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@Bednar87
Bednar87 / ds3 steam play crash
Created August 25, 2018 07:27
ds3 steam play crash
Running Steam on arch rolling 64-bit
STEAM_RUNTIME is disabled by the user
Installing breakpad exception handler for appid(steam)/version(1535062307)
Installing breakpad exception handler for appid(steam)/version(1535062307)
(steam:26180): Gtk-WARNING **: 09:19:55.349: Unable to locate theme engine in module_path: "murrine",
(steam:26180): Gtk-WARNING **: 09:19:55.353: Unable to locate theme engine in module_path: "murrine",
(steam:26180): Gtk-WARNING **: 09:19:55.354: Unable to locate theme engine in module_path: "murrine",
@Bednar87
Bednar87 / dota2crash.txt
Created August 25, 2018 08:09
dota2crash on exit
Game update: AppID 570 "", ProcID 29433, IP 0.0.0.0:0
>>> Adding process 29433 for game ID 570
GameAction [AppID 570, ActionID 1] : LaunchApp changed task to WaitingGameWindow with ""
ERROR: ld.so: object '/home/bednar/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/bednar/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
pid 29435 != 29434, skipping destruction (fork without exec?)
ERROR: ld.so: object '/home/bednar/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/bednar/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
GameAction [AppID 570, ActionID 1] : LaunchApp changed task to Completed with ""
>>> Adding process 29434 for game
@Bednar87
Bednar87 / espace.txt
Created August 27, 2018 17:34
espace proton crash
GameAction [AppID 208140, ActionID 1] : LaunchApp changed task to ProcessingInstallScript with ""
GameAction [AppID 208140, ActionID 1] : LaunchApp changed task to SynchronizingCloud with ""
GameAction [AppID 208140, ActionID 1] : LaunchApp changed task to ProcessingShaderCache with ""
GameAction [AppID 208140, ActionID 1] : LaunchApp changed task to SiteLicenseSeatCheckout with ""
GameAction [AppID 208140, ActionID 1] : LaunchApp changed task to CreatingProcess with ""
GameAction [AppID 208140, ActionID 1] : LaunchApp waiting for user response to CreatingProcess ""
GameAction [AppID 208140, ActionID 1] : LaunchApp continues with user response "CreatingProcess"
Opted-in Controller Mask: 70
Game update: AppID 208140 "", ProcID 32562, IP 0.0.0.0:0
ERROR: ld.so: object '/home/bednar/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
Computer Information:
Manufacturer: Unknown
Model: Unknown
Form Factor: Desktop
No Touch Input Detected
Processor Information:
CPU Vendor: GenuineIntel
CPU Brand: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz
CPU Family: 0x6
cinnamon-session[2019]: WARNING: t+0.02699s: Could not parse desktop file /home/bednar/.config/autostart/geoclue-demo-agent.desktop: Key file does not have key “Name” in group “Desktop Entry”
cinnamon-session[2019]: GLib-GObject-CRITICAL: t+0.02705s: object CsmAutostartApp 0x55609f52c8c0 finalized while still in-construction
cinnamon-session[2019]: GLib-GObject-CRITICAL: t+0.02707s: Custom constructor for class CsmAutostartApp returned NULL (which is invalid). Please use GInitable instead.
cinnamon-session[2019]: WARNING: t+0.02708s: could not read /home/bednar/.config/autostart/geoclue-demo-agent.desktop
cinnamon-session[2019]: WARNING: t+0.02716s: Could not parse desktop file /home/bednar/.config/autostart/xfce4-clipman-plugin-autostart.desktop: Key file does not have key “Name” in group “Desktop Entry”
cinnamon-session[2019]: GLib-GObject-CRITICAL: t+0.02718s: object CsmAutostartApp 0x55609f52caa0 finalized while still in-construction
cinnamon-session[2019]: GLib-GObject-CRITICAL: t+0.02719s: Custom constr
#!/bin/bash
#
# Script to set AMD Vega clock/voltage/profile settings.
#
# authored-by: Aaron Echols
# email: atechols at gmail dot com
#
# NOTES:
#
# This script has been released under the GNU GENERAL PUBLIC LICENSE.
/opt/rocm/opencl/bin/x86_64/clinfo
Number of platforms: 1
Platform Profile: FULL_PROFILE
Platform Version: OpenCL 2.1 AMD-APP (2862.0)
Platform Name: AMD Accelerated Parallel Processing
Platform Vendor: Advanced Micro Devices, Inc.
Platform Extensions: cl_khr_icd cl_amd_event_callback cl_amd_offline_devices
Running /home/bednar/.local/share/lutris/runners/wine/tkg-4.0-x86_64/bin/wine /home/bednar/External Segate/Lutris/Starcraft 2/drive_c/Program Files (x86)/Battle.net/Battle.net Launcher.exe
gamemodeauto:
000b:fixme:winediag:start_process Wine Staging 4.0 is a testing version containing experimental patches.
000b:fixme:winediag:start_process Please mention your exact version when filing bug reports on winehq.org.
0009:fixme:kernelbase:AppPolicyGetProcessTerminationMethod 0xfffffffa, 0x33fe2c
Waiting on children
Waiting on children
002b:fixme:ntdll:EtwEventRegister ({5eec90ab-c022-44b2-a5dd-fd716a222a15}, 0x150483b, 0x157f6d0, 0x157f6e8) stub.
002b:fixme:ntdll:EtwEventSetInformation (deadbeef, 2, 0x157b49a, 43) stub
002b:fixme:ntdll:EtwEventRegister ({5eec90ab-c022-44b2-a5dd-fd716a222a15}, 0xfc1123, 0x13df110, 0x13df128) stub.
{
"comment": "hey,\nI have created a d9vk folder in /home/bednar/.local/share/lutris/runtime/dxvk/d9vk and copied the *.dll files as shown here: https://www.youtube.com/watch?v=q2zEQ5Jm28A\nI then tried to launch Starcraft 2 and Need For Speed Hot Pursuit but both steam and bnet seem to hang. In runner options I enabled DXVK, set the version to manual and renamed it to d9vk.\nAny ideas?\nlutris -d when lunching starcraft 2. The bnet tray icon appears but the application itself seems frozen:\nhttps://gist.github.com/Bednar87/6e8c45393ea960b753b28570add68b01",
"system": {
"gpus": [
{
"DRIVER": "amdgpu",
"PCI_ID": "1002:687F",
"PCI_SUBSYS_ID": "1458:2308",
"PCI_CLASS": "30000",
"PCI_SLOT_NAME": "0000:03:00.0",
======================
Proton: 1570630972 proton-4.11-7
SteamGameId: 703860
Command: ['/home/bednar/Games/SteamGames/steamapps/common/GRID (2019)/Grid_dx12.exe']
Options: set()
======================
ERROR: ld.so: object '/home/bednar/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/bednar/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
ERROR: ld.so: object '/home/bednar/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
ERROR: ld.so: object '/home/bednar/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.