Created
January 11, 2013 11:59
-
-
Save anonymous/4510190 to your computer and use it in GitHub Desktop.
Snowflake.qml
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
import QtQuick 1.1 | |
Rectangle { //background rectangle | |
id: background //name of the object | |
color: "white" //background colour | |
width: 800 //width of background | |
height: 600 //height of background | |
Rectangle { | |
id: skullflake | |
width: 15 | |
height: 15 | |
y: 560 | |
x: { | |
Math.floor(Math.random() * 770) + 15 | |
} | |
} | |
Timer { //spawnrate | |
interval: 2000; running: true; repeat: true | |
onTriggered: Qt.createQmlObject(skullflake) | |
} | |
Rectangle { //rectangle on the right border of screen | |
id: borderright | |
x: 797 | |
y: 0 | |
width: 3 | |
height: 600 | |
color: "light grey" | |
} | |
Rectangle { //rectangle on the left border of screen | |
id: borderleft | |
x: 0 | |
y: 0 | |
width: 3 | |
height: 600 | |
color: "light grey" | |
} | |
Rectangle { //player basket | |
id: basket | |
x: 350 //x start position of basket | |
y: 556 //y start position of basket | |
width: 100 | |
height: 44 | |
focus: true | |
Image { | |
id: basketmodel | |
x: basket.x | |
y: 258 | |
width: 100 | |
height: 44 | |
anchors.fill: parent | |
source: "player.png" | |
} | |
Item { //Controls the boundaries of the edges in the game | |
id: edges | |
function leftedge() { //Javascript function for left edge | |
if (basket.x < 1) | |
return basket.x = 1; | |
} | |
function rightedge() { //Javascript function for right edge | |
if (basket.x > 700) | |
return basket.x = 700; | |
} | |
} | |
Keys.onRightPressed: { | |
basket.x += 10 //movement towards right with right arrowkey | |
edges.rightedge(); | |
} | |
Keys.onLeftPressed: { | |
basket.x -= 10 //movement towards right with left arrowkey | |
edges.leftedge(); | |
} | |
} | |
} |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment