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#!/bin/bash | |
## BEGIN INIT INFO | |
# Provides: diaspora | |
# Required-Start: $local_fs $remote_fs | |
# Required-Stop: $local_fs $remote_fs | |
# Should-Start: $network | |
# Should-Stop: $network | |
# Default-Start: 2 3 4 5 | |
# Default-Stop: 0 1 6 |
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// ==UserScript== | |
// @name Spoilers! | |
// @namespace http://chat.stackexchange.com/ | |
// @description Turns `` markup into spoiler tags. | |
// @author Arda Xi | |
// @homepage http://chat.stackexchange.com/rooms/35 | |
// @include http://*chat.stackexchange.com/rooms/35* | |
// @include http://*chat.stackexchange.com/rooms/1044* | |
// ==/UserScript== | |
(function(){var a="code{background:#000!important;color:#000!important;}code:hover{color:#FFF!important;}";var c=document.getElementsByTagName("head");if(c.length>0){var b=document.createElement("style");b.type="text/css";b.appendChild(document.createTextNode(a));c[0].appendChild(b)}})(); |
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// ==UserScript== | |
// @description Replaces embedded YouTube with an image. | |
// @include http://*/* | |
// ==/UserScript== | |
(function(){var m=".ob-youtube-overlay{width:480px;height:360px;position:absolute;text-align:center;font-size:120px;opacity:0.5;filter:alpha(opacity=50);line-height:360px;cursor:pointer;color:White;text-shadow:1px 1px 4px black;}.ob-youtube-overlay:hover{opacity:0.8;filter:alpha(opacity=80);}",k=document.getElementsByTagName("head");if(k.length>0){var l=document.createElement("style");l.type="text/css";l.appendChild(document.createTextNode(m));k[0].appendChild(l)}var o=document.getElementsByTagName("object");while(o.length>0){var h=o[0],g=h.getElementsByTagName("embed")[0];if(g.src.substr(10,12)==".youtube.com"){var f=g.src.replace(/https?:\/\/(?:www.)?youtube\.com\/[ve]\/([a-zA-Z0-9-_]*).*/g,"$1"),n="http://i2.ytimg.com/vi/"+f+"/hqdefault.jpg",e="http://youtube.com/watch?v="+f,j=document.createElement("a"),i=document.createElement("img"),d=document.createElement("div");i.src=n;i.width= |
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// ==UserScript== | |
// @description Due to financial issues, we have to give up space to EA. | |
// @include http://*gaming.stackexchange.com* | |
// ==/UserScript== | |
(function(){var d="Dead Space 2",a="dead-space-2",b=[[/\/space/,"/"+a],[/"tag">space</,'"tag">'+a+"<"],[/Dead\ Space(?!\ 2)/g,d],[/[sS]pace(?![- ]?2)/g,d]];for(var c=0;c<b.length;c++){document.body.innerHTML=document.body.innerHTML.replace(b[c][0],b[c][1])}})(); |
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// ==UserScript== | |
// @name Bring back pixelation! | |
// @namespace http://gaming.stackexchange.com/ | |
// @description Applied the pixel font for pretty much everything except text. | |
// @author badp | |
// @homepage http://meta.gaming.stackexchange.com/q/1225/56 | |
// @include http://*gaming.stackexchange.com* | |
// ==/UserScript== | |
(function(){var a=document.createElement("link");a.href="https://gist.github.com/raw/614745/get_back_pixelation.css";a.rel="stylesheet";a.type="text/css";document.head.appendChild(a)}()); |
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; ------------------------------------------------------------------ | |
; Machine code monitor -- by Yutaka Saito and Mike Saunders | |
; | |
; Accepts code in hex format, ORGed to 0x201000 (4K after where | |
; this program is loaded) | |
; ------------------------------------------------------------------ | |
BITS 64 | |
%INCLUDE "bmdev.asm" |
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