Skip to content

Instantly share code, notes, and snippets.

Created February 3, 2016 16:35
Show Gist options
  • Save anonymous/62d3467f9711c8bc3235 to your computer and use it in GitHub Desktop.
Save anonymous/62d3467f9711c8bc3235 to your computer and use it in GitHub Desktop.
Open Broadcaster Software v0.657b log file uploaded at 2016-02-03, 17:35:17 (local time). The log file was approximately 1 hour and 29 minutes old at the time it was uploaded.
16:05:22: CLR host plugin strings not found, dynamically loading 4 strings
16:05:22: CLRHost::Initialize() attempting to load and start the .NET runtime (null)
16:05:22: CLRHost::Initialize() Found version v4.0.30319 .NET runtime
16:05:22: CLRHost::Initialize() attempting to use v4.0.30319 .NET runtime
16:05:22: CLRHost::LoadInteropLibrary() load the assembly plugins\CLRHostPlugin\CLRHost.Interop.dll
16:05:22: CLRHost::LoadPlugins() attempting to load the plugin assembly CLRBrowserSourcePlugin
16:05:22: CLRHost:: Could not find/load browser settings at location C:\Users\FearSC\AppData\Roaming\OBS\pluginData\browser.json
16:05:22: CLRHost:: Exception: System.IO.FileNotFoundException: Could not find file 'C:\Users\FearSC\AppData\Roaming\OBS\pluginData\browser.json'.
16:05:22: File name: 'C:\Users\FearSC\AppData\Roaming\OBS\pluginData\browser.json'
16:05:22: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
16:05:22: at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
16:05:22: at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
16:05:22: at CLRBrowserSourcePlugin.Shared.BrowserSettings.Reload()
16:05:22: CLRHost::LoadPlugins() successfully added CLR plugin [Type: CLRBrowserSourcePlugin.CLRBrowserSourcePlugin, Name: CLR Browser Source Plugin]
16:05:26: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
16:05:26: CUDA loaded successfully
16:05:26: 1 CUDA capable devices found
16:05:26: [ GPU #0 - < GeForce GTX 980 Ti > has Compute SM 5.2, NVENC Available ]
16:10:50: Open Broadcaster Software v0.657b - 32bit (´・ω・`)
16:10:50: -------------------------------
16:10:50: CPU Name: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz
16:10:50: CPU Speed: 4000MHz
16:10:50: Physical Memory: 4095MB Total, 4095MB Free
16:10:50: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
16:10:50: monitor 1: pos={0, 0}, size={1920, 1080}
16:10:50: monitor 2: pos={-1920, 0}, size={1280, 720}
16:10:50: Windows Version: 10.0 Build 10586 (revision 0)
16:10:50: Aero is Enabled
16:10:50: -------------------------------
16:10:50: OBS Modules:
16:10:50: Base Address Module
16:10:50: 00CA0000 OBS.exe
16:10:50: 5A2D0000 OBSApi.dll
16:10:50: 5A080000 CLRHostPlugin.dll
16:10:50: 59AB0000 DShowPlugin.dll
16:10:50: 59900000 GraphicsCapture.dll
16:10:50: 598D0000 NoiseGate.dll
16:10:50: 67870000 PSVPlugin.dll
16:10:50: 65CD0000 scenesw.dll
16:10:50: ------------------------------------------
16:10:50: Adapter 1
16:10:50: Video Adapter: NVIDIA GeForce GTX 980 Ti
16:10:50: Video Adapter Dedicated Video Memory: 3221225472
16:10:50: Video Adapter Shared System Memory: 1073676288
16:10:50: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
16:10:50: Video Adapter Output 2: pos={-1920, 0}, size={1280, 720}, attached=true
16:10:50: =====Stream Start: 2016-02-03, 16:10:50===============================================
16:10:50: Multithreaded optimizations: On
16:10:50: Base resolution: 1024x768
16:10:50: Output resolution: 1024x768
16:10:50: ------------------------------------------
16:10:50: Loading up D3D10 on NVIDIA GeForce GTX 980 Ti (Adapter 1)...
16:10:50: ------------------------------------------
16:10:50: Audio Format: 48000 Hz
16:10:50: ------------------------------------------
16:10:50: Audio Channels: 2 Ch
16:10:50: Playback device Default
16:10:50: ------------------------------------------
16:10:50: Using desktop audio input: Speakers (Realtek High Definition Audio)
16:10:50: Global Audio time adjust: 0
16:10:50: ------------------------------------------
16:10:50: Using auxilary audio input: Microphone (Realtek High Definition Audio)
16:10:50: Mic time offset: 0
16:10:50: ------------------------------------------
16:10:50: Audio Encoding: AAC
16:10:50: bitrate: 128
16:10:50: Using graphics capture
16:10:50: Trying to hook process: csgo.exe
16:10:50: Scene buffering time set to 700
16:10:50: ------------------------------------------
16:10:50: Video Encoding: x264
16:10:50: fps: 60
16:10:50: width: 1024, height: 768
16:10:50: preset: veryfast
16:10:50: profile: main
16:10:50: keyint: 120
16:10:50: CBR: yes
16:10:50: CFR: yes
16:10:50: max bitrate: 3500
16:10:50: buffer size: 3500
16:10:50: ------------------------------------------
16:10:53: SharedTexCapture hooked
16:11:23: Using bitmap image
16:13:21: Using bitmap image
16:17:19: FlushBufferedVideo: Flushing 36 packets over 584 ms
16:17:20: Total frames encoded: 23361, total frames duplicated: 66 (0.28%)
16:17:20: Total frames rendered: 23337, number of late frames: 4 (0.02%) (it's okay for some frames to be late)
16:17:20:
16:17:20: Profiler time results:
16:17:20:
16:17:20: ==============================================================
16:17:20: video thread frame - [100%] [avg time: 0.336 ms] [children: 28.3%] [unaccounted: 71.7%]
16:17:20: | scene->Preprocess - [0.298%] [avg time: 0.001 ms]
16:17:20: | GPU download and conversion - [28%] [avg time: 0.094 ms] [children: 26.8%] [unaccounted: 1.19%]
16:17:20: | | flush - [25.3%] [avg time: 0.085 ms]
16:17:20: | | CopyResource - [0.893%] [avg time: 0.003 ms]
16:17:20: | | conversion to 4:2:0 - [0.595%] [avg time: 0.002 ms]
16:17:20: Convert444Threads - [100%] [avg time: 0.3 ms] [children: 99%] [unaccounted: 1%]
16:17:20: | Convert444toNV12 - [99%] [avg time: 0.297 ms]
16:17:20: encoder thread frame - [100%] [avg time: 0.515 ms] [children: 0.194%] [unaccounted: 99.8%]
16:17:20: | sending stuff out - [0.194%] [avg time: 0.001 ms]
16:17:20: ==============================================================
16:17:20:
16:17:20:
16:17:20: Profiler CPU results:
16:17:20:
16:17:20: ==============================================================
16:17:20: video thread frame - [cpu time: avg 0.012 ms, total 296.875 ms] [avg calls per frame: 1]
16:17:20: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
16:17:20: | GPU download and conversion - [cpu time: avg 0.004 ms, total 109.375 ms] [avg calls per frame: 1]
16:17:20: | | flush - [cpu time: avg 0.004 ms, total 109.375 ms] [avg calls per frame: 1]
16:17:20: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
16:17:20: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
16:17:20: Convert444Threads - [cpu time: avg 0.371 ms, total 17281.3 ms] [avg calls per frame: 2]
16:17:20: | Convert444toNV12 - [cpu time: avg 0.371 ms, total 17281.3 ms] [avg calls per frame: 2]
16:17:20: encoder thread frame - [cpu time: avg 0.22 ms, total 5140.63 ms] [avg calls per frame: 1]
16:17:20: | sending stuff out - [cpu time: avg 0.002 ms, total 46.875 ms] [avg calls per frame: 1]
16:17:20: ==============================================================
16:17:20:
16:17:20: =====Stream End: 2016-02-03, 16:17:20=================================================
16:18:01: Using fixed low latency mode, factor 20
16:18:01: =====Stream Start: 2016-02-03, 16:18:01===============================================
16:18:01: Multithreaded optimizations: On
16:18:01: Base resolution: 1024x768
16:18:01: Output resolution: 1024x768
16:18:01: ------------------------------------------
16:18:01: Loading up D3D10 on NVIDIA GeForce GTX 980 Ti (Adapter 1)...
16:18:01: ------------------------------------------
16:18:01: Audio Format: 48000 Hz
16:18:01: ------------------------------------------
16:18:01: Audio Channels: 2 Ch
16:18:01: Playback device Default
16:18:01: ------------------------------------------
16:18:01: Using desktop audio input: Speakers (Realtek High Definition Audio)
16:18:01: Global Audio time adjust: 0
16:18:01: ------------------------------------------
16:18:01: Using auxilary audio input: Microphone (Realtek High Definition Audio)
16:18:01: Mic time offset: 0
16:18:01: ------------------------------------------
16:18:01: Audio Encoding: AAC
16:18:01: bitrate: 128
16:18:01: Using graphics capture
16:18:01: Trying to hook process: csgo.exe
16:18:01: Scene buffering time set to 700
16:18:01: ------------------------------------------
16:18:01: Video Encoding: x264
16:18:01: fps: 60
16:18:01: width: 1024, height: 768
16:18:01: preset: veryfast
16:18:01: profile: main
16:18:01: keyint: 120
16:18:01: CBR: yes
16:18:01: CFR: yes
16:18:01: max bitrate: 3500
16:18:01: buffer size: 3500
16:18:01: ------------------------------------------
16:18:03: Using RTMP service: Twitch
16:18:03: Server selection: rtmp://live-fra.twitch.tv/app
16:18:03: Interface: Realtek PCIe GBE Family Controller (ethernet, 1000 mbps)
Warning -- SharedTexCapture::Init: Could not open file mapping: 2
16:18:03: Completed handshake with rtmp://live-fra.twitch.tv/app in 395 ms.
16:18:04: SO_SNDBUF was at 65536
16:18:05: SharedTexCapture hooked
16:19:42: Using graphics capture
16:19:42: Trying to hook process: csgo.exe
16:19:44: FlushBufferedVideo: Flushing 36 packets over 583 ms
16:19:45: Total frames encoded: 6161, total frames duplicated: 54 (0.88%)
16:19:45: Total frames rendered: 6136, number of late frames: 7 (0.11%) (it's okay for some frames to be late)
16:19:45:
16:19:45: Profiler time results:
16:19:45:
16:19:45: ==============================================================
16:19:45: video thread frame - [100%] [avg time: 0.664 ms] [children: 14.9%] [unaccounted: 85.1%]
16:19:45: | scene->Preprocess - [0.151%] [avg time: 0.001 ms]
16:19:45: | GPU download and conversion - [14.8%] [avg time: 0.098 ms] [children: 11.4%] [unaccounted: 3.31%]
16:19:45: | | flush - [10.5%] [avg time: 0.07 ms]
16:19:45: | | CopyResource - [0.602%] [avg time: 0.004 ms]
16:19:45: | | conversion to 4:2:0 - [0.301%] [avg time: 0.002 ms]
16:19:45: Convert444Threads - [100%] [avg time: 0.413 ms] [children: 98.8%] [unaccounted: 1.21%]
16:19:45: | Convert444toNV12 - [98.8%] [avg time: 0.408 ms]
16:19:45: encoder thread frame - [100%] [avg time: 0.63 ms] [children: 2.54%] [unaccounted: 97.5%]
16:19:45: | sending stuff out - [2.54%] [avg time: 0.016 ms]
16:19:45: ==============================================================
16:19:45:
16:19:45:
16:19:45: Profiler CPU results:
16:19:45:
16:19:45: ==============================================================
16:19:45: video thread frame - [cpu time: avg 0.14 ms, total 859.375 ms] [avg calls per frame: 1]
16:19:45: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
16:19:45: | GPU download and conversion - [cpu time: avg 0.066 ms, total 406.25 ms] [avg calls per frame: 1]
16:19:45: | | flush - [cpu time: avg 0.04 ms, total 250 ms] [avg calls per frame: 1]
16:19:45: | | CopyResource - [cpu time: avg 0.005 ms, total 31.25 ms] [avg calls per frame: 1]
16:19:45: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
16:19:45: Convert444Threads - [cpu time: avg 0.765 ms, total 9312.5 ms] [avg calls per frame: 2]
16:19:45: | Convert444toNV12 - [cpu time: avg 0.762 ms, total 9281.25 ms] [avg calls per frame: 2]
16:19:45: encoder thread frame - [cpu time: avg 0.479 ms, total 2937.5 ms] [avg calls per frame: 1]
16:19:45: | sending stuff out - [cpu time: avg 0.025 ms, total 156.25 ms] [avg calls per frame: 1]
16:19:45: ==============================================================
16:19:45:
16:19:45: =====Stream End: 2016-02-03, 16:19:45=================================================
16:19:45: ~RTMPPublisher: Packet flush completed in 87 ms
16:19:45: ~RTMPPublisher: Send thread terminated in 0 ms
16:19:45: RTMPPublisher::SocketLoop: Graceful loop exit
16:19:45: ~RTMPPublisher: Socket thread terminated in 94 ms
16:19:50: ~RTMPPublisher: Final socket shutdown completed in 4984 ms
16:19:50: Average send payload: 22774 bytes, average send interval: 50 ms
16:19:50: Number of times waited to send: 0, Waited for a total of 0 bytes
16:19:50: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
16:19:50: Number of bytes sent: 44956875
16:20:00: Using fixed low latency mode, factor 20
16:20:00: =====Stream Start: 2016-02-03, 16:20:00===============================================
16:20:00: Multithreaded optimizations: On
16:20:00: Base resolution: 1024x768
16:20:00: Output resolution: 1024x768
16:20:00: ------------------------------------------
16:20:00: Loading up D3D10 on NVIDIA GeForce GTX 980 Ti (Adapter 1)...
16:20:00: ------------------------------------------
16:20:00: Audio Format: 48000 Hz
16:20:00: ------------------------------------------
16:20:00: Audio Channels: 2 Ch
16:20:00: Playback device Default
16:20:00: ------------------------------------------
16:20:00: Using desktop audio input: Speakers (Realtek High Definition Audio)
16:20:00: Global Audio time adjust: 0
16:20:00: ------------------------------------------
16:20:00: Using auxilary audio input: Microphone (Realtek High Definition Audio)
16:20:00: Mic time offset: 0
16:20:00: ------------------------------------------
16:20:00: Audio Encoding: AAC
16:20:00: bitrate: 128
16:20:00: Using graphics capture
16:20:00: Trying to hook process: csgo.exe
16:20:00: Scene buffering time set to 700
16:20:00: ------------------------------------------
16:20:00: Video Encoding: x264
16:20:00: fps: 60
16:20:00: width: 1024, height: 768
16:20:00: preset: veryfast
16:20:00: profile: main
16:20:00: keyint: 120
16:20:00: CBR: yes
16:20:00: CFR: yes
16:20:00: max bitrate: 3500
16:20:00: buffer size: 3500
16:20:00: ------------------------------------------
16:20:00: SharedTexCapture hooked
16:20:02: Using RTMP service: Twitch
16:20:02: Server selection: rtmp://live-fra.twitch.tv/app
16:20:02: Interface: Realtek PCIe GBE Family Controller (ethernet, 1000 mbps)
16:20:03: Completed handshake with rtmp://live-fra.twitch.tv/app in 422 ms.
16:20:04: SO_SNDBUF was at 65536
16:20:04: GraphicsCaptureSource::NewCapture: eliminating old capture
16:20:04: SharedTexCapture hooked
Warning -- SharedTexCapture::Init: Could not open file mapping: 2
16:20:50: SharedTexCapture hooked
16:21:38: Capture window 0x002B0B0C invalid or changing, terminating capture
16:21:43: FlushBufferedVideo: Flushing 36 packets over 583 ms
16:21:43: Total frames encoded: 6118, total frames duplicated: 110 (1.80%)
16:21:43: Total frames rendered: 6052, number of late frames: 11 (0.18%) (it's okay for some frames to be late)
16:21:43:
16:21:43: Profiler time results:
16:21:43:
16:21:43: ==============================================================
16:21:43: video thread frame - [100%] [avg time: 0.766 ms] [children: 9.66%] [unaccounted: 90.3%]
16:21:43: | scene->Preprocess - [0.131%] [avg time: 0.001 ms]
16:21:43: | GPU download and conversion - [9.53%] [avg time: 0.073 ms] [children: 6.92%] [unaccounted: 2.61%]
16:21:43: | | flush - [6.27%] [avg time: 0.048 ms]
16:21:43: | | CopyResource - [0.392%] [avg time: 0.003 ms]
16:21:43: | | conversion to 4:2:0 - [0.261%] [avg time: 0.002 ms]
16:21:43: Convert444Threads - [100%] [avg time: 0.391 ms] [children: 98.7%] [unaccounted: 1.28%]
16:21:43: | Convert444toNV12 - [98.7%] [avg time: 0.386 ms]
16:21:43: encoder thread frame - [100%] [avg time: 0.956 ms] [children: 2.3%] [unaccounted: 97.7%]
16:21:43: | sending stuff out - [2.3%] [avg time: 0.022 ms]
16:21:43: ==============================================================
16:21:43:
16:21:43:
16:21:43: Profiler CPU results:
16:21:43:
16:21:43: ==============================================================
16:21:43: video thread frame - [cpu time: avg 0.056 ms, total 343.75 ms] [avg calls per frame: 1]
16:21:43: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
16:21:43: | GPU download and conversion - [cpu time: avg 0.028 ms, total 171.875 ms] [avg calls per frame: 1]
16:21:43: | | flush - [cpu time: avg 0.023 ms, total 140.625 ms] [avg calls per frame: 1]
16:21:43: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
16:21:43: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
16:21:43: Convert444Threads - [cpu time: avg 0.904 ms, total 10859.4 ms] [avg calls per frame: 2]
16:21:43: | Convert444toNV12 - [cpu time: avg 0.904 ms, total 10859.4 ms] [avg calls per frame: 2]
16:21:43: encoder thread frame - [cpu time: avg 0.747 ms, total 4546.88 ms] [avg calls per frame: 1]
16:21:43: | sending stuff out - [cpu time: avg 0.02 ms, total 125 ms] [avg calls per frame: 1]
16:21:43: ==============================================================
16:21:43:
16:21:43: =====Stream End: 2016-02-03, 16:21:43=================================================
16:21:43: ~RTMPPublisher: Packet flush completed in 83 ms
16:21:43: ~RTMPPublisher: Send thread terminated in 0 ms
16:21:43: RTMPPublisher::SocketLoop: Graceful loop exit
16:21:43: ~RTMPPublisher: Socket thread terminated in 73 ms
16:21:48: ~RTMPPublisher: Final socket shutdown completed in 4994 ms
16:21:48: Average send payload: 23005 bytes, average send interval: 50 ms
16:21:48: Number of times waited to send: 0, Waited for a total of 0 bytes
16:21:48: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
16:21:48: Number of bytes sent: 45045124
16:26:23: =====Stream Start: 2016-02-03, 16:26:23===============================================
16:26:23: Multithreaded optimizations: On
16:26:23: Base resolution: 1024x768
16:26:23: Output resolution: 1024x768
16:26:23: ------------------------------------------
16:26:23: Loading up D3D10 on NVIDIA GeForce GTX 980 Ti (Adapter 1)...
16:26:24: ------------------------------------------
16:26:24: Audio Format: 48000 Hz
16:26:24: ------------------------------------------
16:26:24: Audio Channels: 2 Ch
16:26:24: Playback device Default
16:26:24: ------------------------------------------
16:26:24: Using desktop audio input: Speakers (Realtek High Definition Audio)
16:26:24: Global Audio time adjust: 0
16:26:24: ------------------------------------------
16:26:24: Using auxilary audio input: Microphone (Realtek High Definition Audio)
16:26:24: Mic time offset: 0
16:26:24: ------------------------------------------
16:26:24: Audio Encoding: AAC
16:26:24: bitrate: 128
16:26:24: Using graphics capture
16:26:24: Trying to hook process: csgo.exe
16:26:24: Scene buffering time set to 700
16:26:24: ------------------------------------------
16:26:24: Video Encoding: x264
16:26:24: fps: 60
16:26:24: width: 1024, height: 768
16:26:24: preset: veryfast
16:26:24: profile: main
16:26:24: keyint: 120
16:26:24: CBR: yes
16:26:24: CFR: yes
16:26:24: max bitrate: 3500
16:26:24: buffer size: 3500
16:26:24: ------------------------------------------
16:26:30: SharedTexCapture hooked
Warning -- SharedTexCapture::Init: Could not open file mapping: 2
16:28:02: SharedTexCapture hooked
Warning -- SharedTexCapture::Init: Could not open file mapping: 2
16:28:57: SharedTexCapture hooked
Warning -- SharedTexCapture::Init: Could not open file mapping: 2
16:29:43: SharedTexCapture hooked
Warning -- D3D10Texture::CreateFromSharedHandle: Failed to open shared handle, result = 0x80070057
Warning -- SharedTexCapture::Init: Could not create shared texture
16:30:00: SharedTexCapture hooked
16:30:13: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
16:30:13: New Scene
16:30:16: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
16:30:16: New Scene
16:30:16: Using graphics capture
16:30:16: Trying to hook process: csgo.exe
16:30:23: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
16:30:23: New Scene
16:30:36: Using graphics capture
16:30:36: Trying to hook process: csgo.exe
Warning -- SharedTexCapture::Init: Could not open file mapping: 2
16:30:40: SharedTexCapture hooked
16:31:05: FlushBufferedVideo: Flushing 38 packets over 617 ms
16:31:06: Total frames encoded: 16894, total frames duplicated: 336 (1.99%)
16:31:06: Total frames rendered: 16658, number of late frames: 35 (0.21%) (it's okay for some frames to be late)
16:31:06:
16:31:06: Profiler time results:
16:31:06:
16:31:06: ==============================================================
16:31:06: video thread frame - [100%] [avg time: 0.72 ms] [children: 6.81%] [unaccounted: 93.2%]
16:31:06: | scene->Preprocess - [0.139%] [avg time: 0.001 ms]
16:31:06: | GPU download and conversion - [6.67%] [avg time: 0.048 ms] [children: 5.83%] [unaccounted: 0.833%]
16:31:06: | | flush - [5.14%] [avg time: 0.037 ms]
16:31:06: | | CopyResource - [0.417%] [avg time: 0.003 ms]
16:31:06: | | conversion to 4:2:0 - [0.278%] [avg time: 0.002 ms]
16:31:06: Convert444Threads - [100%] [avg time: 0.338 ms] [children: 99.1%] [unaccounted: 0.888%]
16:31:06: | Convert444toNV12 - [99.1%] [avg time: 0.335 ms]
16:31:06: encoder thread frame - [100%] [avg time: 0.54 ms] [children: 0.185%] [unaccounted: 99.8%]
16:31:06: | sending stuff out - [0.185%] [avg time: 0.001 ms]
16:31:06: ==============================================================
16:31:06:
16:31:06:
16:31:06: Profiler CPU results:
16:31:06:
16:31:06: ==============================================================
16:31:06: video thread frame - [cpu time: avg 0.009 ms, total 156.25 ms] [avg calls per frame: 1]
16:31:06: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
16:31:06: | GPU download and conversion - [cpu time: avg 0.001 ms, total 31.25 ms] [avg calls per frame: 1]
16:31:06: | | flush - [cpu time: avg 0.001 ms, total 31.25 ms] [avg calls per frame: 1]
16:31:06: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
16:31:06: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
16:31:06: Convert444Threads - [cpu time: avg 0.154 ms, total 5125 ms] [avg calls per frame: 2]
16:31:06: | Convert444toNV12 - [cpu time: avg 0.154 ms, total 5125 ms] [avg calls per frame: 2]
16:31:06: encoder thread frame - [cpu time: avg 0.219 ms, total 3703.13 ms] [avg calls per frame: 1]
16:31:06: | sending stuff out - [cpu time: avg 0 ms, total 15.625 ms] [avg calls per frame: 1]
16:31:06: ==============================================================
16:31:06:
16:31:06: =====Stream End: 2016-02-03, 16:31:06=================================================
16:32:06: CLR host plugin instance deleted; removing dynamically loaded localization strings
16:32:06: Terminating 0xa8c
16:32:06: Terminating 0x38cc
16:32:06: Terminating 0x2688
16:32:06: Terminating 0x27d4
Last game capture log:
2016-02-03, 16:26:24: we're booting up:
16:26:24: CaptureThread: attached to process csgo.exe
16:26:24: D3D9 Present
16:26:24: WARNING: Another hook is already present while trying to hook gdi32.dll, hook target is \Device\HarddiskVolume4\Program Files (x86)\Razer\InGameEngine\32bit\RzDspSrv.dll. If you experience crashes, try disabling the other hooking application
16:26:24: WARNING: Another hook is already present while trying to hook opengl32.dll, hook target is \Device\HarddiskVolume4\Program Files (x86)\Razer\InGameEngine\32bit\RzDspSrv.dll. If you experience crashes, try disabling the other hooking application
16:26:24: WARNING: Another hook is already present while trying to hook opengl32.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
16:26:24: WARNING: Another hook is already present while trying to hook opengl32.dll, hook target is \Device\HarddiskVolume4\Program Files (x86)\Razer\InGameEngine\32bit\RzDspSrv.dll. If you experience crashes, try disabling the other hooking application
16:26:24: GL Present
16:26:24: DirectDraw capture: Windows 8 not supported yet
16:26:24: (half life scientist) everything.. seems to be in order
16:26:30: D3D9EndScene called
16:26:30: D3DPRESENT_PARAMETERS {
16:26:30: BackBufferWidth: 1024
16:26:30: BackBufferHeight: 768
16:26:30: BackBufferFormat: D3DFMT_A8R8G8B8
16:26:30: BackBufferCount: 1
16:26:30: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
16:26:30: MultiSampleQuality: 0
16:26:30: SwapEffect: D3DSWAPEFFECT_DISCARD
16:26:30: hDeviceWindow: 1704926
16:26:30: Windowed: false
16:26:30: EnableAutoDepthStencil: true
16:26:30: AutoDepthStencilFormat: D3DFMT_D24S8
16:26:30: Flags: None
16:26:30: FullScreen_RefreshRateInHz: 144
16:26:30: PresentationInterval: 2147483648
16:26:30: };
16:26:30: WARNING: Another hook is already present while trying to hook RzDspSrv.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
16:26:30: WARNING: Another hook is already present while trying to hook RzDspSrv.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
16:26:30: WARNING: Another hook is already present while trying to hook RzDspSrv.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
16:26:30: successfully set up d3d9 hooks
16:26:30: D3D9Present called
16:26:30: DoD3D9GPUHook: success
16:26:30: D3DSURFACE_DESC {
16:26:30: Format: D3DFMT_A8R8G8B8
16:26:30: Type: D3DRTYPE_SURFACE
16:26:30: Usage: D3DUSAGE_RENDERTARGET
16:26:30: Pool: D3DPOOL_DEFAULT
16:26:30: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
16:26:30: MultiSampleQuality: 0
16:26:30: Width: 1024
16:26:30: Height: 768
16:26:30: };
16:26:30: successfully capturing d3d9 frames via GPU
16:28:00: ---------------------- Cleared D3D9 Capture ----------------------
16:28:00: received restart event, capturing
16:28:00: DoD3D9GPUHook: success
16:28:00: D3D9Reset called
16:28:00: ---------------------- Cleared D3D9 Capture ----------------------
16:28:00: WARNING: Another hook is already present while trying to hook RzDspSrv.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
16:28:00: WARNING: Another hook is already present while trying to hook RzDspSrv.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
16:28:00: WARNING: Another hook is already present while trying to hook RzDspSrv.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
16:28:00: successfully set up d3d9 hooks
16:28:02: D3D9EndScene called
16:28:02: D3D9Present called
16:28:02: DoD3D9GPUHook: success
16:28:02: D3DSURFACE_DESC {
16:28:02: Format: D3DFMT_A8R8G8B8
16:28:02: Type: D3DRTYPE_SURFACE
16:28:02: Usage: D3DUSAGE_RENDERTARGET
16:28:02: Pool: D3DPOOL_DEFAULT
16:28:02: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
16:28:02: MultiSampleQuality: 0
16:28:02: Width: 1024
16:28:02: Height: 768
16:28:02: };
16:28:02: successfully capturing d3d9 frames via GPU
16:28:04: DirectDraw capture: Windows 8 not supported yet
16:28:55: ---------------------- Cleared D3D9 Capture ----------------------
16:28:55: received restart event, capturing
16:28:55: DoD3D9GPUHook: success
16:28:55: D3D9Reset called
16:28:55: ---------------------- Cleared D3D9 Capture ----------------------
16:28:55: WARNING: Another hook is already present while trying to hook RzDspSrv.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
16:28:55: WARNING: Another hook is already present while trying to hook RzDspSrv.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
16:28:55: WARNING: Another hook is already present while trying to hook RzDspSrv.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
16:28:55: successfully set up d3d9 hooks
16:28:56: DirectDraw capture: Windows 8 not supported yet
16:28:57: D3D9EndScene called
16:28:57: D3D9Present called
16:28:57: DoD3D9GPUHook: success
16:28:57: D3DSURFACE_DESC {
16:28:57: Format: D3DFMT_A8R8G8B8
16:28:57: Type: D3DRTYPE_SURFACE
16:28:57: Usage: D3DUSAGE_RENDERTARGET
16:28:57: Pool: D3DPOOL_DEFAULT
16:28:57: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
16:28:57: MultiSampleQuality: 0
16:28:57: Width: 1024
16:28:57: Height: 768
16:28:57: };
16:28:57: successfully capturing d3d9 frames via GPU
16:29:40: ---------------------- Cleared D3D9 Capture ----------------------
16:29:40: received restart event, capturing
16:29:40: DoD3D9GPUHook: success
16:29:40: D3D9Reset called
16:29:40: ---------------------- Cleared D3D9 Capture ----------------------
16:29:41: WARNING: Another hook is already present while trying to hook RzDspSrv.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
16:29:41: WARNING: Another hook is already present while trying to hook RzDspSrv.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
16:29:41: WARNING: Another hook is already present while trying to hook RzDspSrv.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
16:29:41: successfully set up d3d9 hooks
16:29:43: D3D9EndScene called
16:29:43: D3D9Present called
16:29:43: DoD3D9GPUHook: success
16:29:43: D3DSURFACE_DESC {
16:29:43: Format: D3DFMT_A8R8G8B8
16:29:43: Type: D3DRTYPE_SURFACE
16:29:43: Usage: D3DUSAGE_RENDERTARGET
16:29:43: Pool: D3DPOOL_DEFAULT
16:29:43: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
16:29:43: MultiSampleQuality: 0
16:29:43: Width: 1024
16:29:43: Height: 768
16:29:43: };
16:29:43: successfully capturing d3d9 frames via GPU
16:29:44: DirectDraw capture: Windows 8 not supported yet
16:29:57: ---------------------- Cleared D3D9 Capture ----------------------
16:29:57: received restart event, capturing
16:29:57: DoD3D9GPUHook: success
16:29:57: D3D9Reset called
16:29:57: ---------------------- Cleared D3D9 Capture ----------------------
16:29:57: WARNING: Another hook is already present while trying to hook RzDspSrv.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
16:29:57: WARNING: Another hook is already present while trying to hook RzDspSrv.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
16:29:57: WARNING: Another hook is already present while trying to hook RzDspSrv.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
16:29:57: successfully set up d3d9 hooks
16:29:59: D3D9EndScene called
16:29:59: D3D9Present called
16:30:00: DoD3D9GPUHook: success
16:30:00: D3DSURFACE_DESC {
16:30:00: Format: D3DFMT_A8R8G8B8
16:30:00: Type: D3DRTYPE_SURFACE
16:30:00: Usage: D3DUSAGE_RENDERTARGET
16:30:00: Pool: D3DPOOL_DEFAULT
16:30:00: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
16:30:00: MultiSampleQuality: 0
16:30:00: Width: 1024
16:30:00: Height: 768
16:30:00: };
16:30:00: successfully capturing d3d9 frames via GPU
16:30:00: DirectDraw capture: Windows 8 not supported yet
16:30:38: ---------------------- Cleared D3D9 Capture ----------------------
16:30:38: received restart event, capturing
16:30:38: DoD3D9GPUHook: success
16:30:38: D3D9Reset called
16:30:38: ---------------------- Cleared D3D9 Capture ----------------------
16:30:38: WARNING: Another hook is already present while trying to hook RzDspSrv.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
16:30:38: WARNING: Another hook is already present while trying to hook RzDspSrv.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
16:30:38: WARNING: Another hook is already present while trying to hook RzDspSrv.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
16:30:38: successfully set up d3d9 hooks
16:30:40: DirectDraw capture: Windows 8 not supported yet
16:30:40: D3D9EndScene called
16:30:40: D3D9Present called
16:30:40: DoD3D9GPUHook: success
16:30:40: D3DSURFACE_DESC {
16:30:40: Format: D3DFMT_A8R8G8B8
16:30:40: Type: D3DRTYPE_SURFACE
16:30:40: Usage: D3DUSAGE_RENDERTARGET
16:30:40: Pool: D3DPOOL_DEFAULT
16:30:40: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
16:30:40: MultiSampleQuality: 0
16:30:40: Width: 1024
16:30:40: Height: 768
16:30:40: };
16:30:40: successfully capturing d3d9 frames via GPU
16:31:15: ---------------------- Cleared D3D9 Capture ----------------------
16:31:15: received restart event, capturing
16:31:15: DoD3D9GPUHook: success
16:31:15: D3D9Reset called
16:31:15: ---------------------- Cleared D3D9 Capture ----------------------
16:31:16: WARNING: Another hook is already present while trying to hook RzDspSrv.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
16:31:16: WARNING: Another hook is already present while trying to hook RzDspSrv.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
16:31:16: WARNING: Another hook is already present while trying to hook RzDspSrv.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
16:31:16: successfully set up d3d9 hooks
16:31:16: DirectDraw capture: Windows 8 not supported yet
16:31:18: D3D9EndScene called
16:31:18: D3D9Present called
16:31:18: DoD3D9GPUHook: success
16:32:06: Memory Leaks Were Detected.
