-
-
Save anonymous/5088d5e1e5b308fa3c84 to your computer and use it in GitHub Desktop.
Open Broadcaster Software v0.613b log file uploaded at 2014-05-17, 09:01:50 (local time). The log file was approximately 15 hours and 16 minutes old at the time it was uploaded.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
17:45:37: Open Broadcaster Software v0.613b - 32bit (´・ω・`) | |
17:45:37: ------------------------------- | |
17:45:37: CPU Name: Intel(R) Core(TM) i5-2400 CPU @ 3.10GHz | |
17:45:37: CPU Speed: 3092MHz | |
17:45:37: Physical Memory: 4095MB Total, 4095MB Free | |
17:45:37: stepping id: 7, model 42, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4 | |
17:45:37: monitor 1: pos={0, 0}, size={1680, 1050} | |
17:45:37: Windows Version: 6.1 Build 7601 S | |
17:45:37: Aero is Disabled | |
17:45:37: ------------------------------- | |
17:45:37: OBS Modules: | |
17:45:37: Base Address Module | |
17:45:37: 01230000 OBS.exe | |
17:45:37: 5F120000 OBSApi.dll | |
17:45:37: 65130000 DShowPlugin.dll | |
17:45:37: 5F600000 GraphicsCapture.dll | |
17:45:37: 66E30000 NoiseGate.dll | |
17:45:37: 5F5E0000 PSVPlugin.dll | |
17:45:37: ------------------------------------------ | |
17:45:37: Adapter 1 | |
17:45:37: Video Adapter: AMD Radeon R7 200 Series | |
17:45:37: Video Adapter Dedicated Video Memory: 2127360000 | |
17:45:37: Video Adapter Shared System Memory: 2167541760 | |
17:45:37: Video Adapter Output 1: pos={0, 0}, size={1680, 1050}, attached=true | |
17:45:37: =====Stream Start: 2014-05-16, 17:45:37=============================================== | |
17:45:37: Multithreaded optimizations: On | |
17:45:37: Base resolution: 1680x1050 | |
17:45:37: Output resolution: 1680x1050 | |
17:45:37: ------------------------------------------ | |
17:45:37: Loading up D3D10 on AMD Radeon R7 200 Series (Adapter 1)... | |
17:45:37: ------------------------------------------ | |
17:45:37: Audio Format: 48000 Hz | |
17:45:37: ------------------------------------------ | |
17:45:37: Audio Channels: 2 Ch | |
17:45:37: Playback device Default | |
17:45:37: ------------------------------------------ | |
17:45:37: Using desktop audio input: Speakers (Realtek High Definition Audio) | |
17:45:37: ------------------------------------------ | |
17:45:37: Using auxilary audio input: Microphone (Realtek High Definition Audio) | |
17:45:37: ------------------------------------------ | |
17:45:37: Audio Encoding: AAC | |
17:45:37: bitrate: 128 | |
17:45:37: Using graphics capture | |
17:45:37: Scene buffering time set to 700 | |
17:45:37: ------------------------------------------ | |
17:45:37: Video Encoding: x264 | |
17:45:37: fps: 35 | |
17:45:37: width: 1680, height: 1050 | |
17:45:37: preset: fast | |
17:45:37: profile: main | |
17:45:37: keyint: 250 | |
17:45:37: CBR: no | |
17:45:37: CFR: yes | |
17:45:37: max bitrate: 3000 | |
17:45:37: buffer size: 3000 | |
17:45:37: quality: 10 | |
17:45:37: ------------------------------------------ | |
17:45:46: Total frames encoded: 282, total frames duplicated: 0 (0.00%) | |
17:45:46: Total frames rendered: 286, number of late frames: 0 (0.00%) (it's okay for some frames to be late) | |
17:45:46: | |
17:45:46: Profiler time results: | |
17:45:46: | |
17:45:46: ============================================================== | |
17:45:46: video thread frame - [100%] [avg time: 0.582 ms] [children: 38.3%] [unaccounted: 61.7%] | |
17:45:46: | scene->Preprocess - [0.172%] [avg time: 0.001 ms] | |
17:45:46: | GPU download and conversion - [38.1%] [avg time: 0.222 ms] [children: 36.1%] [unaccounted: 2.06%] | |
17:45:46: | | flush - [30.9%] [avg time: 0.18 ms] | |
