, but is typically around ~10 milliseconds.
*
* This can be used to queue up multiple expressions which need to be evaluated in the same
* digest.
*
* @param {(string|function())=} exp An angular expression to be executed.
*
* - `string`: execute using the rules as defined in {@link guide/expression expression}.
* - `function(scope)`: execute the function with current `scope` parameter.
*/
$applyAsync: function(expr) {
var scope = this;
expr && applyAsyncQueue.push($applyAsyncExpression);
scheduleApplyAsync();
function $applyAsyncExpression() {
scope.$eval(expr);
}
},
/**
* @ngdoc method
* @name $rootScope.Scope#$on
* @kind function
*
* @description
* Listens on events of a given type. See {@link ng.$rootScope.Scope#$emit $emit} for
* discussion of event life cycle.
*
* The event listener function format is: `function(event, args...)`. The `event` object
* passed into the listener has the following attributes:
*
* - `targetScope` - `{Scope}`: the scope on which the event was `$emit`-ed or
* `$broadcast`-ed.
* - `currentScope` - `{Scope}`: the scope that is currently handling the event. Once the
* event propagates through the scope hierarchy, this property is set to null.
* - `name` - `{string}`: name of the event.
* - `stopPropagation` - `{function=}`: calling `stopPropagation` function will cancel
* further event propagation (available only for events that were `$emit`-ed).
* - `preventDefault` - `{function}`: calling `preventDefault` sets `defaultPrevented` flag
* to true.
* - `defaultPrevented` - `{boolean}`: true if `preventDefault` was called.
*
* @param {string} name Event name to listen on.
* @param {function(event, ...args)} listener Function to call when the event is emitted.
* @returns {function()} Returns a deregistration function for this listener.
*/
$on: function(name, listener) {
var namedListeners = this.$$listeners[name];
if (!namedListeners) {
this.$$listeners[name] = namedListeners = [];
}
namedListeners.push(listener);
var current = this;
do {
if (!current.$$listenerCount[name]) {
current.$$listenerCount[name] = 0;
}
current.$$listenerCount[name]++;
} while ((current = current.$parent));
var self = this;
return function() {
var indexOfListener = namedListeners.indexOf(listener);
if (indexOfListener !== -1) {
namedListeners[indexOfListener] = null;
decrementListenerCount(self, 1, name);
}
};
},
/**
* @ngdoc method
* @name $rootScope.Scope#$emit
* @kind function
*
* @description
* Dispatches an event `name` upwards through the scope hierarchy notifying the
* registered {@link ng.$rootScope.Scope#$on} listeners.
*
* The event life cycle starts at the scope on which `$emit` was called. All
* {@link ng.$rootScope.Scope#$on listeners} listening for `name` event on this scope get
* notified. Afterwards, the event traverses upwards toward the root scope and calls all
* registered listeners along the way. The event will stop propagating if one of the listeners
* cancels it.
*
* Any exception emitted from the {@link ng.$rootScope.Scope#$on listeners} will be passed
* onto the {@link ng.$exceptionHandler $exceptionHandler} service.
*
* @param {string} name Event name to emit.
* @param {...*} args Optional one or more arguments which will be passed onto the event listeners.
* @return {Object} Event object (see {@link ng.$rootScope.Scope#$on}).
*/
$emit: function(name, args) {
var empty = [],
namedListeners,
scope = this,
stopPropagation = false,
event = {
name: name,
targetScope: scope,
stopPropagation: function() {stopPropagation = true;},
preventDefault: function() {
event.defaultPrevented = true;
},
defaultPrevented: false
},
listenerArgs = concat([event], arguments, 1),
i, length;
do {
namedListeners = scope.$$listeners[name] || empty;
event.currentScope = scope;
for (i = 0, length = namedListeners.length; i < length; i++) {
// if listeners were deregistered, defragment the array
if (!namedListeners[i]) {
namedListeners.splice(i, 1);
i--;
length--;
continue;
}
try {
//allow all listeners attached to the current scope to run
namedListeners[i].apply(null, listenerArgs);
} catch (e) {
$exceptionHandler(e);
}
}
//if any listener on the current scope stops propagation, prevent bubbling
if (stopPropagation) {
event.currentScope = null;
return event;
}
//traverse upwards
scope = scope.$parent;
} while (scope);
event.currentScope = null;
return event;
},
/**
* @ngdoc method
* @name $rootScope.Scope#$broadcast
* @kind function
*
* @description
* Dispatches an event `name` downwards to all child scopes (and their children) notifying the
* registered {@link ng.$rootScope.Scope#$on} listeners.
*
* The event life cycle starts at the scope on which `$broadcast` was called. All
* {@link ng.$rootScope.Scope#$on listeners} listening for `name` event on this scope get
* notified. Afterwards, the event propagates to all direct and indirect scopes of the current
* scope and calls all registered listeners along the way. The event cannot be canceled.
*
* Any exception emitted from the {@link ng.$rootScope.Scope#$on listeners} will be passed
* onto the {@link ng.$exceptionHandler $exceptionHandler} service.
*
* @param {string} name Event name to broadcast.
* @param {...*} args Optional one or more arguments which will be passed onto the event listeners.
* @return {Object} Event object, see {@link ng.$rootScope.Scope#$on}
*/
$broadcast: function(name, args) {
var target = this,
current = target,
next = target,
event = {
name: name,
targetScope: target,
preventDefault: function() {
event.defaultPrevented = true;
},
defaultPrevented: false
};
if (!target.$$listenerCount[name]) return event;
var listenerArgs = concat([event], arguments, 1),
listeners, i, length;
//down while you can, then up and next sibling or up and next sibling until back at root
while ((current = next)) {
event.currentScope = current;
listeners = current.$$listeners[name] || [];
for (i = 0, length = listeners.length; i < length; i++) {
// if listeners were deregistered, defragment the array
if (!listeners[i]) {
listeners.splice(i, 1);
i--;
length--;
continue;
}
try {
listeners[i].apply(null, listenerArgs);
} catch (e) {
$exceptionHandler(e);
}
}
// Insanity Warning: scope depth-first traversal
// yes, this code is a bit crazy, but it works and we have tests to prove it!
// this piece should be kept in sync with the traversal in $digest
// (though it differs due to having the extra check for $$listenerCount)
if (!(next = ((current.$$listenerCount[name] && current.$$childHead) ||
(current !== target && current.$$nextSibling)))) {
while (current !== target && !(next = current.$$nextSibling)) {
current = current.$parent;
}
}
}
event.currentScope = null;
return event;
}
};
var $rootScope = new Scope();
//The internal queues. Expose them on the $rootScope for debugging/testing purposes.
var asyncQueue = $rootScope.$$asyncQueue = [];
var postDigestQueue = $rootScope.$$postDigestQueue = [];
var applyAsyncQueue = $rootScope.$$applyAsyncQueue = [];
return $rootScope;
function beginPhase(phase) {
if ($rootScope.$$phase) {
throw $rootScopeMinErr('inprog', '{0} already in progress', $rootScope.$$phase);
}
$rootScope.$$phase = phase;
}
function clearPhase() {
$rootScope.$$phase = null;
}
function decrementListenerCount(current, count, name) {
do {
current.$$listenerCount[name] -= count;
if (current.$$listenerCount[name] === 0) {
delete current.$$listenerCount[name];
}
} while ((current = current.$parent));
}
/**
* function used as an initial value for watchers.
* because it's unique we can easily tell it apart from other values
*/
function initWatchVal() {}
function flushApplyAsync() {
while (applyAsyncQueue.length) {
try {
applyAsyncQueue.shift()();
} catch (e) {
$exceptionHandler(e);
}
}
applyAsyncId = null;
}
function scheduleApplyAsync() {
if (applyAsyncId === null) {
applyAsyncId = $browser.defer(function() {
$rootScope.$apply(flushApplyAsync);
});
}
}
}];
}
/**
* @description
* Private service to sanitize uris for links and images. Used by $compile and $sanitize.
*/
function $$SanitizeUriProvider() {
var aHrefSanitizationWhitelist = /^\s*(https?|ftp|mailto|tel|file):/,
imgSrcSanitizationWhitelist = /^\s*((https?|ftp|file|blob):|data:image\/)/;
/**
* @description
* Retrieves or overrides the default regular expression that is used for whitelisting of safe
* urls during a[href] sanitization.
*
* The sanitization is a security measure aimed at prevent XSS attacks via html links.
*
* Any url about to be assigned to a[href] via data-binding is first normalized and turned into
* an absolute url. Afterwards, the url is matched against the `aHrefSanitizationWhitelist`
* regular expression. If a match is found, the original url is written into the dom. Otherwise,
* the absolute url is prefixed with `'unsafe:'` string and only then is it written into the DOM.
*
* @param {RegExp=} regexp New regexp to whitelist urls with.
* @returns {RegExp|ng.$compileProvider} Current RegExp if called without value or self for
* chaining otherwise.
*/
this.aHrefSanitizationWhitelist = function(regexp) {
if (isDefined(regexp)) {
aHrefSanitizationWhitelist = regexp;
return this;
}
return aHrefSanitizationWhitelist;
};
/**
* @description
* Retrieves or overrides the default regular expression that is used for whitelisting of safe
* urls during img[src] sanitization.
*
* The sanitization is a security measure aimed at prevent XSS attacks via html links.
*
* Any url about to be assigned to img[src] via data-binding is first normalized and turned into
* an absolute url. Afterwards, the url is matched against the `imgSrcSanitizationWhitelist`
* regular expression. If a match is found, the original url is written into the dom. Otherwise,
* the absolute url is prefixed with `'unsafe:'` string and only then is it written into the DOM.
*
* @param {RegExp=} regexp New regexp to whitelist urls with.
* @returns {RegExp|ng.$compileProvider} Current RegExp if called without value or self for
* chaining otherwise.
*/
this.imgSrcSanitizationWhitelist = function(regexp) {
if (isDefined(regexp)) {
imgSrcSanitizationWhitelist = regexp;
return this;
}
return imgSrcSanitizationWhitelist;
};
this.$get = function() {
return function sanitizeUri(uri, isImage) {
var regex = isImage ? imgSrcSanitizationWhitelist : aHrefSanitizationWhitelist;
var normalizedVal;
normalizedVal = urlResolve(uri).href;
if (normalizedVal !== '' && !normalizedVal.match(regex)) {
return 'unsafe:' + normalizedVal;
}
return uri;
};
};
}
var $sceMinErr = minErr('$sce');
var SCE_CONTEXTS = {
HTML: 'html',
CSS: 'css',
URL: 'url',
// RESOURCE_URL is a subtype of URL used in contexts where a privileged resource is sourced from a
// url. (e.g. ng-include, script src, templateUrl)
RESOURCE_URL: 'resourceUrl',
JS: 'js'
};
// Helper functions follow.
function adjustMatcher(matcher) {
if (matcher === 'self') {
return matcher;
} else if (isString(matcher)) {
// Strings match exactly except for 2 wildcards - '*' and '**'.
// '*' matches any character except those from the set ':/.?&'.
// '**' matches any character (like .* in a RegExp).
// More than 2 *'s raises an error as it's ill defined.
if (matcher.indexOf('***') > -1) {
throw $sceMinErr('iwcard',
'Illegal sequence *** in string matcher. String: {0}', matcher);
}
matcher = escapeForRegexp(matcher).
replace('\\*\\*', '.*').
replace('\\*', '[^:/.?&;]*');
return new RegExp('^' + matcher + '$');
} else if (isRegExp(matcher)) {
// The only other type of matcher allowed is a Regexp.
// Match entire URL / disallow partial matches.
// Flags are reset (i.e. no global, ignoreCase or multiline)
return new RegExp('^' + matcher.source + '$');
} else {
throw $sceMinErr('imatcher',
'Matchers may only be "self", string patterns or RegExp objects');
}
}
function adjustMatchers(matchers) {
var adjustedMatchers = [];
if (isDefined(matchers)) {
forEach(matchers, function(matcher) {
adjustedMatchers.push(adjustMatcher(matcher));
});
}
return adjustedMatchers;
}
/**
* @ngdoc service
* @name $sceDelegate
* @kind function
*
* @description
*
* `$sceDelegate` is a service that is used by the `$sce` service to provide {@link ng.$sce Strict
* Contextual Escaping (SCE)} services to AngularJS.
*
* Typically, you would configure or override the {@link ng.$sceDelegate $sceDelegate} instead of
* the `$sce` service to customize the way Strict Contextual Escaping works in AngularJS. This is
* because, while the `$sce` provides numerous shorthand methods, etc., you really only need to
* override 3 core functions (`trustAs`, `getTrusted` and `valueOf`) to replace the way things
* work because `$sce` delegates to `$sceDelegate` for these operations.
*
* Refer {@link ng.$sceDelegateProvider $sceDelegateProvider} to configure this service.
*
* The default instance of `$sceDelegate` should work out of the box with little pain. While you
* can override it completely to change the behavior of `$sce`, the common case would
* involve configuring the {@link ng.$sceDelegateProvider $sceDelegateProvider} instead by setting
* your own whitelists and blacklists for trusting URLs used for loading AngularJS resources such as
* templates. Refer {@link ng.$sceDelegateProvider#resourceUrlWhitelist
* $sceDelegateProvider.resourceUrlWhitelist} and {@link
* ng.$sceDelegateProvider#resourceUrlBlacklist $sceDelegateProvider.resourceUrlBlacklist}
*/
/**
* @ngdoc provider
* @name $sceDelegateProvider
* @description
*
* The `$sceDelegateProvider` provider allows developers to configure the {@link ng.$sceDelegate
* $sceDelegate} service. This allows one to get/set the whitelists and blacklists used to ensure
* that the URLs used for sourcing Angular templates are safe. Refer {@link
* ng.$sceDelegateProvider#resourceUrlWhitelist $sceDelegateProvider.resourceUrlWhitelist} and
* {@link ng.$sceDelegateProvider#resourceUrlBlacklist $sceDelegateProvider.resourceUrlBlacklist}
*
* For the general details about this service in Angular, read the main page for {@link ng.$sce
* Strict Contextual Escaping (SCE)}.
*
* **Example**: Consider the following case. <a name="example"></a>
*
* - your app is hosted at url `http://myapp.example.com/`
* - but some of your templates are hosted on other domains you control such as
* `http://srv01.assets.example.com/`,  `http://srv02.assets.example.com/`, etc.
* - and you have an open redirect at `http://myapp.example.com/clickThru?...`.
*
* Here is what a secure configuration for this scenario might look like:
*
* ```
* angular.module('myApp', []).config(function($sceDelegateProvider) {
* $sceDelegateProvider.resourceUrlWhitelist([
* // Allow same origin resource loads.
* 'self',
* // Allow loading from our assets domain. Notice the difference between * and **.
* 'http://srv*.assets.example.com/**'
* ]);
*
* // The blacklist overrides the whitelist so the open redirect here is blocked.
* $sceDelegateProvider.resourceUrlBlacklist([
* 'http://myapp.example.com/clickThru**'
* ]);
* });
* ```
*/
function $SceDelegateProvider() {
this.SCE_CONTEXTS = SCE_CONTEXTS;
// Resource URLs can also be trusted by policy.
var resourceUrlWhitelist = ['self'],
resourceUrlBlacklist = [];
/**
* @ngdoc method
* @name $sceDelegateProvider#resourceUrlWhitelist
* @kind function
*
* @param {Array=} whitelist When provided, replaces the resourceUrlWhitelist with the value
* provided. This must be an array or null. A snapshot of this array is used so further
* changes to the array are ignored.
*
* Follow {@link ng.$sce#resourceUrlPatternItem this link} for a description of the items
* allowed in this array.
*
* Note: **an empty whitelist array will block all URLs**!
*
* @return {Array} the currently set whitelist array.
*
* The **default value** when no whitelist has been explicitly set is `['self']` allowing only
* same origin resource requests.
*
* @description
* Sets/Gets the whitelist of trusted resource URLs.
*/
this.resourceUrlWhitelist = function(value) {
if (arguments.length) {
resourceUrlWhitelist = adjustMatchers(value);
}
return resourceUrlWhitelist;
};
/**
* @ngdoc method
* @name $sceDelegateProvider#resourceUrlBlacklist
* @kind function
*
* @param {Array=} blacklist When provided, replaces the resourceUrlBlacklist with the value
* provided. This must be an array or null. A snapshot of this array is used so further
* changes to the array are ignored.
*
* Follow {@link ng.$sce#resourceUrlPatternItem this link} for a description of the items
* allowed in this array.
*
* The typical usage for the blacklist is to **block
* [open redirects](http://cwe.mitre.org/data/definitions/601.html)** served by your domain as
* these would otherwise be trusted but actually return content from the redirected domain.
*
* Finally, **the blacklist overrides the whitelist** and has the final say.
*
* @return {Array} the currently set blacklist array.
*
* The **default value** when no whitelist has been explicitly set is the empty array (i.e. there
* is no blacklist.)
*
* @description
* Sets/Gets the blacklist of trusted resource URLs.
*/
this.resourceUrlBlacklist = function(value) {
if (arguments.length) {
resourceUrlBlacklist = adjustMatchers(value);
}
return resourceUrlBlacklist;
};
this.$get = ['$injector', function($injector) {
var htmlSanitizer = function htmlSanitizer(html) {
throw $sceMinErr('unsafe', 'Attempting to use an unsafe value in a safe context.');
};
if ($injector.has('$sanitize')) {
htmlSanitizer = $injector.get('$sanitize');
}
function matchUrl(matcher, parsedUrl) {
if (matcher === 'self') {
return urlIsSameOrigin(parsedUrl);
} else {
// definitely a regex. See adjustMatchers()
return !!matcher.exec(parsedUrl.href);
}
}
function isResourceUrlAllowedByPolicy(url) {
var parsedUrl = urlResolve(url.toString());
var i, n, allowed = false;
// Ensure that at least one item from the whitelist allows this url.
for (i = 0, n = resourceUrlWhitelist.length; i < n; i++) {
if (matchUrl(resourceUrlWhitelist[i], parsedUrl)) {
allowed = true;
break;
}
}
if (allowed) {
// Ensure that no item from the blacklist blocked this url.
for (i = 0, n = resourceUrlBlacklist.length; i < n; i++) {
if (matchUrl(resourceUrlBlacklist[i], parsedUrl)) {
allowed = false;
break;
}
}
}
return allowed;
}
function generateHolderType(Base) {
var holderType = function TrustedValueHolderType(trustedValue) {
this.$$unwrapTrustedValue = function() {
return trustedValue;
};
};
if (Base) {
holderType.prototype = new Base();
}
holderType.prototype.valueOf = function sceValueOf() {
return this.$$unwrapTrustedValue();
};
holderType.prototype.toString = function sceToString() {
return this.$$unwrapTrustedValue().toString();
};
return holderType;
}
var trustedValueHolderBase = generateHolderType(),
byType = {};
byType[SCE_CONTEXTS.HTML] = generateHolderType(trustedValueHolderBase);
byType[SCE_CONTEXTS.CSS] = generateHolderType(trustedValueHolderBase);
byType[SCE_CONTEXTS.URL] = generateHolderType(trustedValueHolderBase);
byType[SCE_CONTEXTS.JS] = generateHolderType(trustedValueHolderBase);
byType[SCE_CONTEXTS.RESOURCE_URL] = generateHolderType(byType[SCE_CONTEXTS.URL]);
/**
* @ngdoc method
* @name $sceDelegate#trustAs
*
* @description
* Returns an object that is trusted by angular for use in specified strict
* contextual escaping contexts (such as ng-bind-html, ng-include, any src
* attribute interpolation, any dom event binding attribute interpolation
* such as for onclick, etc.) that uses the provided value.
