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@3rd-Eden
Created March 5, 2011 20:58
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A reconnect enabled chat.html for socket.io
<!doctype html>
<html>
<head>
<title>socket.io client test</title>
<script src="/json.js"></script> <!-- for ie -->
<script src="/socket.io/socket.io.js"></script>
</head>
<body>
<script>
function message(obj){
var el = document.createElement('p');
if ('announcement' in obj) el.innerHTML = '<em>' + esc(obj.announcement) + '</em>';
else if ('message' in obj) el.innerHTML = '<b>' + esc(obj.message[0]) + ':</b> ' + esc(obj.message[1]);
if( obj.message && window.console && console.log ) console.log(obj.message[0], obj.message[1]);
document.getElementById('chat').appendChild(el);
document.getElementById('chat').scrollTop = 1000000;
}
function send(){
var val = document.getElementById('text').value;
socket.send(val);
message({ message: ['you', val] });
document.getElementById('text').value = '';
}
function esc(msg){
return msg.replace(/</g, '&lt;').replace(/>/g, '&gt;');
};
var socket = new io.Socket(null, {port: 8080, rememberTransport: false});
socket.connect();
socket.on('message', function(obj){
if ('buffer' in obj){
document.getElementById('form').style.display='block';
document.getElementById('chat').innerHTML = '';
for (var i in obj.buffer) message(obj.buffer[i]);
} else message(obj);
});
socket.on('connect', function(){ message({ message: ['System', 'Connected']})});
socket.on('disconnect', function(){ message({ message: ['System', 'Disconnected']})});
socket.on('reconnect', function(){ message({ message: ['System', 'Reconnected to server']})});
socket.on('reconnecting', function( nextRetry ){ message({ message: ['System', 'Attempting to re-connect to the server, next attempt in ' + nextRetry + 'ms']})});
socket.on('reconnect_failed', function(){ message({ message: ['System', 'Reconnected to server FAILED.']})});
</script>
<h1>Sample chat client</h1>
<div id="chat"><p>Connecting...</p></div>
<form id="form" onSubmit="send(); return false">
<input type="text" autocomplete="off" id="text"><input type="submit" value="Send">
</form>
<style>
#chat { height: 300px; overflow: auto; width: 800px; border: 1px solid #eee; font: 13px Helvetica, Arial; }
#chat p { padding: 8px; margin: 0; }
#chat p:nth-child(odd) { background: #F6F6F6; }
#form { width: 782px; background: #333; padding: 5px 10px; display: none; }
#form input[type=text] { width: 700px; padding: 5px; background: #fff; border: 1px solid #fff; }
#form input[type=submit] { cursor: pointer; background: #999; border: none; padding: 6px 8px; -moz-border-radius: 8px; -webkit-border-radius: 8px; margin-left: 5px; text-shadow: 0 1px 0 #fff; }
#form input[type=submit]:hover { background: #A2A2A2; }
#form input[type=submit]:active { position: relative; top: 2px; }
</style>
</body>
</html>
@3rd-Eden
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3rd-Eden commented Mar 5, 2011

I enabled the chat example to leverage the new reconnect events that I have been developing: https://github.com/Hotelsnl/Socket.IO/tree/reconnect
You can swap the contents of the exiting chat.html from ( https://github.com/LearnBoost/Socket.IO-node/blob/master/example/chat.html /example/chat.html ) with this content.

And update the /support/socket.io-client JavaScript files with the latest builds in the reconnect branch and you should be ready to go.. After you cleared your cache.
As the clients are served using a ETag.

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