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@HugsLibRecordKeeper
Created June 2, 2017 00:53
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Rimworld output log published using HugsLib
Log uploaded on Thursday, June 01, 2017, 8:53:22 PM
Loaded mods:
Core: (no assemblies)
HugsLib[3.1.0]: 0Harmony(1.0.9.1), HugsLib(0.17.0.0)
Extra Widgets: ExtraWidgets(0.2.0.0)
Mod Menu Enhanced[0.1.2]: $HugsLibChecker(0.2.0.0), 0Harmony(1.0.9.1), ModMenuEnhanced(0.1.2.0)
Hand Me That Brick: HandMeThatBrick(2.1.17.0)
Increased Stack: (no assemblies)
JecsTools: 0Harmony(1.0.9.1), AbilityUser(1.17.0.4), CompActivatableEffect(1.17.0.2), CompDeflector(1.17.0.2), CompExtraSounds(1.17.0.2), CompInstalledPart(1.17.0.0), CompLumbering(1.17.0.0), CompOversizedWeapon(1.17.0.2), CompSlotLoadable(1.17.0.3), CompToggleDef(1.17.0.0), CompVehicle(1.17.0.1)
Blueprints: Blueprints(0.17.1.0)
Architect Sense: ArchitectSense(1.0.0.0)
USCM - Core: FlameWeapons(0.6.0.0)
Allow Tool: $HugsLibChecker(0.3.0.0), AllowTool(3.1.2.0)
AllowDeadMansApparel: AllowDeadMansApparel(0.16.1.0)
AC-Enhanced Crafting - A17: AcEnhancedCrafting(1.0.0.0)
CleaningArea: 0Harmony(1.0.9.1), CleaningArea(0.17.2.0)
Ceiling and Floor Lamps: (no assemblies)
EdB Prepare Carefully: EdBPrepareCarefully(0.17.0.4)
Efficient Light: (no assemblies)
Fluffy Breakdowns: 0Harmony(1.0.9.1), Fluffy_Breakdowns(1.0.0.0)
Follow Me: FollowMe!(0.17.1.1)
Hand 'n' Footwear: (no assemblies)
Misc. Training: TrainingFacility(1.0.0.0)
More Planning: $HugsLibChecker(0.2.0.0), MorePlanning(2.0.1.0)
Path Avoid - A17: 0Harmony(1.0.9.1), PathAvoid(1.0.0.0)
Plant Cutting is for Growers!: (no assemblies)
Rimsenal: (no assemblies)
Simple Cultivation: Apini(1.0.0.0)
Simple sidearms[1.1.0]: $HugsLibChecker(0.2.0.0), SimpleSidearms(1.0.0.0)
Smooth Stone Walls [a17]: 0Harmony(1.0.9.1), Smooth Stone Walls(1.0.6338.36218)
Soybeans: (no assemblies)
Tilled Soil: (no assemblies)
GHXX Tech Advancing: 0Harmony(1.0.9.1), TechAdvancing(1.0.0.0)
Wildlife Tab: OmniLocator(1.0.0.0)
Wealthy Traders: (no assemblies)
Colonist Bar KF 0.17.1.4: ColonistBarKF(1.0.0.0)
Double Population A17: (no assemblies)
Defensive Positions: $HugsLibChecker(0.3.0.0), DefensivePositions(1.4.1.0)
DeadMansClothing: 0Harmony(1.0.9.1), DeadMansClothing(0.17.2.0)
[A17]My Cute Ear: (no assemblies)
[SS]AdvBody: (no assemblies)
[SS]King's slaves: (no assemblies)
[SS]Lovely Hair Style: (no assemblies)
[SS]Maid Project: ClassLibrary5(1.0.0.0)
[T] MoreFloors: (no assemblies)
��A17��Kantai Collection Hair Styles (Female): (no assemblies)
Area Unlocker: 0Harmony(1.0.9.1), AreaUnlocker(0.17.1.0)
Basic Bridges [a17]: Rainbeau's Basic Bridges(1.0.6359.42547)
Bulk Components: (no assemblies)
Cheaper Components: (no assemblies)
ConcreteWalls: (no assemblies)
Conduit Deconstruct: RimWorldMod(1.0.0.0)
Cooks Can Refuel: CooksCanRefuel(2.1.17.0)
Editable Backstories: 0Harmony(1.0.9.1), Rainbeau's Editable Backstories(1.0.6336.36670)
Embrasures: (no assemblies)
Facial Stuff 0.17.2.0: RW_FacialStuff(1.0.0.0)
Fences And Floors: (no assemblies)
Furnace: (no assemblies)
Camera+: 0Harmony(1.0.9.0), CameraPlus(1.0.2.0), _harmonycheck(1.0.0.0)
Hardworking animals A17: (no assemblies)
Headgear Frame: Vanya_Headgear(1.0.0.0)
L-Animals: (no assemblies)
L-Music: MusicMemoryFix(1.0.0.0)
LT-DoorMat: RimWorld-DoorMat(1.0.0.0)
I Can Fix It!: 0Harmony(1.0.9.1), ICanFixIt(1.0.6355.1261)
Mad Skills: 0Harmony(1.0.9.1), MadSkills(0.0.0.0)
Medical Tab: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), MedicalInfo(0.17.1.1)
More Faction Bases: (no assemblies)
More Furniture (A17): (no assemblies)
Misc. Weapon Repair: WeaponRepair(1.0.0.0)
Moritz´s LegendaryWeapons: (no assemblies)
MT - Everyone Hauls: (no assemblies)
MT - Silent Doors: (no assemblies)
No Burny (less flammable metals): (no assemblies)
Organized Research Tab: OrganizedResearch(1.0.1.0)
Outfitter 0.17.1.1: Outfitter(1.0.0.0)
Packed Lunch: (no assemblies)
Packified Animals: (no assemblies)
Pawns Play Poker: (no assemblies)
Please Haul Perishables: PleaseHaulPerishables(1.0.6347.22264)
P-Music: (no assemblies)
PrisonerRansom: 0Harmony(1.0.9.1), PrisonerRansom(1.0.6327.4714)
QualityBuilder: QualityBuilder(0.17.3.0)
Quality Cooldown: (no assemblies)
QualitySurgeon: QualitySurgeon(0.17.2.0)
Realistic Rooms: (no assemblies)
Refugee Stats - A17: RefugeeStats(1.0.0.0)
Relations Tab: Fluffy_Relations(0.17.0.0)
Repair Workbench: RepairBench(1.0.0.0)
Rimsenal - Enhanced Vanilla Pack: (no assemblies)
Rimsenal - Storyteller pack: (no assemblies)
Rimsenal - Security pack: (no assemblies)
Rimsenal - Rimhair: (no assemblies)
Rimsenal - Feral: (no assemblies)
Rimsenal - Federation: (no assemblies)
USCM - Colonial Marines Corps Faction: (no assemblies)
RomanceDiversified: SexualitySpectrum(1.0.6356.28728)
Roof Support A17: (no assemblies)
RT's Weapon Pack: (no assemblies)
Set-Up Camp: Nandonalt_SetUpCamp(1.0.0.0)
Shooting Skill Rebalanced v2.0.2: (no assemblies)
Spoons Hair Mod: (no assemblies)
Stack Merger: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), StackMerger(0.17.1.1)
Storage Search A17: StorageSearch(1.0.0.0)
Tangerine Music Labs - Ambient Jams: (no assemblies)
Vanilla-friendly Weapon Expansion: (no assemblies)
Visible Pants: (no assemblies)
Xeva's Rimhair (A15, A16, A17): (no assemblies)
Active Harmony patches:
<GetVerbsCommands>c__Iterator258.MoveNext: TRANS: CompVehicle.HarmonyCompPilotable.GetVerbsCommandsTranspiler
Apparel.Notify_PawnKilled: post: DeadMansClothing.Apparel_Patch.Postfix
AreaManager.CanMakeNewAllowed: PRE: AreaUnlocker.AreaUnlocker.Prefix
AreaManager.ExposeData: PRE: CleaningArea.AreaManager_AddStartingAreas_Patch.Prefix
Building.Destroy: PRE: ICanFixIt.Building_Patch_Destroy.Prefix post: ICanFixIt.Building_Patch_Destroy.Postfix
Building_CrashedShipPart.<TrySpawnMechanoids>m__4A4: post: CompVehicle.HarmonyCompPilotable.MechanoidsFixer
CameraDriver.ApplyPositionToGameObject: post: CameraPlus.CameraDriver_ApplyPositionToGameObject_Patch.Postfix
CameraDriver.get_CurrentZoom: TRANS: CameraPlus.CameraDriver_get_CurrentZoom_Patch.LerpCurrentZoom
Caravan.Notify_PawnAdded: post: ColonistBarKF.Notify_PawnAdded_Postfix.MarkColonistsDirty
Caravan.Notify_PawnRemoved: post: ColonistBarKF.Notify_PawnRemoved_Postfix.MarkColonistsDirty
Caravan.PostAdd: post: ColonistBarKF.PostAdd_Postfix.MarkColonistsDirty
Caravan.PostRemove: post: ColonistBarKF.PostRemove_Postfix.MarkColonistsDirty
Command.GizmoOnGUI: TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
CompBreakdownable.CheckForBreakdown: PRE: Fluffy_Breakdowns.HarmonyPatch_CheckForBreakdown.Prefix
CompBreakdownable.CompInspectStringExtra: PRE: Fluffy_Breakdowns.HarmonyPatch_CompInspectStringExtra.Prefix
Corpse.NotifyColonistBar: post: ColonistBarKF.NotifyColonistBar_Postfix.MarkColonistsDirty
DamageWorker_AddInjury.FinalizeAndAddInjury: post: CompVehicle.HarmonyCompPilotable.FinalizeAndAddInjury_PostFix
DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditonalButtons
DefGenerator.GenerateImpliedDefs_PreResolve: post: Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix
DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
Designation.DesignationDraw: PRE: MorePlanning.DesignationPlanningDraw.Prefix, MorePlanning.DesignationPlanningDraw.Prefix
Designation.ExposeData: PRE: MorePlanning.DesignatioPlanningExposeData.Prefix, MorePlanning.DesignatioPlanningExposeData.Prefix
Designator.ProcessInput: PRE: AllowTool.Patches.Designator_ProcessInput_Patch.InterceptRightClicksOnSupportedDesignators
Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
FactionDialogMaker.FactionDialogFor: post: PrisonerRansom.ReplacementCode.FactionDialogForPostFix
FloatMenuMakerMap.AddHumanlikeOrders: post: CompInstalledPart.HarmonyCompInstalledPart.AddHumanlikeOrders_PostFix, CompSlotLoadable.HarmonyCompSlotLoadable.AddHumanlikeOrders_PostFix, SimpleSidearms.intercepts.FloatMenuMakerMap_AddHumanLikeOrders_Postfix.AddHumanlikeOrders
Game.AddMap: post: ColonistBarKF.AddMap_Postfix.MarkColonistsDirty
Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook, ColonistBarKF.DeinitAndRemoveMap_Postfix.MarkColonistsDirty
Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
GenLeaving.DoLeavingsFor: PRE: RSSW_Code.RSSW_GenLeaving.DoLeavingsForPrefix
GenMapUI.DrawThingLabel: TRANS: CameraPlus.GenMapUI_DrawThingLabel_Patch.AdaptedGameFontReplacerPatch
GraphicDatabaseHeadRecords.Reset: (no patches)
HealthCardUtility.DrawOverviewTab: PRE: CompVehicle.HarmonyCompPilotable.DrawOverviewTab_PreFix
HealthUtility.GetGeneralConditionLabel: PRE: CompVehicle.HarmonyCompPilotable.GetGeneralConditionLabel_PreFix
ITab_Pawn_Gear.DrawThingRow: post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix
ITab_Pawn_Gear.InterfaceDrop: PRE: CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix, SimpleSidearms.intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop
InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterRevereseDesignatorCommandPair
InspectPaneUtility.DoTabs: PRE: Outfitter.Outfitter_Patches+DoTabs_Prefix.DoTabs
JobDriver_Wait.CheckForAutoAttack: TRANS: CompVehicle.HarmonyCompPilotable.CheckForAutoAttackTranspiler
LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
ListerHaulables.Notify_DeSpawned: post: StackMerger.Notify_DeSpawned.Postfix
ListerHaulables.Notify_Forbidden: post: StackMerger.Notify_Forbidden.Postfix
ListerHaulables.Notify_SlotGroupChanged: post: StackMerger.Notify_SlotGroupChanged.Postfix
ListerHaulables.Notify_Spawned: post: StackMerger.Notify_Spawned.Postfix
ListerHaulables.Notify_Unforbidden: post: StackMerger.Notify_Unforbidden.Postfix
MainTabWindow_Research.DrawLeftRect: PRE: TechAdvancing.TA_Research_Menu_Patch.Prefix
Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
MapPawns.DoListChangedNotifications: post: ColonistBarKF.DoListChangedNotifications_Postfix.MarkColonistsDirty
Page_ModsConfig.PostClose: TRANS: HugsLib.Patches.ModsConfig_PostClose_Patch.QuickRestartInDevMode
Pawn.CurrentlyUsable: post: CompVehicle.HarmonyCompPilotable.CurrentlyUsable_PostFix
Pawn.DropAndForbidEverything: PRE: CompVehicle.HarmonyCompPilotable.DropAndForbidEverything_PreFix
Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix
Pawn.GetGizmos: post: CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix, SimpleSidearms.intercepts.Pawn_GetGizmos_Postfix.GetGizmos
Pawn.Kill: post: ColonistBarKF.Kill_Postfix.MarkColonistsDirty
Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix
Pawn.SetFaction: post: ColonistBarKF.SetFaction_Postfix.MarkColonistsDirty
Pawn.get_IsColonistPlayerControlled: post: CompVehicle.HarmonyCompPilotable.IsColonistPlayerControlled_PostFix
PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo: PRE: REB_Code.REB_PawnBioAndNameGenerator.GiveAppropriateBioAndNameToPrefix
PawnBioAndNameGenerator.SetBackstoryInSlot: PRE: [200]REB_Code.REB_PawnBioAndNameGenerator.SetBackstoryInSlotPrefix
PawnBioAndNameGenerator.TryGetRandomUnusedSolidBioFor: PRE: REB_Code.REB_PawnBioAndNameGenerator.TryGetRandomUnusedSolidBioForPrefix
PawnBioAndNameGenerator.TryGetRandomUnusedSolidName: PRE: REB_Code.REB_PawnBioAndNameGenerator.TryGetRandomUnusedSolidNamePrefix
PawnDownedWiggler.WigglerTick: PRE: CompVehicle.HarmonyCompPilotable.WigglerTick_PreFix
PawnGenerator.GenerateBodyType: PRE: REB_Code.REB_PawnGenerator.GenerateBodyTypePrefix
PawnGenerator.GenerateGearFor: post: SimpleSidearms.intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor
PawnGenerator.GenerateTraits: post: RomanceDiversified.Detours._PawnGenerator.GenerateTraits
PawnGraphicSet.ResolveAllGraphics: post: RW_FacialStuff.Detouring.ResolveAllGraphics_Postfix.ResolveAllGraphics
PawnRenderer.DrawEquipmentAiming: PRE: CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix
PawnUtility.GetAvoidGrid: post: PathAvoid.Patch_PawnUtility_GetAvoidGrid.Postfix
PawnWeaponGenerator.Reset: post: SimpleSidearms.intercepts.PawnWeaponGenerator_Reset_Postfix.Reset
Pawn_ApparelTracker.Notify_ApparelAdded: post: AbilityUser.HarmonyPatches.Notify_ApparelAdded_PostFix
Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.HarmonyPatches.Notify_ApparelRemoved_PostFix
Pawn_DraftController.GetGizmos: post: DefensivePositions.DraftController_GetGizmos_Patch.InsertDefensivePositionGizmo
Pawn_DraftController.set_Drafted: (no patches)
Pawn_EquipmentTracker.AddEquipment: post: SimpleSidearms.intercepts.Pawn_EquipmentTracker_AddEquipment_Postfix.AddEquipment
Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.HarmonyPatches.Notify_EquipmentAdded_PostFix
Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.HarmonyPatches.Notify_EquipmentRemoved_PostFix
Pawn_EquipmentTracker.TryDropEquipment: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix
Pawn_HealthTracker.ShouldBeDowned: PRE: CompVehicle.HarmonyCompPilotable.ShouldBeDowned_PreFix
Pawn_PathFollower.StartPath: PRE: CompVehicle.HarmonyCompPilotable.StartPath_PreFix
Pawn_RelationsTracker.SecondaryRomanceChanceFactor: post: RomanceDiversified.Detours._Pawn_RelationsTracker.SecondaryRomanceChanceFactor
PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
PlaySettings.DoPlaySettingsGlobalControls: PRE: ColonistBarKF.DoPlaySettingsGlobalControls_Postfix.CheckBool post: CleaningArea.PlaySettingsPatch.Postfix, ColonistBarKF.DoPlaySettingsGlobalControls_Postfix.MarkColonistsDirty
ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators
Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
SkillRecord.Interval: PRE: RTMadSkills.MadSkills_Patch.Prefix
SolidBioDatabase.LoadAllBios: PRE: REB_Code.REB_SolidBioDatabase.LoadAllBiosPrefix
Stance_Warmup.StanceTick: post: SimpleSidearms.intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick
StatExtension.GetStatValue: post: CompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix
StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix
Targeter.ProcessInputEvents: PRE: AbilityUser.HarmonyPatches.ProcessInputEvents_PreFix
Targeter.TargeterUpdate: PRE: AbilityUser.HarmonyPatches.TargeterUpdate_PostFix
Thing.DeSpawn: post: ColonistBarKF.DeSpawn_Postfix.MarkColonistsDirty
Thing.SpawnSetup: post: ColonistBarKF.SpawnSetup_Postfix.MarkColonistsDirty
Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix
Thing.get_DefaultGraphic: (no patches)
ThingOwner.NotifyColonistBarIfColonistCorpse: post: ColonistBarKF.NotifyColonistBarIfColonistCorpse_Postfix.MarkColonistsDirty
ThingWithComps.InitializeComps: post: AbilityUser.HarmonyPatches.InitializeComps_PostFix
UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
Verb.TryStartCastOn: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix
Verb_MeleeAttack.DamageInfosToApply: post: CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix
Verb_MeleeAttack.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix
Verb_MeleeAttack.SoundHitPawn: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix
Verb_MeleeAttack.SoundMiss: post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix
Verb_MeleeAttack.TryCastShot: post: SimpleSidearms.intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot
Verb_Shoot.TryCastShot: PRE: CompVehicle.HarmonyCompPilotable.TryCastShot_PreFix
Verb_ShootOneUse.SelfConsume: post: SimpleSidearms.intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume
Window.Notify_ResolutionChanged: post: ColonistBarKF.Notify_ResolutionChanged_Postfix.MarkColonistsDirty
WindowStack.Add: PRE: ModMenuEnhanced.HarmonyPatches.WindowStack_Add_Patch.Prefix
