Name | Description | Exceptions |
---|---|---|
Avoid async void | Prefer async Task methods over async void methods | Event handlers |
Async all the way | Don't mix blocking and async code | Console main method |
Configure context | Use ConfigureAwait(false) when you can |
Methods that require context |
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fixed3 Darken (fixed3 a, fixed3 b) | |
{ | |
return min(a, b); | |
} | |
fixed3 Multiply (fixed3 a, fixed3 b) | |
{ | |
return a * b; | |
} |
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List of C# Script Templates for Unity 3D: | |
81-C#__Behavior-NewBehaviour.cs.txt | |
81-C#__BehaviorListed-NewBehaviourListed.cs.txt | |
81-C#__Class-NewClass.cs.txt | |
81-C#__Interface-NewInterface.cs.txt | |
81-C#__ScriptableObject-NewScriptableObject.cs.txt |
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Shader "Name" { | |
Properties { | |
_Name ("display name", Range (min, max)) = number | |
_Name ("display name", Float) = number | |
_Name ("display name", Int) = number | |
_Name ("display name", Color) = (number,number,number,number) | |
_Name ("display name", Vector) = (number,number,number,number) |