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Created July 27, 2015 22:52
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Open Broadcaster Software v0.652b log file uploaded at 2015-07-27, 15:52:41 (local time). The log file was approximately 6 minutes old at the time it was uploaded.
15:46:21: Open Broadcaster Software v0.652b - 32bit (´・ω・`)
15:46:21: -------------------------------
15:46:21: CPU Name: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz
15:46:21: CPU Speed: 4000MHz
15:46:21: Physical Memory: 4095MB Total, 4095MB Free
15:46:21: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
15:46:21: monitor 1: pos={0, 0}, size={1920, 1080}
15:46:21: Windows Version: 6.1 Build 7601 S
15:46:21: Aero is Disabled
15:46:21: -------------------------------
15:46:21: OBS Modules:
15:46:21: Base Address Module
15:46:21: 01020000 OBS.exe
15:46:21: 64700000 OBSApi.dll
15:46:21: 64500000 DShowPlugin.dll
15:46:21: 643B0000 GraphicsCapture.dll
15:46:21: 64380000 NoiseGate.dll
15:46:21: 64360000 PSVPlugin.dll
15:46:21: 5F930000 scenesw.dll
15:46:21: ------------------------------------------
15:46:21: Adapter 1
15:46:21: Video Adapter: NVIDIA GeForce GTX 960
15:46:21: Video Adapter Dedicated Video Memory: 2065367040
15:46:21: Video Adapter Shared System Memory: 2147807232
15:46:21: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
15:46:21: =====Stream Start: 2015-07-27, 15:46:21===============================================
15:46:21: Multithreaded optimizations: On
15:46:21: Base resolution: 1920x1080
15:46:21: Output resolution: 1280x720
15:46:21: ------------------------------------------
15:46:21: Loading up D3D10 on NVIDIA GeForce GTX 960 (Adapter 1)...
15:46:23: ------------------------------------------
15:46:23: Audio Format: 44100 Hz
15:46:23: ------------------------------------------
15:46:23: Audio Channels: 2 Ch
15:46:23: Playback device {0.0.0.00000000}.{bf8388db-72b2-49ee-a18f-aaa0c0a3fc77}
15:46:23: ------------------------------------------
15:46:23: Using desktop audio input: Speakers (Realtek High Definition Audio)
15:46:23: Global Audio time adjust: 0
15:46:23: Using quad speaker setup
15:46:23: ------------------------------------------
15:46:23: Using auxilary audio input: Microphone (Realtek High Definition Audio)
15:46:23: Mic time offset: 0
15:46:23: ------------------------------------------
15:46:23: Audio Encoding: AAC
15:46:23: bitrate: 96
15:46:24: ------------------------------------------
15:46:24: device: Logitech HD Webcam C270,
15:46:24: device id \\?\usb#vid_046d&pid_0825&mi_00#6&242d77ac&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{bbefb6c7-2fc4-4139-bb8b-a58bba724083},
15:46:24: chosen type: I420, usingFourCC: false, res: 1280x960 - 1280x960, frameIntervals: 333333-2000000
15:46:24: use buffering: false - 0, fourCC: 'I420'
15:46:24: audio device: Disable,
15:46:24: audio device id Disabled,
15:46:24: audio time offset 0,
15:46:24:
15:46:25: Using directshow input
15:46:25: Using graphics capture
15:46:25: Using Monitor Capture
15:46:25: Using graphics capture
15:46:26: Trying to hook process: csgo.exe
15:46:26: Scene buffering time set to 700
15:46:26: ------------------------------------------
15:46:26: Video Encoding: x264
15:46:26: fps: 60
15:46:26: width: 1280, height: 720
15:46:26: preset: veryfast
15:46:26: profile: main
15:46:26: keyint: 120
15:46:26: CBR: yes
15:46:26: CFR: yes
15:46:26: max bitrate: 2000
15:46:26: buffer size: 2200
15:46:26: ------------------------------------------
15:46:28: Using RTMP service: Twitch
15:46:28: Server selection: rtmp://live-iad.twitch.tv/app
15:46:28: Interface: TP-LINK 450Mbps Wireless N Adapter (802.11, 54 mbps)
15:46:29: Completed handshake with rtmp://live-iad.twitch.tv/app in 481 ms.
15:46:29: SO_SNDBUF was at 8192
15:46:29: SO_SNDBUF is now 65536
15:46:30: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 268288)
15:46:32: SharedTexCapture hooked
15:46:33: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 268288)
15:47:11: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 524288 (buffer: 0 / 268288)
15:47:14: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
15:47:15: CUDA loaded successfully
15:47:15: 1 CUDA capable devices found
15:47:15: [ GPU #0 - < GeForce GTX 960 > has Compute SM 5.2, NVENC Available ]
15:47:29: Settings::Video: Disabling Aero
15:47:32: FlushBufferedVideo: Flushing 34 packets over 550 ms
15:47:33: Total frames encoded: 3920, total frames duplicated: 581 (14.82%)
15:47:33: Total frames rendered: 3877, number of late frames: 5 (0.13%) (it's okay for some frames to be late)
15:47:33:
15:47:33: Profiler time results:
15:47:33:
15:47:33: ==============================================================
15:47:33: video thread frame - [100%] [avg time: 6.929 ms] [children: 92.3%] [unaccounted: 7.68%]
15:47:33: | scene->Preprocess - [89%] [avg time: 6.17 ms]
15:47:33: | GPU download and conversion - [3.28%] [avg time: 0.227 ms] [children: 3.12%] [unaccounted: 0.159%]
15:47:33: | | flush - [2.92%] [avg time: 0.202 ms]
15:47:33: | | CopyResource - [0.0866%] [avg time: 0.006 ms]
15:47:33: | | conversion to 4:2:0 - [0.115%] [avg time: 0.008 ms]
15:47:33: Convert444Threads - [100%] [avg time: 1.041 ms] [children: 99.5%] [unaccounted: 0.48%]
15:47:33: | Convert444toNV12 - [99.5%] [avg time: 1.036 ms]
15:47:33: encoder thread frame - [100%] [avg time: 1.275 ms] [children: 1.57%] [unaccounted: 98.4%]
15:47:33: | sending stuff out - [1.57%] [avg time: 0.02 ms]
15:47:33: ==============================================================
15:47:33:
15:47:33:
15:47:33: Profiler CPU results:
15:47:33:
15:47:33: ==============================================================
15:47:33: video thread frame - [cpu time: avg 3.416 ms, total 13244.5 ms] [avg calls per frame: 1]
15:47:33: | scene->Preprocess - [cpu time: avg 3.045 ms, total 11809.3 ms] [avg calls per frame: 1]
15:47:33: | GPU download and conversion - [cpu time: avg 0.104 ms, total 405.603 ms] [avg calls per frame: 1]
15:47:33: | | flush - [cpu time: avg 0.068 ms, total 265.203 ms] [avg calls per frame: 1]
15:47:33: | | CopyResource - [cpu time: avg 0.016 ms, total 62.4 ms] [avg calls per frame: 1]
15:47:33: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:47:33: Convert444Threads - [cpu time: avg 1.097 ms, total 8455.25 ms] [avg calls per frame: 2]
15:47:33: | Convert444toNV12 - [cpu time: avg 1.097 ms, total 8455.25 ms] [avg calls per frame: 2]
15:47:33: encoder thread frame - [cpu time: avg 0.678 ms, total 2636.42 ms] [avg calls per frame: 1]
15:47:33: | sending stuff out - [cpu time: avg 0.016 ms, total 62.401 ms] [avg calls per frame: 1]
15:47:33: ==============================================================
15:47:33:
15:47:33: =====Stream End: 2015-07-27, 15:47:33=================================================
15:47:33: ~RTMPPublisher: Packet flush completed in 101 ms
15:47:33: ~RTMPPublisher: Send thread terminated in 0 ms
15:47:33: RTMPPublisher::SocketLoop: Graceful loop exit
15:47:33: ~RTMPPublisher: Socket thread terminated in 0 ms
15:47:43: ~RTMPPublisher: Final socket shutdown completed in 10114 ms
15:47:43: Average send payload: 5229 bytes, average send interval: 20 ms
15:47:43: Number of times waited to send: 0, Waited for a total of 0 bytes
15:47:43: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
15:47:43: Number of bytes sent: 16246510
15:47:44: =====Stream Start: 2015-07-27, 15:47:44===============================================
15:47:44: Multithreaded optimizations: On
15:47:44: Base resolution: 1920x1080
15:47:44: Output resolution: 1920x1080
15:47:44: ------------------------------------------
15:47:44: Loading up D3D10 on NVIDIA GeForce GTX 960 (Adapter 1)...
15:47:44: ------------------------------------------
15:47:44: Audio Format: 44100 Hz
15:47:44: ------------------------------------------
15:47:44: Audio Channels: 2 Ch
15:47:44: Playback device {0.0.0.00000000}.{bf8388db-72b2-49ee-a18f-aaa0c0a3fc77}
15:47:44: ------------------------------------------
15:47:44: Using desktop audio input: Speakers (Realtek High Definition Audio)
15:47:44: Global Audio time adjust: 0
15:47:44: Using quad speaker setup
15:47:44: ------------------------------------------
15:47:44: Using auxilary audio input: Microphone (Realtek High Definition Audio)
15:47:44: Mic time offset: 0
15:47:44: ------------------------------------------
15:47:44: Audio Encoding: AAC
15:47:44: bitrate: 96
15:47:44: ------------------------------------------
15:47:44: device: Logitech HD Webcam C270,
15:47:44: device id \\?\usb#vid_046d&pid_0825&mi_00#6&242d77ac&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{bbefb6c7-2fc4-4139-bb8b-a58bba724083},
15:47:44: chosen type: I420, usingFourCC: false, res: 1280x960 - 1280x960, frameIntervals: 333333-2000000
15:47:44: use buffering: false - 0, fourCC: 'I420'
15:47:44: audio device: Disable,
15:47:44: audio device id Disabled,
15:47:44: audio time offset 0,
15:47:44:
15:47:44: Using directshow input
15:47:44: Using graphics capture
15:47:44: Using Monitor Capture
15:47:44: Using graphics capture
15:47:45: Trying to hook process: csgo.exe
15:47:45: Scene buffering time set to 700
15:47:45: x264: MB rate (489600) > level limit (245760)
15:47:45: ------------------------------------------
15:47:45: Video Encoding: x264
15:47:45: fps: 60
15:47:45: width: 1920, height: 1080
15:47:45: preset: veryfast
15:47:45: profile: main
15:47:45: keyint: 120
15:47:45: CBR: yes
15:47:45: CFR: yes
15:47:45: max bitrate: 2000
15:47:45: buffer size: 2200
15:47:45: ------------------------------------------
15:47:45: SharedTexCapture hooked
15:47:46: Using RTMP service: Twitch
15:47:46: Server selection: rtmp://live-iad.twitch.tv/app
15:47:46: Interface: TP-LINK 450Mbps Wireless N Adapter (802.11, 54 mbps)
15:47:47: Completed handshake with rtmp://live-iad.twitch.tv/app in 427 ms.
15:47:47: SO_SNDBUF was at 8192
15:47:47: SO_SNDBUF is now 65536
15:47:48: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 268288)
15:47:50: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 268288)
15:48:01: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 524288 (buffer: 0 / 268288)
15:48:50: Settings::Video: Disabling Aero
15:48:58: Settings::Video: Disabling Aero
15:49:38: x264: bitrate 2000->1900
15:49:38: Settings::Encoding: Changing bitrate from 2000kb/s to 1900kb/s
15:49:48: x264: bitrate 1900->2150
15:49:48: Settings::Encoding: Changing bitrate from 1900kb/s to 2150kb/s
15:51:35: FlushBufferedVideo: Flushing 36 packets over 583 ms
15:51:35: Total frames encoded: 13779, total frames duplicated: 2557 (18.56%)
15:51:35: Number of frames skipped due to encoder lag: 272 (1.97%)
15:51:35: Total frames rendered: 12283, number of late frames: 1208 (9.83%) (it's okay for some frames to be late)
15:51:35:
15:51:35: Profiler time results:
15:51:35:
15:51:35: ==============================================================
15:51:35: video thread frame - [100%] [avg time: 13.57 ms] [children: 94.5%] [unaccounted: 5.5%]
15:51:35: | scene->Preprocess - [90.8%] [avg time: 12.321 ms]
15:51:35: | GPU download and conversion - [3.7%] [avg time: 0.502 ms] [children: 3.28%] [unaccounted: 0.42%]
15:51:35: | | flush - [3.11%] [avg time: 0.422 ms]
15:51:35: | | CopyResource - [0.0737%] [avg time: 0.01 ms]
15:51:35: | | conversion to 4:2:0 - [0.0958%] [avg time: 0.013 ms]
15:51:35: Convert444Threads - [100%] [avg time: 3.05 ms] [children: 99.6%] [unaccounted: 0.361%]
15:51:35: | Convert444toNV12 - [99.6%] [avg time: 3.039 ms]
15:51:35: encoder thread frame - [100%] [avg time: 5.965 ms] [children: 0.536%] [unaccounted: 99.5%]
15:51:35: | sending stuff out - [0.536%] [avg time: 0.032 ms]
15:51:35: ==============================================================
15:51:35:
15:51:35:
15:51:35: Profiler CPU results:
15:51:35:
15:51:35: ==============================================================
15:51:35: video thread frame - [cpu time: avg 5.993 ms, total 73616.9 ms] [avg calls per frame: 1]
15:51:35: | scene->Preprocess - [cpu time: avg 5.446 ms, total 66893.2 ms] [avg calls per frame: 1]
15:51:35: | GPU download and conversion - [cpu time: avg 0.14 ms, total 1731.61 ms] [avg calls per frame: 1]
15:51:35: | | flush - [cpu time: avg 0.127 ms, total 1560.01 ms] [avg calls per frame: 1]
15:51:35: | | CopyResource - [cpu time: avg 0.003 ms, total 46.801 ms] [avg calls per frame: 1]
15:51:35: | | conversion to 4:2:0 - [cpu time: avg 0.005 ms, total 62.4 ms] [avg calls per frame: 1]
15:51:35: Convert444Threads - [cpu time: avg 2.936 ms, total 71854.1 ms] [avg calls per frame: 2]
15:51:35: | Convert444toNV12 - [cpu time: avg 2.932 ms, total 71744.9 ms] [avg calls per frame: 2]
15:51:35: encoder thread frame - [cpu time: avg 3.996 ms, total 54928 ms] [avg calls per frame: 1]
15:51:35: | sending stuff out - [cpu time: avg 0.014 ms, total 202.802 ms] [avg calls per frame: 1]
15:51:35: ==============================================================
15:51:35:
15:51:35: =====Stream End: 2015-07-27, 15:51:35=================================================
15:51:35: ~RTMPPublisher: Packet flush completed in 102 ms
15:51:35: ~RTMPPublisher: Send thread terminated in 0 ms
15:51:35: RTMPPublisher::SocketLoop: Graceful loop exit
15:51:35: ~RTMPPublisher: Socket thread terminated in 0 ms
15:51:46: ~RTMPPublisher: Final socket shutdown completed in 10194 ms
15:51:46: Average send payload: 5495 bytes, average send interval: 20 ms
15:51:46: Number of times waited to send: 0, Waited for a total of 0 bytes
15:51:46: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
15:51:46: Number of bytes sent: 61343622
Last Game Capture Log:
2015-07-27, 15:46:26: we're booting up:
15:46:26: CaptureThread: attached to process csgo.exe
15:46:27: D3D9 Present
15:46:27: (half life scientist) everything.. seems to be in order
15:46:32: D3D9EndScene called
15:46:32: D3DPRESENT_PARAMETERS {
15:46:32: BackBufferWidth: 1920
15:46:32: BackBufferHeight: 1080
15:46:32: BackBufferFormat: D3DFMT_A8R8G8B8
15:46:32: BackBufferCount: 1
15:46:32: MultiSampleType: D3DMULTISAMPLE_NONE
15:46:32: MultiSampleQuality: 0
15:46:32: SwapEffect: D3DSWAPEFFECT_DISCARD
15:46:32: hDeviceWindow: 264970
15:46:32: Windowed: true
15:46:32: EnableAutoDepthStencil: true
15:46:32: AutoDepthStencilFormat: D3DFMT_D24S8
15:46:32: Flags: None
15:46:32: FullScreen_RefreshRateInHz: 0
15:46:32: PresentationInterval: 2147483648
15:46:32: };
15:46:32: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
15:46:32: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
15:46:32: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
15:46:32: successfully set up d3d9 hooks
15:46:32: D3D9Present called
15:46:32: DoD3D9GPUHook: success
15:46:33: D3DSURFACE_DESC {
15:46:33: Format: D3DFMT_A8R8G8B8
15:46:33: Type: D3DRTYPE_SURFACE
15:46:33: Usage: D3DUSAGE_RENDERTARGET
15:46:33: Pool: D3DPOOL_DEFAULT
15:46:33: MultiSampleType: D3DMULTISAMPLE_NONE
15:46:33: MultiSampleQuality: 0
15:46:33: Width: 1920
15:46:33: Height: 1080
15:46:33: };
15:46:33: successfully capturing d3d9 frames via GPU
15:47:33: ---------------------- Cleared D3D9 Capture ----------------------
15:47:33: received restart event, capturing
15:47:33: DoD3D9GPUHook: success
15:47:33: D3D9EndScene called
15:47:33: D3D9Present called
15:47:45: D3DSURFACE_DESC {
15:47:45: Format: D3DFMT_A8R8G8B8
15:47:45: Type: D3DRTYPE_SURFACE
15:47:45: Usage: D3DUSAGE_RENDERTARGET
15:47:45: Pool: D3DPOOL_DEFAULT
15:47:45: MultiSampleType: D3DMULTISAMPLE_NONE
15:47:45: MultiSampleQuality: 0
15:47:45: Width: 1920
15:47:45: Height: 1080
15:47:45: };
15:47:45: successfully capturing d3d9 frames via GPU
15:51:35: ---------------------- Cleared D3D9 Capture ----------------------
15:51:35: received restart event, capturing
15:51:35: DoD3D9GPUHook: success
15:51:35: D3D9EndScene called
15:51:35: D3D9Present called
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