* See {@link ng.$sce $sce} for enabling strict contextual escaping.
*
* @param {string} type The kind of context in which this value is safe for use. e.g. url,
* resourceUrl, html, js and css.
* @param {*} value The value that that should be considered trusted/safe.
* @returns {*} A value that can be used to stand in for the provided `value` in places
* where Angular expects a $sce.trustAs() return value.
*/
function trustAs(type, trustedValue) {
var Constructor = (byType.hasOwnProperty(type) ? byType[type] : null);
if (!Constructor) {
throw $sceMinErr('icontext',
'Attempted to trust a value in invalid context. Context: {0}; Value: {1}',
type, trustedValue);
}
if (trustedValue === null || trustedValue === undefined || trustedValue === '') {
return trustedValue;
}
// All the current contexts in SCE_CONTEXTS happen to be strings. In order to avoid trusting
// mutable objects, we ensure here that the value passed in is actually a string.
if (typeof trustedValue !== 'string') {
throw $sceMinErr('itype',
'Attempted to trust a non-string value in a content requiring a string: Context: {0}',
type);
}
return new Constructor(trustedValue);
}
/**
* @ngdoc method
* @name $sceDelegate#valueOf
*
* @description
* If the passed parameter had been returned by a prior call to {@link ng.$sceDelegate#trustAs
* `$sceDelegate.trustAs`}, returns the value that had been passed to {@link
* ng.$sceDelegate#trustAs `$sceDelegate.trustAs`}.
*
* If the passed parameter is not a value that had been returned by {@link
* ng.$sceDelegate#trustAs `$sceDelegate.trustAs`}, returns it as-is.
*
* @param {*} value The result of a prior {@link ng.$sceDelegate#trustAs `$sceDelegate.trustAs`}
* call or anything else.
* @returns {*} The `value` that was originally provided to {@link ng.$sceDelegate#trustAs
* `$sceDelegate.trustAs`} if `value` is the result of such a call. Otherwise, returns
* `value` unchanged.
*/
function valueOf(maybeTrusted) {
if (maybeTrusted instanceof trustedValueHolderBase) {
return maybeTrusted.$$unwrapTrustedValue();
} else {
return maybeTrusted;
}
}
/**
* @ngdoc method
* @name $sceDelegate#getTrusted
*
* @description
* Takes the result of a {@link ng.$sceDelegate#trustAs `$sceDelegate.trustAs`} call and
* returns the originally supplied value if the queried context type is a supertype of the
* created type. If this condition isn't satisfied, throws an exception.
*
* @param {string} type The kind of context in which this value is to be used.
* @param {*} maybeTrusted The result of a prior {@link ng.$sceDelegate#trustAs
* `$sceDelegate.trustAs`} call.
* @returns {*} The value the was originally provided to {@link ng.$sceDelegate#trustAs
* `$sceDelegate.trustAs`} if valid in this context. Otherwise, throws an exception.
*/
function getTrusted(type, maybeTrusted) {
if (maybeTrusted === null || maybeTrusted === undefined || maybeTrusted === '') {
return maybeTrusted;
}
var constructor = (byType.hasOwnProperty(type) ? byType[type] : null);
if (constructor && maybeTrusted instanceof constructor) {
return maybeTrusted.$$unwrapTrustedValue();
}
// If we get here, then we may only take one of two actions.
// 1. sanitize the value for the requested type, or
// 2. throw an exception.
if (type === SCE_CONTEXTS.RESOURCE_URL) {
if (isResourceUrlAllowedByPolicy(maybeTrusted)) {
return maybeTrusted;
} else {
throw $sceMinErr('insecurl',
'Blocked loading resource from url not allowed by $sceDelegate policy. URL: {0}',
maybeTrusted.toString());
}
} else if (type === SCE_CONTEXTS.HTML) {
return htmlSanitizer(maybeTrusted);
}
throw $sceMinErr('unsafe', 'Attempting to use an unsafe value in a safe context.');
}
return { trustAs: trustAs,
getTrusted: getTrusted,
valueOf: valueOf };
}];
}
/**
* @ngdoc provider
* @name $sceProvider
* @description
*
* The $sceProvider provider allows developers to configure the {@link ng.$sce $sce} service.
* - enable/disable Strict Contextual Escaping (SCE) in a module
* - override the default implementation with a custom delegate
*
* Read more about {@link ng.$sce Strict Contextual Escaping (SCE)}.
*/
/* jshint maxlen: false*/
/**
* @ngdoc service
* @name $sce
* @kind function
*
* @description
*
* `$sce` is a service that provides Strict Contextual Escaping services to AngularJS.
*
* # Strict Contextual Escaping
*
* Strict Contextual Escaping (SCE) is a mode in which AngularJS requires bindings in certain
* contexts to result in a value that is marked as safe to use for that context. One example of
* such a context is binding arbitrary html controlled by the user via `ng-bind-html`. We refer
* to these contexts as privileged or SCE contexts.
*
* As of version 1.2, Angular ships with SCE enabled by default.
*
* Note: When enabled (the default), IE<11 in quirks mode is not supported. In this mode, IE<11 allow
* one to execute arbitrary javascript by the use of the expression() syntax. Refer
* <http://blogs.msdn.com/b/ie/archive/2008/10/16/ending-expressions.aspx> to learn more about them.
* You can ensure your document is in standards mode and not quirks mode by adding `<!doctype html>`
* to the top of your HTML document.
*
* SCE assists in writing code in way that (a) is secure by default and (b) makes auditing for
* security vulnerabilities such as XSS, clickjacking, etc. a lot easier.
*
* Here's an example of a binding in a privileged context:
*
* ```
* <input ng-model="userHtml">
* <div ng-bind-html="userHtml"></div>
* ```
*
* Notice that `ng-bind-html` is bound to `userHtml` controlled by the user. With SCE
* disabled, this application allows the user to render arbitrary HTML into the DIV.
* In a more realistic example, one may be rendering user comments, blog articles, etc. via
* bindings. (HTML is just one example of a context where rendering user controlled input creates
* security vulnerabilities.)
*
* For the case of HTML, you might use a library, either on the client side, or on the server side,
* to sanitize unsafe HTML before binding to the value and rendering it in the document.
*
* How would you ensure that every place that used these types of bindings was bound to a value that
* was sanitized by your library (or returned as safe for rendering by your server?) How can you
* ensure that you didn't accidentally delete the line that sanitized the value, or renamed some
* properties/fields and forgot to update the binding to the sanitized value?
*
* To be secure by default, you want to ensure that any such bindings are disallowed unless you can
* determine that something explicitly says it's safe to use a value for binding in that
* context. You can then audit your code (a simple grep would do) to ensure that this is only done
* for those values that you can easily tell are safe - because they were received from your server,
* sanitized by your library, etc. You can organize your codebase to help with this - perhaps
* allowing only the files in a specific directory to do this. Ensuring that the internal API
* exposed by that code doesn't markup arbitrary values as safe then becomes a more manageable task.
*
* In the case of AngularJS' SCE service, one uses {@link ng.$sce#trustAs $sce.trustAs}
* (and shorthand methods such as {@link ng.$sce#trustAsHtml $sce.trustAsHtml}, etc.) to
* obtain values that will be accepted by SCE / privileged contexts.
*
*
* ## How does it work?
*
* In privileged contexts, directives and code will bind to the result of {@link ng.$sce#getTrusted
* $sce.getTrusted(context, value)} rather than to the value directly. Directives use {@link
* ng.$sce#parseAs $sce.parseAs} rather than `$parse` to watch attribute bindings, which performs the
* {@link ng.$sce#getTrusted $sce.getTrusted} behind the scenes on non-constant literals.
*
* As an example, {@link ng.directive:ngBindHtml ngBindHtml} uses {@link
* ng.$sce#parseAsHtml $sce.parseAsHtml(binding expression)}. Here's the actual code (slightly
* simplified):
*
* ```
* var ngBindHtmlDirective = ['$sce', function($sce) {
* return function(scope, element, attr) {
* scope.$watch($sce.parseAsHtml(attr.ngBindHtml), function(value) {
* element.html(value || '');
* });
* };
* }];
* ```
*
* ## Impact on loading templates
*
* This applies both to the {@link ng.directive:ngInclude `ng-include`} directive as well as
* `templateUrl`'s specified by {@link guide/directive directives}.
*
* By default, Angular only loads templates from the same domain and protocol as the application
* document. This is done by calling {@link ng.$sce#getTrustedResourceUrl
* $sce.getTrustedResourceUrl} on the template URL. To load templates from other domains and/or
* protocols, you may either either {@link ng.$sceDelegateProvider#resourceUrlWhitelist whitelist
* them} or {@link ng.$sce#trustAsResourceUrl wrap it} into a trusted value.
*
* *Please note*:
* The browser's
* [Same Origin Policy](https://code.google.com/p/browsersec/wiki/Part2#Same-origin_policy_for_XMLHttpRequest)
* and [Cross-Origin Resource Sharing (CORS)](http://www.w3.org/TR/cors/)
* policy apply in addition to this and may further restrict whether the template is successfully
* loaded. This means that without the right CORS policy, loading templates from a different domain
* won't work on all browsers. Also, loading templates from `file://` URL does not work on some
* browsers.
*
* ## This feels like too much overhead
*
* It's important to remember that SCE only applies to interpolation expressions.
*
* If your expressions are constant literals, they're automatically trusted and you don't need to
* call `$sce.trustAs` on them (remember to include the `ngSanitize` module) (e.g.
* `<div ng-bind-html="'<b>implicitly trusted</b>'"></div>`) just works.
*
* Additionally, `a[href]` and `img[src]` automatically sanitize their URLs and do not pass them
* through {@link ng.$sce#getTrusted $sce.getTrusted}. SCE doesn't play a role here.
*
* The included {@link ng.$sceDelegate $sceDelegate} comes with sane defaults to allow you to load
* templates in `ng-include` from your application's domain without having to even know about SCE.
* It blocks loading templates from other domains or loading templates over http from an https
* served document. You can change these by setting your own custom {@link
* ng.$sceDelegateProvider#resourceUrlWhitelist whitelists} and {@link
* ng.$sceDelegateProvider#resourceUrlBlacklist blacklists} for matching such URLs.
*
* This significantly reduces the overhead. It is far easier to pay the small overhead and have an
* application that's secure and can be audited to verify that with much more ease than bolting
* security onto an application later.
*
* <a name="contexts"></a>
* ## What trusted context types are supported?
*
* | Context | Notes |
* |---------------------|----------------|
* | `$sce.HTML` | For HTML that's safe to source into the application. The {@link ng.directive:ngBindHtml ngBindHtml} directive uses this context for bindings. If an unsafe value is encountered and the {@link ngSanitize $sanitize} module is present this will sanitize the value instead of throwing an error. |
* | `$sce.CSS` | For CSS that's safe to source into the application. Currently unused. Feel free to use it in your own directives. |
* | `$sce.URL` | For URLs that are safe to follow as links. Currently unused (`<a href=` and `<img src=` sanitize their urls and don't constitute an SCE context. |
* | `$sce.RESOURCE_URL` | For URLs that are not only safe to follow as links, but whose contents are also safe to include in your application. Examples include `ng-include`, `src` / `ngSrc` bindings for tags other than `IMG` (e.g. `IFRAME`, `OBJECT`, etc.) <br><br>Note that `$sce.RESOURCE_URL` makes a stronger statement about the URL than `$sce.URL` does and therefore contexts requiring values trusted for `$sce.RESOURCE_URL` can be used anywhere that values trusted for `$sce.URL` are required. |
* | `$sce.JS` | For JavaScript that is safe to execute in your application's context. Currently unused. Feel free to use it in your own directives. |
*
* ## Format of items in {@link ng.$sceDelegateProvider#resourceUrlWhitelist resourceUrlWhitelist}/{@link ng.$sceDelegateProvider#resourceUrlBlacklist Blacklist} <a name="resourceUrlPatternItem"></a>
*
* Each element in these arrays must be one of the following:
*
* - **'self'**
* - The special **string**, `'self'`, can be used to match against all URLs of the **same
* domain** as the application document using the **same protocol**.
* - **String** (except the special value `'self'`)
* - The string is matched against the full *normalized / absolute URL* of the resource
* being tested (substring matches are not good enough.)
* - There are exactly **two wildcard sequences** - `*` and `**`. All other characters
* match themselves.
* - `*`: matches zero or more occurrences of any character other than one of the following 6
* characters: '`:`', '`/`', '`.`', '`?`', '`&`' and ';'. It's a useful wildcard for use
* in a whitelist.
* - `**`: matches zero or more occurrences of *any* character. As such, it's not
* not appropriate to use in for a scheme, domain, etc. as it would match too much. (e.g.
* http://**.example.com/ would match http://evil.com/?ignore=.example.com/ and that might
* not have been the intention.) Its usage at the very end of the path is ok. (e.g.
* http://foo.example.com/templates/**).
* - **RegExp** (*see caveat below*)
* - *Caveat*: While regular expressions are powerful and offer great flexibility, their syntax
* (and all the inevitable escaping) makes them *harder to maintain*. It's easy to
* accidentally introduce a bug when one updates a complex expression (imho, all regexes should
* have good test coverage.). For instance, the use of `.` in the regex is correct only in a
* small number of cases. A `.` character in the regex used when matching the scheme or a
* subdomain could be matched against a `:` or literal `.` that was likely not intended. It
* is highly recommended to use the string patterns and only fall back to regular expressions
* if they as a last resort.
* - The regular expression must be an instance of RegExp (i.e. not a string.) It is
* matched against the **entire** *normalized / absolute URL* of the resource being tested
* (even when the RegExp did not have the `^` and `$` codes.) In addition, any flags
* present on the RegExp (such as multiline, global, ignoreCase) are ignored.
* - If you are generating your JavaScript from some other templating engine (not
* recommended, e.g. in issue [#4006](https://github.com/angular/angular.js/issues/4006)),
* remember to escape your regular expression (and be aware that you might need more than
* one level of escaping depending on your templating engine and the way you interpolated
* the value.) Do make use of your platform's escaping mechanism as it might be good
* enough before coding your own. e.g. Ruby has
* [Regexp.escape(str)](http://www.ruby-doc.org/core-2.0.0/Regexp.html#method-c-escape)
* and Python has [re.escape](http://docs.python.org/library/re.html#re.escape).
* Javascript lacks a similar built in function for escaping. Take a look at Google
* Closure library's [goog.string.regExpEscape(s)](
* http://docs.closure-library.googlecode.com/git/closure_goog_string_string.js.source.html#line962).
*
* Refer {@link ng.$sceDelegateProvider $sceDelegateProvider} for an example.
*
* ## Show me an example using SCE.
*
* <example module="mySceApp" deps="angular-sanitize.js">
* <file name="index.html">
* <div ng-controller="AppController as myCtrl">
* <i ng-bind-html="myCtrl.explicitlyTrustedHtml" id="explicitlyTrustedHtml"></i><br><br>
* <b>User comments</b><br>
* By default, HTML that isn't explicitly trusted (e.g. Alice's comment) is sanitized when
* $sanitize is available. If $sanitize isn't available, this results in an error instead of an
* exploit.
* <div class="well">
* <div ng-repeat="userComment in myCtrl.userComments">
* <b>{{userComment.name}}</b>:
* <span ng-bind-html="userComment.htmlComment" class="htmlComment"></span>
* <br>
* </div>
* </div>
* </div>
* </file>
*
* <file name="script.js">
* angular.module('mySceApp', ['ngSanitize'])
* .controller('AppController', ['$http', '$templateCache', '$sce',
* function($http, $templateCache, $sce) {
* var self = this;
* $http.get("test_data.json", {cache: $templateCache}).success(function(userComments) {
* self.userComments = userComments;
* });
* self.explicitlyTrustedHtml = $sce.trustAsHtml(
* '<span onmouseover="this.textContent=&quot;Explicitly trusted HTML bypasses ' +
* 'sanitization.&quot;">Hover over this text.</span>');
* }]);
* </file>
*
* <file name="test_data.json">
* [
* { "name": "Alice",
* "htmlComment":
* "<span onmouseover='this.textContent=\"PWN3D!\"'>Is <i>anyone</i> reading this?</span>"
* },
* { "name": "Bob",
* "htmlComment": "<i>Yes!</i> Am I the only other one?"
* }
* ]
* </file>
*
* <file name="protractor.js" type="protractor">
* describe('SCE doc demo', function() {
* it('should sanitize untrusted values', function() {
* expect(element.all(by.css('.htmlComment')).first().getInnerHtml())
* .toBe('<span>Is <i>anyone</i> reading this?</span>');
* });
*
* it('should NOT sanitize explicitly trusted values', function() {
* expect(element(by.id('explicitlyTrustedHtml')).getInnerHtml()).toBe(
* '<span onmouseover="this.textContent=&quot;Explicitly trusted HTML bypasses ' +
* 'sanitization.&quot;">Hover over this text.</span>');
* });
* });
* </file>
* </example>
*
*
*
* ## Can I disable SCE completely?
*
* Yes, you can. However, this is strongly discouraged. SCE gives you a lot of security benefits
* for little coding overhead. It will be much harder to take an SCE disabled application and
* either secure it on your own or enable SCE at a later stage. It might make sense to disable SCE
* for cases where you have a lot of existing code that was written before SCE was introduced and
* you're migrating them a module at a time.
