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Created December 23, 2017 21:36
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Rimworld output log published using HugsLib
Log uploaded on Saturday, December 23, 2017, 10:36:28 PM
Loaded mods:
Core: (no assemblies)
HugsLib[4.0.1]: 0Harmony(1.0.9.1), HugsLib(0.18.0.0)
Miscellaneous 'CORE': ColonistKeys(0.8.0.0), CommonMisc(0.10.0.0)
Architect Sense: ArchitectSense(18.0.3.12)
ModSwitch: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), ModSwitch(1.4.0.125)
Humanoid Alien Races 2.0: 0Harmony(1.0.9.1), AlienRace(1.0.0.0), _harmonycheck(1.0.0.0)
Androids: 0Harmony(1.0.9.1), Androids(1.0.0.0)
Misc. Robots: AIRobot(1.10.0.0)
Expanded Prosthetics and Organ Engineering: (no assemblies)
EdB Prepare Carefully: 0Harmony(1.0.9.1), EdBPrepareCarefully(0.18.2.0)
Additional Traits w/ Heroes + Gods [B18 Update]: (no assemblies)
Allow Tool: $HugsLibChecker(0.4.0.0), AllowTool(3.3.1.0)
Animals Logic: 0Harmony(1.0.9.1), AnimalsLogic(1.0.6531.34754)
Expanded Roofing: 0Harmony(1.0.9.1), 1SettingsHelper(1.0.0.0), ExpandedRoofing(1.0.0.0)
advanced powergeneration b18: sd_adv_powergen(1.0.6358.26410)
I Can Fix It!: 0Harmony(1.0.9.1), ICanFixIt(1.0.6532.22682)
Rimworld Search Agency: 0Harmony(1.0.9.1), RSA.Core(0.1.0.0), RSA(2.1.0.0), _harmonycheck(1.0.0.0)
Project RimFactory: ProjectRimFactory(0.2.0.0)
Stack XXL[1.0.0]: $HugsLibChecker(0.4.0.0), StackXXL(1.0.0.0)
Realistic Rooms: (no assemblies)
RT Fuse: 0Harmony(1.0.9.1), RT_Fuse(1.0.0.0)
Therapy: $HugsLibChecker(0.3.0.0), Therapy(0.18.1.0)
Wildlife Tab: WildlifeTab(1.0.0.0)
Work Tab: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), WorkTab(18.1.0.42)
VGP Vegetable Garden: ModFinder(1.0.0.0)
VGP Garden Tools: VGDrinks(1.0.0.0)
VGP Garden Resources: (no assemblies)
VGP Garden Medicine: ModFinder(1.0.0.0)
VGP Garden Fabrics: (no assemblies)
Static Quality Plus B18: static_quality_plus(18.0.0.0)
Smokeleaf Industry: ModCheck(1.0.0.0)
Skill Overhead: (no assemblies)
Skilled Stonecutting: (no assemblies)
Simple sidearms[1.2.2]: $HugsLibChecker(0.2.0.0), SimpleSidearms(1.0.0.0)
[KV] Save Storage & Outfit Settings - B18: 0Harmony(1.0.9.1), SaveStorageSettings(1.0.0.0)
Set-Up Camp: Nandonalt_SetUpCamp(1.0.0.0)
Camping Stuff: Nandonalt_CampingStuff(1.0.0.0)
Medical Tab: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), MedicalInfo(18.1.2.8)
HelpTab: HelpTab(1.0.0.0)
Relations Tab: Fluffy_Relations(18.1.0.6)
Animal Tab: 0Harmony(1.0.9.1), AnimalTab(18.2.0.16)
Misc. Robots++: (no assemblies)
Achtung!: 0Harmony(1.0.9.1), AchtungMod(1.5.0.0)
RimFridge - A18: 0Harmony(1.0.9.1), RimFridge(1.0.0.0), SaveStorageSettingsUtil(1.0.0.0)
[RF] Smooth Stone Walls [a18]: 0Harmony(1.0.9.1), Smooth Stone Walls(1.0.6525.188)
[RF] More Trait Slots [a18]: 0Harmony(1.0.9.1), More Trait Slots(1.0.6525.17126)
[RF] Concrete [b18]: 0Harmony(1.0.9.1), RFF Concrete(1.0.6537.21589)
ResearchPal: 0Harmony(1.0.9.1), ResearchPal(1.0.0.0)
Prepare Landing[0.6.0]: PrepareLanding(0.6.0.0)
Path Avoid - A18: 0Harmony(1.0.9.1), PathAvoid(1.0.0.0)
Notifications Archiver: Notifications Archiver(2.2.18.0)
Mending: Mending(1.0.6531.27502)
[KV] Change Dresser - B18: 0Harmony(1.0.9.1), ChangeDresser(1.0.0.0), SaveStorageSettingsUtil(1.0.0.0)
[KV] Mending Change Dresser Patch - B18: 0Harmony(1.0.9.1), MendingChangeDresserPatch(1.0.0.0)
Logistics: 0Harmony(1.0.9.1), Logistics(1.0.0.0)
Better Workbench Management: $HugsLibChecker(0.4.0.0), ImprovedWorkbenches(18.1.0.0)
Hospitality[0.18.1]: $HugsLibChecker(0.4.0.0), Hospitality(0.18.6.0)
Hand Me That Brick: Hand Me That Brick(2.8.18.0)
Fluffy Breakdowns: 0Harmony(1.0.9.1), Fluffy_Breakdowns(18.2.0.18)
ExtendedInspectData [A18]: ZoneInspectData(1.0.0.0)
SS Damage Indicators: 0Harmony(1.0.9.0), DamageMotes(1.0.0.0)
Billy's Improved Load Transport Pods[1.0.18]: BillysLoadTransportPod(1.0.0.0)
Billy's Improved Caravan Formation[1.0.18]: 0Harmony(1.0.9.1), BillysCaravanFormation(1.0.0.0)
A Dog Said...: (no assemblies)
Avoid Friendly Fire: $HugsLibChecker(0.4.0.0), AvoidFriendlyFire(0.18.2.0)
Apparello 2: (no assemblies)
AC-Smart Speed: AcSmartSpeed(1.0.0.0)
Blueprints: Blueprints(18.1.0.7)
Camera+: 0Harmony(1.0.9.1), CameraPlus(1.2.0.0)
Death Rattle: DeathRattle(1.0.0.0)
Designator Shapes: 0Harmony(1.0.9.1), Merthsoft.DesignatorShapes(1.0.0.0)
Efficient Light: (no assemblies)
Follow Me: FollowMe!(18.2.1.13)
Faction Discovery: Faction Discovery(0.18.2.0)
JTZoneButtons: JTZoneButtons(1.0.0.0)
AllowDeadMansApparel: AllowDeadMansApparel(0.18.1.0)
[KV] Force Do Job - B18: 0Harmony(1.0.9.1), ForceDoWork(1.0.0.0)
Furnace: (no assemblies)
Vanilla Animal Overhaul: (no assemblies)
Mechanite Augmentation: (no assemblies)
[KV] Change Research Speed - B18: 0Harmony(1.0.9.1), ModifyResearchTime(1.0.0.0)
While You're Up: WhileYoureUp(1.0.0.0)
Trap Defence V1.1: (no assemblies)
Tech Advancing: 0Harmony(1.0.9.1), TechAdvancing(1.0.0.0)
Survivalist's Additions: SurvivalistsAdditions(1.0.0.0)
RunAndGun: RunAndGun(1.18.3.0)
ModSync Ninja: 0Harmony(1.0.9.1), ModSyncNinjaApiBridge(1.0.0.0), RimWorld_ModSyncNinja(1.1.0.2)
Industrial Rollers: RimWorldIndustrialRollers(2.3.6.0), SaveStorageSettingsUtil(1.0.0.0)
[RF] Faction Control [b18]: 0Harmony(1.0.9.1), Rainbeau's Faction Control(1.0.6560.24893)
Remote Explosives: $HugsLibChecker(0.4.0.0), RemoteExplosives(1.13.0.0)
Reclaim, Reuse, Recycle: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), ReclaimReuseRecycle(1.3.0.170)
QualitySurgeon: 0Harmony(1.0.9.1), QualitySurgeon(0.18.3.0)
QualityBuilder: QualityBuilder(0.18.3.0)
Prison Labor: 0Harmony(1.0.9.1), PrisonLabor(0.8.0.0)
PowerSwitch: PowerSwitch(0.18.1.0)
[KV] Refugee Stats - B18: 0Harmony(1.0.9.1), RefugeeStats(1.0.0.0)
Colonist Bar KF 0.18.0: 0Harmony(1.0.9.1), ColonistBarKF(1.0.0.0)
Stuffed Floors: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), StuffedFloors(18.0.4.17)
GeneticRim b18: AnimalRangedVerbsUnlocker(1.0.0.0), ExplosionTypes(1.0.0.0), ModCheck(1.0.0.0), NewAnimalSubproducts(1.0.0.0), NewHatcher(1.0.0.0)
Rimsenal: (no assemblies)
Rimsenal - Storyteller pack: (no assemblies)
Rimsenal - Security pack: (no assemblies)
Rimsenal - Federation: (no assemblies)
Rimsenal - Rimhair: (no assemblies)
Rimsenal - Enhanced Vanilla Pack: (no assemblies)
Rimsenal - Feral: (no assemblies)
Various Space Ship Chunk [A18]: 0Harmony(1.0.9.1), ShipChunkTranspiler(0.17.0.0)
AnimalCollabProj: AnimalVariations(1.0.6508.29519), SpiritWolfEvent(1.0.0.0)
Megafauna: 0Harmony(1.0.9.1), ModCheck(1.6.0.0)
More Vanilla Turrets [B18]: (no assemblies)
Glitter Tech: (no assemblies)
Active Harmony patches:
<EnsureRequiredEnemies>c__AnonStorey1.<>m__1: post: AlienRace.HarmonyPatches.EnsureRequiredEnemiesPostfix
<FindPatientBedFor>c__AnonStorey4.<>m__0: TRANS: AnimalsLogic.YouSleepHere+RestUtility_FindPatientBedFor_Patch.Transpiler
<TryGiveJob>c__AnonStorey0.<>m__0: TRANS: AnimalsLogic.YouSleepHere+JobGiver_RescueNearby_TryGiveJob_Patch.Transpiler
<TryTrain>c__AnonStorey6.<>m__0: TRANS: AnimalsLogic.TrainingWildnessFactor+Toils_Interpersonal_TryTrain_Patch.Transpiler
AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix post: AlienRace.HarmonyPatches.CanBingeNowPostfix
AgeInjuryUtility.GenerateRandomOldAgeInjuries: PRE: AlienRace.HarmonyPatches.GenerateRandomOldAgeInjuriesPrefix
AgeInjuryUtility.RandomHediffsToGainOnBirthday: post: AlienRace.HarmonyPatches.RandomHediffsToGainOnBirthdayPostfix
ArchitectCategoryTab.DesignationTabOnGUI: PRE: Merthsoft.DesignatorShapes.Patches.ArchitectCategoryTab_DesignationTabOnGUI_Patch.Prefix
AreaManager.AddStartingAreas: post: PrisonLabor.Harmony.AddLaborAreaPatch.Postfix
AreaManager.ExposeData: PRE: PrisonLabor.HarmonyPatches.Patch_RemoveLaborAreaIfDisabled.Prefix
AttackTargetFinder.BestAttackTarget: PRE: AvoidFriendlyFire.AttackTargetFinder_BestAttackTarget_Patch.Prefix
AutoUndrafter.AutoUndraftTick: post: SimpleSidearms.intercepts.AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTick
Bill.ExposeData: post: PrisonLabor.HarmonyPatches.Patch_ExposeBillGroup.Postfix
Bill.PawnAllowedToStartAnew: post: AlienRace.HarmonyPatches.PawnAllowedToStartAnewPostfix, ImprovedWorkbenches.Bill_PawnAllowedToStartAnew_Detour.Postfix
Bill.get_LabelCap: PRE: ImprovedWorkbenches.Bill_LabelCap_Detour.Prefix
BillRepeatModeUtility.MakeConfigFloatMenu: PRE: ImprovedWorkbenches.BillRepeatModeUtility_MakeConfigFloatMenu_Detour.Prefix
BillStack.Delete: PRE: ImprovedWorkbenches.BillStack_Detour.Prefix post: PrisonLabor.HarmonyPatches.Patch_RemoveBillFromUtility.Postfix
BillStack.DoListing: post: ImprovedWorkbenches.BillStack_DoListing_Detour.Postfix
Bill_Production.DoConfigInterface: post: ImprovedWorkbenches.Bill_Production_DoConfigInterface_Detour.Postfix
Bill_Production.get_RepeatInfoText: PRE: ImprovedWorkbenches.Bill_Production_RepeatInfoText_Detour.Prefix
Building.Destroy: PRE: ICanFixIt.Building_Patch_Destroy.Prefix post: ICanFixIt.Building_Patch_Destroy.Postfix
Building_Bed.GetGizmos: post: AnimalsLogic.YouSleepHere+Building_Bed_GetGizmos_Patch.Postfix, Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
Building_Bed.GetInspectString: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_GetInspectString_Patch.Transpiler
Building_Bed.TryAssignPawn: PRE: AnimalsLogic.YouSleepHere+Building_Bed_TryAssignPawn_Patch.Prefix
Building_Bed.get_AssigningCandidates: post: AnimalsLogic.YouSleepHere+Building_Bed_get_AssigningCandidates_Patch.Postfix, AlienRace.HarmonyPatches.AssigningCandidatesPostfix
Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
Building_Bed.set_Medical: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_set_Medical_Patch.Transpiler
CameraDriver.ApplyPositionToGameObject: TRANS: CameraPlus.CameraDriver_ApplyPositionToGameObject_Patch.Postfix_ApplyPositionToGameObject
CameraDriver.JumpToVisibleMapLoc: PRE: ColonistBarKF.HarmonyPatches.StopFollow_Prefix_Vector3
CameraDriver.get_CurrentViewRect: TRANS: CameraPlus.CameraDriver_CurrentViewRect_Patch.LerpCurrentViewRect
CameraDriver.get_CurrentZoom: TRANS: CameraPlus.CameraDriver_CurrentZoom_Patch.LerpCurrentZoom
Caravan.Notify_PawnAdded: post: ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
Caravan.Notify_PawnRemoved: post: ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
Caravan.PostAdd: post: ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
Caravan.PostRemove: post: ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
CharacterCardUtility.DrawCharacterCard: TRANS: [700]RMTS_Code.CharacterCardUtility_DrawCharacterCard.Transpiler
ColonistBar.CaravanMemberCaravanAt: PRE: ColonistBarKF.HarmonyPatches.CaravanMemberCaravanAt_Prefix
ColonistBar.CaravanMembersCaravansInScreenRect: PRE: ColonistBarKF.HarmonyPatches.CaravanMembersCaravansInScreenRect_Prefix
ColonistBar.ColonistBarOnGUI: PRE: ColonistBarKF.Bar.ColonistBar_KF.ColonistBarOnGUI_Prefix
ColonistBar.ColonistOrCorpseAt: PRE: ColonistBarKF.HarmonyPatches.ColonistOrCorpseAt_Prefix
ColonistBar.GetColonistsInOrder: PRE: ColonistBarKF.HarmonyPatches.GetColonistsInOrder_Prefix
ColonistBar.MapColonistsOrCorpsesInScreenRect: PRE: ColonistBarKF.HarmonyPatches.MapColonistsOrCorpsesInScreenRect_Prefix
ColonistBar.MarkColonistsDirty: post: ColonistBarKF.HarmonyPatches.MarkColonistsDirty_Postfix
Command.GizmoOnGUI: TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
CompBreakdownable.CheckForBreakdown: PRE: Fluffy_Breakdowns.HarmonyPatch_CheckForBreakdown.Prefix
CompBreakdownable.CompInspectStringExtra: PRE: Fluffy_Breakdowns.HarmonyPatch_CompInspectStringExtra.Prefix
CompDrug.PostIngested: post: AlienRace.HarmonyPatches.PostIngestedPostfix
CompPowerPlantSolar.get_RoofedPowerOutputFactor: TRANS: ExpandedRoofing.HarmonyPatches.TransparentRoofOutputFactorFix
CompSpawnerMechanoidsOnDamaged.<TrySpawnMechanoids>m__1: post: Androids.HarmonyPatches.MechanoidsFixer
CompTemperatureRuinable.DoTicks: PRE: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Prefix, RimFridge.Patch_CompTemperatureRuinable_DoTicks.Prefix post: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Postfix
Corpse.ButcherProducts: PRE: AlienRace.HarmonyPatches.ButcherProductsPrefix
Corpse.NotifyColonistBar: post: ColonistBarKF.HarmonyPatches.NotifyColonistBar_Postfix
Corpse.get_SpecialDisplayStats: post: DoctorVanGogh.ReclaimReuseRecycle.Corpse_SpecialDisplayStats.Postfix
DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
DefGenerator.GenerateImpliedDefs_PostResolve: post: DoctorVanGogh.ReclaimReuseRecycle.DefGenerator_GenerateImpliedDefs_PostResolve.Postfix
DefGenerator.GenerateImpliedDefs_PreResolve: PRE: StuffedFloors.HarmonyPatch_GenerateImpliedDefs_PreResolve.Prefix post: WorkTab.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix, Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix, AnimalTab.Patch_GenerateImpliedDefs_PreResolve.Postfix TRANS: DoctorVanGogh.ReclaimReuseRecycle.DefGenerator_GenerateImpliedDefs_PreResolve.Transpiler
DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
DesignationCategoryDef.ResolveReferences: post: Merthsoft.DesignatorShapes.Patches.DesignationCategoryDef_ResolveReferences_Patch.Postfix
DesignationDragger.UpdateDragCellsIfNeeded: PRE: Merthsoft.DesignatorShapes.Patches.DesignationDragger_UpdateDragCellsIfNeeded_Patch.Prefix
Designator.CanDesignateThing: post: AlienRace.HarmonyPatches.CanDesignateThingTamePostfix
Designator.ProcessInput: PRE: AllowTool.Patches.Designator_ProcessInput_Patch.InterceptRightClicksOnSupportedDesignators
DesignatorManager.ProcessInputEvents: PRE: Merthsoft.DesignatorShapes.Patches.DesignatorManager_ProcessInputEvents_Patch.Prefix post: Merthsoft.DesignatorShapes.Patches.DesignatorManager_ProcessInputEvents_Patch.Postfix
DesignatorManager.Select: post: Merthsoft.DesignatorShapes.Patches.DesignatorManager_Select_Patch.Postfix
Dialog_BillConfig.DoWindowContents: PRE: RSA.Dialog_BillConfig_DoWindowContents.Before_DoWindowContents, ImprovedWorkbenches.BillConfig_DoWindowContents_Patch.Prefix post: ImprovedWorkbenches.BillConfig_DoWindowContents_Patch.DrawFilters TRANS: PrisonLabor.HarmonyPatches.Patch_BillCheckbox.Transpiler
Dialog_ManageOutfits.DoWindowContents: PRE: RSA.DialogManageOutfits_DoWindowContents.Before_DoWindowContents post: SaveStorageSettings.Patch_Dialog_ManageOutfits_DoWindowContents.Postfix
Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
Dialog_Trade.Close: post: ChangeDresser.Patch_Window_PreClose.Postfix
DrugPolicy.get_Item: post: Hospitality.Harmony.DrugPolicy_Patch+Item.Postfix
EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
ExecutionUtility.DoExecutionByCut: PRE: AnimalsLogic.ExecutionUtility_DoExecutionByCut_Patch.Prefix post: AnimalsLogic.ExecutionUtility_DoExecutionByCut_Patch.Postfix
Faction.AffectGoodwillWith: TRANS: RemoteExplosives.Patches.Faction_AffectGoodwillWith_Patch.CustomNegativeStandingCap
Faction.FactionTick: TRANS: AlienRace.HarmonyPatches.FactionTickTranspiler
Faction.TryMakeInitialRelationsWith: post: AlienRace.HarmonyPatches.TryMakeInitialRelationsWithPostfix
FactionDialogMaker.OfferGiftOption: PRE: Hospitality.Harmony.FactionDialogMaker_Patch+OfferGiftOption.Replacement
FactionGenerator.EnsureRequiredEnemies: PRE: RFC_Code.FactionGenerator_EnsureRequiredEnemies.Prefix
FactionGenerator.GenerateFactionsIntoWorld: PRE: RFC_Code.FactionGenerator_GenerateFactionsIntoWorld.Prefix
FactionUtility.IsPoliticallyProper: post: Hospitality.Harmony.FactionUtility_Patch+IsPoliticallyProper.Postfix
FloatMenuMakerMap.AddHumanlikeOrders: post: AlienRace.HarmonyPatches.AddHumanlikeOrdersPostfix, SimpleSidearms.intercepts.FloatMenuMakerMap_AddHumanLikeOrders_Postfix.AddHumanlikeOrders
FloatMenuMakerMap.ChoicesAtFor: PRE: ForceDoJob.Patch_FloatMenuMakerMap_ChoicesAtFor.Prefix post: AchtungMod.FloatMenuMakerMap_ChoicesAtFor_Patch.Postfix, ForceDoJob.Patch_FloatMenuMakerMap_ChoicesAtFor.Postfix
FoodUtility.ThoughtsFromIngesting: post: AlienRace.HarmonyPatches.ThoughtsFromIngestingPostfix
FoodUtility.WillIngestStackCountOf: PRE: Androids.HarmonyPatches.CompatPatch_WillIngestStackCountOf
ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
ForbidUtility.IsForbidden: TRANS: PrisonLabor.HarmonyPatches.Patch_ItemIsForbidden.Transpiler
ForbidUtility.SetForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+SetForbidden.Prefix
Game.AddMap: post: ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook, ColonistBarKF.HarmonyPatches.IsPlayingDirty_Postfix
Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, MendingChangeDresserPatch.Patch_Game_FinalizeInit.Postfix
Game.InitNewGame: PRE: ModifyResearchTime.Patch_Game_InitNewGame.Prefix
GameComponentUtility.LoadedGame: post: RimFridge.Patch_GameComponentUtility_LoadedGame.Postfix
GameComponentUtility.StartedNewGame: post: RimFridge.Patch_GameComponentUtility_StartedNewGame.Postfix
GameInitData.PrepForMapGen: PRE: AlienRace.HarmonyPatches.PrepForMapGenPrefix
GameRules.DesignatorAllowed: post: AlienRace.HarmonyPatches.DesignatorAllowedPostfix
GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: Androids.HarmonyPatches.CompatPatch_ShouldGuestKeepAttendingGathering
GenConstruct.BlocksConstruction: PRE: RSSW_Code.GenConstruct_BlocksConstruction.Prefix TRANS: ExpandedRoofing.HarmonyPatches.FixClearBuildingArea
GenConstruct.CanConstruct: post: AlienRace.HarmonyPatches.CanConstructPostfix
GenConstruct.CanPlaceBlueprintOver: PRE: RSSW_Code.GenConstruct_CanPlaceBlueprintOver.Prefix
GenHostility.HostileTo: PRE: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Prefix post: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Postfix
GenLeaving.DoLeavingsFor: PRE: RSSW_Code.GenLeaving_DoLeavingsFor.Prefix, RFFConcrete_Code.GenLeaving_DoLeavingsFor_Walls.Prefix
GenLeaving.DoLeavingsFor: PRE: RFFConcrete_Code.GenLeaving_DoLeavingsFor_Floors.Prefix
GenMapUI.DrawThingLabel: TRANS: CameraPlus.GenMapUI_DrawThingLabel_Patch.AdaptedGameFontReplacerPatch
GenRecipe.MakeRecipeProducts: post: DoctorVanGogh.ReclaimReuseRecycle.GenRecipe_MakeRecipeProducts.Postfix
GenSpawn.SpawningWipes: PRE: RSSW_Code.GenSpawn_SpawningWipes.Prefix
GenText.AdjustedFor: post: AlienRace.HarmonyPatches.GenTextAdjustedForPostfix
GlowGrid.GameGlowAt: TRANS: ExpandedRoofing.HarmonyPatches.PlantLightingFix
HaulAIUtility.PawnCanAutomaticallyHaulBasicChecks: TRANS: PrisonLabor.Harmony.ReservedByPrisonerPatch.Transpiler
HealthUtility.AdjustSeverity: PRE: Androids.HarmonyPatches.Patch_HealthUtility_AdjustSeverity
HediffSet.<get_HasHead>m__0: post: AlienRace.HarmonyPatches.HasHeadPostfix
HediffSet.CalculatePain: PRE: Androids.HarmonyPatches.CompatPatch_CalculatePain
HediffSet.get_HasHead: PRE: AlienRace.HarmonyPatches.HasHeadPrefix
Hediff_Pregnant.Tick: TRANS: AnimalsLogic.NoMiscarryAfterMissedBreakfast+Hediff_Pregnant_Tick_Patch.Transpiler
ITab_Bills.TabUpdate: PRE: ImprovedWorkbenches.ITab_Bills_TabUpdate_Detour.Prefix
ITab_Pawn_Gear.InterfaceDrop: PRE: SimpleSidearms.intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop, Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix
ITab_Pawn_Gear.TryDrawAverageArmor: TRANS: AlienRace.HarmonyPatches.TryDrawAverageArmorTranspiler
ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
ITab_Pawn_Visitor.FillTab: TRANS: PrisonLabor.HarmonyPatches.Patch_ExtendVistorRect.Transpiler
ITab_Storage.FillTab: PRE: RSA.ITab_Storage_FillTab.Before_ITab_Storage_FillTab
IncidentWorker_RaidEnemy.FactionCanBeGroupSource: PRE: RFC_Code.IncidentWorker_RaidEnemy_FactionCanBeGroupSource.Prefix
IncidentWorker_RefugeeChased.TryExecuteWorker: PRE: RefugeeStats.Patch_IncidentWorker_RefugeeChased_TryExecuteWorker.Prefix, Hospitality.Harmony.IncidentWorker_RefugeeChased_Patch+TryExecuteWorker.Replacement
IncidentWorker_ShipChunkDrop.SpawnChunk: TRANS: ShipChunkDrop_Transpiler.HarmonyPatches.IncidentWorker_ShipChunkDrop_SpawnChunk_Transpiler
IncidentWorker_WandererJoin.TryExecuteWorker: PRE: Hospitality.Harmony.IncidentWorker_WandererJoin_Patch+TryExecuteWorker.Replacement
InfestationCellFinder.GetScoreAt: TRANS: ExpandedRoofing.HarmonyPatches.ThickRoofInfestationFix
InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair
InspirationHandler.InspirationHandlerTick: PRE: Androids.HarmonyPatches.CompatPatch_InspirationHandlerTick
InteractionUtility.CanInitiateInteraction: PRE: Androids.HarmonyPatches.CompatPatch_CanInitiateInteraction, Androids.HarmonyPatches.CompatPatch_CanDoInteraction
InteractionUtility.CanReceiveInteraction: PRE: Androids.HarmonyPatches.CompatPatch_CanDoInteraction
JobDriver.DriverTick: PRE: Hospitality.Harmony.JobDriver_Patch+DriverTick.Prefix
JobDriver.SetupToils: post: RunAndGun.Harmony.JobDriver_Goto_SetupToils.Postfix
JobDriver.get_Posture: post: AlienRace.HarmonyPatches.PosturePostfix
JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix
JobDriver_LayEgg.MakeNewToils: PRE: AnimalsLogic.JobDriver_LayEgg_MakeNewToils_Patch.Prefix
JobDriver_Skygaze.get_Posture: post: AlienRace.HarmonyPatches.PosturePostfix
JobGiver_EatInPartyArea.TryGiveJob: PRE: Androids.HarmonyPatches.CompatPatch_EatInPartyAreaTryGiveJob
JobGiver_EatRandom.TryGiveJob: PRE: AnimalsLogic.DoNotEatRandomly+JobGiver_EatRandom_TryGiveJob_Patch.Prefix
JobGiver_GetJoy.TryGiveJob: PRE: Androids.HarmonyPatches.CompatPatch_GetJoyTryGiveJob
JobGiver_LayEgg.TryGiveJob: PRE: AnimalsLogic.JobGiver_LayEgg_TryGiveJob_Patch.Prefix
JobGiver_OptimizeApparel.ApparelScoreGain: post: AlienRace.HarmonyPatches.ApparelScoreGainPostFix
JobGiver_OptimizeApparel.TryGiveJob: post: ChangeDresser.Patch_JobGiver_OptimizeApparel.Postfix
JobGiver_PrisonerEscape.TryGiveJob: TRANS: PrisonLabor.HarmonyPatches.Patch_EscapingPrisoner.Transpiler
JobGiver_SatisfyChemicalNeed.DrugValidator: post: AlienRace.HarmonyPatches.DrugValidatorPostfix
JobGiver_SeekAllowedArea.TryGiveJob: PRE: AnimalsLogic.YouSleepHere+JobGiver_SeekAllowedArea_TryGiveJob_Patch.Prefix
JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Harmony.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix
JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Harmony.JobGiver_Work_Patch+TryIssueJobPackage.Prefix TRANS: ExpandedRoofing.FixFinishFrameBuildOrder.Transpiler, PrisonLabor.HarmonyPatches.Patch_LaborForbid.Transpiler
JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
LetterStack.ReceiveLetter: post: Notifications_Archiver.Patch_LetterStack.Postfix
ListerBuildings.Add: post: ResearchPal.ListerBuildingsPatch_Add.Postfix
ListerBuildings.Remove: post: ResearchPal.ListerBuildingsPatch_Remove.Postfix
ListerBuildingsRepairable.Notify_BuildingRepaired: post: ExpandedRoofing.HarmonyPatches.BuildingRepairedPostfix
Listing_TreeThingFilter.DoCategoryChildren: PRE: RSA.Core.ThingFilter_InjectFilter.Before_DoCategoryChildren
Listing_TreeThingFilter.DoThingDef: post: ImprovedWorkbenches.Listing_TreeThingFilter_DoThingDef_Detour.Postfix
LoadedLanguage.InjectIntoData: post: Fluffy.LoadedLanguage_InjectIntoData.Postfix
LordJob_FormAndSendCaravan.CreateGraph: post: BillysCaravanFormation.PatchLordJob_FormAndSendCaravan_CreateGraph.Postfix
LordJob_FormAndSendCaravan.Notify_PawnLost: PRE: BillysCaravanFormation.PatchLordJob_FormAndSendCaravan_Notify_PawnLost.Prefix
MainMenuDrawer.DoMainMenuControls: post: RimWorld_ModSyncNinja.Patch_MainMenuDrawer_DoMainMenuControls.Postfix TRANS: DoctorVanGogh.ModSwitch.Patches+MainMenuDrawer_DoMainMenuControls.Transpiler
MainMenuDrawer.MainMenuOnGUI: post: ModCheck.DoneLoading.Postfix
MainTabWindow_Inspect.DoInspectPaneButtons: PRE: AnimalsLogic.GiveMeName+MainTabWindow_DoInspectPaneButtons_Patch.Prefix post: AnimalsLogic.GiveMeName+MainTabWindow_DoInspectPaneButtons_Patch.Postfix
MainTabWindow_Inspect.ExtraOnGUI: post: ImprovedWorkbenches.MainTabWindow_Inspect_Detour.Postfix
MainTabWindow_PawnTable.get_Pawns: TRANS: PrisonLabor.HarmonyPatches.Patch_WorkTab.Transpiler
MainTabWindow_Research.DrawLeftRect: PRE: TechAdvancing.TA_Research_Menu_Patch.Prefix
MainTabWindow_Research.DrawRightRect: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler
MainTabWindow_Research.ViewSize: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler
MainTabsRoot.HandleLowPriorityShortcuts: PRE: AchtungMod.MainTabsRoot_HandleLowPriorityShortcuts_Patch.Prefix
Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook, PrisonLabor.HarmonyPatches.Patch_ShowNews.Postfix
MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
MapPawns.DoListChangedNotifications: post: ColonistBarKF.HarmonyPatches.IsColonistBarNull_Postfix
MemoryThoughtHandler.TryGainMemory: PRE: AlienRace.HarmonyPatches.TryGainMemoryThoughtPrefix
MentalState.PostStart: post: RunAndGun.Harmony.MentalState_PanicFlee_PostStart.Postfix
Messages.Message: post: Notifications_Archiver.Patch_Messages_PlainMessage.Postfix
Messages.Message: post: Notifications_Archiver.Patch_Messages_TargetedMessage.Postfix
MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix
ModContentPack.LoadDefs: PRE: ModCheck.LoadAllMods.Prefix TRANS: ModCheck.LoadAllMods.Transpiler
ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement
ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
Need_Food.get_Starving: post: Androids.HarmonyPatches.Patch_Need_Food_Starving_Get
NeedsCardUtility.DrawThoughtGroup: PRE: Therapy.Patches.NeedsCardUtility_Patch+DrawThoughtGroup.DrawTherapyIcon
OutfitDatabase.TryDelete: post: ChangeDresser.Patch_OutfitDatabase_TryDelete.Postfix
Page_ConfigureStartingPawns.CanDoNext: post: AlienRace.HarmonyPatches.CanDoNextStartPawnPostfix
Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
Page_ModsConfig.DoModRow: PRE: DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_DoModRow+SupressNonMatchingFilteredRows.Prefix TRANS: DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_DoModRow+InjectRightClickMenu.Transpiler, DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_DoModRow+InjectCustomContentSourceDraw.Transpiler
Page_ModsConfig.DoWindowContents: post: DoctorVanGogh.ModSwitch.Patches+ModsConfig_DoWindowContents+DrawOperationButtons.Postfix, RimWorld_ModSyncNinja.Patch_Page_ModsConfig_DoWindowContents.Postfix TRANS: DoctorVanGogh.ModSwitch.Patches+ModsConfig_DoWindowContents+InjectSearchBox.Transpiler
Page_ModsConfig.PostClose: PRE: DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_PostClose.Prefix
Page_ModsConfig.PreOpen: TRANS: DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_PreOpen.Transpiler
Pawn.ButcherProducts: post: AnimalsLogic.TastesLikeChicken+Pawn_ButcherProducts_Patch.Postfix
Pawn.ExposeData: PRE: PrisonLabor.HarmonyPatches.Patch_RemoveHediffIfDisabled.Prefix
Pawn.GetGizmos: post: ChangeDresser.Patch_Pawn_GetGizmos.Postfix, SimpleSidearms.intercepts.Pawn_GetGizmos_Postfix.GetGizmos, RunAndGun.Harmony.Pawn_DraftController_GetGizmos_Patch.Postfix
Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
Pawn.HearClamor: PRE: AnimalsLogic.HushMyPet+Pawn_HearClamor_Patch.Prefix
Pawn.Kill: post: TechAdvancing.TA_OnKill_Event.Postfix, ColonistBarKF.HarmonyPatches.Pawn_Kill_Postfix, AvoidFriendlyFire.Pawn_Kill_Patch.Postfix
Pawn.PostApplyDamage: post: ColonistBarKF.HarmonyPatches.Pawn_PostApplyDamage_Postfix
Pawn.SetFaction: PRE: TechAdvancing.TA_OnNewPawn_Event.Prefix post: AlienRace.HarmonyPatches.SetFactionPostfix, TechAdvancing.TA_PostOnNewPawn_Event.Postfix, ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
Pawn.SpawnSetup: post: ColonistBarKF.HarmonyPatches.Pawn_SpawnSetup_Postfix
Pawn.TicksPerMove: post: RunAndGun.Harmony.Pawn_TicksPerMove.Postfix TRANS: PrisonLabor.HarmonyPatches.Patch_RestrainsPatch.Transpiler
Pawn.VerifyReservations: PRE: Hospitality.Harmony.Pawn_Patch+VerifyReservations.Prefix
PawnApparelGenerator.GenerateStartingApparelFor: PRE: AlienRace.HarmonyPatches.GenerateStartingApparelForPrefix post: AlienRace.HarmonyPatches.GenerateStartingApparelForPostfix
PawnBioAndNameGenerator.FillBackstorySlotShuffled: PRE: AlienRace.HarmonyPatches.FillBackstoryInSlotShuffledPrefix
PawnBioAndNameGenerator.GeneratePawnName: PRE: AlienRace.HarmonyPatches.GeneratePawnNamePrefix
PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo: post: AlienRace.HarmonyPatches.GiveAppropriateBioAndNameToPostfix
PawnBioAndNameGenerator.TryGetRandomUnusedSolidBioFor: post: AlienRace.HarmonyPatches.TryGetRandomUnusedSolidBioForPostfix
PawnColumnWorker_AllowedArea.DoCell: TRANS: PrisonLabor.Harmony.DisableAreaRestrictionsForPrisoners.Transpiler
PawnColumnWorker_Label.DoCell: PRE: PrisonLabor.Harmony.ChangeWorkTabPrisonerLabelColor.Prefix
PawnDiedOrDownedThoughtsUtility.AppendThoughts_ForHumanlike: PRE: Androids.HarmonyPatches.CompatPatch_AppendThoughts_ForHumanlike
PawnGenerator.GenerateBodyType: post: AlienRace.HarmonyPatches.GenerateBodyTypePostfix
PawnGenerator.GenerateGearFor: post: SimpleSidearms.intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor
PawnGenerator.GenerateInitialHediffs: post: AlienRace.HarmonyPatches.GenerateInitialHediffsPostfix
PawnGenerator.GeneratePawn: PRE: AlienRace.HarmonyPatches.GeneratePawnPrefix
PawnGenerator.GeneratePawnRelations: PRE: AlienRace.HarmonyPatches.GeneratePawnRelationsPrefix
PawnGenerator.GenerateRandomAge: PRE: AlienRace.HarmonyPatches.GenerateRandomAgePrefix
PawnGenerator.GenerateTraits: PRE: AlienRace.HarmonyPatches.GenerateTraitsPrefix TRANS: [700]RMTS_Code.PawnGenerator_GenerateTraits.Transpiler, AlienRace.HarmonyPatches.GenerateTraitsTranspiler
PawnGraphicSet.ResolveAllGraphics: PRE: AlienRace.HarmonyPatches.ResolveAllGraphicsPrefix
PawnHairChooser.RandomHairDefFor: PRE: AlienRace.HarmonyPatches.RandomHairDefForPrefix
PawnRelationDef.GetGenderSpecificLabel: PRE: AlienRace.HarmonyPatches.GetGenderSpecificLabelPrefix
PawnRelationWorker_Child.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceChildPostfix
PawnRelationWorker_ExLover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExLoverPostfix
PawnRelationWorker_ExSpouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExSpousePostfix
PawnRelationWorker_Fiance.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceFiancePostfix
PawnRelationWorker_Lover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceLoverPostfix
PawnRelationWorker_Parent.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceParentPostfix
PawnRelationWorker_Sibling.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSiblingPostfix
PawnRelationWorker_Spouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSpousePostfix
PawnRenderer.LayingFacing: PRE: Therapy.Patches.PawnRenderer_Patch+LayingFacing.Replacement
PawnRenderer.RenderPawnInternal: post: Androids.HarmonyPatches.Patch_PawnRenderer_RenderPawnInternal TRANS: AlienRace.HarmonyPatches.RenderPawnInternalTranspiler
PawnUtility.GetAvoidGrid: post: PathAvoid.Patch_PawnUtility_GetAvoidGrid.Postfix
PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
PawnWeaponGenerator.Reset: post: SimpleSidearms.intercepts.PawnWeaponGenerator_Reset_Postfix.Reset
PawnWeaponGenerator.TryGenerateWeaponFor: PRE: AlienRace.HarmonyPatches.TryGenerateWeaponForPrefix post: AlienRace.HarmonyPatches.TryGenerateWeaponForPostfix
Pawn_AgeTracker.RecalculateLifeStageIndex: post: AlienRace.HarmonyPatches.RecalculateLifeStageIndexPostfix
Pawn_ApparelTracker.Notify_ApparelAdded: PRE: ChangeDresser.Patch_Pawn_ApparelTracker_Notify_ApparelAdded.Prefix
Pawn_CarryTracker.TryDropCarriedThing: post: PrisonLabor.Harmony.ForibiddenDropPatch.Postfix
Pawn_CarryTracker.TryDropCarriedThing: post: PrisonLabor.Harmony.ForibiddenDropPatch.Postfix2
Pawn_DraftController.GetGizmos: post: ChangeDresser.Patch_Pawn_DraftController_GetGizmos.Postfix, AvoidFriendlyFire.Pawn_DraftController_GetGizmos_Patch.Postfix
Pawn_DraftController.set_Drafted: post: ChangeDresser.Patch_Pawn_DraftController.Postfix
Pawn_EquipmentTracker.AddEquipment: post: SimpleSidearms.intercepts.Pawn_EquipmentTracker_AddEquipment_Postfix.AddEquipment
Pawn_GuestTracker.Notify_PawnUndowned: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+Notify_PawnUndowned.Replacement
Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix post: PrisonLabor.HarmonyPatches.Patch_DefaultInteractionMode.Postfix
Pawn_HealthTracker.ShouldBeDeadFromRequiredCapacity: PRE: Androids.HarmonyPatches.CompatPatch_ShouldBeDeadFromRequiredCapacity TRANS: DeathRattle.Harmony.ShouldBeDeadFromRequiredCapacityPatch.DeathRattleException
Pawn_InteractionsTracker.CanInteractNowWith: PRE: Androids.HarmonyPatches.CompatPatch_CanInteractNowWith
Pawn_InteractionsTracker.InteractionsTrackerTick: PRE: Androids.HarmonyPatches.CompatPatch_InteractionsTrackerTick
Pawn_InteractionsTracker.SocialFightChance: PRE: Androids.HarmonyPatches.CompatPatch_SocialFightChance
Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
Pawn_JobTracker.DetermineNextJob: post: WhileYoureUp.HaulAdder.MyDetermineNextJob
Pawn_JobTracker.StartJob: post: AnimalsLogic.Come+Pawn_JobTracker_StartJob_Patch.Postfix
Pawn_MindState.Notify_DamageTaken: PRE: AnimalsLogic.AnimalsFightBack+Pawn_MindState_Notify_DamageTaken_Patch.Prefix post: AnimalsLogic.AnimalsFightBack+Pawn_MindState_Notify_DamageTaken_Patch.Postfix
Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix post: Androids.HarmonyPatches.Patch_Pawn_NeedsTracker_ShouldHaveNeed TRANS: PrisonLabor.HarmonyPatches.Patch_NeedOnlyByPrisoners.Transpiler, PrisonLabor.Harmony.NeedOnlyByPrisonersPatch.Transpiler
Pawn_PlayerSettings.set_AreaRestriction: post: AnimalsLogic.Come+Pawn_PlayerSettings_set_AreaRestriction_Patch.Postfix
Pawn_RelationsTracker.CompatibilityWith: post: AlienRace.HarmonyPatches.CompatibilityWith
Pawn_RelationsTracker.Notify_RescuedBy: post: Hospitality.Harmony.Pawn_RelationsTracker_Patch+Notify_RescuedBy.Postfix
Pawn_RelationsTracker.SecondaryLovinChanceFactor: TRANS: AlienRace.HarmonyPatches.SecondaryLovinChanceFactorTranspiler
Pawn_StoryTracker.get_SkinColor: post: AlienRace.HarmonyPatches.SkinColorPostfix
Pawn_TimetableTracker.get_CurrentAssignment: TRANS: PrisonLabor.HarmonyPatches.Patch_TimetableFix.Transpiler
Pawn_TraderTracker.ColonyThingsWillingToBuy: post: ChangeDresser.Patch_TradeShip_ColonyThingsWillingToBuy.Postfix
Pawn_TrainingTracker.Train: TRANS: AnimalsLogic.NoAutoMasterAssignment+Pawn_TrainingTracker_Train_Patch.Transpiler
Pawn_WorkSettings.CacheWorkGiversInOrder: PRE: WorkTab.Pawn_WorkSettings_CacheWorkGiversInOrder.Prefix
Pawn_WorkSettings.ExposeData: post: Therapy.Patches.Pawn_WorkSettings_Patch+ExposeData.Postfix, Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix
Pawn_WorkSettings.GetPriority: PRE: WorkTab.Pawn_WorkSettings_GetPriority.Prefix, ForceDoJob.Patch_Pawn_WorkSettings_GetPriority.Prefix
Pawn_WorkSettings.SetPriority: PRE: WorkTab.Pawn_WorkSettings_SetPriority.Prefix
PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
PlaySettings.DoPlaySettingsGlobalControls: PRE: ColonistBarKF.HarmonyPatches.PlaySettingsDirty_Prefix post: ColonistBarKF.HarmonyPatches.PlaySettingsDirty_Postfix
Projectile.Launch: PRE: AchtungMod.Projectile_Launch_Patch.Prefix
RaceProperties.CanEverEat: post: AlienRace.HarmonyPatches.CanEverEat
RecipeWorkerCounter.CountProducts: PRE: ImprovedWorkbenches.RecipeWorkerCounter_CountProducts_Detour.Prefix post: ChangeDresser.Patch_RecipeWorkerCounter_CountProducts.Postfix
RecordWorker_TimeInBedForMedicalReasons.ShouldMeasureTimeNow: PRE: Androids.HarmonyPatches.CompatPatch_ShouldMeasureTimeNow
ResearchManager.DoCompletionDialog: PRE: ResearchPal.ResearchManagerPatch_DoCompletionDialog.Prefix
ResearchManager.ReapplyAllMods: post: ModifyResearchTime.Patch_ResearchManager_ReapplyAllMods.Postfix
ResearchManager.ResearchPerformed: PRE: ResearchPal.ResearchManagerPatch_ResearchPerformed.Prefix post: ResearchPal.ResearchManagerPatch_ResearchPerformed.Postfix
ReservationManager.CanReserve: post: ChangeDresser.Patch_ReservationManager_CanReserve.Postfix
ReservationManager.LogCouldNotReserveError: PRE: Hospitality.Harmony.ReservationManager_Patch+LogCouldNotReserveError.Prefix TRANS: AchtungMod.ReservationManager_LogCouldNotReserveError_Patch.Transpiler
ReservationManager.RespectsReservationsOf: TRANS: PrisonLabor.HarmonyPatches.Patch_RespectReservation.Transpiler
RestUtility.CanUseBedEver: post: AlienRace.HarmonyPatches.CanUseBedEverPostfix, Hospitality.Harmony.RestUtility_Patch+CanUseBedEver.Postfix
RestUtility.TimetablePreventsLayDown: PRE: Androids.HarmonyPatches.CompatPatch_TimetablePreventsLayDown
ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators
RoofGrid.GetCellExtraColor: TRANS: ExpandedRoofing.RoofGridCellBoolGiver.RoofGridExtraColorDetour
RoofGrid.SetRoof: PRE: ExpandedRoofing.HarmonyPatches.RoofLeavings TRANS: ExpandedRoofing.RoofMaintenance_Patches.SetRoofTranspiler
RoofGrid.get_Color: PRE: ExpandedRoofing.RoofGridCellBoolGiver.RoofGridColorDetour
Root.Shutdown: post: ModifyResearchTime.Patch_Page_SelectScenario_PreOpen.Postfix
Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
Root_Play.Start: post: AchtungMod.Root_Play_Start_Patch.Postfix
Scenario.GetFirstConfigPage: PRE: PrepareLanding.Patches.PatchScenario.GetFirstConfigPagePrefix post: PrepareLanding.Patches.PatchScenario.GetFirstConfigPagePostFix
SectionLayer_LightingOverlay.Regenerate: TRANS: ExpandedRoofing.HarmonyPatches.TransparentRoofLightingOverlayFix
SelectionDrawer.DrawSelectionOverlays: PRE: AchtungMod.SelectionDrawer_DrawSelectionOverlays_Patch.Prefix
ShieldBelt.CheckPreAbsorbDamage: post: DamageMotes.ShieldBelt_Patch.Postfix
ShortCircuitUtility.DoShortCircuit: PRE: RT_Fuse.Patch_DoShortCircuit.Prefix
SituationalThoughtHandler.TryCreateThought: PRE: AlienRace.HarmonyPatches.TryCreateSituationalThoughtPrefix
SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
Stance_Warmup.StanceTick: post: SimpleSidearms.intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick
StartingPawnUtility.NewGeneratedStartingPawn: PRE: AlienRace.HarmonyPatches.NewGeneratedStartingPawnPrefix
StorageSettings.ExposeData: post: RSA.StorageSettings_ExposeData.ExposeData
StoreUtility.NoStorageBlockersIn: post: RSA.StoreUtility_NoStorageBlockersIn.FilledEnough
StoreUtility.TryFindBestBetterStoreCellFor: PRE: ImprovedWorkbenches.StoreUtility_TryFindBestBetterStoreCellFor_Patch.Prefix
SymbolResolver_RandomMechanoidGroup.<Resolve>m__0: post: Androids.HarmonyPatches.MechanoidsFixerAncient
Targeter.TargeterUpdate: post: AvoidFriendlyFire.Targeter_TargeterUpdate_Patch.Postfix
Thing.DeSpawn: post: ColonistBarKF.HarmonyPatches.DeSpawn_Postfix
Thing.SetFactionDirect: post: AlienRace.HarmonyPatches.SetFactionDirectPostfix
Thing.TakeDamage: TRANS: DamageMotes.DamageMotes_Patch.Transpiler
ThingFilterUI.DoThingFilterConfigWindow: PRE: StorageSearch.HaulingHysteresis_InjectControls.Before_DoThingFilterConfigWindow TRANS: RSA.Core.FilterSearch_InjectSearchBox.Transpiler
ThingOverlays.ThingOverlaysOnGUI: post: AchtungMod.ThingOverlays_ThingOverlaysOnGUI_Patch.Postfix
ThingOwner.NotifyColonistBarIfColonistCorpse: post: ColonistBarKF.HarmonyPatches.NotifyColonistBarIfColonistCorpse_Postfix
ThingSelectionUtility.SelectNextColonist: PRE: ColonistBarKF.HarmonyPatches.StartFollowSelectedColonist1 post: ColonistBarKF.HarmonyPatches.StartFollowSelectedColonist2
ThingSelectionUtility.SelectPreviousColonist: PRE: ColonistBarKF.HarmonyPatches.StartFollowSelectedColonist1 post: ColonistBarKF.HarmonyPatches.StartFollowSelectedColonist2
ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
ThingWithComps.GetGizmos: post: DoctorVanGogh.ReclaimReuseRecycle.Patches.InjuryDebug.Postfix
ThinkNode_ConditionalNeedPercentageAbove.Satisfied: PRE: Androids.HarmonyPatches.Patch_ThinkNode_ConditionalNeedPercentageAbove_Satisfied
ThoughtUtility.CanGetThought: post: AlienRace.HarmonyPatches.CanGetThoughtPostfix
ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
TileFinder.RandomFactionBaseTileFor: PRE: RFC_Code.TileFinder_RandomFactionBaseTileFor.Prefix
Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement
TouchPathEndModeUtility.IsCornerTouchAllowed: PRE: RSSW_Code.TouchPathEndModeUtility_IsCornerTouchAllowed.Prefix
TradeShip.ColonyThingsWillingToBuy: post: ChangeDresser.Patch_PassingShip_TryOpenComms.Postfix
Tradeable_Pawn.get_Label: post: AnimalsLogic.Patch_Tradeable_Pawn_Label.Postfix
TraderCaravanUtility.GetTraderCaravanRole: PRE: AnimalsLogic.Patch_TraderCaravanUtility_GetTraderCaravanRole.Prefix post: AnimalsLogic.Patch_TraderCaravanUtility_GetTraderCaravanRole.Postfix TRANS: AlienRace.HarmonyPatches.GetTraderCaravanRoleTranspiler
TraitSet.GainTrait: PRE: AlienRace.HarmonyPatches.GainTraitPrefix
TransferableOneWay.get_Label: post: AnimalsLogic.Patch_TransferableOneWay_Label.Postfix
TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
Verb.CanHitTargetFrom: post: AvoidFriendlyFire.Verb_CanHitTargetFrom_Patch.Postfix
Verb.TryCastNextBurstShot: PRE: RunAndGun.Harmony.Verb_TryCastNextBurstShot.Prefix
Verb.TryStartCastOn: PRE: RunAndGun.Harmony.Verb_TryStartCastOn.Prefix
VerbProperties.AdjustedAccuracy: post: RunAndGun.Harmony.VerbProperties_AdjustedAccuracy.Postfix
Verb_MeleeAttack.DamageInfosToApply: post: AlienRace.HarmonyPatches.MeleeVerbDamageInfoPostfix
Verb_MeleeAttackBase.TryCastShot: post: SimpleSidearms.intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot TRANS: DamageMotes.Verb_MeleeAttack_Patch.Transpiler
Verb_ShootOneUse.SelfConsume: post: SimpleSidearms.intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume
Widgets.BeginScrollView: PRE: WorkTab.Widgets_BeginScrollView.Prefix
WidgetsWork.DrawWorkBoxFor: TRANS: PrisonLabor.HarmonyPatches.Patch_WorkDisable.Transpiler
WidgetsWork.TipForPawnWorker: TRANS: PrisonLabor.Harmony.WorkDisablePatch2.Transpiler
Window.Notify_ResolutionChanged: post: ColonistBarKF.HarmonyPatches.IsPlayingDirty_Postfix
WorkGiver_DoBill.JobOnThing: post: QualitySurgeon.QualitySurgeon.Postfix
WorkGiver_DoBill.StartOrResumeBillJob: TRANS: PrisonLabor.HarmonyPatches.Patch_BillPrevention.Transpiler
WorkGiver_DoBill.TryFindBestBillIngredients: post: MendingChangeDresserPatch.Patch_WorkGiver_DoBill_TryFindBestBillIngredients.Postfix
WorkGiver_GrowerHarvest.HasJobOnCell: post: AlienRace.HarmonyPatches.HasJobOnCellHarvestPostfix
WorkGiver_GrowerSow.ExtraRequirements: post: AlienRace.HarmonyPatches.ExtraRequirementsGrowerSowPostfix
WorkGiver_InteractAnimal.CanInteractWithAnimal: post: AlienRace.HarmonyPatches.CanInteractWithAnimalPostfix
WorkGiver_Researcher.ShouldSkip: post: AlienRace.HarmonyPatches.ShouldSkipResearchPostfix
WorkGiver_TakeToBedToOperate.HasJobOnThing: PRE: AnimalsLogic.YouSleepHere+WorkGiver_TakeToBedToOperate_HasJobOnThing_Patch.Prefix
WorkshopItem.MakeFrom: TRANS: DoctorVanGogh.ModSwitch.Patches+WorkshopItem_MakeFrom.Transpiler
World.NaturalRockTypesIn: post: PrepareLanding.Patches.PatchNaturalRockTypesIn.NaturalRockTypesInPostFix
WorldCameraDriver.JumpTo: PRE: ColonistBarKF.HarmonyPatches.StopFollow_Prefix
WorldGenerator.GenerateWorld: PRE: PrepareLanding.Patches.PatchGenerateWorld.GenerateWorldPrefix post: PrepareLanding.Patches.PatchGenerateWorld.GenerateWorldPostFix
WorldInterface.WorldInterfaceOnGUI: post: PrepareLanding.Patches.PatchWorldInterfaceOnGui.WorldInterfaceOnGuiPostFix
WorldInterface.WorldInterfaceUpdate: post: PrepareLanding.Patches.PatchWorldInterfaceUpdate.WorldInterfaceUpdatePostFix
WorldPathGrid.CalculatedCostAt: PRE: Logistics.WorldPathGrid_CalculatedCostAt_Patch.Prefix
ZoneManager.DeregisterZone: PRE: ImprovedWorkbenches.ZoneManager_DeregisterZone_Patch.Prefix
Zone_Stockpile.GetGizmos: post: SaveStorageSettings.Patch_Zone_GetGizmos.Postfix
Harmony versions present: UnlimitedHugs.HugsLib:1.0.9.1, com.colonistbarkf.rimworld.mod:1.0.9.1, com.mendingchangedresserpatch.rimworld.mod:1.0.9.1, Harmony_PrisonLabor:1.0.9.1, DoctorVanGogh.ModSwitch:1.0.9.1, com.modsyncninja.rimworld:1.0.9.1, HugsLib.AllowTool:1.0.9.1, net.quicksilverfox.rimworld.mod.animalslogic:1.0.9.1, rimworld.erdelf.alien_race.main:1.0.9.1, com.rimfridge.rimworld.mod:1.0.9.1, HugsLib.Hospitality:1.0.9.1, com.mandible.rimworld.icanfixit:1.0.9.1, RSA:1.0.9.1, RSA.Core:1.0.9.1, com.savestoragesettings.rimworld.mod:1.0.9.1, HugsLib.ImprovedWorkbenches:1.0.9.1, io.github.ratysz.madskills:1.0.9.1, fluffy.worktab:1.0.9.1, Fluffy.StuffedFloors:1.0.9.1, fluffy.medicaltab:1.0.9.1, Fluffy.AnimalTab:1.0.9.1, DoctorVanGogh.ReclaimReuseRecycle:1.0.9.1, com.forcedojob.rimworld.mod:1.0.9.1, rainbeau.rmts:1.0.9.1, rimworld.research_engine:1.0.9.1, fluffy.breakdowns:1.0.9.1, bem.rimworld.mod.billy.smartcaravan:1.0.9.1, net.pardeike.rimworld.mod.camera+:1.0.9.1, com.Merthsoft.DesignatorShapes:1.0.9.1, net.rainbeau.rimworld.mod.factioncontrol:1.0.9.1, com.rimworld.modcheck:1.0.9.1, HugsLib.SimpleSidearms:1.0.9.1, com.ghxx.rimworld.techadvancing:1.0.9.1, chjees.androids:1.0.9.1, HugsLib.DeathRattle:1.0.9.1, EdB.PrepareCarefully:1.0.9.1, rimworld.whyisthat.expandedroofing.fixbuildorder:1.0.9.1, rimworld.whyisthat.expandedroofing.main:1.0.9.1, rimworld.whyisthat.expandedroofing.roofmaintenance:1.0.9.1, net.rainbeau.rimworld.mod.smoothstone:1.0.9.1, rimworld.whyisthat.expandedroofing.roofgridcellboolgiver:1.0.9.1, net.pardeike.rimworld.mods.achtung:1.0.9.1, net.rainbeau.rimworld.mod.rffconcrete:1.0.9.1, com.pathavoid.rimworld.mod:1.0.9.1, com.changedresser.rimworld.mod:1.0.9.1, HugsLib.RunAndGun:1.0.9.1, HugsLib.AvoidFriendlyFire:1.0.9.1, net.quicksilverfox.rimworld.mod.logistics:1.0.9.1, com.spdskatr.DamageMotes.Patch:1.0.9.0, com.modifyresearchtime.rimworld.mod:1.0.9.1, de.hatti.rimworld.mod.qualitysurgeron:1.0.9.1, com.refugeestats.rimworld.mod:1.0.9.1, mehni.rimworld.shipchunks.main:1.0.9.1, HugsLib.Therapy:1.0.9.1, HugsLib.PrepareLanding:1.0.9.1, HugsLib.Notifications_Archiver:1.0.9.1, HugsLib.WhileYoureUp:1.0.9.1, HugsLib.RemoteExplosives:1.0.9.1
Platform information: (hidden, hold Shift while publishing to include)
Log file contents:
Initialize engine version: 5.6.3p1 (9c92e827232b)
GfxDevice: [Renderer information redacted]
Begin MonoManager ReloadAssembly
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
RimWorld 0.18.1722 rev1198
ModSwitch 1.4.0.125 - initialized patches...
[ModSwitch]: ModSet cctor: True, True, True, True, True
RSA Core loaded...
RSA Main injected ...
ZLJ's Static Quality Plus :: Initialized
Fluffy Breakdowns :: Initialized
Designator Shapes static initialization started
Designator Shapes static initialization completed in 14.5385 ms
Designator Shapes instance initialization started
Designator Shapes instance initialization completed in 5.5154 ms
JTZoneButtons probably sucessfully replaced Zone_Stockpile.GetGizmos(). Code stolen from CCL/RawCode.
JTZoneButtons probably sucessfully replaced Zone_Growing.GetGizmos(). Code stolen from CCL/RawCode.
