Created
March 28, 2013 18:00
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diff --git a/lib/http.js b/lib/http.js | |
index dacedd4..c828e63 100644 | |
--- a/lib/http.js | |
+++ b/lib/http.js | |
@@ -514,23 +514,8 @@ OutgoingMessage.prototype._writeRaw = function(data, encoding) { | |
return this.connection.write(data, encoding); | |
} else if (this.connection && this.connection.destroyed) { | |
// The socket was destroyed. If we're still trying to write to it, | |
- // then something bad happened, but it could be just that we haven't | |
- // gotten the 'close' event yet. | |
- // | |
- // In v0.10 and later, this isn't a problem, since ECONNRESET isn't | |
- // ignored in the first place. We'll probably emit 'close' on the | |
- // next tick, but just in case it's not coming, set a timeout that | |
- // will emit it for us. | |
- if (!this._hangupClose) { | |
- this._hangupClose = true; | |
- var socket = this.socket; | |
- var timer = setTimeout(function() { | |
- socket.emit('close'); | |
- }); | |
- socket.once('close', function() { | |
- clearTimeout(timer); | |
- }); | |
- } | |
+ // then something bad happened, but we probably just haven't gotten | |
+ // the close or error yet, so in the meantime, just stop writing. | |
return false; | |
} else { | |
// buffer, as long as we're not destroyed. |
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