16:32:06:
Last Game Capture Log:
2016-02-03, 16:26:24: we're booting up:
16:26:24: CaptureThread: attached to process csgo.exe
16:26:24: D3D9 Present
16:26:24: WARNING: Another hook is already present while trying to hook gdi32.dll, hook target is \Device\HarddiskVolume4\Program Files (x86)\Razer\InGameEngine\32bit\RzDspSrv.dll. If you experience crashes, try disabling the other hooking application
16:26:24: WARNING: Another hook is already present while trying to hook opengl32.dll, hook target is \Device\HarddiskVolume4\Program Files (x86)\Razer\InGameEngine\32bit\RzDspSrv.dll. If you experience crashes, try disabling the other hooking application
16:26:24: WARNING: Another hook is already present while trying to hook opengl32.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
16:26:24: WARNING: Another hook is already present while trying to hook opengl32.dll, hook target is \Device\HarddiskVolume4\Program Files (x86)\Razer\InGameEngine\32bit\RzDspSrv.dll. If you experience crashes, try disabling the other hooking application
16:26:24: GL Present
16:26:24: DirectDraw capture: Windows 8 not supported yet
16:26:24: (half life scientist) everything.. seems to be in order
16:26:30: D3D9EndScene called
16:26:30: D3DPRESENT_PARAMETERS {
16:26:30: BackBufferWidth: 1024
16:26:30: BackBufferHeight: 768
16:26:30: BackBufferFormat: D3DFMT_A8R8G8B8
16:26:30: BackBufferCount: 1
16:26:30: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
16:26:30: MultiSampleQuality: 0
16:26:30: SwapEffect: D3DSWAPEFFECT_DISCARD
16:26:30: hDeviceWindow: 1704926
16:26:30: Windowed: false
16:26:30: EnableAutoDepthStencil: true
16:26:30: AutoDepthStencilFormat: D3DFMT_D24S8
16:26:30: Flags: None
16:26:30: FullScreen_RefreshRateInHz: 144
16:26:30: PresentationInterval: 2147483648
16:26:30: };
16:26:30: WARNING: Another hook is already present while trying to hook RzDspSrv.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
16:26:30: WARNING: Another hook is already present while trying to hook RzDspSrv.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
16:26:30: WARNING: Another hook is already present while trying to hook RzDspSrv.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
16:26:30: successfully set up d3d9 hooks
16:26:30: D3D9Present called
16:26:30: DoD3D9GPUHook: success
16:26:30: D3DSURFACE_DESC {
16:26:30: Format: D3DFMT_A8R8G8B8
16:26:30: Type: D3DRTYPE_SURFACE
16:26:30: Usage: D3DUSAGE_RENDERTARGET
16:26:30: Pool: D3DPOOL_DEFAULT
16:26:30: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
16:26:30: MultiSampleQuality: 0
16:26:30: Width: 1024
16:26:30: Height: 768
16:26:30: };
16:26:30: successfully capturing d3d9 frames via GPU
16:28:00: ---------------------- Cleared D3D9 Capture ----------------------
16:28:00: received restart event, capturing
16:28:00: DoD3D9GPUHook: success
16:28:00: D3D9Reset called
16:28:00: ---------------------- Cleared D3D9 Capture ----------------------
16:28:00: WARNING: Another hook is already present while trying to hook RzDspSrv.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
16:28:00: WARNING: Another hook is already present while trying to hook RzDspSrv.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
16:28:00: WARNING: Another hook is already present while trying to hook RzDspSrv.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
16:28:00: successfully set up d3d9 hooks
16:28:02: D3D9EndScene called
16:28:02: D3D9Present called
16:28:02: DoD3D9GPUHook: success
16:28:02: D3DSURFACE_DESC {
16:28:02: Format: D3DFMT_A8R8G8B8
16:28:02: Type: D3DRTYPE_SURFACE
16:28:02: Usage: D3DUSAGE_RENDERTARGET
16:28:02: Pool: D3DPOOL_DEFAULT
16:28:02: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
16:28:02: MultiSampleQuality: 0
16:28:02: Width: 1024
16:28:02: Height: 768
16:28:02: };
16:28:02: successfully capturing d3d9 frames via GPU
16:28:04: DirectDraw capture: Windows 8 not supported yet
16:28:55: ---------------------- Cleared D3D9 Capture ----------------------
16:28:55: received restart event, capturing
16:28:55: DoD3D9GPUHook: success
16:28:55: D3D9Reset called
16:28:55: ---------------------- Cleared D3D9 Capture ----------------------
16:28:55: WARNING: Another hook is already present while trying to hook RzDspSrv.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
16:28:55: WARNING: Another hook is already present while trying to hook RzDspSrv.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
16:28:55: WARNING: Another hook is already present while trying to hook RzDspSrv.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
16:28:55: successfully set up d3d9 hooks
16:28:56: DirectDraw capture: Windows 8 not supported yet
16:28:57: D3D9EndScene called
16:28:57: D3D9Present called
16:28:57: DoD3D9GPUHook: success
16:28:57: D3DSURFACE_DESC {
16:28:57: Format: D3DFMT_A8R8G8B8
16:28:57: Type: D3DRTYPE_SURFACE
16:28:57: Usage: D3DUSAGE_RENDERTARGET
16:28:57: Pool: D3DPOOL_DEFAULT
16:28:57: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
16:28:57: MultiSampleQuality: 0
16:28:57: Width: 1024
16:28:57: Height: 768
16:28:57: };
16:28:57: successfully capturing d3d9 frames via GPU
16:29:40: ---------------------- Cleared D3D9 Capture ----------------------
16:29:40: received restart event, capturing
16:29:40: DoD3D9GPUHook: success
16:29:40: D3D9Reset called
16:29:40: ---------------------- Cleared D3D9 Capture ----------------------
16:29:41: WARNING: Another hook is already present while trying to hook RzDspSrv.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
