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Created March 8, 2016 11:12
OBS 0.13.2 (64bit, windows) log file uploaded at 2016-03-08, 06:12:41
04:49:48.801: CPU Name: Intel(R) Core(TM) i7-5930K CPU @ 3.50GHz
04:49:48.801: CPU Speed: 4376MHz
04:49:48.801: Physical Cores: 6, Logical Cores: 12
04:49:48.801: Physical Memory: 16212MB Total, 12826MB Free
04:49:48.801: Windows Version: 10.0 Build 10586 (revision: 0)
04:49:48.801: Aero is Enabled (Aero is always on for windows 8 and above)
04:49:48.809: OBS 0.13.2 (64bit, windows)
04:49:48.809: ---------------------------------
04:49:48.809: ---------------------------------
04:49:48.809: audio settings reset:
04:49:48.809: samples per sec: 44100
04:49:48.809: speakers: 2
04:49:48.810: ---------------------------------
04:49:48.810: Initializing D3D11..
04:49:48.810: Available Video Adapters:
04:49:48.810: Adapter 1: NVIDIA GeForce GTX 980 Ti
04:49:48.810: Dedicated VRAM: 2046623744
04:49:48.810: Shared VRAM: 4205277184
04:49:48.810: output 1: pos={0, 0}, size={2560, 1440}, attached=true
04:49:48.810: output 2: pos={-2560, 0}, size={2560, 1440}, attached=true
04:49:48.812: Loading up D3D11 on adapter NVIDIA GeForce GTX 980 Ti (0)
04:49:48.822: D3D11 loaded sucessfully, feature level used: 45056
04:49:49.140: ---------------------------------
04:49:49.140: video settings reset:
04:49:49.140: base resolution: 2560x1440
04:49:49.140: output resolution: 1920x1080
04:49:49.140: fps: 60/1
04:49:49.140: format: NV12
04:49:49.141: ---------------------------------
04:49:49.142: Loading module: coreaudio-encoder.dll
04:49:49.144: [CoreAudio encoder]: Adding CoreAudio AAC encoder
04:49:49.144: ---------------------------------
04:49:49.145: Loading module: image-source.dll
04:49:49.145: ---------------------------------
04:49:49.145: Loading module: obs-ffmpeg.dll
04:49:49.145: ---------------------------------
04:49:49.145: Loading module: obs-filters.dll
04:49:49.145: ---------------------------------
04:49:49.146: Loading module: obs-outputs.dll
04:49:49.146: ---------------------------------
04:49:49.146: Loading module: obs-transitions.dll
04:49:49.146: ---------------------------------
04:49:49.146: Loading module: obs-x264.dll
04:49:49.146: ---------------------------------
04:49:49.147: Loading module: rtmp-services.dll
04:49:49.147: ---------------------------------
04:49:49.147: Loading module: text-freetype2.dll
04:49:49.148: ---------------------------------
04:49:49.149: Loading module: win-capture.dll
04:49:49.149: ---------------------------------
04:49:49.149: Loading module: win-decklink.dll
04:49:49.151: No blackmagic support
04:49:49.151: Failed to start search for DeckLink devices
04:49:49.151: ---------------------------------
04:49:49.151: Loading module: win-dshow.dll
04:49:49.153: ---------------------------------
04:49:49.153: Loading module: win-mf.dll
04:49:49.153: [Media Foundation encoder]: Adding Media Foundation AAC Encoder
04:49:49.165: ---------------------------------
04:49:49.166: Loading module: win-wasapi.dll
04:49:49.166: =====================================================================
04:49:49.166: output 'adv_stream' (rtmp_output) created
04:49:49.166: output 'adv_file_output' (ffmpeg_muxer) created
04:49:49.166: encoder 'recording_h264' (obs_x264) created
04:49:49.166: encoder 'streaming_h264' (obs_x264) created
04:49:49.170: AAC encoder bitrate mapping:
04:49:49.170: 32 kbit/s: 'CoreAudio AAC encoder' (CoreAudio_AAC)
04:49:49.170: 40 kbit/s: 'CoreAudio AAC encoder' (CoreAudio_AAC)
04:49:49.170: 48 kbit/s: 'CoreAudio AAC encoder' (CoreAudio_AAC)
04:49:49.170: 56 kbit/s: 'CoreAudio AAC encoder' (CoreAudio_AAC)
04:49:49.170: 64 kbit/s: 'CoreAudio AAC encoder' (CoreAudio_AAC)
04:49:49.170: 72 kbit/s: 'CoreAudio AAC encoder' (CoreAudio_AAC)
04:49:49.170: 80 kbit/s: 'CoreAudio AAC encoder' (CoreAudio_AAC)
04:49:49.170: 96 kbit/s: 'CoreAudio AAC encoder' (CoreAudio_AAC)
04:49:49.170: 112 kbit/s: 'CoreAudio AAC encoder' (CoreAudio_AAC)
04:49:49.170: 128 kbit/s: 'CoreAudio AAC encoder' (CoreAudio_AAC)
04:49:49.170: 144 kbit/s: 'CoreAudio AAC encoder' (CoreAudio_AAC)
04:49:49.170: 160 kbit/s: 'CoreAudio AAC encoder' (CoreAudio_AAC)
04:49:49.170: 192 kbit/s: 'CoreAudio AAC encoder' (CoreAudio_AAC)
04:49:49.170: 224 kbit/s: 'CoreAudio AAC encoder' (CoreAudio_AAC)
04:49:49.170: 256 kbit/s: 'CoreAudio AAC encoder' (CoreAudio_AAC)
04:49:49.170: 288 kbit/s: 'CoreAudio AAC encoder' (CoreAudio_AAC)
04:49:49.170: 320 kbit/s: 'CoreAudio AAC encoder' (CoreAudio_AAC)
04:49:49.170: encoder 'adv_aac0' (CoreAudio_AAC) created
04:49:49.170: encoder 'adv_aac1' (CoreAudio_AAC) created
04:49:49.170: encoder 'adv_aac2' (CoreAudio_AAC) created
04:49:49.170: encoder 'adv_aac3' (CoreAudio_AAC) created
04:49:49.170: service 'default_service' (rtmp_common) created
04:49:49.171: All scene data cleared
04:49:49.171: ------------------------------------------------
04:49:49.183: WASAPI: Device 'Speakers (2- Scarlett 2i2 USB)' initialized
04:49:49.183: source 'Desktop Audio' (wasapi_output_capture) created
04:49:49.187: WASAPI: Device 'Microphone (2- Scarlett 2i2 USB)' initialized
04:49:49.188: source 'Mic/Aux' (wasapi_input_capture) created
04:49:49.188: source 'Gamez' (scene) created
04:49:49.189: source 'Display Capture' (monitor_capture) created
04:49:49.190: source 'Game Capture' (game_capture) created
04:49:49.190: source 'Starting' (scene) created
04:49:49.232: adding 23 milliseconds of audio buffering, total audio buffering is now 23 milliseconds
04:49:49.407: source 'Image' (image_source) created
04:49:49.407: source 'AFK' (scene) created
04:49:49.617: source 'Image 1' (image_source) created
04:49:49.617: source 'Logitech c920' (dshow_input) created
04:49:49.634: ---------------------------------
04:49:49.634: [DShow Device: 'Logitech c920'] settings updated:
04:49:49.634: video device: Logitech HD Pro Webcam C920
04:49:49.634: video path: \\?\usb#vid_046d&pid_082d&mi_00#7&2b5b4f54&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{bbefb6c7-2fc4-4139-bb8b-a58bba724083}
04:49:49.634: resolution: 1280x720
04:49:49.634: fps: 30.00 (interval: 333333)
04:49:49.634: format: I420
04:49:49.647: source 'Chroma Key' (chroma_key_filter) created
04:49:49.647: source 'Spotify Playing' (window_capture) created
04:49:49.650: source 'Crop' (crop_filter) created
04:49:49.650: source 'Chilling' (scene) created
04:49:49.861: source 'Image 3' (image_source) created
04:49:49.861: Failed to open file 'F:/Dropbox/Tread Gaming/treadgaming-avatar-trans-v2-50.png': Error number -2 occurred
04:49:49.861: gs_image_file_init: Failed to load file 'F:/Dropbox/Tread Gaming/treadgaming-avatar-trans-v2-50.png'
04:49:49.861: [image_source: 'Logo'] failed to load texture 'F:/Dropbox/Tread Gaming/treadgaming-avatar-trans-v2-50.png'
04:49:49.861: source 'Logo' (image_source) created
04:49:49.881: == Profiler Results =============================
04:49:49.881: run_program_init: 1106.22 ms
04:49:49.881: ┣OBSApp::AppInit: 0.941 ms
04:49:49.881: ┃ ┗OBSApp::InitLocale: 0.526 ms
04:49:49.881: ┗OBSApp::OBSInit: 1092.9 ms
04:49:49.881: ┣obs_startup: 0.483 ms
04:49:49.881: ┗OBSBasic::OBSInit: 1072.28 ms
04:49:49.881: ┣OBSBasic::InitBasicConfig: 0.205 ms
04:49:49.881: ┣OBSBasic::ResetAudio: 0.139 ms
04:49:49.881: ┣OBSBasic::ResetVideo: 332.404 ms
04:49:49.881: ┣OBSBasic::InitOBSCallbacks: 0.007 ms
04:49:49.881: ┣OBSBasic::InitHotkeys: 0.031 ms
04:49:49.881: ┣obs_load_all_modules: 24.805 ms
04:49:49.881: ┃ ┣obs_init_module(coreaudio-encoder.dll): 2.65 ms
04:49:49.881: ┃ ┣obs_init_module(image-source.dll): 0.001 ms
04:49:49.881: ┃ ┣obs_init_module(obs-ffmpeg.dll): 0.005 ms
04:49:49.881: ┃ ┣obs_init_module(obs-filters.dll): 0.004 ms
04:49:49.881: ┃ ┣obs_init_module(obs-outputs.dll): 0.002 ms
04:49:49.881: ┃ ┣obs_init_module(obs-transitions.dll): 0.001 ms
04:49:49.881: ┃ ┣obs_init_module(obs-x264.dll): 0.001 ms
04:49:49.881: ┃ ┣obs_init_module(rtmp-services.dll): 0.161 ms
04:49:49.881: ┃ ┣obs_init_module(text-freetype2.dll): 1.221 ms
04:49:49.881: ┃ ┣obs_init_module(win-capture.dll): 0.411 ms
04:49:49.881: ┃ ┣obs_init_module(win-decklink.dll): 1.753 ms
04:49:49.881: ┃ ┣obs_init_module(win-dshow.dll): 1.118 ms
04:49:49.881: ┃ ┣obs_init_module(win-mf.dll): 11.939 ms
04:49:49.881: ┃ ┣obs_init_module(win-wasapi.dll): 0.004 ms
04:49:49.881: ┃ ┗reset_win32_symbol_paths: 0.248 ms
04:49:49.881: ┣OBSBasic::ResetOutputs: 4.271 ms
04:49:49.881: ┣OBSBasic::CreateHotkeys: 0.131 ms
04:49:49.881: ┣OBSBasic::InitService: 0.09 ms
04:49:49.881: ┣OBSBasic::InitPrimitives: 0.098 ms
04:49:49.881: ┗OBSBasic::Load: 694.026 ms
04:49:49.881: =================================================
04:49:49.986: Update check: last known remote version is 0.13.2
04:49:57.842: ---------------------------------
04:49:57.843: video settings reset:
04:49:57.843: base resolution: 2560x1440
04:49:57.843: output resolution: 1920x1080
04:49:57.843: fps: 60/1
04:49:57.843: format: NV12
04:49:57.843: service 'default_service' destroyed
04:49:57.843: service 'default_service' (rtmp_common) created
04:49:57.843: encoder 'recording_h264' destroyed
04:49:57.843: encoder 'streaming_h264' destroyed
04:49:57.843: encoder 'adv_aac3' destroyed
04:49:57.843: encoder 'adv_aac2' destroyed
04:49:57.843: encoder 'adv_aac1' destroyed
04:49:57.843: encoder 'adv_aac0' destroyed
04:49:57.843: output 'adv_stream' destroyed
04:49:57.843: output 'adv_file_output' destroyed
04:49:57.844: output 'adv_stream' (rtmp_output) created
04:49:57.844: output 'adv_file_output' (ffmpeg_muxer) created
04:49:57.844: encoder 'recording_h264' (mf_h264_nvenc) created
04:49:57.844: encoder 'streaming_h264' (obs_x264) created
04:49:57.844: encoder 'adv_aac0' (CoreAudio_AAC) created
04:49:57.844: encoder 'adv_aac1' (CoreAudio_AAC) created
04:49:57.844: encoder 'adv_aac2' (CoreAudio_AAC) created
04:49:57.844: encoder 'adv_aac3' (CoreAudio_AAC) created
04:49:57.845: Switched to profile '(nvenc) High Quality Recording 60fps' (nvenc_High_Quality_Recording_60fps)
04:49:57.845: ------------------------------------------------
04:50:17.832: adding 23 milliseconds of audio buffering, total audio buffering is now 46 milliseconds
04:50:26.495: [game-capture: 'Game Capture'] attempting to hook fullscreen process: TheDivision.exe
04:50:26.496: [game-capture: 'Game Capture'] using direct hook
04:50:26.505: [game-capture: 'Game Capture'] Hooked to process: TheDivision.exe
04:50:26.505: [game-capture: 'Game Capture'] (half life scientist) everything.. seems to be in order
04:50:26.505: [game-capture: 'Game Capture'] Hooked DXGI
04:50:26.506: [game-capture: 'Game Capture'] d3d11 shared texture capture successful
04:50:45.780: adding 69 milliseconds of audio buffering, total audio buffering is now 116 milliseconds
04:50:46.037: [game-capture: 'Game Capture'] ----------------- d3d11 capture freed ----------------
04:50:46.137: [game-capture: 'Game Capture'] d3d11 shared texture capture successful
04:50:49.854: [Media Foundation encoder]: Activating encoder: NVENC
04:50:49.854: [Media Foundation encoder]: Setting output type to transform:
04:50:49.854: [Media Foundation encoder]: MF_MT_FRAME_SIZE: 1920 x 1080
04:50:49.854: [Media Foundation encoder]: MF_MT_AVG_BITRATE: 50000000
04:50:49.854: [Media Foundation encoder]: MF_MT_MAJOR_TYPE: MFMediaType_Video
04:50:49.854: [Media Foundation encoder]: MF_MT_MPEG2_LEVEL: 4294967295
04:50:49.854: [Media Foundation encoder]: MF_MT_MPEG2_PROFILE: 77
04:50:49.854: [Media Foundation encoder]: MF_MT_FRAME_RATE: 60 x 1
04:50:49.854: [Media Foundation encoder]: MF_MT_PIXEL_ASPECT_RATIO: 1 x 1
04:50:49.854: [Media Foundation encoder]: MF_MT_INTERLACE_MODE: 2
04:50:49.854: [Media Foundation encoder]: MF_MT_SUBTYPE: MFVideoFormat_H264
04:50:49.880: [Media Foundation encoder]: Setting input type to transform:
04:50:49.880: [Media Foundation encoder]: MF_MT_FRAME_SIZE: 1920 x 1080
04:50:49.880: [Media Foundation encoder]: MF_MT_MAJOR_TYPE: MFMediaType_Video
04:50:49.880: [Media Foundation encoder]: MF_MT_FRAME_RATE: 60 x 1
04:50:49.880: [Media Foundation encoder]: MF_MT_PIXEL_ASPECT_RATIO: 1 x 1
04:50:49.880: [Media Foundation encoder]: MF_MT_INTERLACE_MODE: 2
04:50:49.880: [Media Foundation encoder]: MF_MT_SUBTYPE: MFVideoFormat_NV12
04:50:49.881: [CoreAudio AAC: 'Track1']: settings:
04:50:49.881: mode: AAC
04:50:49.881: bitrate: 160
04:50:49.881: sample rate: 44100
04:50:49.881: cbr: on
04:50:49.881: output buffer: 1536
04:50:49.882: [CoreAudio AAC: 'Track2']: settings:
04:50:49.882: mode: AAC
04:50:49.882: bitrate: 320
04:50:49.882: sample rate: 44100
04:50:49.882: cbr: on
04:50:49.882: output buffer: 1536
04:50:49.884: [CoreAudio AAC: 'Track3']: settings:
04:50:49.884: mode: AAC
04:50:49.884: bitrate: 320
04:50:49.884: sample rate: 44100
04:50:49.884: cbr: on
04:50:49.884: output buffer: 1536
04:50:49.885: [CoreAudio AAC: 'Track4']: settings:
04:50:49.885: mode: AAC
04:50:49.885: bitrate: 320
04:50:49.885: sample rate: 44100
04:50:49.885: cbr: on
04:50:49.885: output buffer: 1536
04:50:49.896: ==== Recording Start ===============================================
04:50:49.896: [ffmpeg muxer: 'adv_file_output'] Writing file 'R:/Game recordings/2016-03-08 04-50-49.mp4'...
05:03:51.210: adding 92 milliseconds of audio buffering, total audio buffering is now 208 milliseconds
05:06:49.577: [game-capture: 'Game Capture'] capture window no longer exists, terminating capture
05:06:49.940: adding 69 milliseconds of audio buffering, total audio buffering is now 278 milliseconds
05:07:22.776: [game-capture: 'Game Capture'] attempting to hook fullscreen process: TheDivision.exe
05:07:22.777: [game-capture: 'Game Capture'] using direct hook
05:07:22.778: [game-capture: 'Game Capture'] Hooked to process: TheDivision.exe
05:07:22.778: [game-capture: 'Game Capture'] (half life scientist) everything.. seems to be in order
05:07:22.785: [game-capture: 'Game Capture'] Hooked DXGI
05:07:22.788: [game-capture: 'Game Capture'] d3d11 shared texture capture successful
05:10:32.434: adding 92 milliseconds of audio buffering, total audio buffering is now 371 milliseconds
05:10:59.611: [game-capture: 'Game Capture'] ----------------- d3d11 capture freed ----------------
05:10:59.704: [game-capture: 'Game Capture'] d3d11 shared texture capture successful
05:35:39.710: [game-capture: 'Game Capture'] capture window no longer exists, terminating capture
05:37:04.193: [game-capture: 'Game Capture'] attempting to hook fullscreen process: TheDivision.exe
05:37:04.204: [game-capture: 'Game Capture'] using direct hook
05:37:04.205: [game-capture: 'Game Capture'] Hooked to process: TheDivision.exe
05:37:04.205: [game-capture: 'Game Capture'] (half life scientist) everything.. seems to be in order
05:37:04.209: [game-capture: 'Game Capture'] Hooked DXGI
05:37:04.217: [game-capture: 'Game Capture'] d3d11 shared texture capture successful
05:41:08.810: [game-capture: 'Game Capture'] capture window no longer exists, terminating capture
05:42:39.326: [game-capture: 'Game Capture'] attempting to hook fullscreen process: TheDivision.exe
05:42:39.327: [game-capture: 'Game Capture'] using direct hook
05:42:39.328: [game-capture: 'Game Capture'] Hooked to process: TheDivision.exe
05:42:39.328: [game-capture: 'Game Capture'] (half life scientist) everything.. seems to be in order
05:42:39.336: [game-capture: 'Game Capture'] Hooked DXGI
05:42:39.338: [game-capture: 'Game Capture'] d3d11 shared texture capture successful
06:11:09.160: [game-capture: 'Game Capture'] capture window no longer exists, terminating capture
06:11:15.608: [ffmpeg muxer: 'adv_file_output'] Output of file 'R:/Game recordings/2016-03-08 04-50-49.mp4' stopped
06:11:15.608: Output 'adv_file_output': stopping
06:11:15.608: Output 'adv_file_output': Total encoded frames: 289542
06:11:15.608: Output 'adv_file_output': Total drawn frames: 289542
06:11:15.608: Output 'adv_file_output': Number of skipped frames due to encoding lag: 42 (0.0%)
06:11:15.608: Output 'adv_file_output': Number of lagged frames due to rendering lag/stalls: 287 (0.1%)
06:11:15.608: ==== Recording Stop ================================================
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