17:45:46: | | CopyResource - [1.55%] [avg time: 0.009 ms] | |
17:45:46: | | conversion to 4:2:0 - [3.61%] [avg time: 0.021 ms] | |
17:45:46: Convert444Threads - [100%] [avg time: 0.9 ms] [children: 99.1%] [unaccounted: 0.889%] | |
17:45:46: | Convert444toNV12 - [99.1%] [avg time: 0.892 ms] | |
17:45:46: encoder thread frame - [100%] [avg time: 1.525 ms] [children: 0.393%] [unaccounted: 99.6%] | |
17:45:46: | sending stuff out - [0.393%] [avg time: 0.006 ms] | |
17:45:46: ============================================================== | |
17:45:46: | |
17:45:46: | |
17:45:46: Profiler CPU results: | |
17:45:46: | |
17:45:46: ============================================================== | |
17:45:46: video thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] | |
17:45:46: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] | |
17:45:46: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] | |
17:45:46: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] | |
17:45:46: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] | |
17:45:46: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] | |
17:45:46: Convert444Threads - [cpu time: avg 1.027 ms, total 530.402 ms] [avg calls per frame: 2] | |
17:45:46: | Convert444toNV12 - [cpu time: avg 1.027 ms, total 530.402 ms] [avg calls per frame: 2] | |
17:45:46: encoder thread frame - [cpu time: avg 0.971 ms, total 249.601 ms] [avg calls per frame: 1] | |
17:45:46: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] | |
17:45:46: ============================================================== | |
17:45:46: | |
17:45:46: =====Stream End: 2014-05-16, 17:45:46================================================= | |
17:45:50: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem? | |
17:45:50: Failed loading cuCtxPopCurrent_v2 from CUDA library | |
17:46:01: =====Stream Start: 2014-05-16, 17:46:01=============================================== | |
17:46:01: Multithreaded optimizations: On | |
17:46:01: Base resolution: 1680x1050 | |
17:46:01: Output resolution: 1680x1050 | |
17:46:01: ------------------------------------------ | |
17:46:01: Loading up D3D10 on AMD Radeon R7 200 Series (Adapter 1)... | |
17:46:01: ------------------------------------------ | |
17:46:01: Audio Format: 48000 Hz | |
17:46:01: ------------------------------------------ | |
17:46:01: Audio Channels: 2 Ch | |
17:46:01: Playback device Default | |
17:46:01: ------------------------------------------ | |
17:46:01: Using desktop audio input: Speakers (Realtek High Definition Audio) | |
17:46:01: ------------------------------------------ | |
17:46:01: Using auxilary audio input: Microphone (Realtek High Definition Audio) | |
17:46:01: ------------------------------------------ | |
17:46:01: Audio Encoding: AAC | |
17:46:01: bitrate: 128 | |
17:46:01: Using graphics capture | |
17:46:01: Scene buffering time set to 700 | |
17:46:01: ------------------------------------------ | |
17:46:01: Video Encoding: x264 | |
17:46:01: fps: 35 | |
17:46:01: width: 1680, height: 1050 | |
17:46:01: preset: fast | |
17:46:01: profile: main | |
17:46:01: keyint: 250 | |
17:46:01: CBR: no | |
17:46:01: CFR: yes | |
17:46:01: max bitrate: 1250 | |
17:46:01: buffer size: 1250 | |
17:46:01: quality: 10 | |
17:46:01: ------------------------------------------ | |
17:46:02: Audio timestamp for device 'Microphone (Realtek High Definition Audio)' was behind target timestamp by 78122376 | |
17:46:11: ++++++++++++++++++++++++++++++++++++++++++++++++++++++ | |
17:46:11: New Scene | |
17:46:11: Using graphics capture | |
17:46:12: SharedTexCapture hooked | |
17:46:24: GraphicsCaptureSource::NewCapture: eliminating old capture | |
17:46:24: SharedTexCapture hooked | |
17:46:26: GraphicsCaptureSource::NewCapture: eliminating old capture | |
17:46:26: SharedTexCapture hooked | |
17:46:34: Total frames encoded: 1123, total frames duplicated: 16 (1.42%) | |
17:46:34: Total frames rendered: 1121, number of late frames: 2 (0.18%) (it's okay for some frames to be late) | |
17:46:34: | |
17:46:34: Profiler time results: | |
17:46:34: | |
17:46:34: ============================================================== | |
17:46:34: video thread frame - [100%] [avg time: 0.953 ms] [children: 29.7%] [unaccounted: 70.3%] | |
17:46:34: | scene->Preprocess - [0.105%] [avg time: 0.001 ms] | |
17:46:34: | GPU download and conversion - [29.6%] [avg time: 0.282 ms] [children: 27.5%] [unaccounted: 2.1%] | |
17:46:34: | | flush - [24.9%] [avg time: 0.237 ms] | |
17:46:34: | | CopyResource - [0.944%] [avg time: 0.009 ms] | |
17:46:34: | | conversion to 4:2:0 - [1.68%] [avg time: 0.016 ms] | |
17:46:34: Convert444Threads - [100%] [avg time: 0.85 ms] [children: 99.1%] [unaccounted: 0.941%] | |
17:46:34: | Convert444toNV12 - [99.1%] [avg time: 0.842 ms] | |
17:46:34: encoder thread frame - [100%] [avg time: 2.402 ms] [children: 0.375%] [unaccounted: 99.6%] | |
17:46:34: | sending stuff out - [0.375%] [avg time: 0.009 ms] | |
17:46:34: ============================================================== | |
17:46:34: | |
17:46:34: | |
17:46:34: Profiler CPU results: | |
17:46:34: | |
17:46:34: ============================================================== | |
17:46:34: video thread frame - [cpu time: avg 0.013 ms, total 15.6 ms] [avg calls per frame: 1] | |
17:46:34: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] | |
17:46:34: | GPU download and conversion - [cpu time: avg 0.013 ms, total 15.6 ms] [avg calls per frame: 1] | |
17:46:34: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] | |
17:46:34: | | CopyResource - [cpu time: avg 0.014 ms, total 15.6 ms] [avg calls per frame: 1] | |
17:46:34: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] | |
17:46:34: Convert444Threads - [cpu time: avg 0.942 ms, total 2059.21 ms] [avg calls per frame: 2] | |
17:46:34: | Convert444toNV12 - [cpu time: avg 0.942 ms, total 2059.21 ms] [avg calls per frame: 2] | |
17:46:34: encoder thread frame - [cpu time: avg 1.065 ms, total 1170.01 ms] [avg calls per frame: 1] | |
17:46:34: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] | |
17:46:34: ============================================================== | |
17:46:34: | |
17:46:34: =====Stream End: 2014-05-16, 17:46:34================================================= | |
17:47:14: =====Stream Start: 2014-05-16, 17:47:14=============================================== | |
17:47:14: Multithreaded optimizations: On | |
17:47:14: Base resolution: 1680x1050 | |
17:47:14: Output resolution: 1680x1050 | |
17:47:14: ------------------------------------------ | |
17:47:14: Loading up D3D10 on AMD Radeon R7 200 Series (Adapter 1)... | |
17:47:14: ------------------------------------------ | |
17:47:14: Audio Format: 48000 Hz | |
17:47:14: ------------------------------------------ | |
17:47:14: Audio Channels: 2 Ch | |
17:47:14: Playback device Default | |
17:47:14: ------------------------------------------ | |
17:47:14: Using desktop audio input: Speakers (Realtek High Definition Audio) | |
17:47:14: ------------------------------------------ | |
17:47:14: Using auxilary audio input: Microphone (Realtek High Definition Audio) | |
17:47:14: ------------------------------------------ | |
17:47:14: Audio Encoding: AAC | |
17:47:14: bitrate: 128 | |
17:47:14: Using graphics capture | |
17:47:14: Scene buffering time set to 700 | |
17:47:14: ------------------------------------------ | |
17:47:14: Video Encoding: x264 | |
17:47:14: fps: 35 | |
17:47:14: width: 1680, height: 1050 | |
17:47:14: preset: fast | |
17:47:14: profile: main | |
17:47:14: keyint: 250 | |
17:47:14: CBR: no | |
17:47:14: CFR: yes | |
17:47:14: max bitrate: 2500 | |
17:47:14: buffer size: 2500 | |
17:47:14: quality: 10 | |
17:47:14: ------------------------------------------ | |
17:47:14: SharedTexCapture hooked | |
17:47:15: Audio timestamp for device 'Microphone (Realtek High Definition Audio)' was behind target timestamp by 78195575 | |
17:47:28: Total frames encoded: 433, total frames duplicated: 61 (14.09%) | |
17:47:28: Number of frames skipped due to encoder lag: 51 (11.78%) | |
17:47:28: Total frames rendered: 387, number of late frames: 7 (1.81%) (it's okay for some frames to be late) | |
17:47:28: | |
17:47:28: Profiler time results: | |
17:47:28: | |
17:47:28: ============================================================== | |
17:47:28: video thread frame - [100%] [avg time: 0.777 ms] [children: 38.1%] [unaccounted: 61.9%] | |
17:47:28: | scene->Preprocess - [0.129%] [avg time: 0.001 ms] | |
17:47:28: | GPU download and conversion - [38%] [avg time: 0.295 ms] [children: 36.2%] [unaccounted: 1.8%] | |
17:47:28: | | flush - [34.7%] [avg time: 0.27 ms] | |
17:47:28: | | CopyResource - [1.16%] [avg time: 0.009 ms] | |
17:47:28: | | conversion to 4:2:0 - [0.257%] [avg time: 0.002 ms] | |
17:47:28: Convert444Threads - [100%] [avg time: 0.831 ms] [children: 98.8%] [unaccounted: 1.2%] | |
17:47:28: | Convert444toNV12 - [98.8%] [avg time: 0.821 ms] | |
17:47:28: encoder thread frame - [100%] [avg time: 11.5 ms] [children: 0.0957%] [unaccounted: 99.9%] | |
17:47:28: | sending stuff out - [0.0957%] [avg time: 0.011 ms] | |
17:47:28: ============================================================== | |
17:47:28: | |
17:47:28: | |
17:47:28: Profiler CPU results: | |
17:47:28: | |
17:47:28: ============================================================== | |
17:47:28: video thread frame - [cpu time: avg 0.161 ms, total 62.4 ms] [avg calls per frame: 1] | |
17:47:28: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] | |
17:47:28: | GPU download and conversion - [cpu time: avg 0.04 ms, total 15.6 ms] [avg calls per frame: 1] | |
17:47:28: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] | |
17:47:28: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] | |
17:47:28: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] | |
17:47:28: Convert444Threads - [cpu time: avg 1.111 ms, total 795.604 ms] [avg calls per frame: 2] | |
17:47:28: | Convert444toNV12 - [cpu time: avg 1.111 ms, total 795.604 ms] [avg calls per frame: 2] | |
17:47:28: encoder thread frame - [cpu time: avg 1.72 ms, total 702.004 ms] [avg calls per frame: 1] | |
17:47:28: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] | |
17:47:28: ============================================================== | |
17:47:28: | |
17:47:28: =====Stream End: 2014-05-16, 17:47:28================================================= | |
17:47:50: =====Stream Start: 2014-05-16, 17:47:50=============================================== | |
17:47:50: Multithreaded optimizations: On | |
17:47:50: Base resolution: 1680x1050 | |
17:47:50: Output resolution: 1680x1050 | |
17:47:50: ------------------------------------------ | |
17:47:50: Loading up D3D10 on AMD Radeon R7 200 Series (Adapter 1)... | |
17:47:50: ------------------------------------------ | |
17:47:50: Audio Format: 48000 Hz | |
17:47:50: ------------------------------------------ | |
17:47:50: Audio Channels: 2 Ch | |
17:47:50: Playback device Default | |
17:47:50: ------------------------------------------ | |
17:47:50: Using desktop audio input: Speakers (Realtek High Definition Audio) | |
17:47:50: ------------------------------------------ | |
17:47:50: Using auxilary audio input: Microphone (Realtek High Definition Audio) | |
17:47:50: ------------------------------------------ | |
17:47:50: Audio Encoding: AAC | |
17:47:50: bitrate: 128 | |
17:47:50: Using graphics capture | |
17:47:50: Scene buffering time set to 700 | |
17:47:50: ------------------------------------------ | |
17:47:50: Video Encoding: x264 | |
17:47:50: fps: 35 | |
17:47:50: width: 1680, height: 1050 | |
17:47:50: preset: fast | |
17:47:50: profile: main | |
17:47:50: keyint: 250 | |
17:47:50: CBR: no | |
17:47:50: CFR: yes | |
17:47:50: max bitrate: 2000 | |
17:47:50: buffer size: 2000 | |
17:47:50: quality: 10 | |
17:47:50: ------------------------------------------ | |
17:47:50: SharedTexCapture hooked | |
17:59:56: Total frames encoded: 25360, total frames duplicated: 12104 (47.73%) | |
17:59:56: Number of frames skipped due to encoder lag: 11274 (44.46%) | |
17:59:56: Total frames rendered: 13907, number of late frames: 340 (2.44%) (it's okay for some frames to be late) | |
17:59:56: | |
17:59:56: Profiler time results: | |
17:59:56: | |
17:59:56: ============================================================== | |
17:59:56: video thread frame - [100%] [avg time: 2.648 ms] [children: 51.1%] [unaccounted: 48.9%] | |
17:59:56: | scene->Preprocess - [0.0378%] [avg time: 0.001 ms] | |
17:59:56: | GPU download and conversion - [51.1%] [avg time: 1.352 ms] [children: 48.4%] [unaccounted: 2.68%] | |
17:59:56: | | flush - [47.3%] [avg time: 1.253 ms] | |
17:59:56: | | CopyResource - [0.906%] [avg time: 0.024 ms] | |
17:59:56: | | conversion to 4:2:0 - [0.151%] [avg time: 0.004 ms] | |
17:59:56: Convert444Threads - [100%] [avg time: 0.878 ms] [children: 99%] [unaccounted: 1.03%] | |
17:59:56: | Convert444toNV12 - [99%] [avg time: 0.869 ms] | |
17:59:56: encoder thread frame - [100%] [avg time: 16.428 ms] [children: 0.122%] [unaccounted: 99.9%] | |
17:59:56: | sending stuff out - [0.122%] [avg time: 0.02 ms] | |
17:59:56: ============================================================== | |
17:59:56: | |
17:59:56: | |
17:59:56: Profiler CPU results: | |
17:59:56: | |
17:59:56: ============================================================== | |
17:59:56: video thread frame - [cpu time: avg 0.17 ms, total 2371.22 ms] [avg calls per frame: 1] | |
17:59:56: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] | |
17:59:56: | GPU download and conversion - [cpu time: avg 0.051 ms, total 717.605 ms] [avg calls per frame: 1] | |
17:59:56: | | flush - [cpu time: avg 0.037 ms, total 514.803 ms] [avg calls per frame: 1] | |
17:59:56: | | CopyResource - [cpu time: avg 0.005 ms, total 78 ms] [avg calls per frame: 1] | |
17:59:56: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] | |
17:59:56: Convert444Threads - [cpu time: avg 0.829 ms, total 23025.7 ms] [avg calls per frame: 2] | |
17:59:56: | Convert444toNV12 - [cpu time: avg 0.825 ms, total 22900.9 ms] [avg calls per frame: 2] | |
17:59:56: encoder thread frame - [cpu time: avg 1.662 ms, total 42120.3 ms] [avg calls per frame: 1] | |
17:59:56: | sending stuff out - [cpu time: avg 0.012 ms, total 312 ms] [avg calls per frame: 1] | |
17:59:56: ============================================================== | |
17:59:56: | |
17:59:56: =====Stream End: 2014-05-16, 17:59:56================================================= | |
