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Created November 21, 2020 06:37
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Rimworld output log published using HugsLib
This file has been truncated, but you can view the full file.
Log uploaded on Saturday, November 21, 2020, 1:37:31 AM
Loaded mods:
Harmony(brrainz.harmony)[mv:1.0.4.0]: 0Harmony(2.0.2), HarmonyMod(1.0.4)
Core(Ludeon.RimWorld): (no assemblies)
Royalty(Ludeon.RimWorld.Royalty): (no assemblies)
Mod Manager(fluffy.modmanager)[mv:3.8.1038]: 0ColourPicker(2.0.0.43090), FluffyUI(1.0.0.41636), ModManager(av:3.0.0,fv:3.8.1038), SemVer(1.2.2), YamlDotNet(av:8.0.0,fv:8.1.0)
Easy Upgrades(toywalrus.easyupgrades): EasyUpgrades(1.0.0)
Medical Supplements (Continued)(Mlie.MedicalSupplements)[mv:1.0.10.0]: 0MultiplayerAPI(av:0.2.0,fv:0.1.0), MedSupp(1.0.0), MSLHM(1.0.0), MSOptions(1.0.0)
Humanoid Alien Races 2.0(erdelf.HumanoidAlienRaces): 0Harmony(2.0.2), AlienRace(1.0.0)
HugsLib(UnlimitedHugs.HugsLib)[ov:8.0.1]: 0Harmony(av:2.0.2,fv:1.2.0.1), HugsLib(av:1.0.0,fv:8.0.1)
People Can Change(battlemage64.PeopleCanChange): PCC_Code(1.0.7450.24924), UnityEngine.IMGUIModule(0.0.0)
Rimefeller(Dubwise.Rimefeller)[mv:1.2.944]: 0Harmony(2.0.2), 0MultiplayerAPI(av:0.2.0,fv:0.1.0), Rimefeller(av:1.2.7175.25675,fv:1.0.0)
[SYR] Set Up Camp(syrchalis.setupcamp): 0MultiplayerAPI(av:0.2.0,fv:0.1.0), SetUpCamp(1.0.0)
Pawn Rules(Jaxe.PawnRules): PawnRules(1.4.4)
CM Color Coded Mood Bar [1.1+](CrashM.ColorCodedMoodBar.11): 0Harmony(av:2.0.2,fv:2.0.0.8), 1SettingsHelper(av:0.19.1.36477,fv:0.19.1), ClassLibrary(0.0.0)
Simply More Bridges (Continued)(Mlie.SimplyMoreBridges)[mv:1.0.19.0]: SimplyMoreBridges(1.0.0)
Project RimFactory Revived(spdskatr.projectrimfactory)[mv:2.4.9]: 0NoMessySpawns(1.0.0), ProjectRimFactory(1.0.0)
Vanilla Furniture Expanded - Power(VanillaExpanded.VFEPower): VanillaPowerExpanded(1.0.0)
Fluffy Breakdowns(fluffy.fluffybreakdowns)[mv:4.4.54]: Fluffy_Breakdowns(av:4.0.0,fv:4.4.54)
Vanilla Books Expanded(VanillaExpanded.VBooksE): VanillaBooksExpanded(1.0.0)
Vanilla Cooking Expanded(VanillaExpanded.VCookE): AchievementsExpanded(1.0.7), VanillaCookingExpanded(1.0.0)
Rimatomics(Dubwise.Rimatomics)[mv:1.7.2297]: 0Harmony(2.0.2), 0MultiplayerAPI(av:0.2.0,fv:0.1.0), Rimatomics(av:1.0.0,fv:1.0.0)
Smart Medicine(Uuugggg.SmartMedicine): SmartMedicine(1.0.0)
Vanilla Furniture Expanded - Art(VanillaExpanded.VFEArt)[mv:1.0.3]: (no assemblies)
Conduit Deconstruct(TheWireLord354.ConduitDeconstruct): ConduitDeconstruct1.1(1.0.0 [no FileVersionInfo]), UnityEngine.CoreModule(0.0.0)
Tech Advancing(GHXX.TechAdvancing): 0Harmony(av:2.0.2,fv:2.0.0.4), 0MultiplayerAPI(av:0.2.0,fv:0.1.0), TechAdvancing(1.0.0)
Vanilla Expanded Framework(OskarPotocki.VanillaFactionsExpanded.Core): VanillaStorytellersExpanded(1.0.0), VFECore(av:1.1.7,fv:1.1.9)
LWM's Deep Storage(LWM.DeepStorage)[mv:1.2.0.4]: IHoldMultipleThings(av:0.1.0,fv:1.0.0), LWM.DeepStorage(1.0.0.26278)
[JDS] Simple Storage(JangoDsoul.SimpleStorage)[mv:1.1.19]: (no assemblies)
More Linkables(4loris4.MoreLinkables): (no assemblies)
RandomPlus(mastertea.RandomPlus): RandomPlus(1.0.0)
DontBlockDoor[1.0-1.2](tikubonn.DontBlockDoor): DontBlockDoor(0.0.0)
Blighted Alert(Vanya.Tools.BlightedAlert): BlightedAlert(1.0.0)
Ceramics(n7huntsman.ceramics): Ceramics(1.0.0)
[FSF] Complex Jobs(FrozenSnowFox.ComplexJobs): (no assemblies)
Futuristic Plants(battlemage64.FuturisticPlants): FuturisticPlants(1.0.7383.26462)
Turn It On and Off(ryder.turnitonoff): TurnItOnandOff(1.0.0)
Expanded Prosthetics and Organ Engineering(Ykara.EPOE): (no assemblies)
Better Walls and Floors(Articanical.BetterWallsAndFloors): (no assemblies)
Stuffed Floors(fluffy.stuffedfloors)[mv:2.13.92]: StuffedFloors(av:2.0.0,fv:2.13.92)
Extra Walls and Floors(Articanical.ExtraWallsAndFloors): (no assemblies)
No Burn Metal(Unon.NoBurnMetal)[mv:1.0.0]: (no assemblies)
Genetically Engineered Plants 1.1(battlemage64.GeneticallyModifiedPlants)[mv:1.3.3]: (no assemblies)
Medieval Times Unofficial Update(vindar.medievaltimes): (no assemblies)
Smarter Construction(dhultgren.smarterconstruction): SmarterConstruction(1.2.9)
Vanilla Plants Expanded(VanillaExpanded.VPlantsE): VanillaPlantsExpanded(1.0.0)
Temperature Control Unit(Murmur.TCU): TempControlUnit(1.0.0)
MedPod(sumghai.medpod)[mv:1.1.5]: 0Harmony(2.0.2), MedPod(1.0.0)
WanderJoinsPlus(Ogliss.WanderJoinsPlus): 0Harmony(av:2.0.2,fv:2.0.1), WandererJoinPlus(1.0.7570.4257)
Retractable Defenses(json.RetractableDefenses): SubmersibleWalls(1.0.0)
Simply More Bridges - Medieval(neceros.simplymorebridgesmedieval): (no assemblies)
Medical Tab(fluffy.medicaltab)[mv:3.4.91]: DynamicPawnTable(1.0.0), MedicalInfo(av:3.0.0,fv:3.4.91)
More Trade Ships(PinoChemicali.MoreTradeShips): (no assemblies)
QualityBuilder(hatti.qualitybuilder): 0Harmony(av:2.0.2,fv:1.2.0.1), QualityBuilder(av:1.0.14,fv:1.0.14)
Defensive Positions(UnlimitedHugs.DefensivePositions): 0MultiplayerAPI(av:0.2.0,fv:0.1.0), DefensivePositions(av:1.7.0,fv:1.10.0)
Allow Tool(UnlimitedHugs.AllowTool): AllowTool(av:3.6.0,fv:3.9.0)
Simple sidearms(PeteTimesSix.SimpleSidearms): SimpleSidearms(1.4.5)
Animals Logic(Oblitus.AnimalsLogic): AnimalsLogic(1.0.7529.23144)
[KV] Trading Spot(tradingspot.kv.rw)[ov:1.2.0.0]: TradingSpot(1.0.0)
Pharmacist(fluffy.pharmacist)[mv:2.9.140]: Pharmacist(av:2.0.0,fv:2.9.140)
Replace Stuff(Uuugggg.ReplaceStuff): Replace_Stuff(1.0.0)
RimHUD(Jaxe.RimHUD): RimHUD(1.6.7)
[T] MoreFloors(Telkir.TMods.MoreFloors): (no assemblies)
Stabilize(Linkolas.Stabilize): Stabilize(1.17.0)
Preemptive Strike (Fork)(LtBob.PreemptiveStrike.Rimworld): PreemptiveStrike(1.1.5)
More Furniture [1.1 + 1.2](wofl.MoreFurnitureUpdated): (no assemblies)
Vanilla Furniture Expanded - Props and Decor(VanillaExpanded.VFEPropsandDecor): (no assemblies)
[RF] Etched Stone Walls (Continued)(Mlie.EtchedStoneWalls)[mv:1.0.3.0]: 0Harmony(av:2.0.2,fv:1.2.0.1), Smooth Stone Walls(1.0.7377.38394)
Traders Have Money(neceros.tradershavemoney): (no assemblies)
Automatic Night Owl(ben.automaticnightowl): AutomaticNightOwl(1.0.0)
Vanilla Furniture Expanded - Security(VanillaExpanded.VFESecurity)[mv:1.1.1.0]: ExplosiveTrailsEffect(1.0.7140.31563), NoCamShakeExplosions(1.0.0), VFESecurity(1.1.2.2)
Vanilla Furniture Expanded - Production(VanillaExpanded.VFEProduction)[mv:1.0.3.0]: 0Harmony(av:2.0.2,fv:2.0.0.7), VFEProduction(1.0.0)
Vanilla Furniture Expanded - Medical Module(VanillaExpanded.VFEMedical)[mv:1.1.0]: 0Harmony(av:2.0.2,fv:2.0.0.7), AOMoreMedical(1.0.0)
Tilled Soil(GT.Sam.TilledSoil): (no assemblies)
Vanilla Furniture Expanded - Farming(VanillaExpanded.VFEFarming)[mv:1.0.1.0]: 0Harmony(av:2.0.2,fv:2.0.0.7), VFEF(1.0.0)
Map Reroll(UnlimitedHugs.MapReroll): MapReroll(av:2.4.0,fv:2.6.0)
Incident Person Stat(Vanya.Tools.IncidentPersonStat): ForceRewardsDetails(1.0.0)
Questionable Ethics Enhanced(kongmd.qee)[mv:1.4.1]: QuestionableEthicsEnhanced(av:1.0.0,fv:1.4.1)
Quarry 1.1(Ogliss.TheWhiteCrayon.Quarry): 0Harmony(av:2.0.2,fv:2.0.0.10), 0MultiplayerAPI(av:0.2.0,fv:0.1.0), Quarry(1.0.0)
Children, school and learning(Dylan.CSL): Children(1.0.0), ChildrenHelperClasses(1.0.0)
Better ModMismatch Window(Madeline.ModMismatchFormatter)[mv:1.1.3]: ModMisMatchWindowPatch(1.0.0)
Just Ignore Me Passing(brrainz.justignoremepassing)[mv:2.0.1.0]: 0Harmony(av:2.0.2,fv:1.2.0.1), JustIgnoreMePassing(2.0.1)
RimSaves(aRandomKiwi.RimSaves): RimSaves(2020.1.3)
Faster Smoothing(neceros.fastersmoothing): FasterSmoothing(1.0.0)
MineItAll - unofficial(velc.MineItAll)[ov:1.0.0]: $HugsLibChecker(0.5.0 [no FileVersionInfo]), MineItAll(1.0.0)
[WD] Expanded Floors(Wemd.ExpandedFloors): (no assemblies)
SRTS Expanded(smashphil.neceros.srtsexpanded)[mv:1.4.6]: 0Harmony(av:2.0.2,fv:1.2.0.1), SRTS(1.0.0)
Increased Stack(Taveron.IncreasedStack): (no assemblies)
Let's Trade!(earthyturtle.letstrade): 0Harmony(av:2.0.2,fv:2.0.0.7), LetsTradeSettings(1.0.0)
Vanilla Events Expanded(VanillaExpanded.VEE)[mv:1.1.0]: 0Harmony(av:2.0.2,fv:2.0.0.7), VEE(1.0.0)
Smart Speed(sarg.smartspeed): SmartSpeed(1.0.0)
[WD] Realistic Darkness(Wemd.RealisticDarkness): RealisticDarkness(1.0.0)
Auto-Cut Blight(razor2.3.AnotherRimworldMod.AutoCutBlight): AutoCutBlight(1.1.1)
Glitter Tech(GT.Sam.GlitterTech): (no assemblies)
[SYR] Harvest Yield(syrchalis.harvestyieldpatch): HarvestYieldPatch(1.0.0)
[1.2] Removable Mt.Rock Roof Patche(Proxyer.RemovableMtRockRoofPatche)[mv:1.2.1]: (no assemblies)
Stackable Chunks(earthyturtle.stackablechunks): 0Harmony(av:2.0.2,fv:2.0.0.7), StackChunksSettings(1.0.0)
Invisible Conduit(zzz.invisibleconduit): GoAwaySmallWire(0.0.0)
[SYR] More Slaves(syrchalis.moreslaves): MoreSlaves(1.0.0)
Grazing Lands(avilmask.GrazingLands): GrazingLands(1.0.0)
Realistic Rooms(crlsniper.realisticrooms): (no assemblies)
Mad Skills(ratys.madskills)[mv:2.4.0.0]: 0Harmony(av:2.0.2,fv:1.2.0.1), MadSkills(1.0.0)
Fences And Floors (Continued)(Mlie.FencesAndFloors)[mv:1.0.7.0]: (no assemblies)
Sun Lights [1.0+](zhrocks11.SunLights): (no assemblies)
Dubs Break Mod(Dubwise.DubsBreakMod): 0Harmony(2.0.2), DubsBreakMod(av:1.0.7592.3805,fv:1.0.0)
Save Our Ship 2(kentington.saveourship2): ShipsHaveInsides(0.0.0)
Reinforced Walls(neceros.reinforcedwalls): ReinforcedWalls(1.0.0)
JecsTools (Unofficial)(jecrell.jecstools)[mv:1.1.2.2]: 0JecsTools(1.1.2.2), AbilityUser(1.1.2.2), AbilityUserAI(1.1.2.2), CompActivatableEffect(1.1.2.2), CompAnimated(1.1.2.2), CompBalloon(1.1.2.2), CompBigBox(1.1.2.2), CompDeflector(1.1.2.2), CompDelayedSpawner(1.1.2.2), CompExtraSounds(1.1.2.2), CompInstalledPart(1.1.2.2), CompLumbering(1.1.2.2), CompOverlays(1.1.2.2), CompOversizedWeapon(1.1.2.2), CompSlotLoadable(1.1.2.2), CompToggleDef(1.1.2.2), CompVehicle(1.1.2.1), PawnShields(1.1.2.2), ThinkNodes(1.1.2.2)
Hospitality(Orion.Hospitality)[mv:1.2.5]: 0MultiplayerAPI(av:0.2.0,fv:0.1.0), Hospitality(av:1.0.0,fv:1.2.5)
Map Designer(zylle.MapDesigner): MapDesigner(1.0.0)
Home Mover(NotooShabby.HomeMover): NotooShabby.RimWorldUtility(av:1.0.7572.31480,fv:1.0.0), MoveBase(1.0.0)
VGP Garden Resources(dismarzero.VGP.VGPGardenResources): (no assemblies)
Buffed Bedrooms(HappyBodi.BuffedBedrooms): (no assemblies)
Vanilla Expanded - Royalty Patches(OskarPotocki.VanillaExpanded.RoyaltyPatches)[mv:1.1.0.0]: VERP(1.0.0)
Vanilla Furniture Expanded(VanillaExpanded.VFECore)[mv:1.1.0]: 0Harmony(av:2.0.2,fv:2.0.0.7), AOMoreFurniture(1.0.0)
Vanilla Furniture Expanded - Spacer Module(VanillaExpanded.VFESpacer): MFSpacer(1.0.0)
Vanilla Plants Expanded - Succulents(VanillaExpanded.VPlantsESucculents): (no assemblies)
Sometimes Raids Go Wrong (patched) [1.2](shakeyourbunny.sometimesraidsgowrong): SometimesRaidsGoWrong(1.0.7457.8220)
RescueeJoinsPlus(Ogliss.RescueeJoinsPlus): 0Harmony(av:2.0.2,fv:2.0.1), RescueeJoinPlus(1.0.7514.15580)
Production reskin(cattleya.productionreskin): ProductionReskin(1.0.0)
Primitive Storage(PrimitiveStorage.velcroboy333): (no assemblies)
Pick Up And Haul (Continued)(Mlie.PickUpAndHaul)[mv:1.0.5.0]: IHoldMultipleThings(av:0.1.0,fv:1.0.0), PickUpAndHaul(av:0.1.0.5,fv:0.1.1)
High Tech Laboratory Facilities (Continued)(Mlie.HighTechLaboratoryFacilities)[mv:1.0.13.0]: HighTechLaboratoryFacilities(0.0.0)
Haul to Stack(jkluch.HaulToStack): HaulToStack(1.0.0)
Furniture reskin(cattleya.furniturereskin): (no assemblies)
Dynamic Population(Anomalous.DynamicPopulation): DynamicPopulation(av:1.1.0,fv:1.1.0)
Dormitories Not Barracks(8Z.DormitoriesNotBarracks): DormitoriesNotBarracks(1.0.0)
Androids(ChJees.Androids): 0Harmony(2.0.2), Androids(1.0.0)
Androids Expanded(neceros.androidsexpanded): AndroidsExpanded(1.0.0)
Roo's Royalty Hairstyles(Rooboid.Royalhair): (no assemblies)
More Planning(com.github.alandariva.moreplanning): 0MultiplayerAPI(av:0.2.0,fv:0.1.0), MorePlanning(av:7.0.0,fv:7.0.0)
Industrial Age - Objects and Furniture (Continued)(Mlie.CallofCthulhuIndustrialAge)[mv:1.0.3.0]: IndustrialAgeObjects(1.1.0.7)
RimWriter - Books, Scrolls, Tablets, and Libraries (Continued)(Mlie.RimWriter)[mv:1.0.2.0]: RimWriter(1.1.0.7)
ResearchPal(notfood.ResearchPal)[mv:1.1.3.0]: 0MultiplayerAPI(av:0.2.0,fv:0.1.0), ResearchTree(av:3.0.0,fv:3.13.503)
RimThreaded [1.2](majorhoff.rimthreaded): 0Harmony(2.0.2), RimThreaded(1.1.10), UnityEngine.AssetBundleModule(0.0.0), UnityEngine.TextRenderingModule(0.0.0)
Active Harmony patches:
ActiveDropPod.PodOpen: PRE: SRTS.HarmonyTest_dp.Prefix, MapReroll.Patches.ActiveDropPod_PodOpen_Patch.RecordPodContents
AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix post: AlienRace.HarmonyPatches.CanBingeNowPostfix
AgeInjuryUtility.GenerateRandomOldAgeInjuries: PRE: AlienRace.HarmonyPatches.GenerateRandomOldAgeInjuriesPrefix
AgeInjuryUtility.RandomHediffsToGainOnBirthday: post: AlienRace.HarmonyPatches.RandomHediffsToGainOnBirthdayPostfix
Alert_Boredom.GetReport: PRE: Androids.HarmonyPatches.CompatPatch_Boredom_GetReport
Alert_HunterLacksRangedWeapon.get_HuntersWithoutRangedWeapon: post: SimpleSidearms.intercepts.Alert_HunterLacksRangedWeapon_HuntersWithoutRangedWeapon_Postfix.HuntersWithoutRangedWeapon
Alert_LifeThreateningHediff.GetExplanation: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Alert_LowMedicine.MedicineCount: post: SmartMedicine.StockUp.LowMedicineWarning.Postfix
AmbientSoundManager.EnsureWorldAmbientSoundCreated: PRE: RimThreaded.AmbientSoundManager_Patch.EnsureWorldAmbientSoundCreated
ApparelUtility.CanWearTogether: post: JecsTools.HarmonyPatches.Post_CanWearTogether
AreaAllowedGUI.DoAreaSelector: PRE: Children.ChildrenHarmony+AreaAllowedGUI_DoAreaSelector_Patch.AreaAllowedGUI_Pre
AreaManager.AddStartingAreas: post: Children.ChildrenHarmony+AreaManager_AddStartingAreas_Patch.AddStartingAreas_Post
ArmorUtility.ApplyArmor: PRE: JecsTools.HarmonyPatches.ApplyProperDamage TRANS: VFECore.Patch_ArmorUtility+ApplyArmor.Transpiler
ArmorUtility.GetPostArmorDamage: PRE: VFECore.Patch_ArmorUtility+GetPostArmorDamage.Prefix post: JecsTools.HarmonyPatches.Post_GetPostArmorDamage
AttackTargetFinder.BestAttackTarget: TRANS: VFESecurity.Patch_AttackTargetFinder+manual_BestAttackTarget.Transpiler, RimThreaded.AttackTargetFinder_Transpile.BestAttackTarget
AttackTargetFinder.BestShootTargetFromCurrentPosition: TRANS: VFESecurity.Patch_AttackTargetFinder+BestShootTargetFromCurrentPosition.Transpiler
AttackTargetFinder.CanSee: TRANS: RimThreaded.AttackTargetFinder_Transpile.CanSee
AttackTargetFinder.GetRandomShootingTargetByScore: PRE: RimThreaded.AttackTargetFinder_Patch.GetRandomShootingTargetByScore
AttackTargetReservationManager.CanReserve: PRE: RimThreaded.AttackTargetReservationManager_Patch.CanReserve
AttackTargetReservationManager.FirstReservationFor: PRE: RimThreaded.AttackTargetReservationManager_Patch.FirstReservationFor
AttackTargetReservationManager.IsReservedBy: TRANS: RimThreaded.AttackTargetReservationManager_Transpile.IsReservedBy
AttackTargetReservationManager.ReleaseClaimedBy: PRE: RimThreaded.AttackTargetReservationManager_Patch.ReleaseClaimedBy
AttackTargetsCache.DeregisterTarget: PRE: RimThreaded.AttackTargetsCache_Patch.DeregisterTarget
AttackTargetsCache.GetPotentialTargetsFor: PRE: RimThreaded.AttackTargetsCache_Patch.GetPotentialTargetsFor
AttackTargetsCache.RegisterTarget: PRE: RimThreaded.AttackTargetsCache_Patch.RegisterTarget
AudioSourceMaker.NewAudioSourceOn: PRE: RimThreaded.AudioSourceMaker_Patch.NewAudioSourceOn
AutoUndrafter.AnyHostilePreventingAutoUndraft: PRE: RimThreaded.AutoUndrafter_Patch.AnyHostilePreventingAutoUndraft
AutoUndrafter.AutoUndraftTick: post: SimpleSidearms.intercepts.AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTick
Autosaver.NewAutosaveFileName: PRE: aRandomKiwi.ARS.Autosaver_Patch+SaveGame.Listener
BackCompatibility.BackCompatibleDefName: PRE: Rimefeller.HarmonyPatches+Harmony_BackCompatibleDefName.Prefix
BackCompatibilityConverter_0_18.PostExposeData: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
BaseGenUtility.IsCheapWallStuff: post: Rimefeller.HarmonyPatches+Harmony_IsCheapWallStuff.Postfix
Battle.Absorb: PRE: RimThreaded.Battle_Patch.Absorb
Battle.ExposeData: PRE: RimThreaded.Battle_Patch.ExposeData
BattleLog.Add: TRANS: RimThreaded.BattleLog_Transpile.Add
BattleLogEntry_DamageTaken.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
BattleLogEntry_ExplosionImpact.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
BattleLogEntry_MeleeCombat.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
BattleLogEntry_RangedImpact.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
BeachMaker.Init: PRE: [10]MapReroll.Patches.DeterministicGenerationPatcher.DeterministicBeachSetup post: [-10]MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
BeautyUtility.AverageBeautyPerceptible: PRE: RimThreaded.BeautyUtility_Patch.AverageBeautyPerceptible
BeautyUtility.CellBeauty: PRE: LWM.DeepStorage.PatchBeautyUtilityCellBeauty.Prefix
Bill.PawnAllowedToStartAnew: post: AlienRace.HarmonyPatches.PawnAllowedToStartAnewPostfix, Children.ChildrenHarmony+Bill_Patch.PawnAllowedToStartAnew
BillStack.AddBill: post: QEthics.HarmonyPatches+AddBill_Patch.AddBillPostfix
BillStack.Delete: post: QEthics.HarmonyPatches+DeleteBill_Patch.DeleteBillPostfix
BillUtility.GetWorkgiver: PRE: QEthics.HarmonyPatches+GetWorkgiver_Patch.GetWorkgiver_Prefix
BiomeDef.CachePlantCommonalitiesIfShould: PRE: RimThreaded.BiomeDef_Patch.CachePlantCommonalitiesIfShould
BiomeDef.get_LowestWildAndCavePlantOrder: PRE: RimThreaded.BiomeDef_Patch.get_LowestWildAndCavePlantOrder
Blueprint.DeSpawn: PRE: Replace_Stuff.PlaceBridges.CancelBlueprint.Prefix, Replace_Stuff.DestroyedRestore.BlueprintRemoval.Prefix
Blueprint.TryReplaceWithSolidThing: TRANS: Replace_Stuff.OverMineable.BlueprintToFrameUnderRock.Transpiler
Blueprint_Build.get_WorkTotal: post: Replace_Stuff.NewThing.NewThingDeconstructWork_Blueprint.Postfix
Blueprint_Install.TryReplaceWithSolidThing: post: MoveBase.Blueprint_Destroy_Patch.PostfixTryReplaceWithSolidThing
BuildableDef.ForceAllowPlaceOver: TRANS: RimThreaded.BuildableDef_Transpile.ForceAllowPlaceOver
Building.ClaimableBy: post: SaveOurShip2.FixOutdoorTemp+NoClaimingEnemyShip.Nope
Building.DeSpawn: PRE: [800]LWM.DeepStorage.Patch_Building_DeSpawn_For_Building_Storage.Prefix
Building.Destroy: PRE: SaveOurShip2.FixOutdoorTemp+NotifyCombatManager.ShipPartIsDestroyed post: SaveOurShip2.FixOutdoorTemp+NotifyCombatManager.ReplaceShipPart
Building.PreApplyDamage: post: VFESecurity.Patch_Building+PreApplyDamage.Postfix
BuildingProperties.get_IsMortar: post: SaveOurShip2.FixOutdoorTemp+TorpedoesCanBeLoaded.CheckThisOneToo
Building_Bed.GetGizmos: post: AnimalsLogic.YouSleepHere+Building_Bed_GetGizmos_Patch.Postfix, Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
Building_Bed.GetInspectString: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_GetInspectString_Patch.Transpiler
Building_Bed.GetSleepingSlotPos: post: MedPod.MedPodMod+BuildingBed_GetSleepingSlotPos.Postfix
Building_Bed.get_SleepingSlotsCount: post: MedPod.MedPodMod+BuildingBed_SleepingSlotsCount.Postfix
Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
Building_Bed.set_Medical: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_set_Medical_Patch.Transpiler
Building_Casket.Tick: PRE: SaveOurShip2.FixOutdoorTemp+EggsDontHatch.Nope
Building_CommsConsole.GetCommTargets: post: PreemptiveStrike.Harmony.Patch_Building_CommsConsole_GetCommTargets.PostFix
Building_Cooler.TickRare: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationTemp.Transpiler
Building_CryptosleepCasket.EjectContents: post: SaveOurShip2.FixOutdoorTemp+UpdateCasketGraphicsB.UpdateIt
Building_CryptosleepCasket.FindCryptosleepCasketFor: PRE: SaveOurShip2.FixOutdoorTemp+AllowCrittersleepCaskets.BlockExecution post: SaveOurShip2.FixOutdoorTemp+AllowCrittersleepCaskets.CrittersCanSleepToo
Building_CryptosleepCasket.GetFloatMenuOptions: PRE: SaveOurShip2.FixOutdoorTemp+CantEnterCryptonest.Nope post: SaveOurShip2.FixOutdoorTemp+CantEnterCryptonest.AlsoNope
Building_CryptosleepCasket.TryAcceptThing: post: SaveOurShip2.FixOutdoorTemp+UpdateCasketGraphicsA.UpdateIt
Building_Door.PawnCanOpen: PRE: Hospitality.Harmony.Building_Door_Patch+PawnCanOpen.Prefix
Building_Door.SpawnSetup: post: DontBlockDoorMod.PatchForSpawnSetup.Postfix
Building_Door.get_BlockedOpenMomentary: TRANS: RimThreaded.Building_Door_Transpile.get_BlockedOpenMomentary
Building_Door.get_DoorPowerOn: PRE: RimThreaded.Building_Door_Patch.get_DoorPowerOn
Building_Storage.Accepts: PRE: ProjectRimFactory.Common.HarmonyPatches.Patch_Building_Storage_Accepts.Prefix
Building_Storage.Notify_ReceivedThing: post: LWM.DeepStorage.PatchDisplay_Notify_ReceivedThing.Postfix
Building_Storage.SpawnSetup: post: LWM.DeepStorage.PatchDisplay_SpawnSetup.Postfix
Building_Trap.Spring: TRANS: VFESecurity.Patch_Building_Trap+Spring.Transpiler
Building_Turret.PreApplyDamage: PRE: SaveOurShip2.FixOutdoorTemp+HardpointsHelpTurrets.Prefix
Building_TurretGun.DrawExtraSelectionOverlays: post: VFESecurity.Patch_Building_TurretGun+DrawExtraSelectionOverlays.Postfix
Building_TurretGun.OrderAttack: post: VFESecurity.Patch_Building_TurretGun+OrderAttack.Postfix
Building_TurretGun.TryStartShootSomething: PRE: Replace_Stuff.Replace.DisableTurret.Prefix, VFESecurity.Patch_Building_TurretGun+TryStartShootSomething.Prefix
Building_Vent.TickRare: PRE: SaveOurShip2.FixOutdoorTemp+NoVentingToSpace.Prefix
Building_WorkTable.UsableForBillsAfterFueling: post: Replace_Stuff.Replace.DisableWorkbench.Postfix
Building_WorkTable.UsedThisTick: PRE: TurnItOnandOff.Building_WorkTable_UsedThisTick_Patch.UsedThisTick
Caravan.GetGizmos: post: Syrchalis_SetUpCamp.GetGizmosPatch.GetGizmosPostfix, SRTS.StartUp.LaunchAndBombGizmosPassthrough, JecsTools.HarmonyCaravanPatches.GetGizmos_Jobs, SaveOurShip2.OtherGizmoFix.AddTheStuffToTheYieldReturnedEnumeratorThingy
Caravan.GetInspectString: post: JecsTools.HarmonyCaravanPatches.GetInspectString_Jobs
Caravan.get_NightResting: PRE: Androids.HarmonyPatches.Patch_Caravan_NightResting
CaravanEnterMapUtility.Enter: PRE: MapReroll.Patches.CaravanEnterMapUtility_Enter_Patch.RecordPlayerAddedMapThings
CaravanUIUtility.AddPawnsSections: PRE: SaveOurShip2.UIFix.replaceit
CastPositionFinder.TryFindCastPosition: TRANS: VFESecurity.Patch_CastPositionFinder+TryFindCastPosition.Transpiler
CellFinder.TryFindBestPawnStandCell: PRE: RimThreaded.CellFinder_Patch.TryFindBestPawnStandCell
CellFinder.TryFindRandomCellInRegion: PRE: RimThreaded.CellFinder_Patch.TryFindRandomCellInRegion
CellFinder.TryFindRandomCellNear: PRE: RimThreaded.CellFinder_Patch.TryFindRandomCellNear
CellFinder.TryFindRandomReachableCellNear: PRE: RimThreaded.CellFinder_Patch.TryFindRandomReachableCellNear
CellFinderLoose.TryFindSkyfallerCell: PRE: PreemptiveStrike.Harmony.Patch_CellFinderLoose_TryFindSkyfallerCell.PreFix
CharacterCardUtility.DrawCharacterCard: TRANS: RandomPlus.Patch_RandomEditButton.Transpiler
CollectionsMassCalculator.CapacityLeftAfterTradeableTransfer: PRE: SRTS.StartUp.SRTSMassCapacityCaravan
ColonistBarColonistDrawer.DrawColonist: PRE: MoodBarPatch.MoodPatch.Prefix
ColonistBarColonistDrawer.DrawGroupFrame: post: SaveOurShip2.FixOutdoorTemp+ShipIconOnPawnBar.DrawShip
ColonistBarColonistDrawer.Notify_RecachedEntries: PRE: MoodBarPatch.MoodPatch2.Prefix
Command.GizmoOnGUI: post: AllowTool.Patches.Command_GizmoOnGUI_Patch.InterceptInteraction TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
CompAssignableToPawn.get_AssigningCandidates: post: AnimalsLogic.YouSleepHere+CompAssignableToPawn_get_AssigningCandidates_Patch.Postfix, AlienRace.HarmonyPatches.AssigningCandidatesPostfix
CompAssignableToPawn_Bed.AssignedAnything: PRE: AnimalsLogic.YouSleepHere+CompAssignableToPawn_Bed_AssignedAnything_Patch.Prefix
CompAssignableToPawn_Bed.TryAssignPawn: PRE: AnimalsLogic.YouSleepHere+CompAssignableToPawn_Bed_TryAssignPawn_Patch.Prefix
CompBreakdownable.CheckForBreakdown: PRE: Fluffy_Breakdowns.HarmonyPatch_CheckForBreakdown.Prefix
CompBreakdownable.CompInspectStringExtra: PRE: Fluffy_Breakdowns.HarmonyPatch_CompInspectStringExtra.Prefix
CompCreatesInfestations.get_CanCreateInfestationNow: PRE: ProjectRimFactory.Industry.Patch_CanCreateInfestationNow.Prefix
CompDrug.PostIngested: post: AlienRace.HarmonyPatches.PostIngestedPostfix
CompEquippable.GetVerbsCommands: post: VFECore.Patch_CompEquippable+GetVerbsCommands.Postfix
CompGlower.ReceiveCompSignal: PRE: GasNetwork.CompGlower_ReceiveCompSignal.Prefix, GasNetwork.CompGlower_ReceiveCompSignal.Prefix
CompGlower.get_ShouldBeLitNow: post: GasNetwork.CompGlower_ShouldBeLit.Postfix, VanillaPowerExpanded.VPE_CompGlower_ShouldBeLitNow_Patch.NotLitIfNoGas, GasNetwork.CompGlower_ShouldBeLit.Postfix, VanillaPowerExpanded.VPE_CompGlower_ShouldBeLitNow_Patch.NotLitIfNoGas
CompHasGatherableBodyResource.Gathered: TRANS: HarvestYieldPatch.AnimalYieldPatch.AnimalYieldPatch_Prefix
CompPower.get_PowerNet: post: SaveOurShip2.FixOutdoorTemp+FixPowerBug.Postfix
CompRefuelable.Refuel: PRE: PreemptiveStrike.Things.CompRefuelable_Refule_p1.Prefix
CompShipPart.CompGetGizmosExtra: PRE: SaveOurShip2.FixOutdoorTemp+NoGizmoInSpace.CheckBiome post: SaveOurShip2.FixOutdoorTemp+NoGizmoInSpace.ReturnEmpty
CompSpawnerHives.CanSpawnHiveAt: post: Rimatomics.HarmonyPatches+Harmony_CanSpawnHiveAt.Postfix
CompSpawnerPawn.TrySpawnPawn: post: SaveOurShip2.FixOutdoorTemp+SpaceCreaturesAreHungry.HungerLevel
CompTargetEffect_PsychicShock.DoEffectOn: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
CompTempControl.CompGetGizmosExtra: post: SaveOurShip2.FixOutdoorTemp+CannotControlEnemyRadiators.Postfix
CompTemperatureRuinable.DoTicks: PRE: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Prefix post: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Postfix
CompTransporter.CompGetGizmosExtra: post: SRTS.StartUp.NoLaunchGroupForSRTS
CompUsable.FloatMenuOptionLabel: post: LWM.DeepStorage.MakeArtifactsActivateLabelNameArtifact.Postfix
CompUseEffect_FinishRandomResearchProject.CanBeUsedBy: post: VanillaStorytellersExpanded.Patch_CompUseEffect_FinishRandomResearchProject+CanBeUsedBy.Postfix
CompUseEffect_FinishRandomResearchProject.DoEffect: post: VanillaStorytellersExpanded.Patch_CompUseEffect_FinishRandomResearchProject+DoEffect.Postfix
CompUseEffect_FixWorstHealthCondition.get_HandCoverageAbsWithChildren: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler
CompUseEffect_InstallImplant.CanBeUsedBy: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
CompUseEffect_InstallImplant.DoEffect: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
CompUseEffect_InstallImplant.GetExistingImplant: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
CompUtility.CompGuest: TRANS: RimThreaded.CompUtility_Transpile.CompGuest
CompUtility.OnPawnRemoved: TRANS: RimThreaded.CompUtility_Transpile.OnPawnRemoved
CompressibilityDeciderUtility.IsSaveCompressible: post: ProjectRimFactory.Common.HarmonyPatches.SaveCompressiblePatch.Postfix, LWM.DeepStorage.Patch_IsSaveCompressible.Postfix
ContentFinder`1.Get: PRE: RimThreaded.ContentFinder_Texture2D_Patch.Get
Corpse.ButcherProducts: PRE: AlienRace.HarmonyPatches.ButcherProductsPrefix
Corpse.GetInspectString: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Corpse.IngestedCalculateAmounts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
CoverUtility.BaseBlockChance: post: VFESecurity.Patch_CoverUtility+BaseBlockChance_Thing.Postfix
CoverUtility.CalculateCoverGiverSet: post: VFESecurity.Patch_CoverUtility+CalculateCoverGiverSet.Postfix
CoverUtility.CalculateOverallBlockChance: post: VFESecurity.Patch_CoverUtility+CalculateOverallBlockChance.Postfix
Current.Notify_LoadedSceneChanged: post: aRandomKiwi.ARS.Notify_LoadedSceneChanged_Patch.Listener
DamageWorker.ExplosionAffectCell: PRE: VFESecurity.Patch_DamageWorker+ExplosionAffectCell.Prefix
DamageWorker.ExplosionCellsToHit: PRE: SaveOurShip2.FixOutdoorTemp+FasterExplosions.Prefix post: SaveOurShip2.FixOutdoorTemp+FasterExplosions.Postfix
DamageWorker_AddInjury.ApplyDamageToPart: PRE: VanillaStorytellersExpanded.Patch_ApplyDamageToPart.Prefix
DamageWorker_AddInjury.ApplySmallPawnDamagePropagation: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DamageWorker_Blunt.ApplySpecialEffectsToPart: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DateNotifier.FindPlayerHomeWithMinTimezone: PRE: RimThreaded.DateNotifier_Patch.FindPlayerHomeWithMinTimezone
DaysWorthOfFoodCalculator.ApproxDaysWorthOfFood: PRE: Androids.HarmonyPatches.Patch_DaysWorthOfFoodCalculator_ApproxDaysWorthOfFood
DebugToolsPawns.Do10DamageUntilDead: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DebugTools_Health.Options_Damage_BodyParts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DebugTools_Health.Options_Hediff_BodyParts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
DefGenerator.GenerateImpliedDefs_PostResolve: post: RTMadSkills.ModSettingsDefJockey.Postfix
DefGenerator.GenerateImpliedDefs_PreResolve: PRE: SimplyMoreBridges.GenerateBridges.Prefix, StuffedFloors.HarmonyPatch_GenerateImpliedDefs_PreResolve.Prefix post: Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix
DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
Designation.DesignationDraw: PRE: MorePlanning.Patches.DesignationPlanningDraw.Prefix
Designation.ExposeData: PRE: MorePlanning.Patches.DesignationPlanningExposeData.Prefix
DesignationCategoryDef.ResolveDesignators: post: AllowTool.Patches.DesignationCategoryDef_ResolveDesignators_Patch.InjectAllowToolDesignators
Designator.CanDesignateThing: post: AlienRace.HarmonyPatches.CanDesignateThingTamePostfix
DesignatorManager.Deselect: PRE: MoveBase.Designator_Deselect_Patch.Prefix
Designator_Build.CanDesignateCell: PRE: Replace_Stuff.DesignatorContext.Prefix post: Replace_Stuff.DesignatorContext.Postfix
Designator_Build.DrawMouseAttachments: TRANS: Replace_Stuff.PlaceBridges.DesignatorBuildCostCountsBridges.Transpiler
Designator_Build.SelectedUpdate: post: GasNetwork.Designator_Build_SelectedUpdate.Postfix, GasNetwork.Designator_Build_SelectedUpdate.Postfix
Designator_Build.get_Visible: PRE: Replace_Stuff.HideCoolerBuild.Prefix post: Rimatomics.HarmonyPatches+Harmony_Designator_Build_Visible.Postfix, SaveOurShip2.FixOutdoorTemp+UnlockBuildings.Unlock
Designator_Cancel.DesignateSingleCell: PRE: MoveBase.Designator_Patch.DesignateSingleCellPrefix
Designator_Cancel.DesignateThing: PRE: MoveBase.Designator_Patch.DesignateThingPrefix
Designator_Dropdown..ctor: post: Replace_Stuff.CoolersOverWalls.DropdownInOrder.Postfix
Designator_Dropdown.GetDesignatorCost: post: SaveOurShip2.FixOutdoorTemp+FixDropdownDisplay.Postfix
Designator_Install.CanDesignateCell: PRE: Replace_Stuff.BlueprintReplace.DesignatorInstall.Prefix post: Replace_Stuff.BlueprintReplace.DesignatorInstall.Postfix TRANS: Replace_Stuff.BlueprintReplace.DesignatorInstall.Transpiler
Designator_Install.SelectedUpdate: post: GasNetwork.Designator_Install_SelectedUpdate.Postfix, GasNetwork.Designator_Install_SelectedUpdate.Postfix
Designator_RemoveBridge.CanDesignateCell: PRE: SimplyMoreBridges.Harmony_Designator_RemoveBridge_CanDesignateCell.Prefix
Designator_SmoothSurface.CanDesignateCell: PRE: RSSW_Code.Designator_SmoothSurface_CanDesignateCell.Prefix
DestroyedSettlement.ShouldRemoveMapNow: post: Rimatomics.HarmonyPatches+Harmony_DestroyedSettlement_ShouldRemoveMapNow.Postfix
Dialog_FileList.DoWindowContents: PRE: aRandomKiwi.ARS.Dialog_FileList_Patch+DoWindowContents.Listener
Dialog_FileList.get_InitialSize: PRE: aRandomKiwi.ARS.Dialog_FileList_Patch+get_InitialSize.Listener
Dialog_LoadTransporters.AddItemsToTransferables: TRANS: SRTS.StartUp.AddItemsEntireMapNonHomeTranspiler
Dialog_LoadTransporters.AddPawnsToTransferables: PRE: SRTS.StartUp.CustomOptionsPawnsToTransportOverride, SaveOurShip2.FixOutdoorTemp+TransportPrisoners_Patch.DownedPawns_AddToTransferables
Dialog_LoadTransporters.get_MassCapacity: PRE: SRTS.StartUp.CustomSRTSMassCapacity
Dialog_MedicalDefaults.DoWindowContents: post: SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedSetting.Postfix
Dialog_NamePawn..ctor: post: Children.ChildrenHarmony+Dialog_NamePawn_PatchLoad.ConstructorExtended
Dialog_NamePawn.DoWindowContents: PRE: Children.ChildrenHarmony+Dialog_NamePawn_PatchDL.DoWindowContentsExtended
Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
Dialog_SaveFileList_Save.DoFileInteraction: PRE: aRandomKiwi.ARS.Dialog_SaveFileList_Save_Patch+Dialog_SaveFileList_Save_DoFileInteraction.Listener
Dialog_Trade.get_MassUsage: TRANS: SRTS.StartUp.SRTSMassUsageCaravanTranspiler
DropCellFinder.RandomDropSpot: PRE: PreemptiveStrike.Harmony.Patch_DropCellFinder_RandomDropSpot.Prefix
DropCellFinder.TradeDropSpot: post: SaveOurShip2.FixOutdoorTemp+InSpaceDropStuffInsideMe.GiveItToMe
DropPodIncoming.Impact: PRE: SaveOurShip2.IncomingPodFix.PatchThat
DropPodLeaving.LeaveMap: PRE: SaveOurShip2.LeavingPodFix.PatchThat
DropPodUtility.MakeDropPodAt: PRE: SRTS.HarmonyTest.Prefix, SaveOurShip2.TravelingPodFix.PatchThat
DrugPolicy.ExposeData: PRE: VFECore.Patch_DrugPolicy+ExposeData.Prefix
DynamicDrawManager.DeRegisterDrawable: PRE: RimThreaded.Verse_DynamicDrawManager_Patch.DeRegisterDrawable
DynamicDrawManager.LogDynamicDrawThings: PRE: RimThreaded.Verse_DynamicDrawManager_Patch.LogDynamicDrawThings
DynamicDrawManager.RegisterDrawable: PRE: RimThreaded.Verse_DynamicDrawManager_Patch.RegisterDrawable
EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
EditWindow_TweakValues.DoWindowContents: TRANS: AlienRace.HarmonyPatches.TweakValuesTranspiler
EquipmentUtility.CanEquip_NewTmp: post: AlienRace.HarmonyPatches.CanEquipPostfix
ExitMapGrid.get_MapUsesExitGrid: post: SaveOurShip2.FixOutdoorTemp+InSpaceNoOneCanHearYouRunAway.NoEscape
ExpandableWorldObjectsUtility.ExpandableWorldObjectsOnGUI: TRANS: SRTS.StartUp.ExpandableIconDetourSRTSTranspiler
ExpectationsUtility.CurrentExpectationFor: post: Hospitality.Harmony.ExpectationsUtility_Patch+CurrentExpectationForPawn.Postfix
Explosion.Tick: PRE: RimThreaded.Explosion_Patch.Tick
Faction.FactionTick: TRANS: AlienRace.HarmonyPatches.FactionTickTranspiler
Faction.Notify_MemberDied: PRE: JecsTools.HarmonyPatches.Notify_MemberDied
Faction.Notify_MemberExitedMap: PRE: Hospitality.Harmony.Faction_Patch+Notify_MemberExitedMap.Prefix
Faction.Notify_RelationKindChanged: post: Rimatomics.HarmonyPatches+Harmony_TryAffectGoodwillWith.Postfix
Faction.RelationWith: PRE: SaveOurShip2.FixOutdoorTemp+FactionRelationsAcrossWorlds.RunOriginalMethod post: SaveOurShip2.FixOutdoorTemp+FactionRelationsAcrossWorlds.ReturnDummy
Faction.TryMakeInitialRelationsWith: post: AlienRace.HarmonyPatches.TryMakeInitialRelationsWithPostfix
FactionDialogMaker.FactionDialogFor: post: SaveOurShip2.FixOutdoorTemp+AddArchoDialogOption.Postfix, Hospitality.Harmony.FactionDialogMaker_Patch+FactionDialogFor.Postfix
FactionGenerator.<>c__DisplayClass3_0.<GenerateFactionsIntoWorld>b__1: post: AlienRace.HarmonyPatches.EnsureRequiredEnemiesPostfix
FactionGenerator.GenerateFactionsIntoWorld: PRE: SaveOurShip2.FixOutdoorTemp+DontRegenerateHiddenFactions.PossiblyReplace post: SaveOurShip2.FixOutdoorTemp+DontRegenerateHiddenFactions.Replace TRANS: VanillaStorytellersExpanded.Patch_FactionGenerator+GenerateFactionsIntoWorld.Transpiler
FactionManager.FactionManagerTick: PRE: RimThreaded.FactionManager_Patch.FactionManagerTick
FactionManager.FirstFactionOfDef: post: SaveOurShip2.FixOutdoorTemp+OnlyThisPlanetsFirstFactions.FilterTheFactions
FactionManager.GetFactions_NewTemp: post: SaveOurShip2.FixOutdoorTemp+NewFactionTempFix.Postfix
FactionManager.RecacheFactions: PRE: SaveOurShip2.FixOutdoorTemp+NoRecache.CheckFlag
FactionManager.get_AllFactions: post: SaveOurShip2.FixOutdoorTemp+OnlyThisPlanetsFactions.FilterTheFactions
FactionManager.get_AllFactionsInViewOrder: post: SaveOurShip2.FixOutdoorTemp+OnlyThisPlanetsFactionsInViewOrder.FilterTheFactions
FactionManager.get_AllFactionsListForReading: post: SaveOurShip2.FixOutdoorTemp+OnlyThisPlanetsFactionsForReading.FilterTheFactions
FactionManager.get_AllFactionsVisible: post: SaveOurShip2.FixOutdoorTemp+OnlyThisPlanetsVisibleFactions.FilterTheFactions
FactionManager.get_AllFactionsVisibleInViewOrder: post: SaveOurShip2.FixOutdoorTemp+OnlyThisPlanetsFactionsVisibleInViewOrder.FilterTheFactions
FactionUtility.IsPoliticallyProper: post: Hospitality.Harmony.FactionUtility_Patch+IsPoliticallyProper.Postfix
FastPriorityQueue`1.Clear: PRE: RimThreaded.FastPriorityQueueKeyValuePairIntVec3Float_Patch.Clear
FastPriorityQueue`1.Pop: PRE: RimThreaded.FastPriorityQueueKeyValuePairIntVec3Float_Patch.Pop
FastPriorityQueue`1.Push: PRE: RimThreaded.FastPriorityQueueKeyValuePairIntVec3Float_Patch.Push
FeedPatientUtility.ShouldBeFed: post: MedPod.MedPodMod+ShouldBeFed_IgnoreMedPods.Postfix TRANS: SmartMedicine.ShouldBeFed_Patch.Transpiler
Fire.DoComplexCalcs: PRE: SaveOurShip2.FixOutdoorTemp+ComplexFlammability.Prefix post: SaveOurShip2.FixOutdoorTemp+CannotBurnInSpace.extinguish, SaveOurShip2.FixOutdoorTemp+ComplexFlammability.Postfix TRANS: RimThreaded.Fire_Transpile.DoComplexCalcs
Fire.SpawnSmokeParticles: PRE: SaveOurShip2.FixOutdoorTemp+FixFireBugF.Prefix
Fire.TrySpread: PRE: SaveOurShip2.FixOutdoorTemp+SpreadMechanites.Prefix post: SaveOurShip2.FixOutdoorTemp+SpreadMechanites.Postfix
FireUtility.ContainsStaticFire: PRE: RimThreaded.FireUtility_Patch.ContainsStaticFire
FloatMenuMakerMap.AddHumanlikeOrders: PRE: [800]LWM.DeepStorage.Patch_AddHumanlikeOrders.Prefix post: VFECore.Patch_FloatMenuMakerMap+AddHumanlikeOrders_Fix.Postfix, JecsTools._HumanlikeOrdersUtility.AddHumanlikeOrders_PostFix, SimpleSidearms.intercepts.FloatMenuMakerMap_AddHumanLikeOrders_Postfix.AddHumanlikeOrders, Stabilize.Patches+FloatMenuMakerCarryAdder.AddHumanlikeOrdersPostfix, SaveOurShip2.FixOutdoorTemp+EggFix.FillThatNest, [0]LWM.DeepStorage.Patch_AddHumanlikeOrders.Postfix TRANS: PickUpAndHaul.HarmonyPatches.FloatMenuMakerMad_AddHumanlikeOrders_Transpiler, RimThreaded.FloatMenuMakerMap_Transpile.AddHumanlikeOrders, LWM.DeepStorage.Patch_AddHumanlikeOrders.Transpiler
FloatMenuMakerMap.AddUndraftedOrders: post: Children.ChildrenHarmony+FloatMenuMakerMap_Patch.AddUndraftedOrders_Post
FloatMenuMakerMap.CanTakeOrder: post: SaveOurShip2.OrderFix.CommandTheDamnShuttle
FloatMenuMakerMap.ChoicesAtFor: PRE: ProjectRimFactory.Common.HarmonyPatches.Patch_FloatMenuMakerMap_ChoicesAtFor.Prefix
FloodFiller.FloodFill: PRE: RimThreaded.FloodFiller_Patch.FloodFill
FogGrid.FloodUnfogAdjacent: PRE: SaveOurShip2.FixOutdoorTemp+DoNotSpamMePlease.CheckBiome post: SaveOurShip2.FixOutdoorTemp+DoNotSpamMePlease.NoMoreAreaSpam
FogGrid.UnfogWorker: post: Replace_Stuff.OverMineable.UnFogFix.Postfix
FoodRestriction.Allows: post: PawnRules.Patch.RimWorld_FoodRestriction_Allows+ByThingDef.Postfix
FoodRestriction.Allows: post: PawnRules.Patch.RimWorld_FoodRestriction_Allows+ByThing.Postfix
FoodUtility.<>c__DisplayClass12_0.<BestFoodSourceOnMap>b__0: TRANS: VanillaCookingExpanded.HarmonyPatches.H_FoodUtility_TryFindBestFoodSourceFor.Transpiler
FoodUtility.<>c__DisplayClass12_0.<BestFoodSourceOnMap>b__1: TRANS: VanillaCookingExpanded.HarmonyPatches.H_FoodUtility_TryFindBestFoodSourceFor.Transpiler
FoodUtility.<>c__DisplayClass12_0.<BestFoodSourceOnMap>b__2: TRANS: VanillaCookingExpanded.HarmonyPatches.H_FoodUtility_TryFindBestFoodSourceFor.Transpiler
FoodUtility.AddFoodPoisoningHediff: PRE: [800]MSTend.FoodUtility_AddFoodPoisoningHediff_prepatch.Prefix
FoodUtility.BestFoodInInventory: TRANS: VanillaCookingExpanded.HarmonyPatches.H_FoodUtility_BestFoodInInventory.Transpiler
FoodUtility.BestFoodSourceOnMap: PRE: Hospitality.Harmony.FoodUtility_Patch+BestFoodSourceOnMap.Prefix
FoodUtility.FoodOptimality: TRANS: RimThreaded.FoodUtility_Transpile.FoodOptimality
FoodUtility.GetBodyPartNutrition: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
FoodUtility.ThoughtsFromIngesting: post: AlienRace.HarmonyPatches.ThoughtsFromIngestingPostfix
FoodUtility.WillEat: post: PawnRules.Patch.RimWorld_FoodUtility_WillEat+ByThing.Postfix
FoodUtility.WillEat: post: PawnRules.Patch.RimWorld_FoodUtility_WillEat+ByThingDef.Postfix
FoodUtility.WillIngestStackCountOf: PRE: Androids.HarmonyPatches.CompatPatch_WillIngestStackCountOf
ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
ForbidUtility.InAllowedArea: post: Hospitality.Harmony.ForbidUtility_Patch+InAllowedArea.Postfix
ForbidUtility.IsForbidden: PRE: ProjectRimFactory.Common.HarmonyPatches.Patch_ForbidUtility_IsForbidden.Prefix
ForbidUtility.SetForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+SetForbidden.Prefix
Frame.CompleteConstruction: PRE: Replace_Stuff.Virtualize_CompleteConstruction.Prefix, Replace_Stuff.NewThing.RememberWasNewThing.Prefix TRANS: Replace_Stuff.DestroyedRestore.ReviveBuilding.Transpiler
Frame.Destroy: PRE: Replace_Stuff.PlaceBridges.CancelFrame.Prefix, Replace_Stuff.DestroyedRestore.FrameRemoval.Prefix
Frame.FailConstruction: PRE: Replace_Stuff.Virtualize_FailConstruction.Prefix
Frame.MaterialsNeeded: PRE: Replace_Stuff.Virtualize_MaterialsNeeded.Prefix
Frame.get_WorkToBuild: PRE: Replace_Stuff.Virtualize_WorkToBuild.Prefix post: Replace_Stuff.NewThing.NewThingDeconstructWork.Postfix
GUIStyle.CalcHeight: PRE: RimThreaded.GUIStyle_Patch.CalcHeight
Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, PawnRules.Patch.Verse_Game_FinalizeInit.Postfix, RimHUD.Patch.Verse_Game_FinalizeInit.Postfix, JustIgnoreMePassing.Game_FinalizeInit_Patch.Postfix, SaveOurShip2.FinalizeInitHelper.Postfix
Game.InitNewGame: post: TechAdvancing.TA_PostOnMapGenerate_Event.Postfix TRANS: VFECore.Patch_Game+InitNewGame.Transpiler
Game.LoadGame: PRE: SaveOurShip2.GameLoadHelper.Prefix, SaveOurShip2.FixOutdoorTemp+LoadPreviousWorlds.PurgeIt post: Rimefeller.HarmonyPatches+Harmony_FinalizeInit.Postfix, TechAdvancing.TA_PostOnMapLoad_Event.Postfix, SaveOurShip2.GameLoadHelper.Postfix
Game.UpdatePlay: PRE: SaveOurShip2.SectionThreadManager.Prefix post: SaveOurShip2.SectionThreadManager.Postfix
GameComponentUtility.LoadedGame: post: VFECore.Patch_GameComponentUtility+LoadedGame.Postfix
GameConditionManager.ConditionIsActive: post: SaveOurShip2.FixOutdoorTemp+SpacecraftAreHardenedAgainstSolarFlares.Nope
GameConditionManager.get_ElectricityDisabled: post: SaveOurShip2.FixOutdoorTemp+SpacecraftAreAlsoHardenedInOnePointOne.PowerOn
GameDataSaveLoader.SaveGame: PRE: [9999]ModMisMatchWindowPatch.HarmonyPatches.Prefix_SaveGame, aRandomKiwi.ARS.GameDataSaveLoader_Patch+SaveGame.Listener post: ModMisMatchWindowPatch.HarmonyPatches.Postfix_SaveGame
GameInitData.PrepForMapGen: PRE: AlienRace.HarmonyPatches.PrepForMapGenPrefix
GameRules.DesignatorAllowed: post: AlienRace.HarmonyPatches.DesignatorAllowedPostfix
GatheringsUtility.EnoughPotentialGuestsToStartGathering: PRE: Androids.HarmonyPatches.Patch_PartyUtility_EnoughPotentialGuestsToStartGathering
GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: Androids.HarmonyPatches.Patch_PartyUtility_ShouldPawnKeepAttending, Androids.HarmonyPatches.CompatPatch_ShouldGuestKeepAttendingGathering, Hospitality.Harmony.GatheringsUtility_Patch+ShouldGuestKeepAttendingGathering.Prefix
GenAdjFast.AdjacentCells8Way: PRE: RimThreaded.GenAdjFast_Patch.AdjacentCells8Way
GenAdjFast.AdjacentCells8Way: PRE: RimThreaded.GenAdjFast_Patch.AdjacentCells8Way
GenAdjFast.AdjacentCellsCardinal: PRE: RimThreaded.GenAdjFast_Patch.AdjacentCellsCardinal
GenAdjFast.AdjacentCellsCardinal: PRE: RimThreaded.GenAdjFast_Patch.AdjacentCellsCardinal
GenClosest.ClosestThingReachable: PRE: RimThreaded.GenClosest_Patch.ClosestThingReachable
GenClosest.ClosestThing_Global: PRE: RimThreaded.GenClosest_Patch.ClosestThing_Global
GenClosest.RegionwiseBFSWorker: PRE: RimThreaded.GenClosest_Patch.RegionwiseBFSWorker
GenCollection.RemoveAll: PRE: RimThreaded.GenCollection_Patch.RemoveAll_Pawn_SituationalThoughtHandler_Patch
GenConstruct.BlocksConstruction: PRE: Replace_Stuff.PlaceBridges.HandleBlocksConstruction.Prefix, Replace_Stuff.Other.PawnBlockConstruction.Prefix, JustIgnoreMePassing.GenConstruct_BlocksConstruction_Patch.Prefix post: Replace_Stuff.CoolerWallShare_Blocks.Postfix, Replace_Stuff.ReplaceFrameNoBlock.Postfix, Replace_Stuff.OverMineable.MineableBlocksConstruction.Postfix, Replace_Stuff.NewThing.NewThingBlocksConstruction.Postfix, JecsTools.HarmonyPatches.BlocksConstruction_PostFix, SaveOurShip2.FixOutdoorTemp+HullTilesDontWipe.Postfix TRANS: GasNetwork.Patches.GenConstruct_BlocksConstruction.Transpiler, Replace_Stuff.Other.FramesDontBlock.Transpiler, GasNetwork.Patches.GenConstruct_BlocksConstruction.Transpiler
GenConstruct.CanBuildOnTerrain: TRANS: Replace_Stuff.PlaceBridges.CanPlaceBlueprint.Transpiler
GenConstruct.CanConstruct: post: AlienRace.HarmonyPatches.CanConstructPostfix, PawnRules.Patch.RimWorld_GenConstruct_CanConstruct.Postfix
GenConstruct.CanPlaceBlueprintAt: post: Replace_Stuff.NormalBuildReplace.Postfix, SimplyMoreBridges.Harmony_GenConstruct_CanPlaceBlueprintAt.Postfix TRANS: Replace_Stuff.NormalBuildReplace.Transpiler, Replace_Stuff.OverMineable.BlueprintOverFogged.Transpiler, Replace_Stuff.OverMineable.InteractionSpot.Transpiler, MoveBase.GenConstruct_CanPlaceBlueprintAt_Patch.Transpiler
GenConstruct.CanPlaceBlueprintOver: post: Replace_Stuff.CoolerWallShare_Blueprint.Postfix, Replace_Stuff.OverMineable.CanPlaceBlueprintOverMineable.Postfix, Replace_Stuff.NewThing.CanPlaceBlueprintOverOldThing.Postfix TRANS: GasNetwork.Patches.GenConstruct_CanPlaceBlueprintOver.Transpiler, Replace_Stuff.OverMineable.FramesAreEdificesInSomeCases.Transpiler, GasNetwork.Patches.GenConstruct_CanPlaceBlueprintOver.Transpiler
GenConstruct.HandleBlockingThingJob: TRANS: Replace_Stuff.OverMineable.DontMineSmoothingRock.Transpiler
GenConstruct.PlaceBlueprintForBuild: PRE: Replace_Stuff.Replace.InterceptBlueprint.Prefix, Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame.Prefix, Replace_Stuff.OverMineable.InterceptBlueprintOverMinable.Prefix
GenConstruct.PlaceBlueprintForInstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Install.Prefix
GenConstruct.PlaceBlueprintForReinstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Reinstall.Prefix
GenDefDatabase.AllDefTypesWithDatabases: post: AchievementsExpanded.AssemblyHandler.DuplicateDefTypesPassthrough
GenDraw.DrawMeshNowOrLater: PRE: Children.ChildrenHarmony+GenDraw_DrawMeshNowOrLater_Patch.DrawMeshNowOrLater_Pre
GenFilePaths.get_AllSavedGameFiles: PRE: aRandomKiwi.ARS.GenFilePaths_Patch+get_AllSavedGameFiles.Listener
GenGrid.Impassable: TRANS: VFESecurity.Patch_GenGrid+Impassable.Transpiler
GenGrid.InBounds: PRE: RimThreaded.GenGrid_Patch.InBounds
GenGrid.InBounds: PRE: RimThreaded.GenGrid_Patch.InBounds
GenGrid.Standable: TRANS: VFESecurity.Patch_GenGrid+Standable.Transpiler
GenHostility.HostileTo: PRE: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Prefix post: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Postfix
GenLeaving.GetBuildingResourcesLeaveCalculator: post: MSMedMat.GetBuildingResourcesLeaveCalculator_PostPatch.PostFix
GenPath.ShouldNotEnterCell: post: Replace_Stuff.OverMineable.ShouldNotEnterCellPatch.Postfix
GenPlace.TryFindPlaceSpotNear: PRE: DontBlockDoorMod.PatchForTryFindPlaceSpotNear.Prefix
GenPlace.TryPlaceDirect: PRE: LWM.DeepStorage.Patch_TryPlaceDirect.Prefix post: LWM.DeepStorage.Patch_TryPlaceDirect.Postfix
GenRadial.ProcessEquidistantCells: TRANS: RimThreaded.GenRadial_Transpile.ProcessEquidistantCells
GenRecipe.<MakeRecipeProducts>d__0.MoveNext: TRANS: ProjectRimFactory.Common.HarmonyPatches.Patch_GenRecipe_foodPoisoning.Transpiler
GenRecipe.PostProcessProduct: post: VanillaBooksExpanded.Patch_PostProcessProduct.Postfix
GenReplace.PlaceReplaceFrame: post: QualityBuilder.Patch_ReplaceStuff.PostFix_PlaceReplaceFrame
GenSpawn.CheckMoveItemsAside: PRE: RimThreaded.GenSpawn_Patch.CheckMoveItemsAside
GenSpawn.Refund: post: Replace_Stuff.NewThing.RefundDeconstruct.Postfix TRANS: Replace_Stuff.NewThing.RefundDeconstruct.Transpiler
GenSpawn.Spawn: PRE: Replace_Stuff.NewThing.TransferSettings.Prefix post: Replace_Stuff.NewThing.TransferSettings.Postfix TRANS: SimpleFixes.Patches.GenSpawn_Spawn.Transpiler, LWM.DeepStorage.Patch_GenSpawn_Spawn.Transpiler
GenSpawn.SpawningWipes: PRE: Replace_Stuff.PlaceBridges.DontWipeBridgeBlueprints.Prefix post: Replace_Stuff.CoolerWallShare_Wipes.Postfix, Replace_Stuff.CoolerWipesCooler.Postfix, Replace_Stuff.OverMineable.NoWipeFrame.Postfix, Replace_Stuff.BlueprintReplace.WipeBlueprints.Postfix, JecsTools.HarmonyPatches.SpawningWipes_PostFix, SaveOurShip2.FixOutdoorTemp+ConduitWipe.PerhapsNoConduitHere TRANS: GasNetwork.Patches.GenSpawn_SpawningWipes.Transpiler, GasNetwork.Patches.GenSpawn_SpawningWipes.Transpiler
GenSpawn.WipeExistingThings: PRE: RimThreaded.GenSpawn_Patch.WipeExistingThings
GenStep_ElevationFertility.Generate: post: MapDesigner.Patches.MountainSettingsPatch.Postfix TRANS: MapDesigner.Patches.MountainSettingsPatch.Transpiler
GenStep_ScatterLumpsMineable.Generate: PRE: MapDesigner.Patches.OreDensityPatch.Prefix
GenStep_Settlement.ScatterAt: PRE: KCSG.GenStepPatches.Prefix TRANS: VFECore.Patch_GenStep_Settlement+ScatterAt.Transpiler
GenStep_Terrain.GenerateRiver: PRE: [10]MapReroll.Patches.DeterministicGenerationPatcher.DeterministicRiverSetup post: [-10]MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState TRANS: MapDesigner.Patches.RiverDirectionPatch.Transpiler
GenStep_Terrain.TerrainFrom: PRE: MapDesigner.Feature.Feature_TerrainFrom.Prefix post: MapDesigner.Patches.RiverbankBeachFix.Postfix
GenTemperature.EqualizeTemperaturesThroughBuilding: PRE: RimThreaded.GenTemperature_Patch.EqualizeTemperaturesThroughBuilding
GenTemperature.GetTemperatureFromSeasonAtTile: PRE: RimThreaded.GenTemperature_Patch.GetTemperatureFromSeasonAtTile
GenTemperature.PushHeat: PRE: RimThreaded.GenTemperature_Patch.PushHeat
GenTemperature.SeasonalShiftAmplitudeAt: PRE: RimThreaded.GenTemperature_Patch.SeasonalShiftAmplitudeAt
GenText.CapitalizeSentences: PRE: RimThreaded.GenText_Patch.CapitalizeSentences
GenUI.ThingsUnderMouse: TRANS: LWM.DeepStorage.Patch_GenUI_ThingsUnderMouse.Transpiler
GhostDrawer.DrawGhostThing: PRE: Replace_Stuff.OverMineable.GhostOverFogChecker.Prefix
GhostUtility.GhostGraphicFor: TRANS: Replace_Stuff.OverMineable.ShowGhostOverFog.Transpiler
GlobalControls.TemperatureString: post: SaveOurShip2.FixOutdoorTemp+ShowBreathability.CheckO2
GlobalControlsUtility.DoTimespeedControls: post: RimThreaded.GlobalControlsUtility_Patch.DoTimespeedControls
GrammarResolverSimple.Formatted: TRANS: RimThreaded.GrammarResolverSimple_Transpile.Formatted
GrammarUtility.RulesForPawn: post: AlienRace.HarmonyPatches.RulesForPawnPostfix
Graphic.MeshAt: PRE: Children.ChildrenHarmony+Graphic_MeshAt_Patch.MeshAt_Pre
GraphicDatabaseHeadRecords.BuildDatabaseIfNecessary: PRE: RimThreaded.GraphicDatabaseHeadRecords_Patch.BuildDatabaseIfNecessary
GraphicMeshSet.MeshAt: PRE: Children.ChildrenHarmony+GraphicMeshSet_MeshAt_Patch.MeshAt_Pre
Graphics.Blit: PRE: RimThreaded.Graphics_Patch.Blit
GridsUtility.GetGas: TRANS: RimThreaded.GridsUtility_Transpile.GetGas
GridsUtility.GetTerrain: PRE: RimThreaded.GridsUtility_Patch.GetTerrain
GridsUtility.IsInPrisonCell: PRE: RimThreaded.GridsUtility_Patch.IsInPrisonCell
HaulAIUtility.HaulToCellStorageJob: TRANS: LWM.DeepStorage.Patch_HaulToCellStorageJob.Transpiler
HaulAIUtility.HaulablePlaceValidator: PRE: DontBlockDoorMod.PatchForHaulablePlaceValidator.Prefix
HaulAIUtility.TryFindSpotToPlaceHaulableCloseTo: post: Replace_Stuff.OverMineable.TryFindSpotToPlaceHaulableCloseToPatch.Postfix
HealthAIUtility.FindBestMedicine: PRE: SmartMedicine.FindBestMedicine.Prefix, Pharmacist.HealthAIUtility_FindBestMedicine.Prefix, Androids.HarmonyPatches.Patch_HealthAIUtility_FindBestMedicine post: [0]MSBandageUse.HealthAIUtility_FindBestMedicine_PostPatch.Postfix
HealthCardUtility.DrawHediffRow: TRANS: SmartMedicine.HediffRowPriorityCare.Transpiler
HealthCardUtility.DrawOverviewTab: TRANS: SmartMedicine.SurgeryUnlimited.SurgergyUnlimitedPawnSettings.Transpiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler
HealthCardUtility.EntryClicked: PRE: SmartMedicine.SuppressRightClickHediff.Prefix
HealthUtility.AdjustSeverity: PRE: Androids.HarmonyPatches.Patch_HealthUtility_AdjustSeverity
HealthUtility.ShouldRandomSurgeryInjuriesAvoidDestroying: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Hediff.PostRemoved: PRE: SmartMedicine.RemoveHediffHook.Prefix
Hediff.TendableNow: PRE: SmartMedicine.PriorityCareTendableNow.Prefix post: MSTend.MSTendableNow_Patch.Postfix
Hediff.Tick: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Hediff.get_Label: post: Children.ChildrenHarmony+Hediff_Label_Patch.Label_Post
Hediff.get_TendPriority: PRE: SmartMedicine.PriorityHediff.Prefix
HediffComp_Discoverable.CheckDiscovered: PRE: Children.ChildrenHarmony+HediffComp_Discoverable_Patch.Hediff_Pregnant_CheckDiscoveredPre, Children.ChildrenHarmony+HediffComp_Discoverable_CheckDiscovered_Patch.CheckDiscovered_Pre
HediffComp_DissolveGearOnDeath.Notify_PawnDied: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HediffComp_ReactOnDamage.React: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HediffGiver.TryApply: PRE: [600]Children.ChildrenHarmony+HediffGiver_TryApply.HediffGiver_TryApply_Prefix
HediffGiver_Heat.OnIntervalPassed: PRE: RimThreaded.HediffGiver_Heat_Patch.OnIntervalPassed
HediffGiver_Hypothermia.OnIntervalPassed: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler, RimThreaded.HediffGiver_Hypothermia_Transpile.OnIntervalPassed
HediffSet.<>c.<get_HasHead>b__11_0: post: AlienRace.HarmonyPatches.HasHeadPostfix
HediffSet.AddDirect: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler, RimThreaded.HediffSet_Transpile.AddDirect
HediffSet.CacheMissingPartsCommonAncestors: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HediffSet.CalculatePain: PRE: Androids.HarmonyPatches.CompatPatch_CalculatePain
HediffSet.HasDirectlyAddedPartFor: TRANS: RimThreaded.HediffSet_Transpile.HasDirectlyAddedPartFor
HediffSet.PartIsMissing: TRANS: RimThreaded.HediffSet_Transpile.PartIsMissing
HediffSet.get_HasHead: PRE: AlienRace.HarmonyPatches.HasHeadPrefix
HediffWithComps.get_Visible: PRE: Children.ChildrenHarmony+HediffWithComps_Preg_Patch.Visible_Pre
Hediff_Pregnant.DoBirthSpawn: PRE: Children.ChildrenHarmony+Hediff_Pregnant_Patch2.Pawn_DoBirthSpawn_Pre
Hediff_Pregnant.Miscarry: post: Children.ChildrenHarmony+Hediff_Pregnant_Patch.Hediff_Pregnant_MiscarryDone
Hediff_Pregnant.Tick: PRE: Children.ChildrenHarmony+Hediff_Pregnant_PatchMCPrevent.Hediff_Pregnant_TickPre
HugsLibController.LoadReloadInitialize: post: Rimefeller.RimefellerMod.Postfix
ITab.get_PaneTopY: PRE: RimHUD.Patch.RimWorld_ITab_PaneTopY.Prefix
ITab_Pawn_Gear.DrawThingRow: post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix TRANS: SmartMedicine.DrawThingRow_Patch.Transpiler, PickUpAndHaul.HarmonyPatches.GearTabHighlightTranspiler
ITab_Pawn_Gear.FillTab: TRANS: SmartMedicine.FillTab_Patch.Transpiler
ITab_Pawn_Gear.InterfaceDrop: PRE: CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix, SimpleSidearms.intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop, Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix post: SmartMedicine.InterfaceDrop_Patch.Postfix
ITab_Pawn_Gear.TryDrawOverallArmor: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler, VFECore.Patch_ITab_Pawn_Gear+TryDrawOverallArmor.Transpiler
ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
ITab_Pawn_Health..ctor: post: SmartMedicine.SurgeryUnlimited.MakeRoomForSetting.Postfix
ITab_Shells.get_SelStoreSettingsParent: post: SaveOurShip2.FixOutdoorTemp+TorpedoesHaveShellTab.CheckThisOneThree
ImmunityHandler.ImmunityHandlerTick: PRE: RimThreaded.ImmunityHandler_Patch.ImmunityHandlerTick
ImmunityHandler.NeededImmunitiesNow: PRE: RimThreaded.ImmunityHandler_Patch.NeededImmunitiesNow
IncidentWorker.TryExecute: PRE: VanillaStorytellersExpanded.Patch_TryExecute.Prefix, PreemptiveStrike.Harmony.Patch_IncidentWorker_TryExecute.Prefix post: PreemptiveStrike.Harmony.Patch_IncidentWorker_TryExecute.Postfix
IncidentWorker_Alphabeavers.TryExecuteWorker: PRE: PreemptiveStrike.Harmony.Patch_IncidentWorker_Alphabeavers_TryExecuteWorker.Prefix
IncidentWorker_FarmAnimalsWanderIn.TryExecuteWorker: PRE: PreemptiveStrike.Harmony.Patch_IncidentWorker_FarmAnimalsWanderIn_TryExecuteWorker.Prefix
IncidentWorker_FarmAnimalsWanderIn.TryFindRandomPawnKind: post: SaveOurShip2.FixOutdoorTemp+NoArchoCritters.Postfix
IncidentWorker_HerdMigration.TryExecuteWorker: PRE: PreemptiveStrike.Harmony.Patch_IncidentWorker_HerdMigration_TryExecuteWorker.Prefix
IncidentWorker_Infestation.TryExecuteWorker: PRE: PreemptiveStrike.Harmony.Patch_Infestation_TryExecuteWorker.PreFix
IncidentWorker_MakeGameCondition.TryExecuteWorker: PRE: PreemptiveStrike.Harmony.Patch_MakeGameCondition_TryExecuteWorker.PreFix
IncidentWorker_ManhunterPack.TryExecuteWorker: PRE: PreemptiveStrike.Harmony.Patch_IncidentWorker_ManhunterPack_TryExecuteWorker.Prefix
IncidentWorker_MeteoriteImpact.TryExecuteWorker: PRE: PreemptiveStrike.Harmony.Patch_MeteoriteImpact_TryExecuteWorker.PreFix
IncidentWorker_PsychicEmanation.TryExecuteWorker: post: SaveOurShip2.FixOutdoorTemp+TogglePsychicAmplifierQuest.Postfix
IncidentWorker_RaidEnemy.TryExecuteWorker: PRE: PreemptiveStrike.Harmony.Patch_RaidEnemy_TryExecuteWorker.Prefix
IncidentWorker_ResourcePodCrash.TryExecuteWorker: PRE: PreemptiveStrike.Harmony.Patch_ResourcePod_TryExecuteWorker.PreFix
IncidentWorker_ShipChunkDrop.TryExecuteWorker: PRE: PreemptiveStrike.Harmony.Patch_ShipChunkDrop_TryExecuteWorker.PreFix
IncidentWorker_ThrumboPasses.TryExecuteWorker: PRE: PreemptiveStrike.Harmony.Patch_IncidentWorker_ThrumboPasses_TryExecuteWorker.Prefix
IncidentWorker_TraderCaravanArrival.CanFireNowSub: post: SaveOurShip2.FixOutdoorTemp+NoTradersInSpace.Nope
IncidentWorker_TraderCaravanArrival.TryExecuteWorker: PRE: PreemptiveStrike.Harmony.Patch_IncidentWorker_TraderCaravanArrival_TryExecuteWorker.Prefix
IncidentWorker_TransportPodCrash.TryExecuteWorker: PRE: PreemptiveStrike.Harmony.Patch_TransportPod_TryExecuteWorker.PreFix
IncidentWorker_TravelerGroup.TryExecuteWorker: PRE: PreemptiveStrike.Harmony.Patch_IncidentWorker_TravelerGroup_TryExecuteWorker.Prefix
IncidentWorker_VisitorGroup.TryExecuteWorker: PRE: PreemptiveStrike.Harmony.Patch_IncidentWorker_VisitorGroup_TryExecuteWorker.Prefix
IncidentWorker_WandererJoin.TryExecuteWorker: PRE: WandererJoinPlus.WJP_IncidentWorker_WandererJoin_Patch.Prefix TRANS: VFECore.Patch_IncidentWorker_WandererJoin+TryExecuteWorker.Transpiler
InfestationCellFinder.CalculateDistanceToColonyBuildingGrid: PRE: RimThreaded.InfestationCellFinder_Patch.CalculateDistanceToColonyBuildingGrid
InfestationCellFinder.GetScoreAt: post: Rimatomics.HarmonyPatches+Harmony_GetScoreAt.Postfix
InfestationCellFinder.TryFindCell: PRE: PreemptiveStrike.Harmony.Patch_InfestationCellFinder_TryFindCell.Prefix
InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair
InspectPaneFiller.DoPaneContentsFor: PRE: RimHUD.Patch.RimWorld_InspectPaneFiller_DoPaneContentsFor.Prefix
InspectPaneUtility.DoTabs: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_DoTabs.Prefix
InspectPaneUtility.InspectPaneOnGUI: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_InspectPaneOnGUI.Prefix
InspectPaneUtility.PaneSizeFor: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_PaneSizeFor.Prefix
InspectPaneUtility.PaneWidthFor: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_PaneWidthFor.Prefix
InspirationHandler.InspirationHandlerTick: PRE: Androids.HarmonyPatches.CompatPatch_InspirationHandlerTick
InteractionUtility.CanInitiateInteraction: PRE: Androids.HarmonyPatches.CompatPatch_CanInitiateInteraction, Androids.HarmonyPatches.CompatPatch_CanDoInteraction
InteractionUtility.CanReceiveInteraction: PRE: Androids.HarmonyPatches.CompatPatch_CanDoInteraction
InteractionWorker_RecruitAttempt.DoRecruit: post: AutomaticNightOwl.AutomaticNightOwl+Patch_InteractionWorker_RecruitAttempt.Postfix
InteractionWorker_RomanceAttempt.RandomSelectionWeight: PRE: PawnRules.Patch.RimWorld_InteractionWorker_RomanceAttempt_RandomSelectionWeight.Prefix
InteractionWorker_RomanceAttempt.SuccessChance: PRE: PawnRules.Patch.RimWorld_InteractionWorker_RomanceAttempt_SuccessChance.Prefix
JobDriver.DriverTick: PRE: Hospitality.Harmony.JobDriver_Patch+DriverTick.Prefix
JobDriver.TryActuallyStartNextToil: PRE: RimThreaded.JobDriver_Patch.TryActuallyStartNextToil
JobDriver_AttackMelee.TryMakePreToilReservations: post: SimpleSidearms.intercepts.JobDriver_AttackMelee_TryMakePreToilReservations.Postfix
JobDriver_CarryToCryptosleepCasket.MakeNewToils: PRE: SaveOurShip2.FixOutdoorTemp+JobDriverFix.BlockExecution post: SaveOurShip2.FixOutdoorTemp+JobDriverFix.FillThatCasket
JobDriver_ConstructFinishFrame.<>c__DisplayClass4_0.<MakeNewToils>b__1: TRANS: SmarterConstruction.Patches.Patch_JobDriver_MakeNewToils.Transpiler
JobDriver_ConstructFinishFrame.MakeNewToils: post: QualityBuilder._JobDriver_ConstructFinishFrame.Postfix, SmarterConstruction.Patches.Patch_PawnsGettingStuck.Postfix
JobDriver_Deconstruct.MakeNewToils: post: QualityBuilder._JobDriver_Deconstruct.Postfix
JobDriver_HaulToCell.MakeNewToils: post: PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix
JobDriver_HaulToCell.TryMakePreToilReservations: PRE: HaulToStack.HarmonyPatches.PreToilReservations_Prefix post: HaulToStack.HarmonyPatches.PreToilReservations_Postfix
JobDriver_LayDown.MakeNewToils: PRE: SmartMedicine.CleanUpTempBeds.Prefix
JobDriver_LayEgg.MakeNewToils: PRE: AnimalsLogic.JobDriver_LayEgg_MakeNewToils_Patch.Prefix
JobDriver_Lovin.GenerateRandomMinTicksToNextLovin: post: Children.ChildrenHarmony+JobDriver_Lovin_Patch.JobDriver_Lovin_Done
JobDriver_Meditate.MeditationTick: post: SaveOurShip2.FixOutdoorTemp+MeditateToArchotechs.Postfix
JobDriver_PlantWork.<>c__DisplayClass8_0.<MakeNewToils>b__1: TRANS: HarvestYieldPatch.PlantYieldPatch.Transpiler
JobDriver_TendPatient.<>c.<MakeNewToils>b__10_2: TRANS: SmartMedicine.PriorityCareJobFail.Transpiler
JobDriver_TendPatient.<>c__DisplayClass10_0.<MakeNewToils>b__0: TRANS: SmartMedicine.PriorityCareJobFail.Transpiler
JobDriver_TendPatient.<>c__DisplayClass10_0.<MakeNewToils>b__1: TRANS: SmartMedicine.PriorityCareJobFail.Transpiler
JobDriver_TendPatient.<>c__DisplayClass10_0.<MakeNewToils>b__3: TRANS: SmartMedicine.PriorityCareJobFail.Transpiler
JobDriver_TendPatient.<>c__DisplayClass10_0.<MakeNewToils>b__4: TRANS: SmartMedicine.PriorityCareJobFail.Transpiler
JobDriver_TendPatient.Notify_Starting: PRE: SmartMedicine.TendPatient_Notify_Starting_Patch.Prefix
JobDriver_Uninstall.FinishedRemoving: post: MoveBase.JobDriver_Uninstall_FinishedRemoving_Patch.Postfix
JobDriver_Vomit.MakeNewToils: PRE: Androids.HarmonyPatches.CompatPatch_VomitJob
JobDriver_Wait.CheckForAutoAttack: post: AllowTool.Patches.JobDriverWait_CheckForAutoAttack_Patch.DoPartyHunting TRANS: RimThreaded.JobDriver_Wait_Transpile.CheckForAutoAttack
JobDriver_WaitDowned.DecorateWaitToil: PRE: MedPod.MedPodMod+JobDriver_WaitDowned_DecorateWaitToil_WakePatientIfKickedOffMedPod.Prefix
JobDriver_WatchBuilding.WatchTickAction: PRE: TurnItOnandOff.JobDriver_WatchBuilding_WatchTickAction_Patch.WatchTickAction
JobDriver_Wear.Notify_Starting: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
JobDriver_Wear.TryUnequipSomething: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
JobGiver_AIDefendPawn.TryFindShootingPosition: TRANS: VFESecurity.Patch_JobGiver_AIDefendPawn+TryFindShootingPosition.Transpiler
JobGiver_AIDefendPoint.TryFindShootingPosition: TRANS: VFESecurity.Patch_JobGiver_AIDefendPoint+TryFindShootingPosition.Transpiler
JobGiver_AIFightEnemies.TryFindShootingPosition: TRANS: VFESecurity.Patch_JobGiver_AIFightEnemies+TryFindShootingPosition.Transpiler
JobGiver_AnimalFlee.FleeLargeFireJob: PRE: RimThreaded.JobGiver_AnimalFlee_Patch.FleeLargeFireJob
JobGiver_BingeDrug.BestIngestTarget: PRE: MSPlacebo.BestIngestTarget.Prefix
JobGiver_ConfigurableHostilityResponse.TryGetAttackNearbyEnemyJob: TRANS: VFESecurity.Patch_JobGiver_ConfigurableHostilityResponse+TryGetAttackNearbyEnemyJob.Transpiler
JobGiver_ConfigurableHostilityResponse.TryGetFleeJob: PRE: RimThreaded.JobGiver_ConfigurableHostilityResponse_Patch.TryGetFleeJob
JobGiver_DoLovin.TryGiveJob: post: MSExotic.TryGiveJob_PostPatch.PostFix
JobGiver_DropUnusedInventory.Drop: PRE: PickUpAndHaul.HarmonyPatches.Drop_Prefix, SimpleSidearms.intercepts.JobGiver_DropUnusedInventory_Drop.Prefix
JobGiver_DropUnusedInventory.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix TRANS: SmartMedicine.StockUp.DontDropStockedDrugs.Transpiler
JobGiver_EatInGatheringArea.TryGiveJob: PRE: Androids.HarmonyPatches.CompatPatch_EatInPartyAreaTryGiveJob
JobGiver_EatRandom.TryGiveJob: PRE: AnimalsLogic.DoNotEatRandomly+JobGiver_EatRandom_TryGiveJob_Patch.Prefix
JobGiver_ExtinguishSelf.TryGiveJob: post: SaveOurShip2.FixOutdoorTemp+FixFireBugD.Postfix
JobGiver_GetJoy.TryGiveJob: PRE: Androids.HarmonyPatches.CompatPatch_GetJoyTryGiveJob
JobGiver_GetRest.TryGiveJob: TRANS: Replace_Stuff.Replace.DisableBed.Transpiler
JobGiver_Idle.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix
JobGiver_LayEgg.TryGiveJob: PRE: AnimalsLogic.JobGiver_LayEgg_TryGiveJob_Patch.Prefix
JobGiver_OptimizeApparel.ApparelScoreGain_NewTmp: post: AlienRace.HarmonyPatches.ApparelScoreGainPostFix TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
JobGiver_PatientGoToBed.TryIssueJobPackage: TRANS: SmartMedicine.UseTempSleepSpot.Transpiler
JobGiver_RescueNearby.<>c__DisplayClass3_0.<TryGiveJob>b__0: TRANS: AnimalsLogic.YouSleepHere+JobGiver_RescueNearby_TryGiveJob_Patch.Transpiler
JobGiver_SatisfyChemicalNeed.DrugValidator: post: AlienRace.HarmonyPatches.DrugValidatorPostfix
JobGiver_SeekAllowedArea.TryGiveJob: PRE: AnimalsLogic.YouSleepHere+JobGiver_SeekAllowedArea_TryGiveJob_Patch.Prefix
JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Harmony.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix
JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Harmony.JobGiver_Work_Patch+TryIssueJobPackage.Prefix TRANS: SmarterConstruction.Patches.PatchMakeFinishFramesPrioritized.Transpiler
JobMaker.MakeJob: PRE: RimThreaded.JobMaker_Patch.MakeJob
JobMaker.ReturnToPool: PRE: RimThreaded.JobMaker_Patch.ReturnToPool
JobQueue.AnyCanBeginNow: PRE: RimThreaded.JobQueue_Patch.AnyCanBeginNow
JobQueue.Contains: PRE: RimThreaded.JobQueue_Patch.Contains
JobQueue.Dequeue: PRE: RimThreaded.JobQueue_Patch.Dequeue
JobQueue.EnqueueFirst: PRE: RimThreaded.JobQueue_Patch.EnqueueFirst
JobQueue.EnqueueLast: PRE: RimThreaded.JobQueue_Patch.EnqueueLast
JobQueue.Extract: PRE: RimThreaded.JobQueue_Patch.Extract
JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
LanguageWordInfo.TryResolveGender: PRE: RimThreaded.LanguageWordInfo_Patch.TryResolveGender
LetterStack.LettersOnGUI: PRE: RimHUD.Patch.Verse_LetterStack_LettersOnGUI.Prefix, SaveOurShip2.FixOutdoorTemp+ShipCombatOnGUI.DrawShipRange
LightningBoltMeshMaker.NewBoltMesh: PRE: RimThreaded.LightningBoltMeshMaker_Patch.NewBoltMesh
ListerFilthInHomeArea.Notify_HomeAreaChanged: PRE: Children.ChildrenHarmony+Notify_HomeAreaChanged_Patch.Notify_HomeAreaChanged_Pre
ListerHaulables.ListerHaulablesTick: TRANS: LWM.DeepStorage.Patch_ListerHaulablesTick.Transpiler
ListerThings.Add: TRANS: RimThreaded.ListerThings_Transpile.Add
ListerThings.Remove: TRANS: RimThreaded.ListerThings_Transpile.Remove
LongEventHandler.ExecuteToExecuteWhenFinished: PRE: RimThreaded.LongEventHandler_Patch.ExecuteToExecuteWhenFinished
Lord.AddPawn: post: VanillaStorytellersExpanded.Patch_AddPawn.Postfix
Lord.Cleanup: PRE: VanillaStorytellersExpanded.Patch_Cleanup.Prefix
LordToil_Siege.UpdateAllDuties: PRE: RimThreaded.LordToil_Siege_Patch.UpdateAllDuties
MainMenuDrawer.DoMainMenuControls: TRANS: ModManager.Patch_Replace_Page_ModsConfig.Transpiler
MainMenuDrawer.Init: PRE: SaveOurShip2.FixOutdoorTemp+SelectiveWorldGenCancel.CancelFlag post: aRandomKiwi.ARS.MainMenuDrawer_Patch+MainMenuDrawer_Init.Listener
MainTabWindow_Inspect.get_PaneTopY: PRE: RimHUD.Patch.RimWorld_MainTabWindow_Inspect_PaneTopY.Prefix
MainTabWindow_Research.DrawLeftRect: PRE: TechAdvancing.TA_Research_Menu_Patch.Prefix TRANS: SRTS.StartUp.ResearchTranslatedCostTranspiler
MainTabWindow_Research.DrawResearchPrereqs: post: SRTS.StartUp.DrawCustomResearchPrereqs
MainTabWindow_Research.DrawRightRect: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler, VanillaStorytellersExpanded.Patch_MainTabWindow_Research+DrawRightRect.Transpiler
MainTabWindow_Research.DrawUnlockableHyperlinks: post: SaveOurShip2.FixOutdoorTemp+DrawArchotechGifts.Postfix
MainTabWindow_Research.PostOpen: post: SaveOurShip2.FixOutdoorTemp+HideArchoStuff.Postfix
MainTabWindow_Research.ViewSize: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler
Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
Map.FinalizeLoading: post: aRandomKiwi.ARS.MapFinalizeLoadPatch.Postfix TRANS: SimpleFixes.Patches.Map_FinalizeLoading.Transpiler
Map.MapPostTick: post: RimworldMod.VacuumIsNotFun.H_MapPostTick.Postfix
Map.MapUpdate: PRE: Rimefeller.Harmony_GridRegen.Prefix, Rimatomics.Harmony_GridRegen.Prefix TRANS: RimThreaded.Map_Transpile.MapUpdate
Map.get_Biome: PRE: SaveOurShip2.SpaceBiomeGetter.interceptBiome post: SaveOurShip2.SpaceBiomeGetter.getSpaceBiome
MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
MapDrawer.DrawMapMesh: PRE: SaveOurShip2.RenderPlanetBehindMap.PreDraw
MapGenerator.GenerateMap: PRE: RimThreaded.MapGenerator_Patch.GenerateMap TRANS: MapReroll.Patches.MapGenerator_GenerateMap_Patch.RecordUsedMapGenerator
MapInterface.MapInterfaceOnGUI_AfterMainTabs: PRE: RimHUD.Patch.Verse_MapInterface_MapInterfaceOnGUI_AfterMainTabs.Prefix
MapInterface.Notify_SwitchedMap: post: RimHUD.Patch.Verse_MapInterface_Notify_SwitchedMap.Postfix, SaveOurShip2.MapChangeHelper.Postfix
MapParent.RecalculateHibernatableIncidentTargets: post: SaveOurShip2.FixOutdoorTemp+GiveMeRaidsPlease.RaidsAreFunISwear
MapPawns.DeRegisterPawn: PRE: RimThreaded.MapPawns_Patch.DeRegisterPawn, SaveOurShip2.FixOutdoorTemp+MapPawnRegisterPatch.Prefix
MapPawns.FreeHumanlikesSpawnedOfFaction: PRE: RimThreaded.MapPawns_Patch.FreeHumanlikesSpawnedOfFaction
MapPawns.LogListedPawns: PRE: RimThreaded.MapPawns_Patch.LogListedPawns
MapPawns.PawnsInFaction: PRE: RimThreaded.MapPawns_Patch.PawnsInFaction
MapPawns.RegisterPawn: PRE: RimThreaded.MapPawns_Patch.RegisterPawn
MapPawns.SpawnedPawnsInFaction: PRE: RimThreaded.MapPawns_Patch.SpawnedPawnsInFaction
MapPawns.get_AllPawns: PRE: RimThreaded.MapPawns_Patch.get_AllPawns post: VFECore.CustomStructureGeneration.Harmony.FixCaravanThreadingPatch.Postfix, SaveOurShip2.FixOutdoorTemp+FixCaravanThreading.Postfix
MapPawns.get_AllPawnsUnspawned: PRE: RimThreaded.MapPawns_Patch.get_AllPawnsUnspawned
MapPawns.get_AnyPawnBlockingMapRemoval: PRE: RimThreaded.MapPawns_Patch.get_AnyPawnBlockingMapRemoval post: SaveOurShip2.FixOutdoorTemp+KeepMapAlive.Postfix
MapPawns.get_FreeColonistsSpawnedOrInPlayerEjectablePodsCount: PRE: RimThreaded.MapPawns_Patch.get_FreeColonistsSpawnedOrInPlayerEjectablePodsCount
MapPawns.get_SpawnedPawnsWithAnyHediff: PRE: RimThreaded.MapPawns_Patch.get_SpawnedPawnsWithAnyHediff
MapPreviewGenerator.TerrainFrom: PRE: MapDesigner.Patches.MapReroll_TerrainFrom.Prefix
MapTemperature.MapTemperatureTick: PRE: RimThreaded.MapTemperature_Patch.MapTemperatureTick
MapTemperature.get_OutdoorTemp: post: SaveOurShip2.FixOutdoorTemp.GetSpaceTemp
MapTemperature.get_SeasonalTemp: post: SaveOurShip2.FixOutdoorTemp+FixSeasonalTemp.getSpaceTemp
MassUtility.Capacity: post: SaveOurShip2.FixShuttleCarryCap.RealCarryWeight
MaterialPool.MatFrom: PRE: RimThreaded.MaterialPool_Patch.MatFrom
MedicalRecipesUtility.IsClean: post: QEthics.HarmonyPatches+IsClean_Patch.IsCleanPostfix
Medicine.GetMedicineCountToFullyHeal: PRE: RimThreaded.Medicine_Patch.GetMedicineCountToFullyHeal TRANS: SmartMedicine.GetMedicineCountToFullyHeal_Patch.Transpiler
MeditationFocusTypeAvailabilityCache.ClearFor: PRE: RimThreaded.MeditationFocusTypeAvailabilityCache_Patch.ClearFor
MeditationFocusTypeAvailabilityCache.PawnCanUse: PRE: RimThreaded.MeditationFocusTypeAvailabilityCache_Patch.PawnCanUse
MemoryThoughtHandler.GetFirstMemoryOfDef: PRE: AlienRace.HarmonyPatches.ThoughtReplacementPrefix
MemoryThoughtHandler.NumMemoriesOfDef: PRE: AlienRace.HarmonyPatches.ThoughtReplacementPrefix
MemoryThoughtHandler.OldestMemoryOfDef: PRE: AlienRace.HarmonyPatches.ThoughtReplacementPrefix
MemoryThoughtHandler.RemoveMemoriesOfDef: PRE: AlienRace.HarmonyPatches.ThoughtReplacementPrefix
MemoryThoughtHandler.RemoveMemoriesOfDefIf: PRE: AlienRace.HarmonyPatches.ThoughtReplacementPrefix
MemoryThoughtHandler.RemoveMemoriesOfDefWhereOtherPawnIs: PRE: AlienRace.HarmonyPatches.ThoughtReplacementPrefix
MemoryThoughtHandler.TryGainMemory: PRE: AlienRace.HarmonyPatches.TryGainMemoryPrefix post: Children.ChildrenHarmony+MemoryThoughtHandler_Avali_Lovin_Patch.MemoryThoughtHandler_TryGainMemory_Done
MemoryUtility.ClearAllMapsAndWorld: PRE: PawnRules.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix, Rimatomics.HarmonyPatches+Harmony_ClearAllMapsAndWorld.Prefix, RimHUD.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix
MentalBreaker.get_CurrentPossibleMoodBreaks: PRE: DubsBreakMod.Harmony_CurrentPossibleMoodBreaks.Prefix
MentalState.MentalStateTick: PRE: MSClarity.MentalStateTick.Prefix
MentalStateHandler.TryStartMentalState: PRE: Hospitality.Harmony.MentalStateHandler_Patch+TryStartMentalState.Prefix
MeshMakerPlanes.NewPlaneMesh: PRE: RimThreaded.MeshMakerPlanes_Patch.NewPlaneMesh
Mineable.TrySpawnYield: PRE: ProjectRimFactory.Common.HarmonyPatches.Patch_Mineable_TrySpawnYield.Prefix post: ProjectRimFactory.Common.HarmonyPatches.Patch_Mineable_TrySpawnYield.Postfix, MSMineBits.TrySpawnYield_PostPatch.PostFix
MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix
MinifyUtility.MakeMinified: PRE: MoveBase.MinifyUtility_MakeMinified.Prefix post: MoveBase.MinifyUtility_MakeMinified.Postfix
ModContentPack.get_Patches: post: ProjectRimFactory.Common.HarmonyPatches.Patch_ModContentPack_Pathes.Postfix
ModLister.RebuildModList: post: CrossPromotionModule.CrossPromotion.ModLister_RebuildModList_Postfix
ModMetaData.SamePackageId: PRE: ModManager.Patch_ModMetaData_SamePackageId.Prefix
ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
Need_Food.get_MaxLevel: PRE: Children.ChildrenHarmony+Need_Food_Patch.MaxLevel_Pre
Need_Food.get_Starving: post: Androids.HarmonyPatches.Patch_Need_Food_Starving_Get
Object.Equals: TRANS: VanillaCookingExpanded.HarmonyPatches.H_FoodUtility_TryFindBestFoodSourceFor.Transpiler
Object.Finalize: TRANS: VanillaCookingExpanded.HarmonyPatches.H_FoodUtility_TryFindBestFoodSourceFor.Transpiler
Object.GetHashCode: TRANS: VanillaCookingExpanded.HarmonyPatches.H_FoodUtility_TryFindBestFoodSourceFor.Transpiler
Object.ToString: TRANS: VanillaCookingExpanded.HarmonyPatches.H_FoodUtility_TryFindBestFoodSourceFor.Transpiler
OptionListingUtility.DrawOptionListing: PRE: aRandomKiwi.ARS.OptionListingUtility_Patch.Listener
OverlayDrawer.DrawAllOverlays: TRANS: GasNetwork.Patches.OverlayDrawer_DrawAllOverlays.Transpiler, GasNetwork.Patches.OverlayDrawer_DrawAllOverlays.Transpiler
OverlayDrawer.DrawOverlay: PRE: Hospitality.Harmony.OverlayDrawer_Patch+DrawOverlay.Prefix
Page.CanDoBack: post: SaveOurShip2.FixOutdoorTemp+NoGoingBackWhenMakingANewScenario.Nope
Page_ConfigureStartingPawns.CanDoNext: post: AlienRace.HarmonyPatches.CanDoNextStartPawnPostfix
Page_ConfigureStartingPawns.PreOpen: post: RandomPlus.Patch_InitRandomSettings.Postfix
Page_ConfigureStartingPawns.RandomizeCurPawn: PRE: RandomPlus.Patch_RandomizeMethod.Prefix TRANS: RandomPlus.Patch_RandomizeMethod.Transpiler
Page_ModsConfig.DoWindowContents: TRANS: CrossPromotionModule.CrossPromotion.Page_ModsConfig_DoWindowContents_Transpiler
Page_ModsConfig.PostClose: post: CrossPromotionModule.CrossPromotion.Page_ModsConfig_PostClose_Postfix
Page_SelectScenario.BeginScenarioConfiguration: PRE: SaveOurShip2.FixOutdoorTemp+DoNotWipeGame.UseTheFlag
Page_SelectStartingSite.CanDoNext: PRE: SaveOurShip2.FixOutdoorTemp+LetMeLandOnMyOwnBase.Nope post: SaveOurShip2.FixOutdoorTemp+LetMeLandOnMyOwnBase.CanLandPlz
Page_SelectStartingSite.ExtraOnGUI: post: SaveOurShip2.FixOutdoorTemp+PatchStartingSite.Postfix
PathFinder.FindPath: PRE: RimworldMod.VacuumIsNotFun.H_Vacuum_PathFinder.FindPathPrefix TRANS: VFESecurity.Patch_PathFinder+FindPath.Transpiler, RimworldMod.VacuumIsNotFun.H_Vacuum_PathFinder.FindPathTranspiler, RimThreaded.PathFinder_Transpile.FindPath
PathGrid.CalculatedCostAt: PRE: RimThreaded.PathGrid_Patch.CalculatedCostAt TRANS: [800]VFESecurity.Patch_PathGrid+CalculatedCostAt.Transpiler
Pawn.ButcherProducts: post: AnimalsLogic.TastesLikeChicken+Pawn_ButcherProducts_Patch.Postfix
Pawn.ChangeKind: PRE: AlienRace.HarmonyPatches.ChangeKindPrefix
Pawn.CurrentlyUsableForBills: post: MedPod.MedPodMod+Pawn_CurrentlyUsableForBills_IgnoreSurgeryForPatientsOnMedPods.Postfix
Pawn.DeSpawn: post: Hospitality.Harmony.Pawn_Patch+DeSpawn.Postfix
Pawn.Destroy: post: SmartMedicine.Destroy_Pawn_Patch.Postfix
Pawn.DropAndForbidEverything: post: PawnShields.HarmonyPatches.Patch_Pawn_DropAndForbidEverything
Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix
Pawn.GetGizmos: post: AllowTool.Patches.Pawn_GetGizmos_Patch.InsertPartyHuntGizmo, PawnRules.Patch.Verse_Pawn_GetGizmos.Postfix, CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix, Androids.HarmonyPatches.Patch_Pawn_GetGizmos, SimpleSidearms.intercepts.Pawn_GetGizmos_Postfix.GetGizmos, SaveOurShip2.ShuttleGizmoFix.GetAllTheGizmos, SaveOurShip2.FixOutdoorTemp+AnimalsHaveGizmosToo.Postfix
Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
Pawn.Kill: PRE: VanillaStorytellersExpanded.Patch_Kill.Prefix post: PawnRules.Patch.Verse_Pawn_Kill.Postfix, Rimatomics.HarmonyPatches+Harmony_Pawn_Kill.Postfix, TechAdvancing.TA_OnKill_Event.Postfix
Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix
Pawn.SetFaction: PRE: PawnRules.Patch.Verse_Pawn_SetFaction.Prefix, TechAdvancing.TA_OnNewPawn_Event.Prefix, Hospitality.Harmony.Pawn_Patch+SetFaction.Prefix post: AlienRace.HarmonyPatches.SetFactionPostfix, TechAdvancing.TA_PostOnNewPawn_Event.Postfix, VFECore.Patch_Pawn+SetFaction.Postfix, Children.ChildrenHarmony+Pawn_SetFaction_Patch.SetFactionExtended
Pawn.VerifyReservations: PRE: Hospitality.Harmony.Pawn_Patch+VerifyReservations.Prefix
Pawn.get_IsColonist: post: ProjectRimFactory.Common.HarmonyPatches.Patch_Pawn_IsColonist.Postfix
PawnApparelGenerator.GenerateStartingApparelFor: PRE: AlienRace.HarmonyPatches.GenerateStartingApparelForPrefix post: AlienRace.HarmonyPatches.GenerateStartingApparelForPostfix, VFECore.Patch_PawnApparelGenerator+PossibleApparelSet+GenerateStartingApparelFor.Postfix, JecsTools.HarmonyPatches.GenerateStartingApparelFor_PostFix
PawnApparelGenerator.GenerateWorkingPossibleApparelSetFor: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PawnApparelGenerator.PossibleApparelSet.CoatButNoShirt: TRANS: VFECore.Patch_PawnApparelGenerator+PossibleApparelSet+manual_CoatButNoShirt.Transpiler
PawnApparelGenerator.PossibleApparelSet.GiveToPawn: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PawnBioAndNameGenerator.FillBackstorySlotShuffled: PRE: AlienRace.HarmonyPatches.FillBackstoryInSlotShuffledPrefix TRANS: AlienRace.HarmonyPatches.FillBackstoryInSlotShuffledTranspiler
PawnBioAndNameGenerator.GeneratePawnName: PRE: AlienRace.HarmonyPatches.GeneratePawnNamePrefix
PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo: post: AlienRace.HarmonyPatches.GiveAppropriateBioAndNameToPostfix
PawnBioAndNameGenerator.GiveShuffledBioTo: TRANS: AlienRace.HarmonyPatches.MinAgeForAdulthood
PawnBioAndNameGenerator.TryGetRandomUnusedSolidBioFor: post: AlienRace.HarmonyPatches.TryGetRandomUnusedSolidBioForPostfix
PawnBioAndNameGenerator.TryGiveSolidBioTo: TRANS: AlienRace.HarmonyPatches.MinAgeForAdulthood
PawnCapacitiesHandler..ctor: post: RimThreaded.PawnCapacitiesHandler_Patch.Postfix_Constructor
PawnCapacitiesHandler.Clear: PRE: RimThreaded.PawnCapacitiesHandler_Patch.Clear
PawnCapacitiesHandler.GetLevel: PRE: RimThreaded.PawnCapacitiesHandler_Patch.GetLevel post: Children.ChildrenHarmony+PawnCapacitiesHandler_Patch.GetLevel_Done
PawnCapacitiesHandler.Notify_CapacityLevelsDirty: PRE: RimThreaded.PawnCapacitiesHandler_Patch.Notify_CapacityLevelsDirty
PawnCapacityUtility.CalculateLimbEfficiency: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PawnCapacityUtility.CalculateTagEfficiency: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PawnCapacityWorker_BloodFiltration.CalculateCapacityLevel: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PawnCollisionTweenerUtility.CanGoDirectlyToNextCell: PRE: RimThreaded.PawnCollisionTweenerUtility_Patch.CanGoDirectlyToNextCell
PawnCollisionTweenerUtility.GetPawnsStandingAtOrAboutToStandAt: PRE: RimThreaded.PawnCollisionTweenerUtility_Patch.GetPawnsStandingAtOrAboutToStandAt
PawnColumnWorker_FoodRestriction.Compare: PRE: PawnRules.Patch.RimWorld_PawnColumnWorker_FoodRestriction_Compare.Prefix
PawnColumnWorker_FoodRestriction.DoAssignFoodRestrictionButtons: PRE: PawnRules.Patch.RimWorld_PawnColumnWorker_FoodRestriction_DoAssignFoodRestrictionButtons.Prefix
PawnColumnWorker_FoodRestriction.DoHeader: PRE: PawnRules.Patch.RimWorld_PawnColumnWorker_FoodRestriction_DoHeader.Prefix
PawnDestinationReservationManager.CanReserve: PRE: RimThreaded.Verse_PawnDestinationReservationManager_Patch.CanReserve
PawnDestinationReservationManager.DebugDrawReservations: PRE: RimThreaded.Verse_PawnDestinationReservationManager_Patch.DebugDrawReservations
PawnDestinationReservationManager.FirstObsoleteReservationFor: PRE: RimThreaded.Verse_PawnDestinationReservationManager_Patch.FirstObsoleteReservationFor
PawnDestinationReservationManager.GetPawnDestinationSetFor: PRE: RimThreaded.Verse_PawnDestinationReservationManager_Patch.GetPawnDestinationSetFor
PawnDestinationReservationManager.IsReserved: PRE: RimThreaded.Verse_PawnDestinationReservationManager_Patch.IsReserved
PawnDestinationReservationManager.Notify_FactionRemoved: PRE: RimThreaded.Verse_PawnDestinationReservationManager_Patch.Notify_FactionRemoved
PawnDestinationReservationManager.ObsoleteAllClaimedBy: PRE: RimThreaded.Verse_PawnDestinationReservationManager_Patch.ObsoleteAllClaimedBy
PawnDestinationReservationManager.ReleaseAllClaimedBy: PRE: RimThreaded.Verse_PawnDestinationReservationManager_Patch.ReleaseAllClaimedBy
PawnDestinationReservationManager.ReleaseAllObsoleteClaimedBy: PRE: RimThreaded.Verse_PawnDestinationReservationManager_Patch.ReleaseAllObsoleteClaimedBy
PawnDestinationReservationManager.ReleaseClaimedBy: PRE: RimThreaded.Verse_PawnDestinationReservationManager_Patch.ReleaseClaimedBy
PawnDestinationReservationManager.Reserve: PRE: RimThreaded.Verse_PawnDestinationReservationManager_Patch.Reserve
PawnDiedOrDownedThoughtsUtility.AppendThoughts_ForHumanlike: PRE: Androids.HarmonyPatches.CompatPatch_AppendThoughts_ForHumanlike
PawnDiedOrDownedThoughtsUtility.RemoveDiedThoughts: PRE: RimThreaded.PawnDiedOrDownedThoughtsUtility_Patch.RemoveDiedThoughts
PawnDiedOrDownedThoughtsUtility.RemoveLostThoughts: PRE: RimThreaded.PawnDiedOrDownedThoughtsUtility_Patch.RemoveLostThoughts
PawnGenerator.GenerateBodyType_NewTemp: post: AlienRace.HarmonyPatches.GenerateBodyTypePostfix
PawnGenerator.GenerateGearFor: post: AlienRace.HarmonyPatches.GenerateGearForPostfix, VFECore.Patch_PawnGenerator+GenerateGearFor.Postfix, PawnShields.HarmonyPatches.Patch_PawnGenerator_GenerateGearFor, SimpleSidearms.intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor
PawnGenerator.GenerateInitialHediffs: post: AlienRace.HarmonyPatches.GenerateInitialHediffsPostfix
PawnGenerator.GeneratePawn: post: PawnRules.Patch.Verse_PawnGenerator_GeneratePawn+ByRequest.Postfix
PawnGenerator.GeneratePawn: PRE: AlienRace.HarmonyPatches.GeneratePawnPrefix post: PawnRules.Patch.Verse_PawnGenerator_GeneratePawn+ByOther.Postfix, JecsTools.HarmonyPatches.Post_GeneratePawn
PawnGenerator.GeneratePawnRelations: PRE: AlienRace.HarmonyPatches.GeneratePawnRelationsPrefix, SaveOurShip2.FixOutdoorTemp+FixThatPawnGenerationBug3.DisableMethod
PawnGenerator.GenerateRandomAge: PRE: AlienRace.HarmonyPatches.GenerateRandomAgePrefix post: Children.ChildrenHarmony+PawnGenerator_Gen_Patch.PawnGenerator_Gen_Done
PawnGenerator.GenerateTraits: post: AlienRace.HarmonyPatches.GenerateTraitsPostfix TRANS: AlienRace.HarmonyPatches.GenerateTraitsTranspiler
PawnGenerator.TryGenerateNewPawnInternal: PRE: Androids.HarmonyPatches.Patch_PawnGenerator_TryGenerateNewPawnInternal post: Androids.HarmonyPatches.Patch_PawnGenerator_TryGenerateNewPawnInternal_Post TRANS: AlienRace.HarmonyPatches.TryGenerateNewPawnTranspiler
PawnGraphicSet.ResolveAllGraphics: PRE: AlienRace.HarmonyPatches.ResolveAllGraphicsPrefix post: VFECore.Patch_PawnGraphicSet+ResolveAllGraphics.Postfix
PawnGroupKindWorker.GeneratePawns: post: AbilityUser.AbilityUserMod.GeneratePawns_PostFix
PawnGroupMakerUtility.GeneratePawns: PRE: PreemptiveStrike.Harmony.Patch_PawnGroupMakerUtility_GeneratePawns.Prefix post: JecsTools.HarmonyPatches.GeneratePawns
PawnGroupMakerUtility.TryGetRandomFactionForCombatPawnGroup: PRE: SaveOurShip2.FixOutdoorTemp+NoRaidsFromPreviousPlanets.DisableMethod post: SaveOurShip2.FixOutdoorTemp+NoRaidsFromPreviousPlanets.Replace
PawnHairChooser.RandomHairDefFor: PRE: AlienRace.HarmonyPatches.RandomHairDefForPrefix
PawnNameColorUtility.PawnNameColorOf: PRE: Hospitality.Harmony.PawnNameColorUtility_Patch+PawnNameColorOf.Prefix
PawnPath.AddNode: PRE: RimThreaded.PawnPath_Patch.AddNode
PawnPath.ReleaseToPool: PRE: RimThreaded.PawnPath_Patch.ReleaseToPool
PawnRelationDef.GetGenderSpecificLabel: PRE: AlienRace.HarmonyPatches.GetGenderSpecificLabelPrefix
PawnRelationUtility.GetMostImportantColonyRelative: PRE: RimThreaded.PawnRelationUtility_Patch.GetMostImportantColonyRelative
PawnRelationWorker_Child.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceChildPostfix
PawnRelationWorker_ExLover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExLoverPostfix
PawnRelationWorker_ExSpouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExSpousePostfix
PawnRelationWorker_Fiance.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceFiancePostfix
PawnRelationWorker_Lover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceLoverPostfix
PawnRelationWorker_Parent.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceParentPostfix
PawnRelationWorker_Sibling.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSiblingPostfix
PawnRelationWorker_Spouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSpousePostfix
PawnRenderer.BaseHeadOffsetAt: post: AlienRace.HarmonyPatches.BaseHeadOffsetAtPostfix, Children.ChildrenHarmony+PawnRenderer_BaseHeadOffsetAt_Patch.BaseHeadOffsetAt_Pre TRANS: AlienRace.HarmonyPatches.BaseHeadOffsetAtTranspiler
PawnRenderer.BodyAngle: TRANS: AlienRace.HarmonyPatches.PostureTranspiler
PawnRenderer.CarryWeaponOpenly: post: SimpleSidearms.intercepts.PawnRenderer_CarryWeaponOpenly_Postfix.CarryWeaponOpenly
PawnRenderer.DrawEquipmentAiming: PRE: CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix
PawnRenderer.LayingFacing: post: MedPod.MedPodMod+PawnRenderer_LayingFacing_AlwaysLieOnBackForMedPods.Postfix TRANS: AlienRace.HarmonyPatches.PostureTranspiler
PawnRenderer.RenderPawnAt: post: PawnShields.HarmonyPatches.Patch_PawnRenderer_RenderPawnAt TRANS: AlienRace.HarmonyPatches.PostureTranspiler
PawnRenderer.RenderPawnInternal: PRE: [600]Children.ChildrenHarmony+PawnRenderer_RenderPawnInternal_Patch.PawnRenderer_RenderPawnInternal_Pre post: Androids.HarmonyPatches.Patch_PawnRenderer_RenderPawnInternal, [200]Children.ChildrenHarmony+PawnRenderer_RenderPawnInternal_Patch.PawnRenderer_RenderPawnInternal_Post TRANS: AlienRace.HarmonyPatches.RenderPawnInternalTranspiler
PawnUtility.EnemiesAreNearby: PRE: RimThreaded.PawnUtility_Patch.EnemiesAreNearby
PawnUtility.ForceWait: PRE: RimThreaded.PawnUtility_Patch.ForceWait
PawnUtility.HumanFilthChancePerCell: PRE: Androids.HarmonyPatches.Patch_PawnUtility_HumanFilthChancePerCell
PawnUtility.PawnBlockingPathAt: PRE: RimThreaded.PawnUtility_Patch.PawnBlockingPathAt
PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
PawnUtility.TrySpawnHatchedOrBornPawn: post: PawnRules.Patch.RimWorld_PawnUtility_TrySpawnHatchedOrBornPawn.Postfix, Children.ChildrenHarmony+PawnUtility_Patch.TrySpawnHatchedOrBornPawnExtended
PawnWeaponGenerator.TryGenerateWeaponFor: PRE: AlienRace.HarmonyPatches.TryGenerateWeaponForPrefix post: AlienRace.HarmonyPatches.TryGenerateWeaponForPostfix
Pawn_AgeTracker.BirthdayBiological: PRE: AlienRace.HarmonyPatches.BirthdayBiologicalPrefix
Pawn_AgeTracker.RecalculateLifeStageIndex: post: AlienRace.HarmonyPatches.RecalculateLifeStageIndexPostfix, Children.ChildrenHarmony+Pawn_AgeTracker_Patch.RecalculateLifeStageIndex_Done
Pawn_ApparelTracker.CanWearWithoutDroppingAnything: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Pawn_ApparelTracker.Notify_ApparelAdded: post: AbilityUser.AbilityUserMod.Notify_ApparelAdded_PostFix, SaveOurShip2.ShipInteriorMod2+ApparelTracker_Notify_Added.Postfix
Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.AbilityUserMod.Notify_ApparelRemoved_PostFix, SaveOurShip2.ShipInteriorMod2+ApparelTracker_Notify_Removed.Postfix
Pawn_ApparelTracker.TryDrop: PRE: Hospitality.Harmony.Pawn_ApparelTracker_Patch+TryDrop.Replacement post: VFECore.Patch_Pawn_ApparelTracker+TryDrop_Patch.Postfix
Pawn_ApparelTracker.Wear: post: VFECore.Patch_Pawn_ApparelTracker+Wear_Patch.Postfix TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Pawn_ApparelTracker.WouldReplaceLockedApparel: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Pawn_DraftController.GetGizmos: post: DefensivePositions.DraftController_GetGizmos_Patch.InsertDefensivePositionGizmo
Pawn_DraftController.set_Drafted: post: AllowTool.Patches.DraftController_Drafted_Patch.NotifyPawnUndrafted, CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix, CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix, SimpleSidearms.intercepts.Pawn_DraftController_Drafted_Setter_Postfix.DraftedSetter
Pawn_EquipmentTracker.AddEquipment: post: SimpleSidearms.intercepts.Pawn_EquipmentTracker_AddEquipment.AddEquipment_Postfix
Pawn_EquipmentTracker.MakeRoomFor: post: PawnShields.HarmonyPatches.Patch_Pawn_EquipmentTracker_MakeRoomFor
Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.AbilityUserMod.Notify_EquipmentAdded_PostFix
Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.AbilityUserMod.Notify_EquipmentRemoved_PostFix
Pawn_EquipmentTracker.TryDropEquipment: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix, CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix post: SimpleSidearms.intercepts.Pawn_EquipmentTracker_TryDropEquipment.TryDropEquipment_Postfix
Pawn_FilthTracker.GainFilth: post: SaveOurShip2.FixOutdoorTemp+RadioactiveAshIsRadioactive.OhNoISteppedInIt
Pawn_FoodRestrictionTracker.get_Configurable: PRE: PawnRules.Patch.RimWorld_Pawn_FoodRestrictionTracker_Configurable.Prefix
Pawn_FoodRestrictionTracker.get_CurrentFoodRestriction: PRE: PawnRules.Patch.RimWorld_Pawn_FoodRestrictionTracker_CurrentFoodRestriction.Prefix
Pawn_GuestTracker.Notify_PawnUndowned: PRE: RescueeJoinPlus.RJP_Pawn_GuestTracker_Notify_PawnUndowned_RescueeJoin_Patch.Prefix
Pawn_GuestTracker.SetGuestStatus: PRE: PawnRules.Patch.RimWorld_Pawn_GuestTracker_SetGuestStatus.Prefix, Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix
Pawn_HealthTracker.AddHediff: post: Androids.HarmonyPatches.Patch_Pawn_HealthTracker_AddHediff
Pawn_HealthTracker.CalculateMissingPartHediffsFromInjury: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Pawn_HealthTracker.CheckForStateChange: post: AlienRace.HarmonyPatches.CheckForStateChangePostfix, VFECore.Patch_Pawn_HealthTracker+CheckForStateChange.Postfix, PawnShields.HarmonyPatches.Patch_Pawn_HealthTracker_CheckForStateChance
Pawn_HealthTracker.DropBloodFilth: PRE: Androids.HarmonyPatches.Patch_Pawn_HealthTracker_DropBloodFilth
Pawn_HealthTracker.HealthTick: post: Androids.HarmonyPatches.Patch_Pawn_HealthTracker_HealthTick
Pawn_HealthTracker.MakeDowned: PRE: SimpleSidearms.intercepts.Pawn_HealthTracker_MakeDowned.MakeDowned_Prefix
Pawn_HealthTracker.PreApplyDamage: PRE: JecsTools.HarmonyPatches.PreApplyDamage_PrePatch, PawnShields.HarmonyPatches.Patch_Pawn_HealthTracker_PreApplyDamage
Pawn_HealthTracker.ShouldBeDead: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Pawn_HealthTracker.ShouldBeDeadFromRequiredCapacity: PRE: Androids.HarmonyPatches.CompatPatch_ShouldBeDeadFromRequiredCapacity
Pawn_InteractionsTracker.CanInteractNowWith: PRE: Androids.HarmonyPatches.CompatPatch_CanInteractNowWith
Pawn_InteractionsTracker.InteractionsTrackerTick: PRE: Androids.HarmonyPatches.CompatPatch_InteractionsTrackerTick
Pawn_InteractionsTracker.SocialFightChance: PRE: Androids.HarmonyPatches.CompatPatch_SocialFightChance
Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement TRANS: RimThreaded.Pawn_InteractionsTracker_Transpile.TryInteractRandomly
Pawn_InventoryTracker.Notify_ItemRemoved: post: PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix
Pawn_InventoryTracker.get_FirstUnloadableThing: post: SimpleSidearms.intercepts.Pawn_InventoryTracker_FirstUnloadableThing.Postfix
Pawn_JobTracker.CleanupCurrentJob: PRE: SmartMedicine.CleanupCurrentJob_Patch.Prefix
Pawn_JobTracker.EndCurrentJob: PRE: ProjectRimFactory.Common.HarmonyPatches.Patch_EndCurrentJob_DroneJobs.Prefix
Pawn_JobTracker.IsCurrentJobPlayerInterruptible: post: SaveOurShip2.FixOutdoorTemp+FixFireBugB.Postfix
Pawn_JobTracker.StartJob: post: AnimalsLogic.Come+Pawn_JobTracker_StartJob_Patch.Postfix
Pawn_MeleeVerbs.GetUpdatedAvailableVerbsList: PRE: RimThreaded.Pawn_MeleeVerbs_Patch.GetUpdatedAvailableVerbsList
Pawn_MindState.MindStateTick: PRE: RimThreaded.Pawn_MindState_Patch.MindStateTick
Pawn_MindState.Reset: post: Hospitality.Harmony.Pawn_MindState_Patch+TryStartMentalState.Postfix
Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix post: Androids.HarmonyPatches.Patch_Pawn_NeedsTracker_ShouldHaveNeed
Pawn_Ownership.UnclaimBed: PRE: Hospitality.Harmony.Pawn_Ownership_Patch+UnclaimBed.Prefix
Pawn_Ownership.get_OwnedBed: PRE: Hospitality.Harmony.Pawn_Ownership_Patch+OwnedBed.Prefix
Pawn_Ownership.get_OwnedRoom: post: SaveOurShip2.FixOutdoorTemp+RoyaltyBedroomFix.ShipsCanBeRooms
Pawn_PathFollower.SetupMoveIntoNextCell: post: SaveOurShip2.FixOutdoorTemp+H_SpaceZoomies.GoFast
Pawn_PlayerSettings.ResetMedicalCare: post: SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedDefault.Postfix
Pawn_PlayerSettings.get_AreaRestriction: PRE: Children.ChildrenHarmony+Pawn_PlayerSettings_AreaRestrictioSchool_Patch.AreaRestriction_Pre
Pawn_PlayerSettings.get_EffectiveAreaRestriction: PRE: Children.ChildrenHarmony+Pawn_PlayerSettings_EffectiveAreaRestrictionSchool_Patch.EffectiveAreaRestriction_Pre
Pawn_PlayerSettings.get_EffectiveAreaRestrictionInPawnCurrentMap: PRE: Children.ChildrenHarmony+Pawn_PlayerSettings_EffectiveAreaRestrictionInPawnCurrentMap_Patch.EffectiveAreaRestrictionInPawnCurrentMap_Pre
Pawn_RelationsTracker.CompatibilityWith: post: AlienRace.HarmonyPatches.CompatibilityWithPostfix
Pawn_RelationsTracker.Notify_RescuedBy: PRE: Hospitality.Harmony.Pawn_RelationsTracker_Patch+Notify_RescuedBy.Prefix
Pawn_RelationsTracker.SecondaryLovinChanceFactor: TRANS: AlienRace.HarmonyPatches.SecondaryLovinChanceFactorTranspiler
Pawn_RelationsTracker.get_FamilyByBlood: PRE: RimThreaded.Pawn_RelationsTracker_Patch.get_FamilyByBlood
Pawn_StoryTracker.get_SkinColor: post: AlienRace.HarmonyPatches.SkinColorPostfix
Pawn_TimetableTracker.get_CurrentAssignment: post: Children.ChildrenHarmony+Pawn_TimetableTracker_Patch.CurrentAssignment_Post
Pawn_TraderTracker.get_CanTradeNow: PRE: Hospitality.Harmony.Pawn_TraderTracker_Patch+CanTradeNow.Prefix
Pawn_TrainingTracker.TrainingTrackerTickRare: TRANS: AnimalsLogic.ForgetMeNot+Pawn_TrainingTracker_TrainingTrackerTickRare_Patch.Transpiler
Pawn_WorkSettings.CacheWorkGiversInOrder: TRANS: RimThreaded.Pawn_WorkSettings_Transpile.CacheWorkGiversInOrder
Pawn_WorkSettings.get_WorkGiversInOrderNormal: PRE: Children.ChildrenHarmony+Pawn_WorkSettings_Patch.WorkGiversInOrderNormal_Pre
PawnsArrivalModeWorkerUtility.SplitIntoRandomGroupsNearMapEdge: PRE: PreemptiveStrike.Harmony.Patch_PawnsArrivalModeWorkerUtility_SplitIntoRandomGroupsNearMapEdge.Prefix
PawnsArrivalModeWorker_CenterDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_CenterDrop.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_CenterDrop_TryResolveRaidSpawnCenter.Postfix, PreemptiveStrike.Harmony.Patch_CenterDrop_TryResolveRaidSpawnCenter.PostFix
PawnsArrivalModeWorker_ClusterDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeDrop.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches.DonkeyRubarbPostfix, PreemptiveStrike.Harmony.Patch_EdgeDrop_TryResolveRaidSpawnCenter.PostFix
PawnsArrivalModeWorker_EdgeDropGroups.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeDropGroups.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches.DonkeyRubarbPostfix, PreemptiveStrike.Harmony.Patch_EdgeDropGroups_TryResolveRaidSpawnCenter.PostFix
PawnsArrivalModeWorker_EdgeWalkIn.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkIn.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches.DonkeyRubarbPostfix, PreemptiveStrike.Harmony.Patch_EdgeWalkIn_TryResolveRaidSpawnCenter.Postfix
PawnsArrivalModeWorker_EdgeWalkInGroups.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInGroups.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches.DonkeyRubarbPostfix, PreemptiveStrike.Harmony.Patch_EdgeWalkInGroups_TryResolveRaidSpawnCenter.Postfix
PawnsArrivalModeWorker_RandomDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_RandomDrop.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches.DonkeyRubarbPostfix, PreemptiveStrike.Harmony.Patch_RandomDrop_TryResolveRaidSpawnCenter.PostFix
PawnsArrivalModeWorker_Shuttle.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker
PawnsFinder.get_AllMapsCaravansAndTravelingTransportPods_Alive_Colonists: PRE: RimThreaded.PawnsFinder_Patch.get_AllMapsCaravansAndTravelingTransportPods_Alive_Colonists
PawnsFinder.get_AllMapsCaravansAndTravelingTransportPods_Alive_FreeColonists: PRE: RimThreaded.PawnsFinder_Patch.get_AllMapsCaravansAndTravelingTransportPods_Alive_FreeColonists
PawnsFinder.get_AllMapsWorldAndTemporary_Alive: PRE: RimThreaded.PawnsFinder_Patch.get_AllMapsWorldAndTemporary_Alive
PhysicalInteractionReservationManager.FirstReservationFor: PRE: RimThreaded.PhysicalInteractionReservationManager_Patch.FirstReservationFor
PhysicalInteractionReservationManager.FirstReserverOf: PRE: RimThreaded.PhysicalInteractionReservationManager_Patch.FirstReserverOf
PhysicalInteractionReservationManager.IsReservedBy: PRE: RimThreaded.PhysicalInteractionReservationManager_Patch.IsReservedBy
PhysicalInteractionReservationManager.Release: PRE: RimThreaded.PhysicalInteractionReservationManager_Patch.Release
PhysicalInteractionReservationManager.ReleaseAllClaimedBy: PRE: RimThreaded.PhysicalInteractionReservationManager_Patch.ReleaseAllClaimedBy
PhysicalInteractionReservationManager.ReleaseAllForTarget: PRE: RimThreaded.PhysicalInteractionReservationManager_Patch.ReleaseAllForTarget
PhysicalInteractionReservationManager.ReleaseClaimedBy: PRE: RimThreaded.PhysicalInteractionReservationManager_Patch.ReleaseClaimedBy
PhysicalInteractionReservationManager.Reserve: PRE: RimThreaded.PhysicalInteractionReservationManager_Patch.Reserve
PlaceWorker_Conduit.AllowsPlacing: TRANS: Replace_Stuff.OverMineable.FixConduitPlaceWorker.Transpiler
PlaceWorker_Cooler.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged.Prefix
PlaceWorker_Cooler.DrawGhost: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationGhost.Transpiler
PlaceWorker_PreventInteractionSpotOverlap.AllowsPlacing: TRANS: Replace_Stuff.NewThing.IgnoreInteractionSpotOverlap.Transpiler
PlaceWorker_Vent.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged_Vent.Prefix
Plant.CropBlighted: post: AnotherRimworldMod.Plant_CropBlighted.Postfix
Plant.IngestedCalculateAmounts: PRE: GrazingLands.PlantPropertiesPatch+Plant_IngestedCalculateAmounts_GrazingLandsPatch.Prefix
Plant.PlantCollected: PRE: VanillaPlantsExpanded.VanillaCookingExpanded_Plant_PlantCollected_Patch.RemoveTilled
Plant.TickLong: post: SaveOurShip2.FixOutdoorTemp+KillThePlantsInSpace.extinguish
PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
PlayLog.RemoveEntry: PRE: RimThreaded.PlayLog_Patch.RemoveEntry
PlaySettings.DoPlaySettingsGlobalControls: post: Replace_Stuff.OverMineable.PlaySettings_BlueprintOverRockToggle.AddButton, RimHUD.Patch.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix
PlaySettings.ExposeData: PRE: Replace_Stuff.OverMineable.PlaySettings_ExposeData.Prefix
PowerNetGraphics.PrintWirePieceConnecting: PRE: GoAwaySmallWire.Patch_ThatSmallWire.Prefix
PreLoadUtility.CheckVersionAndLoad: PRE: Madeline.ModMismatchFormatter.MetaHeaderUtility.UpdateLastAccessedSaveFileInLoadSelection
Projectile.CanHit: post: JecsTools.HarmonyPatches.CanHit_PostFix
Projectile.ImpactSomething: PRE: RimThreaded.Projectile_Patch.ImpactSomething
Projectile.Launch: post: SaveOurShip2.FixOutdoorTemp+TransferAmplifyBonus.OneMoreFactor
Projectile.Tick: PRE: RimThreaded.Projectile_Patch.Tick
QualityUtility.GenerateQualityCreatedByPawn: PRE: ProjectRimFactory.Common.HarmonyPatches.Patch_GenRecipe_GenerateQualityCreatedByPawn.Prefix
Quest.End: PRE: VanillaStorytellersExpanded.Patch_End.Prefix
QuestNode_GetMap.IsAcceptableMap: post: SaveOurShip2.FixOutdoorTemp+NoQuestsInSpace.Fixpost
QuestPartUtility.GetRewardStackElementsForThings: PRE: ForceRewardsDetails.GetRewardStackElementsForThings_Patch.Prefix
RCellFinder.RandomWanderDestFor: PRE: RimThreaded.RCellFinder_Patch.RandomWanderDestFor
RCellFinder.TryFindRandomExitSpot: post: SaveOurShip2.FixOutdoorTemp+NoPrisonBreaksInSpace.NoExits
RaceProperties.CanEverEat: post: AlienRace.HarmonyPatches.CanEverEat
RaidStrategyWorker_Siege.MakeLordJob: PRE: VFECore.Patch_RaidStrategyWorker_Siege+MakeLordJob.Prefix
Rand.EnsureStateStackEmpty: PRE: MapReroll.Patches.Rand_EnsureStateStackEmpty_Patch.OptionalStackChecks
Rand.PopState: TRANS: RimThreaded.Rand_Transpile.PopState
Rand.PushState: TRANS: RimThreaded.Rand_Transpile.PushState
Rand.TryRangeInclusiveWhere: TRANS: RimThreaded.Rand_Transpile.TryRangeInclusiveWhere
Reachability.CanReach: PRE: RimThreaded.Reachability_Patch.CanReach post: Hospitality.Harmony.Reachability_Patch+CanReach.Postfix
ReachabilityUtility.CanReach: post: RimworldMod.VacuumIsNotFun.H_PawnCanReach.Postfix
RealtimeMoteList.Clear: PRE: RimThreaded.RealtimeMoteList_Patch.Clear
RealtimeMoteList.MoteDespawned: PRE: RimThreaded.RealtimeMoteList_Patch.MoteDespawned
RealtimeMoteList.MoteListUpdate: PRE: RimThreaded.RealtimeMoteList_Patch.MoteListUpdate
RealtimeMoteList.MoteSpawned: PRE: RimThreaded.RealtimeMoteList_Patch.MoteSpawned
RecipeDef.get_AvailableNow: post: Rimatomics.HarmonyPatches+Harmony_RecipeDef_AvailableNow.Postfix
RecordWorker_TimeInBedForMedicalReasons.ShouldMeasureTimeNow: PRE: Androids.HarmonyPatches.CompatPatch_ShouldMeasureTimeNow
Region.DangerFor: PRE: RimThreaded.Region_Patch.DangerFor
Region.get_AnyCell: PRE: RimThreaded.Region_Patch.get_AnyCell
RegionAndRoomUpdater.CombineNewAndReusedRoomsIntoContiguousGroups: PRE: RimThreaded.RegionAndRoomUpdater_Patch.CombineNewAndReusedRoomsIntoContiguousGroups
RegionAndRoomUpdater.FloodAndSetRoomGroups: PRE: RimThreaded.RegionAndRoomUpdater_Patch.FloodAndSetRoomGroups
RegionAndRoomUpdater.TryRebuildDirtyRegionsAndRooms: PRE: RimThreaded.RegionAndRoomUpdater_Patch.TryRebuildDirtyRegionsAndRooms
RegionCostCalculator.GetPreciseRegionLinkDistances: PRE: RimThreaded.RegionCostCalculator_Patch.GetPreciseRegionLinkDistances
RegionListersUpdater.DeregisterInRegions: PRE: RimThreaded.RegionListersUpdater_Patch.DeregisterInRegions
RegionListersUpdater.RegisterInRegions: PRE: RimThreaded.RegionListersUpdater_Patch.RegisterInRegions
RegionTraverser.BreadthFirstTraverse: PRE: RimThreaded.RegionTraverser_Patch.BreadthFirstTraverse
RelationsUtility.TryDevelopBondRelation: PRE: PawnRules.Patch.RimWorld_RelationsUtility_TryDevelopBondRelation.Prefix
RenderTexture.GetTemporary: PRE: RimThreaded.RenderTexture_Patch.GetTemporary
RenderTexture.GetTemporary: PRE: RimThreaded.RenderTexture_Patch.GetTemporary
RenderTexture.get_active: PRE: RimThreaded.RenderTexture_Patch.get_active
RenderTexture.set_active: PRE: RimThreaded.RenderTexture_Patch.set_active
ResearchManager.DebugSetAllProjectsFinished: post: SRTS.StartUp.ResearchFinishAllSRTS
ResearchManager.FinishProject: PRE: ResearchPal.HarmonyPatches_Queue+DoCompletionDialog.Prefix post: SaveOurShip2.FixOutdoorTemp+TriggerPillarMissions.Postfix TRANS: SRTS.StartUp.ResearchFinishProjectTranspiler
ResearchManager.ReapplyAllMods: post: TechAdvancing.TA_ResearchManager.Postfix
ResearchManager.ResearchPerformed: PRE: ResearchPal.HarmonyPatches_Queue+ResearchPerformed.Prefix post: ResearchPal.HarmonyPatches_Queue+ResearchPerformed.Postfix
ResearchNode.Draw: TRANS: VanillaStorytellersExpanded.Patch_FluffyResearchTree_ResearchNode+manual_Draw.Transpiler
ResearchNode.get_Available: post: VanillaStorytellersExpanded.Patch_FluffyResearchTree_ResearchNode+manual_get_Available.Postfix
ResearchProjectDef.CostFactor: post: TechAdvancing.TA_ReplaceResearchProjectDef.Postfix
ResearchProjectDef.HasTag: post: VFECore.Patch_ResearchProjectDef+HasTag.Postfix
ResearchProjectDef.get_CanStartNow: post: VanillaStorytellersExpanded.Patch_ResearchProjectDef+get_CanStartNow.Postfix
ResearchProjectDef.get_CostApparent: PRE: SRTS.StartUp.ResearchCostApparent
ResearchProjectDef.get_IsFinished: PRE: SRTS.StartUp.ResearchIsFinished
ResearchProjectDef.get_PrerequisitesCompleted: post: SRTS.StartUp.CustomPrerequisitesCompleted
ResearchProjectDef.get_ProgressPercent: PRE: SRTS.StartUp.ResearchProgressPercent
ReservationManager.CanReserve: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix TRANS: RimThreaded.ReservationManager_Transpile.CanReserve
ReservationManager.CanReserveStack: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.FirstReservationFor: PRE: RimThreaded.ReservationManager_Patch.FirstReservationFor
ReservationManager.FirstRespectedReserver: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix, RimThreaded.ReservationManager_Patch.FirstRespectedReserver
ReservationManager.IsReservedAndRespected: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.IsReservedByAnyoneOf: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix, RimThreaded.ReservationManager_Patch.IsReservedByAnyoneOf
ReservationManager.LogCouldNotReserveError: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix, Hospitality.Harmony.ReservationManager_Patch+LogCouldNotReserveError.Prefix
ReservationManager.Release: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix, RimThreaded.ReservationManager_Patch.Release
ReservationManager.ReleaseClaimedBy: PRE: RimThreaded.ReservationManager_Patch.ReleaseClaimedBy
ReservationManager.Reserve: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix, RimThreaded.ReservationManager_Patch.Reserve
ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationUtility.CanReserve: PRE: RimThreaded.ReservationUtility_Patch.CanReserve
RestUtility.<>c__DisplayClass9_0.<FindPatientBedFor>b__0: TRANS: AnimalsLogic.YouSleepHere+RestUtility_FindPatientBedFor_Patch.Transpiler
RestUtility.CanUseBedEver: post: AlienRace.HarmonyPatches.CanUseBedEverPostfix
RestUtility.FindBedFor: PRE: Children.ChildrenHarmony+RestUtility_FindBedFor_Patch.FindBedFor_Pre
RestUtility.FindPatientBedFor: PRE: MedPod.MedPodMod+RestUtility_FindPatientBedFor_PrioritizeMedPodsForMedicalBeds.Prefix
RestUtility.IsValidBedFor: post: MedPod.MedPodMod+RestUtility_IsValidBedFor_MedPodRestrictions.Postfix, Hospitality.Harmony.RestUtility_Patch+IsValidBedFor.Postfix
RestUtility.TimetablePreventsLayDown: PRE: Androids.HarmonyPatches.CompatPatch_TimetablePreventsLayDown
ReverseDesignatorDatabase.InitDesignators: PRE: RSSW_Code.ReverseDesignatorDatabase_InitDesignators.Prefix post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators, VFESecurity.Patch_ReverseDesignatorDatabase+InitDesignators.Postfix
RiverMaker..ctor: post: MapDesigner.Patches.RiverStylePatch.Postfix
RiverMaker.TerrainAt: PRE: MapDesigner.Patches.RiverBankPatch.Prefix
RiverMaker.ValidatePassage: PRE: MapDesigner.Patches.River_ValidatePassage_Patch.Prefix
RoofCollapseCellsFinder.ConnectsToRoofHolder: post: SaveOurShip2.FixOutdoorTemp+NoRoofCollapseInSpace.ZeroGee
RoofCollapseUtility.WithinRangeOfRoofHolder: post: SaveOurShip2.FixOutdoorTemp+NoRoofCollapseInSpace2.ZeroGee
RoofGrid.GetCellExtraColor: post: SaveOurShip2.FixOutdoorTemp+ShowHullTilesOnRoofGrid.HullsAreColorful
RoofGrid.SetRoof: post: MoveBase.RoofGrid_SetRoof_Patch.Postfix
Room.Notify_ContainedThingSpawnedOrDespawned: PRE: SaveOurShip2.FixOutdoorTemp+AirlockBugFix.FixTheAirlockBug
Room.Notify_RoofChanged: PRE: RimThreaded.Room_Patch.Notify_RoofChanged
Room.Notify_RoomShapeOrContainedBedsChanged: PRE: RimThreaded.Room_Patch.Notify_RoomShapeOrContainedBedsChanged, RimworldMod.VacuumIsNotFun.H_RoomShapehanged.Prefix
Room.Notify_TerrainChanged: PRE: RimworldMod.VacuumIsNotFun.H_RoomTerrainChanged.Prefix
Room.OpenRoofCountStopAt: PRE: RimThreaded.Room_Patch.OpenRoofCountStopAt
Room.RemoveRegion: PRE: RimThreaded.Room_Patch.RemoveRegion
Room.get_Owners: PRE: Hospitality.Harmony.Room_Patch+Owners.Replacement
Room.get_PsychologicallyOutdoors: PRE: RimThreaded.Room_Patch.get_PsychologicallyOutdoors
RoomGroup..ctor: post: RimworldMod.VacuumIsNotFun.H_RoomGroupCreated.Postfix
RoomGroup.AddRoom: post: RimworldMod.VacuumIsNotFun.H_RoomGroupAdded.Postfix
RoomGroup.Notify_RoofChanged: post: RimworldMod.VacuumIsNotFun.H_RoomGroupRoof.Postfix
RoomGroupTempTracker.EqualizeTemperature: post: SaveOurShip2.FixOutdoorTemp+ExposedToVacuum.setShipTemp
RoomGroupTempTracker.ThinRoofEqualizationTempChangePerInterval: post: SaveOurShip2.FixOutdoorTemp+TemperatureDoesntDiffuseFastInSpaceToo.RadiativeHeatTransferOnly
RoomGroupTempTracker.WallEqualizationTempChangePerInterval: post: SaveOurShip2.FixOutdoorTemp+TemperatureDoesntDiffuseFastInSpace.RadiativeHeatTransferOnly
RoomRoleWorker_Bedroom.GetScore: PRE: Children.ChildrenHarmony+RoomRoleWorker_Bedroom_GetScore_Patch.GetScoreDone
Root.OnGUI: post: HugsLib.Patches.Root_OnGUI_Patch.OnGUIHookUnfiltered
Root.Start: post: PawnRules.Patch.Verse_Root_Start.Postfix
Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
RoyalTitlePermitWorker.AidDisabled: post: SaveOurShip2.FixOutdoorTemp+RoyalTitlePermitWorkerInSpace.AllowSpacePermits
RoyalTitlePermitWorker_CallAid.CallAid_NewTemp: PRE: SaveOurShip2.FixOutdoorTemp+CallAidInSpace.SpaceAidHasEVA
RoyalTitlePermitWorker_CallLaborers.CallLaborers: PRE: SaveOurShip2.FixOutdoorTemp+CallLaborersInSpace.SpaceLaborersHaveEVA
Sample.Update: PRE: RimThreaded.Sample_Patch.Update
SampleSustainer.TryMakeAndPlay: PRE: RimThreaded.SampleSustainer_Patch.TryMakeAndPlay
ScenPart_CreateIncident.Tick: PRE: Rimatomics.HarmonyPatches+Harmony_ScenPart_CreateIncident.Prefix post: Rimatomics.HarmonyPatches+Harmony_ScenPart_CreateIncident.Postfix
Scenario.PostWorldGenerate: PRE: SaveOurShip2.FixOutdoorTemp+SelectiveWorldGeneration.Replace
Scenario.get_Category: PRE: SaveOurShip2.FixOutdoorTemp+FixThatBugInParticular.NoLongerUndefined
ScribeMetaHeaderUtility.TryCreateDialogsForVersionMismatchWarnings: PRE: [9999]ModMisMatchWindowPatch.HarmonyPatches.Prefix_TryCreateDialogForVersionMismatchWarnings
SeasonUtility.GetReportedSeason: PRE: RimThreaded.SeasonUtility_Patch.GetReportedSeason
Section..ctor: post: SaveOurShip2.SectionConstructorPatch.Postfix
SectionLayer.FinalizeMesh: PRE: SaveOurShip2.GenerateSpaceSubMesh.GenerateMesh
SectionLayer.GetSubMesh: PRE: RimThreaded.SectionLayer_Patch.GetSubMesh
SectionLayer_BuildingsDamage.PrintDamageVisualsFrom: PRE: SaveOurShip2.FixOutdoorTemp+FixBuildingDraw.Prefix
SectionLayer_SunShadows.Regenerate: TRANS: [800]VFESecurity.Patch_SectionLayer_SunShadows+manual_Regenerate.Transpiler
SectionLayer_Terrain.Regenerate: post: SaveOurShip2.SectionRegenerateHelper.Postfix
SectionLayer_Things.Regenerate: TRANS: LWM.DeepStorage.PatchDisplay_SectionLayer_Things_Regenerate.Transpiler
SelectionDrawer.DrawSelectionBracketFor: PRE: DefModExtension_BigBox.HarmonyDefModExtension_BigBox.DrawSelectionBracketFor_PreFix
Selector.HandleMapClicks: PRE: LWM.DeepStorage.Patch_HandleMapClicks.Prefix
Selector.Select: post: LWM.DeepStorage.Open_DS_Tab_On_Select.Postfix
Selector.SelectAllMatchingObjectUnderMouseOnScreen: PRE: LWM.DeepStorage.Make_DoubleClick_Work.Prefix post: LWM.DeepStorage.Make_DoubleClick_Work.Postfix
Selector.SelectUnderMouse: PRE: LWM.DeepStorage.Make_Select_Under_Mouse_Use_SortForDeepStorage.Prefix post: LWM.DeepStorage.Make_Select_Under_Mouse_Use_SortForDeepStorage.Postfix
SelfDefenseUtility.ShouldStartFleeing: PRE: RimThreaded.SelfDefenseUtility_Patch.ShouldStartFleeing
SettleInExistingMapUtility.SettleCommand: post: SaveOurShip2.FixOutdoorTemp+NoSpaceSettle.Nope
Settlement.ShouldRemoveMapNow: post: Rimatomics.HarmonyPatches+Harmony_SettlementBase_ShouldRemoveMapNow.Postfix
SettlementDefeatUtility.IsDefeated: post: VanillaStorytellersExpanded.Patch_IsDefeated.Postfix, SaveOurShip2.FixOutdoorTemp+NoInstaWin.Postfix
Settlement_TraderTracker.GiveSoldThingToPlayer: TRANS: SRTS.StartUp.GiveSoldThingsToSRTSTranspiler
ShipCountdown.CountdownEnded: PRE: SaveOurShip2.SaveShip.SaveShipAndRemoveItemStacks
ShipCountdown.InitiateCountdown: PRE: SaveOurShip2.InitShipRefs.SaveStatics
ShipLandingArea.RecalculateBlockingThing: PRE: SaveOurShip2.FixOutdoorTemp+ShipLandingAreaUnderShipRoof.IgnoreShipRoof
ShipUtility.LaunchFailReasons: PRE: SaveOurShip2.FindLaunchFailReasons.DisableOriginalMethod post: SaveOurShip2.FindLaunchFailReasons.FindLaunchFailReasonsReally
ShipUtility.ShipBuildingsAttachedTo: PRE: SaveOurShip2.FindAllTheShipParts.DisableOriginalMethod post: SaveOurShip2.FindAllTheShipParts.FindShipPartsReally
ShootLeanUtility.LeanShootingSourcesFromTo: PRE: RimThreaded.ShootLeanUtility_Patch.LeanShootingSourcesFromTo
ShortCircuitUtility.DoShortCircuit: PRE: SaveOurShip2.FixOutdoorTemp+NoShortCircuitCapacitors.disableEventQuestionMark post: SaveOurShip2.FixOutdoorTemp+NoShortCircuitCapacitors.tellThePlayerTheDayWasSaved
ShortHashGiver.GiveShortHash: PRE: AbilityUser.AbilityUserMod.GiveShortHash_PrePatch
Site.ShouldRemoveMapNow: post: Rimatomics.HarmonyPatches+Harmony_Site_ShouldRemoveMapNow.Postfix
SituationalThoughtHandler..ctor: post: RimThreaded.SituationalThoughtHandler_Patch.Postfix_Constructor
SituationalThoughtHandler.AppendSocialThoughts: PRE: RimThreaded.SituationalThoughtHandler_Patch.AppendSocialThoughts
SituationalThoughtHandler.Notify_SituationalThoughtsDirty: PRE: RimThreaded.SituationalThoughtHandler_Patch.Notify_SituationalThoughtsDirty
SituationalThoughtHandler.RemoveExpiredThoughtsFromCache: PRE: RimThreaded.SituationalThoughtHandler_Patch.RemoveExpiredThoughtsFromCache
SituationalThoughtHandler.TryCreateThought: PRE: AlienRace.HarmonyPatches.TryCreateThoughtPrefix
SketchGenUtility.IsFloorAllowed_NewTmp: post: Rimefeller.HarmonyPatches+H_IsFloorAllowed.Postfix
SketchGenUtility.IsStuffAllowed: post: Rimefeller.HarmonyPatches+H_IsStuffAllowed.Postfix
SkillRecord.Interval: PRE: RTMadSkills.Patch_SkillRecordInterval.Prefix, Androids.HarmonyPatches.Patch_SkillRecord_Interval
SkillRecord.Learn: PRE: Children.ChildrenHarmony+SkillRecord_Patch.SkillRecord_Learn_Pre
SkillRecord.LearnRateFactor: post: RTMadSkills.Patch_LearningSaturation.Postfix
SkillUI.GetSkillDescription: post: RTMadSkills.Patch_LearningSaturationUI.Postfix
SkyManager.SkyManagerUpdate: post: SaveOurShip2.FixLightingColors.Postfix
Skyfaller.HitRoof: PRE: SaveOurShip2.FixOutdoorTemp+ShuttleBayAcceptsShuttle.NoHitRoof
Skyfaller.Tick: PRE: VFESecurity.Patch_Skyfaller+Patch_Tick.Prefix
SmoothableWallUtility.Notify_BuildingDestroying: PRE: RSSW_Code.SmoothableWallUtility_Notify_BuildingDestroying.Prefix
SmoothableWallUtility.Notify_SmoothedByPawn: PRE: RSSW_Code.SmoothableWallUtility_Notify_SmoothedByPawn.Prefix
SocialCardUtility.DrawPawnRow: PRE: Hospitality.Harmony.SocialCardUtility_Patch+DrawPawnRow.Prefix
SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
SoundSizeAggregator.RegisterReporter: PRE: RimThreaded.SoundSizeAggregator_Patch.RegisterReporter
SoundSizeAggregator.RemoveReporter: PRE: RimThreaded.SoundSizeAggregator_Patch.RemoveReporter
SoundStarter.PlayOneShot: PRE: RimThreaded.SoundStarter_Patch.PlayOneShot
SoundStarter.PlayOneShotOnCamera: PRE: RimThreaded.SoundStarter_Patch.PlayOneShotOnCamera
Stance_Warmup.StanceTick: post: SimpleSidearms.intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick
StartingPawnUtility.NewGeneratedStartingPawn: TRANS: AlienRace.HarmonyPatches.NewGeneratedStartingPawnTranspiler
StatExtension.GetStatValue: post: CompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix
StatWorker.GetExplanationUnfinalized: TRANS: PawnShields.HarmonyPatches.Transpiler_StatWorker_GetExplanationUnfinalized
StatWorker.GetValueUnfinalized: TRANS: PawnShields.HarmonyPatches.Transpiler_StatWorker_GetValueUnfinalized
StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix
SteadyEnvironmentEffects.SteadyEnvironmentEffectsTick: PRE: RimThreaded.SteadyEnvironmentEffects_Patch.SteadyEnvironmentEffectsTick
StoreUtility.IsGoodStoreCell: post: LWM.DeepStorage.Patch_IsGoodStoreCell.Postfix
StoreUtility.NoStorageBlockersIn: PRE: DontBlockDoorMod.PatchForNoStorageBlockersIn.Prefix, LWM.DeepStorage.Patch_NoStorageBlockersIn.Prefix
StoreUtility.TryFindBestBetterStoreCellForWorker: post: HaulToStack.HarmonyPatches.TryFindBestBetterStoreCellForWorker_Postfix
StoryState.RecordPopulationIncrease: PRE: RimThreaded.StoryState_Patch.RecordPopulationIncrease
SubSustainer.SubSustainerUpdate: PRE: RimThreaded.SubSustainer_Patch.SubSustainerUpdate
Sustainer.Cleanup: PRE: RimThreaded.Sustainer_Patch.Cleanup
SustainerAggregatorUtility.AggregateOrSpawnSustainerFor: PRE: RimThreaded.SustainerAggregatorUtility_Patch.AggregateOrSpawnSustainerFor
SustainerManager.DeregisterSustainer: PRE: RimThreaded.SustainerManager_Patch.DeregisterSustainer
SustainerManager.EndAllInMap: PRE: RimThreaded.SustainerManager_Patch.EndAllInMap
SustainerManager.RegisterSustainer: PRE: RimThreaded.SustainerManager_Patch.RegisterSustainer
SustainerManager.SustainerExists: PRE: RimThreaded.SustainerManager_Patch.SustainerExists
SustainerManager.SustainerManagerUpdate: PRE: RimThreaded.SustainerManager_Patch.SustainerManagerUpdate
SustainerManager.UpdateAllSustainerScopes: PRE: RimThreaded.SustainerManager_Patch.UpdateAllSustainerScopes
Targeter.ConfirmStillValid: PRE: AbilityUser.AbilityUserMod.ConfirmStillValid
Targeter.ProcessInputEvents: PRE: AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix post: SRTS.StartUp.ProcessBombingInputEvents
Targeter.TargeterOnGUI: post: SRTS.StartUp.DrawBombingTargeter
Targeter.TargeterUpdate: PRE: Rimatomics.HarmonyPatches+Harmony_Targeter_TargeterUpdate.Prefix post: AbilityUser.AbilityUserMod.TargeterUpdate_PostFix, SRTS.StartUp.BombTargeterUpdate
TemperatureCache.TryCacheRegionTempInfo: PRE: RimThreaded.TemperatureCache_Patch.TryCacheRegionTempInfo
TendUtility.GetOptimalHediffsToTendWithSingleTreatment: PRE: RimThreaded.TendUtility_Patch.GetOptimalHediffsToTendWithSingleTreatment
TerrainGrid.CanRemoveTopLayerAt: post: VFESecurity.Patch_TerrainGrid+CanRemoveTopLayerAt.Postfix
TerrainGrid.DoTerrainChangedEffects: post: SaveOurShip2.FixOutdoorTemp+RecreateShipTile.NoClearTilesPlease
TerrainGrid.RemoveTopLayer: PRE: Replace_Stuff.PlaceBridges.DestroyedTerrain.Prefix, SimplyMoreBridges.Harmony_TerrainGrid_RemoveTopLayer.Prefix
TerrainGrid.SetTerrain: TRANS: SimplyMoreBridges.Harmony_TerrainGrid_SetTerrain.Transpiler
TerrainPatchMaker.Init: PRE: [10]MapReroll.Patches.DeterministicGenerationPatcher.DeterministicPatchesSetup post: [-10]MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
Texture2D.Apply: PRE: RimThreaded.Texture2D_Patch.Apply
Texture2D.Internal_Create: PRE: RimThreaded.Texture2D_Patch.Internal_Create
Texture2D.ReadPixels: PRE: RimThreaded.Texture2D_Patch.ReadPixels
Thing.BlocksPawn: post: VFESecurity.Patch_Thing+BlocksPawn.Postfix
Thing.DeSpawn: PRE: LWM.DeepStorage.Cleanup_For_DeepStorage_Thing_At_DeSpawn.Prefix TRANS: VFESecurity.Patch_Thing+DeSpawn.Transpiler
Thing.DrawGUIOverlay: PRE: ProjectRimFactory.Common.HarmonyPatches.Patch_Thing_DrawGUIOverlay.Prefix, LWM.DeepStorage.Add_DSU_GUI_Overlay.Prefix
Thing.Ingested: PRE: Children.ChildrenHarmony+Thing_Ingested_Patch.IngestedExtended
Thing.Notify_ColorChanged: post: Replace_Stuff.Virtualize_Notify_ColorChanged.Postfix
Thing.Print: PRE: ProjectRimFactory.Common.HarmonyPatches.Patch_Thing_Print.Prefix
Thing.SetFactionDirect: post: AlienRace.HarmonyPatches.SetFactionDirectPostfix
Thing.SmeltProducts: PRE: SaveOurShip2.FixOutdoorTemp+PerfectEfficiency.Prefix post: SaveOurShip2.FixOutdoorTemp+PerfectEfficiency.Postfix
Thing.SpawnSetup: post: AutomaticNightOwl.AutomaticNightOwl+Patch_Thing_SpawnSetup.Postfix TRANS: VFESecurity.Patch_Thing+SpawnSetup.Transpiler
Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix
Thing.get_DefaultGraphic: post: CompOversizedWeapon.HarmonyCompOversizedWeapon.get_DefaultGraphic_PostFix TRANS: Replace_Stuff.OverMineable.ShowBluePrintOverFogDynamic.Transpiler
Thing.get_DrawPos: post: LWM.DeepStorage.Ensure_Top_Item_In_DSU_Draws_Correctly.Postfix
Thing.get_Graphic: post: [0]VFESecurity.Patch_Thing+get_Graphic.Postfix
Thing.set_Position: PRE: ProjectRimFactory.Common.HarmonyPatches.SetPositionPatch.Prefix post: ProjectRimFactory.Common.HarmonyPatches.SetPositionPatch.Postfix
ThingCountUtility.AddToList: PRE: RimThreaded.ThingCountUtility_Patch.AddToList
ThingDef.SpecialDisplayStats: post: VFECore.Patch_ThingDef+SetFaction.Postfix
ThingDef.get_VolumePerUnit: post: ProjectRimFactory.Common.HarmonyPatches.VolumePerUnitPatch.Postfix
ThingDefGenerator_Buildings.NewFrameDef_Thing: post: Replace_Stuff.OverMineable.FramesArentEdifices.Postfix
ThingFilter.Allows: PRE: Hospitality.Harmony.ThingFilter_Patch+Allows.Prefix
ThingGrid.DeregisterInCell: PRE: RimThreaded.ThingGrid_Patch.DeregisterInCell
ThingGrid.RegisterInCell: PRE: RimThreaded.ThingGrid_Patch.RegisterInCell
ThingGrid.ThingAt: PRE: RimThreaded.ThingGrid_Patch.ThingAt
ThingGrid.ThingAt: PRE: RimThreaded.ThingGrid_Patch.ThingAt_Building_Door
ThingGrid.ThingAt: PRE: RimThreaded.ThingGrid_Patch.ThingAt
ThingGrid.ThingsAt: PRE: RimThreaded.ThingGrid_Patch.ThingsAt
ThingListGroupHelper.Includes: post: SaveOurShip2.FixOutdoorTemp+ReactorsCanBeRefueled.CheckClass
ThingOwner.NotifyAdded: post: SaveOurShip2.FixOutdoorTemp+FixFireBugA.Postfix
ThingOwnerUtility.AppendThingHoldersFromThings: PRE: RimThreaded.ThingOwnerUtility_Patch.AppendThingHoldersFromThings
ThingOwnerUtility.GetAllThingsRecursively: PRE: RimThreaded.ThingOwnerUtility_Patch.GetAllThingsRecursively, SaveOurShip2.FixOutdoorTemp+FixThatPawnGenerationBug2.DisableMethod
ThingOwnerUtility.GetAllThingsRecursively: PRE: RimThreaded.ThingOwnerUtility_Patch.GetAllThingsRecursively_Pawn
ThingOwnerUtility.GetAllThingsRecursively: PRE: RimThreaded.ThingOwnerUtility_Patch.GetAllThingsRecursively_Thing
ThingOwnerUtility.GetAllThingsRecursively: PRE: SaveOurShip2.FixOutdoorTemp+FixThatPawnGenerationBug.DisableMethod post: SaveOurShip2.FixOutdoorTemp+FixThatPawnGenerationBug.ReturnEmptyList
ThingOwner`1.Remove: TRANS: RimThreaded.ThingOwnerThing_Transpile.Remove
ThingOwner`1.TryAdd: TRANS: RimThreaded.ThingOwnerThing_Transpile.TryAdd
ThingSelectionUtility.SelectableByMapClick: PRE: Replace_Stuff.OverMineable.FoggedSelectable.Prefix
ThingSetMakerUtility.CanGenerate: post: Rimefeller.HarmonyPatches+Harmony_ThingSetMakerUtility.Postfix
ThingSetMaker_ResourcePod.PossiblePodContentsDefs: post: Rimefeller.HarmonyPatches+Harmony_ThingSetMaker_ResourcePod.Postfix, Rimatomics.HarmonyPatches+Harmony_PossiblePodContentsDefs.Postfix
ThingUtility.CheckAutoRebuildOnDestroyed: post: QualityBuilder.Patch_ThingUtillity.Postfix TRANS: Replace_Stuff.DestroyedRestore.SaveDestroyedBuildings.Transpiler
ThingWithComps.Destroy: PRE: MoveBase.Blueprint_Destroy_Patch.Postfix
ThingWithComps.Draw: PRE: ProjectRimFactory.Common.HarmonyPatches.Patch_ThingWithComps_Draw.Prefix
ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
ThingWithComps.InitializeComps: post: AbilityUser.AbilityUserMod.InitializeComps_PostFix
ThinkNode_ChancePerHour_Lovin.MtbHours: post: Children.ChildrenHarmony+ThinkNode_ChancePerHour_Lovin_Patch.ThinkNode_ChancePerHour_Lovin_MtbHoursDone
ThinkNode_ConditionalBurning.Satisfied: post: SaveOurShip2.FixOutdoorTemp+FixFireBugE.Postfix
ThinkNode_ConditionalNPCCanSelfTendNow.Satisfied: post: Hospitality.Harmony.ThinkNode_ConditionalNPCCanSelfTendNow_Patch+Satisfied.Postfix
ThinkNode_ConditionalNeedPercentageAbove.Satisfied: PRE: Androids.HarmonyPatches.Patch_ThinkNode_ConditionalNeedPercentageAbove_Satisfied
ThinkNode_Priority.TryIssueJobPackage: PRE: RimThreaded.ThinkNode_Priority_Patch.TryIssueJobPackage
ThinkNode_PrioritySorter.TryIssueJobPackage: PRE: RimThreaded.ThinkNode_PrioritySorter_Patch.TryIssueJobPackage
ThinkNode_QueuedJob.TryIssueJobPackage: PRE: RimThreaded.ThinkNode_QueuedJob_Patch.TryIssueJobPackage
ThinkNode_SubtreesByTag.TryIssueJobPackage: PRE: RimThreaded.ThinkNode_SubtreesByTag_Patch.TryIssueJobPackage
ThoughtHandler.MoodOffsetOfGroup: PRE: RimThreaded.ThoughtHandler_Patch.MoodOffsetOfGroup
ThoughtHandler.OpinionOffsetOfGroup: PRE: RimThreaded.ThoughtHandler_Patch.OpinionOffsetOfGroup
ThoughtHandler.TotalMoodOffset: PRE: RimThreaded.ThoughtHandler_Patch.TotalMoodOffset
ThoughtHandler.TotalOpinionOffset: PRE: RimThreaded.ThoughtHandler_Patch.TotalOpinionOffset
ThoughtUtility.CanGetThought_NewTemp: post: AlienRace.HarmonyPatches.CanGetThoughtPostfix
ThoughtWorker.CurrentState: post: Children.ChildrenHarmony+ThoughtWorker_Patch.ThoughtWorker_Done
ThoughtWorker_Man.CurrentSocialStateInternal: TRANS: AlienRace.HarmonyPatches.MisandryMisogynyTranspiler
ThoughtWorker_NeedFood.CurrentStateInternal: PRE: Androids.HarmonyPatches.Patch_ThoughtWorker_NeedFood_CurrentStateInternal
ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
ThoughtWorker_PsychicDrone.CurrentStateInternal: post: VFESecurity.Patch_ThoughtWorker_PsychicDrone+CurrentStateInternal.Postfix
ThoughtWorker_Woman.CurrentSocialStateInternal: TRANS: AlienRace.HarmonyPatches.MisandryMisogynyTranspiler
TickList.DeregisterThing: PRE: RimThreaded.TickList_Patch.DeregisterThing
TickList.RegisterThing: PRE: RimThreaded.TickList_Patch.RegisterThing
TickList.Tick: PRE: RimThreaded.TickList_Patch.Tick
TickManager.DoSingleTick: PRE: RimThreaded.TickManager_Patch.DoSingleTick post: SaveOurShip2.FixOutdoorTemp+CombatTick.RunCombatManager
TickManager.get_TickRateMultiplier: PRE: RimThreaded.TickManager_Patch.get_TickRateMultiplier
TileFinder.RandomSettlementTileFor: PRE: VFECore.Patch_RandomSettlementTileFor+RandomSettlementTileFor_Patch.Prefix
TileFinder.TryFindNewSiteTile: PRE: SaveOurShip2.FixOutdoorTemp+NoQuestsNearTileZero.DisableOriginalMethod post: SaveOurShip2.FixOutdoorTemp+NoQuestsNearTileZero.CheckNonZeroTile
TileTemperaturesComp.WorldComponentTick: TRANS: RimThreaded.TileTemperaturesComp_Transpile.WorldComponentTick
TimeAssignmentSelector.DrawTimeAssignmentSelectorGrid: post: Children.ChildrenHarmony+TimeAssignmentSelector_Patch.DrawTimeAssignmentSelectorGrid_Done
TimedDetectionRaids.CompTick: PRE: SaveOurShip2.FixOutdoorTemp+NoScanRaids.Prefix
Toil..ctor: post: SimpleSidearms.intercepts.Toil_ctor_Postfix._ctor
Toils_Bed.<>c__DisplayClass3_0.<FailOnBedNoLongerUsable>b__2: PRE: MedPod.MedPodMod+Toils_Bed_FailOnBedNoLongerUsable_CustomFailConditionForMedPods.Prefix
Toils_Combat.<>c__DisplayClass1_0.<GotoCastPosition>b__0: TRANS: VFESecurity.Patch_Toils_Combat+manual_GoToCastPosition_initAction.Transpiler
Toils_Construct.MakeSolidThingFromBlueprintIfNecessary: PRE: QualityBuilder._Toils_Construct.Prefix
Toils_Haul.<>c.<JumpToCarryToNextContainerIfPossible>b__9_2: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
Toils_Haul.<>c__DisplayClass1_0.<StartCarryThing>b__0: TRANS: LWM.DeepStorage.Patch_StartCarryThing_Delegate.Transpiler
Toils_Haul.<>c__DisplayClass9_0.<JumpToCarryToNextContainerIfPossible>b__0: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
Toils_Haul.<>c__DisplayClass9_1.<JumpToCarryToNextContainerIfPossible>b__4: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
Toils_Haul.<>c__DisplayClass9_2.<JumpToCarryToNextContainerIfPossible>b__1: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
Toils_Haul.<>c__DisplayClass9_2.<JumpToCarryToNextContainerIfPossible>b__3: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
Toils_Haul.PlaceHauledThingInCell: post: AllowTool.Patches.ToilsHaul_PlaceInCell_Patch.ClearHaulUrgently, LWM.DeepStorage.Patch_PlaceHauledThingInCell_Toil.Postfix
Toils_Ingest.TryFindAdjacentIngestionPlaceSpot: PRE: RimThreaded.Toils_Ingest_Patch.TryFindAdjacentIngestionPlaceSpot
Toils_JobTransforms.ExtractNextTargetFromQueue: post: SmartMedicine.ExtractQueueDrop.Postfix
Toils_LayDown.<>c__DisplayClass2_0.<LayDown>b__1: PRE: MedPod.MedPodMod+Toils_LayDown_LayDown_StayLyingInMedPod.Prefix
Toils_LayDown.ApplyBedThoughts: PRE: DormitoriesNotBarracks.ApplyBedThoughtsPatch.Prefix, Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement post: DormitoriesNotBarracks.ApplyBedThoughtsPatch.Postfix
Toils_Tend.<>c__DisplayClass2_0.<PickupMedicine>b__0: TRANS: SmartMedicine.PickupMedicine_Patch.Transpiler
Toils_Tend.FinalizeTend: PRE: Androids.HarmonyPatches.Patch_Toils_Tend_FinalizeTend
Tornado.CellImmuneToDamage: post: VFESecurity.Patch_Tornado+CellImmuneToDamage.Postfix
TouchPathEndModeUtility.IsCornerTouchAllowed: PRE: Replace_Stuff.OverMineable.CornerBuildable.Prefix, RSSW_Code.TouchPathEndModeUtility_IsCornerTouchAllowed.Prefix
TouchPathEndModeUtility.MakesOccupiedCellsAlwaysReachableDiagonally: PRE: Replace_Stuff.OverMineable.CornerMineableOkay.Prefix
TradeShip.PassingShipTick: PRE: RimThreaded.TradeShip_Patch.PassingShipTick
TradeShip.TryOpenComms: PRE: SaveOurShip2.FixOutdoorTemp+ReplaceCommsIfPirate.DisableMethod post: SaveOurShip2.FixOutdoorTemp+ReplaceCommsIfPirate.OpenActualComms
Tradeable_Pawn.get_Label: post: AnimalsLogic.Patch_Tradeable_Pawn_Label.Postfix
TraderCaravanUtility.GetTraderCaravanRole: post: VFECore.Patch_TraderCaravanUtility+GetTraderCaravanRole.Postfix TRANS: AlienRace.HarmonyPatches.GetTraderCaravanRoleTranspiler
TrainableUtility.DegradationPeriodTicks: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_DegradationPeriodTicks_Patch.Transpiler
TrainableUtility.GetWildnessExplanation: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_GetWildnessExplanation_Patch.Transpiler
TrainableUtility.TamenessCanDecay: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_TamenessCanDecay_Patch.Transpiler
TraitSet.GainTrait: PRE: AlienRace.HarmonyPatches.GainTraitPrefix
TransferableOneWay.get_Label: post: AnimalsLogic.Patch_TransferableOneWay_Label.Postfix
TransferableUtility.CanStack: PRE: SaveOurShip2.FixOutdoorTemp+MechsCannotStack.Nope
Transition.Execute: PRE: VanillaStorytellersExpanded.Patch_Execute.Prefix
TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
TransitionAction_SetDefendLocalGroup.DoAction: PRE: Hospitality.Harmony.TransitionAction_SetDefendLocalGroup_Patch+DoAction.Prefix
TransportPodsArrivalActionUtility.DropTravelingTransportPods: PRE: SRTS.StartUp.DropSRTSExactSpot, SaveOurShip2.FixOutdoorTemp+ShuttleBayArrivalPrecision.LandInBay
TransportPodsArrivalAction_GiveToCaravan.StillValid: PRE: SaveOurShip2.MakeSureNotToLoseYourShuttle.DisableMaybe post: SaveOurShip2.MakeSureNotToLoseYourShuttle.AlwaysTrue
TransportPodsArrivalAction_LandInSpecificCell.Arrived: PRE: SRTS.HarmonyTest_AJ.Prefix
TravelingTransportPods.get_End: post: SaveOurShip2.ToSpaceship.EndAtShip
TravelingTransportPods.get_Start: post: SaveOurShip2.FromSpaceship.StartAtShip
TravelingTransportPods.get_TraveledPctStepPerTick: PRE: SRTS.StartUp.CustomTravelSpeedSRTS post: SaveOurShip2.FixOutdoorTemp+InstantShuttleArrival.CloseRangeBoardingAction
Trigger_UrgentlyHungry.ActivateOn: PRE: SaveOurShip2.FixOutdoorTemp+MechsDontEat.DisableMaybe post: SaveOurShip2.FixOutdoorTemp+MechsDontEat.Okay
TurretTop.DrawTurret: PRE: [0]VFESecurity.Patch_TurretTop+DrawTurret.Prefix
Tutor.TutorOnGUI: PRE: RimHUD.Patch.RimWorld_Tutor_TutorOnGUI.Prefix
UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_OnGUI_Patch.OnGUIHook
Verb.Available: post: VFECore.Patch_Verb+Available.Postfix, VFESecurity.Patch_Verb+Available.Postfix
Verb.CanHitCellFromCellIgnoringRange: PRE: JecsTools.HarmonyPatches.CanHitCellFromCellIgnoringRange_Prefix
Verb.CanHitFromCellIgnoringRange: TRANS: RimThreaded.Verb_Transpile.CanHitFromCellIgnoringRange
Verb.TryFindShootLineFromTo: TRANS: VFESecurity.Patch_Verb+TryFindShootLineFromTo.Transpiler, RimThreaded.Verb_Transpile.TryFindShootLineFromTo
Verb.TryStartCastOn: PRE: AbilityUser.AbilityUserMod.TryStartCastOn_Prefix, CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix
Verb.get_DirectOwner: PRE: AbilityUser.AbilityUserMod.get_DirectOwner_Prefix
Verb.get_UIIcon: PRE: AbilityUser.AbilityUserMod.get_UIIcon
VerbProperties.DrawRadiusRing: TRANS: VFESecurity.Patch_VerbProperties+DrawRadiusRing.Transpiler
Verb_LaunchProjectile.get_Projectile: PRE: AbilityUser.AbilityUserMod.get_Projectile_Prefix
Verb_MeleeAttack.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix
Verb_MeleeAttack.SoundHitPawn: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix
Verb_MeleeAttack.SoundMiss: post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix
Verb_MeleeAttack.TryCastShot: post: SimpleSidearms.intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot
Verb_MeleeAttackDamage.DamageInfosToApply: post: AlienRace.HarmonyPatches.DamageInfosToApplyPostfix, CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix
Verb_ShootOneUse.SelfConsume: post: SimpleSidearms.intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume
VersionControl.DrawInfoInCorner: post: HarmonyMod.VersionControl_DrawInfoInCorner_Patch.Postfix
WITab_Caravan_Gear.TryEquipDraggedItem: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
WITab_Caravan_Health.DoRow: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
WanderUtility.GetColonyWanderRoot: PRE: RimThreaded.WanderUtility_Patch.GetColonyWanderRoot
WandererJoinTraitor.TryExecuteWorker: PRE: WandererJoinPlus.Main.VEE_WarnderJoinsTraitorPrefix
WardenFeedUtility.ShouldBeFed: post: MedPod.MedPodMod+ShouldBeFed_IgnoreMedPods.Postfix
WealthWatcher.CalculateWealthFloors: PRE: StuffedFloors.HarmonyPatch_WealthWatcher_CalculateWealthFloors.Prefix
WealthWatcher.ForceRecount: PRE: RimThreaded.WealthWatcher_Patch.ForceRecount
Widgets.RadioButtonLabeled: PRE: SaveOurShip2.FixOutdoorTemp+HideArchoStuffToo.Prefix
WildPlantSpawner.CheckSpawnWildPlantAt: PRE: RimThreaded.WildPlantSpawner_Patch.CheckSpawnWildPlantAt
WildPlantSpawner.WildPlantSpawnerTickInternal: PRE: RimThreaded.WildPlantSpawner_Patch.WildPlantSpawnerTickInternal
WindManager.WindManagerTick: PRE: RimThreaded.WindManager_Patch.WindManagerTick
Window.PostClose: post: SaveOurShip2.FixOutdoorTemp+CreditsAreTheRealEnd.Postfix
WindowResizer.DoResizeControl: post: ModManager.Patch_WindowResizer_DoResizeControl.Postfix
WorkGiver_ConstructDeliverResources.IsNewValidNearbyNeeder: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
WorkGiver_ConstructDeliverResources.ResourceDeliverJobFor: TRANS: RimThreaded.WorkGiver_ConstructDeliverResources_Transpile.ResourceDeliverJobFor
WorkGiver_ConstructDeliverResources.ShouldRemoveExistingFloorFirst: post: SaveOurShip2.FixOutdoorTemp+DontRemoveShipFloors.CheckShipFloor
WorkGiver_ConstructDeliverResourcesToBlueprints.JobOnThing: post: MoveBase.WorkGiver_ConstructDeliverResourcesToBlueprints_Patch.Postfix
WorkGiver_ConstructFinishFrames.JobOnThing: post: QualityBuilder._WorkGiver_ConstructFinishFrames.Postfix, SmarterConstruction.Patches.WorkGiver_ConstructFinishFrames_JobOnThing.Postfix
WorkGiver_DoBill.AddEveryMedicineToRelevantThings: post: SmartMedicine.InventorySurgery.Postfix
WorkGiver_DoBill.GetMedicalCareCategory: PRE: Pharmacist.Properties.WorkGiver_DoBill_GetMedicalCareCategory.Prefix post: SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedBillCategory.Postfix
WorkGiver_DoBill.TryFindBestBillIngredients: PRE: SmartMedicine.HackityGetBill.Prefix, RimThreaded.WorkGiver_DoBill_Patch.TryFindBestBillIngredients
WorkGiver_GrowerHarvest.HasJobOnCell: post: AlienRace.HarmonyPatches.HasJobOnCellHarvestPostfix
WorkGiver_GrowerSow.ExtraRequirements: post: AlienRace.HarmonyPatches.ExtraRequirementsGrowerSowPostfix
WorkGiver_HunterHunt.HasJobOnThing: post: Hospitality.Harmony.WorkGiver_HunterHunt_Patch+HasJobOnThing.Postfix
WorkGiver_InteractAnimal.CanInteractWithAnimal: post: AlienRace.HarmonyPatches.CanInteractWithAnimalPostfix
WorkGiver_InteractAnimal.HasFoodToInteractAnimal: PRE: PawnRules.Patch.RimWorld_WorkGiver_InteractAnimal_HasFoodToInteractAnimal.Prefix post: PawnRules.Patch.RimWorld_WorkGiver_InteractAnimal_HasFoodToInteractAnimal.Postfix
WorkGiver_InteractAnimal.TakeFoodForAnimalInteractJob: PRE: PawnRules.Patch.RimWorld_WorkGiver_InteractAnimal_TakeFoodForAnimalInteractJob.Prefix post: PawnRules.Patch.RimWorld_WorkGiver_InteractAnimal_TakeFoodForAnimalInteractJob.Postfix
WorkGiver_RemoveBuilding.PotentialWorkThingsGlobal: post: ProjectRimFactory.Common.HarmonyPatches.Patch_PotentialWorkThingsGlobal_DronesRenoveOwnBase.Postfix
WorkGiver_Researcher.ShouldSkip: post: AlienRace.HarmonyPatches.ShouldSkipResearchPostfix
WorkGiver_Scanner.GetPriority: post: SmarterConstruction.Patches.Patch_WorkGiver_Scanner_GetPriority.PriorityPostfix
WorkGiver_TakeToBedToOperate.HasJobOnThing: PRE: AnimalsLogic.YouSleepHere+WorkGiver_TakeToBedToOperate_HasJobOnThing_Patch.Prefix
WorkGiver_Tend.GoodLayingStatusForTend: post: SmartMedicine.GoodLayingStatusForTend_Patch.Postfix
WorkGiver_Tend.HasJobOnThing: post: MedPod.MedPodMod+WorkGiver_Tend_HasJobOnThing_IgnoreMedPods.Postfix TRANS: SmartMedicine.NeedTendBeforeStatusForTend.Transpiler
WorkGiver_Tend.JobOnThing: PRE: SmartMedicine.JobOnThing_Patch.Prefix
WorkshopItems.Notify_Installed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Installed.Prefix
WorkshopItems.Notify_Subscribed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Subscribed.Prefix post: CrossPromotionModule.CrossPromotion.WorkshopItems_Notify_Subscribed_Postfix
WorkshopItems.Notify_Unsubscribed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Unsubscribed.Prefix
World.GetUniqueLoadID: post: SaveOurShip2.FixOutdoorTemp+FixLoadID.NewID
World.HasCaves: PRE: MapDesigner.Patches.CaveSettingsPatch.Prefix, MapReroll.Patches.World_HasCaves_Patch.ConsistentRerollCaves
World.NaturalRockTypesIn: (no patches)
WorldComponentUtility.WorldComponentTick: PRE: RimThreaded.WorldComponentUtility_Patch.WorldComponentTick
WorldDynamicDrawManager.DrawDynamicWorldObjects: TRANS: SRTS.StartUp.DrawDynamicSRTSObjectsTranspiler
WorldFloodFiller.FloodFill: PRE: RimThreaded.WorldFloodFiller_Patch.FloodFill
WorldGenStep_Factions.GenerateFresh: PRE: SaveOurShip2.FixOutdoorTemp+SelectiveWorldGenerationToo.DontReplace post: SaveOurShip2.FixOutdoorTemp+SelectiveWorldGenerationToo.LoadNow
WorldGrid.IsNeighbor: PRE: RimThreaded.WorldGrid_Patch.IsNeighbor
WorldGrid.RawDataToTiles: PRE: SaveOurShip2.FixOutdoorTemp+FixWorldLoadBug.SelectiveLoad
WorldObjectsHolder.AddToCache: post: PreemptiveStrike.Harmony.Patch_WorldObjectsHolder_AddToCache.Postfix
WorldObjectsHolder.Recache: PRE: PreemptiveStrike.Harmony.Patch_WorldObjectsHolder_Recache.Prefix
WorldObjectsHolder.Remove: post: VFESecurity.Patch_WorldObjectsHolder+Remove.Postfix
WorldObjectsHolder.RemoveFromCache: post: PreemptiveStrike.Harmony.Patch_WorldObjectsHolder_RemoveFromCache.Postfix
WorldObjectsHolder.WorldObjectsHolderTick: PRE: RimThreaded.WorldObjectsHolder_Patch.WorldObjectsHolderTick
WorldPawns.WorldPawnsTick: PRE: RimThreaded.WorldPawns_Patch.WorldPawnsTick
WorldPawns.get_AllPawnsAlive: PRE: RimThreaded.WorldPawns_Patch.get_AllPawnsAlive
WorldSelector.AutoOrderToTileNow: post: JecsTools.HarmonyCaravanPatches.AutoOrderToTileNow_Jobs
WorldSelector.HandleWorldClicks: post: SRTS.StartUp.TravelingSRTSChangeDirection
WorldSelector.SelectableObjectsUnderMouse: post: JecsTools.HarmonyCaravanPatches.SelectableObjectsUnderMouse_InvisHandler
Harmony versions present: 2.0.4.0: vanillaexpanded.achievements_preloaded, mehni.rimworld.pickupandhaul.main, VanillaCookingExpanded; 2.0.2.0: net.pardeike.rimworld.lib.harmony, brrainz-crosspromotion, PawnRules, RimHUD, net.pardeike.rimworld.mod.just-ignore-me-passing, kentington.saveourship2, jecstools.jecrell.comps.activator, jecstools.jecrell.comps.slotloadable, ChJees.Androids, LWM.DeepStorage, majorhoff.rimthreaded, Dubwise.Rimefeller, Dubwise.Rimatomics, Uuugggg.rimworld.Replace_Stuff.main, com.Pelador.RimWorld.MedSupp, jecstools.jecrell.main, uuugggg.rimworld.SmartMedicine.main, com.MedPod.patches, jecstools.jecrell.comps.installedpart, Orion.Hospitality, rimworld.erdelf.alien_race.main, SmarterConstruction, net.quicksilverfox.rimworld.mod.animalslogic, jecstools.jecrell.comps.oversized, net.avilmask.rimworld.mod.GrazingLands, io.github.ratysz.madskills, Dubwise.DubsBreakMod, jecstools.jecrell.abilityuser, OskarPotocki.VanillaStorytellersExpanded, Children, OskarPotocki.VFECore, jecstools.chjees.shields, jecstools.jecrell.caravanjobs, Vanilla.BookExpanded, DrCarlLuo.Rimworld.PreemptiveStrike, jecstools.jecrell.humanlikeorders, Linkolas.Stabilize, ShipInteriorMod2.Vacuum, Vanya.Tools.ForceRewardsDetails, KongMD.QEE, syrchalis.rimworld.harvestYieldPatch, jecstools.jecrell.comps.deflector, jecstools.jecrell.defmodextensions.bigbox, jecstools.jecrell.comps.sounds, com.jkluch.HaulToStack, rimworld.8z.dormitoriesnotbarracks, ryder.turnitonoff, com.github.alandariva.moreplanning; 2.0.1.0: com.spdskatr.projectrimfactory, Fluffy.GasNetwork, com.vanillapowerexpanded, NotooShabby.MoveBase, Syrchalis.Rimworld.SetUpCamp, com.ogliss.rimworld.mod.WandererJoinPlus, com.vanillaplantsexpanded, razor2_3.AnotherRimworldMod.AutoCutBlight, com.ogliss.rimworld.mod.RescueeJoinPlus; 2.0.0.9: AutomaticNightOwl_Ben; 2.0.0.8: fluffy.modmanager, UnlimitedHugs.HugsLib, PeteTimesSix.SimpleSidearms, net.rainbeau.rimworld.mod.smoothstone, OskarPotocki.VanillaFurnitureExpanded.Security, mlie.simplymorebridges, nomessyspawns.patches, rimworld.randomKiwi.FFM, rimworld.lanilor.simplymorebridges, SRTSExpanded.smashphil.neceros, rimworld.ResearchPal, com.github.bc.rimworld.mod.moodbar, tikubonn.rimworld.mod.dontblockdoor, UnlimitedHugs.MapReroll, zylle.MapDesigner, zylle.MapDesigner_RerollCompat, UnlimitedHugs.DefensivePositions; 2.0.0.7: UnlimitedHugs.AllowTool, Fluffy.StuffedFloors, fluffy.medicaltab, fluffy.pharmacist, de.hatti.rimworld.mod.qualitybuilder; 2.0.0.6: RandomPlus, zzz.invisibleconduit; 2.0.0.5: fluffy.breakdowns; 2.0.0.4: com.ghxx.rimworld.techadvancing; 2.0.0.3: Madeline.ModMismatchWindowPatch
Platform information: (hidden, use publishing options to include)
Log file contents:
Mono path[0] = '[Rimworld_dir]/RimWorldWin64_Data/Managed'
Mono config path = '[Rimworld_dir]/MonoBleedingEdge/etc'
Initialize engine version: 2019.2.17f1 (8e603399ca02)
[XR] Discovering subsystems at path [Rimworld_dir]/RimWorldWin64_Data/UnitySubsystems
GfxDevice: [Renderer information redacted]
Begin MonoManager ReloadAssembly
RimWorld 1.2.2753 rev712
[HugsLib] version 8.0.1
[HugsLib] early-initializing AllowTool
Rimefeller 1.2.944
[Pawn Rules v1.4.4] Initialized
Patched jump instruction at 157 to go to our postfix block instead!
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
No Messy Spawns 1.0.0.0 - Harmony patches successful
Project RimFactory Core 1.0.0.0 - Harmony patches successful
Fluffy Breakdowns :: Initialized
[VanillaAchievementsExpanded] Mod is not in active mod list. The base mod must be included in order to generate achievements.
Rimatomics 1.7.2297
QualityBuilder successfully patched Replace Stuff
RimSaves 2020 R1
[MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2, Great Memory trait is altered.
[MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2, Great Memory trait is altered.
[MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2, Great Memory trait is altered.
DubsBreakMod 1.0.545
LWM Deep Storage: activated compatibility patch for Vanilla Cooking Expanded
XML error: Duplicate XML node name designatorDropdown in this XML block: <TerrainDef ParentName="FloorBase" Name="ConcreteFloorBase"><defName>Concrete</defName><label>concrete</label><description>Rough concrete. It is fast to walk on, cheap, and quick to build, but quite ugly.</description><texturePath>Terrain/Surfaces/Concrete</texturePath><edgeType>Hard</edgeType><renderPrecedence>70</renderPrecedence><statBases><Beauty>-1</Beauty><WorkToBuild>100</WorkToBuild></statBases><costList><Steel>1</Steel></costList><designationHotKey>Misc6</designationHotKey><researchPrerequisites><li>Stonecutting</li></researchPrerequisites><designatorDropdown>Floor_Concrete</designatorDropdown><designatorDropdown>PRF_ConcreteFloor</designatorDropdown></TerrainDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
XML error: Duplicate XML node name comps in this XML block: <ThingDef ParentName="MedTimes_BenchBaseTag"><defName>MedTimes_IceCreationStation</defName><label>Ice Creation Station</label><thingClass>Building_WorkTable</thingClass><description>[Create Ice Blocks](Clean -3) Originally developed by the ancient Greeks, co-opted by the Romans, and used throughout the Medieval and modern era. Various methods exist that use endothermic principals to create Ice from the evaporation of water. Although it is simpler to just import the ice, This labour intensive "Creation Station" will allow you to create small amounts of ice even in the desert.</description><size>(1,1)</size><graphicData><texPath>Things/Building/Medieval/IceCreation/MedTimes_IceCreation</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(1.2,1.2)</drawSize></graphicData><uiIconPath>Things/Building/Medieval/IceCreation/MedTimes_IceCreation</uiIconPath><costList><MedTimes_StoragePot>1</MedTimes_StoragePot><Hay>50</Hay></costList><constructEffect>ConstructWood</constructEffect><fillPercent>0.1</fillPercent><statBases><MaxHitPoints>50</MaxHitPoints><Mass>40</Mass></statBases><hasInteractionCell>True</hasInteractionCell><interactionCellOffset>(0,0,1)</interactionCellOffset><recipes><li>MedTimes_MakeIceBlocks</li></recipes><inspectorTabs><li>ITab_Bills</li></inspectorTabs><comps><li Class="CompProperties_Refuelable"><fuelConsumptionRate>25.0</fuelConsumptionRate><fuelCapacity>50.0</fuelCapacity><fuelFilter><thingDefs><li>Hay</li></thingDefs></fuelFilter><consumeFuelOnlyWhenUsed>true</consumeFuelOnlyWhenUsed><fuelIconPath>Things/Item/Resource/PlantFoodRaw/Hay/Hay_b</fuelIconPath></li></comps><researchPrerequisites><li>MedTimes_MedievalFoodStorage</li></researchPrerequisites><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>ToolCabinet</li><li>ToolCabinetA</li><li>ToolCabinetB</li><li>ToolCabinetC</li><li>ToolCabinetA</li><li>ToolCabinetB</li><li>ToolCabinetC</li></linkableFacilities></li></comps></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
XML error: Duplicate XML node name comps in this XML block: <ThingDef ParentName="MedTimes_BuildingBaseTag"><defName>MedTimes_CorpseBonfire</defName><label>Corpse Bonfire</label><thingClass>Building_WorkTable</thingClass><description>[Burn Corpse/Apparel/Drugs](Rain damage, Destroy on Empty)(Being Used; Heat Output: 15)(Beauty -50, Clean -50) Originally described as a "Banefire", Bonfires are large controlled fires used in the disposal of corpses and bones. Eventually, Bonfires became a term to include not just corpses, but any trash or waste products which needed to be disposed of. Sometimes the plague rolls into town and kills half your colonist, other times a massive tribal attack leaves you with more corpses than you know what to do with. Either way, the Bonfire is the appropriate solution to you're excess corpse collection situation. Beware, however, because the bonfire provides significant de-buffs to both beauty and cleanliness in it's surrounding area.</description><altitudeLayer>Building</altitudeLayer><surfaceType>Item</surfaceType><size>(1,1)</size><graphicData><texPath>Things/Building/Medieval/Bonfire/MedTimes_CorpseBonfire</texPath><graphicClass>Graphic_Single</graphicClass><drawRotated>false</drawRotated><allowFlip>false</allowFlip><drawSize>(2,2)</drawSize></graphicData><uiIconPath>Things/Building/Medieval/Bonfire/MedTimes_CorpseBonfire</uiIconPath><costList><WoodLog>50</WoodLog></costList><statBases><MaxHitPoints>50</MaxHitPoints><WorkToBuild>300</WorkToBuild><Flammability>0</Flammability><Cleanliness>-50</Cleanliness><Beauty>-50</Beauty></statBases><useHitPoints>True</useHitPoints><hasInteractionCell>True</hasInteractionCell><interactionCellOffset>(0,0,-1)</interactionCellOffset><tickerType>Normal</tickerType><recipes><li>CremateCorpse</li><li>BurnApparel</li><li>BurnDrugs</li></recipes><inspectorTabs><li>ITab_Bills</li></inspectorTabs><comps><li Class="CompProperties_Forbiddable" /><li Class="CompProperties_Refuelable"><fuelConsumptionRate>500.0</fuelConsumptionRate><fuelCapacity>50.0</fuelCapacity><initialFuelPercent>1</initialFuelPercent><fuelConsumptionPerTickInRain>0.005</fuelConsumptionPerTickInRain><consumeFuelOnlyWhenUsed>true</consumeFuelOnlyWhenUsed><destroyOnNoFuel>true</destroyOnNoFuel><fuelFilter><thingDefs><li>MedTimes_Resource_Coal</li><li>WoodLog</li><li>WDCoal</li></thingDefs></fuelFilter></li><li Class="CompProperties_FireOverlay"><fireSize>1.1</fireSize><offset>(0,0,0.25)</offset></li></comps><building><heatPerTickWhileWorking>15</heatPerTickWhileWorking></building><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>ToolCabinet</li><li>ToolCabinetA</li><li>ToolCabinetB</li><li>ToolCabinetC</li><li>ToolCabinetA</li><li>ToolCabinetB</li><li>ToolCabinetC</li></linkableFacilities></li></comps></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
XML error: Duplicate XML node name comps in this XML block: <ThingDef ParentName="MedTimes_BuildingBaseTag"><defName>MedTimes_IceGatheringStation</defName><label>Ice Gathering Station</label><thingClass>Building_WorkTable</thingClass><description>[Create Ice Blocks](Clean -3)(Will self destruct in temps above freezing) Ice is a really valuable resource, right? So if your in the middle of the Antarctic it only makes sense to gather some up and sell it to a passing trader. It's not like they can just grab it themselves, turning snow into ice can be an exhaustive process. Not to mention that it's on your land, and therefore your property.</description><size>(1,1)</size><graphicData><texPath>Things/Building/Misc/PartySpot</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(1.2,1.2)</drawSize></graphicData><uiIconPath>Things/Building/Misc/PartySpot</uiIconPath><statBases><WorkToBuild>0</WorkToBuild><MaxHitPoints>1</MaxHitPoints><Flammability>0</Flammability></statBases><useHitPoints>True</useHitPoints><altitudeLayer>FloorEmplacement</altitudeLayer><passability>Standable</passability><hasInteractionCell>True</hasInteractionCell><interactionCellOffset>(0,0,0)</interactionCellOffset><surfaceType>Item</surfaceType><tickerType>Rare</tickerType><recipes><li>MedTimes_GatherIceBlocks</li></recipes><inspectorTabs><li>ITab_Bills</li></inspectorTabs><comps><li><compClass>CompMelter</compClass></li></comps><placeWorkers><li>PlaceWorker_NotUnderRoof</li></placeWorkers><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>ToolCabinet</li><li>ToolCabinetA</li><li>ToolCabinetB</li><li>ToolCabinetC</li><li>ToolCabinetA</li><li>ToolCabinetB</li><li>ToolCabinetC</li></linkableFacilities></li></comps></ThingDef>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
SimplyMoreBridges: Found 7 materials to generate bridge-definitions for.
SimplyMoreBridges: Generated the following stony bridges: DeepWaterBridgeSandstone,HeavyBridgeSandstone,DeepWaterBridgeGranite,HeavyBridgeGranite,DeepWaterBridgeLimestone,HeavyBridgeLimestone,DeepWaterBridgeSlate,HeavyBridgeSlate,DeepWaterBridgeMarble,HeavyBridgeMarble
SimplyMoreBridges: Generated the following metal bridges: DeepWaterBridgeSteel,HeavyBridgeSteel,DeepWaterBridgePlasteel,HeavyBridgePlasteel
Could not resolve cross-reference to Verse.ThingDef named SmokepopBelt (wanter=whiteApparelList)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not resolve cross-reference to RimWorld.ThoughtDef named LowExpectations (wanter=cannotReceiveThoughts)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not resolve cross-reference to Verse.ThingDef named SmokepopBelt (wanter=whiteApparelList)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not resolve cross-reference to Verse.ThingDef named BroadshieldPack (wanter=whiteApparelList)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not resolve cross-reference to Verse.ThingDef named BroadshieldPack (wanter=whiteApparelList)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not resolve cross-reference: No RimWorld.TraitDef named Prosthophobe found to give to AlienRace.AlienTraitEntry AlienRace.AlienTraitEntry
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not resolve cross-reference: No RimWorld.TraitDef named Prosthophobe found to give to AlienRace.AlienTraitEntry AlienRace.AlienTraitEntry
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not resolve cross-reference: No RimWorld.TraitDef named Prosthophobe found to give to AlienRace.AlienTraitEntry AlienRace.AlienTraitEntry
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not resolve cross-reference to RimWorld.ThoughtDef named LowExpectations (wanter=cannotReceiveThoughts)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not resolve cross-reference to RimWorld.ThoughtDef named LowExpectations (wanter=cannotReceiveThoughts)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not resolve cross-reference to RimWorld.ThoughtDef named CabinFever (wanter=cannotReceiveThoughts)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not resolve cross-reference to RimWorld.ThoughtDef named CabinFever (wanter=cannotReceiveThoughts)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not resolve cross-reference to RimWorld.ThoughtDef named CabinFever (wanter=cannotReceiveThoughts)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not resolve cross-reference: No RimWorld.TraitDef named Prosthophobe found to give to AlienRace.AlienTraitEntry AlienRace.AlienTraitEntry
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not resolve cross-reference to RimWorld.ThoughtDef named LowExpectations (wanter=cannotReceiveThoughts)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not resolve cross-reference: No RimWorld.TraitDef named Prosthophobe found to give to AlienRace.AlienTraitEntry AlienRace.AlienTraitEntry
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not resolve cross-reference to RimWorld.ThoughtDef named CabinFever (wanter=cannotReceiveThoughts)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not resolve cross-reference to RimWorld.ThoughtDef named LowExpectations (wanter=cannotReceiveThoughts)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not resolve cross-reference to RimWorld.ThoughtDef named CabinFever (wanter=cannotReceiveThoughts)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[MadSkills]: changed behavior of Great Memory trait.
Key binding conflict: Dev_ChangeSelectedDebugAction and MainTab_Architect are both bound to Tab.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Tried to load duplicate UnityEngine.Texture2D with path: FilesystemFile [F:\Steam\steamapps\workshop\content\294100\2214068164\Textures\UI\SubWallBricks_MenuIcon.psd], Length 53643 and internal path: UI/SubWallBricks_MenuIcon
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[AllowTool][ERR] Command_GizmoOnGUI infix could not be applied.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[AllowTool][ERR] Command_GizmoOnGUI infix could not be applied.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Translation data for language English has 15 errors. Generate translation report for more info.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Alien race successfully completed 136 patches with harmony.
[Uuugggg.rimworld.Replace_Stuff.main] Patches on methods annotated as Obsolete were detected by HugsLib: Verse.GhostDrawer.DrawGhostThing
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[CMColorCodedMoodBar] CMColorCodedMoodBar initialized
Rimatomics found SoS2 -- Patching
WandererJoinPlus: successfully completed 2 harmony patches.
Medical Tab :: Capacity Fertility does not have any bodyPartTags associated with it. This may be intentional. For modders; if the tag defName contains the capacity defName the two will be linked.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[RimHUD v1.6.7] Initialized
[ForceRewardsDetails] injected.
Patching Madeline.ModMismatchWindow
Patched jump instruction at 157 to go to our postfix block instead!
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
MineItAll injected.
[SRTS Expanded] Compatibility with Save our Ship 2 and Combat Extended are temporarily disabled at the moment. SoS2 compatibility will happen soon(ish), CE compatibility will not.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[SRTSExpanded] Overriding SOS2 Destructive Patches.
[Map Designer] Initializing....
[Map Designer] ERROR: Failed to patch anima trees
[Map Designer] Finding biomes...
[Map Designer] Applying settings
[Map Designer] Terrain settings: fertility: 200 | Water 100
PickUpAndHaul v0.1.1.0⅓ welcomes you to RimWorld with pointless logspam.
Androids: Fixing surgery recipes for Droids.
Androids: Fixing belts whitelist for AlienRace.ThingDef_AlienRace with defName='ChjBattleDroid'.
Added recipes for burning books/scrolls successfully.
RimThreaded Harmony is loading...
Void .ctor(Int32, Int32)
Void .ctor(Int32, Int32)
RimThreaded is patching Hospitality.CompUtility CompGuest
RimThreaded is patching Hospitality.CompUtility OnPawnRemoved
RimThreaded patching is complete.
OnLevelWasLoaded was found on ModInitializerComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
(Filename: C:\buildslave\unity\build\Runtime/Mono/MonoScriptCache.cpp Line: 355)
[AllowTool] Applied compatibility patch for "Pick Up And Haul"
ResearchPal :: Preparing research nodes
ResearchPal :: redundant prerequisites for Atomic Cellular Regeneration: Hospital bed
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ResearchPal :: redundant prerequisites for Reconnaissance drones: Radio detection and ranging
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ResearchPal :: redundant prerequisites for Sapient holodeck: Multi-analyzer
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ResearchPal :: redundant prerequisites for Ship computer core: Starflight basics
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ResearchPal :: redundant prerequisites for Ship navigation: Starflight basics
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ResearchPal :: redundant prerequisites for Shuttle bay: Starflight basics
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ResearchPal :: redundant prerequisites for Cargo Shuttle: Starflight basics
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ResearchPal :: ShipEngine has a lower techlevel than (one of) it's prerequisites
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ResearchPal :: ShipPilotSeat has a lower techlevel than (one of) it's prerequisites
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ResearchPal :: ShuttlePersonal has a lower techlevel than (one of) it's prerequisites
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ResearchPal :: RimWriter_TechBookshelves has a lower techlevel than (one of) it's prerequisites
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
ResearchPal :: Reducing crossings
ResearchPal :: Finalizing layout
ResearchPal :: Restoring queue
[HugsLib] initializing LWM_DeepStorage, TurnItOnandOff, DefensivePositions, PeteTimesSix.SimpleSidearms, Linkolas.Stabilize, MapReroll, Children, MineItAll, LetsTradeSettings, StackableChunks, ShipInteriorMod2, Hospitality, com.jkluch.HaulToStack, com.github.alandariva.moreplanning
[TurnItOnandOff] Initialized Components
[TurnItOnandOff] Registered instance
Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, MS_DStand, SurgicalLamp, SurgicalInstruments, Anon2Dresser, Anon2EndTable, Anon2RoyalEndTable, Anon2EndTableLight, Anon2RoyalEndTableLight, Facility_VitalsCentre, Facility_IVDrip, Table_LightEndTable, Table_Wardrobe, Table_RoyalEndTable, Table_RoyalDresser, Table_IlluminatedEndTable, Table_IlluminatedDresser
Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, MSMedicalMat, MSMedicalMatSpacer, MSMedicalMatUltra, MSMedicalMatEarly, TempSleepSpot, MedTimes_Cot, MedTimes_CotDouble, MedPodLux, MedPodStandard, Bed_OperatingTable, Bed_CryptoBed, ambTable, Bed_StoneSlab, Bed_Simple, Bed_Ergonomic, Bed_DoubleErgonomic, Bed_Kingsize, Bed_AdvBed, Bed_AdvDoubleBed
[TurnItOnandOff] Loaded 0 of 0 mod support defs.
[LetsTradeSettings] Let's Trade loaded successfully!
[StackableChunks] Chunk Stacks set too: 20
[StackableChunks] Slag Stacks set too: 15
[RimHUD v1.6.7] Integrated with Pawn Rules
xdoc is still open. force-closing
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Unloading 5 Unused Serialized files (Serialized files now loaded: 1)
Unloading 56 unused Assets to reduce memory usage. Loaded Objects now: 26408.
Total: 1335.692100 ms (FindLiveObjects: 1.637400 ms CreateObjectMapping: 1.358500 ms MarkObjects: 1332.619300 ms DeleteObjects: 0.076600 ms)
Loading game from file The Trogane Alliance with mods:
- brrainz.harmony
- Ludeon.RimWorld
- Ludeon.RimWorld.Royalty
- fluffy.modmanager
- toywalrus.easyupgrades
- Mlie.MedicalSupplements
- erdelf.HumanoidAlienRaces
- UnlimitedHugs.HugsLib
- battlemage64.PeopleCanChange
- Dubwise.Rimefeller
- syrchalis.setupcamp
- Jaxe.PawnRules
- CrashM.ColorCodedMoodBar.11
- Mlie.SimplyMoreBridges
- spdskatr.projectrimfactory
- VanillaExpanded.VFEPower
- fluffy.fluffybreakdowns
- VanillaExpanded.VBooksE
- VanillaExpanded.VCookE
- Dubwise.Rimatomics
- Uuugggg.SmartMedicine
- VanillaExpanded.VFEArt
- TheWireLord354.ConduitDeconstruct
- GHXX.TechAdvancing
- OskarPotocki.VanillaFactionsExpanded.Core
- LWM.DeepStorage
- JangoDsoul.SimpleStorage
- 4loris4.MoreLinkables
- mastertea.RandomPlus
- tikubonn.DontBlockDoor
- Vanya.Tools.BlightedAlert
- n7huntsman.ceramics
- FrozenSnowFox.ComplexJobs
- battlemage64.FuturisticPlants
- ryder.turnitonoff
- Ykara.EPOE
- Articanical.BetterWallsAndFloors
- fluffy.stuffedfloors
- Articanical.ExtraWallsAndFloors
- Unon.NoBurnMetal
- battlemage64.GeneticallyModifiedPlants
- vindar.medievaltimes
- dhultgren.smarterconstruction
- VanillaExpanded.VPlantsE
- Murmur.TCU
- sumghai.medpod
- Ogliss.WanderJoinsPlus
- json.RetractableDefenses
- neceros.simplymorebridgesmedieval
- fluffy.medicaltab
- PinoChemicali.MoreTradeShips
- hatti.qualitybuilder
- UnlimitedHugs.DefensivePositions
- UnlimitedHugs.AllowTool
- PeteTimesSix.SimpleSidearms
- Oblitus.AnimalsLogic
- tradingspot.kv.rw
- fluffy.pharmacist
- Uuugggg.ReplaceStuff
- Jaxe.RimHUD
- Telkir.TMods.MoreFloors
- Linkolas.Stabilize
- LtBob.PreemptiveStrike.Rimworld
- wofl.MoreFurnitureUpdated
- VanillaExpanded.VFEPropsandDecor
- Mlie.EtchedStoneWalls
- neceros.tradershavemoney
- ben.automaticnightowl
- VanillaExpanded.VFESecurity
- VanillaExpanded.VFEProduction
- VanillaExpanded.VFEMedical
- GT.Sam.TilledSoil
- VanillaExpanded.VFEFarming
- UnlimitedHugs.MapReroll
- Vanya.Tools.IncidentPersonStat
- kongmd.qee
- Ogliss.TheWhiteCrayon.Quarry
- Dylan.CSL
- Madeline.ModMismatchFormatter
- brrainz.justignoremepassing
- aRandomKiwi.RimSaves
- neceros.fastersmoothing
- velc.MineItAll
- Wemd.ExpandedFloors
- smashphil.neceros.srtsexpanded
- Taveron.IncreasedStack
- earthyturtle.letstrade
- VanillaExpanded.VEE
- sarg.smartspeed
- Wemd.RealisticDarkness
- razor2.3.AnotherRimworldMod.AutoCutBlight
- GT.Sam.GlitterTech
- syrchalis.harvestyieldpatch
- Proxyer.RemovableMtRockRoofPatche
- earthyturtle.stackablechunks
- zzz.invisibleconduit
- syrchalis.moreslaves
- avilmask.GrazingLands
- crlsniper.realisticrooms
- ratys.madskills
- Mlie.FencesAndFloors
- zhrocks11.SunLights
- Dubwise.DubsBreakMod
- kentington.saveourship2
- neceros.reinforcedwalls
- jecrell.jecstools
- Orion.Hospitality
- zylle.MapDesigner
- NotooShabby.HomeMover
- dismarzero.VGP.VGPGardenResources
- HappyBodi.BuffedBedrooms
- OskarPotocki.VanillaExpanded.RoyaltyPatches
- VanillaExpanded.VFECore
- VanillaExpanded.VFESpacer
- VanillaExpanded.VPlantsESucculents
- shakeyourbunny.sometimesraidsgowrong
- Ogliss.RescueeJoinsPlus
- cattleya.productionreskin
- PrimitiveStorage.velcroboy333
- Mlie.PickUpAndHaul
- Mlie.HighTechLaboratoryFacilities
- jkluch.HaulToStack
- cattleya.furniturereskin
- Anomalous.DynamicPopulation
- 8Z.DormitoriesNotBarracks
- ChJees.Androids
- neceros.androidsexpanded
- Rooboid.Royalhair
- com.github.alandariva.moreplanning
- Mlie.CallofCthulhuIndustrialAge
- Mlie.RimWriter
- notfood.ResearchPal
- majorhoff.rimthreaded
QualityBuilder added property to '360' things
[Tech Advancing] [Information] Loading finished.
[Tech Advancing] [Information] Flushing old Research Manager values.
Vanilla Expanded - Settings loaded
Could not load reference to Verse.ThingDef named DrugCabinetFridge
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named RimFridge_SingleRefrigerator
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named RimFridge_Refrigerator
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named RimFridge_QuadRefrigerator
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named RimFridge_SingleWallRefrigerator
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named RimFridge_WallRefrigerator
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named PRFStorageUnitIOPortFridge
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named PRFCoolDSU
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not find class RimFridge.FridgeCache while resolving node li. Trying to use Verse.MapComponent instead. Full node: <li Class="RimFridge.FridgeCache" />
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
SaveableFromNode exception: System.ArgumentException: Can't load abstract class Verse.MapComponent
at Verse.ScribeExtractor.SaveableFromNode[T] (System.Xml.XmlNode subNode, System.Object[] ctorArgs) [0x0012b] in <d72310b4d8f64d25aee502792b58549f>:0
Subnode:
<li Class="RimFridge.FridgeCache" />
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
[Tech Advancing] [Information] Loading finished.
[Tech Advancing] [Information] Flushing old Research Manager values.
[Tech Advancing] [Information] Loading finished.
[Tech Advancing] [Information] Flushing old Research Manager values.
Checking priority 0
Got 0 things to spawn
Done spawning
Falling back to default spawn
QualityBuilder added to orders category.
[Tech Advancing] [Information] Detected existing world. Loading existing config...
[Tech Advancing] [Information] Loading config...
Unloading 0 Unused Serialized files (Serialized files now loaded: 1)
Already executing.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 32392.
Total: 1543.088200 ms (FindLiveObjects: 1.201600 ms CreateObjectMapping: 1.949400 ms MarkObjects: 1539.900100 ms DeleteObjects: 0.036800 ms)
Already executing.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
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(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Already executing.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Already executing.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Already executing.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Bodies/Naked_Male_northm in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Bodies/Naked_Female_northm in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Bodies/Naked_Female_west in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Bodies/Naked_Male_west in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Bodies/Naked_Female_west in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Bodies/Naked_Male_west in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Bodies/Dessicated/Dessicated_Thin_west in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Bodies/Dessicated/Dessicated_Male_west in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Heads/Male/Male_Average_Pointy_northm in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Heads/Female/Female_Average_Pointy_northm in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Heads/Female/Female_Average_Pointy_west in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Heads/Male/Male_Average_Pointy_west in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Heads/Female/Female_Average_Pointy_west in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Heads/Male/Male_Average_Pointy_west in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Heads/None_Average_Skull_west in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Heads/None_Average_Skull_west in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Hairs/ShaveTopBraid_northm in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Hairs/ShaveTopBraid_west in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception ticking Black (at (122, 0, 94)): System.ArgumentException: An item with the same key has already been added. Key: Verse.GraphicRequest
at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x000c1] in <567df3e0919241ba98db88bec4c6696f>:0
at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.GraphicDatabase.GetInner[T] (Verse.GraphicRequest req) [0x0004f] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.GraphicDatabase.Get[T] (System.String path, UnityEngine.Shader shader, UnityEngine.Vector2 drawSize, UnityEngine.Color color) [0x0001b] in <d72310b4d8f64d25aee502792b58549f>:0
at AlienRace.HarmonyPatches.ResolveAllGraphicsPrefix (Verse.PawnGraphicSet __instance) [0x00497] in <e3d65c7ef72f455989d564ce412a77c4>:0
at (wrapper dynamic-method) Verse.PawnGraphicSet.Verse.PawnGraphicSet.ResolveAllGraphics_Patch2(Verse.PawnGraphicSet)
at AlienRace.HarmonyPatches.CheckForStateChangePostfix (Verse.Pawn_HealthTracker __instance) [0x00039] in <e3d65c7ef72f455989d564ce412a77c4>:0
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.Verse.Pawn_HealthTracker.CheckForStateChange_Patch3(Verse.Pawn_HealthTracker,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff)
at Verse.Pawn_HealthTracker.Notify_HediffChanged (Verse.Hediff hediff) [0x0000b] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.Pawn_HealthTracker.Verse.Pawn_HealthTracker.HealthTick_Patch1(Verse.Pawn_HealthTracker)
at Verse.Pawn.Tick () [0x000c3] in <d72310b4d8f64d25aee502792b58549f>:0
at RimThreaded.RimThreaded.ExecuteTicks () [0x00040] in <57cd8458046e411e87f3bb59158106b3>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Heads/None_Average_Stump_west in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Heads/None_Average_Stump_west in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/TribalA/TribalA_Female_west in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Wrote screenshot C:/Users/Bailey/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\RimSaves\Previews\The Trogane Alliance.jpg of size 312163
NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPortrait () [0x00086] in <d72310b4d8f64d25aee502792b58549f>:0
at RimWorld.PortraitRenderer.OnPostRender () [0x0000b] in <d72310b4d8f64d25aee502792b58549f>:0
UnityEngine.Camera:Render()
RimWorld.PortraitRenderer:RenderPortrait(Pawn, RenderTexture, Vector3, Single)
RimWorld.PortraitsCache:RenderPortrait(Pawn, RenderTexture, Vector3, Single)
RimWorld.PortraitsCache:Get(Pawn, Vector2, Vector3, Single, Boolean, Boolean)
MoodBarPatch.MoodPatch:Prefix(ColonistBarColonistDrawer, Rect&, Pawn&, Map&, Boolean&, Boolean&)
RimWorld.ColonistBarColonistDrawer:RimWorld.ColonistBarColonistDrawer.DrawColonist_Patch1(ColonistBarColonistDrawer, Rect, Pawn, Map, Boolean, Boolean)
RimWorld.ColonistBar:ColonistBarOnGUI()
RimWorld.MapInterface:MapInterfaceOnGUI_BeforeMainTabs()
RimWorld.UIRoot_Play:UIRootOnGUI()
Verse.Root:Verse.Root.OnGUI_Patch1(Root)
(Filename: <d72310b4d8f64d25aee502792b58549f> Line: 0)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception in Verse.AI.ThinkNode_Priority TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
at SmartMedicine.StockUpUtility.StockUpSettings (Verse.Pawn pawn) [0x00006] in <f18a121521064bcea0be80ce279ac9a6>:0
at SmartMedicine.StockUpUtility.StockUpIsFull (Verse.Pawn pawn) [0x0001b] in <f18a121521064bcea0be80ce279ac9a6>:0
at SmartMedicine.JobGiver_StockUp.TryGiveJob (Verse.Pawn pawn) [0x0000d] in <f18a121521064bcea0be80ce279ac9a6>:0
at Verse.AI.ThinkNode_JobGiver.TryIssueJobPackage (Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at RimThreaded.ThinkNode_SubtreesByTag_Patch.TryIssueJobPackage (Verse.AI.ThinkNode_SubtreesByTag __instance, Verse.AI.ThinkResult& __result, Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x0008e] in <57cd8458046e411e87f3bb59158106b3>:0
at (wrapper dynamic-method) Verse.AI.ThinkNode_SubtreesByTag.Verse.AI.ThinkNode_SubtreesByTag.TryIssueJobPackage_Patch1(Verse.AI.ThinkNode_SubtreesByTag,Verse.Pawn,Verse.AI.JobIssueParams)
at RimThreaded.ThinkNode_Priority_Patch.TryIssueJobPackage (Verse.AI.ThinkNode_Priority __instance, Verse.AI.ThinkResult& __result, Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x0002c] in <57cd8458046e411e87f3bb59158106b3>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception in Verse.AI.ThinkNode_Priority TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
at SmartMedicine.StockUpUtility.StockUpSettings (Verse.Pawn pawn) [0x00006] in <f18a121521064bcea0be80ce279ac9a6>:0
at SmartMedicine.StockUpUtility.StockUpIsFull (Verse.Pawn pawn) [0x0001b] in <f18a121521064bcea0be80ce279ac9a6>:0
at SmartMedicine.JobGiver_StockUp.TryGiveJob (Verse.Pawn pawn) [0x0000d] in <f18a121521064bcea0be80ce279ac9a6>:0
at Verse.AI.ThinkNode_JobGiver.TryIssueJobPackage (Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at RimThreaded.ThinkNode_SubtreesByTag_Patch.TryIssueJobPackage (Verse.AI.ThinkNode_SubtreesByTag __instance, Verse.AI.ThinkResult& __result, Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x0008e] in <57cd8458046e411e87f3bb59158106b3>:0
at (wrapper dynamic-method) Verse.AI.ThinkNode_SubtreesByTag.Verse.AI.ThinkNode_SubtreesByTag.TryIssueJobPackage_Patch1(Verse.AI.ThinkNode_SubtreesByTag,Verse.Pawn,Verse.AI.JobIssueParams)
at RimThreaded.ThinkNode_Priority_Patch.TryIssueJobPackage (Verse.AI.ThinkNode_Priority __instance, Verse.AI.ThinkResult& __result, Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x0002c] in <57cd8458046e411e87f3bb59158106b3>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception in Verse.AI.ThinkNode_Priority TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
at SmartMedicine.StockUpUtility.StockUpSettings (Verse.Pawn pawn) [0x00006] in <f18a121521064bcea0be80ce279ac9a6>:0
at SmartMedicine.StockUpUtility.StockUpIsFull (Verse.Pawn pawn) [0x0001b] in <f18a121521064bcea0be80ce279ac9a6>:0
at SmartMedicine.JobGiver_StockUp.TryGiveJob (Verse.Pawn pawn) [0x0000d] in <f18a121521064bcea0be80ce279ac9a6>:0
at Verse.AI.ThinkNode_JobGiver.TryIssueJobPackage (Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at RimThreaded.ThinkNode_SubtreesByTag_Patch.TryIssueJobPackage (Verse.AI.ThinkNode_SubtreesByTag __instance, Verse.AI.ThinkResult& __result, Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x0008e] in <57cd8458046e411e87f3bb59158106b3>:0
at (wrapper dynamic-method) Verse.AI.ThinkNode_SubtreesByTag.Verse.AI.ThinkNode_SubtreesByTag.TryIssueJobPackage_Patch1(Verse.AI.ThinkNode_SubtreesByTag,Verse.Pawn,Verse.AI.JobIssueParams)
at RimThreaded.ThinkNode_Priority_Patch.TryIssueJobPackage (Verse.AI.ThinkNode_Priority __instance, Verse.AI.ThinkResult& __result, Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x0002c] in <57cd8458046e411e87f3bb59158106b3>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception in Verse.AI.ThinkNode_Priority TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
at SmartMedicine.StockUpUtility.StockUpSettings (Verse.Pawn pawn) [0x00006] in <f18a121521064bcea0be80ce279ac9a6>:0
at SmartMedicine.StockUpUtility.StockUpIsFull (Verse.Pawn pawn) [0x0001b] in <f18a121521064bcea0be80ce279ac9a6>:0
at SmartMedicine.JobGiver_StockUp.TryGiveJob (Verse.Pawn pawn) [0x0000d] in <f18a121521064bcea0be80ce279ac9a6>:0
at Verse.AI.ThinkNode_JobGiver.TryIssueJobPackage (Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at RimThreaded.ThinkNode_SubtreesByTag_Patch.TryIssueJobPackage (Verse.AI.ThinkNode_SubtreesByTag __instance, Verse.AI.ThinkResult& __result, Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x0008e] in <57cd8458046e411e87f3bb59158106b3>:0
at (wrapper dynamic-method) Verse.AI.ThinkNode_SubtreesByTag.Verse.AI.ThinkNode_SubtreesByTag.TryIssueJobPackage_Patch1(Verse.AI.ThinkNode_SubtreesByTag,Verse.Pawn,Verse.AI.JobIssueParams)
at RimThreaded.ThinkNode_Priority_Patch.TryIssueJobPackage (Verse.AI.ThinkNode_Priority __instance, Verse.AI.ThinkResult& __result, Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x0002c] in <57cd8458046e411e87f3bb59158106b3>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.Thing.Draw () [0x00007] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <d72310b4d8f64d25aee502792b58549f>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception drawing Black: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.PawnGraphicSet.HairMatAt_NewTemp (Verse.Rot4 facing, System.Boolean portrait) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch1(Verse.PawnRender
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