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Created September 10, 2016 18:38
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Open Broadcaster Software v0.659b log file uploaded at 2016-09-10, 14:38:27 (local time). The log file was approximately less than a minute old at the time it was uploaded.
14:37:54: Open Broadcaster Software v0.659b - 32bit (´・ω・`)
14:37:54: -------------------------------
14:37:54: CPU Name: Intel(R) Core(TM) i5-2430M CPU @ 2.40GHz
14:37:54: CPU Speed: 2392MHz
14:37:54: Physical Memory: 4043MB Total, 1495MB Free
14:37:54: stepping id: 7, model 42, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 2
14:37:54: monitor 1: pos={0, 0}, size={1366, 768}
14:37:54: Windows Version: 6.1 Build 7601 (revision 23418)
14:37:54: Aero is Enabled
14:37:54: -------------------------------
14:37:54: OBS Modules:
14:37:54: Base Address Module
14:37:54: 00E90000 OBS.exe
14:37:54: 588E0000 OBSApi.dll
14:37:54: 612E0000 DShowPlugin.dll
14:37:54: 63FF0000 GraphicsCapture.dll
14:37:54: 627F0000 NoiseGate.dll
14:37:54: 00BC0000 PSVPlugin.dll
14:37:54: 60410000 scenesw.dll
14:37:54: ------------------------------------------
14:37:54: Adapter 1
14:37:54: Video Adapter: Intel(R) HD Graphics Family
14:37:54: Video Adapter Dedicated Video Memory: 67108864
14:37:54: Video Adapter Shared System Memory: 1711276032
14:37:54: Video Adapter Output 1: pos={0, 0}, size={1366, 768}, attached=true
14:37:54: ------------------------------------------
14:37:54: Adapter 2
14:37:54: Video Adapter: NVIDIA GeForce GT 555M
14:37:54: Video Adapter Dedicated Video Memory: 1560870912
14:37:54: Video Adapter Shared System Memory: 1851711488
14:37:54: =====Stream Start: 2016-09-10, 14:37:54===============================================
14:37:54: Multithreaded optimizations: On
14:37:54: Base resolution: 1366x768
14:37:54: Output resolution: 604x340
14:37:54: ------------------------------------------
14:37:54: Nvidia optimus detected, second adapter selected, ignoring useless second adapter, I guess.
14:37:54: Loading up D3D10 on Intel(R) HD Graphics Family (Adapter 1)...
14:37:54: ------------------------------------------
14:37:54: Audio Format: 48000 Hz
14:37:54: ------------------------------------------
14:37:54: Audio Channels: 2 Ch
14:37:54: Playback device Default
14:37:54: ------------------------------------------
14:37:54: Using desktop audio input: Speakers (Realtek High Definition Audio)
14:37:54: Global Audio time adjust: 0
14:37:54: ------------------------------------------
14:37:54: Using auxilary audio input: Microphone (Realtek High Definition Audio)
14:37:54: Mic time offset: 0
14:37:54: ------------------------------------------
14:37:54: Audio Encoding: AAC
14:37:54: bitrate: 128
14:37:54: ------------------------------------------
14:37:54: device: LGP Stream Engine,
14:37:54: device id (null),
14:37:54: chosen type: YUY2, usingFourCC: false, res: 1920x1080 - 1920x1080, frameIntervals: 333333-333333
14:37:54: use buffering: false - 0, fourCC: 'YUY2'
14:37:54:
14:37:54: device audio info - bits per sample: 16, channels: 2, samples per sec: 44100, block size: 4
14:37:54: Using directshow input
14:37:54: Scene buffering time set to 400
14:37:55: ------------------------------------------
14:37:55: Video Encoding: x264
14:37:55: fps: 30
14:37:55: width: 604, height: 340
14:37:55: preset: superfast
14:37:55: profile: main
14:37:55: keyint: 60
14:37:55: CBR: yes
14:37:55: CFR: no
14:37:55: max bitrate: 800
14:37:55: buffer size: 800
14:37:55: ------------------------------------------
14:37:58: Total frames encoded: 90, total frames duplicated: 0 (0.00%)
14:37:58: Total frames rendered: 107, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
14:37:59:
14:37:59: Profiler time results:
14:37:59:
14:37:59: ==============================================================
14:37:59: video thread frame - [100%] [avg time: 1.501 ms] [children: 43.4%] [unaccounted: 56.6%]
14:37:59: | scene->Preprocess - [0.266%] [avg time: 0.004 ms]
14:37:59: | GPU download and conversion - [43.1%] [avg time: 0.647 ms] [children: 42.9%] [unaccounted: 0.2%]
14:37:59: | | flush - [17.3%] [avg time: 0.259 ms]
14:37:59: | | CopyResource - [25.4%] [avg time: 0.381 ms]
14:37:59: | | conversion to 4:2:0 - [0.266%] [avg time: 0.004 ms]
14:37:59: Convert444Thread - [100%] [avg time: 0.69 ms] [children: 97.5%] [unaccounted: 2.46%]
14:37:59: | Convert444toNV12 - [97.5%] [avg time: 0.673 ms]
14:37:59: encoder thread frame - [100%] [avg time: 0.634 ms] [children: 0.631%] [unaccounted: 99.4%]
14:37:59: | sending stuff out - [0.631%] [avg time: 0.004 ms]
14:37:59: ==============================================================
14:37:59:
14:37:59:
14:37:59: Profiler CPU results:
14:37:59:
14:37:59: ==============================================================
14:37:59: video thread frame - [cpu time: avg 0.728 ms, total 78 ms] [avg calls per frame: 1]
14:37:59: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
14:37:59: | GPU download and conversion - [cpu time: avg 0.583 ms, total 62.4 ms] [avg calls per frame: 1]
14:37:59: | | flush - [cpu time: avg 0.145 ms, total 15.6 ms] [avg calls per frame: 1]
14:37:59: | | CopyResource - [cpu time: avg 0.503 ms, total 46.8 ms] [avg calls per frame: 1]
14:37:59: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
14:37:59: Convert444Thread - [cpu time: avg 0.339 ms, total 31.2 ms] [avg calls per frame: 1]
14:37:59: | Convert444toNV12 - [cpu time: avg 0.339 ms, total 31.2 ms] [avg calls per frame: 1]
14:37:59: encoder thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
14:37:59: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
14:37:59: ==============================================================
14:37:59:
14:37:59: =====Stream End: 2016-09-10, 14:37:59=================================================
14:38:14: =====Stream Start: 2016-09-10, 14:38:14===============================================
14:38:14: Multithreaded optimizations: On
14:38:14: Base resolution: 1366x768
14:38:14: Output resolution: 604x340
14:38:14: ------------------------------------------
14:38:14: Nvidia optimus detected, second adapter selected, ignoring useless second adapter, I guess.
14:38:14: Loading up D3D10 on Intel(R) HD Graphics Family (Adapter 1)...
14:38:14: ------------------------------------------
14:38:14: Audio Format: 48000 Hz
14:38:14: ------------------------------------------
14:38:14: Audio Channels: 2 Ch
14:38:14: Playback device Default
14:38:14: ------------------------------------------
14:38:14: Using desktop audio input: Speakers (Realtek High Definition Audio)
14:38:14: Global Audio time adjust: 0
14:38:14: ------------------------------------------
14:38:14: Using auxilary audio input: Microphone (Realtek High Definition Audio)
14:38:14: Mic time offset: 0
14:38:14: ------------------------------------------
14:38:14: Audio Encoding: AAC
14:38:14: bitrate: 128
14:38:14: ------------------------------------------
14:38:14: device: LGP Stream Engine,
14:38:14: device id (null),
14:38:14: chosen type: YUY2, usingFourCC: false, res: 1920x1080 - 1920x1080, frameIntervals: 333333-333333
14:38:14: use buffering: false - 0, fourCC: 'YUY2'
14:38:14:
14:38:14: device audio info - bits per sample: 16, channels: 2, samples per sec: 44100, block size: 4
14:38:14: Using directshow input
14:38:14: Scene buffering time set to 400
14:38:14: ------------------------------------------
14:38:14: Video Encoding: x264
14:38:14: fps: 30
14:38:14: width: 604, height: 340
14:38:14: preset: superfast
14:38:14: profile: main
14:38:14: keyint: 60
14:38:14: CBR: yes
14:38:14: CFR: no
14:38:14: max bitrate: 800
14:38:14: buffer size: 800
14:38:14: ------------------------------------------
14:38:22: Total frames encoded: 203, total frames duplicated: 0 (0.00%)
14:38:22: Total frames rendered: 220, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
14:38:23:
14:38:23: Profiler time results:
14:38:23:
14:38:23: ==============================================================
14:38:23: video thread frame - [100%] [avg time: 1.335 ms] [children: 37.5%] [unaccounted: 62.5%]
14:38:23: | scene->Preprocess - [0.3%] [avg time: 0.004 ms]
14:38:23: | GPU download and conversion - [37.2%] [avg time: 0.497 ms] [children: 35.7%] [unaccounted: 1.5%]
14:38:23: | | flush - [15.9%] [avg time: 0.212 ms]
14:38:23: | | CopyResource - [18.1%] [avg time: 0.241 ms]
14:38:23: | | conversion to 4:2:0 - [1.8%] [avg time: 0.024 ms]
14:38:23: Convert444Thread - [100%] [avg time: 0.601 ms] [children: 97.3%] [unaccounted: 2.66%]
14:38:23: | Convert444toNV12 - [97.3%] [avg time: 0.585 ms]
14:38:23: encoder thread frame - [100%] [avg time: 0.536 ms] [children: 0.746%] [unaccounted: 99.3%]
14:38:23: | sending stuff out - [0.746%] [avg time: 0.004 ms]
14:38:23: ==============================================================
14:38:23:
14:38:23:
14:38:23: Profiler CPU results:
14:38:23:
14:38:23: ==============================================================
14:38:23: video thread frame - [cpu time: avg 0.709 ms, total 156.001 ms] [avg calls per frame: 1]
14:38:23: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
14:38:23: | GPU download and conversion - [cpu time: avg 0.425 ms, total 93.6 ms] [avg calls per frame: 1]
14:38:23: | | flush - [cpu time: avg 0.07 ms, total 15.6 ms] [avg calls per frame: 1]
14:38:23: | | CopyResource - [cpu time: avg 0.378 ms, total 78 ms] [avg calls per frame: 1]
14:38:23: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
14:38:23: Convert444Thread - [cpu time: avg 0.532 ms, total 109.2 ms] [avg calls per frame: 1]
14:38:23: | Convert444toNV12 - [cpu time: avg 0.532 ms, total 109.2 ms] [avg calls per frame: 1]
14:38:23: encoder thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
14:38:23: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
14:38:23: ==============================================================
14:38:23:
14:38:23: =====Stream End: 2016-09-10, 14:38:23=================================================
Last Game Capture Log:
2016-04-09, 02:13:19: we're booting up:
02:13:19: CaptureThread: attached to process Explorer.EXE
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