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// Execution Functions | |
private func turnExteriorLightsOn() | |
{ | |
leftFrontLight .isOn = true | |
rightFrontLight.isOn = true | |
leftBackLight .isOn = true | |
rightBackLight .isOn = true | |
} | |
private func checkForBurnedBulbs() | |
{ |
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// Router Function | |
private func turnLights(on shouldTurnLightsOn: Bool) | |
{ | |
if shouldTurnLightsOn | |
{ | |
turnExteriorLightsOn() | |
checkForBurnedBulbs() | |
} | |
else { turnExteriorLightsOff() } | |
// When an if statment has only 1 thing to execute i like to write it |
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// Management Function | |
func handleCarStarted() | |
{ | |
turnLights(on: true) | |
turnAC(on: true | |
} |
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