Created
January 12, 2017 08:23
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Rimworld output log published using HugsLib
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Log uploaded on Thursday, January 12, 2017, 9:23:09 AM | |
Loaded mods: | |
Core: (no assemblies) | |
HugsLib[2.2.2]: HugsLib(0.16.0.0) | |
Allow Tool: $HugsLibChecker(0.2.0.0), AllowTool(2.5.3.0) | |
WM Smarter food selection[1.1.0]: $HugsLibChecker(0.2.0.0), WM Smarter Food Selection(0.0.0.0) | |
[T] RawCropThoughts: (no assemblies) | |
[T] MoreFloors: (no assemblies) | |
[T] MoreBedsVanilla: (no assemblies) | |
[T] MoreBedsCloth: (no assemblies) | |
[T] MiscStuff: ConditionRed(1.0.0.0) | |
[T] ExpandedCrops: (no assemblies) | |
[T] ExpandedCloth: (no assemblies) | |
Stack XXL[1.0.0]: $HugsLibChecker(0.2.0.0), StackXXL(1.0.0.0) | |
[sd] advanced powergeneration: sd_adv_powergen(1.0.6199.21755) | |
Animal Tab: BetterAnimalsTab(1.0.0.0) | |
Rumours And Deception: RumoursAndDeception(1.0.6199.34511) | |
ResearchList: ResearchList(1.0.0.0) | |
Remote Explosives: $HugsLibChecker(0.2.0.0), RemoteExplosives(1.11.1.0) | |
Recycle: (no assemblies) | |
QualityBuilder: QualityBuilder(1.0.4.0) | |
PrisonExtensions: PrisonExtensions(1.0.0.0) | |
More Trade Ships: (no assemblies) | |
Moody: Moody(1.0.0.0) | |
Core Driller - Stone Addon: (no assemblies) | |
Core Driller - Glitter Tech Addon: (no assemblies) | |
Core Driller: (no assemblies) | |
MineItAll: MineItAll(1.1.0.0) | |
LT-DoorMat: RimWorld-DoorMat(1.0.0.0) | |
Numbers: RWNumbers(1.1.0.2) | |
Hand Me That Brick: HandMeThatBrick(1.2.16.0) | |
Glitter Tech: (no assemblies) | |
Glass+Lights: (no assemblies) | |
Furnace: (no assemblies) | |
Fences And Floors: (no assemblies) | |
Expanded Prosthetics and Organ Engineering: (no assemblies) | |
EdB Prepare Carefully: EdBPrepareCarefully(0.16.1.2) | |
ED-Laser Drill: ED-LaserDrill(1.0.0.0) | |
Defensive Positions: $HugsLibChecker(0.2.0.0), DefensivePositions(1.3.3.0) | |
Clutter Structures: Clutter_Structure(1.0.0.0), LockableDoors(1.0.0.0) | |
Bulk Meals: (no assemblies) | |
Blueprints: Blueprints(1.0.0.0) | |
RimFridge: RimFridge(1.0.0.0) | |
Tilled Soil: (no assemblies) | |
Sync growth: WM SyncGrowth(0.0.0.0) | |
Solar Weather: ExampleMod(1.0.0.0) | |
Componentsx10: (no assemblies) | |
Medieval Times: (no assemblies) | |
Combat Realism: CombatRealism(1.0.0.0) | |
Log file contents: | |
Mono path[0] = '[Rimworld_dir]/RimWorldWin_Data/Managed' | |
Mono path[1] = '[Rimworld_dir]/RimWorldWin_Data/Mono' | |
Mono config path = '[Rimworld_dir]/RimWorldWin_Data/Mono/etc' | |
PlayerConnection [PlayerConnect information redacted] | |
Initialize engine version: 5.4.1f1 (649f48bbbf0f) | |
GfxDevice: [Renderer information redacted] | |
Begin MonoManager ReloadAssembly | |
Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll (this message is harmless) | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain | |
Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain | |
Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll (this message is harmless) | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain | |
Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll (this message is harmless) | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain | |
Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll (this message is harmless) | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain | |
Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\System.Xml.Linq.dll (this message is harmless) | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\System.Xml.Linq.dll into Unity Child Domain | |
Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll (this message is harmless) | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain | |
Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll (this message is harmless) | |
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain | |
- Completed reload, in 0.050 seconds | |
Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\System.Core.dll (this message is harmless) | |
Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\System.dll (this message is harmless) | |
Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\System.Xml.dll (this message is harmless) | |
<RI> Initializing input. | |
<RI> Input initialized. | |
desktop: 1280x1024 60Hz; virtual: 1280x1024 at 0,0 | |
<RI> Initialized touch support. | |
UnloadTime: 1.011707 ms | |
[Steamworks.NET] SteamAPI.Init() failed. Possible causes: Steam client not running, launched from outside Steam without steam_appid.txt in place, running with different privileges than Steam client (e.g. "as administrator") | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogWarning(Object) | |
Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35) | |
Verse.Steam.SteamManager:InitIfNeeded() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Steam\SteamManager.cs:81) | |
Verse.Root:CheckGlobalInit() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:69) | |
Verse.Root:Start() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:31) | |
Verse.Root_Entry:Start() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:16) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35) | |
RimWorld 0.16.1393 rev553 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
RimWorld.VersionControl:LogVersionNumber() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Version\VersionControl.cs:83) | |
Verse.Root:CheckGlobalInit() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:76) | |
Verse.Root:Start() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:31) | |
Verse.Root_Entry:Start() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:16) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
Non platform assembly: data-184F4008 (this message is harmless) | |
Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-184F4008.dll | |
Non platform assembly: data-14EEB3F8 (this message is harmless) | |
Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-14EEB3F8.dll | |
Non platform assembly: data-18510230 (this message is harmless) | |
Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-18510230.dll | |
Non platform assembly: data-18515838 (this message is harmless) | |
Non platform assembly: data-18515838 (this message is harmless) | |
Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-18515838.dll | |
WM Smarter food selection injected | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
WM_Smarter_Food_Selection.Load:Inject() | |
WM_Smarter_Food_Selection.Load:.cctor() | |
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&) | |
System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:513) | |
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:528) | |
System.Reflection.ConstructorInfo:Invoke(Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/ConstructorInfo.cs:77) | |
System.Activator:CreateInstance(Type, Boolean) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Activator.cs:372) | |
System.Activator:CreateInstance(Type) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Activator.cs:254) | |
Verse.XmlToObject:ObjectFromXml(XmlNode, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\XmlToObject.cs:170) | |
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) | |
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222) | |
System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115) | |
Verse.<AllDefsFromAsset>c__Iterator1ED:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\XmlLoader.cs:140) | |
Verse.ModContentPack:LoadDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:149) | |
Verse.ModContentPack:ReloadAllContent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:122) | |
Verse.LoadedModManager:LoadAllActiveMods() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\LoadedModManager.cs:44) | |
Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:93) | |
Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32) | |
Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 513) | |
Non platform assembly: data-185E33B8 (this message is harmless) | |
Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-185E33B8.dll | |
Non platform assembly: data-185F57B0 (this message is harmless) | |
Non platform assembly: data-14D8B578 (this message is harmless) | |
Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-14D8B578.dll | |
Non platform assembly: data-18600BE0 (this message is harmless) | |
Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-18600BE0.dll | |
Non platform assembly: data-18608C08 (this message is harmless) | |
Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-18608C08.dll | |
Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\System.Configuration.dll (this message is harmless) | |
Non platform assembly: data-18625008 (this message is harmless) | |
Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-18625008.dll | |
Non platform assembly: data-18636B20 (this message is harmless) | |
Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-18636B20.dll | |
Non platform assembly: data-1863E948 (this message is harmless) | |
Non platform assembly: data-18643D58 (this message is harmless) | |
Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-18643D58.dll | |
Non platform assembly: data-186AE008 (this message is harmless) | |
Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-186AE008.dll | |
Non platform assembly: data-186BC910 (this message is harmless) | |
Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-186BC910.dll | |
Non platform assembly: data-186D9F50 (this message is harmless) | |
Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-186D9F50.dll | |
Non platform assembly: data-186695B8 (this message is harmless) | |
Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-186695B8.dll | |
Non platform assembly: data-186FC028 (this message is harmless) | |
Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-186FC028.dll | |
Non platform assembly: data-18701450 (this message is harmless) | |
Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-18701450.dll | |
Non platform assembly: data-1870E678 (this message is harmless) | |
Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-1870E678.dll | |
Non platform assembly: data-187D7008 (this message is harmless) | |
Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-187D7008.dll | |
Non platform assembly: data-14D95598 (this message is harmless) | |
Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-14D95598.dll | |
Non platform assembly: data-1883B030 (this message is harmless) | |
Non platform assembly: data-1883B030 (this message is harmless) | |
Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-1883B030.dll | |
Non platform assembly: data-18846258 (this message is harmless) | |
Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-18846258.dll | |
Non platform assembly: data-18861890 (this message is harmless) | |
Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-18861890.dll | |
Non platform assembly: data-1886A2C0 (this message is harmless) | |
Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-1886A2C0.dll | |
Non platform assembly: data-188764E8 (this message is harmless) | |
Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-188764E8.dll | |
Non platform assembly: data-1887DB10 (this message is harmless) | |
Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-1887DB10.dll | |
Non platform assembly: data-18885338 (this message is harmless) | |
Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-18885338.dll | |
Non platform assembly: data-188B2010 (this message is harmless) | |
Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-188B2010.dll | |
OnLevelWasLoaded was found on ModInitializerComponent | |
This message has been deprecated and will be removed in a later version of Unity. | |
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed | |
UnityEngine.GameObject:Internal_AddComponentWithType(Type) | |
UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineGameObjectBindings.gen.cs:381) | |
UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineGameObjectBindings.gen.cs:386) | |
QualityBuilder.ModInitializer:mau() | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
[C:/buildslave/unity/build/Runtime/Mono/MonoScriptCache.cpp line 375] | |
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineGameObjectBindings.gen.cs Line: 381) | |
PrisonExtensions injected. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
PrisonExtensions.Bootstrapper:.cctor() | |
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr) | |
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Runtime.CompilerServices/RuntimeHelpers.cs:101) | |
Verse.StaticConstructorOnStartupUtility:CallAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\StaticConstructorOnStartup.cs:26) | |
Verse.PlayDataLoader:<DoPlayLoad>m__6F8() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:253) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Runtime.CompilerServices/RuntimeHelpers.cs Line: 101) | |
MineItAll injected. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
MineItAll.Bootstrapper:.cctor() | |
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr) | |
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Runtime.CompilerServices/RuntimeHelpers.cs:101) | |
Verse.StaticConstructorOnStartupUtility:CallAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\StaticConstructorOnStartup.cs:26) | |
Verse.PlayDataLoader:<DoPlayLoad>m__6F8() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:253) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Runtime.CompilerServices/RuntimeHelpers.cs Line: 101) | |
OnLevelWasLoaded was found on InitializerBehaviour | |
This message has been deprecated and will be removed in a later version of Unity. | |
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed | |
UnityEngine.GameObject:Internal_AddComponentWithType(Type) | |
UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineGameObjectBindings.gen.cs:381) | |
UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineGameObjectBindings.gen.cs:386) | |
Combat_Realism.Detours.Initializer:.cctor() | |
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr) | |
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Runtime.CompilerServices/RuntimeHelpers.cs:101) | |
Verse.StaticConstructorOnStartupUtility:CallAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\StaticConstructorOnStartup.cs:26) | |
Verse.PlayDataLoader:<DoPlayLoad>m__6F8() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:253) | |
Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351) | |
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
[C:/buildslave/unity/build/Runtime/Mono/MonoScriptCache.cpp line 375] | |
(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Runtime.CompilerServices/RuntimeHelpers.cs Line: 101) | |
[HugsLib] v2.2.2 initialized AllowTool, WM_Smarter_Food_Selection, StackXXL, RemoteExplosives, HandMeThatBrick, DefensivePositions, SyncGrowth | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
HugsLib.Utils.ModLogger:Message(String, Object[]) | |
HugsLib.HugsLibController:LoadReloadInitialize() | |
HugsLib.HugsLibController:Initalize() | |
HugsLib.Core.UnityProxyComponent:Start() | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
FloorStoneHexLimestone_Frame 61367 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
HugsLib.Core.ShortHashCollisionResolver:ResolveCollisions() | |
HugsLib.HugsLibController:OnDefsLoaded() | |
HugsLib.HugsLibController:LoadReloadInitialize() | |
HugsLib.HugsLibController:Initalize() | |
HugsLib.Core.UnityProxyComponent:Start() | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
RoyalBedYellow_Frame 49616 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
HugsLib.Core.ShortHashCollisionResolver:ResolveCollisions() | |
HugsLib.HugsLibController:OnDefsLoaded() | |
HugsLib.HugsLibController:LoadReloadInitialize() | |
HugsLib.HugsLibController:Initalize() | |
HugsLib.Core.UnityProxyComponent:Start() | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
[StackXXL] Loaded | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
HugsLib.Utils.ModLogger:Message(String, Object[]) | |
StackXXL.StackXXLMod:DefsLoaded() | |
HugsLib.HugsLibController:OnDefsLoaded() | |
HugsLib.HugsLibController:LoadReloadInitialize() | |
HugsLib.HugsLibController:Initalize() | |
HugsLib.Core.UnityProxyComponent:Start() | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
Exception from long event: System.NullReferenceException: Object reference not set to an instance of an object | |
at Combat_Realism.AmmoInjector.InjectAmmos () [0x00000] in <filename unknown>:0 | |
at Combat_Realism.AmmoInjector.Inject () [0x00000] in <filename unknown>:0 | |
at Verse.LongEventHandler.UpdateCurrentSynchronousEvent (System.Boolean& sceneChanged) [0x00022] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:LogError(Object) | |
Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46) | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:295) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46) | |
Combat Realism :: Detours successfully injected | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Combat_Realism.Detours.DetourInjector:Inject() | |
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285) | |
Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183) | |
Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96) | |
Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
Unloading 5 Unused Serialized files (Serialized files now loaded: 0) | |
UnloadTime: 3.033948 ms | |
QualityBuilder added property to '153' things | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
QualityBuilder.ModInitializerComponent:FixedUpdate() | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
System memory in use before: 175.8 MB. | |
System memory in use after: 176.4 MB. | |
Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 9285. | |
Total: 28.468262 ms (FindLiveObjects: 0.327265 ms CreateObjectMapping: 0.429022 ms MarkObjects: 27.682943 ms DeleteObjects: 0.026978 ms) | |
Loading game from file Rhine with mods Core, HugsLib, AllowTool, WM Smarter food selection, T-RawCropThoughts, T-MoreFloors, T-MoreBedsVanilla, T-MoreBedsCloth, T-MiscStuff, T-ExpandedCrops, T-ExpandedCloth, StackXXL, sd_adv_powergen, RW_EnhancedTabs, RumoursAndDeceptionA16, ResearchList, RemoteExplosives, Recycle, QualityBuilder, PrisonExtensions, MoreTradeShips, Moody, MiningShaft-StoneAddon, MiningShaft-GiltterWorldAddon, MiningShaft, MineItAll, LT_DoorMat, kNumbers-0.6.0, Hand Me That Brick, GlitterTech, Glass&Lights, Furnace, Fences And Floors, ExpandedProsthetics&OrganEngineering, EdBPrepareCarefully, ED-LaserDrill, DefensivePositions, Clutter Structure, Bulk Meals A16, Blueprints, RimFridge, TilledSoil, WM SyncGrowth, SolarWeather, MakeComponentsx10-1.0.0, Medieval Times (v. 1.53.A16), and CombatRealism-1.6.9.4 | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Verse.SavedGameLoader:LoadGameFromSaveFile(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoader.cs:17) | |
Verse.Root_Play:<Start>m__736() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:29) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
MoodyController Static Initialization | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Moody.MoodyController:.cctor() | |
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&) | |
System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:513) | |
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:528) | |
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Activator.cs:338) | |
System.Activator:CreateInstance(Type, Object[], Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Activator.cs:268) | |
System.Activator:CreateInstance(Type, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Activator.cs:263) | |
Verse.Map:ConstructComponents() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:227) | |
Verse.Map:ExposeData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:282) | |
Verse.ScribeExtractor:SaveableFromNode(XmlNode, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\ScribeExtractor.cs:110) | |
Verse.Scribe_Collections:LookList(List`1&, Boolean, String, LookMode, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:144) | |
Verse.Scribe_Collections:LookList(List`1&, String, LookMode, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:13) | |
Verse.Game:LoadGame() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:395) | |
Verse.SavedGameLoader:LoadGameFromSaveFile(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoader.cs:35) | |
Verse.Root_Play:<Start>m__736() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:29) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 513) | |
Window_MoodView Initializing | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Moody.Window_Moody:.ctor() | |
Moody.MoodyController:.cctor() | |
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&) | |
System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:513) | |
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:528) | |
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Activator.cs:338) | |
System.Activator:CreateInstance(Type, Object[], Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Activator.cs:268) | |
System.Activator:CreateInstance(Type, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Activator.cs:263) | |
Verse.Map:ConstructComponents() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:227) | |
Verse.Map:ExposeData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:282) | |
Verse.ScribeExtractor:SaveableFromNode(XmlNode, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\ScribeExtractor.cs:110) | |
Verse.Scribe_Collections:LookList(List`1&, Boolean, String, LookMode, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:144) | |
Verse.Scribe_Collections:LookList(List`1&, String, LookMode, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:13) | |
Verse.Game:LoadGame() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:395) | |
Verse.SavedGameLoader:LoadGameFromSaveFile(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoader.cs:35) | |
Verse.Root_Play:<Start>m__736() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:29) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 513) | |
MoodyController Instance Initialization | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Moody.MoodyController:.ctor(Map) | |
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&) | |
System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:513) | |
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:528) | |
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Activator.cs:338) | |
System.Activator:CreateInstance(Type, Object[], Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Activator.cs:268) | |
System.Activator:CreateInstance(Type, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Activator.cs:263) | |
Verse.Map:ConstructComponents() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:227) | |
Verse.Map:ExposeData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:282) | |
Verse.ScribeExtractor:SaveableFromNode(XmlNode, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\ScribeExtractor.cs:110) | |
Verse.Scribe_Collections:LookList(List`1&, Boolean, String, LookMode, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:144) | |
Verse.Scribe_Collections:LookList(List`1&, String, LookMode, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:13) | |
Verse.Game:LoadGame() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:395) | |
Verse.SavedGameLoader:LoadGameFromSaveFile(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoader.cs:35) | |
Verse.Root_Play:<Start>m__736() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:29) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 513) | |
MoodyController Instance Initialization | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Moody.MoodyController:.ctor(Map) | |
System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&) | |
System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:513) | |
System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:528) | |
System.Activator:CreateInstance(Type, BindingFlags, Binder, Object[], CultureInfo, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Activator.cs:338) | |
System.Activator:CreateInstance(Type, Object[], Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Activator.cs:268) | |
System.Activator:CreateInstance(Type, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Activator.cs:263) | |
Verse.ScribeExtractor:SaveableFromNode(XmlNode, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\ScribeExtractor.cs:97) | |
Verse.Scribe_Collections:LookList(List`1&, Boolean, String, LookMode, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:144) | |
Verse.Scribe_Collections:LookList(List`1&, String, LookMode, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:13) | |
Verse.Map:ExposeComponents() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:394) | |
Verse.Map:ExposeData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:288) | |
Verse.ScribeExtractor:SaveableFromNode(XmlNode, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\ScribeExtractor.cs:110) | |
Verse.Scribe_Collections:LookList(List`1&, Boolean, String, LookMode, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:144) | |
Verse.Scribe_Collections:LookList(List`1&, String, LookMode, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:13) | |
Verse.Game:LoadGame() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:395) | |
Verse.SavedGameLoader:LoadGameFromSaveFile(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoader.cs:35) | |
Verse.Root_Play:<Start>m__736() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:29) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 513) | |
LoadingVars, pawn: NULL, loadout: NULL | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Combat_Realism.LoadoutAssignment:ExposeData() | |
Verse.ScribeExtractor:SaveableFromNode(XmlNode, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\ScribeExtractor.cs:110) | |
Verse.Scribe_Collections:LookList(List`1&, Boolean, String, LookMode, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:144) | |
Verse.Scribe_Collections:LookList(List`1&, String, LookMode, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:13) | |
Combat_Realism.LoadoutManager:ExposeData() | |
Verse.ScribeExtractor:SaveableFromNode(XmlNode, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\ScribeExtractor.cs:110) | |
Verse.Scribe_Collections:LookList(List`1&, Boolean, String, LookMode, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:144) | |
Verse.Scribe_Collections:LookList(List`1&, String, LookMode, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:13) | |
Verse.Map:ExposeComponents() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:394) | |
Verse.Map:ExposeData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:288) | |
Verse.ScribeExtractor:SaveableFromNode(XmlNode, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\ScribeExtractor.cs:110) | |
Verse.Scribe_Collections:LookList(List`1&, Boolean, String, LookMode, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:144) | |
Verse.Scribe_Collections:LookList(List`1&, String, LookMode, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:13) | |
Verse.Game:LoadGame() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:395) | |
Verse.SavedGameLoader:LoadGameFromSaveFile(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoader.cs:35) | |
Verse.Root_Play:<Start>m__736() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:29) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
LoadingVars, pawn: NULL, loadout: NULL | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Combat_Realism.LoadoutAssignment:ExposeData() | |
Verse.ScribeExtractor:SaveableFromNode(XmlNode, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\ScribeExtractor.cs:110) | |
Verse.Scribe_Collections:LookList(List`1&, Boolean, String, LookMode, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:144) | |
Verse.Scribe_Collections:LookList(List`1&, String, LookMode, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:13) | |
Combat_Realism.LoadoutManager:ExposeData() | |
Verse.ScribeExtractor:SaveableFromNode(XmlNode, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\ScribeExtractor.cs:110) | |
Verse.Scribe_Collections:LookList(List`1&, Boolean, String, LookMode, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:144) | |
Verse.Scribe_Collections:LookList(List`1&, String, LookMode, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:13) | |
Verse.Map:ExposeComponents() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:394) | |
Verse.Map:ExposeData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:288) | |
Verse.ScribeExtractor:SaveableFromNode(XmlNode, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\ScribeExtractor.cs:110) | |
Verse.Scribe_Collections:LookList(List`1&, Boolean, String, LookMode, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:144) | |
Verse.Scribe_Collections:LookList(List`1&, String, LookMode, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:13) | |
Verse.Game:LoadGame() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:395) | |
Verse.SavedGameLoader:LoadGameFromSaveFile(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoader.cs:35) | |
Verse.Root_Play:<Start>m__736() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:29) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
LoadingVars, pawn: NULL, loadout: NULL | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Combat_Realism.LoadoutAssignment:ExposeData() | |
Verse.ScribeExtractor:SaveableFromNode(XmlNode, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\ScribeExtractor.cs:110) | |
Verse.Scribe_Collections:LookList(List`1&, Boolean, String, LookMode, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:144) | |
Verse.Scribe_Collections:LookList(List`1&, String, LookMode, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:13) | |
Combat_Realism.LoadoutManager:ExposeData() | |
Verse.ScribeExtractor:SaveableFromNode(XmlNode, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\ScribeExtractor.cs:110) | |
Verse.Scribe_Collections:LookList(List`1&, Boolean, String, LookMode, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:144) | |
Verse.Scribe_Collections:LookList(List`1&, String, LookMode, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:13) | |
Verse.Map:ExposeComponents() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:394) | |
Verse.Map:ExposeData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:288) | |
Verse.ScribeExtractor:SaveableFromNode(XmlNode, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\ScribeExtractor.cs:110) | |
Verse.Scribe_Collections:LookList(List`1&, Boolean, String, LookMode, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:144) | |
Verse.Scribe_Collections:LookList(List`1&, String, LookMode, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:13) | |
Verse.Game:LoadGame() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:395) | |
Verse.SavedGameLoader:LoadGameFromSaveFile(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoader.cs:35) | |
Verse.Root_Play:<Start>m__736() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:29) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
LoadingVars, pawn: NULL, loadout: NULL | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Combat_Realism.LoadoutAssignment:ExposeData() | |
Verse.ScribeExtractor:SaveableFromNode(XmlNode, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\ScribeExtractor.cs:110) | |
Verse.Scribe_Collections:LookList(List`1&, Boolean, String, LookMode, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:144) | |
Verse.Scribe_Collections:LookList(List`1&, String, LookMode, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:13) | |
Combat_Realism.LoadoutManager:ExposeData() | |
Verse.ScribeExtractor:SaveableFromNode(XmlNode, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\ScribeExtractor.cs:110) | |
Verse.Scribe_Collections:LookList(List`1&, Boolean, String, LookMode, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:144) | |
Verse.Scribe_Collections:LookList(List`1&, String, LookMode, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:13) | |
Verse.Map:ExposeComponents() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:394) | |
Verse.Map:ExposeData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:288) | |
Verse.ScribeExtractor:SaveableFromNode(XmlNode, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\ScribeExtractor.cs:110) | |
Verse.Scribe_Collections:LookList(List`1&, Boolean, String, LookMode, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:144) | |
Verse.Scribe_Collections:LookList(List`1&, String, LookMode, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:13) | |
Verse.Game:LoadGame() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:395) | |
Verse.SavedGameLoader:LoadGameFromSaveFile(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoader.cs:35) | |
Verse.Root_Play:<Start>m__736() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:29) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
LoadingVars, pawn: NULL, loadout: NULL | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Combat_Realism.LoadoutAssignment:ExposeData() | |
Verse.ScribeExtractor:SaveableFromNode(XmlNode, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\ScribeExtractor.cs:110) | |
Verse.Scribe_Collections:LookList(List`1&, Boolean, String, LookMode, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:144) | |
Verse.Scribe_Collections:LookList(List`1&, String, LookMode, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:13) | |
Combat_Realism.LoadoutManager:ExposeData() | |
Verse.ScribeExtractor:SaveableFromNode(XmlNode, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\ScribeExtractor.cs:110) | |
Verse.Scribe_Collections:LookList(List`1&, Boolean, String, LookMode, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:144) | |
Verse.Scribe_Collections:LookList(List`1&, String, LookMode, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:13) | |
Verse.Map:ExposeComponents() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:394) | |
Verse.Map:ExposeData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:288) | |
Verse.ScribeExtractor:SaveableFromNode(XmlNode, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\ScribeExtractor.cs:110) | |
Verse.Scribe_Collections:LookList(List`1&, Boolean, String, LookMode, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:144) | |
Verse.Scribe_Collections:LookList(List`1&, String, LookMode, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:13) | |
Verse.Game:LoadGame() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:395) | |
Verse.SavedGameLoader:LoadGameFromSaveFile(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoader.cs:35) | |
Verse.Root_Play:<Start>m__736() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:29) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
ResolvingCrossRefs, pawn: Fay, loadout: Nothing | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Combat_Realism.LoadoutAssignment:ExposeData() | |
Verse.CrossRefResolver:ResolveAllCrossReferences() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\CrossRefResolver.cs:103) | |
Verse.Game:LoadGame() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:432) | |
Verse.SavedGameLoader:LoadGameFromSaveFile(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoader.cs:35) | |
Verse.Root_Play:<Start>m__736() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:29) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
ResolvingCrossRefs, pawn: Doc, loadout: Nothing | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Combat_Realism.LoadoutAssignment:ExposeData() | |
Verse.CrossRefResolver:ResolveAllCrossReferences() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\CrossRefResolver.cs:103) | |
Verse.Game:LoadGame() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:432) | |
Verse.SavedGameLoader:LoadGameFromSaveFile(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoader.cs:35) | |
Verse.Root_Play:<Start>m__736() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:29) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
ResolvingCrossRefs, pawn: Naznaczony, loadout: Nothing | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Combat_Realism.LoadoutAssignment:ExposeData() | |
Verse.CrossRefResolver:ResolveAllCrossReferences() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\CrossRefResolver.cs:103) | |
Verse.Game:LoadGame() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:432) | |
Verse.SavedGameLoader:LoadGameFromSaveFile(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoader.cs:35) | |
Verse.Root_Play:<Start>m__736() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:29) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
ResolvingCrossRefs, pawn: Hull, loadout: Nothing | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Combat_Realism.LoadoutAssignment:ExposeData() | |
Verse.CrossRefResolver:ResolveAllCrossReferences() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\CrossRefResolver.cs:103) | |
Verse.Game:LoadGame() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:432) | |
Verse.SavedGameLoader:LoadGameFromSaveFile(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoader.cs:35) | |
Verse.Root_Play:<Start>m__736() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:29) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
ResolvingCrossRefs, pawn: Pierce, loadout: Nothing | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Combat_Realism.LoadoutAssignment:ExposeData() | |
Verse.CrossRefResolver:ResolveAllCrossReferences() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\CrossRefResolver.cs:103) | |
Verse.Game:LoadGame() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:432) | |
Verse.SavedGameLoader:LoadGameFromSaveFile(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoader.cs:35) | |
Verse.Root_Play:<Start>m__736() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:29) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
PostLoadInit, pawn: Fay, loadout: Nothing | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Combat_Realism.LoadoutAssignment:ExposeData() | |
Verse.PostLoadInitter:DoAllPostLoadInits() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\PostLoadInitter.cs:42) | |
Verse.Game:LoadGame() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:436) | |
Verse.SavedGameLoader:LoadGameFromSaveFile(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoader.cs:35) | |
Verse.Root_Play:<Start>m__736() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:29) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
PostLoadInit, pawn: Doc, loadout: Nothing | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Combat_Realism.LoadoutAssignment:ExposeData() | |
Verse.PostLoadInitter:DoAllPostLoadInits() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\PostLoadInitter.cs:42) | |
Verse.Game:LoadGame() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:436) | |
Verse.SavedGameLoader:LoadGameFromSaveFile(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoader.cs:35) | |
Verse.Root_Play:<Start>m__736() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:29) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
PostLoadInit, pawn: Naznaczony, loadout: Nothing | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Combat_Realism.LoadoutAssignment:ExposeData() | |
Verse.PostLoadInitter:DoAllPostLoadInits() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\PostLoadInitter.cs:42) | |
Verse.Game:LoadGame() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:436) | |
Verse.SavedGameLoader:LoadGameFromSaveFile(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoader.cs:35) | |
Verse.Root_Play:<Start>m__736() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:29) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
PostLoadInit, pawn: Hull, loadout: Nothing | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Combat_Realism.LoadoutAssignment:ExposeData() | |
Verse.PostLoadInitter:DoAllPostLoadInits() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\PostLoadInitter.cs:42) | |
Verse.Game:LoadGame() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:436) | |
Verse.SavedGameLoader:LoadGameFromSaveFile(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoader.cs:35) | |
Verse.Root_Play:<Start>m__736() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:29) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
PostLoadInit, pawn: Pierce, loadout: Nothing | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
Combat_Realism.LoadoutAssignment:ExposeData() | |
Verse.PostLoadInitter:DoAllPostLoadInits() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\PostLoadInitter.cs:42) | |
Verse.Game:LoadGame() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:436) | |
Verse.SavedGameLoader:LoadGameFromSaveFile(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoader.cs:35) | |
Verse.Root_Play:<Start>m__736() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:29) | |
Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317) | |
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236) | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
QualityBuilder added to orders category. | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29) | |
QualityBuilder.ModInitializerComponent:injectDesignators() | |
QualityBuilder.ModInitializerComponent:FixedUpdate() | |
(Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29) | |
Unloading 0 Unused Serialized files (Serialized files now loaded: 0) | |
System memory in use before: 247.2 MB. | |
System memory in use after: 247.3 MB. | |
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 15442. | |
Total: 205.309967 ms (FindLiveObjects: 0.610249 ms CreateObjectMapping: 0.600279 ms MarkObjects: 204.036987 ms DeleteObjects: 0.061582 ms) | |
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