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Use jQuery Deferred to chain asynchronous tasks
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<!DOCTYPE HTML> | |
<html> | |
<head> | |
<meta http-equiv="Content-Type" content="text/html; charset=utf-8"> | |
<title>Play sound after countdown</title> | |
<script src="http://code.jquery.com/jquery-latest.min.js" type="text/javascript"></script> | |
<style> | |
#count{ | |
color: blue; | |
font-size:70px; | |
padding:15px 0 0 30px; | |
} | |
</style> | |
</head> | |
<body> | |
<button id="myButton">Start Countdown</button> | |
<div id="count"></div> | |
<script> | |
function countdown(number){ | |
$("#count").html(number); | |
if (number === 0){ | |
d.resolve(); | |
} else { | |
number -= 1; | |
window.setTimeout(function() { | |
countdown(number); | |
}, 1000); | |
} | |
return d.promise(); | |
} | |
function waitForAudioToFinish(audioElement){ | |
if (!audioElement.paused){ | |
setTimeout(function(){ | |
waitForAudioToFinish(audioElement) | |
}, 500); | |
} else { | |
d1.resolve(); | |
} | |
} | |
function playSong(src){ | |
var audioElement = document.createElement('audio'); | |
audioElement.setAttribute('src', src); | |
audioElement.setAttribute('autoplay', 'autoplay'); | |
audioElement.play(); | |
waitForAudioToFinish(audioElement); | |
return d1.promise(); | |
} | |
$("#myButton").on("click", function(){ | |
d = new $.Deferred(); | |
d1 = new $.Deferred(); | |
$(this).prop("disabled", true); | |
$.when(countdown(5)).then(function() { | |
$("#count").empty(); | |
playSong("clip.mp3") | |
.then(function() { $("#myButton").prop("disabled", false); }); | |
}) | |
}); | |
</script> | |
</body> | |
</html> |
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