Skip to content

Instantly share code, notes, and snippets.

Created May 15, 2017 17:55
Show Gist options
  • Star 0 You must be signed in to star a gist
  • Fork 0 You must be signed in to fork a gist
  • Save anonymous/63d1ae8de8f3332e62bea05ae36d920a to your computer and use it in GitHub Desktop.
Save anonymous/63d1ae8de8f3332e62bea05ae36d920a to your computer and use it in GitHub Desktop.
Open Broadcaster Software v0.659b log file uploaded at 2017-05-15, 20:55:11 (local time). The log file was approximately 7 minutes old at the time it was uploaded.
20:48:14: Open Broadcaster Software v0.659b - 64bit ( ^ω^)
20:48:14: -------------------------------
20:48:14: CPU Name: AMD A10-7800 Radeon R7, 12 Compute Cores 4C+8G
20:48:14: CPU Speed: 3493MHz
20:48:14: Physical Memory: 15303MB Total, 6955MB Free
20:48:14: stepping id: 1, model 48, family 21, type 0, extmodel 1, extfamily 3, HTT 1, logical cores 4, total cores 2
20:48:14: monitor 1: pos={0, 0}, size={1920, 1080}
20:48:14: Windows Version: 6.1 Build 7601 (revision 18798)
20:48:14: Aero is Disabled
20:48:14: -------------------------------
20:48:14: OBS Modules:
20:48:14: Base Address Module
20:48:14: 000000003F720000 OBS.exe
20:48:14: 00000000E9F50000 OBSApi.dll
20:48:14: 00000000F0710000 DShowPlugin.dll
20:48:14: 00000000F0660000 GraphicsCapture.dll
20:48:14: 00000000F70F0000 NoiseGate.dll
20:48:14: 00000000F0630000 PSVPlugin.dll
20:48:14: 00000000F04F0000 scenesw.dll
20:48:14: ------------------------------------------
20:48:14: Adapter 1
20:48:14: Video Adapter: NVIDIA GeForce GTX 1060 6GB
20:48:14: Video Adapter Dedicated Video Memory: 2044395520
20:48:14: Video Adapter Shared System Memory: 3459921920
20:48:14: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
20:48:14: ------------------------------------------
20:48:14: Adapter 2
20:48:14: Video Adapter: AMD Radeon(TM) R7 Graphics
20:48:14: Video Adapter Dedicated Video Memory: 1037328384
20:48:14: Video Adapter Shared System Memory: 4026531840
20:48:14: =====Stream Start: 2017-05-15, 20:48:14===============================================
20:48:14: Multithreaded optimizations: On
20:48:14: Base resolution: 1920x1080
20:48:14: Output resolution: 1920x1080
20:48:14: ------------------------------------------
20:48:14: Loading up D3D10 on NVIDIA GeForce GTX 1060 6GB (Adapter 1)...
20:48:16: ------------------------------------------
20:48:16: Audio Format: 48000 Hz
20:48:16: ------------------------------------------
20:48:16: Audio Channels: 2 Ch
20:48:16: Playback device Default
20:48:16: ------------------------------------------
20:48:16: Using desktop audio input: Speakers (Realtek High Definition Audio)
20:48:16: Global Audio time adjust: 0
20:48:16: ------------------------------------------
20:48:16: Using auxilary audio input: Microphone (Realtek High Definition Audio)
20:48:16: Mic time offset: 0
20:48:16: ------------------------------------------
20:48:16: Audio Encoding: AAC
20:48:16: bitrate: 192
20:48:16: Using graphics capture
20:48:16: Using graphics capture
20:48:16: Using graphics capture
20:48:16: Using graphics capture
20:48:16: Using graphics capture
20:48:16: Using graphics capture
20:48:16: Using graphics capture
20:48:16: Using graphics capture
20:48:16: Using graphics capture
20:48:16: Using graphics capture
20:48:16: Using graphics capture
20:48:16: Using graphics capture
20:48:16: Using graphics capture
20:48:16: Using graphics capture
20:48:16: Using graphics capture
20:48:16: Using graphics capture
20:48:16: Using graphics capture
20:48:16: Using graphics capture
20:48:16: Using graphics capture
20:48:16: Using graphics capture
20:48:16: Using graphics capture
20:48:16: Using graphics capture
20:48:16: Using graphics capture
20:48:16: Using graphics capture
20:48:16: Using graphics capture
20:48:16: Using graphics capture
20:48:16: Using graphics capture
20:48:16: Using graphics capture
