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@ryantm
Created March 10, 2019 19:40
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/nix/store/0860vg2mdaa804kcsxgwsxslmamgl354-liblcf-0.6.0
├── include
│   └── liblcf
│   ├── command_codes.h
│   ├── data.h
│   ├── encoder.h
│   ├── enum_tags.h
│   ├── flag_set.h
│   ├── ini.h
│   ├── inireader.h
│   ├── lcf_options.h
│   ├── lcf_saveopt.h
│   ├── ldb_chunks.h
│   ├── ldb_reader.h
│   ├── ldb_terrain_flags.h
│   ├── ldb_trooppagecondition_flags.h
│   ├── lmt_chunks.h
│   ├── lmt_reader.h
│   ├── lmu_chunks.h
│   ├── lmu_eventpagecondition_flags.h
│   ├── lmu_reader.h
│   ├── lsd_chunks.h
│   ├── lsd_reader.h
│   ├── lsd_savepicture_flags.h
│   ├── reader_lcf.h
│   ├── reader_struct.h
│   ├── reader_struct_impl.h
│   ├── reader_util.h
│   ├── reader_xml.h
│   ├── rpg_actor.h
│   ├── rpg_animationcelldata.h
│   ├── rpg_animationframe.h
│   ├── rpg_animation.h
│   ├── rpg_animationtiming.h
│   ├── rpg_attribute.h
│   ├── rpg_battlecommand.h
│   ├── rpg_battlecommands.h
│   ├── rpg_battleranimationdata.h
│   ├── rpg_battleranimationextension.h
│   ├── rpg_battleranimation.h
│   ├── rpg_chipset.h
│   ├── rpg_class.h
│   ├── rpg_commonevent.h
│   ├── rpg_database.h
│   ├── rpg_encounter.h
│   ├── rpg_enemyaction.h
│   ├── rpg_enemy.h
│   ├── rpg_equipment.h
│   ├── rpg_eventcommand.h
│   ├── rpg_event.h
│   ├── rpg_eventpagecondition.h
│   ├── rpg_eventpage.h
│   ├── rpg_itemanimation.h
│   ├── rpg_item.h
│   ├── rpg_learning.h
│   ├── rpg_map.h
│   ├── rpg_mapinfo.h
│   ├── rpg_movecommand.h
│   ├── rpg_moveroute.h
│   ├── rpg_music.h
│   ├── rpg_parameters.h
│   ├── rpg_rect.h
│   ├── rpg_saveactor.h
│   ├── rpg_savecommonevent.h
│   ├── rpg_saveeasyrpgdata.h
│   ├── rpg_saveeventcommands.h
│   ├── rpg_saveeventdata.h
│   ├── rpg_save.h
│   ├── rpg_saveinventory.h
│   ├── rpg_savemapeventbase.h
│   ├── rpg_savemapevent.h
│   ├── rpg_savemapinfo.h
│   ├── rpg_savepanorama.h
│   ├── rpg_savepartylocation.h
│   ├── rpg_savepicture.h
│   ├── rpg_savescreen.h
│   ├── rpg_savesystem.h
│   ├── rpg_savetarget.h
│   ├── rpg_savetitle.h
│   ├── rpg_savevehiclelocation.h
│   ├── rpg_skill.h
│   ├── rpg_sound.h
│   ├── rpg_start.h
│   ├── rpg_state.h
│   ├── rpg_switch.h
│   ├── rpg_system.h
│   ├── rpg_terms.h
│   ├── rpg_terrain.h
│   ├── rpg_testbattler.h
│   ├── rpg_treemap.h
│   ├── rpg_troop.h
│   ├── rpg_troopmember.h
│   ├── rpg_trooppagecondition.h
│   ├── rpg_trooppage.h
│   ├── rpg_variable.h
│   ├── scope_guard.h
│   ├── writer_lcf.h
│   └── writer_xml.h
├── lib
│   ├── cmake
│   │   └── liblcf
│   │   ├── FindEXPAT.cmake
│   │   ├── FindICU.cmake
│   │   └── liblcf-config.cmake
│   ├── liblcf.la
│   ├── liblcf.so -> liblcf.so.0.0.0
│   ├── liblcf.so.0 -> liblcf.so.0.0.0
│   ├── liblcf.so.0.0.0
│   └── pkgconfig
│   └── liblcf.pc
├── nix-support
│   └── propagated-build-inputs
└── share
└── mime
└── packages
└── liblcf.xml
10 directories, 105 files
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