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@HugsLibRecordKeeper
Created December 18, 2019 20:34
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Rimworld output log published using HugsLib
Log uploaded on Thursday, December 19, 2019, 5:34:08 AM
Loaded mods:
Core: (no assemblies)
RimWorld Korean Mod: (no assemblies)
[RKTM] Core: (no assemblies)
RKTP: (no assemblies)
[RKTM] Mod: (no assemblies)
PKTE: (no assemblies)
Mod Manager: 0ColourPicker(2.0.0.22137), 0Harmony(1.2.0.1), FluffyUI(1.0.0.22965), ModManager(av:1.0.0.0,fv:1.31.872), YamlDotNet(av:6.0.0.0,fv:6.1.2.0)
Better ModMismatch Window: 0Harmony(1.2.0.1), ModMisMatchWindowPatch(1.0.0.0)
HugsLib[ov:6.1.3]: 0Harmony(1.2.0.1), HugsLib(av:1.0.0.0,fv:6.1.3)
RuntimeGC: RuntimeGC(20.0.15.1)
JecsTools: 0Harmony(1.0.9.1), 0JecsTools(1.0.8.0), AbilityUser(1.18.0.0), AbilityUserAI(1.18.0.0), CompActivatableEffect(1.18.0.0), CompAnimated(1.18.0.0), CompBalloon(1.18.0.0), CompBigBox(1.18.0.0), CompDeflector(1.18.0.0), CompDelayedSpawner(1.18.0.0), CompExtraSounds(1.18.0.0), CompInstalledPart(1.18.0.0), CompLumbering(1.18.0.0), CompOverlays(1.18.0.0), CompOversizedWeapon(1.18.0.0), CompSlotLoadable(1.18.0.0), CompToggleDef(1.18.0.0), CompVehicle(1.17.0.1), PawnShields(1.0.0.0), ThinkNodes(1.0.0.0)
Startup impact: 0Harmony(1.2.0.1), StartupImpact(1.1.7027.12912)
99 Percent: (no assemblies)
Moody: Moody(2.4.2.0)
[KV] Path Avoid - 1.0: 0Harmony(1.2.0.1), PathAvoid(1.0.0.0)
Camera+: 0Harmony(1.2.0.1), CameraPlus(1.4.6.0)
Miscellaneous 'CORE': ColonistKeys(1.0.0.0), CommonMisc(1.0.0.0)
Change map edge limit: ChangeMapEdge(1.0.6871.14725)
Avoid Friendly Fire: $HugsLibChecker(0.5.0.0), AvoidFriendlyFire(1.0.6.0)
WM Smarter food selection[ov:2.3.0.8]: 0Harmony(1.2.0.1), WM Smarter Food Selection(0.0.0.0)
Color Coded Mood Bar: 0Harmony(1.2.0.1), ColoredMoodBar(1.0.0.0)
Combat Readiness Check: 0Harmony(1.2.0.1), CRC_Revivified(1.0.7162.14026)
[FSF] Complex Jobs: (no assemblies)
ItemListSelector: ItemListSelector(1.0.0.0)
Map Reroll: $HugsLibChecker(0.5.0.0), MapReroll(2.4.0.0)
Allow Tool: $HugsLibChecker(0.5.0.0), AllowTool(av:3.6.0.0,fv:3.6.1)
[RF] Pawns are Capable! [1.0]: 0Harmony(1.2.0.1), Pawns are Capable!(1.0.6916.16774)
Pawn Rules: 0Harmony(1.2.0.1), PawnRules(1.3.2.0)
Pick Up And Haul: 0Harmony(1.2.0.1), IHoldMultipleThings(av:0.1.0.0,fv:1.0.0.0), PickUpAndHaul(av:0.1.0.5,fv:0.1.0.853)
P-Music: (no assemblies)
Animals Logic: 0Harmony(1.2.0.1), AnimalsLogic(1.0.7046.38269)
What the hack?![ov:1.2.0]: $HugsLibChecker(0.5.0.0), WhatTheHack(1.0.0.0)
Prepare Landing[ov:0.9.4]: PrepareLanding(0.9.4.0)
Power Indicators: 0Harmony(1.2.0.2), ShowMeThePower(1.0.7209.14398)
Predator Hunt Alert: 0Harmony(1.2.0.1), PredatorHuntAlert(1.0.0.0)
Preemptive Strike: 0Harmony(1.2.0.1), PreemptiveStrike(1.1.5.0)
QualityBuilder: 0Harmony(1.2.0.1), QualityBuilder(1.0.8.0)
RaiderInfo: 0Harmony(1.2.0.1), RaiderInfo(1.0.0.0)
[FSF] Rain Washes Away Filth: (no assemblies)
Raids For Me: 0Harmony(1.2.0.1), RaidsForMe(1.0.2.0)
Realistic Darkness (Lighter Version) 1.0: (no assemblies)
Realistic Rooms: (no assemblies)
Replace Stuff: 0Harmony(1.2.0.1), Replace_Stuff(1.0.0.0)
Achtung!: 0Harmony(1.2.0.1), 0MultiplayerAPI(0.1.0.0), AchtungMod(2.3.3.0)
Research Tree: 0Harmony(1.2.0.1), ResearchTree(av:3.0.0.0,fv:3.4.494)
RimHUD: 0Harmony(1.2.0.1), RimHUD(1.5.2.0)
RimQuest: 0Harmony(1.0.9.1), RimQuest(0.0.0.0)
Room Sense: $HugsLibChecker(0.5.0.0), RoomSense(1.0.1.0)
Roads of the Rim: 0Harmony(1.2.0.1), RoadsOfTheRim(1.0.7224.23719), UnityEngine(0.0.0.0)
RunAndGun[ov:1.1.2]: RunAndGun(1.18.3.0)
Run and Hide: RunandHide(18.10.30.0)
SameSpot: 0Harmony(1.2.0.1), SameSpot(1.1.7.0)
Search and Destroy: $HugsLibChecker(0.5.0.0), SearchAndDestroy(1.0.0.0)
SF [v1.0] Priority Treatment: (no assemblies)
Share The Load: 0Harmony(1.2.0.1), Share_The_Load(1.0.0.0)
Simple sidearms[ov:1.3.2]: SimpleSidearms(1.0.0.0)
Skilled Stonecutting: (no assemblies)
Smart Speed: SmartSpeed(1.0.0.0)
Smart Medicine: 0Harmony(1.2.0.1), SmartMedicine(1.0.0.0)
Snap Out!: 0MultiplayerAPI(0.1.0.0), 0Harmony(1.2.0.1), 1SettingsHelper(1.0.0.0), SnapOut(1.0.0.0)
Sometimes Raids Go Wrong: SometimesRaidsGoWrong(1.0.7146.25576)
Sparkling Worlds - Full Mod: SparklingWorldsBlueMoon(1.0.0.0), SparklingWorldsCore(1.0.0.0), SparklingWorldsEvents(1.0.0.0), SparklingWorldsMAD(1.0.0.0), SparklingWorldsMechanites(1.0.0.0)
Supply and Demand: 0Harmony(1.2.0.1), SupplyAndDemand(1.0.0.0)
Table Diner: 0Harmony(1.0.9.1), Table Diner Configurable(1.32.0.0)
[XND] Targeting Modes: 0Harmony(1.2.0.1), 1SettingsHelper(0.19.0.28153), TargetingModes(1.1.7.0)
Tech Advancing: 0Harmony(1.0.9.1), 0MultiplayerAPI(0.1.0.0), TechAdvancing(1.0.0.0)
[1.0] Terrain Zone Selections[ov:0.19.0]: 0Harmony(1.2.0.1), GrowZoneSelect(1.0.0.0)
Travel through water: (no assemblies)
Turn It On and Off v1.3 [1.0]: $HugsLibChecker(0.5.0.0), TurnItOnandOff(1.0.0.0)
[KV] Trading Spot - 1.0: TradingSpot(1.0.0.0)
Prison Labor: 0Harmony(1.2.0.1), PrisonLabor(0.10.7288.33308)
Ugh You Got Me: 0Harmony(1.2.0.1), UghYouGotMe(1.0.6864.6526)
Medical Tab: 0Harmony(1.2.0.1), DynamicPawnTable(1.0.0.0), MedicalInfo(av:2.0.0.0,fv:2.10.84)
Pharmacist: 0Harmony(1.2.0.1), Pharmacist(av:2.0.0.0,fv:2.4.135)
Numbers: 0Harmony(1.2.0.1), Numbers(av:1.0.0.0,fv:1.0.0.4)
Quest Tab: 0Harmony(1.0.9.1), Merthsoft.QuestTab(1.0.0.0)
Relations Tab: Fluffy_Relations(av:2.0.0.0,fv:2.3.68)
Work Tab: 0Harmony(1.2.0.1), FluffyUI(1.0.0.40421), WorkTab(av:3.0.0.0,fv:3.9.285)
[Ling]Limit Raid1.0: DoNotDropToFace(1.0.0.0)
[Ling]Move Steam Geyser: (no assemblies)
Animal Tab: 0Harmony(1.2.0.1), AnimalTab(av:3.0.0.0,fv:3.8.232)
4M Mehni's Misc Modifications: 0Harmony(1.2.0.1), 4M(av:0.1.1.7,fv:0.1.1.8)
[WD] Additional RAIDs! 1.0: (no assemblies)
Animal Food Restrictions: 0Harmony(1.2.0.1), FoodRestrictions(1.0.0.0)
While You're Up [1.0]: WhileYoureUp(1.0.0.0)
Where's the gravel? - Grayscale Edition: (no assemblies)
Where is rich soil? (Revived): (no assemblies)
Where is my weapon?: 0Harmony(1.1.0.0), WhereIsMyWeapon(1.0.0.0)
WeaponStats: 0Harmony(1.2.0.1), WeaponsTab(1.0.7224.12590)
[1.0] RPG Style Inventory: Sandy_Detailed_RPG_Inventory(1.0.7134.33100)
Cheaper Components: (no assemblies)
[KV] Configurable Maps - 1.0: 0Harmony(1.2.0.1), ConfigurableMaps(1.0.6917.22550)
EdB Prepare Carefully: 0Harmony(1.2.0.1), EdBPrepareCarefully(1.0.16.0)
[RF] Etched Stone Walls [1.0]: 0Harmony(1.2.0.1), Smooth Stone Walls(1.0.6882.21578)
Field Medic [1.0]: 0Harmony(1.0.9.1), FieldMedic(1.0.0.0)
[RF] Fishing [1.0]: Rainbeau's Fishing(1.0.6909.28204)
FishIndustry: FishIndustry(1.0.0.0)
Fixable Mood Debuffs Alert: Fixable_Mood_Debuffs_Alert(1.0.0.0)
Fluffy Breakdowns: 0Harmony(1.2.0.1), Fluffy_Breakdowns(av:3.0.0.0,fv:3.3.48)
Food Alert: 0Harmony(1.2.0.1), FoodAlert(av:0.1.1.0,fv:0.1.1.1)
Gear Up And Go: 0Harmony(1.2.0.1), GearUpAndGo(1.0.0.0)
[sd] goodnight: sd_goodnight(1.0.6872.34929)
Hardworking animals 1.0: (no assemblies)
Heat Map: $HugsLibChecker(0.5.0.0), HeatMap(1.0.6.0)
Hotkeys: 0Harmony(1.2.0.1), Hotkeys(1.0.0.0)
Incident Person Stat: 0Harmony(1.2.0.1), IncidentPersonStat(1.0.0.0)
Interaction Bubbles: 0Harmony(1.2.0.1), Bubbles(1.5.0.0)
Simply More Bridges: 0Harmony(1.1.0.0), SimplyMoreBridges(1.0.0.0)
Just Ignore Me Passing: 0Harmony(1.2.0.1), JustIgnoreMePassing(1.1.3.0)
Killfeed: 0Harmony(1.0.9.1), KillFeed(1.0.0.0)
Psychology: $HugsLibChecker(0.5.0.0), Psychology(18.11.18.0)
Psychology Imprisonment Patch: 0Harmony(1.2.0.1), PsychologyImprisonmentPatch(1.0.0.0)
Locks: 0Harmony(1.0.9.1), Locks(1.0.0.0)
Locks (DoorsExpanded): 0Harmony(1.2.0.1)
Mad Skills: 0Harmony(1.2.0.1), MadSkills(0.0.0.0)
Let's Trade! [1.0]: $HugsLibChecker(0.5.0.0), LetsTradeSettings(1.0.0.0)
Master of Cooking: (no assemblies)
Meal radius: (no assemblies)
Melee Hunting 1.0: MeleeHunting(1.0.0.0)
MineItAll - 1.0: $HugsLibChecker(0.5.0.0), 0Harmony(1.1.0.0), MineItAll(1.0.0.0)
Miniaturisation: (no assemblies)
MinifyEverything: 0Harmony(1.0.9.1), MinifyEverything(1.0.6819.23400)
No Burny (less flammable metals): (no assemblies)
no disturbed sleep: (no assemblies)
No more sleeping Z's: (no assemblies)
PrisonerRansom: 0Harmony(1.1.0.0), PrisonerRansom(1.0.6744.33716)
Wearing Armor Info: 0Harmony(1.2.0.2), ArmorInfo(1.0.0.0)
Area Unlocker: 0ColourPicker(2.0.0.22137), 0Harmony(1.2.0.1), AreaUnlocker(av:2.0.0.0,fv:2.5.87)
Auto-Cut Blight: 0Harmony(1.2.0.1), AutoCutBlight(1.0.0.0)
[RF] Archipelagos [1.0]: 0Harmony(1.2.0.1), Rainbeau's Archipelagos(1.0.6913.21058)
[KV] Bulk Craft Everything - 1.0: (no assemblies)
Bulk Stonecutting: 0Harmony(1.2.0.1), ModCheck(1.8.0.0)
CaravanOptions: 0Harmony(1.2.0.1), CaravanOptions(0.19.0.0)
Baby and Children: RimWorldChildren(1.0.6985.5907)
Children, school and learning: 0Harmony(1.2.0.1), Children(1.0.0.0), ChildrenHelperClasses(1.0.0.0)
Selling prisoners with no guilt: (no assemblies)
Shoo!: 0Harmony(1.1.0.0), Shoo!(1.0.0.0)
[SYR] Scar Removal: SyrScarRemoval(1.0.0.0)
[SYR] Set Up Camp: 0Harmony(1.2.0.1), SetUpCamp(1.0.0.0)
Prisoner Harvesting: (no assemblies)
Harvest Everything!: 0Harmony(1.2.0.1), Harvest Everything(1.0.0.0)
Harvest Organs Post Mortem: Autopsy(4.1.1.0)
[XND] Proper Shotguns: 0Harmony(1.2.0.1), ProperShotguns(1.1.2.0)
Narco: (no assemblies)
Infused: 0Harmony(1.2.0.1), Infused(35.0.0.0)
[FSF] Growable Grass: (no assemblies)
[XND] Turret Extensions: 0Harmony(1.2.0.1), TurretExtensions(1.2.7.0)
Weapon Tech: (no assemblies)
Kenney's Fixes: (no assemblies)
Labels on Floor: $HugsLibChecker(0.5.0.0), LabelsOnFloor(1.0.3.0)
Last Visited: 0Harmony(1.2.0.1), Last Visited(1.0.0.0)
Colorblind Minerals: (no assemblies)
Better Pawn Control[ov:2.0.2]: $HugsLibChecker(0.5.0.0), BetterPawnControl(1.9.2.0)
Better Workbench Management: $HugsLibChecker(0.5.0.0), ImprovedWorkbenches(1.0.12.0)
Blighted Alert: BlightedAlert(1.0.0.0)
Blueprints: Blueprints(av:2.0.0.0,fv:2.7.102)
[KV] More Trait Slots - 1.0: 0Harmony(1.2.0.1), More Trait Slots(1.0.6902.37574)
Fallout Traits: (no assemblies)
Additional Traits w/ Heroes + Gods: 0Harmony(1.2.0.1), Gewens_AdditionalTraits(1.0.0.0), Gewen_AdditionalTraits(1.0.0.0)
[KV] Consolidated Traits - 1.0: 0Harmony(1.2.0.1), ConsolidatedTraits(1.0.6911.38270)
More Faction Interaction: 0Harmony(1.2.0.1), MoreFactionInteraction(av:0.1.0.8,fv:1.0.10.0)
Fertile Planet: (no assemblies)
[KV] Faction Control - 1.0: 0Harmony(1.2.0.1), FactionControl(1.0.6885.42591)
Expanded Roofing: 0Harmony(1.2.0.1), 1SettingsHelper(0.19.1.36477), ExpandedRoofing(1.0.2.42130)
More Components: (no assemblies)
ED-EnhancedOptions: 0Harmony(1.2.0.1), ED-EnhancedOptions(1.0.0.0)
Defensive Positions: $HugsLibChecker(0.5.0.0), 0MultiplayerAPI(0.1.0.0), DefensivePositions(av:1.7.0.0,fv:1.8.1)
Dubs Mint Menus: 0Harmony(1.2.0.1), DubsMintMenus(1.2.7240.1178)
Death Rattle: DeathRattle(18.10.30.0)
Damage Indicators: 0Harmony(1.1.0.0), DamageMotes(1.0.0.0)
Cut plants before building: 0Harmony(1.2.0.1), CutPlantsBeforeBuilding(1.0.0.0)
Crash Landing: CrashLanding(0.0.0.0)
Custom Mote Maker: 0Harmony(1.2.0.1), CustomMoteMaker(1.0.0.0)
Weird Defences: (no assemblies)
[1.0] Wild Animal Sex V4.1: WildAnimalSex(1.0.0.0)
The Birds and the Bees: 0Harmony(1.2.0.1), Fluffy_BirdsAndBees(av:2.0.0.0,fv:2.3.48)
Misc. MapGen FactionBase: MapGeneratorFactionBase(1.0.0.0)
[1.0] DE Surgeries: (no assemblies)
Conduit Deconstruct: ConduitDeconstruct(1.0.0.0)
Movable Power Production: (no assemblies)
More Trade Ships: (no assemblies)
More Planning: $HugsLibChecker(0.5.0.0), MorePlanning(5.0.0.0)
Humanoid Alien Races 2.0: 0Harmony(1.2.0.3), AlienRace(1.0.0.0)
Hospitality: $HugsLibChecker(0.5.0.0), Hospitality(av:1.0.0.0,fv:1.0.33)
Androids: 0Harmony(1.2.0.3), Androids(1.0.0.0)
[1.0] Android tiers: 0Harmony(1.2.0.1), AndroidsAtlasTiers(1.0.0.0)
Android Tiers++ Extension: 0Harmony(1.2.0.1), Android Tiers++(2.1.3.0)
Beast Man Tribes: (no assemblies)
[RF] Tribal Raiders [1.0]: 0Harmony(1.2.0.1), Rainbeau's Tribal Raiders(1.0.6854.32958)
NewRatkinPlus: 0Harmony(1.2.0.1), AdditionalVerb(1.0.0.0), NewRatkin(1.0.0.0), SYS(1.0.0.0)
A Dog Said... Animal Prosthetics: (no assemblies)
Alpha Animals: 0Harmony(1.2.0.1), AlphaAnimalRangeUnlocker(1.0.7167.27346), AlphaBehavioursAndEvents(1.0.0.0), AnimalVariations(1.0.6818.33624), ModCheck(1.8.1.0), NewAlphaAnimalSubproducts(1.0.0.0), NocturnalAnimals(1.0.0.0)
Animal Gear: 0Harmony(1.2.0.1), AnimalGear(1.0.0.0)
Animal Gear Basic: (no assemblies)
Animal Gear Horse: (no assemblies)
Animal Variety Coats: AnimalVariations(1.0.6818.33624)
AnimalCollabProj: AnimalVariations(1.0.6991.8182)
AnimalCollabProj ADS Patch: (no assemblies)
Giddy-up! Core[ov:1.1.6]: GiddyUpCore(0.0.0.0)
Giddy-up! Caravan[ov:1.1.0]: DependencyChecker(1.0.0.0), GiddyUpCaravan(0.0.0.0)
Horses (1.0): (no assemblies)
Horses (1.0) A Dog Said Patch: (no assemblies)
Glitter Tech: (no assemblies)
Dubs Bad Hygiene: 0Harmony(1.2.0.1), BadHygiene(2.7.7273.33335)
Rimatomics: 0Harmony(1.2.0.1), 0MultiplayerAPI(0.1.0.0), Rimatomics(1.6.7197.25130)
RIMkea: (no assemblies)
Rimsenal: (no assemblies)
VGP Vegetable Garden: ModFinder(1.0.0.0)
VGP Garden Tools: VGTools(1.0.0.0)
VGP Garden Resources: (no assemblies)
VGP Garden Medicine: ModFinder(1.0.0.0)
Centralized Climate Control: $HugsLibChecker(0.5.0.0), CentralizedClimateControl(1.5.0.0)
Facial Stuff 1.0: 0Harmony(1.2.0.1), FacialStuff(1.0.0.0), _harmonycheck(1.0.0.0)
Xeva's Rimhair: (no assemblies)
Vanilla Hair Expanded: 0Harmony(1.2.0.1), VanillaHairExpanded(1.0.1.0)
Won hair_men: (no assemblies)
Rimsenal - Rimhair: (no assemblies)
[CP] Chicken Mitchell - Hairstyles (1.0): (no assemblies)
HousekeeperAssistanceCat: 0Harmony(1.2.0.1), HouseCatCleaningJob(1.0.0.0), ModCheck(1.8.1.0)
Housekeeper cat textures: (no assemblies)
Industrial Rollers: RimWorldIndustrialRollers(2.4.3.0)
ED-Embrasures: 0Harmony(1.2.0.1), ED-Embrasures(1.0.0.0)
Doors Expanded: 0Harmony(1.0.9.1), DoorsExpanded(1.18.0.0)
Deep Ore Identifier: 0Harmony(1.2.0.1), DeepOreIdentifier(1.0.2059.1)
Dead Can Serve: (no assemblies)
Disinfectant stand.: 0Harmony(1.2.0.1), ModCheck(1.8.0.0)
Door Mat R1.0: RimWorld-DoorMat(1.0.0.0)
Dubs Rimkit: 0Harmony(1.2.0.1), Dubs Rimkit(1.4.7165.25673)
Dummy!: (no assemblies)
[FSF] Efficient Utilities: (no assemblies)
ElectricFence: ElectricFence(1.0.6899.33137)
Enhanced Battery: EnhancedBattery(1.0.0.0)
【1.0】Animal straw bed: (no assemblies)
ActiveResponseTraining: (no assemblies)
Additional Joy Objects Classic: AdditionalJoyObjects(1.0.0.0)
Additional Tools Mod: (no assemblies)
[sd] advanced powergeneration: sd_adv_powergen(1.0.6938.22941)
Advanced Shield Belts: AdvancedShieldBelts(1.0.0.0)
[WD] Barbed Wire 1.0: (no assemblies)
BioReactor: 0Harmony(1.2.0.1), BioReactor(1.0.0.0)
Brain In a Jar: (no assemblies)
Buildable Terrain v1: (no assemblies)
Camping Stuff: Nandonalt_CampingStuff(1.0.0.0)
Cargo Pod Transport[1.0]: 0Harmony(1.2.0.1), Helicopter(1.0.0.0)
Chickens Efficient Light: (no assemblies)
Concrete Walls: (no assemblies)
Cyclone Wire: (no assemblies)
Expanded Prosthetics and Organ Engineering: (no assemblies)
Furnace: (no assemblies)
[CP] Get to the Chopper! - Aircraft mod [1.0]: 0Harmony(1.2.0.1), RH_AerospatialeGazelleHelicopter(1.0.0.0), RH_C130RoaringDownTheStrip(1.0.0.0), RH_CH53SeaStallion(1.0.0.0), RH_ChinookHelicopter(1.0.0.0), RH_DeLoreanTimeMachine(1.0.0.0), RH_EmbraerPhenomPrivateJet(1.0.0.0), RH_MH6HelicopterHelo(1.0.0.0), RH_MV22OspreyHelicopter(1.0.0.0), RH_UH1HueyHelicopter(1.0.0.0), RH_MH6Helicopter(1.0.0.0)
GloomyFurniture: Gloomylynx(1.0.4.0)
Hamster Wheel Generator: 0Harmony(1.2.0.1), HamsterWheel(1.0.0.0)
JukeBox: JukeBox(1.0.0.0)
[1.0] Mass Graves: 0Harmony(1.2.0.1), MassGraves(1.0.0.0)
Meat Blend 1.0: (no assemblies)
Medical Training: (no assemblies)
MendAndRecycle: MendAndRecycle(1.0.6942.32740)
Mine Tech: Mine Tech(1.0.0.0)
MiningCo. MMS: MiningCo. MMS(1.0.0.0)
Misc. Robots: AIRobot(1.0.4.0)
Misc. Robots++: (no assemblies)
Misc. Training: TrainingFacility(1.0.0.0)
Misc. TurretBase, Objects: Miscellaneous(1.0.0.0), WeaponBase(1.0.5.0)
More Furniture [1.0]: (no assemblies)
More Linkables: (no assemblies)
More Sculpture: (no assemblies)
More Vanilla Turrets - Turret Extensions Patch: (no assemblies)
[T] MoreBedsVanilla: (no assemblies)
[T] MoreFloors: (no assemblies)
Pygmy muffalo: ModFinder(1.0.0.0)
Quantum Cooling: (no assemblies)
Quarry 1.0: Quarry(0.19.0.0)
Reasonable Components V1: (no assemblies)
[KV] RimFridge - 1.0: 0Harmony(1.2.0.1), RimFridge(1.0.0.0)
RimWriter - Books, Scrolls, Tablets, and Libraries: 0Harmony(1.0.9.1), RimWriter(1.1.0.7)
Riot Control: (no assemblies)
RT Fuse: 0Harmony(1.2.0.1), RT_Fuse(1.0.0.0)
RT Solar Flare Shield: 0Harmony(1.2.0.1), RT_SolarFlareShield(1.0.0.0)
Small Nutrient Paste Dispenser: (no assemblies)
[1.0] Small Shelf: (no assemblies)
SS Bigger Batteries: (no assemblies)
SS Researchable Stat Upgrades: 0Harmony(1.0.9.0), ResearchableStatUpgrades(av:0.17.0.0,fv:1.0.0.0)
Statue of Colonist: 0Harmony(1.2.0.1), StatueOfColonist(1.0.0.0)
Storage Solutions: (no assemblies)
Tables+: (no assemblies)
Technology Blueprints: 0Harmony(1.2.0.1), RimworldDiscoverTechs(1.0.1.0)
Toolmetrics Redux: 0Harmony(1.2.0.1), ModCheck(1.8.0.0)
TVForPrison: TVForPrison(1.0.0.0)
[FSF] Vanilla Bionics Expansion: (no assemblies)
Various Space Ship Chunk: 0Harmony(1.2.0.1), ShipChunkTranspiler(0.1.1.0)
Vault [1.0]: (no assemblies)
Veggie Blend 1.0: (no assemblies)
Wall Light: $HugsLibChecker(0.5.0.0), WallLight(1.0.0.0)
Stack XXL[ov:1.0.0]: $HugsLibChecker(0.5.0.0), StackXXL(1.0.0.0)
Active Harmony patches:
<BestOrderedGotoDestNear>c__AnonStorey0.<>m__0: TRANS: SameSpot.RCellFinder_BestOrderedGotoDestNear_Patch.Transpiler
<CompGetGizmosExtra>c__Iterator0.<>m__0: TRANS: WhatTheHack.Harmony.CompLongRangeMineralScanner_CompGetGizmosExtra.Transpiler
<FindPatientBedFor>c__AnonStorey3.<>m__0: TRANS: AnimalsLogic.YouSleepHere+RestUtility_FindPatientBedFor_Patch.Transpiler
<MakeNewToils>c__AnonStorey1.<>m__2: TRANS: SmartMedicine.MakeNewToils_Patch.Transpiler
<MakeNewToils>c__Iterator0.<>m__4: PRE: Fluffy_BirdsAndBees.JobDriver_Lovin_MakeNewToils_FinishAction.Prefix
<PickupMedicine>c__AnonStorey1.<>m__0: TRANS: SmartMedicine.PickupMedicine_Patch.Transpiler
<TryGiveJob>c__AnonStorey0.<>m__0: TRANS: AnimalsLogic.YouSleepHere+JobGiver_RescueNearby_TryGiveJob_Patch.Transpiler
ActiveDropPod.PodOpen: PRE: MapReroll.Patches.ActiveDropPod_PodOpen_Patch.RecordPodContents
AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix
Alert.DrawAt: PRE: PredatorHuntAlert.Patch_Alert_DrawAt.Prefix post: PredatorHuntAlert.Patch_Alert_DrawAt.Postfix
Alert_LowMedicine.MedicineCount: post: SmartMedicine.StockUp.LowMedicineWarning.Postfix
ApparelGraphicRecordGetter.TryGetGraphicApparel: TRANS: JecsTools.HarmonyPatches.CutOutComplexApparel_Transpiler
ApparelUtility.CanWearTogether: post: JecsTools.HarmonyPatches.Post_CanWearTogether
ApparelUtility.HasPartsToWear: post: WhatTheHack.Harmony.ApparelUtility_HasPartsToWear.Postfix, AnimalGear.AnimalGearHarmony+ApparelUtility_HasPartsToWear_Patch.ApparelUtility_HasPartsToWear_Post
AreaAllowedGUI.DoAreaSelector: PRE: Children.ChildrenHarmony+AreaAllowedGUI_DoAreaSelector_Patch.AreaAllowedGUI_Pre
AreaManager.AddStartingAreas: post: Children.ChildrenHarmony+AreaManager_AddStartingAreas_Patch.AddStartingAreas_Post
AreaManager.CanMakeNewAllowed: PRE: AreaUnlocker.AreaManager_CanMakeNewAllowed.Prefix
ArmorUtility.ApplyArmor: PRE: JecsTools.HarmonyPatches.ApplyProperDamage
ArmorUtility.GetPostArmorDamage: post: JecsTools.HarmonyPatches.Post_GetPostArmorDamage
AttackTargetFinder.BestAttackTarget: PRE: AvoidFriendlyFire.AttackTargetFinder_BestAttackTarget_Patch.Prefix
AutoUndrafter.AutoUndraftTick: post: SimpleSidearms.intercepts.AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTick
BackCompatibility.BackCompatibleDefName: PRE: DubsBadHygiene.Patches.HarmonyPatches+Harmony_BackCompatibleDefName.Prefix
BeachMaker.Init: PRE: [10]MapReroll.Patches.DeterministicGenerationPatcher.DeterministicBeachSetup post: [-10]MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
Bill.DoInterface: PRE: ImprovedWorkbenches.Bill_DoInterface_Detour.Prefix post: ImprovedWorkbenches.Bill_DoInterface_Detour.Postfix
Bill.PawnAllowedToStartAnew: post: Children.ChildrenHarmony+Bill_Patch.PawnAllowedToStartAnew
Bill.get_LabelCap: PRE: ImprovedWorkbenches.Bill_LabelCap_Detour.Prefix
BillRepeatModeUtility.MakeConfigFloatMenu: PRE: ImprovedWorkbenches.BillRepeatModeUtility_MakeConfigFloatMenu_Detour.Prefix
BillStack.Delete: PRE: ImprovedWorkbenches.BillStack_Delete_Detour.Prefix
BillStack.DoListing: PRE: ImprovedWorkbenches.BillStack_DoListing_Detour.Prefix post: ImprovedWorkbenches.BillStack_DoListing_Detour.Postfix
BillUtility.MakeNewBill: post: ImprovedWorkbenches.Detours.BillUtility_MakeNewBill_Detour.Postfix
Bill_Medical.Notify_DoBillStarted: PRE: WhatTheHack.Harmony.Bill_Medical_Notify_DoBillStarted.Prefix
Bill_Medical.ShouldDoNow: post: WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix
Bill_Production.Clone: post: ImprovedWorkbenches.ExtendedBillData_Clone.Postfix
Bill_Production.DoConfigInterface: PRE: ImprovedWorkbenches.Bill_Production_DoConfigInterface_Detour.Prefix post: ImprovedWorkbenches.Bill_Production_DoConfigInterface_Detour.Postfix
Bill_Production.ExposeData: post: ImprovedWorkbenches.ExtendedBillData_ExposeData.Postfix
Bill_Production.get_RepeatInfoText: PRE: ImprovedWorkbenches.Bill_Production_RepeatInfoText_Detour.Prefix
Blueprint.DeSpawn: PRE: Replace_Stuff.PlaceBridges.CancelBlueprint.Prefix, Replace_Stuff.DestroyedRestore.BlueprintRemoval.Prefix
Blueprint.TryReplaceWithSolidThing: TRANS: Replace_Stuff.OverMineable.BlueprintToFrameUnderRock.Transpiler
Blueprint_Build.get_WorkTotal: post: Replace_Stuff.NewThing.NewThingDeconstructWork_Blueprint.Postfix
Building.Destroy: PRE: ImprovedWorkbenches.Building_Destroy_Detour.Prefix
Building_Bed.AssignedAnything: PRE: AnimalsLogic.YouSleepHere+Building_Bed_AssignedAnything_Patch.Prefix
Building_Bed.FacilityChanged: post: LabelsOnFloor.Building_Bed_Medical_Patch.Postfix
Building_Bed.GetCurOccupant: PRE: WhatTheHack.Harmony.Building_Bed_GetCurOccupant.Prefix
Building_Bed.GetGizmos: post: AnimalsLogic.YouSleepHere+Building_Bed_GetGizmos_Patch.Postfix, Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
Building_Bed.GetInspectString: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_GetInspectString_Patch.Transpiler
Building_Bed.GetSleepingSlotPos: post: WhatTheHack.Harmony.Building_Bed_GetSleepingSlotPos.Postfix
Building_Bed.TryAssignPawn: PRE: AnimalsLogic.YouSleepHere+Building_Bed_TryAssignPawn_Patch.Prefix
Building_Bed.get_AssigningCandidates: PRE: WhatTheHack.Harmony.Building_Bed_AssigningCandidates.Prefix post: AnimalsLogic.YouSleepHere+Building_Bed_get_AssigningCandidates_Patch.Postfix TRANS: RimWorldChildren.BedCandidateOverride.AssigningCandidates_Transpiler
Building_Bed.get_MaxAssignedPawnsCount: post: WhatTheHack.Harmony.Building_Bed_get_MaxAssignedPawnsCount.Postfix
Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
Building_Bed.set_Medical: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_set_Medical_Patch.Transpiler
Building_CommsConsole.GetCommTargets: post: PreemptiveStrike.Harmony.Patch_Building_CommsConsole_GetCommTargets.PostFix
Building_Cooler.TickRare: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationTemp.Transpiler
Building_Door.PawnCanOpen: PRE: Hospitality.Harmony.Building_Door_Patch+PawnCanOpen.Prefix
Building_Door.get_BlockedOpenMomentary: post: GiddyUpCore.Harmony.Building_Door_get_BlockedOpenMomentary.Postfix
Building_Grave.Notify_CorpseBuried: post: Psychology.Harmony.Building_Grave_NotifyCorpseBuried_Patch.FillGraveThought, Psychology.Harmony.Building_Grave_NotifyCorpseBuriedFuneralHook.PlanFuneral
Building_PlantGrower.CanAcceptSowNow: post: DubsBadHygiene.Patches.HarmonyPatches+Harmony_PlantGrowerCanAcceptSowNow.Postfix
Building_PlantGrower.TickRare: PRE: DubsBadHygiene.Patches.HarmonyPatches+Harmony_PlantGrowerTickRare.Prefix
Building_TurretGun.DrawExtraSelectionOverlays: post: WhatTheHack.Harmony.Building_TurretGun_DrawExtraSelectionOverlays.Postfix
Building_TurretGun.Tick: post: WhatTheHack.Harmony.Building_TurretGun_Tick.Postfix
Building_TurretGun.TryStartShootSomething: PRE: Replace_Stuff.Replace.DisableTurret.Prefix
Building_TurretGun.get_CanSetForcedTarget: post: WhatTheHack.Harmony.Building_TurretGun_get_CanSetForcedTarget.Postfix
Building_WorkTable.UsableForBillsAfterFueling: post: Replace_Stuff.Replace.DisableWorkbench.Postfix
Building_WorkTable.UsedThisTick: PRE: TurnItOnandOff.Building_WorkTable_UsedThisTick_Patch.UsedThisTick
CE_JobGiver_TakeAndEquip_TryGiveJob.Stub: TRANS: WhatTheHack.Harmony.CE_JobGiver_TakeAndEquip_TryGiveJob.Transpiler
CameraDriver.ApplyPositionToGameObject: TRANS: CameraPlus.CameraDriver_ApplyPositionToGameObject_Patch.Transpiler
CameraDriver.OnGUI: TRANS: CameraPlus.CameraDriver_OnGUI_Patch.Transpiler
CameraDriver.Update: post: CameraPlus.CameraDriver_Update_Patch.Postfix TRANS: CameraPlus.CameraDriver_Update_Patch.Transpiler
CameraDriver.get_CurrentViewRect: TRANS: CameraPlus.CameraDriver_CurrentViewRect_Patch.Transpiler
CameraDriver.get_CurrentZoom: PRE: CameraPlus.CameraDriver_CurrentZoom_Patch.Prefix
CameraJumper.TryJumpAndSelect: PRE: PredatorHuntAlert.Patch_CameraJumper_TryJumpAndSelect.Prefix
Caravan.AddPawn: PRE: CompVehicle.HarmonyCompVehicle.AddVehiclePawnsToCaravan
Caravan.GetGizmos: post: Syrchalis_SetUpCamp.SetUpCamp.GetGizmosPostfix, JecsTools.HarmonyCaravanPatches.GetGizmos_Jobs
Caravan.GetInspectString: post: JecsTools.HarmonyCaravanPatches.GetInspectString_Jobs, CompVehicle.HarmonyCompVehicle.GetInspectString_PostFix
Caravan.Tick: post: WhatTheHack.Harmony.Caravan_Tick.Postfix
Caravan.get_PlayerWealthForStoryteller: PRE: CRC_Reintegrated.MarvsCaravanWealthForStoryTeller.Prefix
CaravanEnterMapUtility.Enter: PRE: CompVehicle.HarmonyCompVehicle.Enter_PreFix, MapReroll.Patches.CaravanEnterMapUtility_Enter_Patch.RecordPlayerAddedMapThings
CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: CompVehicle.HarmonyCompVehicle.CanExit_PostFix
CaravanFormingUtility.AllSendablePawns: TRANS: WhatTheHack.Harmony.CaravanFormingUtility_AllSendablePawns.Transpiler
CaravanInventoryUtility.TryGetBestFood: post: WM.SmarterFoodSelection.Detours.CaravanInventoryUtility.TryGetBestFood.Postfix
CaravanTicksPerMoveUtility.GetTicksPerMove: PRE: GiddyUpCaravan.Harmony.CaravanTicksPerMoveUtility_GetTicksPerMove.Prefix post: CompVehicle.HarmonyCompVehicle.GetTicksPerMove_PostFix TRANS: GiddyUpCaravan.Harmony.CaravanTicksPerMoveUtility_GetTicksPerMove.Transpiler
CaravanUIUtility.AddPawnsSections: post: CompVehicle.HarmonyCompVehicle.AddPawnsSections_PostFix, WhatTheHack.Harmony.CaravanUIUtility_AddPawnsSections.Postfix
Caravan_NeedsTracker.TrySatisfyPawnNeeds: PRE: DubsBadHygiene.Patches.HarmonyPatches+Harmony_TrySatisfyPawnNeeds.Prefix, CompVehicle.HarmonyCompVehicle.TrySatisfyFuelNeeds
Caravan_PathFollower.CostToMove: post: GiddyUpCaravan.Harmony.Caravan_PathFollower_CostToMove.Postfix
CellFinderLoose.GetFleeDestToolUser: PRE: RunandHide.Harmony.CellFinderLoosePatch.GetFleeDestToolUserPatch
CellFinderLoose.TryFindSkyfallerCell: PRE: PreemptiveStrike.Harmony.Patch_CellFinderLoose_TryFindSkyfallerCell.PreFix
CharacterCardUtility.DrawCharacterCard: TRANS: PawnsAreCapable.CharacterCardUtility_DrawCharacterCard.Transpiler, WhatTheHack.Harmony.CharacterCardUtility_DrawCharacterCard.Transpiler, Psychology.Harmony.CharacterCardUtility_ButtonPatch.AddPsycheDisplay
ChildRelationUtility.ChanceOfBecomingChildOf: post: Psychology.Harmony.ChildRelationUtility_ChanceOfBecomingChildOf_Patch.KinseyFactor
ColonistBarColonistDrawer.DrawColonist: PRE: MoodBarPatch.MoodPatch.Prefix
Command..ctor: post: Hotkeys.Patch_CommandConstructor.Postfix
Command.GizmoOnGUI: PRE: Hotkeys.Patch_ApplyGizmoHotkeys.Prefix post: [800]Hotkeys.Patch_AssignGizmoKey.Postfix, AllowTool.Patches.Command_GizmoOnGUI_Patch.InterceptInteraction, Hotkeys.Patch_CheckGizmoKeybindings.Postfix TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon, Hotkeys.Trans_GizmoRenderKeyMods.Transpiler
CompBreakdownable.CheckForBreakdown: PRE: Fluffy_Breakdowns.HarmonyPatch_CheckForBreakdown.Prefix
CompBreakdownable.CompInspectStringExtra: PRE: Fluffy_Breakdowns.HarmonyPatch_CompInspectStringExtra.Prefix
CompHibernatable.Startup: post: WhatTheHack.Harmony.CompHibernatable_Startup.Postfix
CompLongRangeMineralScanner.FoundMinerals: PRE: WhatTheHack.Harmony.CompLongRangeMineralScanner_Foundminerals.Prefix
CompProperties_Refuelable.SpecialDisplayStats: PRE: WhatTheHack.Harmony.CompProperties_Refuelable_SpecialDisplayStats.Prefix
CompQuality.PostPostGeneratedForTrader: PRE: MoreFactionInteraction.HarmonyPatches.CompQuality_TradeQualityIncreaseDestructivePreFix
CompQuality.SetQuality: post: Infused.CompQuality_SetQuality_Patch.Postfix
CompRefuelable.Refuel: post: WhatTheHack.Harmony.CompRefuelable_MechanoidData_Refuel.Postfix
CompRefuelable.Refuel: PRE: PreemptiveStrike.Things.CompRefuelable_Refule_p1.Prefix
CompSpawnerMechanoidsOnDamaged.<TrySpawnMechanoids>m__1: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixer
CompTemperatureRuinable.DoTicks: PRE: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Prefix post: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Postfix
CompUseEffect_FixWorstHealthCondition.DoEffect: PRE: DeathRattle.Harmony.CompUseEffect_FixWorstHealthCondition_DestroyedOrganPatch.PrioritizeDestroyedOrgans
DamageWorker_AddInjury.FinalizeAndAddInjury: post: CompVehicle.HarmonyCompVehicle.TryInjureVehicleOccupants
DaysWorthOfFoodCalculator.ApproxDaysWorthOfFood: PRE: WhatTheHack.Harmony.DaysWorthOfFoodCalculator_ApproxDaysWorthOfFood.Prefix
DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
DebugWindowsOpener.DrawButtons: PRE: DubsBadHygiene.DebugButtonsPatch.Prefix post: DubsBadHygiene.DebugButtonsPatch.Postfix TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
DeepProfiler.End: PRE: StartupImpact.Patch.DeepProfilerEnd.Prefix
DeepProfiler.Start: PRE: StartupImpact.Patch.DeepProfilerStart.Prefix
DeepResourceGrid.MarkForDraw: post: DeepOreIdentifier.HarmonyPatches+Patch_DeepResourceGrid.Postfix
DefGenerator.GenerateImpliedDefs_PostResolve: post: Hotkeys.Patch_KeybindDefGeneration.Postfix, RTMadSkills.ModSettingsDefJockey.Postfix
DefGenerator.GenerateImpliedDefs_PreResolve: PRE: DubsBadHygiene.Patches.HarmonyPatches+Harmony_GenerateImpliedDefs_PreResolve.Prefix post: Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix, Numbers.Numbers.Columndefs, WorkTab.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix, AnimalTab.Patch_GenerateImpliedDefs_PreResolve.Postfix, Fluffy_BirdsAndBees.GenerateImpliedDefs_PreResolve.Postfix
DefOfHelper.EnsureInitializedInCtor: PRE: Replace_Stuff.Mod.EnsureInitializedInCtorPrefix
DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration, AnimalTab.Patch_InjectTrainerSettingsComp.Postfix
Designation.DesignationDraw: PRE: MorePlanning.Patches.DesignationPlanningDraw.Prefix
Designation.ExposeData: PRE: MorePlanning.Patches.DesignationPlanningExposeData.Prefix
DesignationCategoryDef.get_ResolvedAllowedDesignators: post: LabelsOnFloor.DesignationCategoryDef_ResolvedAllowedDesignators_Patch.Postfix
Designator_Build.CanDesignateCell: PRE: Replace_Stuff.DesignatorContext.Prefix post: Replace_Stuff.DesignatorContext.Postfix
Designator_Build.DrawMouseAttachments: TRANS: Replace_Stuff.PlaceBridges.DesignatorBuildCostCountsBridges.Transpiler
Designator_Build.GizmoOnGUI: post: ShowMeThePower.ShowMeThePower.DesignatorShower
Designator_Build.get_Visible: PRE: Replace_Stuff.HideCoolerBuild.Prefix post: DubsBadHygiene.Patches.HarmonyPatches+Harmony_Designator_Build_Visible.Postfix
Designator_Dropdown..ctor: post: Replace_Stuff.CoolersOverWalls.DropdownInOrder.Postfix
Designator_Dropdown.GizmoOnGUI: post: ShowMeThePower.ShowMeThePower.DesignatorShower
Designator_Install.CanDesignateCell: PRE: Replace_Stuff.BlueprintReplace.DesignatorInstall.Prefix post: Replace_Stuff.BlueprintReplace.DesignatorInstall.Postfix TRANS: Replace_Stuff.BlueprintReplace.DesignatorInstall.Transpiler
Designator_PlantsCut.IconReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseIcon_Patch.NeverChangeIcon
Designator_PlantsCut.LabelCapReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseLabel_Patch.NeverChangeLabel
Dialog_BillConfig.DoWindowContents: post: ImprovedWorkbenches.BillConfig_DoWindowContents_Patch.DrawFilters
Dialog_DefineBinding.DoWindowContents: PRE: Hotkeys.Patch_DefineBinding.Prefix
Dialog_FormCaravan.AddPawnsToTransferables: PRE: Psychology.Harmony.Dialog_FormCaravan_AddPawnsToTransferables_Patch.DoWindowContentsDisbandCaravans
Dialog_FormCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.CheckForErrors_PreFix
Dialog_FormCaravan.CountToTransferChanged: post: WhatTheHack.Harmony.Dialog_FormCaravan_CountToTransferChanged.Postfix
Dialog_FormCaravan.DoBottomButtons: TRANS: WhatTheHack.Harmony.Dialog_FormCaravan_DoBottomButtons.Transpiler
Dialog_FormCaravan.TryFormAndSendCaravan: post: WhatTheHack.Harmony.Dialog_FormCaravan_TryFormAndSendCaravan.Postfix
Dialog_FormCaravan.TryReformCaravan: PRE: WhatTheHack.Harmony.Dialog_FormCaravan_TryReformCaravan.Prefix
Dialog_KeyBindings.DoWindowContents: TRANS: Hotkeys.Trans_KeybindingSettingsAccepted.Transpiler, Hotkeys.Trans_KeybindingSettingsClosed.Transpiler
Dialog_KeyBindings.DrawKeyEntry: PRE: Hotkeys.Patch_KeyBindDrawing.Prefix
Dialog_LoadTransporters.CountToTransferChanged: post: WhatTheHack.Harmony.Dialog_LoadTransporters_CountToTransferChanged.Postfix
Dialog_LoadTransporters.TryAccept: post: WhatTheHack.Harmony.Dialog_LoadTransporters_TryAccept.Postfix
Dialog_ManageAreas.DoWindowContents: PRE: AreaUnlocker.HarmonyPatch_Dialog_ManageAreas.Prefix
Dialog_MedicalDefaults.DoWindowContents: post: SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedSetting.Postfix
Dialog_NamePawn..ctor: post: Children.ChildrenHarmony+Dialog_NamePawn_PatchLoad.ConstructorExtended
Dialog_NamePawn.DoWindowContents: PRE: Children.ChildrenHarmony+Dialog_NamePawn_PatchDL.DoWindowContentsExtended
Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton, Hotkeys.Trans_KeybindingSettingsOpened.Transpiler
Dialog_RenameZone.SetName: post: LabelsOnFloor.Dialog_RenameZone_SetName_Patch.Postfix
Dialog_SplitCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.DontSplitCaravansWithVehicles
Dialog_SplitCaravan.CountToTransferChanged: post: WhatTheHack.Harmony.Dialog_SplitCaravan_CountToTransferChanged.Postfix
DirectXmlLoader.DefFromNode: PRE: StartupImpact.Patch.DirectXmlLoaderDefFromNode.Prefix post: StartupImpact.Patch.DirectXmlLoaderDefFromNode.Postfix
DropCellFinder.RandomDropSpot: PRE: PreemptiveStrike.Harmony.Patch_DropCellFinder_RandomDropSpot.Prefix
DynamicDrawManager.DrawDynamicThings: PRE: LabelsOnFloor.DynamicDrawManager_DrawDynamicThings_Patch.Prefix
EdificeGrid.Register: PRE: WhatTheHack.Harmony.EdificeGrid_Register.Prefix
EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
EnableRenamingPrisoners.IsColonistOrPrisonerOfColony: post: WhatTheHack.Harmony.PrisonLabour.PrisonLabor_Patch_RenamePrisoners.Postfix
ExpectationsUtility.CurrentExpectationFor: post: Hospitality.Harmony.ExpectationsUtility_Patch+CurrentExpectationForPawn.Postfix
Faction.CheckNaturalTendencyToReachGoodwillThreshold: PRE: FactionControl.Patch_Faction_CheckNaturalTendencyToReachGoodwillThreshold.Prefix
Faction.Notify_MemberDied: PRE: JecsTools.HarmonyPatches.Notify_MemberDied
Faction.Notify_MemberExitedMap: PRE: Hospitality.Harmony.Faction_Patch+Notify_MemberExitedMap.Prefix
Faction.Notify_RelationKindChanged: post: MoreFactionInteraction.HarmonyPatches.Notify_RelationKindChanged
Faction.get_Color: PRE: FactionControl.Patch_Faction_get_Color.Prefix
FactionDialogMaker.FactionDialogFor: post: PrisonerRansom.ReplacementCode.FactionDialogForPostFix, Hospitality.Harmony.FactionDialogMaker_Patch+FactionDialogFor.Postfix
FactionGenerator.EnsureRequiredEnemies: PRE: FactionControl.FactionGenerator_EnsureRequiredEnemies.Prefix
FactionGenerator.GenerateFactionsIntoWorld: PRE: FactionControl.FactionGenerator_GenerateFactionsIntoWorld.Prefix, TribalRaiders_Code.FactionGenerator_GenerateFactionsIntoWorld.Prefix
FactionUtility.IsPoliticallyProper: post: Hospitality.Harmony.FactionUtility_Patch+IsPoliticallyProper.Postfix
FeedPatientUtility.ShouldBeFed: TRANS: SmartMedicine.ShouldBeFed_Patch.Transpiler
FertilityGrid.CalculateFertilityAt: post: DubsBadHygiene.Patches.HarmonyPatches+Patch_CalculateFertilityAt.Postfix
FloatMenuMakerMap.AddHumanlikeOrders: post: JecsTools._HumanlikeOrdersUtility.AddHumanlikeOrders_PostFix, CompVehicle.HarmonyCompVehicle.DontRescueVehiclesInFloatMenus, SimpleSidearms.intercepts.FloatMenuMakerMap_AddHumanLikeOrders_Postfix.AddHumanlikeOrders TRANS: PawnsAreCapable.FloatMenuMakerMap_AddHumanlikeOrders.Transpiler, PickUpAndHaul.HarmonyPatches.FloatMenuMakerMad_AddHumanlikeOrders_Transpiler
FloatMenuMakerMap.AddJobGiverWorkOrders: PRE: WhatTheHack.Harmony.FloatMenuMakerMap_AddJobGiverWorkOrders.Prefix TRANS: PawnsAreCapable.FloatMenuMakerMap_AddUndraftedOrders.Transpiler
FloatMenuMakerMap.AddUndraftedOrders: post: Children.ChildrenHarmony+FloatMenuMakerMap_Patch.AddUndraftedOrders_Post
FloatMenuMakerMap.ChoicesAtFor: PRE: [100]PawnsAreCapable.FloatMenuMakerMap_ChoicesAtFor.Prefix post: [700]PawnsAreCapable.FloatMenuMakerMap_ChoicesAtFor.Postfix, WhatTheHack.Harmony.FloatMenuMakerMap_ChoicesAtFor.Postfix
FloatMenuOption..ctor: post: AnimalGear.AnimalGearHarmony+FloatMenuOption_FloatMenuOption_Patch.FloatMenuOption_Post
FloatMenuUtility.GetMeleeAttackAction: TRANS: PawnsAreCapable.FloatMenuUtility_GetMeleeAttackAction.Transpiler
FogGrid.UnfogWorker: post: Replace_Stuff.OverMineable.UnFogFix.Postfix
FoodRestriction.Allows: post: PawnRules.Patch.RimWorld_FoodRestriction_Allows+FromThingDef.Postfix
FoodRestriction.Allows: post: PawnRules.Patch.RimWorld_FoodRestriction_Allows+FromThing.Postfix
FoodUtility.BestFoodSourceOnMap: PRE: Hospitality.Harmony.FoodUtility_Patch+BestFoodSourceOnMap.Prefix
FoodUtility.DebugFoodSearchFromMouse_OnGUI: PRE: WM.SmarterFoodSelection.Detours.FoodUtility.DebugFoodSearchFromMouse_OnGUI.Prefix post: WM.SmarterFoodSelection.Detours.FoodUtility.DebugFoodSearchFromMouse_OnGUI.Postfix
FoodUtility.DebugFoodSearchFromMouse_Update: PRE: WM.SmarterFoodSelection.Detours.FoodUtility.DebugFoodSearchFromMouse_Update.Prefix post: WM.SmarterFoodSelection.Detours.FoodUtility.DebugFoodSearchFromMouse_Update.Postfix
FoodUtility.ThoughtsFromIngesting: post: Psychology.Harmony.FoodUtility_AddPickyThoughts_Patch.AddPickyThoughtsPatch
FoodUtility.TryFindBestFoodSourceFor: PRE: WM.SmarterFoodSelection.Detours.FoodUtility.TryFindBestFoodSourceFor._Prefix post: WM.SmarterFoodSelection.Detours.FoodUtility.TryFindBestFoodSourceFor._Postfix
FoodUtility.WillEat: post: PawnRules.Patch.RimWorld_FoodUtility_WillEat+FromThing.Postfix
FoodUtility.WillEat: post: PawnRules.Patch.RimWorld_FoodUtility_WillEat+FromThingDef.Postfix
ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
ForbidUtility.InAllowedArea: post: Hospitality.Harmony.ForbidUtility_Patch+InAllowedArea.Postfix
ForbidUtility.SetForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+SetForbidden.Prefix
Frame.CompleteConstruction: PRE: Replace_Stuff.Virtualize_CompleteConstruction.Prefix, Replace_Stuff.NewThing.RememberWasNewThing.Prefix TRANS: Replace_Stuff.DestroyedRestore.ReviveBuilding.Transpiler
Frame.Destroy: PRE: Replace_Stuff.PlaceBridges.CancelFrame.Prefix, Replace_Stuff.DestroyedRestore.FrameRemoval.Prefix
Frame.FailConstruction: PRE: Replace_Stuff.Virtualize_FailConstruction.Prefix
Frame.MaterialsNeeded: PRE: Replace_Stuff.Virtualize_MaterialsNeeded.Prefix
Frame.get_WorkToBuild: PRE: Replace_Stuff.Virtualize_WorkToBuild.Prefix post: Replace_Stuff.NewThing.NewThingDeconstructWork.Postfix
Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, CameraPlus.Game_FinalizeInit_Patch.Postfix, SameSpot.Game_FinalizeInit_Patch.Postfix, SnapOut.Mod.FinalizeInit_Postfix, SnapOut.Mod.FinalizeInit_Postfix, PawnRules.Patch.Verse_Game_FinalizeInit.Postfix
Game.LoadGame: post: DubsBadHygiene.Patches.HarmonyPatches+Harmony_FinalizeInit.Postfix
Game.UpdatePlay: PRE: Hotkeys.Patch_DirectHotkeys.Prefix
GameComponentUtility.LoadedGame: post: ConsolidatedTraits.Patch_GameComponentUtility_LoadedGame.Postfix
GameComponentUtility.StartedNewGame: post: ConsolidatedTraits.Patch_GameComponentUtility_StartedNewGame.Postfix
GameEnder.IsPlayerControlledWithFreeColonist: post: CompVehicle.HarmonyCompVehicle.CanEndGame
GameInitData.PrepForMapGen: post: PawnsAreCapable.GameInitData_PrepForMapGen.Postfix
GatherSpotLister.RegisterActivated: post: LabelsOnFloor.GatherSpotLister_RegisterActivated_Patch.Postfix
GatherSpotLister.RegisterDeactivated: post: LabelsOnFloor.GatherSpotLister_RegisterDeactivated_Patch.Postfix
GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: Hospitality.Harmony.GatheringsUtility_Patch+ShouldGuestKeepAttendingGathering.Prefix
GenConstruct.BlocksConstruction: PRE: Replace_Stuff.PlaceBridges.HandleBlocksConstruction.Prefix, Replace_Stuff.Other.PawnBlockConstruction.Prefix, Share_The_Load.PawnBlockConstruction.Prefix post: Replace_Stuff.CoolerWallShare_Blocks.Postfix, Replace_Stuff.ReplaceFrameNoBlock.Postfix, Replace_Stuff.OverMineable.MineableBlocksConstruction.Postfix, Replace_Stuff.NewThing.NewThingBlocksConstruction.Postfix, JecsTools.HarmonyPatches.BlocksConstruction_PostFix TRANS: Replace_Stuff.Other.FramesDontBlock.Transpiler
GenConstruct.CanBuildOnTerrain: PRE: DubsBadHygiene.Patches.HarmonyPatches+Patch_CanBuildOnTerrain.Prefix TRANS: Replace_Stuff.PlaceBridges.CanPlaceBlueprint.Transpiler
GenConstruct.CanConstruct: post: PawnRules.Patch.RimWorld_GenConstruct_CanConstruct.Postfix
GenConstruct.CanPlaceBlueprintAt: post: Replace_Stuff.NormalBuildReplace.Postfix, WhatTheHack.Harmony.GenConstruct_CanPlaceBlueprintAt.Postfix TRANS: Replace_Stuff.NormalBuildReplace.Transpiler, Replace_Stuff.OverMineable.BlueprintOverFogged.Transpiler, Replace_Stuff.OverMineable.InteractionSpot.Transpiler
GenConstruct.CanPlaceBlueprintOver: post: Replace_Stuff.CoolerWallShare_Blueprint.Postfix, Replace_Stuff.OverMineable.CanPlaceBlueprintOverMineable.Postfix, Replace_Stuff.NewThing.CanPlaceBlueprintOverOldThing.Postfix TRANS: Replace_Stuff.OverMineable.FramesAreEdificesInSomeCases.Transpiler
GenConstruct.HandleBlockingThingJob: TRANS: Replace_Stuff.OverMineable.DontMineSmoothingRock.Transpiler, Share_The_Load.HandleAllBlockingThings.Transpiler
GenConstruct.PlaceBlueprintForBuild: PRE: Replace_Stuff.Replace.InterceptBlueprint.Prefix, Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame.Prefix, Replace_Stuff.OverMineable.InterceptBlueprintOverMinable.Prefix
GenConstruct.PlaceBlueprintForInstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Install.Prefix
GenConstruct.PlaceBlueprintForReinstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Reinstall.Prefix
GenDraw.DrawNoBuildEdgeLines: PRE: ChangeMapEdge.ChangeMapEdgeHarmony.DrawNoBuildEdgeLines_Prefix
GenDraw.DrawNoZoneEdgeLines: PRE: ChangeMapEdge.ChangeMapEdgeHarmony.DrawNoZoneEdgeLines_Prefix
GenGrid.InNoBuildEdgeArea: PRE: ChangeMapEdge.ChangeMapEdgeHarmony.IgnoreFunction post: ChangeMapEdge.ChangeMapEdgeHarmony.InNoBuildEdgeArea_Postfix
GenGrid.InNoZoneEdgeArea: PRE: ChangeMapEdge.ChangeMapEdgeHarmony.IgnoreFunction post: ChangeMapEdge.ChangeMapEdgeHarmony.InNoZoneEdgeArea_Postfix
GenGrid.Standable: PRE: [10000]SameSpot.GenGrid_Standable_Patch.Prefix post: WhatTheHack.Harmony.GenGrid_Standable.Postfix
GenHostility.HostileTo: PRE: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Prefix post: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Postfix
GenMapUI.DrawPawnLabel: PRE: [10000]CameraPlus.GenMapUI_DrawPawnLabel_Patch.Prefix
GenMapUI.DrawThingLabel: PRE: [10000]CameraPlus.GenMapUI_DrawThingLabel_Patch.Prefix TRANS: CameraPlus.GenMapUI_DrawThingLabel_Patch.Transpiler
GenMapUI.DrawThingLabel: post: Infused.GenMapUI_DrawThingLabel_Patch.Postfix
GenPath.ShouldNotEnterCell: post: Replace_Stuff.OverMineable.ShouldNotEnterCellPatch.Postfix
GenRecipe.MakeRecipeProducts: post: Autopsy.MakeRecipeProductsPatch.Postfix
GenSpawn.Refund: post: Replace_Stuff.NewThing.RefundDeconstruct.Postfix TRANS: Replace_Stuff.NewThing.RefundDeconstruct.Transpiler
GenSpawn.Spawn: PRE: Replace_Stuff.NewThing.TransferSettings.Prefix, WhatTheHack.Harmony.GenSpawn_Spawn.Prefix post: Replace_Stuff.NewThing.TransferSettings.Postfix, WhatTheHack.Harmony.GenSpawn_Spawn.Postfix TRANS: WhatTheHack.Harmony.GenSpawn_Spawn.Transpiler
GenSpawn.SpawningWipes: PRE: Replace_Stuff.PlaceBridges.DontWipeBridgeBlueprints.Prefix post: Replace_Stuff.CoolerWallShare_Wipes.Postfix, Replace_Stuff.CoolerWipesCooler.Postfix, Replace_Stuff.OverMineable.NoWipeFrame.Postfix, Replace_Stuff.BlueprintReplace.WipeBlueprints.Postfix, JecsTools.HarmonyPatches.SpawningWipes_PostFix
GenStep_Terrain.GenerateRiver: PRE: [10]MapReroll.Patches.DeterministicGenerationPatcher.DeterministicRiverSetup post: [-10]MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
GenStep_Terrain.TerrainFrom: PRE: RA_Code.GenStep_Terrain_TerrainFrom.Prefix
GhostDrawer.DrawGhostThing: PRE: Replace_Stuff.OverMineable.GhostOverFogChecker.Prefix
GhostUtility.GhostGraphicFor: TRANS: Replace_Stuff.OverMineable.ShowGhostOverFog.Transpiler
GizmoGridDrawer.DrawGizmoGrid: PRE: Hotkeys.Patch_ClearDrawnGizmoKeyDefs.Prefix
Gizmo_CaravanInfo.GizmoOnGUI: post: WhatTheHack.Harmony.Gizmo_CaravanInfo_GizmoOnGUI.Postfix
HaulAIUtility.TryFindSpotToPlaceHaulableCloseTo: post: Replace_Stuff.OverMineable.TryFindSpotToPlaceHaulableCloseToPatch.Postfix
HealthAIUtility.FindBestMedicine: PRE: SmartMedicine.FindBestMedicine.Prefix, Pharmacist.HealthAIUtility_FindBestMedicine.Prefix
HealthCardUtility.DrawHediffRow: TRANS: SmartMedicine.HediffRowPriorityCare.Transpiler
HealthCardUtility.DrawOverviewTab: TRANS: SmartMedicine.SurgeryUnlimited.SurgergyUnlimitedPawnSettings.Transpiler
HealthCardUtility.EntryClicked: PRE: SmartMedicine.SuppressRightClickHediff.Prefix
HealthUtility.GetGeneralConditionLabel: PRE: CompVehicle.HarmonyCompVehicle.ReplaceConditionLabel
Hediff.PostRemoved: PRE: SmartMedicine.RemoveHediffHook.Prefix
Hediff.TendableNow: PRE: SmartMedicine.PriorityCareTendableNow.Prefix
Hediff.get_Label: post: Children.ChildrenHarmony+Hediff_Label_Patch.Label_Post
Hediff.get_TendPriority: PRE: SmartMedicine.PriorityHediff.Prefix
HediffComp_Discoverable.CheckDiscovered: PRE: Children.ChildrenHarmony+HediffComp_Discoverable_Patch.Hediff_Pregnant_CheckDiscoveredPre, Children.ChildrenHarmony+HediffComp_Discoverable_CheckDiscovered_Patch.CheckDiscovered_Pre
HediffGiver.TryApply: PRE: Fluffy_BirdsAndBees.HediffGiver_TryApply.Prefix, Children.ChildrenHarmony+HediffGiver_TryApply.HediffGiver_TryApply_Prefix
HediffStatsUtility.SpecialDisplayStats: post: WhatTheHack.Harmony.HediffStatsUtility_SpecialDisplayStats.Postfix
HediffWithComps.get_Visible: PRE: Children.ChildrenHarmony+HediffWithComps_Preg_Patch.Visible_Pre
Hediff_Pregnant.DoBirthSpawn: PRE: Children.ChildrenHarmony+Hediff_Pregnant_Patch2.Pawn_DoBirthSpawn_Pre
Hediff_Pregnant.Miscarry: post: Children.ChildrenHarmony+Hediff_Pregnant_Patch.Hediff_Pregnant_MiscarryDone
ITab_Bills.TabUpdate: PRE: ImprovedWorkbenches.ITab_Bills_TabUpdate_Detour.Prefix
ITab_Pawn_Character.get_IsVisible: PRE: WhatTheHack.Harmony.ITab_Pawn_Character_IsVisible.Prefix
ITab_Pawn_Gear.DrawThingRow: post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix TRANS: SmartMedicine.DrawThingRow_Patch.Transpiler, PickUpAndHaul.HarmonyPatches.GearTabHighlightTranspiler
ITab_Pawn_Gear.FillTab: TRANS: SmartMedicine.FillTab_Patch.Transpiler
ITab_Pawn_Gear.InterfaceDrop: PRE: CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix, WhatTheHack.Harmony.ITab_Pawn_Gear_InterfaceDrop.Prefix, SimpleSidearms.intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop, Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix post: SmartMedicine.InterfaceDrop_Patch.Postfix
ITab_Pawn_Gear.get_IsVisible: post: AnimalGear.AnimalGearHarmony+ITab_Pawn_Gear_IsVisible_Patch.IsVisible_Post
ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
ITab_Pawn_Health..ctor: post: SmartMedicine.SurgeryUnlimited.MakeRoomForSetting.Postfix
IncidentWorker.TryExecute: PRE: PreemptiveStrike.Harmony.Patch_IncidentWorker_TryExecute.Prefix post: PreemptiveStrike.Harmony.Patch_IncidentWorker_TryExecute.Postfix
IncidentWorker_FarmAnimalsWanderIn.TryExecuteWorker: PRE: PreemptiveStrike.Harmony.Patch_IncidentWorker_FarmAnimalsWanderIn_TryExecuteWorker.Prefix
IncidentWorker_HerdMigration.TryExecuteWorker: PRE: PreemptiveStrike.Harmony.Patch_IncidentWorker_HerdMigration_TryExecuteWorker.Prefix
IncidentWorker_Infestation.TryExecuteWorker: PRE: PreemptiveStrike.Harmony.Patch_Infestation_TryExecuteWorker.PreFix
IncidentWorker_MakeGameCondition.TryExecuteWorker: PRE: PreemptiveStrike.Harmony.Patch_MakeGameCondition_TryExecuteWorker.PreFix
IncidentWorker_ManhunterPack.TryExecuteWorker: PRE: PreemptiveStrike.Harmony.Patch_IncidentWorker_ManhunterPack_TryExecuteWorker.Prefix
IncidentWorker_MeteoriteImpact.TryExecuteWorker: PRE: PreemptiveStrike.Harmony.Patch_MeteoriteImpact_TryExecuteWorker.PreFix
IncidentWorker_Raid.TryExecuteWorker: TRANS: [800]WhatTheHack.Harmony.IncidentWorker_Raid_TryExecuteWorker.Transpiler
IncidentWorker_RaidEnemy.FactionCanBeGroupSource: PRE: FactionControl.IncidentWorker_RaidEnemy_FactionCanBeGroupSource.Prefix
IncidentWorker_RaidEnemy.TryExecuteWorker: PRE: PreemptiveStrike.Harmony.Patch_RaidEnemy_TryExecuteWorker.Prefix
IncidentWorker_RaidEnemy.TryResolveRaidFaction: PRE: WhatTheHack.Harmony.IncidentWorker_RaidEnemy_TryResolveRaidFaction.Prefix
IncidentWorker_ResourcePodCrash.TryExecuteWorker: PRE: PreemptiveStrike.Harmony.Patch_ResourcePod_TryExecuteWorker.PreFix
IncidentWorker_ShipChunkDrop.TryExecuteWorker: PRE: PreemptiveStrike.Harmony.Patch_ShipChunkDrop_TryExecuteWorker.PreFix
IncidentWorker_ShortCircuit.TryExecuteWorker: PRE: WhatTheHack.Harmony.IncidentWorker_ShortCircuit_TryExcecuteWorker.Prefix
IncidentWorker_ThrumboPasses.TryExecuteWorker: PRE: PreemptiveStrike.Harmony.Patch_IncidentWorker_ThrumboPasses_TryExecuteWorker.Prefix
IncidentWorker_TraderCaravanArrival.TryExecuteWorker: PRE: PreemptiveStrike.Harmony.Patch_IncidentWorker_TraderCaravanArrival_TryExecuteWorker.Prefix TRANS: GiddyUpCaravan.Harmony.IncidentWorker_TraderCaravanArrival_TryExecuteWorker.Transpiler
IncidentWorker_TransportPodCrash.TryExecuteWorker: PRE: PreemptiveStrike.Harmony.Patch_TransportPod_TryExecuteWorker.PreFix
IncidentWorker_TravelerGroup.TryExecuteWorker: PRE: PreemptiveStrike.Harmony.Patch_IncidentWorker_TravelerGroup_TryExecuteWorker.Prefix TRANS: GiddyUpCaravan.Harmony.IncidentWorker_TravelerGroup_TryExecuteWorker.Transpiler
IncidentWorker_VisitorGroup.TryConvertOnePawnToSmallTrader: PRE: GiddyUpCaravan.Harmony.IncidentWorker_VisitorGroup_TryConvertOnePawnToSmallTrader.Prefix
IncidentWorker_VisitorGroup.TryExecuteWorker: PRE: PreemptiveStrike.Harmony.Patch_IncidentWorker_VisitorGroup_TryExecuteWorker.Prefix TRANS: GiddyUpCaravan.Harmony.IncidentWorker_VisitorGroup_TryExecuteWorker.Transpiler
InfestationCellFinder.TryFindCell: PRE: PreemptiveStrike.Harmony.Patch_InfestationCellFinder_TryFindCell.Prefix
InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair
InteractionUtility.CanInitiateRandomInteraction: post: Psychology.Harmony.InteractionUtility_CanInitiate_Patch.PsychologyAddonsForCanInitiate
InteractionUtility.CanReceiveRandomInteraction: post: Psychology.Harmony.InteractionUtility_CanReceive_Patch.PsychologyAddonsForCanReceive
InteractionUtility.TryGetRandomVerbForSocialFight: post: Psychology.Harmony.InteractionUtility_SocialFightVerb_Patch.RemoveBiting
InteractionWorker_Breakup.Interacted: PRE: Psychology.Harmony.InteractionWorker_Breakup_Interacted_Patch.NewInteracted
InteractionWorker_Breakup.RandomSelectionWeight: PRE: Psychology.Harmony.InteractionWorker_RandomSelectionWeight_Patch.NewSelectionWeight
InteractionWorker_DeepTalk.RandomSelectionWeight: PRE: Psychology.Harmony.InteractionWorker_DeepTalk_SelectionWeightPatch.PsychologyException
InteractionWorker_MarriageProposal.AcceptanceChance: PRE: Psychology.Harmony.InteractionWorker_MarriageProposal_AcceptanceChancePatch.PsychologyException
InteractionWorker_MarriageProposal.Interacted: TRANS: Psychology.Harmony.InteractionWorker_MarriageProposal_InteractedPatch.BlindfoldedSurgery
InteractionWorker_MarriageProposal.RandomSelectionWeight: post: Psychology.Harmony.InteractionWorker_MarriageProposal_SelectionWeightPatch._RandomSelectionWeight
InteractionWorker_RecruitAttempt.DoRecruit: PRE: Psychology.Harmony.InteractionWorker_RecruitAttempt_DoRecruitPatch.AddCapturedThoughts
InteractionWorker_RomanceAttempt.BreakLoverAndFianceRelations: PRE: Psychology.Harmony.InteractionWorker_RomanceAttempt_BreakRelationsPatch.BreakRelations
InteractionWorker_RomanceAttempt.Interacted: PRE: [600]Psychology.Harmony.InteractionWorker_RomanceAttempt_InteractedLearnSexualityPatch.LearnSexuality post: Psychology.Harmony.InteractionWorker_RomanceAttempt_InteractedHandleThoughtsPatch.HandleNewThoughts
InteractionWorker_RomanceAttempt.RandomSelectionWeight: PRE: PawnRules.Patch.RimWorld_InteractionWorker_RomanceAttempt_RandomSelectionWeight.Prefix post: [0]Psychology.Harmony.InteractionWorker_RomanceAttempt_SelectionWeightPatch.PsychologyException
InteractionWorker_RomanceAttempt.SuccessChance: PRE: PawnRules.Patch.RimWorld_InteractionWorker_RomanceAttempt_SuccessChance.Prefix post: [0]Psychology.Harmony.InteractionWorker_RomanceAttempt_SuccessChancePatch.NewSuccessChance
InteractionWorker_RomanceAttempt.TryAddCheaterThought: post: Psychology.Harmony.InteractionWorker_RomanceAttempt_CheaterThoughtPatch.AddCodependentThought
ItemAvailability.ThingsAvailableAnywhere: PRE: Share_The_Load.DeliverAsMuchAsPossible.Prefix
JobDriver.DriverTick: PRE: Hospitality.Harmony.JobDriver_Patch+DriverTick.Prefix
JobDriver.SetupToils: post: RunAndGun.Harmony.JobDriver_SetupToils.Postfix
JobDriver_AttackMelee.TryMakePreToilReservations: post: SimpleSidearms.intercepts.JobDriver_AttackMelee_TryMakePreToilReservations.Postfix
JobDriver_Goto.TryMakePreToilReservations: PRE: SameSpot.JobDriver_Goto_TryMakePreToilReservations_Patch.Prefix
JobDriver_HaulToCell.MakeNewToils: post: PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix
JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix
JobDriver_LayDown.MakeNewToils: PRE: SmartMedicine.CleanUpTempBeds.Prefix
JobDriver_LayEgg.MakeNewToils: PRE: AnimalsLogic.JobDriver_LayEgg_MakeNewToils_Patch.Prefix
JobDriver_Lovin.GenerateRandomMinTicksToNextLovin: post: Children.ChildrenHarmony+JobDriver_Lovin_Patch.JobDriver_Lovin_Done
JobDriver_PredatorHunt.CheckWarnPlayer: PRE: PredatorHuntAlert.JobDriver_PredatorHunt_CheckWarnPlayer_Patch.Replace
JobDriver_TendPatient.Notify_Starting: PRE: SmartMedicine.TendPatient_Notify_Starting_Patch.Prefix
JobDriver_Wait.CheckForAutoAttack: post: AllowTool.Patches.JobDriverWait_CheckForAutoAttack_Patch.DoPartyHunting
JobDriver_WatchBuilding.WatchTickAction: PRE: TurnItOnandOff.JobDriver_WatchBuilding_WatchTickAction_Patch.WatchTickAction
JobDriver_Wear.TryUnequipSomething: PRE: WhatTheHack.Harmony.JobDriver_Wear_TryUnequipSomething.Prefix
JobGiver_DoLovin.TryGiveJob: PRE: Fluffy_BirdsAndBees.JobGiver_DoLovin_TryGiveJob.Prefix post: Fluffy_BirdsAndBees.JobGiver_DoLovin_TryGiveJob.Postfix, Psychology.Harmony.JobGiver_DoLovin_JobPatch.CancelJob
JobGiver_DropUnusedInventory.Drop: PRE: DubsBadHygiene.Patches.HarmonyPatches+Harmony_DropUnusedInventory.Prefix, PickUpAndHaul.HarmonyPatches.Drop_Prefix
JobGiver_DropUnusedInventory.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix TRANS: SmartMedicine.StockUp.DontDropStockedDrugs.Transpiler
JobGiver_EatRandom.TryGiveJob: PRE: AnimalsLogic.DoNotEatRandomly+JobGiver_EatRandom_TryGiveJob_Patch.Prefix
JobGiver_GetFood.TryGiveJob: post: PredatorHuntAlert.JobGiver_GetFood_TryGiveJob_Patch.AlertTargetedByPredator
JobGiver_GetRest.GetPriority: post: Psychology.Harmony.JobGiver_GetRest_PriorityPatch.InsomniacPriority
JobGiver_GetRest.TryGiveJob: TRANS: Replace_Stuff.Replace.DisableBed.Transpiler
JobGiver_Haul.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveJob_PreFix
JobGiver_Idle.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix
JobGiver_LayEgg.TryGiveJob: PRE: AnimalsLogic.JobGiver_LayEgg_TryGiveJob_Patch.Prefix
JobGiver_Mate.TryGiveJob: PRE: Fluffy_BirdsAndBees.JobGiver_Mate_TryGiveJob.Prefix
JobGiver_MoveToStandable.TryGiveJob: TRANS: SameSpot.JobGiver_MoveToStandable_TryGiveJob_Patch.Transpiler
JobGiver_OptimizeApparel.ApparelScoreGain: PRE: AnimalGear.AnimalGearHarmony+JobGiver_OptimizeApparel_ApparelScoreGain_Patch.JobGiver_OptimizeApparel_ApparelScoreGain_Pre
JobGiver_OptimizeApparel.TryGiveJob: PRE: AnimalGear.AnimalGearHarmony+JobGiver_OptimizeApparel_TryGiveJob_Patch.TryGiveJob_Pre post: RimWorldChildren.TranspilerHelper+JobDriver_OptimizeApparel_Patch.TryGiveJob_Patch
JobGiver_Orders.TryGiveJob: post: CompVehicle.HarmonyCompVehicle.PreventWaitAttackError
JobGiver_PatientGoToBed.TryIssueJobPackage: TRANS: SmartMedicine.UseTempSleepSpot.Transpiler
JobGiver_PrepareCaravan_GatherItems.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveItemJob_PreFix
JobGiver_SeekAllowedArea.TryGiveJob: PRE: AnimalsLogic.YouSleepHere+JobGiver_SeekAllowedArea_TryGiveJob_Patch.Prefix
JobGiver_SocialFighting.TryGiveJob: post: UghYouGotMe.Marvs_MentalState_PleaseJustGiveUpWhenSocialFighting.Postfix, RimWorldChildren.JobGiver_SocialFighting_TryGiveJob_Patch.TryGiveJob_Postfix
JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Harmony.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix post: WhatTheHack.Harmony.JobGiver_Work_PawnCanUseWorkGiver.Postfix
JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Harmony.JobGiver_Work_Patch+TryIssueJobPackage.Prefix
JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
JoyGiver_InteractBuildingInteractionCell.TryGivePlayJob: TRANS: SameSpot.JoyGiver_InteractBuildingInteractionCell_TryGivePlayJob_Patch.Transpiler
KeyBindingDef.get_IsDown: post: Hotkeys.Patch_IsDown.Postfix
KeyBindingDef.get_IsDownEvent: post: Hotkeys.Patch_IsDownEvent.Postfix
KeyBindingDef.get_JustPressed: post: Hotkeys.Patch_JustPressed.Postfix
KeyBindingDef.get_KeyDownEvent: post: Hotkeys.Patch_KeyDownEvent.Postfix
KeyPrefs.Init: TRANS: Hotkeys.Trans_InjectKeyModData.Transpiler
KeyPrefsData.EraseConflictingBindingsForKeyCode: PRE: Hotkeys.Patch_EraseConflictingBindingsForKeyCode.Prefix
KeyPrefsData.ErrorCheckOn: PRE: Hotkeys.Patch_ErrorCheckOn.Prefix
KeyPrefsData.ResetToDefaults: post: Hotkeys.Patch_ResetModifiers.Postfix
LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
ListerBuildings.Add: post: LabelsOnFloor.ListerBuildings_Add_Patch.Postfix
ListerBuildings.Remove: post: LabelsOnFloor.ListerBuildings_Remove_Patch.Postfix
ListerFilthInHomeArea.Notify_HomeAreaChanged: PRE: Children.ChildrenHarmony+Notify_HomeAreaChanged_Patch.Notify_HomeAreaChanged_Pre
Listing_ResourceReadout.DoThingDef: post: ItemListSelector.Patch_RecourceReadout.Postfix
LoadedModManager.ApplyPatches: PRE: ModCheck.VanillaPatching.Prefix post: ModCheck.VanillaPatching.Postfix TRANS: ModCheck.VanillaPatching.Transpiler
LoadedModManager.GetSettingsFilename: PRE: FactionControl.LoadedModManager_GetSettingsFilename.Prefix
LoadedModManager.LoadModXML: PRE: StartupImpact.Patch.LoadedModManagerLoadModXML.Prefix post: StartupImpact.Patch.LoadedModManagerLoadModXML.Postfix
LordToil_PrepareCaravan_GatherAnimals.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadAnimalDuties
LordToil_PrepareCaravan_GatherItems.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemToil
LordToil_PrepareCaravan_GatherItems.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemDuties
LordToil_PrepareCaravan_GatherSlaves.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadSlaveDuties
LordToil_PrepareCaravan_Leave.UpdateAllDuties: PRE: GiddyUpCaravan.Harmony.Lordtoil_PrepareCaravan_Leave_UpdateAllDuties.Prefix
LordToil_Siege.CanBeBuilder: PRE: WhatTheHack.Harmony.LordToil_Siege_CanBeBuilder.Prefix
LovePartnerRelationUtility.ChangeSpouseRelationsToExSpouse: PRE: Psychology.Harmony.LovePartnerRelationUtility_PolygamousSpousePatch.PolygamousException
LovePartnerRelationUtility.HasAnyLovePartner: PRE: WhatTheHack.Harmony.LovePartnerRelationUtility_HasAnyLovePartner.Prefix
LovePartnerRelationUtility.LovePartnerRelationGenerationChance: post: [0]Psychology.Harmony.LovePartnerRelationUtility_GenerationChancePatch.PsychologyFormula
MainButtonsRoot.DoButtons: PRE: Merthsoft.QuestTab.Patches.MainButtonsRoot_DoButtons.Prefix
MainMenuDrawer.DoMainMenuControls: TRANS: ModManager.Patch_Replace_Page_ModsConfig.Transpiler
MainMenuDrawer.Init: post: CameraPlus.CrossPromotion.MainMenuDrawer_Init_Postfix
MainMenuDrawer.MainMenuOnGUI: post: ModCheck.DoneLoading.Postfix
MainTabWindow_Architect.ExtraOnGUI: PRE: Hotkeys.Patch_ArchitectHotkeys.Prefix post: Hotkeys.Patch_ArchitectHotkeys.Postfix
MainTabWindow_Inspect.ExtraOnGUI: post: ImprovedWorkbenches.MainTabWindow_Inspect_Detour.Postfix
MainTabsRoot.HandleLowPriorityShortcuts: PRE: [800]SameSpot.MainTabsRoot_HandleLowPriorityShortcuts_Patch.Prefix post: [0]SameSpot.MainTabsRoot_HandleLowPriorityShortcuts_Patch.Postfix
Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
Map.ExposeData: PRE: PathAvoid.Patch_Map_ExposeData.Prefix
Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
Map.get_PlayerWealthForStoryteller: PRE: CRC_Reintegrated.MarvsMapWealthForStoryTeller.Prefix
MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
MapGenerator.GenerateMap: PRE: PathAvoid.Patch_MapGenerator_GenerateMap.Prefix TRANS: MapReroll.Patches.MapGenerator_GenerateMap_Patch.RecordUsedMapGenerator
MapInterface.MapInterfaceUpdate: post: RoomSense.MapInterface_Patch.Postfix, HeatMap.MapInterface_Detour.Postfix
MapParent.RecalculateHibernatableIncidentTargets: post: WhatTheHack.Harmony.MapParent_RecalculateHibernatableIncidentTargets.Postfix
MapPawns.get_FreeColonistsSpawnedCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
MapPawns.get_FreeColonistsSpawnedOrInPlayerEjectablePodsCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
MassUtility.Capacity: PRE: WhatTheHack.Harmony.MassUtility_Capacity.Prefix post: CompVehicle.HarmonyCompVehicle.Capacity_PostFix, WhatTheHack.Harmony.MassUtility_Capacity.Postfix, GiddyUpCaravan.Harmony.MassUtility_Capacity.Postfix
Medicine.GetMedicineCountToFullyHeal: TRANS: SmartMedicine.GetMedicineCountToFullyHeal_Patch.Transpiler
MemoryThoughtHandler.TryGainMemory: post: Children.ChildrenHarmony+MemoryThoughtHandler_Avali_Lovin_Patch.MemoryThoughtHandler_TryGainMemory_Done
MemoryUtility.ClearAllMapsAndWorld: PRE: PawnRules.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix
MentalBreaker.TryDoRandomMoodCausedMentalBreak: post: Psychology.Harmony.MentalBreaker_AnxietyPatch.AddAnxiety
MentalStateHandler.TryStartMentalState: PRE: Hospitality.Harmony.MentalStateHandler_Patch+TryStartMentalState.Prefix post: RunAndGun.Harmony.MentalStateHandler_TryStartMentalState.Postfix
MentalStateWorker_BingingDrug.StateCanOccur: post: Psychology.Harmony.MentalStateWorker_BingingDrugPatch.DrugFreeDisable
MentalState_SocialFighting.PostEnd: post: Psychology.Harmony.MentalState_SocialFighting_ThoughtPatch.WhoWon TRANS: Psychology.Harmony.MentalState_SocialFighting_PersonalityPatch.AddPersonalityHook
MentalState_SocialFighting.get_ShouldStop: PRE: UghYouGotMe.Marvs_MentalState_PleaseJustGiveUpWhenSocialFighting.Prefix
MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix
MinifyUtility.Uninstall: PRE: WhatTheHack.Harmony.MinifyUtility_Uninstall.Prefix
ModContentPack.<ReloadContent>m__1: PRE: StartupImpact.Patch.ModContentPackReloadContentm__1.Prefix
ModContentPack.LoadDefs: post: StartupImpact.Patch.ModContentPackLoadDefs.Postfix
ModContentPack.LoadPatches: PRE: StartupImpact.Patch.ModContentPackLoadPatches.Prefix post: StartupImpact.Patch.ModContentPackLoadPatches.Postfix
ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement
ModMetaData.get_VersionCompatible: post: MultiVersionModFix.VersionCompatible_Postfix
ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
MoteMaker.ThrowText: PRE: CameraPlus.MoteMaker_ThrowText_Patch.Prefix
MouseoverReadout.MouseoverReadoutOnGUI: PRE: DubsBadHygiene.Patches.HarmonyPatches+Patch_MouseoverReadoutOnGUI.Prefix post: DubsBadHygiene.Patches.HarmonyPatches+Patch_MouseoverReadoutOnGUI.Postfix
Need_Food.get_MaxLevel: PRE: Children.ChildrenHarmony+Need_Food_Patch.MaxLevel_Pre
Need_Joy.GainJoy: post: RimWorldChildren.TranspilerHelper+NeedJoy_GainJoy_Patch.GainJoy_Patch
Need_Outdoors.NeedInterval: TRANS: Psychology.Harmony.Need_OutdoorsPatch.OutdoorsyModifier
Need_Rest.NeedInterval: post: Psychology.Harmony.Need_Rest_IntervalDreamPatch.CauseDream, Psychology.Harmony.Need_Rest_IntervalInsomniacPatch.MakeInsomniacLessRestful
NegativeInteractionUtility.NegativeInteractionChanceFactor: post: Psychology.Harmony.NegativeInteractionUtility_ChancePatch.NewFormula
OptionListingUtility.DrawOptionListing: PRE: StartupImpact.Patch.OptionListingUtilityDrawOptionListing.Prefix
PageUtility.StitchedPages: post: PrepareLanding.Patches.PageUtilityPatch.StitchedPagesPostFix
Page_ModsConfig.DoWindowContents: TRANS: CameraPlus.CrossPromotion.Page_ModsConfig_DoWindowContents_Transpiler
Page_ModsConfig.PostClose: post: CameraPlus.CrossPromotion.Page_ModsConfig_PostClose_Postfix
PatchOperation.Apply: PRE: StartupImpact.Patch.PatchOperationApply.Prefix post: StartupImpact.Patch.PatchOperationApply.Postfix
Pawn.ButcherProducts: post: AnimalsLogic.TastesLikeChicken+Pawn_ButcherProducts_Patch.Postfix
Pawn.CheckAcceptArrest: TRANS: Psychology.Harmony.Pawn_ArrestPatch.SwapArrestChance
Pawn.CurrentlyUsableForBills: post: CompVehicle.HarmonyCompVehicle.CantUseMovingVehicles, WhatTheHack.Harmony.Pawn_CurrentlyUsableForBills.Postfix
Pawn.DeSpawn: PRE: ImprovedWorkbenches.Detours.Pawn_DeSpawn_Detour.Prefix
Pawn.Destroy: post: SmartMedicine.Destroy_Pawn_Patch.Postfix
Pawn.DropAndForbidEverything: PRE: WhatTheHack.Harmony.Pawn_DropAndForbidEverything.Prefix
Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix
Pawn.GetGizmos: post: AllowTool.Patches.Pawn_GetGizmos_Patch.InsertPartyHuntGizmo, AnimalTab.Patch_InjectTrainerSettingsGizmo.Postfix, CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix, PawnRules.Patch.Verse_Pawn_GetGizmos.Postfix, WhatTheHack.Harmony.Pawn_GetGizmos.Postfix, RunAndGun.Harmony.Pawn_DraftController_GetGizmos_Patch.Postfix, SimpleSidearms.intercepts.Pawn_GetGizmos_Postfix.GetGizmos
Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
Pawn.Kill: PRE: WhatTheHack.Harmony.Pawn_Kill.Prefix post: PawnRules.Patch.Verse_Pawn_Kill.Postfix, AvoidFriendlyFire.Pawn_Kill_Patch.Postfix
Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix
Pawn.PreTraded: post: Psychology.Harmony.Pawn_PreTradedPatch.BleedingHeartThought, RimWorldChildren.Harmony.Optional.Pawn_PreTradedPatch.InnocentThought_PreTradedPatch
Pawn.SetFaction: PRE: PawnRules.Patch.Verse_Pawn_SetFaction.Prefix, Hospitality.Harmony.Pawn_Patch+SetFaction.Prefix post: Children.ChildrenHarmony+Pawn_SetFaction_Patch.SetFactionExtended
Pawn.SpawnSetup: post: ImprovedWorkbenches.Detours.Pawn_SpawnSetup_Detour.Postfix
Pawn.Tick: post: PawnShields.HarmonyPatches.Patch_Pawn_Tick
Pawn.TicksPerMove: post: RunAndGun.Harmony.Pawn_TicksPerMove.Postfix, [200]GiddyUpCaravan.Harmony.Pawn_TicksPerMove.Postfix
Pawn.VerifyReservations: PRE: Hospitality.Harmony.Pawn_Patch+VerifyReservations.Prefix
Pawn.get_IsColonistPlayerControlled: PRE: WhatTheHack.Harmony.Pawn_get_IsColonistPlayerControlled.Prefix post: CompVehicle.HarmonyCompVehicle.IncludeVehiclesInIsColonistPlayerControlled
PawnApparelGenerator.GenerateStartingApparelFor: post: JecsTools.HarmonyPatches.GenerateStartingApparelFor_PostFix
PawnBioAndNameGenerator.GetBackstoryCategoriesFor: post: TribalRaiders_Code.PawnBioAndNameGenerator_GetBackstoryCategoriesFor.Postfix
PawnCapacitiesHandler.CapableOf: post: WhatTheHack.Harmony.PawnCapacitiesHandler_CapableOf.Postfix
PawnCapacitiesHandler.GetLevel: post: Children.ChildrenHarmony+PawnCapacitiesHandler_Patch.GetLevel_Done
PawnColumnDefgenerator.ImpliedPawnColumnDefs: post: WhatTheHack.Harmony.PawnColumnDefGenerator_ImpliedPawnColumnDefs.Postfix
PawnColumnWorker.DoHeader: TRANS: Numbers.Numbers.UseWordWrapOnHeaders
PawnColumnWorker.HeaderClicked: PRE: Numbers.Numbers.RightClickToRemoveHeader
PawnColumnWorker_FoodRestriction.Compare: PRE: PawnRules.Patch.RimWorld_PawnColumnWorker_FoodRestriction_Compare.Prefix
PawnColumnWorker_FoodRestriction.DoAssignFoodRestrictionButtons: PRE: PawnRules.Patch.RimWorld_PawnColumnWorker_FoodRestriction_DoAssignFoodRestrictionButtons.Prefix
PawnColumnWorker_FoodRestriction.DoHeader: PRE: PawnRules.Patch.RimWorld_PawnColumnWorker_FoodRestriction_DoHeader.Prefix
PawnColumnWorker_Label.DoCell: post: Numbers.Numbers.AddHighlightToLabel_PostFix TRANS: Numbers.Numbers.AddHighlightToLabel_Transpiler
PawnColumnWorker_Text.DoCell: TRANS: Numbers.Numbers.CentreCell
PawnColumnWorker_WorkType.HeaderInteractions: PRE: Numbers.Numbers.RightClickToRemoveHeader
PawnComponentsUtility.AddAndRemoveDynamicComponents: post: WhatTheHack.Harmony.PawnComponentsUtility_AddAndRemoveDynamicComponents.Postfix, AnimalGear.AnimalGearHarmony+PawnComponentsUtility_AddAndRemoveDynamicComponents_Patch.AddAndRemoveDynamicComponents_Post
PawnComponentsUtility.CreateInitialComponents: post: AnimalGear.AnimalGearHarmony+PawnComponentsUtility_CreateInitialComponents_Patch.CreateInitialComponents_Post
PawnDiedOrDownedThoughtsUtility.AppendThoughts_ForHumanlike: post: Psychology.Harmony.PawnDiedOrDownedThoughtUtility_AppendThoughtsPatch.AppendPsychologyThoughts, RimWorldChildren.Harmony.Optional.PawnDiedOrDownedThoughtUtility_AppendThoughtsPatch.InnocentThoughts_AppendThoughtsPatch
PawnDownedWiggler.WigglerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldWiggle
PawnGenerator.GenerateGearFor: post: PawnShields.HarmonyPatches.Patch_PawnGenerator_GenerateGearFor, SimpleSidearms.intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor
PawnGenerator.GeneratePawn: post: JecsTools.HarmonyPatches.Post_GeneratePawn, RimWorldChildren.TranspilerHelper+PawnGenerate_Patch._GeneratePawn
PawnGenerator.GeneratePawn: post: PawnRules.Patch.Verse_PawnGenerator_GeneratePawn.Postfix
PawnGenerator.GenerateRandomAge: post: Children.ChildrenHarmony+PawnGenerator_Gen_Patch.PawnGenerator_Gen_Done
PawnGenerator.GenerateSkills: post: PawnsAreCapable.PawnGenerator_GenerateSkills.Postfix
PawnGenerator.GenerateTraits: PRE: [800]Psychology.Harmony.PawnGenerator_GenerateTraitsPatch.KinseyException post: Psychology.Harmony.PawnGenerator_GenerateTraitsSiblingsPatch.TaraiSiblings
PawnGraphicSet.ResolveAllGraphics: post: RimWorldChildren.PawnGraphicSet_ResolveAllGraphics_Patch.ResolveAllGraphics_Patch, AnimalGear.AnimalGearHarmony+PawnGraphicSet_ResolveAllGraphics_Patch.PawnGraphicSet_ResolveAllGraphics_Done
PawnGraphicSet.ResolveApparelGraphics: PRE: RimWorldChildren.PawnGraphicSet_ResolveApparelGraphics_Patch.ResolveApparelGraphics_Patch, AnimalGear.AnimalGearHarmony+PawnGraphicSet_ResolveApparelGraphics_Patch.ResolveApparelGraphics_Pre TRANS: RimWorldChildren.PawnGraphicSet_ResolveApparelGraphics_Patch.ResolveApparelGraphics_Transpiler
PawnGroupKindWorker.GeneratePawns: post: AbilityUser.AbilityUserMod.GeneratePawns_PostFix
PawnGroupMakerUtility.GeneratePawns: PRE: PreemptiveStrike.Harmony.Patch_PawnGroupMakerUtility_GeneratePawns.Prefix post: JecsTools.HarmonyPatches.GeneratePawns
PawnNameColorUtility.PawnNameColorOf: PRE: Hospitality.Harmony.PawnNameColorUtility_Patch+PawnNameColorOf.Prefix post: AvoidFriendlyFire.PawnNameColorUtility_PawnNameColorOf_Patch.Postfix
PawnObserver.ObserveSurroundingThings: TRANS: Psychology.Harmony.PawnObserver_ObserveSurroundingPatch.DesensitizeViaCorpse
PawnRelationWorker_Sibling.GenerateParent: PRE: Psychology.Harmony.PawnRelationWorker_Sibling_GenerateParentPatch.KinseyException
PawnRenderer.DrawEquipmentAiming: PRE: CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix
PawnRenderer.RenderPawnAt: PRE: [10000]CameraPlus.PawnRenderer_RenderPawnAt_Patch.Prefix post: CameraPlus.PawnRenderer_RenderPawnAt_Patch.Postfix, PawnShields.HarmonyPatches.Patch_PawnRenderer_RenderPawnAt
PawnRenderer.RenderPawnInternal: PRE: DubsBadHygiene.Patches.HarmonyPatches+Patch_PawnRenderer.Prefix, Children.ChildrenHarmony+PawnRenderer_RenderPawnInternal_Patch.PawnRenderer_RenderPawnInternal_Pre, AnimalGear.AnimalGearHarmony+PawnRenderer_RenderPawnInternal_Patch.PawnRenderer_RenderPawnInternal_Pre post: RimWorldChildren.PawnRenderer_RenderPawnInternal_Patch.Postfix TRANS: RimWorldChildren.PawnRenderer_RenderPawnInternal_Patch.RenderPawnInternal_Transpiler
PawnTable.PawnTableOnGUI: PRE: WorkTab.PawnTable_PawnTableOnGUI.Prefix TRANS: Numbers.Numbers.MakeHeadersReOrderable
PawnTable.RecacheIfDirty: PRE: WorkTab.PawnTable_RecacheIfDirty.Prefix post: WorkTab.PawnTable_RecacheIfDirty.Postfix
PawnUIOverlay.DrawPawnGUIOverlay: PRE: AvoidFriendlyFire.PawnUIOverlay_DrawPawnGUIOverlay_Patch.Prefix post: WhatTheHack.Harmony.PawnUIOverlay_DrawPawnGUIOverlay.Postfix
PawnUtility.FertileMateTarget: PRE: Fluffy_BirdsAndBees.PawnUtility_FertileMateTarget.Prefix
PawnUtility.GetAvoidGrid: post: PathAvoid.Patch_PawnUtility_GetAvoidGrid.Postfix
PawnUtility.IsTravelingInTransportPodWorldObject: post: CompVehicle.HarmonyCompVehicle.PreventAssigningRandomFaction
PawnUtility.Mated: PRE: Fluffy_BirdsAndBees.PawnUtility_Mated.Prefix
PawnUtility.PawnBlockingPathAt: PRE: SameSpot.PawnUtility_PawnBlockingPathAt_Patch.Prefix
PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
PawnUtility.TrySpawnHatchedOrBornPawn: post: PawnRules.Patch.RimWorld_PawnUtility_TrySpawnHatchedOrBornPawn.Postfix, Children.ChildrenHarmony+PawnUtility_Patch.TrySpawnHatchedOrBornPawnExtended
PawnUtility.WillSoonHaveBasicNeed: post: DubsBadHygiene.Patches.HarmonyPatches+Patch_WillSoonHaveBasicNeed.Postfix
PawnWeaponGenerator.Reset: post: SimpleSidearms.intercepts.PawnWeaponGenerator_Reset_Postfix.Reset
Pawn_AgeTracker.RecalculateLifeStageIndex: post: Children.ChildrenHarmony+Pawn_AgeTracker_Patch.RecalculateLifeStageIndex_Done
Pawn_ApparelTracker.ApparelChanged: post: RimWorldChildren.Pawn_ApparelTracker_ApparelChanged_Patch.ApparelChanged_Postfix
Pawn_ApparelTracker.CanWearWithoutDroppingAnything: post: AnimalGear.AnimalGearHarmony+Pawn_ApparelTracker_CanWearWithoutDroppingAnything_Patch.Pawn_ApparelTracker_CanWearWithoutDroppingAnything_Done
Pawn_ApparelTracker.Notify_ApparelAdded: post: AbilityUser.AbilityUserMod.Notify_ApparelAdded_PostFix
Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.AbilityUserMod.Notify_ApparelRemoved_PostFix
Pawn_ApparelTracker.TryDrop: PRE: Hospitality.Harmony.Pawn_ApparelTracker_Patch+TryDrop.Replacement
Pawn_ApparelTracker.Wear: PRE: AnimalGear.AnimalGearHarmony+Pawn_ApparelTracker_Wear_Patch.Pawn_ApparelTracker_Wear_Pre
Pawn_CallTracker.DoCall: PRE: WhatTheHack.Harmony.Pawn_CallTracker_DoCall.Prefix
Pawn_DraftController.GetGizmos: post: AvoidFriendlyFire.Pawn_DraftController_GetGizmos_Patch.Postfix, WhatTheHack.Harmony.Pawn_DraftController_GetGizmos.Postfix, SearchAndDestroy.Harmony.Pawn_DraftController_GetGizmos.Postfix, DefensivePositions.DraftController_GetGizmos_Patch.InsertDefensivePositionGizmo
Pawn_DraftController.set_Drafted: PRE: CompVehicle.HarmonyCompVehicle.DraftedVehiclesCanMove post: AllowTool.Patches.DraftController_Drafted_Patch.NotifyPawnUndrafted, CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix, AvoidFriendlyFire.Pawn_DraftController_set_Drafted_Patch.Postfix, WhatTheHack.Harmony.Pawn_Draftcontroller_set_Drafted.Postfix, SearchAndDestroy.Harmony.Pawn_DraftController_set_Drafted.Postfix
Pawn_DrawTracker.get_DrawPos: post: AnimalGear.AnimalGearHarmony+Pawn_DrawTracker_GiddyUp_Patch.DrawPos_Done, GiddyUpCore.Harmony.Pawn_DrawTracker_get_DrawPos.Postfix
Pawn_EquipmentTracker.AddEquipment: post: SimpleSidearms.intercepts.Pawn_EquipmentTracker_AddEquipment_Postfix.AddEquipment
Pawn_EquipmentTracker.MakeRoomFor: post: PawnShields.HarmonyPatches.Patch_Pawn_EquipmentTracker_MakeRoomFor
Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.AbilityUserMod.Notify_EquipmentAdded_PostFix, RimWorldChildren.TranspilerHelper+PawnEquipmentracker_NotifyEquipmentAdded_Patch.Notify_EquipmentAdded_Patch
Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.AbilityUserMod.Notify_EquipmentRemoved_PostFix
Pawn_EquipmentTracker.TryDropEquipment: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix, CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix
Pawn_Extensions.AllowedToDo: post: PawnsAreCapable.WorkTab_Pawn_Extensions_AllowedToDo.Postfix
Pawn_FilthTracker.TryPickupFilth: post: DubsBadHygiene.Patches.HarmonyPatches+Patch_TryPickupFilth.Postfix
Pawn_FoodRestrictionTracker.get_Configurable: PRE: PawnRules.Patch.RimWorld_Pawn_FoodRestrictionTracker_Configurable.Prefix
Pawn_FoodRestrictionTracker.get_CurrentFoodRestriction: PRE: PawnRules.Patch.RimWorld_Pawn_FoodRestrictionTracker_CurrentFoodRestriction.Prefix
Pawn_GuestTracker.SetGuestStatus: PRE: PawnRules.Patch.RimWorld_Pawn_GuestTracker_SetGuestStatus.Prefix, Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix
Pawn_HealthTracker.CheckForStateChange: TRANS: WhatTheHack.Harmony.Pawn_HealthTracker_CheckForStateChange.Transpiler, RimWorldChildren.TranspilerHelper+Pawn_HealthTracker_CheckForStateChange_Patch.CheckForStateChange_Transpiler
Pawn_HealthTracker.HasHediffsNeedingTend: PRE: WhatTheHack.Harmony.Pawn_HealthTracker_HasHediffsNeedingTend.Prefix
Pawn_HealthTracker.HealthTick: post: WhatTheHack.Harmony.Pawn_HealthTracker_HealthTick.Postfix
Pawn_HealthTracker.MakeDowned: post: WhatTheHack.Harmony.Pawn_HealthTracker_MakeDowned.Postfix, GiddyUpCore.Harmony.Pawn_HealthTracker_MakeDowned.Postfix
Pawn_HealthTracker.PreApplyDamage: PRE: JecsTools.HarmonyPatches.PreApplyDamage_PrePatch, PawnShields.HarmonyPatches.Patch_Pawn_HealthTracker_PreApplyDamage
Pawn_HealthTracker.SetDead: post: WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Postfix, GiddyUpCore.Harmony.Pawn_HealthTracker_SetDead.Postfix
Pawn_HealthTracker.ShouldBeDeadFromLethalDamageThreshold: post: WhatTheHack.Harmony.Pawn_HealthTracker_ShouldBeDeadFromLethalDamageThreshold.Postfix
Pawn_HealthTracker.ShouldBeDeadFromRequiredCapacity: TRANS: DeathRattle.Harmony.ShouldBeDeadFromRequiredCapacityPatch.DeathRattleException
Pawn_HealthTracker.ShouldBeDowned: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldBeDowned post: RimWorldChildren.TranspilerHelper+Pawn_HealtherTracker_ShouldBeDowned_Patch.SBD
Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
Pawn_InventoryTracker.Notify_ItemRemoved: post: PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix
Pawn_InventoryTracker.get_FirstUnloadableThing: TRANS: SimpleSidearms.intercepts.Pawn_InventoryTracker_FirstUnloadableThing_Transpiler.Transpiler
Pawn_JobTracker.CleanupCurrentJob: PRE: SmartMedicine.CleanupCurrentJob_Patch.Prefix
Pawn_JobTracker.DetermineNextJob: post: WhatTheHack.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix, SearchAndDestroy.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix, WhileYoureUp.HaulAdder.MyDetermineNextJob, GiddyUpCore.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix, GiddyUpCaravan.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix
Pawn_JobTracker.EndCurrentJob: PRE: Psychology.Harmony.Pawn_JobTracker_EndCurrentJobPatch.HeavySleeperTrait
Pawn_JobTracker.Notify_MasterDraftedOrUndrafted: PRE: GiddyUpCore.Harmony.Pawn_JobTracker_Notify_MasterDraftedOrUndrafted.Prefix
Pawn_JobTracker.StartJob: PRE: GiddyUpCore.Harmony.Pawn_JobTracker_StartJob.Prefix post: AnimalsLogic.Come+Pawn_JobTracker_StartJob_Patch.Postfix
Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix post: DubsBadHygiene.Patches.HarmonyPatches+Patch_ShouldHaveNeed.Postfix
Pawn_Ownership.UnclaimBed: PRE: Hospitality.Harmony.Pawn_Ownership_Patch+UnclaimBed.Prefix
Pawn_PathFollower.PawnCanOccupy: PRE: SameSpot.Pawn_PathFollower_PawnCanOccupy_Patch.Prefix
Pawn_PathFollower.SetupMoveIntoNextCell: post: DubsBadHygiene.Patches.HarmonyPatches+Patch_SetupMoveIntoNextCell.Postfix
Pawn_PathFollower.WillCollideWithPawnAt: PRE: SameSpot.Pawn_PathFollower_WillCollideWithPawnAt_Patch.Prefix
Pawn_PlayerSettings.GetGizmos: PRE: GiddyUpCore.Harmony.Pawn_PlayerSettings_GetGizmos.Prefix
Pawn_PlayerSettings.ResetMedicalCare: post: SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedDefault.Postfix
Pawn_PlayerSettings.get_AreaRestriction: PRE: Children.ChildrenHarmony+Pawn_PlayerSettings_AreaRestrictioSchool_Patch.AreaRestriction_Pre
Pawn_PlayerSettings.get_EffectiveAreaRestriction: PRE: Children.ChildrenHarmony+Pawn_PlayerSettings_EffectiveAreaRestrictionSchool_Patch.EffectiveAreaRestriction_Pre
Pawn_PlayerSettings.get_EffectiveAreaRestrictionInPawnCurrentMap: PRE: Children.ChildrenHarmony+Pawn_PlayerSettings_EffectiveAreaRestrictionInPawnCurrentMap_Patch.EffectiveAreaRestrictionInPawnCurrentMap_Pre
Pawn_RelationsTracker.AddDirectRelation: post: RimWorldChildren.Give_Hediff_Lacrating.AddDirectRelation_GiveLacrating
Pawn_RelationsTracker.Notify_RescuedBy: PRE: Hospitality.Harmony.Pawn_RelationsTracker_Patch+Notify_RescuedBy.Prefix post: Psychology.Harmony.Notify_RescuedBy_BleedingHeartPatch.AddBleedingHeartThought
Pawn_RelationsTracker.SecondaryLovinChanceFactor: post: Psychology.Harmony.Pawn_RelationsTracker_LovinChancePatch.PsychologyFormula
Pawn_RotationTracker.RotationTrackerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleRotatorTick
Pawn_RotationTracker.UpdateRotation: PRE: GiddyUpCore.Harmony.Pawn_RotationTracker_UpdateRotation.Prefix
Pawn_SkillTracker.Learn: PRE: WhatTheHack.Harmony.Pawn_SkillTracker_Learn.Prefix
Pawn_StoryTracker.OneOfWorkTypesIsDisabled: PRE: PawnsAreCapable.Pawn_StoryTracker_OneOfWorkTypesIsDisabled.Prefix
Pawn_StoryTracker.WorkTagIsDisabled: PRE: PawnsAreCapable.Pawn_StoryTracker_WorkTagIsDisabled.Prefix
Pawn_StoryTracker.WorkTypeIsDisabled: PRE: PawnsAreCapable.Pawn_StoryTracker_WorkTypeIsDisabled.Prefix
Pawn_StoryTracker.get_DisabledWorkTypes: PRE: WhatTheHack.Harmony.Pawn_StoryTracker_get_DisabledWorkTypes.Prefix
Pawn_StoryTracker.get_TitleShort: post: Psychology.Harmony.Pawn_StoryTracker_MayorLabel.SetMayorLabel
Pawn_TimetableTracker.get_CurrentAssignment: post: Children.ChildrenHarmony+Pawn_TimetableTracker_Patch.CurrentAssignment_Post
Pawn_TrainingTracker.TrainingTrackerTickRare: TRANS: AnimalsLogic.ForgetMeNot+Pawn_TrainingTracker_TrainingTrackerTickRare_Patch.Transpiler
Pawn_WorkSettings.CacheWorkGiversInOrder: PRE: WorkTab.Pawn_WorkSettings_CacheWorkGiversInOrder.Prefix
Pawn_WorkSettings.DisableAll: PRE: WorkTab.Pawn_WorkSettings_DisableAll.Prefix
Pawn_WorkSettings.EnableAndInitialize: post: PawnsAreCapable.Pawn_WorkSettings_EnableAndInitialize.Postfix
Pawn_WorkSettings.ExposeData: post: Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix
Pawn_WorkSettings.GetPriority: PRE: WorkTab.Pawn_WorkSettings_GetPriority.Prefix
Pawn_WorkSettings.SetPriority: PRE: WorkTab.Pawn_WorkSettings_SetPriority.Prefix
Pawn_WorkSettings.get_WorkGiversInOrderNormal: PRE: Children.ChildrenHarmony+Pawn_WorkSettings_Patch.WorkGiversInOrderNormal_Pre
PawnsArrivalModeWorkerUtility.SplitIntoRandomGroupsNearMapEdge: PRE: PreemptiveStrike.Harmony.Patch_PawnsArrivalModeWorkerUtility_SplitIntoRandomGroupsNearMapEdge.Prefix
PawnsArrivalModeWorker_CenterDrop.TryResolveRaidSpawnCenter: post: PreemptiveStrike.Harmony.Patch_CenterDrop_TryResolveRaidSpawnCenter.PostFix
PawnsArrivalModeWorker_EdgeDrop.TryResolveRaidSpawnCenter: post: PreemptiveStrike.Harmony.Patch_EdgeDrop_TryResolveRaidSpawnCenter.PostFix
PawnsArrivalModeWorker_EdgeDropGroups.TryResolveRaidSpawnCenter: post: PreemptiveStrike.Harmony.Patch_EdgeDropGroups_TryResolveRaidSpawnCenter.PostFix
PawnsArrivalModeWorker_EdgeWalkIn.TryResolveRaidSpawnCenter: post: PreemptiveStrike.Harmony.Patch_EdgeWalkIn_TryResolveRaidSpawnCenter.Postfix
PawnsArrivalModeWorker_EdgeWalkInGroups.TryResolveRaidSpawnCenter: post: PreemptiveStrike.Harmony.Patch_EdgeWalkInGroups_TryResolveRaidSpawnCenter.Postfix
PawnsArrivalModeWorker_RandomDrop.TryResolveRaidSpawnCenter: post: PreemptiveStrike.Harmony.Patch_RandomDrop_TryResolveRaidSpawnCenter.PostFix
PlaceWorker_Conduit.AllowsPlacing: TRANS: Replace_Stuff.OverMineable.FixConduitPlaceWorker.Transpiler
PlaceWorker_Cooler.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged.Prefix
PlaceWorker_Cooler.DrawGhost: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationGhost.Transpiler
PlaceWorker_Vent.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged_Vent.Prefix
PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
PlaySettings.DoPlaySettingsGlobalControls: post: Replace_Stuff.OverMineable.PlaySettings_BlueprintOverRockToggle.AddButton, RoomSense.PlaySettings_Patch.Postfix, HeatMap.PlaySettings_Detour.PostFix
PlaySettings.ExposeData: PRE: Replace_Stuff.OverMineable.PlaySettings_ExposeData.Prefix
PowerConnectionMaker.TryConnectToAnyPowerNet: PRE: WhatTheHack.Harmony.PowerConnectionMaker_TryConnectToAnyPowerNet.Prefix
PowerNet.PowerNetTick: TRANS: RT_SolarFlareShield.Patch_PowerNetTick.Transpiler
Projectile.CanHit: post: JecsTools.HarmonyPatches.CanHit_PostFix
RCellFinder.CanWanderToCell: PRE: DubsBadHygiene.Patches.HarmonyPatches+Patch_CanWanderToCell.Prefix
Rand.EnsureStateStackEmpty: PRE: MapReroll.Patches.Rand_EnsureStateStackEmpty_Patch.OptionalStackChecks
Reachability.CanReach: post: Hospitality.Harmony.Reachability_Patch+CanReach.Postfix
RecipeWorkerCounter.CountProducts: post: ImprovedWorkbenches.RecipeWorkerCounter_CountProducts_Detour.Postfix
Recipe_InstallArtificialBodyPart.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallArtificialBodyPart_ApplyPatch.BleedingHeartThought
Recipe_InstallImplant.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallImplant_ApplyPatch.BleedingHeartThought
Recipe_InstallNaturalBodyPart.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallNaturalBodyPart_ApplyPatch.BleedingHeartThought
Recipe_Surgery.CheckSurgeryFail: post: Psychology.Harmony.Recipe_Surgery_FailPatch.BleedingHeartThought, RimWorldChildren.Harmony.Optional.Recipe_Surgery_FailPatch.Recipe_Surgery_Fail_InnocentThought
RecordsUtility.Notify_BillDone: post: Psychology.Harmony.RecordsUtility_BillDonePatch.BleedingHeartThought
RelationsUtility.TryDevelopBondRelation: PRE: PawnRules.Patch.RimWorld_RelationsUtility_TryDevelopBondRelation.Prefix
ReorderableWidget.Reorderable: TRANS: Numbers.Numbers.ReorderWidgetFromEventToInputTranspiler
ResearchManager.FinishProject: PRE: FluffyResearchTree.HarmonyPatches_Queue+DoCompletionDialog.Prefix
ResearchManager.ResearchPerformed: PRE: FluffyResearchTree.HarmonyPatches_Queue+ResearchPerformed.Prefix post: FluffyResearchTree.HarmonyPatches_Queue+ResearchPerformed.Postfix