20:48:16: Using graphics capture
20:48:16: Using graphics capture
20:48:16: Using graphics capture
20:48:16: Using graphics capture
20:48:16: Using graphics capture
20:48:16: Using graphics capture
20:48:16: Using graphics capture
20:48:16: Using graphics capture
20:48:16: Using graphics capture
20:48:16: Using graphics capture
20:48:16: Using graphics capture
20:48:16: Using graphics capture
20:48:16: Using graphics capture
20:48:16: Using graphics capture
20:48:16: Using graphics capture
20:48:16: Using graphics capture
20:48:16: Using graphics capture
20:48:16: Using graphics capture
20:48:16: Using graphics capture
20:48:16: Trying to hook process: DarkSoulsIII.exe
20:48:17: Trying to hook process: explorer.exe
20:48:17: Trying to hook process: explorer.exe
20:48:17: Scene buffering time set to 700
20:48:17: Successfully loaded ObsNvenc.dll
20:48:17: ObsNvenc initialized successfully
20:48:17: CUDA loaded successfully
20:48:17: >> cuInit(0) - failed with error code 0x64
20:48:17: Couldn't initialize encoder
20:48:17: =====Stream End: 2017-05-15, 20:48:17=================================================
Last game capture log:
2017-05-15, 20:42:01: we're booting up:
20:42:01: CaptureThread: attached to process Explorer.EXE
20:420:42:04: D3D9 Present
20:42:04: DXGI Present
20:42:04: (half life scientist) everything.. seems to be in order
20:42:04: DXGI: Found D3D 11
20:42:04: setting up d3d11 data
20:42:04: ---------------------- Cleared D3D11 Capture ----------------------
20:42:04: found dxgi format (dx11) of: 28, size: {1920, 1080}, multisampled: false
20:42:04: DoD3D11Hook: success
20:42:09: ---------------------- Cleared D3D11 Capture ----------------------
20:42:09: Keepalive no longer found on d3d11, freeing capture data
20:43:51: DoD3D11Hook: success
20:43:56: ---------------------- Cleared D3D11 Capture ----------------------
20:43:56: Keepalive no longer found on d3d11, freeing capture data
20:45:36: DoD3D11Hook: success
20:45:41: ---------------------- Cleared D3D11 Capture ----------------------
20:45:41: Keepalive no longer found on d3d11, freeing capture data
20:48:16: DoD3D11Hook: success
20:48:21: ---------------------- Cleared D3D11 Capture ----------------------
20:48:21: Keepalive no longer found on d3d11, freeing capture data
Last Game Capture Log:
2017-05-15, 20:42:01: we're booting up:
20:42:01: CaptureThread: attached to process Explorer.EXE
20:420:42:04: D3D9 Present
20:42:04: DXGI Present
20:42:04: (half life scientist) everything.. seems to be in order
20:42:04: DXGI: Found D3D 11
20:42:04: setting up d3d11 data
20:42:04: ---------------------- Cleared D3D11 Capture ----------------------
20:42:04: found dxgi format (dx11) of: 28, size: {1920, 1080}, multisampled: false
20:42:04: DoD3D11Hook: success
20:42:09: ---------------------- Cleared D3D11 Capture ----------------------
20:42:09: Keepalive no longer found on d3d11, freeing capture data
20:43:51: DoD3D11Hook: success
20:43:56: ---------------------- Cleared D3D11 Capture ----------------------
20:43:56: Keepalive no longer found on d3d11, freeing capture data
20:45:36: DoD3D11Hook: success
20:45:41: ---------------------- Cleared D3D11 Capture ----------------------
20:45:41: Keepalive no longer found on d3d11, freeing capture data
20:48:16: DoD3D11Hook: success
20:48:21: ---------------------- Cleared D3D11 Capture ----------------------
20:48:21: Keepalive no longer found on d3d11, freeing capture data
20:51:57: ---------------------- Cleared D3D11 Capture ----------------------
20:51:57: DXGI: Found D3D 11
20:51:57: setting up d3d11 data
20:51:57: ---------------------- Cleared D3D11 Capture ----------------------
20:54:54: DoD3D11Hook: success
20:54:59: ---------------------- Cleared D3D11 Capture ----------------------
20:54:59: Keepalive no longer found on d3d11, freeing capture data
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment