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using UnityEngine;
using System;
using System.Collections;
using System.IO;
/// <summary>
/// Defalult WWW.LoadFromCacheOrDownload() can use only AssetBundle
/// this eneble chaching any file.
/// </summary>
public class WWWCache {
@AkhmadMax
AkhmadMax / Console.cs
Last active January 20, 2019 09:23 — forked from mminer/Console.cs
using UnityEngine;
using System;
using System.Collections.Generic;
/// <summary>
/// A console that displays the contents of Unity's debug log.
/// </summary>
/// <remarks>
/// Developed by Matthew Miner (www.matthewminer.com)
/// Permission is given to use this script however you please with absolutely no restrictions.