Created
January 30, 2015 05:06
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using UnityEngine; | |
using System.Collections; | |
public class Score : Global { | |
GUIStyle labelStyle; | |
// Update is called once per frame | |
void Update () { | |
} | |
void OnGUI() | |
{ | |
string text = (score).ToString (); | |
GUI.Label (new Rect (140, 0, 100, 30), "Score " + text, labelStyle); | |
} | |
void Start() | |
{ | |
labelStyle = new GUIStyle (); | |
labelStyle.fontSize = 100; | |
labelStyle.normal.textColor = Color.white; | |
} | |
} |
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