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Created March 14, 2014 05:26
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Open Broadcaster Software v0.613b log file uploaded at 2014-03-14, 00:26:53 (local time). The log file was approximately 1 hour and 36 minutes old at the time it was uploaded.
22:51:29: Open Broadcaster Software v0.613b - 64bit ( ^ω^)
22:51:29: -------------------------------
22:51:29: CPU Name: Intel(R) Core(TM) i7 CPU 870 @ 2.93GHz
22:51:29: CPU Speed: 2942MHz
22:51:29: Physical Memory: 4094MB Total, 2166MB Free
22:51:29: stepping id: 5, model 30, family 6, type 0, extmodel 0, extfamily 0, HTT 1, logical cores 8, total cores 4
22:51:29: monitor 1: pos={0, 0}, size={1680, 1050}
22:51:29: Windows Version: 6.1 Build 7601 S
22:51:29: Aero is Enabled
22:51:29: -------------------------------
22:51:29: OBS Modules:
22:51:29: Base Address Module
22:51:29: 000000003FA30000 OBS.exe
22:51:29: 00000000E1670000 OBSApi.dll
22:51:29: 00000000E7CC0000 DShowPlugin.dll
22:51:29: 00000000E8240000 GraphicsCapture.dll
22:51:29: 00000000E8710000 NoiseGate.dll
22:51:29: 00000000E87E0000 PSVPlugin.dll
22:51:29: ------------------------------------------
22:51:29: Adapter 1
22:51:29: Video Adapter: NVIDIA GeForce GT 610
22:51:29: Video Adapter Dedicated Video Memory: 2096562176
22:51:29: Video Adapter Shared System Memory: 1878028288
22:51:29: Video Adapter Output 1: pos={0, 0}, size={1680, 1050}, attached=true
22:51:29: =====Stream Start: 2014-03-13, 22:51:29===============================================
22:51:29: Multithreaded optimizations: On
22:51:29: Base resolution: 1680x1050
22:51:29: Output resolution: 1120x700
22:51:29: ------------------------------------------
22:51:29: Loading up D3D10 on NVIDIA GeForce GT 610 (Adapter 1)...
22:51:29: ------------------------------------------
22:51:29: Audio Format: 48000 Hz
22:51:29: ------------------------------------------
22:51:29: Audio Channels: 2 Ch
22:51:29: Playback device {0.0.0.00000000}.{bccfd685-81ab-4d66-ae54-f4a1b7ed0d60}
22:51:29: ------------------------------------------
22:51:29: Using desktop audio input: Speakers (High Definition Audio Device)
22:51:29: ------------------------------------------
22:51:29: Using auxilary audio input: Microphone (High Definition Audio Device)
22:51:29: Using graphics capture
22:51:29: Scene buffering time set to 700
22:51:31: SharedTexCapture hooked
22:53:02: Total frames encoded: 0, total frames duplicated: 0 (0.00%)
22:53:02: Total frames rendered: 3639, number of late frames: 57 (1.57%) (it's okay for some frames to be late)
22:53:02:
22:53:02: Profiler time results:
22:53:02:
22:53:02: ==============================================================
22:53:02: video thread frame - [100%] [avg time: 2.437 ms] [children: 3.2%] [unaccounted: 96.8%]
22:53:02: | scene->Preprocess - [0.041%] [avg time: 0.001 ms]
22:53:02: | GPU download and conversion - [3.16%] [avg time: 0.077 ms] [children: 3.08%] [unaccounted: 0.0821%]
22:53:02: | | flush - [3.08%] [avg time: 0.075 ms]
22:53:02: ==============================================================
22:53:02:
22:53:02:
22:53:02: Profiler CPU results:
22:53:02:
22:53:02: ==============================================================
22:53:02: video thread frame - [cpu time: avg 0.124 ms, total 452.402 ms] [avg calls per frame: 1]
22:53:02: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
22:53:02: | GPU download and conversion - [cpu time: avg 0.042 ms, total 156 ms] [avg calls per frame: 1]
22:53:02: | | flush - [cpu time: avg 0.042 ms, total 156 ms] [avg calls per frame: 1]
22:53:02: ==============================================================
22:53:02:
22:53:02: =====Stream End: 2014-03-13, 22:53:02=================================================
22:53:03: =====Stream Start: 2014-03-13, 22:53:03===============================================
22:53:03: Multithreaded optimizations: On
22:53:03: Base resolution: 1680x1050
22:53:03: Output resolution: 1120x700
22:53:03: ------------------------------------------
22:53:03: Loading up D3D10 on NVIDIA GeForce GT 610 (Adapter 1)...
22:53:03: ------------------------------------------
22:53:03: Audio Format: 48000 Hz
22:53:03: ------------------------------------------
22:53:03: Audio Channels: 2 Ch
22:53:03: Playback device {0.0.0.00000000}.{bccfd685-81ab-4d66-ae54-f4a1b7ed0d60}
22:53:03: ------------------------------------------
22:53:03: Using desktop audio input: Speakers (High Definition Audio Device)
22:53:03: ------------------------------------------
22:53:03: Using auxilary audio input: Microphone (High Definition Audio Device)
22:53:03: ------------------------------------------
22:53:03: Audio Encoding: AAC
22:53:03: bitrate: 160
22:53:03: Using graphics capture
22:53:03: Scene buffering time set to 700
22:53:03: ------------------------------------------
22:53:03: Video Encoding: x264
22:53:03: fps: 40
22:53:03: width: 1120, height: 700
22:53:03: preset: veryfast
22:53:03: profile: main
22:53:03: keyint: 80
22:53:03: CBR: yes
22:53:03: CFR: yes
22:53:03: max bitrate: 1800
22:53:03: buffer size: 1800
22:53:03: ------------------------------------------
22:53:03: SharedTexCapture hooked
22:53:04: Audio timestamp for device 'Microphone (High Definition Audio Device)' was behind target timestamp by 144868530
22:53:15: Using RTMP service: Twitch / Justin.tv
22:53:15: Server selection: rtmp://live-ord.justin.tv/app
22:53:15: Interface: Realtek PCIe GBE Family Controller (ethernet, 1000 mbps)
22:53:16: Completed handshake with rtmp://live-ord.justin.tv/app in 241 ms.
22:53:16: SO_SNDBUF was at 8192
22:53:16: SO_SNDBUF is now 65536
22:53:19: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 32093 / 250880)
22:53:21: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 250880)
23:09:02: Total frames encoded: 38320, total frames duplicated: 12854 (33.54%)
23:09:02: Total frames rendered: 26957, number of late frames: 10615 (39.38%) (it's okay for some frames to be late)
23:09:13: RTMPPublisher::SocketLoop: Graceful loop exit
23:09:13: Average send payload: 5154 bytes, average send interval: 20 ms
23:09:13: Number of times waited to send: 0, Waited for a total of 0 bytes
23:09:13: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
23:09:13: Number of bytes sent: 235282938
23:09:14:
23:09:14: Profiler time results:
23:09:14:
23:09:14: ==============================================================
23:09:14: video thread frame - [100%] [avg time: 32.569 ms] [children: 97.2%] [unaccounted: 2.84%]
23:09:14: | scene->Preprocess - [0.00614%] [avg time: 0.002 ms]
23:09:14: | GPU download and conversion - [97.2%] [avg time: 31.641 ms] [children: 0.706%] [unaccounted: 96.4%]
23:09:14: | | flush - [0.353%] [avg time: 0.115 ms]
23:09:14: | | CopyResource - [0.246%] [avg time: 0.08 ms]
23:09:14: | | conversion to 4:2:0 - [0.107%] [avg time: 0.035 ms]
23:09:14: Convert444Threads - [100%] [avg time: 0.64 ms] [children: 99.4%] [unaccounted: 0.625%]
23:09:14: | Convert444toNV12 - [99.4%] [avg time: 0.636 ms]
23:09:14: encoder thread frame - [100%] [avg time: 1.055 ms] [children: 4.64%] [unaccounted: 95.4%]
23:09:14: | sending stuff out - [4.64%] [avg time: 0.049 ms]
23:09:14: ==============================================================
23:09:14:
23:09:14:
23:09:14: Profiler CPU results:
23:09:14:
23:09:14: ==============================================================
23:09:14: video thread frame - [cpu time: avg 0.798 ms, total 21512.5 ms] [avg calls per frame: 1]
23:09:14: | scene->Preprocess - [cpu time: avg 0.002 ms, total 78.001 ms] [avg calls per frame: 1]
23:09:14: | GPU download and conversion - [cpu time: avg 0.136 ms, total 3681.62 ms] [avg calls per frame: 1]
23:09:14: | | flush - [cpu time: avg 0.085 ms, total 2308.82 ms] [avg calls per frame: 1]
23:09:14: | | CopyResource - [cpu time: avg 0.012 ms, total 327.601 ms] [avg calls per frame: 1]
23:09:14: | | conversion to 4:2:0 - [cpu time: avg 0.019 ms, total 514.804 ms] [avg calls per frame: 1]
23:09:14: Convert444Threads - [cpu time: avg 0.621 ms, total 33477.8 ms] [avg calls per frame: 2]
23:09:14: | Convert444toNV12 - [cpu time: avg 0.619 ms, total 33353 ms] [avg calls per frame: 2]
23:09:14: encoder thread frame - [cpu time: avg 0.439 ms, total 16832.5 ms] [avg calls per frame: 1]
23:09:14: | sending stuff out - [cpu time: avg 0.103 ms, total 3962.42 ms] [avg calls per frame: 1]
23:09:14: ==============================================================
23:09:14:
23:09:14: =====Stream End: 2014-03-13, 23:09:14=================================================
Last game capture log:
2014-03-13, 22:51:29: we're booting up:
22:51:29: CaptureThread: attached to process Hearthstone.exe
22:51:29: D3D9 Present
22:51:29: D3D9EndScene called
22:51:29: D3DPRESENT_PARAMETERS {
22:51:29: BackBufferWidth: 1680
22:51:29: BackBufferHeight: 1050
22:51:29: BackBufferFormat: D3DFMT_A8R8G8B8
22:51:29: BackBufferCount: 1
22:51:29: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
22:51:29: MultiSampleQuality: 0
22:51:29: SwapEffect: D3DSWAPEFFECT_DISCARD
22:51:29: hDeviceWindow: 853128
22:51:29: Windowed: true
22:51:29: EnableAutoDepthStencil: false
22:51:29: AutoDepthStencilFormat: D3DFMT_D24S8
22:51:29: Flags: None
22:51:29: FullScreen_RefreshRateInHz: 0
22:51:29: PresentationInterval: 2147483648
22:51:29: };
22:51:29: successfully set up d3d9 hooks
22:51:29: D3D9Present called
22:51:31: DoD3D9GPUHook: success
22:51:31: D3DSURFACE_DESC {
22:51:31: Format: D3DFMT_A8R8G8B8
22:51:31: Type: D3DRTYPE_SURFACE
22:51:31: Usage: D3DUSAGE_RENDERTARGET
22:51:31: Pool: D3DPOOL_DEFAULT
22:51:31: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
22:51:31: MultiSampleQuality: 0
22:51:31: Width: 1680
22:51:31: Height: 1050
22:51:31: };
22:51:31: successfully capturing d3d9 frames via GPU
22:51:31: NV Capture available
22:51:31: FBO available
22:51:31: GL Present
22:51:31: (half life scientist) everything.. seems to be in order
22:53:02: ---------------------- Cleared D3D9 Capture ----------------------
22:53:02: received restart event, capturing
22:53:02: DoD3D9GPUHook: success
22:53:02: D3D9EndScene called
22:53:02: D3D9Present called
22:53:03: D3DSURFACE_DESC {
22:53:03: Format: D3DFMT_A8R8G8B8
22:53:03: Type: D3DRTYPE_SURFACE
22:53:03: Usage: D3DUSAGE_RENDERTARGET
22:53:03: Pool: D3DPOOL_DEFAULT
22:53:03: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
22:53:03: MultiSampleQuality: 0
22:53:03: Width: 1680
22:53:03: Height: 1050
22:53:03: };
22:53:03: successfully capturing d3d9 frames via GPU
23:09:02: ---------------------- Cleared D3D9 Capture ----------------------
23:09:02: received restart event, capturing
23:09:02: DoD3D9GPUHook: success
23:09:02: D3D9EndScene called
23:09:02: D3D9Present called
Last Game Capture Log:
2014-03-14, 00:21:42: we're booting up:
00:21:42: CaptureThread: attached to process WoW.exe
00:21:42: D3D9 Present
00:21:42: DXGI Present
00:21:42: (half life scientist) everything.. seems to be in order
00:21:42: DXGI: Found D3D 11
00:21:42: setting up d3d11 data
00:21:42: ---------------------- Cleared D3D11 Capture ----------------------
00:21:42: found dxgi format (dx11) of: 28, size: {1680, 1050}, multisampled: false
00:21:42: DoD3D11Hook: success
00:21:42: successfully capturing d3d11 frames via GPU
00:23:01: ---------------------- Cleared D3D11 Capture ----------------------
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