[R³] Initialized Harmony patches 1.3.0.170
[R³] RimWorld.BillRepeatModeDef
[R³] RimWorld.BillStoreModeDef
[R³] RimWorld.BiomeDef
[R³] RimWorld.ChemicalDef
[R³] RimWorld.DifficultyDef
[R³] RimWorld.FactionDef
[R³] RimWorld.FeatureDef
[R³] RimWorld.FleshTypeDef
[R³] RimWorld.HairDef
[R³] RimWorld.HediffGiverSetDef
[R³] RimWorld.HibernatableStateDef
[R³] RimWorld.HistoryAutoRecorderDef
[R³] RimWorld.HistoryAutoRecorderGroupDef
[R³] RimWorld.IncidentDef
[R³] RimWorld.IncidentTargetTypeDef
[R³] RimWorld.InspirationDef
[R³] RimWorld.InteractionDef
[R³] RimWorld.ItemCollectionGeneratorDef
[R³] RimWorld.JoyGiverDef
[R³] RimWorld.JoyKindDef
[R³] RimWorld.LifeStageDef
[R³] RimWorld.MainButtonDef
[R³] RimWorld.NeedDef
[R³] RimWorld.PawnColumnDef
[R³] RimWorld.PawnGroupKindDef
[R³] RimWorld.PawnRelationDef
[R³] RimWorld.PawnTableDef
[R³] RimWorld.PrisonerInteractionModeDef
[R³] RimWorld.RaidStrategyDef
[R³] RimWorld.RecordDef
[R³] RimWorld.ResearchTabDef
[R³] RimWorld.RiverDef
[R³] RimWorld.RoadDef
[R³] RimWorld.RoadPathingDef
[R³] RimWorld.RoadWorldLayerDef
[R³] RimWorld.RuleDef
[R³] RimWorld.ScenPartDef
[R³] RimWorld.ScenarioDef
[R³] RimWorld.SiteCoreDef
[R³] RimWorld.SiteDefBase
[R³] RimWorld.SitePartDef
[R³] RimWorld.SkillDef
[R³] RimWorld.StatCategoryDef
[R³] RimWorld.StatDef
[R³] RimWorld.StoryEventDef
[R³] RimWorld.StorytellerDef
[R³] RimWorld.StuffCategoryDef
[R³] RimWorld.TaleDef
[R³] RimWorld.ThoughtDef
[R³] RimWorld.TimeAssignmentDef
[R³] RimWorld.TraderKindDef
[R³] RimWorld.TrainableDef
[R³] RimWorld.TraitDef
[R³] RimWorld.TransferableSorterDef
[R³] RimWorld.ConceptDef
[R³] RimWorld.InstructionDef
[R³] RimWorld.WorldObjectDef
[R³] Verse.BodyDef
[R³] Verse.BodyPartDef
[R³] Verse.BodyPartGroupDef
[R³] Verse.BuildableDef
[R³] Verse.DamageArmorCategoryDef
[R³] Verse.DamageDef
[R³] Verse.StuffAppearanceDef
[R³] Verse.DesignationCategoryDef
[R³] Verse.DesignationDef
[R³] Verse.AI.DutyDef
[R³] Verse.EffecterDef
[R³] Verse.GameConditionDef
[R³] Verse.GenStepDef
[R³] Verse.HediffDef
[R³] Verse.Sound.ImpactSoundTypeDef
[R³] Verse.ImplementOwnerTypeDef
[R³] Verse.JobDef
[R³] Verse.KeyBindingCategoryDef
[R³] Verse.KeyBindingDef
[R³] Verse.LetterDef
[R³] Verse.ManeuverDef
[R³] Verse.MapGeneratorDef
[R³] Verse.MentalBreakDef
[R³] Verse.MentalStateDef
[R³] Verse.MessageTypeDef
[R³] Verse.PawnCapacityDef
[R³] Verse.PawnKindDef
[R³] Verse.RecipeDef
[R³] Verse.ResearchProjectDef
[R³] Verse.ReservationLayerDef
[R³] Verse.RoofDef
[R³] Verse.RoomRoleDef
[R³] Verse.RoomStatDef
[R³] Verse.RulePackDef
[R³] Verse.ScatterableDef
[R³] Verse.SongDef
[R³] Verse.SoundDef
[R³] Verse.SubcameraDef
[R³] Verse.TerrainDef
[R³] Verse.ThingCategoryDef
[R³] Verse.ThingDef
[R³] Verse.ThinkTreeDef
[R³] Verse.ToolCapacityDef
[R³] Verse.TrainableIntelligenceDef
[R³] Verse.WeatherDef
[R³] RimWorld.WorkGiverDef
[R³] Verse.WorkTypeDef
[R³] Verse.WorldGenStepDef
[R³] Verse.SpecialThingFilterDef
[R³] HugsLib.UpdateFeatureDef
[R³] ArchitectSense.DesignationSubCategoryDef
[R³] ArchitectSense.MergeCategories
[R³] ArchitectSense.RemoveCategory
[R³] AlienRace.BackstoryDef
[R³] AlienRace.PawnBioDef
[R³] AlienRace.ThingDef_AlienRace
[R³] AIRobot.X2_ThingDef_AIRobot_Building_RechargeStation
[R³] AIRobot.X2_ThingDef_AIRobot
[R³] EdB.PrepareCarefully.CarefullyPawnRelationDef
[R³] AllowTool.ReverseDesignatorDef
[R³] AllowTool.ThingDesignatorDef
[R³] WorkTab.PawnColumnDef_WorkGiver
[R³] Fluffy.PawnColumnDef_Capacity
[R³] HelpTab.HelpCategoryDef
[R³] HelpTab.MainButton_HelpMenuDef
[R³] HelpTab.HelpDef
[R³] AnimalTab.FilterDef
[R³] PathAvoid.PathAvoidDef
[R³] PathAvoid.PathDesignationCategoryDef
[R³] Mending.ChanceDef
[R³] Merthsoft.DesignatorShapes.Defs.DesignatorShapeDef
[R³] RemoteExplosives.SuperEMPDamageDef
[R³] RemoteExplosives.FlameChanceDamageDef
[R³] RemoteExplosives.HediffDef_NonLethal
[R³] RemoteExplosives.SparkweedPlantDef
[R³] RemoteExplosives.TraderStockInjectorDef
[R³] DoctorVanGogh.ReclaimReuseRecycle.PackedThingDef
[R³] StuffedFloors.FloorTypeDef
XML error: <customMessageSuccess>A Dog Said... has been detected, enjoy using it with Megafauna!</customMessageSuccess> doesn't correspond to any field in type isModLoaded.
XML error: <customMessageSuccess>Giddy-up! Core has been detected, enjoy using it with Megafauna!</customMessageSuccess> doesn't correspond to any field in type isModLoaded.
Attempt to use string defName to refer to field defname in type AlienRace.AlienTraitEntry; xml tags are now case-sensitive. XML: <li><defName>Nerves</defName><degree>2</degree><chance>100</chance></li>
Duplicate def-linked translation key: Miscellaneous.label
Duplicate code-linked translation key: FollowMe.Cancel in language English
Duplicate code-linked translation key: FollowMe.Follow in language English
Duplicate code-linked translation key: FollowMe.RejectMultiple in language English
Duplicate code-linked translation key: FollowMe.RejectNoSelection in language English
Duplicate code-linked translation key: FollowMe.RejectNotAThing in language English
Config error in ChjDroid: surgery bed requirement mismatch; flesh-type Normal is True, recipe ChJAndroidShutDownDroid is False
Config error in ChjDroid: surgery bed requirement mismatch; flesh-type Normal is True, recipe ChJAndroidShutDownDroid is False
Config error in ChjDroid: surgery bed requirement mismatch; flesh-type Normal is True, recipe ChJAndroidShutDownDroid is False
OnLevelWasLoaded was found on ModInitializerComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
(Filename: Line: 376)
Def-linked translation error: Found no Verse.RecipeDef named VG_BulkSmokeleafJoint to match VG_BulkSmokeleafJoint.label
Def-linked translation error: Found no Verse.RecipeDef named VG_BulkSmokeleafJoint to match VG_BulkSmokeleafJoint.description
Def-linked translation error: Found no Verse.RecipeDef named VG_BulkSmokeleafJoint to match VG_BulkSmokeleafJoint.jobString
Def-linked translation error: Found no Verse.RecipeDef named MakeHempCloth to match MakeHempCloth.label
Def-linked translation error: Found no Verse.RecipeDef named MakeHempCloth to match MakeHempCloth.description
Def-linked translation error: Found no Verse.RecipeDef named MakeHempCloth to match MakeHempCloth.jobString
Def-linked translation error: Found no Verse.ThingDef named HempCloth to match HempCloth.label
Def-linked translation error: Found no Verse.ThingDef named HempCloth to match HempCloth.description
Def-linked translation error: Found no Verse.ThingDef named HempCloth to match HempCloth.stuffProps.stuffAdjective
ExpandedRoofing: generating dynamic defs
SaveStorageSettings: Adding Harmony Postfix to Zone_Stockpile.GetGizmos(IEnumerable<Gizmo>)
SaveStorageSettings: Adding Harmony Postfix to Dialog_ManageOutfits.DoWindowContents(Rect)
RimFridge: Adding Harmony Postfix to GameComponentUtility.StartedNewGame
RimFridge: Adding Harmony Postfix to GameComponentUtility.LoadedGame
RimFridge: Adding Harmony Prefix to CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
[PrepareLanding] MonoController Initialization
Path Avoid: Adding Harmony Postfix to PawnUtility.GetAvoidGrid()
ChangeDresser: Adding Harmony Postfix to Pawn.GetGizmos
ChangeDresser: Adding Harmony Postfix to Pawn_ApparelTracker.Notify_ApparelAdded
ChangeDresser: Adding Harmony Postfix to Pawn_DraftController.Drafted { set }
ChangeDresser: Adding Harmony Postfix to Pawn_DraftController.GetGizmos
ChangeDresser: Adding Harmony Postfix to JobGiver_OptimizeApparel.TryGiveJob
ChangeDresser: Adding Harmony Postfix to ReservationManager.CanReserve
ChangeDresser: Adding Harmony Postfix to OutfitDatabase.TryDelete
MendingChangeDresserPatch: Adding Harmony Postfix to WorkGiver_DoBill.TryFindBestBillIngredients
MendingChangeDresserPatch: Adding Harmony Postfix to Game.Game_FinalizeInit
SS Damage Indicators initialized.
Patched infix non-destructive: Verse.Thing.TakeDamage
Patched Postfix non-destructive: RimWorld.ShieldBelt.CheckPreAbsorbDamage
Patched infix non-destructive: RimWorld.Verb_MeleeAttack.TryCastShot
AcSmartSpeed injected.
Initialized Faction Discovery.
OnLevelWasLoaded was found on InitializerBehaviour
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
(Filename: Line: 376)
ForceDoJob: Adding Harmony Prefix to FloatMenuMakerMap.ChoicesAtFor - not blocking
ForceDoJob: Adding Harmony Postfix to FloatMenuMakerMap.ChoicesAtFor - must not be blocked otherwise all work assignments will be set to 3
ForceDoJob: Adding Harmony Prefix[HarmonyBefore("fluffy.worktab")] to Pawn_WorkSettings.GetPriority - will block in the case of user right click for pawn actions
ChangeResearchTime: Adding Harmony Postfix to Game.InitNewGame
ChangeResearchTime: Adding Harmony Postfix to Root.Shutdown
ChangeResearchTime: Adding Harmony Postfix to ResearchManager.ReapplyAllMods
Enabled Prison Labor v0.9.0 unstable
RefugeeStats: Adding Harmony Prefix to IncidentWorker_RefugeeChased.TryExecuteWorker (blocking).
Start injecting PSI to pawns ...
PSI check: Human - PSI injected.
PSI check: ChjAndroid - PSI injected.
PSI check: ChjDroid - PSI injected.
Colonistbar KF successfully completed 282 patches with harmony.
Type ModInitializer probably needs a StaticConstructorOnStartup attribute, because it has a field obj of type GameObject. All assets must be loaded in the main thread.
[PrepareLanding] MonoController Start
ArchitectSense :: Creating subcategory Hemp Floors in category Floors
ArchitectSense :: ThingDef BrickHempcrete passed checks and was added to subcategory.
ArchitectSense :: ThingDef FlagstoneHempcrete passed checks and was added to subcategory.
ArchitectSense :: ThingDef Hempcrete passed checks and was added to subcategory.
ArchitectSense :: ThingDef HempcreteTile passed checks and was added to subcategory.
ArchitectSense :: ThingDef CarpetHemp passed checks and was added to subcategory.
ArchitectSense :: ThingDef HempcretePlate passed checks and was added to subcategory.
ArchitectSense :: ThingDef HempStalkFloor passed checks and was added to subcategory.
ArchitectSense :: Subcategory Hemp Floors created.
ResearchPal :: redundant prerequisites for Microelectronics basics the following research: Electricity
ResearchPal :: redundant prerequisites for Advanced solar power the following research: Electricity
ResearchPal :: redundant prerequisites for Automation basics the following research: Machining
ResearchPal :: redundant prerequisites for Hyperweave the following research: Complex clothing
switched Vulcan cannon(8) and Anti-Logic
OmniBot(1)
switched Blast turrets(12) and Advanced
Cleaner(1)
switched Precision turrets(12) and Intermediate
Cleaner(1)
switched Charged shot(7) and Basic
Cleaner(1)
switched Precision rifling(7) and Simple
Cleaner(1)
switched Multibarrel weapons(8) and Precision rifling(1)
switched Military grade turrets(16) and Precision rifling(8)
switched Ground-penetrating scanner(24) and Automatic farming(11)
switched Precision rifling(16) and Multibarrel weapons(1)
switched Multibarrel weapons(16) and Precision rifling(1)
switched Precision rifling(16) and Multibarrel weapons(1)
switched Multibarrel weapons(16) and Precision rifling(1)
switched Precision rifling(16) and Multibarrel weapons(1)
switched Multibarrel weapons(16) and Precision rifling(1)
switched Precision rifling(16) and Multibarrel weapons(1)
switched Multibarrel weapons(16) and Precision rifling(1)
switched Gun turrets(3) and Sprinklers(7)
switched Sprinklers(3) and Deep drilling(24)
switched Component assembly(18) and Machine learning(9)
switched Deep drilling(3) and Cryptosleep casket(11)
switched Shipbuilding basics(25) and Deep drilling(11)
switched Deep drilling(25) and Shipbuilding basics(11)
switched Shipbuilding basics(25) and Deep drilling(11)
switched Deep drilling(25) and Shipbuilding basics(11)
switched Shipbuilding basics(25) and Deep drilling(11)
switched Deep drilling(25) and Shipbuilding basics(11)
switched Shipbuilding basics(25) and Deep drilling(11)
switched Deep drilling(25) and Shipbuilding basics(11)
switched Shipbuilding basics(25) and Deep drilling(11)
switched Blowback operation(2) and Rocket complex(1)
switched Multi-analyzer(18) and Blowback operation(1)
switched Blowback operation(18) and Multi-analyzer(1)
switched Multi-analyzer(18) and Blowback operation(1)
switched Blowback operation(18) and Multi-analyzer(1)
switched Multi-analyzer(18) and Blowback operation(1)
switched Blowback operation(18) and Multi-analyzer(1)
switched Multi-analyzer(18) and Blowback operation(1)
switched Blowback operation(18) and Multi-analyzer(1)
switched Multi-analyzer(18) and Blowback operation(1)
switched Microelectronics basics(6) and Mortars(1)
switched Droid manufactory(7) and Droid batteries(9)
switched Basic fuses(11) and Packaged survival meal(14)
switched Mortars(6) and Microelectronics basics(1)
switched Microelectronics basics(6) and Mortars(1)
switched Mortars(6) and Microelectronics basics(1)
switched Microelectronics basics(6) and Mortars(1)
switched Mortars(6) and Microelectronics basics(1)
switched Microelectronics basics(6) and Mortars(1)
switched Mortars(6) and Microelectronics basics(1)
switched Microelectronics basics(6) and Mortars(1)
switched Mortars(6) and Microelectronics basics(1)
switched Nutrient paste(12) and Long blades(11)
switched Solar panels(13) and AdvanceTraps(10)
switched Simple Animal Prosthetics(19) and Colored lights(15)
switched Gun complex(24) and Batteries(2)
switched Batteries(24) and IEDs(7)
switched Wake-up production(34) and Go-juice production(35)
switched Go-juice production(34) and Penoxycyline production(36)
switched Penoxycyline production(34) and Age drugs(37)
[PrepareLanding] In constructor.
[PrepareLanding] Initializing.
[PrepareLanding] Preset folder is at: C:/Users/Cesare/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\PrepareLanding
[PrepareLanding] Preset template folder is at: [Rimworld_dir]\Mods\PrepareLanding\Presets
Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, ChangeDresser, ChangeMirror
Created guest beds for the following beds: SleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, ambTable
[HugsLib] v4.0.1 initialized AllowTool, StackXXL, Therapy, SimpleSidearms, PrepareLanding, Notifications_Archiver, ImprovedWorkbenches, Hospitality, HandMeThatBrick, AvoidFriendlyFire, DeathRattle, WhileYoureUp, RunAndGun, RemoteExplosives
[StackXXL] Loaded
[PrepareLanding] OnDefsLoaded
[RemoteExplosives] Injected stock generators for 7 traders
[RemoteExplosives] Injected 5 alternate explosives recipes.
static_quality_Injector: _QualityUtility _RandomCreationQuality injected successfully!
static_quality_Injector: _SkillRecord_derived _Interval injected successfully!
static_quality_Injector: _SkillRecord_derived _LearningSaturatedToday injected successfully!
static_quality_Injector: _SkillRecord _Learn injected successfully!
static_quality_Injector: _SkillUI _GetSkillDescription injected successfully!
static_quality_Injector: _Plant _Resting injected successfully!
static_quality_plus injected.
Faction Discovery injected.
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
Unloading 139 unused Assets to reduce memory usage. Loaded Objects now: 14214.
Total: 71.926376 ms (FindLiveObjects: 0.436310 ms CreateObjectMapping: 1.088877 ms MarkObjects: 70.267632 ms DeleteObjects: 0.133260 ms)
Loading game from file Slyders with mods Core, HugsLib, Miscellaneous 'CORE', Architect Sense, ModSwitch, Humanoid Alien Races 2.0, Androids, Misc. Robots, Expanded Prosthetics and Organ Engineering, EdB Prepare Carefully, Additional Traits w/ Heroes + Gods [B18 Update], Allow Tool, Animals Logic, Expanded Roofing, advanced powergeneration b18, I Can Fix It!, Rimworld Search Agency, Project RimFactory, Stack XXL, Realistic Rooms, RT Fuse, Therapy, Wildlife Tab, Work Tab, VGP Vegetable Garden, VGP Garden Tools, VGP Garden Resources, VGP Garden Medicine, VGP Garden Fabrics, Static Quality Plus B18, Smokeleaf Industry, Skill Overhead, Skilled Stonecutting, Simple sidearms, [KV] Save Storage & Outfit Settings - B18, Set-Up Camp, Camping Stuff, Medical Tab, HelpTab, Relations Tab, Animal Tab, Misc. Robots++, Achtung!, RimFridge - A18, [RF] Smooth Stone Walls [a18], [RF] More Trait Slots [a18], [RF] Concrete [b18], ResearchPal, Prepare Landing, Path Avoid - A18, Notifications Archiver, Mending, [KV] Change Dresser - B18, [KV] Mending Change Dresser Patch - B18, Logistics, Better Workbench Management, Hospitality, Hand Me That Brick, Fluffy Breakdowns, ExtendedInspectData [A18], SS Damage Indicators, Billy's Improved Load Transport Pods, Billy's Improved Caravan Formation, A Dog Said..., Avoid Friendly Fire, Apparello 2, AC-Smart Speed, Blueprints, Camera+, Death Rattle, Designator Shapes, Efficient Light, Follow Me, Faction Discovery, JTZoneButtons, AllowDeadMansApparel, [KV] Force Do Job - B18, Furnace, Vanilla Animal Overhaul, Mechanite Augmentation, [KV] Change Research Speed - B18, While You're Up, Trap Defence V1.1, Tech Advancing, Survivalist's Additions, RunAndGun, ModSync Ninja, Industrial Rollers, [RF] Faction Control [b18], Remote Explosives, Reclaim, Reuse, Recycle, QualitySurgeon, QualityBuilder, Prison Labor, PowerSwitch, [KV] Refugee Stats - B18, Colonist Bar KF 0.18.0, Stuffed Floors, GeneticRim b18, Rimsenal, Rimsenal - Storyteller pack, Rimsenal - Security pack, Rimsenal - Federation, Rimsenal - Rimhair, Rimsenal - Enhanced Vanilla Pack, Rimsenal - Feral, Various Space Ship Chunk [A18], AnimalCollabProj, Megafauna, More Vanilla Turrets [B18], and Glitter Tech
QualityBuilder added property to '89' things
[Tech Advancing] [Information] val:1
[Tech Advancing] [Information] val:1
[Tech Advancing] [Information] Read TA_ExposePeople
[Tech Advancing] [Information] Loading
Could not resolve reference to object with loadID Thing_Human114 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human119 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human123 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human126 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human131 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human136 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human141 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human146 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human1044 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human1048 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human1053 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human1058 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human1064 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human1068 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human1072 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human1119 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11059 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11063 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11068 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11072 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11076 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11081 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11087 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11093 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11099 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11105 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11112 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11117 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11124 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11130 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11136 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11142 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11148 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11162 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11167 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11172 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11177 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11183 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11189 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11195 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11202 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11209 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11216 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11222 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11228 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11234 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11239 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11245 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11251 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11256 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11261 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11266 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11272 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11278 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11284 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11291 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11297 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11303 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11308 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11314 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11320 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11326 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11333 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11339 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11346 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11352 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11359 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11365 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11371 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11377 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11382 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11388 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11393 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11399 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11410 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11415 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11421 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11427 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11433 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11439 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11445 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11451 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11457 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11463 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Could not resolve reference to object with loadID Thing_Human114 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human119 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human123 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human126 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human131 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human136 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human141 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human146 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human1044 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human1048 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human1053 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human1058 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human1064 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human1068 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human1072 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human1119 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11059 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11063 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11068 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11072 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11076 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11081 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11087 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11093 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11099 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11105 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11112 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11117 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11124 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11130 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11136 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11142 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11148 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11162 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11167 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11172 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11177 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11183 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11189 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11195 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11202 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11209 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11216 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11222 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11228 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11234 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11239 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11245 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11251 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11256 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11261 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11266 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11272 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11278 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11284 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11291 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11297 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11303 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11308 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11314 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11320 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11326 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11333 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11339 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11346 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11352 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11359 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11365 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11371 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11377 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11382 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11388 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11393 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11399 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11410 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11415 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11421 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11427 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11433 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11439 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11445 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11451 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11457 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11463 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
[Tech Advancing] [Information] val:1
[Tech Advancing] [Information] val:1
[Tech Advancing] [Information] Read TA_ExposePeople
[Tech Advancing] [Information] Loading
[Tech Advancing] [Information] val:1
[Tech Advancing] [Information] val:1
[Tech Advancing] [Information] Read TA_ExposePeople
[Tech Advancing] [Information] Loading
[AllowTool] Injected 6 designators
[PrepareLanding] WorldLoaded (from save).
[PrepareLanding] OnWorldLoaded
QualityBuilder added to orders category.
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 20653.
Total: 148.023560 ms (FindLiveObjects: 0.898630 ms CreateObjectMapping: 2.023452 ms MarkObjects: 145.066406 ms DeleteObjects: 0.034191 ms)
[PrepareLanding] Prefilter: 295732 tiles in WorldGrid.tiles
[Tech Advancing] [Information] val:1
[Tech Advancing] [Information] val:1
[Tech Advancing] [Information] Read TA_ExposePeople
[Tech Advancing] [Information] Loading
[Tech Advancing] [Information] val:1
[Tech Advancing] [Information] val:1
[Tech Advancing] [Information] Read TA_ExposePeople
[Tech Advancing] [Information] Loading
Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
QualityBuilder added property to '0' things
NullReferenceException: Object reference not set to an instance of an object
at PrisonLabor.Behaviour_MotivationIcon.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
Unloading 6187 unused Assets to reduce memory usage. Loaded Objects now: 15015.
Total: 96.661949 ms (FindLiveObjects: 0.714228 ms CreateObjectMapping: 2.263671 ms MarkObjects: 82.293793 ms DeleteObjects: 11.389666 ms)
Loading game from file Slyders with mods Core, HugsLib, Miscellaneous 'CORE', Architect Sense, ModSwitch, Humanoid Alien Races 2.0, Androids, Misc. Robots, Expanded Prosthetics and Organ Engineering, EdB Prepare Carefully, Additional Traits w/ Heroes + Gods [B18 Update], Allow Tool, Animals Logic, Expanded Roofing, advanced powergeneration b18, I Can Fix It!, Rimworld Search Agency, Project RimFactory, Stack XXL, Realistic Rooms, RT Fuse, Therapy, Wildlife Tab, Work Tab, VGP Vegetable Garden, VGP Garden Tools, VGP Garden Resources, VGP Garden Medicine, VGP Garden Fabrics, Static Quality Plus B18, Smokeleaf Industry, Skill Overhead, Skilled Stonecutting, Simple sidearms, [KV] Save Storage & Outfit Settings - B18, Set-Up Camp, Camping Stuff, Medical Tab, HelpTab, Relations Tab, Animal Tab, Misc. Robots++, Achtung!, RimFridge - A18, [RF] Smooth Stone Walls [a18], [RF] More Trait Slots [a18], [RF] Concrete [b18], ResearchPal, Prepare Landing, Path Avoid - A18, Notifications Archiver, Mending, [KV] Change Dresser - B18, [KV] Mending Change Dresser Patch - B18, Logistics, Better Workbench Management, Hospitality, Hand Me That Brick, Fluffy Breakdowns, ExtendedInspectData [A18], SS Damage Indicators, Billy's Improved Load Transport Pods, Billy's Improved Caravan Formation, A Dog Said..., Avoid Friendly Fire, Apparello 2, AC-Smart Speed, Blueprints, Camera+, Death Rattle, Designator Shapes, Efficient Light, Follow Me, Faction Discovery, JTZoneButtons, AllowDeadMansApparel, [KV] Force Do Job - B18, Furnace, Vanilla Animal Overhaul, Mechanite Augmentation, [KV] Change Research Speed - B18, While You're Up, Trap Defence V1.1, Tech Advancing, Survivalist's Additions, RunAndGun, ModSync Ninja, Industrial Rollers, [RF] Faction Control [b18], Remote Explosives, Reclaim, Reuse, Recycle, QualitySurgeon, QualityBuilder, Prison Labor, PowerSwitch, [KV] Refugee Stats - B18, Colonist Bar KF 0.18.0, Stuffed Floors, GeneticRim b18, Rimsenal, Rimsenal - Storyteller pack, Rimsenal - Security pack, Rimsenal - Federation, Rimsenal - Rimhair, Rimsenal - Enhanced Vanilla Pack, Rimsenal - Feral, Various Space Ship Chunk [A18], AnimalCollabProj, Megafauna, More Vanilla Turrets [B18], and Glitter Tech
[Tech Advancing] [Information] val:1
[Tech Advancing] [Information] val:1
[Tech Advancing] [Information] Read TA_ExposePeople
[Tech Advancing] [Information] Loading
Could not resolve reference to object with loadID Thing_Human114 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human119 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human123 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human126 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human131 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human136 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human141 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human146 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human1044 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human1048 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human1053 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human1058 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human1064 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human1068 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human1072 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human1119 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11059 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11063 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11068 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11072 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11076 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11081 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11087 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11093 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11099 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11105 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11112 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11117 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11124 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11130 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11136 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11142 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11148 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11162 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11167 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11172 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11177 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11183 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11189 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11195 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11202 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11209 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11216 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11222 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11228 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11234 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11239 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11245 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11251 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11256 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11261 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11266 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11272 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11278 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11284 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11291 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11297 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11303 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11308 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11314 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11320 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11326 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11333 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11339 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11346 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11352 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11359 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11365 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11371 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11377 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11382 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11388 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11393 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11399 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11410 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11415 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11421 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11427 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11433 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11439 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11445 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11451 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11457 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Could not resolve reference to object with loadID Thing_Human11463 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
Could not resolve reference to object with loadID Thing_Human114 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human119 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human123 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human126 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human131 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human136 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human141 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human146 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human1044 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human1048 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human1053 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human1058 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human1064 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human1068 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human1072 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human1119 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11059 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11063 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11068 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11072 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11076 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11081 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11087 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11093 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11099 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11105 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11112 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11117 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11124 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11130 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11136 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11142 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11148 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11162 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11167 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11172 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11177 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11183 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11189 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11195 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11202 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11209 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11216 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11222 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11228 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11234 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11239 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11245 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11251 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11256 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11261 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11266 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11272 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11278 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11284 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11291 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11297 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11303 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11308 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11314 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11320 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11326 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11333 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11339 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11346 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11352 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11359 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11365 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11371 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11377 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11382 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11388 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11393 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11399 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11410 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11415 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11421 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11427 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11433 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11439 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11445 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11451 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11457 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human11463 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
[Tech Advancing] [Information] val:1
[Tech Advancing] [Information] val:1
[Tech Advancing] [Information] Read TA_ExposePeople
[Tech Advancing] [Information] Loading
[Tech Advancing] [Information] val:1
[Tech Advancing] [Information] val:1
[Tech Advancing] [Information] Read TA_ExposePeople
[Tech Advancing] [Information] Loading
[PrepareLanding] WorldLoaded (from save).
[PrepareLanding] OnWorldLoaded
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 21049.
Total: 160.100586 ms (FindLiveObjects: 1.604384 ms CreateObjectMapping: 2.088037 ms MarkObjects: 156.354080 ms DeleteObjects: 0.053479 ms)
[PrepareLanding] Prefilter: 295732 tiles in WorldGrid.tiles
[Tech Advancing] [Information] val:1
[Tech Advancing] [Information] val:1
[Tech Advancing] [Information] Read TA_ExposePeople
[Tech Advancing] [Information] Loading
[Tech Advancing] [Information] val:1
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[Tech Advancing] [Information] Loading
[Tech Advancing] [Information] val:1
[Tech Advancing] [Information] val:1
[Tech Advancing] [Information] Read TA_ExposePeople
[Tech Advancing] [Information] Loading
[Tech Advancing] [Information] val:1
[Tech Advancing] [Information] val:1
[Tech Advancing] [Information] Read TA_ExposePeople
[Tech Advancing] [Information] Loading
[Tech Advancing] [Information] val:1
[Tech Advancing] [Information] val:1
[Tech Advancing] [Information] Read TA_ExposePeople
[Tech Advancing] [Information] Loading
[Tech Advancing] [Information] val:1
[Tech Advancing] [Information] val:1
[Tech Advancing] [Information] Read TA_ExposePeople
[Tech Advancing] [Information] Loading
[Tech Advancing] [Information] val:1
[Tech Advancing] [Information] val:1
[Tech Advancing] [Information] Read TA_ExposePeople
[Tech Advancing] [Information] Loading
[Tech Advancing] [Information] val:1
[Tech Advancing] [Information] val:1
[Tech Advancing] [Information] Read TA_ExposePeople
[Tech Advancing] [Information] Loading
[Tech Advancing] [Information] val:1
[Tech Advancing] [Information] val:1
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[Tech Advancing] [Information] Loading
[Tech Advancing] [Information] val:1
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[Tech Advancing] [Information] Loading
[Tech Advancing] [Information] val:1
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[Tech Advancing] [Information] val:1
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[Tech Advancing] [Information] Loading
[Tech Advancing] [Information] val:1
[Tech Advancing] [Information] val:1
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[Tech Advancing] [Information] Loading
[Tech Advancing] [Information] val:1
[Tech Advancing] [Information] val:1
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[Tech Advancing] [Information] Loading
[Tech Advancing] [Information] val:1
[Tech Advancing] [Information] val:1
[Tech Advancing] [Information] Read TA_ExposePeople
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[Tech Advancing] [Information] val:1
[Tech Advancing] [Information] val:1
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[Tech Advancing] [Information] val:1
[Tech Advancing] [Information] val:1
[Tech Advancing] [Information] Read TA_ExposePeople
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[Tech Advancing] [Information] val:1
[Tech Advancing] [Information] val:1
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[Tech Advancing] [Information] Loading
[Tech Advancing] [Information] val:1
[Tech Advancing] [Information] val:1
[Tech Advancing] [Information] Read TA_ExposePeople
[Tech Advancing] [Information] Loading
[Tech Advancing] [Information] val:1
[Tech Advancing] [Information] val:1
[Tech Advancing] [Information] Read TA_ExposePeople
[Tech Advancing] [Information] Loading
[Tech Advancing] [Information] val:1
[Tech Advancing] [Information] val:1
[Tech Advancing] [Information] Read TA_ExposePeople
[Tech Advancing] [Information] Loading
Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
QualityBuilder added property to '0' things
NullReferenceException: Object reference not set to an instance of an object
at PrisonLabor.Behaviour_MotivationIcon.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
Unloading 6534 unused Assets to reduce memory usage. Loaded Objects now: 19767.
Total: 109.013367 ms (FindLiveObjects: 0.873790 ms CreateObjectMapping: 2.496292 ms MarkObjects: 94.882217 ms DeleteObjects: 10.760185 ms)
Loading game from file Slyders with mods Core, HugsLib, Miscellaneous 'CORE', Architect Sense, ModSwitch, Humanoid Alien Races 2.0, Androids, Misc. Robots, Expanded Prosthetics and Organ Engineering, EdB Prepare Carefully, Additional Traits w/ Heroes + Gods [B18 Update], Allow Tool, Animals Logic, Expanded Roofing, advanced powergeneration b18, I Can Fix It!, Rimworld Search Agency, Project RimFactory, Stack XXL, Realistic Rooms, RT Fuse, Therapy, Wildlife Tab, Work Tab, VGP Vegetable Garden, VGP Garden Tools, VGP Garden Resources, VGP Garden Medicine, VGP Garden Fabrics, Static Quality Plus B18, Smokeleaf Industry, Skill Overhead, Skilled Stonecutting, Simple sidearms, [KV] Save Storage & Outfit Settings - B18, Set-Up Camp, Camping Stuff, Medical Tab, HelpTab, Relations Tab, Animal Tab, Misc. Robots++, Achtung!, RimFridge - A18, [RF] Smooth Stone Walls [a18], [RF] More Trait Slots [a18], [RF] Concrete [b18], ResearchPal, Prepare Landing, Path Avoid - A18, Notifications Archiver, Mending, [KV] Change Dresser - B18, [KV] Mending Change Dresser Patch - B18, Logistics, Better Workbench Management, Hospitality, Hand Me That Brick, Fluffy Breakdowns, ExtendedInspectData [A18], SS Damage Indicators, Billy's Improved Load Transport Pods, Billy's Improved Caravan Formation, A Dog Said..., Avoid Friendly Fire, Apparello 2, AC-Smart Speed, Blueprints, Camera+, Death Rattle, Designator Shapes, Efficient Light, Follow Me, Faction Discovery, JTZoneButtons, AllowDeadMansApparel, [KV] Force Do Job - B18, Furnace, Vanilla Animal Overhaul, Mechanite Augmentation, [KV] Change Research Speed - B18, While You're Up, Trap Defence V1.1, Tech Advancing, Survivalist's Additions, RunAndGun, ModSync Ninja, Industrial Rollers, [RF] Faction Control [b18], Remote Explosives, Reclaim, Reuse, Recycle, QualitySurgeon, QualityBuilder, Prison Labor, PowerSwitch, [KV] Refugee Stats - B18, Colonist Bar KF 0.18.0, Stuffed Floors, GeneticRim b18, Rimsenal, Rimsenal - Storyteller pack, Rimsenal - Security pack, Rimsenal - Federation, Rimsenal - Rimhair, Rimsenal - Enhanced Vanilla Pack, Rimsenal - Feral, Various Space Ship Chunk [A18], AnimalCollabProj, Megafauna, More Vanilla Turrets [B18], and Glitter Tech
[Tech Advancing] [Information] val:1
[Tech Advancing] [Information] val:1
[Tech Advancing] [Information] Read TA_ExposePeople
[Tech Advancing] [Information] Loading
[Tech Advancing] [Information] val:1
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[Tech Advancing] [Information] Read TA_ExposePeople
[Tech Advancing] [Information] Loading
[Tech Advancing] [Information] val:1
[Tech Advancing] [Information] val:1
[Tech Advancing] [Information] Read TA_ExposePeople
[Tech Advancing] [Information] Loading
Could not find think node with key 719454698
[PrepareLanding] WorldLoaded (from save).
[PrepareLanding] OnWorldLoaded
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 25764.
Total: 178.310181 ms (FindLiveObjects: 1.580712 ms CreateObjectMapping: 2.018484 ms MarkObjects: 174.670944 ms DeleteObjects: 0.039744 ms)
[PrepareLanding] Prefilter: 295732 tiles in WorldGrid.tiles
[Tech Advancing] [Information] val:1
[Tech Advancing] [Information] val:1
[Tech Advancing] [Information] Read TA_ExposePeople
[Tech Advancing] [Information] Loading
[Tech Advancing] [Information] val:1
[Tech Advancing] [Information] val:1
[Tech Advancing] [Information] Read TA_ExposePeople
[Tech Advancing] [Information] Loading
[Tech Advancing] [Information] val:1
[Tech Advancing] [Information] val:1
[Tech Advancing] [Information] Read TA_ExposePeople
[Tech Advancing] [Information] Loading
Object with load ID Job_209267 is referenced (xml node name: job) but is not deep-saved. This will cause errors during loading.
Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
QualityBuilder added property to '0' things
NullReferenceException: Object reference not set to an instance of an object
at PrisonLabor.Behaviour_MotivationIcon.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
Unloading 6121 unused Assets to reduce memory usage. Loaded Objects now: 22208.
Total: 119.505859 ms (FindLiveObjects: 0.890447 ms CreateObjectMapping: 2.773626 ms MarkObjects: 106.328575 ms DeleteObjects: 9.512917 ms)
Loading game from file Autosave-5 with mods Core, HugsLib, Miscellaneous 'CORE', Architect Sense, ModSwitch, Humanoid Alien Races 2.0, Androids, Misc. Robots, Expanded Prosthetics and Organ Engineering, EdB Prepare Carefully, Additional Traits w/ Heroes + Gods [B18 Update], Allow Tool, Animals Logic, Expanded Roofing, advanced powergeneration b18, I Can Fix It!, Rimworld Search Agency, Project RimFactory, Stack XXL, Realistic Rooms, RT Fuse, Therapy, Wildlife Tab, Work Tab, VGP Vegetable Garden, VGP Garden Tools, VGP Garden Resources, VGP Garden Medicine, VGP Garden Fabrics, Static Quality Plus B18, Smokeleaf Industry, Skill Overhead, Skilled Stonecutting, Simple sidearms, [KV] Save Storage & Outfit Settings - B18, Set-Up Camp, Camping Stuff, Medical Tab, HelpTab, Relations Tab, Animal Tab, Misc. Robots++, Achtung!, RimFridge - A18, [RF] Smooth Stone Walls [a18], [RF] More Trait Slots [a18], [RF] Concrete [b18], ResearchPal, Prepare Landing, Path Avoid - A18, Notifications Archiver, Mending, [KV] Change Dresser - B18, [KV] Mending Change Dresser Patch - B18, Logistics, Better Workbench Management, Hospitality, Hand Me That Brick, Fluffy Breakdowns, ExtendedInspectData [A18], SS Damage Indicators, Billy's Improved Load Transport Pods, Billy's Improved Caravan Formation, A Dog Said..., Avoid Friendly Fire, Apparello 2, AC-Smart Speed, Blueprints, Camera+, Death Rattle, Designator Shapes, Efficient Light, Follow Me, Faction Discovery, JTZoneButtons, AllowDeadMansApparel, [KV] Force Do Job - B18, Furnace, Vanilla Animal Overhaul, Mechanite Augmentation, [KV] Change Research Speed - B18, While You're Up, Trap Defence V1.1, Tech Advancing, Survivalist's Additions, RunAndGun, ModSync Ninja, Industrial Rollers, [RF] Faction Control [b18], Remote Explosives, Reclaim, Reuse, Recycle, QualitySurgeon, QualityBuilder, Prison Labor, PowerSwitch, [KV] Refugee Stats - B18, Colonist Bar KF 0.18.0, Stuffed Floors, GeneticRim b18, Rimsenal, Rimsenal - Storyteller pack, Rimsenal - Security pack, Rimsenal - Federation, Rimsenal - Rimhair, Rimsenal - Enhanced Vanilla Pack, Rimsenal - Feral, Various Space Ship Chunk [A18], AnimalCollabProj, Megafauna, More Vanilla Turrets [B18], and Glitter Tech
[Tech Advancing] [Information] val:1
[Tech Advancing] [Information] val:1
[Tech Advancing] [Information] Read TA_ExposePeople
[Tech Advancing] [Information] Loading
Could not resolve reference to object with loadID Job_209267 of type Verse.AI.Job. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Verse.PawnDestinationReservationManager+PawnDestinationReservation curPathRelToParent=
[Tech Advancing] [Information] val:1
[Tech Advancing] [Information] val:1
[Tech Advancing] [Information] Read TA_ExposePeople
[Tech Advancing] [Information] Loading
[Tech Advancing] [Information] val:1
[Tech Advancing] [Information] val:1
[Tech Advancing] [Information] Read TA_ExposePeople
[Tech Advancing] [Information] Loading
Could not find think node with key 715888099
[PrepareLanding] WorldLoaded (from save).
[PrepareLanding] OnWorldLoaded
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 28182.
Total: 191.094711 ms (FindLiveObjects: 1.689132 ms CreateObjectMapping: 2.476713 ms MarkObjects: 186.884430 ms DeleteObjects: 0.043835 ms)
[PrepareLanding] Prefilter: 295732 tiles in WorldGrid.tiles
[Tech Advancing] [Information] val:1
[Tech Advancing] [Information] val:1
[Tech Advancing] [Information] Read TA_ExposePeople
[Tech Advancing] [Information] Loading
Object with load ID Job_221408 is referenced (xml node name: job) but is not deep-saved. This will cause errors during loading.
Object with load ID Job_218415 is referenced (xml node name: job) but is not deep-saved. This will cause errors during loading.
Object with load ID Job_221588 is referenced (xml node name: job) but is not deep-saved. This will cause errors during loading.
[Tech Advancing] [Information] val:1
[Tech Advancing] [Information] val:1
[Tech Advancing] [Information] Read TA_ExposePeople
[Tech Advancing] [Information] Loading
Object with load ID Job_221408 is referenced (xml node name: job) but is not deep-saved. This will cause errors during loading.
Object with load ID Job_218415 is referenced (xml node name: job) but is not deep-saved. This will cause errors during loading.
Object with load ID Job_221588 is referenced (xml node name: job) but is not deep-saved. This will cause errors during loading.
[Tech Advancing] [Information] val:1
[Tech Advancing] [Information] val:1
[Tech Advancing] [Information] Read TA_ExposePeople
[Tech Advancing] [Information] Loading
Object with load ID Job_221408 is referenced (xml node name: job) but is not deep-saved. This will cause errors during loading.
Object with load ID Job_221588 is referenced (xml node name: job) but is not deep-saved. This will cause errors during loading.
Object with load ID Job_218415 is referenced (xml node name: job) but is not deep-saved. This will cause errors during loading.
[Tech Advancing] [Information] val:1
[Tech Advancing] [Information] val:1
[Tech Advancing] [Information] Read TA_ExposePeople
[Tech Advancing] [Information] Loading
Object with load ID Job_221408 is referenced (xml node name: job) but is not deep-saved. This will cause errors during loading.
Object with load ID Job_221588 is referenced (xml node name: job) but is not deep-saved. This will cause errors during loading.
Object with load ID Job_218415 is referenced (xml node name: job) but is not deep-saved. This will cause errors during loading.
Object with load ID Job_234396 is referenced (xml node name: job) but is not deep-saved. This will cause errors during loading.
Object with load ID Job_234730 is referenced (xml node name: job) but is not deep-saved. This will cause errors during loading.
Object with load ID Job_234424 is referenced (xml node name: job) but is not deep-saved. This will cause errors during loading.
Object with load ID Job_242799 is referenced (xml node name: job) but is not deep-saved. This will cause errors during loading.
Object with load ID Job_243782 is referenced (xml node name: job) but is not deep-saved. This will cause errors during loading.
[Tech Advancing] [Information] val:1
[Tech Advancing] [Information] val:1
[Tech Advancing] [Information] Read TA_ExposePeople
[Tech Advancing] [Information] Loading
[Tech Advancing] [Information] val:1
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[Tech Advancing] [Information] val:1
[Tech Advancing] [Information] Read TA_ExposePeople
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[Tech Advancing] [Information] Read TA_ExposePeople
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[Tech Advancing] [Information] Read TA_ExposePeople
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[Tech Advancing] [Information] val:1
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[Tech Advancing] [Information] val:1
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[Tech Advancing] [Information] Loading
[Tech Advancing] [Information] val:1
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[Tech Advancing] [Information] Read TA_ExposePeople
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[Tech Advancing] [Information] Loading
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[Tech Advancing] [Information] Loading
[Tech Advancing] [Information] val:1
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[Tech Advancing] [Information] Loading
[Tech Advancing] [Information] val:1
[Tech Advancing] [Information] val:1
[Tech Advancing] [Information] Read TA_ExposePeople
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[Tech Advancing] [Information] val:1
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[Tech Advancing] [Information] val:1
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HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 774)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 774)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 774)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
(Filename: Line: 774)
HandleD3DDeviceLost
D3Dwindow device not lost anymore
[Tech Advancing] [Information] val:1
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[Tech Advancing] [Information] Read TA_ExposePeople
[Tech Advancing] [Information] Loading
Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
QualityBuilder added property to '0' things
NullReferenceException: Object reference not set to an instance of an object
at PrisonLabor.Behaviour_MotivationIcon.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
Unloading 7181 unused Assets to reduce memory usage. Loaded Objects now: 31395.
Total: 216.081604 ms (FindLiveObjects: 1.663708 ms CreateObjectMapping: 5.038467 ms MarkObjects: 169.298462 ms DeleteObjects: 40.080959 ms)
Loading game from file Slyders 2 with mods Core, HugsLib, Miscellaneous 'CORE', Architect Sense, ModSwitch, Humanoid Alien Races 2.0, Androids, Misc. Robots, Expanded Prosthetics and Organ Engineering, EdB Prepare Carefully, Additional Traits w/ Heroes + Gods [B18 Update], Allow Tool, Animals Logic, Expanded Roofing, advanced powergeneration b18, I Can Fix It!, Rimworld Search Agency, Project RimFactory, Stack XXL, Realistic Rooms, RT Fuse, Therapy, Wildlife Tab, Work Tab, VGP Vegetable Garden, VGP Garden Tools, VGP Garden Resources, VGP Garden Medicine, VGP Garden Fabrics, Static Quality Plus B18, Smokeleaf Industry, Skill Overhead, Skilled Stonecutting, Simple sidearms, [KV] Save Storage & Outfit Settings - B18, Set-Up Camp, Camping Stuff, Medical Tab, HelpTab, Relations Tab, Animal Tab, Misc. Robots++, Achtung!, RimFridge - A18, [RF] Smooth Stone Walls [a18], [RF] More Trait Slots [a18], [RF] Concrete [b18], ResearchPal, Prepare Landing, Path Avoid - A18, Notifications Archiver, Mending, [KV] Change Dresser - B18, [KV] Mending Change Dresser Patch - B18, Logistics, Better Workbench Management, Hospitality, Hand Me That Brick, Fluffy Breakdowns, ExtendedInspectData [A18], SS Damage Indicators, Billy's Improved Load Transport Pods, Billy's Improved Caravan Formation, A Dog Said..., Avoid Friendly Fire, Apparello 2, AC-Smart Speed, Blueprints, Camera+, Death Rattle, Designator Shapes, Efficient Light, Follow Me, Faction Discovery, JTZoneButtons, AllowDeadMansApparel, [KV] Force Do Job - B18, Furnace, Vanilla Animal Overhaul, Mechanite Augmentation, [KV] Change Research Speed - B18, While You're Up, Trap Defence V1.1, Tech Advancing, Survivalist's Additions, RunAndGun, ModSync Ninja, Industrial Rollers, [RF] Faction Control [b18], Remote Explosives, Reclaim, Reuse, Recycle, QualitySurgeon, QualityBuilder, Prison Labor, PowerSwitch, [KV] Refugee Stats - B18, Colonist Bar KF 0.18.0, Stuffed Floors, GeneticRim b18, Rimsenal, Rimsenal - Storyteller pack, Rimsenal - Security pack, Rimsenal - Federation, Rimsenal - Rimhair, Rimsenal - Enhanced Vanilla Pack, Rimsenal - Feral, Various Space Ship Chunk [A18], AnimalCollabProj, Megafauna, More Vanilla Turrets [B18], and Glitter Tech
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Could not find think node with key 715888099
Could not find think node with key 719454698
[PrepareLanding] WorldLoaded (from save).
[PrepareLanding] OnWorldLoaded
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 37556.
Total: 221.438599 ms (FindLiveObjects: 2.065242 ms CreateObjectMapping: 4.422138 ms MarkObjects: 214.885757 ms DeleteObjects: 0.065168 ms)
[PrepareLanding] Prefilter: 295732 tiles in WorldGrid.tiles
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Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6300 unused Assets to reduce memory usage. Loaded Objects now: 31523.
Total: 159.467300 ms (FindLiveObjects: 1.488365 ms CreateObjectMapping: 4.191270 ms MarkObjects: 144.009399 ms DeleteObjects: 9.777683 ms)
Loading game from file Slyders 2 with mods Core, HugsLib, Miscellaneous 'CORE', Architect Sense, ModSwitch, Humanoid Alien Races 2.0, Androids, Misc. Robots, Expanded Prosthetics and Organ Engineering, EdB Prepare Carefully, Additional Traits w/ Heroes + Gods [B18 Update], Allow Tool, Animals Logic, Expanded Roofing, advanced powergeneration b18, I Can Fix It!, Rimworld Search Agency, Project RimFactory, Stack XXL, Realistic Rooms, RT Fuse, Therapy, Wildlife Tab, Work Tab, VGP Vegetable Garden, VGP Garden Tools, VGP Garden Resources, VGP Garden Medicine, VGP Garden Fabrics, Static Quality Plus B18, Smokeleaf Industry, Skill Overhead, Skilled Stonecutting, Simple sidearms, [KV] Save Storage & Outfit Settings - B18, Set-Up Camp, Camping Stuff, Medical Tab, HelpTab, Relations Tab, Animal Tab, Misc. Robots++, Achtung!, RimFridge - A18, [RF] Smooth Stone Walls [a18], [RF] More Trait Slots [a18], [RF] Concrete [b18], ResearchPal, Prepare Landing, Path Avoid - A18, Notifications Archiver, Mending, [KV] Change Dresser - B18, [KV] Mending Change Dresser Patch - B18, Logistics, Better Workbench Management, Hospitality, Hand Me That Brick, Fluffy Breakdowns, ExtendedInspectData [A18], SS Damage Indicators, Billy's Improved Load Transport Pods, Billy's Improved Caravan Formation, A Dog Said..., Avoid Friendly Fire, Apparello 2, AC-Smart Speed, Blueprints, Camera+, Death Rattle, Designator Shapes, Efficient Light, Follow Me, Faction Discovery, JTZoneButtons, AllowDeadMansApparel, [KV] Force Do Job - B18, Furnace, Vanilla Animal Overhaul, Mechanite Augmentation, [KV] Change Research Speed - B18, While You're Up, Trap Defence V1.1, Tech Advancing, Survivalist's Additions, RunAndGun, ModSync Ninja, Industrial Rollers, [RF] Faction Control [b18], Remote Explosives, Reclaim, Reuse, Recycle, QualitySurgeon, QualityBuilder, Prison Labor, PowerSwitch, [KV] Refugee Stats - B18, Colonist Bar KF 0.18.0, Stuffed Floors, GeneticRim b18, Rimsenal, Rimsenal - Storyteller pack, Rimsenal - Security pack, Rimsenal - Federation, Rimsenal - Rimhair, Rimsenal - Enhanced Vanilla Pack, Rimsenal - Feral, Various Space Ship Chunk [A18], AnimalCollabProj, Megafauna, More Vanilla Turrets [B18], and Glitter Tech
QualityBuilder added property to '0' things
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Could not find think node with key 715888099
Could not find think node with key 719454698
[PrepareLanding] WorldLoaded (from save).
[PrepareLanding] OnWorldLoaded
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 37688.
Total: 238.201935 ms (FindLiveObjects: 2.233571 ms CreateObjectMapping: 4.298229 ms MarkObjects: 231.611099 ms DeleteObjects: 0.058739 ms)
[PrepareLanding] Prefilter: 295732 tiles in WorldGrid.tiles
Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
QualityBuilder added property to '0' things
NullReferenceException: Object reference not set to an instance of an object
at PrisonLabor.Behaviour_MotivationIcon.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
Unloading 6140 unused Assets to reduce memory usage. Loaded Objects now: 31532.
Total: 167.510254 ms (FindLiveObjects: 1.438393 ms CreateObjectMapping: 4.613553 ms MarkObjects: 153.560593 ms DeleteObjects: 7.897134 ms)
Loading game from file Slyders with mods Core, HugsLib, Miscellaneous 'CORE', Architect Sense, ModSwitch, Humanoid Alien Races 2.0, Androids, Misc. Robots, Expanded Prosthetics and Organ Engineering, EdB Prepare Carefully, Additional Traits w/ Heroes + Gods [B18 Update], Allow Tool, Animals Logic, Expanded Roofing, advanced powergeneration b18, I Can Fix It!, Rimworld Search Agency, Project RimFactory, Stack XXL, Realistic Rooms, RT Fuse, Therapy, Wildlife Tab, Work Tab, VGP Vegetable Garden, VGP Garden Tools, VGP Garden Resources, VGP Garden Medicine, VGP Garden Fabrics, Static Quality Plus B18, Smokeleaf Industry, Skill Overhead, Skilled Stonecutting, Simple sidearms, [KV] Save Storage & Outfit Settings - B18, Set-Up Camp, Camping Stuff, Medical Tab, HelpTab, Relations Tab, Animal Tab, Misc. Robots++, Achtung!, RimFridge - A18, [RF] Smooth Stone Walls [a18], [RF] More Trait Slots [a18], [RF] Concrete [b18], ResearchPal, Prepare Landing, Path Avoid - A18, Notifications Archiver, Mending, [KV] Change Dresser - B18, [KV] Mending Change Dresser Patch - B18, Logistics, Better Workbench Management, Hospitality, Hand Me That Brick, Fluffy Breakdowns, ExtendedInspectData [A18], SS Damage Indicators, Billy's Improved Load Transport Pods, Billy's Improved Caravan Formation, A Dog Said..., Avoid Friendly Fire, Apparello 2, AC-Smart Speed, Blueprints, Camera+, Death Rattle, Designator Shapes, Efficient Light, Follow Me, Faction Discovery, JTZoneButtons, AllowDeadMansApparel, [KV] Force Do Job - B18, Furnace, Vanilla Animal Overhaul, Mechanite Augmentation, [KV] Change Research Speed - B18, While You're Up, Trap Defence V1.1, Tech Advancing, Survivalist's Additions, RunAndGun, ModSync Ninja, Industrial Rollers, [RF] Faction Control [b18], Remote Explosives, Reclaim, Reuse, Recycle, QualitySurgeon, QualityBuilder, Prison Labor, PowerSwitch, [KV] Refugee Stats - B18, Colonist Bar KF 0.18.0, Stuffed Floors, GeneticRim b18, Rimsenal, Rimsenal - Storyteller pack, Rimsenal - Security pack, Rimsenal - Federation, Rimsenal - Rimhair, Rimsenal - Enhanced Vanilla Pack, Rimsenal - Feral, Various Space Ship Chunk [A18], AnimalCollabProj, Megafauna, More Vanilla Turrets [B18], and Glitter Tech
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[PrepareLanding] WorldLoaded (from save).
[PrepareLanding] OnWorldLoaded
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 37699.
Total: 242.925659 ms (FindLiveObjects: 1.964712 ms CreateObjectMapping: 4.382101 ms MarkObjects: 236.521851 ms DeleteObjects: 0.056109 ms)
[PrepareLanding] Prefilter: 295732 tiles in WorldGrid.tiles
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Creating new male ACPGiraffe with skin index of 1 where 2 possible variants were available. Chance was 33%.
Creating new male ACPGiraffe with skin index of 0 where 2 possible variants were available. Chance was 33%.
Creating new male ACPGiraffe with skin index of 0 where 2 possible variants were available. Chance was 33%.
Creating new male ACPGiraffe with skin index of 0 where 2 possible variants were available. Chance was 33%.
Creating new female ACPGiraffe with skin index of 0 where 2 possible variants were available. Chance was 33%.
Creating new female ACPGiraffe with skin index of 0 where 2 possible variants were available. Chance was 33%.
Creating new male ACPGiraffe with skin index of 1 where 2 possible variants were available. Chance was 33%.
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ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<Verse.AI.QueuedJob>.get_Item (int) <0x00054>
at Verse.AI.JobQueue.get_Item (int) <0x00019>
at AchtungMod.JobDriver_Thoroughly.SameJobTypesOngoing () <0x00090>
at AchtungMod.Controller.AddDoThoroughly (System.Collections.Generic.List`1<Verse.FloatMenuOption>,UnityEngine.Vector3,Verse.Pawn,System.Type) <0x000bf>
at AchtungMod.Controller.AchtungChoicesAtFor (UnityEngine.Vector3,Verse.Pawn) <0x0008a>
at AchtungMod.FloatMenuMakerMap_ChoicesAtFor_Patch.Postfix (System.Collections.Generic.List`1<Verse.FloatMenuOption>,UnityEngine.Vector3,Verse.Pawn) <0x0002f>
at (wrapper dynamic-method) RimWorld.FloatMenuMakerMap.ChoicesAtFor_Patch3 (UnityEngine.Vector3,Verse.Pawn) <0x002fa>
at AchtungMod.Controller.MouseDown (UnityEngine.Vector3) <0x00125>
at AchtungMod.Controller.HandleEvents () <0x00153>
at AchtungMod.MainTabsRoot_HandleLowPriorityShortcuts_Patch.Prefix () <0x00015>
at (wrapper dynamic-method) RimWorld.MainTabsRoot.HandleLowPriorityShortcuts_Patch1 (object) <0x00010>
at RimWorld.MainButtonsRoot.HandleLowPriorityShortcuts () <0x00016>
at RimWorld.UIRoot_Play.UIRootOnGUI () <0x00186>
at Verse.Root.OnGUI () <0x000c6>
(Filename: Line: -1)
ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1<Verse.AI.QueuedJob>.get_Item (int) <0x00054>
at Verse.AI.JobQueue.get_Item (int) <0x00019>
at AchtungMod.JobDriver_Thoroughly.SameJobTypesOngoing () <0x00090>
at AchtungMod.Controller.AddDoThoroughly (System.Collections.Generic.List`1<Verse.FloatMenuOption>,UnityEngine.Vector3,Verse.Pawn,System.Type) <0x000bf>
at AchtungMod.Controller.AchtungChoicesAtFor (UnityEngine.Vector3,Verse.Pawn) <0x0008a>
at AchtungMod.FloatMenuMakerMap_ChoicesAtFor_Patch.Postfix (System.Collections.Generic.List`1<Verse.FloatMenuOption>,UnityEngine.Vector3,Verse.Pawn) <0x0002f>
at (wrapper dynamic-method) RimWorld.FloatMenuMakerMap.ChoicesAtFor_Patch3 (UnityEngine.Vector3,Verse.Pawn) <0x002fa>
at AchtungMod.Controller.MouseDown (UnityEngine.Vector3) <0x00125>
at AchtungMod.Controller.HandleEvents () <0x00153>
at AchtungMod.MainTabsRoot_HandleLowPriorityShortcuts_Patch.Prefix () <0x00015>
at (wrapper dynamic-method) RimWorld.MainTabsRoot.HandleLowPriorityShortcuts_Patch1 (object) <0x00010>
at RimWorld.MainButtonsRoot.HandleLowPriorityShortcuts () <0x00016>
at RimWorld.UIRoot_Play.UIRootOnGUI () <0x00186>
at Verse.Root.OnGUI () <0x000c6>
(Filename: Line: -1)
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Exception ticking Droid 0: System.InvalidOperationException: Nullable object must have a value.
at System.Nullable`1[System.Single].get_Value () [0x00000] in <filename unknown>:0
at ColonistBarKF.CompPSI.UpdateColonistStats () [0x00000] in <filename unknown>:0
at ColonistBarKF.CompPSI.CompTick () [0x00000] in <filename unknown>:0
at Verse.ThingWithComps.Tick () [0x00000] in <filename unknown>:0
at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
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