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[04:00:07] [Server thread/INFO]: Starting minecraft server version 1.12.2
[04:00:07] [Server thread/INFO]: Loading properties
[04:00:07] [Server thread/INFO]: Default game type: SURVIVAL
[04:00:07] [Server thread/INFO]: This server is running Paper version git-Paper-1617 (MC: 1.12.2) (Implementing API version 1.12.2-R0.1-SNAPSHOT)
[04:00:07] [Server thread/INFO]: Debug logging is disabled
[04:00:07] [Server thread/INFO]: Server Ping Player Sample Count: 12
[04:00:07] [Server thread/INFO]: Using 4 threads for Netty based IO
[04:00:07] [Server thread/INFO]: Generating keypair
[04:00:07] [Server thread/INFO]: Starting Minecraft server on 51.89.96.10:25579
[04:00:07] [Server thread/INFO]: Using epoll channel type
############################################################
# +------------------------------------------------------+ #
# | Notes | #
# +------------------------------------------------------+ #
############################################################
# If you want to use special characters in this document, such as accented letters, you MUST save the file as UTF-8, not ANSI.
# If you receive an error when Essentials loads, ensure that:
# - No tabs are present: YAML only allows spaces
# - Indents are correct: YAML hierarchy is based entirely on indentation
# tutorial 3
# mission 1: When a player breaks a block of grass, glass, stone and dirt it sends them a messaged specified in the options (For example {@dirt})
options:
prefix: &aHey, you just mined a
on break of grass, glass, stone or dirt:
send "{@prefix} &d%event-block%" to player
# tutorial 3:
# mission 2: When the player places glass it sets a variable ({last.glass}) to the location of the glass block, and when the player runs a command (/glass) it teleports them to that location and sends them a message.
on place of glass:
cancel event
if {last.glass::%uuid of player%} is not set:
set {last.glass::%uuid of player%} to location of event-block
send "&cSet the location at &d%{last.glass::%uuid of player%}%&c! Use &a/glass&c to teleport to the location!"
else:
# tutorial 3:
# mission 2: When the player places glass it sets a variable ({last.glass}) to the location of the glass block, and when the player runs a command (/glass) it teleports them to that location and sends them a message.
on place of glass:
cancel event
if {last.glass::%uuid of player%} is not set:
set {last.glass::%uuid of player%} to location of event-block
send "&cSet the location at &d%{last.glass::%uuid of player%}%&c! Use &a/glass&c to teleport to the location!"
else:
This file has been truncated, but you can view the full file.
[18:37:24] [Server thread/INFO]: Starting minecraft server version 1.12.2
[18:37:24] [Server thread/INFO]: Loading properties
[18:37:24] [Server thread/INFO]: Default game type: SURVIVAL
[18:37:24] [Server thread/INFO]: This server is running Paper version git-Paper-1617 (MC: 1.12.2) (Implementing API version 1.12.2-R0.1-SNAPSHOT)
[18:37:24] [Server thread/INFO]: Server Ping Player Sample Count: 12
[18:37:24] [Server thread/INFO]: Using 4 threads for Netty based IO
[18:37:24] [Server thread/INFO]: Debug logging is disabled
[18:37:24] [Server thread/INFO]: Generating keypair
[18:37:24] [Server thread/INFO]: Starting Minecraft server on 51.75.84.86:25565
[18:37:24] [Server thread/INFO]: Using epoll channel type
This file has been truncated, but you can view the full file.
[20:54:58] [Server thread/INFO]: Starting minecraft server version 1.12.2
[20:54:58] [Server thread/INFO]: Loading properties
[20:54:58] [Server thread/INFO]: Default game type: SURVIVAL
[20:54:58] [Server thread/INFO]: This server is running Paper version git-Paper-1617 (MC: 1.12.2) (Implementing API version 1.12.2-R0.1-SNAPSHOT)
[20:54:58] [Server thread/INFO]: Server Ping Player Sample Count: 12
[20:54:58] [Server thread/INFO]: Using 4 threads for Netty based IO
[20:54:58] [Server thread/INFO]: Debug logging is disabled
[20:54:58] [Server thread/INFO]: Generating keypair
[20:54:59] [Server thread/INFO]: Starting Minecraft server on 51.75.84.86:25565
[20:54:59] [Server thread/INFO]: Using epoll channel type
This file has been truncated, but you can view the full file.
[12:16:33] [Server thread/INFO]: Starting minecraft server version 1.12.2
[12:16:33] [Server thread/INFO]: Loading properties
[12:16:33] [Server thread/INFO]: Default game type: SURVIVAL
[12:16:33] [Server thread/INFO]: This server is running Paper version git-Paper-1617 (MC: 1.12.2) (Implementing API version 1.12.2-R0.1-SNAPSHOT)
[12:16:33] [Server thread/INFO]: Server Ping Player Sample Count: 12
[12:16:33] [Server thread/INFO]: Using 4 threads for Netty based IO
[12:16:33] [Server thread/INFO]: Debug logging is disabled
[12:16:33] [Server thread/INFO]: Generating keypair
[12:16:34] [Server thread/INFO]: Starting Minecraft server on 51.75.84.86:25565
[12:16:34] [Server thread/INFO]: Using epoll channel type
23.08 16:03:15 [Server] ERROR #!#!
23.08 16:03:15 [Server] ERROR #!#! [Skript] Severe Error:
23.08 16:03:15 [Server] ERROR #!#! Could not load autosmelt.sk
23.08 16:03:15 [Server] ERROR #!#!
23.08 16:03:15 [Server] ERROR #!#! Something went horribly wrong with Skript.
23.08 16:03:15 [Server] ERROR #!#! This issue is NOT your fault! You probably can't fix it yourself, either.
23.08 16:03:15 [Server] ERROR #!#! It looks like you are using some plugin(s) that alter how Skript works (addons).
23.08 16:03:15 [Server] ERROR #!#! Here is full list of them:
23.08 16:03:15 [Server] ERROR #!#! skRayFall v1.9.20 (https://sk.rayfall.net/) skript-mirror v0.19.1 (https://github.com/btk5h/skript-mirror) Skungee v1.0.13 TuSKe v1.8.2 (github.com/Tuke-Nuke/TuSKe) skDragon v0.16 skUtilities v0.9.2 (https://tim740.github.io/) skript-yaml v1.3.2 SkQuery v3.6.5 Skellett v1.9.8 (https://forums.skunity.com/resources/skellett.24/) Skore v1.0.3 skript-placeholders v1.4 (https://github.com/APickledWalrus/skript-placeholders)
23.08 1
[16:03:15] [Server thread/ERROR]: #!#!
[16:03:15] [Server thread/ERROR]: #!#! [Skript] Severe Error:
[16:03:15] [Server thread/ERROR]: #!#! Could not load autosmelt.sk
[16:03:15] [Server thread/ERROR]: #!#!
[16:03:15] [Server thread/ERROR]: #!#! Something went horribly wrong with Skript.
[16:03:15] [Server thread/ERROR]: #!#! This issue is NOT your fault! You probably can't fix it yourself, either.
[16:03:15] [Server thread/ERROR]: #!#! It looks like you are using some plugin(s) that alter how Skript works (addons).
[16:03:15] [Server thread/ERROR]: #!#! Here is full list of them:
[16:03:15] [Server thread/ERROR]: #!#! skRayFall v1.9.20 (https://sk.rayfall.net/) skript-mirror v0.19.1 (https://github.com/btk5h/skript-mirror) Skungee v1.0.13 TuSKe v1.8.2 (github.com/Tuke-Nuke/TuSKe) skDragon v0.16 skUtilities v0.9.2 (https://tim740.github.io/) skript-yaml v1.3.2 SkQuery v3.6.5 Skellett v1.9.8 (https://forums.skunity.com/resources/skellett.24/) Skore v1.0.3 skript-placeholders v1.4 (https://github.com/APickled