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Draft of luajit/ffi binding for opengl 3 core api
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local ffi = require 'ffi' | |
local gl = { | |
GL_DEPTH_BUFFER_BIT = 0x00000100, | |
GL_STENCIL_BUFFER_BIT = 0x00000400, | |
GL_COLOR_BUFFER_BIT = 0x00004000, | |
GL_FALSE = 0, | |
GL_TRUE = 1, | |
GL_POINTS = 0x0000, | |
GL_LINES = 0x0001, | |
GL_LINE_LOOP = 0x0002, | |
GL_LINE_STRIP = 0x0003, | |
GL_TRIANGLES = 0x0004, | |
GL_TRIANGLE_STRIP = 0x0005, | |
GL_TRIANGLE_FAN = 0x0006, | |
GL_NEVER = 0x0200, | |
GL_LESS = 0x0201, | |
GL_EQUAL = 0x0202, | |
GL_LEQUAL = 0x0203, | |
GL_GREATER = 0x0204, | |
GL_NOTEQUAL = 0x0205, | |
GL_GEQUAL = 0x0206, | |
GL_ALWAYS = 0x0207, | |
GL_ZERO = 0, | |
GL_ONE = 1, | |
GL_SRC_COLOR = 0x0300, | |
GL_ONE_MINUS_SRC_COLOR = 0x0301, | |
GL_SRC_ALPHA = 0x0302, | |
GL_ONE_MINUS_SRC_ALPHA = 0x0303, | |
GL_DST_ALPHA = 0x0304, | |
GL_ONE_MINUS_DST_ALPHA = 0x0305, | |
GL_DST_COLOR = 0x0306, | |
GL_ONE_MINUS_DST_COLOR = 0x0307, | |
GL_SRC_ALPHA_SATURATE = 0x0308, | |
GL_NONE = 0, | |
GL_FRONT_LEFT = 0x0400, | |
GL_FRONT_RIGHT = 0x0401, | |
GL_BACK_LEFT = 0x0402, | |
GL_BACK_RIGHT = 0x0403, | |
GL_FRONT = 0x0404, | |
GL_BACK = 0x0405, | |
GL_LEFT = 0x0406, | |
GL_RIGHT = 0x0407, | |
GL_FRONT_AND_BACK = 0x0408, | |
GL_NO_ERROR = 0, | |
GL_INVALID_ENUM = 0x0500, | |
GL_INVALID_VALUE = 0x0501, | |
GL_INVALID_OPERATION = 0x0502, | |
GL_OUT_OF_MEMORY = 0x0505, | |
GL_CW = 0x0900, | |
GL_CCW = 0x0901, | |
GL_POINT_SIZE = 0x0B11, | |
GL_POINT_SIZE_RANGE = 0x0B12, | |
GL_POINT_SIZE_GRANULARITY = 0x0B13, | |
GL_LINE_SMOOTH = 0x0B20, | |
GL_LINE_WIDTH = 0x0B21, | |
GL_LINE_WIDTH_RANGE = 0x0B22, | |
GL_LINE_WIDTH_GRANULARITY = 0x0B23, | |
GL_POLYGON_SMOOTH = 0x0B41, | |
GL_CULL_FACE = 0x0B44, | |
GL_CULL_FACE_MODE = 0x0B45, | |
GL_FRONT_FACE = 0x0B46, | |
GL_DEPTH_RANGE = 0x0B70, | |
GL_DEPTH_TEST = 0x0B71, | |
GL_DEPTH_WRITEMASK = 0x0B72, | |
GL_DEPTH_CLEAR_VALUE = 0x0B73, | |
GL_DEPTH_FUNC = 0x0B74, | |
GL_STENCIL_TEST = 0x0B90, | |
GL_STENCIL_CLEAR_VALUE = 0x0B91, | |
GL_STENCIL_FUNC = 0x0B92, | |
GL_STENCIL_VALUE_MASK = 0x0B93, | |
GL_STENCIL_FAIL = 0x0B94, | |
GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95, | |
GL_STENCIL_PASS_DEPTH_PASS = 0x0B96, | |
GL_STENCIL_REF = 0x0B97, | |
GL_STENCIL_WRITEMASK = 0x0B98, | |
GL_VIEWPORT = 0x0BA2, | |
GL_DITHER = 0x0BD0, | |
GL_BLEND_DST = 0x0BE0, | |
GL_BLEND_SRC = 0x0BE1, | |
GL_BLEND = 0x0BE2, | |
GL_LOGIC_OP_MODE = 0x0BF0, | |
GL_COLOR_LOGIC_OP = 0x0BF2, | |
GL_DRAW_BUFFER = 0x0C01, | |
GL_READ_BUFFER = 0x0C02, | |
GL_SCISSOR_BOX = 0x0C10, | |
GL_SCISSOR_TEST = 0x0C11, | |
GL_COLOR_CLEAR_VALUE = 0x0C22, | |
GL_COLOR_WRITEMASK = 0x0C23, | |
GL_DOUBLEBUFFER = 0x0C32, | |
GL_STEREO = 0x0C33, | |
GL_LINE_SMOOTH_HINT = 0x0C52, | |
GL_POLYGON_SMOOTH_HINT = 0x0C53, | |
GL_UNPACK_SWAP_BYTES = 0x0CF0, | |
GL_UNPACK_LSB_FIRST = 0x0CF1, | |
GL_UNPACK_ROW_LENGTH = 0x0CF2, | |
GL_UNPACK_SKIP_ROWS = 0x0CF3, | |
GL_UNPACK_SKIP_PIXELS = 0x0CF4, | |
GL_UNPACK_ALIGNMENT = 0x0CF5, | |
GL_PACK_SWAP_BYTES = 0x0D00, | |
GL_PACK_LSB_FIRST = 0x0D01, | |
GL_PACK_ROW_LENGTH = 0x0D02, | |
GL_PACK_SKIP_ROWS = 0x0D03, | |
GL_PACK_SKIP_PIXELS = 0x0D04, | |
GL_PACK_ALIGNMENT = 0x0D05, | |
GL_MAX_TEXTURE_SIZE = 0x0D33, | |
GL_MAX_VIEWPORT_DIMS = 0x0D3A, | |
GL_SUBPIXEL_BITS = 0x0D50, | |
GL_TEXTURE_1D = 0x0DE0, | |
GL_TEXTURE_2D = 0x0DE1, | |
GL_POLYGON_OFFSET_UNITS = 0x2A00, | |
GL_POLYGON_OFFSET_POINT = 0x2A01, | |
GL_POLYGON_OFFSET_LINE = 0x2A02, | |
GL_POLYGON_OFFSET_FILL = 0x8037, | |
GL_POLYGON_OFFSET_FACTOR = 0x8038, | |
GL_TEXTURE_BINDING_1D = 0x8068, | |
GL_TEXTURE_BINDING_2D = 0x8069, | |
GL_TEXTURE_WIDTH = 0x1000, | |
GL_TEXTURE_HEIGHT = 0x1001, | |
GL_TEXTURE_INTERNAL_FORMAT = 0x1003, | |
GL_TEXTURE_BORDER_COLOR = 0x1004, | |
GL_TEXTURE_RED_SIZE = 0x805C, | |
GL_TEXTURE_GREEN_SIZE = 0x805D, | |
GL_TEXTURE_BLUE_SIZE = 0x805E, | |
GL_TEXTURE_ALPHA_SIZE = 0x805F, | |
GL_DONT_CARE = 0x1100, | |
GL_FASTEST = 0x1101, | |
GL_NICEST = 0x1102, | |
GL_BYTE = 0x1400, | |
GL_UNSIGNED_BYTE = 0x1401, | |
GL_SHORT = 0x1402, | |
GL_UNSIGNED_SHORT = 0x1403, | |
GL_INT = 0x1404, | |
GL_UNSIGNED_INT = 0x1405, | |
GL_FLOAT = 0x1406, | |
GL_DOUBLE = 0x140A, | |
GL_CLEAR = 0x1500, | |
GL_AND = 0x1501, | |
GL_AND_REVERSE = 0x1502, | |
GL_COPY = 0x1503, | |
GL_AND_INVERTED = 0x1504, | |
GL_NOOP = 0x1505, | |
GL_XOR = 0x1506, | |
GL_OR = 0x1507, | |
GL_NOR = 0x1508, | |
GL_EQUIV = 0x1509, | |
GL_INVERT = 0x150A, | |
GL_OR_REVERSE = 0x150B, | |
GL_COPY_INVERTED = 0x150C, | |
GL_OR_INVERTED = 0x150D, | |
GL_NAND = 0x150E, | |
GL_SET = 0x150F, | |
GL_TEXTURE = 0x1702, | |
GL_COLOR = 0x1800, | |
GL_DEPTH = 0x1801, | |
GL_STENCIL = 0x1802, | |
GL_STENCIL_INDEX = 0x1901, | |
GL_DEPTH_COMPONENT = 0x1902, | |
GL_RED = 0x1903, | |
GL_GREEN = 0x1904, | |
GL_BLUE = 0x1905, | |
GL_ALPHA = 0x1906, | |
GL_RGB = 0x1907, | |
GL_RGBA = 0x1908, | |
GL_POINT = 0x1B00, | |
GL_LINE = 0x1B01, | |
GL_FILL = 0x1B02, | |
GL_KEEP = 0x1E00, | |
GL_REPLACE = 0x1E01, | |
GL_INCR = 0x1E02, | |
GL_DECR = 0x1E03, | |
GL_VENDOR = 0x1F00, | |
GL_RENDERER = 0x1F01, | |
GL_VERSION = 0x1F02, | |
GL_EXTENSIONS = 0x1F03, | |
GL_NEAREST = 0x2600, | |
GL_LINEAR = 0x2601, | |
GL_NEAREST_MIPMAP_NEAREST = 0x2700, | |
GL_LINEAR_MIPMAP_NEAREST = 0x2701, | |
GL_NEAREST_MIPMAP_LINEAR = 0x2702, | |
GL_LINEAR_MIPMAP_LINEAR = 0x2703, | |
GL_TEXTURE_MAG_FILTER = 0x2800, | |
GL_TEXTURE_MIN_FILTER = 0x2801, | |
GL_TEXTURE_WRAP_S = 0x2802, | |
GL_TEXTURE_WRAP_T = 0x2803, | |
GL_PROXY_TEXTURE_1D = 0x8063, | |
GL_PROXY_TEXTURE_2D = 0x8064, | |
GL_REPEAT = 0x2901, | |
GL_R3_G3_B2 = 0x2A10, | |
GL_RGB4 = 0x804F, | |
GL_RGB5 = 0x8050, | |
GL_RGB8 = 0x8051, | |
GL_RGB10 = 0x8052, | |
GL_RGB12 = 0x8053, | |
GL_RGB16 = 0x8054, | |
GL_RGBA2 = 0x8055, | |
GL_RGBA4 = 0x8056, | |
GL_RGB5_A1 = 0x8057, | |
GL_RGBA8 = 0x8058, | |
GL_RGB10_A2 = 0x8059, | |
GL_RGBA12 = 0x805A, | |
GL_RGBA16 = 0x805B, | |
GL_UNSIGNED_BYTE_3_3_2 = 0x8032, | |
GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033, | |
GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034, | |
GL_UNSIGNED_INT_8_8_8_8 = 0x8035, | |
GL_UNSIGNED_INT_10_10_10_2 = 0x8036, | |
GL_TEXTURE_BINDING_3D = 0x806A, | |
GL_PACK_SKIP_IMAGES = 0x806B, | |
GL_PACK_IMAGE_HEIGHT = 0x806C, | |
GL_UNPACK_SKIP_IMAGES = 0x806D, | |
GL_UNPACK_IMAGE_HEIGHT = 0x806E, | |
GL_TEXTURE_3D = 0x806F, | |
GL_PROXY_TEXTURE_3D = 0x8070, | |
GL_TEXTURE_DEPTH = 0x8071, | |
GL_TEXTURE_WRAP_R = 0x8072, | |
GL_MAX_3D_TEXTURE_SIZE = 0x8073, | |
GL_UNSIGNED_BYTE_2_3_3_REV = 0x8362, | |
GL_UNSIGNED_SHORT_5_6_5 = 0x8363, | |
GL_UNSIGNED_SHORT_5_6_5_REV = 0x8364, | |
GL_UNSIGNED_SHORT_4_4_4_4_REV = 0x8365, | |
GL_UNSIGNED_SHORT_1_5_5_5_REV = 0x8366, | |
GL_UNSIGNED_INT_8_8_8_8_REV = 0x8367, | |
GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368, | |
GL_BGR = 0x80E0, | |
GL_BGRA = 0x80E1, | |
GL_MAX_ELEMENTS_VERTICES = 0x80E8, | |
GL_MAX_ELEMENTS_INDICES = 0x80E9, | |
GL_CLAMP_TO_EDGE = 0x812F, | |
GL_TEXTURE_MIN_LOD = 0x813A, | |
GL_TEXTURE_MAX_LOD = 0x813B, | |
GL_TEXTURE_BASE_LEVEL = 0x813C, | |
GL_TEXTURE_MAX_LEVEL = 0x813D, | |
GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12, | |
GL_SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13, | |
GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22, | |
GL_SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23, | |
GL_ALIASED_LINE_WIDTH_RANGE = 0x846E, | |
GL_CONSTANT_COLOR = 0x8001, | |
GL_ONE_MINUS_CONSTANT_COLOR = 0x8002, | |
GL_CONSTANT_ALPHA = 0x8003, | |
GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004, | |
GL_BLEND_COLOR = 0x8005, | |
GL_FUNC_ADD = 0x8006, | |
GL_MIN = 0x8007, | |
GL_MAX = 0x8008, | |
GL_BLEND_EQUATION = 0x8009, | |
GL_FUNC_SUBTRACT = 0x800A, | |
GL_FUNC_REVERSE_SUBTRACT = 0x800B, | |
GL_TEXTURE0 = 0x84C0, | |
GL_TEXTURE1 = 0x84C1, | |
GL_TEXTURE2 = 0x84C2, | |
GL_TEXTURE3 = 0x84C3, | |
GL_TEXTURE4 = 0x84C4, | |
GL_TEXTURE5 = 0x84C5, | |
GL_TEXTURE6 = 0x84C6, | |
GL_TEXTURE7 = 0x84C7, | |
GL_TEXTURE8 = 0x84C8, | |
GL_TEXTURE9 = 0x84C9, | |
GL_TEXTURE10 = 0x84CA, | |
GL_TEXTURE11 = 0x84CB, | |
GL_TEXTURE12 = 0x84CC, | |
GL_TEXTURE13 = 0x84CD, | |
GL_TEXTURE14 = 0x84CE, | |
GL_TEXTURE15 = 0x84CF, | |
GL_TEXTURE16 = 0x84D0, | |
GL_TEXTURE17 = 0x84D1, | |
GL_TEXTURE18 = 0x84D2, | |
GL_TEXTURE19 = 0x84D3, | |
GL_TEXTURE20 = 0x84D4, | |
GL_TEXTURE21 = 0x84D5, | |
GL_TEXTURE22 = 0x84D6, | |
GL_TEXTURE23 = 0x84D7, | |
GL_TEXTURE24 = 0x84D8, | |
GL_TEXTURE25 = 0x84D9, | |
GL_TEXTURE26 = 0x84DA, | |
GL_TEXTURE27 = 0x84DB, | |
GL_TEXTURE28 = 0x84DC, | |
GL_TEXTURE29 = 0x84DD, | |
GL_TEXTURE30 = 0x84DE, | |
GL_TEXTURE31 = 0x84DF, | |
GL_ACTIVE_TEXTURE = 0x84E0, | |
GL_MULTISAMPLE = 0x809D, | |
GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809E, | |
GL_SAMPLE_ALPHA_TO_ONE = 0x809F, | |
GL_SAMPLE_COVERAGE = 0x80A0, | |
GL_SAMPLE_BUFFERS = 0x80A8, | |
GL_SAMPLES = 0x80A9, | |
GL_SAMPLE_COVERAGE_VALUE = 0x80AA, | |
GL_SAMPLE_COVERAGE_INVERT = 0x80AB, | |
GL_TEXTURE_CUBE_MAP = 0x8513, | |
GL_TEXTURE_BINDING_CUBE_MAP = 0x8514, | |
GL_TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515, | |
GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516, | |
GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517, | |
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518, | |
GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519, | |
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A, | |
GL_PROXY_TEXTURE_CUBE_MAP = 0x851B, | |
GL_MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C, | |
GL_COMPRESSED_RGB = 0x84ED, | |
GL_COMPRESSED_RGBA = 0x84EE, | |
GL_TEXTURE_COMPRESSION_HINT = 0x84EF, | |
GL_TEXTURE_COMPRESSED_IMAGE_SIZE = 0x86A0, | |
GL_TEXTURE_COMPRESSED = 0x86A1, | |
GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2, | |
GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3, | |
GL_CLAMP_TO_BORDER = 0x812D, | |
GL_BLEND_DST_RGB = 0x80C8, | |
GL_BLEND_SRC_RGB = 0x80C9, | |
GL_BLEND_DST_ALPHA = 0x80CA, | |
GL_BLEND_SRC_ALPHA = 0x80CB, | |
GL_POINT_FADE_THRESHOLD_SIZE = 0x8128, | |
GL_DEPTH_COMPONENT16 = 0x81A5, | |
GL_DEPTH_COMPONENT24 = 0x81A6, | |
GL_DEPTH_COMPONENT32 = 0x81A7, | |
GL_MIRRORED_REPEAT = 0x8370, | |
GL_MAX_TEXTURE_LOD_BIAS = 0x84FD, | |
GL_TEXTURE_LOD_BIAS = 0x8501, | |
GL_INCR_WRAP = 0x8507, | |
GL_DECR_WRAP = 0x8508, | |
GL_TEXTURE_DEPTH_SIZE = 0x884A, | |
GL_TEXTURE_COMPARE_MODE = 0x884C, | |
GL_TEXTURE_COMPARE_FUNC = 0x884D, | |
GL_BUFFER_SIZE = 0x8764, | |
GL_BUFFER_USAGE = 0x8765, | |
GL_QUERY_COUNTER_BITS = 0x8864, | |
GL_CURRENT_QUERY = 0x8865, | |
GL_QUERY_RESULT = 0x8866, | |
GL_QUERY_RESULT_AVAILABLE = 0x8867, | |
GL_ARRAY_BUFFER = 0x8892, | |
GL_ELEMENT_ARRAY_BUFFER = 0x8893, | |
GL_ARRAY_BUFFER_BINDING = 0x8894, | |
GL_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895, | |
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F, | |
GL_READ_ONLY = 0x88B8, | |
GL_WRITE_ONLY = 0x88B9, | |
GL_READ_WRITE = 0x88BA, | |
GL_BUFFER_ACCESS = 0x88BB, | |
GL_BUFFER_MAPPED = 0x88BC, | |
GL_BUFFER_MAP_POINTER = 0x88BD, | |
GL_STREAM_DRAW = 0x88E0, | |
GL_STREAM_READ = 0x88E1, | |
GL_STREAM_COPY = 0x88E2, | |
GL_STATIC_DRAW = 0x88E4, | |
GL_STATIC_READ = 0x88E5, | |
GL_STATIC_COPY = 0x88E6, | |
GL_DYNAMIC_DRAW = 0x88E8, | |
GL_DYNAMIC_READ = 0x88E9, | |
GL_DYNAMIC_COPY = 0x88EA, | |
GL_SAMPLES_PASSED = 0x8914, | |
GL_BLEND_EQUATION_RGB = 0x8009, | |
GL_VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622, | |
GL_VERTEX_ATTRIB_ARRAY_SIZE = 0x8623, | |
GL_VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624, | |
GL_VERTEX_ATTRIB_ARRAY_TYPE = 0x8625, | |
GL_CURRENT_VERTEX_ATTRIB = 0x8626, | |
GL_VERTEX_PROGRAM_POINT_SIZE = 0x8642, | |
GL_VERTEX_ATTRIB_ARRAY_POINTER = 0x8645, | |
GL_STENCIL_BACK_FUNC = 0x8800, | |
GL_STENCIL_BACK_FAIL = 0x8801, | |
GL_STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802, | |
GL_STENCIL_BACK_PASS_DEPTH_PASS = 0x8803, | |
GL_MAX_DRAW_BUFFERS = 0x8824, | |
GL_DRAW_BUFFER0 = 0x8825, | |
GL_DRAW_BUFFER1 = 0x8826, | |
GL_DRAW_BUFFER2 = 0x8827, | |
GL_DRAW_BUFFER3 = 0x8828, | |
GL_DRAW_BUFFER4 = 0x8829, | |
GL_DRAW_BUFFER5 = 0x882A, | |
GL_DRAW_BUFFER6 = 0x882B, | |
GL_DRAW_BUFFER7 = 0x882C, | |
GL_DRAW_BUFFER8 = 0x882D, | |
GL_DRAW_BUFFER9 = 0x882E, | |
GL_DRAW_BUFFER10 = 0x882F, | |
GL_DRAW_BUFFER11 = 0x8830, | |
GL_DRAW_BUFFER12 = 0x8831, | |
GL_DRAW_BUFFER13 = 0x8832, | |
GL_DRAW_BUFFER14 = 0x8833, | |
GL_DRAW_BUFFER15 = 0x8834, | |
GL_BLEND_EQUATION_ALPHA = 0x883D, | |
GL_MAX_VERTEX_ATTRIBS = 0x8869, | |
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A, | |
GL_MAX_TEXTURE_IMAGE_UNITS = 0x8872, | |
GL_FRAGMENT_SHADER = 0x8B30, | |
GL_VERTEX_SHADER = 0x8B31, | |
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS = 0x8B49, | |
GL_MAX_VERTEX_UNIFORM_COMPONENTS = 0x8B4A, | |
GL_MAX_VARYING_FLOATS = 0x8B4B, | |
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C, | |
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D, | |
GL_SHADER_TYPE = 0x8B4F, | |
GL_FLOAT_VEC2 = 0x8B50, | |
GL_FLOAT_VEC3 = 0x8B51, | |
GL_FLOAT_VEC4 = 0x8B52, | |
GL_INT_VEC2 = 0x8B53, | |
GL_INT_VEC3 = 0x8B54, | |
GL_INT_VEC4 = 0x8B55, | |
GL_BOOL = 0x8B56, | |
GL_BOOL_VEC2 = 0x8B57, | |
GL_BOOL_VEC3 = 0x8B58, | |
GL_BOOL_VEC4 = 0x8B59, | |
GL_FLOAT_MAT2 = 0x8B5A, | |
GL_FLOAT_MAT3 = 0x8B5B, | |
GL_FLOAT_MAT4 = 0x8B5C, | |
GL_SAMPLER_1D = 0x8B5D, | |
GL_SAMPLER_2D = 0x8B5E, | |
GL_SAMPLER_3D = 0x8B5F, | |
GL_SAMPLER_CUBE = 0x8B60, | |
GL_SAMPLER_1D_SHADOW = 0x8B61, | |
GL_SAMPLER_2D_SHADOW = 0x8B62, | |
GL_DELETE_STATUS = 0x8B80, | |
GL_COMPILE_STATUS = 0x8B81, | |
GL_LINK_STATUS = 0x8B82, | |
GL_VALIDATE_STATUS = 0x8B83, | |
GL_INFO_LOG_LENGTH = 0x8B84, | |
GL_ATTACHED_SHADERS = 0x8B85, | |
GL_ACTIVE_UNIFORMS = 0x8B86, | |
GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87, | |
GL_SHADER_SOURCE_LENGTH = 0x8B88, | |
GL_ACTIVE_ATTRIBUTES = 0x8B89, | |
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A, | |
GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B, | |
GL_SHADING_LANGUAGE_VERSION = 0x8B8C, | |
GL_CURRENT_PROGRAM = 0x8B8D, | |
GL_POINT_SPRITE_COORD_ORIGIN = 0x8CA0, | |
GL_LOWER_LEFT = 0x8CA1, | |
GL_UPPER_LEFT = 0x8CA2, | |
GL_STENCIL_BACK_REF = 0x8CA3, | |
GL_STENCIL_BACK_VALUE_MASK = 0x8CA4, | |
GL_STENCIL_BACK_WRITEMASK = 0x8CA5, | |
GL_PIXEL_PACK_BUFFER = 0x88EB, | |
GL_PIXEL_UNPACK_BUFFER = 0x88EC, | |
GL_PIXEL_PACK_BUFFER_BINDING = 0x88ED, | |
GL_PIXEL_UNPACK_BUFFER_BINDING = 0x88EF, | |
GL_FLOAT_MAT2x3 = 0x8B65, | |
GL_FLOAT_MAT2x4 = 0x8B66, | |
GL_FLOAT_MAT3x2 = 0x8B67, | |
GL_FLOAT_MAT3x4 = 0x8B68, | |
GL_FLOAT_MAT4x2 = 0x8B69, | |
GL_FLOAT_MAT4x3 = 0x8B6A, | |
GL_SRGB = 0x8C40, | |
GL_SRGB8 = 0x8C41, | |
GL_SRGB_ALPHA = 0x8C42, | |
GL_SRGB8_ALPHA8 = 0x8C43, | |
GL_COMPRESSED_SRGB = 0x8C48, | |
GL_COMPRESSED_SRGB_ALPHA = 0x8C49, | |
GL_COMPARE_REF_TO_TEXTURE = 0x884E, | |
GL_CLIP_DISTANCE0 = 0x3000, | |
GL_CLIP_DISTANCE1 = 0x3001, | |
GL_CLIP_DISTANCE2 = 0x3002, | |
GL_CLIP_DISTANCE3 = 0x3003, | |
GL_CLIP_DISTANCE4 = 0x3004, | |
GL_CLIP_DISTANCE5 = 0x3005, | |
GL_CLIP_DISTANCE6 = 0x3006, | |
GL_CLIP_DISTANCE7 = 0x3007, | |
GL_MAX_CLIP_DISTANCES = 0x0D32, | |
GL_MAJOR_VERSION = 0x821B, | |
GL_MINOR_VERSION = 0x821C, | |
GL_NUM_EXTENSIONS = 0x821D, | |
GL_CONTEXT_FLAGS = 0x821E, | |
GL_COMPRESSED_RED = 0x8225, | |
GL_COMPRESSED_RG = 0x8226, | |
GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = 0x0001, | |
GL_RGBA32F = 0x8814, | |
GL_RGB32F = 0x8815, | |
GL_RGBA16F = 0x881A, | |
GL_RGB16F = 0x881B, | |
GL_VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD, | |
GL_MAX_ARRAY_TEXTURE_LAYERS = 0x88FF, | |
GL_MIN_PROGRAM_TEXEL_OFFSET = 0x8904, | |
GL_MAX_PROGRAM_TEXEL_OFFSET = 0x8905, | |
GL_CLAMP_READ_COLOR = 0x891C, | |
GL_FIXED_ONLY = 0x891D, | |
GL_MAX_VARYING_COMPONENTS = 0x8B4B, | |
GL_TEXTURE_1D_ARRAY = 0x8C18, | |
GL_PROXY_TEXTURE_1D_ARRAY = 0x8C19, | |
GL_TEXTURE_2D_ARRAY = 0x8C1A, | |
GL_PROXY_TEXTURE_2D_ARRAY = 0x8C1B, | |
GL_TEXTURE_BINDING_1D_ARRAY = 0x8C1C, | |
GL_TEXTURE_BINDING_2D_ARRAY = 0x8C1D, | |
GL_R11F_G11F_B10F = 0x8C3A, | |
GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B, | |
GL_RGB9_E5 = 0x8C3D, | |
GL_UNSIGNED_INT_5_9_9_9_REV = 0x8C3E, | |
GL_TEXTURE_SHARED_SIZE = 0x8C3F, | |
GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 0x8C76, | |
GL_TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F, | |
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = 0x8C80, | |
GL_TRANSFORM_FEEDBACK_VARYINGS = 0x8C83, | |
GL_TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84, | |
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85, | |
GL_PRIMITIVES_GENERATED = 0x8C87, | |
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8C88, | |
GL_RASTERIZER_DISCARD = 0x8C89, | |
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = 0x8C8A, | |
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = 0x8C8B, | |
GL_INTERLEAVED_ATTRIBS = 0x8C8C, | |
GL_SEPARATE_ATTRIBS = 0x8C8D, | |
GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E, | |
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F, | |
GL_RGBA32UI = 0x8D70, | |
GL_RGB32UI = 0x8D71, | |
GL_RGBA16UI = 0x8D76, | |
GL_RGB16UI = 0x8D77, | |
GL_RGBA8UI = 0x8D7C, | |
GL_RGB8UI = 0x8D7D, | |
GL_RGBA32I = 0x8D82, | |
GL_RGB32I = 0x8D83, | |
GL_RGBA16I = 0x8D88, | |
GL_RGB16I = 0x8D89, | |
GL_RGBA8I = 0x8D8E, | |
GL_RGB8I = 0x8D8F, | |
GL_RED_INTEGER = 0x8D94, | |
GL_GREEN_INTEGER = 0x8D95, | |
GL_BLUE_INTEGER = 0x8D96, | |
GL_RGB_INTEGER = 0x8D98, | |
GL_RGBA_INTEGER = 0x8D99, | |
GL_BGR_INTEGER = 0x8D9A, | |
GL_BGRA_INTEGER = 0x8D9B, | |
GL_SAMPLER_1D_ARRAY = 0x8DC0, | |
GL_SAMPLER_2D_ARRAY = 0x8DC1, | |
GL_SAMPLER_1D_ARRAY_SHADOW = 0x8DC3, | |
GL_SAMPLER_2D_ARRAY_SHADOW = 0x8DC4, | |
GL_SAMPLER_CUBE_SHADOW = 0x8DC5, | |
GL_UNSIGNED_INT_VEC2 = 0x8DC6, | |
GL_UNSIGNED_INT_VEC3 = 0x8DC7, | |
GL_UNSIGNED_INT_VEC4 = 0x8DC8, | |
GL_INT_SAMPLER_1D = 0x8DC9, | |
GL_INT_SAMPLER_2D = 0x8DCA, | |
GL_INT_SAMPLER_3D = 0x8DCB, | |
GL_INT_SAMPLER_CUBE = 0x8DCC, | |
GL_INT_SAMPLER_1D_ARRAY = 0x8DCE, | |
GL_INT_SAMPLER_2D_ARRAY = 0x8DCF, | |
GL_UNSIGNED_INT_SAMPLER_1D = 0x8DD1, | |
GL_UNSIGNED_INT_SAMPLER_2D = 0x8DD2, | |
GL_UNSIGNED_INT_SAMPLER_3D = 0x8DD3, | |
GL_UNSIGNED_INT_SAMPLER_CUBE = 0x8DD4, | |
GL_UNSIGNED_INT_SAMPLER_1D_ARRAY = 0x8DD6, | |
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY = 0x8DD7, | |
GL_QUERY_WAIT = 0x8E13, | |
GL_QUERY_NO_WAIT = 0x8E14, | |
GL_QUERY_BY_REGION_WAIT = 0x8E15, | |
GL_QUERY_BY_REGION_NO_WAIT = 0x8E16, | |
GL_BUFFER_ACCESS_FLAGS = 0x911F, | |
GL_BUFFER_MAP_LENGTH = 0x9120, | |
GL_BUFFER_MAP_OFFSET = 0x9121, | |
GL_SAMPLER_2D_RECT = 0x8B63, | |
GL_SAMPLER_2D_RECT_SHADOW = 0x8B64, | |
GL_SAMPLER_BUFFER = 0x8DC2, | |
GL_INT_SAMPLER_2D_RECT = 0x8DCD, | |
GL_INT_SAMPLER_BUFFER = 0x8DD0, | |
GL_UNSIGNED_INT_SAMPLER_2D_RECT = 0x8DD5, | |
GL_UNSIGNED_INT_SAMPLER_BUFFER = 0x8DD8, | |
GL_TEXTURE_BUFFER = 0x8C2A, | |
GL_MAX_TEXTURE_BUFFER_SIZE = 0x8C2B, | |
GL_TEXTURE_BINDING_BUFFER = 0x8C2C, | |
GL_TEXTURE_BUFFER_DATA_STORE_BINDING = 0x8C2D, | |
GL_TEXTURE_BUFFER_FORMAT = 0x8C2E, | |
GL_TEXTURE_RECTANGLE = 0x84F5, | |
GL_TEXTURE_BINDING_RECTANGLE = 0x84F6, | |
GL_PROXY_TEXTURE_RECTANGLE = 0x84F7, | |
GL_MAX_RECTANGLE_TEXTURE_SIZE = 0x84F8, | |
GL_RED_SNORM = 0x8F90, | |
GL_RG_SNORM = 0x8F91, | |
GL_RGB_SNORM = 0x8F92, | |
GL_RGBA_SNORM = 0x8F93, | |
GL_R8_SNORM = 0x8F94, | |
GL_RG8_SNORM = 0x8F95, | |
GL_RGB8_SNORM = 0x8F96, | |
GL_RGBA8_SNORM = 0x8F97, | |
GL_R16_SNORM = 0x8F98, | |
GL_RG16_SNORM = 0x8F99, | |
GL_RGB16_SNORM = 0x8F9A, | |
GL_RGBA16_SNORM = 0x8F9B, | |
GL_SIGNED_NORMALIZED = 0x8F9C, | |
GL_PRIMITIVE_RESTART = 0x8F9D, | |
GL_PRIMITIVE_RESTART_INDEX = 0x8F9E, | |
GL_CONTEXT_CORE_PROFILE_BIT = 0x00000001, | |
GL_CONTEXT_COMPATIBILITY_PROFILE_BIT = 0x00000002, | |
GL_LINES_ADJACENCY = 0x000A, | |
GL_LINE_STRIP_ADJACENCY = 0x000B, | |
GL_TRIANGLES_ADJACENCY = 0x000C, | |
GL_TRIANGLE_STRIP_ADJACENCY = 0x000D, | |
GL_PROGRAM_POINT_SIZE = 0x8642, | |
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS = 0x8C29, | |
GL_FRAMEBUFFER_ATTACHMENT_LAYERED = 0x8DA7, | |
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = 0x8DA8, | |
GL_GEOMETRY_SHADER = 0x8DD9, | |
GL_GEOMETRY_VERTICES_OUT = 0x8916, | |
GL_GEOMETRY_INPUT_TYPE = 0x8917, | |
GL_GEOMETRY_OUTPUT_TYPE = 0x8918, | |
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS = 0x8DDF, | |
GL_MAX_GEOMETRY_OUTPUT_VERTICES = 0x8DE0, | |
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS = 0x8DE1, | |
GL_MAX_VERTEX_OUTPUT_COMPONENTS = 0x9122, | |
GL_MAX_GEOMETRY_INPUT_COMPONENTS = 0x9123, | |
GL_MAX_GEOMETRY_OUTPUT_COMPONENTS = 0x9124, | |
GL_MAX_FRAGMENT_INPUT_COMPONENTS = 0x9125, | |
GL_CONTEXT_PROFILE_MASK = 0x9126, | |
GL_VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE, | |
GL_SAMPLE_SHADING = 0x8C36, | |
GL_MIN_SAMPLE_SHADING_VALUE = 0x8C37, | |
GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5E, | |
GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5F, | |
GL_TEXTURE_CUBE_MAP_ARRAY = 0x9009, | |
GL_TEXTURE_BINDING_CUBE_MAP_ARRAY = 0x900A, | |
GL_PROXY_TEXTURE_CUBE_MAP_ARRAY = 0x900B, | |
GL_SAMPLER_CUBE_MAP_ARRAY = 0x900C, | |
GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW = 0x900D, | |
GL_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900E, | |
GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900F, | |
GL_DEPTH_COMPONENT32F = 0x8CAC, | |
GL_DEPTH32F_STENCIL8 = 0x8CAD, | |
GL_FLOAT_32_UNSIGNED_INT_24_8_REV = 0x8DAD, | |
GL_INVALID_FRAMEBUFFER_OPERATION = 0x0506, | |
GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210, | |
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211, | |
GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212, | |
GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213, | |
GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214, | |
GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215, | |
GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216, | |
GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217, | |
GL_FRAMEBUFFER_DEFAULT = 0x8218, | |
GL_FRAMEBUFFER_UNDEFINED = 0x8219, | |
GL_DEPTH_STENCIL_ATTACHMENT = 0x821A, | |
GL_MAX_RENDERBUFFER_SIZE = 0x84E8, | |
GL_DEPTH_STENCIL = 0x84F9, | |
GL_UNSIGNED_INT_24_8 = 0x84FA, | |
GL_DEPTH24_STENCIL8 = 0x88F0, | |
GL_TEXTURE_STENCIL_SIZE = 0x88F1, | |
GL_TEXTURE_RED_TYPE = 0x8C10, | |
GL_TEXTURE_GREEN_TYPE = 0x8C11, | |
GL_TEXTURE_BLUE_TYPE = 0x8C12, | |
GL_TEXTURE_ALPHA_TYPE = 0x8C13, | |
GL_TEXTURE_DEPTH_TYPE = 0x8C16, | |
GL_UNSIGNED_NORMALIZED = 0x8C17, | |
GL_FRAMEBUFFER_BINDING = 0x8CA6, | |
GL_DRAW_FRAMEBUFFER_BINDING = 0x8CA6, | |
GL_RENDERBUFFER_BINDING = 0x8CA7, | |
GL_READ_FRAMEBUFFER = 0x8CA8, | |
GL_DRAW_FRAMEBUFFER = 0x8CA9, | |
GL_READ_FRAMEBUFFER_BINDING = 0x8CAA, | |
GL_RENDERBUFFER_SAMPLES = 0x8CAB, | |
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0, | |
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1, | |
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2, | |
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3, | |
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4, | |
GL_FRAMEBUFFER_COMPLETE = 0x8CD5, | |
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6, | |
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7, | |
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = 0x8CDB, | |
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER = 0x8CDC, | |
GL_FRAMEBUFFER_UNSUPPORTED = 0x8CDD, | |
GL_MAX_COLOR_ATTACHMENTS = 0x8CDF, | |
GL_COLOR_ATTACHMENT0 = 0x8CE0, | |
GL_COLOR_ATTACHMENT1 = 0x8CE1, | |
GL_COLOR_ATTACHMENT2 = 0x8CE2, | |
GL_COLOR_ATTACHMENT3 = 0x8CE3, | |
GL_COLOR_ATTACHMENT4 = 0x8CE4, | |
GL_COLOR_ATTACHMENT5 = 0x8CE5, | |
GL_COLOR_ATTACHMENT6 = 0x8CE6, | |
GL_COLOR_ATTACHMENT7 = 0x8CE7, | |
GL_COLOR_ATTACHMENT8 = 0x8CE8, | |
GL_COLOR_ATTACHMENT9 = 0x8CE9, | |
GL_COLOR_ATTACHMENT10 = 0x8CEA, | |
GL_COLOR_ATTACHMENT11 = 0x8CEB, | |
GL_COLOR_ATTACHMENT12 = 0x8CEC, | |
GL_COLOR_ATTACHMENT13 = 0x8CED, | |
GL_COLOR_ATTACHMENT14 = 0x8CEE, | |
GL_COLOR_ATTACHMENT15 = 0x8CEF, | |
GL_DEPTH_ATTACHMENT = 0x8D00, | |
GL_STENCIL_ATTACHMENT = 0x8D20, | |
GL_FRAMEBUFFER = 0x8D40, | |
GL_RENDERBUFFER = 0x8D41, | |
GL_RENDERBUFFER_WIDTH = 0x8D42, | |
GL_RENDERBUFFER_HEIGHT = 0x8D43, | |
GL_RENDERBUFFER_INTERNAL_FORMAT = 0x8D44, | |
GL_STENCIL_INDEX1 = 0x8D46, | |
GL_STENCIL_INDEX4 = 0x8D47, | |
GL_STENCIL_INDEX8 = 0x8D48, | |
GL_STENCIL_INDEX16 = 0x8D49, | |
GL_RENDERBUFFER_RED_SIZE = 0x8D50, | |
GL_RENDERBUFFER_GREEN_SIZE = 0x8D51, | |
GL_RENDERBUFFER_BLUE_SIZE = 0x8D52, | |
GL_RENDERBUFFER_ALPHA_SIZE = 0x8D53, | |
GL_RENDERBUFFER_DEPTH_SIZE = 0x8D54, | |
GL_RENDERBUFFER_STENCIL_SIZE = 0x8D55, | |
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56, | |
GL_MAX_SAMPLES = 0x8D57, | |
GL_FRAMEBUFFER_SRGB = 0x8DB9, | |
GL_HALF_FLOAT = 0x140B, | |
GL_MAP_READ_BIT = 0x0001, | |
GL_MAP_WRITE_BIT = 0x0002, | |
GL_MAP_INVALIDATE_RANGE_BIT = 0x0004, | |
GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008, | |
GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010, | |
GL_MAP_UNSYNCHRONIZED_BIT = 0x0020, | |
GL_COMPRESSED_RED_RGTC1 = 0x8DBB, | |
GL_COMPRESSED_SIGNED_RED_RGTC1 = 0x8DBC, | |
GL_COMPRESSED_RG_RGTC2 = 0x8DBD, | |
GL_COMPRESSED_SIGNED_RG_RGTC2 = 0x8DBE, | |
GL_RG = 0x8227, | |
GL_RG_INTEGER = 0x8228, | |
GL_R8 = 0x8229, | |
GL_R16 = 0x822A, | |
GL_RG8 = 0x822B, | |
GL_RG16 = 0x822C, | |
GL_R16F = 0x822D, | |
GL_R32F = 0x822E, | |
GL_RG16F = 0x822F, | |
GL_RG32F = 0x8230, | |
GL_R8I = 0x8231, | |
GL_R8UI = 0x8232, | |
GL_R16I = 0x8233, | |
GL_R16UI = 0x8234, | |
GL_R32I = 0x8235, | |
GL_R32UI = 0x8236, | |
GL_RG8I = 0x8237, | |
GL_RG8UI = 0x8238, | |
GL_RG16I = 0x8239, | |
GL_RG16UI = 0x823A, | |
GL_RG32I = 0x823B, | |
GL_RG32UI = 0x823C, | |
GL_VERTEX_ARRAY_BINDING = 0x85B5, | |
GL_UNIFORM_BUFFER = 0x8A11, | |
GL_UNIFORM_BUFFER_BINDING = 0x8A28, | |
GL_UNIFORM_BUFFER_START = 0x8A29, | |
GL_UNIFORM_BUFFER_SIZE = 0x8A2A, | |
GL_MAX_VERTEX_UNIFORM_BLOCKS = 0x8A2B, | |
GL_MAX_GEOMETRY_UNIFORM_BLOCKS = 0x8A2C, | |
GL_MAX_FRAGMENT_UNIFORM_BLOCKS = 0x8A2D, | |
GL_MAX_COMBINED_UNIFORM_BLOCKS = 0x8A2E, | |
GL_MAX_UNIFORM_BUFFER_BINDINGS = 0x8A2F, | |
GL_MAX_UNIFORM_BLOCK_SIZE = 0x8A30, | |
GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 0x8A31, | |
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS = 0x8A32, | |
GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 0x8A33, | |
GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT = 0x8A34, | |
GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35, | |
GL_ACTIVE_UNIFORM_BLOCKS = 0x8A36, | |
GL_UNIFORM_TYPE = 0x8A37, | |
GL_UNIFORM_SIZE = 0x8A38, | |
GL_UNIFORM_NAME_LENGTH = 0x8A39, | |
GL_UNIFORM_BLOCK_INDEX = 0x8A3A, | |
GL_UNIFORM_OFFSET = 0x8A3B, | |
GL_UNIFORM_ARRAY_STRIDE = 0x8A3C, | |
GL_UNIFORM_MATRIX_STRIDE = 0x8A3D, | |
GL_UNIFORM_IS_ROW_MAJOR = 0x8A3E, | |
GL_UNIFORM_BLOCK_BINDING = 0x8A3F, | |
GL_UNIFORM_BLOCK_DATA_SIZE = 0x8A40, | |
GL_UNIFORM_BLOCK_NAME_LENGTH = 0x8A41, | |
GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42, | |
GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43, | |
GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44, | |
GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = 0x8A45, | |
GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46, | |
GL_INVALID_INDEX = 0xFFFFFFFF, | |
GL_COPY_READ_BUFFER = 0x8F36, | |
GL_COPY_WRITE_BUFFER = 0x8F37, | |
GL_DEPTH_CLAMP = 0x864F, | |
GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION = 0x8E4C, | |
GL_FIRST_VERTEX_CONVENTION = 0x8E4D, | |
GL_LAST_VERTEX_CONVENTION = 0x8E4E, | |
GL_PROVOKING_VERTEX = 0x8E4F, | |
GL_TEXTURE_CUBE_MAP_SEAMLESS = 0x884F, | |
GL_MAX_SERVER_WAIT_TIMEOUT = 0x9111, | |
GL_OBJECT_TYPE = 0x9112, | |
GL_SYNC_CONDITION = 0x9113, | |
GL_SYNC_STATUS = 0x9114, | |
GL_SYNC_FLAGS = 0x9115, | |
GL_SYNC_FENCE = 0x9116, | |
GL_SYNC_GPU_COMMANDS_COMPLETE = 0x9117, | |
GL_UNSIGNALED = 0x9118, | |
GL_SIGNALED = 0x9119, | |
GL_ALREADY_SIGNALED = 0x911A, | |
GL_TIMEOUT_EXPIRED = 0x911B, | |
GL_CONDITION_SATISFIED = 0x911C, | |
GL_WAIT_FAILED = 0x911D, | |
GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001, | |
--GLuint GL_TIMEOUT_IGNORED = 0xFFFFFFFFFFFFFFFFull, | |
GL_SAMPLE_POSITION = 0x8E50, | |
GL_SAMPLE_MASK = 0x8E51, | |
GL_SAMPLE_MASK_VALUE = 0x8E52, | |
GL_MAX_SAMPLE_MASK_WORDS = 0x8E59, | |
GL_TEXTURE_2D_MULTISAMPLE = 0x9100, | |
GL_PROXY_TEXTURE_2D_MULTISAMPLE = 0x9101, | |
GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102, | |
GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9103, | |
GL_TEXTURE_BINDING_2D_MULTISAMPLE = 0x9104, | |
GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = 0x9105, | |
GL_TEXTURE_SAMPLES = 0x9106, | |
GL_TEXTURE_FIXED_SAMPLE_LOCATIONS = 0x9107, | |
GL_SAMPLER_2D_MULTISAMPLE = 0x9108, | |
GL_INT_SAMPLER_2D_MULTISAMPLE = 0x9109, | |
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE = 0x910A, | |
GL_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910B, | |
GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910C, | |
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910D, | |
GL_MAX_COLOR_TEXTURE_SAMPLES = 0x910E, | |
GL_MAX_DEPTH_TEXTURE_SAMPLES = 0x910F, | |
GL_MAX_INTEGER_SAMPLES = 0x9110, | |
GL_SAMPLE_SHADING_ARB = 0x8C36, | |
GL_MIN_SAMPLE_SHADING_VALUE_ARB = 0x8C37, | |
GL_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x9009, | |
GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB = 0x900A, | |
GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x900B, | |
GL_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900C, | |
GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB = 0x900D, | |
GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900E, | |
GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900F, | |
GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB = 0x8E5E, | |
GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB = 0x8E5F, | |
GL_SHADER_INCLUDE_ARB = 0x8DAE, | |
GL_NAMED_STRING_LENGTH_ARB = 0x8DE9, | |
GL_NAMED_STRING_TYPE_ARB = 0x8DEA, | |
GL_COMPRESSED_RGBA_BPTC_UNORM_ARB = 0x8E8C, | |
GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB = 0x8E8D, | |
GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB = 0x8E8E, | |
GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB = 0x8E8F, | |
GL_SRC1_COLOR = 0x88F9, | |
GL_ONE_MINUS_SRC1_COLOR = 0x88FA, | |
GL_ONE_MINUS_SRC1_ALPHA = 0x88FB, | |
GL_MAX_DUAL_SOURCE_DRAW_BUFFERS = 0x88FC, | |
GL_ANY_SAMPLES_PASSED = 0x8C2F, | |
GL_SAMPLER_BINDING = 0x8919, | |
GL_RGB10_A2UI = 0x906F, | |
GL_TEXTURE_SWIZZLE_R = 0x8E42, | |
GL_TEXTURE_SWIZZLE_G = 0x8E43, | |
GL_TEXTURE_SWIZZLE_B = 0x8E44, | |
GL_TEXTURE_SWIZZLE_A = 0x8E45, | |
GL_TEXTURE_SWIZZLE_RGBA = 0x8E46, | |
GL_TIME_ELAPSED = 0x88BF, | |
GL_TIMESTAMP = 0x8E28, | |
GL_INT_2_10_10_10_REV = 0x8D9F, | |
GL_DRAW_INDIRECT_BUFFER = 0x8F3F, | |
GL_DRAW_INDIRECT_BUFFER_BINDING = 0x8F43, | |
GL_GEOMETRY_SHADER_INVOCATIONS = 0x887F, | |
GL_MAX_GEOMETRY_SHADER_INVOCATIONS = 0x8E5A, | |
GL_MIN_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5B, | |
GL_MAX_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5C, | |
GL_FRAGMENT_INTERPOLATION_OFFSET_BITS = 0x8E5D, | |
GL_DOUBLE_VEC2 = 0x8FFC, | |
GL_DOUBLE_VEC3 = 0x8FFD, | |
GL_DOUBLE_VEC4 = 0x8FFE, | |
GL_DOUBLE_MAT2 = 0x8F46, | |
GL_DOUBLE_MAT3 = 0x8F47, | |
GL_DOUBLE_MAT4 = 0x8F48, | |
GL_DOUBLE_MAT2x3 = 0x8F49, | |
GL_DOUBLE_MAT2x4 = 0x8F4A, | |
GL_DOUBLE_MAT3x2 = 0x8F4B, | |
GL_DOUBLE_MAT3x4 = 0x8F4C, | |
GL_DOUBLE_MAT4x2 = 0x8F4D, | |
GL_DOUBLE_MAT4x3 = 0x8F4E, | |
GL_ACTIVE_SUBROUTINES = 0x8DE5, | |
GL_ACTIVE_SUBROUTINE_UNIFORMS = 0x8DE6, | |
GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS = 0x8E47, | |
GL_ACTIVE_SUBROUTINE_MAX_LENGTH = 0x8E48, | |
GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH = 0x8E49, | |
GL_MAX_SUBROUTINES = 0x8DE7, | |
GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS = 0x8DE8, | |
GL_NUM_COMPATIBLE_SUBROUTINES = 0x8E4A, | |
GL_COMPATIBLE_SUBROUTINES = 0x8E4B, | |
GL_PATCHES = 0x000E, | |
GL_PATCH_VERTICES = 0x8E72, | |
GL_PATCH_DEFAULT_INNER_LEVEL = 0x8E73, | |
GL_PATCH_DEFAULT_OUTER_LEVEL = 0x8E74, | |
GL_TESS_CONTROL_OUTPUT_VERTICES = 0x8E75, | |
GL_TESS_GEN_MODE = 0x8E76, | |
GL_TESS_GEN_SPACING = 0x8E77, | |
GL_TESS_GEN_VERTEX_ORDER = 0x8E78, | |
GL_TESS_GEN_POINT_MODE = 0x8E79, | |
GL_ISOLINES = 0x8E7A, | |
GL_FRACTIONAL_ODD = 0x8E7B, | |
GL_FRACTIONAL_EVEN = 0x8E7C, | |
GL_MAX_PATCH_VERTICES = 0x8E7D, | |
GL_MAX_TESS_GEN_LEVEL = 0x8E7E, | |
GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E7F, | |
GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E80, | |
GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS = 0x8E81, | |
GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS = 0x8E82, | |
GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS = 0x8E83, | |
GL_MAX_TESS_PATCH_COMPONENTS = 0x8E84, | |
GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS = 0x8E85, | |
GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS = 0x8E86, | |
GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS = 0x8E89, | |
GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS = 0x8E8A, | |
GL_MAX_TESS_CONTROL_INPUT_COMPONENTS = 0x886C, | |
GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS = 0x886D, | |
GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E1E, | |
GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E1F, | |
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER = 0x84F0, | |
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x84F1, | |
GL_TESS_EVALUATION_SHADER = 0x8E87, | |
GL_TESS_CONTROL_SHADER = 0x8E88, | |
GL_TRANSFORM_FEEDBACK = 0x8E22, | |
GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED = 0x8E23, | |
GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE = 0x8E24, | |
GL_TRANSFORM_FEEDBACK_BINDING = 0x8E25, | |
GL_MAX_TRANSFORM_FEEDBACK_BUFFERS = 0x8E70, | |
GL_MAX_VERTEX_STREAMS = 0x8E71, | |
GL_FIXED = 0x140C, | |
GL_IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A, | |
GL_IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B, | |
GL_LOW_FLOAT = 0x8DF0, | |
GL_MEDIUM_FLOAT = 0x8DF1, | |
GL_HIGH_FLOAT = 0x8DF2, | |
GL_LOW_INT = 0x8DF3, | |
GL_MEDIUM_INT = 0x8DF4, | |
GL_HIGH_INT = 0x8DF5, | |
GL_SHADER_COMPILER = 0x8DFA, | |
GL_NUM_SHADER_BINARY_FORMATS = 0x8DF9, | |
GL_MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB, | |
GL_MAX_VARYING_VECTORS = 0x8DFC, | |
GL_MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD, | |
GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257, | |
GL_PROGRAM_BINARY_LENGTH = 0x8741, | |
GL_NUM_PROGRAM_BINARY_FORMATS = 0x87FE, | |
GL_PROGRAM_BINARY_FORMATS = 0x87FF, | |
GL_VERTEX_SHADER_BIT = 0x00000001, | |
GL_FRAGMENT_SHADER_BIT = 0x00000002, | |
GL_GEOMETRY_SHADER_BIT = 0x00000004, | |
GL_TESS_CONTROL_SHADER_BIT = 0x00000008, | |
GL_TESS_EVALUATION_SHADER_BIT = 0x00000010, | |
GL_ALL_SHADER_BITS = 0xFFFFFFFF, | |
GL_PROGRAM_SEPARABLE = 0x8258, | |
GL_ACTIVE_PROGRAM = 0x8259, | |
GL_PROGRAM_PIPELINE_BINDING = 0x825A, | |
GL_MAX_VIEWPORTS = 0x825B, | |
GL_VIEWPORT_SUBPIXEL_BITS = 0x825C, | |
GL_VIEWPORT_BOUNDS_RANGE = 0x825D, | |
GL_LAYER_PROVOKING_VERTEX = 0x825E, | |
GL_VIEWPORT_INDEX_PROVOKING_VERTEX = 0x825F, | |
GL_UNDEFINED_VERTEX = 0x8260, | |
GL_SYNC_CL_EVENT_ARB = 0x8240, | |
GL_SYNC_CL_EVENT_COMPLETE_ARB = 0x8241, | |
GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB = 0x8242, | |
GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB = 0x8243, | |
GL_DEBUG_CALLBACK_FUNCTION_ARB = 0x8244, | |
GL_DEBUG_CALLBACK_USER_PARAM_ARB = 0x8245, | |
GL_DEBUG_SOURCE_API_ARB = 0x8246, | |
GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB = 0x8247, | |
GL_DEBUG_SOURCE_SHADER_COMPILER_ARB = 0x8248, | |
GL_DEBUG_SOURCE_THIRD_PARTY_ARB = 0x8249, | |
GL_DEBUG_SOURCE_APPLICATION_ARB = 0x824A, | |
GL_DEBUG_SOURCE_OTHER_ARB = 0x824B, | |
GL_DEBUG_TYPE_ERROR_ARB = 0x824C, | |
GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB = 0x824D, | |
GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB = 0x824E, | |
GL_DEBUG_TYPE_PORTABILITY_ARB = 0x824F, | |
GL_DEBUG_TYPE_PERFORMANCE_ARB = 0x8250, | |
GL_DEBUG_TYPE_OTHER_ARB = 0x8251, | |
GL_MAX_DEBUG_MESSAGE_LENGTH_ARB = 0x9143, | |
GL_MAX_DEBUG_LOGGED_MESSAGES_ARB = 0x9144, | |
GL_DEBUG_LOGGED_MESSAGES_ARB = 0x9145, | |
GL_DEBUG_SEVERITY_HIGH_ARB = 0x9146, | |
GL_DEBUG_SEVERITY_MEDIUM_ARB = 0x9147, | |
GL_DEBUG_SEVERITY_LOW_ARB = 0x9148, | |
GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB = 0x00000004, | |
GL_LOSE_CONTEXT_ON_RESET_ARB = 0x8252, | |
GL_GUILTY_CONTEXT_RESET_ARB = 0x8253, | |
GL_INNOCENT_CONTEXT_RESET_ARB = 0x8254, | |
GL_UNKNOWN_CONTEXT_RESET_ARB = 0x8255, | |
GL_RESET_NOTIFICATION_STRATEGY_ARB = 0x8256, | |
GL_NO_RESET_NOTIFICATION_ARB = 0x8261, | |
GL_UNPACK_COMPRESSED_BLOCK_WIDTH = 0x9127, | |
GL_UNPACK_COMPRESSED_BLOCK_HEIGHT = 0x9128, | |
GL_UNPACK_COMPRESSED_BLOCK_DEPTH = 0x9129, | |
GL_UNPACK_COMPRESSED_BLOCK_SIZE = 0x912A, | |
GL_PACK_COMPRESSED_BLOCK_WIDTH = 0x912B, | |
GL_PACK_COMPRESSED_BLOCK_HEIGHT = 0x912C, | |
GL_PACK_COMPRESSED_BLOCK_DEPTH = 0x912D, | |
GL_PACK_COMPRESSED_BLOCK_SIZE = 0x912E, | |
GL_NUM_SAMPLE_COUNTS = 0x9380, | |
GL_MIN_MAP_BUFFER_ALIGNMENT = 0x90BC, | |
GL_ATOMIC_COUNTER_BUFFER = 0x92C0, | |
GL_ATOMIC_COUNTER_BUFFER_BINDING = 0x92C1, | |
GL_ATOMIC_COUNTER_BUFFER_START = 0x92C2, | |
GL_ATOMIC_COUNTER_BUFFER_SIZE = 0x92C3, | |
GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE = 0x92C4, | |
GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS = 0x92C5, | |
GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES = 0x92C6, | |
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER = 0x92C7, | |
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER = 0x92C8, | |
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x92C9, | |
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER = 0x92CA, | |
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER = 0x92CB, | |
GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS = 0x92CC, | |
GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS = 0x92CD, | |
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS = 0x92CE, | |
GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS = 0x92CF, | |
GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS = 0x92D0, | |
GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS = 0x92D1, | |
GL_MAX_VERTEX_ATOMIC_COUNTERS = 0x92D2, | |
GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS = 0x92D3, | |
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS = 0x92D4, | |
GL_MAX_GEOMETRY_ATOMIC_COUNTERS = 0x92D5, | |
GL_MAX_FRAGMENT_ATOMIC_COUNTERS = 0x92D6, | |
GL_MAX_COMBINED_ATOMIC_COUNTERS = 0x92D7, | |
GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE = 0x92D8, | |
GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS = 0x92DC, | |
GL_ACTIVE_ATOMIC_COUNTER_BUFFERS = 0x92D9, | |
GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX = 0x92DA, | |
GL_UNSIGNED_INT_ATOMIC_COUNTER = 0x92DB, | |
GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT = 0x00000001, | |
GL_ELEMENT_ARRAY_BARRIER_BIT = 0x00000002, | |
GL_UNIFORM_BARRIER_BIT = 0x00000004, | |
GL_TEXTURE_FETCH_BARRIER_BIT = 0x00000008, | |
GL_SHADER_IMAGE_ACCESS_BARRIER_BIT = 0x00000020, | |
GL_COMMAND_BARRIER_BIT = 0x00000040, | |
GL_PIXEL_BUFFER_BARRIER_BIT = 0x00000080, | |
GL_TEXTURE_UPDATE_BARRIER_BIT = 0x00000100, | |
GL_BUFFER_UPDATE_BARRIER_BIT = 0x00000200, | |
GL_FRAMEBUFFER_BARRIER_BIT = 0x00000400, | |
GL_TRANSFORM_FEEDBACK_BARRIER_BIT = 0x00000800, | |
GL_ATOMIC_COUNTER_BARRIER_BIT = 0x00001000, | |
GL_ALL_BARRIER_BITS = 0xFFFFFFFF, | |
GL_MAX_IMAGE_UNITS = 0x8F38, | |
GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS = 0x8F39, | |
GL_IMAGE_BINDING_NAME = 0x8F3A, | |
GL_IMAGE_BINDING_LEVEL = 0x8F3B, | |
GL_IMAGE_BINDING_LAYERED = 0x8F3C, | |
GL_IMAGE_BINDING_LAYER = 0x8F3D, | |
GL_IMAGE_BINDING_ACCESS = 0x8F3E, | |
GL_IMAGE_1D = 0x904C, | |
GL_IMAGE_2D = 0x904D, | |
GL_IMAGE_3D = 0x904E, | |
GL_IMAGE_2D_RECT = 0x904F, | |
GL_IMAGE_CUBE = 0x9050, | |
GL_IMAGE_BUFFER = 0x9051, | |
GL_IMAGE_1D_ARRAY = 0x9052, | |
GL_IMAGE_2D_ARRAY = 0x9053, | |
GL_IMAGE_CUBE_MAP_ARRAY = 0x9054, | |
GL_IMAGE_2D_MULTISAMPLE = 0x9055, | |
GL_IMAGE_2D_MULTISAMPLE_ARRAY = 0x9056, | |
GL_INT_IMAGE_1D = 0x9057, | |
GL_INT_IMAGE_2D = 0x9058, | |
GL_INT_IMAGE_3D = 0x9059, | |
GL_INT_IMAGE_2D_RECT = 0x905A, | |
GL_INT_IMAGE_CUBE = 0x905B, | |
GL_INT_IMAGE_BUFFER = 0x905C, | |
GL_INT_IMAGE_1D_ARRAY = 0x905D, | |
GL_INT_IMAGE_2D_ARRAY = 0x905E, | |
GL_INT_IMAGE_CUBE_MAP_ARRAY = 0x905F, | |
GL_INT_IMAGE_2D_MULTISAMPLE = 0x9060, | |
GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 0x9061, | |
GL_UNSIGNED_INT_IMAGE_1D = 0x9062, | |
GL_UNSIGNED_INT_IMAGE_2D = 0x9063, | |
GL_UNSIGNED_INT_IMAGE_3D = 0x9064, | |
GL_UNSIGNED_INT_IMAGE_2D_RECT = 0x9065, | |
GL_UNSIGNED_INT_IMAGE_CUBE = 0x9066, | |
GL_UNSIGNED_INT_IMAGE_BUFFER = 0x9067, | |
GL_UNSIGNED_INT_IMAGE_1D_ARRAY = 0x9068, | |
GL_UNSIGNED_INT_IMAGE_2D_ARRAY = 0x9069, | |
GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY = 0x906A, | |
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE = 0x906B, | |
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 0x906C, | |
GL_MAX_IMAGE_SAMPLES = 0x906D, | |
GL_IMAGE_BINDING_FORMAT = 0x906E, | |
GL_IMAGE_FORMAT_COMPATIBILITY_TYPE = 0x90C7, | |
GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE = 0x90C8, | |
GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS = 0x90C9, | |
GL_MAX_VERTEX_IMAGE_UNIFORMS = 0x90CA, | |
GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS = 0x90CB, | |
GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS = 0x90CC, | |
GL_MAX_GEOMETRY_IMAGE_UNIFORMS = 0x90CD, | |
GL_MAX_FRAGMENT_IMAGE_UNIFORMS = 0x90CE, | |
GL_MAX_COMBINED_IMAGE_UNIFORMS = 0x90CF, | |
GL_TEXTURE_IMMUTABLE_FORMAT = 0x912F, | |
} | |
local libgl = ffi.load('libGL.so.1') | |
ffi.cdef[[ | |
typedef unsigned int GLenum; | |
typedef unsigned char GLboolean; | |
typedef unsigned int GLbitfield; | |
typedef signed char GLbyte; | |
typedef short GLshort; | |
typedef int GLint; | |
typedef int GLsizei; | |
typedef unsigned char GLubyte; | |
typedef unsigned short GLushort; | |
typedef unsigned int GLuint; | |
typedef unsigned short GLhalf; | |
typedef float GLfloat; | |
typedef float GLclampf; | |
typedef double GLdouble; | |
typedef double GLclampd; | |
typedef void GLvoid; | |
typedef char GLchar; | |
typedef ptrdiff_t GLintptr; | |
typedef ptrdiff_t GLsizeiptr; | |
typedef ptrdiff_t GLintptrARB; | |
typedef ptrdiff_t GLsizeiptrARB; | |
typedef char GLcharARB; | |
typedef unsigned int GLhandleARB; | |
typedef unsigned short GLhalfARB; | |
typedef unsigned short GLhalfNV; | |
typedef long int int64_t; | |
typedef unsigned long int uint64_t; | |
typedef long long int int64_t; | |
typedef unsigned long long int uint64_t; | |
typedef long int int32_t; | |
typedef long long int int64_t; | |
typedef unsigned long long int uint64_t; | |
typedef __int32 int32_t; | |
typedef __int64 int64_t; | |
typedef unsigned __int64 uint64_t; | |
typedef int64_t GLint64EXT; | |
typedef uint64_t GLuint64EXT; | |
typedef int64_t GLint64; | |
typedef uint64_t GLuint64; | |
typedef struct __GLsync *GLsync; | |
typedef void (*GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam); | |
typedef void (*GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam); | |
typedef GLintptr GLvdpauSurfaceNV; | |
typedef void (*PFNGLCULLFACEPROC) (GLenum mode); | |
typedef void (*PFNGLFRONTFACEPROC) (GLenum mode); | |
typedef void (*PFNGLHINTPROC) (GLenum target, GLenum mode); | |
typedef void (*PFNGLLINEWIDTHPROC) (GLfloat width); | |
typedef void (*PFNGLPOINTSIZEPROC) (GLfloat size); | |
typedef void (*PFNGLPOLYGONMODEPROC) (GLenum face, GLenum mode); | |
typedef void (*PFNGLSCISSORPROC) (GLint x, GLint y, GLsizei width, GLsizei height); | |
typedef void (*PFNGLTEXPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat param); | |
typedef void (*PFNGLTEXPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params); | |
typedef void (*PFNGLTEXPARAMETERIPROC) (GLenum target, GLenum pname, GLint param); | |
typedef void (*PFNGLTEXPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); | |
typedef void (*PFNGLTEXIMAGE1DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels); | |
typedef void (*PFNGLTEXIMAGE2DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels); | |
typedef void (*PFNGLDRAWBUFFERPROC) (GLenum mode); | |
typedef void (*PFNGLCLEARPROC) (GLbitfield mask); | |
typedef void (*PFNGLCLEARCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); | |
typedef void (*PFNGLCLEARSTENCILPROC) (GLint s); | |
typedef void (*PFNGLCLEARDEPTHPROC) (GLclampd depth); | |
typedef void (*PFNGLSTENCILMASKPROC) (GLuint mask); | |
typedef void (*PFNGLCOLORMASKPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); | |
typedef void (*PFNGLDEPTHMASKPROC) (GLboolean flag); | |
typedef void (*PFNGLDISABLEPROC) (GLenum cap); | |
typedef void (*PFNGLENABLEPROC) (GLenum cap); | |
typedef void (*PFNGLFINISHPROC) (void); | |
typedef void (*PFNGLFLUSHPROC) (void); | |
typedef void (*PFNGLBLENDFUNCPROC) (GLenum sfactor, GLenum dfactor); | |
typedef void (*PFNGLLOGICOPPROC) (GLenum opcode); | |
typedef void (*PFNGLSTENCILFUNCPROC) (GLenum func, GLint ref, GLuint mask); | |
typedef void (*PFNGLSTENCILOPPROC) (GLenum fail, GLenum zfail, GLenum zpass); | |
typedef void (*PFNGLDEPTHFUNCPROC) (GLenum func); | |
typedef void (*PFNGLPIXELSTOREFPROC) (GLenum pname, GLfloat param); | |
typedef void (*PFNGLPIXELSTOREIPROC) (GLenum pname, GLint param); | |
typedef void (*PFNGLREADBUFFERPROC) (GLenum mode); | |
typedef void (*PFNGLREADPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels); | |
typedef void (*PFNGLGETBOOLEANVPROC) (GLenum pname, GLboolean *params); | |
typedef void (*PFNGLGETDOUBLEVPROC) (GLenum pname, GLdouble *params); | |
typedef GLenum (*PFNGLGETERRORPROC) (void); | |
typedef void (*PFNGLGETFLOATVPROC) (GLenum pname, GLfloat *params); | |
typedef void (*PFNGLGETINTEGERVPROC) (GLenum pname, GLint *params); | |
typedef const GLubyte * (*PFNGLGETSTRINGPROC) (GLenum name); | |
typedef void (*PFNGLGETTEXIMAGEPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels); | |
typedef void (*PFNGLGETTEXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); | |
typedef void (*PFNGLGETTEXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); | |
typedef void (*PFNGLGETTEXLEVELPARAMETERFVPROC) (GLenum target, GLint level, GLenum pname, GLfloat *params); | |
typedef void (*PFNGLGETTEXLEVELPARAMETERIVPROC) (GLenum target, GLint level, GLenum pname, GLint *params); | |
typedef GLboolean (*PFNGLISENABLEDPROC) (GLenum cap); | |
typedef void (*PFNGLDEPTHRANGEPROC) (GLclampd near, GLclampd far); | |
typedef void (*PFNGLVIEWPORTPROC) (GLint x, GLint y, GLsizei width, GLsizei height); | |
typedef void (*PFNGLDRAWARRAYSPROC) (GLenum mode, GLint first, GLsizei count); | |
typedef void (*PFNGLDRAWELEMENTSPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices); | |
typedef void (*PFNGLGETPOINTERVPROC) (GLenum pname, GLvoid* *params); | |
typedef void (*PFNGLPOLYGONOFFSETPROC) (GLfloat factor, GLfloat units); | |
typedef void (*PFNGLCOPYTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); | |
typedef void (*PFNGLCOPYTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); | |
typedef void (*PFNGLCOPYTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); | |
typedef void (*PFNGLCOPYTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); | |
typedef void (*PFNGLTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); | |
typedef void (*PFNGLTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); | |
typedef void (*PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture); | |
typedef void (*PFNGLDELETETEXTURESPROC) (GLsizei n, const GLuint *textures); | |
typedef void (*PFNGLGENTEXTURESPROC) (GLsizei n, GLuint *textures); | |
typedef GLboolean (*PFNGLISTEXTUREPROC) (GLuint texture); | |
typedef void (*PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); | |
typedef void (*PFNGLBLENDEQUATIONPROC) (GLenum mode); | |
typedef void (*PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); | |
typedef void (*PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); | |
typedef void (*PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); | |
typedef void (*PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); | |
typedef void (*PFNGLACTIVETEXTUREPROC) (GLenum texture); | |
typedef void (*PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert); | |
typedef void (*PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); | |
typedef void (*PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); | |
typedef void (*PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); | |
typedef void (*PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); | |
typedef void (*PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); | |
typedef void (*PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); | |
typedef void (*PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, GLvoid *img); | |
typedef void (*PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); | |
typedef void (*PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); | |
typedef void (*PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount); | |
typedef void (*PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param); | |
typedef void (*PFNGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params); | |
typedef void (*PFNGLPOINTPARAMETERIPROC) (GLenum pname, GLint param); | |
typedef void (*PFNGLPOINTPARAMETERIVPROC) (GLenum pname, const GLint *params); | |
typedef void (*PFNGLGENQUERIESPROC) (GLsizei n, GLuint *ids); | |
typedef void (*PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint *ids); | |
typedef GLboolean (*PFNGLISQUERYPROC) (GLuint id); | |
typedef void (*PFNGLBEGINQUERYPROC) (GLenum target, GLuint id); | |
typedef void (*PFNGLENDQUERYPROC) (GLenum target); | |
typedef void (*PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint *params); | |
typedef void (*PFNGLGETQUERYOBJECTIVPROC) (GLuint id, GLenum pname, GLint *params); | |
typedef void (*PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint *params); | |
typedef void (*PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer); | |
typedef void (*PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers); | |
typedef void (*PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers); | |
typedef GLboolean (*PFNGLISBUFFERPROC) (GLuint buffer); | |
typedef void (*PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage); | |
typedef void (*PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data); | |
typedef void (*PFNGLGETBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data); | |
typedef GLvoid* (*PFNGLMAPBUFFERPROC) (GLenum target, GLenum access); | |
typedef GLboolean (*PFNGLUNMAPBUFFERPROC) (GLenum target); | |
typedef void (*PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); | |
typedef void (*PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, GLvoid* *params); | |
typedef void (*PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha); | |
typedef void (*PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs); | |
typedef void (*PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); | |
typedef void (*PFNGLSTENCILFUNCSEPARATEPROC) (GLenum face, GLenum func, GLint ref, GLuint mask); | |
typedef void (*PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask); | |
typedef void (*PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader); | |
typedef void (*PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name); | |
typedef void (*PFNGLCOMPILESHADERPROC) (GLuint shader); | |
typedef GLuint (*PFNGLCREATEPROGRAMPROC) (void); | |
typedef GLuint (*PFNGLCREATESHADERPROC) (GLenum type); | |
typedef void (*PFNGLDELETEPROGRAMPROC) (GLuint program); | |
typedef void (*PFNGLDELETESHADERPROC) (GLuint shader); | |
typedef void (*PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader); | |
typedef void (*PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index); | |
typedef void (*PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index); | |
typedef void (*PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); | |
typedef void (*PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); | |
typedef void (*PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj); | |
typedef GLint (*PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name); | |
typedef void (*PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params); | |
typedef void (*PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); | |
typedef void (*PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params); | |
typedef void (*PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); | |
typedef void (*PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); | |
typedef GLint (*PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name); | |
typedef void (*PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params); | |
typedef void (*PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params); | |
typedef void (*PFNGLGETVERTEXATTRIBDVPROC) (GLuint index, GLenum pname, GLdouble *params); | |
typedef void (*PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params); | |
typedef void (*PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params); | |
typedef void (*PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, GLvoid* *pointer); | |
typedef GLboolean (*PFNGLISPROGRAMPROC) (GLuint program); | |
typedef GLboolean (*PFNGLISSHADERPROC) (GLuint shader); | |
typedef void (*PFNGLLINKPROGRAMPROC) (GLuint program); | |
typedef void (*PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length); | |
typedef void (*PFNGLUSEPROGRAMPROC) (GLuint program); | |
typedef void (*PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0); | |
typedef void (*PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1); | |
typedef void (*PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); | |
typedef void (*PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); | |
typedef void (*PFNGLUNIFORM1IPROC) (GLint location, GLint v0); | |
typedef void (*PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1); | |
typedef void (*PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2); | |
typedef void (*PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); | |
typedef void (*PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value); | |
typedef void (*PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value); | |
typedef void (*PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value); | |
typedef void (*PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value); | |
typedef void (*PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value); | |
typedef void (*PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value); | |
typedef void (*PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value); | |
typedef void (*PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value); | |
typedef void (*PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
typedef void (*PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
typedef void (*PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
typedef void (*PFNGLVALIDATEPROGRAMPROC) (GLuint program); | |
typedef void (*PFNGLVERTEXATTRIB1DPROC) (GLuint index, GLdouble x); | |
typedef void (*PFNGLVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble *v); | |
typedef void (*PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x); | |
typedef void (*PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v); | |
typedef void (*PFNGLVERTEXATTRIB1SPROC) (GLuint index, GLshort x); | |
typedef void (*PFNGLVERTEXATTRIB1SVPROC) (GLuint index, const GLshort *v); | |
typedef void (*PFNGLVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y); | |
typedef void (*PFNGLVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble *v); | |
typedef void (*PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y); | |
typedef void (*PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v); | |
typedef void (*PFNGLVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y); | |
typedef void (*PFNGLVERTEXATTRIB2SVPROC) (GLuint index, const GLshort *v); | |
typedef void (*PFNGLVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); | |
typedef void (*PFNGLVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble *v); | |
typedef void (*PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); | |
typedef void (*PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v); | |
typedef void (*PFNGLVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z); | |
typedef void (*PFNGLVERTEXATTRIB3SVPROC) (GLuint index, const GLshort *v); | |
typedef void (*PFNGLVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte *v); | |
typedef void (*PFNGLVERTEXATTRIB4NIVPROC) (GLuint index, const GLint *v); | |
typedef void (*PFNGLVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort *v); | |
typedef void (*PFNGLVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); | |
typedef void (*PFNGLVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte *v); | |
typedef void (*PFNGLVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint *v); | |
typedef void (*PFNGLVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort *v); | |
typedef void (*PFNGLVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte *v); | |
typedef void (*PFNGLVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); | |
typedef void (*PFNGLVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble *v); | |
typedef void (*PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); | |
typedef void (*PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v); | |
typedef void (*PFNGLVERTEXATTRIB4IVPROC) (GLuint index, const GLint *v); | |
typedef void (*PFNGLVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); | |
typedef void (*PFNGLVERTEXATTRIB4SVPROC) (GLuint index, const GLshort *v); | |
typedef void (*PFNGLVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte *v); | |
typedef void (*PFNGLVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint *v); | |
typedef void (*PFNGLVERTEXATTRIB4USVPROC) (GLuint index, const GLushort *v); | |
typedef void (*PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer); | |
typedef void (*PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
typedef void (*PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
typedef void (*PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
typedef void (*PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
typedef void (*PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
typedef void (*PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
typedef void (*PFNGLCOLORMASKIPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); | |
typedef void (*PFNGLGETBOOLEANI_VPROC) (GLenum target, GLuint index, GLboolean *data); | |
typedef void (*PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint *data); | |
typedef void (*PFNGLENABLEIPROC) (GLenum target, GLuint index); | |
typedef void (*PFNGLDISABLEIPROC) (GLenum target, GLuint index); | |
typedef GLboolean (*PFNGLISENABLEDIPROC) (GLenum target, GLuint index); | |
typedef void (*PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode); | |
typedef void (*PFNGLENDTRANSFORMFEEDBACKPROC) (void); | |
typedef void (*PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); | |
typedef void (*PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer); | |
typedef void (*PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode); | |
typedef void (*PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); | |
typedef void (*PFNGLCLAMPCOLORPROC) (GLenum target, GLenum clamp); | |
typedef void (*PFNGLBEGINCONDITIONALRENDERPROC) (GLuint id, GLenum mode); | |
typedef void (*PFNGLENDCONDITIONALRENDERPROC) (void); | |
typedef void (*PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); | |
typedef void (*PFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint *params); | |
typedef void (*PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint *params); | |
typedef void (*PFNGLVERTEXATTRIBI1IPROC) (GLuint index, GLint x); | |
typedef void (*PFNGLVERTEXATTRIBI2IPROC) (GLuint index, GLint x, GLint y); | |
typedef void (*PFNGLVERTEXATTRIBI3IPROC) (GLuint index, GLint x, GLint y, GLint z); | |
typedef void (*PFNGLVERTEXATTRIBI4IPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w); | |
typedef void (*PFNGLVERTEXATTRIBI1UIPROC) (GLuint index, GLuint x); | |
typedef void (*PFNGLVERTEXATTRIBI2UIPROC) (GLuint index, GLuint x, GLuint y); | |
typedef void (*PFNGLVERTEXATTRIBI3UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z); | |
typedef void (*PFNGLVERTEXATTRIBI4UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); | |
typedef void (*PFNGLVERTEXATTRIBI1IVPROC) (GLuint index, const GLint *v); | |
typedef void (*PFNGLVERTEXATTRIBI2IVPROC) (GLuint index, const GLint *v); | |
typedef void (*PFNGLVERTEXATTRIBI3IVPROC) (GLuint index, const GLint *v); | |
typedef void (*PFNGLVERTEXATTRIBI4IVPROC) (GLuint index, const GLint *v); | |
typedef void (*PFNGLVERTEXATTRIBI1UIVPROC) (GLuint index, const GLuint *v); | |
typedef void (*PFNGLVERTEXATTRIBI2UIVPROC) (GLuint index, const GLuint *v); | |
typedef void (*PFNGLVERTEXATTRIBI3UIVPROC) (GLuint index, const GLuint *v); | |
typedef void (*PFNGLVERTEXATTRIBI4UIVPROC) (GLuint index, const GLuint *v); | |
typedef void (*PFNGLVERTEXATTRIBI4BVPROC) (GLuint index, const GLbyte *v); | |
typedef void (*PFNGLVERTEXATTRIBI4SVPROC) (GLuint index, const GLshort *v); | |
typedef void (*PFNGLVERTEXATTRIBI4UBVPROC) (GLuint index, const GLubyte *v); | |
typedef void (*PFNGLVERTEXATTRIBI4USVPROC) (GLuint index, const GLushort *v); | |
typedef void (*PFNGLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint *params); | |
typedef void (*PFNGLBINDFRAGDATALOCATIONPROC) (GLuint program, GLuint color, const GLchar *name); | |
typedef GLint (*PFNGLGETFRAGDATALOCATIONPROC) (GLuint program, const GLchar *name); | |
typedef void (*PFNGLUNIFORM1UIPROC) (GLint location, GLuint v0); | |
typedef void (*PFNGLUNIFORM2UIPROC) (GLint location, GLuint v0, GLuint v1); | |
typedef void (*PFNGLUNIFORM3UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2); | |
typedef void (*PFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); | |
typedef void (*PFNGLUNIFORM1UIVPROC) (GLint location, GLsizei count, const GLuint *value); | |
typedef void (*PFNGLUNIFORM2UIVPROC) (GLint location, GLsizei count, const GLuint *value); | |
typedef void (*PFNGLUNIFORM3UIVPROC) (GLint location, GLsizei count, const GLuint *value); | |
typedef void (*PFNGLUNIFORM4UIVPROC) (GLint location, GLsizei count, const GLuint *value); | |
typedef void (*PFNGLTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, const GLint *params); | |
typedef void (*PFNGLTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, const GLuint *params); | |
typedef void (*PFNGLGETTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, GLint *params); | |
typedef void (*PFNGLGETTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, GLuint *params); | |
typedef void (*PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawbuffer, const GLint *value); | |
typedef void (*PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawbuffer, const GLuint *value); | |
typedef void (*PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawbuffer, const GLfloat *value); | |
typedef void (*PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); | |
typedef const GLubyte * (*PFNGLGETSTRINGIPROC) (GLenum name, GLuint index); | |
typedef void (*PFNGLDRAWARRAYSINSTANCEDPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount); | |
typedef void (*PFNGLDRAWELEMENTSINSTANCEDPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount); | |
typedef void (*PFNGLTEXBUFFERPROC) (GLenum target, GLenum internalformat, GLuint buffer); | |
typedef void (*PFNGLPRIMITIVERESTARTINDEXPROC) (GLuint index); | |
typedef void (*PFNGLGETINTEGER64I_VPROC) (GLenum target, GLuint index, GLint64 *data); | |
typedef void (*PFNGLGETBUFFERPARAMETERI64VPROC) (GLenum target, GLenum pname, GLint64 *params); | |
typedef void (*PFNGLFRAMEBUFFERTEXTUREPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); | |
typedef void (*PFNGLVERTEXATTRIBDIVISORPROC) (GLuint index, GLuint divisor); | |
typedef void (*PFNGLMINSAMPLESHADINGPROC) (GLclampf value); | |
typedef void (*PFNGLBLENDEQUATIONIPROC) (GLuint buf, GLenum mode); | |
typedef void (*PFNGLBLENDEQUATIONSEPARATEIPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); | |
typedef void (*PFNGLBLENDFUNCIPROC) (GLuint buf, GLenum src, GLenum dst); | |
typedef void (*PFNGLBLENDFUNCSEPARATEIPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); | |
typedef GLboolean (*PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer); | |
typedef void (*PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer); | |
typedef void (*PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers); | |
typedef void (*PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers); | |
typedef void (*PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); | |
typedef void (*PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); | |
typedef GLboolean (*PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer); | |
typedef void (*PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer); | |
typedef void (*PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers); | |
typedef void (*PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers); | |
typedef GLenum (*PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target); | |
typedef void (*PFNGLFRAMEBUFFERTEXTURE1DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); | |
typedef void (*PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); | |
typedef void (*PFNGLFRAMEBUFFERTEXTURE3DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); | |
typedef void (*PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); | |
typedef void (*PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params); | |
typedef void (*PFNGLGENERATEMIPMAPPROC) (GLenum target); | |
typedef void (*PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); | |
typedef void (*PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); | |
typedef void (*PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); | |
typedef GLvoid* (*PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); | |
typedef void (*PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length); | |
typedef void (*PFNGLBINDVERTEXARRAYPROC) (GLuint array); | |
typedef void (*PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint *arrays); | |
typedef void (*PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays); | |
typedef GLboolean (*PFNGLISVERTEXARRAYPROC) (GLuint array); | |
typedef void (*PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar* *uniformNames, GLuint *uniformIndices); | |
typedef void (*PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params); | |
typedef void (*PFNGLGETACTIVEUNIFORMNAMEPROC) (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName); | |
typedef GLuint (*PFNGLGETUNIFORMBLOCKINDEXPROC) (GLuint program, const GLchar *uniformBlockName); | |
typedef void (*PFNGLGETACTIVEUNIFORMBLOCKIVPROC) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params); | |
typedef void (*PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName); | |
typedef void (*PFNGLUNIFORMBLOCKBINDINGPROC) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); | |
typedef void (*PFNGLCOPYBUFFERSUBDATAPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); | |
typedef void (*PFNGLDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex); | |
typedef void (*PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex); | |
typedef void (*PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex); | |
typedef void (*PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount, const GLint *basevertex); | |
typedef void (*PFNGLPROVOKINGVERTEXPROC) (GLenum mode); | |
typedef GLsync (*PFNGLFENCESYNCPROC) (GLenum condition, GLbitfield flags); | |
typedef GLboolean (*PFNGLISSYNCPROC) (GLsync sync); | |
typedef void (*PFNGLDELETESYNCPROC) (GLsync sync); | |
typedef GLenum (*PFNGLCLIENTWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); | |
typedef void (*PFNGLWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); | |
typedef void (*PFNGLGETINTEGER64VPROC) (GLenum pname, GLint64 *params); | |
typedef void (*PFNGLGETSYNCIVPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); | |
typedef void (*PFNGLTEXIMAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); | |
typedef void (*PFNGLTEXIMAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); | |
typedef void (*PFNGLGETMULTISAMPLEFVPROC) (GLenum pname, GLuint index, GLfloat *val); | |
typedef void (*PFNGLSAMPLEMASKIPROC) (GLuint index, GLbitfield mask); | |
typedef void (*PFNGLBLENDEQUATIONIARBPROC) (GLuint buf, GLenum mode); | |
typedef void (*PFNGLBLENDEQUATIONSEPARATEIARBPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); | |
typedef void (*PFNGLBLENDFUNCIARBPROC) (GLuint buf, GLenum src, GLenum dst); | |
typedef void (*PFNGLBLENDFUNCSEPARATEIARBPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); | |
typedef void (*PFNGLMINSAMPLESHADINGARBPROC) (GLclampf value); | |
typedef void (*PFNGLNAMEDSTRINGARBPROC) (GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string); | |
typedef void (*PFNGLDELETENAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name); | |
typedef void (*PFNGLCOMPILESHADERINCLUDEARBPROC) (GLuint shader, GLsizei count, const GLchar* *path, const GLint *length); | |
typedef GLboolean (*PFNGLISNAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name); | |
typedef void (*PFNGLGETNAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string); | |
typedef void (*PFNGLGETNAMEDSTRINGIVARBPROC) (GLint namelen, const GLchar *name, GLenum pname, GLint *params); | |
typedef void (*PFNGLBINDFRAGDATALOCATIONINDEXEDPROC) (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name); | |
typedef GLint (*PFNGLGETFRAGDATAINDEXPROC) (GLuint program, const GLchar *name); | |
typedef void (*PFNGLGENSAMPLERSPROC) (GLsizei count, GLuint *samplers); | |
typedef void (*PFNGLDELETESAMPLERSPROC) (GLsizei count, const GLuint *samplers); | |
typedef GLboolean (*PFNGLISSAMPLERPROC) (GLuint sampler); | |
typedef void (*PFNGLBINDSAMPLERPROC) (GLuint unit, GLuint sampler); | |
typedef void (*PFNGLSAMPLERPARAMETERIPROC) (GLuint sampler, GLenum pname, GLint param); | |
typedef void (*PFNGLSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, const GLint *param); | |
typedef void (*PFNGLSAMPLERPARAMETERFPROC) (GLuint sampler, GLenum pname, GLfloat param); | |
typedef void (*PFNGLSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, const GLfloat *param); | |
typedef void (*PFNGLSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, const GLint *param); | |
typedef void (*PFNGLSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, const GLuint *param); | |
typedef void (*PFNGLGETSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, GLint *params); | |
typedef void (*PFNGLGETSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, GLint *params); | |
typedef void (*PFNGLGETSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, GLfloat *params); | |
typedef void (*PFNGLGETSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, GLuint *params); | |
typedef void (*PFNGLQUERYCOUNTERPROC) (GLuint id, GLenum target); | |
typedef void (*PFNGLGETQUERYOBJECTI64VPROC) (GLuint id, GLenum pname, GLint64 *params); | |
typedef void (*PFNGLGETQUERYOBJECTUI64VPROC) (GLuint id, GLenum pname, GLuint64 *params); | |
typedef void (*PFNGLVERTEXP2UIPROC) (GLenum type, GLuint value); | |
typedef void (*PFNGLVERTEXP2UIVPROC) (GLenum type, const GLuint *value); | |
typedef void (*PFNGLVERTEXP3UIPROC) (GLenum type, GLuint value); | |
typedef void (*PFNGLVERTEXP3UIVPROC) (GLenum type, const GLuint *value); | |
typedef void (*PFNGLVERTEXP4UIPROC) (GLenum type, GLuint value); | |
typedef void (*PFNGLVERTEXP4UIVPROC) (GLenum type, const GLuint *value); | |
typedef void (*PFNGLTEXCOORDP1UIPROC) (GLenum type, GLuint coords); | |
typedef void (*PFNGLTEXCOORDP1UIVPROC) (GLenum type, const GLuint *coords); | |
typedef void (*PFNGLTEXCOORDP2UIPROC) (GLenum type, GLuint coords); | |
typedef void (*PFNGLTEXCOORDP2UIVPROC) (GLenum type, const GLuint *coords); | |
typedef void (*PFNGLTEXCOORDP3UIPROC) (GLenum type, GLuint coords); | |
typedef void (*PFNGLTEXCOORDP3UIVPROC) (GLenum type, const GLuint *coords); | |
typedef void (*PFNGLTEXCOORDP4UIPROC) (GLenum type, GLuint coords); | |
typedef void (*PFNGLTEXCOORDP4UIVPROC) (GLenum type, const GLuint *coords); | |
typedef void (*PFNGLMULTITEXCOORDP1UIPROC) (GLenum texture, GLenum type, GLuint coords); | |
typedef void (*PFNGLMULTITEXCOORDP1UIVPROC) (GLenum texture, GLenum type, const GLuint *coords); | |
typedef void (*PFNGLMULTITEXCOORDP2UIPROC) (GLenum texture, GLenum type, GLuint coords); | |
typedef void (*PFNGLMULTITEXCOORDP2UIVPROC) (GLenum texture, GLenum type, const GLuint *coords); | |
typedef void (*PFNGLMULTITEXCOORDP3UIPROC) (GLenum texture, GLenum type, GLuint coords); | |
typedef void (*PFNGLMULTITEXCOORDP3UIVPROC) (GLenum texture, GLenum type, const GLuint *coords); | |
typedef void (*PFNGLMULTITEXCOORDP4UIPROC) (GLenum texture, GLenum type, GLuint coords); | |
typedef void (*PFNGLMULTITEXCOORDP4UIVPROC) (GLenum texture, GLenum type, const GLuint *coords); | |
typedef void (*PFNGLNORMALP3UIPROC) (GLenum type, GLuint coords); | |
typedef void (*PFNGLNORMALP3UIVPROC) (GLenum type, const GLuint *coords); | |
typedef void (*PFNGLCOLORP3UIPROC) (GLenum type, GLuint color); | |
typedef void (*PFNGLCOLORP3UIVPROC) (GLenum type, const GLuint *color); | |
typedef void (*PFNGLCOLORP4UIPROC) (GLenum type, GLuint color); | |
typedef void (*PFNGLCOLORP4UIVPROC) (GLenum type, const GLuint *color); | |
typedef void (*PFNGLSECONDARYCOLORP3UIPROC) (GLenum type, GLuint color); | |
typedef void (*PFNGLSECONDARYCOLORP3UIVPROC) (GLenum type, const GLuint *color); | |
typedef void (*PFNGLVERTEXATTRIBP1UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); | |
typedef void (*PFNGLVERTEXATTRIBP1UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); | |
typedef void (*PFNGLVERTEXATTRIBP2UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); | |
typedef void (*PFNGLVERTEXATTRIBP2UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); | |
typedef void (*PFNGLVERTEXATTRIBP3UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); | |
typedef void (*PFNGLVERTEXATTRIBP3UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); | |
typedef void (*PFNGLVERTEXATTRIBP4UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); | |
typedef void (*PFNGLVERTEXATTRIBP4UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); | |
typedef void (*PFNGLDRAWARRAYSINDIRECTPROC) (GLenum mode, const GLvoid *indirect); | |
typedef void (*PFNGLDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const GLvoid *indirect); | |
typedef void (*PFNGLUNIFORM1DPROC) (GLint location, GLdouble x); | |
typedef void (*PFNGLUNIFORM2DPROC) (GLint location, GLdouble x, GLdouble y); | |
typedef void (*PFNGLUNIFORM3DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z); | |
typedef void (*PFNGLUNIFORM4DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); | |
typedef void (*PFNGLUNIFORM1DVPROC) (GLint location, GLsizei count, const GLdouble *value); | |
typedef void (*PFNGLUNIFORM2DVPROC) (GLint location, GLsizei count, const GLdouble *value); | |
typedef void (*PFNGLUNIFORM3DVPROC) (GLint location, GLsizei count, const GLdouble *value); | |
typedef void (*PFNGLUNIFORM4DVPROC) (GLint location, GLsizei count, const GLdouble *value); | |
typedef void (*PFNGLUNIFORMMATRIX2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
typedef void (*PFNGLUNIFORMMATRIX3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
typedef void (*PFNGLUNIFORMMATRIX4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
typedef void (*PFNGLUNIFORMMATRIX2X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
typedef void (*PFNGLUNIFORMMATRIX2X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
typedef void (*PFNGLUNIFORMMATRIX3X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
typedef void (*PFNGLUNIFORMMATRIX3X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
typedef void (*PFNGLUNIFORMMATRIX4X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
typedef void (*PFNGLUNIFORMMATRIX4X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
typedef void (*PFNGLGETUNIFORMDVPROC) (GLuint program, GLint location, GLdouble *params); | |
typedef GLint (*PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC) (GLuint program, GLenum shadertype, const GLchar *name); | |
typedef GLuint (*PFNGLGETSUBROUTINEINDEXPROC) (GLuint program, GLenum shadertype, const GLchar *name); | |
typedef void (*PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC) (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values); | |
typedef void (*PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name); | |
typedef void (*PFNGLGETACTIVESUBROUTINENAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name); | |
typedef void (*PFNGLUNIFORMSUBROUTINESUIVPROC) (GLenum shadertype, GLsizei count, const GLuint *indices); | |
typedef void (*PFNGLGETUNIFORMSUBROUTINEUIVPROC) (GLenum shadertype, GLint location, GLuint *params); | |
typedef void (*PFNGLGETPROGRAMSTAGEIVPROC) (GLuint program, GLenum shadertype, GLenum pname, GLint *values); | |
typedef void (*PFNGLPATCHPARAMETERIPROC) (GLenum pname, GLint value); | |
typedef void (*PFNGLPATCHPARAMETERFVPROC) (GLenum pname, const GLfloat *values); | |
typedef void (*PFNGLBINDTRANSFORMFEEDBACKPROC) (GLenum target, GLuint id); | |
typedef void (*PFNGLDELETETRANSFORMFEEDBACKSPROC) (GLsizei n, const GLuint *ids); | |
typedef void (*PFNGLGENTRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint *ids); | |
typedef GLboolean (*PFNGLISTRANSFORMFEEDBACKPROC) (GLuint id); | |
typedef void (*PFNGLPAUSETRANSFORMFEEDBACKPROC) (void); | |
typedef void (*PFNGLRESUMETRANSFORMFEEDBACKPROC) (void); | |
typedef void (*PFNGLDRAWTRANSFORMFEEDBACKPROC) (GLenum mode, GLuint id); | |
typedef void (*PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC) (GLenum mode, GLuint id, GLuint stream); | |
typedef void (*PFNGLBEGINQUERYINDEXEDPROC) (GLenum target, GLuint index, GLuint id); | |
typedef void (*PFNGLENDQUERYINDEXEDPROC) (GLenum target, GLuint index); | |
typedef void (*PFNGLGETQUERYINDEXEDIVPROC) (GLenum target, GLuint index, GLenum pname, GLint *params); | |
typedef void (*PFNGLRELEASESHADERCOMPILERPROC) (void); | |
typedef void (*PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length); | |
typedef void (*PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision); | |
typedef void (*PFNGLDEPTHRANGEFPROC) (GLclampf n, GLclampf f); | |
typedef void (*PFNGLCLEARDEPTHFPROC) (GLclampf d); | |
typedef void (*PFNGLGETPROGRAMBINARYPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary); | |
typedef void (*PFNGLPROGRAMBINARYPROC) (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length); | |
typedef void (*PFNGLPROGRAMPARAMETERIPROC) (GLuint program, GLenum pname, GLint value); | |
typedef void (*PFNGLUSEPROGRAMSTAGESPROC) (GLuint pipeline, GLbitfield stages, GLuint program); | |
typedef void (*PFNGLACTIVESHADERPROGRAMPROC) (GLuint pipeline, GLuint program); | |
typedef GLuint (*PFNGLCREATESHADERPROGRAMVPROC) (GLenum type, GLsizei count, const GLchar* *strings); | |
typedef void (*PFNGLBINDPROGRAMPIPELINEPROC) (GLuint pipeline); | |
typedef void (*PFNGLDELETEPROGRAMPIPELINESPROC) (GLsizei n, const GLuint *pipelines); | |
typedef void (*PFNGLGENPROGRAMPIPELINESPROC) (GLsizei n, GLuint *pipelines); | |
typedef GLboolean (*PFNGLISPROGRAMPIPELINEPROC) (GLuint pipeline); | |
typedef void (*PFNGLGETPROGRAMPIPELINEIVPROC) (GLuint pipeline, GLenum pname, GLint *params); | |
typedef void (*PFNGLPROGRAMUNIFORM1IPROC) (GLuint program, GLint location, GLint v0); | |
typedef void (*PFNGLPROGRAMUNIFORM1IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); | |
typedef void (*PFNGLPROGRAMUNIFORM1FPROC) (GLuint program, GLint location, GLfloat v0); | |
typedef void (*PFNGLPROGRAMUNIFORM1FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); | |
typedef void (*PFNGLPROGRAMUNIFORM1DPROC) (GLuint program, GLint location, GLdouble v0); | |
typedef void (*PFNGLPROGRAMUNIFORM1DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); | |
typedef void (*PFNGLPROGRAMUNIFORM1UIPROC) (GLuint program, GLint location, GLuint v0); | |
typedef void (*PFNGLPROGRAMUNIFORM1UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); | |
typedef void (*PFNGLPROGRAMUNIFORM2IPROC) (GLuint program, GLint location, GLint v0, GLint v1); | |
typedef void (*PFNGLPROGRAMUNIFORM2IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); | |
typedef void (*PFNGLPROGRAMUNIFORM2FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1); | |
typedef void (*PFNGLPROGRAMUNIFORM2FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); | |
typedef void (*PFNGLPROGRAMUNIFORM2DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1); | |
typedef void (*PFNGLPROGRAMUNIFORM2DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); | |
typedef void (*PFNGLPROGRAMUNIFORM2UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1); | |
typedef void (*PFNGLPROGRAMUNIFORM2UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); | |
typedef void (*PFNGLPROGRAMUNIFORM3IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); | |
typedef void (*PFNGLPROGRAMUNIFORM3IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); | |
typedef void (*PFNGLPROGRAMUNIFORM3FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); | |
typedef void (*PFNGLPROGRAMUNIFORM3FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); | |
typedef void (*PFNGLPROGRAMUNIFORM3DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2); | |
typedef void (*PFNGLPROGRAMUNIFORM3DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); | |
typedef void (*PFNGLPROGRAMUNIFORM3UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); | |
typedef void (*PFNGLPROGRAMUNIFORM3UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); | |
typedef void (*PFNGLPROGRAMUNIFORM4IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); | |
typedef void (*PFNGLPROGRAMUNIFORM4IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); | |
typedef void (*PFNGLPROGRAMUNIFORM4FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); | |
typedef void (*PFNGLPROGRAMUNIFORM4FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); | |
typedef void (*PFNGLPROGRAMUNIFORM4DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3); | |
typedef void (*PFNGLPROGRAMUNIFORM4DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); | |
typedef void (*PFNGLPROGRAMUNIFORM4UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); | |
typedef void (*PFNGLPROGRAMUNIFORM4UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); | |
typedef void (*PFNGLPROGRAMUNIFORMMATRIX2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
typedef void (*PFNGLPROGRAMUNIFORMMATRIX3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
typedef void (*PFNGLPROGRAMUNIFORMMATRIX4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
typedef void (*PFNGLPROGRAMUNIFORMMATRIX2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
typedef void (*PFNGLPROGRAMUNIFORMMATRIX3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
typedef void (*PFNGLPROGRAMUNIFORMMATRIX4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
typedef void (*PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
typedef void (*PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
typedef void (*PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
typedef void (*PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
typedef void (*PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
typedef void (*PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | |
typedef void (*PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
typedef void (*PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
typedef void (*PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
typedef void (*PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
typedef void (*PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
typedef void (*PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); | |
typedef void (*PFNGLVALIDATEPROGRAMPIPELINEPROC) (GLuint pipeline); | |
typedef void (*PFNGLGETPROGRAMPIPELINEINFOLOGPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); | |
typedef void (*PFNGLVERTEXATTRIBL1DPROC) (GLuint index, GLdouble x); | |
typedef void (*PFNGLVERTEXATTRIBL2DPROC) (GLuint index, GLdouble x, GLdouble y); | |
typedef void (*PFNGLVERTEXATTRIBL3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); | |
typedef void (*PFNGLVERTEXATTRIBL4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); | |
typedef void (*PFNGLVERTEXATTRIBL1DVPROC) (GLuint index, const GLdouble *v); | |
typedef void (*PFNGLVERTEXATTRIBL2DVPROC) (GLuint index, const GLdouble *v); | |
typedef void (*PFNGLVERTEXATTRIBL3DVPROC) (GLuint index, const GLdouble *v); | |
typedef void (*PFNGLVERTEXATTRIBL4DVPROC) (GLuint index, const GLdouble *v); | |
typedef void (*PFNGLVERTEXATTRIBLPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); | |
typedef void (*PFNGLGETVERTEXATTRIBLDVPROC) (GLuint index, GLenum pname, GLdouble *params); | |
typedef void (*PFNGLVIEWPORTARRAYVPROC) (GLuint first, GLsizei count, const GLfloat *v); | |
typedef void (*PFNGLVIEWPORTINDEXEDFPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); | |
typedef void (*PFNGLVIEWPORTINDEXEDFVPROC) (GLuint index, const GLfloat *v); | |
typedef void (*PFNGLSCISSORARRAYVPROC) (GLuint first, GLsizei count, const GLint *v); | |
typedef void (*PFNGLSCISSORINDEXEDPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); | |
typedef void (*PFNGLSCISSORINDEXEDVPROC) (GLuint index, const GLint *v); | |
typedef void (*PFNGLDEPTHRANGEARRAYVPROC) (GLuint first, GLsizei count, const GLclampd *v); | |
typedef void (*PFNGLDEPTHRANGEINDEXEDPROC) (GLuint index, GLclampd n, GLclampd f); | |
typedef void (*PFNGLGETFLOATI_VPROC) (GLenum target, GLuint index, GLfloat *data); | |
typedef void (*PFNGLGETDOUBLEI_VPROC) (GLenum target, GLuint index, GLdouble *data); | |
typedef GLsync (*PFNGLCREATESYNCFROMCLEVENTARBPROC) (struct _cl_context * context, struct _cl_event * event, GLbitfield flags); | |
typedef void (*PFNGLDEBUGMESSAGECONTROLARBPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); | |
typedef void (*PFNGLDEBUGMESSAGEINSERTARBPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); | |
typedef void (*PFNGLDEBUGMESSAGECALLBACKARBPROC) (GLDEBUGPROCARB callback, const GLvoid *userParam); | |
typedef GLuint (*PFNGLGETDEBUGMESSAGELOGARBPROC) (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); | |
typedef GLenum (*PFNGLGETGRAPHICSRESETSTATUSARBPROC) (void); | |
typedef void (*PFNGLGETNMAPDVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLdouble *v); | |
typedef void (*PFNGLGETNMAPFVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLfloat *v); | |
typedef void (*PFNGLGETNMAPIVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLint *v); | |
typedef void (*PFNGLGETNPIXELMAPFVARBPROC) (GLenum map, GLsizei bufSize, GLfloat *values); | |
typedef void (*PFNGLGETNPIXELMAPUIVARBPROC) (GLenum map, GLsizei bufSize, GLuint *values); | |
typedef void (*PFNGLGETNPIXELMAPUSVARBPROC) (GLenum map, GLsizei bufSize, GLushort *values); | |
typedef void (*PFNGLGETNPOLYGONSTIPPLEARBPROC) (GLsizei bufSize, GLubyte *pattern); | |
typedef void (*PFNGLGETNCOLORTABLEARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *table); | |
typedef void (*PFNGLGETNCONVOLUTIONFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *image); | |
typedef void (*PFNGLGETNSEPARABLEFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid *row, GLsizei columnBufSize, GLvoid *column, GLvoid *span); | |
typedef void (*PFNGLGETNHISTOGRAMARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values); | |
typedef void (*PFNGLGETNMINMAXARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values); | |
typedef void (*PFNGLGETNTEXIMAGEARBPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *img); | |
typedef void (*PFNGLREADNPIXELSARBPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data); | |
typedef void (*PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint lod, GLsizei bufSize, GLvoid *img); | |
typedef void (*PFNGLGETNUNIFORMFVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); | |
typedef void (*PFNGLGETNUNIFORMIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params); | |
typedef void (*PFNGLGETNUNIFORMUIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint *params); | |
typedef void (*PFNGLGETNUNIFORMDVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLdouble *params); | |
typedef void (*PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount, GLuint baseinstance); | |
typedef void (*PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount, GLuint baseinstance); | |
typedef void (*PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount, GLint basevertex, GLuint baseinstance); | |
typedef void (*PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC) (GLenum mode, GLuint id, GLsizei primcount); | |
typedef void (*PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC) (GLenum mode, GLuint id, GLuint stream, GLsizei primcount); | |
typedef void (*PFNGLGETINTERNALFORMATIVPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params); | |
typedef void (*PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC) (GLuint program, GLuint bufferIndex, GLenum pname, GLint *params); | |
typedef void (*PFNGLBINDIMAGETEXTUREPROC) (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format); | |
typedef void (*PFNGLMEMORYBARRIERPROC) (GLbitfield barriers); | |
typedef void (*PFNGLTEXSTORAGE1DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); | |
typedef void (*PFNGLTEXSTORAGE2DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); | |
typedef void (*PFNGLTEXSTORAGE3DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); | |
typedef void (*PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); | |
typedef void (*PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); | |
typedef void (*PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); | |
]] | |
ffi.cdef[[ | |
extern void (*glXGetProcAddress(const GLubyte *procname))( void ); | |
]] | |
local debugging = true | |
setmetatable(gl, { | |
__index = function (t, k) | |
local fn = libgl.glXGetProcAddress(k) | |
if fn ~= nil then | |
t[k] = ffi.cast('PFN' .. k:upper() .. 'PROC', fn) | |
if debugging and k ~= 'glGetError' then | |
local fn = t[k] | |
t[k] = function (...) | |
local ret = fn(...) | |
local err = gl.glGetError() | |
if err ~= gl.GL_NO_ERROR then | |
error('gl error ' .. err) | |
end | |
return ret | |
end | |
end | |
return t[k] | |
else | |
return nil | |
end | |
end | |
}) | |
return gl |
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