-
-
Save anonymous/70255c58782c998e455003971528f745 to your computer and use it in GitHub Desktop.
OBS 0.16.6 (windows) log file uploaded at 2017-02-01, 07:48:43
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
07:42:22.554: CPU Name: Intel(R) Core(TM) i5-4460 CPU @ 3.20GHz | |
07:42:22.554: CPU Speed: 3198MHz | |
07:42:22.554: Physical Cores: 4, Logical Cores: 4 | |
07:42:22.555: Physical Memory: 2047MB Total, 2047MB Free (NOTE: 2 or 4 gigs max is normal for 32bit programs) | |
07:42:22.555: Windows Version: 10.0 Build 14393 (revision: 693; 64-bit) | |
07:42:22.555: Running as administrator: false | |
07:42:22.555: Aero is Enabled (Aero is always on for windows 8 and above) | |
07:42:22.556: Portable mode: false | |
07:42:22.681: OBS 0.16.6 (windows) | |
07:42:22.681: --------------------------------- | |
07:42:22.682: --------------------------------- | |
07:42:22.682: audio settings reset: | |
07:42:22.682: samples per sec: 44100 | |
07:42:22.682: speakers: 2 | |
07:42:22.804: --------------------------------- | |
07:42:22.804: Initializing D3D11.. | |
07:42:22.804: Available Video Adapters: | |
07:42:22.806: Adapter 1: Radeon (TM) RX 480 Graphics | |
07:42:22.806: Dedicated VRAM: 3221225472 | |
07:42:22.806: Shared VRAM: 1073676288 | |
07:42:22.806: output 1: pos={0, 0}, size={1920, 1080}, attached=true | |
07:42:22.916: Loading up D3D11 on adapter Radeon (TM) RX 480 Graphics (0) | |
07:42:22.942: D3D11 loaded sucessfully, feature level used: 45056 | |
07:42:23.970: --------------------------------- | |
07:42:23.970: video settings reset: | |
07:42:23.970: base resolution: 1280x720 | |
07:42:23.970: output resolution: 1280x720 | |
07:42:23.970: downscale filter: Bicubic | |
07:42:23.970: fps: 30/1 | |
07:42:23.970: format: NV12 | |
07:42:24.022: --------------------------------- | |
07:42:24.656: [CoreAudio encoder]: Adding CoreAudio AAC encoder | |
07:42:24.708: [AMF Encoder] Version 1.4.2.3 | |
07:42:24.875: [AMF Encoder] Runtime Library is on Version 1;4;0;0;1.2;201701131128. | |
07:42:24.875: [AMF Encoder] Runtime is on Version 1.4.0.0, compiled against Version 1.3.0.5. | |
07:42:25.351: Required module function 'obs_module_load' in module '../../obs-plugins/32bit/libcef.dll' not found, loading of module failed | |
07:42:25.362: Required module function 'obs_module_load' in module '../../obs-plugins/32bit/libEGL.dll' not found, loading of module failed | |
07:42:25.430: Required module function 'obs_module_load' in module '../../obs-plugins/32bit/libGLESv2.dll' not found, loading of module failed | |
07:42:25.506: Failed to load 'en-US' text for module: 'obs-browser.dll' | |
07:42:25.506: [browser_source: 'Version: 1.26.0'] | |
07:42:25.745: LoadLibrary failed for 'nvEncodeAPI.dll': The specified module could not be found. | |
07:42:25.745: (126) | |
07:42:26.552: VLC found, VLC video source enabled | |
07:42:26.627: No blackmagic support | |
07:42:26.900: --------------------------------- | |
07:42:26.900: Loaded Modules: | |
07:42:26.900: win-wasapi.dll | |
07:42:26.900: win-mf.dll | |
07:42:26.900: win-dshow.dll | |
07:42:26.900: win-decklink.dll | |
07:42:26.900: win-capture.dll | |
07:42:26.900: vlc-video.dll | |
07:42:26.900: text-freetype2.dll | |
07:42:26.900: rtmp-services.dll | |
07:42:26.900: obs-x264.dll | |
07:42:26.900: obs-transitions.dll | |
07:42:26.900: obs-text.dll | |
07:42:26.900: obs-qsv11.dll | |
07:42:26.900: obs-outputs.dll | |
07:42:26.900: obs-filters.dll | |
07:42:26.900: obs-ffmpeg.dll | |
07:42:26.900: obs-browser.dll | |
07:42:26.900: image-source.dll | |
07:42:26.900: frontend-tools.dll | |
07:42:26.900: enc-amf.dll | |
07:42:26.900: coreaudio-encoder.dll | |
07:42:26.900: ==== Startup complete =============================================== | |
07:42:27.101: All scene data cleared | |
07:42:27.101: ------------------------------------------------ | |
07:42:27.630: WASAPI: Device 'Speakers (Realtek High Definition Audio)' initialized | |
07:42:27.753: adding 116 milliseconds of audio buffering, total audio buffering is now 116 milliseconds | |
07:42:27.889: WASAPI: Device 'Microphone (Realtek High Definition Audio)' initialized | |
07:42:29.539: Switched to scene 'Dishonored 2' | |
07:42:29.540: ------------------------------------------------ | |
07:42:29.540: Loaded scenes: | |
07:42:29.540: - scene 'Dishonored 2': | |
07:42:29.540: - source: 'BG' (image_source) | |
07:42:29.540: - source: 'Mr Sokolov' (image_source) | |
07:42:29.540: - source: 'D2' (game_capture) | |
07:42:29.540: - source: 'LiveSplit' (window_capture) | |
07:42:29.540: - source: 'M' (image_source) | |
07:42:29.540: - scene 'Dishonored': | |
07:42:29.540: - source: 'BG' (image_source) | |
07:42:29.540: - source: 'Mr Sokolov' (image_source) | |
07:42:29.540: - source: 'LiveSplit' (window_capture) | |
07:42:29.540: - source: 'M' (image_source) | |
07:42:29.540: - source: 'D1' (game_capture) | |
07:42:29.540: ------------------------------------------------ | |
07:42:49.815: Settings changed (outputs) | |
07:42:49.815: ------------------------------------------------ | |
07:43:29.635: adding 185 milliseconds of audio buffering, total audio buffering is now 301 milliseconds | |
07:43:30.602: adding 394 milliseconds of audio buffering, total audio buffering is now 696 milliseconds | |
07:43:31.543: [game-capture: 'D2'] attempting to hook process: Dishonored2.exe | |
07:43:31.543: [game-capture: 'D2'] using helper (compatibility hook) | |
07:43:36.539: [game-capture: 'D2'] attempting to hook process: Dishonored2.exe | |
07:43:36.539: [game-capture: 'D2'] using helper (compatibility hook) | |
07:43:42.406: [game-capture: 'D2'] attempting to hook process: Dishonored2.exe | |
07:43:42.406: [game-capture: 'D2'] using helper (compatibility hook) | |
07:43:46.155: [game-capture: 'D2'] Hooked to process: Dishonored2.exe | |
07:43:46.155: [game-capture: 'D2'] (half life scientist) everything.. seems to be in order | |
07:43:46.219: [game-capture: 'D2'] Hooked D3D9 | |
07:43:47.573: [game-capture: 'D2'] attempting to hook process: Dishonored2.exe | |
07:43:48.313: [game-capture: 'D2'] d3d11 shared texture capture successful | |
07:44:26.962: --------------------------------- | |
07:44:26.962: [x264 encoder: 'simple_h264_recording'] preset: veryfast | |
07:44:26.962: [x264 encoder: 'simple_h264_recording'] profile: high | |
07:44:27.024: [x264 encoder: 'simple_h264_recording'] settings: | |
07:44:27.024: rate_control: CRF | |
07:44:27.024: bitrate: 0 | |
07:44:27.024: buffer size: 0 | |
07:44:27.024: crf: 14 | |
07:44:27.024: fps_num: 30 | |
07:44:27.024: fps_den: 1 | |
07:44:27.024: width: 1280 | |
07:44:27.024: height: 720 | |
07:44:27.024: keyint: 250 | |
07:44:27.024: vfr: off | |
07:44:27.024: | |
07:44:27.038: [CoreAudio AAC: 'simple_aac_recording']: settings: | |
07:44:27.038: mode: AAC | |
07:44:27.038: bitrate: 128 | |
07:44:27.038: sample rate: 44100 | |
07:44:27.038: cbr: on | |
07:44:27.038: output buffer: 1536 | |
07:44:27.216: ==== Recording Start =============================================== | |
07:44:27.216: [ffmpeg muxer: 'simple_file_output'] Writing file 'C:/Users/callu/Videos/OBS/Video-01_07-44-26.mp4'... | |
07:45:24.716: [ffmpeg muxer: 'simple_file_output'] Output of file 'C:/Users/callu/Videos/OBS/Video-01_07-44-26.mp4' stopped | |
07:45:24.716: Output 'simple_file_output': stopping | |
07:45:24.716: Output 'simple_file_output': Total encoded frames: 1714 | |
07:45:24.716: Output 'simple_file_output': Total drawn frames: 1725 | |
07:45:24.716: Output 'simple_file_output': Number of skipped frames due to encoding lag: 616 (35.9%) | |
07:45:24.716: Output 'simple_file_output': Number of lagged frames due to rendering lag/stalls: 10 (0.6%) | |
07:45:24.717: ==== Recording Stop ================================================ | |
07:45:25.414: [game-capture: 'D2'] capture window no longer exists, terminating capture | |
07:45:33.427: Max audio buffering reached! | |
07:45:33.427: adding 348 milliseconds of audio buffering, total audio buffering is now 1044 milliseconds |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment