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@dannydolph
Created May 6, 2020 06:46
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Electron Fiddle Gist
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8">
<title>Hello World!</title>
<link rel="stylesheet" type="text/css" href="./styles.css">
</head>
<body>
<button id="pic-btn">Select picture</button>
<script>
// You can also require other files to run in this process
require('./renderer.js')
</script>
</body>
</html>
// Modules to control application life and create native browser window
const {app, BrowserWindow, ipcMain, dialog} = require('electron')
function createWindow () {
// Create the browser window.
const mainWindow = new BrowserWindow({
width: 800,
height: 600,
webPreferences: {
nodeIntegration: true
}
})
// and load the index.html of the app.
mainWindow.loadFile('index.html')
}
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.on('ready', createWindow)
// Quit when all windows are closed.
app.on('window-all-closed', function () {
// On OS X it is common for applications and their menu bar
// to stay active until the user quits explicitly with Cmd + Q
if (process.platform !== 'darwin') {
app.quit()
}
})
app.on('activate', function () {
// On OS X it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (BrowserWindow.getAllWindows().length === 0) {
createWindow()
}
})
// In this file you can include the rest of your app's specific main process
// code. You can also put them in separate files and require them here.
ipcMain.on('open-file-dialog', function (event) {
const window = BrowserWindow.getFocusedWindow();
dialog.showOpenDialog(window, {}, p => {
console.log(p)
event.sender.send("pic-select", p);
});
})
const {ipcRenderer} = require('electron')
document.querySelector('#pic-btn').addEventListener('click', function (event) {
ipcRenderer.send('open-file-dialog')
});
ipcRenderer.on('pic-select', function (event, path) {
console.log(path)
})
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