*
* That said, here's how you can completely disable SCE:
*
* ```
* angular.module('myAppWithSceDisabledmyApp', []).config(function($sceProvider) {
* // Completely disable SCE. For demonstration purposes only!
* // Do not use in new projects.
* $sceProvider.enabled(false);
* });
* ```
*
*/
/* jshint maxlen: 100 */
function $SceProvider() {
var enabled = true;
/**
* @ngdoc method
* @name $sceProvider#enabled
* @kind function
*
* @param {boolean=} value If provided, then enables/disables SCE.
* @return {boolean} true if SCE is enabled, false otherwise.
*
* @description
* Enables/disables SCE and returns the current value.
*/
this.enabled = function(value) {
if (arguments.length) {
enabled = !!value;
}
return enabled;
};
/* Design notes on the default implementation for SCE.
*
* The API contract for the SCE delegate
* -------------------------------------
* The SCE delegate object must provide the following 3 methods:
*
* - trustAs(contextEnum, value)
* This method is used to tell the SCE service that the provided value is OK to use in the
* contexts specified by contextEnum. It must return an object that will be accepted by
* getTrusted() for a compatible contextEnum and return this value.
*
* - valueOf(value)
* For values that were not produced by trustAs(), return them as is. For values that were
* produced by trustAs(), return the corresponding input value to trustAs. Basically, if
* trustAs is wrapping the given values into some type, this operation unwraps it when given
* such a value.
*
* - getTrusted(contextEnum, value)
* This function should return the a value that is safe to use in the context specified by
* contextEnum or throw and exception otherwise.
*
* NOTE: This contract deliberately does NOT state that values returned by trustAs() must be
* opaque or wrapped in some holder object. That happens to be an implementation detail. For
* instance, an implementation could maintain a registry of all trusted objects by context. In
* such a case, trustAs() would return the same object that was passed in. getTrusted() would
* return the same object passed in if it was found in the registry under a compatible context or
* throw an exception otherwise. An implementation might only wrap values some of the time based
* on some criteria. getTrusted() might return a value and not throw an exception for special
* constants or objects even if not wrapped. All such implementations fulfill this contract.
*
*
* A note on the inheritance model for SCE contexts
* ------------------------------------------------
* I've used inheritance and made RESOURCE_URL wrapped types a subtype of URL wrapped types. This
* is purely an implementation details.
*
* The contract is simply this:
*
* getTrusted($sce.RESOURCE_URL, value) succeeding implies that getTrusted($sce.URL, value)
* will also succeed.
*
* Inheritance happens to capture this in a natural way. In some future, we
* may not use inheritance anymore. That is OK because no code outside of
* sce.js and sceSpecs.js would need to be aware of this detail.
*/
this.$get = ['$parse', '$sceDelegate', function(
$parse, $sceDelegate) {
// Prereq: Ensure that we're not running in IE<11 quirks mode. In that mode, IE < 11 allow
// the "expression(javascript expression)" syntax which is insecure.
if (enabled && msie < 8) {
throw $sceMinErr('iequirks',
'Strict Contextual Escaping does not support Internet Explorer version < 11 in quirks ' +
'mode. You can fix this by adding the text <!doctype html> to the top of your HTML ' +
'document. See http://docs.angularjs.org/api/ng.$sce for more information.');
}
var sce = shallowCopy(SCE_CONTEXTS);
/**
* @ngdoc method
* @name $sce#isEnabled
* @kind function
*
* @return {Boolean} true if SCE is enabled, false otherwise. If you want to set the value, you
* have to do it at module config time on {@link ng.$sceProvider $sceProvider}.
*
* @description
* Returns a boolean indicating if SCE is enabled.
*/
sce.isEnabled = function() {
return enabled;
};
sce.trustAs = $sceDelegate.trustAs;
sce.getTrusted = $sceDelegate.getTrusted;
sce.valueOf = $sceDelegate.valueOf;
if (!enabled) {
sce.trustAs = sce.getTrusted = function(type, value) { return value; };
sce.valueOf = identity;
}
/**
* @ngdoc method
* @name $sce#parseAs
*
* @description
* Converts Angular {@link guide/expression expression} into a function. This is like {@link
* ng.$parse $parse} and is identical when the expression is a literal constant. Otherwise, it
* wraps the expression in a call to {@link ng.$sce#getTrusted $sce.getTrusted(*type*,
* *result*)}
*
* @param {string} type The kind of SCE context in which this result will be used.
* @param {string} expression String expression to compile.
* @returns {function(context, locals)} a function which represents the compiled expression:
*
* * `context` – `{object}` – an object against which any expressions embedded in the strings
* are evaluated against (typically a scope object).
* * `locals` – `{object=}` – local variables context object, useful for overriding values in
* `context`.
*/
sce.parseAs = function sceParseAs(type, expr) {
var parsed = $parse(expr);
if (parsed.literal && parsed.constant) {
return parsed;
} else {
return $parse(expr, function(value) {
return sce.getTrusted(type, value);
});
}
};
/**
* @ngdoc method
* @name $sce#trustAs
*
* @description
* Delegates to {@link ng.$sceDelegate#trustAs `$sceDelegate.trustAs`}. As such,
* returns an object that is trusted by angular for use in specified strict contextual
* escaping contexts (such as ng-bind-html, ng-include, any src attribute
* interpolation, any dom event binding attribute interpolation such as for onclick, etc.)
* that uses the provided value. See * {@link ng.$sce $sce} for enabling strict contextual
* escaping.
*
* @param {string} type The kind of context in which this value is safe for use. e.g. url,
* resource_url, html, js and css.
* @param {*} value The value that that should be considered trusted/safe.
* @returns {*} A value that can be used to stand in for the provided `value` in places
* where Angular expects a $sce.trustAs() return value.
*/
/**
* @ngdoc method
* @name $sce#trustAsHtml
*
* @description
* Shorthand method. `$sce.trustAsHtml(value)` →
* {@link ng.$sceDelegate#trustAs `$sceDelegate.trustAs($sce.HTML, value)`}
*
* @param {*} value The value to trustAs.
* @returns {*} An object that can be passed to {@link ng.$sce#getTrustedHtml
* $sce.getTrustedHtml(value)} to obtain the original value. (privileged directives
* only accept expressions that are either literal constants or are the
* return value of {@link ng.$sce#trustAs $sce.trustAs}.)
*/
/**
* @ngdoc method
* @name $sce#trustAsUrl
*
* @description
* Shorthand method. `$sce.trustAsUrl(value)` →
* {@link ng.$sceDelegate#trustAs `$sceDelegate.trustAs($sce.URL, value)`}
*
* @param {*} value The value to trustAs.
* @returns {*} An object that can be passed to {@link ng.$sce#getTrustedUrl
* $sce.getTrustedUrl(value)} to obtain the original value. (privileged directives
* only accept expressions that are either literal constants or are the
* return value of {@link ng.$sce#trustAs $sce.trustAs}.)
*/
/**
* @ngdoc method
* @name $sce#trustAsResourceUrl
*
* @description
* Shorthand method. `$sce.trustAsResourceUrl(value)` →
* {@link ng.$sceDelegate#trustAs `$sceDelegate.trustAs($sce.RESOURCE_URL, value)`}
*
* @param {*} value The value to trustAs.
* @returns {*} An object that can be passed to {@link ng.$sce#getTrustedResourceUrl
* $sce.getTrustedResourceUrl(value)} to obtain the original value. (privileged directives
* only accept expressions that are either literal constants or are the return
* value of {@link ng.$sce#trustAs $sce.trustAs}.)
*/
/**
* @ngdoc method
* @name $sce#trustAsJs
*
* @description
* Shorthand method. `$sce.trustAsJs(value)` →
* {@link ng.$sceDelegate#trustAs `$sceDelegate.trustAs($sce.JS, value)`}
*
* @param {*} value The value to trustAs.
* @returns {*} An object that can be passed to {@link ng.$sce#getTrustedJs
* $sce.getTrustedJs(value)} to obtain the original value. (privileged directives
* only accept expressions that are either literal constants or are the
* return value of {@link ng.$sce#trustAs $sce.trustAs}.)
*/
/**
* @ngdoc method
* @name $sce#getTrusted
*
* @description
* Delegates to {@link ng.$sceDelegate#getTrusted `$sceDelegate.getTrusted`}. As such,
* takes the result of a {@link ng.$sce#trustAs `$sce.trustAs`}() call and returns the
* originally supplied value if the queried context type is a supertype of the created type.
* If this condition isn't satisfied, throws an exception.
*
* @param {string} type The kind of context in which this value is to be used.
* @param {*} maybeTrusted The result of a prior {@link ng.$sce#trustAs `$sce.trustAs`}
* call.
* @returns {*} The value the was originally provided to
* {@link ng.$sce#trustAs `$sce.trustAs`} if valid in this context.
* Otherwise, throws an exception.
*/
/**
* @ngdoc method
* @name $sce#getTrustedHtml
*
* @description
* Shorthand method. `$sce.getTrustedHtml(value)` →
* {@link ng.$sceDelegate#getTrusted `$sceDelegate.getTrusted($sce.HTML, value)`}
*
* @param {*} value The value to pass to `$sce.getTrusted`.
* @returns {*} The return value of `$sce.getTrusted($sce.HTML, value)`
*/
/**
* @ngdoc method
* @name $sce#getTrustedCss
*
* @description
* Shorthand method. `$sce.getTrustedCss(value)` →
* {@link ng.$sceDelegate#getTrusted `$sceDelegate.getTrusted($sce.CSS, value)`}
*
* @param {*} value The value to pass to `$sce.getTrusted`.
* @returns {*} The return value of `$sce.getTrusted($sce.CSS, value)`
*/
/**
* @ngdoc method
* @name $sce#getTrustedUrl
*
* @description
* Shorthand method. `$sce.getTrustedUrl(value)` →
* {@link ng.$sceDelegate#getTrusted `$sceDelegate.getTrusted($sce.URL, value)`}
*
* @param {*} value The value to pass to `$sce.getTrusted`.
* @returns {*} The return value of `$sce.getTrusted($sce.URL, value)`
*/
/**
* @ngdoc method
* @name $sce#getTrustedResourceUrl
*
* @description
* Shorthand method. `$sce.getTrustedResourceUrl(value)` →
* {@link ng.$sceDelegate#getTrusted `$sceDelegate.getTrusted($sce.RESOURCE_URL, value)`}
*
* @param {*} value The value to pass to `$sceDelegate.getTrusted`.
* @returns {*} The return value of `$sce.getTrusted($sce.RESOURCE_URL, value)`
*/
/**
* @ngdoc method
* @name $sce#getTrustedJs
*
* @description
* Shorthand method. `$sce.getTrustedJs(value)` →
* {@link ng.$sceDelegate#getTrusted `$sceDelegate.getTrusted($sce.JS, value)`}
*
* @param {*} value The value to pass to `$sce.getTrusted`.
* @returns {*} The return value of `$sce.getTrusted($sce.JS, value)`
*/
/**
* @ngdoc method
* @name $sce#parseAsHtml
*
* @description
* Shorthand method. `$sce.parseAsHtml(expression string)` →
* {@link ng.$sce#parseAs `$sce.parseAs($sce.HTML, value)`}
*
* @param {string} expression String expression to compile.
* @returns {function(context, locals)} a function which represents the compiled expression:
*
* * `context` – `{object}` – an object against which any expressions embedded in the strings
* are evaluated against (typically a scope object).
* * `locals` – `{object=}` – local variables context object, useful for overriding values in
* `context`.
*/
/**
* @ngdoc method
* @name $sce#parseAsCss
*
* @description
* Shorthand method. `$sce.parseAsCss(value)` →
* {@link ng.$sce#parseAs `$sce.parseAs($sce.CSS, value)`}
*
* @param {string} expression String expression to compile.
* @returns {function(context, locals)} a function which represents the compiled expression:
*
* * `context` – `{object}` – an object against which any expressions embedded in the strings
* are evaluated against (typically a scope object).
* * `locals` – `{object=}` – local variables context object, useful for overriding values in
* `context`.
*/
/**
* @ngdoc method
* @name $sce#parseAsUrl
*
* @description
* Shorthand method. `$sce.parseAsUrl(value)` →
* {@link ng.$sce#parseAs `$sce.parseAs($sce.URL, value)`}
*
* @param {string} expression String expression to compile.
* @returns {function(context, locals)} a function which represents the compiled expression:
*
* * `context` – `{object}` – an object against which any expressions embedded in the strings
* are evaluated against (typically a scope object).
* * `locals` – `{object=}` – local variables context object, useful for overriding values in
* `context`.
*/
/**
* @ngdoc method
* @name $sce#parseAsResourceUrl
*
* @description
* Shorthand method. `$sce.parseAsResourceUrl(value)` →
* {@link ng.$sce#parseAs `$sce.parseAs($sce.RESOURCE_URL, value)`}
*
* @param {string} expression String expression to compile.
* @returns {function(context, locals)} a function which represents the compiled expression:
*
* * `context` – `{object}` – an object against which any expressions embedded in the strings
* are evaluated against (typically a scope object).
* * `locals` – `{object=}` – local variables context object, useful for overriding values in
* `context`.
*/
/**
* @ngdoc method
* @name $sce#parseAsJs
*
* @description
* Shorthand method. `$sce.parseAsJs(value)` →
* {@link ng.$sce#parseAs `$sce.parseAs($sce.JS, value)`}
*
* @param {string} expression String expression to compile.
* @returns {function(context, locals)} a function which represents the compiled expression:
*
* * `context` – `{object}` – an object against which any expressions embedded in the strings
* are evaluated against (typically a scope object).
* * `locals` – `{object=}` – local variables context object, useful for overriding values in
* `context`.
*/
// Shorthand delegations.
var parse = sce.parseAs,
getTrusted = sce.getTrusted,
trustAs = sce.trustAs;
forEach(SCE_CONTEXTS, function(enumValue, name) {
var lName = lowercase(name);
sce[camelCase("parse_as_" + lName)] = function(expr) {
return parse(enumValue, expr);
};
sce[camelCase("get_trusted_" + lName)] = function(value) {
return getTrusted(enumValue, value);
};
sce[camelCase("trust_as_" + lName)] = function(value) {
return trustAs(enumValue, value);
};
});
return sce;
}];
}
/**
* !!! This is an undocumented "private" service !!!
*
* @name $sniffer
* @requires $window
* @requires $document
*
* @property {boolean} history Does the browser support html5 history api ?
* @property {boolean} transitions Does the browser support CSS transition events ?
* @property {boolean} animations Does the browser support CSS animation events ?
*
* @description
* This is very simple implementation of testing browser's features.
*/
function $SnifferProvider() {
this.$get = ['$window', '$document', function($window, $document) {
var eventSupport = {},
android =
int((/android (\d+)/.exec(lowercase(($window.navigator || {}).userAgent)) || [])[1]),
boxee = /Boxee/i.test(($window.navigator || {}).userAgent),
document = $document[0] || {},
vendorPrefix,
vendorRegex = /^(Moz|webkit|ms)(?=[A-Z])/,
bodyStyle = document.body && document.body.style,
transitions = false,
animations = false,
match;
if (bodyStyle) {
for (var prop in bodyStyle) {
if (match = vendorRegex.exec(prop)) {
vendorPrefix = match[0];
vendorPrefix = vendorPrefix.substr(0, 1).toUpperCase() + vendorPrefix.substr(1);
break;
}
}
if (!vendorPrefix) {
vendorPrefix = ('WebkitOpacity' in bodyStyle) && 'webkit';
}
transitions = !!(('transition' in bodyStyle) || (vendorPrefix + 'Transition' in bodyStyle));
animations = !!(('animation' in bodyStyle) || (vendorPrefix + 'Animation' in bodyStyle));
if (android && (!transitions || !animations)) {
transitions = isString(document.body.style.webkitTransition);
animations = isString(document.body.style.webkitAnimation);
}
}
return {
// Android has history.pushState, but it does not update location correctly
// so let's not use the history API at all.
// http://code.google.com/p/android/issues/detail?id=17471
// https://github.com/angular/angular.js/issues/904
// older webkit browser (533.9) on Boxee box has exactly the same problem as Android has
// so let's not use the history API also
// We are purposefully using `!(android < 4)` to cover the case when `android` is undefined
// jshint -W018
history: !!($window.history && $window.history.pushState && !(android < 4) && !boxee),
// jshint +W018
hasEvent: function(event) {
// IE9 implements 'input' event it's so fubared that we rather pretend that it doesn't have
// it. In particular the event is not fired when backspace or delete key are pressed or
// when cut operation is performed.
// IE10+ implements 'input' event but it erroneously fires under various situations,
// e.g. when placeholder changes, or a form is focused.
if (event === 'input' && msie <= 11) return false;
if (isUndefined(eventSupport[event])) {
var divElm = document.createElement('div');
eventSupport[event] = 'on' + event in divElm;
}
return eventSupport[event];
},
csp: csp(),
vendorPrefix: vendorPrefix,
transitions: transitions,
animations: animations,
android: android
};
}];
}
var $compileMinErr = minErr('$compile');
/**
* @ngdoc service
* @name $templateRequest
*
* @description
* The `$templateRequest` service downloads the provided template using `$http` and, upon success,
* stores the contents inside of `$templateCache`. If the HTTP request fails or the response data
* of the HTTP request is empty, a `$compile` error will be thrown (the exception can be thwarted
* by setting the 2nd parameter of the function to true).
*
* @param {string} tpl The HTTP request template URL
* @param {boolean=} ignoreRequestError Whether or not to ignore the exception when the request fails or the template is empty
*
* @return {Promise} the HTTP Promise for the given.
*
* @property {number} totalPendingRequests total amount of pending template requests being downloaded.
