Skip to content

Instantly share code, notes, and snippets.

@Aebian
Last active October 21, 2018 02:30
Show Gist options
  • Save Aebian/22f126fdba7b47f1b7ab582fcb8d1db4 to your computer and use it in GitHub Desktop.
Save Aebian/22f126fdba7b47f1b7ab582fcb8d1db4 to your computer and use it in GitHub Desktop.
<?xml version="1.0" encoding="UTF-8"?>
<!--
Better Wanted Level System Police Spawning 2.1 by Yard1 at LCPDFR.com
Use OpenIV version 2.6 or newer to replace dispatch.meta - update.rpf/data
Make backup of update.rpf - this mod will prevent you from going online, restore backup and remove OpenIV's plugin to access online
20% chance of a female cop / deputy, added new variations to the Marines spawned at Fort Zancudo during wanted levels, Police Boats are now manned by Coast Guards, one Buzzard with marines now spawns at Fort Zancudo
1 star:
4 LSPD Cops (30% Stanier, 30% Buffalo, 30% Interceptor, 10% Unmarked Stanier) / LSSD Deputies (44% Stanier, 22% Granger, 33% SAHP Motorcycle with SAHP officer) - 2 cars
2 stars:
6 LSPD Cops (30% Stanier, 30% Buffalo, 30% Interceptor, 10% Unmarked Stanier) / LSSD Deputies (44% Stanier, 22% Granger, 33% SAHP Motorcycle with SAHP officer) - 3 cars
3 stars:
8 LSPD Cops (30% Stanier, 30% Buffalo, 30% Interceptor, 10% Unmarked Stanier) / LSSD Deputies (44% Stanier, 22% Granger, 33% SAHP Motorcycle with SAHP officer) - 4 cars
1 LSPD Helicopter
Roadblocks - LSPD 33% Stanier, 33% Buffalo, 33% Interceptor / LSSD Stanier OR Police Transported / LSSD Granger
4 stars:
6 LSPD Cops (30% Stanier, 30% Buffalo, 30% Interceptor, 10% Unmarked Stanier) / LSSD Deputies (44% Stanier, 22% Granger, 33% SAHP Motorcycle with SAHP officer) / FIB Agents (50% Unmarked Stanier, 50% Unmarked Buffalo) - 3 cars #FIB Agents spawn alongside Cops/Deputies, FIB has 33% chance to spawn instead of cops
6 SWAT Officers (Unmarked Granger) / SWAT Officers (LSSD Granger) - 2 cars #No cars other than Grangers work with SWAT, probably something to do with them leaning out of the car
2 LSPD Helicopters, one drops 4 SWAT Officers
Roadblocks - LSPD 33% Stanier, 33% Buffalo, 33% Interceptor / LSSD Stanier OR Police Transporter / LSSD Granger OR Police Riot / LSSD Granger OR Unmarked Granger /
5 stars:
6 LSPD Cops (30% Stanier, 30% Buffalo, 30% Interceptor, 10% Unmarked Stanier) / LSSD Deputies (44% Stanier, 22% Granger, 33% SAHP Motorcycle with SAHP officer) / FIB Agents (50% Unmarked Stanier, 50% Unmarked Buffalo) - 3 cars #FIB Agents spawn alongside Cops/Deputies, FIB has 66% chance to spawn instead of cops
9 SWAT Officers (Unmarked Granger) / SWAT Officers (LSSD Granger) - 3 cars #No cars other than Grangers work with SWAT, probably something to do with them leaning out of the car
1 LSPD Helicopter dropping 4 SWAT Officers
1 Annihilator
Roadblocks - LSSD Granger OR Unmarked Granger / LSSD Stanier OR Police Transporter / LSSD Granger OR Police Riot
-->
<CDispatchData>
<ParoleDuration value="9000"/>
<InHeliRadiusMultiplier value="1.5"/>
<ImmediateDetectionRange value="25.0"/>
<OnScreenImmediateDetectionRange value="45.0f"/>
<LawSpawnDelayMin>
<SLOW value="20.0"/>
<MEDIUM value="10.0"/>
<FAST value="10.0"/>
</LawSpawnDelayMin>
<LawSpawnDelayMax>
<SLOW value="30.0"/>
<MEDIUM value="20.0"/>
<FAST value="20.0"/>
</LawSpawnDelayMax>
<AmbulanceSpawnDelayMin>
<SLOW value="35.0"/>
<MEDIUM value="15.0"/>
<FAST value="15.0"/>
</AmbulanceSpawnDelayMin>
<AmbulanceSpawnDelayMax>
<SLOW value="45.0"/>
<MEDIUM value="25.0"/>
<FAST value="25.0"/>
</AmbulanceSpawnDelayMax>
<FireSpawnDelayMin>
<SLOW value="35.0"/>
<MEDIUM value="15.0"/>
<FAST value="15.0"/>
</FireSpawnDelayMin>
<FireSpawnDelayMax>
<SLOW value="45.0"/>
<MEDIUM value="25.0"/>
<FAST value="25.0"/>
</FireSpawnDelayMax>
<DispatchOrderDistances>
<Item>
<DispatchType>DT_PoliceAutomobile</DispatchType>
<OnFootOrderDistance value="200.0"/>
<MinInVehicleOrderDistance value="350.0"/>
<MaxInVehicleOrderDistance value="350.0"/>
</Item>
<Item>
<DispatchType>DT_PoliceHelicopter</DispatchType>
<OnFootOrderDistance value="200.0"/>
<MinInVehicleOrderDistance value="350.0"/>
<MaxInVehicleOrderDistance value="350.0"/>
</Item>
<Item>
<DispatchType>DT_SwatHelicopter</DispatchType>
<OnFootOrderDistance value="200.0"/>
<MinInVehicleOrderDistance value="350.0"/>
<MaxInVehicleOrderDistance value="350.0"/>
</Item>
<Item>
<DispatchType>DT_FireDepartment</DispatchType>
<OnFootOrderDistance value="200.0"/>
<MinInVehicleOrderDistance value="350.0"/>
<MaxInVehicleOrderDistance value="350.0"/>
</Item>
<Item>
<DispatchType>DT_SwatAutomobile</DispatchType>
<OnFootOrderDistance value="200.0"/>
<MinInVehicleOrderDistance value="350.0"/>
<MaxInVehicleOrderDistance value="350.0"/>
</Item>
<Item>
<DispatchType>DT_AmbulanceDepartment</DispatchType>
<OnFootOrderDistance value="200.0"/>
<MinInVehicleOrderDistance value="350.0"/>
<MaxInVehicleOrderDistance value="350.0"/>
</Item>
<Item>
<DispatchType>DT_Gangs</DispatchType>
<OnFootOrderDistance value="200.0"/>
<MinInVehicleOrderDistance value="350.0"/>
<MaxInVehicleOrderDistance value="350.0"/>
</Item>
<Item>
<DispatchType>DT_PoliceRiders</DispatchType>
<OnFootOrderDistance value="200.0"/>
<InVehicleOrderDistance value="350.0"/>
</Item>
<Item>
<DispatchType>DT_PoliceVehicleRequest</DispatchType>
<OnFootOrderDistance value="200.0"/>
<MinInVehicleOrderDistance value="350.0"/>
<MaxInVehicleOrderDistance value="350.0"/>
</Item>
<Item>
<DispatchType>DT_PoliceRoadBlock</DispatchType>
<OnFootOrderDistance value="350.0"/>
<MinInVehicleOrderDistance value="350.0"/>
<MaxInVehicleOrderDistance value="350.0"/>
</Item>
<Item>
<DispatchType>DT_PoliceBoat</DispatchType>
<OnFootOrderDistance value="200.0"/>
<MinInVehicleOrderDistance value="350.0"/>
<MaxInVehicleOrderDistance value="350.0"/>
</Item>
<Item>
<DispatchType>DT_ArmyVehicle</DispatchType>
<OnFootOrderDistance value="200.0"/>
<MinInVehicleOrderDistance value="350.0"/>
<MaxInVehicleOrderDistance value="350.0"/>
</Item>
</DispatchOrderDistances>
<WantedLevelThresholds>
<WantedLevelClean value="0"/>
<WantedLevel1 value="50"/>
<WantedLevel2 value="180"/>
<WantedLevel3 value="550"/>
<WantedLevel4 value="1200"/>
<WantedLevel5 value="3800"/>
</WantedLevelThresholds>
<SingleplayerWantedLevelRadius>
<WantedLevelClean value="0.0"/>
<WantedLevel1 value="145.0"/>
<WantedLevel2 value="227.5"/>
<WantedLevel3 value="340.0"/>
<WantedLevel4 value="510.0"/>
<WantedLevel5 value="850.0"/>
</SingleplayerWantedLevelRadius>
<MultiplayerWantedLevelRadius>
<WantedLevelClean value="0.0"/>
<WantedLevel1 value="217.5"/>
<WantedLevel2 value="341.25"/>
<WantedLevel3 value="450.0"/>
<WantedLevel4 value="645.0"/>
<WantedLevel5 value="1275.0"/>
</MultiplayerWantedLevelRadius>
<HiddenEvasionTimes>
<WantedLevelClean value="0"/>
<WantedLevel1 value="30000"/>
<WantedLevel2 value="37500"/>
<WantedLevel3 value="45000"/>
<WantedLevel4 value="56250"/>
<WantedLevel5 value="82500"/>
</HiddenEvasionTimes>
<MultiplayerHiddenEvasionTimes>
<WantedLevelClean value="0"/>
<WantedLevel1 value="30000"/>
<WantedLevel2 value="37500"/>
<WantedLevel3 value="40500"/>
<WantedLevel4 value="50625"/>
<WantedLevel5 value="74250"/>
</MultiplayerHiddenEvasionTimes>
<VehicleSets>
<Vehicle>
<Name>POLICE_CAR</Name>
<ConditionalVehicleSets>
<Item>
<ZoneType>VEHICLE_RESPONSE_ARMY_BASE</ZoneType>
<VehicleModels>
<Vehicle>crusader</Vehicle>
</VehicleModels>
<PedModels>
<Ped>S_M_M_Marine_01</Ped>
<Ped>S_M_Y_Marine_03</Ped>
<Ped>S_M_Y_Marine_03</Ped>
</PedModels>
</Item>
<Item>
<ZoneType>VEHICLE_RESPONSE_COUNTRYSIDE</ZoneType>
<VehicleModels>
<Vehicle>SHERIFF</Vehicle>
<Vehicle>SHERIFF</Vehicle>
<Vehicle>SHERIFF2</Vehicle>
</VehicleModels>
<PedModels>
<Ped>S_M_Y_Sheriff_01</Ped>
<Ped>S_M_Y_Sheriff_01</Ped>
<Ped>S_M_Y_Sheriff_01</Ped>
<Ped>S_M_Y_Sheriff_01</Ped>
<Ped>S_F_Y_Sheriff_01</Ped>
</PedModels>
</Item>
<Item>
<VehicleModels>
<Vehicle>police3</Vehicle>
<Vehicle>police2</Vehicle>
<Vehicle>police</Vehicle>
<Vehicle>police3</Vehicle>
<Vehicle>police2</Vehicle>
<Vehicle>police</Vehicle>
<Vehicle>police3</Vehicle>
<Vehicle>police2</Vehicle>
<Vehicle>police</Vehicle>
<Vehicle>police4</Vehicle>
<Vehicle>fbi3</Vehicle>
</VehicleModels>
<PedModels>
<Ped>S_M_Y_Cop_01</Ped>
<Ped>S_M_Y_Cop_01</Ped>
<Ped>S_M_Y_Cop_01</Ped>
<Ped>S_M_Y_Cop_01</Ped>
<Ped>S_F_Y_Cop_01</Ped>
</PedModels>
</Item>
<Item>
<ZoneType>VEHICLE_RESPONSE_HIGHWAY</ZoneType>
<VehicleModels>
<Vehicle>hwaypat1</Vehicle>
<Vehicle>hwaypat2</Vehicle>
<Vehicle>hwaypat3</Vehicle>
<Vehicle>hwaypat4</Vehicle>
<Vehicle>hwaypat5</Vehicle>
</VehicleModels>
<PedModels>
<Ped>s_m_y_hwaycop_01</Ped>
<Ped>s_m_y_hwaycop_01</Ped>
<Ped>s_m_y_hwaycop_01</Ped>
<Ped>s_m_y_hwaycop_01</Ped>
<Ped>s_m_y_hwaycop_01</Ped>
</PedModels>
</Item>
</ConditionalVehicleSets>
</Vehicle>
<Vehicle>
<Name>POLICE_DETECTIVE</Name>
<ConditionalVehicleSets>
<Item>
<ZoneType>VEHICLE_RESPONSE_ARMY_BASE</ZoneType>
<VehicleModels>
<Vehicle>fbi3</Vehicle>
</VehicleModels>
<PedModels>
<Ped>mp_m_fibsec_01</Ped>
<Ped>mp_m_fibsec_01</Ped>
</PedModels>
</Item>
<Item>
<ZoneType>VEHICLE_RESPONSE_COUNTRYSIDE</ZoneType>
<VehicleModels>
<Vehicle>police4</Vehicle>
<Vehicle>fbi3</Vehicle>
</VehicleModels>
<PedModels>
<Ped>mp_m_fibsec_01</Ped>
</PedModels>
</Item>
<Item>
<VehicleModels>
<Vehicle>police4</Vehicle>
<Vehicle>fbi3</Vehicle>
</VehicleModels>
<PedModels>
<Ped>mp_m_fibsec_01</Ped>
</PedModels>
</Item>
</ConditionalVehicleSets>
</Vehicle>
<Vehicle>
<Name>SWAT_JEEP</Name>
<ConditionalVehicleSets>
<Item>
<ZoneType>VEHICLE_RESPONSE_ARMY_BASE</ZoneType>
<VehicleModels>
<Vehicle>crusader</Vehicle>
</VehicleModels>
<PedModels>
<Ped>S_M_M_Marine_01</Ped>
<Ped>S_M_Y_Marine_03</Ped>
<Ped>S_M_Y_Marine_03</Ped>
</PedModels>
</Item>
<Item>
<ZoneType>VEHICLE_RESPONSE_COUNTRYSIDE</ZoneType>
<VehicleModels>
<Vehicle>sheriff2</Vehicle>
</VehicleModels>
<PedModels>
<Ped>S_M_Y_Swat_01</Ped>
</PedModels>
</Item>
<Item>
<VehicleModels>
<Vehicle>fbi2</Vehicle>
</VehicleModels>
<PedModels>
<Ped>S_M_Y_Swat_01</Ped>
</PedModels>
</Item>
</ConditionalVehicleSets>
</Vehicle>
<Vehicle>
<Name>POLICE_HELI_1</Name>
<ConditionalVehicleSets>
<Item>
<ZoneType>VEHICLE_RESPONSE_ARMY_BASE</ZoneType>
<VehicleModels>
<Vehicle>buzzard</Vehicle>
</VehicleModels>
<PedModels>
<Ped>S_M_Y_Marine_03</Ped>
</PedModels>
</Item>
<Item>
<VehicleModels>
<Vehicle>polmav</Vehicle>
</VehicleModels>
<PedModels>
<Ped>S_M_Y_Swat_01</Ped>
</PedModels>
</Item>
</ConditionalVehicleSets>
</Vehicle>
<Vehicle>
<Name>POLICE_HELI_2</Name>
<ConditionalVehicleSets>
<Item>
<ZoneType>VEHICLE_RESPONSE_ARMY_BASE</ZoneType>
</Item>
<Item>
<VehicleModels>
<Vehicle>annihilator</Vehicle>
</VehicleModels>
<PedModels>
<Ped>S_M_Y_Swat_01</Ped>
</PedModels>
</Item>
</ConditionalVehicleSets>
</Vehicle>
<Vehicle>
<Name>AMBULANCE</Name>
<ConditionalVehicleSets>
<Item>
<VehicleModels>
<Vehicle>ambulance</Vehicle>
</VehicleModels>
<PedModels>
<Ped>S_M_M_Paramedic_01</Ped>
</PedModels>
</Item>
</ConditionalVehicleSets>
</Vehicle>
<Vehicle>
<Name>FIRE_TRUCK</Name>
<ConditionalVehicleSets>
<Item>
<VehicleModels>
<Vehicle>firebrush</Vehicle>
<Vehicle>firetruk</Vehicle>
</VehicleModels>
<PedModels>
<Ped>S_M_Y_Fireman_01</Ped>
</PedModels>
</Item>
</ConditionalVehicleSets>
</Vehicle>
<Vehicle>
<Name>POLICE_ROAD_BLOCK_CARS</Name>
<ConditionalVehicleSets>
<Item>
<ZoneType>VEHICLE_RESPONSE_ARMY_BASE</ZoneType>
</Item>
<Item>
<ZoneType>VEHICLE_RESPONSE_COUNTRYSIDE</ZoneType>
<VehicleModels>
<Vehicle>SHERIFF</Vehicle>
</VehicleModels>
<PedModels>
<Ped>S_M_Y_Sheriff_01</Ped>
<Ped>S_M_Y_Sheriff_01</Ped>
<Ped>S_M_Y_Sheriff_01</Ped>
<Ped>S_M_Y_Sheriff_01</Ped>
<Ped>S_F_Y_Sheriff_01</Ped>
</PedModels>
<ObjectModels>
<Object>prop_roadcone01a</Object>
</ObjectModels>
</Item>
<Item>
<VehicleModels>
<Vehicle>police3</Vehicle>
<Vehicle>police2</Vehicle>
<Vehicle>police</Vehicle>
</VehicleModels>
<PedModels>
<Ped>S_M_Y_Cop_01</Ped>
<Ped>S_M_Y_Cop_01</Ped>
<Ped>S_M_Y_Cop_01</Ped>
<Ped>S_M_Y_Cop_01</Ped>
<Ped>S_F_Y_Cop_01</Ped>
</PedModels>
<ObjectModels>
<Object>prop_roadcone01a</Object>
</ObjectModels>
</Item>
</ConditionalVehicleSets>
</Vehicle>
<Vehicle>
<Name>POLICE_ROAD_BLOCK_CARS_SWAT</Name>
<ConditionalVehicleSets>
<Item>
<ZoneType>VEHICLE_RESPONSE_ARMY_BASE</ZoneType>
</Item>
<Item>
<ZoneType>VEHICLE_RESPONSE_COUNTRYSIDE</ZoneType>
<VehicleModels>
<Vehicle>SHERIFF2</Vehicle>
</VehicleModels>
<PedModels>
<Ped>S_M_Y_Swat_01</Ped>
</PedModels>
<ObjectModels>
<Object>prop_roadcone01a</Object>
</ObjectModels>
</Item>
<Item>
<VehicleModels>
<Vehicle>fbi2</Vehicle>
</VehicleModels>
<PedModels>
<Ped>S_M_Y_Swat_01</Ped>
</PedModels>
<ObjectModels>
<Object>prop_roadcone01a</Object>
</ObjectModels>
</Item>
</ConditionalVehicleSets>
</Vehicle>
<Vehicle>
<Name>POLICE_ROAD_BLOCK_RIOT</Name>
<ConditionalVehicleSets>
<Item>
<ZoneType>VEHICLE_RESPONSE_ARMY_BASE</ZoneType>
</Item>
<Item>
<IsMutuallyExclusive value="true" />
<VehicleModels>
<Vehicle>riot</Vehicle>
</VehicleModels>
<PedModels>
<Ped>S_M_Y_Swat_01</Ped>
</PedModels>
<ObjectModels>
<Object>prop_roadcone01a</Object>
</ObjectModels>
</Item>
</ConditionalVehicleSets>
</Vehicle>
<Vehicle>
<Name>POLICE_ROAD_BLOCK_SPIKE_STRIP</Name>
<ConditionalVehicleSets>
<Item>
<ZoneType>VEHICLE_RESPONSE_ARMY_BASE</ZoneType>
</Item>
<Item>
<IsMutuallyExclusive value="true" />
<ZoneType>VEHICLE_RESPONSE_COUNTRYSIDE</ZoneType>
<VehicleModels>
<Vehicle>sheriff2</Vehicle>
</VehicleModels>
<PedModels>
<Ped>S_M_Y_Sheriff_01</Ped>
<Ped>S_M_Y_Sheriff_01</Ped>
<Ped>S_M_Y_Sheriff_01</Ped>
<Ped>S_M_Y_Sheriff_01</Ped>
<Ped>S_F_Y_Sheriff_01</Ped>
</PedModels>
<ObjectModels>
<Object>p_ld_stinger_s</Object>
</ObjectModels>
</Item>
<Item>
<IsMutuallyExclusive value="true" />
<VehicleModels>
<Vehicle>riot</Vehicle>
</VehicleModels>
<PedModels>
<Ped>S_M_Y_Cop_01</Ped>
<Ped>S_M_Y_Cop_01</Ped>
<Ped>S_M_Y_Cop_01</Ped>
<Ped>S_M_Y_Cop_01</Ped>
<Ped>S_F_Y_Cop_01</Ped>
</PedModels>
<ObjectModels>
<Object>p_ld_stinger_s</Object>
</ObjectModels>
</Item>
</ConditionalVehicleSets>
</Vehicle>
<Vehicle>
<Name>GANGS</Name>
<ConditionalVehicleSets>
<Item>
<VehicleModels>
<Vehicle>cavalcade</Vehicle>
</VehicleModels>
<PedModels>
<Ped>G_M_Y_PoloGoon_01</Ped>
</PedModels>
</Item>
</ConditionalVehicleSets>
</Vehicle>
<Vehicle>
<Name>POLICE_BOAT</Name>
<ConditionalVehicleSets>
<Item>
<VehicleModels>
<Vehicle>predator</Vehicle>
</VehicleModels>
<PedModels>
<Ped>S_M_Y_USCG_01</Ped>
</PedModels>
</Item>
</ConditionalVehicleSets>
</Vehicle>
<Vehicle>
<Name>ARMY</Name>
<ConditionalVehicleSets>
<Item>
<VehicleModels>
<Vehicle>mesa3</Vehicle>
</VehicleModels>
<PedModels>
<Ped>S_M_Y_BlackOps_01</Ped>
</PedModels>
</Item>
</ConditionalVehicleSets>
</Vehicle>
</VehicleSets>
<PedVariations>
<Item key="S_M_Y_Cop_01">
<ModelVariations>
<Item>
<Component>PV_COMP_TASK</Component>
<DrawableId value="2"/>
<MinWantedLevel value="3"/>
<Armour value="20.0"/>
</Item>
<Item>
<Component>PV_COMP_ACCS</Component>
<DrawableId value="2"/>
<MinWantedLevel value="3"/>
<Armour value="20.0"/>
</Item>
</ModelVariations>
</Item>
<Item key="S_M_Y_Sheriff_01">
<ModelVariations>
<Item>
<Component>PV_COMP_TASK</Component>
<DrawableId value="2"/>
<MinWantedLevel value="3"/>
<Armour value="20.0"/>
</Item>
</ModelVariations>
</Item>
<Item key="s_m_y_hwaycop_01">
<ModelVariations>
<Item>
<Component>PV_COMP_LOWR</Component>
<DrawableId value="0"/>
<MinWantedLevel value="1"/>
</Item>
</ModelVariations>
</Item>
</PedVariations>
<WantedResponses>
<WantedLevel1>
<DispatchServices>
<Item>
<DispatchType>DT_PoliceAutomobile</DispatchType>
<NumPedsToSpawn value="4"/>
<DispatchVehicleSets>
<Dispatch>POLICE_CAR</Dispatch>
</DispatchVehicleSets>
</Item>
<Item>
<DispatchType>DT_PoliceBoat</DispatchType>
<NumPedsToSpawn value="3"/>
<DispatchVehicleSets>
<Dispatch>POLICE_BOAT</Dispatch>
</DispatchVehicleSets>
</Item>
</DispatchServices>
</WantedLevel1>
<WantedLevel2>
<DispatchServices>
<Item>
<DispatchType>DT_PoliceAutomobile</DispatchType>
<NumPedsToSpawn value="6"/>
<DispatchVehicleSets>
<Dispatch>POLICE_CAR</Dispatch>
<Dispatch>POLICE_CAR</Dispatch>
</DispatchVehicleSets>
</Item>
<Item>
<DispatchType>DT_PoliceBoat</DispatchType>
<NumPedsToSpawn value="3"/>
<DispatchVehicleSets>
<Dispatch>POLICE_BOAT</Dispatch>
</DispatchVehicleSets>
</Item>
</DispatchServices>
</WantedLevel2>
<WantedLevel3>
<DispatchServices>
<Item>
<DispatchType>DT_PoliceAutomobile</DispatchType>
<NumPedsToSpawn value="8"/>
<DispatchVehicleSets>
<Dispatch>POLICE_CAR</Dispatch>
<Dispatch>POLICE_CAR</Dispatch>
</DispatchVehicleSets>
</Item>
<Item>
<DispatchType>DT_PoliceHelicopter</DispatchType>
<NumPedsToSpawn value="3"/>
<DispatchVehicleSets>
<Dispatch>POLICE_HELI_1</Dispatch>
</DispatchVehicleSets>
</Item>
<Item>
<DispatchType>DT_PoliceRoadBlock</DispatchType>
<NumPedsToSpawn value="2"/>
<DispatchVehicleSets>
<Dispatch>POLICE_ROAD_BLOCK_CARS</Dispatch>
<Dispatch>POLICE_ROAD_BLOCK_SPIKE_STRIP</Dispatch>
</DispatchVehicleSets>
</Item>
<Item>
<DispatchType>DT_PoliceBoat</DispatchType>
<NumPedsToSpawn value="6"/>
<DispatchVehicleSets>
<Dispatch>POLICE_BOAT</Dispatch>
</DispatchVehicleSets>
</Item>
</DispatchServices>
</WantedLevel3>
<WantedLevel4>
<DispatchServices>
<Item>
<DispatchType>DT_PoliceAutomobile</DispatchType>
<NumPedsToSpawn value="6"/>
<DispatchVehicleSets>
<Dispatch>POLICE_CAR</Dispatch>
<Dispatch>POLICE_CAR</Dispatch>
<Dispatch>POLICE_CAR</Dispatch>
<Dispatch>POLICE_DETECTIVE</Dispatch>
<Dispatch>POLICE_DETECTIVE</Dispatch>
</DispatchVehicleSets>
</Item>
<Item>
<DispatchType>DT_SwatAutomobile</DispatchType>
<NumPedsToSpawn value="6"/>
<DispatchVehicleSets>
<Dispatch>SWAT_JEEP</Dispatch>
</DispatchVehicleSets>
</Item>
<Item>
<DispatchType>DT_PoliceHelicopter</DispatchType>
<NumPedsToSpawn value="3"/>
<DispatchVehicleSets>
<Dispatch>POLICE_HELI_1</Dispatch>
</DispatchVehicleSets>
</Item>
<Item>
<DispatchType>DT_SwatHelicopter</DispatchType>
<NumPedsToSpawn value="5"/>
<DispatchVehicleSets>
<Dispatch>POLICE_HELI_1</Dispatch>
</DispatchVehicleSets>
</Item>
<Item>
<DispatchType>DT_PoliceRoadBlock</DispatchType>
<NumPedsToSpawn value="4"/>
<DispatchVehicleSets>
<Dispatch>POLICE_ROAD_BLOCK_CARS</Dispatch>
<Dispatch>POLICE_ROAD_BLOCK_SWAT</Dispatch>
<Dispatch>POLICE_ROAD_BLOCK_RIOT</Dispatch>
<Dispatch>POLICE_ROAD_BLOCK_SPIKE_STRIP</Dispatch>
<Dispatch>POLICE_ROAD_BLOCK_RIOT</Dispatch>
<Dispatch>POLICE_ROAD_BLOCK_SPIKE_STRIP</Dispatch>
</DispatchVehicleSets>
</Item>
<Item>
<DispatchType>DT_PoliceBoat</DispatchType>
<NumPedsToSpawn value="6"/>
<DispatchVehicleSets>
<Dispatch>POLICE_BOAT</Dispatch>
</DispatchVehicleSets>
</Item>
</DispatchServices>
</WantedLevel4>
<WantedLevel5>
<DispatchServices>
<Item>
<DispatchType>DT_PoliceAutomobile</DispatchType>
<NumPedsToSpawn value="6"/>
<DispatchVehicleSets>
<Dispatch>POLICE_CAR</Dispatch>
<Dispatch>POLICE_CAR</Dispatch>
<Dispatch>POLICE_DETECTIVE</Dispatch>
<Dispatch>POLICE_DETECTIVE</Dispatch>
<Dispatch>POLICE_DETECTIVE</Dispatch>
<Dispatch>POLICE_DETECTIVE</Dispatch>
<Dispatch>POLICE_DETECTIVE</Dispatch>
<Dispatch>POLICE_DETECTIVE</Dispatch>
</DispatchVehicleSets>
</Item>
<Item>
<DispatchType>DT_SwatAutomobile</DispatchType>
<NumPedsToSpawn value="9"/>
<DispatchVehicleSets>
<Dispatch>SWAT_JEEP</Dispatch>
</DispatchVehicleSets>
</Item>
<Item>
<DispatchType>DT_PoliceHelicopter</DispatchType>
<NumPedsToSpawn value="3"/>
<DispatchVehicleSets>
<Dispatch>POLICE_HELI_2</Dispatch>
</DispatchVehicleSets>
</Item>
<Item>
<DispatchType>DT_SwatHelicopter</DispatchType>
<NumPedsToSpawn value="5"/>
<DispatchVehicleSets>
<Dispatch>POLICE_HELI_1</Dispatch>
</DispatchVehicleSets>
</Item>
<Item>
<DispatchType>DT_PoliceRoadBlock</DispatchType>
<NumPedsToSpawn value="4"/>
<DispatchVehicleSets>
<Dispatch>POLICE_ROAD_BLOCK_CARS_SWAT</Dispatch>
<Dispatch>POLICE_ROAD_BLOCK_RIOT</Dispatch>
<Dispatch>POLICE_ROAD_BLOCK_SPIKE_STRIP</Dispatch>
</DispatchVehicleSets>
</Item>
<Item>
<DispatchType>DT_PoliceBoat</DispatchType>
<NumPedsToSpawn value="9"/>
<DispatchVehicleSets>
<Dispatch>POLICE_BOAT</Dispatch>
</DispatchVehicleSets>
</Item>
</DispatchServices>
</WantedLevel5>
</WantedResponses>
<EmergencyResponses>
<Item>
<DispatchType>DT_FireDepartment</DispatchType>
<NumPedsToSpawn value="4"/>
<DispatchVehicleSets>
<Dispatch>FIRE_TRUCK</Dispatch>
</DispatchVehicleSets>
</Item>
<Item>
<DispatchType>DT_AmbulanceDepartment</DispatchType>
<NumPedsToSpawn value="2"/>
<DispatchVehicleSets>
<Dispatch>AMBULANCE</Dispatch>
</DispatchVehicleSets>
</Item>
<Item>
<DispatchType>DT_PoliceVehicleRequest</DispatchType>
<NumPedsToSpawn value="2"/>
<DispatchVehicleSets>
<Dispatch>POLICE_CAR</Dispatch>
</DispatchVehicleSets>
</Item>
<Item>
<DispatchType>DT_Gangs</DispatchType>
<NumPedsToSpawn value="6"/>
<DispatchVehicleSets>
<Dispatch>GANGS</Dispatch>
</DispatchVehicleSets>
</Item>
<Item>
<DispatchType>DT_ArmyVehicle</DispatchType>
<NumPedsToSpawn value="6"/>
<DispatchVehicleSets>
<Dispatch>ARMY</Dispatch>
</DispatchVehicleSets>
</Item>
</EmergencyResponses>
</CDispatchData>
// For each schedule (Northwood, North Holland etc) we have a set of numbers that controls the ped densities.
// There is a set of values for each time of the day in 2 hour increments (midnight, 2am, 4 am etc)
// There are 2 sets of values: Weekday & Weekend.
// #Peds is the maximum number of ambient peds you can ever have.
// #Scenario is the maximum number of scenario peds you can ever have.
// #Cars is the maximum number of cars you can ever have.
// #prkdcrs is the maximum number of parked cars you can ever have.
// #lowprkdcrs is the maximum number of low priority parked cars you can ever have.
// #PercCopCars is percentage of cars that are cop cars.
// #PercCopPed is percentage of peds that are cops.
// #MaxScenPeds is the max number of ped models that may be streamed in for scenarios.
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
ALTA
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
04 30 60 20 40 25 10 8 5 5 peds Alta_Business 10 Alta_Tramps 20 Alta_BevHills 40 Alta_StreetGeneral 29 Fish 01 cars VEH_MID 80 VEH_TRANSPORT 10 VEH_LARGE_CITY 00 VEH_BIKES 10 VEH_COPCAR 10
02 20 60 20 40 25 10 8 5 5 peds Alta_Business 10 Alta_Tramps 20 Alta_BevHills 40 Alta_StreetGeneral 29 Fish 01 cars VEH_MID 80 VEH_TRANSPORT 10 VEH_LARGE_CITY 00 VEH_BIKES 10 VEH_COPCAR 10
04 20 60 20 40 25 10 8 5 5 peds Alta_Business 10 Alta_Tramps 10 Alta_BevHills 40 Alta_StreetGeneral 39 Fish 01 cars VEH_MID 70 VEH_TRANSPORT 10 VEH_LARGE_CITY 10 VEH_BIKES 10 VEH_COPCAR 10
16 40 80 20 40 25 10 8 5 5 peds Alta_Business 10 Alta_Tramps 10 Alta_BevHills 20 Alta_StreetGeneral 59 Fish 01 cars VEH_MID 70 VEH_TRANSPORT 10 VEH_LARGE_CITY 10 VEH_BIKES 10 VEH_COPCAR 10
16 50 80 20 40 25 10 8 5 5 peds Alta_Business 10 Alta_Tramps 10 Alta_BevHills 20 Alta_StreetGeneral 59 Fish 01 cars VEH_MID 70 VEH_TRANSPORT 10 VEH_LARGE_CITY 10 VEH_BIKES 10 VEH_COPCAR 10
18 50 100 20 40 25 10 8 5 5 peds Alta_Business 10 Alta_Tramps 10 Alta_BevHills 20 Alta_StreetGeneral 59 Fish 01 cars VEH_MID 70 VEH_TRANSPORT 10 VEH_LARGE_CITY 10 VEH_BIKES 10 VEH_COPCAR 10
18 50 100 20 40 25 10 8 5 5 peds Alta_Business 10 Alta_Tramps 10 Alta_BevHills 20 Alta_StreetGeneral 59 Fish 01 cars VEH_MID 70 VEH_TRANSPORT 10 VEH_LARGE_CITY 10 VEH_BIKES 10 VEH_COPCAR 10
18 50 100 20 40 25 10 8 5 5 peds Alta_Business 10 Alta_Tramps 10 Alta_BevHills 20 Alta_StreetGeneral 59 Fish 01 cars VEH_MID 70 VEH_TRANSPORT 10 VEH_LARGE_CITY 10 VEH_BIKES 10 VEH_COPCAR 10
18 50 100 20 40 25 10 8 5 5 peds Alta_Business 10 Alta_Tramps 10 Alta_BevHills 20 Alta_StreetGeneral 59 Fish 01 cars VEH_MID 70 VEH_TRANSPORT 10 VEH_LARGE_CITY 10 VEH_BIKES 10 VEH_COPCAR 10
18 50 80 20 40 25 10 8 5 5 peds Alta_Business 10 Alta_Tramps 10 Alta_BevHills 20 Alta_StreetGeneral 59 Fish 01 cars VEH_MID 70 VEH_TRANSPORT 10 VEH_LARGE_CITY 10 VEH_BIKES 10 VEH_COPCAR 10
16 50 80 20 40 25 10 8 5 5 peds Alta_Business 10 Alta_Tramps 10 Alta_BevHills 20 Alta_StreetGeneral 59 Fish 01 cars VEH_MID 80 VEH_TRANSPORT 10 VEH_LARGE_CITY 00 VEH_BIKES 10 VEH_COPCAR 10
16 30 80 20 40 25 10 8 5 5 peds Alta_Business 10 Alta_Tramps 10 Alta_BevHills 20 Alta_StreetGeneral 59 Fish 01 cars VEH_MID 80 VEH_TRANSPORT 10 VEH_LARGE_CITY 00 VEH_BIKES 10 VEH_COPCAR 10
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
ARMY
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
08 30 60 20 40 25 10 8 5 5 peds ARMY 29 Birds_Countryside 79 Fish 01 cars VEH_ARMY 100 VEH_COPCAR 10
08 20 60 20 40 25 10 8 5 5 peds ARMY 29 Birds_Countryside 79 Fish 01 cars VEH_ARMY 100 VEH_COPCAR 10
06 20 60 20 40 25 10 8 5 5 peds ARMY 29 Birds_Countryside 79 Fish 01 cars VEH_ARMY 100 VEH_COPCAR 10
16 30 80 20 40 25 10 8 5 5 peds ARMY 29 Birds_Countryside 79 Fish 01 cars VEH_ARMY 100 VEH_COPCAR 10
16 30 60 20 40 25 10 8 5 5 peds ARMY 29 Birds_Countryside 79 Fish 01 cars VEH_ARMY 100 VEH_COPCAR 10
16 30 100 20 40 25 10 8 5 5 peds ARMY 29 Birds_Countryside 79 Fish 01 cars VEH_ARMY 100 VEH_COPCAR 10
16 30 100 20 40 25 10 8 5 5 peds ARMY 29 Birds_Countryside 79 Fish 01 cars VEH_ARMY 100 VEH_COPCAR 10
16 30 100 20 40 25 10 8 5 5 peds ARMY 29 Birds_Countryside 79 Fish 01 cars VEH_ARMY 100 VEH_COPCAR 10
16 30 100 20 40 25 10 8 5 5 peds ARMY 29 Birds_Countryside 79 Fish 01 cars VEH_ARMY 100 VEH_COPCAR 10
16 30 100 20 40 25 10 8 5 5 peds ARMY 29 Birds_Countryside 79 Fish 01 cars VEH_ARMY 100 VEH_COPCAR 10
06 30 100 20 40 25 10 8 5 5 peds ARMY 29 Birds_Countryside 79 Fish 01 cars VEH_ARMY 100 VEH_COPCAR 10
06 30 100 20 40 25 10 8 5 5 peds ARMY 29 Birds_Countryside 79 Fish 01 cars VEH_ARMY 100 VEH_COPCAR 10
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
BACKLOT_CITY
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
02 40 60 20 40 25 10 8 5 4 peds Backlot_Film 100 Backlot_StreetGeneral 00 cars VEH_MID 90 VEH_TRANSPORT 05 VEH_BIKES 05 VEH_LARGE_CITY 00 VEH_COPCAR 10
02 40 60 20 40 25 10 8 5 4 peds Backlot_Film 100 Backlot_StreetGeneral 00 cars VEH_MID 90 VEH_TRANSPORT 05 VEH_BIKES 05 VEH_LARGE_CITY 00 VEH_COPCAR 10
02 40 60 20 40 25 10 8 5 4 peds Backlot_Film 100 Backlot_StreetGeneral 00 cars VEH_MID 80 VEH_TRANSPORT 05 VEH_BIKES 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
16 50 80 20 40 25 10 8 5 4 peds Backlot_Film 80 Backlot_StreetGeneral 20 cars VEH_MID 80 VEH_TRANSPORT 05 VEH_BIKES 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
18 50 80 20 40 25 10 8 5 4 peds Backlot_Film 80 Backlot_StreetGeneral 20 cars VEH_MID 80 VEH_TRANSPORT 05 VEH_BIKES 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
18 50 100 20 40 25 10 8 5 4 peds Backlot_Film 80 Backlot_StreetGeneral 20 cars VEH_MID 80 VEH_TRANSPORT 05 VEH_BIKES 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
18 50 100 20 40 25 10 8 5 4 peds Backlot_Film 80 Backlot_StreetGeneral 20 cars VEH_MID 80 VEH_TRANSPORT 05 VEH_BIKES 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
18 50 100 20 40 25 10 8 5 4 peds Backlot_Film 80 Backlot_StreetGeneral 20 cars VEH_MID 80 VEH_TRANSPORT 05 VEH_BIKES 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
18 50 100 20 40 25 10 8 5 4 peds Backlot_Film 80 Backlot_StreetGeneral 20 cars VEH_MID 80 VEH_TRANSPORT 05 VEH_BIKES 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
16 50 80 20 40 25 10 8 5 4 peds Backlot_Film 100 Backlot_StreetGeneral 00 cars VEH_MID 80 VEH_TRANSPORT 05 VEH_BIKES 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
14 50 60 20 40 25 10 8 5 4 peds Backlot_Film 100 Backlot_StreetGeneral 00 cars VEH_MID 90 VEH_TRANSPORT 05 VEH_BIKES 05 VEH_LARGE_CITY 00 VEH_COPCAR 10
04 40 60 20 40 25 10 8 5 4 peds Backlot_Film 100 Backlot_StreetGeneral 00 cars VEH_MID 90 VEH_TRANSPORT 05 VEH_BIKES 05 VEH_LARGE_CITY 00 VEH_COPCAR 10
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
BANNING
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
02 30 40 20 40 25 10 8 5 4 peds Banning_Construction 00 Banning_StreetGeneral 50 Banning_Tramps 40 InCar_General 10 cars VEH_POOR 80 VEH_MID 20 VEH_LARGE_CITY 00 VEH_COPCAR 10
02 20 40 20 40 25 10 8 5 4 peds Banning_Construction 00 Banning_StreetGeneral 50 Banning_Tramps 40 InCar_General 10 cars VEH_POOR 80 VEH_MID 20 VEH_LARGE_CITY 00 VEH_COPCAR 10
02 20 40 20 40 25 10 8 5 4 peds Banning_Construction 00 Banning_StreetGeneral 50 Banning_Tramps 40 InCar_General 10 cars VEH_POOR 60 VEH_MID 30 VEH_LARGE_CITY 10 VEH_COPCAR 10
16 30 100 20 40 25 10 8 5 4 peds Banning_Construction 10 Banning_StreetGeneral 60 Banning_Tramps 20 InCar_General 10 cars VEH_POOR 60 VEH_MID 30 VEH_LARGE_CITY 10 VEH_COPCAR 10
12 30 100 20 40 25 10 8 5 4 peds Banning_Construction 10 Banning_StreetGeneral 60 Banning_Tramps 20 InCar_General 10 cars VEH_POOR 60 VEH_MID 30 VEH_LARGE_CITY 10 VEH_COPCAR 10
16 30 100 20 40 25 10 8 5 4 peds Banning_Construction 10 Banning_StreetGeneral 60 Banning_Tramps 20 InCar_General 10 cars VEH_POOR 60 VEH_MID 30 VEH_LARGE_CITY 10 VEH_COPCAR 10
16 30 100 20 40 25 10 8 5 4 peds Banning_Construction 10 Banning_StreetGeneral 60 Banning_Tramps 20 InCar_General 10 cars VEH_POOR 60 VEH_MID 30 VEH_LARGE_CITY 10 VEH_COPCAR 10
16 30 100 20 40 25 10 8 5 4 peds Banning_Construction 10 Banning_StreetGeneral 60 Banning_Tramps 20 InCar_General 10 cars VEH_POOR 60 VEH_MID 30 VEH_LARGE_CITY 10 VEH_COPCAR 10
16 30 100 20 40 25 10 8 5 4 peds Banning_Construction 10 Banning_StreetGeneral 60 Banning_Tramps 20 InCar_General 10 cars VEH_POOR 60 VEH_MID 30 VEH_LARGE_CITY 10 VEH_COPCAR 10
14 30 100 20 40 25 10 8 5 4 peds Banning_Construction 10 Banning_StreetGeneral 60 Banning_Tramps 20 InCar_General 10 cars VEH_POOR 70 VEH_MID 20 VEH_LARGE_CITY 10 VEH_COPCAR 10
04 30 60 20 40 25 10 8 5 4 peds Banning_Construction 00 Banning_StreetGeneral 50 Banning_Tramps 40 InCar_General 10 cars VEH_POOR 80 VEH_MID 20 VEH_LARGE_CITY 00 VEH_COPCAR 10
02 30 60 20 40 25 10 8 5 4 peds Banning_Construction 00 Banning_StreetGeneral 50 Banning_Tramps 40 InCar_General 10 cars VEH_POOR 80 VEH_MID 20 VEH_LARGE_CITY 00 VEH_COPCAR 10
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
BAYTREE_CANYON
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
00 30 60 20 40 15 10 8 5 3 peds Rockford_Hills_Day 00 Rockford_Hills_Night 60 Baytree_Canyon_BevHills 40 Birds_City 00 Birds_Ground_City 00 cars VEH_RICH 60 VEH_MID 25 VEH_TAXI 05 VEH_BOATS_FREEWAY 10 VEH_COPCAR 10
00 20 40 20 40 15 10 8 5 3 peds Rockford_Hills_Day 00 Rockford_Hills_Night 60 Baytree_Canyon_BevHills 40 Birds_City 00 Birds_Ground_City 00 cars VEH_RICH 60 VEH_MID 25 VEH_TAXI 05 VEH_BOATS_FREEWAY 10 VEH_COPCAR 10
00 20 40 20 40 15 10 8 5 3 peds Rockford_Hills_Day 00 Rockford_Hills_Night 60 Baytree_Canyon_BevHills 40 Birds_City 20 Birds_Ground_City 20 cars VEH_RICH 60 VEH_MID 25 VEH_TAXI 05 VEH_BOATS_FREEWAY 10 VEH_COPCAR 10
04 30 60 20 40 15 10 8 5 3 peds Rockford_Hills_Day 30 Rockford_Hills_Night 00 Baytree_Canyon_BevHills 30 Birds_City 20 Birds_Ground_City 20 cars VEH_RICH 60 VEH_MID 25 VEH_TAXI 05 VEH_BOATS_FREEWAY 10 VEH_COPCAR 10
04 30 100 20 40 15 10 8 5 3 peds Rockford_Hills_Day 30 Rockford_Hills_Night 00 Baytree_Canyon_BevHills 30 Birds_City 20 Birds_Ground_City 20 cars VEH_RICH 60 VEH_MID 25 VEH_TAXI 05 VEH_BOATS_FREEWAY 10 VEH_COPCAR 10
04 30 100 20 40 15 10 8 5 3 peds Rockford_Hills_Day 30 Rockford_Hills_Night 00 Baytree_Canyon_BevHills 30 Birds_City 20 Birds_Ground_City 20 cars VEH_RICH 60 VEH_MID 25 VEH_TAXI 05 VEH_BOATS_FREEWAY 10 VEH_COPCAR 10
04 30 80 20 40 15 10 8 5 3 peds Rockford_Hills_Day 30 Rockford_Hills_Night 00 Baytree_Canyon_BevHills 30 Birds_City 20 Birds_Ground_City 20 cars VEH_RICH 60 VEH_MID 25 VEH_TAXI 05 VEH_BOATS_FREEWAY 10 VEH_COPCAR 10
04 30 80 20 40 15 10 8 5 3 peds Rockford_Hills_Day 30 Rockford_Hills_Night 00 Baytree_Canyon_BevHills 30 Birds_City 20 Birds_Ground_City 20 cars VEH_RICH 60 VEH_MID 25 VEH_TAXI 05 VEH_BOATS_FREEWAY 10 VEH_COPCAR 10
04 30 80 20 40 15 10 8 5 3 peds Rockford_Hills_Day 30 Rockford_Hills_Night 00 Baytree_Canyon_BevHills 30 Birds_City 20 Birds_Ground_City 20 cars VEH_RICH 60 VEH_MID 25 VEH_TAXI 05 VEH_BOATS_FREEWAY 10 VEH_COPCAR 10
04 30 100 20 40 15 10 8 5 3 peds Rockford_Hills_Day 00 Rockford_Hills_Night 30 Baytree_Canyon_BevHills 30 Birds_City 20 Birds_Ground_City 20 cars VEH_RICH 60 VEH_MID 25 VEH_TAXI 05 VEH_BOATS_FREEWAY 10 VEH_COPCAR 10
04 30 80 20 40 15 10 8 5 3 peds Rockford_Hills_Day 00 Rockford_Hills_Night 60 Baytree_Canyon_BevHills 40 Birds_City 00 Birds_Ground_City 00 cars VEH_RICH 60 VEH_MID 25 VEH_TAXI 05 VEH_BOATS_FREEWAY 10 VEH_COPCAR 10
00 30 80 20 40 15 10 8 5 3 peds Rockford_Hills_Day 00 Rockford_Hills_Night 60 Baytree_Canyon_BevHills 40 Birds_City 00 Birds_Ground_City 00 cars VEH_RICH 60 VEH_MID 25 VEH_TAXI 05 VEH_BOATS_FREEWAY 10 VEH_COPCAR 10
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
BURTON
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
04 30 100 20 40 25 10 8 5 5 peds Burton_Tramps 00 Burton_Business 10 Burton_BevHills 30 Burton_Hipsters 20 Burton_StreetGeneral 40 cars VEH_MID 45 VEH_RICH 45 VEH_TRANSPORT 05 VEH_LARGE_CITY 00 VEH_BIKES 05 VEH_COPCAR 10
02 20 60 20 40 25 10 8 5 5 peds Burton_Tramps 00 Burton_Business 10 Burton_BevHills 30 Burton_Hipsters 20 Burton_StreetGeneral 40 cars VEH_MID 40 VEH_RICH 40 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_BIKES 05 VEH_COPCAR 10
04 20 60 20 40 25 10 8 5 5 peds Burton_Tramps 00 Burton_Business 10 Burton_BevHills 30 Burton_Hipsters 10 Burton_StreetGeneral 50 cars VEH_MID 35 VEH_RICH 45 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_BIKES 05 VEH_COPCAR 10
16 50 80 20 40 25 10 8 5 5 peds Burton_Tramps 10 Burton_Business 10 Burton_BevHills 20 Burton_Hipsters 10 Burton_StreetGeneral 50 cars VEH_MID 35 VEH_RICH 40 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_BIKES 05 VEH_COPCAR 10
16 50 80 20 40 25 10 8 5 5 peds Burton_Tramps 10 Burton_Business 10 Burton_BevHills 20 Burton_Hipsters 10 Burton_StreetGeneral 50 cars VEH_MID 35 VEH_RICH 40 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_BIKES 05 VEH_COPCAR 10
18 50 100 20 40 25 10 8 5 5 peds Burton_Tramps 10 Burton_Business 10 Burton_BevHills 20 Burton_Hipsters 10 Burton_StreetGeneral 50 cars VEH_MID 40 VEH_RICH 40 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_BIKES 05 VEH_COPCAR 10
18 50 100 20 40 25 10 8 5 5 peds Burton_Tramps 10 Burton_Business 10 Burton_BevHills 20 Burton_Hipsters 10 Burton_StreetGeneral 50 cars VEH_MID 40 VEH_RICH 40 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_BIKES 05 VEH_COPCAR 10
18 50 100 20 40 25 10 8 5 5 peds Burton_Tramps 10 Burton_Business 10 Burton_BevHills 20 Burton_Hipsters 10 Burton_StreetGeneral 50 cars VEH_MID 40 VEH_RICH 40 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_BIKES 05 VEH_COPCAR 10
18 50 100 20 40 25 10 8 5 5 peds Burton_Tramps 10 Burton_Business 10 Burton_BevHills 20 Burton_Hipsters 10 Burton_StreetGeneral 50 cars VEH_MID 40 VEH_RICH 40 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_BIKES 05 VEH_COPCAR 10
16 50 100 20 40 25 10 8 5 5 peds Burton_Tramps 10 Burton_Business 10 Burton_BevHills 20 Burton_Hipsters 10 Burton_StreetGeneral 50 cars VEH_MID 40 VEH_RICH 40 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_BIKES 05 VEH_COPCAR 10
16 50 100 20 40 25 10 8 5 5 peds Burton_Tramps 00 Burton_Business 10 Burton_BevHills 30 Burton_Hipsters 20 Burton_StreetGeneral 40 cars VEH_MID 50 VEH_RICH 40 VEH_TRANSPORT 05 VEH_LARGE_CITY 00 VEH_BIKES 05 VEH_COPCAR 10
14 30 100 20 40 25 10 8 5 5 peds Burton_Tramps 00 Burton_Business 10 Burton_BevHills 30 Burton_Hipsters 20 Burton_StreetGeneral 40 cars VEH_MID 45 VEH_RICH 45 VEH_TRANSPORT 05 VEH_LARGE_CITY 00 VEH_BIKES 05 VEH_COPCAR 10
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
Chamberlain
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
16 50 80 30 50 30 15 8 5 4 peds Chamberlain_SC 40 Chamberlain_Tramps 10 Chamberlain_Gang 50 Birds_City 00 cars VEH_POOR 65 VEH_MID 30 VEH_TRANSPORT 05 VEH_LARGE_CITY 00 VEH_COPCAR 10
10 50 60 30 50 30 15 8 5 4 peds Chamberlain_SC 40 Chamberlain_Tramps 10 Chamberlain_Gang 50 Birds_City 00 cars VEH_POOR 65 VEH_MID 30 VEH_TRANSPORT 05 VEH_LARGE_CITY 00 VEH_COPCAR 10
10 50 60 30 50 30 15 8 5 4 peds Chamberlain_SC 40 Chamberlain_Tramps 10 Chamberlain_Gang 50 Birds_City 00 cars VEH_POOR 55 VEH_MID 30 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
16 50 80 30 50 30 15 8 5 4 peds Chamberlain_SC 60 Chamberlain_Tramps 20 Chamberlain_Gang 10 Birds_City 10 cars VEH_POOR 55 VEH_MID 30 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
16 50 80 30 50 30 15 8 5 4 peds Chamberlain_SC 60 Chamberlain_Tramps 20 Chamberlain_Gang 10 Birds_City 10 cars VEH_POOR 55 VEH_MID 30 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
18 50 100 30 50 30 15 8 5 4 peds Chamberlain_SC 60 Chamberlain_Tramps 20 Chamberlain_Gang 10 Birds_City 10 cars VEH_POOR 55 VEH_MID 30 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
18 50 100 30 50 30 15 8 5 4 peds Chamberlain_SC 60 Chamberlain_Tramps 20 Chamberlain_Gang 10 Birds_City 10 cars VEH_POOR 55 VEH_MID 30 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
18 50 100 30 50 30 15 8 5 4 peds Chamberlain_SC 60 Chamberlain_Tramps 20 Chamberlain_Gang 10 Birds_City 10 cars VEH_POOR 55 VEH_MID 30 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
18 50 100 30 50 30 15 8 5 4 peds Chamberlain_SC 60 Chamberlain_Tramps 20 Chamberlain_Gang 10 Birds_City 10 cars VEH_POOR 55 VEH_MID 30 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
18 50 80 30 50 30 15 8 5 4 peds Chamberlain_SC 60 Chamberlain_Tramps 20 Chamberlain_Gang 10 Birds_City 10 cars VEH_POOR 55 VEH_MID 30 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
18 50 80 30 50 30 15 8 5 4 peds Chamberlain_SC 40 Chamberlain_Tramps 10 Chamberlain_Gang 40 Birds_City 10 cars VEH_POOR 65 VEH_MID 30 VEH_TRANSPORT 05 VEH_LARGE_CITY 00 VEH_COPCAR 10
18 50 80 30 50 30 15 8 5 4 peds Chamberlain_SC 40 Chamberlain_Tramps 10 Chamberlain_Gang 50 Birds_City 00 cars VEH_POOR 65 VEH_MID 30 VEH_TRANSPORT 05 VEH_LARGE_CITY 00 VEH_COPCAR 10
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
CHUMASH
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
10 30 60 20 40 25 10 8 5 4 peds FREEWAY_COUNTRYSIDE 10 CHUMASH 39 Birds_Ocean 10 Fish 01 Birds_Countryside 30 InCar_General 10 cars VEH_POOR 30 VEH_MID 55 VEH_BIKES 05 VEH_BOATS 10 VEH_LARGE_CITY 00 VEH_HWAYCOP 10
10 20 60 20 40 25 10 8 5 4 peds FREEWAY_COUNTRYSIDE 10 CHUMASH 39 Birds_Ocean 10 Fish 01 Birds_Countryside 30 InCar_General 10 cars VEH_POOR 30 VEH_MID 55 VEH_BIKES 05 VEH_BOATS 10 VEH_LARGE_CITY 00 VEH_HWAYCOP 10
10 20 60 20 40 25 10 8 5 4 peds FREEWAY_COUNTRYSIDE 10 CHUMASH 39 Birds_Ocean 10 Fish 01 Birds_Countryside 30 InCar_General 10 cars VEH_POOR 20 VEH_MID 55 VEH_BIKES 05 VEH_BOATS 10 VEH_LARGE_CITY 10 VEH_HWAYCOP 10
12 30 80 20 40 25 10 8 5 4 peds FREEWAY_COUNTRYSIDE 10 CHUMASH 39 Birds_Ocean 10 Fish 01 Birds_Countryside 30 InCar_General 10 cars VEH_POOR 20 VEH_MID 55 VEH_BIKES 05 VEH_BOATS 10 VEH_LARGE_CITY 10 VEH_HWAYCOP 10
12 30 80 20 40 25 10 8 5 4 peds FREEWAY_COUNTRYSIDE 10 CHUMASH 39 Birds_Ocean 10 Fish 01 Birds_Countryside 30 InCar_General 10 cars VEH_POOR 20 VEH_MID 55 VEH_BIKES 05 VEH_BOATS 10 VEH_LARGE_CITY 10 VEH_HWAYCOP 10
14 30 100 20 40 25 10 8 5 4 peds FREEWAY_COUNTRYSIDE 10 CHUMASH 39 Birds_Ocean 10 Fish 01 Birds_Countryside 30 InCar_General 10 cars VEH_POOR 20 VEH_MID 55 VEH_BIKES 05 VEH_BOATS 10 VEH_LARGE_CITY 10 VEH_HWAYCOP 10
14 30 100 20 40 25 10 8 5 4 peds FREEWAY_COUNTRYSIDE 10 CHUMASH 39 Birds_Ocean 10 Fish 01 Birds_Countryside 30 InCar_General 10 cars VEH_POOR 20 VEH_MID 55 VEH_BIKES 05 VEH_BOATS 10 VEH_LARGE_CITY 10 VEH_HWAYCOP 10
14 30 100 20 40 25 10 8 5 4 peds FREEWAY_COUNTRYSIDE 10 CHUMASH 39 Birds_Ocean 10 Fish 01 Birds_Countryside 30 InCar_General 10 cars VEH_POOR 20 VEH_MID 55 VEH_BIKES 05 VEH_BOATS 10 VEH_LARGE_CITY 10 VEH_HWAYCOP 10
14 30 100 20 40 25 10 8 5 4 peds FREEWAY_COUNTRYSIDE 10 CHUMASH 39 Birds_Ocean 10 Fish 01 Birds_Countryside 30 InCar_General 10 cars VEH_POOR 20 VEH_MID 55 VEH_BIKES 05 VEH_BOATS 10 VEH_LARGE_CITY 10 VEH_HWAYCOP 10
14 30 80 20 40 25 10 8 5 4 peds FREEWAY_COUNTRYSIDE 10 CHUMASH 39 Birds_Ocean 10 Fish 01 Birds_Countryside 30 InCar_General 10 cars VEH_POOR 20 VEH_MID 55 VEH_BIKES 05 VEH_BOATS 10 VEH_LARGE_CITY 10 VEH_HWAYCOP 10
14 30 60 20 40 25 10 8 5 4 peds FREEWAY_COUNTRYSIDE 10 CHUMASH 39 Birds_Ocean 10 Fish 01 Birds_Countryside 30 InCar_General 10 cars VEH_POOR 30 VEH_MID 55 VEH_BIKES 05 VEH_BOATS 10 VEH_LARGE_CITY 00 VEH_HWAYCOP 10
12 30 60 20 40 25 10 8 5 4 peds FREEWAY_COUNTRYSIDE 10 CHUMASH 39 Birds_Ocean 10 Fish 01 Birds_Countryside 30 InCar_General 10 cars VEH_POOR 30 VEH_MID 55 VEH_BIKES 05 VEH_BOATS 10 VEH_LARGE_CITY 00 VEH_HWAYCOP 10
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
COUNTRYSIDE
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
08 50 40 20 40 25 10 8 5 5 peds FREEWAY_COUNTRYSIDE 10 SALTON 49 Fish 01 Birds_Countryside 30 InCar_General 10 cars VEH_COUNTRYSIDE_ONROAD 40 VEH_COUNTRYSIDE_OFFROAD 40 VEH_BOATS 10 VEH_HWAYCOP 10
08 50 40 20 40 25 10 8 5 5 peds FREEWAY_COUNTRYSIDE 10 SALTON 49 Fish 01 Birds_Countryside 30 InCar_General 10 cars VEH_COUNTRYSIDE_ONROAD 40 VEH_COUNTRYSIDE_OFFROAD 40 VEH_BOATS 10 VEH_HWAYCOP 10
08 50 40 20 40 25 10 8 5 5 peds FREEWAY_COUNTRYSIDE 10 SALTON 49 Fish 01 Birds_Countryside 30 InCar_General 10 cars VEH_COUNTRYSIDE_ONROAD 40 VEH_COUNTRYSIDE_OFFROAD 40 VEH_BOATS 10 VEH_HWAYCOP 10
08 50 80 20 40 25 10 8 5 5 peds FREEWAY_COUNTRYSIDE 10 SALTON 49 Fish 01 Birds_Countryside 30 InCar_General 10 cars VEH_COUNTRYSIDE_ONROAD 40 VEH_COUNTRYSIDE_OFFROAD 40 VEH_BOATS 10 VEH_HWAYCOP 10
14 50 80 20 40 25 10 8 5 5 peds FREEWAY_COUNTRYSIDE 10 SALTON 49 Fish 01 Birds_Countryside 30 InCar_General 10 cars VEH_COUNTRYSIDE_ONROAD 40 VEH_COUNTRYSIDE_OFFROAD 40 VEH_BOATS 10 VEH_HWAYCOP 10
14 50 100 20 40 25 10 8 5 5 peds FREEWAY_COUNTRYSIDE 10 SALTON 49 Fish 01 Birds_Countryside 30 InCar_General 10 cars VEH_COUNTRYSIDE_ONROAD 40 VEH_COUNTRYSIDE_OFFROAD 40 VEH_BOATS 10 VEH_HWAYCOP 10
16 50 100 20 40 25 10 8 5 5 peds FREEWAY_COUNTRYSIDE 10 SALTON 49 Fish 01 Birds_Countryside 30 InCar_General 10 cars VEH_COUNTRYSIDE_ONROAD 40 VEH_COUNTRYSIDE_OFFROAD 40 VEH_BOATS 10 VEH_HWAYCOP 10
16 50 100 20 40 25 10 8 5 5 peds FREEWAY_COUNTRYSIDE 10 SALTON 49 Fish 01 Birds_Countryside 30 InCar_General 10 cars VEH_COUNTRYSIDE_ONROAD 40 VEH_COUNTRYSIDE_OFFROAD 40 VEH_BOATS 10 VEH_HWAYCOP 10
16 50 100 20 40 25 10 8 5 5 peds FREEWAY_COUNTRYSIDE 10 SALTON 49 Fish 01 Birds_Countryside 30 InCar_General 10 cars VEH_COUNTRYSIDE_ONROAD 40 VEH_COUNTRYSIDE_OFFROAD 40 VEH_BOATS 10 VEH_HWAYCOP 10
14 50 80 20 40 25 10 8 5 5 peds FREEWAY_COUNTRYSIDE 10 SALTON 49 Fish 01 Birds_Countryside 30 InCar_General 10 cars VEH_COUNTRYSIDE_ONROAD 40 VEH_COUNTRYSIDE_OFFROAD 40 VEH_BOATS 10 VEH_HWAYCOP 10
14 50 60 20 40 25 10 8 5 5 peds FREEWAY_COUNTRYSIDE 10 SALTON 49 Fish 01 Birds_Countryside 30 InCar_General 10 cars VEH_COUNTRYSIDE_ONROAD 40 VEH_COUNTRYSIDE_OFFROAD 40 VEH_BOATS 10 VEH_HWAYCOP 10
08 30 60 20 40 25 10 8 5 5 peds FREEWAY_COUNTRYSIDE 10 SALTON 49 Fish 01 Birds_Countryside 30 InCar_General 10 cars VEH_COUNTRYSIDE_ONROAD 40 VEH_COUNTRYSIDE_OFFROAD 40 VEH_BOATS 10 VEH_HWAYCOP 10
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
CULT
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
00 30 40 20 20 25 10 8 5 3 peds FREEWAY_COUNTRYSIDE 10 CULT 20 Birds_Countryside 70 cars VEH_COUNTRYSIDE_ONROAD 45 VEH_COUNTRYSIDE_OFFROAD 45 VEH_SHERRIFFCAR 10
02 20 40 20 20 25 10 8 5 3 peds FREEWAY_COUNTRYSIDE 10 CULT 20 Birds_Countryside 70 cars VEH_COUNTRYSIDE_ONROAD 45 VEH_COUNTRYSIDE_OFFROAD 45 VEH_SHERRIFFCAR 10
02 20 40 20 20 25 10 8 5 3 peds FREEWAY_COUNTRYSIDE 10 CULT 20 Birds_Countryside 70 cars VEH_COUNTRYSIDE_ONROAD 45 VEH_COUNTRYSIDE_OFFROAD 45 VEH_SHERRIFFCAR 10
02 40 60 20 20 25 10 8 5 3 peds FREEWAY_COUNTRYSIDE 10 CULT 20 Birds_Countryside 70 cars VEH_COUNTRYSIDE_ONROAD 45 VEH_COUNTRYSIDE_OFFROAD 45 VEH_SHERRIFFCAR 10
04 40 80 20 20 25 10 8 5 3 peds FREEWAY_COUNTRYSIDE 10 CULT 20 Birds_Countryside 70 cars VEH_COUNTRYSIDE_ONROAD 45 VEH_COUNTRYSIDE_OFFROAD 45 VEH_SHERRIFFCAR 10
04 40 100 20 20 25 10 8 5 3 peds FREEWAY_COUNTRYSIDE 10 CULT 20 Birds_Countryside 70 cars VEH_COUNTRYSIDE_ONROAD 45 VEH_COUNTRYSIDE_OFFROAD 45 VEH_SHERRIFFCAR 10
06 40 100 20 20 25 10 8 5 3 peds FREEWAY_COUNTRYSIDE 10 CULT 20 Birds_Countryside 70 cars VEH_COUNTRYSIDE_ONROAD 45 VEH_COUNTRYSIDE_OFFROAD 45 VEH_SHERRIFFCAR 10
06 40 100 20 20 25 10 8 5 3 peds FREEWAY_COUNTRYSIDE 10 CULT 20 Birds_Countryside 70 cars VEH_COUNTRYSIDE_ONROAD 45 VEH_COUNTRYSIDE_OFFROAD 45 VEH_SHERRIFFCAR 10
06 40 100 20 20 25 10 8 5 3 peds FREEWAY_COUNTRYSIDE 10 CULT 20 Birds_Countryside 70 cars VEH_COUNTRYSIDE_ONROAD 45 VEH_COUNTRYSIDE_OFFROAD 45 VEH_SHERRIFFCAR 10
04 40 80 20 20 25 10 8 5 3 peds FREEWAY_COUNTRYSIDE 10 CULT 20 Birds_Countryside 70 cars VEH_COUNTRYSIDE_ONROAD 45 VEH_COUNTRYSIDE_OFFROAD 45 VEH_SHERRIFFCAR 10
04 40 60 20 20 25 10 8 5 3 peds FREEWAY_COUNTRYSIDE 10 CULT 20 Birds_Countryside 70 cars VEH_COUNTRYSIDE_ONROAD 45 VEH_COUNTRYSIDE_OFFROAD 45 VEH_SHERRIFFCAR 10
00 30 40 20 20 25 10 8 5 3 peds FREEWAY_COUNTRYSIDE 10 CULT 20 Birds_Countryside 70 cars VEH_COUNTRYSIDE_ONROAD 45 VEH_COUNTRYSIDE_OFFROAD 45 VEH_SHERRIFFCAR 10
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
CYPRESS_FLATS
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
02 30 60 20 40 25 10 8 5 5 peds Cypress_General 00 Cypress_Tramps 90 InCar_General 10 cars VEH_POOR 35 VEH_MID 25 VEH_HAULAGE 10 VEH_UTILITY 30 VEH_LARGE_CITY 00 VEH_COPCAR 10
02 20 60 20 40 25 10 8 5 5 peds Cypress_General 00 Cypress_Tramps 90 InCar_General 10 cars VEH_POOR 35 VEH_MID 25 VEH_HAULAGE 10 VEH_UTILITY 30 VEH_LARGE_CITY 00 VEH_COPCAR 10
02 30 60 20 40 25 10 8 5 5 peds Cypress_General 00 Cypress_Tramps 90 InCar_General 10 cars VEH_POOR 25 VEH_MID 25 VEH_HAULAGE 10 VEH_UTILITY 30 VEH_LARGE_CITY 10 VEH_COPCAR 10
12 40 80 20 40 25 10 8 5 5 peds Cypress_General 60 Cypress_Tramps 20 InCar_General 20 cars VEH_POOR 25 VEH_MID 25 VEH_HAULAGE 10 VEH_UTILITY 30 VEH_LARGE_CITY 10 VEH_COPCAR 10
12 40 80 20 40 25 10 8 5 5 peds Cypress_General 60 Cypress_Tramps 20 InCar_General 20 cars VEH_POOR 25 VEH_MID 25 VEH_HAULAGE 10 VEH_UTILITY 30 VEH_LARGE_CITY 10 VEH_COPCAR 10
12 40 80 20 40 25 10 8 5 5 peds Cypress_General 60 Cypress_Tramps 20 InCar_General 20 cars VEH_POOR 25 VEH_MID 25 VEH_HAULAGE 10 VEH_UTILITY 30 VEH_LARGE_CITY 10 VEH_COPCAR 10
12 40 80 20 40 25 10 8 5 5 peds Cypress_General 60 Cypress_Tramps 20 InCar_General 20 cars VEH_POOR 25 VEH_MID 25 VEH_HAULAGE 10 VEH_UTILITY 30 VEH_LARGE_CITY 10 VEH_COPCAR 10
12 40 80 20 40 25 10 8 5 5 peds Cypress_General 60 Cypress_Tramps 20 InCar_General 20 cars VEH_POOR 25 VEH_MID 25 VEH_HAULAGE 10 VEH_UTILITY 30 VEH_LARGE_CITY 10 VEH_COPCAR 10
12 40 80 20 40 25 10 8 5 5 peds Cypress_General 60 Cypress_Tramps 20 InCar_General 20 cars VEH_POOR 25 VEH_MID 25 VEH_HAULAGE 10 VEH_UTILITY 30 VEH_LARGE_CITY 10 VEH_COPCAR 10
12 40 80 20 40 25 10 8 5 5 peds Cypress_General 60 Cypress_Tramps 20 InCar_General 20 cars VEH_POOR 25 VEH_MID 25 VEH_HAULAGE 10 VEH_UTILITY 30 VEH_LARGE_CITY 10 VEH_COPCAR 10
12 40 60 20 40 25 10 8 5 5 peds Cypress_General 00 Cypress_Tramps 90 InCar_General 10 cars VEH_POOR 35 VEH_MID 25 VEH_HAULAGE 10 VEH_UTILITY 30 VEH_LARGE_CITY 00 VEH_COPCAR 10
02 30 60 20 40 25 10 8 5 5 peds Cypress_General 00 Cypress_Tramps 90 InCar_General 10 cars VEH_POOR 35 VEH_MID 25 VEH_HAULAGE 10 VEH_UTILITY 30 VEH_LARGE_CITY 00 VEH_COPCAR 10
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
DAVIS
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
16 50 100 30 50 30 15 8 5 4 peds Davis_SC 40 Davis_Gang 50 Davis_Tramps 10 Birds_City 00 cars VEH_POOR 65 VEH_MID 30 VEH_TRANSPORT 05 VEH_LARGE_CITY 00 VEH_COPCAR 10 VEH_COPCAR 10
12 50 60 30 50 30 15 8 5 4 peds Davis_SC 40 Davis_Gang 50 Davis_Tramps 10 Birds_City 00 cars VEH_POOR 65 VEH_MID 30 VEH_TRANSPORT 05 VEH_LARGE_CITY 00 VEH_COPCAR 10 VEH_COPCAR 10
12 50 60 30 50 30 15 8 5 4 peds Davis_SC 40 Davis_Gang 50 Davis_Tramps 10 Birds_City 00 cars VEH_POOR 55 VEH_MID 30 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_COPCAR 10 VEH_COPCAR 10
16 50 80 30 50 30 15 8 5 4 peds Davis_SC 60 Davis_Gang 10 Davis_Tramps 20 Birds_City 10 cars VEH_POOR 55 VEH_MID 30 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_COPCAR 10 VEH_COPCAR 10
16 50 80 30 50 30 15 8 5 4 peds Davis_SC 60 Davis_Gang 10 Davis_Tramps 20 Birds_City 10 cars VEH_POOR 55 VEH_MID 30 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_COPCAR 10 VEH_COPCAR 10
18 50 100 30 50 30 15 8 5 4 peds Davis_SC 60 Davis_Gang 10 Davis_Tramps 20 Birds_City 10 cars VEH_POOR 55 VEH_MID 30 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_COPCAR 10 VEH_COPCAR 10
18 50 100 30 50 30 15 8 5 4 peds Davis_SC 60 Davis_Gang 10 Davis_Tramps 20 Birds_City 10 cars VEH_POOR 55 VEH_MID 30 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_COPCAR 10 VEH_COPCAR 10
18 50 100 30 50 30 15 8 5 4 peds Davis_SC 60 Davis_Gang 10 Davis_Tramps 20 Birds_City 10 cars VEH_POOR 55 VEH_MID 30 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_COPCAR 10 VEH_COPCAR 10
18 50 100 30 50 30 15 8 5 4 peds Davis_SC 60 Davis_Gang 10 Davis_Tramps 20 Birds_City 10 cars VEH_POOR 55 VEH_MID 30 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_COPCAR 10 VEH_COPCAR 10
18 50 100 30 50 30 15 8 5 4 peds Davis_SC 60 Davis_Gang 10 Davis_Tramps 20 Birds_City 10 cars VEH_POOR 55 VEH_MID 30 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_COPCAR 10 VEH_COPCAR 10
18 50 100 30 50 30 15 8 5 4 peds Davis_SC 40 Davis_Gang 40 Davis_Tramps 10 Birds_City 10 cars VEH_POOR 65 VEH_MID 30 VEH_TRANSPORT 05 VEH_LARGE_CITY 00 VEH_COPCAR 10 VEH_COPCAR 10
18 50 100 30 50 30 15 8 5 4 peds Davis_SC 40 Davis_Gang 50 Davis_Tramps 10 Birds_City 00 cars VEH_POOR 65 VEH_MID 30 VEH_TRANSPORT 05 VEH_LARGE_CITY 00 VEH_COPCAR 10 VEH_COPCAR 10
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
EAST_LOS_SANTOS
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
02 30 60 20 40 30 15 8 5 5 peds La_Mesa_General 00 La_Mesa_Tramps 90 InCar_General 10 cars VEH_POOR 40 VEH_MID 20 VEH_HAULAGE 10 VEH_UTILITY 30 VEH_LARGE_CITY 00 VEH_COPCAR 10
02 20 60 20 40 30 15 8 5 5 peds La_Mesa_General 00 La_Mesa_Tramps 90 InCar_General 10 cars VEH_POOR 40 VEH_MID 20 VEH_HAULAGE 10 VEH_UTILITY 30 VEH_LARGE_CITY 00 VEH_COPCAR 10
02 30 60 20 40 30 15 8 5 5 peds La_Mesa_General 00 La_Mesa_Tramps 90 InCar_General 10 cars VEH_POOR 30 VEH_MID 20 VEH_HAULAGE 10 VEH_UTILITY 30 VEH_LARGE_CITY 10 VEH_COPCAR 10
14 40 100 20 40 30 15 8 5 5 peds La_Mesa_General 70 La_Mesa_Tramps 20 InCar_General 10 cars VEH_POOR 30 VEH_MID 20 VEH_HAULAGE 10 VEH_UTILITY 30 VEH_LARGE_CITY 10 VEH_COPCAR 10
14 40 100 20 40 30 15 8 5 5 peds La_Mesa_General 70 La_Mesa_Tramps 20 InCar_General 10 cars VEH_POOR 30 VEH_MID 20 VEH_HAULAGE 10 VEH_UTILITY 30 VEH_LARGE_CITY 10 VEH_COPCAR 10
14 40 80 20 40 30 15 8 5 5 peds La_Mesa_General 70 La_Mesa_Tramps 20 InCar_General 10 cars VEH_POOR 30 VEH_MID 20 VEH_HAULAGE 10 VEH_UTILITY 30 VEH_LARGE_CITY 10 VEH_COPCAR 10
14 40 100 20 40 30 15 8 5 5 peds La_Mesa_General 70 La_Mesa_Tramps 20 InCar_General 10 cars VEH_POOR 30 VEH_MID 20 VEH_HAULAGE 10 VEH_UTILITY 30 VEH_LARGE_CITY 10 VEH_COPCAR 10
14 40 80 20 40 30 15 8 5 5 peds La_Mesa_General 70 La_Mesa_Tramps 20 InCar_General 10 cars VEH_POOR 30 VEH_MID 20 VEH_HAULAGE 10 VEH_UTILITY 30 VEH_LARGE_CITY 10 VEH_COPCAR 10
14 40 100 20 40 30 15 8 5 5 peds La_Mesa_General 70 La_Mesa_Tramps 20 InCar_General 10 cars VEH_POOR 30 VEH_MID 20 VEH_HAULAGE 10 VEH_UTILITY 30 VEH_LARGE_CITY 10 VEH_COPCAR 10
12 40 80 20 40 30 15 8 5 5 peds La_Mesa_General 70 La_Mesa_Tramps 20 InCar_General 10 cars VEH_POOR 30 VEH_MID 20 VEH_HAULAGE 10 VEH_UTILITY 30 VEH_LARGE_CITY 10 VEH_COPCAR 10
10 40 60 20 40 30 15 8 5 5 peds La_Mesa_General 00 La_Mesa_Tramps 90 InCar_General 10 cars VEH_POOR 40 VEH_MID 20 VEH_HAULAGE 10 VEH_UTILITY 30 VEH_LARGE_CITY 00 VEH_COPCAR 10
10 30 60 20 40 30 15 8 5 5 peds La_Mesa_General 00 La_Mesa_Tramps 90 InCar_General 10 cars VEH_POOR 40 VEH_MID 20 VEH_HAULAGE 10 VEH_UTILITY 30 VEH_LARGE_CITY 00 VEH_COPCAR 10
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
EL_BURRO
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
02 30 60 20 40 25 10 8 5 5 peds El_Burro_General 90 Birds_Ground_City 00 InCar_General 10 cars VEH_POOR 45 VEH_MID 35 VEH_HAULAGE 10 VEH_UTILITY 10 VEH_LARGE_CITY 00 VEH_COPCAR 10
02 20 60 20 40 25 10 8 5 5 peds El_Burro_General 90 Birds_Ground_City 00 InCar_General 10 cars VEH_POOR 45 VEH_MID 35 VEH_HAULAGE 10 VEH_UTILITY 10 VEH_LARGE_CITY 00 VEH_COPCAR 10
02 30 60 20 40 25 10 8 5 5 peds El_Burro_General 50 Birds_Ground_City 40 InCar_General 10 cars VEH_POOR 35 VEH_MID 35 VEH_HAULAGE 10 VEH_UTILITY 10 VEH_LARGE_CITY 10 VEH_COPCAR 10
12 40 80 20 40 25 10 8 5 5 peds El_Burro_General 50 Birds_Ground_City 40 InCar_General 10 cars VEH_POOR 35 VEH_MID 35 VEH_HAULAGE 10 VEH_UTILITY 10 VEH_LARGE_CITY 10 VEH_COPCAR 10
12 40 80 20 40 25 10 8 5 5 peds El_Burro_General 50 Birds_Ground_City 40 InCar_General 10 cars VEH_POOR 35 VEH_MID 35 VEH_HAULAGE 10 VEH_UTILITY 10 VEH_LARGE_CITY 10 VEH_COPCAR 10
12 40 80 20 40 25 10 8 5 5 peds El_Burro_General 50 Birds_Ground_City 40 InCar_General 10 cars VEH_POOR 35 VEH_MID 35 VEH_HAULAGE 10 VEH_UTILITY 10 VEH_LARGE_CITY 10 VEH_COPCAR 10
12 40 80 20 40 25 10 8 5 5 peds El_Burro_General 50 Birds_Ground_City 40 InCar_General 10 cars VEH_POOR 35 VEH_MID 35 VEH_HAULAGE 10 VEH_UTILITY 10 VEH_LARGE_CITY 10 VEH_COPCAR 10
12 40 80 20 40 25 10 8 5 5 peds El_Burro_General 50 Birds_Ground_City 40 InCar_General 10 cars VEH_POOR 35 VEH_MID 35 VEH_HAULAGE 10 VEH_UTILITY 10 VEH_LARGE_CITY 10 VEH_COPCAR 10
12 40 80 20 40 25 10 8 5 5 peds El_Burro_General 50 Birds_Ground_City 40 InCar_General 10 cars VEH_POOR 35 VEH_MID 35 VEH_HAULAGE 10 VEH_UTILITY 10 VEH_LARGE_CITY 10 VEH_COPCAR 10
12 40 80 20 40 25 10 8 5 5 peds El_Burro_General 50 Birds_Ground_City 40 InCar_General 10 cars VEH_POOR 35 VEH_MID 35 VEH_HAULAGE 10 VEH_UTILITY 10 VEH_LARGE_CITY 10 VEH_COPCAR 10
02 40 60 20 40 25 10 8 5 5 peds El_Burro_General 50 Birds_Ground_City 40 InCar_General 10 cars VEH_POOR 45 VEH_MID 35 VEH_HAULAGE 10 VEH_UTILITY 10 VEH_LARGE_CITY 00 VEH_COPCAR 10
02 30 60 20 40 25 10 8 5 5 peds El_Burro_General 90 Birds_Ground_City 00 InCar_General 10 cars VEH_POOR 45 VEH_MID 35 VEH_HAULAGE 10 VEH_UTILITY 10 VEH_LARGE_CITY 00 VEH_COPCAR 10
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
ELYSIAN_ISLAND
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
00 30 60 20 40 25 10 8 5 8 peds Elysian_Island_StreetGeneral 79 Elysian_Island_GenPed 10 Birds_Ocean 00 Fish 01 InCar_General 10 cars VEH_HAULAGE 80 VEH_MID 10 VEH_BOATS_FREEWAY 10 VEH_COPCAR 10
00 20 60 20 40 25 10 8 5 8 peds Elysian_Island_StreetGeneral 79 Elysian_Island_GenPed 10 Birds_Ocean 00 Fish 01 InCar_General 10 cars VEH_HAULAGE 80 VEH_MID 10 VEH_BOATS_FREEWAY 10 VEH_COPCAR 10
04 20 60 20 40 25 10 8 5 8 peds Elysian_Island_StreetGeneral 69 Elysian_Island_GenPed 10 Birds_Ocean 10 Fish 01 InCar_General 10 cars VEH_HAULAGE 80 VEH_MID 10 VEH_BOATS_FREEWAY 10 VEH_COPCAR 10
04 50 100 20 40 25 10 8 5 8 peds Elysian_Island_StreetGeneral 69 Elysian_Island_GenPed 10 Birds_Ocean 10 Fish 01 InCar_General 10 cars VEH_HAULAGE 80 VEH_MID 10 VEH_BOATS_FREEWAY 10 VEH_COPCAR 10
04 50 100 20 40 25 10 8 5 8 peds Elysian_Island_StreetGeneral 69 Elysian_Island_GenPed 10 Birds_Ocean 10 Fish 01 InCar_General 10 cars VEH_HAULAGE 80 VEH_MID 10 VEH_BOATS_FREEWAY 10 VEH_COPCAR 10
04 50 80 20 40 25 10 8 5 8 peds Elysian_Island_StreetGeneral 69 Elysian_Island_GenPed 10 Birds_Ocean 10 Fish 01 InCar_General 10 cars VEH_HAULAGE 80 VEH_MID 10 VEH_BOATS_FREEWAY 10 VEH_COPCAR 10
04 50 100 20 40 25 10 8 5 8 peds Elysian_Island_StreetGeneral 69 Elysian_Island_GenPed 10 Birds_Ocean 10 Fish 01 InCar_General 10 cars VEH_HAULAGE 80 VEH_MID 10 VEH_BOATS_FREEWAY 10 VEH_COPCAR 10
04 50 80 20 40 25 10 8 5 8 peds Elysian_Island_StreetGeneral 69 Elysian_Island_GenPed 10 Birds_Ocean 10 Fish 01 InCar_General 10 cars VEH_HAULAGE 80 VEH_MID 10 VEH_BOATS_FREEWAY 10 VEH_COPCAR 10
04 50 100 20 40 25 10 8 5 8 peds Elysian_Island_StreetGeneral 69 Elysian_Island_GenPed 10 Birds_Ocean 10 Fish 01 InCar_General 10 cars VEH_HAULAGE 80 VEH_MID 10 VEH_BOATS_FREEWAY 10 VEH_COPCAR 10
04 50 80 20 40 25 10 8 5 8 peds Elysian_Island_StreetGeneral 69 Elysian_Island_GenPed 10 Birds_Ocean 10 Fish 01 InCar_General 10 cars VEH_HAULAGE 80 VEH_MID 10 VEH_BOATS_FREEWAY 10 VEH_COPCAR 10
04 50 60 20 40 25 10 8 5 8 peds Elysian_Island_StreetGeneral 69 Elysian_Island_GenPed 10 Birds_Ocean 10 Fish 01 InCar_General 10 cars VEH_HAULAGE 80 VEH_MID 10 VEH_BOATS_FREEWAY 10 VEH_COPCAR 10
00 30 60 20 40 25 10 8 5 8 peds Elysian_Island_StreetGeneral 79 Elysian_Island_GenPed 10 Birds_Ocean 00 Fish 01 InCar_General 10 cars VEH_HAULAGE 80 VEH_MID 10 VEH_BOATS_FREEWAY 10 VEH_COPCAR 10
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
DEL_PERRO
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
08 40 80 40 40 25 10 8 5 4 peds Morningwood_BevHills 20 Del_Perro_StreetGeneral 80 cars VEH_RICH 45 VEH_MID 25 VEH_POOR 30 VEH_BIKES 05 VEH_LARGE_CITY 00 VEH_COPCAR 10
02 20 60 40 40 25 10 8 5 4 peds Morningwood_BevHills 20 Del_Perro_StreetGeneral 80 cars VEH_RICH 45 VEH_MID 25 VEH_POOR 30 VEH_BIKES 05 VEH_LARGE_CITY 00 VEH_COPCAR 10
02 20 60 40 40 25 10 8 5 4 peds Morningwood_BevHills 20 Del_Perro_StreetGeneral 80 cars VEH_RICH 40 VEH_MID 25 VEH_POOR 25 VEH_BIKES 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
16 40 80 40 40 25 10 8 5 4 peds Morningwood_BevHills 20 Del_Perro_StreetGeneral 80 cars VEH_RICH 40 VEH_MID 20 VEH_POOR 25 VEH_BIKES 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
28 40 80 40 40 25 10 8 5 4 peds Morningwood_BevHills 20 Del_Perro_StreetGeneral 80 cars VEH_RICH 40 VEH_MID 20 VEH_POOR 25 VEH_BIKES 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
28 40 100 40 40 25 10 8 5 4 peds Morningwood_BevHills 20 Del_Perro_StreetGeneral 80 cars VEH_RICH 40 VEH_MID 20 VEH_POOR 25 VEH_BIKES 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
28 40 100 40 40 25 10 8 5 4 peds Morningwood_BevHills 20 Del_Perro_StreetGeneral 80 cars VEH_RICH 40 VEH_MID 20 VEH_POOR 25 VEH_BIKES 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
28 40 100 40 40 25 10 8 5 4 peds Morningwood_BevHills 20 Del_Perro_StreetGeneral 80 cars VEH_RICH 40 VEH_MID 20 VEH_POOR 25 VEH_BIKES 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
28 40 100 40 40 25 10 8 5 4 peds Morningwood_BevHills 20 Del_Perro_StreetGeneral 80 cars VEH_RICH 40 VEH_MID 20 VEH_POOR 25 VEH_BIKES 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
28 40 80 40 40 25 10 8 5 4 peds Morningwood_BevHills 20 Del_Perro_StreetGeneral 80 cars VEH_RICH 40 VEH_MID 20 VEH_POOR 25 VEH_BIKES 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
16 40 80 40 40 25 10 8 5 4 peds Morningwood_BevHills 20 Del_Perro_StreetGeneral 80 cars VEH_RICH 45 VEH_MID 20 VEH_POOR 30 VEH_BIKES 05 VEH_LARGE_CITY 00 VEH_COPCAR 10
14 40 80 40 40 25 10 8 5 4 peds Morningwood_BevHills 20 Del_Perro_StreetGeneral 80 cars VEH_RICH 45 VEH_MID 25 VEH_POOR 30 VEH_BIKES 05 VEH_LARGE_CITY 00 VEH_COPCAR 10
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
Del_Perro_Beach
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
06 30 60 30 40 25 10 8 5 3 peds Del_Perro_Beach 00 Del_Perro_StreetGeneral 10 Birds_Ocean 39 Birds_Ground_Ocean 50 Fish 01 cars VEH_RICH 45 VEH_MID 20 VEH_POOR 30 VEH_BOATS 05 VEH_LARGE_CITY 00 VEH_COPCAR 10
06 20 60 30 40 25 10 8 5 3 peds Del_Perro_Beach 00 Del_Perro_StreetGeneral 10 Birds_Ocean 39 Birds_Ground_Ocean 50 Fish 01 cars VEH_RICH 45 VEH_MID 20 VEH_POOR 30 VEH_BOATS 05 VEH_LARGE_CITY 00 VEH_COPCAR 10
06 20 60 30 40 25 10 8 5 3 peds Del_Perro_Beach 00 Del_Perro_StreetGeneral 10 Birds_Ocean 39 Birds_Ground_Ocean 50 Fish 01 cars VEH_RICH 45 VEH_MID 20 VEH_POOR 25 VEH_BOATS 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
16 40 80 30 40 25 10 8 5 3 peds Del_Perro_Beach 20 Del_Perro_StreetGeneral 40 Birds_Ocean 19 Birds_Ground_Ocean 20 Fish 01 cars VEH_RICH 45 VEH_MID 20 VEH_POOR 25 VEH_BOATS 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
16 40 80 30 40 25 10 8 5 3 peds Del_Perro_Beach 20 Del_Perro_StreetGeneral 40 Birds_Ocean 19 Birds_Ground_Ocean 20 Fish 01 cars VEH_RICH 45 VEH_MID 20 VEH_POOR 25 VEH_BOATS 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
16 40 100 30 40 25 10 8 5 3 peds Del_Perro_Beach 20 Del_Perro_StreetGeneral 40 Birds_Ocean 19 Birds_Ground_Ocean 20 Fish 01 cars VEH_RICH 45 VEH_MID 20 VEH_POOR 25 VEH_BOATS 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
16 40 100 30 40 25 10 8 5 3 peds Del_Perro_Beach 20 Del_Perro_StreetGeneral 40 Birds_Ocean 19 Birds_Ground_Ocean 20 Fish 01 cars VEH_RICH 45 VEH_MID 20 VEH_POOR 25 VEH_BOATS 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
16 40 100 30 40 25 10 8 5 3 peds Del_Perro_Beach 20 Del_Perro_StreetGeneral 40 Birds_Ocean 19 Birds_Ground_Ocean 20 Fish 01 cars VEH_RICH 45 VEH_MID 20 VEH_POOR 25 VEH_BOATS 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
16 40 100 30 40 25 10 8 5 3 peds Del_Perro_Beach 20 Del_Perro_StreetGeneral 40 Birds_Ocean 19 Birds_Ground_Ocean 20 Fish 01 cars VEH_RICH 45 VEH_MID 20 VEH_POOR 25 VEH_BOATS 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
16 40 80 30 40 25 10 8 5 3 peds Del_Perro_Beach 00 Del_Perro_StreetGeneral 10 Birds_Ocean 39 Birds_Ground_Ocean 50 Fish 01 cars VEH_RICH 45 VEH_MID 20 VEH_POOR 25 VEH_BOATS 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
06 20 80 30 40 25 10 8 5 3 peds Del_Perro_Beach 00 Del_Perro_StreetGeneral 10 Birds_Ocean 39 Birds_Ground_Ocean 50 Fish 01 cars VEH_RICH 45 VEH_MID 20 VEH_POOR 30 VEH_BOATS 05 VEH_LARGE_CITY 00 VEH_COPCAR 10
06 20 80 30 40 25 10 8 5 3 peds Del_Perro_Beach 00 Del_Perro_StreetGeneral 10 Birds_Ocean 39 Birds_Ground_Ocean 50 Fish 01 cars VEH_RICH 45 VEH_MID 20 VEH_POOR 30 VEH_BOATS 05 VEH_LARGE_CITY 00 VEH_COPCAR 10
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
DEL_PERRO_PROM
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
02 30 60 30 50 25 10 8 5 3 peds Del_Perro_Beach 00 Del_Perro_StreetGeneral 29 Del_Perro_Bums 70 BEACH_FAT 00 Fish 01 cars VEH_RICH 80 VEH_MID 20 VEH_LARGE_CITY 00 VEH_COPCAR 10
02 20 60 30 50 25 10 8 5 3 peds Del_Perro_Beach 00 Del_Perro_StreetGeneral 29 Del_Perro_Bums 70 BEACH_FAT 00 Fish 01 cars VEH_RICH 80 VEH_MID 20 VEH_LARGE_CITY 00 VEH_COPCAR 10
02 20 60 30 50 25 10 8 5 3 peds Del_Perro_Beach 00 Del_Perro_StreetGeneral 29 Del_Perro_Bums 60 BEACH_FAT 00 Fish 01 cars VEH_RICH 70 VEH_MID 20 VEH_LARGE_CITY 10 VEH_COPCAR 10
08 40 80 30 50 25 10 8 5 3 peds Del_Perro_Beach 30 Del_Perro_StreetGeneral 59 Del_Perro_Bums 00 BEACH_FAT 10 Fish 01 cars VEH_RICH 70 VEH_MID 20 VEH_LARGE_CITY 10 VEH_COPCAR 10
18 40 80 30 50 25 10 8 5 3 peds Del_Perro_Beach 30 Del_Perro_StreetGeneral 59 Del_Perro_Bums 00 BEACH_FAT 10 Fish 01 cars VEH_RICH 70 VEH_MID 20 VEH_LARGE_CITY 10 VEH_COPCAR 10
30 40 100 30 50 25 10 8 5 3 peds Del_Perro_Beach 30 Del_Perro_StreetGeneral 59 Del_Perro_Bums 00 BEACH_FAT 10 Fish 01 cars VEH_RICH 70 VEH_MID 20 VEH_LARGE_CITY 10 VEH_COPCAR 10
30 40 100 30 50 25 10 8 5 3 peds Del_Perro_Beach 30 Del_Perro_StreetGeneral 59 Del_Perro_Bums 00 BEACH_FAT 10 Fish 01 cars VEH_RICH 70 VEH_MID 20 VEH_LARGE_CITY 10 VEH_COPCAR 10
30 40 100 30 50 25 10 8 5 3 peds Del_Perro_Beach 30 Del_Perro_StreetGeneral 59 Del_Perro_Bums 00 BEACH_FAT 10 Fish 01 cars VEH_RICH 70 VEH_MID 20 VEH_LARGE_CITY 10 VEH_COPCAR 10
30 40 100 30 50 25 10 8 5 3 peds Del_Perro_Beach 30 Del_Perro_StreetGeneral 59 Del_Perro_Bums 00 BEACH_FAT 10 Fish 01 cars VEH_RICH 70 VEH_MID 20 VEH_LARGE_CITY 10 VEH_COPCAR 10
24 40 80 30 50 25 10 8 5 3 peds Del_Perro_Beach 30 Del_Perro_StreetGeneral 59 Del_Perro_Bums 00 BEACH_FAT 10 Fish 01 cars VEH_RICH 70 VEH_MID 20 VEH_LARGE_CITY 10 VEH_COPCAR 10
18 40 80 30 50 25 10 8 5 3 peds Del_Perro_Beach 00 Del_Perro_StreetGeneral 69 Del_Perro_Bums 30 BEACH_FAT 00 Fish 01 cars VEH_RICH 80 VEH_MID 20 VEH_LARGE_CITY 00 VEH_COPCAR 10
04 30 80 30 50 25 10 8 5 3 peds Del_Perro_Beach 00 Del_Perro_StreetGeneral 69 Del_Perro_Bums 30 BEACH_FAT 00 Fish 01 cars VEH_RICH 80 VEH_MID 20 VEH_LARGE_CITY 00 VEH_COPCAR 10
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
DOWN_TOWN
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
04 40 60 20 40 25 10 8 5 4 peds Pillbox_Business 30 Pillbox_BevHills 20 Pillbox_Tramps 50 RESTAURANT_NIGHT 00 cars VEH_MID 60 VEH_RICH 10 VEH_POOR 20 VEH_TRANSPORT 05 VEH_LARGE_CITY 00 VEH_BIKES 05 VEH_COPCAR 10
04 40 60 20 40 25 10 8 5 4 peds Pillbox_Business 30 Pillbox_BevHills 20 Pillbox_Tramps 50 RESTAURANT_NIGHT 00 cars VEH_MID 60 VEH_RICH 10 VEH_POOR 20 VEH_TRANSPORT 05 VEH_LARGE_CITY 00 VEH_BIKES 05 VEH_COPCAR 10
02 40 60 20 40 25 10 8 5 4 peds Pillbox_Business 40 Pillbox_BevHills 20 Pillbox_Tramps 40 RESTAURANT_NIGHT 00 cars VEH_MID 50 VEH_RICH 10 VEH_POOR 20 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_BIKES 05 VEH_COPCAR 10
16 50 80 20 40 25 10 8 5 4 peds Pillbox_Business 70 Pillbox_BevHills 30 Pillbox_Tramps 00 RESTAURANT_NIGHT 00 cars VEH_MID 50 VEH_RICH 15 VEH_POOR 15 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_BIKES 05 VEH_COPCAR 10
16 50 80 20 40 25 10 8 5 4 peds Pillbox_Business 70 Pillbox_BevHills 30 Pillbox_Tramps 00 RESTAURANT_NIGHT 00 cars VEH_MID 50 VEH_RICH 15 VEH_POOR 15 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_BIKES 05 VEH_COPCAR 10
18 50 100 20 40 25 10 8 5 4 peds Pillbox_Business 70 Pillbox_BevHills 30 Pillbox_Tramps 00 RESTAURANT_NIGHT 00 cars VEH_MID 50 VEH_RICH 15 VEH_POOR 15 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_BIKES 05 VEH_COPCAR 10
18 50 100 20 40 25 10 8 5 4 peds Pillbox_Business 70 Pillbox_BevHills 30 Pillbox_Tramps 00 RESTAURANT_NIGHT 00 cars VEH_MID 50 VEH_RICH 15 VEH_POOR 15 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_BIKES 05 VEH_COPCAR 10
18 50 100 20 40 25 10 8 5 4 peds Pillbox_Business 70 Pillbox_BevHills 30 Pillbox_Tramps 00 RESTAURANT_NIGHT 00 cars VEH_MID 50 VEH_RICH 15 VEH_POOR 15 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_BIKES 05 VEH_COPCAR 10
18 50 100 20 40 25 10 8 5 4 peds Pillbox_Business 70 Pillbox_BevHills 30 Pillbox_Tramps 00 RESTAURANT_NIGHT 00 cars VEH_MID 50 VEH_RICH 15 VEH_POOR 15 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_BIKES 05 VEH_COPCAR 10
18 50 80 20 40 25 10 8 5 4 peds Pillbox_Business 40 Pillbox_BevHills 10 Pillbox_Tramps 00 RESTAURANT_NIGHT 50 cars VEH_MID 50 VEH_RICH 15 VEH_POOR 15 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_BIKES 05 VEH_COPCAR 10
14 40 80 20 40 25 10 8 5 4 peds Pillbox_Business 30 Pillbox_BevHills 10 Pillbox_Tramps 00 RESTAURANT_NIGHT 50 cars VEH_MID 60 VEH_RICH 15 VEH_POOR 15 VEH_TRANSPORT 05 VEH_LARGE_CITY 00 VEH_BIKES 05 VEH_COPCAR 10
14 40 80 20 40 25 10 8 5 4 peds Pillbox_Business 30 Pillbox_BevHills 20 Pillbox_Tramps 00 RESTAURANT_NIGHT 50 cars VEH_MID 60 VEH_RICH 10 VEH_POOR 20 VEH_TRANSPORT 05 VEH_LARGE_CITY 00 VEH_BIKES 05 VEH_COPCAR 10
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
Downtown_Vinewood
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
24 50 100 20 30 25 10 8 5 3 peds Downtown_Tramps 00 East_Vinewood_Local 00 Fat_General 20 Eclipse_StreetGeneral 00 Downtown_Vinewood 20 Club_Nighttime 60 cars VEH_RICH 25 VEH_MID 45 VEH_POOR 20 VEH_TAXI 05 VEH_BIKES 05 VEH_LARGE_CITY 00 VEH_COPCAR 10
20 50 80 20 30 25 10 8 5 3 peds Downtown_Tramps 00 East_Vinewood_Local 00 Fat_General 20 Eclipse_StreetGeneral 00 Downtown_Vinewood 20 Club_Nighttime 60 cars VEH_RICH 25 VEH_MID 45 VEH_POOR 20 VEH_TAXI 05 VEH_BIKES 05 VEH_LARGE_CITY 00 VEH_COPCAR 10
16 50 80 20 30 25 10 8 5 3 peds Downtown_Tramps 00 East_Vinewood_Local 00 Fat_General 10 Eclipse_StreetGeneral 00 Downtown_Vinewood 20 Club_Nighttime 60 cars VEH_RICH 20 VEH_MID 40 VEH_POOR 20 VEH_TAXI 05 VEH_BIKES 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
16 50 60 20 30 25 10 8 5 3 peds Downtown_Tramps 10 East_Vinewood_Local 10 Fat_General 10 Eclipse_StreetGeneral 40 Downtown_Vinewood 30 Club_Nighttime 00 cars VEH_RICH 20 VEH_MID 40 VEH_POOR 20 VEH_TAXI 05 VEH_BIKES 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
22 50 100 20 30 25 10 8 5 3 peds Downtown_Tramps 10 East_Vinewood_Local 10 Fat_General 10 Eclipse_StreetGeneral 40 Downtown_Vinewood 30 Club_Nighttime 00 cars VEH_RICH 20 VEH_MID 40 VEH_POOR 20 VEH_TAXI 05 VEH_BIKES 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
30 50 100 20 30 25 10 8 5 3 peds Downtown_Tramps 10 East_Vinewood_Local 10 Fat_General 10 Eclipse_StreetGeneral 40 Downtown_Vinewood 30 Club_Nighttime 00 cars VEH_RICH 20 VEH_MID 40 VEH_POOR 20 VEH_TAXI 05 VEH_BIKES 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
30 50 100 20 30 25 10 8 5 3 peds Downtown_Tramps 10 East_Vinewood_Local 10 Fat_General 10 Eclipse_StreetGeneral 40 Downtown_Vinewood 30 Club_Nighttime 00 cars VEH_RICH 20 VEH_MID 40 VEH_POOR 20 VEH_TAXI 05 VEH_BIKES 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
30 50 100 20 30 25 10 8 5 3 peds Downtown_Tramps 10 East_Vinewood_Local 10 Fat_General 10 Eclipse_StreetGeneral 40 Downtown_Vinewood 30 Club_Nighttime 00 cars VEH_RICH 20 VEH_MID 40 VEH_POOR 20 VEH_TAXI 05 VEH_BIKES 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
30 50 100 20 30 25 10 8 5 3 peds Downtown_Tramps 10 East_Vinewood_Local 10 Fat_General 10 Eclipse_StreetGeneral 40 Downtown_Vinewood 30 Club_Nighttime 00 cars VEH_RICH 20 VEH_MID 40 VEH_POOR 20 VEH_TAXI 05 VEH_BIKES 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
30 50 100 20 30 25 10 8 5 3 peds Downtown_Tramps 10 East_Vinewood_Local 10 Fat_General 10 Eclipse_StreetGeneral 40 Downtown_Vinewood 30 Club_Nighttime 00 cars VEH_RICH 20 VEH_MID 40 VEH_POOR 20 VEH_TAXI 05 VEH_BIKES 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
30 50 100 20 30 25 10 8 5 3 peds Downtown_Tramps 00 East_Vinewood_Local 00 Fat_General 20 Eclipse_StreetGeneral 00 Downtown_Vinewood 10 Club_Nighttime 60 cars VEH_RICH 25 VEH_MID 45 VEH_POOR 20 VEH_TAXI 05 VEH_BIKES 05 VEH_LARGE_CITY 00 VEH_COPCAR 10
26 50 100 20 30 25 10 8 5 3 peds Downtown_Tramps 00 East_Vinewood_Local 00 Fat_General 20 Eclipse_StreetGeneral 00 Downtown_Vinewood 20 Club_Nighttime 60 cars VEH_RICH 25 VEH_MID 45 VEH_POOR 20 VEH_TAXI 05 VEH_BIKES 05 VEH_LARGE_CITY 00 VEH_COPCAR 10
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
EAST_VINEWOOD
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
04 30 60 20 40 25 10 8 5 3 peds East_Vinewood_Local 60 East_Vinewood_Hipster 20 East_Vinewood_StreetGeneral 20 cars VEH_MID 65 VEH_POOR 30 VEH_TRANSPORT 05 VEH_LARGE_CITY 00 VEH_COPCAR 10
02 20 60 20 40 25 10 8 5 3 peds East_Vinewood_Local 60 East_Vinewood_Hipster 20 East_Vinewood_StreetGeneral 20 cars VEH_MID 65 VEH_POOR 30 VEH_TRANSPORT 05 VEH_LARGE_CITY 00 VEH_COPCAR 10
02 20 60 20 40 25 10 8 5 3 peds East_Vinewood_Local 60 East_Vinewood_Hipster 20 East_Vinewood_StreetGeneral 20 cars VEH_MID 60 VEH_POOR 25 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
10 50 80 20 40 25 10 8 5 3 peds East_Vinewood_Local 60 East_Vinewood_Hipster 20 East_Vinewood_StreetGeneral 20 cars VEH_MID 60 VEH_POOR 25 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
12 50 80 20 40 25 10 8 5 3 peds East_Vinewood_Local 60 East_Vinewood_Hipster 20 East_Vinewood_StreetGeneral 20 cars VEH_MID 60 VEH_POOR 25 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
12 50 100 20 40 25 10 8 5 3 peds East_Vinewood_Local 60 East_Vinewood_Hipster 20 East_Vinewood_StreetGeneral 20 cars VEH_MID 60 VEH_POOR 25 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
12 50 100 20 40 25 10 8 5 3 peds East_Vinewood_Local 60 East_Vinewood_Hipster 20 East_Vinewood_StreetGeneral 20 cars VEH_MID 60 VEH_POOR 25 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
12 50 100 20 40 25 10 8 5 3 peds East_Vinewood_Local 60 East_Vinewood_Hipster 20 East_Vinewood_StreetGeneral 20 cars VEH_MID 60 VEH_POOR 25 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
12 50 100 20 40 25 10 8 5 3 peds East_Vinewood_Local 60 East_Vinewood_Hipster 20 East_Vinewood_StreetGeneral 20 cars VEH_MID 60 VEH_POOR 25 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
10 50 80 20 40 25 10 8 5 3 peds East_Vinewood_Local 60 East_Vinewood_Hipster 20 East_Vinewood_StreetGeneral 20 cars VEH_MID 60 VEH_POOR 25 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
08 50 80 20 40 25 10 8 5 3 peds East_Vinewood_Local 60 East_Vinewood_Hipster 20 East_Vinewood_StreetGeneral 20 cars VEH_MID 65 VEH_POOR 30 VEH_TRANSPORT 05 VEH_LARGE_CITY 00 VEH_COPCAR 10
04 50 80 20 40 25 10 8 5 3 peds East_Vinewood_Local 60 East_Vinewood_Hipster 20 East_Vinewood_StreetGeneral 20 cars VEH_MID 65 VEH_POOR 30 VEH_TRANSPORT 05 VEH_LARGE_CITY 00 VEH_COPCAR 10
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
ECLIPSE
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
30 50 100 20 30 25 10 8 5 3 peds Eclipse_Hipsters 10 Eclipse_StreetGeneral 00 Eclipse_Vinewood 30 Fat_General 00 Club_Nighttime 60 cars VEH_RICH 50 VEH_MID 35 VEH_TRANSPORT 05 VEH_LARGE_CITY 00 VEH_BIKES 10 VEH_COPCAR 10
30 50 80 20 30 25 10 8 5 3 peds Eclipse_Hipsters 10 Eclipse_StreetGeneral 00 Eclipse_Vinewood 30 Fat_General 00 Club_Nighttime 60 cars VEH_RICH 50 VEH_MID 25 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_BIKES 10 VEH_COPCAR 10
20 50 80 20 30 25 10 8 5 3 peds Eclipse_Hipsters 10 Eclipse_StreetGeneral 00 Eclipse_Vinewood 30 Fat_General 00 Club_Nighttime 60 cars VEH_RICH 50 VEH_MID 25 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_BIKES 10 VEH_COPCAR 10
16 50 60 20 30 25 10 8 5 3 peds Eclipse_Hipsters 10 Eclipse_StreetGeneral 60 Eclipse_Vinewood 10 Fat_General 10 Club_Nighttime 10 cars VEH_RICH 50 VEH_MID 25 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_BIKES 10 VEH_COPCAR 10
30 50 100 20 30 25 10 8 5 3 peds Eclipse_Hipsters 10 Eclipse_StreetGeneral 60 Eclipse_Vinewood 10 Fat_General 10 Club_Nighttime 10 cars VEH_RICH 50 VEH_MID 25 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_BIKES 10 VEH_COPCAR 10
30 50 100 20 30 25 10 8 5 3 peds Eclipse_Hipsters 10 Eclipse_StreetGeneral 60 Eclipse_Vinewood 10 Fat_General 10 Club_Nighttime 10 cars VEH_RICH 45 VEH_MID 30 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_BIKES 10 VEH_COPCAR 10
30 50 100 20 30 25 10 8 5 3 peds Eclipse_Hipsters 10 Eclipse_StreetGeneral 60 Eclipse_Vinewood 10 Fat_General 10 Club_Nighttime 10 cars VEH_RICH 45 VEH_MID 30 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_BIKES 10 VEH_COPCAR 10
30 50 100 20 30 25 10 8 5 3 peds Eclipse_Hipsters 10 Eclipse_StreetGeneral 60 Eclipse_Vinewood 10 Fat_General 10 Club_Nighttime 10 cars VEH_RICH 45 VEH_MID 30 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_BIKES 10 VEH_COPCAR 10
30 50 100 20 30 25 10 8 5 3 peds Eclipse_Hipsters 10 Eclipse_StreetGeneral 60 Eclipse_Vinewood 10 Fat_General 10 Club_Nighttime 10 cars VEH_RICH 45 VEH_MID 30 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_BIKES 10 VEH_COPCAR 10
30 50 100 20 30 25 10 8 5 3 peds Eclipse_Hipsters 10 Eclipse_StreetGeneral 60 Eclipse_Vinewood 10 Fat_General 10 Club_Nighttime 10 cars VEH_RICH 45 VEH_MID 30 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_BIKES 10 VEH_COPCAR 10
30 50 100 20 30 25 10 8 5 3 peds Eclipse_Hipsters 10 Eclipse_StreetGeneral 20 Eclipse_Vinewood 10 Fat_General 00 Club_Nighttime 60 cars VEH_RICH 50 VEH_MID 35 VEH_TRANSPORT 05 VEH_LARGE_CITY 00 VEH_BIKES 10 VEH_COPCAR 10
30 50 100 20 30 25 10 8 5 3 peds Eclipse_Hipsters 20 Eclipse_StreetGeneral 00 Eclipse_Vinewood 20 Fat_General 00 Club_Nighttime 60 cars VEH_RICH 50 VEH_MID 35 VEH_TRANSPORT 05 VEH_LARGE_CITY 00 VEH_BIKES 10 VEH_COPCAR 10
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
FREEWAY
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
10 40 60 20 40 25 10 8 5 3 peds Paleto_Bay_General 20 FREEWAY_COUNTRYSIDE 20 FREEWAY_HAULAGE 10 Fish 01 Birds_Countryside 39 InCar_General 10 cars VEH_HAULAGE 10 VEH_FREEWAY 35 VEH_RICH 10 VEH_MID 20 VEH_POOR 10 VEH_BOATS_FREEWAY 05 VEH_BIKES 10 VEH_HWAYCOP 10
10 40 60 20 40 25 10 8 5 3 peds Paleto_Bay_General 20 FREEWAY_COUNTRYSIDE 20 FREEWAY_HAULAGE 10 Fish 01 Birds_Countryside 39 InCar_General 10 cars VEH_HAULAGE 10 VEH_FREEWAY 35 VEH_RICH 10 VEH_MID 20 VEH_POOR 10 VEH_BOATS_FREEWAY 05 VEH_BIKES 10 VEH_HWAYCOP 10
10 40 60 20 40 25 10 8 5 3 peds Paleto_Bay_General 20 FREEWAY_COUNTRYSIDE 20 FREEWAY_HAULAGE 10 Fish 01 Birds_Countryside 39 InCar_General 10 cars VEH_HAULAGE 10 VEH_FREEWAY 35 VEH_RICH 10 VEH_MID 20 VEH_POOR 10 VEH_BOATS_FREEWAY 05 VEH_BIKES 10 VEH_HWAYCOP 10
10 40 100 20 40 25 10 8 5 3 peds Paleto_Bay_General 20 FREEWAY_COUNTRYSIDE 20 FREEWAY_HAULAGE 10 Fish 01 Birds_Countryside 39 InCar_General 10 cars VEH_HAULAGE 10 VEH_FREEWAY 35 VEH_RICH 10 VEH_MID 20 VEH_POOR 10 VEH_BOATS_FREEWAY 05 VEH_BIKES 10 VEH_HWAYCOP 10
10 40 100 20 40 25 10 8 5 3 peds Paleto_Bay_General 20 FREEWAY_COUNTRYSIDE 20 FREEWAY_HAULAGE 10 Fish 01 Birds_Countryside 39 InCar_General 10 cars VEH_HAULAGE 10 VEH_FREEWAY 35 VEH_RICH 10 VEH_MID 20 VEH_POOR 10 VEH_BOATS_FREEWAY 05 VEH_BIKES 10 VEH_HWAYCOP 10
10 40 100 20 40 25 10 8 5 3 peds Paleto_Bay_General 20 FREEWAY_COUNTRYSIDE 20 FREEWAY_HAULAGE 10 Fish 01 Birds_Countryside 39 InCar_General 10 cars VEH_HAULAGE 10 VEH_FREEWAY 35 VEH_RICH 10 VEH_MID 20 VEH_POOR 10 VEH_BOATS_FREEWAY 05 VEH_BIKES 10 VEH_HWAYCOP 10
10 40 100 20 40 25 10 8 5 3 peds Paleto_Bay_General 20 FREEWAY_COUNTRYSIDE 20 FREEWAY_HAULAGE 10 Fish 01 Birds_Countryside 39 InCar_General 10 cars VEH_HAULAGE 10 VEH_FREEWAY 35 VEH_RICH 10 VEH_MID 20 VEH_POOR 10 VEH_BOATS_FREEWAY 05 VEH_BIKES 10 VEH_HWAYCOP 10
10 40 100 20 40 25 10 8 5 3 peds Paleto_Bay_General 20 FREEWAY_COUNTRYSIDE 20 FREEWAY_HAULAGE 10 Fish 01 Birds_Countryside 39 InCar_General 10 cars VEH_HAULAGE 10 VEH_FREEWAY 35 VEH_RICH 10 VEH_MID 20 VEH_POOR 10 VEH_BOATS_FREEWAY 05 VEH_BIKES 10 VEH_HWAYCOP 10
10 40 100 20 40 25 10 8 5 3 peds Paleto_Bay_General 20 FREEWAY_COUNTRYSIDE 20 FREEWAY_HAULAGE 10 Fish 01 Birds_Countryside 39 InCar_General 10 cars VEH_HAULAGE 10 VEH_FREEWAY 35 VEH_RICH 10 VEH_MID 20 VEH_POOR 10 VEH_BOATS_FREEWAY 05 VEH_BIKES 10 VEH_HWAYCOP 10
10 40 100 20 40 25 10 8 5 3 peds Paleto_Bay_General 20 FREEWAY_COUNTRYSIDE 20 FREEWAY_HAULAGE 10 Fish 01 Birds_Countryside 39 InCar_General 10 cars VEH_HAULAGE 10 VEH_FREEWAY 35 VEH_RICH 10 VEH_MID 20 VEH_POOR 10 VEH_BOATS_FREEWAY 05 VEH_BIKES 10 VEH_HWAYCOP 10
10 40 100 20 40 25 10 8 5 3 peds Paleto_Bay_General 20 FREEWAY_COUNTRYSIDE 20 FREEWAY_HAULAGE 10 Fish 01 Birds_Countryside 39 InCar_General 10 cars VEH_HAULAGE 10 VEH_FREEWAY 35 VEH_RICH 10 VEH_MID 20 VEH_POOR 10 VEH_BOATS_FREEWAY 05 VEH_BIKES 10 VEH_HWAYCOP 10
10 40 80 20 40 25 10 8 5 3 peds Paleto_Bay_General 20 FREEWAY_COUNTRYSIDE 20 FREEWAY_HAULAGE 10 Fish 01 Birds_Countryside 39 InCar_General 10 cars VEH_HAULAGE 10 VEH_FREEWAY 35 VEH_RICH 10 VEH_MID 20 VEH_POOR 10 VEH_BOATS_FREEWAY 05 VEH_BIKES 10 VEH_HWAYCOP 10
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
FREEWAY_CITY
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
02 40 60 20 40 25 10 8 5 3 peds FREEWAY_COUNTRYSIDE 20 Vespucci_StreetGeneral 40 FREEWAY_HAULAGE 29 Fish 01 InCar_General 10 cars VEH_HAULAGE 10 VEH_FREEWAY 30 VEH_RICH 10 VEH_MID 15 VEH_POOR 15 VEH_BIKES 10 VEH_LARGE_CITY 10 VEH_HWAYCOP 10
02 40 60 20 40 25 10 8 5 3 peds FREEWAY_COUNTRYSIDE 20 Vespucci_StreetGeneral 40 FREEWAY_HAULAGE 29 Fish 01 InCar_General 10 cars VEH_HAULAGE 10 VEH_FREEWAY 30 VEH_RICH 10 VEH_MID 15 VEH_POOR 15 VEH_BIKES 10 VEH_LARGE_CITY 10 VEH_HWAYCOP 10
02 40 60 20 40 25 10 8 5 3 peds FREEWAY_COUNTRYSIDE 20 Vespucci_StreetGeneral 40 FREEWAY_HAULAGE 29 Fish 01 InCar_General 10 cars VEH_HAULAGE 10 VEH_FREEWAY 30 VEH_RICH 10 VEH_MID 15 VEH_POOR 15 VEH_BIKES 10 VEH_LARGE_CITY 10 VEH_HWAYCOP 10
02 40 100 20 40 25 10 8 5 3 peds FREEWAY_COUNTRYSIDE 20 Vespucci_StreetGeneral 40 FREEWAY_HAULAGE 29 Fish 01 InCar_General 10 cars VEH_HAULAGE 10 VEH_FREEWAY 30 VEH_RICH 10 VEH_MID 15 VEH_POOR 15 VEH_BIKES 10 VEH_LARGE_CITY 10 VEH_HWAYCOP 10
02 40 100 20 40 25 10 8 5 3 peds FREEWAY_COUNTRYSIDE 20 Vespucci_StreetGeneral 40 FREEWAY_HAULAGE 29 Fish 01 InCar_General 10 cars VEH_HAULAGE 10 VEH_FREEWAY 30 VEH_RICH 10 VEH_MID 15 VEH_POOR 15 VEH_BIKES 10 VEH_LARGE_CITY 10 VEH_HWAYCOP 10
02 40 100 20 40 25 10 8 5 3 peds FREEWAY_COUNTRYSIDE 20 Vespucci_StreetGeneral 40 FREEWAY_HAULAGE 29 Fish 01 InCar_General 10 cars VEH_HAULAGE 10 VEH_FREEWAY 30 VEH_RICH 10 VEH_MID 15 VEH_POOR 15 VEH_BIKES 10 VEH_LARGE_CITY 10 VEH_HWAYCOP 10
02 40 100 20 40 25 10 8 5 3 peds FREEWAY_COUNTRYSIDE 20 Vespucci_StreetGeneral 40 FREEWAY_HAULAGE 29 Fish 01 InCar_General 10 cars VEH_HAULAGE 10 VEH_FREEWAY 30 VEH_RICH 10 VEH_MID 15 VEH_POOR 15 VEH_BIKES 10 VEH_LARGE_CITY 10 VEH_HWAYCOP 10
02 40 100 20 40 25 10 8 5 3 peds FREEWAY_COUNTRYSIDE 20 Vespucci_StreetGeneral 40 FREEWAY_HAULAGE 29 Fish 01 InCar_General 10 cars VEH_HAULAGE 10 VEH_FREEWAY 30 VEH_RICH 10 VEH_MID 15 VEH_POOR 15 VEH_BIKES 10 VEH_LARGE_CITY 10 VEH_HWAYCOP 10
02 40 100 20 40 25 10 8 5 3 peds FREEWAY_COUNTRYSIDE 20 Vespucci_StreetGeneral 40 FREEWAY_HAULAGE 29 Fish 01 InCar_General 10 cars VEH_HAULAGE 10 VEH_FREEWAY 30 VEH_RICH 10 VEH_MID 15 VEH_POOR 15 VEH_BIKES 10 VEH_LARGE_CITY 10 VEH_HWAYCOP 10
02 40 100 20 40 25 10 8 5 3 peds FREEWAY_COUNTRYSIDE 20 Vespucci_StreetGeneral 40 FREEWAY_HAULAGE 29 Fish 01 InCar_General 10 cars VEH_HAULAGE 10 VEH_FREEWAY 30 VEH_RICH 10 VEH_MID 15 VEH_POOR 15 VEH_BIKES 10 VEH_LARGE_CITY 10 VEH_HWAYCOP 10
02 40 90 20 40 25 10 8 5 3 peds FREEWAY_COUNTRYSIDE 20 Vespucci_StreetGeneral 40 FREEWAY_HAULAGE 29 Fish 01 InCar_General 10 cars VEH_HAULAGE 10 VEH_FREEWAY 30 VEH_RICH 10 VEH_MID 15 VEH_POOR 15 VEH_BIKES 10 VEH_LARGE_CITY 10 VEH_HWAYCOP 10
02 40 90 20 40 25 10 8 5 3 peds FREEWAY_COUNTRYSIDE 20 Vespucci_StreetGeneral 40 FREEWAY_HAULAGE 29 Fish 01 InCar_General 10 cars VEH_HAULAGE 10 VEH_FREEWAY 30 VEH_RICH 10 VEH_MID 15 VEH_POOR 15 VEH_BIKES 10 VEH_LARGE_CITY 10 VEH_HWAYCOP 10
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
GALILEO_PARK
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
10 30 60 20 40 25 10 8 5 3 peds Rockford_Hills_Day 00 Rockford_Hills_Night 60 Galileo_Park_BevHills 30 Birds_City 00 Birds_Ground_City 00 InCar_General 10 cars VEH_RICH 50 VEH_MID 35 VEH_TAXI 10 VEH_BOATS_FREEWAY 05 VEH_COPCAR 10
10 20 40 20 40 25 10 8 5 3 peds Rockford_Hills_Day 00 Rockford_Hills_Night 60 Galileo_Park_BevHills 30 Birds_City 00 Birds_Ground_City 00 InCar_General 10 cars VEH_RICH 50 VEH_MID 35 VEH_TAXI 10 VEH_BOATS_FREEWAY 05 VEH_COPCAR 10
10 20 40 20 40 25 10 8 5 3 peds Rockford_Hills_Day 00 Rockford_Hills_Night 60 Galileo_Park_BevHills 30 Birds_City 20 Birds_Ground_City 20 InCar_General 10 cars VEH_RICH 55 VEH_MID 35 VEH_TAXI 05 VEH_BOATS_FREEWAY 05 VEH_COPCAR 10
10 30 80 20 40 25 10 8 5 3 peds Rockford_Hills_Day 30 Rockford_Hills_Night 00 Galileo_Park_BevHills 20 Birds_City 20 Birds_Ground_City 20 InCar_General 10 cars VEH_RICH 55 VEH_MID 35 VEH_TAXI 05 VEH_BOATS_FREEWAY 05 VEH_COPCAR 10
10 30 80 20 40 25 10 8 5 3 peds Rockford_Hills_Day 30 Rockford_Hills_Night 00 Galileo_Park_BevHills 20 Birds_City 20 Birds_Ground_City 20 InCar_General 10 cars VEH_RICH 55 VEH_MID 35 VEH_TAXI 05 VEH_BOATS_FREEWAY 05 VEH_COPCAR 10
10 30 100 20 40 25 10 8 5 3 peds Rockford_Hills_Day 30 Rockford_Hills_Night 00 Galileo_Park_BevHills 20 Birds_City 20 Birds_Ground_City 20 InCar_General 10 cars VEH_RICH 55 VEH_MID 35 VEH_TAXI 05 VEH_BOATS_FREEWAY 05 VEH_COPCAR 10
10 30 100 20 40 25 10 8 5 3 peds Rockford_Hills_Day 30 Rockford_Hills_Night 00 Galileo_Park_BevHills 20 Birds_City 20 Birds_Ground_City 20 InCar_General 10 cars VEH_RICH 55 VEH_MID 35 VEH_TAXI 05 VEH_BOATS_FREEWAY 05 VEH_COPCAR 10
10 30 100 20 40 25 10 8 5 3 peds Rockford_Hills_Day 30 Rockford_Hills_Night 00 Galileo_Park_BevHills 20 Birds_City 20 Birds_Ground_City 20 InCar_General 10 cars VEH_RICH 55 VEH_MID 35 VEH_TAXI 05 VEH_BOATS_FREEWAY 05 VEH_COPCAR 10
10 30 100 20 40 25 10 8 5 3 peds Rockford_Hills_Day 30 Rockford_Hills_Night 00 Galileo_Park_BevHills 20 Birds_City 20 Birds_Ground_City 20 InCar_General 10 cars VEH_RICH 55 VEH_MID 35 VEH_TAXI 05 VEH_BOATS_FREEWAY 05 VEH_COPCAR 10
10 30 80 20 40 25 10 8 5 3 peds Rockford_Hills_Day 00 Rockford_Hills_Night 30 Galileo_Park_BevHills 20 Birds_City 20 Birds_Ground_City 20 InCar_General 10 cars VEH_RICH 50 VEH_MID 35 VEH_TAXI 10 VEH_BOATS_FREEWAY 05 VEH_COPCAR 10
10 30 80 20 40 25 10 8 5 3 peds Rockford_Hills_Day 00 Rockford_Hills_Night 60 Galileo_Park_BevHills 30 Birds_City 00 Birds_Ground_City 00 InCar_General 10 cars VEH_RICH 50 VEH_MID 35 VEH_TAXI 10 VEH_BOATS_FREEWAY 05 VEH_COPCAR 10
10 30 80 20 40 25 10 8 5 3 peds Rockford_Hills_Day 00 Rockford_Hills_Night 60 Galileo_Park_BevHills 30 Birds_City 00 Birds_Ground_City 00 InCar_General 10 cars VEH_RICH 50 VEH_MID 35 VEH_TAXI 10 VEH_BOATS_FREEWAY 05 VEH_COPCAR 10
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
GOLF_COURSE
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
02 30 60 10 30 25 10 8 5 3 peds GOLF_COUNTRY 90 Birds_Ground_City 00 InCar_General 10 cars VEH_RICH 70 VEH_MID 20 VEH_LARGE_CITY 00 VEH_COPCAR 10
02 20 60 10 30 25 10 8 5 3 peds GOLF_COUNTRY 90 Birds_Ground_City 00 InCar_General 10 cars VEH_RICH 70 VEH_MID 20 VEH_LARGE_CITY 00 VEH_COPCAR 10
02 20 60 10 30 25 10 8 5 3 peds GOLF_COUNTRY 80 Birds_Ground_City 10 InCar_General 10 cars VEH_RICH 70 VEH_MID 20 VEH_LARGE_CITY 10 VEH_COPCAR 10
10 50 80 10 30 25 10 8 5 3 peds GOLF_COUNTRY 80 Birds_Ground_City 10 InCar_General 10 cars VEH_RICH 70 VEH_MID 20 VEH_LARGE_CITY 10 VEH_COPCAR 10
10 50 80 10 30 25 10 8 5 3 peds GOLF_COUNTRY 80 Birds_Ground_City 10 InCar_General 10 cars VEH_RICH 70 VEH_MID 20 VEH_LARGE_CITY 10 VEH_COPCAR 10
10 50 100 10 30 25 10 8 5 3 peds GOLF_COUNTRY 80 Birds_Ground_City 10 InCar_General 10 cars VEH_RICH 70 VEH_MID 20 VEH_LARGE_CITY 10 VEH_COPCAR 10
10 50 100 10 30 25 10 8 5 3 peds GOLF_COUNTRY 80 Birds_Ground_City 10 InCar_General 10 cars VEH_RICH 70 VEH_MID 20 VEH_LARGE_CITY 10 VEH_COPCAR 10
10 50 100 10 30 25 10 8 5 3 peds GOLF_COUNTRY 80 Birds_Ground_City 10 InCar_General 10 cars VEH_RICH 70 VEH_MID 20 VEH_LARGE_CITY 10 VEH_COPCAR 10
10 50 100 10 30 25 10 8 5 3 peds GOLF_COUNTRY 80 Birds_Ground_City 10 InCar_General 10 cars VEH_RICH 70 VEH_MID 20 VEH_LARGE_CITY 10 VEH_COPCAR 10
02 50 80 10 30 25 10 8 5 3 peds GOLF_COUNTRY 80 Birds_Ground_City 10 InCar_General 10 cars VEH_RICH 70 VEH_MID 20 VEH_LARGE_CITY 10 VEH_COPCAR 10
02 50 80 10 30 25 10 8 5 3 peds GOLF_COUNTRY 80 Birds_Ground_City 10 InCar_General 10 cars VEH_RICH 70 VEH_MID 20 VEH_LARGE_CITY 00 VEH_COPCAR 10
02 30 80 10 30 25 10 8 5 3 peds GOLF_COUNTRY 90 Birds_Ground_City 00 InCar_General 10 cars VEH_RICH 70 VEH_MID 20 VEH_LARGE_CITY 00 VEH_COPCAR 10
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
HAWICK
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
04 30 100 20 40 25 10 8 5 5 peds Hawick_Vinewood 30 Hawick_BevHills 10 Hawick_Hipsters 20 Hawick_StreetGeneral 40 Hawick_Tramps 00 cars VEH_MID 85 VEH_TRANSPORT 05 VEH_LARGE_CITY 00 VEH_BIKES 10 VEH_COPCAR 10
02 20 80 20 40 25 10 8 5 5 peds Hawick_Vinewood 30 Hawick_BevHills 10 Hawick_Hipsters 20 Hawick_StreetGeneral 40 Hawick_Tramps 00 cars VEH_MID 75 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_BIKES 10 VEH_COPCAR 10
04 20 60 20 40 25 10 8 5 5 peds Hawick_Vinewood 30 Hawick_BevHills 10 Hawick_Hipsters 10 Hawick_StreetGeneral 50 Hawick_Tramps 00 cars VEH_MID 75 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_BIKES 10 VEH_COPCAR 10
16 50 80 20 40 25 10 8 5 5 peds Hawick_Vinewood 30 Hawick_BevHills 10 Hawick_Hipsters 10 Hawick_StreetGeneral 40 Hawick_Tramps 10 cars VEH_MID 75 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_BIKES 10 VEH_COPCAR 10
16 50 80 20 40 25 10 8 5 5 peds Hawick_Vinewood 30 Hawick_BevHills 10 Hawick_Hipsters 10 Hawick_StreetGeneral 40 Hawick_Tramps 10 cars VEH_MID 75 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_BIKES 10 VEH_COPCAR 10
18 50 100 20 40 25 10 8 5 5 peds Hawick_Vinewood 30 Hawick_BevHills 10 Hawick_Hipsters 10 Hawick_StreetGeneral 40 Hawick_Tramps 10 cars VEH_MID 75 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_BIKES 10 VEH_COPCAR 10
18 50 100 20 40 25 10 8 5 5 peds Hawick_Vinewood 30 Hawick_BevHills 10 Hawick_Hipsters 10 Hawick_StreetGeneral 40 Hawick_Tramps 10 cars VEH_MID 75 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_BIKES 10 VEH_COPCAR 10
18 50 100 20 40 25 10 8 5 5 peds Hawick_Vinewood 30 Hawick_BevHills 10 Hawick_Hipsters 10 Hawick_StreetGeneral 40 Hawick_Tramps 10 cars VEH_MID 75 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_BIKES 10 VEH_COPCAR 10
18 50 100 20 40 25 10 8 5 5 peds Hawick_Vinewood 30 Hawick_BevHills 10 Hawick_Hipsters 10 Hawick_StreetGeneral 40 Hawick_Tramps 10 cars VEH_MID 75 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_BIKES 10 VEH_COPCAR 10
16 50 100 20 40 25 10 8 5 5 peds Hawick_Vinewood 30 Hawick_BevHills 10 Hawick_Hipsters 10 Hawick_StreetGeneral 40 Hawick_Tramps 10 cars VEH_MID 75 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_BIKES 10 VEH_COPCAR 10
16 50 100 20 40 25 10 8 5 5 peds Hawick_Vinewood 30 Hawick_BevHills 10 Hawick_Hipsters 20 Hawick_StreetGeneral 40 Hawick_Tramps 00 cars VEH_MID 85 VEH_TRANSPORT 05 VEH_LARGE_CITY 00 VEH_BIKES 10 VEH_COPCAR 10
16 30 100 20 40 25 10 8 5 5 peds Hawick_Vinewood 30 Hawick_BevHills 10 Hawick_Hipsters 20 Hawick_StreetGeneral 40 Hawick_Tramps 00 cars VEH_MID 85 VEH_TRANSPORT 05 VEH_LARGE_CITY 00 VEH_BIKES 10 VEH_COPCAR 10
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
Hippy
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
10 30 60 10 30 25 10 8 5 3 peds FREEWAY_COUNTRYSIDE 10 Hippy 20 Birds_Countryside 70 cars VEH_COUNTRYSIDE_ONROAD 45 VEH_COUNTRYSIDE_OFFROAD 45 VEH_COPCAR 10
10 20 60 10 30 25 10 8 5 3 peds FREEWAY_COUNTRYSIDE 10 Hippy 20 Birds_Countryside 70 cars VEH_COUNTRYSIDE_ONROAD 45 VEH_COUNTRYSIDE_OFFROAD 45 VEH_COPCAR 10
10 20 60 10 30 25 10 8 5 3 peds FREEWAY_COUNTRYSIDE 10 Hippy 20 Birds_Countryside 70 cars VEH_COUNTRYSIDE_ONROAD 45 VEH_COUNTRYSIDE_OFFROAD 45 VEH_COPCAR 10
10 40 80 10 30 25 10 8 5 3 peds FREEWAY_COUNTRYSIDE 10 Hippy 20 Birds_Countryside 70 cars VEH_COUNTRYSIDE_ONROAD 45 VEH_COUNTRYSIDE_OFFROAD 45 VEH_COPCAR 10
10 40 80 10 30 25 10 8 5 3 peds FREEWAY_COUNTRYSIDE 10 Hippy 20 Birds_Countryside 70 cars VEH_COUNTRYSIDE_ONROAD 45 VEH_COUNTRYSIDE_OFFROAD 45 VEH_COPCAR 10
10 40 100 10 30 25 10 8 5 3 peds FREEWAY_COUNTRYSIDE 10 Hippy 20 Birds_Countryside 70 cars VEH_COUNTRYSIDE_ONROAD 45 VEH_COUNTRYSIDE_OFFROAD 45 VEH_COPCAR 10
10 40 100 10 30 25 10 8 5 3 peds FREEWAY_COUNTRYSIDE 10 Hippy 20 Birds_Countryside 70 cars VEH_COUNTRYSIDE_ONROAD 45 VEH_COUNTRYSIDE_OFFROAD 45 VEH_COPCAR 10
10 40 100 10 30 25 10 8 5 3 peds FREEWAY_COUNTRYSIDE 10 Hippy 20 Birds_Countryside 70 cars VEH_COUNTRYSIDE_ONROAD 45 VEH_COUNTRYSIDE_OFFROAD 45 VEH_COPCAR 10
10 40 100 10 30 25 10 8 5 3 peds FREEWAY_COUNTRYSIDE 10 Hippy 20 Birds_Countryside 70 cars VEH_COUNTRYSIDE_ONROAD 45 VEH_COUNTRYSIDE_OFFROAD 45 VEH_COPCAR 10
10 40 80 10 30 25 10 8 5 3 peds FREEWAY_COUNTRYSIDE 10 Hippy 20 Birds_Countryside 70 cars VEH_COUNTRYSIDE_ONROAD 45 VEH_COUNTRYSIDE_OFFROAD 45 VEH_COPCAR 10
10 40 60 10 30 25 10 8 5 3 peds FREEWAY_COUNTRYSIDE 10 Hippy 20 Birds_Countryside 70 cars VEH_COUNTRYSIDE_ONROAD 45 VEH_COUNTRYSIDE_OFFROAD 45 VEH_COPCAR 10
10 30 60 10 30 25 10 8 5 3 peds FREEWAY_COUNTRYSIDE 10 Hippy 20 Birds_Countryside 70 cars VEH_COUNTRYSIDE_ONROAD 45 VEH_COUNTRYSIDE_OFFROAD 45VEH_COPCAR 10
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
LITTLE_SEOUL
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
14 50 100 20 40 25 10 8 5 4 peds Little_Seoul_Koreatown 40 Little_Seoul_StreetGeneral 60 RESTAURANT_NIGHT 00 cars VEH_POOR 40 VEH_MID 35 VEH_RICH 10 VEH_TRANSPORT 05 VEH_LARGE_CITY 00 VEH_BIKES 10 VEH_COPCAR 10
12 50 80 20 40 25 10 8 5 4 peds Little_Seoul_Koreatown 40 Little_Seoul_StreetGeneral 60 RESTAURANT_NIGHT 00 cars VEH_POOR 40 VEH_MID 35 VEH_RICH 10 VEH_TRANSPORT 05 VEH_LARGE_CITY 00 VEH_BIKES 10 VEH_COPCAR 10
08 50 60 20 40 25 10 8 5 4 peds Little_Seoul_Koreatown 50 Little_Seoul_StreetGeneral 50 RESTAURANT_NIGHT 00 cars VEH_POOR 20 VEH_MID 45 VEH_RICH 10 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_BIKES 10 VEH_COPCAR 10
16 50 80 20 40 25 10 8 5 4 peds Little_Seoul_Koreatown 60 Little_Seoul_StreetGeneral 40 RESTAURANT_NIGHT 00 cars VEH_POOR 30 VEH_MID 35 VEH_RICH 10 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_BIKES 10 VEH_COPCAR 10
16 50 80 20 40 25 10 8 5 4 peds Little_Seoul_Koreatown 60 Little_Seoul_StreetGeneral 40 RESTAURANT_NIGHT 00 cars VEH_POOR 30 VEH_MID 35 VEH_RICH 10 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_BIKES 10 VEH_COPCAR 10
18 50 100 20 40 25 10 8 5 4 peds Little_Seoul_Koreatown 60 Little_Seoul_StreetGeneral 40 RESTAURANT_NIGHT 00 cars VEH_POOR 30 VEH_MID 35 VEH_RICH 10 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_BIKES 10 VEH_COPCAR 10
18 50 100 20 40 25 10 8 5 4 peds Little_Seoul_Koreatown 60 Little_Seoul_StreetGeneral 40 RESTAURANT_NIGHT 00 cars VEH_POOR 30 VEH_MID 35 VEH_RICH 10 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_BIKES 10 VEH_COPCAR 10
18 50 100 20 40 25 10 8 5 4 peds Little_Seoul_Koreatown 60 Little_Seoul_StreetGeneral 40 RESTAURANT_NIGHT 00 cars VEH_POOR 30 VEH_MID 35 VEH_RICH 10 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_BIKES 10 VEH_COPCAR 10
18 50 100 20 40 25 10 8 5 4 peds Little_Seoul_Koreatown 60 Little_Seoul_StreetGeneral 40 RESTAURANT_NIGHT 00 cars VEH_POOR 30 VEH_MID 35 VEH_RICH 10 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_BIKES 10 VEH_COPCAR 10
18 50 100 20 40 25 10 8 5 4 peds Little_Seoul_Koreatown 20 Little_Seoul_StreetGeneral 20 RESTAURANT_NIGHT 60 cars VEH_POOR 30 VEH_MID 35 VEH_RICH 10 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_BIKES 10 VEH_COPCAR 10
18 50 100 20 40 25 10 8 5 4 peds Little_Seoul_Koreatown 20 Little_Seoul_StreetGeneral 20 RESTAURANT_NIGHT 60 cars VEH_POOR 30 VEH_MID 45 VEH_RICH 10 VEH_TRANSPORT 05 VEH_LARGE_CITY 00 VEH_BIKES 10 VEH_COPCAR 10
18 50 100 20 40 25 10 8 5 4 peds Little_Seoul_Koreatown 30 Little_Seoul_StreetGeneral 10 RESTAURANT_NIGHT 60 cars VEH_POOR 30 VEH_MID 45 VEH_RICH 10 VEH_TRANSPORT 05 VEH_LARGE_CITY 00 VEH_BIKES 10 VEH_COPCAR 10
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
LA_MESA
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
02 30 60 20 40 25 10 8 5 5 peds La_Mesa_General 00 La_Mesa_Tramps 90 InCar_General 10 cars VEH_POOR 35 VEH_MID 25 VEH_HAULAGE 10 VEH_UTILITY 30 VEH_LARGE_CITY 00 VEH_COPCAR 10
02 20 60 20 40 25 10 8 5 5 peds La_Mesa_General 00 La_Mesa_Tramps 90 InCar_General 10 cars VEH_POOR 35 VEH_MID 25 VEH_HAULAGE 10 VEH_UTILITY 30 VEH_LARGE_CITY 00 VEH_COPCAR 10
02 30 60 20 40 25 10 8 5 5 peds La_Mesa_General 00 La_Mesa_Tramps 90 InCar_General 10 cars VEH_POOR 30 VEH_MID 20 VEH_HAULAGE 10 VEH_UTILITY 30 VEH_LARGE_CITY 10 VEH_COPCAR 10
12 40 80 20 40 25 10 8 5 5 peds La_Mesa_General 60 La_Mesa_Tramps 20 InCar_General 20 cars VEH_POOR 30 VEH_MID 20 VEH_HAULAGE 10 VEH_UTILITY 30 VEH_LARGE_CITY 10 VEH_COPCAR 10
12 40 80 20 40 25 10 8 5 5 peds La_Mesa_General 60 La_Mesa_Tramps 20 InCar_General 20 cars VEH_POOR 30 VEH_MID 20 VEH_HAULAGE 10 VEH_UTILITY 30 VEH_LARGE_CITY 10 VEH_COPCAR 10
12 40 80 20 40 25 10 8 5 5 peds La_Mesa_General 60 La_Mesa_Tramps 20 InCar_General 20 cars VEH_POOR 30 VEH_MID 20 VEH_HAULAGE 10 VEH_UTILITY 30 VEH_LARGE_CITY 10 VEH_COPCAR 10
12 40 80 20 40 25 10 8 5 5 peds La_Mesa_General 60 La_Mesa_Tramps 20 InCar_General 20 cars VEH_POOR 30 VEH_MID 20 VEH_HAULAGE 10 VEH_UTILITY 30 VEH_LARGE_CITY 10 VEH_COPCAR 10
12 40 80 20 40 25 10 8 5 5 peds La_Mesa_General 60 La_Mesa_Tramps 20 InCar_General 20 cars VEH_POOR 30 VEH_MID 20 VEH_HAULAGE 10 VEH_UTILITY 30 VEH_LARGE_CITY 10 VEH_COPCAR 10
12 40 80 20 40 25 10 8 5 5 peds La_Mesa_General 60 La_Mesa_Tramps 20 InCar_General 20 cars VEH_POOR 30 VEH_MID 20 VEH_HAULAGE 10 VEH_UTILITY 30 VEH_LARGE_CITY 10 VEH_COPCAR 10
12 40 80 20 40 25 10 8 5 5 peds La_Mesa_General 60 La_Mesa_Tramps 20 InCar_General 20 cars VEH_POOR 30 VEH_MID 20 VEH_HAULAGE 10 VEH_UTILITY 30 VEH_LARGE_CITY 10 VEH_COPCAR 10
04 40 80 20 40 25 10 8 5 5 peds La_Mesa_General 00 La_Mesa_Tramps 90 InCar_General 10 cars VEH_POOR 35 VEH_MID 25 VEH_HAULAGE 10 VEH_UTILITY 30 VEH_LARGE_CITY 00 VEH_COPCAR 10
02 30 60 20 40 25 10 8 5 5 peds La_Mesa_General 00 La_Mesa_Tramps 90 InCar_General 10 cars VEH_POOR 35 VEH_MID 25 VEH_HAULAGE 10 VEH_UTILITY 30 VEH_LARGE_CITY 00 VEH_COPCAR 10
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
LOS_PUERTA
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
02 30 60 20 40 25 10 8 5 5 peds Stadium_StreetGeneral 50 Los_Puerta_StreetGeneral 25 Los_Puerta_Armenian 25 cars VEH_POOR 50 VEH_MID 20 VEH_HAULAGE 20 VEH_TAXI 10 VEH_LARGE_CITY 00 VEH_COPCAR 10
02 20 60 20 40 25 10 8 5 5 peds Stadium_StreetGeneral 50 Los_Puerta_StreetGeneral 25 Los_Puerta_Armenian 25 cars VEH_POOR 50 VEH_MID 20 VEH_HAULAGE 20 VEH_TAXI 10 VEH_LARGE_CITY 00 VEH_COPCAR 10
02 20 60 20 40 25 10 8 5 5 peds Stadium_StreetGeneral 50 Los_Puerta_StreetGeneral 25 Los_Puerta_Armenian 25 cars VEH_POOR 40 VEH_MID 25 VEH_HAULAGE 20 VEH_TAXI 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
12 50 100 20 40 25 10 8 5 5 peds Stadium_StreetGeneral 50 Los_Puerta_StreetGeneral 25 Los_Puerta_Armenian 25 cars VEH_POOR 40 VEH_MID 25 VEH_HAULAGE 20 VEH_TAXI 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
12 50 100 20 40 25 10 8 5 5 peds Stadium_StreetGeneral 50 Los_Puerta_StreetGeneral 25 Los_Puerta_Armenian 25 cars VEH_POOR 40 VEH_MID 25 VEH_HAULAGE 20 VEH_TAXI 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
12 50 100 20 40 25 10 8 5 5 peds Stadium_StreetGeneral 50 Los_Puerta_StreetGeneral 25 Los_Puerta_Armenian 25 cars VEH_POOR 40 VEH_MID 25 VEH_HAULAGE 20 VEH_TAXI 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
12 50 100 20 40 25 10 8 5 5 peds Stadium_StreetGeneral 50 Los_Puerta_StreetGeneral 25 Los_Puerta_Armenian 25 cars VEH_POOR 40 VEH_MID 25 VEH_HAULAGE 20 VEH_TAXI 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
12 50 100 20 40 25 10 8 5 5 peds Stadium_StreetGeneral 50 Los_Puerta_StreetGeneral 25 Los_Puerta_Armenian 25 cars VEH_POOR 40 VEH_MID 25 VEH_HAULAGE 20 VEH_TAXI 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
12 50 100 20 40 25 10 8 5 5 peds Stadium_StreetGeneral 50 Los_Puerta_StreetGeneral 25 Los_Puerta_Armenian 25 cars VEH_POOR 40 VEH_MID 25 VEH_HAULAGE 20 VEH_TAXI 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
12 50 100 20 40 25 10 8 5 5 peds Stadium_StreetGeneral 50 Los_Puerta_StreetGeneral 25 Los_Puerta_Armenian 25 cars VEH_POOR 40 VEH_MID 20 VEH_HAULAGE 20 VEH_TAXI 10 VEH_LARGE_CITY 10 VEH_COPCAR 10
10 30 60 20 40 25 10 8 5 5 peds Stadium_StreetGeneral 50 Los_Puerta_StreetGeneral 25 Los_Puerta_Armenian 25 cars VEH_POOR 50 VEH_MID 20 VEH_HAULAGE 20 VEH_TAXI 10 VEH_LARGE_CITY 00 VEH_COPCAR 10
10 30 60 20 40 25 10 8 5 5 peds Stadium_StreetGeneral 50 Los_Puerta_StreetGeneral 25 Los_Puerta_Armenian 25 cars VEH_POOR 50 VEH_MID 20 VEH_HAULAGE 20 VEH_TAXI 10 VEH_LARGE_CITY 00 VEH_COPCAR 10
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
LOS_SANTOS_INTERNATIONAL
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
30 50 100 30 60 25 10 8 5 8 peds LSA_Airport 10 LSA_StreetGeneral 89 Fish 01 cars VEH_POOR 10 VEH_MID 30 VEH_RICH 10 VEH_TAXI 35 VEH_AIRPORT 10 VEH_COUNTRYCOACH 05 VEH_COPCAR 10
30 50 100 30 60 25 10 8 5 8 peds LSA_Airport 10 LSA_StreetGeneral 89 Fish 01 cars VEH_POOR 10 VEH_MID 30 VEH_RICH 10 VEH_TAXI 35 VEH_AIRPORT 10 VEH_COUNTRYCOACH 05 VEH_COPCAR 10
30 50 100 30 60 25 10 8 5 8 peds LSA_Airport 10 LSA_StreetGeneral 89 Fish 01 cars VEH_POOR 10 VEH_MID 30 VEH_RICH 10 VEH_TAXI 35 VEH_AIRPORT 10 VEH_COUNTRYCOACH 05 VEH_COPCAR 10
30 50 100 30 60 25 10 8 5 8 peds LSA_Airport 10 LSA_StreetGeneral 89 Fish 01 cars VEH_POOR 10 VEH_MID 30 VEH_RICH 10 VEH_TAXI 35 VEH_AIRPORT 10 VEH_COUNTRYCOACH 05 VEH_COPCAR 10
30 50 100 30 60 25 10 8 5 8 peds LSA_Airport 10 LSA_StreetGeneral 89 Fish 01 cars VEH_POOR 10 VEH_MID 30 VEH_RICH 10 VEH_TAXI 35 VEH_AIRPORT 10 VEH_COUNTRYCOACH 05 VEH_COPCAR 10
30 50 100 30 60 25 10 8 5 8 peds LSA_Airport 10 LSA_StreetGeneral 89 Fish 01 cars VEH_POOR 10 VEH_MID 30 VEH_RICH 10 VEH_TAXI 35 VEH_AIRPORT 10 VEH_COUNTRYCOACH 05 VEH_COPCAR 10
30 50 100 30 60 25 10 8 5 8 peds LSA_Airport 10 LSA_StreetGeneral 89 Fish 01 cars VEH_POOR 10 VEH_MID 30 VEH_RICH 10 VEH_TAXI 35 VEH_AIRPORT 10 VEH_COUNTRYCOACH 05 VEH_COPCAR 10
30 50 100 30 60 25 10 8 5 8 peds LSA_Airport 10 LSA_StreetGeneral 89 Fish 01 cars VEH_POOR 10 VEH_MID 30 VEH_RICH 10 VEH_TAXI 35 VEH_AIRPORT 10 VEH_COUNTRYCOACH 05 VEH_COPCAR 10
30 50 100 30 60 25 10 8 5 8 peds LSA_Airport 10 LSA_StreetGeneral 89 Fish 01 cars VEH_POOR 10 VEH_MID 30 VEH_RICH 10 VEH_TAXI 35 VEH_AIRPORT 10 VEH_COUNTRYCOACH 05 VEH_COPCAR 10
30 50 100 30 60 25 10 8 5 8 peds LSA_Airport 10 LSA_StreetGeneral 89 Fish 01 cars VEH_POOR 10 VEH_MID 30 VEH_RICH 10 VEH_TAXI 35 VEH_AIRPORT 10 VEH_COUNTRYCOACH 05 VEH_COPCAR 10
30 50 100 30 60 25 10 8 5 8 peds LSA_Airport 10 LSA_StreetGeneral 89 Fish 01 cars VEH_POOR 10 VEH_MID 30 VEH_RICH 10 VEH_TAXI 35 VEH_AIRPORT 10 VEH_COUNTRYCOACH 05 VEH_COPCAR 10
30 50 100 30 60 25 10 8 5 8 peds LSA_Airport 10 LSA_StreetGeneral 89 Fish 01 cars VEH_POOR 10 VEH_MID 30 VEH_RICH 10 VEH_TAXI 35 VEH_AIRPORT 10 VEH_COUNTRYCOACH 05 VEH_COPCAR 10
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
MARLOWE_DRIVE
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
00 30 60 20 40 25 10 8 5 3 peds Rockford_Hills_Day 00 Rockford_Hills_Night 70 Marlowe_Drive_BevHills 30 Birds_City 00 Birds_Ground_City 00 cars VEH_RICH 70 VEH_MID 20 VEH_TAXI 05 VEH_BOATS_FREEWAY 05 VEH_COPCAR 10
00 20 40 20 40 25 10 8 5 3 peds Rockford_Hills_Day 00 Rockford_Hills_Night 70 Marlowe_Drive_BevHills 30 Birds_City 00 Birds_Ground_City 00 cars VEH_RICH 70 VEH_MID 20 VEH_TAXI 05 VEH_BOATS_FREEWAY 05 VEH_COPCAR 10
02 20 40 20 40 25 10 8 5 3 peds Rockford_Hills_Day 00 Rockford_Hills_Night 70 Marlowe_Drive_BevHills 30 Birds_City 20 Birds_Ground_City 20 cars VEH_RICH 70 VEH_MID 20 VEH_TAXI 05 VEH_BOATS_FREEWAY 05 VEH_COPCAR 10
04 30 100 20 40 25 10 8 5 3 peds Rockford_Hills_Day 40 Rockford_Hills_Night 00 Marlowe_Drive_BevHills 20 Birds_City 20 Birds_Ground_City 20 cars VEH_RICH 70 VEH_MID 20 VEH_TAXI 05 VEH_BOATS_FREEWAY 05 VEH_COPCAR 10
04 30 100 20 40 25 10 8 5 3 peds Rockford_Hills_Day 40 Rockford_Hills_Night 00 Marlowe_Drive_BevHills 20 Birds_City 20 Birds_Ground_City 20 cars VEH_RICH 70 VEH_MID 20 VEH_TAXI 05 VEH_BOATS_FREEWAY 05 VEH_COPCAR 10
04 30 100 20 40 25 10 8 5 3 peds Rockford_Hills_Day 40 Rockford_Hills_Night 00 Marlowe_Drive_BevHills 20 Birds_City 20 Birds_Ground_City 20 cars VEH_RICH 70 VEH_MID 20 VEH_TAXI 05 VEH_BOATS_FREEWAY 05 VEH_COPCAR 10
04 30 100 20 40 25 10 8 5 3 peds Rockford_Hills_Day 40 Rockford_Hills_Night 00 Marlowe_Drive_BevHills 20 Birds_City 20 Birds_Ground_City 20 cars VEH_RICH 70 VEH_MID 20 VEH_TAXI 05 VEH_BOATS_FREEWAY 05 VEH_COPCAR 10
04 30 100 20 40 25 10 8 5 3 peds Rockford_Hills_Day 40 Rockford_Hills_Night 00 Marlowe_Drive_BevHills 20 Birds_City 20 Birds_Ground_City 20 cars VEH_RICH 70 VEH_MID 20 VEH_TAXI 05 VEH_BOATS_FREEWAY 05 VEH_COPCAR 10
04 30 100 20 40 25 10 8 5 3 peds Rockford_Hills_Day 40 Rockford_Hills_Night 00 Marlowe_Drive_BevHills 20 Birds_City 20 Birds_Ground_City 20 cars VEH_RICH 70 VEH_MID 20 VEH_TAXI 05 VEH_BOATS_FREEWAY 05 VEH_COPCAR 10
02 30 100 20 40 25 10 8 5 3 peds Rockford_Hills_Day 00 Rockford_Hills_Night 40 Marlowe_Drive_BevHills 20 Birds_City 20 Birds_Ground_City 20 cars VEH_RICH 70 VEH_MID 20 VEH_TAXI 05 VEH_BOATS_FREEWAY 05 VEH_COPCAR 10
02 30 80 20 40 25 10 8 5 3 peds Rockford_Hills_Day 00 Rockford_Hills_Night 60 Marlowe_Drive_BevHills 30 Birds_City 00 Birds_Ground_City 00 cars VEH_RICH 70 VEH_MID 20 VEH_TAXI 05 VEH_BOATS_FREEWAY 05 VEH_COPCAR 10
00 30 80 20 40 25 10 8 5 3 peds Rockford_Hills_Day 00 Rockford_Hills_Night 60 Marlowe_Drive_BevHills 30 Birds_City 00 Birds_Ground_City 00 cars VEH_RICH 70 VEH_MID 20 VEH_TAXI 05 VEH_BOATS_FREEWAY 05 VEH_COPCAR 10