Harmony versions present: UnlimitedHugs.HugsLib:1.0.9.1, HugsLib.ColonistBarKF:1.0.9.1, HugsLib.AllowTool:1.0.9.1, fluffy.breakdowns:1.0.9.1, fluffy.areaunlocker:1.0.9.1, com.mandible.rimworld.icanfixit:1.0.9.1, io.github.ratysz.madskills:1.0.9.1, fluffy.medicaltab:1.0.9.1, rimworld.erdelf.prisoner_ransom:1.0.9.1, net.rainbeau.rimworld.mod.backstories:1.0.9.1, rimworld.jecrell.abilityuser:1.0.9.1, rimworld.jecrell.comps.activator:1.0.9.1, rimworld.jecrell.comps.slotloadable:1.0.9.1, HugsLib.SimpleSidearms:1.0.9.1, rimworld.jecrell.comps.oversized:1.0.9.1, rimworld.jecrell.comps.deflector:1.0.9.1, rimworld.jecrell.comps.sounds:1.0.9.1, rimworld.jecrell.comps.installedpart:1.0.9.1, rimworld.jecrell.comps.pilotable:1.0.9.1, de.hatti.rimworld.mod.cleaningarea:1.0.9.1, com.github.alandariva.moreplanning:1.0.9.1, HugsLib.com.github.alandariva.moreplanning:1.0.9.1, com.pathavoid.rimworld.mod:1.0.9.1, net.rainbeau.rimworld.mod.smoothstone:1.0.9.1, com.ghxx.rimworld.techadvancing:1.0.9.1, de.hatti.rimworld.mod.deadmansclothing:1.0.9.1, net.pardeike.rimworld.mod.camera+:1.0.9.0, rimworld.fluffy.stackmerger:1.0.9.1, HugsLib.ModMenuEnhanced:1.0.9.1, HugsLib.DefensivePositions:1.0.9.1, HugsLib.FacialStuff:1.0.9.1, HugsLib.Outfitter:1.0.9.1, HugsLib.SeveralPuffins_RomanceDiversifiedBase:1.0.9.1
Platform information: (hidden, hold Shift while publishing to include)
Log file contents:
Initialize engine version: 5.4.1f1 (649f48bbbf0f)
GfxDevice: [Renderer information redacted]
Begin MonoManager ReloadAssembly
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\System.Xml.Linq.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
desktop: 2560x1440 59Hz; virtual: 7040x1456 at -1920,-16
RimWorld 0.17.1546 rev887
Found no usable data when trying to get defs from file Recipes_SC.xml
MusicMemoryFix Pre-Load Detour Injected
Fluffy Breakdowns :: Initialized
[MadSkills]: settings initialized, multiplier is 0.75, tiered.
[MadSkills]: settings initialized, multiplier is 0.75, tiered.
[MadSkills]: settings initialized, multiplier is 0.75, tiered.
Duplicate code-linked translation key: Paused in language English
Duplicate code-linked translation key: FollowMe.Cancel in language English
Duplicate code-linked translation key: FollowMe.Follow in language English
Duplicate code-linked translation key: FollowMe.RejectMultiple in language English
Duplicate code-linked translation key: FollowMe.RejectNoSelection in language English
Duplicate code-linked translation key: FollowMe.RejectNotAThing in language English
Duplicate code-linked translation key: QualityBuilder.Nothing in language English
BodyDef Anaconda has BodyPartRecord of Skull whose children have more or equal total coverage than 1. This means parent can't be hit independently at all.
OnLevelWasLoaded was found on ModInitializerComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
(Filename: Line: 375)
OnLevelWasLoaded was found on ModInitializerComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
(Filename: Line: 375)
ArchitectSense :: Creating subcategories
Path Avoid: Adding Harmony Postfix to PawnUtility.GetAvoidGrid()
Vanilla Backstory Database Cleared.
Backstories in REB Backstory Database:
Childhood backstories (shuffleable): 124
Childhood backstories (non-shuffleable): 0
Adulthood backstories (shuffleable): 156
Adulthood backstories (non-shuffleable): 0
HAF Backstories Added to REB Database:
HAF Childhood backstories (shuffleable): 0
HAF Childhood backstories (non-shuffleable): 0
HAF Adulthood backstories (shuffleable): 0
HAF Adulthood backstories (non-shuffleable): 0
Vanilla Name Database *NOT* Cleared.
Names Added to Vanilla Name Database:
First Names: 0
Nicknames: 0
Last Names: 0
Full Names (without bios): 7
Full Names (with bios): 10
[HugsLib] HugsLib.HugsLibController
[HugsLib] v3.1.0 initialized ModMenuEnhanced, AllowTool, com.github.alandariva.moreplanning, SimpleSidearms, ColonistBarKF, DefensivePositions, FacialStuff, Outfitter, SeveralPuffins_RomanceDiversifiedBase
AcEnhancedCrafting injected.
ColonistBarKF injected.
RW_FacialStuff injected.
Outfitter injected.
Injector_StorageSearch : Injected
StorageSearch injected.
Setting up 2 worker threads for Enlighten.
Thread -> id: c38 -> priority: 1
Thread -> id: 2e30 -> priority: 1
Initialize engine version: 5.4.1f1 (649f48bbbf0f)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 9.0c [nvldumd.dll 22.21.13.8233]
Renderer: NVIDIA GeForce GTX 970
Vendor: NVIDIA
VRAM: 3072 MB (via DXGI)
Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1
Begin MonoManager ReloadAssembly
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\System.Xml.Linq.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
desktop: 2560x1440 59Hz; virtual: 7040x1456 at -1920,-16
RimWorld 0.17.1546 rev887
Found no usable data when trying to get defs from file Recipes_SC.xml
MusicMemoryFix Pre-Load Detour Injected
Fluffy Breakdowns :: Initialized
[MadSkills]: settings initialized, multiplier is 0.75, tiered.
[MadSkills]: settings initialized, multiplier is 0.75, tiered.
[MadSkills]: settings initialized, multiplier is 0.75, tiered.
Duplicate code-linked translation key: Paused in language English
Duplicate code-linked translation key: FollowMe.Cancel in language English
Duplicate code-linked translation key: FollowMe.Follow in language English
Duplicate code-linked translation key: FollowMe.RejectMultiple in language English
Duplicate code-linked translation key: FollowMe.RejectNoSelection in language English
Duplicate code-linked translation key: FollowMe.RejectNotAThing in language English
Duplicate code-linked translation key: QualityBuilder.Nothing in language English
BodyDef Anaconda has BodyPartRecord of Skull whose children have more or equal total coverage than 1. This means parent can't be hit independently at all.
OnLevelWasLoaded was found on ModInitializerComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
(Filename: Line: 375)
OnLevelWasLoaded was found on ModInitializerComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
(Filename: Line: 375)
ArchitectSense :: Creating subcategories
Path Avoid: Adding Harmony Postfix to PawnUtility.GetAvoidGrid()
Vanilla Backstory Database Cleared.
Backstories in REB Backstory Database:
Childhood backstories (shuffleable): 124
Childhood backstories (non-shuffleable): 0
Adulthood backstories (shuffleable): 156
Adulthood backstories (non-shuffleable): 0
HAF Backstories Added to REB Database:
HAF Childhood backstories (shuffleable): 0
HAF Childhood backstories (non-shuffleable): 0
HAF Adulthood backstories (shuffleable): 0
HAF Adulthood backstories (non-shuffleable): 0
Vanilla Name Database *NOT* Cleared.
Names Added to Vanilla Name Database:
First Names: 0
Nicknames: 0
Last Names: 0
Full Names (without bios): 7
Full Names (with bios): 10
[HugsLib] HugsLib.HugsLibController
[HugsLib] v3.1.0 initialized ModMenuEnhanced, AllowTool, com.github.alandariva.moreplanning, SimpleSidearms, ColonistBarKF, DefensivePositions, FacialStuff, Outfitter, SeveralPuffins_RomanceDiversifiedBase
AcEnhancedCrafting injected.
ColonistBarKF injected.
RW_FacialStuff injected.
Outfitter injected.
Injector_StorageSearch : Injected
StorageSearch injected.
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