ReservationManager.CanReserve: PRE: Share_The_Load.CanReserve_Patch.Prefix
ReservationManager.LogCouldNotReserveError: PRE: Hospitality.Harmony.ReservationManager_Patch+LogCouldNotReserveError.Prefix
ReservationManager.Release: PRE: Share_The_Load.Release_Patch.Prefix
ReservationManager.ReleaseAllClaimedBy: PRE: Share_The_Load.ReleaseAllClaimedBy_Patch.Prefix
ReservationManager.ReleaseClaimedBy: PRE: Share_The_Load.ReleaseClaimedBy_Patch.Prefix
ReservationManager.Reserve: PRE: Share_The_Load.Reserve_Patch.Prefix
ResourceReadout.DrawIcon: post: ItemListSelector.Patch_DrawIcon.Postfix
RestUtility.CanUseBedEver: PRE: WhatTheHack.Harmony.RestUtility_CanUseBedEver.Prefix
RestUtility.CurrentBed: PRE: WhatTheHack.Harmony.RestUtility_CurrentBed.Prefix
RestUtility.FindBedFor: PRE: WhatTheHack.Harmony.RestUtility_FindBedFor.Prefix, Children.ChildrenHarmony+RestUtility_FindBedFor_Patch.FindBedFor_Pre post: CompVehicle.HarmonyCompVehicle.DontRescueVehicles, RimWorldChildren.FindBedForOverride.FindBedFor_Patch
RestUtility.GetBedSleepingSlotPosFor: PRE: WhatTheHack.Harmony.RestUtility_GetBedSleepingSlotPosFor.Prefix
RestUtility.IsValidBedFor: post: Hospitality.Harmony.RestUtility_Patch+IsValidBedFor.Postfix
RestUtility.WakeThreshold: post: RimWorldChildren.TranspilerHelper+RestUtility_WakeThreshold_Patch.WakeThreshold_Patch
RestUtility.WakeUp: post: WhatTheHack.Harmony.RestUtility_WakeUp.Postfix
ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators
Room.MakeNew: post: LabelsOnFloor.Room_MakeNew_Patch.Postfix
Room.Notify_BedTypeChanged: post: LabelsOnFloor.Room_Notify_BedTypeChanged_Patch.Postfix
Room.Notify_RoomShapeOrContainedBedsChanged: post: LabelsOnFloor.Room_Notify_RoomShapeOrContainedBedsChanged_Patch.Postfix
Room.RemoveRegion: post: LabelsOnFloor.Room_RemoveRegion_Patch.Postfix
RoomRoleWorker_Bedroom.GetScore: PRE: Children.ChildrenHarmony+RoomRoleWorker_Bedroom_GetScore_Patch.GetScoreDone
RoomStatWorker_Cleanliness.GetScore: post: DubsBadHygiene.Patches.HarmonyPatches+Patch_GetScore.Postfix
Root.Start: post: PawnRules.Patch.Verse_Root_Start.Postfix
Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
ScribeMetaHeaderUtility.TryCreateDialogsForVersionMismatchWarnings: PRE: ModMisMatchWindowPatch.HarmonyPatches.Prefix
SelectionDrawer.DrawSelectionBracketFor: PRE: DefModExtension_BigBox.HarmonyDefModExtension_BigBox.DrawSelectionBracketFor_PreFix
SelectionDrawer.DrawSelectionOverlays: post: SameSpot.SelectionDrawer_DrawSelectionOverlays_Patch.Postfix
Selector.<SelectInsideDragBox>m__0: TRANS: WhatTheHack.Harmony.Selector_SelectInsideDragbox.Transpiler
SelfDefenseUtility.ShouldFleeFrom: PRE: GiddyUpCore.Harmony.SelfDefenceUtility_ShouldFleeFrom.Prefix
SelfDefenseUtility.ShouldStartFleeing: PRE: WhatTheHack.Harmony.SelfDefenceUtility_ShouldStartFleeing.Prefix
ShieldBelt.get_ShouldDisplay: post: WhatTheHack.Harmony.ShieldBelt_get_ShouldDisplay.Postfix
ShipUtility.ShipStartupGizmos: post: WhatTheHack.Harmony.ShipUtility_ShipStartupGizmos.Postfix
ShortCircuitUtility.DoShortCircuit: PRE: RT_Fuse.Patch_DoShortCircuit.Prefix
ShortHashGiver.GiveShortHash: PRE: AbilityUser.AbilityUserMod.GiveShortHash_PrePatch
SkillRecord.CalculateTotallyDisabled: PRE: PawnsAreCapable.SkillRecord_CalculateTotallyDisabled.Prefix
SkillRecord.Interval: PRE: RTMadSkills.Patch_SkillRecordInterval.Prefix
SkillRecord.Learn: PRE: Children.ChildrenHarmony+SkillRecord_Patch.SkillRecord_Learn_Pre
SkillRecord.LearnRateFactor: post: RTMadSkills.Patch_LearningSaturation.Postfix
SkillUI.GetSkillDescription: post: RTMadSkills.Patch_LearningSaturationUI.Postfix
SocialCardUtility.DrawPawnRow: PRE: Hospitality.Harmony.SocialCardUtility_Patch+DrawPawnRow.Prefix
SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
SocialCardUtility.Recache: PRE: CompVehicle.HarmonyCompVehicle.SocialTabNullHandling
Stance_Warmup.StanceTick: post: SimpleSidearms.intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick
StatExtension.GetStatValue: post: CompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix
StatWorker.GetExplanationUnfinalized: TRANS: PawnShields.HarmonyPatches.Transpiler_StatWorker_GetExplanationUnfinalized, WhatTheHack.Harmony.StatWorker_GetExplanationUnfinalized.Transpiler
StatWorker.GetValueUnfinalized: post: PawnShields.HarmonyPatches.Patch_StatWorker_GetValueUnfinalized TRANS: WhatTheHack.Harmony.StatWorker_GetValueUnfinalized.Transpiler
StatWorker.IsDisabledFor: PRE: WhatTheHack.Harmony.StatWorker_IsDisabledFor.Prefix
StatWorker.ShouldShowFor: PRE: WhatTheHack.Harmony.StatWorker_ShouldShowFor.Prefix
StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix
StaticConstructorOnStartupUtility.CallAll: PRE: StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll.Prefix
StoryState.Notify_IncidentFired: post: MoreFactionInteraction.HarmonyPatches.IncidentFired_TradeCounter_Postfix
StorytellerUtility.DefaultThreatPointsNow: PRE: CRC_Reintegrated.MarvsStoryTellerUtility.Prefix
StrippableUtility.CanBeStrippedByColony: PRE: WhatTheHack.Harmony.WorkGiver_Strip_HasJobOnThing.Prefix
Sustainer.Maintain: PRE: WhatTheHack.Harmony.Sustainer_Maintain.Prefix
SymbolResolver_RandomMechanoidGroup.<Resolve>m__0: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixerAncient
Targeter.ConfirmStillValid: PRE: AbilityUser.AbilityUserMod.ConfirmStillValid
Targeter.ProcessInputEvents: PRE: AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix
Targeter.TargeterUpdate: post: AbilityUser.AbilityUserMod.TargeterUpdate_PostFix, AvoidFriendlyFire.Targeter_TargeterUpdate_Patch.Postfix
TendUtility.DoTend: post: Psychology.Harmony.TendUtility_TendPatch.BleedingHeartThought
TerrainDef.PostLoad: PRE: DubsBadHygiene.Patches.HarmonyPatches+Harmony_TerrainPostLoad.Prefix
TerrainGrid.DoTerrainChangedEffects: post: DubsBadHygiene.Patches.HarmonyPatches+Harmony_DoTerrainChangedEffects.Postfix
TerrainGrid.RemoveTopLayer: PRE: Replace_Stuff.PlaceBridges.DestroyedTerrain.Prefix
TerrainGrid.TerrainAt: post: DubsBadHygiene.Patches.HarmonyPatches+Harmony_TerrainAt.Postfix
TerrainPatchMaker.Init: PRE: [10]MapReroll.Patches.DeterministicGenerationPatcher.DeterministicPatchesSetup post: [-10]MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
Thing.ButcherProducts: post: WhatTheHack.Harmony.Thing_ButcherProducts.Postfix
Thing.DeSpawn: PRE: Share_The_Load.DeSpawn_Patch.Prefix
Thing.DrawExtraSelectionOverlays: post: WhatTheHack.Harmony.Thing_DrawExtraSelectionOverlays.Postfix
Thing.Ingested: PRE: Children.ChildrenHarmony+Thing_Ingested_Patch.IngestedExtended post: DubsBadHygiene.Patches.HarmonyPatches+Patch_Ingested.Postfix
Thing.Notify_ColorChanged: post: Replace_Stuff.Virtualize_Notify_ColorChanged.Postfix
Thing.Print: PRE: WhatTheHack.Harmony.Thing_Print.Prefix
Thing.SpawnSetup: PRE: DubsBadHygiene.Patches.HarmonyPatches+Harmony_ThingSpawned.Prefix
Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix
Thing.get_DefaultGraphic: post: CompOversizedWeapon.HarmonyCompOversizedWeapon.get_Graphic_PostFix TRANS: Replace_Stuff.OverMineable.ShowBluePrintOverFogDynamic.Transpiler
Thing.get_DrawPos: PRE: WhatTheHack.Harmony.Thing_get_DrawPos.Prefix
ThingDef.SpecialDisplayStats: post: WhatTheHack.Harmony.ThingDef_SpecialDisplayStats.Postfix
ThingDefGenerator_Buildings.NewFrameDef_Thing: post: Replace_Stuff.OverMineable.FramesArentEdifices.Postfix
ThingFilter.Allows: PRE: Hospitality.Harmony.ThingFilter_Patch+Allows.Prefix
ThingSelectionUtility.SelectNextColonist: PRE: AnimalTab.Patch_ThingSelectionUtility+Pre_SelectNextColonist.Prefix
ThingSelectionUtility.SelectPreviousColonist: PRE: AnimalTab.Patch_ThingSelectionUtility+Pre_SelectPreviousColonist.Prefix
ThingSelectionUtility.SelectableByMapClick: PRE: Replace_Stuff.OverMineable.FoggedSelectable.Prefix
ThingSetMaker.Generate: post: MoreFactionInteraction.HarmonyPatches.TraderStocker_OverStockerPostFix
ThingSetMaker_ResourcePod.PossiblePodContentsDefs: post: DubsBadHygiene.Patches.HarmonyPatches+Harmony_ThingSetMaker_ResourcePod.Postfix
ThingUtility.CheckAutoRebuildOnDestroyed: TRANS: Replace_Stuff.DestroyedRestore.SaveDestroyedBuildings.Transpiler
ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
ThingWithComps.InitializeComps: post: AbilityUser.AbilityUserMod.InitializeComps_PostFix
ThinkNode_ChancePerHour_Lovin.MtbHours: post: Children.ChildrenHarmony+ThinkNode_ChancePerHour_Lovin_Patch.ThinkNode_ChancePerHour_Lovin_MtbHoursDone
ThinkNode_ConditionalColonist.Satisfied: post: CompVehicle.HarmonyCompVehicle.Satisfied_PostFix
ThinkNode_ConditionalNPCCanSelfTendNow.Satisfied: post: Hospitality.Harmony.ThinkNode_ConditionalNPCCanSelfTendNow_Patch+Satisfied.Postfix
ThoughtUtility.CanGetThought: post: RimWorldChildren.ThoughtUtility_CanGetThought_Patch.CanGetThought_Patch
ThoughtUtility.GiveThoughtsForPawnExecuted: post: Psychology.Harmony.ThoughtUtility_ExecutedPatch.BleedingHeartThoughts, RimWorldChildren.Harmony.Optional.ThoughtUtility_ExecutedPatch.InnocentThoughts_ExecutedPatch
ThoughtUtility.GiveThoughtsForPawnOrganHarvested: post: Psychology.Harmony.ThoughtUtility_OrganHarvestedPatch.BleedingHeartThoughts, RimWorldChildren.Harmony.Optional.ThoughtUtility_OrganHarvestedPatch.InnocentThoughts_OrganHarvestedPatch
ThoughtWorker.CurrentState: post: Children.ChildrenHarmony+ThoughtWorker_Patch.ThoughtWorker_Done
ThoughtWorker_AlwaysActive.CurrentStateInternal: post: Psychology.Harmony.ThoughtWorker_AlwaysActivePatch.AlwaysActiveDepression
ThoughtWorker_AnnoyingVoice.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_AnnoyingVoicePatch.Disable
ThoughtWorker_ChemicalInterestVsTeetotaler.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_ChemicalInterestVsTeetotalerPatch.Disable
ThoughtWorker_CreepyBreathing.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_CreepyBreathingPatch.Disable
ThoughtWorker_Disfigured.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_DisfiguredPatch.Disable
ThoughtWorker_HardWorkerVsLazy.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_HardWorkerVsLazyPatch.Disable
ThoughtWorker_Hediff.CurrentStateInternal: post: Psychology.Harmony.ThoughtWorker_HediffPsychology.MethadoneHigh
ThoughtWorker_Pretty.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_PrettyPatch.Disable
ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
ThoughtWorker_PsychicEmanatorSoothe.CurrentStateInternal: TRANS: MoreFactionInteraction.HarmonyPatches.PsychicEmanatorSoothe_Transpiler
ThoughtWorker_TeetotalerVsChemicalInterest.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_TeetotalerVsChemicalInterestPatch.Disable
ThoughtWorker_Ugly.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_UglyPatch.Disable
ThoughtWorker_WantToSleepWithSpouseOrLover.CurrentStateInternal: (no patches)
TileFinder.RandomSettlementTileFor: PRE: FactionControl.TileFinder_RandomFactionBaseTileFor.Prefix
TimeAssignmentSelector.DrawTimeAssignmentSelectorGrid: post: Children.ChildrenHarmony+TimeAssignmentSelector_Patch.DrawTimeAssignmentSelectorGrid_Done
TimeControls.DoTimeControlsGUI: PRE: CameraPlus.TimeControls_DoTimeControlsGUI_Patch.Prefix
Toils_Haul.PlaceHauledThingInCell: post: AllowTool.Patches.ToilsHaul_PlaceInCell_Patch.ClearHaulUrgently
Toils_Ingest.TakeMealFromDispenser: PRE: WM.SmarterFoodSelection.Detours.Toils_Ingest.TakeMealFromDispenser.Prefix post: WM.SmarterFoodSelection.Detours.Toils_Ingest.TakeMealFromDispenser.Postfix
Toils_JobTransforms.ExtractNextTargetFromQueue: post: SmartMedicine.ExtractQueueDrop.Postfix
Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement
TooltipUtility.ShotCalculationTipString: PRE: AvoidFriendlyFire.TooltipUtility_ShotCalculationTipString_Patch.Prefix
TouchPathEndModeUtility.IsCornerTouchAllowed: PRE: Replace_Stuff.OverMineable.CornerBuildable.Prefix
TouchPathEndModeUtility.MakesOccupiedCellsAlwaysReachableDiagonally: PRE: Replace_Stuff.OverMineable.CornerMineableOkay.Prefix
Tradeable.InitPriceDataIfNeeded: TRANS: MoreFactionInteraction.HarmonyPatches.ErrorSuppressionSssh
Tradeable_Pawn.get_Label: post: AnimalsLogic.Patch_Tradeable_Pawn_Label.Postfix
TraderCaravanUtility.GetTraderCaravanRole: post: GiddyUpCaravan.Harmony.TraderCaravanUtility_GetTraderCaravanRole.Postfix
TraderKindDef.PriceTypeFor: post: MoreFactionInteraction.HarmonyPatches.PriceTypeSetter_PostFix
TrainableUtility.DegradationPeriodTicks: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_DegradationPeriodTicks_Patch.Transpiler
TrainableUtility.GetWildnessExplanation: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_GetWildnessExplanation_Patch.Transpiler
TrainableUtility.TamenessCanDecay: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_TamenessCanDecay_Patch.Transpiler
TraitSet.GainTrait: PRE: Psychology.Harmony.TraitSet_GainTraitPatch.KinseyException
TransferableOneWay.get_Label: post: AnimalsLogic.Patch_TransferableOneWay_Label.Postfix
TransferableOneWayWidget.DoRow: PRE: WhatTheHack.Harmony.TransferableOneWayWidget_DoRow.Prefix TRANS: GiddyUpCaravan.Harmony.TransferableOneWayWidget_DoRow.Transpiler
TransferableOneWayWidget.FillMainRect: post: GiddyUpCaravan.Harmony.TransferableOneWayWidget_FillMainRect.Postfix
TransferableUIUtility.DrawExtraInfo: PRE: WhatTheHack.Harmony.TransferableUIUtility_DrawExtraInfo.Prefix
TransferableUtility.CanStack: PRE: WhatTheHack.Harmony.TransferableUtility_CanStack.Prefix
TransferableUtility.TransferAsOne: post: GiddyUpCaravan.Harmony.TransferableUtility_TransferAsOne.Postfix
TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
TransitionAction_SetDefendLocalGroup.DoAction: PRE: Hospitality.Harmony.TransitionAction_SetDefendLocalGroup_Patch+DoAction.Prefix
TurretTop.TurretTopTick: PRE: WhatTheHack.Harmony.TurretTop_TurretTopTick.Prefix
UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
Verb.CanHitCellFromCellIgnoringRange: PRE: JecsTools.HarmonyPatches.CanHitCellFromCellIgnoringRange_Prefix
Verb.CanHitTargetFrom: post: AvoidFriendlyFire.Verb_CanHitTargetFrom_Patch.Postfix
Verb.TryCastNextBurstShot: TRANS: RunAndGun.Harmony.Verb_TryCastNextBurstShot.Transpiler
Verb.TryStartCastOn: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix, RunAndGun.Harmony.Verb_TryStartCastOn.Prefix
Verb.get_DirectOwner: PRE: AbilityUser.AbilityUserMod.get_DirectOwner_Prefix
Verb.get_UIIcon: PRE: AbilityUser.AbilityUserMod.get_UIIcon
VerbProperties.AdjustedAccuracy: post: RunAndGun.Harmony.VerbProperties_AdjustedAccuracy.Postfix, GiddyUpCore.Harmony.VerbProperties_AdjustedAccuracy.Postfix
VerbTracker.GetVerbsCommands: PRE: CompVehicle.HarmonyCompVehicle.GetVerbsCommands_PreFix
Verb_LaunchProjectile.get_Projectile: PRE: AbilityUser.AbilityUserMod.get_Projectile_Prefix
Verb_MeleeAttack.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix
Verb_MeleeAttack.SoundHitPawn: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix
Verb_MeleeAttack.SoundMiss: post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix
Verb_MeleeAttack.TryCastShot: post: SimpleSidearms.intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot
Verb_MeleeAttackDamage.DamageInfosToApply: post: CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix
Verb_Shoot.TryCastShot: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleShoot post: RimWorldChildren.TranspilerHelper+VerbShoot_TryCastShot_Patch.TryCastShot_Patch
Verb_ShootOneUse.SelfConsume: post: SimpleSidearms.intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume
VoluntarilyJoinableLordsStarter.Tick_TryStartParty: PRE: Psychology.Harmony.VoluntarilyJoinableLordsStarter_StartPartyPatch.ExtraSocialiteParties
WITab_Caravan_Gear.TryEquipDraggedItem: TRANS: PawnsAreCapable.WITab_Caravan_Gear_TryEquipDraggedItem.Transpiler
WidgetRow.ButtonIcon: PRE: DubsBadHygiene.Jippo.Prefix
Widgets.ButtonImage: PRE: ImprovedWorkbenches.Widgets_ButtonImage_Detour.Prefix
WidgetsWork.DrawWorkBoxBackground: PRE: PawnsAreCapable.WidgetsWork_DrawWorkBoxBackground.Prefix
WidgetsWork.TipForPawnWorker: PRE: PawnsAreCapable.WidgetsWork_TipForPawnWorker.Prefix
WindowResizer.DoResizeControl: post: ModManager.Patch_WindowResizer_DoResizeControl.Postfix
WindowStack.ImmediateWindow: PRE: DubsBadHygiene.Biffo.Prefix
WorkGiver_ConstructDeliverResources.FindNearbyNeeders: TRANS: Share_The_Load.FindNearbyNeeders_Patch.Transpiler
WorkGiver_ConstructDeliverResources.IsNewValidNearbyNeeder: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
WorkGiver_ConstructDeliverResources.ResourceDeliverJobFor: TRANS: Share_The_Load.MaterialsNeeded_Patch.Transpiler, Share_The_Load.BreakToContinue_Patch.Transpiler
WorkGiver_DoBill.AddEveryMedicineToRelevantThings: post: SmartMedicine.InventorySurgery.Postfix
WorkGiver_DoBill.GetMedicalCareCategory: PRE: Pharmacist.Properties.WorkGiver_DoBill_GetMedicalCareCategory.Prefix post: SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedBillCategory.Postfix
WorkGiver_DoBill.TryFindBestBillIngredients: PRE: SmartMedicine.HackityGetBill.Prefix, WhatTheHack.Harmony.WorkGiver_DoBill_TryFindBestBillIngredients.Prefix
WorkGiver_HunterHunt.HasJobOnThing: post: Hospitality.Harmony.WorkGiver_HunterHunt+HasJobOnThing.Postfix
WorkGiver_InteractAnimal.HasFoodToInteractAnimal: PRE: PawnRules.Patch.RimWorld_WorkGiver_InteractAnimal_HasFoodToInteractAnimal.Prefix, WM.SmarterFoodSelection.Detours.HasFoodToInteractAnimal.Prefix post: PawnRules.Patch.RimWorld_WorkGiver_InteractAnimal_HasFoodToInteractAnimal.Postfix, WM.SmarterFoodSelection.Detours.HasFoodToInteractAnimal.Postfix
WorkGiver_InteractAnimal.TakeFoodForAnimalInteractJob: PRE: PawnRules.Patch.RimWorld_WorkGiver_InteractAnimal_TakeFoodForAnimalInteractJob.Prefix, WM.SmarterFoodSelection.Detours.TakeFoodForAnimalInteractJob.Prefix post: PawnRules.Patch.RimWorld_WorkGiver_InteractAnimal_TakeFoodForAnimalInteractJob.Postfix, WM.SmarterFoodSelection.Detours.TakeFoodForAnimalInteractJob.Postfix
WorkGiver_Miner.JobOnThing: post: Share_The_Load.MakeWay_Miner_Job.Postfix TRANS: Share_The_Load.MakeWay_Miner_Job.Transpiler
WorkGiver_Miner.PotentialWorkThingsGlobal: post: Share_The_Load.MakeWay_Miner.Postfix
WorkGiver_PlantsCut.JobOnThing: TRANS: Share_The_Load.MakeWay_Plant_Job.Transpiler
WorkGiver_PlantsCut.PotentialWorkThingsGlobal: post: Share_The_Load.MakeWay_Plant.Postfix
WorkGiver_TakeToBedToOperate.HasJobOnThing: PRE: AnimalsLogic.YouSleepHere+WorkGiver_TakeToBedToOperate_HasJobOnThing_Patch.Prefix
WorkGiver_Tame.JobOnThing: post: AnimalTab.Patch_WorkGiver_Tame_JobOnThing.Postfix
WorkGiver_Tend.GoodLayingStatusForTend: post: SmartMedicine.GoodLayingStatusForTend_Patch.Postfix
WorkGiver_Tend.HasJobOnThing: TRANS: SmartMedicine.NeedTendBeforeStatusForTend.Transpiler
WorkGiver_Tend.JobOnThing: PRE: SmartMedicine.JobOnThing_Patch.Prefix
WorkGiver_Train.JobOnThing: PRE: GiddyUpCore.Harmony.WorkGiver_Train_JobOnThing.Prefix post: AnimalTab.Patch_WorkGiver_Train_JobOnThing.Postfix
Workshop.SetWorkshopItemDataFrom: post: MultiVersionModFix.SetWorkshopItemDataFrom_Postfix
WorkshopItems.Notify_Installed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Installed.Prefix
WorkshopItems.Notify_Subscribed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Subscribed.Prefix post: CameraPlus.CrossPromotion.WorkshopItems_Notify_Subscribed_Postfix
WorkshopItems.Notify_Unsubscribed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Unsubscribed.Prefix
World.CoastDirectionAt: PRE: RA_Code.World_CoastDirectionAt.Prefix
World.HasCaves: PRE: MapReroll.Patches.World_HasCaves_Patch.ConsistentRerollCaves
World.NaturalRockTypesIn: post: PrepareLanding.Patches.PatchNaturalRockTypesIn.NaturalRockTypesInPostFix
WorldGenStep_Lakes.GenerateLakes: PRE: RA_Code.WorldGenStep_Lakes_GenerateLakes.Prefix
WorldGenStep_Terrain.GenerateGridIntoWorld: post: PrepareLanding.Patches.PatchGenerateGridIntoWorld.GenerateGridIntoWorldPostFix
WorldGenStep_Terrain.GenerateTileFor: post: RA_Code.WorldGenStep_Terrain_GenerateTileFor.Postfix
WorldGenerator.GenerateWorld: PRE: PrepareLanding.Patches.PatchGenerateWorld.GenerateWorldPrefix post: PrepareLanding.Patches.PatchGenerateWorld.GenerateWorldPostFix
WorldInterface.WorldInterfaceOnGUI: post: PrepareLanding.Patches.PatchWorldInterfaceOnGui.WorldInterfaceOnGuiPostFix
WorldInterface.WorldInterfaceUpdate: post: PrepareLanding.Patches.PatchWorldInterfaceUpdate.WorldInterfaceUpdatePostFix
WorldObjectsHolder.AddToCache: post: PreemptiveStrike.Harmony.Patch_WorldObjectsHolder_AddToCache.Postfix
WorldObjectsHolder.Recache: PRE: PreemptiveStrike.Harmony.Patch_WorldObjectsHolder_Recache.Prefix
WorldObjectsHolder.RemoveFromCache: post: PreemptiveStrike.Harmony.Patch_WorldObjectsHolder_RemoveFromCache.Postfix
WorldReachabilityUtility.CanReach: post: MoreFactionInteraction.HarmonyPatches.WorldReachUtility_PostFix
WorldSelector.AutoOrderToTileNow: post: JecsTools.HarmonyCaravanPatches.AutoOrderToTileNow_Jobs
WorldSelector.SelectableObjectsUnderMouse: post: JecsTools.HarmonyCaravanPatches.SelectableObjectsUnderMouse_InvisHandler
Zone.AddCell: post: LabelsOnFloor.Zone_AddCell_Patch.Postfix
Zone.RemoveCell: post: LabelsOnFloor.Zone_RemoveCell_Patch.Postfix
ZoneManager.DeregisterZone: post: LabelsOnFloor.ZoneManager_DeregisterZone_Patch.Postfix
ZoneManager.RegisterZone: post: LabelsOnFloor.ZoneManager_RegisterZone_Patch.Postfix
Zone_Growing.SetPlantDefToGrow: post: LabelsOnFloor.Zone_Growing_SetPlantDefToGrow_Patch.Postfix
Harmony versions present: 1.2.0.2: rimworld.erdelf.powerShower; 1.2.0.1: fluffy.modmanager, brrainz-crosspromotion, Dubwise.DubsBadHygiene, UnlimitedHugs.HugsLib, Hotkeys, net.pardeike.rimworld.mod.camera+, net.pardeike.rimworld.mod.samespot, weilbyte.rimworld.snapout, PawnRules, HugsLib.AvoidFriendlyFire, HugsLib.BabyAndChildren, com.github.automatic1111.startupimpact, net.marvinkosh.rimworld.mod.combatreadinesscheck, HugsLib.AllowTool, HugsLib.WhatTheHack, HugsLib.SearchAndDestroy, Fluffy.AnimalTab, HugsLib.RunAndGun, HugsLib.SimpleSidearms, rainbeau.pawnsAreCapable, HugsLib.Psychology, mehni.rimworld.pickupandhaul.main, net.quicksilverfox.rimworld.mod.animalslogic, HugsLib.GiddyUpCore, HugsLib.Hospitality, Uuugggg.rimworld.Replace_Stuff.main, Uuugggg.rimworld.Share_The_Load.main, HugsLib.RoomSense, HugsLib.HeatMap, Fluffy.ResearchTree, uuugggg.rimworld.SmartMedicine.main, fluffy.rimworld.pharmacist, net.marvinkosh.rimworld.mod.ughyougotme, fluffy.medicaltab, mehni.rimworld.numbers, fluffy.worktab, Fluffy.BirdsAndBees, fluffy.breakdowns, io.github.ratysz.madskills, fluffy.areaunlocker, net.rainbeau.rimworld.mod.archipelagos, Syrchalis.Rimworld.SetUpCamp, rimworld.infused, com.consolidatedtraits.rimworld.mod, com.rimworld.mod.factioncontrol, net.rainbeau.rimworld.mod.tribalraiders, Children, com.rimworld.modcheck, AnimalGear, dingo.deeporeidentifier, io.github.ratysz.rt_solarflareshield, Madeline, DrCarlLuo.Rimworld.PreemptiveStrike, HugsLib.GiddyUpCaravan, HugsLib.MapReroll, com.pathavoid.rimworld.mod, multiversionmodfix, rimworld.kapitanoczywisty.changemapedge, com.github.restive2k12.rimworld.mod.moodbar, HugsLib.Smarter_Food_Selection, com.tammybee.predatorhuntalert, HugsLib.DefensivePositions, HugsLib.ItemListSelector, HugsLib.WhileYoureUp, HugsLib.PrepareLanding, HugsLib.RunandHide, HugsLib.TurnItOnandOff, HugsLib.Autopsy, HugsLib.LabelsOnFloor, HugsLib.ImprovedWorkbenches, HugsLib.DeathRattle, HugsLib.com.github.alandariva.moreplanning, mehni.rimworld.MFI.main; 1.1.0.0: rimworld.erdelf.prisoner_ransom; 1.0.9.1: rimworld.jecrell.abilityuser, chjees.shields, rimworld.jecrell.comps.vehicle, rimworld.jecrell.comps.activator, rimworld.jecrell.comps.slotloadable, rimworld.jecrell.humanlikeorders, rimworld.jecrell.jecstools.main, rimworld.jecrell.comps.oversized, rimworld.jecrell.comps.installedpart, Merthsoft.QuestTab.QuestTabMod, rimworld.jecrell.caravanjobs, rimworld.jecrell.comps.deflector, rimworld.jecrell.defmodextensions.bigbox, rimworld.jecrell.comps.sounds
Platform information: (hidden, use publishing options to include)
Log file contents:
Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
GfxDevice: [Renderer information redacted]
Begin MonoManager ReloadAssembly
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
desktop: 1360x768 60Hz; virtual: 1360x768 at 0,0
RimWorld 1.0.2408 rev747
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
Malformed (correct format is Major.Minor) version string on mod Horses (1.0) A Dog Said Patch from Oken "1.0.0" - parsed as "1.0"
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
Malformed (correct format is Major.Minor) version string on mod Horses (1.0) A Dog Said Patch from Oken "1.0.0" - parsed as "1.0"
ReflectionTypeLoadException getting types in assembly LocksDoorsExpanded: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
Loader exceptions:
=> System.TypeLoadException: Could not load type 'LocksDoorsExpanded.LockData' from assembly 'LocksDoorsExpanded, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
=> System.TypeLoadException: Could not load type 'LocksDoorsExpanded.LockGizmo' from assembly 'LocksDoorsExpanded, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
=> System.TypeLoadException: Could not load type 'LocksDoorsExpanded.LockUtility' from assembly 'LocksDoorsExpanded, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
=> System.TypeLoadException: Could not load type 'LocksDoorsExpanded.JobDriver_ToggleLock+<>c__DisplayClass0_1' from assembly 'LocksDoorsExpanded, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
=> System.TypeLoadException: Could not load type 'DoorsExpanded.Building_DoorExpanded' from assembly 'DoorsExpanded, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
=> System.TypeLoadException: Could not load type '<>c' from assembly 'LocksDoorsExpanded, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
[HugsLib] version 6.1.3
[RuntimeGC] Mod settings loaded.
Moody settings loaded
Combat Readiness Check: Trying to patch Map.PlayerWealthForStoryteller
Combat Readiness Check: Patched Map.PlayerWealthForStoryteller.
Combat Readiness Check: Trying to patch Caravan.PlayerWealthForStoryteller
Combat Readiness Check: Patched Caravan.PlayerWealthForStoryteller.
Combat Readiness Check: Trying to patch StorytellerUtility.DefaultThreatPointsNow
Combat Readiness Check: Patched StorytellerUtility.DefaultThreatPointsNow.
Error while instantiating a mod of type PawnRules.Mod: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
at PawnRules.Integration.HugsLib+<>c.<RegisterUpdateFeature>b__0_0 (System.Reflection.Assembly assembly) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateSelectManyIterator>c__Iterator14`3[System.Reflection.Assembly,System.Type,<>f__AnonymousType1`2[System.Reflection.Assembly,System.Type]].MoveNext () [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[<>f__AnonymousType1`2[System.Reflection.Assembly,System.Type]].MoveNext () [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[<>f__AnonymousType1`2[System.Reflection.Assembly,System.Type],System.Type].MoveNext () [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.FirstOrDefault[Type] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
at PawnRules.Integration.HugsLib.RegisterUpdateFeature () [0x00000] in <filename unknown>:0
at PawnRules.Mod..ctor (Verse.ModContentPack contentPack) [0x00000] in <filename unknown>:0
at (wrapper managed-to-native) System.Reflection.MonoCMethod:InternalInvoke (object,object[],System.Exception&)
at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
--- End of inner exception stack trace ---
at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Reflection.MonoCMethod.Invoke (BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
at StartupImpact.ModConstructor.Create () [0x00000] in <filename unknown>:0
Ugh You Got Me: Trying to patch MentalState_SocialFighting.ShouldStop.get.
Ugh You Got Me: Patched MentalState_SocialFighting.ShouldStop.get.
Ugh You Got Me: Trying to patch JobGiver_SocialFighting.TryGiveJob
Ugh You Got Me: Patched JobGiver_SocialFighting.TryGiveJob.
Fluffy Breakdowns :: Initialized
[MadSkills]: settings initialized, multiplier is 0, tiered, daily XP threshold is 100000, saturated XP multiplier is 0.2, Great Memory trait is not altered.
[MadSkills]: settings initialized, multiplier is 0, tiered, daily XP threshold is 100000, saturated XP multiplier is 1, Great Memory trait is not altered.
[MadSkills]: settings initialized, multiplier is 0, tiered, daily XP threshold is 100000, saturated XP multiplier is 1, Great Memory trait is not altered.
ConsolidatedTraits Harmony Patches:
Prefix:
GameComponentUtility.StartedNewGame
GameComponentUtility.LoadedGame
Tried to register in RegisterforPostLoadInit when already registered: TraitStat: DefName: [대식가] Value: [대식가]
DubsMintMenus 1.2.463
[ATPP] Psychology found
[ATPP] SmartMedicine found
[ModCheck] using outdated ModCheck.dll. Update all outdated ModCheck.dll files and/or load ModCheck mod first in modlist
[Bulk Stonecutting] Using outdated ModCheck.dll
[Disinfectant stand.] Using outdated ModCheck.dll
[Toolmetrics Redux] Using outdated ModCheck.dll
DependencyChecker!
Dubs Bad Hygiene 2.7.1061
Rimatomics 1.6.931
Error while instantiating a mod of type PawnRules.Mod: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
at PawnRules.Integration.HugsLib+<>c.<RegisterUpdateFeature>b__0_0 (System.Reflection.Assembly assembly) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateSelectManyIterator>c__Iterator14`3[System.Reflection.Assembly,System.Type,<>f__AnonymousType1`2[System.Reflection.Assembly,System.Type]].MoveNext () [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[<>f__AnonymousType1`2[System.Reflection.Assembly,System.Type]].MoveNext () [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[<>f__AnonymousType1`2[System.Reflection.Assembly,System.Type],System.Type].MoveNext () [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.FirstOrDefault[Type] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
at PawnRules.Integration.HugsLib.RegisterUpdateFeature () [0x00000] in <filename unknown>:0
at PawnRules.Mod..ctor (Verse.ModContentPack contentPack) [0x00000] in <filename unknown>:0
at (wrapper managed-to-native) System.Reflection.MonoCMethod:InternalInvoke (object,object[],System.Exception&)
at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
--- End of inner exception stack trace ---
at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Reflection.MonoCMethod.Invoke (BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
at Verse.LoadedModManager.CreateModClasses () [0x00000] in <filename unknown>:0
Starting Pawn Rules profiler for [defs-0-load] while it's already active timing [constructor]
XML error: Duplicate XML node name affordances in this XML block: <TerrainDef Abstract="True" Name="WaterDeepBase" ParentName="WaterBase"><texturePath>Terrain/Surfaces/WaterDeepRamp</texturePath><waterDepthShader>Map/WaterDepth</waterDepthShader><passability>Impassable</passability><pathCost>300</pathCost><affordances><li>BridgeableAny</li></affordances><affordances><li>BridgeableDeep</li></affordances></TerrainDef>
XML error: Duplicate XML node name affordances in this XML block: <TerrainDef Abstract="True" Name="WaterDeepBase" ParentName="WaterBase"><texturePath>Terrain/Surfaces/WaterDeepRamp</texturePath><waterDepthShader>Map/WaterDepth</waterDepthShader><passability>Impassable</passability><pathCost>300</pathCost><affordances><li>BridgeableAny</li></affordances><affordances><li>BridgeableDeep</li></affordances></TerrainDef>
XML error: Duplicate XML node name comps in this XML block: <ThingDef ParentName="BenchBase"><defName>SimpleResearchBench</defName><label>simple research bench</label><description>A simple bench with writing implements and simple measurement devices. Researchers work here to discover new things.</description><thingClass>Building_ResearchBench</thingClass><size>(3,2)</size><stuffCategories><li>Metallic</li><li>Woody</li><li>Stony</li></stuffCategories><costStuffCount>75</costStuffCount><costList><Steel>25</Steel></costList><graphicData><texPath>Things/Building/Production/ResearchBenchSimple</texPath><graphicClass>Graphic_Multi</graphicClass><shaderType>CutoutComplex</shaderType><drawSize>(5,4)</drawSize><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR></damageData></graphicData><castEdgeShadows>true</castEdgeShadows><staticSunShadowHeight>0.20</staticSunShadowHeight><altitudeLayer>Building</altitudeLayer><passability>PassThroughOnly</passability><pathCost>70</pathCost><statBases><MaxHitPoints>250</MaxHitPoints><WorkToBuild>2800</WorkToBuild><Flammability>1.0</Flammability><ResearchSpeedFactor>0.75</ResearchSpeedFactor></statBases><fillPercent>0.5</fillPercent><interactionCellOffset>(0,0,-1)</interactionCellOffset><hasInteractionCell>true</hasInteractionCell><designationCategory>Production</designationCategory><surfaceType>Item</surfaceType><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>InspirationBulb</li></linkableFacilities></li></comps><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>Anon2FileCabinet</li></linkableFacilities></li></comps></ThingDef>
XML error: Duplicate XML node name sowTags in this XML block: <plant><fertilityMin>0.05</fertilityMin><fertilitySensitivity>0.3</fertilitySensitivity><growDays>2.5</growDays><leaflessGraphicPath>Things/Plant/Grass_Leafless</leaflessGraphicPath><harvestWork>40</harvestWork><maxMeshCount>9</maxMeshCount><visualSizeRange><min>0.35</min><max>0.75</max></visualSizeRange><topWindExposure>0.4</topWindExposure><wildOrder>1</wildOrder><sowTags><li>Ground</li></sowTags><sowTags><li>Ground</li></sowTags></plant>
Root node: <ThingDef ParentName="PlantBase"><defName>Plant_Grass</defName><label>grass</label><description>Wild grass. Grows anywhere there is a little light and minimally fertile ground.</description><statBases><MaxHitPoints>85</MaxHitPoints><Flammability>1.3</Flammability><Nutrition>0.15</Nutrition></statBases><graphicData><texPath>Things/Plant/Grass</texPath><graphicClass>Graphic_Random</graphicClass></graphicData><hideAtSnowDepth>0.5</hideAtSnowDepth><ingestible /><plant><fertilityMin>0.05</fertilityMin><fertilitySensitivity>0.3</fertilitySensitivity><growDays>2.5</growDays><leaflessGraphicPath>Things/Plant/Grass_Leafless</leaflessGraphicPath><harvestWork>40</harvestWork><maxMeshCount>9</maxMeshCount><visualSizeRange><min>0.35</min><max>0.75</max></visualSizeRange><topWindExposure>0.4</topWindExposure><wildOrder>1</wildOrder><sowTags><li>Ground</li></sowTags><sowTags><li>Ground</li></sowTags></plant></ThingDef>
XML RimWorld.StatDef defines the same field twice: parts.
Field contents: CombatI1.05.
Whole XML:
<StatDef><defName>ShootingAccuracyPawn</defName><label>shooting accuracy</label><description>Base chance to not miss per cell of shot distance. Chance to hit is also affected by many other factors. A hit chance explanation for any shot can be seen by selecting a shooter and mousing over a target.</description><category>PawnCombat</category><workerClass>StatWorker_ShootingAccuracy</workerClass><displayPriorityInCategory>50</displayPriorityInCategory><showOnAnimals>false</showOnAnimals><defaultBaseValue>0</defaultBaseValue><minValue>0</minValue><toStringStyle>PercentOne</toStringStyle><toStringStyleUnfinalized>FloatOne</toStringStyleUnfinalized><noSkillOffset>8</noSkillOffset><skillNeedOffsets><li Class="SkillNeed_BaseBonus"><skill>Shooting</skill><baseValue>0</baseValue><bonusPerLevel>1</bonusPerLevel></li></skillNeedOffsets><capacityOffsets><li><capacity>Sight</capacity><scale>12</scale><max>2</max></li><li><capacity>Manipulation</capacity><scale>8</scale><max>1</max></li></capacityOffsets><postProcessCurve><points><li>(-20, 0.70)</li><li>(-10, 0.80)</li><li>(-6, 0.83)</li><li>(-4, 0.85)</li><li>(-2, 0.87)</li><li>(0, 0.89)</li><li>(2, 0.93)</li><li>(4, 0.94)</li><li>(6, 0.95)</li><li>(8, 0.96)</li><li>(10, 0.97)</li><li>(12, 0.975)</li><li>(14, 0.98)</li><li>(16, 0.98333)</li><li>(18, 0.98666)</li><li>(20, 0.99)</li><li>(22, 0.9925)</li><li>(26, 0.995)</li><li>(30, 0.9965)</li><li>(40, 0.998)</li><li>(60, 0.999)</li></points></postProcessCurve><parts><li Class="TurretExtensions.StatPart_FromMannableTurret" /></parts><parts><li Class="ResearchableStatUpgrades.StatPart_ResearchDependent"><researchFactors><li><def>CombatI</def><factor>1.05</factor></li></researchFactors></li></parts></StatDef>
XML RimWorld.ThoughtDef defines the same field twice: nullifyingTraits.
Field contents: GAT_HeavySleeper.
Whole XML:
<ThoughtDef><defName>SleepDisturbed</defName><icon>Things/Mote/ThoughtSymbol/SleepZ</icon><showBubble>true</showBubble><durationDays>1</durationDays><stackLimit>3</stackLimit><stackedEffectMultiplier>1</stackedEffectMultiplier><stages><li><label>disturbed sleep</label><description>I was disturbed during sleep by people moving around nearby. A private room would solve this.</description><baseMoodEffect>-1</baseMoodEffect></li></stages><nullifyingTraits><li>HeavySleeper</li></nullifyingTraits><nullifyingTraits><li>GAT_HeavySleeper</li></nullifyingTraits></ThoughtDef>
Could not find a type named LocksDoorsExpanded.JobDriver_ToggleLock
Could not find a type named LocksDoorsExpanded.WorkGiver_ToggleLock
XML RimWorld.ThoughtDef defines the same field twice: nullifyingTraits.
Field contents: GAT_HeavySleeper.
Whole XML:
<ThoughtDef><defName>SleepDisturbed</defName><icon>Things/Mote/ThoughtSymbol/SleepZ</icon><showBubble>true</showBubble><durationDays>0.5</durationDays><stackLimit>4</stackLimit><stackedEffectMultiplier>0.4</stackedEffectMultiplier><stages><li><label>disturbed sleep</label><description>I was disturbed during sleep by people moving around nearby. but i dont really care, i like sleeping with others.</description><baseMoodEffect>0</baseMoodEffect></li></stages><nullifyingTraits><li>HeavySleeper</li></nullifyingTraits><nullifyingTraits><li>GAT_HeavySleeper</li></nullifyingTraits></ThoughtDef>
Parsed 1.5 as int.
Parsed 3.5 as int.
Parsed 7.5 as int.
Parsed 2.5 as int.
Parsed 2.5 as int.
[Simply More Bridges] Patch operation Verse.PatchOperationRemove(/Defs/TerrainDef[@Name="WaterDeepBase"]/changeable) failed
file: D:\Games\SteamLibrary\steamapps\workshop\content\294100\1420241138\Patches\TerrainDefs_Terrain_Water.xml
[More Vanilla Turrets - Turret Extensions Patch] Patch operation Verse.PatchOperationAddModExtension(*/ThingDef[defName="GunComplex" or defName="RocketComplex"]) failed
file: D:\Games\SteamLibrary\steamapps\workshop\content\294100\1516356320\Patches\Patch.xml
[More Vanilla Turrets - Turret Extensions Patch] Patch operation Verse.PatchOperationAdd(*/ThingDef[defName="GunComplex" or defName="RocketComplex"]/comps) failed
file: D:\Games\SteamLibrary\steamapps\workshop\content\294100\1516356320\Patches\Patch.xml
[More Vanilla Turrets - Turret Extensions Patch] Patch operation Verse.PatchOperationAdd(*/ThingDef[defName="MilitaryTurretGun" or defName="MilitaryTurretGunManned" or defName="ShredderTurretGun" or defName="ShredderTurretGunManned" or defName="PrecisionTurretGun" or defName="PrecisionTurretGunManned" or defName="VulcanCannon" or defName="VulcanCannonManned"]/statBases) failed
file: D:\Games\SteamLibrary\steamapps\workshop\content\294100\1516356320\Patches\Patch.xml
[More Vanilla Turrets - Turret Extensions Patch] Patch operation Verse.PatchOperationAdd(*/ThingDef[defName="GunComplex"]/comps) failed
file: D:\Games\SteamLibrary\steamapps\workshop\content\294100\1516356320\Patches\Patch.xml
[More Vanilla Turrets - Turret Extensions Patch] Patch operation Verse.PatchOperationAdd(*/ThingDef[defName="RocketComplex"]/comps) failed
file: D:\Games\SteamLibrary\steamapps\workshop\content\294100\1516356320\Patches\Patch.xml
[More Vanilla Turrets - Turret Extensions Patch] Patch operation Verse.PatchOperationAdd(*/ThingDef[defName="MilitaryTurretGun"]/comps) failed
file: D:\Games\SteamLibrary\steamapps\workshop\content\294100\1516356320\Patches\Patch.xml
[More Vanilla Turrets - Turret Extensions Patch] Patch operation Verse.PatchOperationAdd(*/ThingDef[defName="MilitaryTurretGunManned"]/comps) failed
file: D:\Games\SteamLibrary\steamapps\workshop\content\294100\1516356320\Patches\Patch.xml
[More Vanilla Turrets - Turret Extensions Patch] Patch operation Verse.PatchOperationAdd(*/ThingDef[defName="ShredderTurretGun"]/comps) failed
file: D:\Games\SteamLibrary\steamapps\workshop\content\294100\1516356320\Patches\Patch.xml
[More Vanilla Turrets - Turret Extensions Patch] Patch operation Verse.PatchOperationAdd(*/ThingDef[defName="ShredderTurretGunManned"]/comps) failed
file: D:\Games\SteamLibrary\steamapps\workshop\content\294100\1516356320\Patches\Patch.xml
[More Vanilla Turrets - Turret Extensions Patch] Patch operation Verse.PatchOperationAdd(*/ThingDef[defName="PrecisionTurretGun"]/comps) failed
file: D:\Games\SteamLibrary\steamapps\workshop\content\294100\1516356320\Patches\Patch.xml
[More Vanilla Turrets - Turret Extensions Patch] Patch operation Verse.PatchOperationAdd(*/ThingDef[defName="PrecisionTurretGunManned"]/comps) failed
file: D:\Games\SteamLibrary\steamapps\workshop\content\294100\1516356320\Patches\Patch.xml
[More Vanilla Turrets - Turret Extensions Patch] Patch operation Verse.PatchOperationAdd(*/ThingDef[defName="BlastTurretGun"]/comps) failed
file: D:\Games\SteamLibrary\steamapps\workshop\content\294100\1516356320\Patches\Patch.xml
[More Vanilla Turrets - Turret Extensions Patch] Patch operation Verse.PatchOperationAdd(*/ThingDef[defName="BlastTurretGunManned"]/comps) failed
file: D:\Games\SteamLibrary\steamapps\workshop\content\294100\1516356320\Patches\Patch.xml
[More Vanilla Turrets - Turret Extensions Patch] Patch operation Verse.PatchOperationAdd(*/ThingDef[defName="VulcanCannon"]/comps) failed
file: D:\Games\SteamLibrary\steamapps\workshop\content\294100\1516356320\Patches\Patch.xml
[More Vanilla Turrets - Turret Extensions Patch] Patch operation Verse.PatchOperationAdd(*/ThingDef[defName="VulcanCannonManned"]/comps) failed
file: D:\Games\SteamLibrary\steamapps\workshop\content\294100\1516356320\Patches\Patch.xml
[More Vanilla Turrets - Turret Extensions Patch] Patch operation Verse.PatchOperationAdd(*/ThingDef[defName="Turret_DevastatorMortarBomb"]/comps) failed
file: D:\Games\SteamLibrary\steamapps\workshop\content\294100\1516356320\Patches\Patch.xml
Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.StuffProperties Verse.StuffProperties (using undefined sound instead)
BodyDef Fish has BodyPartRecord of Body whose children have more coverage than 1.
BodyDef Squid has BodyPartRecord of SquidBody whose children have more coverage than 1.
BodyDef AA_SlurrypedeBody has BodyPartRecord of MechanicalCentipedeBodyFirstRing whose children have more coverage than 1.
BodyDef AA_Squid has BodyPartRecord of SnakeBody whose children have more coverage than 1.
Initializing MeleeHunting.
[MadSkills]: restored behavior of Great Memory trait.
Config error in Apparel_QRShieldBelt: has duplicate thingCategory Apparel.
Config error in Apparel_HeavyShieldBelt: has duplicate thingCategory Apparel.
Config error in Apparel_RangedShieldBelt: has duplicate thingCategory Apparel.
Config error in Apparel_QRShieldBelt: has duplicate thingCategory Apparel.
Config error in Apparel_HeavyShieldBelt: has duplicate thingCategory Apparel.
Config error in Apparel_RangedShieldBelt: has duplicate thingCategory Apparel.
Key binding conflict: MainTab_Factions and NextPawnMode are both bound to F9.
Key binding conflict: TMB_ToggleAutoDesignatePlantsCutMode and WM_SFS_ToggleFoodScore are both bound to Backslash.
d3d: failed to create 2D texture id=10733 w=4 h=125 mips=8 d3dfmt=21 [invalid call]
Could not load UnityEngine.Texture2D at Things/Building/Security/DevastatorShell in any active mod or in base resources.
MatFrom with null sourceTex.
Could not load UnityEngine.Texture2D at Things/Building/Security/DevastatorGun in any active mod or in base resources.
MatFrom with null sourceTex.
Could not load UnityEngine.Texture2D at Ui/Designators/ZoneCreate_Fishing in any active mod or in base resources.
Couldn't find exact match for backstory ComputerGeek14, or any close match.
Couldn't find exact match for backstory Technician82, or any close match.
Couldn't find exact match for backstory ComputerGeek14, or any close match.
Couldn't find exact match for backstory Technician82, or any close match.
Translation data for language Korean has 96848 errors. Generate translation report for more info.
[Readable SaveModList] Patching Save Load window...
Path Avoid: Adding Harmony Postfix to PawnUtility.GetAvoidGrid()
[ColorCodedMoodBar] initialized
PickUpAndHaul v0.1.0.5¼ welcomes you to RimWorld with pointless logspam.
[PrepareLanding] MonoController Initialization
[PrepareLanding] WorldLayerBehaviour Static Initialization
Could not execute post-long-event action. Exception: System.TypeInitializationException: An exception was thrown by the type initializer for PreemptiveStrike.Harmony.HarmonyMain ---> System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
at Harmony.AccessTools+<>c.<TypeByName>b__1_0 (System.Reflection.Assembly x) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateSelectManyIterator>c__Iterator12`2[System.Reflection.Assembly,System.Type].MoveNext () [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.First[Type] (IEnumerable`1 source, System.Func`2 predicate, Fallback fallback) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.FirstOrDefault[Type] (IEnumerable`1 source, System.Func`2 predicate) [0x00000] in <filename unknown>:0
at Harmony.AccessTools.TypeByName (System.String name) [0x00000] in <filename unknown>:0
at PreemptiveStrike.Harmony.HarmonyMain.ManualPatchings () [0x00000] in <filename unknown>:0
at PreemptiveStrike.Harmony.HarmonyMain..cctor () [0x00000] in <filename unknown>:0
--- End of inner exception stack trace ---
at (wrapper managed-to-native) System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor (intptr) <0x00065>
at System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor (System.RuntimeTypeHandle) <0x00047>
at StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll.Prefix () <0x00152>
at (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility.CallAll_Patch1 () <0x00021>
at Verse.PlayDataLoader.<DoPlayLoad>m__2 () <0x00032>
at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () <0x001c3>
[PrepareLanding] MonoController Start
[PrepareLanding] WorldLayerBehaviour Start
[ModMetaDataCleaner] Removed 48 Metadata and cleaned 576 PreviewImage.
Removed: What the hack?!, [RKTM] Mod, [RKTM] Core, SeedsPlease, Vertibird Transport, ResearchPal, Random Research, AI Uplifting Assistant [1.0], RimWorld Korean Mod, Repair Workbench, Fences And Floors, CleaningStation, [L] House Maid Nukos, ModSwitch, Veinminer R1.0, Giddy-up! Caravan, Research Scrollbars, Training Console 1.0, Colony Manager, Horses (1.0) A Dog Said Patch, Star Wars - Factions, Star Wars - Fully Functional Lightsabers, Star Wars - The Force, MiningCo. Spaceship, What the hack?!, [RKTM] Mod, [RKTM] Core, SeedsPlease, Vertibird Transport, ResearchPal, Random Research, AI Uplifting Assistant [1.0], RimWorld Korean Mod, Repair Workbench, Fences And Floors, CleaningStation, [L] House Maid Nukos, ModSwitch, Veinminer R1.0, Giddy-up! Caravan, Research Scrollbars, Training Console 1.0, Colony Manager, Horses (1.0) A Dog Said Patch, Star Wars - Factions, Star Wars - Fully Functional Lightsabers, Star Wars - The Force, MiningCo. Spaceship
Cleaned: EdB Prepare Carefully, Humanoid Alien Races 2.0, Better Workbench Management, Camera+, Wall Light, RimHUD, Replace Stuff, Androids, Let's Trade! [1.0], MendAndRecycle, [CP] Chicken Mitchell - Hairstyles (1.0), Hospitality, Dubs Bad Hygiene, Heat Map, Harvest Everything!, Rimsenal, Alpha Animals, Startup impact, TVForPrison, Vanilla Hair Expanded, Pygmy muffalo, Brain In a Jar, Last Visited, Baby and Children, Weird Defences, Auto-Cut Blight, Android Tiers++ Extension, Won hair_men, Preemptive Strike, Housekeeper cat textures, Better ModMismatch Window, Additional Traits w/ Heroes + Gods, Quest Tab, Work Tab, Pawn Rules, Custom Mote Maker, Wearing Armor Info, Raids For Me, Gear Up And Go, Killfeed, [Ling]Move Steam Geyser, [1.0] RPG Style Inventory, Dead Can Serve, Roads of the Rim, [CP] Get to the Chopper! - Aircraft mod [1.0], Vault [1.0], MiningCo. MMS, Locks (DoorsExpanded), More Sculpture, Mine Tech, 【1.0】Animal straw bed, Storage Solutions, 4M Mehni's Misc Modifications, [WD] Additional RAIDs! 1.0, NewRatkinPlus, Hamster Wheel Generator, JukeBox, Beast Man Tribes, Psychology Imprisonment Patch, ItemListSelector, Prison Labor, Mod Manager, JecsTools, BioReactor, HugsLib, RuntimeGC, Map Reroll, Prisoner Harvesting, Selling prisoners with no guilt, QualityBuilder, Animal Tab, Medical Tab, Blueprints, Allow Tool, Mad Skills, Skilled Stonecutting, Stack XXL, [KV] Trading Spot - 1.0, Infused, Medical Training, Hardworking animals 1.0, Expanded Prosthetics and Organ Engineering, A Dog Said... Animal Prosthetics, RT Solar Flare Shield, [KV] RimFridge - 1.0, Industrial Rollers, Quantum Cooling, Miscellaneous 'CORE', Misc. Training, Misc. Robots, [1.0] Wild Animal Sex V4.1, WeaponStats, ActiveResponseTraining, SameSpot, Master of Cooking, Fixable Mood Debuffs Alert, Tables+, Technology Blueprints, Power Indicators, Narco, No more sleeping Z's, [FSF] Complex Jobs, [FSF] Growable Grass, Tech Advancing, Just Ignore Me Passing, ElectricFence, [FSF] Efficient Utilities, Misc. Robots++, SS Researchable Stat Upgrades, SS Bigger Batteries, Miniaturisation, More Linkables, VGP Garden Resources, VGP Vegetable Garden, VGP Garden Medicine, VGP Garden Tools, Simple sidearms, Pharmacist, MinifyEverything, Fluffy Breakdowns, AnimalCollabProj, FishIndustry, RT Fuse, Share The Load, P-Music, RunAndGun, RimQuest, Harvest Organs Post Mortem, ED-EnhancedOptions, Centralized Climate Control, Room Sense, Snap Out!, [1.0] Android tiers, [KV] More Trait Slots - 1.0, HousekeeperAssistanceCat, RKTP, WM Smarter food selection, Smart Speed, Smart Medicine, [RF] Fishing [1.0], [FSF] Vanilla Bionics Expansion, RaiderInfo, Incident Person Stat, [RF] Tribal Raiders [1.0], Interaction Bubbles, Animals Logic, More Components, Predator Hunt Alert, Blighted Alert, Statue of Colonist, Various Space Ship Chunk, Door Mat R1.0, More Vanilla Turrets - Turret Extensions Patch, MineItAll - 1.0, Expanded Roofing, Better Pawn Control, Xeva's Rimhair, Cheaper Components, Avoid Friendly Fire, Glitter Tech, Quarry 1.0, While You're Up [1.0], Reasonable Components V1, [1.0] Mass Graves, Additional Joy Objects Classic, Color Coded Mood Bar, More Furniture [1.0], Cargo Pod Transport[1.0], [RF] Etched Stone Walls [1.0], [KV] Consolidated Traits - 1.0, [SYR] Scar Removal, Camping Stuff, [SYR] Set Up Camp, Locks, Ugh You Got Me, [KV] Bulk Craft Everything - 1.0, [KV] Configurable Maps - 1.0, [1.0] Terrain Zone Selections, Supply and Demand, Combat Readiness Check, Disinfectant stand., PrisonerRansom, Animal Variety Coats, [T] MoreFloors, [XND] Targeting Modes, Numbers, Weapon Tech, Dubs Rimkit, Children, school and learning, Facial Stuff 1.0, More Trade Ships, Damage Indicators, Conduit Deconstruct, Research Tree, Field Medic [1.0], Cut plants before building, Pick Up And Haul, Where is rich soil? (Revived), Where's the gravel? - Grayscale Edition, [WD] Barbed Wire 1.0, More Planning, Animal Food Restrictions, Dubs Mint Menus, Fertile Planet, [KV] Path Avoid - 1.0, Turn It On and Off v1.3 [1.0], Colorblind Minerals, [FSF] Rain Washes Away Filth, Deep Ore Identifier, Achtung!, Food Alert, Moody, Giddy-up! Core, Meal radius, Relations Tab, [XND] Turret Extensions, More Faction Interaction, Fallout Traits, No Burny (less flammable metals), Chickens Efficient Light, [RF] Pawns are Capable! [1.0], Movable Power Production, Shoo!, Misc. MapGen FactionBase, 99 Percent, Additional Tools Mod, Toolmetrics Redux, Misc. TurretBase, Objects, Advanced Shield Belts, [1.0] Small Shelf, Animal Gear, Animal Gear Basic, Simply More Bridges, Rimsenal - Rimhair, [RF] Archipelagos [1.0], Labels on Floor, [Ling]Limit Raid1.0, Hotkeys, Sometimes Raids Go Wrong, Realistic Rooms, ED-Embrasures, The Birds and the Bees, RimWriter - Books, Scrolls, Tablets, and Libraries, Riot Control, no disturbed sleep, Travel through water, CaravanOptions, Horses (1.0), Animal Gear Horse, Melee Hunting 1.0, Death Rattle, Defensive Positions, Prepare Landing, Rimatomics, AnimalCollabProj ADS Patch, Crash Landing, [sd] advanced powergeneration, Concrete Walls, Cyclone Wire, Doors Expanded, Furnace, [sd] goodnight, Meat Blend 1.0, [T] MoreBedsVanilla, [XND] Proper Shotguns, RIMkea, Veggie Blend 1.0, Area Unlocker, [1.0] DE Surgeries, Kenney's Fixes, Search and Destroy, SF [v1.0] Priority Treatment, Sparkling Worlds - Full Mod, Table Diner, Where is my weapon?, [KV] Faction Control - 1.0, Psychology, Realistic Darkness (Lighter Version) 1.0, Run and Hide, Bulk Stonecutting, GloomyFurniture, Enhanced Battery, Dummy!, Change map edge limit, Buildable Terrain v1, Small Nutrient Paste Dispenser, EdB Prepare Carefully, Humanoid Alien Races 2.0, Better Workbench Management, Camera+, Wall Light, RimHUD, Replace Stuff, Androids, Let's Trade! [1.0], MendAndRecycle, [CP] Chicken Mitchell - Hairstyles (1.0), Hospitality, Dubs Bad Hygiene, Heat Map, Harvest Everything!, Rimsenal, Alpha Animals, Startup impact, TVForPrison, Vanilla Hair Expanded, Pygmy muffalo, Brain In a Jar, Last Visited, Baby and Children, Weird Defences, Auto-Cut Blight, Android Tiers++ Extension, Won hair_men, Preemptive Strike, Housekeeper cat textures, Better ModMismatch Window, Additional Traits w/ Heroes + Gods, Quest Tab, Work Tab, Pawn Rules, Custom Mote Maker, Wearing Armor Info, Raids For Me, Gear Up And Go, Killfeed, [Ling]Move Steam Geyser, [1.0] RPG Style Inventory, Dead Can Serve, Roads of the Rim, [CP] Get to the Chopper! - Aircraft mod [1.0], Vault [1.0], MiningCo. MMS, Locks (DoorsExpanded), More Sculpture, Mine Tech, 【1.0】Animal straw bed, Storage Solutions, 4M Mehni's Misc Modifications, [WD] Additional RAIDs! 1.0, NewRatkinPlus, Hamster Wheel Generator, JukeBox, Beast Man Tribes, Psychology Imprisonment Patch, ItemListSelector, Prison Labor, Mod Manager, JecsTools, BioReactor, HugsLib, RuntimeGC, Map Reroll, Prisoner Harvesting, Selling prisoners with no guilt, QualityBuilder, Animal Tab, Medical Tab, Blueprints, Allow Tool, Mad Skills, Skilled Stonecutting, Stack XXL, [KV] Trading Spot - 1.0, Infused, Medical Training, Hardworking animals 1.0, Expanded Prosthetics and Organ Engineering, A Dog Said... Animal Prosthetics, RT Solar Flare Shield, [KV] RimFridge - 1.0, Industrial Rollers, Quantum Cooling, Miscellaneous 'CORE', Misc. Training, Misc. Robots, [1.0] Wild Animal Sex V4.1, WeaponStats, ActiveResponseTraining, SameSpot, Master of Cooking, Fixable Mood Debuffs Alert, Tables+, Technology Blueprints, Power Indicators, Narco, No more sleeping Z's, [FSF] Complex Jobs, [FSF] Growable Grass, Tech Advancing, Just Ignore Me Passing, ElectricFence, [FSF] Efficient Utilities, Misc. Robots++, SS Researchable Stat Upgrades, SS Bigger Batteries, Miniaturisation, More Linkables, VGP Garden Resources, VGP Vegetable Garden, VGP Garden Medicine, VGP Garden Tools, Simple sidearms, Pharmacist, MinifyEverything, Fluffy Breakdowns, AnimalCollabProj, FishIndustry, RT Fuse, Share The Load, P-Music, RunAndGun, RimQuest, Harvest Organs Post Mortem, ED-EnhancedOptions, Centralized Climate Control, Room Sense, Snap Out!, [1.0] Android tiers, [KV] More Trait Slots - 1.0, HousekeeperAssistanceCat, RKTP, WM Smarter food selection, Smart Speed, Smart Medicine, [RF] Fishing [1.0], [FSF] Vanilla Bionics Expansion, RaiderInfo, Incident Person Stat, [RF] Tribal Raiders [1.0], Interaction Bubbles, Animals Logic, More Components, Predator Hunt Alert, Blighted Alert, Statue of Colonist, Various Space Ship Chunk, Door Mat R1.0, More Vanilla Turrets - Turret Extensions Patch, MineItAll - 1.0, Expanded Roofing, Better Pawn Control, Xeva's Rimhair, Cheaper Components, Avoid Friendly Fire, Glitter Tech, Quarry 1.0, While You're Up [1.0], Reasonable Components V1, [1.0] Mass Graves, Additional Joy Objects Classic, Color Coded Mood Bar, More Furniture [1.0], Cargo Pod Transport[1.0], [RF] Etched Stone Walls [1.0], [KV] Consolidated Traits - 1.0, [SYR] Scar Removal, Camping Stuff, [SYR] Set Up Camp, Locks, Ugh You Got Me, [KV] Bulk Craft Everything - 1.0, [KV] Configurable Maps - 1.0, [1.0] Terrain Zone Selections, Supply and Demand, Combat Readiness Check, Disinfectant stand., PrisonerRansom, Animal Variety Coats, [T] MoreFloors, [XND] Targeting Modes, Numbers, Weapon Tech, Dubs Rimkit, Children, school and learning, Facial Stuff 1.0, More Trade Ships, Damage Indicators, Conduit Deconstruct, Research Tree, Field Medic [1.0], Cut plants before building, Pick Up And Haul, Where is rich soil? (Revived), Where's the gravel? - Grayscale Edition, [WD] Barbed Wire 1.0, More Planning, Animal Food Restrictions, Dubs Mint Menus, Fertile Planet, [KV] Path Avoid - 1.0, Turn It On and Off v1.3 [1.0], Colorblind Minerals, [FSF] Rain Washes Away Filth, Deep Ore Identifier, Achtung!, Food Alert, Moody, Giddy-up! Core, Meal radius, Relations Tab, [XND] Turret Extensions, More Faction Interaction, Fallout Traits, No Burny (less flammable metals), Chickens Efficient Light, [RF] Pawns are Capable! [1.0], Movable Power Production, Shoo!, Misc. MapGen FactionBase, 99 Percent, Additional Tools Mod, Toolmetrics Redux, Misc. TurretBase, Objects, Advanced Shield Belts, [1.0] Small Shelf, Animal Gear, Animal Gear Basic, Simply More Bridges, Rimsenal - Rimhair, [RF] Archipelagos [1.0], Labels on Floor, [Ling]Limit Raid1.0, Hotkeys, Sometimes Raids Go Wrong, Realistic Rooms, ED-Embrasures, The Birds and the Bees, RimWriter - Books, Scrolls, Tablets, and Libraries, Riot Control, no disturbed sleep, Travel through water, CaravanOptions, Horses (1.0), Animal Gear Horse, Melee Hunting 1.0, Death Rattle, Defensive Positions, Prepare Landing, Rimatomics, AnimalCollabProj ADS Patch, Crash Landing, [sd] advanced powergeneration, Concrete Walls, Cyclone Wire, Doors Expanded, Furnace, [sd] goodnight, Meat Blend 1.0, [T] MoreBedsVanilla, [XND] Proper Shotguns, RIMkea, Veggie Blend 1.0, Area Unlocker, [1.0] DE Surgeries, Kenney's Fixes, Search and Destroy, SF [v1.0] Priority Treatment, Sparkling Worlds - Full Mod, Table Diner, Where is my weapon?, [KV] Faction Control - 1.0, Psychology, Realistic Darkness (Lighter Version) 1.0, Run and Hide, Bulk Stonecutting, GloomyFurniture, Enhanced Battery, Dummy!, Change map edge limit, Buildable Terrain v1, Small Nutrient Paste Dispenser, RimWorld Korean Mod, Horses (1.0) A Dog Said Patch, Giddy-up! Caravan, Core
[LanguageDataCleaner] Removed 33 LoadedLanguages and cleaned 354 DefInjectionPackages.
Removed Languages: template, SimplifiedChinese, Finish, TranslateTemplate, Sample, Thai, KoreanFastChannel, 림왈도, Українська, Türkçe, Svenska, Español(Latinoamérica), Español(Castellano), Slovenčina, Русский, Română, Português Brasileiro, Português, Polski (1.0 beta), Norsk Bokmål, 日本語, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, Čeština, 繁體中文, 简体中文, Català
[RuntimeGC] Detour completed: MuteGC
[PrepareLanding] In constructor.
Tried to get a resource "Impressiveness" from a different thread. All resources must be loaded in the main thread.
Tried to get a resource "Wealth" from a different thread. All resources must be loaded in the main thread.
Tried to get a resource "Space" from a different thread. All resources must be loaded in the main thread.
Tried to get a resource "Beauty" from a different thread. All resources must be loaded in the main thread.
Tried to get a resource "Cleanliness" from a different thread. All resources must be loaded in the main thread.
Tried to get a resource "GraphToggle" from a different thread. All resources must be loaded in the main thread.
[HugsLib] initializing ChangeMapEdge, AvoidFriendlyFire, Smarter_Food_Selection, ItemListSelector, MapReroll, AllowTool, PrepareLanding, RoomSense, RunAndGun, RunandHide, SearchAndDestroy, SimpleSidearms, TurnItOnandOff, WhileYoureUp, HeatMap, Psychology, LetsTradeSettings, MineItAll, BabyAndChildren, Children, Autopsy, LabelsOnFloor, BetterPawnControl, ImprovedWorkbenches, DefensivePositions, DeathRattle, com.github.alandariva.moreplanning, Hospitality, AnimalGear, GiddyUpCore, GiddyUpCaravan, CentralizedClimateControl, MURWallLight, StackXXL
[HugsLib][warn] Missing enum setting labels for enum MapReroll.MapRerollController+MapGeneratorMode
[MapReroll] Applied Configurable Maps compatibility layer
[AllowTool] Applied compatibility patch for "Pick Up And Haul"
[PrepareLanding] Initializing.
[PrepareLanding] Preset folder is at: C:/Users/<redacted>/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\PrepareLanding
[PrepareLanding] Preset template folder is at: D:\Games\SteamLibrary\steamapps\workshop\content\294100\1095331978\Presets
[TurnItOnandOff] Initialized Components
[TurnItOnandOff] Registered instance
Injecting guest beds into the following facilities: VitalsMonitor, EndTable, Dresser, AndroidOperationKit, DeathMonitor, DisinfectantStand, RGK_Dresser, RGK_EndTable, RGK_EndTableWithLamp, RGK_EndTableWithLampE, WardrobeA, WardrobeB, GL_Teddy, Anon2Dresser, Anon2EndTable, Anon2RoyalEndTable, Anon2EndTableLight, Anon2RoyalEndTableLight, SurgicalLamp, SurgicalInstruments
Created guest beds for the following beds: TempSleepSpot, GlitterworldHospitalBedSW, sd_medieval_single_bed, sd_prison_single_bed_RT, sd_prison_single_bed_LB, sd_medieval_double_bed, sd_hammock_single, sd_industrial_single_bed, sd_hammock_double, sd_industrial_double_bed, sd_heart_double_bed, sd_space_single_bed, sd_cryo_single_bed, sd_space_double_bed, sd_cryo_double_bed, Crib, SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, AndroidOperationBed, ATPP_AndroidPod, ATPP_AndroidPodMech, ambTable, PILFURBed, SNOREGGSingle, SNOREGGDouble, KRUDNEPPSingle, SLABNEPPDouble, RGK_bedSingle, RGK_bedSingleB, RGK_bedDouble, RGK_bedDoubleB, GL_ClassyDoubleBed, BedRed, BedYellow, BedGreen, BedBlue, BedPurple, DoubleBedRed, DoubleBedYellow, DoubleBedGreen, DoubleBedBlue, DoubleBedPurple, RoyalBedRed, RoyalBedYellow, RoyalBedRedGreen, RoyalBedRedBlue, RoyalBedRedPurple
[Smarter_Food_Selection] Loaded - 681 food categorized - 2692 pawn diets - 1 compatibility patches (1 fixes) - 22 policies.
[PrepareLanding] OnDefsLoaded
[PrepareLanding] GameOptions.OnDefLoaded().
[HugsLib][ERR] SimpleSidearms caused an exception during OnDefsLoaded: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
at Harmony.AccessTools+<>c.<TypeByName>b__1_0 (System.Reflection.Assembly x) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateSelectManyIterator>c__Iterator12`2[System.Reflection.Assembly,System.Type].MoveNext () [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.First[Type] (IEnumerable`1 source, System.Func`2 predicate, Fallback fallback) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.FirstOrDefault[Type] (IEnumerable`1 source, System.Func`2 predicate) [0x00000] in <filename unknown>:0
at Harmony.AccessTools.TypeByName (System.String name) [0x00000] in <filename unknown>:0
at SimpleSidearms.CEPatcher.isCEPresent (Harmony.HarmonyInstance harmony) [0x00000] in <filename unknown>:0
at SimpleSidearms.SimpleSidearms.DefsLoaded () [0x00000] in <filename unknown>:0
at HugsLib.HugsLibController.OnDefsLoaded () [0x00000] in <filename unknown>:0
[TurnItOnandOff] Loaded 0 of 0 mod support defs.
[LetsTradeSettings] Let's Trade loaded successfully!
[HugsLib][warn] Missing enum setting labels for enum Children.ChildrenController+GeneratedChildrenLifeStageHandleEnum
[HugsLib][warn] Missing enum setting labels for enum Children.ChildrenController+GeneratedChildrenInheritTraitCountHandleEnum
[HugsLib][warn] Missing enum setting labels for enum Children.ChildrenController+GeneratedChildrenTraitScenarioHandleEnum
[HugsLib][warn] Missing enum setting labels for enum Children.ChildrenController+SchoolsOutMinFireDangerHandleEnum
[HugsLib][warn] Missing enum setting labels for enum Verse.CameraZoomRange
[HugsLib][warn] Missing enum setting labels for enum DefensivePositions.DefensivePositionsManager+ShiftKeyMode
Tried to get a resource "UI/PlanVisible" from a different thread. All resources must be loaded in the main thread.
Tried to get a resource "UI/PlanInvisible" from a different thread. All resources must be loaded in the main thread.
Tried to get a resource "UI/ToolBoxColor" from a different thread. All resources must be loaded in the main thread.
Tried to get a resource "UI/ToolBoxColorSelected" from a different thread. All resources must be loaded in the main thread.
Tried to get a resource "UI/Plan" from a different thread. All resources must be loaded in the main thread.
Tried to get a resource "UI/RemoveIcon" from a different thread. All resources must be loaded in the main thread.
Tried to get a resource "UI/PlanToolRemoveAll" from a different thread. All resources must be loaded in the main thread.
Tried to get a resource "UI/ColorPickerSelect" from a different thread. All resources must be loaded in the main thread.
Tried to get a resource "UI/ColorPickerOverlay" from a different thread. All resources must be loaded in the main thread.
Tried to get a resource "UI/HsvSlider" from a different thread. All resources must be loaded in the main thread.
Tried to get a resource "UI/PlanBase" from a different thread. All resources must be loaded in the main thread.
Tried to get a material from a different thread.
Tried to get a resource "UI/PlanBase" from a different thread. All resources must be loaded in the main thread.
Tried to get a material from a different thread.
Tried to get a resource "UI/PlanBase" from a different thread. All resources must be loaded in the main thread.
Tried to get a material from a different thread.
Tried to get a resource "UI/PlanBase" from a different thread. All resources must be loaded in the main thread.
Tried to get a material from a different thread.
Tried to get a resource "UI/PlanBase" from a different thread. All resources must be loaded in the main thread.
Tried to get a material from a different thread.
Tried to get a resource "UI/PlanBase" from a different thread. All resources must be loaded in the main thread.
Tried to get a material from a different thread.
Tried to get a resource "UI/PlanBase" from a different thread. All resources must be loaded in the main thread.
Tried to get a material from a different thread.
Tried to get a resource "UI/PlanBase" from a different thread. All resources must be loaded in the main thread.
Tried to get a material from a different thread.
Tried to get a resource "UI/PlanBase" from a different thread. All resources must be loaded in the main thread.
Tried to get a material from a different thread.
Tried to get a resource "UI/PlanBase" from a different thread. All resources must be loaded in the main thread.
Tried to get a material from a different thread.
[HugsLib][ERR] com.github.alandariva.moreplanning caused an exception during OnDefsLoaded: System.NullReferenceException: Object reference not set to an instance of an object
at MorePlanning.Plan.PlanColorManager.ColorChanged (Int32 numColor) [0x00000] in <filename unknown>:0
at MorePlanning.Plan.PlanColorManager.Load (HugsLib.Settings.ModSettingsPack settings) [0x00000] in <filename unknown>:0
at MorePlanning.MorePlanningMod.DefsLoaded () [0x00000] in <filename unknown>:0
at HugsLib.HugsLibController.OnDefsLoaded () [0x00000] in <filename unknown>:0
[StackXXL] Loaded
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
Malformed (correct format is Major.Minor) version string on mod Horses (1.0) A Dog Said Patch from Oken "1.0.0" - parsed as "1.0"
The classes in the module cannot be loaded.
Setting up 2 worker threads for Enlighten.
Thread -> id: 1cc0 -> priority: 1
Thread -> id: 25f0 -> priority: 1
[PrepareLanding] MonoController OnDestroy
[PrepareLanding] WorldLayerBehaviour OnDestroy
Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 9.0c [nvldumdx.dll 26.21.14.4166]
Renderer: NVIDIA GeForce GTX 660
Vendor: NVIDIA
VRAM: 1998 MB (via DXGI)
Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
Begin MonoManager ReloadAssembly
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
desktop: 1360x768 60Hz; virtual: 1360x768 at 0,0
RimWorld 1.0.2408 rev747
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
Malformed (correct format is Major.Minor) version string on mod Horses (1.0) A Dog Said Patch from Oken "1.0.0" - parsed as "1.0"
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
Malformed (correct format is Major.Minor) version string on mod Horses (1.0) A Dog Said Patch from Oken "1.0.0" - parsed as "1.0"
ReflectionTypeLoadException getting types in assembly LocksDoorsExpanded: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
Loader exceptions:
=> System.TypeLoadException: Could not load type 'LocksDoorsExpanded.LockData' from assembly 'LocksDoorsExpanded, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
=> System.TypeLoadException: Could not load type 'LocksDoorsExpanded.LockGizmo' from assembly 'LocksDoorsExpanded, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
=> System.TypeLoadException: Could not load type 'LocksDoorsExpanded.LockUtility' from assembly 'LocksDoorsExpanded, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
=> System.TypeLoadException: Could not load type 'LocksDoorsExpanded.JobDriver_ToggleLock+<>c__DisplayClass0_1' from assembly 'LocksDoorsExpanded, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
=> System.TypeLoadException: Could not load type 'DoorsExpanded.Building_DoorExpanded' from assembly 'DoorsExpanded, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
=> System.TypeLoadException: Could not load type '<>c' from assembly 'LocksDoorsExpanded, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
[HugsLib] version 6.1.3
[RuntimeGC] Mod settings loaded.
Moody settings loaded
Combat Readiness Check: Trying to patch Map.PlayerWealthForStoryteller
Combat Readiness Check: Patched Map.PlayerWealthForStoryteller.
Combat Readiness Check: Trying to patch Caravan.PlayerWealthForStoryteller
Combat Readiness Check: Patched Caravan.PlayerWealthForStoryteller.
Combat Readiness Check: Trying to patch StorytellerUtility.DefaultThreatPointsNow
Combat Readiness Check: Patched StorytellerUtility.DefaultThreatPointsNow.
Error while instantiating a mod of type PawnRules.Mod: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
at PawnRules.Integration.HugsLib+<>c.<RegisterUpdateFeature>b__0_0 (System.Reflection.Assembly assembly) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateSelectManyIterator>c__Iterator14`3[System.Reflection.Assembly,System.Type,<>f__AnonymousType1`2[System.Reflection.Assembly,System.Type]].MoveNext () [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[<>f__AnonymousType1`2[System.Reflection.Assembly,System.Type]].MoveNext () [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[<>f__AnonymousType1`2[System.Reflection.Assembly,System.Type],System.Type].MoveNext () [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.FirstOrDefault[Type] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
at PawnRules.Integration.HugsLib.RegisterUpdateFeature () [0x00000] in <filename unknown>:0
at PawnRules.Mod..ctor (Verse.ModContentPack contentPack) [0x00000] in <filename unknown>:0
at (wrapper managed-to-native) System.Reflection.MonoCMethod:InternalInvoke (object,object[],System.Exception&)
at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
--- End of inner exception stack trace ---
at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Reflection.MonoCMethod.Invoke (BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
at StartupImpact.ModConstructor.Create () [0x00000] in <filename unknown>:0
Ugh You Got Me: Trying to patch MentalState_SocialFighting.ShouldStop.get.
Ugh You Got Me: Patched MentalState_SocialFighting.ShouldStop.get.
Ugh You Got Me: Trying to patch JobGiver_SocialFighting.TryGiveJob
Ugh You Got Me: Patched JobGiver_SocialFighting.TryGiveJob.
Fluffy Breakdowns :: Initialized
[MadSkills]: settings initialized, multiplier is 0, tiered, daily XP threshold is 100000, saturated XP multiplier is 0.2, Great Memory trait is not altered.
[MadSkills]: settings initialized, multiplier is 0, tiered, daily XP threshold is 100000, saturated XP multiplier is 1, Great Memory trait is not altered.
[MadSkills]: settings initialized, multiplier is 0, tiered, daily XP threshold is 100000, saturated XP multiplier is 1, Great Memory trait is not altered.
ConsolidatedTraits Harmony Patches:
Prefix:
GameComponentUtility.StartedNewGame
GameComponentUtility.LoadedGame
Tried to register in RegisterforPostLoadInit when already registered: TraitStat: DefName: [대식가] Value: [대식가]
DubsMintMenus 1.2.463
[ATPP] Psychology found
[ATPP] SmartMedicine found
[ModCheck] using outdated ModCheck.dll. Update all outdated ModCheck.dll files and/or load ModCheck mod first in modlist
[Bulk Stonecutting] Using outdated ModCheck.dll
[Disinfectant stand.] Using outdated ModCheck.dll
[Toolmetrics Redux] Using outdated ModCheck.dll
DependencyChecker!
Dubs Bad Hygiene 2.7.1061
Rimatomics 1.6.931
Error while instantiating a mod of type PawnRules.Mod: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
at PawnRules.Integration.HugsLib+<>c.<RegisterUpdateFeature>b__0_0 (System.Reflection.Assembly assembly) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateSelectManyIterator>c__Iterator14`3[System.Reflection.Assembly,System.Type,<>f__AnonymousType1`2[System.Reflection.Assembly,System.Type]].MoveNext () [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[<>f__AnonymousType1`2[System.Reflection.Assembly,System.Type]].MoveNext () [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[<>f__AnonymousType1`2[System.Reflection.Assembly,System.Type],System.Type].MoveNext () [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.FirstOrDefault[Type] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
at PawnRules.Integration.HugsLib.RegisterUpdateFeature () [0x00000] in <filename unknown>:0
at PawnRules.Mod..ctor (Verse.ModContentPack contentPack) [0x00000] in <filename unknown>:0
at (wrapper managed-to-native) System.Reflection.MonoCMethod:InternalInvoke (object,object[],System.Exception&)
at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
--- End of inner exception stack trace ---
at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Reflection.MonoCMethod.Invoke (BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
at Verse.LoadedModManager.CreateModClasses () [0x00000] in <filename unknown>:0
Starting Pawn Rules profiler for [defs-0-load] while it's already active timing [constructor]
XML error: Duplicate XML node name affordances in this XML block: <TerrainDef Abstract="True" Name="WaterDeepBase" ParentName="WaterBase"><texturePath>Terrain/Surfaces/WaterDeepRamp</texturePath><waterDepthShader>Map/WaterDepth</waterDepthShader><passability>Impassable</passability><pathCost>300</pathCost><affordances><li>BridgeableAny</li></affordances><affordances><li>BridgeableDeep</li></affordances></TerrainDef>
XML error: Duplicate XML node name affordances in this XML block: <TerrainDef Abstract="True" Name="WaterDeepBase" ParentName="WaterBase"><texturePath>Terrain/Surfaces/WaterDeepRamp</texturePath><waterDepthShader>Map/WaterDepth</waterDepthShader><passability>Impassable</passability><pathCost>300</pathCost><affordances><li>BridgeableAny</li></affordances><affordances><li>BridgeableDeep</li></affordances></TerrainDef>
XML error: Duplicate XML node name comps in this XML block: <ThingDef ParentName="BenchBase"><defName>SimpleResearchBench</defName><label>simple research bench</label><description>A simple bench with writing implements and simple measurement devices. Researchers work here to discover new things.</description><thingClass>Building_ResearchBench</thingClass><size>(3,2)</size><stuffCategories><li>Metallic</li><li>Woody</li><li>Stony</li></stuffCategories><costStuffCount>75</costStuffCount><costList><Steel>25</Steel></costList><graphicData><texPath>Things/Building/Production/ResearchBenchSimple</texPath><graphicClass>Graphic_Multi</graphicClass><shaderType>CutoutComplex</shaderType><drawSize>(5,4)</drawSize><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR></damageData></graphicData><castEdgeShadows>true</castEdgeShadows><staticSunShadowHeight>0.20</staticSunShadowHeight><altitudeLayer>Building</altitudeLayer><passability>PassThroughOnly</passability><pathCost>70</pathCost><statBases><MaxHitPoints>250</MaxHitPoints><WorkToBuild>2800</WorkToBuild><Flammability>1.0</Flammability><ResearchSpeedFactor>0.75</ResearchSpeedFactor></statBases><fillPercent>0.5</fillPercent><interactionCellOffset>(0,0,-1)</interactionCellOffset><hasInteractionCell>true</hasInteractionCell><designationCategory>Production</designationCategory><surfaceType>Item</surfaceType><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>InspirationBulb</li></linkableFacilities></li></comps><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>Anon2FileCabinet</li></linkableFacilities></li></comps></ThingDef>
XML error: Duplicate XML node name sowTags in this XML block: <plant><fertilityMin>0.05</fertilityMin><fertilitySensitivity>0.3</fertilitySensitivity><growDays>2.5</growDays><leaflessGraphicPath>Things/Plant/Grass_Leafless</leaflessGraphicPath><harvestWork>40</harvestWork><maxMeshCount>9</maxMeshCount><visualSizeRange><min>0.35</min><max>0.75</max></visualSizeRange><topWindExposure>0.4</topWindExposure><wildOrder>1</wildOrder><sowTags><li>Ground</li></sowTags><sowTags><li>Ground</li></sowTags></plant>
Root node: <ThingDef ParentName="PlantBase"><defName>Plant_Grass</defName><label>grass</label><description>Wild grass. Grows anywhere there is a little light and minimally fertile ground.</description><statBases><MaxHitPoints>85</MaxHitPoints><Flammability>1.3</Flammability><Nutrition>0.15</Nutrition></statBases><graphicData><texPath>Things/Plant/Grass</texPath><graphicClass>Graphic_Random</graphicClass></graphicData><hideAtSnowDepth>0.5</hideAtSnowDepth><ingestible /><plant><fertilityMin>0.05</fertilityMin><fertilitySensitivity>0.3</fertilitySensitivity><growDays>2.5</growDays><leaflessGraphicPath>Things/Plant/Grass_Leafless</leaflessGraphicPath><harvestWork>40</harvestWork><maxMeshCount>9</maxMeshCount><visualSizeRange><min>0.35</min><max>0.75</max></visualSizeRange><topWindExposure>0.4</topWindExposure><wildOrder>1</wildOrder><sowTags><li>Ground</li></sowTags><sowTags><li>Ground</li></sowTags></plant></ThingDef>
XML RimWorld.StatDef defines the same field twice: parts.
Field contents: CombatI1.05.
Whole XML:
<StatDef><defName>ShootingAccuracyPawn</defName><label>shooting accuracy</label><description>Base chance to not miss per cell of shot distance. Chance to hit is also affected by many other factors. A hit chance explanation for any shot can be seen by selecting a shooter and mousing over a target.</description><category>PawnCombat</category><workerClass>StatWorker_ShootingAccuracy</workerClass><displayPriorityInCategory>50</displayPriorityInCategory><showOnAnimals>false</showOnAnimals><defaultBaseValue>0</defaultBaseValue><minValue>0</minValue><toStringStyle>PercentOne</toStringStyle><toStringStyleUnfinalized>FloatOne</toStringStyleUnfinalized><noSkillOffset>8</noSkillOffset><skillNeedOffsets><li Class="SkillNeed_BaseBonus"><skill>Shooting</skill><baseValue>0</baseValue><bonusPerLevel>1</bonusPerLevel></li></skillNeedOffsets><capacityOffsets><li><capacity>Sight</capacity><scale>12</scale><max>2</max></li><li><capacity>Manipulation</capacity><scale>8</scale><max>1</max></li></capacityOffsets><postProcessCurve><points><li>(-20, 0.70)</li><li>(-10, 0.80)</li><li>(-6, 0.83)</li><li>(-4, 0.85)</li><li>(-2, 0.87)</li><li>(0, 0.89)</li><li>(2, 0.93)</li><li>(4, 0.94)</li><li>(6, 0.95)</li><li>(8, 0.96)</li><li>(10, 0.97)</li><li>(12, 0.975)</li><li>(14, 0.98)</li><li>(16, 0.98333)</li><li>(18, 0.98666)</li><li>(20, 0.99)</li><li>(22, 0.9925)</li><li>(26, 0.995)</li><li>(30, 0.9965)</li><li>(40, 0.998)</li><li>(60, 0.999)</li></points></postProcessCurve><parts><li Class="TurretExtensions.StatPart_FromMannableTurret" /></parts><parts><li Class="ResearchableStatUpgrades.StatPart_ResearchDependent"><researchFactors><li><def>CombatI</def><factor>1.05</factor></li></researchFactors></li></parts></StatDef>
XML RimWorld.ThoughtDef defines the same field twice: nullifyingTraits.
Field contents: GAT_HeavySleeper.
Whole XML:
<ThoughtDef><defName>SleepDisturbed</defName><icon>Things/Mote/ThoughtSymbol/SleepZ</icon><showBubble>true</showBubble><durationDays>1</durationDays><stackLimit>3</stackLimit><stackedEffectMultiplier>1</stackedEffectMultiplier><stages><li><label>disturbed sleep</label><description>I was disturbed during sleep by people moving around nearby. A private room would solve this.</description><baseMoodEffect>-1</baseMoodEffect></li></stages><nullifyingTraits><li>HeavySleeper</li></nullifyingTraits><nullifyingTraits><li>GAT_HeavySleeper</li></nullifyingTraits></ThoughtDef>
Could not find a type named LocksDoorsExpanded.JobDriver_ToggleLock
Could not find a type named LocksDoorsExpanded.WorkGiver_ToggleLock
XML RimWorld.ThoughtDef defines the same field twice: nullifyingTraits.
Field contents: GAT_HeavySleeper.
Whole XML:
<ThoughtDef><defName>SleepDisturbed</defName><icon>Things/Mote/ThoughtSymbol/SleepZ</icon><showBubble>true</showBubble><durationDays>0.5</durationDays><stackLimit>4</stackLimit><stackedEffectMultiplier>0.4</stackedEffectMultiplier><stages><li><label>disturbed sleep</label><description>I was disturbed during sleep by people moving around nearby. but i dont really care, i like sleeping with others.</description><baseMoodEffect>0</baseMoodEffect></li></stages><nullifyingTraits><li>HeavySleeper</li></nullifyingTraits><nullifyingTraits><li>GAT_HeavySleeper</li></nullifyingTraits></ThoughtDef>
Parsed 1.5 as int.
Parsed 3.5 as int.
Parsed 7.5 as int.
Parsed 2.5 as int.
Parsed 2.5 as int.
[Simply More Bridges] Patch operation Verse.PatchOperationRemove(/Defs/TerrainDef[@Name="WaterDeepBase"]/changeable) failed
file: D:\Games\SteamLibrary\steamapps\workshop\content\294100\1420241138\Patches\TerrainDefs_Terrain_Water.xml
[More Vanilla Turrets - Turret Extensions Patch] Patch operation Verse.PatchOperationAddModExtension(*/ThingDef[defName="GunComplex" or defName="RocketComplex"]) failed
file: D:\Games\SteamLibrary\steamapps\workshop\content\294100\1516356320\Patches\Patch.xml
[More Vanilla Turrets - Turret Extensions Patch] Patch operation Verse.PatchOperationAdd(*/ThingDef[defName="GunComplex" or defName="RocketComplex"]/comps) failed
file: D:\Games\SteamLibrary\steamapps\workshop\content\294100\1516356320\Patches\Patch.xml
[More Vanilla Turrets - Turret Extensions Patch] Patch operation Verse.PatchOperationAdd(*/ThingDef[defName="MilitaryTurretGun" or defName="MilitaryTurretGunManned" or defName="ShredderTurretGun" or defName="ShredderTurretGunManned" or defName="PrecisionTurretGun" or defName="PrecisionTurretGunManned" or defName="VulcanCannon" or defName="VulcanCannonManned"]/statBases) failed
file: D:\Games\SteamLibrary\steamapps\workshop\content\294100\1516356320\Patches\Patch.xml
[More Vanilla Turrets - Turret Extensions Patch] Patch operation Verse.PatchOperationAdd(*/ThingDef[defName="GunComplex"]/comps) failed
file: D:\Games\SteamLibrary\steamapps\workshop\content\294100\1516356320\Patches\Patch.xml
[More Vanilla Turrets - Turret Extensions Patch] Patch operation Verse.PatchOperationAdd(*/ThingDef[defName="RocketComplex"]/comps) failed
file: D:\Games\SteamLibrary\steamapps\workshop\content\294100\1516356320\Patches\Patch.xml
[More Vanilla Turrets - Turret Extensions Patch] Patch operation Verse.PatchOperationAdd(*/ThingDef[defName="MilitaryTurretGun"]/comps) failed
file: D:\Games\SteamLibrary\steamapps\workshop\content\294100\1516356320\Patches\Patch.xml
[More Vanilla Turrets - Turret Extensions Patch] Patch operation Verse.PatchOperationAdd(*/ThingDef[defName="MilitaryTurretGunManned"]/comps) failed
file: D:\Games\SteamLibrary\steamapps\workshop\content\294100\1516356320\Patches\Patch.xml
[More Vanilla Turrets - Turret Extensions Patch] Patch operation Verse.PatchOperationAdd(*/ThingDef[defName="ShredderTurretGun"]/comps) failed
file: D:\Games\SteamLibrary\steamapps\workshop\content\294100\1516356320\Patches\Patch.xml
[More Vanilla Turrets - Turret Extensions Patch] Patch operation Verse.PatchOperationAdd(*/ThingDef[defName="ShredderTurretGunManned"]/comps) failed
file: D:\Games\SteamLibrary\steamapps\workshop\content\294100\1516356320\Patches\Patch.xml
[More Vanilla Turrets - Turret Extensions Patch] Patch operation Verse.PatchOperationAdd(*/ThingDef[defName="PrecisionTurretGun"]/comps) failed
file: D:\Games\SteamLibrary\steamapps\workshop\content\294100\1516356320\Patches\Patch.xml
[More Vanilla Turrets - Turret Extensions Patch] Patch operation Verse.PatchOperationAdd(*/ThingDef[defName="PrecisionTurretGunManned"]/comps) failed
file: D:\Games\SteamLibrary\steamapps\workshop\content\294100\1516356320\Patches\Patch.xml
[More Vanilla Turrets - Turret Extensions Patch] Patch operation Verse.PatchOperationAdd(*/ThingDef[defName="BlastTurretGun"]/comps) failed
file: D:\Games\SteamLibrary\steamapps\workshop\content\294100\1516356320\Patches\Patch.xml
[More Vanilla Turrets - Turret Extensions Patch] Patch operation Verse.PatchOperationAdd(*/ThingDef[defName="BlastTurretGunManned"]/comps) failed
file: D:\Games\SteamLibrary\steamapps\workshop\content\294100\1516356320\Patches\Patch.xml
[More Vanilla Turrets - Turret Extensions Patch] Patch operation Verse.PatchOperationAdd(*/ThingDef[defName="VulcanCannon"]/comps) failed
file: D:\Games\SteamLibrary\steamapps\workshop\content\294100\1516356320\Patches\Patch.xml
[More Vanilla Turrets - Turret Extensions Patch] Patch operation Verse.PatchOperationAdd(*/ThingDef[defName="VulcanCannonManned"]/comps) failed
file: D:\Games\SteamLibrary\steamapps\workshop\content\294100\1516356320\Patches\Patch.xml
[More Vanilla Turrets - Turret Extensions Patch] Patch operation Verse.PatchOperationAdd(*/ThingDef[defName="Turret_DevastatorMortarBomb"]/comps) failed
file: D:\Games\SteamLibrary\steamapps\workshop\content\294100\1516356320\Patches\Patch.xml
Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.StuffProperties Verse.StuffProperties (using undefined sound instead)
BodyDef Fish has BodyPartRecord of Body whose children have more coverage than 1.
BodyDef Squid has BodyPartRecord of SquidBody whose children have more coverage than 1.
BodyDef AA_SlurrypedeBody has BodyPartRecord of MechanicalCentipedeBodyFirstRing whose children have more coverage than 1.
BodyDef AA_Squid has BodyPartRecord of SnakeBody whose children have more coverage than 1.
Initializing MeleeHunting.
[MadSkills]: restored behavior of Great Memory trait.
Config error in Apparel_QRShieldBelt: has duplicate thingCategory Apparel.
Config error in Apparel_HeavyShieldBelt: has duplicate thingCategory Apparel.
Config error in Apparel_RangedShieldBelt: has duplicate thingCategory Apparel.
Config error in Apparel_QRShieldBelt: has duplicate thingCategory Apparel.
Config error in Apparel_HeavyShieldBelt: has duplicate thingCategory Apparel.
Config error in Apparel_RangedShieldBelt: has duplicate thingCategory Apparel.
Key binding conflict: MainTab_Factions and NextPawnMode are both bound to F9.
Key binding conflict: TMB_ToggleAutoDesignatePlantsCutMode and WM_SFS_ToggleFoodScore are both bound to Backslash.
d3d: failed to create 2D texture id=10733 w=4 h=125 mips=8 d3dfmt=21 [invalid call]
Could not load UnityEngine.Texture2D at Things/Building/Security/DevastatorShell in any active mod or in base resources.
MatFrom with null sourceTex.
Could not load UnityEngine.Texture2D at Things/Building/Security/DevastatorGun in any active mod or in base resources.
MatFrom with null sourceTex.
Could not load UnityEngine.Texture2D at Ui/Designators/ZoneCreate_Fishing in any active mod or in base resources.
Couldn't find exact match for backstory ComputerGeek14, or any close match.
Couldn't find exact match for backstory Technician82, or any close match.
Couldn't find exact match for backstory ComputerGeek14, or any close match.
Couldn't find exact match for backstory Technician82, or any close match.
Translation data for language Korean has 96848 errors. Generate translation report for more info.
[Readable SaveModList] Patching Save Load window...
Path Avoid: Adding Harmony Postfix to PawnUtility.GetAvoidGrid()
[ColorCodedMoodBar] initialized
PickUpAndHaul v0.1.0.5¼ welcomes you to RimWorld with pointless logspam.
[PrepareLanding] MonoController Initialization
[PrepareLanding] WorldLayerBehaviour Static Initialization
Could not execute post-long-event action. Exception: System.TypeInitializationException: An exception was thrown by the type initializer for PreemptiveStrike.Harmony.HarmonyMain ---> System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
at Harmony.AccessTools+<>c.<TypeByName>b__1_0 (System.Reflection.Assembly x) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateSelectManyIterator>c__Iterator12`2[System.Reflection.Assembly,System.Type].MoveNext () [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.First[Type] (IEnumerable`1 source, System.Func`2 predicate, Fallback fallback) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.FirstOrDefault[Type] (IEnumerable`1 source, System.Func`2 predicate) [0x00000] in <filename unknown>:0
at Harmony.AccessTools.TypeByName (System.String name) [0x00000] in <filename unknown>:0
at PreemptiveStrike.Harmony.HarmonyMain.ManualPatchings () [0x00000] in <filename unknown>:0
at PreemptiveStrike.Harmony.HarmonyMain..cctor () [0x00000] in <filename unknown>:0
--- End of inner exception stack trace ---
at (wrapper managed-to-native) System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor (intptr) <0x00065>
at System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor (System.RuntimeTypeHandle) <0x00047>
at StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll.Prefix () <0x00152>
at (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility.CallAll_Patch1 () <0x00021>
at Verse.PlayDataLoader.<DoPlayLoad>m__2 () <0x00032>
at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () <0x001c3>
[PrepareLanding] MonoController Start
[PrepareLanding] WorldLayerBehaviour Start
[ModMetaDataCleaner] Removed 46 Metadata and cleaned 580 PreviewImage.
Removed: PKTE, What the hack?!, SeedsPlease, Vertibird Transport, ResearchPal, Random Research, AI Uplifting Assistant [1.0], RimWorld Korean Mod, Repair Workbench, Fences And Floors, CleaningStation, [L] House Maid Nukos, ModSwitch, Veinminer R1.0, Giddy-up! Caravan, Research Scrollbars, Training Console 1.0, Colony Manager, Horses (1.0) A Dog Said Patch, Star Wars - Factions, Star Wars - Fully Functional Lightsabers, Star Wars - The Force, MiningCo. Spaceship, PKTE, What the hack?!, SeedsPlease, Vertibird Transport, ResearchPal, Random Research, AI Uplifting Assistant [1.0], RimWorld Korean Mod, Repair Workbench, Fences And Floors, CleaningStation, [L] House Maid Nukos, ModSwitch, Veinminer R1.0, Giddy-up! Caravan, Research Scrollbars, Training Console 1.0, Colony Manager, Horses (1.0) A Dog Said Patch, Star Wars - Factions, Star Wars - Fully Functional Lightsabers, Star Wars - The Force, MiningCo. Spaceship
Cleaned: [RKTM] Mod, [RKTM] Core, EdB Prepare Carefully, Humanoid Alien Races 2.0, Better Workbench Management, Camera+, Wall Light, RimHUD, Replace Stuff, Androids, Let's Trade! [1.0], MendAndRecycle, [CP] Chicken Mitchell - Hairstyles (1.0), Hospitality, Dubs Bad Hygiene, Heat Map, Harvest Everything!, Rimsenal, Alpha Animals, Startup impact, TVForPrison, Vanilla Hair Expanded, Pygmy muffalo, Brain In a Jar, Last Visited, Baby and Children, Weird Defences, Auto-Cut Blight, Android Tiers++ Extension, Won hair_men, Preemptive Strike, Housekeeper cat textures, Better ModMismatch Window, Additional Traits w/ Heroes + Gods, Quest Tab, Work Tab, Pawn Rules, Custom Mote Maker, Wearing Armor Info, Raids For Me, Gear Up And Go, Killfeed, [Ling]Move Steam Geyser, [1.0] RPG Style Inventory, Dead Can Serve, Roads of the Rim, [CP] Get to the Chopper! - Aircraft mod [1.0], Vault [1.0], MiningCo. MMS, Locks (DoorsExpanded), More Sculpture, Mine Tech, 【1.0】Animal straw bed, Storage Solutions, 4M Mehni's Misc Modifications, [WD] Additional RAIDs! 1.0, NewRatkinPlus, Hamster Wheel Generator, JukeBox, Beast Man Tribes, Psychology Imprisonment Patch, ItemListSelector, Prison Labor, Mod Manager, JecsTools, BioReactor, HugsLib, RuntimeGC, Map Reroll, Prisoner Harvesting, Selling prisoners with no guilt, QualityBuilder, Animal Tab, Medical Tab, Blueprints, Allow Tool, Mad Skills, Skilled Stonecutting, Stack XXL, [KV] Trading Spot - 1.0, Infused, Medical Training, Hardworking animals 1.0, Expanded Prosthetics and Organ Engineering, A Dog Said... Animal Prosthetics, RT Solar Flare Shield, [KV] RimFridge - 1.0, Industrial Rollers, Quantum Cooling, Miscellaneous 'CORE', Misc. Training, Misc. Robots, [1.0] Wild Animal Sex V4.1, WeaponStats, ActiveResponseTraining, SameSpot, Master of Cooking, Fixable Mood Debuffs Alert, Tables+, Technology Blueprints, Power Indicators, Narco, No more sleeping Z's, [FSF] Complex Jobs, [FSF] Growable Grass, Tech Advancing, Just Ignore Me Passing, ElectricFence, [FSF] Efficient Utilities, Misc. Robots++, SS Researchable Stat Upgrades, SS Bigger Batteries, Miniaturisation, More Linkables, VGP Garden Resources, VGP Vegetable Garden, VGP Garden Medicine, VGP Garden Tools, Simple sidearms, Pharmacist, MinifyEverything, Fluffy Breakdowns, AnimalCollabProj, FishIndustry, RT Fuse, Share The Load, P-Music, RunAndGun, RimQuest, Harvest Organs Post Mortem, ED-EnhancedOptions, Centralized Climate Control, Room Sense, Snap Out!, [1.0] Android tiers, [KV] More Trait Slots - 1.0, HousekeeperAssistanceCat, RKTP, WM Smarter food selection, Smart Speed, Smart Medicine, [RF] Fishing [1.0], [FSF] Vanilla Bionics Expansion, RaiderInfo, Incident Person Stat, [RF] Tribal Raiders [1.0], Interaction Bubbles, Animals Logic, More Components, Predator Hunt Alert, Blighted Alert, Statue of Colonist, Various Space Ship Chunk, Door Mat R1.0, More Vanilla Turrets - Turret Extensions Patch, MineItAll - 1.0, Expanded Roofing, Better Pawn Control, Xeva's Rimhair, Cheaper Components, Avoid Friendly Fire, Glitter Tech, Quarry 1.0, While You're Up [1.0], Reasonable Components V1, [1.0] Mass Graves, Additional Joy Objects Classic, Color Coded Mood Bar, More Furniture [1.0], Cargo Pod Transport[1.0], [RF] Etched Stone Walls [1.0], [KV] Consolidated Traits - 1.0, [SYR] Scar Removal, Camping Stuff, [SYR] Set Up Camp, Locks, Ugh You Got Me, [KV] Bulk Craft Everything - 1.0, [KV] Configurable Maps - 1.0, [1.0] Terrain Zone Selections, Supply and Demand, Combat Readiness Check, Disinfectant stand., PrisonerRansom, Animal Variety Coats, [T] MoreFloors, [XND] Targeting Modes, Numbers, Weapon Tech, Dubs Rimkit, Children, school and learning, Facial Stuff 1.0, More Trade Ships, Damage Indicators, Conduit Deconstruct, Research Tree, Field Medic [1.0], Cut plants before building, Pick Up And Haul, Where is rich soil? (Revived), Where's the gravel? - Grayscale Edition, [WD] Barbed Wire 1.0, More Planning, Animal Food Restrictions, Dubs Mint Menus, Fertile Planet, [KV] Path Avoid - 1.0, Turn It On and Off v1.3 [1.0], Colorblind Minerals, [FSF] Rain Washes Away Filth, Deep Ore Identifier, Achtung!, Food Alert, Moody, Giddy-up! Core, Meal radius, Relations Tab, [XND] Turret Extensions, More Faction Interaction, Fallout Traits, No Burny (less flammable metals), Chickens Efficient Light, [RF] Pawns are Capable! [1.0], Movable Power Production, Shoo!, Misc. MapGen FactionBase, 99 Percent, Additional Tools Mod, Toolmetrics Redux, Misc. TurretBase, Objects, Advanced Shield Belts, [1.0] Small Shelf, Animal Gear, Animal Gear Basic, Simply More Bridges, Rimsenal - Rimhair, [RF] Archipelagos [1.0], Labels on Floor, [Ling]Limit Raid1.0, Hotkeys, Sometimes Raids Go Wrong, Realistic Rooms, ED-Embrasures, The Birds and the Bees, RimWriter - Books, Scrolls, Tablets, and Libraries, Riot Control, no disturbed sleep, Travel through water, CaravanOptions, Horses (1.0), Animal Gear Horse, Melee Hunting 1.0, Death Rattle, Defensive Positions, Prepare Landing, Rimatomics, AnimalCollabProj ADS Patch, Crash Landing, [sd] advanced powergeneration, Concrete Walls, Cyclone Wire, Doors Expanded, Furnace, [sd] goodnight, Meat Blend 1.0, [T] MoreBedsVanilla, [XND] Proper Shotguns, RIMkea, Veggie Blend 1.0, Area Unlocker, [1.0] DE Surgeries, Kenney's Fixes, Search and Destroy, SF [v1.0] Priority Treatment, Sparkling Worlds - Full Mod, Table Diner, Where is my weapon?, [KV] Faction Control - 1.0, Psychology, Realistic Darkness (Lighter Version) 1.0, Run and Hide, Bulk Stonecutting, GloomyFurniture, Enhanced Battery, Dummy!, Change map edge limit, Buildable Terrain v1, Small Nutrient Paste Dispenser, [RKTM] Mod, [RKTM] Core, EdB Prepare Carefully, Humanoid Alien Races 2.0, Better Workbench Management, Camera+, Wall Light, RimHUD, Replace Stuff, Androids, Let's Trade! [1.0], MendAndRecycle, [CP] Chicken Mitchell - Hairstyles (1.0), Hospitality, Dubs Bad Hygiene, Heat Map, Harvest Everything!, Rimsenal, Alpha Animals, Startup impact, TVForPrison, Vanilla Hair Expanded, Pygmy muffalo, Brain In a Jar, Last Visited, Baby and Children, Weird Defences, Auto-Cut Blight, Android Tiers++ Extension, Won hair_men, Preemptive Strike, Housekeeper cat textures, Better ModMismatch Window, Additional Traits w/ Heroes + Gods, Quest Tab, Work Tab, Pawn Rules, Custom Mote Maker, Wearing Armor Info, Raids For Me, Gear Up And Go, Killfeed, [Ling]Move Steam Geyser, [1.0] RPG Style Inventory, Dead Can Serve, Roads of the Rim, [CP] Get to the Chopper! - Aircraft mod [1.0], Vault [1.0], MiningCo. MMS, Locks (DoorsExpanded), More Sculpture, Mine Tech, 【1.0】Animal straw bed, Storage Solutions, 4M Mehni's Misc Modifications, [WD] Additional RAIDs! 1.0, NewRatkinPlus, Hamster Wheel Generator, JukeBox, Beast Man Tribes, Psychology Imprisonment Patch, ItemListSelector, Prison Labor, Mod Manager, JecsTools, BioReactor, HugsLib, RuntimeGC, Map Reroll, Prisoner Harvesting, Selling prisoners with no guilt, QualityBuilder, Animal Tab, Medical Tab, Blueprints, Allow Tool, Mad Skills, Skilled Stonecutting, Stack XXL, [KV] Trading Spot - 1.0, Infused, Medical Training, Hardworking animals 1.0, Expanded Prosthetics and Organ Engineering, A Dog Said... Animal Prosthetics, RT Solar Flare Shield, [KV] RimFridge - 1.0, Industrial Rollers, Quantum Cooling, Miscellaneous 'CORE', Misc. Training, Misc. Robots, [1.0] Wild Animal Sex V4.1, WeaponStats, ActiveResponseTraining, SameSpot, Master of Cooking, Fixable Mood Debuffs Alert, Tables+, Technology Blueprints, Power Indicators, Narco, No more sleeping Z's, [FSF] Complex Jobs, [FSF] Growable Grass, Tech Advancing, Just Ignore Me Passing, ElectricFence, [FSF] Efficient Utilities, Misc. Robots++, SS Researchable Stat Upgrades, SS Bigger Batteries, Miniaturisation, More Linkables, VGP Garden Resources, VGP Vegetable Garden, VGP Garden Medicine, VGP Garden Tools, Simple sidearms, Pharmacist, MinifyEverything, Fluffy Breakdowns, AnimalCollabProj, FishIndustry, RT Fuse, Share The Load, P-Music, RunAndGun, RimQuest, Harvest Organs Post Mortem, ED-EnhancedOptions, Centralized Climate Control, Room Sense, Snap Out!, [1.0] Android tiers, [KV] More Trait Slots - 1.0, HousekeeperAssistanceCat, RKTP, WM Smarter food selection, Smart Speed, Smart Medicine, [RF] Fishing [1.0], [FSF] Vanilla Bionics Expansion, RaiderInfo, Incident Person Stat, [RF] Tribal Raiders [1.0], Interaction Bubbles, Animals Logic, More Components, Predator Hunt Alert, Blighted Alert, Statue of Colonist, Various Space Ship Chunk, Door Mat R1.0, More Vanilla Turrets - Turret Extensions Patch, MineItAll - 1.0, Expanded Roofing, Better Pawn Control, Xeva's Rimhair, Cheaper Components, Avoid Friendly Fire, Glitter Tech, Quarry 1.0, While You're Up [1.0], Reasonable Components V1, [1.0] Mass Graves, Additional Joy Objects Classic, Color Coded Mood Bar, More Furniture [1.0], Cargo Pod Transport[1.0], [RF] Etched Stone Walls [1.0], [KV] Consolidated Traits - 1.0, [SYR] Scar Removal, Camping Stuff, [SYR] Set Up Camp, Locks, Ugh You Got Me, [KV] Bulk Craft Everything - 1.0, [KV] Configurable Maps - 1.0, [1.0] Terrain Zone Selections, Supply and Demand, Combat Readiness Check, Disinfectant stand., PrisonerRansom, Animal Variety Coats, [T] MoreFloors, [XND] Targeting Modes, Numbers, Weapon Tech, Dubs Rimkit, Children, school and learning, Facial Stuff 1.0, More Trade Ships, Damage Indicators, Conduit Deconstruct, Research Tree, Field Medic [1.0], Cut plants before building, Pick Up And Haul, Where is rich soil? (Revived), Where's the gravel? - Grayscale Edition, [WD] Barbed Wire 1.0, More Planning, Animal Food Restrictions, Dubs Mint Menus, Fertile Planet, [KV] Path Avoid - 1.0, Turn It On and Off v1.3 [1.0], Colorblind Minerals, [FSF] Rain Washes Away Filth, Deep Ore Identifier, Achtung!, Food Alert, Moody, Giddy-up! Core, Meal radius, Relations Tab, [XND] Turret Extensions, More Faction Interaction, Fallout Traits, No Burny (less flammable metals), Chickens Efficient Light, [RF] Pawns are Capable! [1.0], Movable Power Production, Shoo!, Misc. MapGen FactionBase, 99 Percent, Additional Tools Mod, Toolmetrics Redux, Misc. TurretBase, Objects, Advanced Shield Belts, [1.0] Small Shelf, Animal Gear, Animal Gear Basic, Simply More Bridges, Rimsenal - Rimhair, [RF] Archipelagos [1.0], Labels on Floor, [Ling]Limit Raid1.0, Hotkeys, Sometimes Raids Go Wrong, Realistic Rooms, ED-Embrasures, The Birds and the Bees, RimWriter - Books, Scrolls, Tablets, and Libraries, Riot Control, no disturbed sleep, Travel through water, CaravanOptions, Horses (1.0), Animal Gear Horse, Melee Hunting 1.0, Death Rattle, Defensive Positions, Prepare Landing, Rimatomics, AnimalCollabProj ADS Patch, Crash Landing, [sd] advanced powergeneration, Concrete Walls, Cyclone Wire, Doors Expanded, Furnace, [sd] goodnight, Meat Blend 1.0, [T] MoreBedsVanilla, [XND] Proper Shotguns, RIMkea, Veggie Blend 1.0, Area Unlocker, [1.0] DE Surgeries, Kenney's Fixes, Search and Destroy, SF [v1.0] Priority Treatment, Sparkling Worlds - Full Mod, Table Diner, Where is my weapon?, [KV] Faction Control - 1.0, Psychology, Realistic Darkness (Lighter Version) 1.0, Run and Hide, Bulk Stonecutting, GloomyFurniture, Enhanced Battery, Dummy!, Change map edge limit, Buildable Terrain v1, Small Nutrient Paste Dispenser, RimWorld Korean Mod, Horses (1.0) A Dog Said Patch, Giddy-up! Caravan, Core
[LanguageDataCleaner] Removed 33 LoadedLanguages and cleaned 354 DefInjectionPackages.
