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Created August 18, 2016 01:48
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Open Broadcaster Software v0.658b log file uploaded at 2016-08-17, 21:51:08 (local time). The log file was approximately 2 hours and 46 minutes old at the time it was uploaded.
19:04:12: CLR host plugin strings not found, dynamically loading 4 strings
19:04:12: CLRHost::Initialize() attempting to load and start the .NET runtime (null)
19:04:12: CLRHost::Initialize() Found version v2.0.50727 .NET runtime
19:04:12: CLRHost::Initialize() Found version v4.0.30319 .NET runtime
19:04:12: CLRHost::Initialize() attempting to use v4.0.30319 .NET runtime
19:04:13: CLRHost::LoadInteropLibrary() load the assembly plugins\CLRHostPlugin\CLRHost.Interop.dll
19:04:15: CLRHost::LoadPlugins() attempting to load the plugin assembly CLRBrowserSourcePlugin
19:04:17: CLRHost:: Could not find/load browser settings at location C:\Users\carson\AppData\Roaming\OBS\pluginData\browser.json
19:04:18: CLRHost:: Exception: System.IO.FileNotFoundException: Could not find file 'C:\Users\carson\AppData\Roaming\OBS\pluginData\browser.json'.
19:04:18: File name: 'C:\Users\carson\AppData\Roaming\OBS\pluginData\browser.json'
19:04:18: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
19:04:18: at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
19:04:18: at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
19:04:18: at CLRBrowserSourcePlugin.Shared.BrowserSettings.Reload()
19:04:21: CLRHost::LoadPlugins() successfully added CLR plugin [Type: CLRBrowserSourcePlugin.CLRBrowserSourcePlugin, Name: CLR Browser Source Plugin]
19:07:08: Open Broadcaster Software v0.658b - 32bit (´・ω・`)
19:07:08: -------------------------------
19:07:08: CPU Name: Intel(R) Core(TM) i3-3220 CPU @ 3.30GHz
19:07:08: CPU Speed: 3293MHz
19:07:08: Physical Memory: 3512MB Total, 464MB Free
19:07:08: stepping id: 9, model 58, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 2
19:07:08: monitor 1: pos={0, 0}, size={1920, 1080}
19:07:08: Windows Version: 10.0 Build 10586 (revision 0)
19:07:08: Aero is Enabled
19:07:08: -------------------------------
19:07:08: OBS Modules:
19:07:08: Base Address Module
19:07:08: 00240000 OBS.exe
19:07:08: 6A8F0000 OBSApi.dll
19:07:08: 6AD70000 CLRHostPlugin.dll
19:07:08: 6AC50000 DShowPlugin.dll
19:07:08: 6AC20000 GraphicsCapture.dll
19:07:08: 69CB0000 NoiseGate.dll
19:07:08: 69C90000 PSVPlugin.dll
19:07:08: 69C70000 scenesw.dll
19:07:08: ------------------------------------------
19:07:08: Adapter 1
19:07:08: Video Adapter: Intel(R) HD Graphics
19:07:08: Video Adapter Dedicated Video Memory: 0
19:07:08: Video Adapter Shared System Memory: 1841616896
19:07:08: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
19:07:08: =====Stream Start: 2016-08-17, 19:07:08===============================================
19:07:08: Multithreaded optimizations: On
19:07:08: Base resolution: 1920x1080
19:07:08: Output resolution: 1280x720
19:07:08: ------------------------------------------
19:07:08: Loading up D3D10 on Intel(R) HD Graphics (Adapter 1)...
19:07:08: ------------------------------------------
19:07:08: Audio Format: 48000 Hz
19:07:08: ------------------------------------------
19:07:08: Audio Channels: 2 Ch
19:07:08: Playback device {0.0.0.00000000}.{8d215424-2611-4c89-969d-dc706708dbae}
19:07:08: ------------------------------------------
19:07:08: Using desktop audio input: Speakers / Headphones (Realtek High Definition Audio)
19:07:08: Global Audio time adjust: 0
19:07:08: ------------------------------------------
19:07:08: Using auxilary audio input: Microphone (Realtek High Definition Audio)
19:07:09: Mic time offset: 150
19:07:09: ------------------------------------------
19:07:09: Audio Encoding: AAC
19:07:09: bitrate: 192
19:07:09: Using graphics capture
19:07:09: Using graphics capture
19:07:09: Trying to hook process: LolClient.exe
19:07:09: Scene buffering time set to 700
19:07:09: ------------------------------------------
19:07:09: Video Encoding: x264
19:07:09: fps: 40
19:07:09: width: 1280, height: 720
19:07:09: preset: veryfast
19:07:09: profile: high
19:07:09: keyint: 250
19:07:09: CBR: no
19:07:09: CFR: yes
19:07:09: max bitrate: 20000
19:07:09: buffer size: 20000
19:07:09: quality: 10
19:07:09: ------------------------------------------
19:07:09: SharedTexCapture hooked
19:07:13: FlushBufferedVideo: Flushing 11 packets over 250 ms
19:07:13: Total frames encoded: 155, total frames duplicated: 0 (0.00%)
19:07:13: Total frames rendered: 177, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
19:07:14:
19:07:14: Profiler time results:
19:07:14:
19:07:14: ==============================================================
19:07:14: video thread frame - [100%] [avg time: 0.881 ms] [children: 16.7%] [unaccounted: 83.3%]
19:07:14: | scene->Preprocess - [0.227%] [avg time: 0.002 ms]
19:07:14: | GPU download and conversion - [16.5%] [avg time: 0.145 ms] [children: 15.2%] [unaccounted: 1.25%]
19:07:14: | | flush - [10.8%] [avg time: 0.095 ms]
19:07:14: | | CopyResource - [3.97%] [avg time: 0.035 ms]
19:07:14: | | conversion to 4:2:0 - [0.454%] [avg time: 0.004 ms]
19:07:14: Convert444Thread - [100%] [avg time: 2.028 ms] [children: 99.1%] [unaccounted: 0.888%]
19:07:14: | Convert444toNV12 - [99.1%] [avg time: 2.01 ms]
19:07:14: encoder thread frame - [100%] [avg time: 1.773 ms] [children: 0.395%] [unaccounted: 99.6%]
19:07:14: | sending stuff out - [0.395%] [avg time: 0.007 ms]
19:07:14: ==============================================================
19:07:14:
19:07:14:
19:07:14: Profiler CPU results:
19:07:14:
19:07:14: ==============================================================
19:07:14: video thread frame - [cpu time: avg 0.264 ms, total 46.875 ms] [avg calls per frame: 1]
19:07:14: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
19:07:14: | GPU download and conversion - [cpu time: avg 0.088 ms, total 15.625 ms] [avg calls per frame: 1]
19:07:14: | | flush - [cpu time: avg 0.088 ms, total 15.625 ms] [avg calls per frame: 1]
19:07:14: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
19:07:14: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
19:07:14: Convert444Thread - [cpu time: avg 0.646 ms, total 93.75 ms] [avg calls per frame: 1]
19:07:14: | Convert444toNV12 - [cpu time: avg 0.646 ms, total 93.75 ms] [avg calls per frame: 1]
19:07:14: encoder thread frame - [cpu time: avg 1.302 ms, total 187.5 ms] [avg calls per frame: 1]
19:07:14: | sending stuff out - [cpu time: avg 0.108 ms, total 15.625 ms] [avg calls per frame: 1]
19:07:14: ==============================================================
19:07:14:
19:07:14: =====Stream End: 2016-08-17, 19:07:14=================================================
19:07:17: =====Stream Start: 2016-08-17, 19:07:17===============================================
19:07:17: Multithreaded optimizations: On
19:07:17: Base resolution: 1920x1080
19:07:17: Output resolution: 1280x720
19:07:17: ------------------------------------------
19:07:17: Loading up D3D10 on Intel(R) HD Graphics (Adapter 1)...
19:07:17: ------------------------------------------
19:07:17: Audio Format: 48000 Hz
19:07:17: ------------------------------------------
19:07:17: Audio Channels: 2 Ch
19:07:17: Playback device {0.0.0.00000000}.{8d215424-2611-4c89-969d-dc706708dbae}
19:07:17: ------------------------------------------
19:07:17: Using desktop audio input: Speakers / Headphones (Realtek High Definition Audio)
19:07:17: Global Audio time adjust: 0
19:07:17: ------------------------------------------
19:07:17: Using auxilary audio input: Microphone (Realtek High Definition Audio)
19:07:17: Mic time offset: 150
19:07:17: ------------------------------------------
19:07:17: Audio Encoding: AAC
19:07:17: bitrate: 192
19:07:17: Using graphics capture
19:07:17: Trying to hook process: LolClient.exe
19:07:17: Scene buffering time set to 700
19:07:17: ------------------------------------------
19:07:17: Video Encoding: x264
19:07:17: fps: 40
19:07:17: width: 1280, height: 720
19:07:17: preset: veryfast
19:07:17: profile: high
19:07:17: keyint: 250
19:07:17: CBR: no
19:07:17: CFR: yes
19:07:17: max bitrate: 20000
19:07:17: buffer size: 20000
19:07:17: quality: 10
19:07:17: ------------------------------------------
19:07:17: SharedTexCapture hooked
19:08:02: FlushBufferedVideo: Flushing 11 packets over 250 ms
19:08:02: Total frames encoded: 1768, total frames duplicated: 0 (0.00%)
19:08:02: Total frames rendered: 1792, number of late frames: 1 (0.06%) (it's okay for some frames to be late)
19:08:02:
19:08:02: Profiler time results:
19:08:02:
19:08:02: ==============================================================
19:08:02: video thread frame - [100%] [avg time: 0.785 ms] [children: 19.9%] [unaccounted: 80.1%]
19:08:02: | scene->Preprocess - [0.255%] [avg time: 0.002 ms]
19:08:02: | GPU download and conversion - [19.6%] [avg time: 0.154 ms] [children: 16.2%] [unaccounted: 3.44%]
19:08:02: | | flush - [9.43%] [avg time: 0.074 ms]
19:08:02: | | CopyResource - [6.11%] [avg time: 0.048 ms]
19:08:02: | | conversion to 4:2:0 - [0.637%] [avg time: 0.005 ms]
19:08:02: Convert444Thread - [100%] [avg time: 2.295 ms] [children: 99%] [unaccounted: 0.959%]
19:08:02: | Convert444toNV12 - [99%] [avg time: 2.273 ms]
19:08:02: encoder thread frame - [100%] [avg time: 1.741 ms] [children: 0.46%] [unaccounted: 99.5%]
19:08:02: | sending stuff out - [0.46%] [avg time: 0.008 ms]
19:08:02: ==============================================================
19:08:02:
19:08:02:
19:08:02: Profiler CPU results:
19:08:02:
19:08:02: ==============================================================
19:08:02: video thread frame - [cpu time: avg 1.098 ms, total 1968.75 ms] [avg calls per frame: 1]
19:08:02: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
19:08:02: | GPU download and conversion - [cpu time: avg 0.348 ms, total 625 ms] [avg calls per frame: 1]
19:08:02: | | flush - [cpu time: avg 0.148 ms, total 265.625 ms] [avg calls per frame: 1]
19:08:02: | | CopyResource - [cpu time: avg 0.124 ms, total 218.75 ms] [avg calls per frame: 1]
19:08:02: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
19:08:02: Convert444Thread - [cpu time: avg 1.91 ms, total 3359.38 ms] [avg calls per frame: 1]
19:08:02: | Convert444toNV12 - [cpu time: avg 1.902 ms, total 3343.75 ms] [avg calls per frame: 1]
19:08:02: encoder thread frame - [cpu time: avg 2.507 ms, total 4406.25 ms] [avg calls per frame: 1]
19:08:02: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
19:08:02: ==============================================================
19:08:02:
19:08:02: =====Stream End: 2016-08-17, 19:08:02=================================================
19:09:11: =====Stream Start: 2016-08-17, 19:09:11===============================================
19:09:11: Multithreaded optimizations: On
19:09:11: Base resolution: 1920x1080
19:09:11: Output resolution: 1280x720
19:09:11: ------------------------------------------
19:09:11: Loading up D3D10 on Intel(R) HD Graphics (Adapter 1)...
19:09:11: ------------------------------------------
19:09:11: Audio Format: 48000 Hz
19:09:11: ------------------------------------------
19:09:11: Audio Channels: 2 Ch
19:09:11: Playback device {0.0.0.00000000}.{8d215424-2611-4c89-969d-dc706708dbae}
19:09:11: ------------------------------------------
19:09:11: Using desktop audio input: Speakers / Headphones (Realtek High Definition Audio)
19:09:11: Global Audio time adjust: 0
19:09:11: ------------------------------------------
19:09:11: Using auxilary audio input: Microphone (Realtek High Definition Audio)
19:09:11: Mic time offset: 150
19:09:11: ------------------------------------------
19:09:11: Audio Encoding: AAC
19:09:11: bitrate: 192
19:09:11: Using graphics capture
19:09:11: Using graphics capture
19:09:11: Trying to hook process: LolClient.exe
19:09:11: Scene buffering time set to 700
19:09:11: ------------------------------------------
19:09:11: Video Encoding: x264
19:09:11: fps: 40
19:09:11: width: 1280, height: 720
19:09:11: preset: veryfast
19:09:11: profile: high
19:09:11: keyint: 250
19:09:11: CBR: no
19:09:11: CFR: yes
19:09:11: max bitrate: 20000
19:09:11: buffer size: 20000
19:09:11: quality: 10
19:09:11: ------------------------------------------
19:09:11: SharedTexCapture hooked
19:09:15: FlushBufferedVideo: Flushing 11 packets over 250 ms
19:09:15: Total frames encoded: 107, total frames duplicated: 0 (0.00%)
19:09:15: Total frames rendered: 130, number of late frames: 1 (0.77%) (it's okay for some frames to be late)
19:09:15:
19:09:15: Profiler time results:
19:09:15:
19:09:15: ==============================================================
19:09:15: video thread frame - [100%] [avg time: 0.823 ms] [children: 22.2%] [unaccounted: 77.8%]
19:09:15: | scene->Preprocess - [0.243%] [avg time: 0.002 ms]
19:09:15: | GPU download and conversion - [22%] [avg time: 0.181 ms] [children: 16.4%] [unaccounted: 5.59%]
19:09:15: | | flush - [10.7%] [avg time: 0.088 ms]
19:09:15: | | CopyResource - [5.22%] [avg time: 0.043 ms]
19:09:15: | | conversion to 4:2:0 - [0.486%] [avg time: 0.004 ms]
19:09:15: Convert444Thread - [100%] [avg time: 2.084 ms] [children: 99%] [unaccounted: 0.96%]
19:09:15: | Convert444toNV12 - [99%] [avg time: 2.064 ms]
19:09:15: encoder thread frame - [100%] [avg time: 1.295 ms] [children: 0.386%] [unaccounted: 99.6%]
19:09:15: | sending stuff out - [0.386%] [avg time: 0.005 ms]
19:09:15: ==============================================================
19:09:15:
19:09:15:
19:09:15: Profiler CPU results:
19:09:15:
19:09:15: ==============================================================
19:09:15: video thread frame - [cpu time: avg 0.841 ms, total 109.375 ms] [avg calls per frame: 1]
19:09:15: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
19:09:15: | GPU download and conversion - [cpu time: avg 0.12 ms, total 15.625 ms] [avg calls per frame: 1]
19:09:15: | | flush - [cpu time: avg 0.12 ms, total 15.625 ms] [avg calls per frame: 1]
19:09:15: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
19:09:15: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
19:09:15: Convert444Thread - [cpu time: avg 2.416 ms, total 234.375 ms] [avg calls per frame: 1]
19:09:15: | Convert444toNV12 - [cpu time: avg 2.416 ms, total 234.375 ms] [avg calls per frame: 1]
19:09:15: encoder thread frame - [cpu time: avg 2.115 ms, total 203.125 ms] [avg calls per frame: 1]
19:09:15: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
19:09:15: ==============================================================
19:09:15:
19:09:15: =====Stream End: 2016-08-17, 19:09:15=================================================
19:10:16: =====Stream Start: 2016-08-17, 19:10:16===============================================
19:10:16: Multithreaded optimizations: On
19:10:16: Base resolution: 1920x1080
19:10:16: Output resolution: 1280x720
19:10:16: ------------------------------------------
19:10:16: Loading up D3D10 on Intel(R) HD Graphics (Adapter 1)...
19:10:16: ------------------------------------------
19:10:16: Audio Format: 48000 Hz
19:10:16: ------------------------------------------
19:10:16: Audio Channels: 2 Ch
19:10:16: Playback device {0.0.0.00000000}.{8d215424-2611-4c89-969d-dc706708dbae}
19:10:16: ------------------------------------------
19:10:16: Using desktop audio input: Speakers / Headphones (Realtek High Definition Audio)
19:10:16: Global Audio time adjust: 0
19:10:16: ------------------------------------------
19:10:16: Using auxilary audio input: Microphone (Realtek High Definition Audio)
19:10:16: Mic time offset: 150
19:10:16: ------------------------------------------
19:10:16: Audio Encoding: AAC
19:10:16: bitrate: 192
19:10:16: Using graphics capture
19:10:16: Using graphics capture
19:10:16: Trying to hook process: League of Legends.exe
19:10:16: Scene buffering time set to 700
19:10:17: ------------------------------------------
19:10:17: Video Encoding: x264
19:10:17: fps: 40
19:10:17: width: 1280, height: 720
19:10:17: preset: veryfast
19:10:17: profile: high
19:10:17: keyint: 250
19:10:17: CBR: no
19:10:17: CFR: yes
19:10:17: max bitrate: 20000
19:10:17: buffer size: 20000
19:10:17: quality: 10
19:10:17: ------------------------------------------
19:10:17: SharedTexCapture hooked
19:10:20: FlushBufferedVideo: Flushing 11 packets over 250 ms
19:10:21: Total frames encoded: 132, total frames duplicated: 0 (0.00%)
19:10:21: Total frames rendered: 155, number of late frames: 1 (0.65%) (it's okay for some frames to be late)
19:10:21:
19:10:21: Profiler time results:
19:10:21:
19:10:21: ==============================================================
19:10:21: video thread frame - [100%] [avg time: 0.595 ms] [children: 22.9%] [unaccounted: 77.1%]
19:10:21: | scene->Preprocess - [0.168%] [avg time: 0.001 ms]
19:10:21: | GPU download and conversion - [22.7%] [avg time: 0.135 ms] [children: 21.5%] [unaccounted: 1.18%]
19:10:21: | | flush - [16.3%] [avg time: 0.097 ms]
19:10:21: | | CopyResource - [4.71%] [avg time: 0.028 ms]
19:10:21: | | conversion to 4:2:0 - [0.504%] [avg time: 0.003 ms]
19:10:21: Convert444Thread - [100%] [avg time: 2.6 ms] [children: 99.3%] [unaccounted: 0.692%]
19:10:21: | Convert444toNV12 - [99.3%] [avg time: 2.582 ms]
19:10:21: encoder thread frame - [100%] [avg time: 1.197 ms] [children: 0.418%] [unaccounted: 99.6%]
19:10:21: | sending stuff out - [0.418%] [avg time: 0.005 ms]
19:10:21: ==============================================================
19:10:21:
19:10:21:
19:10:21: Profiler CPU results:
19:10:21:
19:10:21: ==============================================================
19:10:21: video thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
19:10:21: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
19:10:21: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
19:10:21: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
19:10:21: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
19:10:21: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
19:10:21: Convert444Thread - [cpu time: avg 2.049 ms, total 250 ms] [avg calls per frame: 1]
19:10:21: | Convert444toNV12 - [cpu time: avg 2.049 ms, total 250 ms] [avg calls per frame: 1]
19:10:21: encoder thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
19:10:21: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
19:10:21: ==============================================================
19:10:21:
19:10:21: =====Stream End: 2016-08-17, 19:10:21=================================================
19:10:21: =====Stream Start: 2016-08-17, 19:10:21===============================================
19:10:21: Multithreaded optimizations: On
19:10:21: Base resolution: 1920x1080
19:10:21: Output resolution: 1280x720
19:10:21: ------------------------------------------
19:10:21: Loading up D3D10 on Intel(R) HD Graphics (Adapter 1)...
19:10:21: ------------------------------------------
19:10:21: Audio Format: 48000 Hz
19:10:21: ------------------------------------------
19:10:21: Audio Channels: 2 Ch
19:10:21: Playback device {0.0.0.00000000}.{8d215424-2611-4c89-969d-dc706708dbae}
19:10:21: ------------------------------------------
19:10:21: Using desktop audio input: Speakers / Headphones (Realtek High Definition Audio)
19:10:21: Global Audio time adjust: 0
19:10:21: ------------------------------------------
19:10:21: Using auxilary audio input: Microphone (Realtek High Definition Audio)
19:10:21: Mic time offset: 150
19:10:21: ------------------------------------------
19:10:21: Audio Encoding: AAC
19:10:21: bitrate: 192
19:10:21: Using graphics capture
19:10:21: Scene buffering time set to 700
19:10:21: ------------------------------------------
19:10:21: Video Encoding: x264
19:10:21: fps: 40
19:10:21: width: 1280, height: 720
19:10:21: preset: veryfast
19:10:21: profile: high
19:10:21: keyint: 250
19:10:21: CBR: no
19:10:21: CFR: yes
19:10:21: max bitrate: 20000
19:10:21: buffer size: 20000
19:10:21: quality: 10
19:10:21: ------------------------------------------
19:10:46: Using graphics capture
19:10:46: Trying to hook process: League of Legends.exe
19:10:46: SharedTexCapture hooked
19:10:49: GraphicsCaptureSource::NewCapture: eliminating old capture
19:10:49: SharedTexCapture hooked
19:11:20: FlushBufferedVideo: Flushing 11 packets over 250 ms
19:11:20: Total frames encoded: 2327, total frames duplicated: 53 (2.28%)
19:11:20: Number of frames skipped due to encoder lag: 32 (1.38%)
19:11:20: Total frames rendered: 2310, number of late frames: 11 (0.48%) (it's okay for some frames to be late)
19:11:20:
19:11:20: Profiler time results:
19:11:20:
19:11:20: ==============================================================
19:11:20: video thread frame - [100%] [avg time: 0.73 ms] [children: 17.8%] [unaccounted: 82.2%]
19:11:20: | scene->Preprocess - [0.137%] [avg time: 0.001 ms]
19:11:20: | GPU download and conversion - [17.7%] [avg time: 0.129 ms] [children: 8.08%] [unaccounted: 9.59%]
19:11:20: | | flush - [1.1%] [avg time: 0.008 ms]
19:11:20: | | CopyResource - [6.16%] [avg time: 0.045 ms]
19:11:20: | | conversion to 4:2:0 - [0.822%] [avg time: 0.006 ms]
19:11:20: Convert444Thread - [100%] [avg time: 2.49 ms] [children: 99.3%] [unaccounted: 0.723%]
19:11:20: | Convert444toNV12 - [99.3%] [avg time: 2.472 ms]
19:11:20: encoder thread frame - [100%] [avg time: 1.67 ms] [children: 0.299%] [unaccounted: 99.7%]
19:11:20: | sending stuff out - [0.299%] [avg time: 0.005 ms]
19:11:20: ==============================================================
19:11:20:
19:11:20:
19:11:20: Profiler CPU results:
19:11:20:
19:11:20: ==============================================================
19:11:20: video thread frame - [cpu time: avg 0.365 ms, total 843.75 ms] [avg calls per frame: 1]
19:11:20: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
19:11:20: | GPU download and conversion - [cpu time: avg 0.25 ms, total 578.125 ms] [avg calls per frame: 1]
19:11:20: | | flush - [cpu time: avg 0.027 ms, total 62.5 ms] [avg calls per frame: 1]
19:11:20: | | CopyResource - [cpu time: avg 0.061 ms, total 140.625 ms] [avg calls per frame: 1]
19:11:20: | | conversion to 4:2:0 - [cpu time: avg 0.027 ms, total 62.5 ms] [avg calls per frame: 1]
19:11:20: Convert444Thread - [cpu time: avg 1.9 ms, total 4328.13 ms] [avg calls per frame: 1]
19:11:20: | Convert444toNV12 - [cpu time: avg 1.9 ms, total 4328.13 ms] [avg calls per frame: 1]
19:11:20: encoder thread frame - [cpu time: avg 1.538 ms, total 3562.5 ms] [avg calls per frame: 1]
19:11:20: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
19:11:20: ==============================================================
19:11:20:
19:11:20: =====Stream End: 2016-08-17, 19:11:20=================================================
19:11:21: =====Stream Start: 2016-08-17, 19:11:21===============================================
19:11:21: Multithreaded optimizations: On
19:11:21: Base resolution: 1920x1080
19:11:21: Output resolution: 1280x720
19:11:21: ------------------------------------------
19:11:21: Loading up D3D10 on Intel(R) HD Graphics (Adapter 1)...