16:29:41: WARNING: Another hook is already present while trying to hook RzDspSrv.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
16:29:41: WARNING: Another hook is already present while trying to hook RzDspSrv.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
16:29:41: successfully set up d3d9 hooks
16:29:43: D3D9EndScene called
16:29:43: D3D9Present called
16:29:43: DoD3D9GPUHook: success
16:29:43: D3DSURFACE_DESC {
16:29:43: Format: D3DFMT_A8R8G8B8
16:29:43: Type: D3DRTYPE_SURFACE
16:29:43: Usage: D3DUSAGE_RENDERTARGET
16:29:43: Pool: D3DPOOL_DEFAULT
16:29:43: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
16:29:43: MultiSampleQuality: 0
16:29:43: Width: 1024
16:29:43: Height: 768
16:29:43: };
16:29:43: successfully capturing d3d9 frames via GPU
16:29:44: DirectDraw capture: Windows 8 not supported yet
16:29:57: ---------------------- Cleared D3D9 Capture ----------------------
16:29:57: received restart event, capturing
16:29:57: DoD3D9GPUHook: success
16:29:57: D3D9Reset called
16:29:57: ---------------------- Cleared D3D9 Capture ----------------------
16:29:57: WARNING: Another hook is already present while trying to hook RzDspSrv.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
16:29:57: WARNING: Another hook is already present while trying to hook RzDspSrv.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
16:29:57: WARNING: Another hook is already present while trying to hook RzDspSrv.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
16:29:57: successfully set up d3d9 hooks
16:29:59: D3D9EndScene called
16:29:59: D3D9Present called
16:30:00: DoD3D9GPUHook: success
16:30:00: D3DSURFACE_DESC {
16:30:00: Format: D3DFMT_A8R8G8B8
16:30:00: Type: D3DRTYPE_SURFACE
16:30:00: Usage: D3DUSAGE_RENDERTARGET
16:30:00: Pool: D3DPOOL_DEFAULT
16:30:00: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
16:30:00: MultiSampleQuality: 0
16:30:00: Width: 1024
16:30:00: Height: 768
16:30:00: };
16:30:00: successfully capturing d3d9 frames via GPU
16:30:00: DirectDraw capture: Windows 8 not supported yet
16:30:38: ---------------------- Cleared D3D9 Capture ----------------------
16:30:38: received restart event, capturing
16:30:38: DoD3D9GPUHook: success
16:30:38: D3D9Reset called
16:30:38: ---------------------- Cleared D3D9 Capture ----------------------
16:30:38: WARNING: Another hook is already present while trying to hook RzDspSrv.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
16:30:38: WARNING: Another hook is already present while trying to hook RzDspSrv.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
16:30:38: WARNING: Another hook is already present while trying to hook RzDspSrv.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
16:30:38: successfully set up d3d9 hooks
16:30:40: DirectDraw capture: Windows 8 not supported yet
16:30:40: D3D9EndScene called
16:30:40: D3D9Present called
16:30:40: DoD3D9GPUHook: success
16:30:40: D3DSURFACE_DESC {
16:30:40: Format: D3DFMT_A8R8G8B8
16:30:40: Type: D3DRTYPE_SURFACE
16:30:40: Usage: D3DUSAGE_RENDERTARGET
16:30:40: Pool: D3DPOOL_DEFAULT
16:30:40: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
16:30:40: MultiSampleQuality: 0
16:30:40: Width: 1024
16:30:40: Height: 768
16:30:40: };
16:30:40: successfully capturing d3d9 frames via GPU
16:31:15: ---------------------- Cleared D3D9 Capture ----------------------
16:31:15: received restart event, capturing
16:31:15: DoD3D9GPUHook: success
16:31:15: D3D9Reset called
16:31:15: ---------------------- Cleared D3D9 Capture ----------------------
16:31:16: WARNING: Another hook is already present while trying to hook RzDspSrv.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
16:31:16: WARNING: Another hook is already present while trying to hook RzDspSrv.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
16:31:16: WARNING: Another hook is already present while trying to hook RzDspSrv.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
16:31:16: successfully set up d3d9 hooks
16:31:16: DirectDraw capture: Windows 8 not supported yet
16:31:18: D3D9EndScene called
16:31:18: D3D9Present called
16:31:18: DoD3D9GPUHook: success
16:33:58: ---------------------- Cleared D3D9 Capture ----------------------
16:33:58: D3D9Reset called
16:33:58: ---------------------- Cleared D3D9 Capture ----------------------
16:33:59: WARNING: Another hook is already present while trying to hook RzDspSrv.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
16:33:59: WARNING: Another hook is already present while trying to hook RzDspSrv.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
16:33:59: WARNING: Another hook is already present while trying to hook RzDspSrv.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
16:33:59: successfully set up d3d9 hooks
16:34:00: DirectDraw capture: Windows 8 not supported yet
16:34:01: D3D9EndScene called
16:34:01: D3D9Present called
16:49:33: D3D9Reset called
16:49:33: ---------------------- Cleared D3D9 Capture ----------------------
16:49:33: WARNING: Another hook is already present while trying to hook RzDspSrv.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
16:49:33: WARNING: Another hook is already present while trying to hook RzDspSrv.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
16:49:33: WARNING: Another hook is already present while trying to hook RzDspSrv.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
16:49:33: successfully set up d3d9 hooks
16:49:33: DirectDraw capture: Windows 8 not supported yet
16:49:35: D3D9EndScene called
16:49:35: D3D9Present called
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment