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Created February 1, 2017 07:48
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OBS 0.16.6 (windows) log file uploaded at 2017-02-01, 07:48:43
07:42:22.554: CPU Name: Intel(R) Core(TM) i5-4460 CPU @ 3.20GHz
07:42:22.554: CPU Speed: 3198MHz
07:42:22.554: Physical Cores: 4, Logical Cores: 4
07:42:22.555: Physical Memory: 2047MB Total, 2047MB Free (NOTE: 2 or 4 gigs max is normal for 32bit programs)
07:42:22.555: Windows Version: 10.0 Build 14393 (revision: 693; 64-bit)
07:42:22.555: Running as administrator: false
07:42:22.555: Aero is Enabled (Aero is always on for windows 8 and above)
07:42:22.556: Portable mode: false
07:42:22.681: OBS 0.16.6 (windows)
07:42:22.681: ---------------------------------
07:42:22.682: ---------------------------------
07:42:22.682: audio settings reset:
07:42:22.682: samples per sec: 44100
07:42:22.682: speakers: 2
07:42:22.804: ---------------------------------
07:42:22.804: Initializing D3D11..
07:42:22.804: Available Video Adapters:
07:42:22.806: Adapter 1: Radeon (TM) RX 480 Graphics
07:42:22.806: Dedicated VRAM: 3221225472
07:42:22.806: Shared VRAM: 1073676288
07:42:22.806: output 1: pos={0, 0}, size={1920, 1080}, attached=true
07:42:22.916: Loading up D3D11 on adapter Radeon (TM) RX 480 Graphics (0)
07:42:22.942: D3D11 loaded sucessfully, feature level used: 45056
07:42:23.970: ---------------------------------
07:42:23.970: video settings reset:
07:42:23.970: base resolution: 1280x720
07:42:23.970: output resolution: 1280x720
07:42:23.970: downscale filter: Bicubic
07:42:23.970: fps: 30/1
07:42:23.970: format: NV12
07:42:24.022: ---------------------------------
07:42:24.656: [CoreAudio encoder]: Adding CoreAudio AAC encoder
07:42:24.708: [AMF Encoder] Version 1.4.2.3
07:42:24.875: [AMF Encoder] Runtime Library is on Version 1;4;0;0;1.2;201701131128.
07:42:24.875: [AMF Encoder] Runtime is on Version 1.4.0.0, compiled against Version 1.3.0.5.
07:42:25.351: Required module function 'obs_module_load' in module '../../obs-plugins/32bit/libcef.dll' not found, loading of module failed
07:42:25.362: Required module function 'obs_module_load' in module '../../obs-plugins/32bit/libEGL.dll' not found, loading of module failed
07:42:25.430: Required module function 'obs_module_load' in module '../../obs-plugins/32bit/libGLESv2.dll' not found, loading of module failed
07:42:25.506: Failed to load 'en-US' text for module: 'obs-browser.dll'
07:42:25.506: [browser_source: 'Version: 1.26.0']
07:42:25.745: LoadLibrary failed for 'nvEncodeAPI.dll': The specified module could not be found.
07:42:25.745: (126)
07:42:26.552: VLC found, VLC video source enabled
07:42:26.627: No blackmagic support
07:42:26.900: ---------------------------------
07:42:26.900: Loaded Modules:
07:42:26.900: win-wasapi.dll
07:42:26.900: win-mf.dll
07:42:26.900: win-dshow.dll
07:42:26.900: win-decklink.dll
07:42:26.900: win-capture.dll
07:42:26.900: vlc-video.dll
07:42:26.900: text-freetype2.dll
07:42:26.900: rtmp-services.dll
07:42:26.900: obs-x264.dll
07:42:26.900: obs-transitions.dll
07:42:26.900: obs-text.dll
07:42:26.900: obs-qsv11.dll
07:42:26.900: obs-outputs.dll
07:42:26.900: obs-filters.dll
07:42:26.900: obs-ffmpeg.dll
07:42:26.900: obs-browser.dll
07:42:26.900: image-source.dll
07:42:26.900: frontend-tools.dll
07:42:26.900: enc-amf.dll
07:42:26.900: coreaudio-encoder.dll
07:42:26.900: ==== Startup complete ===============================================
07:42:27.101: All scene data cleared
07:42:27.101: ------------------------------------------------
07:42:27.630: WASAPI: Device 'Speakers (Realtek High Definition Audio)' initialized
07:42:27.753: adding 116 milliseconds of audio buffering, total audio buffering is now 116 milliseconds
07:42:27.889: WASAPI: Device 'Microphone (Realtek High Definition Audio)' initialized
07:42:29.539: Switched to scene 'Dishonored 2'
07:42:29.540: ------------------------------------------------
07:42:29.540: Loaded scenes:
07:42:29.540: - scene 'Dishonored 2':
07:42:29.540: - source: 'BG' (image_source)
07:42:29.540: - source: 'Mr Sokolov' (image_source)
07:42:29.540: - source: 'D2' (game_capture)
07:42:29.540: - source: 'LiveSplit' (window_capture)
07:42:29.540: - source: 'M' (image_source)
07:42:29.540: - scene 'Dishonored':
07:42:29.540: - source: 'BG' (image_source)
07:42:29.540: - source: 'Mr Sokolov' (image_source)
07:42:29.540: - source: 'LiveSplit' (window_capture)
07:42:29.540: - source: 'M' (image_source)
07:42:29.540: - source: 'D1' (game_capture)
07:42:29.540: ------------------------------------------------
07:42:49.815: Settings changed (outputs)
07:42:49.815: ------------------------------------------------
07:43:29.635: adding 185 milliseconds of audio buffering, total audio buffering is now 301 milliseconds
07:43:30.602: adding 394 milliseconds of audio buffering, total audio buffering is now 696 milliseconds
07:43:31.543: [game-capture: 'D2'] attempting to hook process: Dishonored2.exe
07:43:31.543: [game-capture: 'D2'] using helper (compatibility hook)
07:43:36.539: [game-capture: 'D2'] attempting to hook process: Dishonored2.exe
07:43:36.539: [game-capture: 'D2'] using helper (compatibility hook)
07:43:42.406: [game-capture: 'D2'] attempting to hook process: Dishonored2.exe
07:43:42.406: [game-capture: 'D2'] using helper (compatibility hook)
07:43:46.155: [game-capture: 'D2'] Hooked to process: Dishonored2.exe
07:43:46.155: [game-capture: 'D2'] (half life scientist) everything.. seems to be in order
07:43:46.219: [game-capture: 'D2'] Hooked D3D9
07:43:47.573: [game-capture: 'D2'] attempting to hook process: Dishonored2.exe
07:43:48.313: [game-capture: 'D2'] d3d11 shared texture capture successful
07:44:26.962: ---------------------------------
07:44:26.962: [x264 encoder: 'simple_h264_recording'] preset: veryfast
07:44:26.962: [x264 encoder: 'simple_h264_recording'] profile: high
07:44:27.024: [x264 encoder: 'simple_h264_recording'] settings:
07:44:27.024: rate_control: CRF
07:44:27.024: bitrate: 0
07:44:27.024: buffer size: 0
07:44:27.024: crf: 14
07:44:27.024: fps_num: 30
07:44:27.024: fps_den: 1
07:44:27.024: width: 1280
07:44:27.024: height: 720
07:44:27.024: keyint: 250
07:44:27.024: vfr: off
07:44:27.024:
07:44:27.038: [CoreAudio AAC: 'simple_aac_recording']: settings:
07:44:27.038: mode: AAC
07:44:27.038: bitrate: 128
07:44:27.038: sample rate: 44100
07:44:27.038: cbr: on
07:44:27.038: output buffer: 1536
07:44:27.216: ==== Recording Start ===============================================
07:44:27.216: [ffmpeg muxer: 'simple_file_output'] Writing file 'C:/Users/callu/Videos/OBS/Video-01_07-44-26.mp4'...
07:45:24.716: [ffmpeg muxer: 'simple_file_output'] Output of file 'C:/Users/callu/Videos/OBS/Video-01_07-44-26.mp4' stopped
07:45:24.716: Output 'simple_file_output': stopping
07:45:24.716: Output 'simple_file_output': Total encoded frames: 1714
07:45:24.716: Output 'simple_file_output': Total drawn frames: 1725
07:45:24.716: Output 'simple_file_output': Number of skipped frames due to encoding lag: 616 (35.9%)
07:45:24.716: Output 'simple_file_output': Number of lagged frames due to rendering lag/stalls: 10 (0.6%)
07:45:24.717: ==== Recording Stop ================================================
07:45:25.414: [game-capture: 'D2'] capture window no longer exists, terminating capture
07:45:33.427: Max audio buffering reached!
07:45:33.427: adding 348 milliseconds of audio buffering, total audio buffering is now 1044 milliseconds
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