19:11:21: ------------------------------------------
19:11:21: Audio Format: 48000 Hz
19:11:21: ------------------------------------------
19:11:21: Audio Channels: 2 Ch
19:11:21: Playback device {0.0.0.00000000}.{8d215424-2611-4c89-969d-dc706708dbae}
19:11:21: ------------------------------------------
19:11:21: Using desktop audio input: Speakers / Headphones (Realtek High Definition Audio)
19:11:21: Global Audio time adjust: 0
19:11:21: ------------------------------------------
19:11:21: Using auxilary audio input: Microphone (Realtek High Definition Audio)
19:11:21: Mic time offset: 150
19:11:21: ------------------------------------------
19:11:21: Audio Encoding: AAC
19:11:21: bitrate: 192
19:11:21: Using graphics capture
19:11:21: Trying to hook process: League of Legends.exe
19:11:21: Scene buffering time set to 700
19:11:21: ------------------------------------------
19:11:21: Video Encoding: x264
19:11:21: fps: 40
19:11:21: width: 1280, height: 720
19:11:21: preset: veryfast
19:11:21: profile: high
19:11:21: keyint: 250
19:11:21: CBR: no
19:11:21: CFR: yes
19:11:21: max bitrate: 20000
19:11:21: buffer size: 20000
19:11:21: quality: 10
19:11:21: ------------------------------------------
19:11:21: SharedTexCapture hooked
19:11:23: FlushBufferedVideo: Flushing 11 packets over 250 ms
19:11:23: Total frames encoded: 68, total frames duplicated: 0 (0.00%)
19:11:23: Total frames rendered: 91, number of late frames: 1 (1.10%) (it's okay for some frames to be late)
19:11:23:
19:11:23: Profiler time results:
19:11:23:
19:11:23: ==============================================================
19:11:23: video thread frame - [100%] [avg time: 0.625 ms] [children: 21.9%] [unaccounted: 78.1%]
19:11:23: | scene->Preprocess - [0.16%] [avg time: 0.001 ms]
19:11:23: | GPU download and conversion - [21.8%] [avg time: 0.136 ms] [children: 21.6%] [unaccounted: 0.16%]
19:11:23: | | flush - [18.2%] [avg time: 0.114 ms]
19:11:23: | | CopyResource - [3.04%] [avg time: 0.019 ms]
19:11:23: | | conversion to 4:2:0 - [0.32%] [avg time: 0.002 ms]
19:11:23: Convert444Thread - [100%] [avg time: 2.446 ms] [children: 99.4%] [unaccounted: 0.613%]
19:11:23: | Convert444toNV12 - [99.4%] [avg time: 2.431 ms]
19:11:23: encoder thread frame - [100%] [avg time: 1.216 ms] [children: 0.329%] [unaccounted: 99.7%]
19:11:23: | sending stuff out - [0.329%] [avg time: 0.004 ms]
19:11:23: ==============================================================
19:11:23:
19:11:23:
19:11:23: Profiler CPU results:
19:11:23:
19:11:23: ==============================================================
19:11:23: video thread frame - [cpu time: avg 0.515 ms, total 46.875 ms] [avg calls per frame: 1]
19:11:23: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
19:11:23: | GPU download and conversion - [cpu time: avg 0.171 ms, total 15.625 ms] [avg calls per frame: 1]
19:11:23: | | flush - [cpu time: avg 0.171 ms, total 15.625 ms] [avg calls per frame: 1]
19:11:23: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
19:11:23: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
19:11:23: Convert444Thread - [cpu time: avg 3.232 ms, total 187.5 ms] [avg calls per frame: 1]
19:11:23: | Convert444toNV12 - [cpu time: avg 3.232 ms, total 187.5 ms] [avg calls per frame: 1]
19:11:23: encoder thread frame - [cpu time: avg 1.918 ms, total 109.375 ms] [avg calls per frame: 1]
19:11:23: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
19:11:23: ==============================================================
19:11:23:
19:11:23: =====Stream End: 2016-08-17, 19:11:23=================================================
19:12:00: =====Stream Start: 2016-08-17, 19:12:00===============================================
19:12:00: Multithreaded optimizations: On
19:12:00: Base resolution: 1920x1080
19:12:00: Output resolution: 1280x720
19:12:00: ------------------------------------------
19:12:00: Loading up D3D10 on Intel(R) HD Graphics (Adapter 1)...
19:12:00: ------------------------------------------
19:12:00: Audio Format: 48000 Hz
19:12:00: ------------------------------------------
19:12:00: Audio Channels: 2 Ch
19:12:00: Playback device {0.0.0.00000000}.{8d215424-2611-4c89-969d-dc706708dbae}
19:12:00: ------------------------------------------
19:12:00: Using desktop audio input: Speakers / Headphones (Realtek High Definition Audio)
19:12:00: Global Audio time adjust: 0
19:12:00: ------------------------------------------
19:12:00: Using auxilary audio input: Microphone (Realtek High Definition Audio)
19:12:00: Mic time offset: 150
19:12:00: ------------------------------------------
19:12:00: Audio Encoding: AAC
19:12:00: bitrate: 192
19:12:00: Using graphics capture
19:12:00: Trying to hook process: League of Legends.exe
19:12:00: Scene buffering time set to 700
19:12:00: ------------------------------------------
19:12:00: Video Encoding: x264
19:12:00: fps: 40
19:12:00: width: 1280, height: 720
19:12:00: preset: veryfast
19:12:00: profile: high
19:12:00: keyint: 250
19:12:00: CBR: no
19:12:00: CFR: yes
19:12:00: max bitrate: 20000
19:12:00: buffer size: 20000
19:12:00: quality: 10
19:12:00: ------------------------------------------
19:12:00: SharedTexCapture hooked
19:12:02: GraphicsCaptureSource::NewCapture: eliminating old capture
19:12:02: SharedTexCapture hooked
19:12:05: FlushBufferedVideo: Flushing 13 packets over 300 ms
19:12:06: Total frames encoded: 190, total frames duplicated: 63 (33.16%)
19:12:06: Number of frames skipped due to encoder lag: 55 (28.95%)
19:12:06: Total frames rendered: 151, number of late frames: 4 (2.65%) (it's okay for some frames to be late)
19:12:06:
19:12:06: Profiler time results:
19:12:06:
19:12:06: ==============================================================
19:12:06: video thread frame - [100%] [avg time: 2.713 ms] [children: 22.5%] [unaccounted: 77.5%]
19:12:06: | scene->Preprocess - [0.0737%] [avg time: 0.002 ms]
19:12:06: | GPU download and conversion - [22.4%] [avg time: 0.609 ms] [children: 15.8%] [unaccounted: 6.63%]
19:12:06: | | flush - [8.26%] [avg time: 0.224 ms]
19:12:06: | | CopyResource - [2.99%] [avg time: 0.081 ms]
19:12:06: | | conversion to 4:2:0 - [4.57%] [avg time: 0.124 ms]
19:12:06: Convert444Thread - [100%] [avg time: 3.02 ms] [children: 99.4%] [unaccounted: 0.596%]
19:12:06: | Convert444toNV12 - [99.4%] [avg time: 3.002 ms]
19:12:06: encoder thread frame - [100%] [avg time: 10.146 ms] [children: 0.0788%] [unaccounted: 99.9%]
19:12:06: | sending stuff out - [0.0788%] [avg time: 0.008 ms]
19:12:06: ==============================================================
19:12:06:
19:12:06:
19:12:06: Profiler CPU results:
19:12:06:
19:12:06: ==============================================================
19:12:06: video thread frame - [cpu time: avg 1.034 ms, total 156.25 ms] [avg calls per frame: 1]
19:12:06: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
19:12:06: | GPU download and conversion - [cpu time: avg 0.62 ms, total 93.75 ms] [avg calls per frame: 1]
19:12:06: | | flush - [cpu time: avg 0.413 ms, total 62.5 ms] [avg calls per frame: 1]
19:12:06: | | CopyResource - [cpu time: avg 0.131 ms, total 15.625 ms] [avg calls per frame: 1]
19:12:06: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
19:12:06: Convert444Thread - [cpu time: avg 2.515 ms, total 296.875 ms] [avg calls per frame: 1]
19:12:06: | Convert444toNV12 - [cpu time: avg 2.515 ms, total 296.875 ms] [avg calls per frame: 1]
19:12:06: encoder thread frame - [cpu time: avg 1.588 ms, total 281.25 ms] [avg calls per frame: 1]
19:12:06: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
19:12:06: ==============================================================
19:12:06:
19:12:06: =====Stream End: 2016-08-17, 19:12:06=================================================
19:12:07: =====Stream Start: 2016-08-17, 19:12:07===============================================
19:12:07: Multithreaded optimizations: On
19:12:07: Base resolution: 1920x1080
19:12:07: Output resolution: 1280x720
19:12:07: ------------------------------------------
19:12:07: Loading up D3D10 on Intel(R) HD Graphics (Adapter 1)...
19:12:07: ------------------------------------------
19:12:07: Audio Format: 48000 Hz
19:12:07: ------------------------------------------
19:12:07: Audio Channels: 2 Ch
19:12:07: Playback device {0.0.0.00000000}.{8d215424-2611-4c89-969d-dc706708dbae}
19:12:07: ------------------------------------------
19:12:07: Using desktop audio input: Speakers / Headphones (Realtek High Definition Audio)
19:12:07: Global Audio time adjust: 0
19:12:07: ------------------------------------------
19:12:07: Using auxilary audio input: Microphone (Realtek High Definition Audio)
19:12:07: Mic time offset: 150
19:12:07: ------------------------------------------
19:12:07: Audio Encoding: AAC
19:12:07: bitrate: 192
19:12:07: Using graphics capture
19:12:07: Trying to hook process: League of Legends.exe
19:12:07: Scene buffering time set to 700
19:12:07: ------------------------------------------
19:12:07: Video Encoding: x264
19:12:07: fps: 40
19:12:07: width: 1280, height: 720
19:12:07: preset: veryfast
19:12:07: profile: high
19:12:07: keyint: 250
19:12:07: CBR: no
19:12:07: CFR: yes
19:12:07: max bitrate: 20000
19:12:07: buffer size: 20000
19:12:07: quality: 10
19:12:07: ------------------------------------------
19:12:07: SharedTexCapture hooked
19:12:09: GraphicsCaptureSource::NewCapture: eliminating old capture
19:12:09: SharedTexCapture hooked
19:13:29: FlushBufferedVideo: Flushing 11 packets over 250 ms
19:13:29: Total frames encoded: 3235, total frames duplicated: 1668 (51.56%)
19:13:29: Number of frames skipped due to encoder lag: 682 (21.08%)
19:13:29: Total frames rendered: 1638, number of late frames: 837 (51.10%) (it's okay for some frames to be late)
19:13:29:
19:13:29: Profiler time results:
19:13:29:
19:13:29: ==============================================================
19:13:29: video thread frame - [100%] [avg time: 35.787 ms] [children: 94.2%] [unaccounted: 5.81%]
19:13:29: | scene->Preprocess - [0.0251%] [avg time: 0.009 ms]
19:13:29: | GPU download and conversion - [94.2%] [avg time: 33.7 ms] [children: 3.7%] [unaccounted: 90.5%]
19:13:29: | | flush - [1.19%] [avg time: 0.425 ms]
19:13:29: | | CopyResource - [1.48%] [avg time: 0.53 ms]
19:13:29: | | conversion to 4:2:0 - [1.03%] [avg time: 0.368 ms]
19:13:29: Convert444Thread - [100%] [avg time: 2.878 ms] [children: 99.3%] [unaccounted: 0.695%]
19:13:29: | Convert444toNV12 - [99.3%] [avg time: 2.858 ms]
19:13:29: encoder thread frame - [100%] [avg time: 9.422 ms] [children: 0.679%] [unaccounted: 99.3%]
19:13:29: | sending stuff out - [0.679%] [avg time: 0.064 ms]
19:13:29: ==============================================================
19:13:29:
19:13:29:
19:13:29: Profiler CPU results:
19:13:29:
19:13:29: ==============================================================
19:13:29: video thread frame - [cpu time: avg 1.669 ms, total 2734.38 ms] [avg calls per frame: 1]
19:13:29: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
19:13:29: | GPU download and conversion - [cpu time: avg 0.429 ms, total 703.125 ms] [avg calls per frame: 1]
19:13:29: | | flush - [cpu time: avg 0.257 ms, total 421.875 ms] [avg calls per frame: 1]
19:13:29: | | CopyResource - [cpu time: avg 0.068 ms, total 109.375 ms] [avg calls per frame: 1]
19:13:29: | | conversion to 4:2:0 - [cpu time: avg 0.019 ms, total 31.25 ms] [avg calls per frame: 1]
19:13:29: Convert444Thread - [cpu time: avg 2.862 ms, total 4593.75 ms] [avg calls per frame: 1]
19:13:29: | Convert444toNV12 - [cpu time: avg 2.852 ms, total 4578.13 ms] [avg calls per frame: 1]
19:13:29: encoder thread frame - [cpu time: avg 2.209 ms, total 7125 ms] [avg calls per frame: 1]
19:13:29: | sending stuff out - [cpu time: avg 0.024 ms, total 78.125 ms] [avg calls per frame: 1]
19:13:29: ==============================================================
19:13:29:
19:13:29: =====Stream End: 2016-08-17, 19:13:29=================================================
19:52:46: =====Stream Start: 2016-08-17, 19:52:46===============================================
19:52:46: Multithreaded optimizations: On
19:52:46: Base resolution: 1920x1080
19:52:46: Output resolution: 1280x720
19:52:46: ------------------------------------------
19:52:46: Loading up D3D10 on Intel(R) HD Graphics (Adapter 1)...
19:52:47: ------------------------------------------
19:52:47: Audio Format: 48000 Hz
19:52:47: ------------------------------------------
19:52:47: Audio Channels: 2 Ch
19:52:47: Playback device {0.0.0.00000000}.{8d215424-2611-4c89-969d-dc706708dbae}
19:52:47: ------------------------------------------
19:52:47: Using desktop audio input: Speakers / Headphones (Realtek High Definition Audio)
19:52:47: Global Audio time adjust: 0
19:52:47: ------------------------------------------
19:52:47: Using auxilary audio input: Microphone (Realtek High Definition Audio)
19:52:47: Mic time offset: 150
19:52:47: ------------------------------------------
19:52:47: Audio Encoding: AAC
19:52:47: bitrate: 192
19:52:47: Using graphics capture
19:52:47: Trying to hook process: League of Legends.exe
19:52:47: Scene buffering time set to 700
19:52:47: ------------------------------------------
19:52:47: Video Encoding: x264
19:52:47: fps: 40
19:52:47: width: 1280, height: 720
19:52:47: preset: veryfast
19:52:47: profile: high
19:52:47: keyint: 250
19:52:47: CBR: no
19:52:47: CFR: yes
19:52:47: max bitrate: 20000
19:52:47: buffer size: 20000
19:52:47: quality: 10
19:52:47: ------------------------------------------
19:52:47: SharedTexCapture hooked
20:03:52: Audio timestamp for device 'Microphone (Realtek High Definition Audio)' was behind target timestamp by 70
20:04:13: Exit signal received, terminating capture
20:04:33: Using graphics capture
20:04:33: Trying to hook process: LolClient.exe
20:04:34: SharedTexCapture hooked
20:05:09: FlushBufferedVideo: Flushing 15 packets over 350 ms
20:05:10: Total frames encoded: 29681, total frames duplicated: 4448 (14.99%)
20:05:10: Number of frames skipped due to encoder lag: 1426 (4.80%)
20:05:10: Total frames rendered: 26786, number of late frames: 1437 (5.36%) (it's okay for some frames to be late)
20:05:10:
20:05:10: Profiler time results:
20:05:10:
20:05:10: ==============================================================
20:05:10: video thread frame - [100%] [avg time: 7.21 ms] [children: 80.6%] [unaccounted: 19.4%]
20:05:10: | scene->Preprocess - [0.0555%] [avg time: 0.004 ms]
20:05:10: | GPU download and conversion - [80.5%] [avg time: 5.805 ms] [children: 7.06%] [unaccounted: 73.5%]
20:05:10: | | flush - [3.34%] [avg time: 0.241 ms]
20:05:10: | | CopyResource - [2.11%] [avg time: 0.152 ms]
20:05:10: | | conversion to 4:2:0 - [1.61%] [avg time: 0.116 ms]
20:05:10: Convert444Thread - [100%] [avg time: 2.39 ms] [children: 99%] [unaccounted: 0.962%]
20:05:10: | Convert444toNV12 - [99%] [avg time: 2.367 ms]
20:05:10: encoder thread frame - [100%] [avg time: 7.831 ms] [children: 0.626%] [unaccounted: 99.4%]
20:05:10: | sending stuff out - [0.626%] [avg time: 0.049 ms]
20:05:10: ==============================================================
20:05:10:
20:05:10:
20:05:10: Profiler CPU results:
20:05:10:
20:05:10: ==============================================================
20:05:10: video thread frame - [cpu time: avg 1.362 ms, total 36484.4 ms] [avg calls per frame: 1]
20:05:10: | scene->Preprocess - [cpu time: avg 0.003 ms, total 93.75 ms] [avg calls per frame: 1]
20:05:10: | GPU download and conversion - [cpu time: avg 0.386 ms, total 10343.8 ms] [avg calls per frame: 1]
20:05:10: | | flush - [cpu time: avg 0.205 ms, total 5515.63 ms] [avg calls per frame: 1]
20:05:10: | | CopyResource - [cpu time: avg 0.098 ms, total 2640.63 ms] [avg calls per frame: 1]
20:05:10: | | conversion to 4:2:0 - [cpu time: avg 0.008 ms, total 218.75 ms] [avg calls per frame: 1]
20:05:10: Convert444Thread - [cpu time: avg 2.35 ms, total 62890.6 ms] [avg calls per frame: 1]
20:05:10: | Convert444toNV12 - [cpu time: avg 2.338 ms, total 62562.5 ms] [avg calls per frame: 1]
20:05:10: encoder thread frame - [cpu time: avg 3.012 ms, total 89359.4 ms] [avg calls per frame: 1]
20:05:10: | sending stuff out - [cpu time: avg 0.036 ms, total 1093.75 ms] [avg calls per frame: 1]
20:05:10: ==============================================================
20:05:10:
20:05:10: =====Stream End: 2016-08-17, 20:05:10=================================================
20:20:38: Failed loading CUDA dll
20:25:21: =====Stream Start: 2016-08-17, 20:25:21===============================================
20:25:21: Multithreaded optimizations: On
20:25:21: Base resolution: 1920x1080
20:25:21: Output resolution: 1280x720
20:25:21: ------------------------------------------
20:25:21: Loading up D3D10 on Intel(R) HD Graphics (Adapter 1)...
20:25:21: ------------------------------------------
20:25:21: Audio Format: 48000 Hz
20:25:21: ------------------------------------------
20:25:21: Audio Channels: 2 Ch
20:25:21: Playback device {0.0.0.00000000}.{8d215424-2611-4c89-969d-dc706708dbae}
20:25:21: ------------------------------------------
20:25:21: Using desktop audio input: Speakers / Headphones (Realtek High Definition Audio)
20:25:21: Global Audio time adjust: 0
20:25:21: ------------------------------------------
20:25:21: Using auxilary audio input: Microphone (Realtek High Definition Audio)
20:25:21: Mic time offset: 150
20:25:21: ------------------------------------------
20:25:21: Audio Encoding: AAC
20:25:21: bitrate: 192
20:25:21: Using Window Capture
20:25:21: Scene buffering time set to 700
20:25:21: Using custom x264 settings: "crf=15"
20:25:21: ------------------------------------------
20:25:21: Video Encoding: x264
20:25:21: fps: 45
20:25:21: width: 1280, height: 720
20:25:21: preset: superfast
20:25:21: profile: high
20:25:21: keyint: 250
20:25:21: CBR: no
20:25:21: CFR: no
20:25:21: max bitrate: 20000
20:25:21: buffer size: 20000
20:25:21: quality: 17
20:25:21: ------------------------------------------
20:25:38: FlushBufferedVideo: Flushing 21 packets over 444 ms
20:25:38: Total frames encoded: 741, total frames duplicated: 1 (0.13%)
20:25:38: Total frames rendered: 758, number of late frames: 1 (0.13%) (it's okay for some frames to be late)
20:25:38:
20:25:38: Profiler time results:
20:25:38:
20:25:38: ==============================================================
20:25:38: video thread frame - [100%] [avg time: 0.993 ms] [children: 54.8%] [unaccounted: 45.2%]
20:25:38: | scene->Preprocess - [40.5%] [avg time: 0.402 ms]
20:25:38: | GPU download and conversion - [14.3%] [avg time: 0.142 ms] [children: 12.5%] [unaccounted: 1.81%]
20:25:38: | | flush - [6.04%] [avg time: 0.06 ms]
20:25:38: | | CopyResource - [6.04%] [avg time: 0.06 ms]
20:25:38: | | conversion to 4:2:0 - [0.403%] [avg time: 0.004 ms]
20:25:38: Convert444Thread - [100%] [avg time: 1.496 ms] [children: 98.9%] [unaccounted: 1.07%]
20:25:38: | Convert444toNV12 - [98.9%] [avg time: 1.48 ms]
20:25:38: encoder thread frame - [100%] [avg time: 1.494 ms] [children: 0.87%] [unaccounted: 99.1%]
20:25:38: | sending stuff out - [0.87%] [avg time: 0.013 ms]
20:25:38: ==============================================================
20:25:38:
20:25:38:
20:25:38: Profiler CPU results:
20:25:38:
20:25:38: ==============================================================
20:25:38: video thread frame - [cpu time: avg 0.556 ms, total 421.875 ms] [avg calls per frame: 1]
20:25:38: | scene->Preprocess - [cpu time: avg 0.02 ms, total 15.625 ms] [avg calls per frame: 1]
20:25:38: | GPU download and conversion - [cpu time: avg 0.041 ms, total 31.25 ms] [avg calls per frame: 1]
20:25:38: | | flush - [cpu time: avg 0.041 ms, total 31.25 ms] [avg calls per frame: 1]
20:25:38: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:25:38: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:25:38: Convert444Thread - [cpu time: avg 1.538 ms, total 1109.38 ms] [avg calls per frame: 1]
20:25:38: | Convert444toNV12 - [cpu time: avg 1.516 ms, total 1093.75 ms] [avg calls per frame: 1]
20:25:38: encoder thread frame - [cpu time: avg 1.171 ms, total 843.75 ms] [avg calls per frame: 1]
20:25:38: | sending stuff out - [cpu time: avg 0.043 ms, total 31.25 ms] [avg calls per frame: 1]
20:25:38: ==============================================================
20:25:38:
20:25:38: =====Stream End: 2016-08-17, 20:25:38=================================================
20:25:59: =====Stream Start: 2016-08-17, 20:25:59===============================================
20:25:59: Multithreaded optimizations: On
20:25:59: Base resolution: 1920x1080
20:25:59: Output resolution: 1280x720
20:25:59: ------------------------------------------
20:25:59: Loading up D3D10 on Intel(R) HD Graphics (Adapter 1)...
20:25:59: ------------------------------------------
20:25:59: Audio Format: 48000 Hz
20:25:59: ------------------------------------------
20:25:59: Audio Channels: 2 Ch
20:25:59: Playback device {0.0.0.00000000}.{8d215424-2611-4c89-969d-dc706708dbae}
20:25:59: ------------------------------------------
20:25:59: Using desktop audio input: Speakers / Headphones (Realtek High Definition Audio)
20:25:59: Global Audio time adjust: 0
20:25:59: ------------------------------------------
20:25:59: Using auxilary audio input: Microphone (Realtek High Definition Audio)
20:25:59: Mic time offset: 150
20:25:59: ------------------------------------------
20:25:59: Audio Encoding: AAC
20:25:59: bitrate: 192
20:26:00: Scene buffering time set to 700
20:26:00: Using custom x264 settings: "crf=15"
20:26:00: ------------------------------------------
20:26:00: Video Encoding: x264
20:26:00: fps: 45
20:26:00: width: 1280, height: 720
20:26:00: preset: superfast
20:26:00: profile: high
20:26:00: keyint: 250
20:26:00: CBR: no
20:26:00: CFR: no
20:26:00: max bitrate: 20000
20:26:00: buffer size: 20000
20:26:00: quality: 17
20:26:00: ------------------------------------------
20:26:04: CLRHost:: Browser 1: Unrecognized Content-Security-Policy directive 'child-src'.
20:26:04: @https://obsproject.com/0
20:26:04: CLRHost:: Browser 1: Unrecognized Content-Security-Policy directive 'form-action'.
20:26:04: @https://obsproject.com/0
20:26:04: CLRHost:: Browser 1: Status message:
20:26:05: CLRHost:: Browser 1: Refused to load the stylesheet 'data:text/css;charset=utf-8;base64,Ym9keSB7DQogIGJhY2tncm91bmQtY29sb3I6IHJnYmEoMCwgMCwgMCwgMCk7DQogIG1hcmdpbjogMHB4IGF1dG87DQogIG92ZXJmbG93OiBoaWRkZW47DQp9DQo=' because it violates the following Content Security Policy directive: "style-src 'self' 'unsafe-inline' netdna.bootstrapcdn.com fonts.googleapis.com ".
20:26:05: @https://obsproject.com/0
20:26:23: Using Monitor Capture
20:26:27: FlushBufferedVideo: Flushing 21 packets over 444 ms
20:26:27: Total frames encoded: 1200, total frames duplicated: 81 (6.75%)
20:26:27: Total frames rendered: 1141, number of late frames: 66 (5.78%) (it's okay for some frames to be late)
20:26:27:
20:26:27: Profiler time results:
20:26:27:
20:26:27: ==============================================================
20:26:27: video thread frame - [100%] [avg time: 3.778 ms] [children: 84.9%] [unaccounted: 15.1%]
20:26:27: | scene->Preprocess - [81.2%] [avg time: 3.068 ms]
20:26:27: | GPU download and conversion - [3.65%] [avg time: 0.138 ms] [children: 2.89%] [unaccounted: 0.768%]
20:26:27: | | flush - [1.64%] [avg time: 0.062 ms]
20:26:27: | | CopyResource - [1.11%] [avg time: 0.042 ms]
20:26:27: | | conversion to 4:2:0 - [0.132%] [avg time: 0.005 ms]
20:26:27: Convert444Thread - [100%] [avg time: 2.436 ms] [children: 99.1%] [unaccounted: 0.862%]
20:26:27: | Convert444toNV12 - [99.1%] [avg time: 2.415 ms]
20:26:27: encoder thread frame - [100%] [avg time: 1.261 ms] [children: 0.476%] [unaccounted: 99.5%]
20:26:27: | sending stuff out - [0.476%] [avg time: 0.006 ms]
20:26:27: ==============================================================
20:26:27:
20:26:27:
20:26:27: Profiler CPU results:
20:26:27:
20:26:27: ==============================================================
20:26:27: video thread frame - [cpu time: avg 1.013 ms, total 1156.25 ms] [avg calls per frame: 1]
20:26:27: | scene->Preprocess - [cpu time: avg 0.657 ms, total 750 ms] [avg calls per frame: 1]
20:26:27: | GPU download and conversion - [cpu time: avg 0.123 ms, total 140.625 ms] [avg calls per frame: 1]
20:26:27: | | flush - [cpu time: avg 0.068 ms, total 78.125 ms] [avg calls per frame: 1]
20:26:27: | | CopyResource - [cpu time: avg 0.042 ms, total 46.875 ms] [avg calls per frame: 1]
20:26:27: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:26:27: Convert444Thread - [cpu time: avg 2.505 ms, total 2765.63 ms] [avg calls per frame: 1]
20:26:27: | Convert444toNV12 - [cpu time: avg 2.49 ms, total 2750 ms] [avg calls per frame: 1]
20:26:27: encoder thread frame - [cpu time: avg 0.914 ms, total 1078.13 ms] [avg calls per frame: 1]
20:26:27: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:26:27: ==============================================================
20:26:27:
20:26:27: =====Stream End: 2016-08-17, 20:26:27=================================================
20:26:28: =====Stream Start: 2016-08-17, 20:26:28===============================================
20:26:28: Multithreaded optimizations: On
20:26:28: Base resolution: 1920x1080
20:26:28: Output resolution: 1280x720
20:26:28: ------------------------------------------
20:26:28: Loading up D3D10 on Intel(R) HD Graphics (Adapter 1)...
20:26:28: ------------------------------------------
20:26:28: Audio Format: 48000 Hz
20:26:28: ------------------------------------------
20:26:28: Audio Channels: 2 Ch
20:26:28: Playback device {0.0.0.00000000}.{8d215424-2611-4c89-969d-dc706708dbae}
20:26:28: ------------------------------------------
20:26:28: Using desktop audio input: Speakers / Headphones (Realtek High Definition Audio)
20:26:28: Global Audio time adjust: 0
20:26:28: ------------------------------------------
20:26:28: Using auxilary audio input: Microphone (Realtek High Definition Audio)
20:26:28: Mic time offset: 150
20:26:28: ------------------------------------------
20:26:28: Audio Encoding: AAC
20:26:28: bitrate: 192
20:26:28: Using Monitor Capture
20:26:28: Scene buffering time set to 700
20:26:28: Using custom x264 settings: "crf=15"
20:26:28: ------------------------------------------
20:26:28: Video Encoding: x264
20:26:28: fps: 45
20:26:28: width: 1280, height: 720
20:26:28: preset: superfast
20:26:28: profile: high
20:26:28: keyint: 250
20:26:28: CBR: no
20:26:28: CFR: no
20:26:28: max bitrate: 20000
20:26:28: buffer size: 20000
20:26:28: quality: 17
20:26:28: ------------------------------------------
20:27:40: FlushBufferedVideo: Flushing 17 packets over 356 ms
20:27:40: Total frames encoded: 3190, total frames duplicated: 1580 (49.53%)
20:27:40: Total frames rendered: 1619, number of late frames: 1424 (87.96%) (it's okay for some frames to be late)
20:27:40:
20:27:40: Profiler time results:
20:27:40:
20:27:40: ==============================================================
20:27:40: video thread frame - [100%] [avg time: 44.067 ms] [children: 98.6%] [unaccounted: 1.39%]
20:27:40: | scene->Preprocess - [98.2%] [avg time: 43.284 ms]
20:27:40: | GPU download and conversion - [0.39%] [avg time: 0.172 ms] [children: 0.329%] [unaccounted: 0.0613%]
20:27:40: | | flush - [0.172%] [avg time: 0.076 ms]
20:27:40: | | CopyResource - [0.145%] [avg time: 0.064 ms]
20:27:40: | | conversion to 4:2:0 - [0.0113%] [avg time: 0.005 ms]
20:27:40: Convert444Thread - [100%] [avg time: 1.954 ms] [children: 99%] [unaccounted: 0.972%]
20:27:40: | Convert444toNV12 - [99%] [avg time: 1.935 ms]
20:27:40: encoder thread frame - [100%] [avg time: 2.262 ms] [children: 1.19%] [unaccounted: 98.8%]
20:27:40: | sending stuff out - [1.19%] [avg time: 0.027 ms]
20:27:40: ==============================================================
20:27:40:
20:27:40:
20:27:40: Profiler CPU results:
20:27:40:
20:27:40: ==============================================================
20:27:40: video thread frame - [cpu time: avg 10.413 ms, total 16859.4 ms] [avg calls per frame: 1]
20:27:40: | scene->Preprocess - [cpu time: avg 9.583 ms, total 15515.6 ms] [avg calls per frame: 1]
20:27:40: | GPU download and conversion - [cpu time: avg 0.221 ms, total 359.375 ms] [avg calls per frame: 1]
20:27:40: | | flush - [cpu time: avg 0.086 ms, total 140.625 ms] [avg calls per frame: 1]
20:27:40: | | CopyResource - [cpu time: avg 0.088 ms, total 140.625 ms] [avg calls per frame: 1]
20:27:40: | | conversion to 4:2:0 - [cpu time: avg 0.019 ms, total 31.25 ms] [avg calls per frame: 1]
20:27:40: Convert444Thread - [cpu time: avg 1.674 ms, total 2671.88 ms] [avg calls per frame: 1]
20:27:40: | Convert444toNV12 - [cpu time: avg 1.674 ms, total 2671.88 ms] [avg calls per frame: 1]
20:27:40: encoder thread frame - [cpu time: avg 1.728 ms, total 5484.38 ms] [avg calls per frame: 1]
20:27:40: | sending stuff out - [cpu time: avg 0.014 ms, total 46.875 ms] [avg calls per frame: 1]
20:27:40: ==============================================================
20:27:40:
20:27:40: =====Stream End: 2016-08-17, 20:27:40=================================================
20:30:14: =====Stream Start: 2016-08-17, 20:30:14===============================================
20:30:14: Multithreaded optimizations: On
20:30:14: Base resolution: 1920x1080
20:30:14: Output resolution: 1280x720
20:30:14: ------------------------------------------
20:30:14: Loading up D3D10 on Intel(R) HD Graphics (Adapter 1)...
20:30:14: ------------------------------------------
20:30:14: Audio Format: 48000 Hz
20:30:14: ------------------------------------------
20:30:14: Audio Channels: 2 Ch
20:30:14: Playback device {0.0.0.00000000}.{8d215424-2611-4c89-969d-dc706708dbae}
20:30:14: ------------------------------------------
20:30:14: Using desktop audio input: Speakers / Headphones (Realtek High Definition Audio)
20:30:14: Global Audio time adjust: 0
20:30:14: ------------------------------------------
20:30:14: Using auxilary audio input: Microphone (Realtek High Definition Audio)
20:30:14: Mic time offset: 150
20:30:14: ------------------------------------------
20:30:14: Audio Encoding: AAC
20:30:14: bitrate: 192
20:30:14: Using Monitor Capture
20:30:14: Scene buffering time set to 700
20:30:14: Using custom x264 settings: "crf=15"
20:30:14: ------------------------------------------
20:30:14: Video Encoding: x264
20:30:14: fps: 45
20:30:14: width: 1280, height: 720
20:30:14: preset: superfast
20:30:14: profile: high
20:30:14: keyint: 250
20:30:14: CBR: no
20:30:14: CFR: no
20:30:14: max bitrate: 20000
20:30:14: buffer size: 20000
20:30:14: quality: 17
20:30:14: ------------------------------------------
20:30:55: FlushBufferedVideo: Flushing 16 packets over 333 ms
20:30:55: Total frames encoded: 1813, total frames duplicated: 839 (46.28%)
20:30:55: Total frames rendered: 982, number of late frames: 766 (78.00%) (it's okay for some frames to be late)
20:30:55:
20:30:55: Profiler time results:
20:30:55:
20:30:55: ==============================================================
20:30:55: video thread frame - [100%] [avg time: 41.607 ms] [children: 99.5%] [unaccounted: 0.519%]
20:30:55: | scene->Preprocess - [98.9%] [avg time: 41.161 ms]
20:30:55: | GPU download and conversion - [0.553%] [avg time: 0.23 ms] [children: 0.498%] [unaccounted: 0.0553%]
20:30:55: | | flush - [0.421%] [avg time: 0.175 ms]
20:30:55: | | CopyResource - [0.0673%] [avg time: 0.028 ms]
20:30:55: | | conversion to 4:2:0 - [0.00961%] [avg time: 0.004 ms]
20:30:55: Convert444Thread - [100%] [avg time: 1.909 ms] [children: 99%] [unaccounted: 0.995%]
20:30:55: | Convert444toNV12 - [99%] [avg time: 1.89 ms]
20:30:55: encoder thread frame - [100%] [avg time: 2.335 ms] [children: 1.16%] [unaccounted: 98.8%]
20:30:55: | sending stuff out - [1.16%] [avg time: 0.027 ms]
20:30:55: ==============================================================
20:30:55:
20:30:55:
20:30:55: Profiler CPU results:
20:30:55:
20:30:55: ==============================================================
20:30:55: video thread frame - [cpu time: avg 9.976 ms, total 9796.88 ms] [avg calls per frame: 1]
20:30:55: | scene->Preprocess - [cpu time: avg 9.483 ms, total 9312.5 ms] [avg calls per frame: 1]
20:30:55: | GPU download and conversion - [cpu time: avg 0.254 ms, total 250 ms] [avg calls per frame: 1]
20:30:55: | | flush - [cpu time: avg 0.222 ms, total 218.75 ms] [avg calls per frame: 1]
20:30:55: | | CopyResource - [cpu time: avg 0.032 ms, total 31.25 ms] [avg calls per frame: 1]
20:30:55: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:30:55: Convert444Thread - [cpu time: avg 1.965 ms, total 1890.63 ms] [avg calls per frame: 1]
20:30:55: | Convert444toNV12 - [cpu time: avg 1.965 ms, total 1890.63 ms] [avg calls per frame: 1]
20:30:55: encoder thread frame - [cpu time: avg 1.817 ms, total 3265.63 ms] [avg calls per frame: 1]
20:30:55: | sending stuff out - [cpu time: avg 0.043 ms, total 78.125 ms] [avg calls per frame: 1]
20:30:55: ==============================================================
20:30:55:
20:30:55: =====Stream End: 2016-08-17, 20:30:55=================================================
20:34:33: =====Stream Start: 2016-08-17, 20:34:33===============================================
20:34:33: Multithreaded optimizations: On
20:34:33: Base resolution: 1920x1080
20:34:33: Output resolution: 1280x720
20:34:33: ------------------------------------------
20:34:33: Loading up D3D10 on Intel(R) HD Graphics (Adapter 1)...
20:34:33: ------------------------------------------
20:34:33: Audio Format: 48000 Hz
20:34:33: ------------------------------------------
20:34:33: Audio Channels: 2 Ch
20:34:33: Playback device {0.0.0.00000000}.{8d215424-2611-4c89-969d-dc706708dbae}
20:34:33: ------------------------------------------
20:34:33: Using desktop audio input: Speakers / Headphones (Realtek High Definition Audio)
20:34:33: Global Audio time adjust: 0
20:34:34: ------------------------------------------
20:34:34: Using auxilary audio input: Microphone (Realtek High Definition Audio)
20:34:34: Mic time offset: 150
20:34:34: ------------------------------------------
20:34:34: Audio Encoding: AAC
20:34:34: bitrate: 192
20:34:34: Using Window Capture
20:34:34: Scene buffering time set to 700
20:34:34: Using custom x264 settings: "crf=15"
20:34:34: ------------------------------------------
20:34:34: Video Encoding: x264
20:34:34: fps: 45
20:34:34: width: 1280, height: 720
20:34:34: preset: superfast
20:34:34: profile: high
20:34:34: keyint: 250
20:34:34: CBR: no
20:34:34: CFR: no
20:34:34: max bitrate: 20000
20:34:34: buffer size: 20000
20:34:34: quality: 17
20:34:34: ------------------------------------------
20:34:51: FlushBufferedVideo: Flushing 21 packets over 445 ms
20:34:52: Total frames encoded: 784, total frames duplicated: 0 (0.00%)
20:34:52: Total frames rendered: 801, number of late frames: 1 (0.12%) (it's okay for some frames to be late)
20:34:52:
20:34:52: Profiler time results:
20:34:52:
20:34:52: ==============================================================
20:34:52: video thread frame - [100%] [avg time: 0.979 ms] [children: 55.8%] [unaccounted: 44.2%]
20:34:52: | scene->Preprocess - [44%] [avg time: 0.431 ms]
20:34:52: | GPU download and conversion - [11.7%] [avg time: 0.115 ms] [children: 9.91%] [unaccounted: 1.84%]
20:34:52: | | flush - [5.52%] [avg time: 0.054 ms]
20:34:52: | | CopyResource - [4.09%] [avg time: 0.04 ms]
20:34:52: | | conversion to 4:2:0 - [0.306%] [avg time: 0.003 ms]
20:34:52: Convert444Thread - [100%] [avg time: 1.483 ms] [children: 98.8%] [unaccounted: 1.21%]
20:34:52: | Convert444toNV12 - [98.8%] [avg time: 1.465 ms]
20:34:52: encoder thread frame - [100%] [avg time: 1.319 ms] [children: 0.531%] [unaccounted: 99.5%]
20:34:52: | sending stuff out - [0.531%] [avg time: 0.007 ms]
20:34:52: ==============================================================
20:34:52:
20:34:52:
20:34:52: Profiler CPU results:
20:34:52:
20:34:52: ==============================================================
20:34:52: video thread frame - [cpu time: avg 0.565 ms, total 453.125 ms] [avg calls per frame: 1]
20:34:52: | scene->Preprocess - [cpu time: avg 0.136 ms, total 109.375 ms] [avg calls per frame: 1]
20:34:52: | GPU download and conversion - [cpu time: avg 0.058 ms, total 46.875 ms] [avg calls per frame: 1]
20:34:52: | | flush - [cpu time: avg 0.039 ms, total 31.25 ms] [avg calls per frame: 1]
20:34:52: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:34:52: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:34:52: Convert444Thread - [cpu time: avg 1.37 ms, total 1046.88 ms] [avg calls per frame: 1]
20:34:52: | Convert444toNV12 - [cpu time: avg 1.37 ms, total 1046.88 ms] [avg calls per frame: 1]
20:34:52: encoder thread frame - [cpu time: avg 0.962 ms, total 734.375 ms] [avg calls per frame: 1]
20:34:52: | sending stuff out - [cpu time: avg 0.02 ms, total 15.625 ms] [avg calls per frame: 1]
20:34:52: ==============================================================
20:34:52:
20:34:52: =====Stream End: 2016-08-17, 20:34:52=================================================
20:35:25: =====Stream Start: 2016-08-17, 20:35:25===============================================
20:35:25: Multithreaded optimizations: On
20:35:25: Base resolution: 1920x1080
20:35:25: Output resolution: 1280x720
20:35:25: ------------------------------------------
20:35:25: Loading up D3D10 on Intel(R) HD Graphics (Adapter 1)...
20:35:25: ------------------------------------------
20:35:25: Audio Format: 48000 Hz
20:35:25: ------------------------------------------
20:35:25: Audio Channels: 2 Ch
20:35:25: Playback device {0.0.0.00000000}.{8d215424-2611-4c89-969d-dc706708dbae}
20:35:25: ------------------------------------------
20:35:25: Using desktop audio input: Speakers / Headphones (Realtek High Definition Audio)
20:35:25: Global Audio time adjust: 0
20:35:25: ------------------------------------------
20:35:25: Using auxilary audio input: Microphone (Realtek High Definition Audio)
20:35:25: Mic time offset: 150
20:35:25: ------------------------------------------
20:35:25: Audio Encoding: AAC
20:35:25: bitrate: 192
20:35:25: Scene buffering time set to 700
20:35:25: Using custom x264 settings: "crf=15"
20:35:25: ------------------------------------------
20:35:25: Video Encoding: x264
20:35:25: fps: 45
20:35:25: width: 1280, height: 720
20:35:25: preset: superfast
20:35:25: profile: high
20:35:25: keyint: 250
20:35:25: CBR: no
20:35:25: CFR: no
20:35:25: max bitrate: 20000
20:35:25: buffer size: 20000
20:35:25: quality: 17
20:35:25: ------------------------------------------
20:35:25: CLRHost:: Browser 2: Status message:
20:35:26: CLRHost:: Browser 2: The page at 'https://www.youtube.com/watch?v=qrBj3u5dPgM' was loaded over HTTPS, but displayed insecure content from 'chrome-extension://boadgeojelhgndaghljhdicfkmllpafd/cast_sender.js': this content should also be loaded over HTTPS.
20:35:26: @https://www.youtube.com/watch?v=qrBj3u5dPgM0
20:35:26: CLRHost:: Browser 2: The page at 'https://www.youtube.com/watch?v=qrBj3u5dPgM' was loaded over HTTPS, but displayed insecure content from 'chrome-extension://dliochdbjfkdbacpmhlcpmleaejidimm/cast_sender.js': this content should also be loaded over HTTPS.
20:35:26: @https://www.youtube.com/watch?v=qrBj3u5dPgM0
20:35:26: CLRHost:: Browser 2: The page at 'https://www.youtube.com/watch?v=qrBj3u5dPgM' was loaded over HTTPS, but displayed insecure content from 'chrome-extension://enhhojjnijigcajfphajepfemndkmdlo/cast_sender.js': this content should also be loaded over HTTPS.
20:35:26: @https://www.youtube.com/watch?v=qrBj3u5dPgM0
20:35:26: CLRHost:: Browser 2: The page at 'https://www.youtube.com/watch?v=qrBj3u5dPgM' was loaded over HTTPS, but displayed insecure content from 'chrome-extension://fmfcbgogabcbclcofgocippekhfcmgfj/cast_sender.js': this content should also be loaded over HTTPS.
20:35:26: @https://www.youtube.com/watch?v=qrBj3u5dPgM0
20:35:26: CLRHost:: Browser 2: [blocked] The page at 'https://www.youtube.com/watch?v=qrBj3u5dPgM' was loaded over HTTPS, but ran insecure content from 'chrome-extension://pkedcjkdefgpdelpbcmbmeomcjbeemfm/cast_sender.js': this content should also be loaded over HTTPS.
20:35:26: @https://www.youtube.com/watch?v=qrBj3u5dPgM0
20:35:26: CLRHost:: Browser 2: [blocked] The page at 'https://www.youtube.com/watch?v=qrBj3u5dPgM' was loaded over HTTPS, but ran insecure content from 'chrome-extension://fjhoaacokmgbjemoflkofnenfaiekifl/cast_sender.js': this content should also be loaded over HTTPS.
20:35:26: @https://www.youtube.com/watch?v=qrBj3u5dPgM0
20:35:41: Using graphics capture
20:35:41: Trying to hook process: chrome.exe
20:35:43: FlushBufferedVideo: Flushing 21 packets over 444 ms
20:35:44: Total frames encoded: 815, total frames duplicated: 8 (0.98%)
20:35:44: Total frames rendered: 827, number of late frames: 2 (0.24%) (it's okay for some frames to be late)
20:35:44:
20:35:44: Profiler time results:
20:35:44:
20:35:44: ==============================================================
20:35:44: video thread frame - [100%] [avg time: 0.733 ms] [children: 15.7%] [unaccounted: 84.3%]
20:35:44: | scene->Preprocess - [2.59%] [avg time: 0.019 ms]
20:35:44: | GPU download and conversion - [13.1%] [avg time: 0.096 ms] [children: 11.1%] [unaccounted: 2.05%]
20:35:44: | | flush - [6.55%] [avg time: 0.048 ms]
20:35:44: | | CopyResource - [4.09%] [avg time: 0.03 ms]
20:35:44: | | conversion to 4:2:0 - [0.409%] [avg time: 0.003 ms]
20:35:44: Convert444Thread - [100%] [avg time: 2.382 ms] [children: 99.2%] [unaccounted: 0.798%]
20:35:44: | Convert444toNV12 - [99.2%] [avg time: 2.363 ms]
20:35:44: encoder thread frame - [100%] [avg time: 1.068 ms] [children: 0.468%] [unaccounted: 99.5%]
20:35:44: | sending stuff out - [0.468%] [avg time: 0.005 ms]
20:35:44: ==============================================================
20:35:44:
20:35:44:
20:35:44: Profiler CPU results:
20:35:44:
20:35:44: ==============================================================
20:35:44: video thread frame - [cpu time: avg 0.226 ms, total 187.5 ms] [avg calls per frame: 1]
20:35:44: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:35:44: | GPU download and conversion - [cpu time: avg 0.151 ms, total 125 ms] [avg calls per frame: 1]
20:35:44: | | flush - [cpu time: avg 0.075 ms, total 62.5 ms] [avg calls per frame: 1]
20:35:44: | | CopyResource - [cpu time: avg 0.079 ms, total 62.5 ms] [avg calls per frame: 1]
20:35:44: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:35:44: Convert444Thread - [cpu time: avg 2.234 ms, total 1765.63 ms] [avg calls per frame: 1]
20:35:44: | Convert444toNV12 - [cpu time: avg 2.234 ms, total 1765.63 ms] [avg calls per frame: 1]
20:35:44: encoder thread frame - [cpu time: avg 0.767 ms, total 609.375 ms] [avg calls per frame: 1]
20:35:44: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:35:44: ==============================================================
20:35:44:
20:35:44: =====Stream End: 2016-08-17, 20:35:44=================================================
20:35:44: =====Stream Start: 2016-08-17, 20:35:44===============================================
20:35:44: Multithreaded optimizations: On
20:35:44: Base resolution: 1920x1080
20:35:44: Output resolution: 1280x720
20:35:44: ------------------------------------------
20:35:44: Loading up D3D10 on Intel(R) HD Graphics (Adapter 1)...
20:35:44: ------------------------------------------
20:35:44: Audio Format: 48000 Hz
20:35:44: ------------------------------------------
20:35:44: Audio Channels: 2 Ch
20:35:44: Playback device {0.0.0.00000000}.{8d215424-2611-4c89-969d-dc706708dbae}
20:35:44: ------------------------------------------
20:35:44: Using desktop audio input: Speakers / Headphones (Realtek High Definition Audio)
20:35:44: Global Audio time adjust: 0
20:35:44: ------------------------------------------
20:35:44: Using auxilary audio input: Microphone (Realtek High Definition Audio)
20:35:44: Mic time offset: 150
20:35:44: ------------------------------------------
20:35:44: Audio Encoding: AAC
20:35:44: bitrate: 192
20:35:44: Using graphics capture
20:35:44: Trying to hook process: chrome.exe
20:35:44: Scene buffering time set to 700
20:35:44: Using custom x264 settings: "crf=15"
20:35:44: ------------------------------------------
20:35:44: Video Encoding: x264
20:35:44: fps: 45
20:35:44: width: 1280, height: 720
20:35:44: preset: superfast
20:35:44: profile: high
20:35:44: keyint: 250
20:35:44: CBR: no
20:35:44: CFR: no
20:35:44: max bitrate: 20000
20:35:44: buffer size: 20000
20:35:44: quality: 17
20:35:44: ------------------------------------------
20:36:15: FlushBufferedVideo: Flushing 21 packets over 444 ms
20:36:15: Total frames encoded: 1357, total frames duplicated: 29 (2.14%)
20:36:15: Number of frames skipped due to encoder lag: 19 (1.40%)
20:36:15: Total frames rendered: 1354, number of late frames: 3 (0.22%) (it's okay for some frames to be late)
20:36:15:
20:36:15: Profiler time results:
20:36:15:
20:36:15: ==============================================================
20:36:15: video thread frame - [100%] [avg time: 0.716 ms] [children: 27.2%] [unaccounted: 72.8%]
20:36:15: | scene->Preprocess - [0.14%] [avg time: 0.001 ms]
20:36:15: | GPU download and conversion - [27.1%] [avg time: 0.194 ms] [children: 22.5%] [unaccounted: 4.61%]
20:36:15: | | flush - [12.3%] [avg time: 0.088 ms]
20:36:15: | | CopyResource - [9.5%] [avg time: 0.068 ms]
20:36:15: | | conversion to 4:2:0 - [0.698%] [avg time: 0.005 ms]
20:36:15: Convert444Thread - [100%] [avg time: 2.695 ms] [children: 99.1%] [unaccounted: 0.928%]
20:36:15: | Convert444toNV12 - [99.1%] [avg time: 2.67 ms]
20:36:15: encoder thread frame - [100%] [avg time: 2.091 ms] [children: 0.335%] [unaccounted: 99.7%]
20:36:15: | sending stuff out - [0.335%] [avg time: 0.007 ms]
20:36:15: ==============================================================
20:36:15:
20:36:15:
20:36:15: Profiler CPU results:
20:36:15:
20:36:15: ==============================================================
20:36:15: video thread frame - [cpu time: avg 0.3 ms, total 406.25 ms] [avg calls per frame: 1]
20:36:15: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:36:15: | GPU download and conversion - [cpu time: avg 0.138 ms, total 187.5 ms] [avg calls per frame: 1]
20:36:15: | | flush - [cpu time: avg 0.08 ms, total 109.375 ms] [avg calls per frame: 1]
20:36:15: | | CopyResource - [cpu time: avg 0.047 ms, total 62.5 ms] [avg calls per frame: 1]
20:36:15: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:36:15: Convert444Thread - [cpu time: avg 2.621 ms, total 3453.13 ms] [avg calls per frame: 1]
20:36:15: | Convert444toNV12 - [cpu time: avg 2.61 ms, total 3437.5 ms] [avg calls per frame: 1]
20:36:15: encoder thread frame - [cpu time: avg 0.923 ms, total 1234.38 ms] [avg calls per frame: 1]
20:36:15: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:36:15: ==============================================================
20:36:15:
20:36:15: =====Stream End: 2016-08-17, 20:36:15=================================================
20:43:31: =====Stream Start: 2016-08-17, 20:43:31===============================================
20:43:31: Multithreaded optimizations: On
20:43:31: Base resolution: 1920x1080
20:43:31: Output resolution: 1280x720
20:43:31: ------------------------------------------
20:43:31: Loading up D3D10 on Intel(R) HD Graphics (Adapter 1)...
20:43:31: ------------------------------------------
20:43:31: Audio Format: 48000 Hz
20:43:31: ------------------------------------------
20:43:31: Audio Channels: 2 Ch
20:43:31: Playback device {0.0.0.00000000}.{8d215424-2611-4c89-969d-dc706708dbae}
20:43:31: ------------------------------------------
20:43:31: Using desktop audio input: Speakers / Headphones (Realtek High Definition Audio)
20:43:31: Global Audio time adjust: 0
20:43:31: ------------------------------------------
20:43:31: Using auxilary audio input: Microphone (Realtek High Definition Audio)
20:43:31: Mic time offset: 150
20:43:31: ------------------------------------------
20:43:31: Audio Encoding: AAC
20:43:31: bitrate: 192
20:43:31: Using graphics capture
20:43:31: Using graphics capture
20:43:31: Scene buffering time set to 700
20:43:31: Using custom x264 settings: "crf=15"
20:43:31: ------------------------------------------
20:43:31: Video Encoding: x264
20:43:31: fps: 45
20:43:31: width: 1280, height: 720
20:43:31: preset: superfast
20:43:31: profile: high
20:43:31: keyint: 250
20:43:31: CBR: no
20:43:31: CFR: no
20:43:31: max bitrate: 20000
20:43:31: buffer size: 20000
20:43:31: quality: 17
20:43:31: ------------------------------------------
20:43:43: Trying to hook process: League of Legends.exe
20:43:45: SharedTexCapture hooked
20:44:50: GraphicsCaptureSource::NewCapture: eliminating old capture
20:44:50: SharedTexCapture hooked
20:45:17: Total frames encoded: 4691, total frames duplicated: 237 (5.05%)
20:45:17: Number of frames skipped due to encoder lag: 27 (0.58%)
20:45:17: Total frames rendered: 4529, number of late frames: 139 (3.07%) (it's okay for some frames to be late)
20:45:18:
20:45:18: Profiler time results:
20:45:18:
20:45:18: ==============================================================
20:45:18: video thread frame - [100%] [avg time: 2.581 ms] [children: 79.5%] [unaccounted: 20.5%]
20:45:18: | scene->Preprocess - [0.0775%] [avg time: 0.002 ms]
20:45:18: | GPU download and conversion - [79.4%] [avg time: 2.05 ms] [children: 12.9%] [unaccounted: 66.5%]
20:45:18: | | flush - [2.44%] [avg time: 0.063 ms]
20:45:18: | | CopyResource - [9.88%] [avg time: 0.255 ms]
20:45:18: | | conversion to 4:2:0 - [0.62%] [avg time: 0.016 ms]
20:45:18: Convert444Thread - [100%] [avg time: 2.504 ms] [children: 99.2%] [unaccounted: 0.759%]
20:45:18: | Convert444toNV12 - [99.2%] [avg time: 2.485 ms]
20:45:18: encoder thread frame - [100%] [avg time: 1.738 ms] [children: 1.38%] [unaccounted: 98.6%]
20:45:18: | sending stuff out - [1.38%] [avg time: 0.024 ms]
20:45:18: ==============================================================
20:45:18:
20:45:18:
20:45:18: Profiler CPU results:
20:45:18:
20:45:18: ==============================================================
20:45:18: video thread frame - [cpu time: avg 0.231 ms, total 1046.88 ms] [avg calls per frame: 1]
20:45:18: | scene->Preprocess - [cpu time: avg 0.003 ms, total 15.625 ms] [avg calls per frame: 1]
20:45:18: | GPU download and conversion - [cpu time: avg 0.106 ms, total 484.375 ms] [avg calls per frame: 1]
20:45:18: | | flush - [cpu time: avg 0.065 ms, total 296.875 ms] [avg calls per frame: 1]
20:45:18: | | CopyResource - [cpu time: avg 0.02 ms, total 93.75 ms] [avg calls per frame: 1]
20:45:18: | | conversion to 4:2:0 - [cpu time: avg 0.003 ms, total 15.625 ms] [avg calls per frame: 1]
20:45:18: Convert444Thread - [cpu time: avg 2.532 ms, total 11375 ms] [avg calls per frame: 1]
20:45:18: | Convert444toNV12 - [cpu time: avg 2.521 ms, total 11328.1 ms] [avg calls per frame: 1]
20:45:18: encoder thread frame - [cpu time: avg 1.129 ms, total 5296.88 ms] [avg calls per frame: 1]
20:45:18: | sending stuff out - [cpu time: avg 0.029 ms, total 140.625 ms] [avg calls per frame: 1]
20:45:18: ==============================================================
20:45:18:
20:45:18: =====Stream End: 2016-08-17, 20:45:18=================================================
20:45:51: =====Stream Start: 2016-08-17, 20:45:51===============================================
20:45:51: Multithreaded optimizations: On
20:45:51: Base resolution: 1920x1080
20:45:51: Output resolution: 1280x720
20:45:51: ------------------------------------------
20:45:51: Loading up D3D10 on Intel(R) HD Graphics (Adapter 1)...
20:45:51: ------------------------------------------
20:45:51: Audio Format: 48000 Hz
20:45:51: ------------------------------------------
20:45:51: Audio Channels: 2 Ch
20:45:51: Playback device {0.0.0.00000000}.{8d215424-2611-4c89-969d-dc706708dbae}
20:45:51: ------------------------------------------
20:45:51: Using desktop audio input: Speakers / Headphones (Realtek High Definition Audio)
20:45:51: Global Audio time adjust: 0
20:45:51: ------------------------------------------
20:45:51: Using auxilary audio input: Microphone (Realtek High Definition Audio)
20:45:51: Mic time offset: 150
20:45:51: ------------------------------------------
20:45:51: Audio Encoding: AAC
20:45:51: bitrate: 192
20:45:51: Using graphics capture
20:45:51: Trying to hook process: League of Legends.exe
20:45:51: Scene buffering time set to 700
20:45:51: Using custom x264 settings: "crf=15"
20:45:51: ------------------------------------------
20:45:51: Video Encoding: x264
20:45:51: fps: 45
20:45:51: width: 1280, height: 720
20:45:51: preset: superfast
20:45:51: profile: high
20:45:51: keyint: 250
20:45:51: CBR: no
20:45:51: CFR: no
20:45:51: max bitrate: 20000
20:45:51: buffer size: 20000
20:45:51: quality: 17
20:45:51: ------------------------------------------
20:45:52: SharedTexCapture hooked
20:46:16: FlushBufferedVideo: Flushing 19 packets over 400 ms
20:46:16: Total frames encoded: 1076, total frames duplicated: 453 (42.10%)
20:46:16: Number of frames skipped due to encoder lag: 18 (1.67%)
20:46:16: Total frames rendered: 657, number of late frames: 375 (57.08%) (it's okay for some frames to be late)
20:46:17:
20:46:17: Profiler time results:
20:46:17:
20:46:17: ==============================================================
20:46:17: video thread frame - [100%] [avg time: 35.228 ms] [children: 91.5%] [unaccounted: 8.48%]
20:46:17: | scene->Preprocess - [0.0312%] [avg time: 0.011 ms]
20:46:17: | GPU download and conversion - [91.5%] [avg time: 32.228 ms] [children: 3.22%] [unaccounted: 88.3%]
20:46:17: | | flush - [1.18%] [avg time: 0.417 ms]
20:46:17: | | CopyResource - [1.46%] [avg time: 0.516 ms]
20:46:17: | | conversion to 4:2:0 - [0.573%] [avg time: 0.202 ms]
20:46:17: Convert444Thread - [100%] [avg time: 2.875 ms] [children: 99.3%] [unaccounted: 0.661%]
20:46:17: | Convert444toNV12 - [99.3%] [avg time: 2.856 ms]
20:46:17: encoder thread frame - [100%] [avg time: 4.605 ms] [children: 2.13%] [unaccounted: 97.9%]
20:46:17: | sending stuff out - [2.13%] [avg time: 0.098 ms]
20:46:17: ==============================================================
20:46:17:
20:46:17:
20:46:17: Profiler CPU results:
20:46:17:
20:46:17: ==============================================================
20:46:17: video thread frame - [cpu time: avg 2.425 ms, total 1593.75 ms] [avg calls per frame: 1]
20:46:17: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:46:17: | GPU download and conversion - [cpu time: avg 0.665 ms, total 437.5 ms] [avg calls per frame: 1]
20:46:17: | | flush - [cpu time: avg 0.356 ms, total 234.375 ms] [avg calls per frame: 1]
20:46:17: | | CopyResource - [cpu time: avg 0.075 ms, total 46.875 ms] [avg calls per frame: 1]
20:46:17: | | conversion to 4:2:0 - [cpu time: avg 0.05 ms, total 31.25 ms] [avg calls per frame: 1]
20:46:17: Convert444Thread - [cpu time: avg 2.998 ms, total 1859.38 ms] [avg calls per frame: 1]
20:46:17: | Convert444toNV12 - [cpu time: avg 2.998 ms, total 1859.38 ms] [avg calls per frame: 1]
20:46:17: encoder thread frame - [cpu time: avg 2.513 ms, total 2656.25 ms] [avg calls per frame: 1]
20:46:17: | sending stuff out - [cpu time: avg 0.088 ms, total 93.75 ms] [avg calls per frame: 1]
20:46:17: ==============================================================
20:46:17:
20:46:17: =====Stream End: 2016-08-17, 20:46:17=================================================
20:46:24: =====Stream Start: 2016-08-17, 20:46:24===============================================
20:46:24: Multithreaded optimizations: On
20:46:24: Base resolution: 1920x1080
20:46:24: Output resolution: 1280x720
20:46:24: ------------------------------------------
20:46:24: Loading up D3D10 on Intel(R) HD Graphics (Adapter 1)...
20:46:24: ------------------------------------------
20:46:24: Audio Format: 48000 Hz
20:46:24: ------------------------------------------
20:46:24: Audio Channels: 2 Ch
20:46:24: Playback device {0.0.0.00000000}.{8d215424-2611-4c89-969d-dc706708dbae}
20:46:24: ------------------------------------------
20:46:24: Using desktop audio input: Speakers / Headphones (Realtek High Definition Audio)
20:46:24: Global Audio time adjust: 0
20:46:24: ------------------------------------------
20:46:24: Using auxilary audio input: Microphone (Realtek High Definition Audio)
20:46:24: Mic time offset: 150
20:46:24: ------------------------------------------
20:46:24: Audio Encoding: AAC
20:46:24: bitrate: 192
20:46:24: Using graphics capture
20:46:24: Trying to hook process: League of Legends.exe
20:46:24: Scene buffering time set to 700
20:46:24: Using custom x264 settings: "crf=15"
20:46:24: ------------------------------------------
20:46:24: Video Encoding: x264
20:46:24: fps: 45
20:46:24: width: 1280, height: 720
20:46:24: preset: superfast
20:46:24: profile: high
20:46:24: keyint: 250
20:46:24: CBR: no
20:46:24: CFR: no
20:46:24: max bitrate: 20000
20:46:24: buffer size: 20000
20:46:24: quality: 17
20:46:24: ------------------------------------------
20:46:24: SharedTexCapture hooked
20:46:30: FlushBufferedVideo: Flushing 19 packets over 400 ms
20:46:31: Total frames encoded: 263, total frames duplicated: 85 (32.32%)
20:46:31: Total frames rendered: 198, number of late frames: 83 (41.92%) (it's okay for some frames to be late)
20:46:31:
20:46:31: Profiler time results:
20:46:31:
20:46:31: ==============================================================
20:46:31: video thread frame - [100%] [avg time: 28.327 ms] [children: 93.2%] [unaccounted: 6.81%]
20:46:31: | scene->Preprocess - [0.0388%] [avg time: 0.011 ms]
20:46:31: | GPU download and conversion - [93.2%] [avg time: 26.388 ms] [children: 4.02%] [unaccounted: 89.1%]
20:46:31: | | flush - [1.52%] [avg time: 0.431 ms]
20:46:31: | | CopyResource - [1.84%] [avg time: 0.521 ms]
20:46:31: | | conversion to 4:2:0 - [0.664%] [avg time: 0.188 ms]
20:46:31: Convert444Thread - [100%] [avg time: 2.899 ms] [children: 99.3%] [unaccounted: 0.69%]
20:46:31: | Convert444toNV12 - [99.3%] [avg time: 2.879 ms]
20:46:31: encoder thread frame - [100%] [avg time: 3.361 ms] [children: 1.43%] [unaccounted: 98.6%]
20:46:31: | sending stuff out - [1.43%] [avg time: 0.048 ms]
20:46:31: ==============================================================
20:46:31:
20:46:31:
20:46:31: Profiler CPU results:
20:46:31:
20:46:31: ==============================================================
20:46:31: video thread frame - [cpu time: avg 1.262 ms, total 250 ms] [avg calls per frame: 1]
20:46:31: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:46:31: | GPU download and conversion - [cpu time: avg 0.394 ms, total 78.125 ms] [avg calls per frame: 1]
20:46:31: | | flush - [cpu time: avg 0.315 ms, total 62.5 ms] [avg calls per frame: 1]
20:46:31: | | CopyResource - [cpu time: avg 0.095 ms, total 15.625 ms] [avg calls per frame: 1]
20:46:31: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:46:31: Convert444Thread - [cpu time: avg 1.832 ms, total 296.875 ms] [avg calls per frame: 1]
20:46:31: | Convert444toNV12 - [cpu time: avg 1.832 ms, total 296.875 ms] [avg calls per frame: 1]
20:46:31: encoder thread frame - [cpu time: avg 2.369 ms, total 578.125 ms] [avg calls per frame: 1]
20:46:31: | sending stuff out - [cpu time: avg 0.064 ms, total 15.625 ms] [avg calls per frame: 1]
20:46:31: ==============================================================
20:46:31:
20:46:31: =====Stream End: 2016-08-17, 20:46:31=================================================
21:22:42: CLR host plugin instance deleted; removing dynamically loaded localization strings
21:22:53: Terminating 0x28f4
21:22:53: Terminating 0x1290
21:22:53: Terminating 0x1d30
21:22:53: Terminating 0x558
21:22:53: Terminating 0x252c
21:22:53: Terminating 0x28bc
21:22:53: Terminating 0x284
21:22:53: Terminating 0x29bc
Last game capture log:
2016-08-17, 20:43:43: we're booting up:
20:43:43: CaptureThread: attached to process League of Legends.exe
20:43:43: D3D9 Present
20:43:44: DXGI Present
20:43:44: GL Present
20:43:44: DirectDraw capture: Windows 8 not supported yet
20:43:44: (half life scientist) everything.. seems to be in order
20:43:45: D3D9EndScene called
20:43:45: D3DPRESENT_PARAMETERS {
20:43:45: BackBufferWidth: 1920
20:43:45: BackBufferHeight: 1080
20:43:45: BackBufferFormat: D3DFMT_X8R8G8B8
20:43:45: BackBufferCount: 1
20:43:45: MultiSampleType: D3DMULTISAMPLE_NONE
20:43:45: MultiSampleQuality: 0
20:43:45: SwapEffect: D3DSWAPEFFECT_DISCARD
20:43:45: hDeviceWindow: 1246878
20:43:45: Windowed: false
20:43:45: EnableAutoDepthStencil: false
20:43:45: AutoDepthStencilFormat: D3DFMT_D24S8
20:43:45: Flags: None
20:43:45: FullScreen_RefreshRateInHz: 59
20:43:45: PresentationInterval: 2147483648
20:43:45: };
20:43:45: successfully set up d3d9 hooks
20:43:45: D3D9Present called
20:43:45: DoD3D9GPUHook: success
20:44:04: D3DSURFACE_DESC {
20:44:04: Format: D3DFMT_X8R8G8B8
20:44:04: Type: D3DRTYPE_SURFACE
20:44:04: Usage: D3DUSAGE_RENDERTARGET
20:44:04: Pool: D3DPOOL_DEFAULT
20:44:04: MultiSampleType: D3DMULTISAMPLE_NONE
20:44:04: MultiSampleQuality: 0
20:44:04: Width: 1920
20:44:04: Height: 1080
20:44:04: };
20:44:04: successfully capturing d3d9 frames via GPU
20:44:49: D3D9Reset called
20:44:49: ---------------------- Cleared D3D9 Capture ----------------------
20:44:50: successfully set up d3d9 hooks
20:44:50: D3D9Present called
20:44:50: DoD3D9GPUHook: success
20:44:50: D3D9EndScene called
20:44:50: D3DSURFACE_DESC {
20:44:50: Format: D3DFMT_X8R8G8B8
20:44:50: Type: D3DRTYPE_SURFACE
20:44:50: Usage: D3DUSAGE_RENDERTARGET
20:44:50: Pool: D3DPOOL_DEFAULT
20:44:50: MultiSampleType: D3DMULTISAMPLE_NONE
20:44:50: MultiSampleQuality: 0
20:44:50: Width: 1920
20:44:50: Height: 1080
20:44:50: };
20:44:50: successfully capturing d3d9 frames via GPU
20:44:52: DirectDraw capture: Windows 8 not supported yet
20:45:18: ---------------------- Cleared D3D9 Capture ----------------------
20:45:18: received restart event, capturing
20:45:18: DoD3D9GPUHook: success
20:45:18: D3D9EndScene called
20:45:18: D3D9Present called
20:45:20: DirectDraw capture: Windows 8 not supported yet
20:45:52: D3DSURFACE_DESC {
20:45:52: Format: D3DFMT_X8R8G8B8
20:45:52: Type: D3DRTYPE_SURFACE
20:45:52: Usage: D3DUSAGE_RENDERTARGET
20:45:52: Pool: D3DPOOL_DEFAULT
20:45:52: MultiSampleType: D3DMULTISAMPLE_NONE
20:45:52: MultiSampleQuality: 0
20:45:52: Width: 1920
20:45:52: Height: 1080
20:45:52: };
20:45:52: successfully capturing d3d9 frames via GPU
20:46:16: ---------------------- Cleared D3D9 Capture ----------------------
20:46:16: received restart event, capturing
20:46:16: DoD3D9GPUHook: success
20:46:16: D3D9EndScene called
20:46:16: D3D9Present called
20:46:20: DirectDraw capture: Windows 8 not supported yet
20:46:24: D3DSURFACE_DESC {
20:46:24: Format: D3DFMT_X8R8G8B8
20:46:24: Type: D3DRTYPE_SURFACE
20:46:24: Usage: D3DUSAGE_RENDERTARGET
20:46:24: Pool: D3DPOOL_DEFAULT
20:46:24: MultiSampleType: D3DMULTISAMPLE_NONE
20:46:24: MultiSampleQuality: 0
20:46:24: Width: 1920
20:46:24: Height: 1080
20:46:24: };
20:46:24: successfully capturing d3d9 frames via GPU
20:46:31: ---------------------- Cleared D3D9 Capture ----------------------
20:46:31: received restart event, capturing
20:46:31: DoD3D9GPUHook: success
20:46:31: D3D9EndScene called
20:46:31: D3D9Present called
20:46:32: DirectDraw capture: Windows 8 not supported yet
Last Game Capture Log:
2016-08-17, 20:43:43: we're booting up:
20:43:43: CaptureThread: attached to process League of Legends.exe
20:43:43: D3D9 Present
20:43:44: DXGI Present
20:43:44: GL Present
20:43:44: DirectDraw capture: Windows 8 not supported yet
20:43:44: (half life scientist) everything.. seems to be in order
20:43:45: D3D9EndScene called
20:43:45: D3DPRESENT_PARAMETERS {
20:43:45: BackBufferWidth: 1920
20:43:45: BackBufferHeight: 1080
20:43:45: BackBufferFormat: D3DFMT_X8R8G8B8
20:43:45: BackBufferCount: 1
20:43:45: MultiSampleType: D3DMULTISAMPLE_NONE
20:43:45: MultiSampleQuality: 0
20:43:45: SwapEffect: D3DSWAPEFFECT_DISCARD
20:43:45: hDeviceWindow: 1246878
20:43:45: Windowed: false
20:43:45: EnableAutoDepthStencil: false
20:43:45: AutoDepthStencilFormat: D3DFMT_D24S8
20:43:45: Flags: None
20:43:45: FullScreen_RefreshRateInHz: 59
20:43:45: PresentationInterval: 2147483648
20:43:45: };
20:43:45: successfully set up d3d9 hooks
20:43:45: D3D9Present called
20:43:45: DoD3D9GPUHook: success
20:44:04: D3DSURFACE_DESC {
20:44:04: Format: D3DFMT_X8R8G8B8
20:44:04: Type: D3DRTYPE_SURFACE
20:44:04: Usage: D3DUSAGE_RENDERTARGET
20:44:04: Pool: D3DPOOL_DEFAULT
20:44:04: MultiSampleType: D3DMULTISAMPLE_NONE
20:44:04: MultiSampleQuality: 0
20:44:04: Width: 1920
20:44:04: Height: 1080
20:44:04: };
20:44:04: successfully capturing d3d9 frames via GPU
20:44:49: D3D9Reset called
20:44:49: ---------------------- Cleared D3D9 Capture ----------------------
20:44:50: successfully set up d3d9 hooks
20:44:50: D3D9Present called
20:44:50: DoD3D9GPUHook: success
20:44:50: D3D9EndScene called
20:44:50: D3DSURFACE_DESC {
20:44:50: Format: D3DFMT_X8R8G8B8
20:44:50: Type: D3DRTYPE_SURFACE
20:44:50: Usage: D3DUSAGE_RENDERTARGET
20:44:50: Pool: D3DPOOL_DEFAULT
20:44:50: MultiSampleType: D3DMULTISAMPLE_NONE
20:44:50: MultiSampleQuality: 0
20:44:50: Width: 1920
20:44:50: Height: 1080
20:44:50: };
20:44:50: successfully capturing d3d9 frames via GPU
20:44:52: DirectDraw capture: Windows 8 not supported yet
20:45:18: ---------------------- Cleared D3D9 Capture ----------------------
20:45:18: received restart event, capturing
20:45:18: DoD3D9GPUHook: success
20:45:18: D3D9EndScene called
20:45:18: D3D9Present called
20:45:20: DirectDraw capture: Windows 8 not supported yet
20:45:52: D3DSURFACE_DESC {
20:45:52: Format: D3DFMT_X8R8G8B8
20:45:52: Type: D3DRTYPE_SURFACE
20:45:52: Usage: D3DUSAGE_RENDERTARGET
20:45:52: Pool: D3DPOOL_DEFAULT
20:45:52: MultiSampleType: D3DMULTISAMPLE_NONE
20:45:52: MultiSampleQuality: 0
20:45:52: Width: 1920
20:45:52: Height: 1080
20:45:52: };
20:45:52: successfully capturing d3d9 frames via GPU
20:46:16: ---------------------- Cleared D3D9 Capture ----------------------
20:46:16: received restart event, capturing
20:46:16: DoD3D9GPUHook: success
20:46:16: D3D9EndScene called
20:46:16: D3D9Present called
20:46:20: DirectDraw capture: Windows 8 not supported yet
20:46:24: D3DSURFACE_DESC {
20:46:24: Format: D3DFMT_X8R8G8B8
20:46:24: Type: D3DRTYPE_SURFACE
20:46:24: Usage: D3DUSAGE_RENDERTARGET
20:46:24: Pool: D3DPOOL_DEFAULT
20:46:24: MultiSampleType: D3DMULTISAMPLE_NONE
20:46:24: MultiSampleQuality: 0
20:46:24: Width: 1920
20:46:24: Height: 1080
20:46:24: };
20:46:24: successfully cap21:23:13: ---------------------- Cleared D3D9 Capture ----------------------
21:23:37: D3D9EndScene called
21:23:37: D3D9SwapPresent called
turing
20:46:31: DoD3D9GPUHook: success
20:46:31: D3D9EndScene called
20:46:31: D3D9Present called
20:46:32: DirectDraw capture: Windows 8 not supported yet
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