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void setup() {
pinMode(0, OUTPUT);
pinMode(1, OUTPUT);
pinMode(2, OUTPUT);
pinMode(3, OUTPUT);
pinMode(5, OUTPUT);
pinMode(6, OUTPUT);
pinMode(7, OUTPUT);
}
@Ajak58a
Ajak58a / 06-Analog-Output.ino
Created April 5, 2020 15:55
Android 06 Analog Output
int i = 0;
void setup() {
pinMode(5, OUTPUT);
}
void loop() {
for(i=0; i<256; i++)
{
analogWrite(5, i);
@Ajak58a
Ajak58a / 07-01-Analog-Input.ino
Created April 8, 2020 21:18
07 01 analog input
int sensorPin = A5;
int ledPin = 5;
int analogVal = 0;
void setup() {
pinMode(ledPin, OUTPUT);
}
void loop() {
analogVal = analogRead(sensorPin);
int R = 3;
int G = 9;
int B = 10;
void setup() {
}
void loop() {
delay(10000);
@Ajak58a
Ajak58a / 09-SSD.ino
Created April 29, 2020 21:30
Interfacing with Arduino 09
int g = 3;
int f = 2;
int a = 4;
int b = 5;
int c = 6;
int d = 0;
int e = 1;
void setup() {
pinMode(a, OUTPUT);
#include <LiquidCrystal.h>
//LiquidCrystal lcd(RS, E, D4, D5, D6, D7);
LiquidCrystal lcd(13, 11, 7, 6, 5, 4);
void setup()
{
lcd.begin(16, 2);
}
@Ajak58a
Ajak58a / 13-LCD-Custom-Characters.ino
Created June 8, 2020 17:14
Part 13 Arduino project
#include <LiquidCrystal.h>
//LiquidCrystal lcd(RS, E, D4, D5, D6, D7);
LiquidCrystal lcd(13, 11, 7, 6, 5, 4);
byte c1[8]={B00000,B01010,B00000,B00000,B10001,B01110,B00000,}; //Smile-1
byte c2[8]={B00000,B01010,B00100,B00100,B00000,B01110,B10001,}; //Smile-2
byte c3[8]={B00100,B01010,B10001,B10001,B01010,B00100,}; //Diamond
byte c4[8]={B01110,B01010,B11111,B11011,B11111,B01010,B01110,}; //Brick
byte c5[8]={B01010,B00100,B00100,B01010,B10001,B00100,B10001,}; //Hour-glass
#include <LiquidCrystal.h>
//LiquidCrystal lcd(RS, E, D4, D5, D6, D7);
LiquidCrystal lcd(13, 11, 7, 6, 5, 4);
byte c1[8]={B00000,B01010,B00000,B00000,B10001,B01110,B00000,}; //Smile-1
byte c2[8]={B00000,B01010,B00100,B00100,B00000,B01110,B10001,}; //Smile-2
byte c3[8]={B00100,B01010,B10001,B10001,B01010,B00100,}; //Diamond
byte c4[8]={B01110,B01010,B11111,B11011,B11111,B01010,B01110,}; //Brick
byte c5[8]={B01010,B00100,B00100,B01010,B10001,B00100,B10001,}; //Hour-glass
#include <LiquidCrystal.h>
//LiquidCrystal lcd(RS, E, D4, D5, D6, D7);
LiquidCrystal lcd(13, 11, 7, 6, 5, 4);
byte c1[8]={B00000,B01010,B00000,B00000,B10001,B01110,B00000,}; //Smile-1
byte c2[8]={B00000,B01010,B00100,B00100,B00000,B01110,B10001,}; //Smile-2
byte c3[8]={B00100,B01010,B10001,B10001,B01010,B00100,}; //Diamond
byte c4[8]={B01110,B01010,B11111,B11011,B11111,B01010,B01110,}; //Brick
byte c5[8]={B01010,B00100,B00100,B01010,B10001,B00100,B10001,}; //Hour-glass
#include <LiquidCrystal.h>
//LiquidCrystal lcd(RS, E, D4, D5, D6, D7);
LiquidCrystal lcd(0, 2, 8, 9, 10, 11);
const int LM35 = A0;
float vin;
float vin_av = 0;
int tempc;