This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#!/usr/bin/env python3 | |
""" | |
This is a Python port of the bash script on https://developer.android.com/guide/topics/data/testingbackup | |
""" | |
import os | |
from argparse import ArgumentParser | |
from subprocess import PIPE, run | |
from tempfile import TemporaryDirectory | |
from typing import List |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
<?xml version="1.0" encoding="utf-8"?> | |
<!-- | |
https://go.microsoft.com/fwlink/?LinkID=208121. | |
--> | |
<Project> | |
<PropertyGroup> | |
<Configuration>Release</Configuration> | |
<Platform>Any CPU</Platform> | |
<PublishDir>bin\Release\net8.0\publish\android-arm64\</PublishDir> | |
<PublishProtocol>FileSystem</PublishProtocol> |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
{ | |
// Set the GODOT4 environment variable to your Godot executable path, e.g. C:\Godot_v4.2.1-stable_mono_win64.exe | |
// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387 | |
"version": "0.2.0", | |
"configurations": [ | |
{ | |
"name": "Launch & Debug", | |
"type": "coreclr", | |
"request": "launch", | |
"preLaunchTask": "build", |