Removed Languages: template, SimplifiedChinese, Finish, TranslateTemplate, Sample, Thai, KoreanFastChannel, 림왈도, Українська, Türkçe, Svenska, Español(Latinoamérica), Español(Castellano), Slovenčina, Русский, Română, Português Brasileiro, Português, Polski (1.0 beta), Norsk Bokmål, 日本語, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, Čeština, 繁體中文, 简体中文, Català
[RuntimeGC] Detour completed: MuteGC
[PrepareLanding] In constructor.
Tried to get a resource "Impressiveness" from a different thread. All resources must be loaded in the main thread.
Tried to get a resource "Wealth" from a different thread. All resources must be loaded in the main thread.
Tried to get a resource "Space" from a different thread. All resources must be loaded in the main thread.
Tried to get a resource "Beauty" from a different thread. All resources must be loaded in the main thread.
Tried to get a resource "Cleanliness" from a different thread. All resources must be loaded in the main thread.
Tried to get a resource "GraphToggle" from a different thread. All resources must be loaded in the main thread.
[HugsLib] initializing ChangeMapEdge, AvoidFriendlyFire, Smarter_Food_Selection, ItemListSelector, MapReroll, AllowTool, PrepareLanding, RoomSense, RunAndGun, RunandHide, SearchAndDestroy, SimpleSidearms, TurnItOnandOff, WhileYoureUp, HeatMap, Psychology, LetsTradeSettings, MineItAll, BabyAndChildren, Children, Autopsy, LabelsOnFloor, BetterPawnControl, ImprovedWorkbenches, DefensivePositions, DeathRattle, com.github.alandariva.moreplanning, Hospitality, AnimalGear, GiddyUpCore, GiddyUpCaravan, CentralizedClimateControl, MURWallLight, StackXXL
[HugsLib][warn] Missing enum setting labels for enum MapReroll.MapRerollController+MapGeneratorMode
[MapReroll] Applied Configurable Maps compatibility layer
[AllowTool] Applied compatibility patch for "Pick Up And Haul"
[PrepareLanding] Initializing.
[PrepareLanding] Preset folder is at: C:/Users/<redacted>/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\PrepareLanding
[PrepareLanding] Preset template folder is at: D:\Games\SteamLibrary\steamapps\workshop\content\294100\1095331978\Presets
[TurnItOnandOff] Initialized Components
[TurnItOnandOff] Registered instance
Injecting guest beds into the following facilities: VitalsMonitor, EndTable, Dresser, AndroidOperationKit, DeathMonitor, DisinfectantStand, RGK_Dresser, RGK_EndTable, RGK_EndTableWithLamp, RGK_EndTableWithLampE, WardrobeA, WardrobeB, GL_Teddy, Anon2Dresser, Anon2EndTable, Anon2RoyalEndTable, Anon2EndTableLight, Anon2RoyalEndTableLight, SurgicalLamp, SurgicalInstruments
Created guest beds for the following beds: TempSleepSpot, GlitterworldHospitalBedSW, sd_medieval_single_bed, sd_prison_single_bed_RT, sd_prison_single_bed_LB, sd_medieval_double_bed, sd_hammock_single, sd_industrial_single_bed, sd_hammock_double, sd_industrial_double_bed, sd_heart_double_bed, sd_space_single_bed, sd_cryo_single_bed, sd_space_double_bed, sd_cryo_double_bed, Crib, SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, AndroidOperationBed, ATPP_AndroidPod, ATPP_AndroidPodMech, ambTable, PILFURBed, SNOREGGSingle, SNOREGGDouble, KRUDNEPPSingle, SLABNEPPDouble, RGK_bedSingle, RGK_bedSingleB, RGK_bedDouble, RGK_bedDoubleB, GL_ClassyDoubleBed, BedRed, BedYellow, BedGreen, BedBlue, BedPurple, DoubleBedRed, DoubleBedYellow, DoubleBedGreen, DoubleBedBlue, DoubleBedPurple, RoyalBedRed, RoyalBedYellow, RoyalBedRedGreen, RoyalBedRedBlue, RoyalBedRedPurple
[Smarter_Food_Selection] Loaded - 681 food categorized - 2692 pawn diets - 1 compatibility patches (1 fixes) - 22 policies.
[PrepareLanding] OnDefsLoaded
[PrepareLanding] GameOptions.OnDefLoaded().
[HugsLib][ERR] SimpleSidearms caused an exception during OnDefsLoaded: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
at Harmony.AccessTools+<>c.<TypeByName>b__1_0 (System.Reflection.Assembly x) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateSelectManyIterator>c__Iterator12`2[System.Reflection.Assembly,System.Type].MoveNext () [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.First[Type] (IEnumerable`1 source, System.Func`2 predicate, Fallback fallback) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.FirstOrDefault[Type] (IEnumerable`1 source, System.Func`2 predicate) [0x00000] in <filename unknown>:0
at Harmony.AccessTools.TypeByName (System.String name) [0x00000] in <filename unknown>:0
at SimpleSidearms.CEPatcher.isCEPresent (Harmony.HarmonyInstance harmony) [0x00000] in <filename unknown>:0
at SimpleSidearms.SimpleSidearms.DefsLoaded () [0x00000] in <filename unknown>:0
at HugsLib.HugsLibController.OnDefsLoaded () [0x00000] in <filename unknown>:0
[TurnItOnandOff] Loaded 0 of 0 mod support defs.
[LetsTradeSettings] Let's Trade loaded successfully!
[HugsLib][warn] Missing enum setting labels for enum Children.ChildrenController+GeneratedChildrenLifeStageHandleEnum
[HugsLib][warn] Missing enum setting labels for enum Children.ChildrenController+GeneratedChildrenInheritTraitCountHandleEnum
[HugsLib][warn] Missing enum setting labels for enum Children.ChildrenController+GeneratedChildrenTraitScenarioHandleEnum
[HugsLib][warn] Missing enum setting labels for enum Children.ChildrenController+SchoolsOutMinFireDangerHandleEnum
[HugsLib][warn] Missing enum setting labels for enum Verse.CameraZoomRange
[HugsLib][warn] Missing enum setting labels for enum DefensivePositions.DefensivePositionsManager+ShiftKeyMode
Tried to get a resource "UI/PlanVisible" from a different thread. All resources must be loaded in the main thread.
Tried to get a resource "UI/PlanInvisible" from a different thread. All resources must be loaded in the main thread.
Tried to get a resource "UI/ToolBoxColor" from a different thread. All resources must be loaded in the main thread.
Tried to get a resource "UI/ToolBoxColorSelected" from a different thread. All resources must be loaded in the main thread.
Tried to get a resource "UI/Plan" from a different thread. All resources must be loaded in the main thread.
Tried to get a resource "UI/RemoveIcon" from a different thread. All resources must be loaded in the main thread.
Tried to get a resource "UI/PlanToolRemoveAll" from a different thread. All resources must be loaded in the main thread.
Tried to get a resource "UI/ColorPickerSelect" from a different thread. All resources must be loaded in the main thread.
Tried to get a resource "UI/ColorPickerOverlay" from a different thread. All resources must be loaded in the main thread.
Tried to get a resource "UI/HsvSlider" from a different thread. All resources must be loaded in the main thread.
Tried to get a resource "UI/PlanBase" from a different thread. All resources must be loaded in the main thread.
Tried to get a material from a different thread.
Tried to get a resource "UI/PlanBase" from a different thread. All resources must be loaded in the main thread.
Tried to get a material from a different thread.
Tried to get a resource "UI/PlanBase" from a different thread. All resources must be loaded in the main thread.
Tried to get a material from a different thread.
Tried to get a resource "UI/PlanBase" from a different thread. All resources must be loaded in the main thread.
Tried to get a material from a different thread.
Tried to get a resource "UI/PlanBase" from a different thread. All resources must be loaded in the main thread.
Tried to get a material from a different thread.
Tried to get a resource "UI/PlanBase" from a different thread. All resources must be loaded in the main thread.
Tried to get a material from a different thread.
Tried to get a resource "UI/PlanBase" from a different thread. All resources must be loaded in the main thread.
Tried to get a material from a different thread.
Tried to get a resource "UI/PlanBase" from a different thread. All resources must be loaded in the main thread.
Tried to get a material from a different thread.
Tried to get a resource "UI/PlanBase" from a different thread. All resources must be loaded in the main thread.
Tried to get a material from a different thread.
Tried to get a resource "UI/PlanBase" from a different thread. All resources must be loaded in the main thread.
Tried to get a material from a different thread.
[HugsLib][ERR] com.github.alandariva.moreplanning caused an exception during OnDefsLoaded: System.NullReferenceException: Object reference not set to an instance of an object
at MorePlanning.Plan.PlanColorManager.ColorChanged (Int32 numColor) [0x00000] in <filename unknown>:0
at MorePlanning.Plan.PlanColorManager.Load (HugsLib.Settings.ModSettingsPack settings) [0x00000] in <filename unknown>:0
at MorePlanning.MorePlanningMod.DefsLoaded () [0x00000] in <filename unknown>:0
at HugsLib.HugsLibController.OnDefsLoaded () [0x00000] in <filename unknown>:0
[StackXXL] Loaded
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
Malformed (correct format is Major.Minor) version string on mod Horses (1.0) A Dog Said Patch from Oken "1.0.0" - parsed as "1.0"
Setting up 2 worker threads for Enlighten.
Thread -> id: 2214 -> priority: 1
Thread -> id: 250 -> priority: 1
[PrepareLanding] WorldLayerBehaviour OnDestroy
[PrepareLanding] MonoController OnDestroy
Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 9.0c [nvldumdx.dll 26.21.14.4166]
Renderer: NVIDIA GeForce GTX 660
Vendor: NVIDIA
VRAM: 1998 MB (via DXGI)
Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
Begin MonoManager ReloadAssembly
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
desktop: 1360x768 60Hz; virtual: 1360x768 at 0,0
RimWorld 1.0.2408 rev747
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
Malformed (correct format is Major.Minor) version string on mod Horses (1.0) A Dog Said Patch from Oken "1.0.0" - parsed as "1.0"
<targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
Malformed (correct format is Major.Minor) version string on mod Horses (1.0) A Dog Said Patch from Oken "1.0.0" - parsed as "1.0"
ReflectionTypeLoadException getting types in assembly LocksDoorsExpanded: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
Loader exceptions:
=> System.TypeLoadException: Could not load type 'LocksDoorsExpanded.LockData' from assembly 'LocksDoorsExpanded, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
=> System.TypeLoadException: Could not load type 'LocksDoorsExpanded.LockGizmo' from assembly 'LocksDoorsExpanded, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
=> System.TypeLoadException: Could not load type 'LocksDoorsExpanded.LockUtility' from assembly 'LocksDoorsExpanded, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
=> System.TypeLoadException: Could not load type 'LocksDoorsExpanded.JobDriver_ToggleLock+<>c__DisplayClass0_1' from assembly 'LocksDoorsExpanded, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
=> System.TypeLoadException: Could not load type 'DoorsExpanded.Building_DoorExpanded' from assembly 'DoorsExpanded, Version=1.18.0.0, Culture=neutral, PublicKeyToken=null'.
=> System.TypeLoadException: Could not load type '<>c' from assembly 'LocksDoorsExpanded, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
[HugsLib] version 6.1.3
[RuntimeGC] Mod settings loaded.
Moody settings loaded
Combat Readiness Check: Trying to patch Map.PlayerWealthForStoryteller
Combat Readiness Check: Patched Map.PlayerWealthForStoryteller.
Combat Readiness Check: Trying to patch Caravan.PlayerWealthForStoryteller
Combat Readiness Check: Patched Caravan.PlayerWealthForStoryteller.
Combat Readiness Check: Trying to patch StorytellerUtility.DefaultThreatPointsNow
Combat Readiness Check: Patched StorytellerUtility.DefaultThreatPointsNow.
Error while instantiating a mod of type PawnRules.Mod: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
at PawnRules.Integration.HugsLib+<>c.<RegisterUpdateFeature>b__0_0 (System.Reflection.Assembly assembly) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateSelectManyIterator>c__Iterator14`3[System.Reflection.Assembly,System.Type,<>f__AnonymousType1`2[System.Reflection.Assembly,System.Type]].MoveNext () [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[<>f__AnonymousType1`2[System.Reflection.Assembly,System.Type]].MoveNext () [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[<>f__AnonymousType1`2[System.Reflection.Assembly,System.Type],System.Type].MoveNext () [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.FirstOrDefault[Type] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
at PawnRules.Integration.HugsLib.RegisterUpdateFeature () [0x00000] in <filename unknown>:0
at PawnRules.Mod..ctor (Verse.ModContentPack contentPack) [0x00000] in <filename unknown>:0
at (wrapper managed-to-native) System.Reflection.MonoCMethod:InternalInvoke (object,object[],System.Exception&)
at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
--- End of inner exception stack trace ---
at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Reflection.MonoCMethod.Invoke (BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
at StartupImpact.ModConstructor.Create () [0x00000] in <filename unknown>:0
Ugh You Got Me: Trying to patch MentalState_SocialFighting.ShouldStop.get.
Ugh You Got Me: Patched MentalState_SocialFighting.ShouldStop.get.
Ugh You Got Me: Trying to patch JobGiver_SocialFighting.TryGiveJob
Ugh You Got Me: Patched JobGiver_SocialFighting.TryGiveJob.
Fluffy Breakdowns :: Initialized
[MadSkills]: settings initialized, multiplier is 0, tiered, daily XP threshold is 100000, saturated XP multiplier is 0.2, Great Memory trait is not altered.
[MadSkills]: settings initialized, multiplier is 0, tiered, daily XP threshold is 100000, saturated XP multiplier is 1, Great Memory trait is not altered.
[MadSkills]: settings initialized, multiplier is 0, tiered, daily XP threshold is 100000, saturated XP multiplier is 1, Great Memory trait is not altered.
ConsolidatedTraits Harmony Patches:
Prefix:
GameComponentUtility.StartedNewGame
GameComponentUtility.LoadedGame
Tried to register in RegisterforPostLoadInit when already registered: TraitStat: DefName: [대식가] Value: [대식가]
DubsMintMenus 1.2.463
[ATPP] Psychology found
[ATPP] SmartMedicine found
[ModCheck] using outdated ModCheck.dll. Update all outdated ModCheck.dll files and/or load ModCheck mod first in modlist
[Bulk Stonecutting] Using outdated ModCheck.dll
[Disinfectant stand.] Using outdated ModCheck.dll
[Toolmetrics Redux] Using outdated ModCheck.dll
DependencyChecker!
Dubs Bad Hygiene 2.7.1061
Rimatomics 1.6.931
Error while instantiating a mod of type PawnRules.Mod: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
at PawnRules.Integration.HugsLib+<>c.<RegisterUpdateFeature>b__0_0 (System.Reflection.Assembly assembly) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateSelectManyIterator>c__Iterator14`3[System.Reflection.Assembly,System.Type,<>f__AnonymousType1`2[System.Reflection.Assembly,System.Type]].MoveNext () [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[<>f__AnonymousType1`2[System.Reflection.Assembly,System.Type]].MoveNext () [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateSelectIterator>c__Iterator10`2[<>f__AnonymousType1`2[System.Reflection.Assembly,System.Type],System.Type].MoveNext () [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.FirstOrDefault[Type] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
at PawnRules.Integration.HugsLib.RegisterUpdateFeature () [0x00000] in <filename unknown>:0
at PawnRules.Mod..ctor (Verse.ModContentPack contentPack) [0x00000] in <filename unknown>:0
at (wrapper managed-to-native) System.Reflection.MonoCMethod:InternalInvoke (object,object[],System.Exception&)
at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
--- End of inner exception stack trace ---
at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Reflection.MonoCMethod.Invoke (BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
at Verse.LoadedModManager.CreateModClasses () [0x00000] in <filename unknown>:0
Starting Pawn Rules profiler for [defs-0-load] while it's already active timing [constructor]
XML error: Duplicate XML node name affordances in this XML block: <TerrainDef Abstract="True" Name="WaterDeepBase" ParentName="WaterBase"><texturePath>Terrain/Surfaces/WaterDeepRamp</texturePath><waterDepthShader>Map/WaterDepth</waterDepthShader><passability>Impassable</passability><pathCost>300</pathCost><affordances><li>BridgeableAny</li></affordances><affordances><li>BridgeableDeep</li></affordances></TerrainDef>
XML error: Duplicate XML node name affordances in this XML block: <TerrainDef Abstract="True" Name="WaterDeepBase" ParentName="WaterBase"><texturePath>Terrain/Surfaces/WaterDeepRamp</texturePath><waterDepthShader>Map/WaterDepth</waterDepthShader><passability>Impassable</passability><pathCost>300</pathCost><affordances><li>BridgeableAny</li></affordances><affordances><li>BridgeableDeep</li></affordances></TerrainDef>
XML error: Duplicate XML node name comps in this XML block: <ThingDef ParentName="BenchBase"><defName>SimpleResearchBench</defName><label>simple research bench</label><description>A simple bench with writing implements and simple measurement devices. Researchers work here to discover new things.</description><thingClass>Building_ResearchBench</thingClass><size>(3,2)</size><stuffCategories><li>Metallic</li><li>Woody</li><li>Stony</li></stuffCategories><costStuffCount>75</costStuffCount><costList><Steel>25</Steel></costList><graphicData><texPath>Things/Building/Production/ResearchBenchSimple</texPath><graphicClass>Graphic_Multi</graphicClass><shaderType>CutoutComplex</shaderType><drawSize>(5,4)</drawSize><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR></damageData></graphicData><castEdgeShadows>true</castEdgeShadows><staticSunShadowHeight>0.20</staticSunShadowHeight><altitudeLayer>Building</altitudeLayer><passability>PassThroughOnly</passability><pathCost>70</pathCost><statBases><MaxHitPoints>250</MaxHitPoints><WorkToBuild>2800</WorkToBuild><Flammability>1.0</Flammability><ResearchSpeedFactor>0.75</ResearchSpeedFactor></statBases><fillPercent>0.5</fillPercent><interactionCellOffset>(0,0,-1)</interactionCellOffset><hasInteractionCell>true</hasInteractionCell><designationCategory>Production</designationCategory><surfaceType>Item</surfaceType><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>InspirationBulb</li></linkableFacilities></li></comps><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>Anon2FileCabinet</li></linkableFacilities></li></comps></ThingDef>
XML error: Duplicate XML node name sowTags in this XML block: <plant><fertilityMin>0.05</fertilityMin><fertilitySensitivity>0.3</fertilitySensitivity><growDays>2.5</growDays><leaflessGraphicPath>Things/Plant/Grass_Leafless</leaflessGraphicPath><harvestWork>40</harvestWork><maxMeshCount>9</maxMeshCount><visualSizeRange><min>0.35</min><max>0.75</max></visualSizeRange><topWindExposure>0.4</topWindExposure><wildOrder>1</wildOrder><sowTags><li>Ground</li></sowTags><sowTags><li>Ground</li></sowTags></plant>
Root node: <ThingDef ParentName="PlantBase"><defName>Plant_Grass</defName><label>grass</label><description>Wild grass. Grows anywhere there is a little light and minimally fertile ground.</description><statBases><MaxHitPoints>85</MaxHitPoints><Flammability>1.3</Flammability><Nutrition>0.15</Nutrition></statBases><graphicData><texPath>Things/Plant/Grass</texPath><graphicClass>Graphic_Random</graphicClass></graphicData><hideAtSnowDepth>0.5</hideAtSnowDepth><ingestible /><plant><fertilityMin>0.05</fertilityMin><fertilitySensitivity>0.3</fertilitySensitivity><growDays>2.5</growDays><leaflessGraphicPath>Things/Plant/Grass_Leafless</leaflessGraphicPath><harvestWork>40</harvestWork><maxMeshCount>9</maxMeshCount><visualSizeRange><min>0.35</min><max>0.75</max></visualSizeRange><topWindExposure>0.4</topWindExposure><wildOrder>1</wildOrder><sowTags><li>Ground</li></sowTags><sowTags><li>Ground</li></sowTags></plant></ThingDef>
XML RimWorld.StatDef defines the same field twice: parts.
Field contents: CombatI1.05.
Whole XML:
<StatDef><defName>ShootingAccuracyPawn</defName><label>shooting accuracy</label><description>Base chance to not miss per cell of shot distance. Chance to hit is also affected by many other factors. A hit chance explanation for any shot can be seen by selecting a shooter and mousing over a target.</description><category>PawnCombat</category><workerClass>StatWorker_ShootingAccuracy</workerClass><displayPriorityInCategory>50</displayPriorityInCategory><showOnAnimals>false</showOnAnimals><defaultBaseValue>0</defaultBaseValue><minValue>0</minValue><toStringStyle>PercentOne</toStringStyle><toStringStyleUnfinalized>FloatOne</toStringStyleUnfinalized><noSkillOffset>8</noSkillOffset><skillNeedOffsets><li Class="SkillNeed_BaseBonus"><skill>Shooting</skill><baseValue>0</baseValue><bonusPerLevel>1</bonusPerLevel></li></skillNeedOffsets><capacityOffsets><li><capacity>Sight</capacity><scale>12</scale><max>2</max></li><li><capacity>Manipulation</capacity><scale>8</scale><max>1</max></li></capacityOffsets><postProcessCurve><points><li>(-20, 0.70)</li><li>(-10, 0.80)</li><li>(-6, 0.83)</li><li>(-4, 0.85)</li><li>(-2, 0.87)</li><li>(0, 0.89)</li><li>(2, 0.93)</li><li>(4, 0.94)</li><li>(6, 0.95)</li><li>(8, 0.96)</li><li>(10, 0.97)</li><li>(12, 0.975)</li><li>(14, 0.98)</li><li>(16, 0.98333)</li><li>(18, 0.98666)</li><li>(20, 0.99)</li><li>(22, 0.9925)</li><li>(26, 0.995)</li><li>(30, 0.9965)</li><li>(40, 0.998)</li><li>(60, 0.999)</li></points></postProcessCurve><parts><li Class="TurretExtensions.StatPart_FromMannableTurret" /></parts><parts><li Class="ResearchableStatUpgrades.StatPart_ResearchDependent"><researchFactors><li><def>CombatI</def><factor>1.05</factor></li></researchFactors></li></parts></StatDef>
XML RimWorld.StatDef defines the same field twice: parts.
Field contents: CombatII0.95.
Whole XML:
<StatDef><defName>AimingDelayFactor</defName><label>aiming time</label><description>How long it takes to shoot after choosing a target.</description><category>PawnCombat</category><displayPriorityInCategory>10</displayPriorityInCategory><defaultBaseValue>1</defaultBaseValue><minValue>0.01</minValue><toStringStyle>PercentZero</toStringStyle><showOnAnimals>false</showOnAnimals><parts><li Class="WhatTheHack.Stats.StatPart_FiringRate"><priority>999</priority></li></parts><parts><li Class="ResearchableStatUpgrades.StatPart_ResearchDependent"><researchFactors><li><def>CombatII</def><factor>0.95</factor></li></researchFactors></li></parts></StatDef>
XML RimWorld.ThoughtDef defines the same field twice: nullifyingTraits.
Field contents: GAT_HeavySleeper.
Whole XML:
<ThoughtDef><defName>SleepDisturbed</defName><icon>Things/Mote/ThoughtSymbol/SleepZ</icon><showBubble>true</showBubble><durationDays>1</durationDays><stackLimit>3</stackLimit><stackedEffectMultiplier>1</stackedEffectMultiplier><stages><li><label>disturbed sleep</label><description>I was disturbed during sleep by people moving around nearby. A private room would solve this.</description><baseMoodEffect>-1</baseMoodEffect></li></stages><nullifyingTraits><li>HeavySleeper</li></nullifyingTraits><nullifyingTraits><li>GAT_HeavySleeper</li></nullifyingTraits></ThoughtDef>
Could not find a type named LocksDoorsExpanded.JobDriver_ToggleLock
Could not find a type named LocksDoorsExpanded.WorkGiver_ToggleLock
XML RimWorld.ThoughtDef defines the same field twice: nullifyingTraits.
Field contents: GAT_HeavySleeper.
Whole XML:
<ThoughtDef><defName>SleepDisturbed</defName><icon>Things/Mote/ThoughtSymbol/SleepZ</icon><showBubble>true</showBubble><durationDays>0.5</durationDays><stackLimit>4</stackLimit><stackedEffectMultiplier>0.4</stackedEffectMultiplier><stages><li><label>disturbed sleep</label><description>I was disturbed during sleep by people moving around nearby. but i dont really care, i like sleeping with others.</description><baseMoodEffect>0</baseMoodEffect></li></stages><nullifyingTraits><li>HeavySleeper</li></nullifyingTraits><nullifyingTraits><li>GAT_HeavySleeper</li></nullifyingTraits></ThoughtDef>
Parsed 1.5 as int.
Parsed 3.5 as int.
Parsed 7.5 as int.
Parsed 2.5 as int.
Parsed 2.5 as int.
[Simply More Bridges] Patch operation Verse.PatchOperationRemove(/Defs/TerrainDef[@Name="WaterDeepBase"]/changeable) failed
file: D:\Games\SteamLibrary\steamapps\workshop\content\294100\1420241138\Patches\TerrainDefs_Terrain_Water.xml
[More Vanilla Turrets - Turret Extensions Patch] Patch operation Verse.PatchOperationAddModExtension(*/ThingDef[defName="GunComplex" or defName="RocketComplex"]) failed
file: D:\Games\SteamLibrary\steamapps\workshop\content\294100\1516356320\Patches\Patch.xml
[More Vanilla Turrets - Turret Extensions Patch] Patch operation Verse.PatchOperationAdd(*/ThingDef[defName="GunComplex" or defName="RocketComplex"]/comps) failed
file: D:\Games\SteamLibrary\steamapps\workshop\content\294100\1516356320\Patches\Patch.xml
[More Vanilla Turrets - Turret Extensions Patch] Patch operation Verse.PatchOperationAdd(*/ThingDef[defName="MilitaryTurretGun" or defName="MilitaryTurretGunManned" or defName="ShredderTurretGun" or defName="ShredderTurretGunManned" or defName="PrecisionTurretGun" or defName="PrecisionTurretGunManned" or defName="VulcanCannon" or defName="VulcanCannonManned"]/statBases) failed
file: D:\Games\SteamLibrary\steamapps\workshop\content\294100\1516356320\Patches\Patch.xml
[More Vanilla Turrets - Turret Extensions Patch] Patch operation Verse.PatchOperationAdd(*/ThingDef[defName="GunComplex"]/comps) failed
file: D:\Games\SteamLibrary\steamapps\workshop\content\294100\1516356320\Patches\Patch.xml
[More Vanilla Turrets - Turret Extensions Patch] Patch operation Verse.PatchOperationAdd(*/ThingDef[defName="RocketComplex"]/comps) failed
file: D:\Games\SteamLibrary\steamapps\workshop\content\294100\1516356320\Patches\Patch.xml
[More Vanilla Turrets - Turret Extensions Patch] Patch operation Verse.PatchOperationAdd(*/ThingDef[defName="MilitaryTurretGun"]/comps) failed
file: D:\Games\SteamLibrary\steamapps\workshop\content\294100\1516356320\Patches\Patch.xml
[More Vanilla Turrets - Turret Extensions Patch] Patch operation Verse.PatchOperationAdd(*/ThingDef[defName="MilitaryTurretGunManned"]/comps) failed
file: D:\Games\SteamLibrary\steamapps\workshop\content\294100\1516356320\Patches\Patch.xml
[More Vanilla Turrets - Turret Extensions Patch] Patch operation Verse.PatchOperationAdd(*/ThingDef[defName="ShredderTurretGun"]/comps) failed
file: D:\Games\SteamLibrary\steamapps\workshop\content\294100\1516356320\Patches\Patch.xml
[More Vanilla Turrets - Turret Extensions Patch] Patch operation Verse.PatchOperationAdd(*/ThingDef[defName="ShredderTurretGunManned"]/comps) failed
file: D:\Games\SteamLibrary\steamapps\workshop\content\294100\1516356320\Patches\Patch.xml
[More Vanilla Turrets - Turret Extensions Patch] Patch operation Verse.PatchOperationAdd(*/ThingDef[defName="PrecisionTurretGun"]/comps) failed
file: D:\Games\SteamLibrary\steamapps\workshop\content\294100\1516356320\Patches\Patch.xml
[More Vanilla Turrets - Turret Extensions Patch] Patch operation Verse.PatchOperationAdd(*/ThingDef[defName="PrecisionTurretGunManned"]/comps) failed
file: D:\Games\SteamLibrary\steamapps\workshop\content\294100\1516356320\Patches\Patch.xml
[More Vanilla Turrets - Turret Extensions Patch] Patch operation Verse.PatchOperationAdd(*/ThingDef[defName="BlastTurretGun"]/comps) failed
file: D:\Games\SteamLibrary\steamapps\workshop\content\294100\1516356320\Patches\Patch.xml
[More Vanilla Turrets - Turret Extensions Patch] Patch operation Verse.PatchOperationAdd(*/ThingDef[defName="BlastTurretGunManned"]/comps) failed
file: D:\Games\SteamLibrary\steamapps\workshop\content\294100\1516356320\Patches\Patch.xml
[More Vanilla Turrets - Turret Extensions Patch] Patch operation Verse.PatchOperationAdd(*/ThingDef[defName="VulcanCannon"]/comps) failed
file: D:\Games\SteamLibrary\steamapps\workshop\content\294100\1516356320\Patches\Patch.xml
[More Vanilla Turrets - Turret Extensions Patch] Patch operation Verse.PatchOperationAdd(*/ThingDef[defName="VulcanCannonManned"]/comps) failed
file: D:\Games\SteamLibrary\steamapps\workshop\content\294100\1516356320\Patches\Patch.xml
[More Vanilla Turrets - Turret Extensions Patch] Patch operation Verse.PatchOperationAdd(*/ThingDef[defName="Turret_DevastatorMortarBomb"]/comps) failed
file: D:\Games\SteamLibrary\steamapps\workshop\content\294100\1516356320\Patches\Patch.xml
Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.StuffProperties Verse.StuffProperties (using undefined sound instead)
Knowledge data was missing key WTH_Hacking. Adding it...
Knowledge data was missing key WTH_Platform. Adding it...
Knowledge data was missing key WTH_Modification. Adding it...
Knowledge data was missing key WTH_Caravanning. Adding it...
Knowledge data was missing key WTH_Maintenance. Adding it...
Knowledge data was missing key WTH_Power. Adding it...
Knowledge data was missing key WTH_Concept_MechanoidParts. Adding it...
Knowledge data was missing key WTH_Concept_RogueAI. Adding it...
Knowledge data was missing key WTH_Concept_RogueAI_LevelUp. Adding it...
Knowledge data was missing key WTH_Concept_RogueAI_Mood. Adding it...
Knowledge data was missing key WTH_Hacking. Adding it...
Knowledge data was missing key WTH_Platform. Adding it...
Knowledge data was missing key WTH_Modification. Adding it...
Knowledge data was missing key WTH_Caravanning. Adding it...
Knowledge data was missing key WTH_Maintenance. Adding it...
Knowledge data was missing key WTH_Power. Adding it...
Knowledge data was missing key WTH_Concept_MechanoidParts. Adding it...
Knowledge data was missing key WTH_Concept_RogueAI. Adding it...
Knowledge data was missing key WTH_Concept_RogueAI_LevelUp. Adding it...
Knowledge data was missing key WTH_Concept_RogueAI_Mood. Adding it...
BodyDef Fish has BodyPartRecord of Body whose children have more coverage than 1.
BodyDef Squid has BodyPartRecord of SquidBody whose children have more coverage than 1.
BodyDef AA_SlurrypedeBody has BodyPartRecord of MechanicalCentipedeBodyFirstRing whose children have more coverage than 1.
BodyDef AA_Squid has BodyPartRecord of SnakeBody whose children have more coverage than 1.
Initializing MeleeHunting.
[MadSkills]: restored behavior of Great Memory trait.
Config error in Apparel_QRShieldBelt: has duplicate thingCategory Apparel.
Config error in Apparel_HeavyShieldBelt: has duplicate thingCategory Apparel.
Config error in Apparel_RangedShieldBelt: has duplicate thingCategory Apparel.
Config error in Apparel_QRShieldBelt: has duplicate thingCategory Apparel.
Config error in Apparel_HeavyShieldBelt: has duplicate thingCategory Apparel.
Config error in Apparel_RangedShieldBelt: has duplicate thingCategory Apparel.
Key binding conflict: MainTab_Factions and NextPawnMode are both bound to F9.
Key binding conflict: TMB_ToggleAutoDesignatePlantsCutMode and WM_SFS_ToggleFoodScore are both bound to Backslash.
d3d: failed to create 2D texture id=10879 w=4 h=125 mips=8 d3dfmt=21 [invalid call]
Could not load UnityEngine.Texture2D at Things/Building/Security/DevastatorShell in any active mod or in base resources.
MatFrom with null sourceTex.
Could not load UnityEngine.Texture2D at Things/Building/Security/DevastatorGun in any active mod or in base resources.
MatFrom with null sourceTex.
Could not load UnityEngine.Texture2D at Ui/Designators/ZoneCreate_Fishing in any active mod or in base resources.
Couldn't find exact match for backstory ComputerGeek14, or any close match.
Couldn't find exact match for backstory Technician82, or any close match.
Couldn't find exact match for backstory ComputerGeek14, or any close match.
Couldn't find exact match for backstory Technician82, or any close match.
Translation data for language Korean has 99205 errors. Generate translation report for more info.
[Readable SaveModList] Patching Save Load window...
Path Avoid: Adding Harmony Postfix to PawnUtility.GetAvoidGrid()
[ColorCodedMoodBar] initialized
PickUpAndHaul v0.1.0.5¼ welcomes you to RimWorld with pointless logspam.
[PrepareLanding] MonoController Initialization
[PrepareLanding] WorldLayerBehaviour Static Initialization
Could not execute post-long-event action. Exception: System.TypeInitializationException: An exception was thrown by the type initializer for PreemptiveStrike.Harmony.HarmonyMain ---> System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
at Harmony.AccessTools+<>c.<TypeByName>b__1_0 (System.Reflection.Assembly x) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateSelectManyIterator>c__Iterator12`2[System.Reflection.Assembly,System.Type].MoveNext () [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.First[Type] (IEnumerable`1 source, System.Func`2 predicate, Fallback fallback) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.FirstOrDefault[Type] (IEnumerable`1 source, System.Func`2 predicate) [0x00000] in <filename unknown>:0
at Harmony.AccessTools.TypeByName (System.String name) [0x00000] in <filename unknown>:0
at PreemptiveStrike.Harmony.HarmonyMain.ManualPatchings () [0x00000] in <filename unknown>:0
at PreemptiveStrike.Harmony.HarmonyMain..cctor () [0x00000] in <filename unknown>:0
--- End of inner exception stack trace ---
at (wrapper managed-to-native) System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor (intptr) <0x00065>
at System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor (System.RuntimeTypeHandle) <0x00047>
at StartupImpact.Patch.StaticConstructorOnStartupUtilityCallAll.Prefix () <0x00152>
at (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility.CallAll_Patch1 () <0x00021>
at Verse.PlayDataLoader.<DoPlayLoad>m__2 () <0x00032>
at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () <0x001c3>
[PrepareLanding] MonoController Start
[PrepareLanding] WorldLayerBehaviour Start
[ModMetaDataCleaner] Removed 42 Metadata and cleaned 584 PreviewImage.
Removed: SeedsPlease, Vertibird Transport, ResearchPal, Random Research, AI Uplifting Assistant [1.0], RimWorld Korean Mod, Repair Workbench, Fences And Floors, CleaningStation, [L] House Maid Nukos, ModSwitch, Veinminer R1.0, Giddy-up! Caravan, Research Scrollbars, Training Console 1.0, Colony Manager, Horses (1.0) A Dog Said Patch, Star Wars - Factions, Star Wars - Fully Functional Lightsabers, Star Wars - The Force, MiningCo. Spaceship, SeedsPlease, Vertibird Transport, ResearchPal, Random Research, AI Uplifting Assistant [1.0], RimWorld Korean Mod, Repair Workbench, Fences And Floors, CleaningStation, [L] House Maid Nukos, ModSwitch, Veinminer R1.0, Giddy-up! Caravan, Research Scrollbars, Training Console 1.0, Colony Manager, Horses (1.0) A Dog Said Patch, Star Wars - Factions, Star Wars - Fully Functional Lightsabers, Star Wars - The Force, MiningCo. Spaceship
Cleaned: PKTE, What the hack?!, [RKTM] Mod, [RKTM] Core, EdB Prepare Carefully, Humanoid Alien Races 2.0, Better Workbench Management, Camera+, Wall Light, RimHUD, Replace Stuff, Androids, Let's Trade! [1.0], MendAndRecycle, [CP] Chicken Mitchell - Hairstyles (1.0), Hospitality, Dubs Bad Hygiene, Heat Map, Harvest Everything!, Rimsenal, Alpha Animals, Startup impact, TVForPrison, Vanilla Hair Expanded, Pygmy muffalo, Brain In a Jar, Last Visited, Baby and Children, Weird Defences, Auto-Cut Blight, Android Tiers++ Extension, Won hair_men, Preemptive Strike, Housekeeper cat textures, Better ModMismatch Window, Additional Traits w/ Heroes + Gods, Quest Tab, Work Tab, Pawn Rules, Custom Mote Maker, Wearing Armor Info, Raids For Me, Gear Up And Go, Killfeed, [Ling]Move Steam Geyser, [1.0] RPG Style Inventory, Dead Can Serve, Roads of the Rim, [CP] Get to the Chopper! - Aircraft mod [1.0], Vault [1.0], MiningCo. MMS, Locks (DoorsExpanded), More Sculpture, Mine Tech, 【1.0】Animal straw bed, Storage Solutions, 4M Mehni's Misc Modifications, [WD] Additional RAIDs! 1.0, NewRatkinPlus, Hamster Wheel Generator, JukeBox, Beast Man Tribes, Psychology Imprisonment Patch, ItemListSelector, Prison Labor, Mod Manager, JecsTools, BioReactor, HugsLib, RuntimeGC, Map Reroll, Prisoner Harvesting, Selling prisoners with no guilt, QualityBuilder, Animal Tab, Medical Tab, Blueprints, Allow Tool, Mad Skills, Skilled Stonecutting, Stack XXL, [KV] Trading Spot - 1.0, Infused, Medical Training, Hardworking animals 1.0, Expanded Prosthetics and Organ Engineering, A Dog Said... Animal Prosthetics, RT Solar Flare Shield, [KV] RimFridge - 1.0, Industrial Rollers, Quantum Cooling, Miscellaneous 'CORE', Misc. Training, Misc. Robots, [1.0] Wild Animal Sex V4.1, WeaponStats, ActiveResponseTraining, SameSpot, Master of Cooking, Fixable Mood Debuffs Alert, Tables+, Technology Blueprints, Power Indicators, Narco, No more sleeping Z's, [FSF] Complex Jobs, [FSF] Growable Grass, Tech Advancing, Just Ignore Me Passing, ElectricFence, [FSF] Efficient Utilities, Misc. Robots++, SS Researchable Stat Upgrades, SS Bigger Batteries, Miniaturisation, More Linkables, VGP Garden Resources, VGP Vegetable Garden, VGP Garden Medicine, VGP Garden Tools, Simple sidearms, Pharmacist, MinifyEverything, Fluffy Breakdowns, AnimalCollabProj, FishIndustry, RT Fuse, Share The Load, P-Music, RunAndGun, RimQuest, Harvest Organs Post Mortem, ED-EnhancedOptions, Centralized Climate Control, Room Sense, Snap Out!, [1.0] Android tiers, [KV] More Trait Slots - 1.0, HousekeeperAssistanceCat, RKTP, WM Smarter food selection, Smart Speed, Smart Medicine, [RF] Fishing [1.0], [FSF] Vanilla Bionics Expansion, RaiderInfo, Incident Person Stat, [RF] Tribal Raiders [1.0], Interaction Bubbles, Animals Logic, More Components, Predator Hunt Alert, Blighted Alert, Statue of Colonist, Various Space Ship Chunk, Door Mat R1.0, More Vanilla Turrets - Turret Extensions Patch, MineItAll - 1.0, Expanded Roofing, Better Pawn Control, Xeva's Rimhair, Cheaper Components, Avoid Friendly Fire, Glitter Tech, Quarry 1.0, While You're Up [1.0], Reasonable Components V1, [1.0] Mass Graves, Additional Joy Objects Classic, Color Coded Mood Bar, More Furniture [1.0], Cargo Pod Transport[1.0], [RF] Etched Stone Walls [1.0], [KV] Consolidated Traits - 1.0, [SYR] Scar Removal, Camping Stuff, [SYR] Set Up Camp, Locks, Ugh You Got Me, [KV] Bulk Craft Everything - 1.0, [KV] Configurable Maps - 1.0, [1.0] Terrain Zone Selections, Supply and Demand, Combat Readiness Check, Disinfectant stand., PrisonerRansom, Animal Variety Coats, [T] MoreFloors, [XND] Targeting Modes, Numbers, Weapon Tech, Dubs Rimkit, Children, school and learning, Facial Stuff 1.0, More Trade Ships, Damage Indicators, Conduit Deconstruct, Research Tree, Field Medic [1.0], Cut plants before building, Pick Up And Haul, Where is rich soil? (Revived), Where's the gravel? - Grayscale Edition, [WD] Barbed Wire 1.0, More Planning, Animal Food Restrictions, Dubs Mint Menus, Fertile Planet, [KV] Path Avoid - 1.0, Turn It On and Off v1.3 [1.0], Colorblind Minerals, [FSF] Rain Washes Away Filth, Deep Ore Identifier, Achtung!, Food Alert, Moody, Giddy-up! Core, Meal radius, Relations Tab, [XND] Turret Extensions, More Faction Interaction, Fallout Traits, No Burny (less flammable metals), Chickens Efficient Light, [RF] Pawns are Capable! [1.0], Movable Power Production, Shoo!, Misc. MapGen FactionBase, 99 Percent, Additional Tools Mod, Toolmetrics Redux, Misc. TurretBase, Objects, Advanced Shield Belts, [1.0] Small Shelf, Animal Gear, Animal Gear Basic, Simply More Bridges, Rimsenal - Rimhair, [RF] Archipelagos [1.0], Labels on Floor, [Ling]Limit Raid1.0, Hotkeys, Sometimes Raids Go Wrong, Realistic Rooms, ED-Embrasures, The Birds and the Bees, RimWriter - Books, Scrolls, Tablets, and Libraries, Riot Control, no disturbed sleep, Travel through water, CaravanOptions, Horses (1.0), Animal Gear Horse, Melee Hunting 1.0, Death Rattle, Defensive Positions, Prepare Landing, Rimatomics, AnimalCollabProj ADS Patch, Crash Landing, [sd] advanced powergeneration, Concrete Walls, Cyclone Wire, Doors Expanded, Furnace, [sd] goodnight, Meat Blend 1.0, [T] MoreBedsVanilla, [XND] Proper Shotguns, RIMkea, Veggie Blend 1.0, Area Unlocker, [1.0] DE Surgeries, Kenney's Fixes, Search and Destroy, SF [v1.0] Priority Treatment, Sparkling Worlds - Full Mod, Table Diner, Where is my weapon?, [KV] Faction Control - 1.0, Psychology, Realistic Darkness (Lighter Version) 1.0, Run and Hide, Bulk Stonecutting, GloomyFurniture, Enhanced Battery, Dummy!, Change map edge limit, Buildable Terrain v1, Small Nutrient Paste Dispenser, PKTE, What the hack?!, [RKTM] Mod, [RKTM] Core, EdB Prepare Carefully, Humanoid Alien Races 2.0, Better Workbench Management, Camera+, Wall Light, RimHUD, Replace Stuff, Androids, Let's Trade! [1.0], MendAndRecycle, [CP] Chicken Mitchell - Hairstyles (1.0), Hospitality, Dubs Bad Hygiene, Heat Map, Harvest Everything!, Rimsenal, Alpha Animals, Startup impact, TVForPrison, Vanilla Hair Expanded, Pygmy muffalo, Brain In a Jar, Last Visited, Baby and Children, Weird Defences, Auto-Cut Blight, Android Tiers++ Extension, Won hair_men, Preemptive Strike, Housekeeper cat textures, Better ModMismatch Window, Additional Traits w/ Heroes + Gods, Quest Tab, Work Tab, Pawn Rules, Custom Mote Maker, Wearing Armor Info, Raids For Me, Gear Up And Go, Killfeed, [Ling]Move Steam Geyser, [1.0] RPG Style Inventory, Dead Can Serve, Roads of the Rim, [CP] Get to the Chopper! - Aircraft mod [1.0], Vault [1.0], MiningCo. MMS, Locks (DoorsExpanded), More Sculpture, Mine Tech, 【1.0】Animal straw bed, Storage Solutions, 4M Mehni's Misc Modifications, [WD] Additional RAIDs! 1.0, NewRatkinPlus, Hamster Wheel Generator, JukeBox, Beast Man Tribes, Psychology Imprisonment Patch, ItemListSelector, Prison Labor, Mod Manager, JecsTools, BioReactor, HugsLib, RuntimeGC, Map Reroll, Prisoner Harvesting, Selling prisoners with no guilt, QualityBuilder, Animal Tab, Medical Tab, Blueprints, Allow Tool, Mad Skills, Skilled Stonecutting, Stack XXL, [KV] Trading Spot - 1.0, Infused, Medical Training, Hardworking animals 1.0, Expanded Prosthetics and Organ Engineering, A Dog Said... Animal Prosthetics, RT Solar Flare Shield, [KV] RimFridge - 1.0, Industrial Rollers, Quantum Cooling, Miscellaneous 'CORE', Misc. Training, Misc. Robots, [1.0] Wild Animal Sex V4.1, WeaponStats, ActiveResponseTraining, SameSpot, Master of Cooking, Fixable Mood Debuffs Alert, Tables+, Technology Blueprints, Power Indicators, Narco, No more sleeping Z's, [FSF] Complex Jobs, [FSF] Growable Grass, Tech Advancing, Just Ignore Me Passing, ElectricFence, [FSF] Efficient Utilities, Misc. Robots++, SS Researchable Stat Upgrades, SS Bigger Batteries, Miniaturisation, More Linkables, VGP Garden Resources, VGP Vegetable Garden, VGP Garden Medicine, VGP Garden Tools, Simple sidearms, Pharmacist, MinifyEverything, Fluffy Breakdowns, AnimalCollabProj, FishIndustry, RT Fuse, Share The Load, P-Music, RunAndGun, RimQuest, Harvest Organs Post Mortem, ED-EnhancedOptions, Centralized Climate Control, Room Sense, Snap Out!, [1.0] Android tiers, [KV] More Trait Slots - 1.0, HousekeeperAssistanceCat, RKTP, WM Smarter food selection, Smart Speed, Smart Medicine, [RF] Fishing [1.0], [FSF] Vanilla Bionics Expansion, RaiderInfo, Incident Person Stat, [RF] Tribal Raiders [1.0], Interaction Bubbles, Animals Logic, More Components, Predator Hunt Alert, Blighted Alert, Statue of Colonist, Various Space Ship Chunk, Door Mat R1.0, More Vanilla Turrets - Turret Extensions Patch, MineItAll - 1.0, Expanded Roofing, Better Pawn Control, Xeva's Rimhair, Cheaper Components, Avoid Friendly Fire, Glitter Tech, Quarry 1.0, While You're Up [1.0], Reasonable Components V1, [1.0] Mass Graves, Additional Joy Objects Classic, Color Coded Mood Bar, More Furniture [1.0], Cargo Pod Transport[1.0], [RF] Etched Stone Walls [1.0], [KV] Consolidated Traits - 1.0, [SYR] Scar Removal, Camping Stuff, [SYR] Set Up Camp, Locks, Ugh You Got Me, [KV] Bulk Craft Everything - 1.0, [KV] Configurable Maps - 1.0, [1.0] Terrain Zone Selections, Supply and Demand, Combat Readiness Check, Disinfectant stand., PrisonerRansom, Animal Variety Coats, [T] MoreFloors, [XND] Targeting Modes, Numbers, Weapon Tech, Dubs Rimkit, Children, school and learning, Facial Stuff 1.0, More Trade Ships, Damage Indicators, Conduit Deconstruct, Research Tree, Field Medic [1.0], Cut plants before building, Pick Up And Haul, Where is rich soil? (Revived), Where's the gravel? - Grayscale Edition, [WD] Barbed Wire 1.0, More Planning, Animal Food Restrictions, Dubs Mint Menus, Fertile Planet, [KV] Path Avoid - 1.0, Turn It On and Off v1.3 [1.0], Colorblind Minerals, [FSF] Rain Washes Away Filth, Deep Ore Identifier, Achtung!, Food Alert, Moody, Giddy-up! Core, Meal radius, Relations Tab, [XND] Turret Extensions, More Faction Interaction, Fallout Traits, No Burny (less flammable metals), Chickens Efficient Light, [RF] Pawns are Capable! [1.0], Movable Power Production, Shoo!, Misc. MapGen FactionBase, 99 Percent, Additional Tools Mod, Toolmetrics Redux, Misc. TurretBase, Objects, Advanced Shield Belts, [1.0] Small Shelf, Animal Gear, Animal Gear Basic, Simply More Bridges, Rimsenal - Rimhair, [RF] Archipelagos [1.0], Labels on Floor, [Ling]Limit Raid1.0, Hotkeys, Sometimes Raids Go Wrong, Realistic Rooms, ED-Embrasures, The Birds and the Bees, RimWriter - Books, Scrolls, Tablets, and Libraries, Riot Control, no disturbed sleep, Travel through water, CaravanOptions, Horses (1.0), Animal Gear Horse, Melee Hunting 1.0, Death Rattle, Defensive Positions, Prepare Landing, Rimatomics, AnimalCollabProj ADS Patch, Crash Landing, [sd] advanced powergeneration, Concrete Walls, Cyclone Wire, Doors Expanded, Furnace, [sd] goodnight, Meat Blend 1.0, [T] MoreBedsVanilla, [XND] Proper Shotguns, RIMkea, Veggie Blend 1.0, Area Unlocker, [1.0] DE Surgeries, Kenney's Fixes, Search and Destroy, SF [v1.0] Priority Treatment, Sparkling Worlds - Full Mod, Table Diner, Where is my weapon?, [KV] Faction Control - 1.0, Psychology, Realistic Darkness (Lighter Version) 1.0, Run and Hide, Bulk Stonecutting, GloomyFurniture, Enhanced Battery, Dummy!, Change map edge limit, Buildable Terrain v1, Small Nutrient Paste Dispenser, RimWorld Korean Mod, Horses (1.0) A Dog Said Patch, Giddy-up! Caravan, Core
[LanguageDataCleaner] Removed 33 LoadedLanguages and cleaned 354 DefInjectionPackages.
Removed Languages: template, SimplifiedChinese, Finish, TranslateTemplate, Sample, Thai, KoreanFastChannel, 림왈도, Українська, Türkçe, Svenska, Español(Latinoamérica), Español(Castellano), Slovenčina, Русский, Română, Português Brasileiro, Português, Polski (1.0 beta), Norsk Bokmål, 日本語, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, Čeština, 繁體中文, 简体中文, Català
[RuntimeGC] Detour completed: MuteGC
[PrepareLanding] In constructor.
Tried to get a resource "Impressiveness" from a different thread. All resources must be loaded in the main thread.
Tried to get a resource "Wealth" from a different thread. All resources must be loaded in the main thread.
Tried to get a resource "Space" from a different thread. All resources must be loaded in the main thread.
Tried to get a resource "Beauty" from a different thread. All resources must be loaded in the main thread.
Tried to get a resource "Cleanliness" from a different thread. All resources must be loaded in the main thread.
Tried to get a resource "GraphToggle" from a different thread. All resources must be loaded in the main thread.
[HugsLib] initializing ChangeMapEdge, AvoidFriendlyFire, Smarter_Food_Selection, ItemListSelector, MapReroll, AllowTool, WhatTheHack, PrepareLanding, RoomSense, RunAndGun, RunandHide, SearchAndDestroy, SimpleSidearms, TurnItOnandOff, WhileYoureUp, HeatMap, Psychology, LetsTradeSettings, MineItAll, BabyAndChildren, Children, Autopsy, LabelsOnFloor, BetterPawnControl, ImprovedWorkbenches, DefensivePositions, DeathRattle, com.github.alandariva.moreplanning, Hospitality, AnimalGear, GiddyUpCore, GiddyUpCaravan, CentralizedClimateControl, MURWallLight, StackXXL
[HugsLib][warn] Missing enum setting labels for enum MapReroll.MapRerollController+MapGeneratorMode
[MapReroll] Applied Configurable Maps compatibility layer
[AllowTool] Applied compatibility patch for "Pick Up And Haul"
[PrepareLanding] Initializing.
[PrepareLanding] Preset folder is at: C:/Users/<redacted>/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\PrepareLanding
[PrepareLanding] Preset template folder is at: D:\Games\SteamLibrary\steamapps\workshop\content\294100\1095331978\Presets
[TurnItOnandOff] Initialized Components
[TurnItOnandOff] Registered instance
Injecting guest beds into the following facilities: VitalsMonitor, EndTable, Dresser, AndroidOperationKit, DeathMonitor, DisinfectantStand, RGK_Dresser, RGK_EndTable, RGK_EndTableWithLamp, RGK_EndTableWithLampE, WardrobeA, WardrobeB, GL_Teddy, Anon2Dresser, Anon2EndTable, Anon2RoyalEndTable, Anon2EndTableLight, Anon2RoyalEndTableLight, SurgicalLamp, SurgicalInstruments
Created guest beds for the following beds: TempSleepSpot, GlitterworldHospitalBedSW, sd_medieval_single_bed, sd_prison_single_bed_RT, sd_prison_single_bed_LB, sd_medieval_double_bed, sd_hammock_single, sd_industrial_single_bed, sd_hammock_double, sd_industrial_double_bed, sd_heart_double_bed, sd_space_single_bed, sd_cryo_single_bed, sd_space_double_bed, sd_cryo_double_bed, Crib, SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, AndroidOperationBed, ATPP_AndroidPod, ATPP_AndroidPodMech, ambTable, PILFURBed, SNOREGGSingle, SNOREGGDouble, KRUDNEPPSingle, SLABNEPPDouble, RGK_bedSingle, RGK_bedSingleB, RGK_bedDouble, RGK_bedDoubleB, GL_ClassyDoubleBed, BedRed, BedYellow, BedGreen, BedBlue, BedPurple, DoubleBedRed, DoubleBedYellow, DoubleBedGreen, DoubleBedBlue, DoubleBedPurple, RoyalBedRed, RoyalBedYellow, RoyalBedRedGreen, RoyalBedRedBlue, RoyalBedRedPurple
[Smarter_Food_Selection] Loaded - 681 food categorized - 2692 pawn diets - 1 compatibility patches (1 fixes) - 22 policies.
[PrepareLanding] OnDefsLoaded
[PrepareLanding] GameOptions.OnDefLoaded().
[HugsLib][ERR] SimpleSidearms caused an exception during OnDefsLoaded: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
at Harmony.AccessTools+<>c.<TypeByName>b__1_0 (System.Reflection.Assembly x) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateSelectManyIterator>c__Iterator12`2[System.Reflection.Assembly,System.Type].MoveNext () [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.First[Type] (IEnumerable`1 source, System.Func`2 predicate, Fallback fallback) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.FirstOrDefault[Type] (IEnumerable`1 source, System.Func`2 predicate) [0x00000] in <filename unknown>:0
at Harmony.AccessTools.TypeByName (System.String name) [0x00000] in <filename unknown>:0
at SimpleSidearms.CEPatcher.isCEPresent (Harmony.HarmonyInstance harmony) [0x00000] in <filename unknown>:0
at SimpleSidearms.SimpleSidearms.DefsLoaded () [0x00000] in <filename unknown>:0
at HugsLib.HugsLibController.OnDefsLoaded () [0x00000] in <filename unknown>:0
[TurnItOnandOff] Loaded 0 of 0 mod support defs.
[LetsTradeSettings] Let's Trade loaded successfully!
[HugsLib][warn] Missing enum setting labels for enum Children.ChildrenController+GeneratedChildrenLifeStageHandleEnum
[HugsLib][warn] Missing enum setting labels for enum Children.ChildrenController+GeneratedChildrenInheritTraitCountHandleEnum
[HugsLib][warn] Missing enum setting labels for enum Children.ChildrenController+GeneratedChildrenTraitScenarioHandleEnum
[HugsLib][warn] Missing enum setting labels for enum Children.ChildrenController+SchoolsOutMinFireDangerHandleEnum
[HugsLib][warn] Missing enum setting labels for enum Verse.CameraZoomRange
[HugsLib][warn] Missing enum setting labels for enum DefensivePositions.DefensivePositionsManager+ShiftKeyMode
Tried to get a resource "UI/PlanVisible" from a different thread. All resources must be loaded in the main thread.
Tried to get a resource "UI/PlanInvisible" from a different thread. All resources must be loaded in the main thread.
Tried to get a resource "UI/ToolBoxColor" from a different thread. All resources must be loaded in the main thread.
Tried to get a resource "UI/ToolBoxColorSelected" from a different thread. All resources must be loaded in the main thread.
Tried to get a resource "UI/Plan" from a different thread. All resources must be loaded in the main thread.
Tried to get a resource "UI/RemoveIcon" from a different thread. All resources must be loaded in the main thread.
Tried to get a resource "UI/PlanToolRemoveAll" from a different thread. All resources must be loaded in the main thread.
Tried to get a resource "UI/ColorPickerSelect" from a different thread. All resources must be loaded in the main thread.
Tried to get a resource "UI/ColorPickerOverlay" from a different thread. All resources must be loaded in the main thread.
Tried to get a resource "UI/HsvSlider" from a different thread. All resources must be loaded in the main thread.
Tried to get a resource "UI/PlanBase" from a different thread. All resources must be loaded in the main thread.
Tried to get a material from a different thread.
Tried to get a resource "UI/PlanBase" from a different thread. All resources must be loaded in the main thread.
Tried to get a material from a different thread.
Tried to get a resource "UI/PlanBase" from a different thread. All resources must be loaded in the main thread.
Tried to get a material from a different thread.
Tried to get a resource "UI/PlanBase" from a different thread. All resources must be loaded in the main thread.
Tried to get a material from a different thread.
Tried to get a resource "UI/PlanBase" from a different thread. All resources must be loaded in the main thread.
Tried to get a material from a different thread.
Tried to get a resource "UI/PlanBase" from a different thread. All resources must be loaded in the main thread.
Tried to get a material from a different thread.
Tried to get a resource "UI/PlanBase" from a different thread. All resources must be loaded in the main thread.
Tried to get a material from a different thread.
Tried to get a resource "UI/PlanBase" from a different thread. All resources must be loaded in the main thread.
Tried to get a material from a different thread.
Tried to get a resource "UI/PlanBase" from a different thread. All resources must be loaded in the main thread.
Tried to get a material from a different thread.
Tried to get a resource "UI/PlanBase" from a different thread. All resources must be loaded in the main thread.
Tried to get a material from a different thread.
[HugsLib][ERR] com.github.alandariva.moreplanning caused an exception during OnDefsLoaded: System.NullReferenceException: Object reference not set to an instance of an object
at MorePlanning.Plan.PlanColorManager.ColorChanged (Int32 numColor) [0x00000] in <filename unknown>:0
at MorePlanning.Plan.PlanColorManager.Load (HugsLib.Settings.ModSettingsPack settings) [0x00000] in <filename unknown>:0
at MorePlanning.MorePlanningMod.DefsLoaded () [0x00000] in <filename unknown>:0
at HugsLib.HugsLibController.OnDefsLoaded () [0x00000] in <filename unknown>:0
[StackXXL] Loaded
[ATPP] SmartMedicinePatch Object reference not set to an instance of an object at aRandomKiwi.ATPP.GC_ATPP..ctor (Verse.Game game) [0x00000] in <filename unknown>:0
[ATPP] 14 Care job collected for crafting injection
[ATPP] 4 MentalBreaks collected
[PrepareLanding] [postfix] StitchedPagesPostFix
[PrepareLanding] [postfix] RimWorld.PageUtility.StitchedPages: Found RimWorld.Page_CreateWorldParams.
[PrepareLanding] [postfix] RimWorld.PageUtility.StitchedPages: Found RimWorld.Page_SelectStartingSite.
[PrepareLanding] [postfix] StitchedPagesPostFix done!
[PrepareLanding] OnWordAboutToBeGenerated
Tried to get a resource "ForceIcon" from a different thread. All resources must be loaded in the main thread.
Tried to get a material from a different thread.
Tried to get a resource "AchtungMarker" from a different thread. All resources must be loaded in the main thread.
Tried to get a material from a different thread.
Tried to get a resource "UI/Overlays/ThingLine" from a different thread. All resources must be loaded in the main thread.
Tried to get a material from a different thread.
Error in WorldGenStep: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.TypeInitializationException: An exception was thrown by the type initializer for AchtungMod.ForcedWork ---> System.ArgumentNullException: Argument cannot be null.
Parameter name: type
at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at RimWorld.WorkGiverDef.get_Worker () [0x00000] in <filename unknown>:0
at AchtungMod.Tools.IsOfType[WorkGiver_ConstructDeliverResources] (RimWorld.WorkGiverDef def) [0x00000] in <filename unknown>:0
at AchtungMod.ForcedWork+<>c__6`1[RimWorld.WorkGiver_ConstructDeliverResources].<AllWorkerDefs>b__6_0 (RimWorld.WorkGiverDef def) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[RimWorld.WorkGiverDef].MoveNext () [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.WorkGiverDef].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[RimWorld.WorkGiverDef]..ctor (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToList[WorkGiverDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
at AchtungMod.ForcedWork.AllWorkerDefs[WorkGiver_ConstructDeliverResources] () [0x00000] in <filename unknown>:0
at AchtungMod.ForcedWork..cctor () [0x00000] in <filename unknown>:0
--- End of inner exception stack trace ---
at (wrapper managed-to-native) System.Reflection.MonoCMethod:InternalInvoke (object,object[],System.Exception&)
at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
--- End of inner exception stack trace ---
at System.Reflection.MonoCMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x0027b>
at System.Reflection.MonoCMethod.Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <0x00039>
at System.Activator.CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[]) <0x00495>
at System.Activator.CreateInstance (System.Type,object[],object[]) <0x0003b>
at System.Activator.CreateInstance (System.Type,object[]) <0x00047>
at RimWorld.Planet.World.FillComponents () <0x00174>
at RimWorld.Planet.World.ConstructComponents () <0x003cc>
at RimWorld.Planet.WorldGenStep_Components.GenerateFresh (string) <0x00033>
at (wrapper dynamic-method) RimWorld.Planet.WorldGenerator.GenerateWorld_Patch2 (single,string,RimWorld.Planet.OverallRainfall,RimWorld.Planet.OverallTemperature) <0x00358>
Error in WorldGenStep: System.NullReferenceException: Object reference not set to an instance of an object
at RimWorld.Planet.WorldGenStep_AncientSites.GenerateAncientSites () <0x000c4>
at RimWorld.Planet.WorldGenStep_AncientSites.GenerateFresh (string) <0x0001c>
at (wrapper dynamic-method) RimWorld.Planet.WorldGenerator.GenerateWorld_Patch2 (single,string,RimWorld.Planet.OverallRainfall,RimWorld.Planet.OverallTemperature) <0x00358>
Error in WorldGenStep: System.NullReferenceException: Object reference not set to an instance of an object
at RimWorld.Planet.WorldGenStep_AncientRoads.GenerateProspectiveRoads () <0x00033>
at RimWorld.Planet.WorldGenStep_AncientRoads.GenerateAncientRoads () <0x000cb>
at RimWorld.Planet.WorldGenStep_AncientRoads.GenerateFresh (string) <0x0001c>
at (wrapper dynamic-method) RimWorld.Planet.WorldGenerator.GenerateWorld_Patch2 (single,string,RimWorld.Planet.OverallRainfall,RimWorld.Planet.OverallTemperature) <0x00358>
Tried to get a resource "UI/Commands/SetPlantToGrow" from a different thread. All resources must be loaded in the main thread.
Error while generating pawn. Rethrowing. Exception: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes (bool) <0x00074>
at System.Reflection.Assembly.GetTypes () <0x0001d>
at AbilityUser.AbilityUserUtility.GetAllChildrenOf (System.Type) <0x00172>
at AbilityUser.AbilityUserUtility.TransformPawn (Verse.Pawn) <0x0005b>
at AbilityUser.AbilityUserMod.InternalAddInAbilityUsers (Verse.Pawn) <0x00077>
at AbilityUser.AbilityUserMod.InitializeComps_PostFix (Verse.ThingWithComps) <0x00064>
at (wrapper dynamic-method) Verse.ThingWithComps.InitializeComps_Patch1 (object) <0x0017b>
at Verse.ThingWithComps.PostMake () <0x00034>
at Verse.ThingMaker.MakeThing (Verse.ThingDef,Verse.ThingDef) <0x003a7>
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) <0x000a7>
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) <0x003b0>
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) <0x007c1>
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch2 (Verse.PawnGenerationRequest) <0x000b1>
Error in WorldGenStep: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes (bool) <0x00074>
at System.Reflection.Assembly.GetTypes () <0x0001d>
at AbilityUser.AbilityUserUtility.GetAllChildrenOf (System.Type) <0x00172>
at AbilityUser.AbilityUserUtility.TransformPawn (Verse.Pawn) <0x0005b>
at AbilityUser.AbilityUserMod.InternalAddInAbilityUsers (Verse.Pawn) <0x00077>
at AbilityUser.AbilityUserMod.InitializeComps_PostFix (Verse.ThingWithComps) <0x00064>
at (wrapper dynamic-method) Verse.ThingWithComps.InitializeComps_Patch1 (object) <0x0017b>
at Verse.ThingWithComps.PostMake () <0x00034>
at Verse.ThingMaker.MakeThing (Verse.ThingDef,Verse.ThingDef) <0x003a7>
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) <0x000a7>
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) <0x003b0>
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) <0x007c1>
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch2 (Verse.PawnGenerationRequest) <0x000b1>
Error in WorldGenStep: System.NullReferenceException: Object reference not set to an instance of an object
at RimWorld.Planet.WorldGenStep_Roads.GenerateRoadEndpoints () <0x00412>
at RimWorld.Planet.WorldGenStep_Roads.GenerateFresh (string) <0x00020>
at (wrapper dynamic-method) RimWorld.Planet.WorldGenerator.GenerateWorld_Patch2 (single,string,RimWorld.Planet.OverallRainfall,RimWorld.Planet.OverallTemperature) <0x00358>
Error while generating pawn. Rethrowing. Exception: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes (bool) <0x00074>
at System.Reflection.Assembly.GetTypes () <0x0001d>
at AbilityUser.AbilityUserUtility.GetAllChildrenOf (System.Type) <0x00172>
at AbilityUser.AbilityUserUtility.TransformPawn (Verse.Pawn) <0x0005b>
at AbilityUser.AbilityUserMod.InternalAddInAbilityUsers (Verse.Pawn) <0x00077>
at AbilityUser.AbilityUserMod.InitializeComps_PostFix (Verse.ThingWithComps) <0x00064>
at (wrapper dynamic-method) Verse.ThingWithComps.InitializeComps_Patch1 (object) <0x0017b>
at Verse.ThingWithComps.PostMake () <0x00034>
at Verse.ThingMaker.MakeThing (Verse.ThingDef,Verse.ThingDef) <0x003a7>
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) <0x000a7>
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) <0x003b0>
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) <0x007c1>
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch2 (Verse.PawnGenerationRequest) <0x000b1>
There was an exception thrown by the PawnGenerator during generating a starting pawn. Trying one more time...
Exception: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes (bool) <0x00074>
at System.Reflection.Assembly.GetTypes () <0x0001d>
at AbilityUser.AbilityUserUtility.GetAllChildrenOf (System.Type) <0x00172>
at AbilityUser.AbilityUserUtility.TransformPawn (Verse.Pawn) <0x0005b>
at AbilityUser.AbilityUserMod.InternalAddInAbilityUsers (Verse.Pawn) <0x00077>
at AbilityUser.AbilityUserMod.InitializeComps_PostFix (Verse.ThingWithComps) <0x00064>
at (wrapper dynamic-method) Verse.ThingWithComps.InitializeComps_Patch1 (object) <0x0017b>
at Verse.ThingWithComps.PostMake () <0x00034>
at Verse.ThingMaker.MakeThing (Verse.ThingDef,Verse.ThingDef) <0x003a7>
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) <0x000a7>
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) <0x003b0>
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) <0x007c1>
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch2 (Verse.PawnGenerationRequest) <0x000b1>
Error while generating pawn. Rethrowing. Exception: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes (bool) <0x00074>
at System.Reflection.Assembly.GetTypes () <0x0001d>
at AbilityUser.AbilityUserUtility.GetAllChildrenOf (System.Type) <0x00172>
at AbilityUser.AbilityUserUtility.TransformPawn (Verse.Pawn) <0x0005b>
at AbilityUser.AbilityUserMod.InternalAddInAbilityUsers (Verse.Pawn) <0x00077>
at AbilityUser.AbilityUserMod.InitializeComps_PostFix (Verse.ThingWithComps) <0x00064>
at (wrapper dynamic-method) Verse.ThingWithComps.InitializeComps_Patch1 (object) <0x0017b>
at Verse.ThingWithComps.PostMake () <0x00034>
at Verse.ThingMaker.MakeThing (Verse.ThingDef,Verse.ThingDef) <0x003a7>
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) <0x000a7>
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) <0x003b0>
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) <0x007c1>
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch2 (Verse.PawnGenerationRequest) <0x000b1>
Exception from asynchronous event: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes (bool) <0x00074>
at System.Reflection.Assembly.GetTypes () <0x0001d>
at AbilityUser.AbilityUserUtility.GetAllChildrenOf (System.Type) <0x00172>
at AbilityUser.AbilityUserUtility.TransformPawn (Verse.Pawn) <0x0005b>
at AbilityUser.AbilityUserMod.InternalAddInAbilityUsers (Verse.Pawn) <0x00077>
at AbilityUser.AbilityUserMod.InitializeComps_PostFix (Verse.ThingWithComps) <0x00064>
at (wrapper dynamic-method) Verse.ThingWithComps.InitializeComps_Patch1 (object) <0x0017b>
at Verse.ThingWithComps.PostMake () <0x00034>
at Verse.ThingMaker.MakeThing (Verse.ThingDef,Verse.ThingDef) <0x003a7>
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) <0x000a7>
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) <0x003b0>
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) <0x007c1>
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch2 (Verse.PawnGenerationRequest) <0x000b1>
[HugsLib][ERR] com.github.alandariva.moreplanning caused an exception during OnSettingsChanged: System.NullReferenceException: Object reference not set to an instance of an object
at MorePlanning.MorePlanningMod.UpdatePlanOpacity () [0x00000] in <filename unknown>:0
at MorePlanning.MorePlanningMod.SettingsChanged () [0x00000] in <filename unknown>:0
at HugsLib.HugsLibController.OnSettingsChanged () [0x00000] in <filename unknown>:0
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