*/
function $TemplateRequestProvider() {
this.$get = ['$templateCache', '$http', '$q', function($templateCache, $http, $q) {
function handleRequestFn(tpl, ignoreRequestError) {
handleRequestFn.totalPendingRequests++;
var transformResponse = $http.defaults && $http.defaults.transformResponse;
if (isArray(transformResponse)) {
transformResponse = transformResponse.filter(function(transformer) {
return transformer !== defaultHttpResponseTransform;
});
} else if (transformResponse === defaultHttpResponseTransform) {
transformResponse = null;
}
var httpOptions = {
cache: $templateCache,
transformResponse: transformResponse
};
return $http.get(tpl, httpOptions)
.finally(function() {
handleRequestFn.totalPendingRequests--;
})
.then(function(response) {
return response.data;
}, handleError);
function handleError(resp) {
if (!ignoreRequestError) {
throw $compileMinErr('tpload', 'Failed to load template: {0}', tpl);
}
return $q.reject(resp);
}
}
handleRequestFn.totalPendingRequests = 0;
return handleRequestFn;
}];
}
function $$TestabilityProvider() {
this.$get = ['$rootScope', '$browser', '$location',
function($rootScope, $browser, $location) {
/**
* @name $testability
*
* @description
* The private $$testability service provides a collection of methods for use when debugging
* or by automated test and debugging tools.
*/
var testability = {};
/**
* @name $$testability#findBindings
*
* @description
* Returns an array of elements that are bound (via ng-bind or {{}})
* to expressions matching the input.
*
* @param {Element} element The element root to search from.
* @param {string} expression The binding expression to match.
* @param {boolean} opt_exactMatch If true, only returns exact matches
* for the expression. Filters and whitespace are ignored.
*/
testability.findBindings = function(element, expression, opt_exactMatch) {
var bindings = element.getElementsByClassName('ng-binding');
var matches = [];
forEach(bindings, function(binding) {
var dataBinding = angular.element(binding).data('$binding');
if (dataBinding) {
forEach(dataBinding, function(bindingName) {
if (opt_exactMatch) {
var matcher = new RegExp('(^|\\s)' + escapeForRegexp(expression) + '(\\s|\\||$)');
if (matcher.test(bindingName)) {
matches.push(binding);
}
} else {
if (bindingName.indexOf(expression) != -1) {
matches.push(binding);
}
}
});
}
});
return matches;
};
/**
* @name $$testability#findModels
*
* @description
* Returns an array of elements that are two-way found via ng-model to
* expressions matching the input.
*
* @param {Element} element The element root to search from.
* @param {string} expression The model expression to match.
* @param {boolean} opt_exactMatch If true, only returns exact matches
* for the expression.
*/
testability.findModels = function(element, expression, opt_exactMatch) {
var prefixes = ['ng-', 'data-ng-', 'ng\\:'];
for (var p = 0; p < prefixes.length; ++p) {
var attributeEquals = opt_exactMatch ? '=' : '*=';
var selector = '[' + prefixes[p] + 'model' + attributeEquals + '"' + expression + '"]';
var elements = element.querySelectorAll(selector);
if (elements.length) {
return elements;
}
}
};
/**
* @name $$testability#getLocation
*
* @description
* Shortcut for getting the location in a browser agnostic way. Returns
* the path, search, and hash. (e.g. /path?a=b#hash)
*/
testability.getLocation = function() {
return $location.url();
};
/**
* @name $$testability#setLocation
*
* @description
* Shortcut for navigating to a location without doing a full page reload.
*
* @param {string} url The location url (path, search and hash,
* e.g. /path?a=b#hash) to go to.
*/
testability.setLocation = function(url) {
if (url !== $location.url()) {
$location.url(url);
$rootScope.$digest();
}
};
/**
* @name $$testability#whenStable
*
* @description
* Calls the callback when $timeout and $http requests are completed.
*
* @param {function} callback
*/
testability.whenStable = function(callback) {
$browser.notifyWhenNoOutstandingRequests(callback);
};
return testability;
}];
}
function $TimeoutProvider() {
this.$get = ['$rootScope', '$browser', '$q', '$$q', '$exceptionHandler',
function($rootScope, $browser, $q, $$q, $exceptionHandler) {
var deferreds = {};
/**
* @ngdoc service
* @name $timeout
*
* @description
* Angular's wrapper for `window.setTimeout`. The `fn` function is wrapped into a try/catch
* block and delegates any exceptions to
* {@link ng.$exceptionHandler $exceptionHandler} service.
*
* The return value of registering a timeout function is a promise, which will be resolved when
* the timeout is reached and the timeout function is executed.
*
* To cancel a timeout request, call `$timeout.cancel(promise)`.
*
* In tests you can use {@link ngMock.$timeout `$timeout.flush()`} to
* synchronously flush the queue of deferred functions.
*
* @param {function()} fn A function, whose execution should be delayed.
* @param {number=} [delay=0] Delay in milliseconds.
* @param {boolean=} [invokeApply=true] If set to `false` skips model dirty checking, otherwise
* will invoke `fn` within the {@link ng.$rootScope.Scope#$apply $apply} block.
* @returns {Promise} Promise that will be resolved when the timeout is reached. The value this
* promise will be resolved with is the return value of the `fn` function.
*
*/
function timeout(fn, delay, invokeApply) {
var skipApply = (isDefined(invokeApply) && !invokeApply),
deferred = (skipApply ? $$q : $q).defer(),
promise = deferred.promise,
timeoutId;
timeoutId = $browser.defer(function() {
try {
deferred.resolve(fn());
} catch (e) {
deferred.reject(e);
$exceptionHandler(e);
}
finally {
delete deferreds[promise.$$timeoutId];
}
if (!skipApply) $rootScope.$apply();
}, delay);
promise.$$timeoutId = timeoutId;
deferreds[timeoutId] = deferred;
return promise;
}
/**
* @ngdoc method
* @name $timeout#cancel
*
* @description
* Cancels a task associated with the `promise`. As a result of this, the promise will be
* resolved with a rejection.
*
* @param {Promise=} promise Promise returned by the `$timeout` function.
* @returns {boolean} Returns `true` if the task hasn't executed yet and was successfully
* canceled.
*/
timeout.cancel = function(promise) {
if (promise && promise.$$timeoutId in deferreds) {
deferreds[promise.$$timeoutId].reject('canceled');
delete deferreds[promise.$$timeoutId];
return $browser.defer.cancel(promise.$$timeoutId);
}
return false;
};
return timeout;
}];
}
// NOTE: The usage of window and document instead of $window and $document here is
// deliberate. This service depends on the specific behavior of anchor nodes created by the
// browser (resolving and parsing URLs) that is unlikely to be provided by mock objects and
// cause us to break tests. In addition, when the browser resolves a URL for XHR, it
// doesn't know about mocked locations and resolves URLs to the real document - which is
// exactly the behavior needed here. There is little value is mocking these out for this
// service.
var urlParsingNode = document.createElement("a");
var originUrl = urlResolve(window.location.href);
/**
*
* Implementation Notes for non-IE browsers
* ----------------------------------------
* Assigning a URL to the href property of an anchor DOM node, even one attached to the DOM,
* results both in the normalizing and parsing of the URL. Normalizing means that a relative
* URL will be resolved into an absolute URL in the context of the application document.
* Parsing means that the anchor node's host, hostname, protocol, port, pathname and related
* properties are all populated to reflect the normalized URL. This approach has wide
* compatibility - Safari 1+, Mozilla 1+, Opera 7+,e etc. See
* http://www.aptana.com/reference/html/api/HTMLAnchorElement.html
*
* Implementation Notes for IE
* ---------------------------
* IE >= 8 and <= 10 normalizes the URL when assigned to the anchor node similar to the other
* browsers. However, the parsed components will not be set if the URL assigned did not specify
* them. (e.g. if you assign a.href = "foo", then a.protocol, a.host, etc. will be empty.) We
* work around that by performing the parsing in a 2nd step by taking a previously normalized
* URL (e.g. by assigning to a.href) and assigning it a.href again. This correctly populates the
* properties such as protocol, hostname, port, etc.
*
* IE7 does not normalize the URL when assigned to an anchor node. (Apparently, it does, if one
* uses the inner HTML approach to assign the URL as part of an HTML snippet -
* http://stackoverflow.com/a/472729) However, setting img[src] does normalize the URL.
* Unfortunately, setting img[src] to something like "javascript:foo" on IE throws an exception.
* Since the primary usage for normalizing URLs is to sanitize such URLs, we can't use that
* method and IE < 8 is unsupported.
*
* References:
* http://developer.mozilla.org/en-US/docs/Web/API/HTMLAnchorElement
* http://www.aptana.com/reference/html/api/HTMLAnchorElement.html
* http://url.spec.whatwg.org/#urlutils
* https://github.com/angular/angular.js/pull/2902
* http://james.padolsey.com/javascript/parsing-urls-with-the-dom/
*
* @kind function
* @param {string} url The URL to be parsed.
* @description Normalizes and parses a URL.
* @returns {object} Returns the normalized URL as a dictionary.
*
* | member name | Description |
* |---------------|----------------|
* | href | A normalized version of the provided URL if it was not an absolute URL |
* | protocol | The protocol including the trailing colon |
* | host | The host and port (if the port is non-default) of the normalizedUrl |
* | search | The search params, minus the question mark |
* | hash | The hash string, minus the hash symbol
* | hostname | The hostname
* | port | The port, without ":"
* | pathname | The pathname, beginning with "/"
*
*/
function urlResolve(url) {
var href = url;
if (msie) {
// Normalize before parse. Refer Implementation Notes on why this is
// done in two steps on IE.
urlParsingNode.setAttribute("href", href);
href = urlParsingNode.href;
}
urlParsingNode.setAttribute('href', href);
// urlParsingNode provides the UrlUtils interface - http://url.spec.whatwg.org/#urlutils
return {
href: urlParsingNode.href,
protocol: urlParsingNode.protocol ? urlParsingNode.protocol.replace(/:$/, '') : '',
host: urlParsingNode.host,
search: urlParsingNode.search ? urlParsingNode.search.replace(/^\?/, '') : '',
hash: urlParsingNode.hash ? urlParsingNode.hash.replace(/^#/, '') : '',
hostname: urlParsingNode.hostname,
port: urlParsingNode.port,
pathname: (urlParsingNode.pathname.charAt(0) === '/')
? urlParsingNode.pathname
: '/' + urlParsingNode.pathname
};
}
/**
* Parse a request URL and determine whether this is a same-origin request as the application document.
*
* @param {string|object} requestUrl The url of the request as a string that will be resolved
* or a parsed URL object.
* @returns {boolean} Whether the request is for the same origin as the application document.
*/
function urlIsSameOrigin(requestUrl) {
var parsed = (isString(requestUrl)) ? urlResolve(requestUrl) : requestUrl;
return (parsed.protocol === originUrl.protocol &&
parsed.host === originUrl.host);
}
/**
* @ngdoc service
* @name $window
*
* @description
* A reference to the browser's `window` object. While `window`
* is globally available in JavaScript, it causes testability problems, because
* it is a global variable. In angular we always refer to it through the
* `$window` service, so it may be overridden, removed or mocked for testing.
*
* Expressions, like the one defined for the `ngClick` directive in the example
* below, are evaluated with respect to the current scope. Therefore, there is
* no risk of inadvertently coding in a dependency on a global value in such an
* expression.
*
* @example
<example module="windowExample">
<file name="index.html">
<script>
angular.module('windowExample', [])
.controller('ExampleController', ['$scope', '$window', function($scope, $window) {
$scope.greeting = 'Hello, World!';
$scope.doGreeting = function(greeting) {
$window.alert(greeting);
};
}]);
</script>
<div ng-controller="ExampleController">
<input type="text" ng-model="greeting" />
<button ng-click="doGreeting(greeting)">ALERT</button>
</div>
</file>
<file name="protractor.js" type="protractor">
it('should display the greeting in the input box', function() {
element(by.model('greeting')).sendKeys('Hello, E2E Tests');
// If we click the button it will block the test runner
// element(':button').click();
});
</file>
</example>
*/
function $WindowProvider() {
this.$get = valueFn(window);
}
/* global currencyFilter: true,
dateFilter: true,
filterFilter: true,
jsonFilter: true,
limitToFilter: true,
lowercaseFilter: true,
numberFilter: true,
orderByFilter: true,
uppercaseFilter: true,
*/
/**
* @ngdoc provider
* @name $filterProvider
* @description
*
* Filters are just functions which transform input to an output. However filters need to be
* Dependency Injected. To achieve this a filter definition consists of a factory function which is
* annotated with dependencies and is responsible for creating a filter function.
*
* ```js
* // Filter registration
* function MyModule($provide, $filterProvider) {
* // create a service to demonstrate injection (not always needed)
* $provide.value('greet', function(name){
* return 'Hello ' + name + '!';
* });
*
* // register a filter factory which uses the
* // greet service to demonstrate DI.
* $filterProvider.register('greet', function(greet){
* // return the filter function which uses the greet service
* // to generate salutation
* return function(text) {
* // filters need to be forgiving so check input validity
* return text && greet(text) || text;
* };
* });
* }
* ```
*
* The filter function is registered with the `$injector` under the filter name suffix with
* `Filter`.
*
* ```js
* it('should be the same instance', inject(
* function($filterProvider) {
* $filterProvider.register('reverse', function(){
* return ...;
* });
* },
* function($filter, reverseFilter) {
* expect($filter('reverse')).toBe(reverseFilter);
* });
* ```
*
*
* For more information about how angular filters work, and how to create your own filters, see
* {@link guide/filter Filters} in the Angular Developer Guide.
*/
/**
* @ngdoc service
* @name $filter
* @kind function
* @description
* Filters are used for formatting data displayed to the user.
*
* The general syntax in templates is as follows:
*
* {{ expression [| filter_name[:parameter_value] ... ] }}
*
* @param {String} name Name of the filter function to retrieve
* @return {Function} the filter function
* @example
<example name="$filter" module="filterExample">
<file name="index.html">
<div ng-controller="MainCtrl">
<h3>{{ originalText }}</h3>
<h3>{{ filteredText }}</h3>
</div>
</file>
<file name="script.js">
angular.module('filterExample', [])
.controller('MainCtrl', function($scope, $filter) {
$scope.originalText = 'hello';
$scope.filteredText = $filter('uppercase')($scope.originalText);
});
</file>
</example>
*/
$FilterProvider.$inject = ['$provide'];
function $FilterProvider($provide) {
var suffix = 'Filter';
/**
* @ngdoc method
* @name $filterProvider#register
* @param {string|Object} name Name of the filter function, or an object map of filters where
* the keys are the filter names and the values are the filter factories.
* @returns {Object} Registered filter instance, or if a map of filters was provided then a map
* of the registered filter instances.
*/
function register(name, factory) {
if (isObject(name)) {
var filters = {};
forEach(name, function(filter, key) {
filters[key] = register(key, filter);
});
return filters;
} else {
return $provide.factory(name + suffix, factory);
}
}
this.register = register;
this.$get = ['$injector', function($injector) {
return function(name) {
return $injector.get(name + suffix);
};
}];
////////////////////////////////////////
/* global
currencyFilter: false,
dateFilter: false,
filterFilter: false,
jsonFilter: false,
limitToFilter: false,
lowercaseFilter: false,
numberFilter: false,
orderByFilter: false,
uppercaseFilter: false,
*/
register('currency', currencyFilter);
register('date', dateFilter);
register('filter', filterFilter);
register('json', jsonFilter);
register('limitTo', limitToFilter);
register('lowercase', lowercaseFilter);
register('number', numberFilter);
register('orderBy', orderByFilter);
register('uppercase', uppercaseFilter);
}
/**
* @ngdoc filter
* @name filter
* @kind function
*
* @description
* Selects a subset of items from `array` and returns it as a new array.
*
* @param {Array} array The source array.
* @param {string|Object|function()} expression The predicate to be used for selecting items from
* `array`.
*
* Can be one of:
*
* - `string`: The string is used for matching against the contents of the `array`. All strings or
* objects with string properties in `array` that match this string will be returned. This also
* applies to nested object properties.
* The predicate can be negated by prefixing the string with `!`.
*
* - `Object`: A pattern object can be used to filter specific properties on objects contained
* by `array`. For example `{name:"M", phone:"1"}` predicate will return an array of items
* which have property `name` containing "M" and property `phone` containing "1". A special
* property name `$` can be used (as in `{$:"text"}`) to accept a match against any
* property of the object or its nested object properties. That's equivalent to the simple
* substring match with a `string` as described above. The predicate can be negated by prefixing
* the string with `!`.
* For example `{name: "!M"}` predicate will return an array of items which have property `name`
* not containing "M".
*
* Note that a named property will match properties on the same level only, while the special
* `$` property will match properties on the same level or deeper. E.g. an array item like
* `{name: {first: 'John', last: 'Doe'}}` will **not** be matched by `{name: 'John'}`, but
* **will** be matched by `{$: 'John'}`.
*
* - `function(value, index)`: A predicate function can be used to write arbitrary filters. The
* function is called for each element of `array`. The final result is an array of those
* elements that the predicate returned true for.
*
* @param {function(actual, expected)|true|undefined} comparator Comparator which is used in
* determining if the expected value (from the filter expression) and actual value (from
* the object in the array) should be considered a match.
*
* Can be one of:
*
* - `function(actual, expected)`:
* The function will be given the object value and the predicate value to compare and
* should return true if both values should be considered equal.
*
* - `true`: A shorthand for `function(actual, expected) { return angular.equals(actual, expected)}`.
* This is essentially strict comparison of expected and actual.
*
* - `false|undefined`: A short hand for a function which will look for a substring match in case
* insensitive way.