Last game capture log: | |
2014-05-16, 17:46:11: we're booting up: | |
17:46:11: CaptureThread: attached to process worldoftanks.exe | |
17:46:11: D3D9 Present | |
17:46:11: (half life scientist) everything.. seems to be in order | |
17:46:11: D3D9EndScene called | |
17:46:11: D3DPRESENT_PARAMETERS { | |
17:46:11: BackBufferWidth: 1680 | |
17:46:11: BackBufferHeight: 988 | |
17:46:11: BackBufferFormat: D3DFMT_A8R8G8B8 | |
17:46:11: BackBufferCount: 2 | |
17:46:11: MultiSampleType: D3DMULTISAMPLE_NONE | |
17:46:11: MultiSampleQuality: 0 | |
17:46:11: SwapEffect: D3DSWAPEFFECT_DISCARD | |
17:46:11: hDeviceWindow: 983938 | |
17:46:11: Windowed: true | |
17:46:11: EnableAutoDepthStencil: true | |
17:46:11: AutoDepthStencilFormat: D3DFMT_D24S8 | |
17:46:11: Flags: None | |
17:46:11: FullScreen_RefreshRateInHz: 0 | |
17:46:11: PresentationInterval: 2147483648 | |
17:46:11: }; | |
17:46:11: successfully set up d3d9 hooks | |
17:46:11: D3D9PresentEx called | |
17:46:11: DoD3D9GPUHook: success - d3d9ex | |
17:46:12: D3DSURFACE_DESC { | |
17:46:12: Format: D3DFMT_A8R8G8B8 | |
17:46:12: Type: D3DRTYPE_SURFACE | |
17:46:12: Usage: D3DUSAGE_RENDERTARGET | |
17:46:12: Pool: D3DPOOL_DEFAULT | |
17:46:12: MultiSampleType: D3DMULTISAMPLE_NONE | |
17:46:12: MultiSampleQuality: 0 | |
17:46:12: Width: 1680 | |
17:46:12: Height: 988 | |
17:46:12: }; | |
17:46:12: successfully capturing d3d9 frames via GPU | |
17:46:24: D3D9Reset called | |
17:46:24: ---------------------- Cleared D3D9 Capture ---------------------- | |
17:46:24: D3DPRESENT_PARAMETERS { | |
17:46:24: BackBufferWidth: 1024 | |
17:46:24: BackBufferHeight: 768 | |
17:46:24: BackBufferFormat: D3DFMT_A8R8G8B8 | |
17:46:24: BackBufferCount: 2 | |
17:46:24: MultiSampleType: D3DMULTISAMPLE_NONE | |
17:46:24: MultiSampleQuality: 0 | |
17:46:24: SwapEffect: D3DSWAPEFFECT_DISCARD | |
17:46:24: hDeviceWindow: 983938 | |
17:46:24: Windowed: true | |
17:46:24: EnableAutoDepthStencil: true | |
17:46:24: AutoDepthStencilFormat: D3DFMT_D24S8 | |
17:46:24: Flags: None | |
17:46:24: FullScreen_RefreshRateInHz: 0 | |
17:46:24: PresentationInterval: 2147483648 | |
17:46:24: }; | |
17:46:24: successfully set up d3d9 hooks | |
17:46:24: D3D9EndScene called | |
17:46:24: D3D9PresentEx called | |
17:46:24: DoD3D9GPUHook: success - d3d9ex | |
17:46:24: D3DSURFACE_DESC { | |
17:46:24: Format: D3DFMT_A8R8G8B8 | |
17:46:24: Type: D3DRTYPE_SURFACE | |
17:46:24: Usage: D3DUSAGE_RENDERTARGET | |
17:46:24: Pool: D3DPOOL_DEFAULT | |
17:46:24: MultiSampleType: D3DMULTISAMPLE_NONE | |
17:46:24: MultiSampleQuality: 0 | |
17:46:24: Width: 1024 | |
17:46:24: Height: 768 | |
17:46:24: }; | |
17:46:24: successfully capturing d3d9 frames via GPU | |
17:46:26: D3D9Reset called | |
17:46:26: ---------------------- Cleared D3D9 Capture ---------------------- | |
17:46:26: D3DPRESENT_PARAMETERS { | |
17:46:26: BackBufferWidth: 1680 | |
17:46:26: BackBufferHeight: 988 | |
17:46:26: BackBufferFormat: D3DFMT_A8R8G8B8 | |
17:46:26: BackBufferCount: 2 | |
17:46:26: MultiSampleType: D3DMULTISAMPLE_NONE | |
17:46:26: MultiSampleQuality: 0 | |
17:46:26: SwapEffect: D3DSWAPEFFECT_DISCARD | |
17:46:26: hDeviceWindow: 983938 | |
17:46:26: Windowed: true | |
17:46:26: EnableAutoDepthStencil: true | |
17:46:26: AutoDepthStencilFormat: D3DFMT_D24S8 | |
17:46:26: Flags: None | |
17:46:26: FullScreen_RefreshRateInHz: 0 | |
17:46:26: PresentationInterval: 2147483648 | |
17:46:26: }; | |
17:46:26: successfully set up d3d9 hooks | |
17:46:26: D3D9EndScene called | |
17:46:26: D3D9PresentEx called | |
17:46:26: DoD3D9GPUHook: success - d3d9ex | |
17:46:26: D3DSURFACE_DESC { | |
17:46:26: Format: D3DFMT_A8R8G8B8 | |
17:46:26: Type: D3DRTYPE_SURFACE | |
17:46:26: Usage: D3DUSAGE_RENDERTARGET | |
17:46:26: Pool: D3DPOOL_DEFAULT | |
17:46:26: MultiSampleType: D3DMULTISAMPLE_NONE | |
17:46:26: MultiSampleQuality: 0 | |
17:46:26: Width: 1680 | |
17:46:26: Height: 988 | |
17:46:26: }; | |
17:46:26: successfully capturing d3d9 frames via GPU | |
17:46:34: ---------------------- Cleared D3D9 Capture ---------------------- | |
17:46:34: D3D9EndScene called | |
17:46:34: D3D9PresentEx called | |
17:47:14: received restart event, capturing | |
17:47:14: DoD3D9GPUHook: success - d3d9ex | |
17:47:14: D3DSURFACE_DESC { | |
17:47:14: Format: D3DFMT_A8R8G8B8 | |
17:47:14: Type: D3DRTYPE_SURFACE | |
17:47:14: Usage: D3DUSAGE_RENDERTARGET | |
17:47:14: Pool: D3DPOOL_DEFAULT | |
17:47:14: MultiSampleType: D3DMULTISAMPLE_NONE | |
17:47:14: MultiSampleQuality: 0 | |
17:47:14: Width: 1680 | |
17:47:14: Height: 988 | |
17:47:14: }; | |
17:47:14: successfully capturing d3d9 frames via GPU | |
17:47:28: ---------------------- Cleared D3D9 Capture ---------------------- | |
17:47:28: D3D9EndScene called | |
17:47:28: D3D9PresentEx called | |
17:47:50: received restart event, capturing | |
17:47:50: DoD3D9GPUHook: success - d3d9ex | |
17:47:50: D3DSURFACE_DESC { | |
17:47:50: Format: D3DFMT_A8R8G8B8 | |
17:47:50: Type: D3DRTYPE_SURFACE | |
17:47:50: Usage: D3DUSAGE_RENDERTARGET | |
17:47:50: Pool: D3DPOOL_DEFAULT | |
17:47:50: MultiSampleType: D3DMULTISAMPLE_NONE | |
17:47:50: MultiSampleQuality: 0 | |
17:47:50: Width: 1680 | |
17:47:50: Height: 988 | |
17:47:50: }; | |
17:47:50: successfully capturing d3d9 frames via GPU | |
17:59:56: ---------------------- Cleared D3D9 Capture ---------------------- | |
17:59:56: D3D9EndScene called | |
17:59:56: D3D9PresentEx called | |
Last Game Capture Log: | |
2014-05-16, 17:46:11: we're booting up: | |
17:46:11: CaptureThread: attached to process worldoftanks.exe | |
17:46:11: D3D9 Present | |
17:46:11: (half life scientist) everything.. seems to be in order | |
17:46:11: D3D9EndScene called | |
17:46:11: D3DPRESENT_PARAMETERS { | |
17:46:11: BackBufferWidth: 1680 | |
17:46:11: BackBufferHeight: 988 | |
17:46:11: BackBufferFormat: D3DFMT_A8R8G8B8 | |
17:46:11: BackBufferCount: 2 | |
17:46:11: MultiSampleType: D3DMULTISAMPLE_NONE | |
17:46:11: MultiSampleQuality: 0 | |
17:46:11: SwapEffect: D3DSWAPEFFECT_DISCARD | |
17:46:11: hDeviceWindow: 983938 | |
17:46:11: Windowed: true | |
17:46:11: EnableAutoDepthStencil: true | |
17:46:11: AutoDepthStencilFormat: D3DFMT_D24S8 | |
17:46:11: Flags: None | |
17:46:11: FullScreen_RefreshRateInHz: 0 | |
17:46:11: PresentationInterval: 2147483648 | |
17:46:11: }; | |
17:46:11: successfully set up d3d9 hooks | |
17:46:11: D3D9PresentEx called | |
17:46:11: DoD3D9GPUHook: success - d3d9ex | |
17:46:12: D3DSURFACE_DESC { | |
17:46:12: Format: D3DFMT_A8R8G8B8 | |
17:46:12: Type: D3DRTYPE_SURFACE | |
17:46:12: Usage: D3DUSAGE_RENDERTARGET | |
17:46:12: Pool: D3DPOOL_DEFAULT | |
17:46:12: MultiSampleType: D3DMULTISAMPLE_NONE | |
17:46:12: MultiSampleQuality: 0 | |
17:46:12: Width: 1680 | |
17:46:12: Height: 988 | |
17:46:12: }; | |
17:46:12: successfully capturing d3d9 frames via GPU | |
17:46:24: D3D9Reset called | |
17:46:24: ---------------------- Cleared D3D9 Capture ---------------------- | |
17:46:24: D3DPRESENT_PARAMETERS { | |
17:46:24: BackBufferWidth: 1024 | |
17:46:24: BackBufferHeight: 768 | |
17:46:24: BackBufferFormat: D3DFMT_A8R8G8B8 | |
17:46:24: BackBufferCount: 2 | |
17:46:24: MultiSampleType: D3DMULTISAMPLE_NONE | |
17:46:24: MultiSampleQuality: 0 | |
17:46:24: SwapEffect: D3DSWAPEFFECT_DISCARD | |
