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Created October 26, 2012 21:52
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---- Minecraft Crash Report ----
// I bet Cylons wouldn't have this problem.
Time: 26.10.12 23:47
Description: Exception in server tick loop
java.lang.ArrayIndexOutOfBoundsException: -1
at ye.a(SourceFile:271)
at acz.a(SourceFile:58)
at adw.a(SourceFile:24)
at aaa.a(SourceFile:29)
at aac.d(SourceFile:221)
at id.c(SourceFile:78)
at id.d(SourceFile:100)
at xe.e(SourceFile:260)
at xe.a(SourceFile:203)
at xe.c(SourceFile:216)
at xe.b(SourceFile:191)
at zr.a(SourceFile:58)
at ie.b(SourceFile:502)
at ie.a(SourceFile:471)
at xe.<init>(SourceFile:162)
at ie.<init>(SourceFile:64)
at bcb.a(SourceFile:70)
at bcb.c(SourceFile:99)
at net.minecraft.server.MinecraftServer.run(SourceFile:570)
at fp.run(SourceFile:818)
Relevant Details:
- Minecraft Version: 1.4.2
- Operating System: Mac OS X (x86_64) version 10.6.8
- Java Version: 1.6.0_35, Apple Inc.
- Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
- Memory: 284161376 bytes (270 MB) / 554369024 bytes (528 MB) up to 1069416448 bytes (1019 MB)
- JVM Flags: 3 total; -Xbootclasspath/a:/System/Library/PrivateFrameworks/JavaApplicationLauncher.framework/Resources/LauncherSupport.jar -Xms512M -Xmx1024M
- AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
- Is Modded: Probably not
- Profiler Position: N/A (disabled)
- Player Count: 0 / 8; []
- Type: Integrated Server
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