*
* @example
<example>
<file name="index.html">
<div ng-init="friends = [{name:'John', phone:'555-1276'},
{name:'Mary', phone:'800-BIG-MARY'},
{name:'Mike', phone:'555-4321'},
{name:'Adam', phone:'555-5678'},
{name:'Julie', phone:'555-8765'},
{name:'Juliette', phone:'555-5678'}]"></div>
Search: <input ng-model="searchText">
<table id="searchTextResults">
<tr><th>Name</th><th>Phone</th></tr>
<tr ng-repeat="friend in friends | filter:searchText">
<td>{{friend.name}}</td>
<td>{{friend.phone}}</td>
</tr>
</table>
<hr>
Any: <input ng-model="search.$"> <br>
Name only <input ng-model="search.name"><br>
Phone only <input ng-model="search.phone"><br>
Equality <input type="checkbox" ng-model="strict"><br>
<table id="searchObjResults">
<tr><th>Name</th><th>Phone</th></tr>
<tr ng-repeat="friendObj in friends | filter:search:strict">
<td>{{friendObj.name}}</td>
<td>{{friendObj.phone}}</td>
</tr>
</table>
</file>
<file name="protractor.js" type="protractor">
var expectFriendNames = function(expectedNames, key) {
element.all(by.repeater(key + ' in friends').column(key + '.name')).then(function(arr) {
arr.forEach(function(wd, i) {
expect(wd.getText()).toMatch(expectedNames[i]);
});
});
};
it('should search across all fields when filtering with a string', function() {
var searchText = element(by.model('searchText'));
searchText.clear();
searchText.sendKeys('m');
expectFriendNames(['Mary', 'Mike', 'Adam'], 'friend');
searchText.clear();
searchText.sendKeys('76');
expectFriendNames(['John', 'Julie'], 'friend');
});
it('should search in specific fields when filtering with a predicate object', function() {
var searchAny = element(by.model('search.$'));
searchAny.clear();
searchAny.sendKeys('i');
expectFriendNames(['Mary', 'Mike', 'Julie', 'Juliette'], 'friendObj');
});
it('should use a equal comparison when comparator is true', function() {
var searchName = element(by.model('search.name'));
var strict = element(by.model('strict'));
searchName.clear();
searchName.sendKeys('Julie');
strict.click();
expectFriendNames(['Julie'], 'friendObj');
});
</file>
</example>
*/
function filterFilter() {
return function(array, expression, comparator) {
if (!isArray(array)) return array;
var predicateFn;
var matchAgainstAnyProp;
switch (typeof expression) {
case 'function':
predicateFn = expression;
break;
case 'boolean':
case 'number':
case 'string':
matchAgainstAnyProp = true;
//jshint -W086
case 'object':
//jshint +W086
predicateFn = createPredicateFn(expression, comparator, matchAgainstAnyProp);
break;
default:
return array;
}
return array.filter(predicateFn);
};
}
// Helper functions for `filterFilter`
function createPredicateFn(expression, comparator, matchAgainstAnyProp) {
var shouldMatchPrimitives = isObject(expression) && ('$' in expression);
var predicateFn;
if (comparator === true) {
comparator = equals;
} else if (!isFunction(comparator)) {
comparator = function(actual, expected) {
if (isObject(actual) || isObject(expected)) {
// Prevent an object to be considered equal to a string like `'[object'`
return false;
}
actual = lowercase('' + actual);
expected = lowercase('' + expected);
return actual.indexOf(expected) !== -1;
};
}
predicateFn = function(item) {
if (shouldMatchPrimitives && !isObject(item)) {
return deepCompare(item, expression.$, comparator, false);
}
return deepCompare(item, expression, comparator, matchAgainstAnyProp);
};
return predicateFn;
}
function deepCompare(actual, expected, comparator, matchAgainstAnyProp, dontMatchWholeObject) {
var actualType = typeof actual;
var expectedType = typeof expected;
if ((expectedType === 'string') && (expected.charAt(0) === '!')) {
return !deepCompare(actual, expected.substring(1), comparator, matchAgainstAnyProp);
} else if (isArray(actual)) {
// In case `actual` is an array, consider it a match
// if ANY of it's items matches `expected`
return actual.some(function(item) {
return deepCompare(item, expected, comparator, matchAgainstAnyProp);
});
}
switch (actualType) {
case 'object':
var key;
if (matchAgainstAnyProp) {
for (key in actual) {
if ((key.charAt(0) !== '$') && deepCompare(actual[key], expected, comparator, true)) {
return true;
}
}
return dontMatchWholeObject ? false : deepCompare(actual, expected, comparator, false);
} else if (expectedType === 'object') {
for (key in expected) {
var expectedVal = expected[key];
if (isFunction(expectedVal)) {
continue;
}
var matchAnyProperty = key === '$';
var actualVal = matchAnyProperty ? actual : actual[key];
if (!deepCompare(actualVal, expectedVal, comparator, matchAnyProperty, matchAnyProperty)) {
return false;
}
}
return true;
} else {
return comparator(actual, expected);
}
break;
case 'function':
return false;
default:
return comparator(actual, expected);
}
}
/**
* @ngdoc filter
* @name currency
* @kind function
*
* @description
* Formats a number as a currency (ie $1,234.56). When no currency symbol is provided, default
* symbol for current locale is used.
*
* @param {number} amount Input to filter.
* @param {string=} symbol Currency symbol or identifier to be displayed.
* @param {number=} fractionSize Number of decimal places to round the amount to, defaults to default max fraction size for current locale
* @returns {string} Formatted number.
*
*
* @example
<example module="currencyExample">
<file name="index.html">
<script>
angular.module('currencyExample', [])
.controller('ExampleController', ['$scope', function($scope) {
$scope.amount = 1234.56;
}]);
</script>
<div ng-controller="ExampleController">
<input type="number" ng-model="amount"> <br>
default currency symbol ($): <span id="currency-default">{{amount | currency}}</span><br>
custom currency identifier (USD$): <span id="currency-custom">{{amount | currency:"USD$"}}</span>
no fractions (0): <span id="currency-no-fractions">{{amount | currency:"USD$":0}}</span>
</div>
</file>
<file name="protractor.js" type="protractor">
it('should init with 1234.56', function() {
expect(element(by.id('currency-default')).getText()).toBe('$1,234.56');
expect(element(by.id('currency-custom')).getText()).toBe('USD$1,234.56');
expect(element(by.id('currency-no-fractions')).getText()).toBe('USD$1,235');
});
it('should update', function() {
if (browser.params.browser == 'safari') {
// Safari does not understand the minus key. See
// https://github.com/angular/protractor/issues/481
return;
}
element(by.model('amount')).clear();
element(by.model('amount')).sendKeys('-1234');
expect(element(by.id('currency-default')).getText()).toBe('($1,234.00)');
expect(element(by.id('currency-custom')).getText()).toBe('(USD$1,234.00)');
expect(element(by.id('currency-no-fractions')).getText()).toBe('(USD$1,234)');
});
</file>
</example>
*/
currencyFilter.$inject = ['$locale'];
function currencyFilter($locale) {
var formats = $locale.NUMBER_FORMATS;
return function(amount, currencySymbol, fractionSize) {
if (isUndefined(currencySymbol)) {
currencySymbol = formats.CURRENCY_SYM;
}
if (isUndefined(fractionSize)) {
fractionSize = formats.PATTERNS[1].maxFrac;
}
// if null or undefined pass it through
return (amount == null)
? amount
: formatNumber(amount, formats.PATTERNS[1], formats.GROUP_SEP, formats.DECIMAL_SEP, fractionSize).
replace(/\u00A4/g, currencySymbol);
};
}
/**
* @ngdoc filter
* @name number
* @kind function
*
* @description
* Formats a number as text.
*
* If the input is not a number an empty string is returned.
*
* @param {number|string} number Number to format.
* @param {(number|string)=} fractionSize Number of decimal places to round the number to.
* If this is not provided then the fraction size is computed from the current locale's number
* formatting pattern. In the case of the default locale, it will be 3.
* @returns {string} Number rounded to decimalPlaces and places a “,” after each third digit.
*
* @example
<example module="numberFilterExample">
<file name="index.html">
<script>
angular.module('numberFilterExample', [])
.controller('ExampleController', ['$scope', function($scope) {
$scope.val = 1234.56789;
}]);
</script>
<div ng-controller="ExampleController">
Enter number: <input ng-model='val'><br>
Default formatting: <span id='number-default'>{{val | number}}</span><br>
No fractions: <span>{{val | number:0}}</span><br>
Negative number: <span>{{-val | number:4}}</span>
</div>
</file>
<file name="protractor.js" type="protractor">
it('should format numbers', function() {
expect(element(by.id('number-default')).getText()).toBe('1,234.568');
expect(element(by.binding('val | number:0')).getText()).toBe('1,235');
expect(element(by.binding('-val | number:4')).getText()).toBe('-1,234.5679');
});
it('should update', function() {
element(by.model('val')).clear();
element(by.model('val')).sendKeys('3374.333');
expect(element(by.id('number-default')).getText()).toBe('3,374.333');
expect(element(by.binding('val | number:0')).getText()).toBe('3,374');
expect(element(by.binding('-val | number:4')).getText()).toBe('-3,374.3330');
});
</file>
</example>
*/
numberFilter.$inject = ['$locale'];
function numberFilter($locale) {
var formats = $locale.NUMBER_FORMATS;
return function(number, fractionSize) {
// if null or undefined pass it through
return (number == null)
? number
: formatNumber(number, formats.PATTERNS[0], formats.GROUP_SEP, formats.DECIMAL_SEP,
fractionSize);
};
}
var DECIMAL_SEP = '.';
function formatNumber(number, pattern, groupSep, decimalSep, fractionSize) {
if (!isFinite(number) || isObject(number)) return '';
var isNegative = number < 0;
number = Math.abs(number);
var numStr = number + '',
formatedText = '',
parts = [];
var hasExponent = false;
if (numStr.indexOf('e') !== -1) {
var match = numStr.match(/([\d\.]+)e(-?)(\d+)/);
if (match && match[2] == '-' && match[3] > fractionSize + 1) {
number = 0;
} else {
formatedText = numStr;
hasExponent = true;
}
}
if (!hasExponent) {
var fractionLen = (numStr.split(DECIMAL_SEP)[1] || '').length;
// determine fractionSize if it is not specified
if (isUndefined(fractionSize)) {
fractionSize = Math.min(Math.max(pattern.minFrac, fractionLen), pattern.maxFrac);
}
// safely round numbers in JS without hitting imprecisions of floating-point arithmetics
// inspired by:
// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/round
number = +(Math.round(+(number.toString() + 'e' + fractionSize)).toString() + 'e' + -fractionSize);
var fraction = ('' + number).split(DECIMAL_SEP);
var whole = fraction[0];
fraction = fraction[1] || '';
var i, pos = 0,
lgroup = pattern.lgSize,
group = pattern.gSize;
if (whole.length >= (lgroup + group)) {
pos = whole.length - lgroup;
for (i = 0; i < pos; i++) {
if ((pos - i) % group === 0 && i !== 0) {
formatedText += groupSep;
}
formatedText += whole.charAt(i);
}
}
for (i = pos; i < whole.length; i++) {
if ((whole.length - i) % lgroup === 0 && i !== 0) {
formatedText += groupSep;
}
formatedText += whole.charAt(i);
}
// format fraction part.
while (fraction.length < fractionSize) {
fraction += '0';
}
if (fractionSize && fractionSize !== "0") formatedText += decimalSep + fraction.substr(0, fractionSize);
} else {
if (fractionSize > 0 && number < 1) {
formatedText = number.toFixed(fractionSize);
number = parseFloat(formatedText);
}
}
if (number === 0) {
isNegative = false;
}
parts.push(isNegative ? pattern.negPre : pattern.posPre,
formatedText,
isNegative ? pattern.negSuf : pattern.posSuf);
return parts.join('');
}
function padNumber(num, digits, trim) {
var neg = '';
if (num < 0) {
neg = '-';
num = -num;
}
num = '' + num;
while (num.length < digits) num = '0' + num;
if (trim)
num = num.substr(num.length - digits);
return neg + num;
}
function dateGetter(name, size, offset, trim) {
offset = offset || 0;
return function(date) {
var value = date['get' + name]();
if (offset > 0 || value > -offset)
value += offset;
if (value === 0 && offset == -12) value = 12;
return padNumber(value, size, trim);
};
}
function dateStrGetter(name, shortForm) {
return function(date, formats) {
var value = date['get' + name]();
var get = uppercase(shortForm ? ('SHORT' + name) : name);
return formats[get][value];
};
}
function timeZoneGetter(date) {
var zone = -1 * date.getTimezoneOffset();
var paddedZone = (zone >= 0) ? "+" : "";
paddedZone += padNumber(Math[zone > 0 ? 'floor' : 'ceil'](zone / 60), 2) +
padNumber(Math.abs(zone % 60), 2);
return paddedZone;
}
function getFirstThursdayOfYear(year) {
// 0 = index of January
var dayOfWeekOnFirst = (new Date(year, 0, 1)).getDay();
// 4 = index of Thursday (+1 to account for 1st = 5)
// 11 = index of *next* Thursday (+1 account for 1st = 12)
return new Date(year, 0, ((dayOfWeekOnFirst <= 4) ? 5 : 12) - dayOfWeekOnFirst);
}
function getThursdayThisWeek(datetime) {
return new Date(datetime.getFullYear(), datetime.getMonth(),
// 4 = index of Thursday
datetime.getDate() + (4 - datetime.getDay()));
}
function weekGetter(size) {
return function(date) {
var firstThurs = getFirstThursdayOfYear(date.getFullYear()),
thisThurs = getThursdayThisWeek(date);
var diff = +thisThurs - +firstThurs,
result = 1 + Math.round(diff / 6.048e8); // 6.048e8 ms per week
return padNumber(result, size);
};
}
function ampmGetter(date, formats) {
return date.getHours() < 12 ? formats.AMPMS[0] : formats.AMPMS[1];
}
var DATE_FORMATS = {
yyyy: dateGetter('FullYear', 4),
yy: dateGetter('FullYear', 2, 0, true),
y: dateGetter('FullYear', 1),
MMMM: dateStrGetter('Month'),
MMM: dateStrGetter('Month', true),
MM: dateGetter('Month', 2, 1),
M: dateGetter('Month', 1, 1),
dd: dateGetter('Date', 2),
d: dateGetter('Date', 1),
HH: dateGetter('Hours', 2),
H: dateGetter('Hours', 1),
hh: dateGetter('Hours', 2, -12),
h: dateGetter('Hours', 1, -12),
mm: dateGetter('Minutes', 2),
m: dateGetter('Minutes', 1),
ss: dateGetter('Seconds', 2),
s: dateGetter('Seconds', 1),
// while ISO 8601 requires fractions to be prefixed with `.` or `,`
// we can be just safely rely on using `sss` since we currently don't support single or two digit fractions
sss: dateGetter('Milliseconds', 3),
EEEE: dateStrGetter('Day'),
EEE: dateStrGetter('Day', true),
a: ampmGetter,
Z: timeZoneGetter,
ww: weekGetter(2),
w: weekGetter(1)
};
var DATE_FORMATS_SPLIT = /((?:[^yMdHhmsaZEw']+)|(?:'(?:[^']|'')*')|(?:E+|y+|M+|d+|H+|h+|m+|s+|a|Z|w+))(.*)/,
NUMBER_STRING = /^\-?\d+$/;
/**
* @ngdoc filter
* @name date
* @kind function
*
* @description
* Formats `date` to a string based on the requested `format`.
*
* `format` string can be composed of the following elements:
*
* * `'yyyy'`: 4 digit representation of year (e.g. AD 1 => 0001, AD 2010 => 2010)
* * `'yy'`: 2 digit representation of year, padded (00-99). (e.g. AD 2001 => 01, AD 2010 => 10)
* * `'y'`: 1 digit representation of year, e.g. (AD 1 => 1, AD 199 => 199)
* * `'MMMM'`: Month in year (January-December)
* * `'MMM'`: Month in year (Jan-Dec)
* * `'MM'`: Month in year, padded (01-12)
* * `'M'`: Month in year (1-12)
* * `'dd'`: Day in month, padded (01-31)
* * `'d'`: Day in month (1-31)
* * `'EEEE'`: Day in Week,(Sunday-Saturday)
* * `'EEE'`: Day in Week, (Sun-Sat)
* * `'HH'`: Hour in day, padded (00-23)
* * `'H'`: Hour in day (0-23)
* * `'hh'`: Hour in AM/PM, padded (01-12)
* * `'h'`: Hour in AM/PM, (1-12)
* * `'mm'`: Minute in hour, padded (00-59)
* * `'m'`: Minute in hour (0-59)
* * `'ss'`: Second in minute, padded (00-59)
* * `'s'`: Second in minute (0-59)
* * `'sss'`: Millisecond in second, padded (000-999)
* * `'a'`: AM/PM marker
* * `'Z'`: 4 digit (+sign) representation of the timezone offset (-1200-+1200)
* * `'ww'`: Week of year, padded (00-53). Week 01 is the week with the first Thursday of the year
* * `'w'`: Week of year (0-53). Week 1 is the week with the first Thursday of the year
*
* `format` string can also be one of the following predefined
* {@link guide/i18n localizable formats}:
*
* * `'medium'`: equivalent to `'MMM d, y h:mm:ss a'` for en_US locale
* (e.g. Sep 3, 2010 12:05:08 PM)
* * `'short'`: equivalent to `'M/d/yy h:mm a'` for en_US locale (e.g. 9/3/10 12:05 PM)
* * `'fullDate'`: equivalent to `'EEEE, MMMM d, y'` for en_US locale
* (e.g. Friday, September 3, 2010)
* * `'longDate'`: equivalent to `'MMMM d, y'` for en_US locale (e.g. September 3, 2010)
* * `'mediumDate'`: equivalent to `'MMM d, y'` for en_US locale (e.g. Sep 3, 2010)
* * `'shortDate'`: equivalent to `'M/d/yy'` for en_US locale (e.g. 9/3/10)
* * `'mediumTime'`: equivalent to `'h:mm:ss a'` for en_US locale (e.g. 12:05:08 PM)
* * `'shortTime'`: equivalent to `'h:mm a'` for en_US locale (e.g. 12:05 PM)
*
* `format` string can contain literal values. These need to be escaped by surrounding with single quotes (e.g.
* `"h 'in the morning'"`). In order to output a single quote, escape it - i.e., two single quotes in a sequence
* (e.g. `"h 'o''clock'"`).
*
* @param {(Date|number|string)} date Date to format either as Date object, milliseconds (string or
* number) or various ISO 8601 datetime string formats (e.g. yyyy-MM-ddTHH:mm:ss.sssZ and its
* shorter versions like yyyy-MM-ddTHH:mmZ, yyyy-MM-dd or yyyyMMddTHHmmssZ). If no timezone is
* specified in the string input, the time is considered to be in the local timezone.
* @param {string=} format Formatting rules (see Description). If not specified,
* `mediumDate` is used.
* @param {string=} timezone Timezone to be used for formatting. Right now, only `'UTC'` is supported.
* If not specified, the timezone of the browser will be used.
* @returns {string} Formatted string or the input if input is not recognized as date/millis.
*
* @example
<example>
<file name="index.html">
<span ng-non-bindable>{{1288323623006 | date:'medium'}}</span>:
<span>{{1288323623006 | date:'medium'}}</span><br>
<span ng-non-bindable>{{1288323623006 | date:'yyyy-MM-dd HH:mm:ss Z'}}</span>:
<span>{{1288323623006 | date:'yyyy-MM-dd HH:mm:ss Z'}}</span><br>
<span ng-non-bindable>{{1288323623006 | date:'MM/dd/yyyy @ h:mma'}}</span>:
<span>{{'1288323623006' | date:'MM/dd/yyyy @ h:mma'}}</span><br>
<span ng-non-bindable>{{1288323623006 | date:"MM/dd/yyyy 'at' h:mma"}}</span>:
<span>{{'1288323623006' | date:"MM/dd/yyyy 'at' h:mma"}}</span><br>
</file>
<file name="protractor.js" type="protractor">
it('should format date', function() {
expect(element(by.binding("1288323623006 | date:'medium'")).getText()).
toMatch(/Oct 2\d, 2010 \d{1,2}:\d{2}:\d{2} (AM|PM)/);
expect(element(by.binding("1288323623006 | date:'yyyy-MM-dd HH:mm:ss Z'")).getText()).
toMatch(/2010\-10\-2\d \d{2}:\d{2}:\d{2} (\-|\+)?\d{4}/);
expect(element(by.binding("'1288323623006' | date:'MM/dd/yyyy @ h:mma'")).getText()).
toMatch(/10\/2\d\/2010 @ \d{1,2}:\d{2}(AM|PM)/);
expect(element(by.binding("'1288323623006' | date:\"MM/dd/yyyy 'at' h:mma\"")).getText()).
toMatch(/10\/2\d\/2010 at \d{1,2}:\d{2}(AM|PM)/);
});
</file>
</example>
*/
dateFilter.$inject = ['$locale'];
function dateFilter($locale) {
var R_ISO8601_STR = /^(\d{4})-?(\d\d)-?(\d\d)(?:T(\d\d)(?::?(\d\d)(?::?(\d\d)(?:\.(\d+))?)?)?(Z|([+-])(\d\d):?(\d\d))?)?$/;
// 1 2 3 4 5 6 7 8 9 10 11
function jsonStringToDate(string) {
var match;
if (match = string.match(R_ISO8601_STR)) {
var date = new Date(0),
tzHour = 0,
tzMin = 0,
dateSetter = match[8] ? date.setUTCFullYear : date.setFullYear,
timeSetter = match[8] ? date.setUTCHours : date.setHours;
if (match[9]) {
tzHour = int(match[9] + match[10]);
tzMin = int(match[9] + match[11]);
}
dateSetter.call(date, int(match[1]), int(match[2]) - 1, int(match[3]));
var h = int(match[4] || 0) - tzHour;
var m = int(match[5] || 0) - tzMin;
var s = int(match[6] || 0);
var ms = Math.round(parseFloat('0.' + (match[7] || 0)) * 1000);
timeSetter.call(date, h, m, s, ms);
return date;
}
return string;
}
return function(date, format, timezone) {
var text = '',
parts = [],
fn, match;
format = format || 'mediumDate';
format = $locale.DATETIME_FORMATS[format] || format;
if (isString(date)) {
date = NUMBER_STRING.test(date) ? int(date) : jsonStringToDate(date);
}
if (isNumber(date)) {
date = new Date(date);
}
if (!isDate(date)) {
return date;
}
while (format) {
match = DATE_FORMATS_SPLIT.exec(format);
if (match) {
parts = concat(parts, match, 1);
format = parts.pop();
} else {
parts.push(format);
format = null;
}
}
if (timezone && timezone === 'UTC') {
date = new Date(date.getTime());
date.setMinutes(date.getMinutes() + date.getTimezoneOffset());
}
forEach(parts, function(value) {
fn = DATE_FORMATS[value];
text += fn ? fn(date, $locale.DATETIME_FORMATS)
: value.replace(/(^'|'$)/g, '').replace(/''/g, "'");
});
return text;
};
}
/**
* @ngdoc filter
* @name json
* @kind function
*
* @description
* Allows you to convert a JavaScript object into JSON string.
*
* This filter is mostly useful for debugging. When using the double curly {{value}} notation
* the binding is automatically converted to JSON.
*
* @param {*} object Any JavaScript object (including arrays and primitive types) to filter.
* @param {number=} spacing The number of spaces to use per indentation, defaults to 2.
* @returns {string} JSON string.
*
*
* @example
<example>
<file name="index.html">
<pre id="default-spacing">{{ {'name':'value'} | json }}</pre>
<pre id="custom-spacing">{{ {'name':'value'} | json:4 }}</pre>
</file>
<file name="protractor.js" type="protractor">
it('should jsonify filtered objects', function() {
expect(element(by.id('default-spacing')).getText()).toMatch(/\{\n "name": ?"value"\n}/);
expect(element(by.id('custom-spacing')).getText()).toMatch(/\{\n "name": ?"value"\n}/);
});
</file>
</example>
*
*/
function jsonFilter() {
return function(object, spacing) {
if (isUndefined(spacing)) {
spacing = 2;
}
return toJson(object, spacing);
};
}
/**
* @ngdoc filter
* @name lowercase
* @kind function
* @description
* Converts string to lowercase.
* @see angular.lowercase
*/
var lowercaseFilter = valueFn(lowercase);
/**
* @ngdoc filter
* @name uppercase
* @kind function
* @description
* Converts string to uppercase.
* @see angular.uppercase
*/
var uppercaseFilter = valueFn(uppercase);
/**
* @ngdoc filter
* @name limitTo
* @kind function
*
* @description
* Creates a new array or string containing only a specified number of elements. The elements
* are taken from either the beginning or the end of the source array, string or number, as specified by
* the value and sign (positive or negative) of `limit`. If a number is used as input, it is
* converted to a string.
*
* @param {Array|string|number} input Source array, string or number to be limited.
* @param {string|number} limit The length of the returned array or string. If the `limit` number
* is positive, `limit` number of items from the beginning of the source array/string are copied.
* If the number is negative, `limit` number of items from the end of the source array/string
* are copied. The `limit` will be trimmed if it exceeds `array.length`
* @returns {Array|string} A new sub-array or substring of length `limit` or less if input array
* had less than `limit` elements.
*
* @example
<example module="limitToExample">
<file name="index.html">
<script>
angular.module('limitToExample', [])
.controller('ExampleController', ['$scope', function($scope) {
$scope.numbers = [1,2,3,4,5,6,7,8,9];
$scope.letters = "abcdefghi";
$scope.longNumber = 2345432342;
$scope.numLimit = 3;
$scope.letterLimit = 3;
$scope.longNumberLimit = 3;
}]);
</script>
<div ng-controller="ExampleController">
Limit {{numbers}} to: <input type="number" step="1" ng-model="numLimit">
<p>Output numbers: {{ numbers | limitTo:numLimit }}</p>
Limit {{letters}} to: <input type="number" step="1" ng-model="letterLimit">
<p>Output letters: {{ letters | limitTo:letterLimit }}</p>
Limit {{longNumber}} to: <input type="number" step="1" ng-model="longNumberLimit">
<p>Output long number: {{ longNumber | limitTo:longNumberLimit }}</p>
</div>
</file>
<file name="protractor.js" type="protractor">
var numLimitInput = element(by.model('numLimit'));
var letterLimitInput = element(by.model('letterLimit'));
var longNumberLimitInput = element(by.model('longNumberLimit'));
var limitedNumbers = element(by.binding('numbers | limitTo:numLimit'));
var limitedLetters = element(by.binding('letters | limitTo:letterLimit'));
var limitedLongNumber = element(by.binding('longNumber | limitTo:longNumberLimit'));
it('should limit the number array to first three items', function() {
expect(numLimitInput.getAttribute('value')).toBe('3');
expect(letterLimitInput.getAttribute('value')).toBe('3');
expect(longNumberLimitInput.getAttribute('value')).toBe('3');
expect(limitedNumbers.getText()).toEqual('Output numbers: [1,2,3]');
expect(limitedLetters.getText()).toEqual('Output letters: abc');
expect(limitedLongNumber.getText()).toEqual('Output long number: 234');
});
// There is a bug in safari and protractor that doesn't like the minus key
// it('should update the output when -3 is entered', function() {
// numLimitInput.clear();
// numLimitInput.sendKeys('-3');
// letterLimitInput.clear();
// letterLimitInput.sendKeys('-3');
// longNumberLimitInput.clear();
// longNumberLimitInput.sendKeys('-3');
// expect(limitedNumbers.getText()).toEqual('Output numbers: [7,8,9]');
// expect(limitedLetters.getText()).toEqual('Output letters: ghi');
// expect(limitedLongNumber.getText()).toEqual('Output long number: 342');
// });
it('should not exceed the maximum size of input array', function() {
numLimitInput.clear();
numLimitInput.sendKeys('100');
letterLimitInput.clear();
letterLimitInput.sendKeys('100');
longNumberLimitInput.clear();
longNumberLimitInput.sendKeys('100');
expect(limitedNumbers.getText()).toEqual('Output numbers: [1,2,3,4,5,6,7,8,9]');
expect(limitedLetters.getText()).toEqual('Output letters: abcdefghi');
expect(limitedLongNumber.getText()).toEqual('Output long number: 2345432342');
});
</file>
</example>
*/
function limitToFilter() {
return function(input, limit) {
if (isNumber(input)) input = input.toString();
if (!isArray(input) && !isString(input)) return input;
if (Math.abs(Number(limit)) === Infinity) {
limit = Number(limit);
} else {
limit = int(limit);
}
//NaN check on limit
if (limit) {
return limit > 0 ? input.slice(0, limit) : input.slice(limit);
} else {
return isString(input) ? "" : [];
}
};
}
/**
* @ngdoc filter
* @name orderBy
* @kind function
*
* @description
* Orders a specified `array` by the `expression` predicate. It is ordered alphabetically
* for strings and numerically for numbers. Note: if you notice numbers are not being sorted
* correctly, make sure they are actually being saved as numbers and not strings.
*
* @param {Array} array The array to sort.
* @param {function(*)|string|Array.<(function(*)|string)>=} expression A predicate to be
* used by the comparator to determine the order of elements.
*
* Can be one of:
*
* - `function`: Getter function. The result of this function will be sorted using the
* `<`, `=`, `>` operator.
* - `string`: An Angular expression. The result of this expression is used to compare elements
* (for example `name` to sort by a property called `name` or `name.substr(0, 3)` to sort by
* 3 first characters of a property called `name`). The result of a constant expression
* is interpreted as a property name to be used in comparisons (for example `"special name"`
* to sort object by the value of their `special name` property). An expression can be
* optionally prefixed with `+` or `-` to control ascending or descending sort order
* (for example, `+name` or `-name`). If no property is provided, (e.g. `'+'`) then the array
* element itself is used to compare where sorting.
* - `Array`: An array of function or string predicates. The first predicate in the array
* is used for sorting, but when two items are equivalent, the next predicate is used.
*
* If the predicate is missing or empty then it defaults to `'+'`.
*
* @param {boolean=} reverse Reverse the order of the array.
* @returns {Array} Sorted copy of the source array.
*
* @example
<example module="orderByExample">
<file name="index.html">
<script>
angular.module('orderByExample', [])
.controller('ExampleController', ['$scope', function($scope) {
$scope.friends =
[{name:'John', phone:'555-1212', age:10},
{name:'Mary', phone:'555-9876', age:19},
{name:'Mike', phone:'555-4321', age:21},
{name:'Adam', phone:'555-5678', age:35},
{name:'Julie', phone:'555-8765', age:29}];
$scope.predicate = '-age';
}]);
</script>
<div ng-controller="ExampleController">
<pre>Sorting predicate = {{predicate}}; reverse = {{reverse}}</pre>
<hr/>
[ <a href="" ng-click="predicate=''">unsorted</a> ]
<table class="friend">
<tr>
<th><a href="" ng-click="predicate = 'name'; reverse=false">Name</a>
(<a href="" ng-click="predicate = '-name'; reverse=false">^</a>)</th>
<th><a href="" ng-click="predicate = 'phone'; reverse=!reverse">Phone Number</a></th>
<th><a href="" ng-click="predicate = 'age'; reverse=!reverse">Age</a></th>
</tr>
<tr ng-repeat="friend in friends | orderBy:predicate:reverse">
<td>{{friend.name}}</td>
<td>{{friend.phone}}</td>
<td>{{friend.age}}</td>
</tr>
</table>
</div>
</file>
</example>
*
* It's also possible to call the orderBy filter manually, by injecting `$filter`, retrieving the
* filter routine with `$filter('orderBy')`, and calling the returned filter routine with the
* desired parameters.
*
* Example:
*
* @example
<example module="orderByExample">
<file name="index.html">
<div ng-controller="ExampleController">
<table class="friend">
<tr>
<th><a href="" ng-click="reverse=false;order('name', false)">Name</a>
(<a href="" ng-click="order('-name',false)">^</a>)</th>
<th><a href="" ng-click="reverse=!reverse;order('phone', reverse)">Phone Number</a></th>
<th><a href="" ng-click="reverse=!reverse;order('age',reverse)">Age</a></th>
</tr>
<tr ng-repeat="friend in friends">
<td>{{friend.name}}</td>
<td>{{friend.phone}}</td>
<td>{{friend.age}}</td>
</tr>
</table>
</div>
</file>
<file name="script.js">
angular.module('orderByExample', [])
.controller('ExampleController', ['$scope', '$filter', function($scope, $filter) {
var orderBy = $filter('orderBy');
$scope.friends = [
{ name: 'John', phone: '555-1212', age: 10 },
{ name: 'Mary', phone: '555-9876', age: 19 },
{ name: 'Mike', phone: '555-4321', age: 21 },
{ name: 'Adam', phone: '555-5678', age: 35 },
{ name: 'Julie', phone: '555-8765', age: 29 }
];
$scope.order = function(predicate, reverse) {
$scope.friends = orderBy($scope.friends, predicate, reverse);
};
$scope.order('-age',false);
}]);
</file>
</example>
*/
orderByFilter.$inject = ['$parse'];
function orderByFilter($parse) {
return function(array, sortPredicate, reverseOrder) {
if (!(isArrayLike(array))) return array;
sortPredicate = isArray(sortPredicate) ? sortPredicate : [sortPredicate];
if (sortPredicate.length === 0) { sortPredicate = ['+']; }
sortPredicate = sortPredicate.map(function(predicate) {
var descending = false, get = predicate || identity;
if (isString(predicate)) {
if ((predicate.charAt(0) == '+' || predicate.charAt(0) == '-')) {
descending = predicate.charAt(0) == '-';
predicate = predicate.substring(1);
}
if (predicate === '') {
// Effectively no predicate was passed so we compare identity
return reverseComparator(compare, descending);
}
get = $parse(predicate);
if (get.constant) {
var key = get();
return reverseComparator(function(a, b) {
return compare(a[key], b[key]);
}, descending);
}
}
return reverseComparator(function(a, b) {
return compare(get(a),get(b));
}, descending);
});
return slice.call(array).sort(reverseComparator(comparator, reverseOrder));
function comparator(o1, o2) {
for (var i = 0; i < sortPredicate.length; i++) {
var comp = sortPredicate[i](o1, o2);
if (comp !== 0) return comp;
}
return 0;
}
function reverseComparator(comp, descending) {
return descending
? function(a, b) {return comp(b,a);}
: comp;
}
function isPrimitive(value) {
switch (typeof value) {
case 'number': /* falls through */
case 'boolean': /* falls through */
case 'string':
return true;
default:
return false;
}
}
function objectToString(value) {
if (value === null) return 'null';
if (typeof value.valueOf === 'function') {
value = value.valueOf();
if (isPrimitive(value)) return value;
}
if (typeof value.toString === 'function') {
value = value.toString();
if (isPrimitive(value)) return value;
}
return '';
}
function compare(v1, v2) {
var t1 = typeof v1;
var t2 = typeof v2;
if (t1 === t2 && t1 === "object") {
v1 = objectToString(v1);
v2 = objectToString(v2);
}
if (t1 === t2) {
if (t1 === "string") {
v1 = v1.toLowerCase();
v2 = v2.toLowerCase();
}
if (v1 === v2) return 0;
return v1 < v2 ? -1 : 1;
} else {
return t1 < t2 ? -1 : 1;
}
}
};
}
function ngDirective(directive) {
if (isFunction(directive)) {
directive = {
link: directive
};
}
directive.restrict = directive.restrict || 'AC';
return valueFn(directive);
}
/**
* @ngdoc directive
* @name a
* @restrict E
*
* @description
* Modifies the default behavior of the html A tag so that the default action is prevented when
* the href attribute is empty.
*
* This change permits the easy creation of action links with the `ngClick` directive
* without changing the location or causing page reloads, e.g.:
* `<a href="" ng-click="list.addItem()">Add Item</a>`
*/
var htmlAnchorDirective = valueFn({
restrict: 'E',
compile: function(element, attr) {
if (!attr.href && !attr.xlinkHref && !attr.name) {
return function(scope, element) {
// If the linked element is not an anchor tag anymore, do nothing
if (element[0].nodeName.toLowerCase() !== 'a') return;
// SVGAElement does not use the href attribute, but rather the 'xlinkHref' attribute.
var href = toString.call(element.prop('href')) === '[object SVGAnimatedString]' ?
'xlink:href' : 'href';
element.on('click', function(event) {
// if we have no href url, then don't navigate anywhere.
if (!element.attr(href)) {
event.preventDefault();
}
});
};
}
}
});
/**
* @ngdoc directive
* @name ngHref
* @restrict A
* @priority 99
*
* @description
* Using Angular markup like `{{hash}}` in an href attribute will
* make the link go to the wrong URL if the user clicks it before
* Angular has a chance to replace the `{{hash}}` markup with its
* value. Until Angular replaces the markup the link will be broken
* and will most likely return a 404 error. The `ngHref` directive
* solves this problem.
*
* The wrong way to write it:
* ```html
* <a href="http://www.gravatar.com/avatar/{{hash}}">link1</a>
* ```
*
* The correct way to write it:
* ```html
* <a ng-href="http://www.gravatar.com/avatar/{{hash}}">link1</a>
* ```
*
* @element A
* @param {template} ngHref any string which can contain `{{}}` markup.
*
* @example
* This example shows various combinations of `href`, `ng-href` and `ng-click` attributes
* in links and their different behaviors:
<example>
<file name="index.html">
<input ng-model="value" /><br />
<a id="link-1" href ng-click="value = 1">link 1</a> (link, don't reload)<br />
<a id="link-2" href="" ng-click="value = 2">link 2</a> (link, don't reload)<br />
<a id="link-3" ng-href="/{{'123'}}">link 3</a> (link, reload!)<br />
<a id="link-4" href="" name="xx" ng-click="value = 4">anchor</a> (link, don't reload)<br />
<a id="link-5" name="xxx" ng-click="value = 5">anchor</a> (no link)<br />
<a id="link-6" ng-href="{{value}}">link</a> (link, change location)
</file>
<file name="protractor.js" type="protractor">
it('should execute ng-click but not reload when href without value', function() {
element(by.id('link-1')).click();
expect(element(by.model('value')).getAttribute('value')).toEqual('1');
expect(element(by.id('link-1')).getAttribute('href')).toBe('');
});
it('should execute ng-click but not reload when href empty string', function() {
element(by.id('link-2')).click();
expect(element(by.model('value')).getAttribute('value')).toEqual('2');
expect(element(by.id('link-2')).getAttribute('href')).toBe('');
});
it('should execute ng-click and change url when ng-href specified', function() {
expect(element(by.id('link-3')).getAttribute('href')).toMatch(/\/123$/);
element(by.id('link-3')).click();
// At this point, we navigate away from an Angular page, so we need
// to use browser.driver to get the base webdriver.
browser.wait(function() {
return browser.driver.getCurrentUrl().then(function(url) {
return url.match(/\/123$/);
});
}, 5000, 'page should navigate to /123');
});
xit('should execute ng-click but not reload when href empty string and name specified', function() {
element(by.id('link-4')).click();
expect(element(by.model('value')).getAttribute('value')).toEqual('4');
expect(element(by.id('link-4')).getAttribute('href')).toBe('');
});
it('should execute ng-click but not reload when no href but name specified', function() {
element(by.id('link-5')).click();
expect(element(by.model('value')).getAttribute('value')).toEqual('5');
expect(element(by.id('link-5')).getAttribute('href')).toBe(null);
});
it('should only change url when only ng-href', function() {
element(by.model('value')).clear();
element(by.model('value')).sendKeys('6');
expect(element(by.id('link-6')).getAttribute('href')).toMatch(/\/6$/);
element(by.id('link-6')).click();
// At this point, we navigate away from an Angular page, so we need
// to use browser.driver to get the base webdriver.
browser.wait(function() {
return browser.driver.getCurrentUrl().then(function(url) {
return url.match(/\/6$/);
});
}, 5000, 'page should navigate to /6');
});
</file>
</example>
*/
/**
* @ngdoc directive
* @name ngSrc
* @restrict A
* @priority 99
*
* @description
* Using Angular markup like `{{hash}}` in a `src` attribute doesn't
* work right: The browser will fetch from the URL with the literal
* text `{{hash}}` until Angular replaces the expression inside
* `{{hash}}`. The `ngSrc` directive solves this problem.
*
* The buggy way to write it:
* ```html
* <img src="http://www.gravatar.com/avatar/{{hash}}"/>
* ```
*
* The correct way to write it:
* ```html
* <img ng-src="http://www.gravatar.com/avatar/{{hash}}"/>
* ```
*
* @element IMG
* @param {template} ngSrc any string which can contain `{{}}` markup.
*/
/**
* @ngdoc directive
* @name ngSrcset
* @restrict A
* @priority 99
*
* @description
* Using Angular markup like `{{hash}}` in a `srcset` attribute doesn't
* work right: The browser will fetch from the URL with the literal
* text `{{hash}}` until Angular replaces the expression inside
* `{{hash}}`. The `ngSrcset` directive solves this problem.
*
* The buggy way to write it:
* ```html
* <img srcset="http://www.gravatar.com/avatar/{{hash}} 2x"/>
* ```
*
* The correct way to write it:
* ```html
* <img ng-srcset="http://www.gravatar.com/avatar/{{hash}} 2x"/>
* ```
*
* @element IMG
* @param {template} ngSrcset any string which can contain `{{}}` markup.
*/
/**
* @ngdoc directive
* @name ngDisabled
* @restrict A
* @priority 100
*
* @description
*
* We shouldn't do this, because it will make the button enabled on Chrome/Firefox but not on IE8 and older IEs:
* ```html
* <div ng-init="scope = { isDisabled: false }">
* <button disabled="{{scope.isDisabled}}">Disabled</button>
* </div>
* ```
*
* The HTML specification does not require browsers to preserve the values of boolean attributes
* such as disabled. (Their presence means true and their absence means false.)
* If we put an Angular interpolation expression into such an attribute then the
* binding information would be lost when the browser removes the attribute.
* The `ngDisabled` directive solves this problem for the `disabled` attribute.
* This complementary directive is not removed by the browser and so provides
* a permanent reliable place to store the binding information.
*
* @example
<example>
<file name="index.html">
Click me to toggle: <input type="checkbox" ng-model="checked"><br/>
<button ng-model="button" ng-disabled="checked">Button</button>
</file>
<file name="protractor.js" type="protractor">
it('should toggle button', function() {
expect(element(by.css('button')).getAttribute('disabled')).toBeFalsy();
element(by.model('checked')).click();
expect(element(by.css('button')).getAttribute('disabled')).toBeTruthy();
});
</file>
</example>
*
* @element INPUT
* @param {expression} ngDisabled If the {@link guide/expression expression} is truthy,
* then special attribute "disabled" will be set on the element
*/
/**
* @ngdoc directive
* @name ngChecked
* @restrict A
* @priority 100
*
* @description
* The HTML specification does not require browsers to preserve the values of boolean attributes
* such as checked. (Their presence means true and their absence means false.)
* If we put an Angular interpolation expression into such an attribute then the
* binding information would be lost when the browser removes the attribute.
* The `ngChecked` directive solves this problem for the `checked` attribute.
* This complementary directive is not removed by the browser and so provides
* a permanent reliable place to store the binding information.
* @example
<example>
<file name="index.html">
Check me to check both: <input type="checkbox" ng-model="master"><br/>
<input id="checkSlave" type="checkbox" ng-checked="master">
</file>
<file name="protractor.js" type="protractor">
it('should check both checkBoxes', function() {
expect(element(by.id('checkSlave')).getAttribute('checked')).toBeFalsy();
element(by.model('master')).click();
expect(element(by.id('checkSlave')).getAttribute('checked')).toBeTruthy();
});
</file>
</example>
*
* @element INPUT
* @param {expression} ngChecked If the {@link guide/expression expression} is truthy,
* then special attribute "checked" will be set on the element
*/
/**
* @ngdoc directive
* @name ngReadonly
* @restrict A
* @priority 100
*
* @description
* The HTML specification does not require browsers to preserve the values of boolean attributes
* such as readonly. (Their presence means true and their absence means false.)
* If we put an Angular interpolation expression into such an attribute then the
* binding information would be lost when the browser removes the attribute.
* The `ngReadonly` directive solves this problem for the `readonly` attribute.
* This complementary directive is not removed by the browser and so provides
* a permanent reliable place to store the binding information.
* @example
<example>
<file name="index.html">
Check me to make text readonly: <input type="checkbox" ng-model="checked"><br/>
<input type="text" ng-readonly="checked" value="I'm Angular"/>
</file>
<file name="protractor.js" type="protractor">
it('should toggle readonly attr', function() {
expect(element(by.css('[type="text"]')).getAttribute('readonly')).toBeFalsy();
element(by.model('checked')).click();
expect(element(by.css('[type="text"]')).getAttribute('readonly')).toBeTruthy();
});
</file>
</example>
*
* @element INPUT
* @param {expression} ngReadonly If the {@link guide/expression expression} is truthy,
* then special attribute "readonly" will be set on the element
*/
/**
* @ngdoc directive
* @name ngSelected
* @restrict A
* @priority 100
*
* @description
* The HTML specification does not require browsers to preserve the values of boolean attributes
* such as selected. (Their presence means true and their absence means false.)
* If we put an Angular interpolation expression into such an attribute then the
* binding information would be lost when the browser removes the attribute.
* The `ngSelected` directive solves this problem for the `selected` attribute.
* This complementary directive is not removed by the browser and so provides
* a permanent reliable place to store the binding information.
*
* @example
<example>
<file name="index.html">
Check me to select: <input type="checkbox" ng-model="selected"><br/>
<select>
<option>Hello!</option>
<option id="greet" ng-selected="selected">Greetings!</option>
</select>
</file>
<file name="protractor.js" type="protractor">
it('should select Greetings!', function() {
expect(element(by.id('greet')).getAttribute('selected')).toBeFalsy();
element(by.model('selected')).click();
expect(element(by.id('greet')).getAttribute('selected')).toBeTruthy();
});
</file>
</example>
*
* @element OPTION
* @param {expression} ngSelected If the {@link guide/expression expression} is truthy,
* then special attribute "selected" will be set on the element
*/
/**
* @ngdoc directive
* @name ngOpen
* @restrict A
* @priority 100
*
* @description
* The HTML specification does not require browsers to preserve the values of boolean attributes
* such as open. (Their presence means true and their absence means false.)
* If we put an Angular interpolation expression into such an attribute then the
* binding information would be lost when the browser removes the attribute.
* The `ngOpen` directive solves this problem for the `open` attribute.
* This complementary directive is not removed by the browser and so provides
* a permanent reliable place to store the binding information.
* @example
<example>
<file name="index.html">
Check me check multiple: <input type="checkbox" ng-model="open"><br/>
<details id="details" ng-open="open">
<summary>Show/Hide me</summary>
</details>
</file>
<file name="protractor.js" type="protractor">
it('should toggle open', function() {
expect(element(by.id('details')).getAttribute('open')).toBeFalsy();
element(by.model('open')).click();
expect(element(by.id('details')).getAttribute('open')).toBeTruthy();
});
</file>
</example>
*
* @element DETAILS
* @param {expression} ngOpen If the {@link guide/expression expression} is truthy,
* then special attribute "open" will be set on the element
*/
var ngAttributeAliasDirectives = {};
// boolean attrs are evaluated
forEach(BOOLEAN_ATTR, function(propName, attrName) {
// binding to multiple is not supported
if (propName == "multiple") return;
var normalized = directiveNormalize('ng-' + attrName);
ngAttributeAliasDirectives[normalized] = function() {
return {
restrict: 'A',
priority: 100,
link: function(scope, element, attr) {
scope.$watch(attr[normalized], function ngBooleanAttrWatchAction(value) {
attr.$set(attrName, !!value);
});
}
};
};
});
// aliased input attrs are evaluated
forEach(ALIASED_ATTR, function(htmlAttr, ngAttr) {
ngAttributeAliasDirectives[ngAttr] = function() {
return {
priority: 100,
link: function(scope, element, attr) {
//special case ngPattern when a literal regular expression value
//is used as the expression (this way we don't have to watch anything).
if (ngAttr === "ngPattern" && attr.ngPattern.charAt(0) == "/") {
var match = attr.ngPattern.match(REGEX_STRING_REGEXP);
if (match) {
attr.$set("ngPattern", new RegExp(match[1], match[2]));
return;
}
}
scope.$watch(attr[ngAttr], function ngAttrAliasWatchAction(value) {
attr.$set(ngAttr, value);
});
}
};
};
});
// ng-src, ng-srcset, ng-href are interpolated
forEach(['src', 'srcset', 'href'], function(attrName) {
var normalized = directiveNormalize('ng-' + attrName);
ngAttributeAliasDirectives[normalized] = function() {
return {
priority: 99, // it needs to run after the attributes are interpolated
link: function(scope, element, attr) {
var propName = attrName,
name = attrName;
if (attrName === 'href' &&
toString.call(element.prop('href')) === '[object SVGAnimatedString]') {
name = 'xlinkHref';
attr.$attr[name] = 'xlink:href';
propName = null;
}
attr.$observe(normalized, function(value) {
if (!value) {
if (attrName === 'href') {
attr.$set(name, null);
}
return;
}
attr.$set(name, value);
// on IE, if "ng:src" directive declaration is used and "src" attribute doesn't exist
// then calling element.setAttribute('src', 'foo') doesn't do anything, so we need
// to set the property as well to achieve the desired effect.
// we use attr[attrName] value since $set can sanitize the url.
if (msie && propName) element.prop(propName, attr[name]);
});
}
};
};
});
/* global -nullFormCtrl, -SUBMITTED_CLASS, addSetValidityMethod: true
*/
var nullFormCtrl = {
$addControl: noop,
$$renameControl: nullFormRenameControl,
$removeControl: noop,
$setValidity: noop,
$setDirty: noop,
$setPristine: noop,
$setSubmitted: noop
},
SUBMITTED_CLASS = 'ng-submitted';
function nullFormRenameControl(control, name) {
control.$name = name;
}
/**
* @ngdoc type
* @name form.FormController
*
* @property {boolean} $pristine True if user has not interacted with the form yet.
* @property {boolean} $dirty True if user has already interacted with the form.
* @property {boolean} $valid True if all of the containing forms and controls are valid.
* @property {boolean} $invalid True if at least one containing control or form is invalid.
* @property {boolean} $submitted True if user has submitted the form even if its invalid.
*
* @property {Object} $error Is an object hash, containing references to controls or
* forms with failing validators, where:
*
* - keys are validation tokens (error names),
* - values are arrays of controls or forms that have a failing validator for given error name.
*
* Built-in validation tokens:
*
* - `email`
* - `max`
* - `maxlength`
* - `min`
* - `minlength`
* - `number`
* - `pattern`
* - `required`
* - `url`
* - `date`
* - `datetimelocal`
* - `time`
* - `week`
* - `month`
*
* @description
* `FormController` keeps track of all its controls and nested forms as well as the state of them,
* such as being valid/invalid or dirty/pristine.
*
* Each {@link ng.directive:form form} directive creates an instance
* of `FormController`.
*
*/
//asks for $scope to fool the BC controller module
FormController.$inject = ['$element', '$attrs', '$scope', '$animate', '$interpolate'];
function FormController(element, attrs, $scope, $animate, $interpolate) {
var form = this,
controls = [];
var parentForm = form.$$parentForm = element.parent().controller('form') || nullFormCtrl;
// init state
form.$error = {};
form.$$success = {};
form.$pending = undefined;
form.$name = $interpolate(attrs.name || attrs.ngForm || '')($scope);
form.$dirty = false;
form.$pristine = true;
form.$valid = true;
form.$invalid = false;
form.$submitted = false;
parentForm.$addControl(form);
/**
* @ngdoc method
* @name form.FormController#$rollbackViewValue
*
* @description
* Rollback all form controls pending updates to the `$modelValue`.
*
* Updates may be pending by a debounced event or because the input is waiting for a some future
* event defined in `ng-model-options`. This method is typically needed by the reset button of
* a form that uses `ng-model-options` to pend updates.
*/
form.$rollbackViewValue = function() {
forEach(controls, function(control) {
control.$rollbackViewValue();
});
};
/**
* @ngdoc method
* @name form.FormController#$commitViewValue
*
* @description
* Commit all form controls pending updates to the `$modelValue`.
*
* Updates may be pending by a debounced event or because the input is waiting for a some future
* event defined in `ng-model-options`. This method is rarely needed as `NgModelController`
* usually handles calling this in response to input events.
*/
form.$commitViewValue = function() {
forEach(controls, function(control) {
control.$commitViewValue();
});
};
/**
* @ngdoc method
* @name form.FormController#$addControl
*
* @description
* Register a control with the form.
*
* Input elements using ngModelController do this automatically when they are linked.
*/
form.$addControl = function(control) {
// Breaking change - before, inputs whose name was "hasOwnProperty" were quietly ignored
// and not added to the scope. Now we throw an error.
assertNotHasOwnProperty(control.$name, 'input');
controls.push(control);
if (control.$name) {
form[control.$name] = control;
}
};
// Private API: rename a form control
form.$$renameControl = function(control, newName) {
var oldName = control.$name;
if (form[oldName] === control) {
delete form[oldName];
}
form[newName] = control;
control.$name = newName;
};
/**
* @ngdoc method
* @name form.FormController#$removeControl
*
* @description
* Deregister a control from the form.
*
* Input elements using ngModelController do this automatically when they are destroyed.
*/
form.$removeControl = function(control) {
if (control.$name && form[control.$name] === control) {
delete form[control.$name];
}
forEach(form.$pending, function(value, name) {
form.$setValidity(name, null, control);
});
forEach(form.$error, function(value, name) {
form.$setValidity(name, null, control);
});
forEach(form.$$success, function(value, name) {
form.$setValidity(name, null, control);
});
arrayRemove(controls, control);
};
/**
* @ngdoc method
* @name form.FormController#$setValidity
*
* @description
* Sets the validity of a form control.
*
* This method will also propagate to parent forms.
*/
addSetValidityMethod({
ctrl: this,
$element: element,
set: function(object, property, controller) {
var list = object[property];
if (!list) {
object[property] = [controller];
} else {
var index = list.indexOf(controller);
if (index === -1) {
list.push(controller);
}
}
},
unset: function(object, property, controller) {
var list = object[property];
if (!list) {
return;
}
arrayRemove(list, controller);
if (list.length === 0) {
delete object[property];
}
},
parentForm: parentForm,
$animate: $animate
});
/**
* @ngdoc method
* @name form.FormController#$setDirty
*
* @description
* Sets the form to a dirty state.
*
* This method can be called to add the 'ng-dirty' class and set the form to a dirty
* state (ng-dirty class). This method will also propagate to parent forms.
*/
form.$setDirty = function() {
$animate.removeClass(element, PRISTINE_CLASS);
$animate.addClass(element, DIRTY_CLASS);
form.$dirty = true;
form.$pristine = false;
parentForm.$setDirty();
};
/**
* @ngdoc method
* @name form.FormController#$setPristine
*
* @description
* Sets the form to its pristine state.
*
* This method can be called to remove the 'ng-dirty' class and set the form to its pristine
* state (ng-pristine class). This method will also propagate to all the controls contained
* in this form.
*
* Setting a form back to a pristine state is often useful when we want to 'reuse' a form after
* saving or resetting it.
*/
form.$setPristine = function() {
$animate.setClass(element, PRISTINE_CLASS, DIRTY_CLASS + ' ' + SUBMITTED_CLASS);
form.$dirty = false;
form.$pristine = true;
form.$submitted = false;
forEach(controls, function(control) {
control.$setPristine();
});
};
/**
* @ngdoc method
* @name form.FormController#$setUntouched
*
* @description
* Sets the form to its untouched state.
*
* This method can be called to remove the 'ng-touched' class and set the form controls to their
* untouched state (ng-untouched class).
*
* Setting a form controls back to their untouched state is often useful when setting the form
* back to its pristine state.
*/
form.$setUntouched = function() {
forEach(controls, function(control) {
control.$setUntouched();
});
};
/**
* @ngdoc method
* @name form.FormController#$setSubmitted
*
* @description
* Sets the form to its submitted state.
*/
form.$setSubmitted = function() {
$animate.addClass(element, SUBMITTED_CLASS);
form.$submitted = true;
parentForm.$setSubmitted();
};
}
/**
* @ngdoc directive
* @name ngForm
* @restrict EAC
*
* @description
* Nestable alias of {@link ng.directive:form `form`} directive. HTML
* does not allow nesting of form elements. It is useful to nest forms, for example if the validity of a
* sub-group of controls needs to be determined.
*
* Note: the purpose of `ngForm` is to group controls,
* but not to be a replacement for the `<form>` tag with all of its capabilities
* (e.g. posting to the server, ...).
*
* @param {string=} ngForm|name Name of the form. If specified, the form controller will be published into
* related scope, under this name.
*
*/
/**
* @ngdoc directive
* @name form
* @restrict E
*
* @description
* Directive that instantiates
* {@link form.FormController FormController}.
*
* If the `name` attribute is specified, the form controller is published onto the current scope under
* this name.
*
* # Alias: {@link ng.directive:ngForm `ngForm`}
*
* In Angular forms can be nested. This means that the outer form is valid when all of the child
* forms are valid as well. However, browsers do not allow nesting of `<form>` elements, so
* Angular provides the {@link ng.directive:ngForm `ngForm`} directive which behaves identically to
* `<form>` but can be nested. This allows you to have nested forms, which is very useful when
* using Angular validation directives in forms that are dynamically generated using the
* {@link ng.directive:ngRepeat `ngRepeat`} directive. Since you cannot dynamically generate the `name`
* attribute of input elements using interpolation, you have to wrap each set of repeated inputs in an
* `ngForm` directive and nest these in an outer `form` element.
*
*
* # CSS classes
* - `ng-valid` is set if the form is valid.
* - `ng-invalid` is set if the form is invalid.
* - `ng-pristine` is set if the form is pristine.
* - `ng-dirty` is set if the form is dirty.
* - `ng-submitted` is set if the form was submitted.
*
* Keep in mind that ngAnimate can detect each of these classes when added and removed.
*
*
* # Submitting a form and preventing the default action
*
* Since the role of forms in client-side Angular applications is different than in classical
* roundtrip apps, it is desirable for the browser not to translate the form submission into a full
* page reload that sends the data to the server. Instead some javascript logic should be triggered
* to handle the form submission in an application-specific way.
*
* For this reason, Angular prevents the default action (form submission to the server) unless the
* `<form>` element has an `action` attribute specified.
*
* You can use one of the following two ways to specify what javascript method should be called when
* a form is submitted:
*
* - {@link ng.directive:ngSubmit ngSubmit} directive on the form element
* - {@link ng.directive:ngClick ngClick} directive on the first
* button or input field of type submit (input[type=submit])
*
* To prevent double execution of the handler, use only one of the {@link ng.directive:ngSubmit ngSubmit}
* or {@link ng.directive:ngClick ngClick} directives.
* This is because of the following form submission rules in the HTML specification:
*
* - If a form has only one input field then hitting enter in this field triggers form submit
* (`ngSubmit`)
* - if a form has 2+ input fields and no buttons or input[type=submit] then hitting enter
* doesn't trigger submit
* - if a form has one or more input fields and one or more buttons or input[type=submit] then
* hitting enter in any of the input fields will trigger the click handler on the *first* button or
* input[type=submit] (`ngClick`) *and* a submit handler on the enclosing form (`ngSubmit`)
*
* Any pending `ngModelOptions` changes will take place immediately when an enclosing form is
* submitted. Note that `ngClick` events will occur before the model is updated. Use `ngSubmit`
* to have access to the updated model.
*
* ## Animation Hooks
*
* Animations in ngForm are triggered when any of the associated CSS classes are added and removed.
* These classes are: `.ng-pristine`, `.ng-dirty`, `.ng-invalid` and `.ng-valid` as well as any
* other validations that are performed within the form. Animations in ngForm are similar to how
* they work in ngClass and animations can be hooked into using CSS transitions, keyframes as well
* as JS animations.
*
* The following example shows a simple way to utilize CSS transitions to style a form element
* that has been rendered as invalid after it has been validated:
*
* <pre>
* //be sure to include ngAnimate as a module to hook into more
* //advanced animations
* .my-form {
* transition:0.5s linear all;
* background: white;
* }
* .my-form.ng-invalid {
* background: red;
* color:white;
* }
* </pre>
*
* @example
<example deps="angular-animate.js" animations="true" fixBase="true" module="formExample">
<file name="index.html">
<script>
angular.module('formExample', [])
.controller('FormController', ['$scope', function($scope) {
$scope.userType = 'guest';
}]);
</script>
<style>
.my-form {
-webkit-transition:all linear 0.5s;
transition:all linear 0.5s;
background: transparent;
}
.my-form.ng-invalid {
background: red;
}
</style>
<form name="myForm" ng-controller="FormController" class="my-form">
userType: <input name="input" ng-model="userType" required>
<span class="error" ng-show="myForm.input.$error.required">Required!</span><br>
<tt>userType = {{userType}}</tt><br>
<tt>myForm.input.$valid = {{myForm.input.$valid}}</tt><br>
<tt>myForm.input.$error = {{myForm.input.$error}}</tt><br>
<tt>myForm.$valid = {{myForm.$valid}}</tt><br>
<tt>myForm.$error.required = {{!!myForm.$error.required}}</tt><br>
</form>
</file>
<file name="protractor.js" type="protractor">
it('should initialize to model', function() {
var userType = element(by.binding('userType'));
var valid = element(by.binding('myForm.input.$valid'));
expect(userType.getText()).toContain('guest');
expect(valid.getText()).toContain('true');
});
it('should be invalid if empty', function() {
var userType = element(by.binding('userType'));
var valid = element(by.binding('myForm.input.$valid'));
var userInput = element(by.model('userType'));
userInput.clear();
userInput.sendKeys('');
expect(userType.getText()).toEqual('userType =');
expect(valid.getText()).toContain('false');
});
</file>
</example>
*
* @param {string=} name Name of the form. If specified, the form controller will be published into
* related scope, under this name.
*/
var formDirectiveFactory = function(isNgForm) {
return ['$timeout', function($timeout) {
var formDirective = {
name: 'form',
restrict: isNgForm ? 'EAC' : 'E',
controller: FormController,
compile: function ngFormCompile(formElement) {
// Setup initial state of the control
formElement.addClass(PRISTINE_CLASS).addClass(VALID_CLASS);
return {
pre: function ngFormPreLink(scope, formElement, attr, controller) {
// if `action` attr is not present on the form, prevent the default action (submission)
if (!('action' in attr)) {
// we can't use jq events because if a form is destroyed during submission the default
// action is not prevented. see #1238
//
// IE 9 is not affected because it doesn't fire a submit event and try to do a full
// page reload if the form was destroyed by submission of the form via a click handler
// on a button in the form. Looks like an IE9 specific bug.
var handleFormSubmission = function(event) {
scope.$apply(function() {
controller.$commitViewValue();
controller.$setSubmitted();
});
event.preventDefault();
};
addEventListenerFn(formElement[0], 'submit', handleFormSubmission);
// unregister the preventDefault listener so that we don't not leak memory but in a
// way that will achieve the prevention of the default action.
formElement.on('$destroy', function() {
$timeout(function() {
removeEventListenerFn(formElement[0], 'submit', handleFormSubmission);
}, 0, false);
});
}
var parentFormCtrl = controller.$$parentForm,
alias = controller.$name;
if (alias) {
setter(scope, null, alias, controller, alias);
attr.$observe(attr.name ? 'name' : 'ngForm', function(newValue) {
if (alias === newValue) return;
setter(scope, null, alias, undefined, alias);
alias = newValue;
setter(scope, null, alias, controller, alias);
parentFormCtrl.$$renameControl(controller, alias);
});
}
formElement.on('$destroy', function() {
parentFormCtrl.$removeControl(controller);
if (alias) {
setter(scope, null, alias, undefined, alias);
}
extend(controller, nullFormCtrl); //stop propagating child destruction handlers upwards
});
}
};
}
};
return formDirective;
}];
};
var formDirective = formDirectiveFactory();
var ngFormDirective = formDirectiveFactory(true);
/* global VALID_CLASS: false,
INVALID_CLASS: false,
PRISTINE_CLASS: false,
DIRTY_CLASS: false,
UNTOUCHED_CLASS: false,
TOUCHED_CLASS: false,
$ngModelMinErr: false,
*/
// Regex code is obtained from SO: https://stackoverflow.com/questions/3143070/javascript-regex-iso-datetime#answer-3143231
var ISO_DATE_REGEXP = /\d{4}-[01]\d-[0-3]\dT[0-2]\d:[0-5]\d:[0-5]\d\.\d+([+-][0-2]\d:[0-5]\d|Z)/;
var URL_REGEXP = /^(ftp|http|https):\/\/(\w+:{0,1}\w*@)?(\S+)(:[0-9]+)?(\/|\/([\w#!:.?+=&%@!\-\/]))?$/;
var EMAIL_REGEXP = /^[a-z0-9!#$%&'*+\/=?^_`{|}~.-]+@[a-z0-9]([a-z0-9-]*[a-z0-9])?(\.[a-z0-9]([a-z0-9-]*[a-z0-9])?)*$/i;
var NUMBER_REGEXP = /^\s*(\-|\+)?(\d+|(\d*(\.\d*)))\s*$/;
var DATE_REGEXP = /^(\d{4})-(\d{2})-(\d{2})$/;
var DATETIMELOCAL_REGEXP = /^(\d{4})-(\d\d)-(\d\d)T(\d\d):(\d\d)(?::(\d\d)(\.\d{1,3})?)?$/;
var WEEK_REGEXP = /^(\d{4})-W(\d\d)$/;
var MONTH_REGEXP = /^(\d{4})-(\d\d)$/;
var TIME_REGEXP = /^(\d\d):(\d\d)(?::(\d\d)(\.\d{1,3})?)?$/;
var inputType = {
/**
* @ngdoc input
* @name input[text]
*
* @description
* Standard HTML text input with angular data binding, inherited by most of the `input` elements.
*
*
* @param {string} ngModel Assignable angular expression to data-bind to.
* @param {string=} name Property name of the form under which the control is published.
* @param {string=} required Adds `required` validation error key if the value is not entered.
* @param {string=} ngRequired Adds `required` attribute and `required` validation constraint to
* the element when the ngRequired expression evaluates to true. Use `ngRequired` instead of
* `required` when you want to data-bind to the `required` attribute.
* @param {number=} ngMinlength Sets `minlength` validation error key if the value is shorter than
* minlength.
* @param {number=} ngMaxlength Sets `maxlength` validation error key if the value is longer than
* maxlength. Setting the attribute to a negative or non-numeric value, allows view values of
* any length.
* @param {string=} pattern Similar to `ngPattern` except that the attribute value is the actual string
* that contains the regular expression body that will be converted to a regular expression
* as in the ngPattern directive.
* @param {string=} ngPattern Sets `pattern` validation error key if the ngModel value does not match
* a RegExp found by evaluating the Angular expression given in the attribute value.
* If the expression evaluates to a RegExp object then this is used directly.
* If the expression is a string then it will be converted to a RegExp after wrapping it in `^` and `$`
* characters. For instance, `"abc"` will be converted to `new RegExp('^abc$')`.
* @param {string=} ngChange Angular expression to be executed when input changes due to user
* interaction with the input element.
* @param {boolean=} [ngTrim=true] If set to false Angular will not automatically trim the input.
* This parameter is ignored for input[type=password] controls, which will never trim the
* input.
*
* @example
<example name="text-input-directive" module="textInputExample">
<file name="index.html">
<script>
angular.module('textInputExample', [])
.controller('ExampleController', ['$scope', function($scope) {
$scope.example = {
text: 'guest',
word: /^\s*\w*\s*$/
};
}]);
</script>
<form name="myForm" ng-controller="ExampleController">
Single word: <input type="text" name="input" ng-model="example.text"
ng-pattern="example.word" required ng-trim="false">
<span class="error" ng-show="myForm.input.$error.required">
Required!</span>
<span class="error" ng-show="myForm.input.$error.pattern">
Single word only!</span>
<tt>text = {{example.text}}</tt><br/>
<tt>myForm.input.$valid = {{myForm.input.$valid}}</tt><br/>
<tt>myForm.input.$error = {{myForm.input.$error}}</tt><br/>
<tt>myForm.$valid = {{myForm.$valid}}</tt><br/>
<tt>myForm.$error.required = {{!!myForm.$error.required}}</tt><br/>
</form>
</file>
<file name="protractor.js" type="protractor">
var text = element(by.binding('example.text'));
var valid = element(by.binding('myForm.input.$valid'));
var input = element(by.model('example.text'));
it('should initialize to model', function() {
expect(text.getText()).toContain('guest');
expect(valid.getText()).toContain('true');
});
it('should be invalid if empty', function() {
input.clear();
input.sendKeys('');
expect(text.getText()).toEqual('text =');
expect(valid.getText()).toContain('false');
});
it('should be invalid if multi word', function() {
input.clear();
input.sendKeys('hello world');
expect(valid.getText()).toContain('false');
});
</file>
</example>
*/
'text': textInputType,
/**
* @ngdoc input
* @name input[date]
*
* @description
* Input with date validation and transformation. In browsers that do not yet support
* the HTML5 date input, a text element will be used. In that case, text must be entered in a valid ISO-8601
* date format (yyyy-MM-dd), for example: `2009-01-06`. Since many
* modern browsers do not yet support this input type, it is important to provide cues to users on the
* expected input format via a placeholder or label.
*
* The model must always be a Date object, otherwise Angular will throw an error.
* Invalid `Date` objects (dates whose `getTime()` is `NaN`) will be rendered as an empty string.
*
* The timezone to be used to read/write the `Date` instance in the model can be defined using
* {@link ng.directive:ngModelOptions ngModelOptions}. By default, this is the timezone of the browser.
*
* @param {string} ngModel Assignable angular expression to data-bind to.
* @param {string=} name Property name of the form under which the control is published.
* @param {string=} min Sets the `min` validation error key if the value entered is less than `min`. This must be a
* valid ISO date string (yyyy-MM-dd).
* @param {string=} max Sets the `max` validation error key if the value entered is greater than `max`. This must be
* a valid ISO date string (yyyy-MM-dd).
* @param {string=} required Sets `required` validation error key if the value is not entered.
* @param {string=} ngRequired Adds `required` attribute and `required` validation constraint to
* the element when the ngRequired expression evaluates to true. Use `ngRequired` instead of
* `required` when you want to data-bind to the `required` attribute.
* @param {string=} ngChange Angular expression to be executed when input changes due to user
* interaction with the input element.
*
* @example
<example name="date-input-directive" module="dateInputExample">
<file name="index.html">
<script>
angular.module('dateInputExample', [])
.controller('DateController', ['$scope', function($scope) {
$scope.example = {
value: new Date(2013, 9, 22)
};
}]);
</script>
<form name="myForm" ng-controller="DateController as dateCtrl">
Pick a date in 2013:
<input type="date" id="exampleInput" name="input" ng-model="example.value"
placeholder="yyyy-MM-dd" min="2013-01-01" max="2013-12-31" required />
<span class="error" ng-show="myForm.input.$error.required">
Required!</span>
<span class="error" ng-show="myForm.input.$error.date">
Not a valid date!</span>
<tt>value = {{example.value | date: "yyyy-MM-dd"}}</tt><br/>
<tt>myForm.input.$valid = {{myForm.input.$valid}}</tt><br/>
<tt>myForm.input.$error = {{myForm.input.$error}}</tt><br/>
<tt>myForm.$valid = {{myForm.$valid}}</tt><br/>
<tt>myForm.$error.required = {{!!myForm.$error.required}}</tt><br/>
</form>
</file>
<file name="protractor.js" type="protractor">
var value = element(by.binding('example.value | date: "yyyy-MM-dd"'));
var valid = element(by.binding('myForm.input.$valid'));
var input = element(by.model('example.value'));
// currently protractor/webdriver does not support
// sending keys to all known HTML5 input controls
// for various browsers (see https://github.com/angular/protractor/issues/562).
function setInput(val) {
// set the value of the element and force validation.
var scr = "var ipt = document.getElementById('exampleInput'); " +
"ipt.value = '" + val + "';" +
"angular.element(ipt).scope().$apply(function(s) { s.myForm[ipt.name].$setViewValue('" + val + "'); });";
browser.executeScript(scr);
}
it('should initialize to model', function() {
expect(value.getText()).toContain('2013-10-22');
expect(valid.getText()).toContain('myForm.input.$valid = true');
});
it('should be invalid if empty', function() {
setInput('');
expect(value.getText()).toEqual('value =');
expect(valid.getText()).toContain('myForm.input.$valid = false');
});
it('should be invalid if over max', function() {
setInput('2015-01-01');
expect(value.getText()).toContain('');
expect(valid.getText()).toContain('myForm.input.$valid = false');
});
</file>
</example>
*/
'date': createDateInputType('date', DATE_REGEXP,
createDateParser(DATE_REGEXP, ['yyyy', 'MM', 'dd']),
'yyyy-MM-dd'),
/**
* @ngdoc input
* @name input[datetime-local]
*
* @description
* Input with datetime validation and transformation. In browsers that do not yet support
* the HTML5 date input, a text element will be used. In that case, the text must be entered in a valid ISO-8601
* local datetime format (yyyy-MM-ddTHH:mm:ss), for example: `2010-12-28T14:57:00`.
*
* The model must always be a Date object, otherwise Angular will throw an error.
* Invalid `Date` objects (dates whose `getTime()` is `NaN`) will be rendered as an empty string.
*
* The timezone to be used to read/write the `Date` instance in the model can be defined using
* {@link ng.directive:ngModelOptions ngModelOptions}. By default, this is the timezone of the browser.
*
* @param {string} ngModel Assignable angular expression to data-bind to.
* @param {string=} name Property name of the form under which the control is published.
* @param {string=} min Sets the `min` validation error key if the value entered is less than `min`. This must be a
* valid ISO datetime format (yyyy-MM-ddTHH:mm:ss).
* @param {string=} max Sets the `max` validation error key if the value entered is greater than `max`. This must be
* a valid ISO datetime format (yyyy-MM-ddTHH:mm:ss).
* @param {string=} required Sets `required` validation error key if the value is not entered.
* @param {string=} ngRequired Adds `requir
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