17:46:24: hDeviceWindow: 983938 | |
17:46:24: Windowed: true | |
17:46:24: EnableAutoDepthStencil: true | |
17:46:24: AutoDepthStencilFormat: D3DFMT_D24S8 | |
17:46:24: Flags: None | |
17:46:24: FullScreen_RefreshRateInHz: 0 | |
17:46:24: PresentationInterval: 2147483648 | |
17:46:24: }; | |
17:46:24: successfully set up d3d9 hooks | |
17:46:24: D3D9EndScene called | |
17:46:24: D3D9PresentEx called | |
17:46:24: DoD3D9GPUHook: success - d3d9ex | |
17:46:24: D3DSURFACE_DESC { | |
17:46:24: Format: D3DFMT_A8R8G8B8 | |
17:46:24: Type: D3DRTYPE_SURFACE | |
17:46:24: Usage: D3DUSAGE_RENDERTARGET | |
17:46:24: Pool: D3DPOOL_DEFAULT | |
17:46:24: MultiSampleType: D3DMULTISAMPLE_NONE | |
17:46:24: MultiSampleQuality: 0 | |
17:46:24: Width: 1024 | |
17:46:24: Height: 768 | |
17:46:24: }; | |
17:46:24: successfully capturing d3d9 frames via GPU | |
17:46:26: D3D9Reset called | |
17:46:26: ---------------------- Cleared D3D9 Capture ---------------------- | |
17:46:26: D3DPRESENT_PARAMETERS { | |
17:46:26: BackBufferWidth: 1680 | |
17:46:26: BackBufferHeight: 988 | |
17:46:26: BackBufferFormat: D3DFMT_A8R8G8B8 | |
17:46:26: BackBufferCount: 2 | |
17:46:26: MultiSampleType: D3DMULTISAMPLE_NONE | |
17:46:26: MultiSampleQuality: 0 | |
17:46:26: SwapEffect: D3DSWAPEFFECT_DISCARD | |
17:46:26: hDeviceWindow: 983938 | |
17:46:26: Windowed: true | |
17:46:26: EnableAutoDepthStencil: true | |
17:46:26: AutoDepthStencilFormat: D3DFMT_D24S8 | |
17:46:26: Flags: None | |
17:46:26: FullScreen_RefreshRateInHz: 0 | |
17:46:26: PresentationInterval: 2147483648 | |
17:46:26: }; | |
17:46:26: successfully set up d3d9 hooks | |
17:46:26: D3D9EndScene called | |
17:46:26: D3D9PresentEx called | |
17:46:26: DoD3D9GPUHook: success - d3d9ex | |
17:46:26: D3DSURFACE_DESC { | |
17:46:26: Format: D3DFMT_A8R8G8B8 | |
17:46:26: Type: D3DRTYPE_SURFACE | |
17:46:26: Usage: D3DUSAGE_RENDERTARGET | |
17:46:26: Pool: D3DPOOL_DEFAULT | |
17:46:26: MultiSampleType: D3DMULTISAMPLE_NONE | |
17:46:26: MultiSampleQuality: 0 | |
17:46:26: Width: 1680 | |
17:46:26: Height: 988 | |
17:46:26: }; | |
17:46:26: successfully capturing d3d9 frames via GPU | |
17:46:34: ---------------------- Cleared D3D9 Capture ---------------------- | |
17:46:34: D3D9EndScene called | |
17:46:34: D3D9PresentEx called | |
17:47:14: received restart event, capturing | |
17:47:14: DoD3D9GPUHook: success - d3d9ex | |
17:47:14: D3DSURFACE_DESC { | |
17:47:14: Format: D3DFMT_A8R8G8B8 | |
17:47:14: Type: D3DRTYPE_SURFACE | |
17:47:14: Usage: D3DUSAGE_RENDERTARGET | |
17:47:14: Pool: D3DPOOL_DEFAULT | |
17:47:14: MultiSampleType: D3DMULTISAMPLE_NONE | |
17:47:14: MultiSampleQuality: 0 | |
17:47:14: Width: 1680 | |
17:47:14: Height: 988 | |
17:47:14: }; | |
17:47:14: successfully capturing d3d9 frames via GPU | |
17:47:28: ---------------------- Cleared D3D9 Capture ---------------------- | |
17:47:28: D3D9EndScene called | |
17:47:28: D3D9PresentEx called | |
17:47:50: received restart event, capturing | |
17:47:50: DoD3D9GPUHook: success - d3d9ex | |
17:47:50: D3DSURFACE_DESC { | |
17:47:50: Format: D3DFMT_A8R8G8B8 | |
17:47:50: Type: D3DRTYPE_SURFACE | |
17:47:50: Usage: D3DUSAGE_RENDERTARGET | |
17:47:50: Pool: D3DPOOL_DEFAULT | |
17:47:50: MultiSampleType: D3DMULTISAMPLE_NONE | |
17:47:50: MultiSampleQuality: 0 | |
17:47:50: Width: 1680 | |
17:47:50: Height: 988 | |
17:47:50: }; | |
17:47:50: successfully capturing d3d9 frames via GPU | |
17:59:56: ---------------------- Cleared D3D9 Capture ---------------------- | |
17:59:56: D3D9EndScene called | |
17:59:56: D3D9PresentEx called |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment