- Use a Chromium based browser (Google Chrome, Edge, Opera, Yandex.Browser)
- Android folks can use Kiwi Browser + Tampermonkey.
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package Image::Embroidery; | |
use 5.006; | |
use strict; | |
use warnings; | |
use Carp; | |
use IO::File; | |
use Bit::Vector; | |
use Data::Dumper; |
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106 54 34 | |
54 34 14 2 | |
14 2 131 121 | |
2 131 121 | |
131 121 105 53 | |
105 53 31 10 | |
53 31 10 1 | |
31 10 1 19 | |
10 1 19 110 | |
1 19 110 18 |
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ninja_required_version = 1.3 | |
root = . | |
builddir = build | |
#cxx = ../gcc-arm-none/bin/arm-none-eabi-g++ -v | |
cxx = clang++ -target arm-none-eabi -I../gcc-arm-none\bin\../lib/gcc/arm-none-eabi/6.3.1/../../../../arm-none-eabi/include/c++/6.3.1 -I../gcc-arm-none\bin\../lib/gcc/arm-none-eabi/6.3.1/../../../../arm-none-eabi/include/c++/6.3.1/arm-none-eabi/thumb/v7e-m -I../gcc-arm-none\bin\../lib/gcc/arm-none-eabi/6.3.1/../../../../arm-none-eabi/include/c++/6.3.1/backward -I../gcc-arm-none\bin\../lib/gcc/arm-none-eabi/6.3.1/include -I../gcc-arm-none\bin\../lib/gcc/arm-none-eabi/6.3.1/include-fixed -I../gcc-arm-none\bin\../lib/gcc/arm-none-eabi/6.3.1/../../../../arm-none-eabi/include | |
ld = ../gcc-arm-none/bin/arm-none-eabi-gcc | |
objcopy = ../gcc-arm-none/bin/arm-none-eabi-objcopy | |
cxxflags = -fshort-enums -std=gnu++98 -fno-rtti -Wvla -c -Wall -Wextra -Wno-unused-parameter -Wno-missing-field-initializers -fmessage-length=0 -fno-exceptions -fno-builtin -ffunction-sections -fdata-sections -funsigned-char -fno-delete-null-pointe |
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int main() { | |
int b = 42; | |
int *p = &b; | |
{ | |
int a = 1; | |
p = &a; | |
} | |
return *p; | |
} |
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--- rules3.3.txt 2016-07-27 12:58:41.490526400 -0700 | |
+++ rules3.4.txt 2016-07-27 12:58:55.198486900 -0700 | |
@@ -179 +179 @@ | |
-o (201.3) Text can refer to characters by their Title alone. | |
+o (201.3) Text can refer to cards by their Title alone. | |
@@ -287,4 +287,4 @@ | |
-o (401.1) Cards can be in any one of seven zones: Draw Deck, Problem Deck, | |
-Hand, Play Zone, Discard Pile, Banished Zone, and Queue Zone. A given card | |
-always exists in a distinct zone, and never exists in more than one zone at a | |
-time or ‘between’ zones. |
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#define GLEW_STATIC | |
#include "GL/glew.h" | |
#include "GL/glfw3.h" | |
#include "glm/ext.hpp" | |
#include "glm/glm.hpp" | |
#include <cstdlib> | |
#include <functional> | |
#include <iostream> |
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--- rules3.2.txt 2016-06-13 13:37:52.180208900 -0700 | |
+++ rules3.3.txt 2016-06-13 13:36:38.248943100 -0700 | |
@@ -57,10 +57,11 @@ | |
517. Points | |
518. Searching | |
519. Counters | |
520. Copying | |
521. Tokens | |
+522. Dilemmas | |
6. Turn Sequence |
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--- rules3.1.txt 2016-04-04 17:40:04.373071100 -0700 | |
+++ rules3.2.txt 2016-04-04 17:40:20.901982700 -0700 | |
@@ -216,7 +216,6 @@ | |
Resource | |
• (207) Traits | |
o (207.1) Traits include all text listed on the Traitline under a card’s art. | |
-Problems do not have Traits. | |
(207.1a) A card can have multiple Traits. These traits are separated by | |
a “•” | |
(207.1b)Some traits have icons associated with them; these traits may |
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/** | |
* There are 64 possible meshes, as each of the 6 sides can be either connected or not connected. In the following | |
* the connected state is treated as a 6 bit value where 0 indicates not connected and 1 indicates connected. | |
* | |
* 0 1 2 3 4 5 | |
* (+x -x) (+y -y) (+z -z) | |
* | |
* To derive all the meshes, we first determine the number combinations of values for each number of bits set from 0 | |
* to 6. | |
* |
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