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
MIRROR_PARK
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
06 30 80 20 40 25 10 8 5 3 peds East_Vinewood_Local 00 Mirror_Park_Hipsters 100 Mirror_Park_StreetGeneral 00 cars VEH_MID 60 VEH_POOR 30 VEH_TAXI 10 VEH_LARGE_CITY 00 VEH_COPCAR 10
02 20 60 20 40 25 10 8 5 3 peds East_Vinewood_Local 00 Mirror_Park_Hipsters 100 Mirror_Park_StreetGeneral 00 cars VEH_MID 60 VEH_POOR 30 VEH_TAXI 10 VEH_LARGE_CITY 00 VEH_COPCAR 10
02 20 60 20 40 25 10 8 5 3 peds East_Vinewood_Local 20 Mirror_Park_Hipsters 70 Mirror_Park_StreetGeneral 10 cars VEH_MID 60 VEH_POOR 25 VEH_TAXI 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
14 50 80 20 40 25 10 8 5 3 peds East_Vinewood_Local 20 Mirror_Park_Hipsters 70 Mirror_Park_StreetGeneral 10 cars VEH_MID 60 VEH_POOR 25 VEH_TAXI 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
14 50 80 20 40 25 10 8 5 3 peds East_Vinewood_Local 20 Mirror_Park_Hipsters 70 Mirror_Park_StreetGeneral 10 cars VEH_MID 60 VEH_POOR 25 VEH_TAXI 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
16 50 100 20 40 25 10 8 5 3 peds East_Vinewood_Local 20 Mirror_Park_Hipsters 70 Mirror_Park_StreetGeneral 10 cars VEH_MID 60 VEH_POOR 25 VEH_TAXI 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
16 50 100 20 40 25 10 8 5 3 peds East_Vinewood_Local 20 Mirror_Park_Hipsters 70 Mirror_Park_StreetGeneral 10 cars VEH_MID 60 VEH_POOR 25 VEH_TAXI 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
14 50 100 20 40 25 10 8 5 3 peds East_Vinewood_Local 20 Mirror_Park_Hipsters 70 Mirror_Park_StreetGeneral 10 cars VEH_MID 60 VEH_POOR 25 VEH_TAXI 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
14 50 100 20 40 25 10 8 5 3 peds East_Vinewood_Local 20 Mirror_Park_Hipsters 70 Mirror_Park_StreetGeneral 10 cars VEH_MID 60 VEH_POOR 25 VEH_TAXI 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
12 50 80 20 40 25 10 8 5 3 peds East_Vinewood_Local 20 Mirror_Park_Hipsters 70 Mirror_Park_StreetGeneral 10 cars VEH_MID 55 VEH_POOR 25 VEH_TAXI 10 VEH_LARGE_CITY 10 VEH_COPCAR 10
12 50 80 20 40 25 10 8 5 3 peds East_Vinewood_Local 20 Mirror_Park_Hipsters 70 Mirror_Park_StreetGeneral 10 cars VEH_MID 60 VEH_POOR 30 VEH_TAXI 10 VEH_LARGE_CITY 00 VEH_COPCAR 10
06 30 80 20 40 25 10 8 5 3 peds East_Vinewood_Local 00 Mirror_Park_Hipsters 100 Mirror_Park_StreetGeneral 00 cars VEH_MID 60 VEH_POOR 30 VEH_TAXI 10 VEH_LARGE_CITY 00 VEH_COPCAR 10
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
MISSION_ROW
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
12 50 60 20 40 25 10 8 5 4 peds Mission_Tramps 90 Mission_StreetGeneral 10 cars VEH_POOR 65 VEH_MID 25 VEH_TRANSPORT 05 VEH_COPCAR 05 VEH_LARGE_CITY 00 VEH_COPCAR 10
04 50 60 20 40 25 10 8 5 4 peds Mission_Tramps 90 Mission_StreetGeneral 10 cars VEH_POOR 55 VEH_MID 25 VEH_TRANSPORT 05 VEH_COPCAR 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
04 50 60 20 40 25 10 8 5 4 peds Mission_Tramps 80 Mission_StreetGeneral 20 cars VEH_POOR 55 VEH_MID 25 VEH_TRANSPORT 05 VEH_COPCAR 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
16 50 80 20 40 25 10 8 5 4 peds Mission_Tramps 80 Mission_StreetGeneral 20 cars VEH_POOR 55 VEH_MID 25 VEH_TRANSPORT 05 VEH_COPCAR 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
16 50 80 20 40 25 10 8 5 4 peds Mission_Tramps 80 Mission_StreetGeneral 20 cars VEH_POOR 55 VEH_MID 25 VEH_TRANSPORT 05 VEH_COPCAR 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
16 50 100 20 40 25 10 8 5 4 peds Mission_Tramps 80 Mission_StreetGeneral 20 cars VEH_POOR 55 VEH_MID 25 VEH_TRANSPORT 05 VEH_COPCAR 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
16 50 100 20 40 25 10 8 5 4 peds Mission_Tramps 80 Mission_StreetGeneral 20 cars VEH_POOR 55 VEH_MID 25 VEH_TRANSPORT 05 VEH_COPCAR 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
16 50 100 20 40 25 10 8 5 4 peds Mission_Tramps 80 Mission_StreetGeneral 20 cars VEH_POOR 55 VEH_MID 25 VEH_TRANSPORT 05 VEH_COPCAR 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
16 50 100 20 40 25 10 8 5 4 peds Mission_Tramps 80 Mission_StreetGeneral 20 cars VEH_POOR 55 VEH_MID 25 VEH_TRANSPORT 05 VEH_COPCAR 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
16 50 80 20 40 25 10 8 5 4 peds Mission_Tramps 80 Mission_StreetGeneral 20 cars VEH_POOR 60 VEH_MID 20 VEH_TRANSPORT 05 VEH_COPCAR 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
14 50 60 20 40 25 10 8 5 4 peds Mission_Tramps 80 Mission_StreetGeneral 20 cars VEH_POOR 65 VEH_MID 25 VEH_TRANSPORT 05 VEH_COPCAR 05 VEH_LARGE_CITY 00 VEH_COPCAR 10
14 50 60 20 40 25 10 8 5 4 peds Mission_Tramps 90 Mission_StreetGeneral 10 cars VEH_POOR 65 VEH_MID 25 VEH_TRANSPORT 05 VEH_COPCAR 05 VEH_LARGE_CITY 00VEH_COPCAR 10
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
MORNING_WOOD
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
10 30 100 20 40 25 10 8 5 4 peds Morningwood_Tramps 20 Morningwood_BevHills 20 Morningwood_Hipsters 20 Morningwood_StreetGeneral 40 cars VEH_RICH 50 VEH_MID 45 VEH_TRANSPORT 05 VEH_LARGE_CITY 00 VEH_COPCAR 10
06 20 80 20 40 25 10 8 5 4 peds Morningwood_Tramps 20 Morningwood_BevHills 20 Morningwood_Hipsters 20 Morningwood_StreetGeneral 40 cars VEH_RICH 50 VEH_MID 35 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
04 20 60 20 40 25 10 8 5 4 peds Morningwood_Tramps 10 Morningwood_BevHills 20 Morningwood_Hipsters 20 Morningwood_StreetGeneral 40 cars VEH_RICH 50 VEH_MID 35 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
08 50 80 20 40 25 10 8 5 4 peds Morningwood_Tramps 10 Morningwood_BevHills 30 Morningwood_Hipsters 20 Morningwood_StreetGeneral 40 cars VEH_RICH 50 VEH_MID 35 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
16 50 80 20 40 25 10 8 5 4 peds Morningwood_Tramps 10 Morningwood_BevHills 30 Morningwood_Hipsters 20 Morningwood_StreetGeneral 40 cars VEH_RICH 50 VEH_MID 35 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
18 50 100 20 40 25 10 8 5 4 peds Morningwood_Tramps 10 Morningwood_BevHills 30 Morningwood_Hipsters 20 Morningwood_StreetGeneral 40 cars VEH_RICH 50 VEH_MID 40 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
18 50 100 20 40 25 10 8 5 4 peds Morningwood_Tramps 10 Morningwood_BevHills 30 Morningwood_Hipsters 20 Morningwood_StreetGeneral 40 cars VEH_RICH 50 VEH_MID 35 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
18 50 100 20 40 25 10 8 5 4 peds Morningwood_Tramps 10 Morningwood_BevHills 30 Morningwood_Hipsters 20 Morningwood_StreetGeneral 40 cars VEH_RICH 50 VEH_MID 35 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
18 50 100 20 40 25 10 8 5 4 peds Morningwood_Tramps 10 Morningwood_BevHills 30 Morningwood_Hipsters 20 Morningwood_StreetGeneral 40 cars VEH_RICH 50 VEH_MID 35 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
16 50 100 20 40 25 10 8 5 4 peds Morningwood_Tramps 10 Morningwood_BevHills 30 Morningwood_Hipsters 20 Morningwood_StreetGeneral 40 cars VEH_RICH 50 VEH_MID 35 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
16 50 100 20 40 25 10 8 5 4 peds Morningwood_Tramps 10 Morningwood_BevHills 20 Morningwood_Hipsters 20 Morningwood_StreetGeneral 40 cars VEH_RICH 55 VEH_MID 40 VEH_TRANSPORT 05 VEH_LARGE_CITY 00 VEH_COPCAR 10
16 30 100 20 40 25 10 8 5 4 peds Morningwood_Tramps 20 Morningwood_BevHills 20 Morningwood_Hipsters 20 Morningwood_StreetGeneral 40 cars VEH_RICH 55 VEH_MID 40 VEH_TRANSPORT 05 VEH_LARGE_CITY 00 VEH_COPCAR 10
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
MURRIETA_HEIGHTS
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
04 30 60 20 40 30 15 8 5 5 peds Murrieta_General 00 Murrieta_Tramps 40 Murrieta_Gang 30 InCar_General 30 cars VEH_POOR 35 VEH_MID 25 VEH_HAULAGE 10 VEH_UTILITY 30 VEH_LARGE_CITY 00 VEH_COPCAR 10
02 20 60 20 40 30 15 8 5 5 peds Murrieta_General 00 Murrieta_Tramps 40 Murrieta_Gang 30 InCar_General 30 cars VEH_POOR 35 VEH_MID 25 VEH_HAULAGE 10 VEH_UTILITY 30 VEH_LARGE_CITY 00 VEH_COPCAR 10
02 30 60 20 40 30 15 8 5 5 peds Murrieta_General 00 Murrieta_Tramps 40 Murrieta_Gang 30 InCar_General 30 cars VEH_POOR 30 VEH_MID 20 VEH_HAULAGE 10 VEH_UTILITY 30 VEH_LARGE_CITY 10 VEH_COPCAR 10
12 40 80 20 40 30 15 8 5 5 peds Murrieta_General 60 Murrieta_Tramps 10 Murrieta_Gang 00 InCar_General 30 cars VEH_POOR 30 VEH_MID 20 VEH_HAULAGE 10 VEH_UTILITY 30 VEH_LARGE_CITY 10 VEH_COPCAR 10
12 40 80 20 40 30 15 8 5 5 peds Murrieta_General 60 Murrieta_Tramps 10 Murrieta_Gang 00 InCar_General 30 cars VEH_POOR 30 VEH_MID 20 VEH_HAULAGE 10 VEH_UTILITY 30 VEH_LARGE_CITY 10 VEH_COPCAR 10
12 40 80 20 40 30 15 8 5 5 peds Murrieta_General 60 Murrieta_Tramps 10 Murrieta_Gang 00 InCar_General 30 cars VEH_POOR 30 VEH_MID 20 VEH_HAULAGE 10 VEH_UTILITY 30 VEH_LARGE_CITY 10 VEH_COPCAR 10
12 40 80 20 40 30 15 8 5 5 peds Murrieta_General 60 Murrieta_Tramps 10 Murrieta_Gang 00 InCar_General 30 cars VEH_POOR 30 VEH_MID 20 VEH_HAULAGE 10 VEH_UTILITY 30 VEH_LARGE_CITY 10 VEH_COPCAR 10
12 40 80 20 40 30 15 8 5 5 peds Murrieta_General 60 Murrieta_Tramps 10 Murrieta_Gang 00 InCar_General 30 cars VEH_POOR 30 VEH_MID 20 VEH_HAULAGE 10 VEH_UTILITY 30 VEH_LARGE_CITY 10 VEH_COPCAR 10
12 40 80 20 40 30 15 8 5 5 peds Murrieta_General 60 Murrieta_Tramps 10 Murrieta_Gang 00 InCar_General 30 cars VEH_POOR 30 VEH_MID 20 VEH_HAULAGE 10 VEH_UTILITY 30 VEH_LARGE_CITY 10 VEH_COPCAR 10
12 40 80 20 40 30 15 8 5 5 peds Murrieta_General 60 Murrieta_Tramps 10 Murrieta_Gang 00 InCar_General 30 cars VEH_POOR 30 VEH_MID 20 VEH_HAULAGE 10 VEH_UTILITY 30 VEH_LARGE_CITY 10 VEH_COPCAR 10
10 40 80 20 40 30 15 8 5 5 peds Murrieta_General 00 Murrieta_Tramps 40 Murrieta_Gang 30 InCar_General 30 cars VEH_POOR 35 VEH_MID 25 VEH_HAULAGE 10 VEH_UTILITY 30 VEH_LARGE_CITY 00 VEH_COPCAR 10
02 30 60 20 40 30 15 8 5 5 peds Murrieta_General 00 Murrieta_Tramps 40 Murrieta_Gang 30 InCar_General 30 cars VEH_POOR 35 VEH_MID 25 VEH_HAULAGE 10 VEH_UTILITY 30 VEH_LARGE_CITY 00 VEH_COPCAR 10
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
OBSERVATORY
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
02 00 60 20 40 25 10 8 5 3 peds Richman_Glen_BevHills 00 Morningwood_StreetGeneral 10 Birds_City 40 Birds_Ground_City 50 cars VEH_RICH 75 VEH_MID 25 VEH_COPCAR 10
02 00 60 20 40 25 10 8 5 3 peds Richman_Glen_BevHills 00 Morningwood_StreetGeneral 10 Birds_City 40 Birds_Ground_City 50 cars VEH_RICH 75 VEH_MID 25 VEH_COPCAR 10
02 00 60 20 40 25 10 8 5 3 peds Richman_Glen_BevHills 00 Morningwood_StreetGeneral 10 Birds_City 40 Birds_Ground_City 50 cars VEH_RICH 75 VEH_MID 25 VEH_COPCAR 10
06 30 80 20 40 25 10 8 5 3 peds Richman_Glen_BevHills 30 Morningwood_StreetGeneral 50 Birds_City 10 Birds_Ground_City 10 cars VEH_RICH 75 VEH_MID 25 VEH_COPCAR 10
06 30 80 20 40 25 10 8 5 3 peds Richman_Glen_BevHills 30 Morningwood_StreetGeneral 50 Birds_City 10 Birds_Ground_City 10 cars VEH_RICH 75 VEH_MID 25 VEH_COPCAR 10
08 30 100 20 40 25 10 8 5 3 peds Richman_Glen_BevHills 30 Morningwood_StreetGeneral 50 Birds_City 10 Birds_Ground_City 10 cars VEH_RICH 75 VEH_MID 25 VEH_HWAYCOP 10
08 30 100 20 40 25 10 8 5 3 peds Richman_Glen_BevHills 30 Morningwood_StreetGeneral 50 Birds_City 10 Birds_Ground_City 10 cars VEH_RICH 75 VEH_MID 25 VEH_COPCAR 10
08 30 100 20 40 25 10 8 5 3 peds Richman_Glen_BevHills 30 Morningwood_StreetGeneral 50 Birds_City 10 Birds_Ground_City 10 cars VEH_RICH 75 VEH_MID 25 VEH_COPCAR 10
08 30 100 20 40 25 10 8 5 3 peds Richman_Glen_BevHills 30 Morningwood_StreetGeneral 50 Birds_City 10 Birds_Ground_City 10 cars VEH_RICH 75 VEH_MID 25 VEH_COPCAR 10
06 30 100 20 40 25 10 8 5 3 peds Richman_Glen_BevHills 30 Morningwood_StreetGeneral 50 Birds_City 10 Birds_Ground_City 10 cars VEH_RICH 75 VEH_MID 25 VEH_COPCAR 10
02 30 100 20 40 25 10 8 5 3 peds Richman_Glen_BevHills 00 Morningwood_StreetGeneral 10 Birds_City 40 Birds_Ground_City 50 cars VEH_RICH 75 VEH_MID 25 VEH_COPCAR 10
02 30 100 20 40 25 10 8 5 3 peds Richman_Glen_BevHills 00 Morningwood_StreetGeneral 10 Birds_City 40 Birds_Ground_City 50 cars VEH_RICH 75 VEH_MID 25 VEH_COPCAR 10
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
OCEAN
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
00 20 100 20 40 25 10 8 5 3 peds Fish 10 Ocean_General 10 BeachParty 10 Birds_Ground_Ocean 40 Birds_Ocean 40 cars VEH_BOATS 80 VEH_MID 20 VEH_COPCAR 10
00 20 100 20 40 25 10 8 5 3 peds Fish 10 Ocean_General 10 BeachParty 10 Birds_Ground_Ocean 40 Birds_Ocean 40 cars VEH_BOATS 80 VEH_MID 20 VEH_COPCAR 10
02 20 100 20 40 25 10 8 5 3 peds Fish 10 Ocean_General 10 BeachParty 10 Birds_Ground_Ocean 40 Birds_Ocean 40 cars VEH_BOATS 80 VEH_MID 20 VEH_COPCAR 10
16 20 100 20 40 25 10 8 5 3 peds Fish 10 Ocean_General 10 BeachParty 00 Birds_Ground_Ocean 30 Birds_Ocean 40 cars VEH_BOATS 80 VEH_MID 20 VEH_COPCAR 10
20 20 100 20 40 25 10 8 5 3 peds Fish 10 Ocean_General 10 BeachParty 00 Birds_Ground_Ocean 30 Birds_Ocean 40 cars VEH_BOATS 80 VEH_MID 20 VEH_COPCAR 10
20 20 100 20 40 25 10 8 5 3 peds Fish 10 Ocean_General 10 BeachParty 00 Birds_Ground_Ocean 30 Birds_Ocean 40 cars VEH_BOATS 80 VEH_MID 20 VEH_COPCAR 10
20 20 100 20 40 25 10 8 5 3 peds Fish 10 Ocean_General 10 BeachParty 00 Birds_Ground_Ocean 30 Birds_Ocean 40 cars VEH_BOATS 80 VEH_MID 20 VEH_COPCAR 10
20 20 100 20 40 25 10 8 5 3 peds Fish 10 Ocean_General 10 BeachParty 00 Birds_Ground_Ocean 30 Birds_Ocean 40 cars VEH_BOATS 80 VEH_MID 20 VEH_COPCAR 10
20 20 100 20 40 25 10 8 5 3 peds Fish 10 Ocean_General 10 BeachParty 00 Birds_Ground_Ocean 30 Birds_Ocean 40 cars VEH_BOATS 80 VEH_MID 20 VEH_COPCAR 10
16 20 100 20 40 25 10 8 5 3 peds Fish 10 Ocean_General 10 BeachParty 10 Birds_Ground_Ocean 40 Birds_Ocean 40 cars VEH_BOATS 80 VEH_MID 20 VEH_COPCAR 10
02 20 100 20 40 25 10 8 5 3 peds Fish 10 Ocean_General 10 BeachParty 10 Birds_Ground_Ocean 40 Birds_Ocean 40 cars VEH_BOATS 80 VEH_MID 20 VEH_COPCAR 10
00 20 100 20 40 25 10 8 5 3 peds Fish 10 Ocean_General 10 BeachParty 10 Birds_Ground_Ocean 40 Birds_Ocean 40 cars VEH_BOATS 80 VEH_MID 20 VEH_COPCAR 10
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
PACIFIC_BLUFFS
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
08 30 100 20 40 25 10 8 5 3 peds Morningwood_BevHills 30 Pacific_Bluffs_StreetGeneral 70 cars VEH_RICH 50 VEH_MID 35 VEH_TRANSPORT 05 VEH_LARGE_CITY 00 VEH_BIKES 10 VEH_COPCAR 10
02 20 60 20 40 25 10 8 5 3 peds Morningwood_BevHills 30 Pacific_Bluffs_StreetGeneral 70 cars VEH_RICH 50 VEH_MID 35 VEH_TRANSPORT 05 VEH_LARGE_CITY 00 VEH_BIKES 10 VEH_COPCAR 10
02 20 60 20 40 25 10 8 5 3 peds Morningwood_BevHills 30 Pacific_Bluffs_StreetGeneral 70 cars VEH_RICH 40 VEH_MID 35 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_BIKES 10 VEH_COPCAR 10
16 50 80 20 40 25 10 8 5 3 peds Morningwood_BevHills 30 Pacific_Bluffs_StreetGeneral 70 cars VEH_RICH 40 VEH_MID 35 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_BIKES 10 VEH_COPCAR 10
16 50 80 20 40 25 10 8 5 3 peds Morningwood_BevHills 30 Pacific_Bluffs_StreetGeneral 70 cars VEH_RICH 40 VEH_MID 35 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_BIKES 10 VEH_COPCAR 10
16 50 100 20 40 25 10 8 5 3 peds Morningwood_BevHills 30 Pacific_Bluffs_StreetGeneral 70 cars VEH_RICH 45 VEH_MID 30 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_BIKES 10 VEH_COPCAR 10
18 50 100 20 40 25 10 8 5 3 peds Morningwood_BevHills 30 Pacific_Bluffs_StreetGeneral 70 cars VEH_RICH 45 VEH_MID 30 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_BIKES 10 VEH_COPCAR 10
18 50 100 20 40 25 10 8 5 3 peds Morningwood_BevHills 30 Pacific_Bluffs_StreetGeneral 70 cars VEH_RICH 45 VEH_MID 30 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_BIKES 10 VEH_COPCAR 10
18 50 100 20 40 25 10 8 5 3 peds Morningwood_BevHills 30 Pacific_Bluffs_StreetGeneral 70 cars VEH_RICH 45 VEH_MID 30 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_BIKES 10 VEH_COPCAR 10
18 50 100 20 40 25 10 8 5 3 peds Morningwood_BevHills 30 Pacific_Bluffs_StreetGeneral 70 cars VEH_RICH 45 VEH_MID 30 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_BIKES 10 VEH_COPCAR 10
16 30 100 20 40 25 10 8 5 3 peds Morningwood_BevHills 30 Pacific_Bluffs_StreetGeneral 70 cars VEH_RICH 40 VEH_MID 45 VEH_TRANSPORT 05 VEH_LARGE_CITY 00 VEH_BIKES 10 VEH_COPCAR 10
16 30 100 20 40 25 10 8 5 3 peds Morningwood_BevHills 30 Pacific_Bluffs_StreetGeneral 70 cars VEH_RICH 40 VEH_MID 45 VEH_TRANSPORT 05 VEH_LARGE_CITY 00 VEH_BIKES 10 VEH_COPCAR 10
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
Pacific_Bluffs_Beach
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
00 30 80 30 50 25 10 8 5 3 peds Pacific_Bluffs_Beach 00 Pacific_Bluffs_StreetGeneral 99 Birds_Ocean 00 Fish 01 cars VEH_RICH 65 VEH_MID 30 VEH_BOATS 05 VEH_LARGE_CITY 00 VEH_COPCAR 10
00 20 60 30 50 25 10 8 5 3 peds Pacific_Bluffs_Beach 00 Pacific_Bluffs_StreetGeneral 99 Birds_Ocean 00 Fish 01 cars VEH_RICH 65 VEH_MID 30 VEH_BOATS 05 VEH_LARGE_CITY 00 VEH_COPCAR 10
00 20 60 30 50 25 10 8 5 3 peds Pacific_Bluffs_Beach 00 Pacific_Bluffs_StreetGeneral 89 Birds_Ocean 40 Fish 01 cars VEH_RICH 60 VEH_MID 25 VEH_BOATS 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
20 50 80 30 50 25 10 8 5 3 peds Pacific_Bluffs_Beach 39 Pacific_Bluffs_StreetGeneral 20 Birds_Ocean 40 Fish 01 cars VEH_RICH 60 VEH_MID 25 VEH_BOATS 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
20 50 80 30 50 25 10 8 5 3 peds Pacific_Bluffs_Beach 39 Pacific_Bluffs_StreetGeneral 20 Birds_Ocean 40 Fish 01 cars VEH_RICH 60 VEH_MID 25 VEH_BOATS 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
20 50 100 30 50 25 10 8 5 3 peds Pacific_Bluffs_Beach 39 Pacific_Bluffs_StreetGeneral 20 Birds_Ocean 40 Fish 01 cars VEH_RICH 60 VEH_MID 25 VEH_BOATS 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
20 50 100 30 50 25 10 8 5 3 peds Pacific_Bluffs_Beach 39 Pacific_Bluffs_StreetGeneral 20 Birds_Ocean 40 Fish 01 cars VEH_RICH 60 VEH_MID 25 VEH_BOATS 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
20 50 100 30 50 25 10 8 5 3 peds Pacific_Bluffs_Beach 39 Pacific_Bluffs_StreetGeneral 20 Birds_Ocean 40 Fish 01 cars VEH_RICH 60 VEH_MID 25 VEH_BOATS 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
20 50 100 30 50 25 10 8 5 3 peds Pacific_Bluffs_Beach 39 Pacific_Bluffs_StreetGeneral 20 Birds_Ocean 40 Fish 01 cars VEH_RICH 60 VEH_MID 25 VEH_BOATS 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
20 50 100 30 50 25 10 8 5 3 peds Pacific_Bluffs_Beach 00 Pacific_Bluffs_StreetGeneral 49 Birds_Ocean 40 Fish 01 cars VEH_RICH 60 VEH_MID 25 VEH_BOATS 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
20 30 100 30 50 25 10 8 5 3 peds Pacific_Bluffs_Beach 00 Pacific_Bluffs_StreetGeneral 49 Birds_Ocean 40 Fish 01 cars VEH_RICH 65 VEH_MID 30 VEH_BOATS 05 VEH_LARGE_CITY 00 VEH_COPCAR 10
00 30 100 30 50 25 10 8 5 3 peds Pacific_Bluffs_Beach 00 Pacific_Bluffs_StreetGeneral 99 Birds_Ocean 00 Fish 01 cars VEH_RICH 65 VEH_MID 30 VEH_BOATS 05 VEH_LARGE_CITY 00 VEH_COPCAR 10
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
PALETO_BAY
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
08 30 60 20 20 25 10 8 5 3 peds Paleto_Bay_General 99 Birds_Ocean 00 Birds_Ground_Ocean 00 Fish 01 cars VEH_COUNTRYSIDE_ONROAD 45 VEH_COUNTRYSIDE_OFFROAD 45 VEH_BOATS 10 VEH_LARGE_CITY 00 VEH_SHERRIFFCAR 10
02 20 60 20 20 25 10 8 5 3 peds Paleto_Bay_General 99 Birds_Ocean 00 Birds_Ground_Ocean 00 Fish 01 cars VEH_COUNTRYSIDE_ONROAD 45 VEH_COUNTRYSIDE_OFFROAD 45 VEH_BOATS 10 VEH_LARGE_CITY 00 VEH_SHERRIFFCAR 10
02 20 60 20 20 25 10 8 5 3 peds Paleto_Bay_General 79 Birds_Ocean 10 Birds_Ground_Ocean 10 Fish 01 cars VEH_COUNTRYSIDE_ONROAD 40 VEH_COUNTRYSIDE_OFFROAD 40 VEH_BOATS 10 VEH_LARGE_CITY 10 VEH_SHERRIFFCAR 10
02 50 100 20 20 25 10 8 5 3 peds Paleto_Bay_General 79 Birds_Ocean 10 Birds_Ground_Ocean 10 Fish 01 cars VEH_COUNTRYSIDE_ONROAD 40 VEH_COUNTRYSIDE_OFFROAD 40 VEH_BOATS 10 VEH_LARGE_CITY 10 VEH_SHERRIFFCAR 10
12 50 80 20 20 25 10 8 5 3 peds Paleto_Bay_General 79 Birds_Ocean 10 Birds_Ground_Ocean 10 Fish 01 cars VEH_COUNTRYSIDE_ONROAD 40 VEH_COUNTRYSIDE_OFFROAD 40 VEH_BOATS 10 VEH_LARGE_CITY 10 VEH_SHERRIFFCAR 10
12 50 80 20 20 25 10 8 5 3 peds Paleto_Bay_General 79 Birds_Ocean 10 Birds_Ground_Ocean 10 Fish 01 cars VEH_COUNTRYSIDE_ONROAD 40 VEH_COUNTRYSIDE_OFFROAD 40 VEH_BOATS 10 VEH_LARGE_CITY 10 VEH_SHERRIFFCAR 10
12 50 100 20 20 25 10 8 5 3 peds Paleto_Bay_General 79 Birds_Ocean 10 Birds_Ground_Ocean 10 Fish 01 cars VEH_COUNTRYSIDE_ONROAD 40 VEH_COUNTRYSIDE_OFFROAD 40 VEH_BOATS 10 VEH_LARGE_CITY 10 VEH_SHERRIFFCAR 10
12 50 80 20 20 25 10 8 5 3 peds Paleto_Bay_General 79 Birds_Ocean 10 Birds_Ground_Ocean 10 Fish 01 cars VEH_COUNTRYSIDE_ONROAD 40 VEH_COUNTRYSIDE_OFFROAD 40 VEH_BOATS 10 VEH_LARGE_CITY 10 VEH_SHERRIFFCAR 10
12 50 100 20 20 25 10 8 5 3 peds Paleto_Bay_General 79 Birds_Ocean 10 Birds_Ground_Ocean 10 Fish 01 cars VEH_COUNTRYSIDE_ONROAD 40 VEH_COUNTRYSIDE_OFFROAD 40 VEH_BOATS 10 VEH_LARGE_CITY 10 VEH_SHERRIFFCAR 10
12 50 80 20 20 25 10 8 5 3 peds Paleto_Bay_General 79 Birds_Ocean 10 Birds_Ground_Ocean 10 Fish 01 cars VEH_COUNTRYSIDE_ONROAD 40 VEH_COUNTRYSIDE_OFFROAD 40 VEH_BOATS 10 VEH_LARGE_CITY 10 VEH_SHERRIFFCAR 10
12 30 80 20 20 25 10 8 5 3 peds Paleto_Bay_General 79 Birds_Ocean 10 Birds_Ground_Ocean 10 Fish 01 cars VEH_COUNTRYSIDE_ONROAD 45 VEH_COUNTRYSIDE_OFFROAD 45 VEH_BOATS 10 VEH_LARGE_CITY 00 VEH_SHERRIFFCAR 10
12 30 80 20 20 25 10 8 5 3 peds Paleto_Bay_General 99 Birds_Ocean 00 Birds_Ground_Ocean 00 Fish 01 cars VEH_COUNTRYSIDE_ONROAD 45 VEH_COUNTRYSIDE_OFFROAD 45 VEH_BOATS 10 VEH_LARGE_CITY 00 VEH_SHERRIFFCAR 10
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
PILLBOX
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
06 30 80 20 40 25 10 8 5 4 peds Pillbox_Business 30 Pillbox_BevHills 20 Pillbox_Tramps 50 Mission_StreetGeneral 00 RESTAURANT_NIGHT 00 cars VEH_MID 45 VEH_RICH 20 VEH_POOR 20 VEH_TRANSPORT 05 VEH_LARGE_CITY 00 VEH_BIKES 10 VEH_COPCAR 10
02 20 60 20 40 25 10 8 5 4 peds Pillbox_Business 30 Pillbox_BevHills 20 Pillbox_Tramps 50 Mission_StreetGeneral 00 RESTAURANT_NIGHT 00 cars VEH_MID 45 VEH_RICH 20 VEH_POOR 20 VEH_TRANSPORT 05 VEH_LARGE_CITY 00 VEH_BIKES 10 VEH_COPCAR 10
04 20 60 20 40 25 10 8 5 4 peds Pillbox_Business 40 Pillbox_BevHills 20 Pillbox_Tramps 40 Mission_StreetGeneral 00 RESTAURANT_NIGHT 00 cars VEH_MID 35 VEH_RICH 20 VEH_POOR 20 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_BIKES 10 VEH_COPCAR 10
08 50 80 20 40 25 10 8 5 4 peds Pillbox_Business 60 Pillbox_BevHills 10 Pillbox_Tramps 10 Mission_StreetGeneral 20 RESTAURANT_NIGHT 00 cars VEH_MID 35 VEH_RICH 20 VEH_POOR 20 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_BIKES 10 VEH_COPCAR 10
18 50 80 20 40 25 10 8 5 4 peds Pillbox_Business 60 Pillbox_BevHills 10 Pillbox_Tramps 10 Mission_StreetGeneral 20 RESTAURANT_NIGHT 00 cars VEH_MID 35 VEH_RICH 20 VEH_POOR 20 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_BIKES 10 VEH_COPCAR 10
18 50 100 20 40 25 10 8 5 4 peds Pillbox_Business 60 Pillbox_BevHills 10 Pillbox_Tramps 10 Mission_StreetGeneral 20 RESTAURANT_NIGHT 00 cars VEH_MID 40 VEH_RICH 15 VEH_POOR 20 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_BIKES 10 VEH_COPCAR 10
18 50 100 20 40 25 10 8 5 4 peds Pillbox_Business 60 Pillbox_BevHills 10 Pillbox_Tramps 10 Mission_StreetGeneral 20 RESTAURANT_NIGHT 00 cars VEH_MID 40 VEH_RICH 15 VEH_POOR 20 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_BIKES 10 VEH_COPCAR 10
18 50 100 20 40 25 10 8 5 4 peds Pillbox_Business 60 Pillbox_BevHills 10 Pillbox_Tramps 10 Mission_StreetGeneral 20 RESTAURANT_NIGHT 00 cars VEH_MID 40 VEH_RICH 15 VEH_POOR 20 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_BIKES 10 VEH_COPCAR 10
18 50 100 20 40 25 10 8 5 4 peds Pillbox_Business 60 Pillbox_BevHills 10 Pillbox_Tramps 10 Mission_StreetGeneral 20 RESTAURANT_NIGHT 00 cars VEH_MID 40 VEH_RICH 15 VEH_POOR 20 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_BIKES 10 VEH_COPCAR 10
18 50 100 20 40 25 10 8 5 4 peds Pillbox_Business 30 Pillbox_BevHills 10 Pillbox_Tramps 00 Mission_StreetGeneral 10 RESTAURANT_NIGHT 50 cars VEH_MID 40 VEH_RICH 15 VEH_POOR 20 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_BIKES 10 VEH_COPCAR 10
16 50 80 20 40 25 10 8 5 4 peds Pillbox_Business 30 Pillbox_BevHills 10 Pillbox_Tramps 00 Mission_StreetGeneral 10 RESTAURANT_NIGHT 50 cars VEH_MID 45 VEH_RICH 20 VEH_POOR 20 VEH_TRANSPORT 05 VEH_LARGE_CITY 00 VEH_BIKES 10 VEH_COPCAR 10
14 30 80 20 40 25 10 8 5 4 peds Pillbox_Business 30 Pillbox_BevHills 10 Pillbox_Tramps 00 Mission_StreetGeneral 10 RESTAURANT_NIGHT 50 cars VEH_MID 45 VEH_RICH 20 VEH_POOR 20 VEH_TRANSPORT 05 VEH_LARGE_CITY 00 VEH_BIKES 10 VEH_COPCAR 10
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
PORT_OF_LOS_SANTOS
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
04 30 60 20 40 25 10 8 5 8 peds Elysian_Island_StreetGeneral 70 Elysian_Island_GenPed 10 Birds_Ocean 00 Fish 10 InCar_General 10 cars VEH_HAULAGE 80 VEH_POOR 10 VEH_BOATS_FREEWAY 10 VEH_COPCAR 10
04 20 60 20 40 25 10 8 5 8 peds Elysian_Island_StreetGeneral 70 Elysian_Island_GenPed 10 Birds_Ocean 00 Fish 10 InCar_General 10 cars VEH_HAULAGE 80 VEH_POOR 10 VEH_BOATS_FREEWAY 10 VEH_COPCAR 10
04 20 60 20 40 25 10 8 5 8 peds Elysian_Island_StreetGeneral 60 Elysian_Island_GenPed 10 Birds_Ocean 10 Fish 10 InCar_General 10 cars VEH_HAULAGE 80 VEH_POOR 10 VEH_BOATS_FREEWAY 10 VEH_COPCAR 10
06 50 100 20 40 25 10 8 5 8 peds Elysian_Island_StreetGeneral 60 Elysian_Island_GenPed 10 Birds_Ocean 10 Fish 10 InCar_General 10 cars VEH_HAULAGE 80 VEH_POOR 10 VEH_BOATS_FREEWAY 10 VEH_COPCAR 10
06 50 100 20 40 25 10 8 5 8 peds Elysian_Island_StreetGeneral 60 Elysian_Island_GenPed 10 Birds_Ocean 10 Fish 10 InCar_General 10 cars VEH_HAULAGE 80 VEH_POOR 10 VEH_BOATS_FREEWAY 10 VEH_COPCAR 10
06 50 80 20 40 25 10 8 5 8 peds Elysian_Island_StreetGeneral 60 Elysian_Island_GenPed 10 Birds_Ocean 10 Fish 10 InCar_General 10 cars VEH_HAULAGE 80 VEH_POOR 10 VEH_BOATS_FREEWAY 10 VEH_COPCAR 10
06 50 100 20 40 25 10 8 5 8 peds Elysian_Island_StreetGeneral 60 Elysian_Island_GenPed 10 Birds_Ocean 10 Fish 10 InCar_General 10 cars VEH_HAULAGE 80 VEH_POOR 10 VEH_BOATS_FREEWAY 10 VEH_COPCAR 10
06 50 80 20 40 25 10 8 5 8 peds Elysian_Island_StreetGeneral 60 Elysian_Island_GenPed 10 Birds_Ocean 10 Fish 10 InCar_General 10 cars VEH_HAULAGE 80 VEH_POOR 10 VEH_BOATS_FREEWAY 10 VEH_COPCAR 10
06 50 100 20 40 25 10 8 5 8 peds Elysian_Island_StreetGeneral 60 Elysian_Island_GenPed 10 Birds_Ocean 10 Fish 10 InCar_General 10 cars VEH_HAULAGE 80 VEH_POOR 10 VEH_BOATS_FREEWAY 10 VEH_COPCAR 10
06 50 100 20 40 25 10 8 5 8 peds Elysian_Island_StreetGeneral 60 Elysian_Island_GenPed 10 Birds_Ocean 10 Fish 10 InCar_General 10 cars VEH_HAULAGE 80 VEH_POOR 10 VEH_BOATS_FREEWAY 10 VEH_COPCAR 10
04 30 60 20 40 25 10 8 5 8 peds Elysian_Island_StreetGeneral 60 Elysian_Island_GenPed 10 Birds_Ocean 10 Fish 10 InCar_General 10 cars VEH_HAULAGE 80 VEH_POOR 10 VEH_BOATS_FREEWAY 10 VEH_COPCAR 10
04 30 60 20 40 25 10 8 5 8 peds Elysian_Island_StreetGeneral 70 Elysian_Island_GenPed 10 Birds_Ocean 00 Fish 10 InCar_General 10 cars VEH_HAULAGE 80 VEH_POOR 10 VEH_BOATS_FREEWAY 10 VEH_COPCAR 10
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
PRISON
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
00 30 100 20 40 25 10 8 5 8 peds PRISONERS 90 InCar_General 10 cars VEH_MID 80 VEH_POOR 20 VEH_HWAYCOP 10
00 20 100 20 40 25 10 8 5 8 peds PRISONERS 90 InCar_General 10 cars VEH_MID 80 VEH_POOR 20 VEH_HWAYCOP 10
00 20 100 20 40 25 10 8 5 8 peds PRISONERS 90 InCar_General 10 cars VEH_MID 80 VEH_POOR 20 VEH_HWAYCOP 10
00 30 100 20 40 25 10 8 5 8 peds PRISONERS 90 InCar_General 10 cars VEH_MID 80 VEH_POOR 20 VEH_HWAYCOP 10
10 50 100 20 40 25 10 8 5 8 peds PRISONERS 90 InCar_General 10 cars VEH_MID 80 VEH_POOR 20 VEH_HWAYCOP 10
10 50 100 20 40 25 10 8 5 8 peds PRISONERS 90 InCar_General 10 cars VEH_MID 80 VEH_POOR 20 VEH_HWAYCOP 10
10 50 100 20 40 25 10 8 5 8 peds PRISONERS 90 InCar_General 10 cars VEH_MID 80 VEH_POOR 20 VEH_HWAYCOP 10
10 50 100 20 40 25 10 8 5 8 peds PRISONERS 90 InCar_General 10 cars VEH_MID 80 VEH_POOR 20 VEH_HWAYCOP 10
10 50 100 20 40 25 10 8 5 8 peds PRISONERS 90 InCar_General 10 cars VEH_MID 80 VEH_POOR 20 VEH_HWAYCOP 10
10 50 100 20 40 25 10 8 5 8 peds PRISONERS 90 InCar_General 10 cars VEH_MID 80 VEH_POOR 20 VEH_HWAYCOP 10
00 30 100 20 40 25 10 8 5 8 peds PRISONERS 90 InCar_General 10 cars VEH_MID 80 VEH_POOR 20 VEH_HWAYCOP 10
00 30 100 20 40 25 10 8 5 8 peds PRISONERS 90 InCar_General 10 cars VEH_MID 80 VEH_POOR 20 VEH_HWAYCOP 10
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
prologue
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
10 30 100 25 00 1 0 8 5 8 peds prologue 90 Fish 10 cars VEH_YANKTON 100
10 20 100 25 00 1 0 8 5 8 peds prologue 90 Fish 10 cars VEH_YANKTON 100
10 20 100 25 00 1 0 8 5 8 peds prologue 90 Fish 10 cars VEH_YANKTON 100
10 30 100 25 00 1 0 8 5 8 peds prologue 90 Fish 10 cars VEH_YANKTON 100
10 30 100 25 00 1 0 8 5 8 peds prologue 90 Fish 10 cars VEH_YANKTON 100
10 30 100 25 00 1 0 8 5 8 peds prologue 90 Fish 10 cars VEH_YANKTON 100
10 30 100 25 00 1 0 8 5 8 peds prologue 90 Fish 10 cars VEH_YANKTON 100
10 30 100 25 00 1 0 8 5 8 peds prologue 90 Fish 10 cars VEH_YANKTON 100
10 30 100 25 00 1 0 8 5 8 peds prologue 90 Fish 10 cars VEH_YANKTON 100
10 30 100 25 00 1 0 8 5 8 peds prologue 90 Fish 10 cars VEH_YANKTON 100
10 30 100 25 00 1 0 8 5 8 peds prologue 90 Fish 10 cars VEH_YANKTON 100
10 30 100 25 00 1 0 8 5 8 peds prologue 90 Fish 10 cars VEH_YANKTON 100
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
PUERTO_DEL_SOL
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
10 30 100 20 40 25 10 8 5 4 peds Puerto_Business 40 Puerto_StreetGeneral 20 Puerto_BevHills 10 Puerto_Hipsters 30 cars VEH_MID 30 VEH_RICH 50 VEH_BIKES 10 VEH_BOATS 10 VEH_LARGE_CITY 00 VEH_COPCAR 10
04 20 60 20 40 25 10 8 5 4 peds Puerto_Business 40 Puerto_StreetGeneral 20 Puerto_BevHills 10 Puerto_Hipsters 30 cars VEH_MID 30 VEH_RICH 50 VEH_BIKES 10 VEH_BOATS 10 VEH_LARGE_CITY 00 VEH_COPCAR 10
04 20 60 20 40 25 10 8 5 4 peds Puerto_Business 40 Puerto_StreetGeneral 20 Puerto_BevHills 10 Puerto_Hipsters 30 cars VEH_MID 25 VEH_RICH 45 VEH_BIKES 10 VEH_BOATS 10 VEH_LARGE_CITY 10 VEH_COPCAR 10
14 50 100 20 40 25 10 8 5 4 peds Puerto_Business 10 Puerto_StreetGeneral 30 Puerto_BevHills 40 Puerto_Hipsters 20 cars VEH_MID 25 VEH_RICH 45 VEH_BIKES 10 VEH_BOATS 10 VEH_LARGE_CITY 10 VEH_COPCAR 10
14 50 80 20 40 25 10 8 5 4 peds Puerto_Business 10 Puerto_StreetGeneral 30 Puerto_BevHills 40 Puerto_Hipsters 20 cars VEH_MID 25 VEH_RICH 45 VEH_BIKES 10 VEH_BOATS 10 VEH_LARGE_CITY 10 VEH_COPCAR 10
14 50 80 20 40 25 10 8 5 4 peds Puerto_Business 10 Puerto_StreetGeneral 30 Puerto_BevHills 40 Puerto_Hipsters 20 cars VEH_MID 25 VEH_RICH 45 VEH_BIKES 10 VEH_BOATS 10 VEH_LARGE_CITY 10 VEH_COPCAR 10
14 50 100 20 40 25 10 8 5 4 peds Puerto_Business 10 Puerto_StreetGeneral 30 Puerto_BevHills 40 Puerto_Hipsters 20 cars VEH_MID 25 VEH_RICH 45 VEH_BIKES 10 VEH_BOATS 10 VEH_LARGE_CITY 10 VEH_COPCAR 10
14 50 80 20 40 25 10 8 5 4 peds Puerto_Business 10 Puerto_StreetGeneral 30 Puerto_BevHills 40 Puerto_Hipsters 20 cars VEH_MID 25 VEH_RICH 45 VEH_BIKES 10 VEH_BOATS 10 VEH_LARGE_CITY 10 VEH_COPCAR 10
14 50 100 20 40 25 10 8 5 4 peds Puerto_Business 10 Puerto_StreetGeneral 30 Puerto_BevHills 40 Puerto_Hipsters 20 cars VEH_MID 25 VEH_RICH 45 VEH_BIKES 10 VEH_BOATS 10 VEH_LARGE_CITY 10 VEH_COPCAR 10
14 50 100 20 40 25 10 8 5 4 peds Puerto_Business 10 Puerto_StreetGeneral 30 Puerto_BevHills 40 Puerto_Hipsters 20 cars VEH_MID 25 VEH_RICH 45 VEH_BIKES 10 VEH_BOATS 10 VEH_LARGE_CITY 10 VEH_COPCAR 10
14 40 80 20 40 25 10 8 5 4 peds Puerto_Business 40 Puerto_StreetGeneral 30 Puerto_BevHills 10 Puerto_Hipsters 20 cars VEH_MID 30 VEH_RICH 50 VEH_BIKES 10 VEH_BOATS 10 VEH_LARGE_CITY 00 VEH_COPCAR 10
10 30 80 20 40 25 10 8 5 4 peds Puerto_Business 40 Puerto_StreetGeneral 20 Puerto_BevHills 10 Puerto_Hipsters 30 cars VEH_MID 30 VEH_RICH 50 VEH_BIKES 10 VEH_BOATS 10 VEH_LARGE_CITY 00 VEH_COPCAR 10
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
QUARRY
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
04 30 80 20 40 25 10 8 5 8 peds CONSTRUCTION 20 Birds_Countryside 70 InCar_General 10 cars VEH_COUNTRYSIDE_OFFROAD 100 VEH_SHERRIFFCAR 10
02 20 80 20 40 25 10 8 5 8 peds CONSTRUCTION 20 Birds_Countryside 70 InCar_General 10 cars VEH_COUNTRYSIDE_OFFROAD 100 VEH_SHERRIFFCAR 10
02 20 60 20 40 25 10 8 5 8 peds CONSTRUCTION 20 Birds_Countryside 70 InCar_General 10 cars VEH_COUNTRYSIDE_OFFROAD 100 VEH_SHERRIFFCAR 10
02 40 100 20 40 25 10 8 5 8 peds CONSTRUCTION 20 Birds_Countryside 70 InCar_General 10 cars VEH_COUNTRYSIDE_OFFROAD 100 VEH_SHERRIFFCAR 10
04 40 100 20 40 25 10 8 5 8 peds CONSTRUCTION 20 Birds_Countryside 70 InCar_General 10 cars VEH_COUNTRYSIDE_OFFROAD 100 VEH_SHERRIFFCAR 10
10 40 100 20 40 25 10 8 5 8 peds CONSTRUCTION 20 Birds_Countryside 70 InCar_General 10 cars VEH_COUNTRYSIDE_OFFROAD 100 VEH_SHERRIFFCAR 10
10 40 100 20 40 25 10 8 5 8 peds CONSTRUCTION 20 Birds_Countryside 70 InCar_General 10 cars VEH_COUNTRYSIDE_OFFROAD 100 VEH_SHERRIFFCAR 10
10 40 100 20 40 25 10 8 5 8 peds CONSTRUCTION 20 Birds_Countryside 70 InCar_General 10 cars VEH_COUNTRYSIDE_OFFROAD 100 VEH_SHERRIFFCAR 10
10 40 100 20 40 25 10 8 5 8 peds CONSTRUCTION 20 Birds_Countryside 70 InCar_General 10 cars VEH_COUNTRYSIDE_OFFROAD 100 VEH_SHERRIFFCAR 10
08 40 80 20 40 25 10 8 5 8 peds CONSTRUCTION 20 Birds_Countryside 70 InCar_General 10 cars VEH_COUNTRYSIDE_OFFROAD 100 VEH_SHERRIFFCAR 10
06 30 60 20 40 25 10 8 5 8 peds CONSTRUCTION 20 Birds_Countryside 70 InCar_General 10 cars VEH_COUNTRYSIDE_OFFROAD 100 VEH_SHERRIFFCAR 10
04 30 60 20 40 25 10 8 5 8 peds CONSTRUCTION 20 Birds_Countryside 70 InCar_General 10 cars VEH_COUNTRYSIDE_OFFROAD 100 VEH_SHERRIFFCAR 10
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
RACECOURSE
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
02 30 80 20 40 1 0 8 5 3 peds Racecourse_BevHills 25 Racecourse_StreetGeneral 75 cars VEH_MID 50 VEH_POOR 25 VEH_RICH 10 VEH_COUNTRYCOACH 05 VEH_BIKES 10 VEH_LARGE_CITY 00 VEH_COPCAR 10
02 20 60 20 40 1 0 8 5 3 peds Racecourse_BevHills 25 Racecourse_StreetGeneral 75 cars VEH_MID 50 VEH_POOR 25 VEH_RICH 10 VEH_COUNTRYCOACH 05 VEH_BIKES 10 VEH_LARGE_CITY 00 VEH_COPCAR 10
02 20 60 20 40 1 0 8 5 3 peds Racecourse_BevHills 20 Racecourse_StreetGeneral 80 cars VEH_MID 40 VEH_POOR 25 VEH_RICH 10 VEH_COUNTRYCOACH 05 VEH_BIKES 10 VEH_LARGE_CITY 10 VEH_COPCAR 10
04 30 80 20 40 1 0 8 5 3 peds Racecourse_BevHills 20 Racecourse_StreetGeneral 80 cars VEH_MID 40 VEH_POOR 25 VEH_RICH 10 VEH_COUNTRYCOACH 05 VEH_BIKES 10 VEH_LARGE_CITY 10 VEH_COPCAR 10
04 40 80 20 40 1 0 8 5 3 peds Racecourse_BevHills 20 Racecourse_StreetGeneral 80 cars VEH_MID 40 VEH_POOR 25 VEH_RICH 10 VEH_COUNTRYCOACH 05 VEH_BIKES 10 VEH_LARGE_CITY 10 VEH_COPCAR 10
06 40 100 20 40 1 0 8 5 3 peds Racecourse_BevHills 20 Racecourse_StreetGeneral 80 cars VEH_MID 40 VEH_POOR 25 VEH_RICH 10 VEH_COUNTRYCOACH 05 VEH_BIKES 10 VEH_LARGE_CITY 10 VEH_COPCAR 10
06 40 100 20 40 1 0 8 5 3 peds Racecourse_BevHills 20 Racecourse_StreetGeneral 80 cars VEH_MID 40 VEH_POOR 25 VEH_RICH 10 VEH_COUNTRYCOACH 05 VEH_BIKES 10 VEH_LARGE_CITY 10 VEH_COPCAR 10
06 40 100 20 40 1 0 8 5 3 peds Racecourse_BevHills 20 Racecourse_StreetGeneral 80 cars VEH_MID 40 VEH_POOR 25 VEH_RICH 10 VEH_COUNTRYCOACH 05 VEH_BIKES 10 VEH_LARGE_CITY 10 VEH_COPCAR 10
06 40 100 20 40 1 0 8 5 3 peds Racecourse_BevHills 20 Racecourse_StreetGeneral 80 cars VEH_MID 40 VEH_POOR 25 VEH_RICH 10 VEH_COUNTRYCOACH 05 VEH_BIKES 10 VEH_LARGE_CITY 10 VEH_COPCAR 10
06 40 100 20 40 1 0 8 5 3 peds Racecourse_BevHills 20 Racecourse_StreetGeneral 80 cars VEH_MID 40 VEH_POOR 25 VEH_RICH 10 VEH_COUNTRYCOACH 05 VEH_BIKES 10 VEH_LARGE_CITY 10 VEH_COPCAR 10
06 40 80 20 40 1 0 8 5 3 peds Racecourse_BevHills 20 Racecourse_StreetGeneral 80 cars VEH_MID 50 VEH_POOR 25 VEH_RICH 10 VEH_COUNTRYCOACH 05 VEH_BIKES 10 VEH_LARGE_CITY 00 VEH_COPCAR 10
08 30 80 20 40 1 0 8 5 3 peds Racecourse_BevHills 25 Racecourse_StreetGeneral 75 cars VEH_MID 50 VEH_POOR 25 VEH_RICH 10 VEH_COUNTRYCOACH 05 VEH_BIKES 10 VEH_LARGE_CITY 00 VEH_COPCAR 10
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
RANCHO
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
16 50 60 30 50 30 15 8 5 3 peds Rancho_SC 40 Rancho_Gang 50 Rancho_Tramps 10 Birds_City 00 cars VEH_POOR 65 VEH_MID 30 VEH_TAXI 05 VEH_LARGE_CITY 00 VEH_COPCAR 10
12 50 40 30 50 30 15 8 5 3 peds Rancho_SC 40 Rancho_Gang 50 Rancho_Tramps 10 Birds_City 00 cars VEH_POOR 65 VEH_MID 30 VEH_TAXI 05 VEH_LARGE_CITY 00 VEH_COPCAR 10
12 50 40 30 50 30 15 8 5 3 peds Rancho_SC 40 Rancho_Gang 50 Rancho_Tramps 10 Birds_City 00 cars VEH_POOR 60 VEH_MID 30 VEH_TAXI 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
16 50 80 30 50 30 15 8 5 3 peds Rancho_SC 60 Rancho_Gang 10 Rancho_Tramps 20 Birds_City 10 cars VEH_POOR 50 VEH_MID 30 VEH_TAXI 10 VEH_LARGE_CITY 10 VEH_COPCAR 10
16 50 80 30 50 30 15 8 5 3 peds Rancho_SC 60 Rancho_Gang 10 Rancho_Tramps 20 Birds_City 10 cars VEH_POOR 50 VEH_MID 30 VEH_TAXI 10 VEH_LARGE_CITY 10 VEH_COPCAR 10
18 50 100 30 50 30 15 8 5 3 peds Rancho_SC 60 Rancho_Gang 10 Rancho_Tramps 20 Birds_City 10 cars VEH_POOR 50 VEH_MID 30 VEH_TAXI 10 VEH_LARGE_CITY 10 VEH_COPCAR 10
18 50 100 30 50 30 15 8 5 3 peds Rancho_SC 60 Rancho_Gang 10 Rancho_Tramps 20 Birds_City 10 cars VEH_POOR 50 VEH_MID 30 VEH_TAXI 10 VEH_LARGE_CITY 10 VEH_COPCAR 10
18 50 100 30 50 30 15 8 5 3 peds Rancho_SC 60 Rancho_Gang 10 Rancho_Tramps 20 Birds_City 10 cars VEH_POOR 50 VEH_MID 30 VEH_TAXI 10 VEH_LARGE_CITY 10 VEH_COPCAR 10
18 50 100 30 50 30 15 8 5 3 peds Rancho_SC 60 Rancho_Gang 10 Rancho_Tramps 20 Birds_City 10 cars VEH_POOR 50 VEH_MID 30 VEH_TAXI 10 VEH_LARGE_CITY 10 VEH_COPCAR 10
18 50 80 30 50 30 15 8 5 3 peds Rancho_SC 60 Rancho_Gang 10 Rancho_Tramps 20 Birds_City 10 cars VEH_POOR 60 VEH_MID 25 VEH_TAXI 10 VEH_LARGE_CITY 10 VEH_COPCAR 10
18 50 60 30 50 30 15 8 5 3 peds Rancho_SC 40 Rancho_Gang 40 Rancho_Tramps 10 Birds_City 10 cars VEH_POOR 65 VEH_MID 30 VEH_TAXI 10 VEH_LARGE_CITY 00 VEH_COPCAR 10
18 50 60 30 50 30 15 8 5 3 peds Rancho_SC 40 Rancho_Gang 50 Rancho_Tramps 10 Birds_City 00 cars VEH_POOR 65 VEH_MID 30 VEH_TAXI 05 VEH_LARGE_CITY 00 VEH_COPCAR 10
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
RICHMAN_GLEN
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
02 30 100 20 40 25 10 8 5 3 peds Rockford_Hills_Day 00 Rockford_Hills_Night 60 Richman_Glen_BevHills 40 Birds_City 00 Birds_Ground_City 00 cars VEH_RICH 65 VEH_MID 25 VEH_TAXI 05 VEH_BOATS 05 VEH_COPCAR 10
02 20 40 20 40 25 10 8 5 3 peds Rockford_Hills_Day 00 Rockford_Hills_Night 60 Richman_Glen_BevHills 40 Birds_City 00 Birds_Ground_City 00 cars VEH_RICH 65 VEH_MID 25 VEH_TAXI 05 VEH_BOATS 05 VEH_COPCAR 10
02 20 40 20 40 25 10 8 5 3 peds Rockford_Hills_Day 00 Rockford_Hills_Night 60 Richman_Glen_BevHills 40 Birds_City 20 Birds_Ground_City 20 cars VEH_RICH 65 VEH_MID 25 VEH_TAXI 05 VEH_BOATS 05 VEH_COPCAR 10
14 40 80 20 40 25 10 8 5 3 peds Rockford_Hills_Day 30 Rockford_Hills_Night 00 Richman_Glen_BevHills 30 Birds_City 20 Birds_Ground_City 20 cars VEH_RICH 65 VEH_MID 25 VEH_TAXI 05 VEH_BOATS 05 VEH_COPCAR 10
14 40 100 20 40 25 10 8 5 3 peds Rockford_Hills_Day 30 Rockford_Hills_Night 00 Richman_Glen_BevHills 30 Birds_City 20 Birds_Ground_City 20 cars VEH_RICH 65 VEH_MID 25 VEH_TAXI 05 VEH_BOATS 05 VEH_COPCAR 10
14 40 80 20 40 25 10 8 5 3 peds Rockford_Hills_Day 30 Rockford_Hills_Night 00 Richman_Glen_BevHills 30 Birds_City 20 Birds_Ground_City 20 cars VEH_RICH 65 VEH_MID 25 VEH_TAXI 05 VEH_BOATS 05 VEH_COPCAR 10
14 40 100 20 40 25 10 8 5 3 peds Rockford_Hills_Day 30 Rockford_Hills_Night 00 Richman_Glen_BevHills 30 Birds_City 20 Birds_Ground_City 20 cars VEH_RICH 65 VEH_MID 25 VEH_TAXI 05 VEH_BOATS 05 VEH_COPCAR 10
14 40 80 20 40 25 10 8 5 3 peds Rockford_Hills_Day 30 Rockford_Hills_Night 00 Richman_Glen_BevHills 30 Birds_City 20 Birds_Ground_City 20 cars VEH_RICH 65 VEH_MID 25 VEH_TAXI 05 VEH_BOATS 05 VEH_COPCAR 10
14 40 80 20 40 25 10 8 5 3 peds Rockford_Hills_Day 30 Rockford_Hills_Night 00 Richman_Glen_BevHills 30 Birds_City 20 Birds_Ground_City 20 cars VEH_RICH 65 VEH_MID 25 VEH_TAXI 05 VEH_BOATS 05 VEH_COPCAR 10
14 40 100 20 40 25 10 8 5 3 peds Rockford_Hills_Day 00 Rockford_Hills_Night 30 Richman_Glen_BevHills 30 Birds_City 20 Birds_Ground_City 20 cars VEH_RICH 65 VEH_MID 25 VEH_TAXI 05 VEH_BOATS 05 VEH_COPCAR 10
14 40 100 20 40 25 10 8 5 3 peds Rockford_Hills_Day 00 Rockford_Hills_Night 60 Richman_Glen_BevHills 40 Birds_City 00 Birds_Ground_City 00 cars VEH_RICH 65 VEH_MID 25 VEH_TAXI 05 VEH_BOATS 05 VEH_COPCAR 10
02 30 100 20 40 25 10 8 5 3 peds Rockford_Hills_Day 00 Rockford_Hills_Night 60 Richman_Glen_BevHills 40 Birds_City 00 Birds_Ground_City 00 cars VEH_RICH 65 VEH_MID 25 VEH_TAXI 05 VEH_BOATS 05 VEH_COPCAR 10
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
ROCKFORD_HILLS_SHOPPING
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
06 30 100 20 40 25 10 8 5 3 peds Rockford_Shop_BevHills 80 Rockford_Shop_StreetGeneral 20 cars VEH_RICH 55 VEH_MID 40 VEH_LARGE_CITY 00 VEH_COPCAR 10
06 20 60 20 40 25 10 8 5 3 peds Rockford_Shop_BevHills 80 Rockford_Shop_StreetGeneral 20 cars VEH_RICH 55 VEH_MID 35 VEH_LARGE_CITY 10 VEH_COPCAR 10
04 20 60 20 40 25 10 8 5 3 peds Rockford_Shop_BevHills 80 Rockford_Shop_StreetGeneral 20 cars VEH_RICH 55 VEH_MID 35 VEH_LARGE_CITY 10 VEH_COPCAR 10
16 40 80 20 40 25 10 8 5 3 peds Rockford_Shop_BevHills 80 Rockford_Shop_StreetGeneral 20 cars VEH_RICH 55 VEH_MID 35 VEH_LARGE_CITY 10 VEH_COPCAR 10
30 45 80 20 40 25 10 8 5 3 peds Rockford_Shop_BevHills 80 Rockford_Shop_StreetGeneral 20 cars VEH_RICH 55 VEH_MID 35 VEH_LARGE_CITY 10 VEH_COPCAR 10
30 45 90 20 40 25 10 8 5 3 peds Rockford_Shop_BevHills 80 Rockford_Shop_StreetGeneral 20 cars VEH_RICH 70 VEH_MID 20 VEH_LARGE_CITY 10 VEH_COPCAR 10
30 45 90 20 40 25 10 8 5 3 peds Rockford_Shop_BevHills 80 Rockford_Shop_StreetGeneral 20 cars VEH_RICH 70 VEH_MID 20 VEH_LARGE_CITY 10 VEH_COPCAR 10
30 45 90 20 40 25 10 8 5 3 peds Rockford_Shop_BevHills 80 Rockford_Shop_StreetGeneral 20 cars VEH_RICH 70 VEH_MID 20 VEH_LARGE_CITY 10 VEH_COPCAR 10
30 45 90 20 40 25 10 8 5 3 peds Rockford_Shop_BevHills 80 Rockford_Shop_StreetGeneral 20 cars VEH_RICH 70 VEH_MID 20 VEH_LARGE_CITY 10 VEH_COPCAR 10
30 45 90 20 40 25 10 8 5 3 peds Rockford_Shop_BevHills 80 Rockford_Shop_StreetGeneral 20 cars VEH_RICH 50 VEH_MID 40 VEH_LARGE_CITY 10 VEH_COPCAR 10
26 45 90 20 40 25 10 8 5 3 peds Rockford_Shop_BevHills 80 Rockford_Shop_StreetGeneral 20 cars VEH_RICH 55 VEH_MID 45 VEH_LARGE_CITY 00 VEH_COPCAR 10
20 40 90 20 40 25 10 8 5 3 peds Rockford_Shop_BevHills 80 Rockford_Shop_StreetGeneral 20 cars VEH_RICH 55 VEH_MID 45 VEH_LARGE_CITY 00 VEH_COPCAR 10
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
ROCKFORD_HILLS_RESIDENTIAL
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
02 30 100 20 40 25 10 8 5 3 peds Rockford_Hills_Day 00 Rockford_Hills_Night 60 Rockford_Residential_BevHills 40 Birds_City 00 Birds_Ground_City 00 cars VEH_RICH 75 VEH_MID 20 VEH_BOATS 05 VEH_LARGE_CITY 00 VEH_COPCAR 10
02 20 60 20 40 25 10 8 5 3 peds Rockford_Hills_Day 00 Rockford_Hills_Night 60 Rockford_Residential_BevHills 40 Birds_City 00 Birds_Ground_City 00 cars VEH_RICH 75 VEH_MID 20 VEH_BOATS 05 VEH_LARGE_CITY 00 VEH_COPCAR 10
02 20 60 20 40 25 10 8 5 3 peds Rockford_Hills_Day 00 Rockford_Hills_Night 60 Rockford_Residential_BevHills 40 Birds_City 20 Birds_Ground_City 20 cars VEH_RICH 65 VEH_MID 20 VEH_BOATS 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
06 40 70 20 40 25 10 8 5 3 peds Rockford_Hills_Day 30 Rockford_Hills_Night 00 Rockford_Residential_BevHills 30 Birds_City 20 Birds_Ground_City 20 cars VEH_RICH 65 VEH_MID 20 VEH_BOATS 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
06 40 70 20 40 25 10 8 5 3 peds Rockford_Hills_Day 30 Rockford_Hills_Night 00 Rockford_Residential_BevHills 30 Birds_City 20 Birds_Ground_City 20 cars VEH_RICH 65 VEH_MID 20 VEH_BOATS 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
06 40 50 20 40 25 10 8 5 3 peds Rockford_Hills_Day 30 Rockford_Hills_Night 00 Rockford_Residential_BevHills 30 Birds_City 20 Birds_Ground_City 20 cars VEH_RICH 65 VEH_MID 20 VEH_BOATS 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
06 40 70 20 40 25 10 8 5 3 peds Rockford_Hills_Day 30 Rockford_Hills_Night 00 Rockford_Residential_BevHills 30 Birds_City 20 Birds_Ground_City 20 cars VEH_RICH 65 VEH_MID 20 VEH_BOATS 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
06 40 50 20 40 25 10 8 5 3 peds Rockford_Hills_Day 30 Rockford_Hills_Night 00 Rockford_Residential_BevHills 30 Birds_City 20 Birds_Ground_City 20 cars VEH_RICH 65 VEH_MID 20 VEH_BOATS 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
06 40 70 20 40 25 10 8 5 3 peds Rockford_Hills_Day 30 Rockford_Hills_Night 00 Rockford_Residential_BevHills 30 Birds_City 20 Birds_Ground_City 20 cars VEH_RICH 65 VEH_MID 20 VEH_BOATS 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
06 40 70 20 40 25 10 8 5 3 peds Rockford_Hills_Day 00 Rockford_Hills_Night 30 Rockford_Residential_BevHills 30 Birds_City 20 Birds_Ground_City 20 cars VEH_RICH 65 VEH_MID 20 VEH_BOATS 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
04 40 50 20 40 25 10 8 5 3 peds Rockford_Hills_Day 00 Rockford_Hills_Night 60 Rockford_Residential_BevHills 40 Birds_City 00 Birds_Ground_City 00 cars VEH_RICH 75 VEH_MID 20 VEH_BOATS 05 VEH_LARGE_CITY 00 VEH_COPCAR 10
04 30 50 20 40 25 10 8 5 3 peds Rockford_Hills_Day 00 Rockford_Hills_Night 60 Rockford_Residential_BevHills 40 Birds_City 00 Birds_Ground_City 00 cars VEH_RICH 75 VEH_MID 20 VEH_BOATS 05 VEH_LARGE_CITY 00 VEH_COPCAR 10
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
RICH_MAN
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
06 30 100 20 40 25 10 8 5 3 peds Richman_BevHills 70 Richman_StreetGeneral 30 cars VEH_RICH 60 VEH_MID 30 VEH_TAXI 10 VEH_LARGE_CITY 00 VEH_COPCAR 10
04 20 60 20 40 25 10 8 5 3 peds Richman_BevHills 70 Richman_StreetGeneral 30 cars VEH_RICH 60 VEH_MID 30 VEH_TAXI 10 VEH_LARGE_CITY 00 VEH_COPCAR 10
04 20 60 20 40 25 10 8 5 3 peds Richman_BevHills 80 Richman_StreetGeneral 20 cars VEH_RICH 55 VEH_MID 30 VEH_TAXI 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
04 50 80 20 40 25 10 8 5 3 peds Richman_BevHills 70 Richman_StreetGeneral 30 cars VEH_RICH 55 VEH_MID 30 VEH_TAXI 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
14 50 80 20 40 25 10 8 5 3 peds Richman_BevHills 70 Richman_StreetGeneral 30 cars VEH_RICH 55 VEH_MID 30 VEH_TAXI 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
14 50 100 20 40 25 10 8 5 3 peds Richman_BevHills 70 Richman_StreetGeneral 30 cars VEH_RICH 55 VEH_MID 30 VEH_TAXI 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
18 50 100 20 40 25 10 8 5 3 peds Richman_BevHills 70 Richman_StreetGeneral 30 cars VEH_RICH 55 VEH_MID 30 VEH_TAXI 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
18 50 100 20 40 25 10 8 5 3 peds Richman_BevHills 70 Richman_StreetGeneral 30 cars VEH_RICH 55 VEH_MID 30 VEH_TAXI 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
18 50 100 20 40 25 10 8 5 3 peds Richman_BevHills 70 Richman_StreetGeneral 30 cars VEH_RICH 55 VEH_MID 30 VEH_TAXI 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
16 50 100 20 40 25 10 8 5 3 peds Richman_BevHills 70 Richman_StreetGeneral 30 cars VEH_RICH 55 VEH_MID 25 VEH_TAXI 10 VEH_LARGE_CITY 10 VEH_COPCAR 10
16 50 100 20 40 25 10 8 5 3 peds Richman_BevHills 70 Richman_StreetGeneral 30 cars VEH_RICH 60 VEH_MID 30 VEH_TAXI 10 VEH_LARGE_CITY 00 VEH_COPCAR 10
16 30 100 20 40 25 10 8 5 3 peds Richman_BevHills 70 Richman_StreetGeneral 30 cars VEH_RICH 60 VEH_MID 30 VEH_TAXI 10 VEH_LARGE_CITY 00 VEH_COPCAR 10
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
SANDY_SHORES
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
10 40 20 20 40 25 10 8 5 4 peds SALTON 90 Birds_Ocean 00 Birds_Ground_Ocean 00 Fish 10 cars VEH_SALT 90 VEH_BOATS 10 VEH_SHERRIFFCAR 10
10 40 20 20 40 25 10 8 5 4 peds SALTON 90 Birds_Ocean 00 Birds_Ground_Ocean 00 Fish 10 cars VEH_SALT 90 VEH_BOATS 10 VEH_SHERRIFFCAR 10
10 40 20 20 40 25 10 8 5 4 peds SALTON 30 Birds_Ocean 40 Birds_Ground_Ocean 20 Fish 10 cars VEH_SALT 90 VEH_BOATS 10 VEH_SHERRIFFCAR 10
10 40 40 20 40 25 10 8 5 4 peds SALTON 30 Birds_Ocean 40 Birds_Ground_Ocean 20 Fish 10 cars VEH_SALT 90 VEH_BOATS 10 VEH_SHERRIFFCAR 10
10 40 40 20 40 25 10 8 5 4 peds SALTON 30 Birds_Ocean 40 Birds_Ground_Ocean 20 Fish 10 cars VEH_SALT 90 VEH_BOATS 10 VEH_SHERRIFFCAR 10
10 40 60 20 40 25 10 8 5 4 peds SALTON 30 Birds_Ocean 40 Birds_Ground_Ocean 20 Fish 10 cars VEH_SALT 90 VEH_BOATS 10 VEH_SHERRIFFCAR 10
10 40 60 20 40 25 10 8 5 4 peds SALTON 30 Birds_Ocean 40 Birds_Ground_Ocean 20 Fish 10 cars VEH_SALT 90 VEH_BOATS 10 VEH_SHERRIFFCAR 10
10 40 60 20 40 25 10 8 5 4 peds SALTON 30 Birds_Ocean 40 Birds_Ground_Ocean 20 Fish 10 cars VEH_SALT 90 VEH_BOATS 10 VEH_SHERRIFFCAR 10
10 40 60 20 40 25 10 8 5 4 peds SALTON 30 Birds_Ocean 40 Birds_Ground_Ocean 20 Fish 10 cars VEH_SALT 90 VEH_BOATS 10 VEH_SHERRIFFCAR 10
10 40 40 20 40 25 10 8 5 4 peds SALTON 30 Birds_Ocean 40 Birds_Ground_Ocean 20 Fish 10 cars VEH_SALT 90 VEH_BOATS 10 VEH_SHERRIFFCAR 10
10 40 40 20 40 25 10 8 5 4 peds SALTON 30 Birds_Ocean 40 Birds_Ground_Ocean 20 Fish 10 cars VEH_SALT 90 VEH_BOATS 10 VEH_SHERRIFFCAR 10
10 40 40 20 40 25 10 8 5 4 peds SALTON 90 Birds_Ocean 00 Birds_Ground_Ocean 00 Fish 10 cars VEH_SALT 90 VEH_BOATS 10VEH_SHERRIFFCAR 10
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
SLAB
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
20 50 80 20 40 25 10 8 5 8 peds FREEWAY_COUNTRYSIDE 10 GANG_BIKER 30 Birds_Countryside 60 cars VEH_LOST 100 VEH_COPCAR 10
20 50 60 20 40 25 10 8 5 8 peds FREEWAY_COUNTRYSIDE 10 GANG_BIKER 30 Birds_Countryside 60 cars VEH_LOST 100 VEH_COPCAR 10
20 50 60 20 40 25 10 8 5 8 peds FREEWAY_COUNTRYSIDE 10 GANG_BIKER 30 Birds_Countryside 60 cars VEH_LOST 100 VEH_COPCAR 10
20 50 80 20 40 25 10 8 5 8 peds FREEWAY_COUNTRYSIDE 10 GANG_BIKER 30 Birds_Countryside 60 cars VEH_LOST 100 VEH_COPCAR 10
20 50 80 20 40 25 10 8 5 8 peds FREEWAY_COUNTRYSIDE 10 GANG_BIKER 30 Birds_Countryside 60 cars VEH_LOST 100 VEH_COPCAR 10
20 50 100 20 40 25 10 8 5 8 peds FREEWAY_COUNTRYSIDE 10 GANG_BIKER 30 Birds_Countryside 60 cars VEH_LOST 100 VEH_COPCAR 10
20 50 100 20 40 25 10 8 5 8 peds FREEWAY_COUNTRYSIDE 10 GANG_BIKER 30 Birds_Countryside 60 cars VEH_LOST 100 VEH_COPCAR 10
20 50 100 20 40 25 10 8 5 8 peds FREEWAY_COUNTRYSIDE 10 GANG_BIKER 30 Birds_Countryside 60 cars VEH_LOST 100 VEH_COPCAR 10
20 50 100 20 40 25 10 8 5 8 peds FREEWAY_COUNTRYSIDE 10 GANG_BIKER 30 Birds_Countryside 60 cars VEH_LOST 100 VEH_COPCAR 10
20 50 100 20 40 25 10 8 5 8 peds FREEWAY_COUNTRYSIDE 10 GANG_BIKER 30 Birds_Countryside 60 cars VEH_LOST 100 VEH_COPCAR 10
20 50 100 20 40 25 10 8 5 8 peds FREEWAY_COUNTRYSIDE 10 GANG_BIKER 30 Birds_Countryside 60 cars VEH_LOST 100 VEH_COPCAR 10
20 50 100 20 40 25 10 8 5 8 peds FREEWAY_COUNTRYSIDE 10 GANG_BIKER 30 Birds_Countryside 60 cars VEH_LOST 100 VEH_COPCAR 10
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
SOUTH_LOS_SANTOS
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
20 50 100 30 50 25 10 8 5 4 peds S_CENTRAL 90 InCar_General 10 Birds_City 00 cars VEH_POOR 65 VEH_MID 30 VEH_TRANSPORT 05 VEH_LARGE_CITY 00 VEH_COPCAR 10
04 50 80 30 50 25 10 8 5 4 peds S_CENTRAL 90 InCar_General 10 Birds_City 00 cars VEH_POOR 65 VEH_MID 30 VEH_TRANSPORT 05 VEH_LARGE_CITY 00 VEH_COPCAR 10
04 50 60 30 50 25 10 8 5 4 peds S_CENTRAL 90 InCar_General 10 Birds_City 00 cars VEH_POOR 60 VEH_MID 30 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
16 50 80 30 50 25 10 8 5 4 peds S_CENTRAL 80 InCar_General 10 Birds_City 10 cars VEH_POOR 50 VEH_MID 30 VEH_TRANSPORT 10 VEH_LARGE_CITY 10 VEH_COPCAR 10
16 50 80 30 50 25 10 8 5 4 peds S_CENTRAL 80 InCar_General 10 Birds_City 10 cars VEH_POOR 50 VEH_MID 30 VEH_TRANSPORT 10 VEH_LARGE_CITY 10 VEH_COPCAR 10
26 50 100 30 50 25 10 8 5 4 peds S_CENTRAL 80 InCar_General 10 Birds_City 10 cars VEH_POOR 50 VEH_MID 30 VEH_TRANSPORT 10 VEH_LARGE_CITY 10 VEH_COPCAR 10
26 50 100 30 50 25 10 8 5 4 peds S_CENTRAL 80 InCar_General 10 Birds_City 10 cars VEH_POOR 50 VEH_MID 30 VEH_TRANSPORT 10 VEH_LARGE_CITY 10 VEH_COPCAR 10
26 50 100 30 50 25 10 8 5 4 peds S_CENTRAL 80 InCar_General 10 Birds_City 10 cars VEH_POOR 50 VEH_MID 30 VEH_TRANSPORT 10 VEH_LARGE_CITY 10 VEH_COPCAR 10
26 50 100 30 50 25 10 8 5 4 peds S_CENTRAL 80 InCar_General 10 Birds_City 10 cars VEH_POOR 50 VEH_MID 30 VEH_TRANSPORT 10 VEH_LARGE_CITY 10 VEH_COPCAR 10
26 50 100 30 50 25 10 8 5 4 peds S_CENTRAL 80 InCar_General 10 Birds_City 10 cars VEH_POOR 50 VEH_MID 30 VEH_TRANSPORT 10 VEH_LARGE_CITY 10 VEH_COPCAR 10
26 50 100 30 50 25 10 8 5 4 peds S_CENTRAL 80 InCar_General 10 Birds_City 10 cars VEH_POOR 60 VEH_MID 30 VEH_TRANSPORT 10 VEH_LARGE_CITY 00 VEH_COPCAR 10
26 50 100 30 50 25 10 8 5 4 peds S_CENTRAL 90 InCar_General 10 Birds_City 00 cars VEH_POOR 65 VEH_MID 30 VEH_TRANSPORT 05 VEH_LARGE_CITY 00 VEH_COPCAR 10
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
STADIUM
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
14 30 80 20 40 25 10 8 5 3 peds Stadium_StreetGeneral 100 cars VEH_POOR 25 VEH_HAULAGE 15 VEH_MID 30 VEH_RICH 10 VEH_TAXI 10 VEH_LARGE_CITY 00 VEH_BIKES 10 VEH_COPCAR 10
02 20 60 20 40 25 10 8 5 3 peds Stadium_StreetGeneral 100 cars VEH_POOR 25 VEH_HAULAGE 15 VEH_MID 30 VEH_RICH 10 VEH_TAXI 10 VEH_LARGE_CITY 00 VEH_BIKES 10 VEH_COPCAR 10
02 20 60 20 40 25 10 8 5 3 peds Stadium_StreetGeneral 100 cars VEH_POOR 20 VEH_HAULAGE 15 VEH_MID 30 VEH_RICH 10 VEH_TAXI 05 VEH_LARGE_CITY 10 VEH_BIKES 10 VEH_COPCAR 10
08 40 80 20 40 25 10 8 5 3 peds Stadium_StreetGeneral 100 cars VEH_POOR 20 VEH_HAULAGE 15 VEH_MID 30 VEH_RICH 10 VEH_TAXI 05 VEH_LARGE_CITY 10 VEH_BIKES 10 VEH_COPCAR 10
18 40 80 20 40 25 10 8 5 3 peds Stadium_StreetGeneral 100 cars VEH_POOR 20 VEH_HAULAGE 15 VEH_MID 30 VEH_RICH 10 VEH_TAXI 05 VEH_LARGE_CITY 10 VEH_BIKES 10 VEH_COPCAR 10
18 40 100 20 40 25 10 8 5 3 peds Stadium_StreetGeneral 100 cars VEH_POOR 20 VEH_HAULAGE 15 VEH_MID 30 VEH_RICH 10 VEH_TAXI 05 VEH_LARGE_CITY 10 VEH_BIKES 10 VEH_COPCAR 10
18 40 100 20 40 25 10 8 5 3 peds Stadium_StreetGeneral 100 cars VEH_POOR 20 VEH_HAULAGE 15 VEH_MID 30 VEH_RICH 10 VEH_TAXI 05 VEH_LARGE_CITY 10 VEH_BIKES 10 VEH_COPCAR 10
16 40 100 20 40 25 10 8 5 3 peds Stadium_StreetGeneral 100 cars VEH_POOR 20 VEH_HAULAGE 15 VEH_MID 30 VEH_RICH 10 VEH_TAXI 05 VEH_LARGE_CITY 10 VEH_BIKES 10 VEH_COPCAR 10
18 40 100 20 40 25 10 8 5 3 peds Stadium_StreetGeneral 100 cars VEH_POOR 20 VEH_HAULAGE 15 VEH_MID 30 VEH_RICH 10 VEH_TAXI 05 VEH_LARGE_CITY 10 VEH_BIKES 10 VEH_COPCAR 10
18 40 100 20 40 25 10 8 5 3 peds Stadium_StreetGeneral 100 cars VEH_POOR 20 VEH_HAULAGE 15 VEH_MID 30 VEH_RICH 10 VEH_TAXI 05 VEH_LARGE_CITY 10 VEH_BIKES 10 VEH_COPCAR 10
18 40 100 20 40 25 10 8 5 3 peds Stadium_StreetGeneral 100 cars VEH_POOR 25 VEH_HAULAGE 15 VEH_MID 30 VEH_RICH 10 VEH_TAXI 10 VEH_LARGE_CITY 00 VEH_BIKES 10 VEH_COPCAR 10
16 40 100 20 40 25 10 8 5 3 peds Stadium_StreetGeneral 100 cars VEH_POOR 25 VEH_HAULAGE 15 VEH_MID 30 VEH_RICH 10 VEH_TAXI 10 VEH_LARGE_CITY 00 VEH_BIKES 10 VEH_COPCAR 10
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
STRAWBERRY
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
16 50 100 30 50 30 15 8 5 3 peds Strawberry_SC 40 Strawberry_Tramps 10 Strawberry_Gang 50 Birds_City 00 cars VEH_POOR 65 VEH_MID 30 VEH_TAXI 05 VEH_LARGE_CITY 00 VEH_COPCAR 10
12 50 80 30 50 30 15 8 5 3 peds Strawberry_SC 40 Strawberry_Tramps 10 Strawberry_Gang 50 Birds_City 00 cars VEH_POOR 65 VEH_MID 30 VEH_TAXI 05 VEH_LARGE_CITY 00 VEH_COPCAR 10
12 50 60 30 50 30 15 8 5 3 peds Strawberry_SC 40 Strawberry_Tramps 10 Strawberry_Gang 50 Birds_City 00 cars VEH_POOR 60 VEH_MID 30 VEH_TAXI 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
16 50 80 30 50 30 15 8 5 3 peds Strawberry_SC 60 Strawberry_Tramps 20 Strawberry_Gang 10 Birds_City 10 cars VEH_POOR 50 VEH_MID 30 VEH_TAXI 10 VEH_LARGE_CITY 10 VEH_COPCAR 10
16 50 80 30 50 30 15 8 5 3 peds Strawberry_SC 60 Strawberry_Tramps 20 Strawberry_Gang 10 Birds_City 10 cars VEH_POOR 50 VEH_MID 30 VEH_TAXI 10 VEH_LARGE_CITY 10 VEH_COPCAR 10
18 50 100 30 50 30 15 8 5 3 peds Strawberry_SC 60 Strawberry_Tramps 20 Strawberry_Gang 10 Birds_City 10 cars VEH_POOR 50 VEH_MID 30 VEH_TAXI 10 VEH_LARGE_CITY 10 VEH_COPCAR 10
18 50 100 30 50 30 15 8 5 3 peds Strawberry_SC 60 Strawberry_Tramps 20 Strawberry_Gang 10 Birds_City 10 cars VEH_POOR 50 VEH_MID 30 VEH_TAXI 10 VEH_LARGE_CITY 10 VEH_COPCAR 10
18 50 100 30 50 30 15 8 5 3 peds Strawberry_SC 60 Strawberry_Tramps 20 Strawberry_Gang 10 Birds_City 10 cars VEH_POOR 50 VEH_MID 30 VEH_TAXI 10 VEH_LARGE_CITY 10 VEH_COPCAR 10
18 50 100 30 50 30 15 8 5 3 peds Strawberry_SC 60 Strawberry_Tramps 20 Strawberry_Gang 10 Birds_City 10 cars VEH_POOR 50 VEH_MID 30 VEH_TAXI 10 VEH_LARGE_CITY 10 VEH_COPCAR 10
18 50 100 30 50 30 15 8 5 3 peds Strawberry_SC 60 Strawberry_Tramps 20 Strawberry_Gang 10 Birds_City 10 cars VEH_POOR 60 VEH_MID 25 VEH_TAXI 10 VEH_LARGE_CITY 10 VEH_COPCAR 10
18 50 100 30 50 30 15 8 5 3 peds Strawberry_SC 40 Strawberry_Tramps 10 Strawberry_Gang 40 Birds_City 10 cars VEH_POOR 65 VEH_MID 30 VEH_TAXI 10 VEH_LARGE_CITY 00 VEH_COPCAR 10
18 50 100 30 50 30 15 8 5 3 peds Strawberry_SC 40 Strawberry_Tramps 10 Strawberry_Gang 50 Birds_City 00 cars VEH_POOR 65 VEH_MID 30 VEH_TAXI 05 VEH_LARGE_CITY 00 VEH_COPCAR 10
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
TERMINAL
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
14 50 40 20 40 25 10 8 5 8 peds Terminal_Construction 00 Terminal_SpecificJob 00 Birds_Ocean 90 Fish 10 cars VEH_POOR 25 VEH_MID 55 VEH_HAULAGE 10 VEH_BOATS_FREEWAY 10 VEH_COPCAR 10
14 50 40 20 40 25 10 8 5 8 peds Terminal_Construction 00 Terminal_SpecificJob 00 Birds_Ocean 90 Fish 10 cars VEH_POOR 25 VEH_MID 55 VEH_HAULAGE 10 VEH_BOATS_FREEWAY 10 VEH_COPCAR 10
14 50 40 20 40 25 10 8 5 8 peds Terminal_Construction 00 Terminal_SpecificJob 00 Birds_Ocean 90 Fish 10 cars VEH_POOR 25 VEH_MID 55 VEH_HAULAGE 10 VEH_BOATS_FREEWAY 10 VEH_COPCAR 10
16 50 40 20 40 25 10 8 5 8 peds Terminal_Construction 10 Terminal_SpecificJob 10 Birds_Ocean 70 Fish 10 cars VEH_POOR 25 VEH_MID 55 VEH_HAULAGE 10 VEH_BOATS_FREEWAY 10 VEH_COPCAR 10
16 50 40 20 40 25 10 8 5 8 peds Terminal_Construction 10 Terminal_SpecificJob 10 Birds_Ocean 70 Fish 10 cars VEH_POOR 25 VEH_MID 55 VEH_HAULAGE 10 VEH_BOATS_FREEWAY 10 VEH_HWAYCOP 10
16 50 40 20 40 25 10 8 5 8 peds Terminal_Construction 10 Terminal_SpecificJob 10 Birds_Ocean 70 Fish 10 cars VEH_POOR 25 VEH_MID 55 VEH_HAULAGE 10 VEH_BOATS_FREEWAY 10 VEH_COPCAR 10
16 50 40 20 40 25 10 8 5 8 peds Terminal_Construction 10 Terminal_SpecificJob 10 Birds_Ocean 70 Fish 10 cars VEH_POOR 25 VEH_MID 55 VEH_HAULAGE 10 VEH_BOATS_FREEWAY 10 VEH_COPCAR 10
16 50 40 20 40 25 10 8 5 8 peds Terminal_Construction 10 Terminal_SpecificJob 10 Birds_Ocean 70 Fish 10 cars VEH_POOR 25 VEH_MID 55 VEH_HAULAGE 10 VEH_BOATS_FREEWAY 10 VEH_COPCAR 10
16 50 40 20 40 25 10 8 5 8 peds Terminal_Construction 10 Terminal_SpecificJob 10 Birds_Ocean 70 Fish 10 cars VEH_POOR 25 VEH_MID 55 VEH_HAULAGE 10 VEH_BOATS_FREEWAY 10 VEH_COPCAR 10
16 50 40 20 40 25 10 8 5 8 peds Terminal_Construction 10 Terminal_SpecificJob 10 Birds_Ocean 70 Fish 10 cars VEH_POOR 25 VEH_MID 55 VEH_HAULAGE 10 VEH_BOATS_FREEWAY 10 VEH_COPCAR 10
14 50 40 20 40 25 10 8 5 8 peds Terminal_Construction 00 Terminal_SpecificJob 00 Birds_Ocean 90 Fish 10 cars VEH_POOR 25 VEH_MID 55 VEH_HAULAGE 10 VEH_BOATS_FREEWAY 10 VEH_COPCAR 10
14 50 40 20 40 25 10 8 5 8 peds Terminal_Construction 00 Terminal_SpecificJob 00 Birds_Ocean 90 Fish 10 cars VEH_POOR 25 VEH_MID 55 VEH_HAULAGE 10 VEH_BOATS_FREEWAY 10 VEH_COPCAR 10
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
TEXTILE_CITY
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
04 30 80 20 40 25 10 8 5 4 peds Textile_BlueCollar 00 Textile_Tramps 70 Textile_StreetGeneral 30 cars VEH_POOR 40 VEH_MID 50 VEH_TRANSPORT 10 VEH_LARGE_CITY 00 VEH_COPCAR 10
04 30 60 20 40 25 10 8 5 4 peds Textile_BlueCollar 00 Textile_Tramps 70 Textile_StreetGeneral 30 cars VEH_POOR 40 VEH_MID 50 VEH_TRANSPORT 10 VEH_LARGE_CITY 00 VEH_COPCAR 10
04 30 60 20 40 25 10 8 5 4 peds Textile_BlueCollar 00 Textile_Tramps 70 Textile_StreetGeneral 30 cars VEH_POOR 40 VEH_MID 45 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
16 50 80 20 40 25 10 8 5 4 peds Textile_BlueCollar 10 Textile_Tramps 30 Textile_StreetGeneral 60 cars VEH_POOR 35 VEH_MID 45 VEH_TRANSPORT 10 VEH_LARGE_CITY 10 VEH_COPCAR 10
18 50 80 20 40 25 10 8 5 4 peds Textile_BlueCollar 10 Textile_Tramps 30 Textile_StreetGeneral 60 cars VEH_POOR 35 VEH_MID 45 VEH_TRANSPORT 10 VEH_LARGE_CITY 10 VEH_COPCAR 10
18 50 100 20 40 25 10 8 5 4 peds Textile_BlueCollar 10 Textile_Tramps 30 Textile_StreetGeneral 60 cars VEH_POOR 35 VEH_MID 45 VEH_TRANSPORT 10 VEH_LARGE_CITY 10 VEH_COPCAR 10
18 50 100 20 40 25 10 8 5 4 peds Textile_BlueCollar 10 Textile_Tramps 30 Textile_StreetGeneral 60 cars VEH_POOR 35 VEH_MID 45 VEH_TRANSPORT 10 VEH_LARGE_CITY 10 VEH_COPCAR 10
18 50 100 20 40 25 10 8 5 4 peds Textile_BlueCollar 10 Textile_Tramps 30 Textile_StreetGeneral 60 cars VEH_POOR 35 VEH_MID 45 VEH_TRANSPORT 10 VEH_LARGE_CITY 10 VEH_COPCAR 10
18 50 100 20 40 25 10 8 5 4 peds Textile_BlueCollar 10 Textile_Tramps 30 Textile_StreetGeneral 60 cars VEH_POOR 35 VEH_MID 45 VEH_TRANSPORT 10 VEH_LARGE_CITY 10 VEH_COPCAR 10
16 50 100 20 40 25 10 8 5 4 peds Textile_BlueCollar 10 Textile_Tramps 30 Textile_StreetGeneral 60 cars VEH_POOR 30 VEH_MID 45 VEH_TRANSPORT 15 VEH_LARGE_CITY 10 VEH_COPCAR 10
16 50 80 20 40 25 10 8 5 4 peds Textile_BlueCollar 10 Textile_Tramps 70 Textile_StreetGeneral 30 cars VEH_POOR 35 VEH_MID 50 VEH_TRANSPORT 15 VEH_LARGE_CITY 00 VEH_COPCAR 10
14 30 80 20 40 25 10 8 5 4 peds Textile_BlueCollar 10 Textile_Tramps 70 Textile_StreetGeneral 30 cars VEH_POOR 40 VEH_MID 50 VEH_TRANSPORT 10 VEH_LARGE_CITY 00 VEH_COPCAR 10
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
VESPUCCI
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
08 30 80 30 50 25 10 8 5 3 peds Vespucci_Beach 40 Vespucci_StreetGeneral 60 cars VEH_MID 30 VEH_RICH 60 VEH_BIKES 10 VEH_LARGE_CITY 00 VEH_COPCAR 10
04 20 60 30 50 25 10 8 5 3 peds Vespucci_Beach 40 Vespucci_StreetGeneral 60 cars VEH_MID 30 VEH_RICH 60 VEH_BIKES 10 VEH_LARGE_CITY 00 VEH_COPCAR 10
08 20 60 30 50 25 10 8 5 3 peds Vespucci_Beach 40 Vespucci_StreetGeneral 60 cars VEH_MID 35 VEH_RICH 45 VEH_BIKES 10 VEH_LARGE_CITY 10 VEH_COPCAR 10
16 50 80 30 50 25 10 8 5 3 peds Vespucci_Beach 50 Vespucci_StreetGeneral 50 cars VEH_MID 35 VEH_RICH 45 VEH_BIKES 10 VEH_LARGE_CITY 10 VEH_COPCAR 10
16 50 80 30 50 25 10 8 5 3 peds Vespucci_Beach 50 Vespucci_StreetGeneral 50 cars VEH_MID 35 VEH_RICH 45 VEH_BIKES 10 VEH_LARGE_CITY 10 VEH_COPCAR 10
18 50 100 30 50 25 10 8 5 3 peds Vespucci_Beach 50 Vespucci_StreetGeneral 50 cars VEH_MID 35 VEH_RICH 45 VEH_BIKES 10 VEH_LARGE_CITY 10 VEH_COPCAR 10
18 50 100 30 50 25 10 8 5 3 peds Vespucci_Beach 50 Vespucci_StreetGeneral 50 cars VEH_MID 35 VEH_RICH 45 VEH_BIKES 10 VEH_LARGE_CITY 10 VEH_COPCAR 10
18 50 100 30 50 25 10 8 5 3 peds Vespucci_Beach 50 Vespucci_StreetGeneral 50 cars VEH_MID 35 VEH_RICH 45 VEH_BIKES 10 VEH_LARGE_CITY 10 VEH_COPCAR 10
18 50 100 30 50 25 10 8 5 3 peds Vespucci_Beach 50 Vespucci_StreetGeneral 50 cars VEH_MID 35 VEH_RICH 45 VEH_BIKES 10 VEH_LARGE_CITY 10 VEH_COPCAR 10
16 50 100 30 50 25 10 8 5 3 peds Vespucci_Beach 50 Vespucci_StreetGeneral 50 cars VEH_MID 35 VEH_RICH 45 VEH_BIKES 10 VEH_LARGE_CITY 10 VEH_COPCAR 10
16 40 100 30 50 25 10 8 5 3 peds Vespucci_Beach 40 Vespucci_StreetGeneral 60 cars VEH_MID 30 VEH_RICH 60 VEH_BIKES 10 VEH_LARGE_CITY 00 VEH_COPCAR 10
10 30 100 30 50 25 10 8 5 3 peds Vespucci_Beach 40 Vespucci_StreetGeneral 60 cars VEH_MID 30 VEH_RICH 60 VEH_BIKES 10 VEH_LARGE_CITY 00 VEH_COPCAR 10
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
VESPUCCI_BEACH_PROM
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
04 30 80 30 50 25 10 8 5 3 peds Vespucci_Beach 40 Vespucci_StreetGeneral 60 BEACH_FAT 00 cars VEH_MID 30 VEH_RICH 70 VEH_BEACH_BIKE 00 VEH_LARGE_CITY 00 VEH_COPCAR 10
04 20 60 30 50 25 10 8 5 3 peds Vespucci_Beach 40 Vespucci_StreetGeneral 60 BEACH_FAT 00 cars VEH_MID 30 VEH_RICH 70 VEH_BEACH_BIKE 00 VEH_LARGE_CITY 00 VEH_COPCAR 10
02 20 60 30 50 25 10 8 5 3 peds Vespucci_Beach 40 Vespucci_StreetGeneral 60 BEACH_FAT 00 cars VEH_MID 25 VEH_RICH 65 VEH_BEACH_BIKE 00 VEH_LARGE_CITY 10 VEH_COPCAR 10
16 40 80 30 50 25 10 8 5 3 peds Vespucci_Beach 50 Vespucci_StreetGeneral 40 BEACH_FAT 10 cars VEH_MID 25 VEH_RICH 55 VEH_BEACH_BIKE 10 VEH_LARGE_CITY 10 VEH_COPCAR 10
30 40 80 30 50 25 10 8 5 3 peds Vespucci_Beach 50 Vespucci_StreetGeneral 40 BEACH_FAT 10 cars VEH_MID 25 VEH_RICH 55 VEH_BEACH_BIKE 10 VEH_LARGE_CITY 10 VEH_COPCAR 10
30 40 100 30 50 25 10 8 5 3 peds Vespucci_Beach 50 Vespucci_StreetGeneral 40 BEACH_FAT 10 cars VEH_MID 25 VEH_RICH 55 VEH_BEACH_BIKE 10 VEH_LARGE_CITY 10 VEH_COPCAR 10
30 40 100 30 50 25 10 8 5 3 peds Vespucci_Beach 50 Vespucci_StreetGeneral 40 BEACH_FAT 10 cars VEH_MID 25 VEH_RICH 55 VEH_BEACH_BIKE 10 VEH_LARGE_CITY 10 VEH_COPCAR 10
30 40 100 30 50 25 10 8 5 3 peds Vespucci_Beach 50 Vespucci_StreetGeneral 40 BEACH_FAT 10 cars VEH_MID 25 VEH_RICH 55 VEH_BEACH_BIKE 10 VEH_LARGE_CITY 10 VEH_COPCAR 10
30 40 100 30 50 25 10 8 5 3 peds Vespucci_Beach 50 Vespucci_StreetGeneral 40 BEACH_FAT 10 cars VEH_MID 25 VEH_RICH 55 VEH_BEACH_BIKE 10 VEH_LARGE_CITY 10 VEH_COPCAR 10
30 40 100 30 50 25 10 8 5 3 peds Vespucci_Beach 50 Vespucci_StreetGeneral 40 BEACH_FAT 10 cars VEH_MID 25 VEH_RICH 55 VEH_BEACH_BIKE 10 VEH_LARGE_CITY 10 VEH_COPCAR 10
16 30 100 30 50 25 10 8 5 3 peds Vespucci_Beach 40 Vespucci_StreetGeneral 60 BEACH_FAT 00 cars VEH_MID 30 VEH_RICH 60 VEH_BEACH_BIKE 10 VEH_LARGE_CITY 00 VEH_COPCAR 10
14 30 100 30 50 25 10 8 5 3 peds Vespucci_Beach 40 Vespucci_StreetGeneral 60 BEACH_FAT 00 cars VEH_MID 30 VEH_RICH 70 VEH_BEACH_BIKE 00 VEH_LARGE_CITY 00 VEH_COPCAR 10
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
VESPUCCI_PIER
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
24 30 80 30 50 25 10 8 5 3 peds Vespucci_Pier_Beach 40 Vespucci_StreetGeneral 60 BEACH_FAT 00 cars VEH_MID 30 VEH_RICH 65 VEH_BOATS 05 VEH_LARGE_CITY 00 VEH_COPCAR 10
20 20 60 30 50 25 10 8 5 3 peds Vespucci_Pier_Beach 40 Vespucci_StreetGeneral 60 BEACH_FAT 00 cars VEH_MID 30 VEH_RICH 65 VEH_BOATS 05 VEH_LARGE_CITY 00 VEH_COPCAR 10
08 20 60 30 50 25 10 8 5 3 peds Vespucci_Pier_Beach 40 Vespucci_StreetGeneral 60 BEACH_FAT 00 cars VEH_MID 25 VEH_RICH 60 VEH_BOATS 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
06 40 80 30 50 25 10 8 5 3 peds Vespucci_Pier_Beach 50 Vespucci_StreetGeneral 40 BEACH_FAT 10 cars VEH_MID 25 VEH_RICH 60 VEH_BOATS 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
30 40 80 30 50 25 10 8 5 3 peds Vespucci_Pier_Beach 50 Vespucci_StreetGeneral 40 BEACH_FAT 10 cars VEH_MID 25 VEH_RICH 60 VEH_BOATS 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
30 40 100 30 50 25 10 8 5 3 peds Vespucci_Pier_Beach 50 Vespucci_StreetGeneral 40 BEACH_FAT 10 cars VEH_MID 25 VEH_RICH 60 VEH_BOATS 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
30 40 100 30 50 25 10 8 5 3 peds Vespucci_Pier_Beach 50 Vespucci_StreetGeneral 40 BEACH_FAT 10 cars VEH_MID 25 VEH_RICH 60 VEH_BOATS 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
30 40 100 30 50 25 10 8 5 3 peds Vespucci_Pier_Beach 50 Vespucci_StreetGeneral 40 BEACH_FAT 10 cars VEH_MID 25 VEH_RICH 60 VEH_BOATS 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
30 40 100 30 50 25 10 8 5 3 peds Vespucci_Pier_Beach 50 Vespucci_StreetGeneral 40 BEACH_FAT 10 cars VEH_MID 25 VEH_RICH 60 VEH_BOATS 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
30 40 100 30 50 25 10 8 5 3 peds Vespucci_Pier_Beach 50 Vespucci_StreetGeneral 40 BEACH_FAT 10 cars VEH_MID 25 VEH_RICH 60 VEH_BOATS 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
30 30 100 30 50 25 10 8 5 3 peds Vespucci_Pier_Beach 40 Vespucci_StreetGeneral 60 BEACH_FAT 00 cars VEH_MID 30 VEH_RICH 65 VEH_BOATS 05 VEH_LARGE_CITY 00 VEH_COPCAR 10
30 30 100 30 50 25 10 8 5 3 peds Vespucci_Pier_Beach 40 Vespucci_StreetGeneral 60 BEACH_FAT 00 cars VEH_MID 30 VEH_RICH 65 VEH_BOATS 05 VEH_LARGE_CITY 00 VEH_COPCAR 10
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
VESPUCCI_BEACH_BEACH
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
00 30 80 30 50 25 10 8 5 3 peds Vespucci_Beach 00 Vespucci_StreetGeneral 29 Birds_Ocean 40 Birds_Ground_Ocean 30 Fish 01 cars VEH_MID 30 VEH_RICH 65 VEH_BOATS 05 VEH_LARGE_CITY 00 VEH_COPCAR 10
00 30 60 30 50 25 10 8 5 3 peds Vespucci_Beach 00 Vespucci_StreetGeneral 29 Birds_Ocean 40 Birds_Ground_Ocean 30 Fish 01 cars VEH_MID 30 VEH_RICH 65 VEH_BOATS 05 VEH_LARGE_CITY 00 VEH_COPCAR 10
00 20 60 30 50 25 10 8 5 3 peds Vespucci_Beach 00 Vespucci_StreetGeneral 29 Birds_Ocean 40 Birds_Ground_Ocean 30 Fish 01 cars VEH_MID 25 VEH_RICH 60 VEH_BOATS 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
20 20 80 30 50 25 10 8 5 3 peds Vespucci_Beach 00 Vespucci_StreetGeneral 29 Birds_Ocean 40 Birds_Ground_Ocean 30 Fish 01 cars VEH_MID 25 VEH_RICH 60 VEH_BOATS 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
20 40 80 30 50 25 10 8 5 3 peds Vespucci_Beach 30 Vespucci_StreetGeneral 19 Birds_Ocean 30 Birds_Ground_Ocean 20 Fish 01 cars VEH_MID 25 VEH_RICH 60 VEH_BOATS 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
20 40 100 30 50 25 10 8 5 3 peds Vespucci_Beach 30 Vespucci_StreetGeneral 19 Birds_Ocean 30 Birds_Ground_Ocean 20 Fish 01 cars VEH_MID 25 VEH_RICH 60 VEH_BOATS 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
20 40 100 30 50 25 10 8 5 3 peds Vespucci_Beach 30 Vespucci_StreetGeneral 19 Birds_Ocean 30 Birds_Ground_Ocean 20 Fish 01 cars VEH_MID 25 VEH_RICH 60 VEH_BOATS 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
20 40 100 30 50 25 10 8 5 3 peds Vespucci_Beach 30 Vespucci_StreetGeneral 19 Birds_Ocean 30 Birds_Ground_Ocean 20 Fish 01 cars VEH_MID 25 VEH_RICH 60 VEH_BOATS 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
20 40 100 30 50 25 10 8 5 3 peds Vespucci_Beach 30 Vespucci_StreetGeneral 19 Birds_Ocean 30 Birds_Ground_Ocean 20 Fish 01 cars VEH_MID 25 VEH_RICH 60 VEH_BOATS 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
20 40 100 30 50 25 10 8 5 3 peds Vespucci_Beach 30 Vespucci_StreetGeneral 19 Birds_Ocean 30 Birds_Ground_Ocean 20 Fish 01 cars VEH_MID 25 VEH_RICH 60 VEH_BOATS 05 VEH_LARGE_CITY 10 VEH_COPCAR 10
00 40 100 30 50 25 10 8 5 3 peds Vespucci_Beach 19 Vespucci_StreetGeneral 30 Birds_Ocean 40 Birds_Ground_Ocean 30 Fish 01 cars VEH_MID 30 VEH_RICH 65 VEH_BOATS 05 VEH_LARGE_CITY 00 VEH_COPCAR 10
00 40 100 30 50 25 10 8 5 3 peds Vespucci_Beach 00 Vespucci_StreetGeneral 29 Birds_Ocean 40 Birds_Ground_Ocean 30 Fish 01 cars VEH_MID 30 VEH_RICH 65 VEH_BOATS 05 VEH_LARGE_CITY 00 VEH_COPCAR 10
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
VESPUCCI_CANALS
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
04 30 80 20 40 25 10 8 5 3 peds Vespucci_Canals_StreetGeneral 40 Vespucci_Canals_BevHills 59 Fish 01 cars VEH_MID 40 VEH_RICH 50 VEH_BIKES 10 VEH_LARGE_CITY 00 VEH_COPCAR 10
04 20 60 20 40 25 10 8 5 3 peds Vespucci_Canals_StreetGeneral 40 Vespucci_Canals_BevHills 59 Fish 01 cars VEH_MID 40 VEH_RICH 50 VEH_BIKES 10 VEH_LARGE_CITY 00 VEH_COPCAR 10
04 20 60 20 40 25 10 8 5 3 peds Vespucci_Canals_StreetGeneral 40 Vespucci_Canals_BevHills 59 Fish 01 cars VEH_MID 35 VEH_RICH 45 VEH_BIKES 10 VEH_LARGE_CITY 10 VEH_COPCAR 10
12 40 100 20 40 25 10 8 5 3 peds Vespucci_Canals_StreetGeneral 40 Vespucci_Canals_BevHills 59 Fish 01 cars VEH_MID 35 VEH_RICH 45 VEH_BIKES 10 VEH_LARGE_CITY 10 VEH_COPCAR 10
12 40 80 20 40 25 10 8 5 3 peds Vespucci_Canals_StreetGeneral 40 Vespucci_Canals_BevHills 59 Fish 01 cars VEH_MID 35 VEH_RICH 45 VEH_BIKES 10 VEH_LARGE_CITY 10 VEH_COPCAR 10
14 40 100 20 40 25 10 8 5 3 peds Vespucci_Canals_StreetGeneral 40 Vespucci_Canals_BevHills 59 Fish 01 cars VEH_MID 35 VEH_RICH 45 VEH_BIKES 10 VEH_LARGE_CITY 10 VEH_COPCAR 10
14 40 100 20 40 25 10 8 5 3 peds Vespucci_Canals_StreetGeneral 40 Vespucci_Canals_BevHills 59 Fish 01 cars VEH_MID 35 VEH_RICH 45 VEH_BIKES 10 VEH_LARGE_CITY 10 VEH_COPCAR 10
14 40 100 20 40 25 10 8 5 3 peds Vespucci_Canals_StreetGeneral 40 Vespucci_Canals_BevHills 59 Fish 01 cars VEH_MID 35 VEH_RICH 45 VEH_BIKES 10 VEH_LARGE_CITY 10 VEH_COPCAR 10
14 40 100 20 40 25 10 8 5 3 peds Vespucci_Canals_StreetGeneral 40 Vespucci_Canals_BevHills 59 Fish 01 cars VEH_MID 35 VEH_RICH 45 VEH_BIKES 10 VEH_LARGE_CITY 10 VEH_COPCAR 10
12 40 100 20 40 25 10 8 5 3 peds Vespucci_Canals_StreetGeneral 40 Vespucci_Canals_BevHills 59 Fish 01 cars VEH_MID 35 VEH_RICH 45 VEH_BIKES 10 VEH_LARGE_CITY 10 VEH_COPCAR 10
12 30 100 20 40 25 10 8 5 3 peds Vespucci_Canals_StreetGeneral 40 Vespucci_Canals_BevHills 59 Fish 01 cars VEH_MID 40 VEH_RICH 50 VEH_BIKES 10 VEH_LARGE_CITY 00 VEH_COPCAR 10
04 30 80 20 40 25 10 8 5 3 peds Vespucci_Canals_StreetGeneral 40 Vespucci_Canals_BevHills 59 Fish 01 cars VEH_MID 40 VEH_RICH 50 VEH_BIKES 10 VEH_LARGE_CITY 00 VEH_COPCAR 10
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
VINE_WOOD
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
14 50 100 20 40 25 10 8 5 3 peds Downtown_Tramps 00 East_Vinewood_Local 30 Downtown_Hipsters 20 Downtown_StreetGeneral 50 cars VEH_RICH 40 VEH_MID 50 VEH_TRANSPORT 00 VEH_LARGE_CITY 00 VEH_BIKES 10 VEH_COPCAR 10
04 50 80 20 40 25 10 8 5 3 peds Downtown_Tramps 00 East_Vinewood_Local 30 Downtown_Hipsters 20 Downtown_StreetGeneral 50 cars VEH_RICH 40 VEH_MID 50 VEH_TRANSPORT 00 VEH_LARGE_CITY 00 VEH_BIKES 10 VEH_COPCAR 10
04 30 80 20 40 25 10 8 5 3 peds Downtown_Tramps 10 East_Vinewood_Local 20 Downtown_Hipsters 20 Downtown_StreetGeneral 50 cars VEH_RICH 40 VEH_MID 40 VEH_TRANSPORT 00 VEH_LARGE_CITY 10 VEH_BIKES 10 VEH_COPCAR 10
16 50 80 20 40 25 10 8 5 3 peds Downtown_Tramps 10 East_Vinewood_Local 20 Downtown_Hipsters 20 Downtown_StreetGeneral 50 cars VEH_RICH 40 VEH_MID 35 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_BIKES 10 VEH_COPCAR 10
16 50 80 20 40 25 10 8 5 3 peds Downtown_Tramps 10 East_Vinewood_Local 20 Downtown_Hipsters 20 Downtown_StreetGeneral 50 cars VEH_RICH 40 VEH_MID 35 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_BIKES 10 VEH_COPCAR 10
18 50 100 20 40 25 10 8 5 3 peds Downtown_Tramps 10 East_Vinewood_Local 20 Downtown_Hipsters 20 Downtown_StreetGeneral 50 cars VEH_RICH 35 VEH_MID 40 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_BIKES 10 VEH_COPCAR 10
18 50 100 20 40 25 10 8 5 3 peds Downtown_Tramps 10 East_Vinewood_Local 20 Downtown_Hipsters 20 Downtown_StreetGeneral 50 cars VEH_RICH 35 VEH_MID 40 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_BIKES 10 VEH_COPCAR 10
18 50 100 20 40 25 10 8 5 3 peds Downtown_Tramps 10 East_Vinewood_Local 20 Downtown_Hipsters 20 Downtown_StreetGeneral 50 cars VEH_RICH 35 VEH_MID 40 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_BIKES 10 VEH_COPCAR 10
18 50 100 20 40 25 10 8 5 3 peds Downtown_Tramps 10 East_Vinewood_Local 20 Downtown_Hipsters 20 Downtown_StreetGeneral 50 cars VEH_RICH 35 VEH_MID 40 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_BIKES 10 VEH_COPCAR 10
18 50 100 20 40 25 10 8 5 3 peds Downtown_Tramps 10 East_Vinewood_Local 20 Downtown_Hipsters 20 Downtown_StreetGeneral 50 cars VEH_RICH 35 VEH_MID 40 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_BIKES 10 VEH_COPCAR 10
18 50 100 20 40 25 10 8 5 3 peds Downtown_Tramps 10 East_Vinewood_Local 20 Downtown_Hipsters 20 Downtown_StreetGeneral 50 cars VEH_RICH 40 VEH_MID 45 VEH_TRANSPORT 05 VEH_LARGE_CITY 00 VEH_BIKES 10 VEH_COPCAR 10
18 30 100 20 40 25 10 8 5 3 peds Downtown_Tramps 00 East_Vinewood_Local 30 Downtown_Hipsters 20 Downtown_StreetGeneral 50 cars VEH_RICH 40 VEH_MID 50 VEH_TRANSPORT 00 VEH_LARGE_CITY 00 VEH_BIKES 10 VEH_COPCAR 10
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
VINEWOOD_HILLS
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
06 30 80 20 40 25 10 8 5 3 peds Rockford_Hills_Day 00 Rockford_Hills_Night 60 Richman_Glen_BevHills 30 Birds_City 00 Birds_Ground_City 00 Fish 01 InCar_General 09 cars VEH_RICH 75 VEH_MID 20 VEH_BOATS 05 VEH_COPCAR 10
04 20 60 20 40 25 10 8 5 3 peds Rockford_Hills_Day 00 Rockford_Hills_Night 60 Richman_Glen_BevHills 30 Birds_City 00 Birds_Ground_City 00 Fish 01 InCar_General 09 cars VEH_RICH 75 VEH_MID 20 VEH_BOATS 05 VEH_COPCAR 10
04 20 60 20 40 25 10 8 5 3 peds Rockford_Hills_Day 00 Rockford_Hills_Night 60 Richman_Glen_BevHills 30 Birds_City 20 Birds_Ground_City 20 Fish 01 InCar_General 09 cars VEH_RICH 75 VEH_MID 20 VEH_BOATS 05 VEH_COPCAR 10
20 30 80 20 40 25 10 8 5 3 peds Rockford_Hills_Day 30 Rockford_Hills_Night 00 Richman_Glen_BevHills 20 Birds_City 20 Birds_Ground_City 20 Fish 01 InCar_General 09 cars VEH_RICH 75 VEH_MID 20 VEH_BOATS 05 VEH_COPCAR 10
20 30 80 20 40 25 10 8 5 3 peds Rockford_Hills_Day 30 Rockford_Hills_Night 00 Richman_Glen_BevHills 20 Birds_City 20 Birds_Ground_City 20 Fish 01 InCar_General 09 cars VEH_RICH 75 VEH_MID 20 VEH_BOATS 05 VEH_COPCAR 10
20 30 100 20 40 25 10 8 5 3 peds Rockford_Hills_Day 30 Rockford_Hills_Night 00 Richman_Glen_BevHills 20 Birds_City 20 Birds_Ground_City 20 Fish 01 InCar_General 09 cars VEH_RICH 75 VEH_MID 20 VEH_BOATS 05 VEH_COPCAR 10
20 30 100 20 40 25 10 8 5 3 peds Rockford_Hills_Day 30 Rockford_Hills_Night 00 Richman_Glen_BevHills 20 Birds_City 20 Birds_Ground_City 20 Fish 01 InCar_General 09 cars VEH_RICH 75 VEH_MID 20 VEH_BOATS 05 VEH_COPCAR 10
20 30 100 20 40 25 10 8 5 3 peds Rockford_Hills_Day 30 Rockford_Hills_Night 00 Richman_Glen_BevHills 20 Birds_City 20 Birds_Ground_City 20 Fish 01 InCar_General 09 cars VEH_RICH 75 VEH_MID 20 VEH_BOATS 05 VEH_COPCAR 10
20 30 100 20 40 25 10 8 5 3 peds Rockford_Hills_Day 30 Rockford_Hills_Night 00 Richman_Glen_BevHills 20 Birds_City 20 Birds_Ground_City 20 Fish 01 InCar_General 09 cars VEH_RICH 75 VEH_MID 20 VEH_BOATS 05 VEH_COPCAR 10
20 30 100 20 40 25 10 8 5 3 peds Rockford_Hills_Day 00 Rockford_Hills_Night 30 Richman_Glen_BevHills 20 Birds_City 20 Birds_Ground_City 20 Fish 01 InCar_General 09 cars VEH_RICH 75 VEH_MID 20 VEH_BOATS 05 VEH_COPCAR 10
04 30 100 20 40 25 10 8 5 3 peds Rockford_Hills_Day 00 Rockford_Hills_Night 60 Richman_Glen_BevHills 30 Birds_City 00 Birds_Ground_City 00 Fish 01 InCar_General 09 cars VEH_RICH 75 VEH_MID 20 VEH_BOATS 05 VEH_COPCAR 10
04 30 80 20 40 25 10 8 5 3 peds Rockford_Hills_Day 00 Rockford_Hills_Night 60 Richman_Glen_BevHills 30 Birds_City 00 Birds_Ground_City 00 Fish 01 InCar_General 09 cars VEH_RICH 75 VEH_MID 20 VEH_BOATS 05 VEH_COPCAR 10
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
WEST_VINEWOOD
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
16 50 100 20 40 25 10 8 5 3 peds West_Vinewood_Hipsters 10 West_Vinewood_StreetGeneral 00 West_Vinewood_Vinewood 20 Club_Nighttime 60 cars VEH_RICH 50 VEH_MID 30 VEH_TRANSPORT 10 VEH_LARGE_CITY 00 VEH_BIKES 10 VEH_COPCAR 10
06 50 100 20 40 25 10 8 5 3 peds West_Vinewood_Hipsters 10 West_Vinewood_StreetGeneral 00 West_Vinewood_Vinewood 20 Club_Nighttime 60 cars VEH_RICH 50 VEH_MID 30 VEH_TRANSPORT 10 VEH_LARGE_CITY 00 VEH_BIKES 10 VEH_COPCAR 10
04 20 80 20 40 25 10 8 5 3 peds West_Vinewood_Hipsters 10 West_Vinewood_StreetGeneral 00 West_Vinewood_Vinewood 30 Club_Nighttime 60 cars VEH_RICH 40 VEH_MID 35 VEH_TRANSPORT 05 VEH_LARGE_CITY 10 VEH_BIKES 10 VEH_COPCAR 10
16 50 60 20 40 25 10 8 5 3 peds West_Vinewood_Hipsters 20 West_Vinewood_StreetGeneral 60 West_Vinewood_Vinewood 20 Club_Nighttime 00 cars VEH_RICH 40 VEH_MID 30 VEH_TRANSPORT 10 VEH_LARGE_CITY 10 VEH_BIKES 10 VEH_COPCAR 10
16 50 80 20 40 25 10 8 5 3 peds West_Vinewood_Hipsters 20 West_Vinewood_StreetGeneral 60 West_Vinewood_Vinewood 20 Club_Nighttime 00 cars VEH_RICH 40 VEH_MID 30 VEH_TRANSPORT 10 VEH_LARGE_CITY 10 VEH_BIKES 10 VEH_COPCAR 10
18 50 100 20 40 25 10 8 5 3 peds West_Vinewood_Hipsters 20 West_Vinewood_StreetGeneral 60 West_Vinewood_Vinewood 20 Club_Nighttime 00 cars VEH_RICH 40 VEH_MID 30 VEH_TRANSPORT 10 VEH_LARGE_CITY 10 VEH_BIKES 10 VEH_COPCAR 10
18 50 100 20 40 25 10 8 5 3 peds West_Vinewood_Hipsters 20 West_Vinewood_StreetGeneral 60 West_Vinewood_Vinewood 20 Club_Nighttime 00 cars VEH_RICH 40 VEH_MID 30 VEH_TRANSPORT 10 VEH_LARGE_CITY 10 VEH_BIKES 10 VEH_COPCAR 10
18 50 100 20 40 25 10 8 5 3 peds West_Vinewood_Hipsters 20 West_Vinewood_StreetGeneral 60 West_Vinewood_Vinewood 20 Club_Nighttime 00 cars VEH_RICH 40 VEH_MID 30 VEH_TRANSPORT 10 VEH_LARGE_CITY 10 VEH_BIKES 10 VEH_COPCAR 10
18 50 100 20 40 25 10 8 5 3 peds West_Vinewood_Hipsters 20 West_Vinewood_StreetGeneral 60 West_Vinewood_Vinewood 20 Club_Nighttime 00 cars VEH_RICH 40 VEH_MID 30 VEH_TRANSPORT 10 VEH_LARGE_CITY 10 VEH_BIKES 10 VEH_COPCAR 10
18 50 100 20 40 25 10 8 5 3 peds West_Vinewood_Hipsters 20 West_Vinewood_StreetGeneral 60 West_Vinewood_Vinewood 20 Club_Nighttime 00 cars VEH_RICH 40 VEH_MID 30 VEH_TRANSPORT 10 VEH_LARGE_CITY 10 VEH_BIKES 10 VEH_COPCAR 10
18 40 100 20 40 25 10 8 5 3 peds West_Vinewood_Hipsters 20 West_Vinewood_StreetGeneral 00 West_Vinewood_Vinewood 20 Club_Nighttime 60 cars VEH_RICH 50 VEH_MID 30 VEH_TRANSPORT 10 VEH_LARGE_CITY 00 VEH_BIKES 10 VEH_COPCAR 10
18 50 100 20 40 25 10 8 5 3 peds West_Vinewood_Hipsters 10 West_Vinewood_StreetGeneral 00 West_Vinewood_Vinewood 30 Club_Nighttime 60 cars VEH_RICH 50 VEH_MID 30 VEH_TRANSPORT 10 VEH_LARGE_CITY 00 VEH_BIKES 10 VEH_COPCAR 10
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
NET_ARMY
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
08 30 85 20 30 25 10 3 4 5 peds ARMY 90 InCar_General 10 cars VEH_ARMY_MP 100
08 20 85 20 30 25 10 3 4 5 peds ARMY 90 InCar_General 10 cars VEH_ARMY_MP 100
06 20 85 20 30 25 10 3 4 5 peds ARMY 90 InCar_General 10 cars VEH_ARMY_MP 100
08 30 85 20 30 25 10 3 4 5 peds ARMY 90 InCar_General 10 cars VEH_ARMY_MP 100
08 30 85 20 30 25 10 3 4 5 peds ARMY 90 InCar_General 10 cars VEH_ARMY_MP 100
08 30 85 20 30 25 10 3 4 5 peds ARMY 90 InCar_General 10 cars VEH_ARMY_MP 100
08 30 85 20 30 25 10 3 4 5 peds ARMY 90 InCar_General 10 cars VEH_ARMY_MP 100
08 30 85 20 30 25 10 3 4 5 peds ARMY 90 InCar_General 10 cars VEH_ARMY_MP 100
08 30 85 20 30 25 10 3 4 5 peds ARMY 90 InCar_General 10 cars VEH_ARMY_MP 100
08 30 85 20 30 25 10 3 4 5 peds ARMY 90 InCar_General 10 cars VEH_ARMY_MP 100
06 30 85 20 30 25 10 3 4 5 peds ARMY 90 InCar_General 10 cars VEH_ARMY_MP 100
06 30 85 20 30 25 10 3 4 5 peds ARMY 90 InCar_General 10 cars VEH_ARMY_MP 100
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
NET_BACKLOT_CITY
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
02 40 85 20 30 25 10 3 4 1 peds Backlot_Film 100 Backlot_StreetGeneral 00 cars VEH_MID_MP 90 VEH_TRANSPORT_MP 05 VEH_BIKES_MP 05
02 40 60 20 30 25 10 3 4 1 peds Backlot_Film 100 Backlot_StreetGeneral 00 cars VEH_MID_MP 90 VEH_TRANSPORT_MP 05 VEH_BIKES_MP 05
02 40 60 20 30 25 10 3 4 1 peds Backlot_Film 100 Backlot_StreetGeneral 00 cars VEH_MID_MP 90 VEH_TRANSPORT_MP 05 VEH_BIKES_MP 05
08 50 85 20 30 25 10 3 4 1 peds Backlot_Film 80 Backlot_StreetGeneral 20 cars VEH_MID_MP 90 VEH_TRANSPORT_MP 05 VEH_BIKES_MP 05
10 50 85 20 30 25 10 3 4 1 peds Backlot_Film 80 Backlot_StreetGeneral 20 cars VEH_MID_MP 90 VEH_TRANSPORT_MP 05 VEH_BIKES_MP 05
10 50 85 20 30 25 10 3 4 1 peds Backlot_Film 80 Backlot_StreetGeneral 20 cars VEH_MID_MP 90 VEH_TRANSPORT_MP 05 VEH_BIKES_MP 05
10 50 85 20 30 25 10 3 4 1 peds Backlot_Film 80 Backlot_StreetGeneral 20 cars VEH_MID_MP 90 VEH_TRANSPORT_MP 05 VEH_BIKES_MP 05
10 50 85 20 30 25 10 3 4 1 peds Backlot_Film 80 Backlot_StreetGeneral 20 cars VEH_MID_MP 90 VEH_TRANSPORT_MP 05 VEH_BIKES_MP 05
10 50 85 20 30 25 10 3 4 1 peds Backlot_Film 80 Backlot_StreetGeneral 20 cars VEH_MID_MP 90 VEH_TRANSPORT_MP 05 VEH_BIKES_MP 05
08 50 85 20 30 25 10 3 4 1 peds Backlot_Film 100 Backlot_StreetGeneral 00 cars VEH_MID_MP 90 VEH_TRANSPORT_MP 05 VEH_BIKES_MP 05
06 50 85 20 30 25 10 3 4 1 peds Backlot_Film 100 Backlot_StreetGeneral 00 cars VEH_MID_MP 90 VEH_TRANSPORT_MP 05 VEH_BIKES_MP 05
04 40 85 20 30 25 10 3 4 1 peds Backlot_Film 100 Backlot_StreetGeneral 00 cars VEH_MID_MP 90 VEH_TRANSPORT_MP 05 VEH_BIKES_MP 05
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
NET_CHUMASH
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
10 30 60 20 30 25 10 3 4 1 peds CHUMASH 90 InCar_General 10 cars VEH_POOR_MP 30 VEH_MID_MP 50 VEH_BIKES_MP 10 VEH_BOATS_MP 10
10 20 60 20 30 25 10 3 4 1 peds CHUMASH 90 InCar_General 10 cars VEH_POOR_MP 30 VEH_MID_MP 50 VEH_BIKES_MP 10 VEH_BOATS_MP 10
10 20 60 20 30 25 10 3 4 1 peds CHUMASH 90 InCar_General 10 cars VEH_POOR_MP 30 VEH_MID_MP 50 VEH_BIKES_MP 10 VEH_BOATS_MP 10
12 30 85 20 30 25 10 3 4 1 peds CHUMASH 90 InCar_General 10 cars VEH_POOR_MP 30 VEH_MID_MP 50 VEH_BIKES_MP 10 VEH_BOATS_MP 10
12 30 85 20 30 25 10 3 4 1 peds CHUMASH 90 InCar_General 10 cars VEH_POOR_MP 30 VEH_MID_MP 50 VEH_BIKES_MP 10 VEH_BOATS_MP 10
14 30 85 20 30 25 10 3 4 1 peds CHUMASH 90 InCar_General 10 cars VEH_POOR_MP 30 VEH_MID_MP 50 VEH_BIKES_MP 10 VEH_BOATS_MP 10
14 30 85 20 30 25 10 3 4 1 peds CHUMASH 90 InCar_General 10 cars VEH_POOR_MP 30 VEH_MID_MP 50 VEH_BIKES_MP 10 VEH_BOATS_MP 10
14 30 85 20 30 25 10 3 4 1 peds CHUMASH 90 InCar_General 10 cars VEH_POOR_MP 30 VEH_MID_MP 50 VEH_BIKES_MP 10 VEH_BOATS_MP 10
14 30 85 20 30 25 10 3 4 1 peds CHUMASH 90 InCar_General 10 cars VEH_POOR_MP 30 VEH_MID_MP 50 VEH_BIKES_MP 10 VEH_BOATS_MP 10
14 30 85 20 30 25 10 3 4 1 peds CHUMASH 90 InCar_General 10 cars VEH_POOR_MP 30 VEH_MID_MP 50 VEH_BIKES_MP 10 VEH_BOATS_MP 10
14 30 85 20 30 25 10 3 4 1 peds CHUMASH 90 InCar_General 10 cars VEH_POOR_MP 30 VEH_MID_MP 50 VEH_BIKES_MP 10 VEH_BOATS_MP 10
12 30 85 20 30 25 10 3 4 1 peds CHUMASH 90 InCar_General 10 cars VEH_POOR_MP 30 VEH_MID_MP 50 VEH_BIKES_MP 10 VEH_BOATS_MP 10
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
NET_COUNTRYSIDE
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
08 50 85 20 30 25 10 3 4 2 peds FREEWAY_COUNTRYSIDE 20 SALTON 80 cars VEH_COUNTRYSIDE_ONROAD_MP 75 VEH_COUNTRYSIDE_OFFROAD_MP 20 VEH_BOATS_MP 05
08 50 60 20 30 25 10 3 4 2 peds FREEWAY_COUNTRYSIDE 20 SALTON 80 cars VEH_COUNTRYSIDE_ONROAD_MP 75 VEH_COUNTRYSIDE_OFFROAD_MP 20 VEH_BOATS_MP 05
08 50 60 20 30 25 10 3 4 2 peds FREEWAY_COUNTRYSIDE 20 SALTON 80 cars VEH_COUNTRYSIDE_ONROAD_MP 75 VEH_COUNTRYSIDE_OFFROAD_MP 20 VEH_BOATS_MP 05
08 50 85 20 30 25 10 3 4 2 peds FREEWAY_COUNTRYSIDE 20 SALTON 80 cars VEH_COUNTRYSIDE_ONROAD_MP 75 VEH_COUNTRYSIDE_OFFROAD_MP 20 VEH_BOATS_MP 05
14 50 85 20 30 25 10 3 4 2 peds FREEWAY_COUNTRYSIDE 20 SALTON 80 cars VEH_COUNTRYSIDE_ONROAD_MP 75 VEH_COUNTRYSIDE_OFFROAD_MP 20 VEH_BOATS_MP 05
14 50 85 20 30 25 10 3 4 2 peds FREEWAY_COUNTRYSIDE 20 SALTON 80 cars VEH_COUNTRYSIDE_ONROAD_MP 75 VEH_COUNTRYSIDE_OFFROAD_MP 20 VEH_BOATS_MP 05
16 50 85 20 30 25 10 3 4 2 peds FREEWAY_COUNTRYSIDE 20 SALTON 80 cars VEH_COUNTRYSIDE_ONROAD_MP 75 VEH_COUNTRYSIDE_OFFROAD_MP 20 VEH_BOATS_MP 05
16 50 85 20 30 25 10 3 4 2 peds FREEWAY_COUNTRYSIDE 20 SALTON 80 cars VEH_COUNTRYSIDE_ONROAD_MP 75 VEH_COUNTRYSIDE_OFFROAD_MP 20 VEH_BOATS_MP 05
16 50 85 20 30 25 10 3 4 2 peds FREEWAY_COUNTRYSIDE 20 SALTON 80 cars VEH_COUNTRYSIDE_ONROAD_MP 75 VEH_COUNTRYSIDE_OFFROAD_MP 20 VEH_BOATS_MP 05
14 50 85 20 30 25 10 3 4 2 peds FREEWAY_COUNTRYSIDE 20 SALTON 80 cars VEH_COUNTRYSIDE_ONROAD_MP 75 VEH_COUNTRYSIDE_OFFROAD_MP 20 VEH_BOATS_MP 05
14 50 85 20 30 25 10 3 4 2 peds FREEWAY_COUNTRYSIDE 20 SALTON 80 cars VEH_COUNTRYSIDE_ONROAD_MP 75 VEH_COUNTRYSIDE_OFFROAD_MP 20 VEH_BOATS_MP 05
08 30 85 20 30 25 10 3 4 2 peds FREEWAY_COUNTRYSIDE 20 SALTON 80 cars VEH_COUNTRYSIDE_ONROAD_MP 75 VEH_COUNTRYSIDE_OFFROAD_MP 20 VEH_BOATS_MP 05
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
NET_CULT
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
00 30 85 20 30 25 10 3 4 1 peds FREEWAY_COUNTRYSIDE 60 CULT 40 cars VEH_COUNTRYSIDE_ONROAD_MP 45 VEH_COUNTRYSIDE_OFFROAD_MP 45
02 20 60 20 30 25 10 3 4 1 peds FREEWAY_COUNTRYSIDE 60 CULT 40 cars VEH_COUNTRYSIDE_ONROAD_MP 45 VEH_COUNTRYSIDE_OFFROAD_MP 45
02 20 60 20 30 25 10 3 4 1 peds FREEWAY_COUNTRYSIDE 60 CULT 40 cars VEH_COUNTRYSIDE_ONROAD_MP 45 VEH_COUNTRYSIDE_OFFROAD_MP 45
02 40 85 20 30 25 10 3 4 1 peds FREEWAY_COUNTRYSIDE 60 CULT 40 cars VEH_COUNTRYSIDE_ONROAD_MP 45 VEH_COUNTRYSIDE_OFFROAD_MP 45
04 40 85 20 30 25 10 3 4 1 peds FREEWAY_COUNTRYSIDE 60 CULT 40 cars VEH_COUNTRYSIDE_ONROAD_MP 45 VEH_COUNTRYSIDE_OFFROAD_MP 45
04 40 85 20 30 25 10 3 4 1 peds FREEWAY_COUNTRYSIDE 60 CULT 40 cars VEH_COUNTRYSIDE_ONROAD_MP 45 VEH_COUNTRYSIDE_OFFROAD_MP 45
06 40 85 20 30 25 10 3 4 1 peds FREEWAY_COUNTRYSIDE 60 CULT 40 cars VEH_COUNTRYSIDE_ONROAD_MP 45 VEH_COUNTRYSIDE_OFFROAD_MP 45
06 40 85 20 30 25 10 3 4 1 peds FREEWAY_COUNTRYSIDE 60 CULT 40 cars VEH_COUNTRYSIDE_ONROAD_MP 45 VEH_COUNTRYSIDE_OFFROAD_MP 45
06 40 85 20 30 25 10 3 4 1 peds FREEWAY_COUNTRYSIDE 60 CULT 40 cars VEH_COUNTRYSIDE_ONROAD_MP 45 VEH_COUNTRYSIDE_OFFROAD_MP 45
04 40 85 20 30 25 10 3 4 1 peds FREEWAY_COUNTRYSIDE 60 CULT 40 cars VEH_COUNTRYSIDE_ONROAD_MP 45 VEH_COUNTRYSIDE_OFFROAD_MP 45
04 40 85 20 30 25 10 3 4 1 peds FREEWAY_COUNTRYSIDE 60 CULT 40 cars VEH_COUNTRYSIDE_ONROAD_MP 45 VEH_COUNTRYSIDE_OFFROAD_MP 45
00 30 85 20 30 25 10 3 4 1 peds FREEWAY_COUNTRYSIDE 60 CULT 40 cars VEH_COUNTRYSIDE_ONROAD_MP 45 VEH_COUNTRYSIDE_OFFROAD_MP 45
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
NET_DEL_PERRO
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
04 40 85 20 30 25 10 3 4 1 peds Morningwood_BevHills 00 Del_Perro_StreetGeneral 20 Del_Perro_Bums 80 cars VEH_RICH_MP 45 VEH_MID_MP 25 VEH_POOR_MP 30 VEH_BIKES_MP 05
02 20 60 20 30 25 10 3 4 1 peds Morningwood_BevHills 00 Del_Perro_StreetGeneral 20 Del_Perro_Bums 80 cars VEH_RICH_MP 45 VEH_MID_MP 25 VEH_POOR_MP 30 VEH_BIKES_MP 05
02 20 60 20 30 25 10 3 4 1 peds Morningwood_BevHills 00 Del_Perro_StreetGeneral 20 Del_Perro_Bums 70 cars VEH_RICH_MP 45 VEH_MID_MP 25 VEH_POOR_MP 30 VEH_BIKES_MP 05
08 40 85 20 30 25 10 3 4 1 peds Morningwood_BevHills 40 Del_Perro_StreetGeneral 60 Del_Perro_Bums 00 cars VEH_RICH_MP 45 VEH_MID_MP 20 VEH_POOR_MP 30 VEH_BIKES_MP 05
08 40 85 20 30 25 10 3 4 1 peds Morningwood_BevHills 40 Del_Perro_StreetGeneral 60 Del_Perro_Bums 00 cars VEH_RICH_MP 45 VEH_MID_MP 20 VEH_POOR_MP 30 VEH_BIKES_MP 05
08 40 85 20 30 25 10 3 4 1 peds Morningwood_BevHills 40 Del_Perro_StreetGeneral 60 Del_Perro_Bums 00 cars VEH_RICH_MP 45 VEH_MID_MP 20 VEH_POOR_MP 30 VEH_BIKES_MP 05
12 40 85 20 30 25 10 3 4 1 peds Morningwood_BevHills 40 Del_Perro_StreetGeneral 60 Del_Perro_Bums 00 cars VEH_RICH_MP 45 VEH_MID_MP 20 VEH_POOR_MP 30 VEH_BIKES_MP 05
12 40 85 20 30 25 10 3 4 1 peds Morningwood_BevHills 40 Del_Perro_StreetGeneral 60 Del_Perro_Bums 00 cars VEH_RICH_MP 45 VEH_MID_MP 20 VEH_POOR_MP 30 VEH_BIKES_MP 05
12 40 85 20 30 25 10 3 4 1 peds Morningwood_BevHills 40 Del_Perro_StreetGeneral 60 Del_Perro_Bums 00 cars VEH_RICH_MP 45 VEH_MID_MP 20 VEH_POOR_MP 30 VEH_BIKES_MP 05
10 40 85 20 30 25 10 3 4 1 peds Morningwood_BevHills 40 Del_Perro_StreetGeneral 60 Del_Perro_Bums 00 cars VEH_RICH_MP 45 VEH_MID_MP 20 VEH_POOR_MP 30 VEH_BIKES_MP 05
08 40 85 20 30 25 10 3 4 1 peds Morningwood_BevHills 00 Del_Perro_StreetGeneral 30 Del_Perro_Bums 30 cars VEH_RICH_MP 45 VEH_MID_MP 20 VEH_POOR_MP 30 VEH_BIKES_MP 05
06 40 85 20 30 25 10 3 4 1 peds Morningwood_BevHills 00 Del_Perro_StreetGeneral 25 Del_Perro_Bums 30 cars VEH_RICH_MP 45 VEH_MID_MP 25 VEH_POOR_MP 30 VEH_BIKES_MP 05
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
NET_DEL_PERRO_BEACH
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
06 30 85 20 30 25 10 3 4 1 peds Del_Perro_Beach 00 Del_Perro_StreetGeneral 100 Del_Perro_Bums 80 cars VEH_RICH_MP 45 VEH_MID_MP 20 VEH_POOR_MP 30 VEH_BOATS_MP 05
06 20 60 20 30 25 10 3 4 1 peds Del_Perro_Beach 00 Del_Perro_StreetGeneral 100 Del_Perro_Bums 80 cars VEH_RICH_MP 45 VEH_MID_MP 20 VEH_POOR_MP 30 VEH_BOATS_MP 05
06 20 60 20 30 25 10 3 4 1 peds Del_Perro_Beach 00 Del_Perro_StreetGeneral 100 Del_Perro_Bums 70 cars VEH_RICH_MP 45 VEH_MID_MP 20 VEH_POOR_MP 30 VEH_BOATS_MP 05
10 40 85 20 30 25 10 3 4 1 peds Del_Perro_Beach 90 Del_Perro_StreetGeneral 10 Del_Perro_Bums 00 cars VEH_RICH_MP 45 VEH_MID_MP 20 VEH_POOR_MP 30 VEH_BOATS_MP 05
10 40 85 20 30 25 10 3 4 1 peds Del_Perro_Beach 90 Del_Perro_StreetGeneral 10 Del_Perro_Bums 00 cars VEH_RICH_MP 45 VEH_MID_MP 20 VEH_POOR_MP 30 VEH_BOATS_MP 05
10 40 85 20 30 25 10 3 4 1 peds Del_Perro_Beach 90 Del_Perro_StreetGeneral 10 Del_Perro_Bums 00 cars VEH_RICH_MP 45 VEH_MID_MP 20 VEH_POOR_MP 30 VEH_BOATS_MP 05
10 40 85 20 30 25 10 3 4 1 peds Del_Perro_Beach 90 Del_Perro_StreetGeneral 10 Del_Perro_Bums 00 cars VEH_RICH_MP 45 VEH_MID_MP 20 VEH_POOR_MP 30 VEH_BOATS_MP 05
10 40 85 20 30 25 10 3 4 1 peds Del_Perro_Beach 90 Del_Perro_StreetGeneral 10 Del_Perro_Bums 00 cars VEH_RICH_MP 45 VEH_MID_MP 20 VEH_POOR_MP 30 VEH_BOATS_MP 05
10 40 85 20 30 25 10 3 4 1 peds Del_Perro_Beach 90 Del_Perro_StreetGeneral 10 Del_Perro_Bums 00 cars VEH_RICH_MP 45 VEH_MID_MP 20 VEH_POOR_MP 30 VEH_BOATS_MP 05
10 40 85 20 30 25 10 3 4 1 peds Del_Perro_Beach 50 Del_Perro_StreetGeneral 50 Del_Perro_Bums 00 cars VEH_RICH_MP 45 VEH_MID_MP 20 VEH_POOR_MP 30 VEH_BOATS_MP 05
06 20 85 20 30 25 10 3 4 1 peds Del_Perro_Beach 00 Del_Perro_StreetGeneral 100 Del_Perro_Bums 30 cars VEH_RICH_MP 45 VEH_MID_MP 20 VEH_POOR_MP 30 VEH_BOATS_MP 05
06 20 85 20 30 25 10 3 4 1 peds Del_Perro_Beach 00 Del_Perro_StreetGeneral 100 Del_Perro_Bums 30 cars VEH_RICH_MP 45 VEH_MID_MP 20 VEH_POOR_MP 30 VEH_BOATS_MP 05
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
NET_DEL_PERRO_PROM
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
02 30 85 20 30 25 10 3 4 1 peds Del_Perro_Beach 00 Del_Perro_StreetGeneral 20 Del_Perro_Bums 80 BEACH_FAT 00 cars VEH_RICH_MP 80 VEH_MID_MP 20
02 20 60 20 30 25 10 3 4 1 peds Del_Perro_Beach 00 Del_Perro_StreetGeneral 20 Del_Perro_Bums 80 BEACH_FAT 00 cars VEH_RICH_MP 80 VEH_MID_MP 20
02 20 60 20 30 25 10 3 4 1 peds Del_Perro_Beach 00 Del_Perro_StreetGeneral 20 Del_Perro_Bums 70 BEACH_FAT 00 cars VEH_RICH_MP 80 VEH_MID_MP 20
08 40 85 20 30 25 10 3 4 1 peds Del_Perro_Beach 40 Del_Perro_StreetGeneral 50 Del_Perro_Bums 00 BEACH_FAT 10 cars VEH_RICH_MP 80 VEH_MID_MP 20
10 40 85 20 30 25 10 3 4 1 peds Del_Perro_Beach 40 Del_Perro_StreetGeneral 50 Del_Perro_Bums 00 BEACH_FAT 10 cars VEH_RICH_MP 80 VEH_MID_MP 20
18 40 85 20 30 25 10 3 4 1 peds Del_Perro_Beach 40 Del_Perro_StreetGeneral 50 Del_Perro_Bums 00 BEACH_FAT 10 cars VEH_RICH_MP 80 VEH_MID_MP 20
20 40 85 20 30 25 10 3 4 1 peds Del_Perro_Beach 40 Del_Perro_StreetGeneral 50 Del_Perro_Bums 00 BEACH_FAT 10 cars VEH_RICH_MP 80 VEH_MID_MP 20
20 40 85 20 30 25 10 3 4 1 peds Del_Perro_Beach 40 Del_Perro_StreetGeneral 50 Del_Perro_Bums 00 BEACH_FAT 10 cars VEH_RICH_MP 80 VEH_MID_MP 20
20 40 85 20 30 25 10 3 4 1 peds Del_Perro_Beach 40 Del_Perro_StreetGeneral 50 Del_Perro_Bums 00 BEACH_FAT 10 cars VEH_RICH_MP 80 VEH_MID_MP 20
16 40 85 20 30 25 10 3 4 1 peds Del_Perro_Beach 40 Del_Perro_StreetGeneral 50 Del_Perro_Bums 00 BEACH_FAT 10 cars VEH_RICH_MP 80 VEH_MID_MP 20
10 40 85 20 30 25 10 3 4 1 peds Del_Perro_Beach 00 Del_Perro_StreetGeneral 30 Del_Perro_Bums 30 BEACH_FAT 00 cars VEH_RICH_MP 80 VEH_MID_MP 20
04 30 85 20 30 25 10 3 4 1 peds Del_Perro_Beach 00 Del_Perro_StreetGeneral 25 Del_Perro_Bums 30 BEACH_FAT 00 cars VEH_RICH_MP 80 VEH_MID_MP 20
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
NET_DOWN_TOWN
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
04 40 85 20 30 25 10 3 4 1 peds Pillbox_Business 20 Pillbox_BevHills 20 Pillbox_Tramps 50 Mission_StreetGeneral 10 RESTAURANT_NIGHT 00 cars VEH_MID_MP 50 VEH_POOR_MP 30 VEH_TRANSPORT_MP 10 VEH_LARGE_CITY_MP 00 VEH_BIKES_MP 10
04 40 60 20 30 25 10 3 4 1 peds Pillbox_Business 20 Pillbox_BevHills 20 Pillbox_Tramps 50 Mission_StreetGeneral 10 RESTAURANT_NIGHT 00 cars VEH_MID_MP 50 VEH_POOR_MP 30 VEH_TRANSPORT_MP 10 VEH_LARGE_CITY_MP 00 VEH_BIKES_MP 10
02 40 60 20 30 25 10 3 4 1 peds Pillbox_Business 30 Pillbox_BevHills 20 Pillbox_Tramps 40 Mission_StreetGeneral 10 RESTAURANT_NIGHT 00 cars VEH_MID_MP 50 VEH_POOR_MP 30 VEH_TRANSPORT_MP 05 VEH_LARGE_CITY_MP 05 VEH_BIKES_MP 10
08 50 85 20 30 25 10 3 4 1 peds Pillbox_Business 50 Pillbox_BevHills 10 Pillbox_Tramps 10 Mission_StreetGeneral 30 RESTAURANT_NIGHT 00 cars VEH_MID_MP 50 VEH_POOR_MP 30 VEH_TRANSPORT_MP 05 VEH_LARGE_CITY_MP 05 VEH_BIKES_MP 10
08 50 85 20 30 25 10 3 4 1 peds Pillbox_Business 50 Pillbox_BevHills 10 Pillbox_Tramps 10 Mission_StreetGeneral 30 RESTAURANT_NIGHT 00 cars VEH_MID_MP 50 VEH_POOR_MP 30 VEH_TRANSPORT_MP 05 VEH_LARGE_CITY_MP 05 VEH_BIKES_MP 10
10 50 85 20 30 25 10 3 4 1 peds Pillbox_Business 50 Pillbox_BevHills 10 Pillbox_Tramps 10 Mission_StreetGeneral 30 RESTAURANT_NIGHT 00 cars VEH_MID_MP 50 VEH_POOR_MP 30 VEH_TRANSPORT_MP 05 VEH_LARGE_CITY_MP 05 VEH_BIKES_MP 10
10 50 85 20 30 25 10 3 4 1 peds Pillbox_Business 50 Pillbox_BevHills 10 Pillbox_Tramps 10 Mission_StreetGeneral 30 RESTAURANT_NIGHT 00 cars VEH_MID_MP 50 VEH_POOR_MP 30 VEH_TRANSPORT_MP 05 VEH_LARGE_CITY_MP 05 VEH_BIKES_MP 10
10 50 85 20 30 25 10 3 4 1 peds Pillbox_Business 50 Pillbox_BevHills 10 Pillbox_Tramps 10 Mission_StreetGeneral 30 RESTAURANT_NIGHT 00 cars VEH_MID_MP 50 VEH_POOR_MP 30 VEH_TRANSPORT_MP 05 VEH_LARGE_CITY_MP 05 VEH_BIKES_MP 10
10 50 85 20 30 25 10 3 4 1 peds Pillbox_Business 50 Pillbox_BevHills 10 Pillbox_Tramps 10 Mission_StreetGeneral 30 RESTAURANT_NIGHT 00 cars VEH_MID_MP 50 VEH_POOR_MP 30 VEH_TRANSPORT_MP 05 VEH_LARGE_CITY_MP 05 VEH_BIKES_MP 10
10 50 85 20 30 25 10 3 4 1 peds Pillbox_Business 20 Pillbox_BevHills 10 Pillbox_Tramps 00 Mission_StreetGeneral 20 RESTAURANT_NIGHT 50 cars VEH_MID_MP 50 VEH_POOR_MP 30 VEH_TRANSPORT_MP 10 VEH_LARGE_CITY_MP 00 VEH_BIKES_MP 10
06 40 85 20 30 25 10 3 4 1 peds Pillbox_Business 20 Pillbox_BevHills 10 Pillbox_Tramps 00 Mission_StreetGeneral 20 RESTAURANT_NIGHT 50 cars VEH_MID_MP 50 VEH_POOR_MP 30 VEH_TRANSPORT_MP 10 VEH_LARGE_CITY_MP 00 VEH_BIKES_MP 10
06 40 85 20 30 25 10 3 4 1 peds Pillbox_Business 20 Pillbox_BevHills 10 Pillbox_Tramps 00 Mission_StreetGeneral 20 RESTAURANT_NIGHT 50 cars VEH_MID_MP 50 VEH_POOR_MP 30 VEH_TRANSPORT_MP 10 VEH_LARGE_CITY_MP 00 VEH_BIKES_MP 10
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
NET_EAST_LOS_SANTOS
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
02 30 60 20 30 25 10 3 4 3 peds La_Mesa_General 10 La_Mesa_Tramps 90 cars VEH_POOR_MP 40 VEH_MID_MP 20 VEH_HAULAGE_MP 10 VEH_UTILITY_MP 30
02 20 60 20 30 25 10 3 4 3 peds La_Mesa_General 10 La_Mesa_Tramps 90 cars VEH_POOR_MP 40 VEH_MID_MP 20 VEH_HAULAGE_MP 10 VEH_UTILITY_MP 30
02 30 60 20 30 25 10 3 4 3 peds La_Mesa_General 10 La_Mesa_Tramps 90 cars VEH_POOR_MP 40 VEH_MID_MP 20 VEH_HAULAGE_MP 10 VEH_UTILITY_MP 30
06 40 85 20 30 25 10 3 4 3 peds La_Mesa_General 90 La_Mesa_Tramps 10 cars VEH_POOR_MP 40 VEH_MID_MP 20 VEH_HAULAGE_MP 10 VEH_UTILITY_MP 30
06 40 85 20 30 25 10 3 4 3 peds La_Mesa_General 90 La_Mesa_Tramps 10 cars VEH_POOR_MP 40 VEH_MID_MP 20 VEH_HAULAGE_MP 10 VEH_UTILITY_MP 30
06 40 85 20 30 25 10 3 4 3 peds La_Mesa_General 90 La_Mesa_Tramps 10 cars VEH_POOR_MP 40 VEH_MID_MP 20 VEH_HAULAGE_MP 10 VEH_UTILITY_MP 30
06 40 85 20 30 25 10 3 4 3 peds La_Mesa_General 90 La_Mesa_Tramps 10 cars VEH_POOR_MP 40 VEH_MID_MP 20 VEH_HAULAGE_MP 10 VEH_UTILITY_MP 30
06 40 85 20 30 25 10 3 4 3 peds La_Mesa_General 90 La_Mesa_Tramps 10 cars VEH_POOR_MP 40 VEH_MID_MP 20 VEH_HAULAGE_MP 10 VEH_UTILITY_MP 30
06 40 85 20 30 25 10 3 4 3 peds La_Mesa_General 90 La_Mesa_Tramps 10 cars VEH_POOR_MP 40 VEH_MID_MP 20 VEH_HAULAGE_MP 10 VEH_UTILITY_MP 30
04 40 85 20 30 25 10 3 4 3 peds La_Mesa_General 90 La_Mesa_Tramps 10 cars VEH_POOR_MP 40 VEH_MID_MP 20 VEH_HAULAGE_MP 10 VEH_UTILITY_MP 30
02 40 85 20 30 25 10 3 4 3 peds La_Mesa_General 10 La_Mesa_Tramps 90 cars VEH_POOR_MP 40 VEH_MID_MP 20 VEH_HAULAGE_MP 10 VEH_UTILITY_MP 30
02 30 85 20 30 25 10 3 4 3 peds La_Mesa_General 10 La_Mesa_Tramps 90 cars VEH_POOR_MP 40 VEH_MID_MP 20 VEH_HAULAGE_MP 10 VEH_UTILITY_MP 30
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
NET_EAST_VINEWOOD
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
04 30 85 20 30 25 10 3 4 1 peds East_Vinewood_Local 30 East_Vinewood_Hipster 50 East_Vinewood_StreetGeneral 20 cars VEH_MID_MP 65 VEH_POOR_MP 30 VEH_TRANSPORT_MP 05
02 20 85 20 30 25 10 3 4 1 peds East_Vinewood_Local 30 East_Vinewood_Hipster 50 East_Vinewood_StreetGeneral 20 cars VEH_MID_MP 65 VEH_POOR_MP 30 VEH_TRANSPORT_MP 05
02 20 85 20 30 25 10 3 4 1 peds East_Vinewood_Local 30 East_Vinewood_Hipster 50 East_Vinewood_StreetGeneral 20 cars VEH_MID_MP 65 VEH_POOR_MP 30 VEH_TRANSPORT_MP 05
06 50 85 20 30 25 10 3 4 1 peds East_Vinewood_Local 30 East_Vinewood_Hipster 50 East_Vinewood_StreetGeneral 20 cars VEH_MID_MP 65 VEH_POOR_MP 30 VEH_TRANSPORT_MP 05
06 50 85 20 30 25 10 3 4 1 peds East_Vinewood_Local 30 East_Vinewood_Hipster 50 East_Vinewood_StreetGeneral 20 cars VEH_MID_MP 65 VEH_POOR_MP 30 VEH_TRANSPORT_MP 05
06 50 85 20 30 25 10 3 4 1 peds East_Vinewood_Local 30 East_Vinewood_Hipster 50 East_Vinewood_StreetGeneral 20 cars VEH_MID_MP 65 VEH_POOR_MP 30 VEH_TRANSPORT_MP 05
06 50 85 20 30 25 10 3 4 1 peds East_Vinewood_Local 30 East_Vinewood_Hipster 50 East_Vinewood_StreetGeneral 20 cars VEH_MID_MP 65 VEH_POOR_MP 30 VEH_TRANSPORT_MP 05
06 50 85 20 30 25 10 3 4 1 peds East_Vinewood_Local 30 East_Vinewood_Hipster 50 East_Vinewood_StreetGeneral 20 cars VEH_MID_MP 65 VEH_POOR_MP 30 VEH_TRANSPORT_MP 05
06 50 85 20 30 25 10 3 4 1 peds East_Vinewood_Local 30 East_Vinewood_Hipster 50 East_Vinewood_StreetGeneral 20 cars VEH_MID_MP 65 VEH_POOR_MP 30 VEH_TRANSPORT_MP 05
06 50 85 20 30 25 10 3 4 1 peds East_Vinewood_Local 30 East_Vinewood_Hipster 50 East_Vinewood_StreetGeneral 20 cars VEH_MID_MP 65 VEH_POOR_MP 30 VEH_TRANSPORT_MP 05
06 50 85 20 30 25 10 3 4 1 peds East_Vinewood_Local 30 East_Vinewood_Hipster 50 East_Vinewood_StreetGeneral 20 cars VEH_MID_MP 65 VEH_POOR_MP 30 VEH_TRANSPORT_MP 05
04 50 85 20 30 25 10 3 4 1 peds East_Vinewood_Local 30 East_Vinewood_Hipster 50 East_Vinewood_StreetGeneral 20 cars VEH_MID_MP 65 VEH_POOR_MP 30 VEH_TRANSPORT_MP 05
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
NET_ECLIPSE
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
10 55 85 20 30 25 10 4 4 1 peds Eclipse_Hipsters 10 Eclipse_StreetGeneral 00 Eclipse_Vinewood 30 Fat_General 00 Club_Nighttime 60 cars VEH_RICH_MP 50 VEH_MID_MP 35 VEH_TRANSPORT_MP 05 VEH_LARGE_CITY_MP 00 VEH_BIKES_MP 10
10 55 60 20 30 25 10 4 4 1 peds Eclipse_Hipsters 10 Eclipse_StreetGeneral 00 Eclipse_Vinewood 30 Fat_General 00 Club_Nighttime 60 cars VEH_RICH_MP 50 VEH_MID_MP 25 VEH_TRANSPORT_MP 05 VEH_LARGE_CITY_MP 10 VEH_BIKES_MP 10
06 50 60 20 30 25 10 4 4 1 peds Eclipse_Hipsters 10 Eclipse_StreetGeneral 00 Eclipse_Vinewood 30 Fat_General 00 Club_Nighttime 60 cars VEH_RICH_MP 40 VEH_MID_MP 25 VEH_TRANSPORT_MP 05 VEH_LARGE_CITY_MP 10 VEH_BIKES_MP 10
08 50 85 20 30 25 10 4 4 1 peds Eclipse_Hipsters 10 Eclipse_StreetGeneral 60 Eclipse_Vinewood 10 Fat_General 10 Club_Nighttime 10 cars VEH_RICH_MP 40 VEH_MID_MP 25 VEH_TRANSPORT_MP 05 VEH_LARGE_CITY_MP 10 VEH_BIKES_MP 10
14 50 85 20 30 25 10 4 4 1 peds Eclipse_Hipsters 10 Eclipse_StreetGeneral 60 Eclipse_Vinewood 10 Fat_General 10 Club_Nighttime 10 cars VEH_RICH_MP 40 VEH_MID_MP 25 VEH_TRANSPORT_MP 05 VEH_LARGE_CITY_MP 10 VEH_BIKES_MP 10
15 50 85 20 30 25 10 4 4 1 peds Eclipse_Hipsters 10 Eclipse_StreetGeneral 60 Eclipse_Vinewood 10 Fat_General 10 Club_Nighttime 10 cars VEH_RICH_MP 40 VEH_MID_MP 35 VEH_TRANSPORT_MP 05 VEH_LARGE_CITY_MP 00 VEH_BIKES_MP 10
15 50 85 20 30 25 10 4 4 1 peds Eclipse_Hipsters 10 Eclipse_StreetGeneral 60 Eclipse_Vinewood 10 Fat_General 10 Club_Nighttime 10 cars VEH_RICH_MP 40 VEH_MID_MP 35 VEH_TRANSPORT_MP 05 VEH_LARGE_CITY_MP 00 VEH_BIKES_MP 10
15 50 85 20 30 25 10 4 4 1 peds Eclipse_Hipsters 10 Eclipse_StreetGeneral 60 Eclipse_Vinewood 10 Fat_General 10 Club_Nighttime 10 cars VEH_RICH_MP 40 VEH_MID_MP 35 VEH_TRANSPORT_MP 05 VEH_LARGE_CITY_MP 00 VEH_BIKES_MP 10
15 50 85 20 30 25 10 4 4 1 peds Eclipse_Hipsters 10 Eclipse_StreetGeneral 60 Eclipse_Vinewood 10 Fat_General 10 Club_Nighttime 10 cars VEH_RICH_MP 40 VEH_MID_MP 35 VEH_TRANSPORT_MP 05 VEH_LARGE_CITY_MP 00 VEH_BIKES_MP 10
15 50 85 20 30 25 10 4 4 1 peds Eclipse_Hipsters 10 Eclipse_StreetGeneral 60 Eclipse_Vinewood 10 Fat_General 10 Club_Nighttime 10 cars VEH_RICH_MP 50 VEH_MID_MP 35 VEH_TRANSPORT_MP 05 VEH_LARGE_CITY_MP 00 VEH_BIKES_MP 10
10 55 85 20 30 25 10 4 4 1 peds Eclipse_Hipsters 10 Eclipse_StreetGeneral 20 Eclipse_Vinewood 10 Fat_General 00 Club_Nighttime 60 cars VEH_RICH_MP 50 VEH_MID_MP 35 VEH_TRANSPORT_MP 05 VEH_LARGE_CITY_MP 00 VEH_BIKES_MP 10
10 55 85 20 30 25 10 4 4 1 peds Eclipse_Hipsters 20 Eclipse_StreetGeneral 00 Eclipse_Vinewood 20 Fat_General 00 Club_Nighttime 60 cars VEH_RICH_MP 50 VEH_MID_MP 35 VEH_TRANSPORT_MP 05 VEH_LARGE_CITY_MP 00 VEH_BIKES_MP 10
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
NET_FREEWAY
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
10 40 85 20 30 25 10 3 4 1 peds Paleto_Bay_General 50 FREEWAY_COUNTRYSIDE 50 cars VEH_HAULAGE_MP 10 VEH_FREEWAY_MP 30 VEH_RICH_MP 10 VEH_MID_MP 20 VEH_POOR_MP 15 VEH_BIKES_MP 10 VEH_BOATS_FREEWAY_MP 05
10 40 85 20 30 25 10 3 4 1 peds Paleto_Bay_General 50 FREEWAY_COUNTRYSIDE 50 cars VEH_HAULAGE_MP 10 VEH_FREEWAY_MP 30 VEH_RICH_MP 10 VEH_MID_MP 20 VEH_POOR_MP 15 VEH_BIKES_MP 10 VEH_BOATS_FREEWAY_MP 05
10 40 85 20 30 25 10 3 4 1 peds Paleto_Bay_General 50 FREEWAY_COUNTRYSIDE 50 cars VEH_HAULAGE_MP 10 VEH_FREEWAY_MP 30 VEH_RICH_MP 10 VEH_MID_MP 20 VEH_POOR_MP 15 VEH_BIKES_MP 10 VEH_BOATS_FREEWAY_MP 05
10 40 85 20 30 25 10 3 4 1 peds Paleto_Bay_General 50 FREEWAY_COUNTRYSIDE 50 cars VEH_HAULAGE_MP 10 VEH_FREEWAY_MP 30 VEH_RICH_MP 10 VEH_MID_MP 20 VEH_POOR_MP 15 VEH_BIKES_MP 10 VEH_BOATS_FREEWAY_MP 05
10 40 85 20 30 25 10 3 4 1 peds Paleto_Bay_General 50 FREEWAY_COUNTRYSIDE 50 cars VEH_HAULAGE_MP 10 VEH_FREEWAY_MP 30 VEH_RICH_MP 10 VEH_MID_MP 20 VEH_POOR_MP 15 VEH_BIKES_MP 10 VEH_BOATS_FREEWAY_MP 05
10 40 85 20 30 25 10 3 4 1 peds Paleto_Bay_General 50 FREEWAY_COUNTRYSIDE 50 cars VEH_HAULAGE_MP 10 VEH_FREEWAY_MP 30 VEH_RICH_MP 10 VEH_MID_MP 20 VEH_POOR_MP 15 VEH_BIKES_MP 10 VEH_BOATS_FREEWAY_MP 05
10 40 85 20 30 25 10 3 4 1 peds Paleto_Bay_General 50 FREEWAY_COUNTRYSIDE 50 cars VEH_HAULAGE_MP 10 VEH_FREEWAY_MP 30 VEH_RICH_MP 10 VEH_MID_MP 20 VEH_POOR_MP 15 VEH_BIKES_MP 10 VEH_BOATS_FREEWAY_MP 05
10 40 85 20 30 25 10 3 4 1 peds Paleto_Bay_General 50 FREEWAY_COUNTRYSIDE 50 cars VEH_HAULAGE_MP 10 VEH_FREEWAY_MP 30 VEH_RICH_MP 10 VEH_MID_MP 20 VEH_POOR_MP 15 VEH_BIKES_MP 10 VEH_BOATS_FREEWAY_MP 05
10 40 85 20 30 25 10 3 4 1 peds Paleto_Bay_General 50 FREEWAY_COUNTRYSIDE 50 cars VEH_HAULAGE_MP 10 VEH_FREEWAY_MP 30 VEH_RICH_MP 10 VEH_MID_MP 20 VEH_POOR_MP 15 VEH_BIKES_MP 10 VEH_BOATS_FREEWAY_MP 05
10 40 85 20 30 25 10 3 4 1 peds Paleto_Bay_General 50 FREEWAY_COUNTRYSIDE 50 cars VEH_HAULAGE_MP 10 VEH_FREEWAY_MP 30 VEH_RICH_MP 10 VEH_MID_MP 20 VEH_POOR_MP 15 VEH_BIKES_MP 10 VEH_BOATS_FREEWAY_MP 05
10 40 85 20 30 25 10 3 4 1 peds Paleto_Bay_General 50 FREEWAY_COUNTRYSIDE 50 cars VEH_HAULAGE_MP 10 VEH_FREEWAY_MP 30 VEH_RICH_MP 10 VEH_MID_MP 20 VEH_POOR_MP 15 VEH_BIKES_MP 10 VEH_BOATS_FREEWAY_MP 05
10 40 85 20 30 25 10 3 4 1 peds Paleto_Bay_General 50 FREEWAY_COUNTRYSIDE 50 cars VEH_HAULAGE_MP 10 VEH_FREEWAY_MP 30 VEH_RICH_MP 10 VEH_MID_MP 20 VEH_POOR_MP 15 VEH_BIKES_MP 10 VEH_BOATS_FREEWAY_MP 05
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
NET_GOLF_COURSE
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
04 30 85 20 30 25 10 3 4 1 peds GOLF_COUNTRY 90 InCar_General 10 cars VEH_RICH_MP 40 VEH_MID_MP 60
04 20 60 20 30 25 10 3 4 1 peds GOLF_COUNTRY 90 InCar_General 10 cars VEH_RICH_MP 40 VEH_MID_MP 60
04 20 60 20 30 25 10 3 4 1 peds GOLF_COUNTRY 90 InCar_General 10 cars VEH_RICH_MP 40 VEH_MID_MP 60
04 50 85 20 30 25 10 3 4 1 peds GOLF_COUNTRY 90 InCar_General 10 cars VEH_RICH_MP 40 VEH_MID_MP 60
04 50 85 20 30 25 10 3 4 1 peds GOLF_COUNTRY 90 InCar_General 10 cars VEH_RICH_MP 40 VEH_MID_MP 60
04 50 85 20 30 25 10 3 4 1 peds GOLF_COUNTRY 90 InCar_General 10 cars VEH_RICH_MP 40 VEH_MID_MP 60
06 50 85 20 30 25 10 3 4 1 peds GOLF_COUNTRY 90 InCar_General 10 cars VEH_RICH_MP 40 VEH_MID_MP 60
06 50 85 20 30 25 10 3 4 1 peds GOLF_COUNTRY 90 InCar_General 10 cars VEH_RICH_MP 40 VEH_MID_MP 60
06 50 85 20 30 25 10 3 4 1 peds GOLF_COUNTRY 90 InCar_General 10 cars VEH_RICH_MP 40 VEH_MID_MP 60
04 50 85 20 30 25 10 3 4 1 peds GOLF_COUNTRY 90 InCar_General 10 cars VEH_RICH_MP 40 VEH_MID_MP 60
04 50 85 20 30 25 10 3 4 1 peds GOLF_COUNTRY 90 InCar_General 10 cars VEH_RICH_MP 40 VEH_MID_MP 60
04 30 85 20 30 25 10 3 4 1 peds GOLF_COUNTRY 90 InCar_General 10 cars VEH_RICH_MP 40 VEH_MID_MP 60
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
NET_HIPPY
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
01 30 85 20 30 25 10 3 4 1 peds FREEWAY_COUNTRYSIDE 60 Hippy 40 cars VEH_COUNTRYSIDE_ONROAD_MP 45 VEH_COUNTRYSIDE_OFFROAD_MP 45
01 20 60 20 30 25 10 3 4 1 peds FREEWAY_COUNTRYSIDE 60 Hippy 40 cars VEH_COUNTRYSIDE_ONROAD_MP 45 VEH_COUNTRYSIDE_OFFROAD_MP 45
01 20 60 20 30 25 10 3 4 1 peds FREEWAY_COUNTRYSIDE 60 Hippy 40 cars VEH_COUNTRYSIDE_ONROAD_MP 45 VEH_COUNTRYSIDE_OFFROAD_MP 45
01 40 85 20 30 25 10 3 4 1 peds FREEWAY_COUNTRYSIDE 60 Hippy 40 cars VEH_COUNTRYSIDE_ONROAD_MP 45 VEH_COUNTRYSIDE_OFFROAD_MP 45
01 40 85 20 30 25 10 3 4 1 peds FREEWAY_COUNTRYSIDE 60 Hippy 40 cars VEH_COUNTRYSIDE_ONROAD_MP 45 VEH_COUNTRYSIDE_OFFROAD_MP 45
01 40 85 20 30 25 10 3 4 1 peds FREEWAY_COUNTRYSIDE 60 Hippy 40 cars VEH_COUNTRYSIDE_ONROAD_MP 45 VEH_COUNTRYSIDE_OFFROAD_MP 45
01 40 85 20 30 25 10 3 4 1 peds FREEWAY_COUNTRYSIDE 60 Hippy 40 cars VEH_COUNTRYSIDE_ONROAD_MP 45 VEH_COUNTRYSIDE_OFFROAD_MP 45
01 40 85 20 30 25 10 3 4 1 peds FREEWAY_COUNTRYSIDE 60 Hippy 40 cars VEH_COUNTRYSIDE_ONROAD_MP 45 VEH_COUNTRYSIDE_OFFROAD_MP 45
01 40 85 20 30 25 10 3 4 1 peds FREEWAY_COUNTRYSIDE 60 Hippy 40 cars VEH_COUNTRYSIDE_ONROAD_MP 45 VEH_COUNTRYSIDE_OFFROAD_MP 45
01 40 85 20 30 25 10 3 4 1 peds FREEWAY_COUNTRYSIDE 60 Hippy 40 cars VEH_COUNTRYSIDE_ONROAD_MP 45 VEH_COUNTRYSIDE_OFFROAD_MP 45
01 40 85 20 30 25 10 3 4 1 peds FREEWAY_COUNTRYSIDE 60 Hippy 40 cars VEH_COUNTRYSIDE_ONROAD_MP 45 VEH_COUNTRYSIDE_OFFROAD_MP 45
01 30 85 20 30 25 10 3 4 1 peds FREEWAY_COUNTRYSIDE 60 Hippy 40 cars VEH_COUNTRYSIDE_ONROAD_MP 45 VEH_COUNTRYSIDE_OFFROAD_MP 45
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
NET_LITTLE_SEOUL
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
06 50 85 20 30 25 10 3 4 1 peds Little_Seoul_Koreatown 40 Little_Seoul_StreetGeneral 60 RESTAURANT_NIGHT 00 cars VEH_POOR_MP 40 VEH_MID_MP 35 VEH_RICH_MP 10 VEH_TRANSPORT_MP 05 VEH_LARGE_CITY_MP 00 VEH_BIKES_MP 10
04 50 60 20 30 25 10 3 4 1 peds Little_Seoul_Koreatown 40 Little_Seoul_StreetGeneral 60 RESTAURANT_NIGHT 00 cars VEH_POOR_MP 40 VEH_MID_MP 35 VEH_RICH_MP 10 VEH_TRANSPORT_MP 05 VEH_LARGE_CITY_MP 00 VEH_BIKES_MP 10
02 50 60 20 30 25 10 3 4 1 peds Little_Seoul_Koreatown 50 Little_Seoul_StreetGeneral 50 RESTAURANT_NIGHT 00 cars VEH_POOR_MP 20 VEH_MID_MP 45 VEH_RICH_MP 10 VEH_TRANSPORT_MP 05 VEH_LARGE_CITY_MP 10 VEH_BIKES_MP 10
08 50 85 20 30 25 10 3 4 1 peds Little_Seoul_Koreatown 60 Little_Seoul_StreetGeneral 40 RESTAURANT_NIGHT 00 cars VEH_POOR_MP 30 VEH_MID_MP 35 VEH_RICH_MP 10 VEH_TRANSPORT_MP 05 VEH_LARGE_CITY_MP 10 VEH_BIKES_MP 10
08 50 85 20 30 25 10 3 4 1 peds Little_Seoul_Koreatown 60 Little_Seoul_StreetGeneral 40 RESTAURANT_NIGHT 00 cars VEH_POOR_MP 30 VEH_MID_MP 35 VEH_RICH_MP 10 VEH_TRANSPORT_MP 05 VEH_LARGE_CITY_MP 10 VEH_BIKES_MP 10
10 50 85 20 30 25 10 3 4 1 peds Little_Seoul_Koreatown 60 Little_Seoul_StreetGeneral 40 RESTAURANT_NIGHT 00 cars VEH_POOR_MP 30 VEH_MID_MP 35 VEH_RICH_MP 10 VEH_TRANSPORT_MP 05 VEH_LARGE_CITY_MP 10 VEH_BIKES_MP 10
10 50 85 20 30 25 10 3 4 1 peds Little_Seoul_Koreatown 60 Little_Seoul_StreetGeneral 40 RESTAURANT_NIGHT 00 cars VEH_POOR_MP 30 VEH_MID_MP 35 VEH_RICH_MP 10 VEH_TRANSPORT_MP 05 VEH_LARGE_CITY_MP 10 VEH_BIKES_MP 10
10 50 85 20 30 25 10 3 4 1 peds Little_Seoul_Koreatown 60 Little_Seoul_StreetGeneral 40 RESTAURANT_NIGHT 00 cars VEH_POOR_MP 30 VEH_MID_MP 35 VEH_RICH_MP 10 VEH_TRANSPORT_MP 05 VEH_LARGE_CITY_MP 10 VEH_BIKES_MP 10
10 50 85 20 30 25 10 3 4 1 peds Little_Seoul_Koreatown 60 Little_Seoul_StreetGeneral 40 RESTAURANT_NIGHT 00 cars VEH_POOR_MP 30 VEH_MID_MP 35 VEH_RICH_MP 10 VEH_TRANSPORT_MP 05 VEH_LARGE_CITY_MP 10 VEH_BIKES_MP 10
10 50 85 20 30 25 10 3 4 1 peds Little_Seoul_Koreatown 20 Little_Seoul_StreetGeneral 20 RESTAURANT_NIGHT 60 cars VEH_POOR_MP 30 VEH_MID_MP 45 VEH_RICH_MP 10 VEH_TRANSPORT_MP 05 VEH_LARGE_CITY_MP 00 VEH_BIKES_MP 10
10 50 85 20 30 25 10 3 4 1 peds Little_Seoul_Koreatown 20 Little_Seoul_StreetGeneral 20 RESTAURANT_NIGHT 60 cars VEH_POOR_MP 30 VEH_MID_MP 45 VEH_RICH_MP 10 VEH_TRANSPORT_MP 05 VEH_LARGE_CITY_MP 00 VEH_BIKES_MP 10
10 50 85 20 30 25 10 3 4 1 peds Little_Seoul_Koreatown 30 Little_Seoul_StreetGeneral 10 RESTAURANT_NIGHT 60 cars VEH_POOR_MP 30 VEH_MID_MP 45 VEH_RICH_MP 10 VEH_TRANSPORT_MP 05 VEH_LARGE_CITY_MP 00 VEH_BIKES_MP 10
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
NET_LOS_PUERTA
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
02 30 85 20 30 25 10 3 4 1 peds Stadium_StreetGeneral 50 Los_Puerta_StreetGeneral 50 cars VEH_POOR_MP 50 VEH_MID_MP 30 VEH_HAULAGE_MP 20 VEH_LARGE_CITY_MP 00
02 20 60 20 30 25 10 3 4 1 peds Stadium_StreetGeneral 50 Los_Puerta_StreetGeneral 50 cars VEH_POOR_MP 50 VEH_MID_MP 30 VEH_HAULAGE_MP 20 VEH_LARGE_CITY_MP 00
02 20 60 20 30 25 10 3 4 1 peds Stadium_StreetGeneral 50 Los_Puerta_StreetGeneral 50 cars VEH_POOR_MP 40 VEH_MID_MP 30 VEH_HAULAGE_MP 20 VEH_LARGE_CITY_MP 10
04 50 85 20 30 25 10 3 4 1 peds Stadium_StreetGeneral 50 Los_Puerta_StreetGeneral 50 cars VEH_POOR_MP 40 VEH_MID_MP 30 VEH_HAULAGE_MP 20 VEH_LARGE_CITY_MP 10
04 50 85 20 30 25 10 3 4 1 peds Stadium_StreetGeneral 50 Los_Puerta_StreetGeneral 50 cars VEH_POOR_MP 40 VEH_MID_MP 30 VEH_HAULAGE_MP 20 VEH_LARGE_CITY_MP 10
04 50 85 20 30 25 10 3 4 1 peds Stadium_StreetGeneral 50 Los_Puerta_StreetGeneral 50 cars VEH_POOR_MP 40 VEH_MID_MP 30 VEH_HAULAGE_MP 20 VEH_LARGE_CITY_MP 10
04 50 85 20 30 25 10 3 4 1 peds Stadium_StreetGeneral 50 Los_Puerta_StreetGeneral 50 cars VEH_POOR_MP 40 VEH_MID_MP 30 VEH_HAULAGE_MP 20 VEH_LARGE_CITY_MP 10
04 50 85 20 30 25 10 3 4 1 peds Stadium_StreetGeneral 50 Los_Puerta_StreetGeneral 50 cars VEH_POOR_MP 40 VEH_MID_MP 30 VEH_HAULAGE_MP 20 VEH_LARGE_CITY_MP 10
04 50 85 20 30 25 10 3 4 1 peds Stadium_StreetGeneral 50 Los_Puerta_StreetGeneral 50 cars VEH_POOR_MP 40 VEH_MID_MP 30 VEH_HAULAGE_MP 20 VEH_LARGE_CITY_MP 10
04 50 85 20 30 25 10 3 4 1 peds Stadium_StreetGeneral 50 Los_Puerta_StreetGeneral 50 cars VEH_POOR_MP 50 VEH_MID_MP 30 VEH_HAULAGE_MP 20 VEH_LARGE_CITY_MP 00
02 30 85 20 30 25 10 3 4 1 peds Stadium_StreetGeneral 50 Los_Puerta_StreetGeneral 50 cars VEH_POOR_MP 50 VEH_MID_MP 30 VEH_HAULAGE_MP 20 VEH_LARGE_CITY_MP 00
02 30 85 20 30 25 10 3 4 1 peds Stadium_StreetGeneral 50 Los_Puerta_StreetGeneral 50 cars VEH_POOR_MP 50 VEH_MID_MP 30 VEH_HAULAGE_MP 20 VEH_LARGE_CITY_MP 00
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
NET_LOS_SANTOS_INTERNATIONAL
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
10 50 85 20 30 25 10 3 4 6 peds LSA_Airport 10 LSA_StreetGeneral 90 cars VEH_MID_MP 70 VEH_POOR_MP 20 VEH_TRANSPORT_MP 10
10 50 85 20 30 25 10 3 4 6 peds LSA_Airport 10 LSA_StreetGeneral 90 cars VEH_MID_MP 70 VEH_POOR_MP 20 VEH_TRANSPORT_MP 10
10 50 85 20 30 25 10 3 4 6 peds LSA_Airport 10 LSA_StreetGeneral 90 cars VEH_MID_MP 75 VEH_POOR_MP 20 VEH_TRANSPORT_MP 05
10 50 85 20 30 25 10 3 4 6 peds LSA_Airport 10 LSA_StreetGeneral 90 cars VEH_MID_MP 75 VEH_POOR_MP 20 VEH_TRANSPORT_MP 05
10 50 85 20 30 25 10 3 4 6 peds LSA_Airport 10 LSA_StreetGeneral 90 cars VEH_MID_MP 75 VEH_POOR_MP 20 VEH_TRANSPORT_MP 05
10 50 85 20 30 25 10 3 4 6 peds LSA_Airport 10 LSA_StreetGeneral 90 cars VEH_MID_MP 75 VEH_POOR_MP 20 VEH_TRANSPORT_MP 05
10 50 85 20 30 25 10 3 4 6 peds LSA_Airport 10 LSA_StreetGeneral 90 cars VEH_MID_MP 75 VEH_POOR_MP 20 VEH_TRANSPORT_MP 05
10 50 85 20 30 25 10 3 4 6 peds LSA_Airport 10 LSA_StreetGeneral 90 cars VEH_MID_MP 75 VEH_POOR_MP 20 VEH_TRANSPORT_MP 05
10 50 85 20 30 25 10 3 4 6 peds LSA_Airport 10 LSA_StreetGeneral 90 cars VEH_MID_MP 75 VEH_POOR_MP 20 VEH_TRANSPORT_MP 05
10 50 85 20 30 25 10 3 4 6 peds LSA_Airport 10 LSA_StreetGeneral 90 cars VEH_MID_MP 70 VEH_POOR_MP 20 VEH_TRANSPORT_MP 10
10 50 85 20 30 25 10 3 4 6 peds LSA_Airport 10 LSA_StreetGeneral 90 cars VEH_MID_MP 70 VEH_POOR_MP 20 VEH_TRANSPORT_MP 10
10 50 85 20 30 25 10 3 4 6 peds LSA_Airport 10 LSA_StreetGeneral 90 cars VEH_MID_MP 70 VEH_POOR_MP 20 VEH_TRANSPORT_MP 10
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
NET_MORNING_WOOD
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
06 30 85 20 30 25 10 3 4 1 peds Morningwood_Tramps 20 Morningwood_BevHills 20 Morningwood_Hipsters 20 Morningwood_StreetGeneral 40 cars VEH_RICH_MP 50 VEH_MID_MP 45 VEH_TRANSPORT_MP 05 VEH_LARGE_CITY_MP 00
02 20 60 20 30 25 10 3 4 1 peds Morningwood_Tramps 20 Morningwood_BevHills 20 Morningwood_Hipsters 20 Morningwood_StreetGeneral 40 cars VEH_RICH_MP 50 VEH_MID_MP 35 VEH_TRANSPORT_MP 05 VEH_LARGE_CITY_MP 10
04 20 60 20 30 25 10 3 4 1 peds Morningwood_Tramps 10 Morningwood_BevHills 20 Morningwood_Hipsters 20 Morningwood_StreetGeneral 40 cars VEH_RICH_MP 50 VEH_MID_MP 35 VEH_TRANSPORT_MP 05 VEH_LARGE_CITY_MP 10
08 50 85 20 30 25 10 3 4 1 peds Morningwood_Tramps 10 Morningwood_BevHills 30 Morningwood_Hipsters 20 Morningwood_StreetGeneral 40 cars VEH_RICH_MP 50 VEH_MID_MP 35 VEH_TRANSPORT_MP 05 VEH_LARGE_CITY_MP 10
08 50 85 20 30 25 10 3 4 1 peds Morningwood_Tramps 10 Morningwood_BevHills 30 Morningwood_Hipsters 20 Morningwood_StreetGeneral 40 cars VEH_RICH_MP 50 VEH_MID_MP 35 VEH_TRANSPORT_MP 05 VEH_LARGE_CITY_MP 10
10 50 85 20 30 25 10 3 4 1 peds Morningwood_Tramps 10 Morningwood_BevHills 30 Morningwood_Hipsters 20 Morningwood_StreetGeneral 40 cars VEH_RICH_MP 55 VEH_MID_MP 40 VEH_TRANSPORT_MP 05 VEH_LARGE_CITY_MP 00
10 50 85 20 30 25 10 3 4 1 peds Morningwood_Tramps 10 Morningwood_BevHills 30 Morningwood_Hipsters 20 Morningwood_StreetGeneral 40 cars VEH_RICH_MP 55 VEH_MID_MP 40 VEH_TRANSPORT_MP 05 VEH_LARGE_CITY_MP 00
10 50 85 20 30 25 10 3 4 1 peds Morningwood_Tramps 10 Morningwood_BevHills 30 Morningwood_Hipsters 20 Morningwood_StreetGeneral 40 cars VEH_RICH_MP 55 VEH_MID_MP 40 VEH_TRANSPORT_MP 05 VEH_LARGE_CITY_MP 00
10 50 85 20 30 25 10 3 4 1 peds Morningwood_Tramps 10 Morningwood_BevHills 30 Morningwood_Hipsters 20 Morningwood_StreetGeneral 40 cars VEH_RICH_MP 55 VEH_MID_MP 40 VEH_TRANSPORT_MP 05 VEH_LARGE_CITY_MP 00
08 50 85 20 30 25 10 3 4 1 peds Morningwood_Tramps 10 Morningwood_BevHills 30 Morningwood_Hipsters 20 Morningwood_StreetGeneral 40 cars VEH_RICH_MP 55 VEH_MID_MP 40 VEH_TRANSPORT_MP 05 VEH_LARGE_CITY_MP 00
08 50 85 20 30 25 10 3 4 1 peds Morningwood_Tramps 10 Morningwood_BevHills 20 Morningwood_Hipsters 20 Morningwood_StreetGeneral 40 cars VEH_RICH_MP 55 VEH_MID_MP 40 VEH_TRANSPORT_MP 05 VEH_LARGE_CITY_MP 00
08 30 85 20 30 25 10 3 4 1 peds Morningwood_Tramps 20 Morningwood_BevHills 20 Morningwood_Hipsters 20 Morningwood_StreetGeneral 40 cars VEH_RICH_MP 55 VEH_MID_MP 40 VEH_TRANSPORT_MP 05 VEH_LARGE_CITY_MP 00
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
NET_OBSERVATORY
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
00 10 85 20 30 25 10 3 4 1 peds Richman_Glen_BevHills 90 Morningwood_StreetGeneral 10 cars VEH_RICH_MP 75 VEH_MID_MP 25
00 10 60 20 30 25 10 3 4 1 peds Richman_Glen_BevHills 90 Morningwood_StreetGeneral 10 cars VEH_RICH_MP 75 VEH_MID_MP 25
00 10 60 20 30 25 10 3 4 1 peds Richman_Glen_BevHills 90 Morningwood_StreetGeneral 10 cars VEH_RICH_MP 75 VEH_MID_MP 25
06 10 85 20 30 25 10 3 4 1 peds Richman_Glen_BevHills 40 Morningwood_StreetGeneral 60 cars VEH_RICH_MP 75 VEH_MID_MP 25
06 10 85 20 30 25 10 3 4 1 peds Richman_Glen_BevHills 40 Morningwood_StreetGeneral 60 cars VEH_RICH_MP 75 VEH_MID_MP 25
10 30 85 20 30 25 10 3 4 1 peds Richman_Glen_BevHills 40 Morningwood_StreetGeneral 60 cars VEH_RICH_MP 75 VEH_MID_MP 25
10 30 85 20 30 25 10 3 4 1 peds Richman_Glen_BevHills 40 Morningwood_StreetGeneral 60 cars VEH_RICH_MP 75 VEH_MID_MP 25
10 30 85 20 30 25 10 3 4 1 peds Richman_Glen_BevHills 40 Morningwood_StreetGeneral 60 cars VEH_RICH_MP 75 VEH_MID_MP 25
10 30 85 20 30 25 10 3 4 1 peds Richman_Glen_BevHills 40 Morningwood_StreetGeneral 60 cars VEH_RICH_MP 75 VEH_MID_MP 25
06 10 85 20 30 25 10 3 4 1 peds Richman_Glen_BevHills 40 Morningwood_StreetGeneral 60 cars VEH_RICH_MP 75 VEH_MID_MP 25
00 10 85 20 30 25 10 3 4 1 peds Richman_Glen_BevHills 90 Morningwood_StreetGeneral 10 cars VEH_RICH_MP 75 VEH_MID_MP 25
00 10 85 20 30 25 10 3 4 1 peds Richman_Glen_BevHills 90 Morningwood_StreetGeneral 10 cars VEH_RICH_MP 75 VEH_MID_MP 25
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
NET_OCEAN
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
00 20 60 20 30 25 10 3 4 2 peds Fish 80 Ocean_General 20 cars VEH_BOATS_MP 80 VEH_MID_MP 20
00 20 60 20 30 25 10 3 4 2 peds Fish 80 Ocean_General 20 cars VEH_BOATS_MP 80 VEH_MID_MP 20
00 20 60 20 30 25 10 3 4 2 peds Fish 80 Ocean_General 20 cars VEH_BOATS_MP 80 VEH_MID_MP 20
10 20 60 20 30 25 10 3 4 2 peds Fish 80 Ocean_General 20 cars VEH_BOATS_MP 80 VEH_MID_MP 20
10 20 60 20 30 25 10 3 4 2 peds Fish 80 Ocean_General 20 cars VEH_BOATS_MP 80 VEH_MID_MP 20
10 20 60 20 30 25 10 3 4 2 peds Fish 80 Ocean_General 20 cars VEH_BOATS_MP 80 VEH_MID_MP 20
10 20 60 20 30 25 10 3 4 2 peds Fish 80 Ocean_General 20 cars VEH_BOATS_MP 80 VEH_MID_MP 20
10 20 60 20 30 25 10 3 4 2 peds Fish 80 Ocean_General 20 cars VEH_BOATS_MP 80 VEH_MID_MP 20
10 20 60 20 30 25 10 3 4 2 peds Fish 80 Ocean_General 20 cars VEH_BOATS_MP 80 VEH_MID_MP 20
10 20 60 20 30 25 10 3 4 2 peds Fish 80 Ocean_General 20 cars VEH_BOATS_MP 80 VEH_MID_MP 20
00 20 60 20 30 25 10 3 4 2 peds Fish 80 Ocean_General 20 cars VEH_BOATS_MP 80 VEH_MID_MP 20
00 20 60 20 30 25 10 3 4 2 peds Fish 80 Ocean_General 20 cars VEH_BOATS_MP 80 VEH_MID_MP 20
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
NET_PACIFIC_BLUFFS
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
04 30 85 20 30 25 10 3 4 1 peds Morningwood_BevHills 20 Pacific_Bluffs_StreetGeneral 80 cars VEH_RICH_MP 50 VEH_MID_MP 35 VEH_TRANSPORT_MP 05 VEH_LARGE_CITY_MP 00 VEH_BIKES_MP 10
02 20 60 20 30 25 10 3 4 1 peds Morningwood_BevHills 20 Pacific_Bluffs_StreetGeneral 80 cars VEH_RICH_MP 50 VEH_MID_MP 35 VEH_TRANSPORT_MP 05 VEH_LARGE_CITY_MP 00 VEH_BIKES_MP 10
02 20 60 20 30 25 10 3 4 1 peds Morningwood_BevHills 20 Pacific_Bluffs_StreetGeneral 80 cars VEH_RICH_MP 40 VEH_MID_MP 35 VEH_TRANSPORT_MP 05 VEH_LARGE_CITY_MP 10 VEH_BIKES_MP 10
08 50 85 20 30 25 10 3 4 1 peds Morningwood_BevHills 20 Pacific_Bluffs_StreetGeneral 80 cars VEH_RICH_MP 40 VEH_MID_MP 35 VEH_TRANSPORT_MP 05 VEH_LARGE_CITY_MP 10 VEH_BIKES_MP 10
08 50 85 20 30 25 10 3 4 1 peds Morningwood_BevHills 20 Pacific_Bluffs_StreetGeneral 80 cars VEH_RICH_MP 40 VEH_MID_MP 35 VEH_TRANSPORT_MP 05 VEH_LARGE_CITY_MP 10 VEH_BIKES_MP 10
08 50 85 20 30 25 10 3 4 1 peds Morningwood_BevHills 20 Pacific_Bluffs_StreetGeneral 80 cars VEH_RICH_MP 50 VEH_MID_MP 35 VEH_TRANSPORT_MP 05 VEH_LARGE_CITY_MP 00 VEH_BIKES_MP 10
10 50 85 20 30 25 10 3 4 1 peds Morningwood_BevHills 20 Pacific_Bluffs_StreetGeneral 80 cars VEH_RICH_MP 50 VEH_MID_MP 35 VEH_TRANSPORT_MP 05 VEH_LARGE_CITY_MP 00 VEH_BIKES_MP 10
10 50 85 20 30 25 10 3 4 1 peds Morningwood_BevHills 20 Pacific_Bluffs_StreetGeneral 80 cars VEH_RICH_MP 50 VEH_MID_MP 35 VEH_TRANSPORT_MP 05 VEH_LARGE_CITY_MP 00 VEH_BIKES_MP 10
10 50 85 20 30 25 10 3 4 1 peds Morningwood_BevHills 20 Pacific_Bluffs_StreetGeneral 80 cars VEH_RICH_MP 50 VEH_MID_MP 35 VEH_TRANSPORT_MP 05 VEH_LARGE_CITY_MP 00 VEH_BIKES_MP 10
10 50 85 20 30 25 10 3 4 1 peds Morningwood_BevHills 20 Pacific_Bluffs_StreetGeneral 80 cars VEH_RICH_MP 50 VEH_MID_MP 35 VEH_TRANSPORT_MP 05 VEH_LARGE_CITY_MP 00 VEH_BIKES_MP 10
08 30 85 20 30 25 10 3 4 1 peds Morningwood_BevHills 20 Pacific_Bluffs_StreetGeneral 80 cars VEH_RICH_MP 40 VEH_MID_MP 45 VEH_TRANSPORT_MP 05 VEH_LARGE_CITY_MP 00 VEH_BIKES_MP 10
08 30 85 20 30 25 10 3 4 1 peds Morningwood_BevHills 20 Pacific_Bluffs_StreetGeneral 80 cars VEH_RICH_MP 40 VEH_MID_MP 45 VEH_TRANSPORT_MP 05 VEH_LARGE_CITY_MP 00 VEH_BIKES_MP 10
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
NET_PACIFIC_BLUFFS_BEACH
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
00 30 85 20 30 25 10 3 4 1 peds Pacific_Bluffs_Beach 00 Pacific_Bluffs_StreetGeneral 100 cars VEH_RICH_MP 65 VEH_MID_MP 30 VEH_BOATS_MP 05
00 20 60 20 30 25 10 3 4 1 peds Pacific_Bluffs_Beach 00 Pacific_Bluffs_StreetGeneral 100 cars VEH_RICH_MP 65 VEH_MID_MP 30 VEH_BOATS_MP 05
00 20 60 20 30 25 10 3 4 1 peds Pacific_Bluffs_Beach 00 Pacific_Bluffs_StreetGeneral 100 cars VEH_RICH_MP 65 VEH_MID_MP 30 VEH_BOATS_MP 05
10 50 85 20 30 25 10 3 4 1 peds Pacific_Bluffs_Beach 00 Pacific_Bluffs_StreetGeneral 100 cars VEH_RICH_MP 65 VEH_MID_MP 30 VEH_BOATS_MP 05
10 50 85 20 30 25 10 3 4 1 peds Pacific_Bluffs_Beach 90 Pacific_Bluffs_StreetGeneral 10 cars VEH_RICH_MP 65 VEH_MID_MP 30 VEH_BOATS_MP 05
10 50 85 20 30 25 10 3 4 1 peds Pacific_Bluffs_Beach 90 Pacific_Bluffs_StreetGeneral 10 cars VEH_RICH_MP 65 VEH_MID_MP 30 VEH_BOATS_MP 05
10 50 85 20 30 25 10 3 4 1 peds Pacific_Bluffs_Beach 90 Pacific_Bluffs_StreetGeneral 10 cars VEH_RICH_MP 65 VEH_MID_MP 30 VEH_BOATS_MP 05
10 50 85 20 30 25 10 3 4 1 peds Pacific_Bluffs_Beach 90 Pacific_Bluffs_StreetGeneral 10 cars VEH_RICH_MP 65 VEH_MID_MP 30 VEH_BOATS_MP 05
10 50 85 20 30 25 10 3 4 1 peds Pacific_Bluffs_Beach 90 Pacific_Bluffs_StreetGeneral 10 cars VEH_RICH_MP 65 VEH_MID_MP 30 VEH_BOATS_MP 05
10 50 85 20 30 25 10 3 4 1 peds Pacific_Bluffs_Beach 50 Pacific_Bluffs_StreetGeneral 50 cars VEH_RICH_MP 65 VEH_MID_MP 30 VEH_BOATS_MP 05
10 30 85 20 30 25 10 3 4 1 peds Pacific_Bluffs_Beach 00 Pacific_Bluffs_StreetGeneral 100 cars VEH_RICH_MP 65 VEH_MID_MP 30 VEH_BOATS_MP 05
00 30 85 20 30 25 10 3 4 1 peds Pacific_Bluffs_Beach 00 Pacific_Bluffs_StreetGeneral 100 cars VEH_RICH_MP 65 VEH_MID_MP 30 VEH_BOATS_MP 05
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
NET_PALETO_BAY
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
04 30 85 20 30 25 10 3 4 1 peds Paleto_Bay_General 100 cars VEH_COUNTRYSIDE_ONROAD_MP 45 VEH_COUNTRYSIDE_OFFROAD_MP 45 VEH_BOATS_MP 10
02 20 60 20 30 25 10 3 4 1 peds Paleto_Bay_General 100 cars VEH_COUNTRYSIDE_ONROAD_MP 45 VEH_COUNTRYSIDE_OFFROAD_MP 45 VEH_BOATS_MP 10
02 20 60 20 30 25 10 3 4 1 peds Paleto_Bay_General 100 cars VEH_COUNTRYSIDE_ONROAD_MP 45 VEH_COUNTRYSIDE_OFFROAD_MP 45 VEH_BOATS_MP 10
02 50 85 20 30 25 10 3 4 1 peds Paleto_Bay_General 100 cars VEH_COUNTRYSIDE_ONROAD_MP 45 VEH_COUNTRYSIDE_OFFROAD_MP 45 VEH_BOATS_MP 10
04 50 85 20 30 25 10 3 4 1 peds Paleto_Bay_General 100 cars VEH_COUNTRYSIDE_ONROAD_MP 45 VEH_COUNTRYSIDE_OFFROAD_MP 45 VEH_BOATS_MP 10
04 50 85 20 30 25 10 3 4 1 peds Paleto_Bay_General 100 cars VEH_COUNTRYSIDE_ONROAD_MP 45 VEH_COUNTRYSIDE_OFFROAD_MP 45 VEH_BOATS_MP 10
04 50 85 20 30 25 10 3 4 1 peds Paleto_Bay_General 100 cars VEH_COUNTRYSIDE_ONROAD_MP 45 VEH_COUNTRYSIDE_OFFROAD_MP 45 VEH_BOATS_MP 10
04 50 85 20 30 25 10 3 4 1 peds Paleto_Bay_General 100 cars VEH_COUNTRYSIDE_ONROAD_MP 45 VEH_COUNTRYSIDE_OFFROAD_MP 45 VEH_BOATS_MP 10
04 50 85 20 30 25 10 3 4 1 peds Paleto_Bay_General 100 cars VEH_COUNTRYSIDE_ONROAD_MP 45 VEH_COUNTRYSIDE_OFFROAD_MP 45 VEH_BOATS_MP 10
04 50 85 20 30 25 10 3 4 1 peds Paleto_Bay_General 100 cars VEH_COUNTRYSIDE_ONROAD_MP 45 VEH_COUNTRYSIDE_OFFROAD_MP 45 VEH_BOATS_MP 10
04 30 85 20 30 25 10 3 4 1 peds Paleto_Bay_General 100 cars VEH_COUNTRYSIDE_ONROAD_MP 45 VEH_COUNTRYSIDE_OFFROAD_MP 45 VEH_BOATS_MP 10
04 30 85 20 30 25 10 3 4 1 peds Paleto_Bay_General 100 cars VEH_COUNTRYSIDE_ONROAD_MP 45 VEH_COUNTRYSIDE_OFFROAD_MP 45 VEH_BOATS_MP 10
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
NET_PORT_OF_LOS_SANTOS
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
04 30 60 20 30 25 10 3 4 4 peds Elysian_Island_StreetGeneral 80 Elysian_Island_GenPed 10 InCar_General 10 cars VEH_HAULAGE_MP 80 VEH_MID_MP 10 VEH_BOATS_FREEWAY_MP 10
04 20 60 20 30 25 10 3 4 4 peds Elysian_Island_StreetGeneral 80 Elysian_Island_GenPed 10 InCar_General 10 cars VEH_HAULAGE_MP 80 VEH_MID_MP 10 VEH_BOATS_FREEWAY_MP 10
04 20 60 20 30 25 10 3 4 4 peds Elysian_Island_StreetGeneral 80 Elysian_Island_GenPed 10 InCar_General 10 cars VEH_HAULAGE_MP 80 VEH_MID_MP 10 VEH_BOATS_FREEWAY_MP 10
06 40 85 20 30 25 10 3 4 4 peds Elysian_Island_StreetGeneral 80 Elysian_Island_GenPed 10 InCar_General 10 cars VEH_HAULAGE_MP 80 VEH_MID_MP 10 VEH_BOATS_FREEWAY_MP 10
06 40 85 20 30 25 10 3 4 4 peds Elysian_Island_StreetGeneral 80 Elysian_Island_GenPed 10 InCar_General 10 cars VEH_HAULAGE_MP 80 VEH_MID_MP 10 VEH_BOATS_FREEWAY_MP 10
06 40 85 20 30 25 10 3 4 4 peds Elysian_Island_StreetGeneral 80 Elysian_Island_GenPed 10 InCar_General 10 cars VEH_HAULAGE_MP 80 VEH_MID_MP 10 VEH_BOATS_FREEWAY_MP 10
06 40 85 20 30 25 10 3 4 4 peds Elysian_Island_StreetGeneral 80 Elysian_Island_GenPed 10 InCar_General 10 cars VEH_HAULAGE_MP 80 VEH_MID_MP 10 VEH_BOATS_FREEWAY_MP 10
06 40 85 20 30 25 10 3 4 4 peds Elysian_Island_StreetGeneral 80 Elysian_Island_GenPed 10 InCar_General 10 cars VEH_HAULAGE_MP 80 VEH_MID_MP 10 VEH_BOATS_FREEWAY_MP 10
06 40 85 20 30 25 10 3 4 4 peds Elysian_Island_StreetGeneral 80 Elysian_Island_GenPed 10 InCar_General 10 cars VEH_HAULAGE_MP 80 VEH_MID_MP 10 VEH_BOATS_FREEWAY_MP 10
06 40 85 20 30 25 10 3 4 4 peds Elysian_Island_StreetGeneral 80 Elysian_Island_GenPed 10 InCar_General 10 cars VEH_HAULAGE_MP 80 VEH_MID_MP 10 VEH_BOATS_FREEWAY_MP 10
04 30 60 20 30 25 10 3 4 4 peds Elysian_Island_StreetGeneral 80 Elysian_Island_GenPed 10 InCar_General 10 cars VEH_HAULAGE_MP 80 VEH_MID_MP 10 VEH_BOATS_FREEWAY_MP 10
04 30 60 20 30 25 10 3 4 4 peds Elysian_Island_StreetGeneral 80 Elysian_Island_GenPed 10 InCar_General 10 cars VEH_HAULAGE_MP 80 VEH_MID_MP 10 VEH_BOATS_FREEWAY_MP 10
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
NET_PRISON
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
00 30 85 20 30 25 10 3 4 1 peds PRISONERS 90 InCar_General 10 cars VEH_COUNTRYSIDE_ONROAD_MP 50 VEH_COUNTRYSIDE_OFFROAD_MP 50
00 20 60 20 30 25 10 3 4 1 peds PRISONERS 90 InCar_General 10 cars VEH_COUNTRYSIDE_ONROAD_MP 50 VEH_COUNTRYSIDE_OFFROAD_MP 50
00 20 60 20 30 25 10 3 4 1 peds PRISONERS 90 InCar_General 10 cars VEH_COUNTRYSIDE_ONROAD_MP 50 VEH_COUNTRYSIDE_OFFROAD_MP 50
00 30 85 20 30 25 10 3 4 1 peds PRISONERS 90 InCar_General 10 cars VEH_COUNTRYSIDE_ONROAD_MP 50 VEH_COUNTRYSIDE_OFFROAD_MP 50
10 50 85 20 30 25 10 3 4 1 peds PRISONERS 90 InCar_General 10 cars VEH_COUNTRYSIDE_ONROAD_MP 50 VEH_COUNTRYSIDE_OFFROAD_MP 50
10 50 85 20 30 25 10 3 4 1 peds PRISONERS 90 InCar_General 10 cars VEH_COUNTRYSIDE_ONROAD_MP 50 VEH_COUNTRYSIDE_OFFROAD_MP 50
10 50 85 20 30 25 10 3 4 1 peds PRISONERS 90 InCar_General 10 cars VEH_COUNTRYSIDE_ONROAD_MP 50 VEH_COUNTRYSIDE_OFFROAD_MP 50
10 50 85 20 30 25 10 3 4 1 peds PRISONERS 90 InCar_General 10 cars VEH_COUNTRYSIDE_ONROAD_MP 50 VEH_COUNTRYSIDE_OFFROAD_MP 50
10 50 85 20 30 25 10 3 4 1 peds PRISONERS 90 InCar_General 10 cars VEH_COUNTRYSIDE_ONROAD_MP 50 VEH_COUNTRYSIDE_OFFROAD_MP 50
10 50 85 20 30 25 10 3 4 1 peds PRISONERS 90 InCar_General 10 cars VEH_COUNTRYSIDE_ONROAD_MP 50 VEH_COUNTRYSIDE_OFFROAD_MP 50
00 30 85 20 30 25 10 3 4 1 peds PRISONERS 90 InCar_General 10 cars VEH_COUNTRYSIDE_ONROAD_MP 50 VEH_COUNTRYSIDE_OFFROAD_MP 50
00 30 85 20 30 25 10 3 4 1 peds PRISONERS 90 InCar_General 10 cars VEH_COUNTRYSIDE_ONROAD_MP 50 VEH_COUNTRYSIDE_OFFROAD_MP 50
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
NET_PUERTO_DEL_SOL
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
04 30 85 20 30 25 10 3 4 1 peds Puerto_Business 40 Puerto_StreetGeneral 20 Puerto_BevHills 10 Puerto_Hipsters 30 cars VEH_MID_MP 30 VEH_RICH_MP 50 VEH_BIKES_MP 10 VEH_BOATS_MP 10
04 20 60 20 30 25 10 3 4 1 peds Puerto_Business 40 Puerto_StreetGeneral 20 Puerto_BevHills 10 Puerto_Hipsters 30 cars VEH_MID_MP 30 VEH_RICH_MP 50 VEH_BIKES_MP 10 VEH_BOATS_MP 10
04 20 60 20 30 25 10 3 4 1 peds Puerto_Business 40 Puerto_StreetGeneral 20 Puerto_BevHills 10 Puerto_Hipsters 30 cars VEH_MID_MP 30 VEH_RICH_MP 50 VEH_BIKES_MP 10 VEH_BOATS_MP 10
06 50 85 20 30 25 10 3 4 1 peds Puerto_Business 10 Puerto_StreetGeneral 30 Puerto_BevHills 40 Puerto_Hipsters 20 cars VEH_MID_MP 30 VEH_RICH_MP 50 VEH_BIKES_MP 10 VEH_BOATS_MP 10
06 50 85 20 30 25 10 3 4 1 peds Puerto_Business 10 Puerto_StreetGeneral 30 Puerto_BevHills 40 Puerto_Hipsters 20 cars VEH_MID_MP 30 VEH_RICH_MP 50 VEH_BIKES_MP 10 VEH_BOATS_MP 10
06 50 85 20 30 25 10 3 4 1 peds Puerto_Business 10 Puerto_StreetGeneral 30 Puerto_BevHills 40 Puerto_Hipsters 20 cars VEH_MID_MP 30 VEH_RICH_MP 50 VEH_BIKES_MP 10 VEH_BOATS_MP 10
06 50 85 20 30 25 10 3 4 1 peds Puerto_Business 10 Puerto_StreetGeneral 30 Puerto_BevHills 40 Puerto_Hipsters 20 cars VEH_MID_MP 30 VEH_RICH_MP 50 VEH_BIKES_MP 10 VEH_BOATS_MP 10
06 50 85 20 30 25 10 3 4 1 peds Puerto_Business 10 Puerto_StreetGeneral 30 Puerto_BevHills 40 Puerto_Hipsters 20 cars VEH_MID_MP 30 VEH_RICH_MP 50 VEH_BIKES_MP 10 VEH_BOATS_MP 10
06 50 85 20 30 25 10 3 4 1 peds Puerto_Business 10 Puerto_StreetGeneral 30 Puerto_BevHills 40 Puerto_Hipsters 20 cars VEH_MID_MP 30 VEH_RICH_MP 50 VEH_BIKES_MP 10 VEH_BOATS_MP 10
06 50 85 20 30 25 10 3 4 1 peds Puerto_Business 10 Puerto_StreetGeneral 30 Puerto_BevHills 40 Puerto_Hipsters 20 cars VEH_MID_MP 30 VEH_RICH_MP 50 VEH_BIKES_MP 10 VEH_BOATS_MP 10
06 40 85 20 30 25 10 3 4 1 peds Puerto_Business 40 Puerto_StreetGeneral 30 Puerto_BevHills 10 Puerto_Hipsters 20 cars VEH_MID_MP 30 VEH_RICH_MP 50 VEH_BIKES_MP 10 VEH_BOATS_MP 10
04 30 85 20 30 25 10 3 4 1 peds Puerto_Business 40 Puerto_StreetGeneral 20 Puerto_BevHills 10 Puerto_Hipsters 30 cars VEH_MID_MP 30 VEH_RICH_MP 50 VEH_BIKES_MP 10 VEH_BOATS_MP 10
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
NET_QUARRY
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
04 30 85 20 30 25 10 3 4 4 peds CONSTRUCTION 90 InCar_General 10 cars VEH_COUNTRYSIDE_OFFROAD_MP 70 VEH_MID_MP 30
02 20 60 20 30 25 10 3 4 4 peds CONSTRUCTION 90 InCar_General 10 cars VEH_COUNTRYSIDE_OFFROAD_MP 70 VEH_MID_MP 30
02 20 60 20 30 25 10 3 4 4 peds CONSTRUCTION 90 InCar_General 10 cars VEH_COUNTRYSIDE_OFFROAD_MP 70 VEH_MID_MP 30
02 40 85 20 30 25 10 3 4 4 peds CONSTRUCTION 90 InCar_General 10 cars VEH_COUNTRYSIDE_OFFROAD_MP 70 VEH_MID_MP 30
04 40 85 20 30 25 10 3 4 4 peds CONSTRUCTION 90 InCar_General 10 cars VEH_COUNTRYSIDE_OFFROAD_MP 70 VEH_MID_MP 30
04 40 85 20 30 25 10 3 4 4 peds CONSTRUCTION 90 InCar_General 10 cars VEH_COUNTRYSIDE_OFFROAD_MP 70 VEH_MID_MP 30
04 40 85 20 30 25 10 3 4 4 peds CONSTRUCTION 90 InCar_General 10 cars VEH_COUNTRYSIDE_OFFROAD_MP 70 VEH_MID_MP 30
04 40 85 20 30 25 10 3 4 4 peds CONSTRUCTION 90 InCar_General 10 cars VEH_COUNTRYSIDE_OFFROAD_MP 70 VEH_MID_MP 30
04 40 85 20 30 25 10 3 4 4 peds CONSTRUCTION 90 InCar_General 10 cars VEH_COUNTRYSIDE_OFFROAD_MP 70 VEH_MID_MP 30
08 40 85 20 30 25 10 3 4 4 peds CONSTRUCTION 90 InCar_General 10 cars VEH_COUNTRYSIDE_OFFROAD_MP 70 VEH_MID_MP 30
06 30 85 20 30 25 10 3 4 4 peds CONSTRUCTION 90 InCar_General 10 cars VEH_COUNTRYSIDE_OFFROAD_MP 70 VEH_MID_MP 30
04 30 85 20 30 25 10 3 4 4 peds CONSTRUCTION 90 InCar_General 10 cars VEH_COUNTRYSIDE_OFFROAD_MP 70 VEH_MID_MP 30
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
NET_RICH_MAN
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
06 30 85 20 30 25 10 3 4 1 peds Richman_BevHills 70 Richman_StreetGeneral 30 cars VEH_RICH_MP 30 VEH_MID_MP 60 VEH_TRANSPORT_MP 10
04 20 60 20 30 25 10 3 4 1 peds Richman_BevHills 70 Richman_StreetGeneral 30 cars VEH_RICH_MP 30 VEH_MID_MP 60 VEH_TRANSPORT_MP 10
04 20 60 20 30 25 10 3 4 1 peds Richman_BevHills 70 Richman_StreetGeneral 30 cars VEH_RICH_MP 30 VEH_MID_MP 65 VEH_TRANSPORT_MP 05
04 50 85 20 30 25 10 3 4 1 peds Richman_BevHills 60 Richman_StreetGeneral 40 cars VEH_RICH_MP 30 VEH_MID_MP 65 VEH_TRANSPORT_MP 05
06 50 85 20 30 25 10 3 4 1 peds Richman_BevHills 60 Richman_StreetGeneral 40 cars VEH_RICH_MP 30 VEH_MID_MP 65 VEH_TRANSPORT_MP 05
06 50 85 20 30 25 10 3 4 1 peds Richman_BevHills 60 Richman_StreetGeneral 40 cars VEH_RICH_MP 30 VEH_MID_MP 65 VEH_TRANSPORT_MP 05
10 50 85 20 30 25 10 3 4 1 peds Richman_BevHills 60 Richman_StreetGeneral 40 cars VEH_RICH_MP 30 VEH_MID_MP 65 VEH_TRANSPORT_MP 05
10 50 85 20 30 25 10 3 4 1 peds Richman_BevHills 60 Richman_StreetGeneral 40 cars VEH_RICH_MP 30 VEH_MID_MP 65 VEH_TRANSPORT_MP 05
10 50 85 20 30 25 10 3 4 1 peds Richman_BevHills 60 Richman_StreetGeneral 40 cars VEH_RICH_MP 30 VEH_MID_MP 65 VEH_TRANSPORT_MP 05
08 50 85 20 30 25 10 3 4 1 peds Richman_BevHills 60 Richman_StreetGeneral 40 cars VEH_RICH_MP 30 VEH_MID_MP 60 VEH_TRANSPORT_MP 10
08 50 85 20 30 25 10 3 4 1 peds Richman_BevHills 60 Richman_StreetGeneral 40 cars VEH_RICH_MP 30 VEH_MID_MP 60 VEH_TRANSPORT_MP 10
08 30 85 20 30 25 10 3 4 1 peds Richman_BevHills 70 Richman_StreetGeneral 30 cars VEH_RICH_MP 30 VEH_MID_MP 60 VEH_TRANSPORT_MP 10
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
NET_ROCKFORD_HILLS_RESIDENTIAL
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
02 30 85 20 30 25 10 3 4 1 peds Rockford_Hills_Day 10 Rockford_Hills_Night 60 Richman_Glen_BevHills 30 cars VEH_RICH_MP 30 VEH_MID_MP 60 VEH_TRANSPORT_MP 10
02 20 60 20 30 25 10 3 4 1 peds Rockford_Hills_Day 10 Rockford_Hills_Night 60 Richman_Glen_BevHills 30 cars VEH_RICH_MP 30 VEH_MID_MP 60 VEH_TRANSPORT_MP 10
02 20 60 20 30 25 10 3 4 1 peds Rockford_Hills_Day 10 Rockford_Hills_Night 60 Richman_Glen_BevHills 30 cars VEH_RICH_MP 30 VEH_MID_MP 65 VEH_TRANSPORT_MP 05
06 40 85 20 30 25 10 3 4 1 peds Rockford_Hills_Day 80 Rockford_Hills_Night 00 Richman_Glen_BevHills 20 cars VEH_RICH_MP 30 VEH_MID_MP 65 VEH_TRANSPORT_MP 05
06 40 85 20 30 25 10 3 4 1 peds Rockford_Hills_Day 80 Rockford_Hills_Night 00 Richman_Glen_BevHills 20 cars VEH_RICH_MP 30 VEH_MID_MP 65 VEH_TRANSPORT_MP 05
06 40 85 20 30 25 10 3 4 1 peds Rockford_Hills_Day 80 Rockford_Hills_Night 00 Richman_Glen_BevHills 20 cars VEH_RICH_MP 30 VEH_MID_MP 65 VEH_TRANSPORT_MP 05
06 40 85 20 30 25 10 3 4 1 peds Rockford_Hills_Day 80 Rockford_Hills_Night 00 Richman_Glen_BevHills 20 cars VEH_RICH_MP 30 VEH_MID_MP 65 VEH_TRANSPORT_MP 05
06 40 85 20 30 25 10 3 4 1 peds Rockford_Hills_Day 80 Rockford_Hills_Night 00 Richman_Glen_BevHills 20 cars VEH_RICH_MP 30 VEH_MID_MP 65 VEH_TRANSPORT_MP 05
06 40 85 20 30 25 10 3 4 1 peds Rockford_Hills_Day 80 Rockford_Hills_Night 00 Richman_Glen_BevHills 20 cars VEH_RICH_MP 30 VEH_MID_MP 65 VEH_TRANSPORT_MP 05
06 40 85 20 30 25 10 3 4 1 peds Rockford_Hills_Day 10 Rockford_Hills_Night 70 Richman_Glen_BevHills 20 cars VEH_RICH_MP 30 VEH_MID_MP 60 VEH_TRANSPORT_MP 10
04 40 85 20 30 25 10 3 4 1 peds Rockford_Hills_Day 10 Rockford_Hills_Night 60 Richman_Glen_BevHills 30 cars VEH_RICH_MP 30 VEH_MID_MP 60 VEH_TRANSPORT_MP 10
04 30 85 20 30 25 10 3 4 1 peds Rockford_Hills_Day 10 Rockford_Hills_Night 60 Richman_Glen_BevHills 30 cars VEH_RICH_MP 30 VEH_MID_MP 60 VEH_TRANSPORT_MP 10
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
NET_ROCKFORD_HILLS_SHOPPING
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
04 30 85 20 30 25 10 3 4 1 peds Rockford_Shop_BevHills 80 Rockford_Shop_StreetGeneral 20 cars VEH_RICH_MP 50 VEH_MID_MP 40 VEH_TRANSPORT_MP 05 VEH_LARGE_CITY_MP 00
04 20 60 20 30 25 10 3 4 1 peds Rockford_Shop_BevHills 80 Rockford_Shop_StreetGeneral 20 cars VEH_RICH_MP 50 VEH_MID_MP 35 VEH_TRANSPORT_MP 05 VEH_LARGE_CITY_MP 10
04 20 60 20 30 25 10 3 4 1 peds Rockford_Shop_BevHills 80 Rockford_Shop_StreetGeneral 20 cars VEH_RICH_MP 50 VEH_MID_MP 35 VEH_TRANSPORT_MP 05 VEH_LARGE_CITY_MP 10
10 40 85 20 30 25 10 3 4 1 peds Rockford_Shop_BevHills 80 Rockford_Shop_StreetGeneral 20 cars VEH_RICH_MP 50 VEH_MID_MP 35 VEH_TRANSPORT_MP 05 VEH_LARGE_CITY_MP 10
15 45 85 20 30 25 10 3 4 1 peds Rockford_Shop_BevHills 80 Rockford_Shop_StreetGeneral 20 cars VEH_RICH_MP 50 VEH_MID_MP 35 VEH_TRANSPORT_MP 05 VEH_LARGE_CITY_MP 10
15 45 85 20 30 25 10 3 4 1 peds Rockford_Shop_BevHills 80 Rockford_Shop_StreetGeneral 20 cars VEH_RICH_MP 70 VEH_MID_MP 25 VEH_TRANSPORT_MP 05 VEH_LARGE_CITY_MP 00
15 45 85 20 30 25 10 3 4 1 peds Rockford_Shop_BevHills 80 Rockford_Shop_StreetGeneral 20 cars VEH_RICH_MP 70 VEH_MID_MP 25 VEH_TRANSPORT_MP 05 VEH_LARGE_CITY_MP 00
15 45 85 20 30 25 10 3 4 1 peds Rockford_Shop_BevHills 80 Rockford_Shop_StreetGeneral 20 cars VEH_RICH_MP 70 VEH_MID_MP 25 VEH_TRANSPORT_MP 05 VEH_LARGE_CITY_MP 00
15 45 85 20 30 25 10 3 4 1 peds Rockford_Shop_BevHills 80 Rockford_Shop_StreetGeneral 20 cars VEH_RICH_MP 70 VEH_MID_MP 25 VEH_TRANSPORT_MP 05 VEH_LARGE_CITY_MP 00
15 45 85 20 30 25 10 3 4 1 peds Rockford_Shop_BevHills 80 Rockford_Shop_StreetGeneral 20 cars VEH_RICH_MP 50 VEH_MID_MP 45 VEH_TRANSPORT_MP 05 VEH_LARGE_CITY_MP 00
15 45 85 20 30 25 10 3 4 1 peds Rockford_Shop_BevHills 80 Rockford_Shop_StreetGeneral 20 cars VEH_RICH_MP 50 VEH_MID_MP 45 VEH_TRANSPORT_MP 05 VEH_LARGE_CITY_MP 00
10 40 85 20 30 25 10 3 4 1 peds Rockford_Shop_BevHills 80 Rockford_Shop_StreetGeneral 20 cars VEH_RICH_MP 50 VEH_MID_MP 45 VEH_TRANSPORT_MP 05 VEH_LARGE_CITY_MP 00
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
NET_SANDY_SHORES
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
04 60 30 20 30 25 10 3 4 2 peds FREEWAY_COUNTRYSIDE 10 SALTON 90 cars VEH_SALT_MP 40 VEH_COUNTRYSIDE_ONROAD_MP 30 VEH_BOATS_FREEWAY_MP 30
04 60 30 20 30 25 10 3 4 2 peds FREEWAY_COUNTRYSIDE 10 SALTON 90 cars VEH_SALT_MP 40 VEH_COUNTRYSIDE_ONROAD_MP 30 VEH_BOATS_FREEWAY_MP 30
04 60 30 20 30 25 10 3 4 2 peds FREEWAY_COUNTRYSIDE 10 SALTON 90 cars VEH_SALT_MP 40 VEH_COUNTRYSIDE_ONROAD_MP 30 VEH_BOATS_FREEWAY_MP 30
04 60 40 20 30 25 10 3 4 2 peds FREEWAY_COUNTRYSIDE 10 SALTON 90 cars VEH_SALT_MP 40 VEH_COUNTRYSIDE_ONROAD_MP 30 VEH_BOATS_FREEWAY_MP 30
04 60 40 20 30 25 10 3 4 2 peds FREEWAY_COUNTRYSIDE 10 SALTON 90 cars VEH_SALT_MP 40 VEH_COUNTRYSIDE_ONROAD_MP 30 VEH_BOATS_FREEWAY_MP 30
04 60 40 20 30 25 10 3 4 2 peds FREEWAY_COUNTRYSIDE 10 SALTON 90 cars VEH_SALT_MP 40 VEH_COUNTRYSIDE_ONROAD_MP 30 VEH_BOATS_FREEWAY_MP 30
04 60 40 20 30 25 10 3 4 2 peds FREEWAY_COUNTRYSIDE 10 SALTON 90 cars VEH_SALT_MP 40 VEH_COUNTRYSIDE_ONROAD_MP 30 VEH_BOATS_FREEWAY_MP 30
04 60 40 20 30 25 10 3 4 2 peds FREEWAY_COUNTRYSIDE 10 SALTON 90 cars VEH_SALT_MP 40 VEH_COUNTRYSIDE_ONROAD_MP 30 VEH_BOATS_FREEWAY_MP 30
04 60 40 20 30 25 10 3 4 2 peds FREEWAY_COUNTRYSIDE 10 SALTON 90 cars VEH_SALT_MP 40 VEH_COUNTRYSIDE_ONROAD_MP 30 VEH_BOATS_FREEWAY_MP 30
04 60 40 20 30 25 10 3 4 2 peds FREEWAY_COUNTRYSIDE 10 SALTON 90 cars VEH_SALT_MP 40 VEH_COUNTRYSIDE_ONROAD_MP 30 VEH_BOATS_FREEWAY_MP 30
04 60 40 20 30 25 10 3 4 2 peds FREEWAY_COUNTRYSIDE 10 SALTON 90 cars VEH_SALT_MP 40 VEH_COUNTRYSIDE_ONROAD_MP 30 VEH_BOATS_FREEWAY_MP 30
04 60 40 20 30 25 10 3 4 2 peds FREEWAY_COUNTRYSIDE 10 SALTON 90 cars VEH_SALT_MP 40 VEH_COUNTRYSIDE_ONROAD_MP 30 VEH_BOATS_FREEWAY_MP 30
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
NET_SLAB
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
02 50 85 20 30 25 10 3 4 2 peds GANG_BIKER 100 cars VEH_LOST_MP 100
02 50 60 20 30 25 10 3 4 2 peds GANG_BIKER 100 cars VEH_LOST_MP 100
02 50 60 20 30 25 10 3 4 2 peds GANG_BIKER 100 cars VEH_LOST_MP 100
02 50 85 20 30 25 10 3 4 2 peds GANG_BIKER 100 cars VEH_LOST_MP 100
02 50 85 20 30 25 10 3 4 2 peds GANG_BIKER 100 cars VEH_LOST_MP 100
02 50 85 20 30 25 10 3 4 2 peds GANG_BIKER 100 cars VEH_LOST_MP 100
02 50 85 20 30 25 10 3 4 2 peds GANG_BIKER 100 cars VEH_LOST_MP 100
02 50 85 20 30 25 10 3 4 2 peds GANG_BIKER 100 cars VEH_LOST_MP 100
02 50 85 20 30 25 10 3 4 2 peds GANG_BIKER 100 cars VEH_LOST_MP 100
02 50 85 20 30 25 10 3 4 2 peds GANG_BIKER 100 cars VEH_LOST_MP 100
02 50 85 20 30 25 10 3 4 2 peds GANG_BIKER 100 cars VEH_LOST_MP 100
02 50 85 20 30 25 10 3 4 2 peds GANG_BIKER 100 cars VEH_LOST_MP 100
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
NET_SOUTH_LOS_SANTOS
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
08 50 85 20 30 25 10 3 4 1 peds Chamberlain_SC 40 Chamberlain_Tramps 60 cars VEH_MID_MP 60 VEH_POOR_MP 30 VEH_TRANSPORT_MP 10
04 50 60 20 30 25 10 3 4 1 peds Chamberlain_SC 40 Chamberlain_Tramps 60 cars VEH_MID_MP 60 VEH_POOR_MP 30 VEH_TRANSPORT_MP 10
04 50 60 20 30 25 10 3 4 1 peds Chamberlain_SC 40 Chamberlain_Tramps 60 cars VEH_MID_MP 60 VEH_POOR_MP 35 VEH_TRANSPORT_MP 05
08 50 85 20 30 25 10 3 4 1 peds Chamberlain_SC 70 Chamberlain_Tramps 30 cars VEH_MID_MP 60 VEH_POOR_MP 35 VEH_TRANSPORT_MP 05
08 50 85 20 30 25 10 3 4 1 peds Chamberlain_SC 70 Chamberlain_Tramps 30 cars VEH_MID_MP 60 VEH_POOR_MP 35 VEH_TRANSPORT_MP 05
10 50 85 20 30 25 10 3 4 1 peds Chamberlain_SC 70 Chamberlain_Tramps 30 cars VEH_MID_MP 60 VEH_POOR_MP 35 VEH_TRANSPORT_MP 05
10 50 85 20 30 25 10 3 4 1 peds Chamberlain_SC 70 Chamberlain_Tramps 30 cars VEH_MID_MP 60 VEH_POOR_MP 35 VEH_TRANSPORT_MP 05
10 50 85 20 30 25 10 3 4 1 peds Chamberlain_SC 70 Chamberlain_Tramps 30 cars VEH_MID_MP 60 VEH_POOR_MP 35 VEH_TRANSPORT_MP 05
10 50 85 20 30 25 10 3 4 1 peds Chamberlain_SC 70 Chamberlain_Tramps 30 cars VEH_MID_MP 60 VEH_POOR_MP 35 VEH_TRANSPORT_MP 05
10 50 85 20 30 25 10 3 4 1 peds Chamberlain_SC 70 Chamberlain_Tramps 30 cars VEH_MID_MP 60 VEH_POOR_MP 30 VEH_TRANSPORT_MP 10
10 50 85 20 30 25 10 3 4 1 peds Chamberlain_SC 40 Chamberlain_Tramps 60 cars VEH_MID_MP 60 VEH_POOR_MP 30 VEH_TRANSPORT_MP 10
10 50 85 20 30 25 10 3 4 1 peds Chamberlain_SC 40 Chamberlain_Tramps 60 cars VEH_MID_MP 60 VEH_POOR_MP 30 VEH_TRANSPORT_MP 10
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
NET_STADIUM
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
04 30 85 20 30 25 10 3 4 2 peds Stadium_StreetGeneral 100 cars VEH_MID_MP 50 VEH_POOR_MP 30 VEH_TRANSPORT_MP 10 VEH_LARGE_CITY_MP 00 VEH_BIKES_MP 10
04 20 60 20 30 25 10 3 4 2 peds Stadium_StreetGeneral 100 cars VEH_MID_MP 50 VEH_POOR_MP 30 VEH_TRANSPORT_MP 10 VEH_LARGE_CITY_MP 00 VEH_BIKES_MP 10
04 20 60 20 30 25 10 3 4 2 peds Stadium_StreetGeneral 100 cars VEH_MID_MP 50 VEH_POOR_MP 30 VEH_TRANSPORT_MP 05 VEH_LARGE_CITY_MP 05 VEH_BIKES_MP 10
08 40 85 20 30 25 10 3 4 2 peds Stadium_StreetGeneral 100 cars VEH_MID_MP 50 VEH_POOR_MP 30 VEH_TRANSPORT_MP 05 VEH_LARGE_CITY_MP 05 VEH_BIKES_MP 10
10 40 85 20 30 25 10 3 4 2 peds Stadium_StreetGeneral 100 cars VEH_MID_MP 50 VEH_POOR_MP 30 VEH_TRANSPORT_MP 05 VEH_LARGE_CITY_MP 05 VEH_BIKES_MP 10
10 40 85 20 30 25 10 3 4 2 peds Stadium_StreetGeneral 100 cars VEH_MID_MP 50 VEH_POOR_MP 30 VEH_TRANSPORT_MP 05 VEH_LARGE_CITY_MP 05 VEH_BIKES_MP 10
10 40 85 20 30 25 10 3 4 2 peds Stadium_StreetGeneral 100 cars VEH_MID_MP 50 VEH_POOR_MP 30 VEH_TRANSPORT_MP 05 VEH_LARGE_CITY_MP 05 VEH_BIKES_MP 10
08 40 85 20 30 25 10 3 4 2 peds Stadium_StreetGeneral 100 cars VEH_MID_MP 50 VEH_POOR_MP 30 VEH_TRANSPORT_MP 05 VEH_LARGE_CITY_MP 05 VEH_BIKES_MP 10
10 40 85 20 30 25 10 3 4 2 peds Stadium_StreetGeneral 100 cars VEH_MID_MP 50 VEH_POOR_MP 30 VEH_TRANSPORT_MP 05 VEH_LARGE_CITY_MP 05 VEH_BIKES_MP 10
10 40 85 20 30 25 10 3 4 2 peds Stadium_StreetGeneral 100 cars VEH_MID_MP 50 VEH_POOR_MP 30 VEH_TRANSPORT_MP 10 VEH_LARGE_CITY_MP 00 VEH_BIKES_MP 10
08 40 85 20 30 25 10 3 4 2 peds Stadium_StreetGeneral 100 cars VEH_MID_MP 50 VEH_POOR_MP 30 VEH_TRANSPORT_MP 10 VEH_LARGE_CITY_MP 00 VEH_BIKES_MP 10
06 40 85 20 30 25 10 3 4 2 peds Stadium_StreetGeneral 100 cars VEH_MID_MP 50 VEH_POOR_MP 30 VEH_TRANSPORT_MP 10 VEH_LARGE_CITY_MP 00 VEH_BIKES_MP 10
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
NET_TERMINAL
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
04 50 40 20 30 25 10 3 4 3 peds Terminal_Construction 50 Terminal_SpecificJob 50 cars VEH_HAULAGE_MP 70 VEH_MID_MP 10 VEH_POOR_MP 20
04 50 40 20 30 25 10 3 4 3 peds Terminal_Construction 50 Terminal_SpecificJob 50 cars VEH_HAULAGE_MP 70 VEH_MID_MP 10 VEH_POOR_MP 20
04 50 40 20 30 25 10 3 4 3 peds Terminal_Construction 50 Terminal_SpecificJob 50 cars VEH_HAULAGE_MP 70 VEH_MID_MP 10 VEH_POOR_MP 20
06 50 40 20 30 25 10 3 4 3 peds Terminal_Construction 50 Terminal_SpecificJob 50 cars VEH_HAULAGE_MP 70 VEH_MID_MP 10 VEH_POOR_MP 20
06 50 40 20 30 25 10 3 4 3 peds Terminal_Construction 50 Terminal_SpecificJob 50 cars VEH_HAULAGE_MP 70 VEH_MID_MP 10 VEH_POOR_MP 20
06 50 40 20 30 25 10 3 4 3 peds Terminal_Construction 50 Terminal_SpecificJob 50 cars VEH_HAULAGE_MP 70 VEH_MID_MP 10 VEH_POOR_MP 20
06 50 40 20 30 25 10 3 4 3 peds Terminal_Construction 50 Terminal_SpecificJob 50 cars VEH_HAULAGE_MP 70 VEH_MID_MP 10 VEH_POOR_MP 20
06 50 40 20 30 25 10 3 4 3 peds Terminal_Construction 50 Terminal_SpecificJob 50 cars VEH_HAULAGE_MP 70 VEH_MID_MP 10 VEH_POOR_MP 20
06 50 40 20 30 25 10 3 4 3 peds Terminal_Construction 50 Terminal_SpecificJob 50 cars VEH_HAULAGE_MP 70 VEH_MID_MP 10 VEH_POOR_MP 20
06 50 40 20 30 25 10 3 4 3 peds Terminal_Construction 50 Terminal_SpecificJob 50 cars VEH_HAULAGE_MP 70 VEH_MID_MP 10 VEH_POOR_MP 20
04 50 40 20 30 25 10 3 4 3 peds Terminal_Construction 50 Terminal_SpecificJob 50 cars VEH_HAULAGE_MP 70 VEH_MID_MP 10 VEH_POOR_MP 20
04 50 40 20 30 25 10 3 4 3 peds Terminal_Construction 50 Terminal_SpecificJob 50 cars VEH_HAULAGE_MP 70 VEH_MID_MP 10 VEH_POOR_MP 20
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
NET_VESPUCCI
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
04 30 85 20 30 25 10 3 4 1 peds Vespucci_Beach 40 Vespucci_StreetGeneral 60 cars VEH_MID_MP 30 VEH_RICH_MP 60 VEH_BIKES_MP 10
02 20 60 20 30 25 10 3 4 1 peds Vespucci_Beach 40 Vespucci_StreetGeneral 60 cars VEH_MID_MP 30 VEH_RICH_MP 60 VEH_BIKES_MP 10
06 20 60 20 30 25 10 3 4 1 peds Vespucci_Beach 40 Vespucci_StreetGeneral 60 cars VEH_MID_MP 40 VEH_RICH_MP 50 VEH_BIKES_MP 10
08 50 85 20 30 25 10 3 4 1 peds Vespucci_Beach 60 Vespucci_StreetGeneral 40 cars VEH_MID_MP 40 VEH_RICH_MP 50 VEH_BIKES_MP 10
08 50 85 20 30 25 10 3 4 1 peds Vespucci_Beach 60 Vespucci_StreetGeneral 40 cars VEH_MID_MP 40 VEH_RICH_MP 50 VEH_BIKES_MP 10
10 50 85 20 30 25 10 3 4 1 peds Vespucci_Beach 60 Vespucci_StreetGeneral 40 cars VEH_MID_MP 40 VEH_RICH_MP 50 VEH_BIKES_MP 10
10 50 85 20 30 25 10 3 4 1 peds Vespucci_Beach 60 Vespucci_StreetGeneral 40 cars VEH_MID_MP 40 VEH_RICH_MP 50 VEH_BIKES_MP 10
10 50 85 20 30 25 10 3 4 1 peds Vespucci_Beach 60 Vespucci_StreetGeneral 40 cars VEH_MID_MP 40 VEH_RICH_MP 50 VEH_BIKES_MP 10
10 50 85 20 30 25 10 3 4 1 peds Vespucci_Beach 60 Vespucci_StreetGeneral 40 cars VEH_MID_MP 40 VEH_RICH_MP 50 VEH_BIKES_MP 10
08 50 85 20 30 25 10 3 4 1 peds Vespucci_Beach 60 Vespucci_StreetGeneral 40 cars VEH_MID_MP 30 VEH_RICH_MP 50 VEH_BIKES_MP 10
08 40 85 20 30 25 10 3 4 1 peds Vespucci_Beach 40 Vespucci_StreetGeneral 60 cars VEH_MID_MP 30 VEH_RICH_MP 60 VEH_BIKES_MP 10
06 30 85 20 30 25 10 3 4 1 peds Vespucci_Beach 40 Vespucci_StreetGeneral 60 cars VEH_MID_MP 30 VEH_RICH_MP 60 VEH_BIKES_MP 10
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
NET_VESPUCCI_BEACH_PROM
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
04 30 85 20 30 25 10 3 4 1 peds Vespucci_Beach 40 Vespucci_StreetGeneral 60 BEACH_FAT 00 cars VEH_MID_MP 30 VEH_RICH_MP 60 VEH_BIKES_MP 10 VEH_BEACH_BIKE_MP 00
04 20 60 20 30 25 10 3 4 1 peds Vespucci_Beach 40 Vespucci_StreetGeneral 60 BEACH_FAT 00 cars VEH_MID_MP 30 VEH_RICH_MP 60 VEH_BIKES_MP 10 VEH_BEACH_BIKE_MP 00
04 20 60 20 30 25 10 3 4 1 peds Vespucci_Beach 40 Vespucci_StreetGeneral 60 BEACH_FAT 00 cars VEH_MID_MP 40 VEH_RICH_MP 50 VEH_BIKES_MP 10 VEH_BEACH_BIKE_MP 00
06 40 85 20 30 25 10 3 4 1 peds Vespucci_Beach 50 Vespucci_StreetGeneral 40 BEACH_FAT 10 cars VEH_MID_MP 40 VEH_RICH_MP 40 VEH_BIKES_MP 10 VEH_BEACH_BIKE_MP 10
12 40 85 20 30 25 10 3 4 1 peds Vespucci_Beach 50 Vespucci_StreetGeneral 40 BEACH_FAT 10 cars VEH_MID_MP 40 VEH_RICH_MP 40 VEH_BIKES_MP 10 VEH_BEACH_BIKE_MP 10
20 40 85 20 30 25 10 3 4 1 peds Vespucci_Beach 50 Vespucci_StreetGeneral 40 BEACH_FAT 10 cars VEH_MID_MP 40 VEH_RICH_MP 40 VEH_BIKES_MP 10 VEH_BEACH_BIKE_MP 10
20 40 85 20 30 25 10 3 4 1 peds Vespucci_Beach 50 Vespucci_StreetGeneral 40 BEACH_FAT 10 cars VEH_MID_MP 40 VEH_RICH_MP 40 VEH_BIKES_MP 10 VEH_BEACH_BIKE_MP 10
20 40 85 20 30 25 10 3 4 1 peds Vespucci_Beach 50 Vespucci_StreetGeneral 40 BEACH_FAT 10 cars VEH_MID_MP 40 VEH_RICH_MP 40 VEH_BIKES_MP 10 VEH_BEACH_BIKE_MP 10
20 40 85 20 30 25 10 3 4 1 peds Vespucci_Beach 50 Vespucci_StreetGeneral 40 BEACH_FAT 10 cars VEH_MID_MP 40 VEH_RICH_MP 40 VEH_BIKES_MP 10 VEH_BEACH_BIKE_MP 10
20 40 85 20 30 25 10 3 4 1 peds Vespucci_Beach 50 Vespucci_StreetGeneral 40 BEACH_FAT 10 cars VEH_MID_MP 30 VEH_RICH_MP 40 VEH_BIKES_MP 10 VEH_BEACH_BIKE_MP 10
06 30 85 20 30 25 10 3 4 1 peds Vespucci_Beach 40 Vespucci_StreetGeneral 60 BEACH_FAT 00 cars VEH_MID_MP 30 VEH_RICH_MP 50 VEH_BIKES_MP 10 VEH_BEACH_BIKE_MP 10
04 30 85 20 30 25 10 3 4 1 peds Vespucci_Beach 40 Vespucci_StreetGeneral 60 BEACH_FAT 00 cars VEH_MID_MP 30 VEH_RICH_MP 60 VEH_BIKES_MP 10 VEH_BEACH_BIKE_MP 00
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
NET_VESPUCCI_PIER
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
04 30 85 20 30 25 10 3 4 1 peds Vespucci_Pier_Beach 40 Vespucci_StreetGeneral 60 BEACH_FAT 00 cars VEH_MID_MP 30 VEH_RICH_MP 70
04 20 60 20 30 25 10 3 4 1 peds Vespucci_Pier_Beach 40 Vespucci_StreetGeneral 60 BEACH_FAT 00 cars VEH_MID_MP 30 VEH_RICH_MP 70
04 20 60 20 30 25 10 3 4 1 peds Vespucci_Pier_Beach 40 Vespucci_StreetGeneral 60 BEACH_FAT 00 cars VEH_MID_MP 30 VEH_RICH_MP 70
06 40 85 20 30 25 10 3 4 1 peds Vespucci_Pier_Beach 50 Vespucci_StreetGeneral 40 BEACH_FAT 10 cars VEH_MID_MP 30 VEH_RICH_MP 70
12 40 85 20 30 25 10 3 4 1 peds Vespucci_Pier_Beach 50 Vespucci_StreetGeneral 40 BEACH_FAT 10 cars VEH_MID_MP 30 VEH_RICH_MP 70
20 40 85 20 30 25 10 3 4 1 peds Vespucci_Pier_Beach 50 Vespucci_StreetGeneral 40 BEACH_FAT 10 cars VEH_MID_MP 30 VEH_RICH_MP 70
20 40 85 20 30 25 10 3 4 1 peds Vespucci_Pier_Beach 50 Vespucci_StreetGeneral 40 BEACH_FAT 10 cars VEH_MID_MP 30 VEH_RICH_MP 70
20 40 85 20 30 25 10 3 4 1 peds Vespucci_Pier_Beach 50 Vespucci_StreetGeneral 40 BEACH_FAT 10 cars VEH_MID_MP 30 VEH_RICH_MP 70
20 40 85 20 30 25 10 3 4 1 peds Vespucci_Pier_Beach 50 Vespucci_StreetGeneral 40 BEACH_FAT 10 cars VEH_MID_MP 30 VEH_RICH_MP 70
20 40 85 20 30 25 10 3 4 1 peds Vespucci_Pier_Beach 50 Vespucci_StreetGeneral 40 BEACH_FAT 10 cars VEH_MID_MP 30 VEH_RICH_MP 70
04 30 85 20 30 25 10 3 4 1 peds Vespucci_Pier_Beach 40 Vespucci_StreetGeneral 60 BEACH_FAT 00 cars VEH_MID_MP 30 VEH_RICH_MP 70
04 30 85 20 30 25 10 3 4 1 peds Vespucci_Pier_Beach 40 Vespucci_StreetGeneral 60 BEACH_FAT 00 cars VEH_MID_MP 30 VEH_RICH_MP 70
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
NET_VESPUCCI_BEACH_BEACH
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
00 30 85 20 30 25 10 3 4 1 peds Vespucci_Beach 00 Vespucci_StreetGeneral 100 cars VEH_MID_MP 30 VEH_RICH_MP 65 VEH_BOATS_MP 05
00 30 60 20 30 25 10 3 4 1 peds Vespucci_Beach 00 Vespucci_StreetGeneral 100 cars VEH_MID_MP 30 VEH_RICH_MP 65 VEH_BOATS_MP 05
00 20 60 20 30 25 10 3 4 1 peds Vespucci_Beach 00 Vespucci_StreetGeneral 100 cars VEH_MID_MP 30 VEH_RICH_MP 65 VEH_BOATS_MP 05
10 20 85 20 30 25 10 3 4 1 peds Vespucci_Beach 00 Vespucci_StreetGeneral 100 cars VEH_MID_MP 30 VEH_RICH_MP 65 VEH_BOATS_MP 05
10 40 85 20 30 25 10 3 4 1 peds Vespucci_Beach 90 Vespucci_StreetGeneral 10 cars VEH_MID_MP 30 VEH_RICH_MP 65 VEH_BOATS_MP 05
10 40 85 20 30 25 10 3 4 1 peds Vespucci_Beach 90 Vespucci_StreetGeneral 10 cars VEH_MID_MP 30 VEH_RICH_MP 65 VEH_BOATS_MP 05
10 40 85 20 30 25 10 3 4 1 peds Vespucci_Beach 90 Vespucci_StreetGeneral 10 cars VEH_MID_MP 30 VEH_RICH_MP 65 VEH_BOATS_MP 05
10 40 85 20 30 25 10 3 4 1 peds Vespucci_Beach 90 Vespucci_StreetGeneral 10 cars VEH_MID_MP 30 VEH_RICH_MP 65 VEH_BOATS_MP 05
10 40 85 20 30 25 10 3 4 1 peds Vespucci_Beach 90 Vespucci_StreetGeneral 10 cars VEH_MID_MP 30 VEH_RICH_MP 65 VEH_BOATS_MP 05
10 40 85 20 30 25 10 3 4 1 peds Vespucci_Beach 50 Vespucci_StreetGeneral 50 cars VEH_MID_MP 30 VEH_RICH_MP 65 VEH_BOATS_MP 05
00 40 85 20 30 25 10 3 4 1 peds Vespucci_Beach 00 Vespucci_StreetGeneral 100 cars VEH_MID_MP 30 VEH_RICH_MP 65 VEH_BOATS_MP 05
00 40 85 20 30 25 10 3 4 1 peds Vespucci_Beach 00 Vespucci_StreetGeneral 100 cars VEH_MID_MP 30 VEH_RICH_MP 65 VEH_BOATS_MP 05
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
NET_VESPUCCI_CANALS
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
02 30 85 20 30 25 10 3 4 1 peds Vespucci_Canals_StreetGeneral 50 Vespucci_Canals_BevHills 50 cars VEH_MID_MP 40 VEH_RICH_MP 50 VEH_BIKES_MP 10
02 20 60 20 30 25 10 3 4 1 peds Vespucci_Canals_StreetGeneral 50 Vespucci_Canals_BevHills 50 cars VEH_MID_MP 40 VEH_RICH_MP 50 VEH_BIKES_MP 10
02 20 60 20 30 25 10 3 4 1 peds Vespucci_Canals_StreetGeneral 50 Vespucci_Canals_BevHills 50 cars VEH_MID_MP 40 VEH_RICH_MP 50 VEH_BIKES_MP 10
04 40 85 20 30 25 10 3 4 1 peds Vespucci_Canals_StreetGeneral 50 Vespucci_Canals_BevHills 50 cars VEH_MID_MP 40 VEH_RICH_MP 50 VEH_BIKES_MP 10
04 40 85 20 30 25 10 3 4 1 peds Vespucci_Canals_StreetGeneral 50 Vespucci_Canals_BevHills 50 cars VEH_MID_MP 40 VEH_RICH_MP 50 VEH_BIKES_MP 10
06 40 85 20 30 25 10 3 4 1 peds Vespucci_Canals_StreetGeneral 50 Vespucci_Canals_BevHills 50 cars VEH_MID_MP 40 VEH_RICH_MP 50 VEH_BIKES_MP 10
06 40 85 20 30 25 10 3 4 1 peds Vespucci_Canals_StreetGeneral 50 Vespucci_Canals_BevHills 50 cars VEH_MID_MP 40 VEH_RICH_MP 50 VEH_BIKES_MP 10
06 40 85 20 30 25 10 3 4 1 peds Vespucci_Canals_StreetGeneral 50 Vespucci_Canals_BevHills 50 cars VEH_MID_MP 40 VEH_RICH_MP 50 VEH_BIKES_MP 10
06 40 85 20 30 25 10 3 4 1 peds Vespucci_Canals_StreetGeneral 50 Vespucci_Canals_BevHills 50 cars VEH_MID_MP 40 VEH_RICH_MP 50 VEH_BIKES_MP 10
04 40 85 20 30 25 10 3 4 1 peds Vespucci_Canals_StreetGeneral 50 Vespucci_Canals_BevHills 50 cars VEH_MID_MP 40 VEH_RICH_MP 50 VEH_BIKES_MP 10
04 30 85 20 30 25 10 3 4 1 peds Vespucci_Canals_StreetGeneral 50 Vespucci_Canals_BevHills 50 cars VEH_MID_MP 40 VEH_RICH_MP 50 VEH_BIKES_MP 10
02 30 85 20 30 25 10 3 4 1 peds Vespucci_Canals_StreetGeneral 50 Vespucci_Canals_BevHills 50 cars VEH_MID_MP 40 VEH_RICH_MP 50 VEH_BIKES_MP 10
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
NET_VINE_WOOD
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
08 50 85 20 30 25 10 3 4 1 peds West_Vinewood_Hipsters 10 West_Vinewood_StreetGeneral 00 West_Vinewood_Vinewood 20 Club_Nighttime 60 cars VEH_RICH_MP 40 VEH_MID_MP 50 VEH_TRANSPORT_MP 00 VEH_LARGE_CITY_MP 00 VEH_BIKES_MP 10
02 50 60 20 30 25 10 3 4 1 peds West_Vinewood_Hipsters 10 West_Vinewood_StreetGeneral 00 West_Vinewood_Vinewood 20 Club_Nighttime 60 cars VEH_RICH_MP 40 VEH_MID_MP 50 VEH_TRANSPORT_MP 00 VEH_LARGE_CITY_MP 00 VEH_BIKES_MP 10
04 30 60 20 30 25 10 3 4 1 peds West_Vinewood_Hipsters 10 West_Vinewood_StreetGeneral 00 West_Vinewood_Vinewood 20 Club_Nighttime 60 cars VEH_RICH_MP 40 VEH_MID_MP 40 VEH_TRANSPORT_MP 00 VEH_LARGE_CITY_MP 10 VEH_BIKES_MP 10
08 50 85 20 30 25 10 3 4 1 peds West_Vinewood_Hipsters 20 West_Vinewood_StreetGeneral 60 West_Vinewood_Vinewood 10 Club_Nighttime 00 cars VEH_RICH_MP 40 VEH_MID_MP 35 VEH_TRANSPORT_MP 05 VEH_LARGE_CITY_MP 10 VEH_BIKES_MP 10
08 50 85 20 30 25 10 3 4 1 peds West_Vinewood_Hipsters 20 West_Vinewood_StreetGeneral 60 West_Vinewood_Vinewood 10 Club_Nighttime 00 cars VEH_RICH_MP 40 VEH_MID_MP 35 VEH_TRANSPORT_MP 05 VEH_LARGE_CITY_MP 10 VEH_BIKES_MP 10
10 50 85 20 30 25 10 3 4 1 peds West_Vinewood_Hipsters 20 West_Vinewood_StreetGeneral 60 West_Vinewood_Vinewood 10 Club_Nighttime 00 cars VEH_RICH_MP 40 VEH_MID_MP 45 VEH_TRANSPORT_MP 05 VEH_LARGE_CITY_MP 00 VEH_BIKES_MP 10
10 50 85 20 30 25 10 3 4 1 peds West_Vinewood_Hipsters 20 West_Vinewood_StreetGeneral 60 West_Vinewood_Vinewood 10 Club_Nighttime 00 cars VEH_RICH_MP 40 VEH_MID_MP 45 VEH_TRANSPORT_MP 05 VEH_LARGE_CITY_MP 00 VEH_BIKES_MP 10
10 50 85 20 30 25 10 3 4 1 peds West_Vinewood_Hipsters 20 West_Vinewood_StreetGeneral 60 West_Vinewood_Vinewood 10 Club_Nighttime 00 cars VEH_RICH_MP 40 VEH_MID_MP 45 VEH_TRANSPORT_MP 05 VEH_LARGE_CITY_MP 00 VEH_BIKES_MP 10
10 50 85 20 30 25 10 3 4 1 peds West_Vinewood_Hipsters 20 West_Vinewood_StreetGeneral 60 West_Vinewood_Vinewood 10 Club_Nighttime 00 cars VEH_RICH_MP 40 VEH_MID_MP 45 VEH_TRANSPORT_MP 05 VEH_LARGE_CITY_MP 00 VEH_BIKES_MP 10
10 50 85 20 30 25 10 3 4 1 peds West_Vinewood_Hipsters 20 West_Vinewood_StreetGeneral 60 West_Vinewood_Vinewood 10 Club_Nighttime 00 cars VEH_RICH_MP 40 VEH_MID_MP 45 VEH_TRANSPORT_MP 05 VEH_LARGE_CITY_MP 00 VEH_BIKES_MP 10
10 50 85 20 30 25 10 3 4 1 peds West_Vinewood_Hipsters 20 West_Vinewood_StreetGeneral 00 West_Vinewood_Vinewood 10 Club_Nighttime 60 cars VEH_RICH_MP 40 VEH_MID_MP 45 VEH_TRANSPORT_MP 05 VEH_LARGE_CITY_MP 00 VEH_BIKES_MP 10
10 30 85 20 30 25 10 3 4 1 peds West_Vinewood_Hipsters 10 West_Vinewood_StreetGeneral 00 West_Vinewood_Vinewood 30 Club_Nighttime 60 cars VEH_RICH_MP 40 VEH_MID_MP 50 VEH_TRANSPORT_MP 00 VEH_LARGE_CITY_MP 00 VEH_BIKES_MP 10
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
NET_VINEWOOD_HILLS
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
02 30 85 20 30 25 10 3 4 1 peds Rockford_Hills_Day 10 Rockford_Hills_Night 60 Richman_Glen_BevHills 30 cars VEH_RICH_MP 60 VEH_MID_MP 30 VEH_BOATS_FREEWAY_MP 10
02 20 60 20 30 25 10 3 4 1 peds Rockford_Hills_Day 10 Rockford_Hills_Night 60 Richman_Glen_BevHills 30 cars VEH_RICH_MP 60 VEH_MID_MP 30 VEH_BOATS_FREEWAY_MP 10
04 20 60 20 30 25 10 3 4 1 peds Rockford_Hills_Day 10 Rockford_Hills_Night 60 Richman_Glen_BevHills 30 cars VEH_RICH_MP 60 VEH_MID_MP 30 VEH_BOATS_FREEWAY_MP 10
04 30 85 20 30 25 10 3 4 1 peds Rockford_Hills_Day 80 Rockford_Hills_Night 00 Richman_Glen_BevHills 20 cars VEH_RICH_MP 60 VEH_MID_MP 30 VEH_BOATS_FREEWAY_MP 10
04 30 85 20 30 25 10 3 4 1 peds Rockford_Hills_Day 80 Rockford_Hills_Night 00 Richman_Glen_BevHills 20 cars VEH_RICH_MP 60 VEH_MID_MP 30 VEH_BOATS_FREEWAY_MP 10
04 30 85 20 30 25 10 3 4 1 peds Rockford_Hills_Day 80 Rockford_Hills_Night 00 Richman_Glen_BevHills 20 cars VEH_RICH_MP 60 VEH_MID_MP 30 VEH_BOATS_FREEWAY_MP 10
04 30 85 20 30 25 10 3 4 1 peds Rockford_Hills_Day 80 Rockford_Hills_Night 00 Richman_Glen_BevHills 20 cars VEH_RICH_MP 60 VEH_MID_MP 30 VEH_BOATS_FREEWAY_MP 10
04 30 85 20 30 25 10 3 4 1 peds Rockford_Hills_Day 80 Rockford_Hills_Night 00 Richman_Glen_BevHills 20 cars VEH_RICH_MP 60 VEH_MID_MP 30 VEH_BOATS_FREEWAY_MP 10
04 30 85 20 30 25 10 3 4 1 peds Rockford_Hills_Day 80 Rockford_Hills_Night 00 Richman_Glen_BevHills 20 cars VEH_RICH_MP 60 VEH_MID_MP 30 VEH_BOATS_FREEWAY_MP 10
04 30 85 20 30 25 10 3 4 1 peds Rockford_Hills_Day 10 Rockford_Hills_Night 70 Richman_Glen_BevHills 20 cars VEH_RICH_MP 60 VEH_MID_MP 30 VEH_BOATS_FREEWAY_MP 10
04 30 85 20 30 25 10 3 4 1 peds Rockford_Hills_Day 10 Rockford_Hills_Night 60 Richman_Glen_BevHills 30 cars VEH_RICH_MP 60 VEH_MID_MP 30 VEH_BOATS_FREEWAY_MP 10
04 30 85 20 30 25 10 3 4 1 peds Rockford_Hills_Day 10 Rockford_Hills_Night 60 Richman_Glen_BevHills 30 cars VEH_RICH_MP 60 VEH_MID_MP 30 VEH_BOATS_FREEWAY_MP 10
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
NET_LOST_GANG
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
08 40 85 20 30 25 10 3 4 1 peds East_Vinewood_Hipster 20 East_Vinewood_StreetGeneral 20 GANG_BIKER 60 cars VEH_MID_MP 75 VEH_POOR_MP 25
08 40 60 20 30 25 10 3 4 1 peds East_Vinewood_Hipster 20 East_Vinewood_StreetGeneral 20 GANG_BIKER 60 cars VEH_MID_MP 75 VEH_POOR_MP 25
08 40 60 20 30 25 10 3 4 1 peds East_Vinewood_Hipster 20 East_Vinewood_StreetGeneral 20 GANG_BIKER 60 cars VEH_MID_MP 75 VEH_POOR_MP 25
10 40 85 20 30 25 10 3 4 1 peds East_Vinewood_Hipster 20 East_Vinewood_StreetGeneral 30 GANG_BIKER 50 cars VEH_MID_MP 75 VEH_POOR_MP 25
10 40 85 20 30 25 10 3 4 1 peds East_Vinewood_Hipster 20 East_Vinewood_StreetGeneral 30 GANG_BIKER 50 cars VEH_MID_MP 75 VEH_POOR_MP 25
10 40 85 20 30 25 10 3 4 1 peds East_Vinewood_Hipster 20 East_Vinewood_StreetGeneral 30 GANG_BIKER 50 cars VEH_MID_MP 75 VEH_POOR_MP 25
10 40 85 20 30 25 10 3 4 1 peds East_Vinewood_Hipster 20 East_Vinewood_StreetGeneral 30 GANG_BIKER 50 cars VEH_MID_MP 75 VEH_POOR_MP 25
10 40 85 20 30 25 10 3 4 1 peds East_Vinewood_Hipster 20 East_Vinewood_StreetGeneral 30 GANG_BIKER 50 cars VEH_MID_MP 75 VEH_POOR_MP 25
10 40 85 20 30 25 10 3 4 1 peds East_Vinewood_Hipster 20 East_Vinewood_StreetGeneral 30 GANG_BIKER 50 cars VEH_MID_MP 75 VEH_POOR_MP 25
10 40 85 20 30 25 10 3 4 1 peds East_Vinewood_Hipster 20 East_Vinewood_StreetGeneral 30 GANG_BIKER 50 cars VEH_MID_MP 75 VEH_POOR_MP 25
10 40 85 20 30 25 10 3 4 1 peds East_Vinewood_Hipster 20 East_Vinewood_StreetGeneral 20 GANG_BIKER 60 cars VEH_MID_MP 75 VEH_POOR_MP 25
08 40 85 20 30 25 10 3 4 1 peds East_Vinewood_Hipster 20 East_Vinewood_StreetGeneral 20 GANG_BIKER 60 cars VEH_MID_MP 75 VEH_POOR_MP 25
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
NET_VAGOS_GANG
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
08 40 85 20 30 25 10 3 4 1 peds CONSTRUCTION 20 Chamberlain_Tramps 20 GANG_VAGOS 60 cars VEH_MID_MP 75 VEH_POOR_MP 25
08 40 60 20 30 25 10 3 4 1 peds CONSTRUCTION 20 Chamberlain_Tramps 20 GANG_VAGOS 60 cars VEH_MID_MP 75 VEH_POOR_MP 25
08 40 60 20 30 25 10 3 4 1 peds CONSTRUCTION 20 Chamberlain_Tramps 20 GANG_VAGOS 60 cars VEH_MID_MP 75 VEH_POOR_MP 25
08 40 85 20 30 25 10 3 4 1 peds CONSTRUCTION 25 Chamberlain_Tramps 25 GANG_VAGOS 50 cars VEH_MID_MP 75 VEH_POOR_MP 25
08 40 85 20 30 25 10 3 4 1 peds CONSTRUCTION 25 Chamberlain_Tramps 25 GANG_VAGOS 50 cars VEH_MID_MP 75 VEH_POOR_MP 25
08 40 85 20 30 25 10 3 4 1 peds CONSTRUCTION 25 Chamberlain_Tramps 25 GANG_VAGOS 50 cars VEH_MID_MP 75 VEH_POOR_MP 25
08 40 85 20 30 25 10 3 4 1 peds CONSTRUCTION 25 Chamberlain_Tramps 25 GANG_VAGOS 50 cars VEH_MID_MP 75 VEH_POOR_MP 25
08 40 85 20 30 25 10 3 4 1 peds CONSTRUCTION 25 Chamberlain_Tramps 25 GANG_VAGOS 50 cars VEH_MID_MP 75 VEH_POOR_MP 25
08 40 85 20 30 25 10 3 4 1 peds CONSTRUCTION 25 Chamberlain_Tramps 25 GANG_VAGOS 50 cars VEH_MID_MP 75 VEH_POOR_MP 25
08 40 85 20 30 25 10 3 4 1 peds CONSTRUCTION 25 Chamberlain_Tramps 25 GANG_VAGOS 50 cars VEH_MID_MP 75 VEH_POOR_MP 25
08 40 85 20 30 25 10 3 4 1 peds CONSTRUCTION 20 Chamberlain_Tramps 20 GANG_VAGOS 60 cars VEH_MID_MP 75 VEH_POOR_MP 25
08 40 85 20 30 25 10 3 4 1 peds CONSTRUCTION 20 Chamberlain_Tramps 20 GANG_VAGOS 60 cars VEH_MID_MP 75 VEH_POOR_MP 25
END_POP_SCHEDULE
////////////////////////////////////////////////////////////////////
POP_SCHEDULE:
NET_FAMILIES_GANG
// Weekday
//
// #Peds #Scenario #Cars #prkdcrs #lowprkdcrs PercCopCars PercCopPed MaxScenPeds MaxScenVehs MaxPreAssignedParked
08 40 85 20 30 25 10 3 4 1 peds Chamberlain_SC 20 Chamberlain_Tramps 20 GANG_FAMILY 60 cars VEH_MID_MP 75 VEH_POOR_MP 25
08 40 60 20 30 25 10 3 4 1 peds Chamberlain_SC 20 Chamberlain_Tramps 20 GANG_FAMILY 60 cars VEH_MID_MP 75 VEH_POOR_MP 25
08 40 60 20 30 25 10 3 4 1 peds Chamberlain_SC 20 Chamberlain_Tramps 20 GANG_FAMILY 60 cars VEH_MID_MP 75 VEH_POOR_MP 25
10 40 85 20 30 25 10 3 4 1 peds Chamberlain_SC 25 Chamberlain_Tramps 25 GANG_FAMILY 50 cars VEH_MID_MP 75 VEH_POOR_MP 25
10 40 85 20 30 25 10 3 4 1 peds Chamberlain_SC 25 Chamberlain_Tramps 25 GANG_FAMILY 50 cars VEH_MID_MP 75 VEH_POOR_MP 25
10 40 85 20 30 25 10 3 4 1 peds Chamberlain_SC 25 Chamberlain_Tramps 25 GANG_FAMILY 50 cars VEH_MID_MP 75 VEH_POOR_MP 25
10 40 85 20 30 25 10 3 4 1 peds Chamberlain_SC 25 Chamberlain_Tramps 25 GANG_FAMILY 50 cars VEH_MID_MP 75 VEH_POOR_MP 25
10 40 85 20 30 25 10 3 4 1 peds Chamberlain_SC 25 Chamberlain_Tramps 25 GANG_FAMILY 50 cars VEH_MID_MP 75 VEH_POOR_MP 25
10 40 85 20 30 25 10 3 4 1 peds Chamberlain_SC 25 Chamberlain_Tramps 25 GANG_FAMILY 50 cars VEH_MID_MP 75 VEH_POOR_MP 25
10 40 85 20 30 25 10 3 4 1 peds Chamberlain_SC 25 Chamberlain_Tramps 25 GANG_FAMILY 50 cars VEH_MID_MP 75 VEH_POOR_MP 25
10 40 85 20 30 25 10 3 4 1 peds Chamberlain_SC 20 Chamberlain_Tramps 20 GANG_FAMILY 60 cars VEH_MID_MP 75 VEH_POOR_MP 25
08 40 85 20 30 25 10 3 4 1 peds Chamberlain_SC 20 Chamberlain_Tramps 20 GANG_FAMILY 60 cars VEH_MID_MP 75 VEH_POOR_MP 25
END_POP_SCHEDULE
<?xml version="1.0" encoding="UTF-8"?>
<CPopGroupList>
<pedGroups>
<Item>
<Name>Richman_Glen_BevHills</Name>
<models>
<Item>
<Name>A_M_M_BevHills_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_BevHills_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_BevHills_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_BevHills_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_BevHills_02</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_SCENARIO POPGROUP_AMBIENT</flags>
</Item>
<Item>
<Name>Marlowe_Drive_BevHills</Name>
<models>
<Item>
<Name>A_M_M_BevHills_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_BevHills_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_BevHills_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_BevHills_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_BevHills_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_BevHills_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_BevHills_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_BevHills_01</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_SCENARIO POPGROUP_AMBIENT</flags>
</Item>
<Item>
<Name>Baytree_Canyon_BevHills</Name>
<models>
<Item>
<Name>A_M_M_BevHills_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_BevHills_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_BevHills_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_BevHills_03</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_BevHills_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_BevHills_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_BevHills_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_BevHills_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_GenHot_01</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>Galileo_Park_BevHills</Name>
<models>
<Item>
<Name>A_M_M_BevHills_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_BevHills_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_BevHills_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_BevHills_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_BevHills_03</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_BevHills_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_GenHot_01</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>Galileo_Park_Hipsters</Name>
<models>
<Item>
<Name>A_M_Y_Hipster_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Hipster_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Hipster_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Hipster_03</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Hipster_04</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Hipster_03</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>Galileo_Park_Tourists</Name>
<models>
<Item>
<Name>A_F_Y_Tourist_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_GenHot_01</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT</flags>
</Item>
<Item>
<Name>Ocean_General</Name>
<models>
<Item>
<Name>A_M_Y_Sunbathe_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Beach_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Beach_03</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_Beach_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Beach_01</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>Pacific_Bluffs_Beach</Name>
<models>
<Item>
<Name>A_M_M_Beach_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Beach_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_O_Beach_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_BEACH_01</Name>
<Variations type="CAmbientPedModelVariations">
<CompRestrictions>
<Item>
<Component>PV_COMP_ACCS</Component>
<DrawableIndex value="1" />
<Restriction>MustUse</Restriction>
</Item>
</CompRestrictions>
<PropRestrictions />
</Variations>
<Probability value="1.000000" />
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>Pacific_Bluffs_StreetGeneral</Name>
<models>
<Item>
<Name>A_F_M_Tourist_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Tourist_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Tourist_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_GenStreet_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Genstreet_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_StLat_02</Name>
<Variations type="NULL" />
</Item>
<Item>
<Name>A_M_Y_StBla_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StBla_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StWhi_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StWhi_02</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>Del_Perro_Beach</Name>
<models>
<Item>
<Name>A_M_M_Beach_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Beach_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Beach_01</Name>
<Variations type="CAmbientPedModelVariations">
<CompRestrictions>
<Item>
<Component>PV_COMP_ACCS</Component>
<DrawableIndex value="1" />
<Restriction>MustUse</Restriction>
</Item>
</CompRestrictions>
</Variations>
</Item>
<Item>
<Name>A_F_M_Beach_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_SunBathe_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_O_Beach_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Surfer_01</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>Del_Perro_StreetGeneral</Name>
<models>
<Item>
<Name>A_F_M_Tourist_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Tourist_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Tourist_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_GenStreet_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Genstreet_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_StLat_02</Name>
<Variations type="NULL" />
</Item>
<Item>
<Name>A_M_Y_StBla_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StBla_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StWhi_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StWhi_02</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>Del_Perro_Bums</Name>
<models>
<Item>
<Name>A_F_M_TrampBeac_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_TrampBeac_01</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT</flags>
</Item>
<Item>
<Name>Vespucci_Pier_Beach</Name>
<models>
<Item>
<Name>A_M_Y_Beach_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Beach_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Beach_03</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Beach_01</Name>
<Variations type="NULL"/>
<CompRestrictions>
<Item>
<Component>PV_COMP_ACCS</Component>
<DrawableIndex value="1" />
<Restriction>MustUse</Restriction>
</Item>
</CompRestrictions>
</Item>
<Item>
<Name>A_M_Y_BeachVesp_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_BeachVesp_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_Beach_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_SunBathe_01</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>Vespucci_Beach</Name>
<models>
<Item>
<Name>A_M_Y_Beach_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Beach_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Beach_03</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Beach_01</Name>
<Variations type="NULL"/>
<CompRestrictions>
<Item>
<Component>PV_COMP_ACCS</Component>
<DrawableIndex value="1" />
<Restriction>MustUse</Restriction>
</Item>
</CompRestrictions>
</Item>
<Item>
<Name>A_M_Y_BeachVesp_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_BeachVesp_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_Beach_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_SunBathe_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Surfer_01</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>Vespucci_StreetGeneral</Name>
<models>
<Item>
<Name>A_F_M_Tourist_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Tourist_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Tourist_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_GenStreet_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Genstreet_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_StLat_02</Name>
<Variations type="NULL" />
</Item>
<Item>
<Name>A_M_Y_StBla_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StBla_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StWhi_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StWhi_02</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>Vespucci_Bums</Name>
<models>
<Item>
<Name>A_F_M_TrampBeac_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_TrampBeac_01</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT</flags>
</Item>
<Item>
<Name>Vespucci_Canals_StreetGeneral</Name>
<models>
<Item>
<Name>A_F_M_FatBla_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_FatWhite_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_Tourist_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_O_GenStreet_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Tourist_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Tourist_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_AfriAmer_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_FatLatin_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Genfat_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Genfat_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Polynesian_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Tourist_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Downtown_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_GenStreet_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Genstreet_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_StLat_02</Name>
<Variations type="NULL" />
</Item>
<Item>
<Name>A_M_Y_Polynesian_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StBla_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StBla_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StWhi_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StWhi_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_BeachVesp_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_BeachVesp_02</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>Vespucci_Canals_BevHills</Name>
<models>
<Item>
<Name>A_F_M_BevHills_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_BevHills_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_BevHills_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_BevHills_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_BevHills_02</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>Puerto_Business</Name>
<models>
<Item>
<Name>A_M_Y_Business_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Business_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Business_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Business_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_BusiCas_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Business_03</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Business_03</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Business_04</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>Puerto_StreetGeneral</Name>
<models>
<Item>
<Name>A_F_M_FatBla_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_FatWhite_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_Tourist_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_O_GenStreet_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Tourist_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Tourist_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_AfriAmer_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_FatLatin_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Genfat_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Genfat_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Polynesian_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Tourist_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Downtown_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_GenStreet_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Genstreet_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_StLat_02</Name>
<Variations type="NULL" />
</Item>
<Item>
<Name>A_M_Y_Polynesian_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StBla_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StBla_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StWhi_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StWhi_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_BeachVesp_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_BeachVesp_02</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>Puerto_BevHills</Name>
<models>
<Item>
<Name>A_F_Y_BevHills_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_BevHills_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_BevHills_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_BevHills_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_BevHills_02</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>Puerto_Hipsters</Name>
<models>
<Item>
<Name>A_F_Y_Hipster_03</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Hipster_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Hipster_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Hipster_04</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Hipster_03</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>LSA_Airport</Name>
<models>
<Item>
<Name>S_M_M_Pilot_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>S_M_Y_Airworker</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>S_F_Y_Airhostess_01</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT</flags>
</Item>
<Item>
<Name>LSA_StreetGeneral</Name>
<models>
<Item>
<Name>A_F_Y_Business_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Business_03</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Business_03</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Business_04</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Hipster_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Hipster_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_BevHills_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_FatBla_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_FatWhite_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_Tourist_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_O_GenStreet_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Tourist_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Tourist_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_AfriAmer_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_FatLatin_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Genfat_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Genfat_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Polynesian_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Tourist_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Downtown_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_GenStreet_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Genstreet_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StLat_01</Name>
<Variations type="NULL" />
</Item>
<Item>
<Name>A_M_M_StLat_02</Name>
<Variations type="NULL" />
</Item>
<Item>
<Name>A_M_Y_Polynesian_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StBla_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StBla_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StWhi_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StWhi_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_KTown_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_O_KTown_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_O_KTOWN_01</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>Elysian_Island_StreetGeneral</Name>
<models>
<Item>
<Name>S_M_Y_Construct_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>S_M_Y_Construct_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>S_M_M_Dockwork_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>S_M_Y_Dockwork_01</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>Elysian_Island_GenPed</Name>
<models>
<Item>
<Name>A_M_M_HillBilly_02</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT</flags>
</Item>
<Item>
<Name>Terminal_Construction</Name>
<models>
<Item>
<Name>S_M_Y_Construct_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>S_M_Y_Construct_02</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>Terminal_SpecificJob</Name>
<models>
<Item>
<Name>S_M_M_DockWork_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>S_M_Y_DockWork_01</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>BeachParty</Name>
<models>
<Item>
<Name>A_M_Y_StWhi_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StWhi_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Hipster_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_EastSA_03</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>Banning_Construction</Name>
<models>
<Item>
<Name>S_M_Y_Construct_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>S_M_Y_Construct_02</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>Banning_SpecificJob</Name>
<models>
<Item>
<Name>S_M_Y_DockWork_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>S_M_M_DockWork_01</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>Banning_StreetGeneral</Name>
<models>
<Item>
<Name>A_M_Y_GenStreet_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_GenStreet_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_StLat_02</Name>
<Variations type="NULL" />
</Item>
<Item>
<Name>A_M_Y_StLat_01</Name>
<Variations type="NULL" />
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>Banning_Tramps</Name>
<models>
<Item>
<Name>A_M_M_Tramp_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_Tramp_01</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT</flags>
</Item>
<Item>
<Name>El_Burro_General</Name>
<models>
<Item>
<Name>S_M_M_DockWork_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>S_M_Y_DockWork_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>S_M_Y_Construct_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>S_M_Y_Construct_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>S_M_M_Gaffer_01</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>Cypress_General</Name>
<models>
<Item>
<Name>S_M_Y_Construct_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>S_M_Y_Construct_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>S_M_M_Gaffer_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>S_F_M_Sweatshop_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>S_F_M_Sweatshop_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_MexLabor_01</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>Cypress_Garage</Name>
<models>
<Item>
<Name>S_M_M_AutoShop_01</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>Cypress_Tramps</Name>
<models>
<Item>
<Name>A_F_M_Tramp_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_O_Tramp_01</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT</flags>
</Item>
<Item>
<Name>La_Mesa_General</Name>
<models>
<Item>
<Name>S_F_M_Sweatshop_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>S_F_Y_Sweatshop_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_MexLabor_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>S_M_Y_Construct_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>S_M_Y_Construct_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>S_M_M_DockWork_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>S_M_Y_DockWork_01</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>La_Mesa_Garage</Name>
<models>
<Item>
<Name>S_M_M_AutoShop_01</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>La_Mesa_Tramps</Name>
<models>
<Item>
<Name>A_M_Y_MethHead_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_Tramp_01</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT</flags>
</Item>
<Item>
<Name>Murrieta_General</Name>
<models>
<Item>
<Name>S_M_Y_Construct_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>S_M_M_Gardener_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>S_M_M_Gaffer_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>S_M_M_DockWork_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_MexLabor_01</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>Murrieta_Garage</Name>
<models>
<Item>
<Name>S_M_M_AutoShop_01</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>Murrieta_Tramps</Name>
<models>
<Item>
<Name>A_M_M_Tramp_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_SkidRow_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_SkidRow_01</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT</flags>
</Item>
<Item>
<Name>Murrieta_Gang</Name>
<models>
<Item>
<Name>G_M_Y_SalvaGoon_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>G_M_Y_SalvaGoon_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>G_M_Y_SalvaGoon_03</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>G_M_Y_SalvaBoss_01</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_IS_GANG</flags>
</Item>
<Item>
<Name>Hippy</Name>
<models>
<Item>
<Name>A_F_Y_Hippie_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Hippy_01</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>Cult</Name>
<models>
<Item>
<Name>A_M_O_ACult_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_O_ACult_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_ACult_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_ACult_02</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>Racecourse_BevHills</Name>
<models>
<Item>
<Name>A_M_M_BevHills_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_BevHills_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_BevHills_02</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>Racecourse_StreetGeneral</Name>
<models>
<Item>
<Name>A_M_Y_Business_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_FatBla_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_FatWhite_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_Tourist_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_O_GenStreet_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Tourist_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Tourist_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_AfriAmer_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_FatLatin_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Genfat_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Genfat_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Polynesian_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Tourist_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Downtown_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_GenStreet_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Genstreet_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_StLat_02</Name>
<Variations type="NULL" />
</Item>
<Item>
<Name>A_M_Y_Polynesian_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StBla_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StBla_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StWhi_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StWhi_02</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>East_Vinewood_Local</Name>
<models>
<Item>
<Name>A_F_M_EastSA_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_EastSA_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_EastSA_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_EastSA_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_EastSA_03</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_EastSA_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_EastSA_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_EastSA_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_EastSA_02</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>East_Vinewood_Hipster</Name>
<models>
<Item>
<Name>A_M_Y_Hipster_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Hipster_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Hipster_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Hipster_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Hipster_03</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Hipster_04</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Hipster_03</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>East_Vinewood_StreetGeneral</Name>
<models>
<Item>
<Name>A_F_M_FatBla_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_FatWhite_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_Tourist_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Tourist_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Tourist_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_AfriAmer_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_FatLatin_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Genfat_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Genfat_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Polynesian_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Tourist_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Downtown_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_GenStreet_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Genstreet_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_StLat_02</Name>
<Variations type="NULL" />
</Item>
<Item>
<Name>A_M_Y_Polynesian_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StBla_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StBla_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StWhi_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StWhi_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_BeachVesp_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_BeachVesp_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_BevHills_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_BevHills_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_BevHills_02</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>Paleto_Bay_General</Name>
<models>
<Item>
<Name>A_M_Y_StWhi_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Polynesian_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Tourist_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_KTown_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_O_KTown_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_MexCntry_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_MexLabor_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_O_SouCent_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_Tourist_01</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>Mirror_Park_Business</Name>
<models>
<Item>
<Name>A_M_Y_Business_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Business_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Business_03</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Business_04</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>Mirror_Park_Hipsters</Name>
<models>
<Item>
<Name>A_F_Y_Hipster_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Hipster_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Hipster_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Hipster_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Hipster_03</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Hipster_04</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Hipster_03</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>Mirror_Park_StreetGeneral</Name>
<models>
<Item>
<Name>A_M_Y_BeachVesp_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_BeachVesp_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_FatBla_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_FatWhite_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_Tourist_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_O_GenStreet_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Tourist_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Tourist_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_AfriAmer_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_FatLatin_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Genfat_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Genfat_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Polynesian_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Tourist_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Downtown_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_GenStreet_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Genstreet_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_StLat_02</Name>
<Variations type="NULL" />
</Item>
<Item>
<Name>A_M_Y_Polynesian_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StBla_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StBla_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StWhi_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StWhi_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_BevHills_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_BevHills_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_BevHills_02</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>West_Vinewood_Hipsters</Name>
<models>
<Item>
<Name>A_M_Y_Hipster_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Hipster_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Hipster_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Hipster_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Hipster_03</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Hipster_04</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Hipster_03</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>West_Vinewood_StreetGeneral</Name>
<models>
<Item>
<Name>A_F_M_FatBla_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_FatWhite_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_Tourist_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Tourist_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Tourist_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_AfriAmer_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_FatLatin_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Genfat_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Genfat_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Polynesian_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Tourist_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Downtown_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_GenStreet_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Genstreet_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StLat_01</Name>
<Variations type="NULL" />
</Item>
<Item>
<Name>A_M_M_StLat_02</Name>
<Variations type="NULL" />
</Item>
<Item>
<Name>A_M_Y_Polynesian_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StBla_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StBla_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StWhi_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StWhi_02</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>West_Vinewood_Vinewood</Name>
<models>
<Item>
<Name>A_F_Y_Vinewood_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Vinewood_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Vinewood_03</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Vinewood_04</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Vinewood_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Vinewood_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Vinewood_03</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Vinewood_04</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_VinDouche_01</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>Eclipse_Hipsters</Name>
<models>
<Item>
<Name>A_M_Y_Hipster_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Hipster_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Hipster_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Hipster_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Hipster_03</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Hipster_04</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Hipster_03</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>Eclipse_StreetGeneral</Name>
<models>
<Item>
<Name>A_F_M_Tourist_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Tourist_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Tourist_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Downtown_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_GenStreet_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Genstreet_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StLat_01</Name>
<Variations type="NULL" />
</Item>
<Item>
<Name>A_M_M_StLat_02</Name>
<Variations type="NULL" />
</Item>
<Item>
<Name>A_M_Y_Polynesian_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StBla_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StBla_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StWhi_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StWhi_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_BeachVesp_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_BeachVesp_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_O_GenStreet_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Polynesian_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Tourist_01</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>Eclipse_Vinewood</Name>
<models>
<Item>
<Name>A_F_Y_Vinewood_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Vinewood_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Vinewood_03</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Vinewood_04</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Vinewood_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Vinewood_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Vinewood_03</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Vinewood_04</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_VinDouche_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Vinewood_03</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Vinewood_04</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>Eclipse_Sexuals</Name>
<models>
<Item>
<Name>A_M_M_TranVest_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_TranVest_02</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT</flags>
</Item>
<Item>
<Name>Club_Nighttime</Name>
<models>
<Item>
<Name>A_M_Y_Latino_01</Name>
<Variations type="NULL" />
</Item>
<Item>
<Name>A_M_Y_KTown_01</Name>
<Variations type="NULL" />
</Item>
<Item>
<Name>A_M_Y_KTown_02</Name>
<Variations type="NULL" />
</Item>
<Item>
<Name>A_M_Y_BevHills_02</Name>
<Variations type="NULL" />
</Item>
<Item>
<Name>A_M_Y_GenStreet_01</Name>
<Variations type="NULL" />
</Item>
<Item>
<Name>A_M_Y_GenStreet_02</Name>
<Variations type="NULL" />
</Item>
<Item>
<Name>A_F_Y_EastSA_03</Name>
<Variations type="NULL" />
</Item>
<Item>
<Name>A_F_Y_GenHot_01</Name>
<Variations type="NULL" />
</Item>
<Item>
<Name>A_F_Y_SouCent_03</Name>
<Variations type="NULL" />
</Item>
<Item>
<Name>A_F_M_FatBla_01</Name>
<Variations type="NULL" />
</Item>
<Item>
<Name>A_F_Y_EastSA_02</Name>
<Variations type="NULL" />
</Item>
<Item>
<Name>A_F_Y_Hipster_01</Name>
<Variations type="NULL" />
</Item>
<Item>
<Name>A_F_Y_Hipster_02</Name>
<Variations type="NULL" />
</Item>
<Item>
<Name>A_F_Y_Vinewood_01</Name>
<Variations type="NULL" />
</Item>
<Item>
<Name>A_F_Y_Vinewood_03</Name>
<Variations type="NULL" />
</Item>
<Item>
<Name>A_M_M_GenFat_01</Name>
<Variations type="NULL" />
</Item>
<Item>
<Name>A_M_Y_EastSA_02</Name>
<Variations type="NULL" />
</Item>
<Item>
<Name>A_M_Y_Hipster_01</Name>
<Variations type="NULL" />
</Item>
<Item>
<Name>A_M_Y_Hipster_03</Name>
<Variations type="NULL" />
</Item>
<Item>
<Name>A_M_Y_Vinewood_03</Name>
<Variations type="NULL" />
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>Downtown_Tramps</Name>
<models>
<Item>
<Name>A_M_M_Tramp_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_Tramp_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_O_Tramp_01</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT</flags>
</Item>
<Item>
<Name>Downtown_BevHills</Name>
<models>
<Item>
<Name>A_F_M_BevHills_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_BevHills_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_BevHills_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_BevHills_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_BevHills_02</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>Downtown_Hipsters</Name>
<models>
<Item>
<Name>A_M_Y_Hipster_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Hipster_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Hipster_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Hipster_03</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Hipster_04</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Hipster_03</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>Downtown_StreetGeneral</Name>
<models>
<Item>
<Name>A_F_M_Tourist_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_O_GenStreet_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Tourist_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Tourist_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Polynesian_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Tourist_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Downtown_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_GenStreet_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Genstreet_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StLat_01</Name>
<Variations type="NULL" />
</Item>
<Item>
<Name>A_M_Y_Polynesian_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StBla_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StBla_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StWhi_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StWhi_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_BeachVesp_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_BeachVesp_02</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>Downtown_Vinewood</Name>
<models>
<Item>
<Name>A_M_Y_Vinewood_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Vinewood_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Vinewood_03</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Vinewood_04</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_VinDouche_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Vinewood_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Vinewood_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Vinewood_03</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Vinewood_04</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>Fish_</Name>
<models>
<Item>
<Name>A_C_FISH</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_AQUATIC</flags>
</Item>
<Item>
<Name>Birds_City</Name>
<models>
<Item>
<Name>A_C_PIGEON</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_AERIAL</flags>
</Item>
<Item>
<Name>Birds_Ground_City</Name>
<models>
<Item>
<Name>A_C_PIGEON</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_WILDLIFE</flags>
</Item>
<Item>
<Name>Birds_Countryside</Name>
<models>
<Item>
<Name>A_C_CORMORANT</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_C_CHICKENHAWK</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_C_CROW</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_AERIAL</flags>
</Item>
<Item>
<Name>Birds_Ocean</Name>
<models>
<Item>
<Name>A_C_SEAGULL</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_AERIAL</flags>
</Item>
<Item>
<Name>Birds_Ground_Ocean</Name>
<models>
<Item>
<Name>A_C_SEAGULL</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_WILDLIFE</flags>
</Item>
<Item>
<Name>Burton_Tramps</Name>
<models>
<Item>
<Name>A_M_M_Tramp_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_Tramp_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_O_Tramp_01</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT</flags>
</Item>
<Item>
<Name>Burton_Business</Name>
<models>
<Item>
<Name>A_F_Y_Business_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Business_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Business_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Business_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Business_03</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Business_03</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Business_04</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>Burton_BevHills</Name>
<models>
<Item>
<Name>A_M_M_BevHills_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_BevHills_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_BevHills_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_BevHills_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_BevHills_02</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>Burton_Hipsters</Name>
<models>
<Item>
<Name>A_M_Y_Hipster_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Hipster_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Hipster_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Hipster_03</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Hipster_04</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Hipster_03</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>Burton_Vinewood</Name>
<models>
<Item>
<Name>A_M_Y_Vinewood_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Vinewood_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Vinewood_03</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Vinewood_04</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_VinDouche_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Vinewood_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Vinewood_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Vinewood_03</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Vinewood_04</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>Burton_StreetGeneral</Name>
<models>
<Item>
<Name>A_F_M_FatBla_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_FatWhite_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_Tourist_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_O_GenStreet_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Tourist_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Tourist_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_AfriAmer_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_FatLatin_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Genfat_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Genfat_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Polynesian_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Tourist_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Downtown_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_GenStreet_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Genstreet_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StLat_01</Name>
<Variations type="NULL" />
</Item>
<Item>
<Name>A_M_Y_Polynesian_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StBla_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StBla_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StWhi_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StWhi_02</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>Hawick_BevHills</Name>
<models>
<Item>
<Name>A_M_M_BevHills_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_BevHills_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_BevHills_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_BevHills_01</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>Hawick_Hipsters</Name>
<models>
<Item>
<Name>A_M_Y_Hipster_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Hipster_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Hipster_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Hipster_03</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Hipster_04</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Hipster_03</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>Hawick_StreetGeneral</Name>
<models>
<Item>
<Name>A_F_M_FatBla_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_FatWhite_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_Tourist_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_O_GenStreet_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Tourist_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Tourist_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_AfriAmer_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_FatLatin_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Genfat_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Genfat_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Polynesian_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Tourist_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Downtown_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_GenStreet_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Genstreet_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StLat_01</Name>
<Variations type="NULL" />
</Item>
<Item>
<Name>A_M_Y_Polynesian_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StBla_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StBla_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StWhi_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StWhi_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_HasJew_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_HasJew_01</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>Hawick_Tramps</Name>
<models>
<Item>
<Name>A_M_O_Tramp_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_Tramp_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_O_Tramp_01</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT</flags>
</Item>
<Item>
<Name>Hawick_Vinewood</Name>
<models>
<Item>
<Name>A_M_Y_Vinewood_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Vinewood_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Vinewood_03</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Vinewood_04</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_VinDouche_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Vinewood_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Vinewood_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Vinewood_03</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Vinewood_04</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>Alta_Business</Name>
<models>
<Item>
<Name>A_F_Y_Business_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Business_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Business_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Business_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_BusiCas_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Business_03</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Business_03</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Business_04</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>Alta_Tramps</Name>
<models>
<Item>
<Name>A_M_M_Tramp_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_Tramp_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_O_Tramp_01</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT</flags>
</Item>
<Item>
<Name>Alta_BevHills</Name>
<models>
<Item>
<Name>A_M_M_BevHills_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_BevHills_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_BevHills_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_BevHills_02</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>Alta_StreetGeneral</Name>
<models>
<Item>
<Name>A_F_M_FatBla_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_FatWhite_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_Tourist_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_O_GenStreet_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Tourist_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Tourist_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_AfriAmer_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_FatLatin_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Genfat_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Genfat_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Polynesian_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Tourist_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Downtown_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_GenStreet_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Genstreet_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StLat_01</Name>
<Variations type="NULL" />
</Item>
<Item>
<Name>A_M_Y_Polynesian_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StBla_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StBla_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StWhi_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StWhi_02</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>Rockford_Shop_BevHills</Name>
<models>
<Item>
<Name>A_F_M_BevHills_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_BevHills_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_BevHills_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_BevHills_03</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_BevHills_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_BevHills_04</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Vinewood_03</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Vinewood_04</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>Rockford_Shop_StreetGeneral</Name>
<models>
<Item>
<Name>A_M_Y_BevHills_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_BevHills_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_BevHills_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_BevHills_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_Tourist_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Tourist_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Tourist_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Tourist_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_GenStreet_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Genstreet_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StBla_02</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>Rockford_Residential_BlueCollar</Name>
<models>
<Item>
<Name>S_F_Y_Migrant_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>S_M_M_Migrant_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_MexLabor_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>S_M_M_LatHandy_01</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT</flags>
</Item>
<Item>
<Name>Rockford_Residential_BevHills</Name>
<models>
<Item>
<Name>A_M_M_BevHills_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_BevHills_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_BevHills_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_BevHills_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_BevHills_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_BevHills_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_BevHills_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_BevHills_03</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_BevHills_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_BevHills_04</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Vinewood_03</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Vinewood_04</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_SCENARIO POPGROUP_AMBIENT</flags>
</Item>
<Item>
<Name>Rockford_Hills_Day</Name>
<models>
<Item>
<Name>A_F_Y_BevHills_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_BevHills_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_BevHills_03</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Fitness_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Fitness_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Genhot_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Hipster_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Hipster_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Runner_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_BeachVesp_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Beach_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Hipster_03</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Runner_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StWhi_02</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_SCENARIO POPGROUP_AMBIENT</flags>
</Item>
<Item>
<Name>Rockford_Hills_Night</Name>
<models>
<Item>
<Name>A_F_Y_BevHills_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_BevHills_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_BevHills_03</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_BevHills_04</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Genhot_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Hipster_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Hipster_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_BeachVesp_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Beach_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Vinewood_03</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Hipster_03</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StWhi_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Gay_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Gay_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_GenStreet_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_GenStreet_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_VinDouche_01</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_SCENARIO POPGROUP_AMBIENT</flags>
</Item>
<Item>
<Name>Richman_BevHills</Name>
<models>
<Item>
<Name>A_M_M_BevHills_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_BevHills_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_BevHills_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_BevHills_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_BevHills_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_BevHills_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_BevHills_03</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_BevHills_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_BevHills_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Malibu_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_BevHills_04</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_SCENARIO POPGROUP_AMBIENT</flags>
</Item>
<Item>
<Name>Richman_StreetGeneral</Name>
<models>
<Item>
<Name>A_F_M_FatBla_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_FatWhite_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_Tourist_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Tourist_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Tourist_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_AfriAmer_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_FatLatin_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Genfat_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Genfat_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Polynesian_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Tourist_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Downtown_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_GenStreet_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Genstreet_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StLat_01</Name>
<Variations type="NULL" />
</Item>
<Item>
<Name>A_M_Y_Polynesian_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StBla_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StBla_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StWhi_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StWhi_02</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>Morningwood_Tramps</Name>
<models>
<Item>
<Name>A_M_M_Tramp_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_Tramp_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_O_Tramp_01</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT</flags>
</Item>
<Item>
<Name>Morningwood_BevHills</Name>
<models>
<Item>
<Name>A_M_Y_BevHills_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_BevHills_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_BevHills_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_BevHills_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_BevHills_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_BevHills_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Malibu_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Vinewood_03</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Vinewood_04</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>Morningwood_Hipsters</Name>
<models>
<Item>
<Name>A_M_Y_Hipster_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Hipster_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Hipster_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Hipster_03</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Hipster_04</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Hipster_03</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>Morningwood_StreetGeneral</Name>
<models>
<Item>
<Name>A_F_M_FatBla_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_FatWhite_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_Tourist_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Tourist_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Tourist_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_AfriAmer_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_FatLatin_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Genfat_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Genfat_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Polynesian_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Tourist_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Downtown_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_GenStreet_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Genstreet_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StLat_01</Name>
<Variations type="NULL" />
</Item>
<Item>
<Name>A_M_Y_Polynesian_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StBla_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StBla_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StWhi_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StWhi_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_BeachVesp_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_BeachVesp_02</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>Backlot_Film</Name>
<models>
<Item>
<Name>S_M_M_Gaffer_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>S_M_Y_Grip_01</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>Backlot_StreetGeneral</Name>
<models>
<Item>
<Name>A_F_M_FatBla_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_FatWhite_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_Tourist_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Tourist_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Tourist_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_AfriAmer_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_FatLatin_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Genfat_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Genfat_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Polynesian_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Tourist_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Downtown_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_GenStreet_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Genstreet_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StLat_01</Name>
<Variations type="NULL" />
</Item>
<Item>
<Name>A_M_Y_Polynesian_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StBla_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StBla_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StWhi_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StWhi_02</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>CHUMASH</Name>
<models>
<Item>
<Name>A_F_M_BevHills_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_BevHills_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_GenHot_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_VinDouche_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Malibu_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_BevHills_02</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>Little_Seoul_Koreatown</Name>
<models>
<Item>
<Name>A_M_Y_KTown_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_KTown_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_KTown_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_KTown_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_KTown_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_O_KTown_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_KTown_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_O_KTown_01</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>Little_Seoul_Gang</Name>
<models>
<Item>
<Name>G_M_M_ChiBoss_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>G_M_M_ChiGoon_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>G_M_M_ChiGoon_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>G_M_M_KorBoss_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>G_M_Y_KorLieut_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>G_M_Y_Korean_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>G_M_Y_Korean_02</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_IS_GANG POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>Little_Seoul_StreetGeneral</Name>
<models>
<Item>
<Name>A_F_M_FatBla_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_FatWhite_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_Tourist_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_O_GenStreet_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Tourist_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Tourist_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_AfriAmer_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_FatLatin_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Genfat_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Genfat_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Polynesian_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Tourist_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Downtown_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_GenStreet_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Genstreet_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_StLat_02</Name>
<Variations type="NULL" />
</Item>
<Item>
<Name>A_M_Y_Polynesian_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StBla_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StBla_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StWhi_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StWhi_02</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>Pillbox_Business</Name>
<models>
<Item>
<Name>A_M_Y_Business_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Business_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Business_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Business_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Business_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_Business_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_BusiCas_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Business_03</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Business_03</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Business_04</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>Pillbox_BevHills</Name>
<models>
<Item>
<Name>A_F_M_BevHills_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_BevHills_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_BevHills_01</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>Pillbox_Tramps</Name>
<models>
<Item>
<Name>A_M_M_Tramp_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_MethHead_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_Tramp_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_SkidRow_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_SkidRow_01</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT</flags>
</Item>
<Item>
<Name>Textile_BlueCollar</Name>
<models>
<Item>
<Name>S_F_M_Sweatshop_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>S_F_Y_Sweatshop_01</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT</flags>
</Item>
<Item>
<Name>Textile_Tramps</Name>
<models>
<Item>
<Name>A_M_M_Tramp_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_Tramp_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_O_Tramp_01</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT</flags>
</Item>
<Item>
<Name>Textile_StreetGeneral</Name>
<models>
<Item>
<Name>A_F_M_FatBla_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_FatWhite_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_Tourist_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_O_GenStreet_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Tourist_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Tourist_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_AfriAmer_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_FatLatin_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Genfat_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Genfat_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Polynesian_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Tourist_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Downtown_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_GenStreet_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Genstreet_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StLat_01</Name>
<Variations type="NULL" />
</Item>
<Item>
<Name>A_M_Y_Polynesian_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StBla_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StBla_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StWhi_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StWhi_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_BeachVesp_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_BeachVesp_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_HasJew_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_HasJew_01</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>Mission_Tramps</Name>
<models>
<Item>
<Name>A_M_M_Tramp_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_MethHead_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_Tramp_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_SkidRow_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_SkidRow_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_O_Tramp_01</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT</flags>
</Item>
<Item>
<Name>Mission_StreetGeneral</Name>
<models>
<Item>
<Name>A_F_M_FatBla_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_FatWhite_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_Tourist_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_O_GenStreet_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Tourist_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Tourist_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_AfriAmer_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_FatLatin_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Genfat_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Genfat_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Polynesian_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Tourist_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Downtown_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_GenStreet_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Genstreet_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_StLat_02</Name>
<Variations type="NULL" />
</Item>
<Item>
<Name>A_M_Y_Polynesian_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StBla_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StBla_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StWhi_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StWhi_02</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>Strawberry_SC</Name>
<models>
<Item>
<Name>G_M_Y_StrPunk_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>G_M_Y_Strpunk_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_SouCent_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_SouCent_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_O_SouCent_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_SouCent_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_SouCent_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_SouCent_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_O_SouCent_03</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_SouCent_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_SouCent_03</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_SCDRESSY_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_SoucentMC_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_O_Soucent_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_O_Soucent_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Soucent_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Soucent_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Soucent_03</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Soucent_04</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_FatBla_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_AfriAmer_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Downtown_01</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>Strawberry_Tramps</Name>
<models>
<Item>
<Name>A_M_O_SouCent_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_SkidRow_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_SkidRow_01</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT</flags>
</Item>
<Item>
<Name>Strawberry_Gang</Name>
<models>
<Item>
<Name>G_M_Y_FAMCA_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>G_M_Y_FAMDNF_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>G_M_Y_FAMFOR_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_OG_BOSS_01</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_IS_GANG POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>Chamberlain_SC</Name>
<models>
<Item>
<Name>G_M_Y_StrPunk_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>G_M_Y_Strpunk_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_FatBla_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_AfriAmer_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Downtown_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_O_SouCent_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_O_SouCent_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_SouCent_03</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_SouCent_04</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_O_SouCent_03</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_SouCent_04</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_SouCent_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_SouCent_03</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_SCDRESSY_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_SoucentMC_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Soucent_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_O_Soucent_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_O_Soucent_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Soucent_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Soucent_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_SouCent_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Soucent_03</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Soucent_04</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>Chamberlain_Tramps</Name>
<models>
<Item>
<Name>A_M_O_Tramp_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_Tramp_01</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT</flags>
</Item>
<Item>
<Name>Chamberlain_Gang</Name>
<models>
<Item>
<Name>G_M_Y_StrPunk_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>G_M_Y_Strpunk_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>G_M_Y_FAMCA_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>G_M_Y_FAMDNF_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>G_M_Y_FAMFOR_01</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_IS_GANG POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>Davis_Hookers</Name>
<models>
<Item>
<Name>S_F_Y_Hooker_01</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT</flags>
</Item>
<Item>
<Name>Davis_SC</Name>
<models>
<Item>
<Name>A_F_M_FatBla_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_AfriAmer_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Downtown_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_SouCent_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_O_SouCent_03</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_SouCent_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_SouCent_03</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_SouCent_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_SouCent_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_SouCent_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_SouCent_04</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_SouCent_04</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_SouCent_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_SouCent_03</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_SCDRESSY_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_SoucentMC_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_O_Soucent_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_O_Soucent_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Soucent_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Soucent_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Soucent_03</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Soucent_04</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>Davis_Gang</Name>
<models>
<Item>
<Name>G_M_Y_BallaOrig_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>G_M_Y_BallaEast_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>G_M_Y_BallaSout_01</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_IS_GANG POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>Davis_Tramps</Name>
<models>
<Item>
<Name>A_M_M_Tramp_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_SkidRow_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_SkidRow_01</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT</flags>
</Item>
<Item>
<Name>Rancho_SC</Name>
<models>
<Item>
<Name>A_M_M_SoCenLat_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_StLat_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StLat_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Polynesian_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_MexLabor_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_FatLatin_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_SouCent_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>G_F_Y_Vagos_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_SouCent_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_FatBla_01</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>Rancho_Gang</Name>
<models>
<Item>
<Name>G_M_Y_MexGoon_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>G_M_Y_MexGoon_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>G_M_Y_Azteca_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>G_M_M_MexBoss_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>G_M_M_MexBoss_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_MexThug_01</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_IS_GANG POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>Rancho_Tramps</Name>
<models>
<Item>
<Name>A_M_Y_MethHead_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_SkidRow_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_SkidRow_01</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT</flags>
</Item>
<Item>
<Name>InCar_General</Name>
<models>
<Item>
<Name>A_F_M_Tourist_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_BevHills_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Tourist_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Hipster_03</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Polynesian_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_GenStreet_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Genstreet_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StBla_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StBla_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StLat_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StWhi_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StWhi_02</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_IN_VEHICLE</flags>
</Item>
<Item>
<Name>Stadium_StreetGeneral</Name>
<models>
<Item>
<Name>A_M_Y_Hipster_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Hipster_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Hipster_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Hipster_03</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Hipster_04</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Hipster_03</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_FatBla_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_FatWhite_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_Tourist_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_O_GenStreet_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Tourist_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Tourist_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_AfriAmer_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_FatLatin_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Genfat_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Genfat_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Polynesian_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Tourist_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Downtown_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_GenStreet_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Genstreet_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StLat_01</Name>
<Variations type="NULL" />
</Item>
<Item>
<Name>A_M_Y_Polynesian_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StBla_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StBla_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StWhi_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StWhi_02</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>Los_Puerta_Armenian</Name>
<models>
<Item>
<Name>G_M_M_ArmBoss_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>G_M_M_ArmGoon_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>G_M_M_ArmLieut_01</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>Los_Puerta_StreetGeneral</Name>
<models>
<Item>
<Name>S_M_Y_XMech_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>S_M_Y_XMech_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>S_M_M_AutoShop_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>S_M_M_AutoShop_02</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>Prologue</Name>
<models>
<Item>
<Name>A_F_M_ProlHost_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_ProlHost_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_O_GenStreet_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Bevhills_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Vinewood_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Vinewood_01</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>Salton</Name>
<models>
<Item>
<Name>A_M_O_Salton_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Salton_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Salton_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Hillbilly_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Hillbilly_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_O_Salton_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Salton_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_SALTON_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_MexCntry_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_RurMeth_01</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>VESPUCCI_MAGDEMO</Name>
<models>
<Item>
<Name>A_F_M_Beach_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Beach_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Tourist_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Tourist_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Beachvesp_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Beach_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Tourist_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Surfer_01</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>ROCKFORD</Name>
<models>
<Item>
<Name>A_F_M_BevHills_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_BevHills_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_BevHills_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_BevHills_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_BevHills_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_BevHills_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_BevHills_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_BevHills_03</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>BEACH</Name>
<models>
<Item>
<Name>A_M_M_Beach_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Beach_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Beach_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Beach_03</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_BeachVesp_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_BeachVesp_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Runner_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Runner_01</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>BEACH_FAT</Name>
<models>
<Item>
<Name>A_F_M_FatBla_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_FatWhite_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_AfriAmer_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Beach_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_FatLatin_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_GenFat_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Genfat_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Polynesian_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Tourist_01</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>Fat_General</Name>
<models>
<Item>
<Name>A_F_M_FatBla_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_FatWhite_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_AfriAmer_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_FatLatin_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_GenFat_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Genfat_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Polynesian_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Tourist_01</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>S_CENTRAL</Name>
<models>
<Item>
<Name>A_M_Y_SouCent_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_SouCent_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_SouCent_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_O_SouCent_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_SouCent_03</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_MethHead_01</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>FASHION</Name>
<models>
<Item>
<Name>A_M_Y_GenStreet_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_GenStreet_02</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>BOHEMIAN</Name>
<models>
<Item>
<Name>A_F_Y_Hipster_04</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Hipster_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Hipster_03</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Hipster_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Hipster_02</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>KOREAN</Name>
<models>
<Item>
<Name>A_M_M_Tramp_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_KTown_02</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>HIPSTERS</Name>
<models>
<Item>
<Name>A_M_Y_Hipster_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Hipster_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Hipster_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Hipster_03</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Hipster_04</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Skater_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Skater_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Skater_02</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>EASTLA</Name>
<models>
<Item>
<Name>A_M_Y_SouCent_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_SouCent_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_MethHead_01</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>VINEWOOD</Name>
<models>
<Item>
<Name>A_M_M_BevHills_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_BevHills_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_BevHills_02</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>BUSINESS</Name>
<models>
<Item>
<Name>A_F_Y_Business_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Business_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Business_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Business_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Business_01</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>RESTAURANT_NIGHT</Name>
<models>
<Item>
<Name>A_M_Y_BevHills_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_BusiCas_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_KTown_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_HasJew_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Business_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_BevHills_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_KTown_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_O_GenStreet_01</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT</flags>
</Item>
<Item>
<Name>TRAMP</Name>
<models>
<Item>
<Name>A_F_M_Tramp_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Tramp_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_O_Tramp_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_SkidRow_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Skidrow_01</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>RECREATIONAL</Name>
<models>
<Item>
<Name>A_F_Y_Runner_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Skater_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Cyclist_01</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>TOURISTS</Name>
<models>
<Item>
<Name>A_F_Y_Tourist_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Tourist_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_Tourist_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_Tourist_01</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>GOLF_COUNTRY</Name>
<models>
<Item>
<Name>A_M_Y_Golfer_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Golfer_01</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>DOCKS</Name>
<models>
<Item>
<Name>S_M_M_DockWork_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>S_M_Y_DockWork_01</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>CONSTRUCTION</Name>
<models>
<Item>
<Name>S_M_Y_Construct_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>S_M_Y_Construct_02</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>PRISONERS</Name>
<models>
<Item>
<Name>S_M_Y_Prisoner_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>S_M_Y_PrisMuscl_01</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>MIGRANT</Name>
<models>
<Item>
<Name>S_F_Y_Migrant_01</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>ARMY</Name>
<models>
<Item>
<Name>S_M_Y_MARINE_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>S_M_M_MARINE_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>S_M_M_MARINE_01</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>FREEWAY_COUNTRYSIDE</Name>
<models>
<Item>
<Name>A_M_Y_StWhi_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_StBla_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Tourist_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_Tourist_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_M_BevHills_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_BevHills_01</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_IN_VEHICLE</flags>
</Item>
<Item>
<Name>FREEWAY_HAULAGE</Name>
<models>
<Item>
<Name>A_M_M_EastSA_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>S_M_M_Trucker_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>S_M_Y_Construct_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>S_M_Y_Construct_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>S_M_M_Autoshop_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>S_M_M_Autoshop_02</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_IN_VEHICLE</flags>
</Item>
<Item>
<Name>GANG_KOREAN</Name>
<models>
<Item>
<Name>G_M_Y_Korean_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>G_M_Y_Korean_02</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_IS_GANG POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>GANG_CHINESE</Name>
<models>
<Item>
<Name>G_M_M_ChiGoon_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>G_M_M_ChiGoon_02</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_IS_GANG POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>GANG_FAMILY</Name>
<models>
<Item>
<Name>G_M_Y_FAMFOR_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>G_M_Y_FAMCA_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>G_M_Y_FamDNF_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_M_OG_Boss_01</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_IS_GANG POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>GANG_SOUTH_LA</Name>
<models>
<Item>
<Name>G_M_Y_Azteca_01</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_IS_GANG POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>GANG_VAGOS</Name>
<models>
<Item>
<Name>G_M_Y_MexGoon_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>G_M_Y_MexGoon_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>G_M_Y_MexGoon_03</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>G_M_Y_Azteca_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_MexThug_01</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_IS_GANG POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>GANG_BIKER</Name>
<models>
<Item>
<Name>G_M_Y_Lost_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>G_M_Y_Lost_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>G_M_Y_Lost_03</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_IS_GANG POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>GANG_SALVA</Name>
<models>
<Item>
<Name>G_M_Y_SalvaGoon_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>G_M_Y_SalvaGoon_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>G_M_Y_SalvaGoon_03</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>G_M_Y_SalvaBoss_01</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_IS_GANG POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>GANG_BALLAS</Name>
<models>
<Item>
<Name>G_M_Y_BallaEast_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>G_M_Y_BallaOrig_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>G_M_Y_BallaSout_01</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_IS_GANG POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>NET_COMMON</Name>
<models>
<Item>
<Name>A_M_Y_GenStreet_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_GenStreet_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_M_Y_Business_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Business_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_BevHills_03</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>S_M_M_AutoShop_01</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO POPGROUP_NETWORK_COMMON</flags>
</Item>
<Item>
<Name>NET_UNCOMMON</Name>
<models>
<Item>
<Name>A_F_Y_Business_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Fitness_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Hipster_02</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>RAMPAGE_SOUTH_LS</Name>
<models>
<Item>
<Name>G_M_Y_MexGoon_02</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>RAMPAGE_LITTLE_SEOUL</Name>
<models>
<Item>
<Name>A_M_Y_Hipster_02</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Hipster_02</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>RAMPAGE_ROCKFORD_HILLS</Name>
<models>
<Item>
<Name>A_M_Y_Runner_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Runner_01</Name>
<Variations type="NULL"/>
</Item>
<Item>
<Name>A_F_Y_Fitness_01</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>Fish</Name>
<models>
<Item>
<Name>A_C_Fish</Name>
<Variations type="NULL"/>
</Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_AQUATIC</flags>
</Item>
</pedGroups>
<vehGroups>
<Item>
<Name>VEH_POOR</Name>
<models>
<Item><Name>asea</Name><Variations type="NULL"/></Item>
<Item><Name>bifta</Name><Variations type="NULL"/></Item>
<Item><Name>blade</Name><Variations type="NULL"/></Item>
<Item><Name>blista2</Name><Variations type="NULL"/></Item>
<Item><Name>bodhi2</Name><Variations type="NULL"/></Item>
<Item><Name>brioso</Name><Variations type="NULL"/></Item>
<Item><Name>buccaneer</Name><Variations type="NULL"/></Item>
<Item><Name>chino</Name><Variations type="NULL"/></Item>
<Item><Name>emperor2</Name><Variations type="NULL"/></Item>
<Item><Name>faction</Name><Variations type="NULL"/></Item>
<Item><Name>glendale</Name><Variations type="NULL"/></Item>
<Item><Name>Ingot</Name><Variations type="NULL"/></Item>
<Item><Name>intruder</Name><Variations type="NULL"/></Item>
<Item><Name>kalahari</Name><Variations type="NULL"/></Item>
<Item><Name>manana</Name><Variations type="NULL"/></Item>
<Item><Name>minivan</Name><Variations type="NULL"/></Item>
<Item><Name>moonbeam</Name><Variations type="NULL"/></Item>
<Item><Name>panto</Name><Variations type="NULL"/></Item>
<Item><Name>paradise</Name><Variations type="NULL"/></Item>
<Item><Name>phoenix</Name><Variations type="NULL"/></Item>
<Item><Name>picador</Name><Variations type="NULL"/></Item>
<Item><Name>pigalle</Name><Variations type="NULL"/></Item>
<Item><Name>premier</Name><Variations type="NULL"/></Item>
<Item><Name>primo</Name><Variations type="NULL"/></Item>
<Item><Name>rapidgt3</Name><Variations type="NULL"/></Item>
<Item><Name>regina</Name><Variations type="NULL"/></Item>
<Item><Name>retinue</Name><Variations type="NULL"/></Item>
<Item><Name>rhapsody</Name><Variations type="NULL"/></Item>
<Item><Name>SENTINEL3</Name><Variations type="NULL"/></Item>
<Item><Name>slamvan</Name><Variations type="NULL"/></Item>
<Item><Name>stratum</Name><Variations type="NULL"/></Item>
<Item><Name>sultan</Name><Variations type="NULL"/></Item>
<Item><Name>tampa</Name><Variations type="NULL"/></Item>
<Item><Name>tornado3</Name><Variations type="NULL"/></Item>
<Item><Name>tornado6</Name><Variations type="NULL"/></Item>
<Item><Name>twizy</Name><Variations type="NULL"/></Item>
<Item><Name>vigero</Name><Variations type="NULL"/></Item>
<Item><Name>voodoo</Name><Variations type="NULL"/></Item>
<Item><Name>warrener</Name><Variations type="NULL"/></Item>
<Item><Name>YOSEMITE</Name><Variations type="NULL"/></Item>
<Item><Name>youga</Name><Variations type="NULL"/></Item>
<Item><Name>cheburek</Name><Variations type="NULL"/></Item>
<Item><Name>ellie</Name><Variations type="NULL"/></Item>
<Item><Name>fagaloa</Name><Variations type="NULL"/></Item>
<Item><Name>issi3</Name><Variations type="NULL"/></Item>
<Item><Name>michelli</Name><Variations type="NULL"/></Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>VEH_MID</Name>
<models>
<Item><Name>ardent</Name><Variations type="NULL"/></Item>
<Item><Name>asea</Name><Variations type="NULL"/></Item>
<Item><Name>asterope</Name><Variations type="NULL"/></Item>
<Item><Name>baller2</Name><Variations type="NULL"/></Item>
<Item><Name>bjxl</Name><Variations type="NULL"/></Item>
<Item><Name>Blista</Name><Variations type="NULL"/></Item>
<Item><Name>brioso</Name><Variations type="NULL"/></Item>
<Item><Name>buccaneer2</Name><Variations type="NULL"/></Item>
<Item><Name>buffalo</Name><Variations type="NULL"/></Item>
<Item><Name>casco</Name><Variations type="NULL"/></Item>
<Item><Name>chino2</Name><Variations type="NULL"/></Item>
<Item><Name>Dilettante</Name><Variations type="NULL"/></Item>
<Item><Name>dominator</Name><Variations type="NULL"/></Item>
<Item><Name>Dubsta</Name><Variations type="NULL"/></Item>
<Item><Name>dukes</Name><Variations type="NULL"/></Item>
<Item><Name>Emperor</Name><Variations type="NULL"/></Item>
<Item><Name>faction2</Name><Variations type="NULL"/></Item>
<Item><Name>faction3</Name><Variations type="NULL"/></Item>
<Item><Name>fq2</Name><Variations type="NULL"/></Item>
<Item><Name>fugitive</Name><Variations type="NULL"/></Item>
<Item><Name>fusilade</Name><Variations type="NULL"/></Item>
<Item><Name>futo</Name><Variations type="NULL"/></Item>
<Item><Name>gauntlet</Name><Variations type="NULL"/></Item>
<Item><Name>gresley</Name><Variations type="NULL"/></Item>
<Item><Name>Habanero</Name><Variations type="NULL"/></Item>
<Item><Name>issi2</Name><Variations type="NULL"/></Item>
<Item><Name>mamba</Name><Variations type="NULL"/></Item>
<Item><Name>Mesa</Name><Variations type="NULL"/></Item>
<Item><Name>moonbeam2</Name><Variations type="NULL"/></Item>
<Item><Name>nightshade</Name><Variations type="NULL"/></Item>
<Item><Name>oracle2</Name><Variations type="NULL"/></Item>
<Item><Name>Patriot</Name><Variations type="NULL"/></Item>
<Item><Name>penumbra</Name><Variations type="NULL"/></Item>
<Item><Name>peyote</Name><Variations type="NULL"/></Item>
<Item><Name>prairie</Name><Variations type="NULL"/></Item>
<Item><Name>RAIDEN</Name><Variations type="NULL"/></Item>
<Item><Name>radi</Name><Variations type="NULL"/></Item>
<Item><Name>REVOLTER</Name><Variations type="NULL"/></Item>
<Item><Name>rhapsody</Name><Variations type="NULL"/></Item>
<Item><Name>ruiner</Name><Variations type="NULL"/></Item>
<Item><Name>Rumpo</Name><Variations type="NULL"/></Item>
<Item><Name>sabregt</Name><Variations type="NULL"/></Item>
<Item><Name>SAVESTRA</Name><Variations type="NULL"/></Item>
<Item><Name>stalion</Name><Variations type="NULL"/></Item>
<Item><Name>stanier</Name><Variations type="NULL"/></Item>
<Item><Name>surge</Name><Variations type="NULL"/></Item>
<Item><Name>tornado2</Name><Variations type="NULL"/></Item>
<Item><Name>twizy</Name><Variations type="NULL"/></Item>
<Item><Name>virgo</Name><Variations type="NULL"/></Item>
<Item><Name>virgo2</Name><Variations type="NULL"/></Item>
<Item><Name>washington</Name><Variations type="NULL"/></Item>
<Item><Name>zion2</Name><Variations type="NULL"/></Item>
<Item><Name>dominator3</Name><Variations type="NULL"/></Item>
<Item><Name>gb200</Name><Variations type="NULL"/></Item>
<Item><Name>jester3</Name><Variations type="NULL"/></Item>
<Item><Name>zoe</Name><Variations type="NULL"/></Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>VEH_MID_MP</Name>
<models>
<Item><Name>ardent</Name><Variations type="NULL"/></Item>
<Item><Name>asea</Name><Variations type="NULL"/></Item>
<Item><Name>asterope</Name><Variations type="NULL"/></Item>
<Item><Name>baller2</Name><Variations type="NULL"/></Item>
<Item><Name>bjxl</Name><Variations type="NULL"/></Item>
<Item><Name>Blista</Name><Variations type="NULL"/></Item>
<Item><Name>brioso</Name><Variations type="NULL"/></Item>
<Item><Name>buccaneer2</Name><Variations type="NULL"/></Item>
<Item><Name>buffalo</Name><Variations type="NULL"/></Item>
<Item><Name>casco</Name><Variations type="NULL"/></Item>
<Item><Name>chino2</Name><Variations type="NULL"/></Item>
<Item><Name>Dilettante</Name><Variations type="NULL"/></Item>
<Item><Name>dominator</Name><Variations type="NULL"/></Item>
<Item><Name>Dubsta</Name><Variations type="NULL"/></Item>
<Item><Name>dukes</Name><Variations type="NULL"/></Item>
<Item><Name>Emperor</Name><Variations type="NULL"/></Item>
<Item><Name>faction2</Name><Variations type="NULL"/></Item>
<Item><Name>faction3</Name><Variations type="NULL"/></Item>
<Item><Name>fq2</Name><Variations type="NULL"/></Item>
<Item><Name>fugitive</Name><Variations type="NULL"/></Item>
<Item><Name>fusilade</Name><Variations type="NULL"/></Item>
<Item><Name>futo</Name><Variations type="NULL"/></Item>
<Item><Name>gauntlet</Name><Variations type="NULL"/></Item>
<Item><Name>gresley</Name><Variations type="NULL"/></Item>
<Item><Name>Habanero</Name><Variations type="NULL"/></Item>
<Item><Name>issi2</Name><Variations type="NULL"/></Item>
<Item><Name>mamba</Name><Variations type="NULL"/></Item>
<Item><Name>Mesa</Name><Variations type="NULL"/></Item>
<Item><Name>moonbeam2</Name><Variations type="NULL"/></Item>
<Item><Name>nightshade</Name><Variations type="NULL"/></Item>
<Item><Name>oracle2</Name><Variations type="NULL"/></Item>
<Item><Name>Patriot</Name><Variations type="NULL"/></Item>
<Item><Name>penumbra</Name><Variations type="NULL"/></Item>
<Item><Name>peyote</Name><Variations type="NULL"/></Item>
<Item><Name>prairie</Name><Variations type="NULL"/></Item>
<Item><Name>RAIDEN</Name><Variations type="NULL"/></Item>
<Item><Name>radi</Name><Variations type="NULL"/></Item>
<Item><Name>REVOLTER</Name><Variations type="NULL"/></Item>
<Item><Name>rhapsody</Name><Variations type="NULL"/></Item>
<Item><Name>ruiner</Name><Variations type="NULL"/></Item>
<Item><Name>Rumpo</Name><Variations type="NULL"/></Item>
<Item><Name>sabregt</Name><Variations type="NULL"/></Item>
<Item><Name>SAVESTRA</Name><Variations type="NULL"/></Item>
<Item><Name>stalion</Name><Variations type="NULL"/></Item>
<Item><Name>stanier</Name><Variations type="NULL"/></Item>
<Item><Name>surge</Name><Variations type="NULL"/></Item>
<Item><Name>tornado2</Name><Variations type="NULL"/></Item>
<Item><Name>twizy</Name><Variations type="NULL"/></Item>
<Item><Name>virgo</Name><Variations type="NULL"/></Item>
<Item><Name>virgo2</Name><Variations type="NULL"/></Item>
<Item><Name>washington</Name><Variations type="NULL"/></Item>
<Item><Name>zion2</Name><Variations type="NULL"/></Item>
<Item><Name>dominator3</Name><Variations type="NULL"/></Item>
<Item><Name>gb200</Name><Variations type="NULL"/></Item>
<Item><Name>jester3</Name><Variations type="NULL"/></Item>
<Item><Name>zoe</Name><Variations type="NULL"/></Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO POPGROUP_NETWORK_COMMON</flags>
</Item>
<Item>
<Name>VEH_RICH</Name>
<models>
<Item><Name>adder</Name><Variations type="NULL"/></Item>
<Item><Name>AUTARCH</Name><Variations type="NULL"/></Item>
<Item><Name>baller4</Name><Variations type="NULL"/></Item>
<Item><Name>banshee</Name><Variations type="NULL"/></Item>
<Item><Name>bestiagts</Name><Variations type="NULL"/></Item>
<Item><Name>buccaneer2</Name><Variations type="NULL"/></Item>
<Item><Name>btype3</Name><Variations type="NULL"/></Item>
<Item><Name>btype2</Name><Variations type="NULL"/></Item>
<Item><Name>bullet</Name><Variations type="NULL"/></Item>
<Item><Name>carbonizzare</Name><Variations type="NULL"/></Item>
<Item><Name>casco</Name><Variations type="NULL"/></Item>
<Item><Name>cheetah</Name><Variations type="NULL"/></Item>
<Item><Name>cheetah2</Name><Variations type="NULL"/></Item>
<Item><Name>chino2</Name><Variations type="NULL"/></Item>
<Item><Name>cogcabrio</Name><Variations type="NULL"/></Item>
<Item><Name>Comet2</Name><Variations type="NULL"/></Item>
<Item><Name>COMET5</Name><Variations type="NULL"/></Item>
<Item><Name>coquette</Name><Variations type="NULL"/></Item>
<Item><Name>coquette2</Name><Variations type="NULL"/></Item>
<Item><Name>coquette3</Name><Variations type="NULL"/></Item>
<Item><Name>cyclone</Name><Variations type="NULL"/></Item>
<Item><Name>dalla1</Name><Variations type="NULL"/></Item>
<Item><Name>elegy2</Name><Variations type="NULL"/></Item>
<Item><Name>entityxf</Name><Variations type="NULL"/></Item>
<Item><Name>Exemplar</Name><Variations type="NULL"/></Item>
<Item><Name>f620</Name><Variations type="NULL"/></Item>
<Item><Name>felon2</Name><Variations type="NULL"/></Item>
<Item><Name>feltzer2</Name><Variations type="NULL"/></Item>
<Item><Name>feltzer3</Name><Variations type="NULL"/></Item>
<Item><Name>fmj</Name><Variations type="NULL"/></Item>
<Item><Name>furoregt</Name><Variations type="NULL"/></Item>
<Item><Name>gp1</Name><Variations type="NULL"/></Item>
<Item><Name>GT500</Name><Variations type="NULL"/></Item>
<Item><Name>HERMES</Name><Variations type="NULL"/></Item>
<Item><Name>hotknife</Name><Variations type="NULL"/></Item>
<Item><Name>huntley</Name><Variations type="NULL"/></Item>
<Item><Name>infernus</Name><Variations type="NULL"/></Item>
<Item><Name>infernus2</Name><Variations type="NULL"/></Item>
<Item><Name>italigtb</Name><Variations type="NULL"/></Item>
<Item><Name>jackal</Name><Variations type="NULL"/></Item>
<Item><Name>jb700</Name><Variations type="NULL"/></Item>
<Item><Name>jester</Name><Variations type="NULL"/></Item>
<Item><Name>khamelion</Name><Variations type="NULL"/></Item>
<Item><Name>lynx</Name><Variations type="NULL"/></Item>
<Item><Name>mamba</Name><Variations type="NULL"/></Item>
<Item><Name>massacro</Name><Variations type="NULL"/></Item>
<Item><Name>moonbeam2</Name><Variations type="NULL"/></Item>
<Item><Name>monroe</Name><Variations type="NULL"/></Item>
<Item><Name>NEON</Name><Variations type="NULL"/></Item>
<Item><Name>nero</Name><Variations type="NULL"/></Item>
<Item><Name>nightshade</Name><Variations type="NULL"/></Item>
<Item><Name>ninef</Name><Variations type="NULL"/></Item>
<Item><Name>ninef2</Name><Variations type="NULL"/></Item>
<Item><Name>osiris</Name><Variations type="NULL"/></Item>
<Item><Name>PARIAH</Name><Variations type="NULL"/></Item>
<Item><Name>penetrator</Name><Variations type="NULL"/></Item>
<Item><Name>pfister811</Name><Variations type="NULL"/></Item>
<Item><Name>prototipo</Name><Variations type="NULL"/></Item>
<Item><Name>rapidgt2</Name><Variations type="NULL"/></Item>
<Item><Name>reaper</Name><Variations type="NULL"/></Item>
<Item><Name>rocoto</Name><Variations type="NULL"/></Item>
<Item><Name>ruston</Name><Variations type="NULL"/></Item>
<Item><Name>SC1</Name><Variations type="NULL"/></Item>
<Item><Name>schafter2</Name><Variations type="NULL"/></Item>
<Item><Name>schwarzer</Name><Variations type="NULL"/></Item>
<Item><Name>sentinel2</Name><Variations type="NULL"/></Item>
<Item><Name>Serrano</Name><Variations type="NULL"/></Item>
<Item><Name>seven70</Name><Variations type="NULL"/></Item>
<Item><Name>specter</Name><Variations type="NULL"/></Item>
<Item><Name>STROMBER</Name><Variations type="NULL"/></Item>
<Item><Name>superd</Name><Variations type="NULL"/></Item>
<Item><Name>surano</Name><Variations type="NULL"/></Item>
<Item><Name>t20</Name><Variations type="NULL"/></Item>
<Item><Name>tempesta</Name><Variations type="NULL"/></Item>
<Item><Name>torero</Name><Variations type="NULL"/></Item>
<Item><Name>tornado</Name><Variations type="NULL"/></Item>
<Item><Name>turismo2</Name><Variations type="NULL"/></Item>
<Item><Name>vacca</Name><Variations type="NULL"/></Item>
<Item><Name>vagner</Name><Variations type="NULL"/></Item>
<Item><Name>verlierer2</Name><Variations type="NULL"/></Item>
<Item><Name>virgo</Name><Variations type="NULL"/></Item>
<Item><Name>virgo2</Name><Variations type="NULL"/></Item>
<Item><Name>voltic</Name><Variations type="NULL"/></Item>
<Item><Name>VISERIS</Name><Variations type="NULL"/></Item>
<Item><Name>visione</Name><Variations type="NULL"/></Item>
<Item><Name>windsor</Name><Variations type="NULL"/></Item>
<Item><Name>windsor2</Name><Variations type="NULL"/></Item>
<Item><Name>xa21</Name><Variations type="NULL"/></Item>
<Item><Name>z190</Name><Variations type="NULL"/></Item>
<Item><Name>zion</Name><Variations type="NULL"/></Item>
<Item><Name>ztype</Name><Variations type="NULL"/></Item>
<Item><Name>entity2</Name><Variations type="NULL"/></Item>
<Item><Name>tezeract</Name><Variations type="NULL"/></Item>
<Item><Name>taipan</Name><Variations type="NULL"/></Item>
<Item><Name>tyrant</Name><Variations type="NULL"/></Item>
<Item><Name>scramjet</Name><Variations type="NULL"/></Item>
<Item><Name>swinger</Name><Variations type="NULL"/></Item>
<Item><Name>stafford</Name><Variations type="NULL"/></Item>
<Item><Name>patriot2</Name><Variations type="NULL"/></Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>VEH_HAULAGE</Name>
<models>
<Item><Name>benson</Name><Variations type="NULL"/></Item>
<Item><Name>BobcatXL</Name><Variations type="NULL"/></Item>
<Item><Name>boxville4</Name><Variations type="NULL"/></Item>
<Item><Name>brickade</Name><Variations type="NULL"/></Item>
<Item><Name>dump</Name><Variations type="NULL"/></Item>
<Item><Name>hauler</Name><Variations type="NULL"/></Item>
<Item><Name>mixer</Name><Variations type="NULL"/></Item>
<Item><Name>mixer2</Name><Variations type="NULL"/></Item>
<Item><Name>mule</Name><Variations type="NULL"/></Item>
<Item><Name>mule3</Name><Variations type="NULL"/></Item>
<Item><Name>packer</Name><Variations type="NULL"/></Item>
<Item><Name>phantom</Name><Variations type="NULL"/></Item>
<Item><Name>pounder</Name><Variations type="NULL"/></Item>
<Item><Name>rubble</Name><Variations type="NULL"/></Item>
<Item><Name>scrap</Name><Variations type="NULL"/></Item>
<Item><Name>tanker2</Name><Variations type="NULL"/></Item>
<Item><Name>tiptruck</Name><Variations type="NULL"/></Item>
<Item><Name>tiptruck2</Name><Variations type="NULL"/></Item>
<Item><Name>towtruck</Name><Variations type="NULL"/></Item>
<Item><Name>towtruck2</Name><Variations type="NULL"/></Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>VEH_HAULAGE_MP</Name>
<models>
<Item><Name>BobcatXL</Name><Variations type="NULL"/></Item>
<Item><Name>hauler</Name><Variations type="NULL"/></Item>
<Item><Name>mixer</Name><Variations type="NULL"/></Item>
<Item><Name>mixer2</Name><Variations type="NULL"/></Item>
<Item><Name>mule</Name><Variations type="NULL"/></Item>
<Item><Name>packer</Name><Variations type="NULL"/></Item>
<Item><Name>phantom</Name><Variations type="NULL"/></Item>
<Item><Name>pounder</Name><Variations type="NULL"/></Item>
<Item><Name>rubble</Name><Variations type="NULL"/></Item>
<Item><Name>scrap</Name><Variations type="NULL"/></Item>
<Item><Name>tiptruck</Name><Variations type="NULL"/></Item>
<Item><Name>tiptruck2</Name><Variations type="NULL"/></Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>VEH_UTILITY</Name>
<models>
<Item><Name>airtug</Name><Variations type="NULL"/></Item>
<Item><Name>burrito</Name><Variations type="NULL"/></Item>
<Item><Name>burrito3</Name><Variations type="NULL"/></Item>
<Item><Name>mule3</Name><Variations type="NULL"/></Item>
<Item><Name>pony</Name><Variations type="NULL"/></Item>
<Item><Name>speedo</Name><Variations type="NULL"/></Item>
<Item><Name>trash</Name><Variations type="NULL"/></Item>
<Item><Name>trash2</Name><Variations type="NULL"/></Item>
<Item><Name>utillitruck</Name><Variations type="NULL"/></Item>
<Item><Name>utillitruck2</Name><Variations type="NULL"/></Item>
<Item><Name>utillitruck3</Name><Variations type="NULL"/></Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>VEH_FREEWAY</Name>
<models>
<Item><Name>adder</Name><Variations type="NULL"/></Item>
<Item><Name>ardent</Name><Variations type="NULL"/></Item>
<Item><Name>asea</Name><Variations type="NULL"/></Item>
<Item><Name>baller2</Name><Variations type="NULL"/></Item>
<Item><Name>baller4</Name><Variations type="NULL"/></Item>
<Item><Name>benson</Name><Variations type="NULL"/></Item>
<Item><Name>bestiagts</Name><Variations type="NULL"/></Item>
<Item><Name>bison</Name><Variations type="NULL"/></Item>
<Item><Name>bison3</Name><Variations type="NULL"/></Item>
<Item><Name>blista</Name><Variations type="NULL"/></Item>
<Item><Name>blista2</Name><Variations type="NULL"/></Item>
<Item><Name>bobcatXL</Name><Variations type="NULL"/></Item>
<Item><Name>brawler</Name><Variations type="NULL"/></Item>
<Item><Name>brioso</Name><Variations type="NULL"/></Item>
<Item><Name>brickade</Name><Variations type="NULL"/></Item>
<Item><Name>btype2</Name><Variations type="NULL"/></Item>
<Item><Name>buccaneer2</Name><Variations type="NULL"/></Item>
<Item><Name>buffalo</Name><Variations type="NULL"/></Item>
<Item><Name>burrito</Name><Variations type="NULL"/></Item>
<Item><Name>burrito3</Name><Variations type="NULL"/></Item>
<Item><Name>casco</Name><Variations type="NULL"/></Item>
<Item><Name>cheetah</Name><Variations type="NULL"/></Item>
<Item><Name>cheetah2</Name><Variations type="NULL"/></Item>
<Item><Name>chino2</Name><Variations type="NULL"/></Item>
<Item><Name>coach</Name><Variations type="NULL"/></Item>
<Item><Name>cogcabrio</Name><Variations type="NULL"/></Item>
<Item><Name>coquette2</Name><Variations type="NULL"/></Item>
<Item><Name>coquette3</Name><Variations type="NULL"/></Item>
<Item><Name>cyclone</Name><Variations type="NULL"/></Item>
<Item><Name>dalla1</Name><Variations type="NULL"/></Item>
<Item><Name>dukes</Name><Variations type="NULL"/></Item>
<Item><Name>elegy2</Name><Variations type="NULL"/></Item>
<Item><Name>entityxf</Name><Variations type="NULL"/></Item>
<Item><Name>faction2</Name><Variations type="NULL"/></Item>
<Item><Name>faction3</Name><Variations type="NULL"/></Item>
<Item><Name>feltzer3</Name><Variations type="NULL"/></Item>
<Item><Name>fmj</Name><Variations type="NULL"/></Item>
<Item><Name>furoregt</Name><Variations type="NULL"/></Item>
<Item><Name>gp1</Name><Variations type="NULL"/></Item>
<Item><Name>hauler</Name><Variations type="NULL"/></Item>
<Item><Name>hotknife</Name><Variations type="NULL"/></Item>
<Item><Name>huntley</Name><Variations type="NULL"/></Item>
<Item><Name>hwaypat3</Name><Variations type="NULL"/></Item>
<Item><Name>hwaypat4</Name><Variations type="NULL"/></Item>
<Item><Name>infernus</Name><Variations type="NULL"/></Item>
<Item><Name>infernus2</Name><Variations type="NULL"/></Item>
<Item><Name>italigtb</Name><Variations type="NULL"/></Item>
<Item><Name>jb700</Name><Variations type="NULL"/></Item>
<Item><Name>jester</Name><Variations type="NULL"/></Item>
<Item><Name>khamelion</Name><Variations type="NULL"/></Item>
<Item><Name>lynx</Name><Variations type="NULL"/></Item>
<Item><Name>mamba</Name><Variations type="NULL"/></Item>
<Item><Name>massacro</Name><Variations type="NULL"/></Item>
<Item><Name>monroe</Name><Variations type="NULL"/></Item>
<Item><Name>moonbeam2</Name><Variations type="NULL"/></Item>
<Item><Name>mule</Name><Variations type="NULL"/></Item>
<Item><Name>nero</Name><Variations type="NULL"/></Item>
<Item><Name>nightshade</Name><Variations type="NULL"/></Item>
<Item><Name>osiris</Name><Variations type="NULL"/></Item>
<Item><Name>packer</Name><Variations type="NULL"/></Item>
<Item><Name>penetrator</Name><Variations type="NULL"/></Item>
<Item><Name>pfister811</Name><Variations type="NULL"/></Item>
<Item><Name>phantom</Name><Variations type="NULL"/></Item>
<Item><Name>prairie</Name><Variations type="NULL"/></Item>
<Item><Name>prototipo</Name><Variations type="NULL"/></Item>
<Item><Name>pony</Name><Variations type="NULL"/></Item>
<Item><Name>pounder</Name><Variations type="NULL"/></Item>
<Item><Name>primo2</Name><Variations type="NULL"/></Item>
<Item><Name>reaper</Name><Variations type="NULL"/></Item>
<Item><Name>regina</Name><Variations type="NULL"/></Item>
<Item><Name>rhapsody</Name><Variations type="NULL"/></Item>
<Item><Name>ruston</Name><Variations type="NULL"/></Item>
<Item><Name>sadler</Name><Variations type="NULL"/></Item>
<Item><Name>seven70</Name><Variations type="NULL"/></Item>
<Item><Name>slamvan3</Name><Variations type="NULL"/></Item>
<Item><Name>specter</Name><Variations type="NULL"/></Item>
<Item><Name>speedo</Name><Variations type="NULL"/></Item>
<Item><Name>stalion</Name><Variations type="NULL"/></Item>
<Item><Name>surfer</Name><Variations type="NULL"/></Item>
<Item><Name>t20</Name><Variations type="NULL"/></Item>
<Item><Name>tampa</Name><Variations type="NULL"/></Item>
<Item><Name>tempesta</Name><Variations type="NULL"/></Item>
<Item><Name>torero</Name><Variations type="NULL"/></Item>
<Item><Name>towtruck</Name><Variations type="NULL"/></Item>
<Item><Name>turismo2</Name><Variations type="NULL"/></Item>
<Item><Name>utillitruck</Name><Variations type="NULL"/></Item>
<Item><Name>utillitruck2</Name><Variations type="NULL"/></Item>
<Item><Name>utillitruck3</Name><Variations type="NULL"/></Item>
<Item><Name>vacca</Name><Variations type="NULL"/></Item>
<Item><Name>vagner</Name><Variations type="NULL"/></Item>
<Item><Name>verlierer2</Name><Variations type="NULL"/></Item>
<Item><Name>virgo</Name><Variations type="NULL"/></Item>
<Item><Name>virgo2</Name><Variations type="NULL"/></Item>
<Item><Name>visione</Name><Variations type="NULL"/></Item>
<Item><Name>voodoo</Name><Variations type="NULL"/></Item>
<Item><Name>windsor</Name><Variations type="NULL"/></Item>
<Item><Name>windsor2</Name><Variations type="NULL"/></Item>
<Item><Name>xa21</Name><Variations type="NULL"/></Item>
<Item><Name>zion2</Name><Variations type="NULL"/></Item>
<Item><Name>ztype</Name><Variations type="NULL"/></Item>
<Item><Name>YOSEMITE</Name><Variations type="NULL"/></Item>
<Item><Name>RAIDEN</Name><Variations type="NULL"/></Item>
<Item><Name>REVOLTER</Name><Variations type="NULL"/></Item>
<Item><Name>SAVESTRA</Name><Variations type="NULL"/></Item>
<Item><Name>AUTARCH</Name><Variations type="NULL"/></Item>
<Item><Name>COMET5</Name><Variations type="NULL"/></Item>
<Item><Name>GT500</Name><Variations type="NULL"/></Item>
<Item><Name>HERMES</Name><Variations type="NULL"/></Item>
<Item><Name>NEON</Name><Variations type="NULL"/></Item>
<Item><Name>PARIAH</Name><Variations type="NULL"/></Item>
<Item><Name>SC1</Name><Variations type="NULL"/></Item>
<Item><Name>SENTINEL3</Name><Variations type="NULL"/></Item>
<Item><Name>STROMBER</Name><Variations type="NULL"/></Item>
<Item><Name>VISERIS</Name><Variations type="NULL"/></Item>
<Item><Name>z190</Name><Variations type="NULL"/></Item>
<Item><Name>cheburek</Name><Variations type="NULL"/></Item>
<Item><Name>ellie</Name><Variations type="NULL"/></Item>
<Item><Name>fagaloa</Name><Variations type="NULL"/></Item>
<Item><Name>issi3</Name><Variations type="NULL"/></Item>
<Item><Name>michelli</Name><Variations type="NULL"/></Item>
<Item><Name>dominator3</Name><Variations type="NULL"/></Item>
<Item><Name>gb200</Name><Variations type="NULL"/></Item>
<Item><Name>jester3</Name><Variations type="NULL"/></Item>
<Item><Name>entity2</Name><Variations type="NULL"/></Item>
<Item><Name>tezeract</Name><Variations type="NULL"/></Item>
<Item><Name>taipan</Name><Variations type="NULL"/></Item>
<Item><Name>tyrant</Name><Variations type="NULL"/></Item>
<Item><Name>scramjet</Name><Variations type="NULL"/></Item>
<Item><Name>swinger</Name><Variations type="NULL"/></Item>
<Item><Name>stafford</Name><Variations type="NULL"/></Item>
<Item><Name>patriot2</Name><Variations type="NULL"/></Item>
<Item><Name>apc</Name><Variations type="NULL"/></Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>VEH_FREEWAY_MP</Name>
<models>
<Item><Name>adder</Name><Variations type="NULL"/></Item>
<Item><Name>ardent</Name><Variations type="NULL"/></Item>
<Item><Name>asea</Name><Variations type="NULL"/></Item>
<Item><Name>baller2</Name><Variations type="NULL"/></Item>
<Item><Name>baller4</Name><Variations type="NULL"/></Item>
<Item><Name>benson</Name><Variations type="NULL"/></Item>
<Item><Name>bestiagts</Name><Variations type="NULL"/></Item>
<Item><Name>bison</Name><Variations type="NULL"/></Item>
<Item><Name>bison3</Name><Variations type="NULL"/></Item>
<Item><Name>blista</Name><Variations type="NULL"/></Item>
<Item><Name>blista2</Name><Variations type="NULL"/></Item>
<Item><Name>bobcatXL</Name><Variations type="NULL"/></Item>
<Item><Name>brawler</Name><Variations type="NULL"/></Item>
<Item><Name>brioso</Name><Variations type="NULL"/></Item>
<Item><Name>brickade</Name><Variations type="NULL"/></Item>
<Item><Name>btype2</Name><Variations type="NULL"/></Item>
<Item><Name>buccaneer2</Name><Variations type="NULL"/></Item>
<Item><Name>buffalo</Name><Variations type="NULL"/></Item>
<Item><Name>burrito</Name><Variations type="NULL"/></Item>
<Item><Name>burrito3</Name><Variations type="NULL"/></Item>
<Item><Name>casco</Name><Variations type="NULL"/></Item>
<Item><Name>cheetah</Name><Variations type="NULL"/></Item>
<Item><Name>cheetah2</Name><Variations type="NULL"/></Item>
<Item><Name>chino2</Name><Variations type="NULL"/></Item>
<Item><Name>coach</Name><Variations type="NULL"/></Item>
<Item><Name>cogcabrio</Name><Variations type="NULL"/></Item>
<Item><Name>coquette2</Name><Variations type="NULL"/></Item>
<Item><Name>coquette3</Name><Variations type="NULL"/></Item>
<Item><Name>cyclone</Name><Variations type="NULL"/></Item>
<Item><Name>dalla1</Name><Variations type="NULL"/></Item>
<Item><Name>dukes</Name><Variations type="NULL"/></Item>
<Item><Name>elegy2</Name><Variations type="NULL"/></Item>
<Item><Name>entityxf</Name><Variations type="NULL"/></Item>
<Item><Name>faction2</Name><Variations type="NULL"/></Item>
<Item><Name>faction3</Name><Variations type="NULL"/></Item>
<Item><Name>feltzer3</Name><Variations type="NULL"/></Item>
<Item><Name>fmj</Name><Variations type="NULL"/></Item>
<Item><Name>furoregt</Name><Variations type="NULL"/></Item>
<Item><Name>gp1</Name><Variations type="NULL"/></Item>
<Item><Name>hauler</Name><Variations type="NULL"/></Item>
<Item><Name>hotknife</Name><Variations type="NULL"/></Item>
<Item><Name>huntley</Name><Variations type="NULL"/></Item>
<Item><Name>hwaypat3</Name><Variations type="NULL"/></Item>
<Item><Name>hwaypat4</Name><Variations type="NULL"/></Item>
<Item><Name>infernus</Name><Variations type="NULL"/></Item>
<Item><Name>infernus2</Name><Variations type="NULL"/></Item>
<Item><Name>italigtb</Name><Variations type="NULL"/></Item>
<Item><Name>jb700</Name><Variations type="NULL"/></Item>
<Item><Name>jester</Name><Variations type="NULL"/></Item>
<Item><Name>khamelion</Name><Variations type="NULL"/></Item>
<Item><Name>lynx</Name><Variations type="NULL"/></Item>
<Item><Name>mamba</Name><Variations type="NULL"/></Item>
<Item><Name>massacro</Name><Variations type="NULL"/></Item>
<Item><Name>monroe</Name><Variations type="NULL"/></Item>
<Item><Name>moonbeam2</Name><Variations type="NULL"/></Item>
<Item><Name>mule</Name><Variations type="NULL"/></Item>
<Item><Name>nero</Name><Variations type="NULL"/></Item>
<Item><Name>nightshade</Name><Variations type="NULL"/></Item>
<Item><Name>osiris</Name><Variations type="NULL"/></Item>
<Item><Name>packer</Name><Variations type="NULL"/></Item>
<Item><Name>penetrator</Name><Variations type="NULL"/></Item>
<Item><Name>pfister811</Name><Variations type="NULL"/></Item>
<Item><Name>phantom</Name><Variations type="NULL"/></Item>
<Item><Name>prairie</Name><Variations type="NULL"/></Item>
<Item><Name>prototipo</Name><Variations type="NULL"/></Item>
<Item><Name>pony</Name><Variations type="NULL"/></Item>
<Item><Name>pounder</Name><Variations type="NULL"/></Item>
<Item><Name>primo2</Name><Variations type="NULL"/></Item>
<Item><Name>reaper</Name><Variations type="NULL"/></Item>
<Item><Name>regina</Name><Variations type="NULL"/></Item>
<Item><Name>rhapsody</Name><Variations type="NULL"/></Item>
<Item><Name>ruston</Name><Variations type="NULL"/></Item>
<Item><Name>sadler</Name><Variations type="NULL"/></Item>
<Item><Name>seven70</Name><Variations type="NULL"/></Item>
<Item><Name>slamvan3</Name><Variations type="NULL"/></Item>
<Item><Name>specter</Name><Variations type="NULL"/></Item>
<Item><Name>speedo</Name><Variations type="NULL"/></Item>
<Item><Name>stalion</Name><Variations type="NULL"/></Item>
<Item><Name>surfer</Name><Variations type="NULL"/></Item>
<Item><Name>t20</Name><Variations type="NULL"/></Item>
<Item><Name>tampa</Name><Variations type="NULL"/></Item>
<Item><Name>tempesta</Name><Variations type="NULL"/></Item>
<Item><Name>torero</Name><Variations type="NULL"/></Item>
<Item><Name>towtruck</Name><Variations type="NULL"/></Item>
<Item><Name>turismo2</Name><Variations type="NULL"/></Item>
<Item><Name>utillitruck</Name><Variations type="NULL"/></Item>
<Item><Name>utillitruck2</Name><Variations type="NULL"/></Item>
<Item><Name>utillitruck3</Name><Variations type="NULL"/></Item>
<Item><Name>vacca</Name><Variations type="NULL"/></Item>
<Item><Name>vagner</Name><Variations type="NULL"/></Item>
<Item><Name>verlierer2</Name><Variations type="NULL"/></Item>
<Item><Name>virgo</Name><Variations type="NULL"/></Item>
<Item><Name>virgo2</Name><Variations type="NULL"/></Item>
<Item><Name>visione</Name><Variations type="NULL"/></Item>
<Item><Name>voodoo</Name><Variations type="NULL"/></Item>
<Item><Name>windsor</Name><Variations type="NULL"/></Item>
<Item><Name>windsor2</Name><Variations type="NULL"/></Item>
<Item><Name>xa21</Name><Variations type="NULL"/></Item>
<Item><Name>zion2</Name><Variations type="NULL"/></Item>
<Item><Name>ztype</Name><Variations type="NULL"/></Item>
<Item><Name>YOSEMITE</Name><Variations type="NULL"/></Item>
<Item><Name>RAIDEN</Name><Variations type="NULL"/></Item>
<Item><Name>REVOLTER</Name><Variations type="NULL"/></Item>
<Item><Name>SAVESTRA</Name><Variations type="NULL"/></Item>
<Item><Name>AUTARCH</Name><Variations type="NULL"/></Item>
<Item><Name>COMET5</Name><Variations type="NULL"/></Item>
<Item><Name>GT500</Name><Variations type="NULL"/></Item>
<Item><Name>HERMES</Name><Variations type="NULL"/></Item>
<Item><Name>NEON</Name><Variations type="NULL"/></Item>
<Item><Name>PARIAH</Name><Variations type="NULL"/></Item>
<Item><Name>SC1</Name><Variations type="NULL"/></Item>
<Item><Name>SENTINEL3</Name><Variations type="NULL"/></Item>
<Item><Name>STROMBER</Name><Variations type="NULL"/></Item>
<Item><Name>VISERIS</Name><Variations type="NULL"/></Item>
<Item><Name>z190</Name><Variations type="NULL"/></Item>
<Item><Name>cheburek</Name><Variations type="NULL"/></Item>
<Item><Name>ellie</Name><Variations type="NULL"/></Item>
<Item><Name>fagaloa</Name><Variations type="NULL"/></Item>
<Item><Name>issi3</Name><Variations type="NULL"/></Item>
<Item><Name>michelli</Name><Variations type="NULL"/></Item>
<Item><Name>dominator3</Name><Variations type="NULL"/></Item>
<Item><Name>gb200</Name><Variations type="NULL"/></Item>
<Item><Name>jester3</Name><Variations type="NULL"/></Item>
<Item><Name>entity2</Name><Variations type="NULL"/></Item>
<Item><Name>tezeract</Name><Variations type="NULL"/></Item>
<Item><Name>taipan</Name><Variations type="NULL"/></Item>
<Item><Name>tyrant</Name><Variations type="NULL"/></Item>
<Item><Name>scramjet</Name><Variations type="NULL"/></Item>
<Item><Name>swinger</Name><Variations type="NULL"/></Item>
<Item><Name>stafford</Name><Variations type="NULL"/></Item>
<Item><Name>patriot2</Name><Variations type="NULL"/></Item>
<Item><Name>apc</Name><Variations type="NULL"/></Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>VEH_LARGE_CITY</Name>
<models>
<Item><Name>biff</Name><Variations type="NULL"/></Item>
<Item><Name>Mule</Name><Variations type="NULL"/></Item>
<Item><Name>Pounder</Name><Variations type="NULL"/></Item>
<Item><Name>taco</Name><Variations type="NULL"/></Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>VEH_LARGE_CITY_MP</Name>
<models>
<Item><Name>biff</Name><Variations type="NULL"/></Item>
<Item><Name>Mule</Name><Variations type="NULL"/></Item>
<Item><Name>Pounder</Name><Variations type="NULL"/></Item>
<Item><Name>taco</Name><Variations type="NULL"/></Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>VEH_COUNTRYSIDE_OFFROAD</Name>
<models>
<Item><Name>BF400</Name><Variations type="NULL"/></Item>
<Item><Name>bfinjection</Name><Variations type="NULL"/></Item>
<Item><Name>bifta</Name><Variations type="NULL"/></Item>
<Item><Name>bison</Name><Variations type="NULL"/></Item>
<Item><Name>bjxl</Name><Variations type="NULL"/></Item>
<Item><Name>BobcatXL</Name><Variations type="NULL"/></Item>
<Item><Name>bodhi2</Name><Variations type="NULL"/></Item>
<Item><Name>brawler</Name><Variations type="NULL"/></Item>
<Item><Name>caddy3</Name><Variations type="NULL"/></Item>
<Item><Name>dloader</Name><Variations type="NULL"/></Item>
<Item><Name>dubsta3</Name><Variations type="NULL"/></Item>
<Item><Name>dump</Name><Variations type="NULL"/></Item>
<Item><Name>dune2</Name><Variations type="NULL"/></Item>
<Item><Name>emperor2</Name><Variations type="NULL"/></Item>
<Item><Name>kalahari</Name><Variations type="NULL"/></Item>
<Item><Name>KAMACHO</Name><Variations type="NULL"/></Item>
<Item><Name>marshall</Name><Variations type="NULL"/></Item>
<Item><Name>Mesa</Name><Variations type="NULL"/></Item>
<Item><Name>monster</Name><Variations type="NULL"/></Item>
<Item><Name>paradise</Name><Variations type="NULL"/></Item>
<Item><Name>Patriot</Name><Variations type="NULL"/></Item>
<Item><Name>rancherxl</Name><Variations type="NULL"/></Item>
<Item><Name>Rebel</Name><Variations type="NULL"/></Item>
<Item><Name>RIATA</Name><Variations type="NULL"/></Item>
<Item><Name>rumpo3</Name><Variations type="NULL"/></Item>
<Item><Name>sadler</Name><Variations type="NULL"/></Item>
<Item><Name>sanchez2</Name><Variations type="NULL"/></Item>
<Item><Name>sandking</Name><Variations type="NULL"/></Item>
<Item><Name>sandking2</Name><Variations type="NULL"/></Item>
<Item><Name>tractor2</Name><Variations type="NULL"/></Item>
<Item><Name>trophytruck</Name><Variations type="NULL"/></Item>
<Item><Name>trophytruck2</Name><Variations type="NULL"/></Item>
<Item><Name>freecrawler</Name><Variations type="NULL"/></Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>VEH_COUNTRYSIDE_ONROAD</Name>
<models>
<Item><Name>hwaypat1</Name><Variations type="NULL"/></Item>
<Item><Name>hwaypat2</Name><Variations type="NULL"/></Item>
<Item><Name>hwaypat3</Name><Variations type="NULL"/></Item>
<Item><Name>hwaypat4</Name><Variations type="NULL"/></Item>
<Item><Name>hwaypat5</Name><Variations type="NULL"/></Item>
<Item><Name>policeb</Name><Variations type="NULL"/></Item>
<Item><Name>fbi</Name><Variations type="NULL"/></Item>
<Item><Name>sheriff</Name><Variations type="NULL"/></Item>
<Item><Name>sheriff2</Name><Variations type="NULL"/></Item>
<Item><Name>asea</Name><Variations type="NULL"/></Item>
<Item><Name>bifta</Name><Variations type="NULL"/></Item>
<Item><Name>caddy3</Name><Variations type="NULL"/></Item>
<Item><Name>Dilettante</Name><Variations type="NULL"/></Item>
<Item><Name>dubsta3</Name><Variations type="NULL"/></Item>
<Item><Name>Emperor</Name><Variations type="NULL"/></Item>
<Item><Name>faction3</Name><Variations type="NULL"/></Item>
<Item><Name>fq2</Name><Variations type="NULL"/></Item>
<Item><Name>fugitive</Name><Variations type="NULL"/></Item>
<Item><Name>gresley</Name><Variations type="NULL"/></Item>
<Item><Name>Habanero</Name><Variations type="NULL"/></Item>
<Item><Name>Ingot</Name><Variations type="NULL"/></Item>
<Item><Name>journey</Name><Variations type="NULL"/></Item>
<Item><Name>kalahari</Name><Variations type="NULL"/></Item>
<Item><Name>mesa</Name><Variations type="NULL"/></Item>
<Item><Name>Minivan</Name><Variations type="NULL"/></Item>
<Item><Name>moonbeam2</Name><Variations type="NULL"/></Item>
<Item><Name>oracle</Name><Variations type="NULL"/></Item>
<Item><Name>paradise</Name><Variations type="NULL"/></Item>
<Item><Name>rapidgt3</Name><Variations type="NULL"/></Item>
<Item><Name>regina</Name><Variations type="NULL"/></Item>
<Item><Name>retinue</Name><Variations type="NULL"/></Item>
<Item><Name>rancherxl</Name><Variations type="NULL"/></Item>
<Item><Name>rhapsody</Name><Variations type="NULL"/></Item>
<Item><Name>sanchez2</Name><Variations type="NULL"/></Item>
<Item><Name>sandking2</Name><Variations type="NULL"/></Item>
<Item><Name>Serrano</Name><Variations type="NULL"/></Item>
<Item><Name>slamvan3</Name><Variations type="NULL"/></Item>
<Item><Name>Stratum</Name><Variations type="NULL"/></Item>
<Item><Name>sultan</Name><Variations type="NULL"/></Item>
<Item><Name>tractor2</Name><Variations type="NULL"/></Item>
<Item><Name>twizy</Name><Variations type="NULL"/></Item>
<Item><Name>cheburek</Name><Variations type="NULL"/></Item>
<Item><Name>ellie</Name><Variations type="NULL"/></Item>
<Item><Name>fagaloa</Name><Variations type="NULL"/></Item>
<Item><Name>issi3</Name><Variations type="NULL"/></Item>
<Item><Name>michelli</Name><Variations type="NULL"/></Item>
<Item><Name>entity2</Name><Variations type="NULL"/></Item>
<Item><Name>tezeract</Name><Variations type="NULL"/></Item>
<Item><Name>taipan</Name><Variations type="NULL"/></Item>
<Item><Name>tyrant</Name><Variations type="NULL"/></Item>
<Item><Name>zoe</Name><Variations type="NULL"/></Item>
<Item><Name>apc</Name><Variations type="NULL"/></Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>VEH_YANKTON</Name>
<models>
<Item><Name>asea2</Name><Variations type="NULL"/></Item>
<Item><Name>burrito5</Name><Variations type="NULL"/></Item>
<Item><Name>emperor3</Name><Variations type="NULL"/></Item>
<Item><Name>mesa2</Name><Variations type="NULL"/></Item>
<Item><Name>rancherxl2</Name><Variations type="NULL"/></Item>
<Item><Name>sadler2</Name><Variations type="NULL"/></Item>
<Item><Name>apc</Name><Variations type="NULL"/></Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>VEH_BIKES</Name>
<models>
<Item><Name>akuma</Name><Variations type="NULL"/></Item>
<Item><Name>bagger</Name><Variations type="NULL"/></Item>
<Item><Name>bati</Name><Variations type="NULL"/></Item>
<Item><Name>bati2</Name><Variations type="NULL"/></Item>
<Item><Name>carbonrs</Name><Variations type="NULL"/></Item>
<Item><Name>chimera</Name><Variations type="NULL"/></Item>
<Item><Name>daemon</Name><Variations type="NULL"/></Item>
<Item><Name>diablous</Name><Variations type="NULL"/></Item>
<Item><Name>double</Name><Variations type="NULL"/></Item>
<Item><Name>enduro</Name><Variations type="NULL"/></Item>
<Item><Name>faggio</Name><Variations type="NULL"/></Item>
<Item><Name>faggio3</Name><Variations type="NULL"/></Item>
<Item><Name>fcr</Name><Variations type="NULL"/></Item>
<Item><Name>hakuchou</Name><Variations type="NULL"/></Item>
<Item><Name>hakuchou2</Name><Variations type="NULL"/></Item>
<Item><Name>innovation</Name><Variations type="NULL"/></Item>
<Item><Name>lectro</Name><Variations type="NULL"/></Item>
<Item><Name>monowheel</Name><Variations type="NULL"/></Item>
<Item><Name>nemesis</Name><Variations type="NULL"/></Item>
<Item><Name>pcj</Name><Variations type="NULL"/></Item>
<Item><Name>ruffian</Name><Variations type="NULL"/></Item>
<Item><Name>sovereign</Name><Variations type="NULL"/></Item>
<Item><Name>thrust</Name><Variations type="NULL"/></Item>
<Item><Name>Vader</Name><Variations type="NULL"/></Item>
<Item><Name>ySFbikeA</Name><Variations type="NULL"/></Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>NATIVE_ZON_ONLY</Name>
<models>
<Item><Name>hwaypat4</Name><Variations type="NULL"/></Item>
<Item><Name>fbi</Name><Variations type="NULL"/></Item>
<Item><Name>airtug</Name><Variations type="NULL"/></Item>
<Item><Name>caddy</Name><Variations type="NULL"/></Item>
<Item><Name>ripley</Name><Variations type="NULL"/></Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>NET_COMMON</Name>
<models>
<Item><Name>bjxl</Name><Variations type="NULL"/></Item>
<Item><Name>blista</Name><Variations type="NULL"/></Item>
<Item><Name>fq2</Name><Variations type="NULL"/></Item>
<Item><Name>jackal</Name><Variations type="NULL"/></Item>
<Item><Name>Mesa</Name><Variations type="NULL"/></Item>
<Item><Name>penumbra</Name><Variations type="NULL"/></Item>
<Item><Name>radi</Name><Variations type="NULL"/></Item>
<Item><Name>tailgater</Name><Variations type="NULL"/></Item>
<Item><Name>taxi</Name><Variations type="NULL"/></Item>
<Item><Name>tornado</Name><Variations type="NULL"/></Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO POPGROUP_NETWORK_COMMON</flags>
</Item>
<Item>
<Name>NET_UNCOMMON</Name>
<models>
<Item><Name>camper</Name><Variations type="NULL"/></Item>
<Item><Name>infernus</Name><Variations type="NULL"/></Item>
<Item><Name>ninef2</Name><Variations type="NULL"/></Item>
<Item><Name>prairie</Name><Variations type="NULL"/></Item>
<Item><Name>taco</Name><Variations type="NULL"/></Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>VEH_SALT</Name>
<models>
<Item><Name>BFinjection</Name><Variations type="NULL"/></Item>
<Item><Name>Blazer</Name><Variations type="NULL"/></Item>
<Item><Name>Caddy2</Name><Variations type="NULL"/></Item>
<Item><Name>Caddy3</Name><Variations type="NULL"/></Item>
<Item><Name>dune2</Name><Variations type="NULL"/></Item>
<Item><Name>Emperor2</Name><Variations type="NULL"/></Item>
<Item><Name>picador</Name><Variations type="NULL"/></Item>
<Item><Name>Rebel2</Name><Variations type="NULL"/></Item>
<Item><Name>sanchez2</Name><Variations type="NULL"/></Item>
<Item><Name>surfer2</Name><Variations type="NULL"/></Item>
<Item><Name>tornado3</Name><Variations type="NULL"/></Item>
<Item><Name>voodoo2</Name><Variations type="NULL"/></Item>
<Item><Name>freecrawler</Name><Variations type="NULL"/></Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>VEH_ARMY</Name>
<models>
<Item><Name>apc</Name><Variations type="NULL"/></Item>
<Item><Name>Barracks</Name><Variations type="NULL"/></Item>
<Item><Name>Barracks2</Name><Variations type="NULL"/></Item>
<Item><Name>barracks3</Name><Variations type="NULL"/></Item>
<Item><Name>crusader</Name><Variations type="NULL"/></Item>
<Item><Name>dubsta3</Name><Variations type="NULL"/></Item>
<Item><Name>halftrack</Name><Variations type="NULL"/></Item>
<Item><Name>insurgent</Name><Variations type="NULL"/></Item>
<Item><Name>insurgent2</Name><Variations type="NULL"/></Item>
<Item><Name>nightshark</Name><Variations type="NULL"/></Item>
<Item><Name>Rhino</Name><Variations type="NULL"/></Item>
<Item><Name>KHANJALI</Name><Variations type="NULL"/></Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>VEH_BOATS</Name>
<models>
<Item><Name>blazer5</Name><Variations type="NULL"/></Item>
<Item><Name>dinghy2</Name><Variations type="NULL"/></Item>
<Item><Name>dinghy3</Name><Variations type="NULL"/></Item>
<Item><Name>jetmax</Name><Variations type="NULL"/></Item>
<Item><Name>Seashark</Name><Variations type="NULL"/></Item>
<Item><Name>speeder</Name><Variations type="NULL"/></Item>
<Item><Name>Squalo</Name><Variations type="NULL"/></Item>
<Item><Name>submersible</Name><Variations type="NULL"/></Item>
<Item><Name>submersible2</Name><Variations type="NULL"/></Item>
<Item><Name>suntrap</Name><Variations type="NULL"/></Item>
<Item><Name>toro</Name><Variations type="NULL"/></Item>
<Item><Name>tropic</Name><Variations type="NULL"/></Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>VEH_BOATS_FREEWAY</Name>
<models>
<Item><Name>dinghy2</Name><Variations type="NULL"/></Item>
<Item><Name>Squalo</Name><Variations type="NULL"/></Item>
<Item><Name>tropic</Name><Variations type="NULL"/></Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>VEH_BICYCLES</Name>
<models>
<Item><Name>BMX</Name><Variations type="NULL"/></Item>
<Item><Name>Cruiser</Name><Variations type="NULL"/></Item>
<Item><Name>Scorcher</Name><Variations type="NULL"/></Item>
<Item><Name>Tribike</Name><Variations type="NULL"/></Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>VEH_BEACH_BIKE</Name>
<models>
<Item><Name>BMX</Name><Variations type="NULL"/></Item>
<Item><Name>Cruiser</Name><Variations type="NULL"/></Item>
<Item><Name>Scorcher</Name><Variations type="NULL"/></Item>
</models>
<flags>POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>VEH_LOST</Name>
<models>
<Item><Name>gburrito</Name><Variations type="NULL"/></Item>
<Item><Name>hexer</Name><Variations type="NULL"/></Item>
<Item><Name>slamvan</Name><Variations type="NULL"/></Item>
<Item><Name>slamvan2</Name><Variations type="NULL"/></Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>VEH_COPCAR</Name>
<models>
<Item><Name>Police</Name><Variations type="NULL"/></Item>
<Item><Name>Police2</Name><Variations type="NULL"/></Item>
<Item><Name>Police3</Name><Variations type="NULL"/></Item>
<Item><Name>Police4</Name><Variations type="NULL"/></Item>
<Item><Name>fbi3</Name><Variations type="NULL"/></Item>
<Item><Name>polmav</Name><Variations type="NULL"/></Item>
<Item><Name>DELUXO</Name><Variations type="NULL"/></Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>VEH_HWAYCOP</Name>
<models>
<Item><Name>hwaypat1</Name><Variations type="NULL"/></Item>
<Item><Name>hwaypat2</Name><Variations type="NULL"/></Item>
<Item><Name>hwaypat3</Name><Variations type="NULL"/></Item>
<Item><Name>hwaypat4</Name><Variations type="NULL"/></Item>
<Item><Name>hwaypat5</Name><Variations type="NULL"/></Item>
<Item><Name>polmav</Name><Variations type="NULL"/></Item>
<Item><Name>PoliceB</Name><Variations type="NULL"/></Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>VEH_SHERRIFFCAR</Name>
<models>
<Item><Name>sheriff</Name><Variations type="NULL"/></Item>
<Item><Name>sheriff2</Name><Variations type="NULL"/></Item>
<Item><Name>PoliceB</Name><Variations type="NULL"/></Item>
<Item><Name>polmav</Name><Variations type="NULL"/></Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>VEH_TAXI</Name>
<models>
<Item><Name>Taxi</Name><Variations type="NULL"/></Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>VEH_AIRPORT</Name>
<models>
<Item><Name>fbi3</Name><Variations type="NULL"/></Item>
<Item><Name>Airtug</Name><Variations type="NULL"/></Item>
<Item><Name>Airbus</Name><Variations type="NULL"/></Item>
<Item><Name>Ripley</Name><Variations type="NULL"/></Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>VEH_TEST_SIMPLE</Name>
<models>
<Item><Name>Blista</Name><Variations type="NULL"/></Item>
<Item><Name>Bullet</Name><Variations type="NULL"/></Item>
<Item><Name>Bus</Name><Variations type="NULL"/></Item>
<Item><Name>Ingot</Name><Variations type="NULL"/></Item>
<Item><Name>Sadler</Name><Variations type="NULL"/></Item>
<Item><Name>Surfer2</Name><Variations type="NULL"/></Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>VEH_TEST_COMPLEX</Name>
<models>
<Item><Name>Bati</Name><Variations type="NULL"/></Item>
<Item><Name>Blista</Name><Variations type="NULL"/></Item>
<Item><Name>Hauler</Name><Variations type="NULL"/></Item>
<Item><Name>Ingot</Name><Variations type="NULL"/></Item>
<Item><Name>Issi2</Name><Variations type="NULL"/></Item>
<Item><Name>Sadler</Name><Variations type="NULL"/></Item>
<Item><Name>Surfer2</Name><Variations type="NULL"/></Item>
<Item><Name>Towtruck</Name><Variations type="NULL"/></Item>
<Item><Name>Trash</Name><Variations type="NULL"/></Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>VEH_TRANSPORT</Name>
<models>
<Item><Name>Bus</Name><Variations type="NULL"/></Item>
<Item><Name>Taxi</Name><Variations type="NULL"/></Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>VEH_COUNTRYCOACH</Name>
<models>
<Item><Name>Coach</Name><Variations type="NULL"/></Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
<Item>
<Name>VEH_PROLOGUE</Name>
<models>
<Item><Name>Policeold1</Name><Variations type="NULL"/></Item>
<Item><Name>Policeold2</Name><Variations type="NULL"/></Item>
</models>
<flags>POPGROUP_AMBIENT POPGROUP_SCENARIO</flags>
</Item>
</vehGroups>
<wildlifeHabitats>
<Item>SAND_LOOSE</Item>
<Item>SAND_COMPACT</Item>
<Item>SAND_WET</Item>
<Item>GRASS_LONG</Item>
<Item>GRASS</Item>
<Item>GRASS_SHORT</Item>
</wildlifeHabitats>
</CPopGroupList>
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment